#dedicated-servers

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orchid vault
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no

hushed gateBOT
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Ask for mods over at the [official modding discord](#welcome message). - <3 @orchid vault

errant lichen
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Ahoy! Is this where I can ask questions about Dedicated Servers for EA as well, or is this specifically for EX?

orchid vault
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this is room for dedis

errant lichen
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Okay. I installed the server on my laptop and plan to run it locally with open ports for remote players. Right now I have it configured, can see it from the Server Manager on my main PC, started a fresh game and cannot join.

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I already port forwarded 15777, 15000, and 7777 in both my router and windows firewall on the server computer

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Tried pointing to it via WAN and LAN IPs, no difference in outcome

vital grove
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you're running satisfactory on the same system you're running the server on?

errant lichen
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No, different computer on the same LAN

vital grove
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Alrighty, and using it's local IP then?

errant lichen
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Tried with both local and internet IPs

vital grove
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you'll want to use local I'm thinking. Have you tried completely disabling the windows firewalls on the server to see if that has any effect?

errant lichen
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I have not, but I could quickly and report back

orchid vault
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coming from net into local ip

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new route from '98.5.195.33:54376' to '127.0.0.1:15000'

errant lichen
vital grove
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What's your computers local IP?

errant lichen
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192.168.1.189 - Client; ..*.123 - Server

vital grove
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Ok, so when you added to your server list you put 192.168.1.123?

errant lichen
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Correct.

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It sees the server, I can do administration to it (change saves, passwords, etc) but I can't connect to play

vital grove
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thinking...

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Port forwarding doesn't matter at that point, firewall is off, ports are the same...

orchid vault
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weird how ur ports are all over the place in logs

vital grove
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(thinking out loud)

orchid vault
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using ports in 15000 area .. 60s 50s

errant lichen
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If it's helpful, these are the lines the server highlighted

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Would it matter if I'm using the SteamCMD version of the server and my client is Epic?

orchid vault
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ya it would since bot sames client info is invalid

errant lichen
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Okay, let me see if I can run the Epic one

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I'll feel silly if that's the case. But I thought the game was supposed to be crossplay compatible?

orchid vault
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it does work

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works fine if u dont use steam shit like invite

errant lichen
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Okay so why would it matter in my situation?

orchid vault
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game mp is session id or ip

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cause steam is a pile of shit

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and forcing stupid features over the software

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causing issues and bugs

vital grove
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hm, didn't know that, but, I run the app directly and only use steam for the updates.

orchid vault
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well then it wouldnt matter to u

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good luck lol

errant lichen
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Yall... It was cuz I didn't disable mods in SMM.

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Worked just fine connecting to steam server. Just because I hadn't turned mods off in my client launcher was causing the client mismatch

orchid vault
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thats where posting the crash log helps cause start of it says mods = yes

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then u would have been told turn them off

errant lichen
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I didn't get a crash though on the client.

orchid vault
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u cut out of the log and posted lol

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start of it does status

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just letting u know for next time

errant lichen
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that was the server log

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but yes, thank you for helping me parse it out

orchid vault
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point is post the log not pick out what u think is wrong when u dont know and ur asking for help

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its easier for us and faster for u

errant lichen
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noted, thanks again

orchid vault
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have fun

lethal cave
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My server is at 99% utilization. Did anyone report this?

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this happened after the update

orchid vault
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try the bug site where people report those things

alpine dawn
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hmm I guess I should update my server now that I am home

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:/

orchid vault
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lol

vital grove
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@alpine dawn maybe... if you feel like it.

alpine dawn
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well I cant very well play on it if I dont

vital grove
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True. you could sleep though... <_<

alpine dawn
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well I mean its a bit early for that

vital grove
wet warren
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Hello I have a few members what to join my satisfactory server is says Server is appears to be offline but it is online

orchid vault
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make sure they are updated

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server side u might need to try the disablerouting thing in patch notes

alpine dawn
wet warren
alpine dawn
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what OS is the computer running that is hosting the dedicated server?

wet warren
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Ubuntu 20.04

orchid vault
alpine dawn
wet warren
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We have got it thanks for helping me

vagrant ravine
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Speaking of disablerouting ... why would you want to disable packet routing in the first place?

orchid vault
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thats what multihome does

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it doesnt work for all setups

vagrant ravine
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I'll probably have to do that after I move then. I'm adding a 2.5gbe dual LAN card to my server to run pfsense along side the game servers etc.

orchid vault
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there is some stuff for it .. pfsense

vagrant ravine
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Used to have a PA-220, but had to give it back when I switched jobs heh

alpine dawn
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I used to run PFsense

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sadly the server I ran it on was too underpowered

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so I had to replace it

vagrant ravine
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Hopefully mine is okay for both, otherwise maybe I'll just buy my own PA-220. They're regularly like $1000-1100, but you can get them for around $500 for non-commercial use

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Server is a haswell-era 14c28t E5-2697v3

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Considered building a new one with the new Socket 4189, but that would probably cost around 2500-3000 oof

alpine dawn
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basically the issue was with the way pppoe is handled in BSD

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its single threaded and my server was weak

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rather than building a better one for a ton of money I just bought a $200 purpose built router/firewall

vagrant ravine
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@alpine dawn Ah. Does that do VLAN tagging?

floral warren
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Hello everyone. How to update a dedicated server under linux?

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I have two instances

orchid vault
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run the install cmd line again

floral warren
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on the same linuxx

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ok thank you

orchid vault
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with the right install folders each time

floral warren
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all right. Thanks a lot

woven pendant
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having a weird issue with dedicated server, was running fine until 2 days ago now it launches briefly then closes within 5 seconds of opening

latent lichen
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Why do some users have to load for like 20 minutes to join a server while others don't? meanwhile neither of those users has to wait that long to join a single player game.

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is there something to try for issues like this

spark raven
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on my new server i don't have that issue at all - but my old server sometime let me be stuck in the loading display - restarting the game did it for me every time

latent lichen
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the host game?

spark raven
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on my new server i don't have this issue, just can't move immediately when i'm just logged it (also pretty weird)

spark raven
latent lichen
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(It is not me thats having those loading issues) Are you saying the friend has to restart his game, or that I should restart the server client?

spark raven
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restarting the game, not the server mostly did it for me most of the times - it's kind of random - i'm not sure if it's really a solution or just a kind of workaround - bc how i said i use geforce now

woven pendant
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server is crashing on startup and im brand new at all this can someone help me pick through this log?

reef gull
# woven pendant

Error: Failed to initialize server. Could not bind any addresses to port '15777'

woven pendant
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what does that mean? is there a way to fix that?

reef gull
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Yeah, find out what is using udp port 15777. Try using netstat -ano | find "15777"

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You might already have a server running

woven pendant
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just run that in a new cmd?

reef gull
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either in cmd prompt or ps

woven pendant
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UDP 0.0.0.0:15777 : 7032
UDP 0.0.0.0:15777 : 7032
UDP [::]:15777 : 7032

reef gull
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open task manager, go to details and find out what PID 7032 is

woven pendant
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nothing shows up with that PID

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oh wait found it

reef gull
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I was gonna say... ummm... there has to be something there...

woven pendant
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UE4Server-Win64-Shipping.exe

reef gull
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looks like the server is already running

woven pendant
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should I just end that process then?

reef gull
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if you are having problems, I would

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nuke it like a doggo that brought you back nuclear waste

woven pendant
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yeeted

reef gull
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start'er up and pray to the IT Gods

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<<< Server Admin, I make that joke a lot

woven pendant
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nope

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so looks like its throwing a bunch of different things running at me that are blocking it from that port

reef gull
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I'd reboot at this point.

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Sorry, tied up with drive encryption issues atm

woven pendant
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just rebooted ill try again

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after restarting machine and not launching server I see both FactoryServer.exe and UE4Server-Win64-Shipping.exe both are running...

reef gull
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Heh... FactoryServer might have been running from before, but all is good, right?

woven pendant
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I mean, I have no command prompt but maybe? Ill try and login

reef gull
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idk the Windows DS side, just the linux one

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been tempted to setup one because of rumors

woven pendant
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welp I guess its working...

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and it was just constantly running in background

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thanks for your help @reef gull

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renamed the server to Weapons Grade Frustration in commemoration of this and I'm sure many future endeavors

reef gull
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Most server applications don't have a GUI/Prompt running... they just run in the background

warm ibex
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I ran my usual steamcmd update
steamcmd +login anonymous +app_update 1690800 validate +quit
but it seems like I can't get my dedicated server to catch up to my client - any thoughts on what I need to do?

full marsh
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Are you certain that there’s an update for the DS ?

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The client patched yesterday

warm ibex
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no, do they not release in sync with the client updates?

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ah, that is probably my issue - wait for news for a DS update

nova cliff
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Pretty sure DS updated yesterday too. Any chance your server is on Experimental instead of EA?

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Add -beta public to your steamcmd to switch back to EA and it should update

muted saffron
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Hey all, is there a way to see what ip address the dedicated server is attached to and possibly change it? I think I might have set it up wrong in the first place.

frosty gale
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If you have the machine just Google what's my ip

lusty halo
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If I am self hosting what ports do I need to forward on my router for my friend to join (they don’t need access to the server manager or any other features)?

mild loom
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hello there, I've been trying to update my server to the latest version, and I forgot to disable auto-update on my EGS client. So now my client version is ahead of the server's (177909 vs 174799).
Do you know if it's going to catch up soon with steamcmd? Has anyone have the same issue?

kindred cosmos
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hey what's the version of linux serv atm cuz i get a mismatch version with my game

mild loom
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are you using steamcmd on Linux?

kindred cosmos
mild loom
kindred cosmos
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and I updated the server

mild loom
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try launching the update with "-beta public" param, if you need to quit the experimental branch

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that's how I got to 174799

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oh sorry, I'm tired, I can't seem to count properly

mild loom
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I'm trying a fresh install of the server right now, to see if I get a different version

kindred cosmos
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ok i found the server was in the good version but there was a file blocking during the installation

mild loom
kindred cosmos
mild loom
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OK I removed the executable file and started the update again, it worked
The files I removed were /Engine/Binaries/Linux/UE4Server-Linux-Shipping*
The UE4Server-Linux-Shipping.version file contained the old version value
If it can help anyone...

crimson gorge
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Alright now I'm super frickin pissed! we just went back roughly 2 weeks to an older save to try to debug an issue we're having with belts and machines not filling up or emptying properly and its still not fixed.

earnest plover
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Hey guys! How do I update my DS?

orchid vault
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run the installer again

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after stopping the server

earnest plover
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I'm on linux

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Soo.. just restart the server? or is there a command i have to run?

orchid vault
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stop the server.. run steamcmd line

earnest plover
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THX @orchid vault

vital grove
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Did fluid dynamics go to crap with the update?

orchid vault
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no they moved exp to ea

vital grove
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Alrighty. Must be something else then.

earnest plover
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is there a way to increase tickrate

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on the ds?

orchid vault
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look on the link in topic

earnest plover
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ty

fallen swallow
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Does anyone know if mods work on a Dedicated Server yet?

orchid vault
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no dont work

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check with modding discord for updates

fallen swallow
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Will do, thanks!

frosty gale
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Can i ask someone a question about a big issue with dedicated servers?
Because we have a massive desync problem on my server. Its nearly unplayable since 2 days.

hardy quest
bright robin
crystal eagle
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Guys I'm willing to share a scirpt a good friend of mine did for me for my home dedicated server it will run the server from a restart or from a server crash, I have my server configured to restart every day at 7am, in windows I have the startup batch file in the startup folder so it'll start the server, I think its obvious that you guys know how to do this or done it already πŸ™‚ so if anybody would like this I'll share

crystal eagle
frosty gale
crystal eagle
frosty gale
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Ok I dont think it's a Server issue but I will try it there, thanks.

crystal eagle
frosty gale
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We save every 2 hours :D

trail fulcrum
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First time on this Discord for this game, so hopefully I don't bring up things brought up before.

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So the last update they sent through, to the Dedicated server is causing me problems. When I send a remote "Quit" command through console, the server applications never stop. It seems to stop the game and connections, but hangs somewhere and never exits the game. No connections, no auto saves, but it looks like it is running in Task Manager.
My Dedicated server is a simple Windows Scheduled Task Command line launch, set to run even when I'm not signed in.

trail fulcrum
# crystal eagle Guys I'm willing to share a scirpt a good friend of mine did for me for my home ...

I'm using a super simple approach to the Dedicate Server on my Windows machine and Steam. It is set to start (at midnight and on Startup) and to re-launch every 15 minutes, unless already running. Has worked VERY reliably, until the update a few days ago. (And since I had it load the game on my regular profile, I periodically launch it on the same machine to sync it to Steam so I can play locally since dedicate still has some rubber-banding and a few glitches. )

SatisfactoryDedicatedServer\FactoryServer.exe -log -unattended

crystal eagle
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Oh you are using the Steam server not the steamcmd

trail fulcrum
# crystal eagle If the server crashes what then?

Within 15 minutes, the Windows Scheduled Task launches it again. (I could set it to 1 minute if I want, but it's just me playing on it. 15 minutes gives me time to do manual things when I manually stop it.)

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In the task triggers, just set it to "repeat every X minutes" AND be sure the Setting "Do not start a new instance" is selected, so it doesn't try to run multiple copies.

crystal eagle
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Ah ok so back to my previous question you are running the steam version of the server or running it via a batch file

trail fulcrum
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Oh, that was a question, sorry. Yes, I'm running the Steam Version but from the windows command line.

crystal eagle
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Ah ok the script I have to share is for the steamcmd version which people find it harder to handle πŸ˜‰

trail fulcrum
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I didn't want to deal with needing Steam Service running. My gaming machine is used by 3 people with 3 different steam accounts. So have to launch it without Steam.

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Also, remember if you "Run" the Windows Schedule task manually, the schedule triggers are not running until (in my case) the midnight trigger rule begins again, so might create a second rule you can start like in 1 minute and it "Repeats for X hours, until your midnight schedule kicks in, or just change the midnight one to 1 minute from now. Windows Scheduled task work nicely... just have nuances to remember when you're playing with things manually. lol

crystal eagle
trail fulcrum
frosty gale
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pls help

frosty gale
trail fulcrum
# frosty gale pls help

I'm newer here, but what's up? You've got a conveyer going through a foundation and rails....

frosty gale
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its new

trail fulcrum
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I see you are in the Q & Help channel. Good. πŸ™‚

frozen plover
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Hi, I need help again - whenever I start my server with the new Update, it crashes at this Point. It's only with my old Save (if I move the Save and generate a new one, it starts) and I already removed the Instance and reinstalled it with steamcmd. Is there anything I could do?

[...]
Feb 05 19:23:24 gameserver FactoryServer.sh[1542]: [2022.02.05-19.23.08:287][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/FactoryGame/Map/GameLevel01/Tile_X4_Y4) is flushing async loading
Feb 05 19:23:24 gameserver FactoryServer.sh[1542]: [2022.02.05-19.23.09:180][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/FactoryGame/Map/GameLevel01/Tile_X4_Y3) is flushing async loading
Feb 05 19:23:24 gameserver FactoryServer.sh[1542]: [2022.02.05-19.23.14:696][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/FactoryGame/Map/GameLevel01/Tile_X4_Y2) is flushing async loading
Feb 05 19:24:11 gameserver FactoryServer.sh[1542]: [2022.02.05-19.23.23:631][  0]LogStreaming: Display: ULevelStreaming::Re
Feb 05 19:24:11 gameserver FactoryServer.sh[1535]: Killed
Feb 05 19:24:11 gameserver systemd[1]: satisfactory.service: Main process exited, code=exited, status=137/n/a
Feb 05 19:24:11 gameserver systemd[1]: satisfactory.service: Failed with result 'exit-code'.
orchid vault
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move save and start server..make a save then put ur save back and change session to it

frozen plover
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i will try that, thx

frozen plover
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okay, i just realized, that i never really tried to create a new session. The server starts, but when I try to create a new session it crashes at "Request Level [...]". Is there something else I could do? Is there something in the config I have to change with the new update?

orchid vault
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post it with logs on the crash site

frozen plover
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okay, thx anyways

half socket
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I'm currently having the problem that the server is not the same version of the game, when i try to update the server it says "app is already up-to-date". So what do I do now, can i just downgrade my own satisfactory game to match the servers?

alpine dawn
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What steamcmd command are you using to update?

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Screenshot it please

half socket
alpine dawn
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Yeah that's not how you do it

half socket
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enlighten me

alpine dawn
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Re run the same command you used to install the server

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Check the wiki topic for the link

half socket
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I will try that

alpine dawn
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./steamcmd +force_install_dir ~/SatisfactoryDedicatedServer +login anonymous +app_update 1690800 -beta public validate +quit

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Something like that

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You will need to edit it for your specific use case

half socket
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Thank you @alpine dawn! πŸ™‚

alpine dawn
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πŸ‘

viscid lodge
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Does Satisfactory Support Source Query or Source RCON?

orchid vault
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no

alpine dawn
earnest plover
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Is there a command, or some way i can edit gamemodes (from default --> creative) on the dedicated server console?

wraith storm
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Since last patch ... we have a lot of disconnection on my dedicated server with a bunch of log saying

[2022.02.06-10.22.00:964][368]LogNet: NotifyAcceptingConnection accepted from: [::1]:44670
[2022.02.06-10.22.00:964][368]LogNet: NotifyAcceptingConnection accepted from: [::1]:52292
[2022.02.06-10.22.00:964][368]LogNet: NotifyAcceptingConnection accepted from: [::1]:44670
[2022.02.06-10.22.00:964][368]LogNet: NotifyAcceptingConnection accepted from: [::1]:52292
[2022.02.06-10.22.00:965][368]LogNet: NotifyAcceptingConnection accepted from: [::1]:44670
[2022.02.06-10.22.00:965][368]LogNet: NotifyAcceptingConnection accepted from: [::1]:52292
[2022.02.06-10.22.00:965][368]LogNet: NotifyAcceptingConnection accepted from: [::1]:44670
[2022.02.06-10.22.00:965][368]LogNet: NotifyAcceptingConnection accepted from: [::1]:52292
[2022.02.06-10.22.00:965][368]LogNet: NotifyAcceptingConnection accepted from: [::1]:44670
[2022.02.06-10.22.00:965][368]LogNet: NotifyAcceptingConnection accepted from: [::1]:52292
[2022.02.06-10.22.00:965][368]LogNet: NotifyAcceptingConnection accepted from: [::1]:44670
[2022.02.06-10.22.00:965][368]LogNet: NotifyAcceptingConnection accepted from: [::1]:52292
[2022.02.06-10.22.00:965][368]LogNet: NotifyAcceptingConnection accepted from: [::1]:44670
[2022.02.06-10.22.00:965][368]LogNet: NotifyAcceptingConnection accepted from: [::1]:52292
[2022.02.06-10.22.00:965][368]LogNet: NotifyAcceptingConnection accepted from: [::1]:44670
[2022.02.06-10.22.00:965][368]LogNet: NotifyAcceptingConnection accepted from: [::1]:52292

Any idea ?

alpine dawn
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try disabling the new packet router

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-DisablePacketRouting

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add that to your startup command and see if it helps

wraith storm
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Thanks @alpine dawn i will try it

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@alpine dawn i am on Unix dedicated server, i tried with
./FactoryServer.sh -DisablePacketRouting
But no change, still have a huge bunch of NotifyAcceptingConnection logs that disconnects players :\

I though that was maybe someone scanning my server and spamming the UDP ports but even with a reboot of my router to change the IP i still have the issue

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And this since the last patch only

alpine dawn
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Hmm they might have removed that option, I see a note about enabling mulithome disables the packet router

wraith storm
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You're right, i should configure the multi home on my IP.
It seems that my computer (on the same network that the server) is the root cause of the issue ^^

alpine dawn
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Does the server have multiple ip addresses

wraith storm
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Normally it has only the IP address of my router (IPV4 exposed outside my network) if i am not wrong :\

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But with my personal computer i use the IP from my router network

alpine dawn
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I mean lan address

wraith storm
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I am really bad in network xD normally i only have one LAN IP for my server (fixed) to allow the ports to be exposed outside my router

alpine dawn
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Mulithome is only really useful if the server machine has multiple local ip addresses and you only want the dedicated server to listen on only one

wraith storm
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Okay, so no i have a really small network at home (no rraspberry or plex server, etc...)

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only a dedicated pc on Unix exposing satisfactory

alpine dawn
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But in this case we are going to enable it because doing so should disable packet router

wraith storm
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So for example , my LAN IP is 192.168.1.93 , i should configure the multi home on it to ensure that the packer router is turned off ?

alpine dawn
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So basically just put the server's lan address in the multi home option

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Yeah πŸ‘

wraith storm
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ok ^^ a little save and i reboot with the param

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Thank you for your help ^^

alpine dawn
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Hopefully it fixes it

wraith storm
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Command line seems to be interpreted

LogInit: Build: ++FactoryGame+dev-experimental-CL-176089
LogInit: Engine Version: 4.26.1-176089+++FactoryGame+dev-experimental
LogInit: Compatible Engine Version: 4.26.1-176089+++FactoryGame+dev-experimental
LogInit: Net CL: 176089
LogInit: OS: GenericOSVersionLabel (GenericOSSubVersionLabel), CPU: Intel(R) Core(TM) i5-5200U CPU @ 2.20GHz, GPU: GenericGPUBrand
LogInit: Compiled (64-bit): Dec 17 2021 16:37:28
LogInit: Compiled with Clang: 10.0.1 (https://github.com/llvm/llvm-project ef32c611aa214dea855364efd7ba451ec5ec3f74)
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++FactoryGame+dev-experimental
LogInit: Command Line:  -multihome=192.XXX.XXX.XXX

Wait and see if it works ^^

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I will try to create a save, each time it raises the problem

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Arff @alpine dawn , new different logs, but still disconnected

[2022.02.06-13.06.43:872][361]LogNetPlayerMovement: Warning: ServerMove: TimeStamp expired: 15.937696, CurrentTimeStamp: 30.661842, Character: Char_Player_C_2147406500
[2022.02.06-13.06.43:872][361]LogNetPlayerMovement: Warning: ServerMove: TimeStamp expired: 15.951205, CurrentTimeStamp: 30.661842, Character: Char_Player_C_2147406500
[2022.02.06-13.06.43:872][361]LogNetPlayerMovement: Warning: ServerMove: TimeStamp expired: 15.964396, CurrentTimeStamp: 30.661842, Character: Char_Player_C_2147406500
[2022.02.06-13.06.43:872][361]LogNetPlayerMovement: Warning: ServerMove: TimeStamp expired: 15.978292, CurrentTimeStamp: 30.661842, Character: Char_Player_C_2147406500
[2022.02.06-13.06.43:872][361]LogNetPlayerMovement: Warning: ServerMove: TimeStamp expired: 15.991752, CurrentTimeStamp: 30.661842, Character: Char_Player_C_2147406500
[2022.02.06-13.06.43:950][362]LogNetPlayerMovement: Warning: ServerMove: TimeStamp expired: 16.004980, CurrentTimeStamp: 30.661842, Character: Char_Player_C_2147406500
[2022.02.06-13.06.43:950][362]LogNetPlayerMovement: Warning: ServerMove: TimeStamp expired: 16.018734, CurrentTimeStamp: 30.661842, Character: Char_Player_C_2147406500
[2022.02.06-13.06.43:950][362]LogNetPlayerMovement: Warning: ServerMove: TimeStamp expired: 16.040865, CurrentTimeStamp: 30.661842, Character: Char_Player_C_2147406500
[2022.02.06-13.06.43:950][362]LogNetPlayerMovement: Warning: ServerMove: TimeStamp expired: 16.054882, CurrentTimeStamp: 30.661842, Character: Char_Player_C_2147406500
[2022.02.06-13.06.43:950][362]LogNetPlayerMovement: Warning: ServerMove: TimeStamp expired: 16.069622, CurrentTimeStamp: 30.661842, Character: Char_Player_C_2147406500
alpine dawn
#

Hmm πŸ€” not sure what else to try

wraith storm
#

i moved the gap for save to 1hour xD

#

if the problem is raised only during the save, i am safe for 1hour

#

and we will reconnect after each save until a patch xD

#

i will create a post on the forum

#

thank you again

alpine dawn
#

πŸ‘

wraith storm
#

Humm one strange thing : Build: ++FactoryGame+dev-experimental-CL-176089
It is not the latest build 176089
Maybe my server is not up-to-date

#

😦 no i am up--to-date

strong storm
#

Let's say that I have "pause when no players are connected" set to OFF - how does the autosave work in that case? It keeps saving every couple of minutes, when nobody's around?

full blade
#

Are mods supported on dedicated servers?

crystal eagle
#

No

frosty gale
#

my server dont have perms to save the world

orchid vault
#

tell your operating system its allowed to then

trail fulcrum
#

So now I'm having strange train crashes on my dedicated server along with it not wanting to "Quit" on its own So sad.

orchid vault
#

exp worked fine

warm ibex
#

is dedicated server public beta on the same version as the client now?

orchid vault
warm ibex
#

are you suggesting I go read that thread rather than just saying yes or no?

orchid vault
#

no im telling u answer is there

warm ibex
#

I wasn't getting the latest version because I neglected to add +force_install_dir in my steamcmd script before the +login parameter, and the version of the server I was launching wasn't the version steamcmd was updating. Sharing in case anyone else flubs a startup script like I did

orchid vault
#

hahahaha

frosty gale
#

Man that's not funny

orchid vault
#

sure it is .. wiki says run the same command you installed the server with

warm ibex
#

that doesn't make it funny, people make scripting mistakes plenty - but thanks for being toxic - and reminding me you can block people

covert swan
#

can some one help me, i got a server host off of shockbyte and its not working

orchid vault
#

they have support people for that

#

should get them to fix their stuff

covert swan
#

ok

orchid vault
#

if they say server is all good come back and chat

covert swan
#

it seems common with all of multiplayer

heavy charm
#

alright, so me and my freind have been trying to get a dedicated server up and running (on windows, running via steam tool app), but were running into a problem when he joins. his game either crashes or just presents him with a time out message (both shown in attached). it'll say he joins, then shortly after say he's left. me and another friend are able to join the server, so he is the only one experiencing this problem. here's all the stuff we've tried:

  • deleting his player data
  • running through hamachi
  • verifying integrity of game files
  • force updating
  • unistalling and reinstalling the game
  • using a different port

we don't know what to try next

attached are error messages he's gotten

orchid vault
#

might have to disable the packet routing .. read teh #patch-notes

heavy charm
#

alr

#

you know where engine.ini is located?

#

do i have to create it?

orchid vault
#

u have to send exit to console so it writes out the inis

#

then u can search for the file

#

should be in server install i think though

heavy charm
#

alr

heavy charm
orchid vault
#

server manager thru console there

heavy charm
#

ah

orchid vault
#

sorry forgot to say

heavy charm
#

its fine

high wave
#

Say... Hate to ask. I've got a dedicated server up (on the same machine that I ran Valheim DS on), I can connect locally (192.168.X.X), but not from the outside. I've forwarded the UDP ports 7777, 15000 and 15777 on my router, as well as made sure the windows firewall has them open. I'm running the DS anonymously through steamCMD. Any recommendations on how to proceed? I've tried following https://satisfactory.fandom.com/wiki/Dedicated_servers and https://tice.tips/gaming/satisfactory-server/ and https://www.youtube.com/watch?v=7boHCo1JZus

orchid vault
#

did u fix defender and firewalls

#

there is windows firewall powershell on the wiki

high wave
#

GET-UDP endpoint gives the right ports being open

orchid vault
#

or you might have to disable the packetrouting using -multihome=

high wave
#

I ran with commandline option -DisablePacketRouting

orchid vault
#

i dont actually think that works right lol use multihome with ip for adapter u want to use

high wave
#

Only one assigned IP on the compy, but I'll do it. Desktop w/o wireless

#

Restarting server now.

orchid vault
#

if u have wireless adapter and its enabled in system though the server would use/listen on it

#

thats what u can get past with that

high wave
#

Yep. Old compy, no wireless on MB

orchid vault
#

πŸ™‚

#

are you testing the net from inside cause that might not work

#

or u got someone testing thru net

high wave
#

Both. Internal testing on -multihome turns up the same: I can connect with internal address, but external from here and from friend don't work

orchid vault
#

you cant always go out your net and back into the server

#

dm me the ip ill throw in server manager to watch

high wave
#

I can use a VPN to get out and back.

#

The game was based off an old save game on a hosted game. This one came up "private" and I can't seem to change that part. Is it relevant?

heavy charm
#

ill pull up a log

orchid vault
#

its offline

#

conga im talking to cduba

high wave
#

ok, it's back up-- I can see it locally.

orchid vault
#

nope

heavy charm
#

xd

high wave
#

Yes, that seems to be the problem. My router knows to forward the UDP ports 7777/15000/15777 to that computer

orchid vault
#

is it linux?

high wave
#

and the windows FW is also set to accept UDP from that

orchid vault
#

well something is blocking it

high wave
#

No, PC. Older. 12GB/2.6GB i7 quad core

#

Fiber modem. I'll go beat on that thing with a stick.

orchid vault
#

u can always try putting server in to dmz for a sec to test

#

if it works then u know its on router

#

maybe ip was typed in wrong or its one for diff comp

#

easy things like that are common

high wave
#

Was ISP modem. Thanks!

orchid vault
#

yw

heavy charm
bright spade
#

I need some help with my server (info listed below). I just made my server with amp and now my friend wants to join so i gave him the same IP and PORT that i used and it doesn’t work for him why

bright spade
#

Have you figured it out yet

heavy charm
#

no :(

bright spade
#

Somebody that comes by that knows how to help please do

frosty gale
#

You paid for the server or is a server you host yourself

heavy charm
frosty gale
#

I think I've seen the same issue before and you didn't forward all the ports on your router

heavy charm
#

i have 7777, 15777, and 15000

#

it's just this one friend btw, ive had other people join just fine.

frosty gale
#

if thats the case its his issue not yours

heavy charm
#

ik, i just want to know what he can do

bright spade
#

Same here I’ve paid for the server

heavy charm
bright spade
#

I’ve tried the support is aweful

frosty gale
#

idk if this will work but have him open command prompt and have him type ping serveriphere

#

see if it connects

heavy charm
#

aight, ill ask him to

#

ill get back to you as soon as he does

#

what should he do if it doesnt?

#

or if it does?

frosty gale
#

I honestly don't know

heavy charm
#

hm

frosty gale
#

if he can ping it then he can reach the ip and should be able to connect

#

if it fails to ping it its either a filter on his internet/router or his ISP is doing some shady stuff

heavy charm
#

so your just testing if he can connect to my ip?

frosty gale
#

basically

heavy charm
#

in game, itll say he's joined, but he's still in the loading screen. after a short while, it says he's left and his game crashes

frosty gale
#

What OS is he using

heavy charm
#

windows

frosty gale
#

it could be a firewall issue then on windows

#

ask for his ip and try to ping it in terminal

heavy charm
#

hm ok

ionic cloak
#

Anyone got a guide on how to setup a server using the "Dedicated Server" program ??

latent lichen
#

I got an issue with boulders 'regrowing' and becoming indestructible in the process...

#

Anyone know a workaround?

#

and might this have to do with it?

alpine dawn
neat rain
#

Hi. My dedicated server got hacked, I have some logs that indicate it might have been a bug in the game getting exploited. Anyone know how to get in touch with Coffee Stain so that I can be sure they've seen it?

pearl wadi
#

You could open an issue on their Q&A page (https://questions.satisfactorygame.com/) or go through one of the community managers. I don't know Snutt's or Jace's stance on pinging, but if there is a security issue, it may be fine.

#

But its best not to publicly disclose the logs unless CSS refuses to investigate.

neat rain
#

yes, i definitely don't want to share logs publicly until they confirm they're investigating (or not)

pearl wadi
#

According to the server rules you may ping Snutt and Jace. But they may not respond immediately when busy.

alpine dawn
neat rain
alpine dawn
#

Ah interesting πŸ€”

neat rain
#

satisfactory was the only thing on the VM apart from SSH

#

just got a twitter DM

alpine dawn
#

would have been helpful to get a packet capture while it was happening

neat rain
#

i have a memory dump but that was 12 hours later

#

haven't been able to analyse it yet

alpine dawn
#

memory dump? did it crash the OS?

neat rain
#

no, i paused the vm and used virsh to dump the memory

alpine dawn
#

ah

neat rain
#

but yeah forensics isn't exactly my area of expertise so i'm learning as i go

alpine dawn
#

I am not sure how vm dumps work like that but I presume if you caught it while it was happening and paused the VM it should have all the open network connections saved

neat rain
#

yeah, i'll be able to see who it was DoS'ing but its extremely unlikely the packets which crashed the game process are still in the buffers anywhere

alpine dawn
#

it just wont have all the data in the stream

#

welp I guess I should check on my server and see if its doing anything bad

neat rain
#

if you have it sharing a host with anything important i would suggest stopping it

alpine dawn
#

eh its running in my garage

#

lol

neat rain
#

the CPU was pegged so I think it was probably cryptomining too

alpine dawn
#

sounds like a remote buffer overflow, not the first time unreal engine has had that vulnerability

frosty gale
#

Still curious how it happened

alpine dawn
frosty gale
#

Wonder if it's a log4j type exploit

alpine dawn
#

thats java so not likely

frosty gale
#

Well not exactly like java but the same idea to exploit it

#

Idk how to convey it

alpine dawn
#

dunno... I think I might mess with it later tonight

frosty gale
#

Could it have been an ssh exploit

alpine dawn
#

according to him the satisfactory server was in a crashed state

#

so not likely

#

sounds like buffer overflow

frosty gale
#

Well the person could've crashed the server in order to make it cryptomine better and to be used as a better ddos node

#

Probably overthinking it

alpine dawn
#

my guess is that whatever was used to cause the server to crash started a loop in the process which caused the CPU to go to the moon

frosty gale
#

But was sending something at 180mbit for some time

alpine dawn
#

hard to say without seeing logs and being able to analyze the dump

frosty gale
#

Feel bad because it caused him to go over his data cap

neat rain
#

It didn’t actually go over the data cap, it used 95% of it though

neat rain
frosty gale
#

Hmmm would love to know how it happened

alpine dawn
#

did anyone at CS ever get back to you @neat rain

neat rain
alpine dawn
#

oh

#

thats good

#

all is quiet on my server

frosty gale
#

For now

alpine dawn
#

should I hang a sign on it that says hack me

frosty gale
#

Would be funny if you did

#

Assuming you know how to defend it

orchid vault
#

haha

neat rain
#

okay, i've spent my evening trying to examine these memory dumps and going over the log files and i'm now a lot less certain that it was a hack. Turns out I was misreading the bandwidth graphs from my provider.. what I thought was 180mbit outbound from my server was actually 180mbit inbound. it looks like the crash looping i mentioned was actually the steam client, before the satisfactory server even launched. So one explanation for the bandwidth use is that steam was fetching data from CDN and crashing repeatedly.
That said, I'm still suspicious of the crash I reported to coffee stain, from Satisfactory's logs, right as the game files became corrupt. but without familiarity with the games code I have no way of knowing its significance
I'm going to nuke the VM and set up a new one, and also write a script to monitor the VM's interface stats and suspend it automatically if it happens again

alpine dawn
#

well that makes me feel a lot better

#

lol

frosty gale
#

I'm sure it makes the dev team feel a whole lot better too

orchid vault
#

well i missed all the fun

reef gull
#

Not to say there isn't an issue, but you're eliminating what could have been. So... heh

neat rain
#

well, i've found the rational explanation for the big scary this-looks-very-wrong part of it

alpine dawn
#

oh?

restive badge
#

I have a server on (I think) a linux machine using steam. I'd like to back up the save files using FTP but i'm not sure where the save file actually is on disk. anyone know?

orchid vault
#

wiki page in topic has the info

opaque pine
#

guesss i still cant play on my server still. i keep getting disconnected even after the update

restive badge
#

awesome thank you!

crimson gorge
#

I am literally done with this game! Early access AND Experimental have the same manifold belt bug. Nothing loads into the machines and nothing unloads from the machines and belts are clogged of mats.

orchid vault
#

what bug is that?

crimson gorge
#

Exactly what I said. wheres the confusion? None of my machines are loading or unloading materials or parts when using splitters

orchid vault
#

then something isnt setup right

lofty slate
#

It starts working if you redo the belt right? I’ve had the same issue

grim parcel
#

or something that doesnt belong is clogging up the splitters/belts

crimson gorge
#

it did and then it stopped after a period of time

lofty slate
#

I’ve had the same issue with pipes and belts. Have them all hooked up and certain sections don’t transfer items/fluids. Just have to delete and remake and it works. Haven’t noticed if it bugs out again or not

crimson gorge
#

Its not that products are invisible. it literally DOESNT WORK! Nothing makes it to storage

#

I first noticed this with Quickwire or AI limiters,

lofty slate
#

I never said that the products were invisible. I said certain sections acted as if they were not connected and had to be remade and it fixed it. Does remaking the connections fix your issue?

crimson gorge
#

no it doesnt. it never recovers

#

machines stay either yellow or red

#

as if they dont have a recipe programmed. even though they do\

#

i've done this locally and on a dedicated server and it doesnt make a difference

grim parcel
#

how do you build your splitters and belts? do you put the splitter then draw the belts or draw belts then put splitters?

crimson gorge
#

we've done it both ways but most recently we put splitters in and then draw belts

grim parcel
#

are those splitter > belt setups working?

crimson gorge
#

yes the material is on the belts coming out of the splitters but the machines are empty

grim parcel
#

only thing i can think of is that there are foreign objects that shouldnt be in those machines

lofty slate
#

There’s only three things that would keep a machine from receiving an item. No power, no recipe, belt isn’t connect. If all those check out I would delete the machine and remake it

crimson gorge
#

so your telling me that a machine can make a product that I dont tell it to?

lofty slate
#

Or wrong recipe* I guess 4 things

crimson gorge
#

I get that snap points can be invalid because sometimes I will get belts on top of belts. A mk.1 on top of a mk. 3. if we're upgrading older equipment. But this is not the case in this situation

#

This is happening with Mk. 1 equipment. No upgrades have taken place

weary yoke
#

WELP

grim parcel
#

most of the time machines not filling up probably is due to user error

crimson gorge
#

its just simple miner to smelter. Im pretty sure im not that stupid, but thanks

#

maybe if these idiots would not go on vacation every couple weeks and pay attention to their game it would help

lofty slate
#

When you figure it out let us know…

crimson gorge
#

10/10 would report a bug again. Thanks

alpine dawn
#

lmao temper tantrum

neat rain
# alpine dawn oh?

i paniced mostly because of the data usage. but looks like it was actually inbound to my server generated by steam trying to update and crashing, repeatedly

#

so yeah, when i respin it, i'll write a script to monitor the interface counters and kill the service if it gets too high

frosty gale
meager phoenix
#

what serverhosts do you guys recomend and do i use experimental or early acces now ?

frosty gale
#

Early Access. There's no difference between the two of them ATM

#

Best host usual depends on your region

#

And id do you own research.

meager phoenix
#

thanks:)

grizzled zephyr
#

Good day.

I cant find my Game.ini for my dedicated server

#

Can someone please assist me

#

its not in my appdata.
its not in my game dir

#

I want to increase my max players on the server

bold plinth
#

Have to stop from within the game console menu

#

Also pins that links to the wiki buut when I wanted to do that I could not find so I had to stop the server from within the game and it generated the files for me to edit idk if they changed or fixed that

frosty gale
#

That's the way it's supposed to be

#

Messing with the game file while the server is running is asking for it to break

alpine dawn
#

also they wont show up if you havent gracefully shutdown the server

#

make sure the user you run the server as has the ability to write into the install directory

grizzled zephyr
#

Ive copied over the folder from my pc to the server dir, hope that works

neat crater
#

Is there a way to download the Steam server addon without purchasing it on Steam? I had the game on epic.

alpine dawn
#

ah yeah I mean you can get it via epic as well

#

but it really wont matter which source you use they are all compatible with eachother

neat crater
#

thanks, I was reading it as the steam one had more of a gui interface than the epic one. So I was curious of the difference will check out the Steamcmd

alpine dawn
#

oh...I mean they are all command line to get running and then once its running you use your game client to configure the session

spark pine
#

IS there a way even if its complicated to get mods to work on dedicated servers?

alpine dawn
#

no

#

not currently

spark pine
#

fak

neat robin
#

I have no experience with dedicated server. Is there a guide to compare them by price/performance something?

orchid vault
#

maybe on the net somehwere

alpine dawn
meager phoenix
#

anyone used Gportal for hosting here?
do i need to have the game in steam to be able to use gportal ?

frosty gale
#

Should be store agnostic with a dedicated server

alpine dawn
meager phoenix
#

i figured it out :) thanks alot anways ! :D

vagrant delta
#

how do i fix

sudden cliff
vagrant delta
#

OKAY

opaque pine
#

so this has happened 7 times in like 2 hours. anyone know why?

#

im so confused

#

could be the "driver time"?

orchid vault
#

nope

#

its just timing out trying to load shit

vagrant delta
#

Why dose i close my sever when i restart and doesn't start back up

orchid vault
#

you have to setup a way to restart the server

#

its just like any other program u run on a computer

vagrant delta
#

oh well i get a message in game saying server restart and dosn start so what command do i need to do

orchid vault
#

srver restart is the server after 24hours reloads the session

molten verge
#

I got some questions for servers

1 how can you host one?

2 it will probally cost money so whats the average price for a 2-4 player server?

3 is it posseble to get it free?

4 how can the other person join?

5 and when will dedicaded be released for everyone

orchid vault
#

wiki link in topic

#

it only costs if u pay for someone to host the server

#

prices depend on hardware u get

#

to mp u share ip

#

servers are in link

molten verge
#

Ok thanks for your time

opaque pine
#

i hope i dont have to build less

#

ooops

#

i didnt turn off the ping

#

sorry!

orchid vault
#

post the log for people and maybe someone will look

opaque pine
orchid vault
#

seems like ur stuff isnt working right

#

[2022.02.09-20.18.00:313][990]LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages
[

#

client and server arent talking

opaque pine
#

hm. how would i fix that. cause ive verified. and reinstalled like 3 times

orchid vault
#

max network quality setting on all things

#

dont use shitty wifi

opaque pine
#

so it is a wifi issue

#

started to figure it was

orchid vault
#

have server and client that are good enough to run the game

opaque pine
#

i was starting to figure it was an internet issue cause of how much there is. its struggling to download it. so that kinda sorts that out

#

because i do have the network quality on ultra

orchid vault
#

if ur wifi isnt super fast then that is why

opaque pine
orchid vault
#

anyways

opaque pine
#

so i cant play on my server cause my wifi is ass. nice XD but thank you for clarifying my issue

grim parcel
#

are you able to get a wired connection?

opaque pine
#

funny thing is... i am wired. my pc doesnt have a wifi card. but its the enthernet cable that plugs into the wall cause i dont have a big enough cable. and roommates dont want a cable running up the stairs

orchid vault
#

ahhhhh

#

put modem router down near u

#

so u can wire and they can enjoy wifi

opaque pine
#

no wall connection for it 😦

orchid vault
#

pull a cable wire outside and in

opaque pine
#

i wish XD. im oposite side of the house from the box XD my situation is ass XD

orchid vault
#

drill hole in corner of a floor and down thru ceiling to drop cable and run

opaque pine
#

will have to ask roommates but i can try

orchid vault
#

easiest would be running cable wire to ur side and in

#

cause u can attach to outside clean and easy

opaque pine
#

i think its the server with the issue. cause my friend also just got kicked at the same time

orchid vault
#

does it get restarted daily ?

opaque pine
#

yush

plain storm
#

hello world

reef ivy
#

i have been playing on a hosted server for a few weeks without issue, but today i cant log in. before i go hunting for why, just thought i would ask if there is something going on ?

#

me and my 2 kids play, seems like one of us can load in or none, but not more than 1

grim parcel
#
  1. you are a cool parent for letting your kids play this game
orchid vault
#

restart the server and try

#

nothing changed

reef ivy
#

my client says cant connect, then This server appears to be offline, but my daughter is on the server and the web interface showed my connection attempts .. dont know the code well enough to see whats blocking the connection attempt

orchid vault
#

did u forward ports to clients?

#

dont know why ur side would be like that unless traffic is routed

#

u shouldnt have to do port stuff

reef ivy
#

i didnt .. dont know if something has changed

orchid vault
#

ea got the exp patch so could maybe be host has to use -multihome

reef ivy
#

i dont know what that means πŸ˜›

#

i know that when i restarted the server my client noticed the change .. but still can not connect .

orchid vault
reef ivy
#

i see -multihome in the commandline mananger

orchid vault
#

it might not need it now with the packet routing

#

dont know lol

reef ivy
#

you know more than me πŸ™‚

orchid vault
#

i just dont get how kid is on and then its like no more

#

unless ur all using 1 acct

reef ivy
#

3 accounts

#

2 steam and mine is epic

orchid vault
#

thats what i guessed so it doesnt make alot of sense

reef ivy
#

she was on, i was on, then she was on, and i cant get on now .. even though shes off

orchid vault
#

if kids off . u can get on np?

reef ivy
#

nope cant get on at all now

orchid vault
#

reboot ur comp

reef ivy
#

ya was about to try that

orchid vault
#

and goto theirs and go kill ur character and save

reef ivy
#

its like the connection is getting blocked . saw something in the code from the server saying uniqueID = invalid .. but cant tell if that just a nothing thing in the code or the error

orchid vault
#

thats not getting info back from eos for player info

#

could be comp reboot or defender maybe

#

could be launcher is sleeping lol

#

didnt wake process fast enough

reef ivy
#

i see that in the deadicated server code too - NAT detection failed, unable to resolve host

orchid vault
#

its working though

reef ivy
#

lets reboot .. im a desktop support tech .. not sure why i havnt rebooted already. "Have you tried turning it off and on again?"

orchid vault
#

restart comp and if not then modem router

reef ivy
#

yup

orchid vault
#

restart server

reef ivy
#

bbiab

orchid vault
#

it should be same as it was with update

#

the multihome was more for home lines

reef ivy
#

ya - stupid thing went straight in like there had been nothing wrong

orchid vault
#

there is a good chance u have to remove the multihome and let packet routing they put in run .. so it works with hosting setup

reef ivy
#

but the other 2 wont join

#

rebooting one of them to test

#

so i need to talk to the provider to make the change ?

orchid vault
#

default is without multihome... thats what u should try

#

dont have it in launch line to start server it wont use it

#

just save the info incase to put back

#

i dont know what u see on your hosting site

reef ivy
#

im not sure what i see either πŸ™‚

orchid vault
#

well talk to support

reef ivy
#

i see multihome in a command line manager window ..

#

but no option to remove it

orchid vault
#

lol

#

psst u pay for hosting support

reef ivy
#

i know .. they were great last time i bugged them

orchid vault
#

they will fix it in split second for ya

stoic stream
#

Hey Question, is there a way to PUTTY into the console for the dedicated server, or is it in game only, under the server manager

reef ivy
#

i submitted a ticket and went to test again .. and now its working . all three logged in at once... like wtf?

stoic stream
#

and also, is there a way to do a force save on the server as well? I have it running as a service, and rather do a save before every stopping it

orchid vault
#

to putty u would use ssh on the server comp

#

server can save when people leave. its in settings in server manager

#

if u send exit to server it saves

stoic stream
#

default?

orchid vault
#

u dont putty the server

#

console is thru server manager

#

u cant control the server on the server

stoic stream
#

alright thanks for the info

viscid lodge
#

Hello

Has there been any talk about adding commands to the Dedicated servers that will allow owners to manage the servers properly?

(Ban Commands, Say/Text Commands, Etc.?)

orchid vault
#

yes

shadow cradle
#

[Playing on Experimental on Windows 11]
When i join a server my game crashes after 5 seconds but singleplayer works fine, anyone having the same probelm?

alpine dawn
#

did you check logs?

boreal agate
#

what does my friend has to put in if he wants to join my dedicated server

alpine dawn
#

add the servers IP to the server manager @frosty gale

solar vale
#

Loading a vehicle autopilot route into an explorer crashed our server and sucked the explorer (and me) under the map. Between this and trains, I really have bad luck with vehicles in servers.

alpine dawn
#

you know how to recover the vehicles?

solar vale
#

I do not. is there a way?

alpine dawn
#

check #welcome for the SCIM webpage link and upload your save there move the vehicles to another location download the save back to your server and it should work

#

thats the broad overview of it

#

the wiki has better instructions on save manipulation

solar vale
#

Oh, gotcha. I do know of that method, I was thinking maybe there was an in-game recall method

alpine dawn
#

sadly no

#

basically have to fix the save

#

:/

solar vale
#

No worries, thanks for the heads up on that potential fix.

frosty gale
#

Anyone else having issues with programmable splitters on dedicated servers? Have not tried it on solo or locally hosted yet. I assume it works on those with no issues.

orchid vault
#

look on the bug site and see what people said and are doing

reef lily
#

good info seems spotty at best since its a little dated, so can anyone tell me if dedicated servers have mod support yet?

frosty gale
#

πŸ’€

#

Nope.

reef lily
#

okiedoke

hushed gateBOT
#

Ask for mods over at the [official modding discord](#welcome message). - <3 @orchid vault

orchid vault
#

there is the place to ask about it they will know if there is a time frame

regal spoke
#

When is this game going to be smooth in multiplayer? Ugh.

alpine dawn
stoic stream
stoic stream
regal spoke
gilded horizon
exotic moat
#

i used to be able to join a game session on a different computer running the game on my LAN. Two games running the game with separate epic accounts. However now I am not able to join the other computers session and I am not sure why. It tries to join for a long time and then times out, is there a way to capture the resulting network error message so I can share it here to see if anyone understands it? I believe each computer is running the current version of the game.

#

btw I haven't messed at all with the dedicated server. Do I need to in order to host a game on my LAN? Is there still a server build into the regular early access version of the game?

opaque pine
#

is there an option to change the time it takes before the game decided we are disconnected. cause when the server autosaves. everytime everyone gets kicked.

orchid vault
#

@stoic stream really dude u could read welcome or faq

grim parcel
orchid vault
#

all the servers are same cmd window

grim parcel
#

follow the directions on the wiki to set up the ports. friend should be able to join localhost from there on. however, i do not know if this is the proper way πŸ™ƒ

#

however, i have the problem where the server shuts down on the host computer and the logs say exception access violation. host computer is an amd 3950x and perhaps the ram settings are unstable

copper estuary
#

so im having trouble getting in to my server

#

i was able to set it up and get it going with a world

#

but now in the server manager it always says it cant connect

orchid vault
#

fix defender and firewalls and software and port forwarding

#

all the stuff on the wiki

drowsy marsh
#

Are the server and client on the same PC?

copper estuary
#

i using a hosting site

#

do i have to port forward to join the server?

opaque pine
#

s there an option to change the time it takes before the game decided we are disconnected. cause when the server autosaves. everytime everyone gets kicked.

orchid vault
#

server has to be setup properly like the wiki says

#

@opaque pine look on the wiki all the settings and such are listed there

opaque pine
#

oki so nope. cause like i said. every autosave disconnects everyone

copper estuary
#

jeeeesus this is broken

#

it says its ongoing

opaque pine
#

experimental features do be breaking

orchid vault
#

then ur server needs help

opaque pine
#

i think its the scale at what we building. the autosave takes so long the server things we have lost connection then disconnects us all

orchid vault
#

funny enough all the people with big builds are fine

opaque pine
#

well then im not sure. cause theres around 400k objects in the save.

#

and it only started after i had build the walls around the oilplant

orchid vault
#

oh well post on qa site

opaque pine
#

already have

grim parcel
#

@opaque pine i also have the same problem. someone offered to host for free and we weren't able to figure out why the game kicks players out after autosave

opaque pine
#

i assume its linked to the autosave time it takes

copper estuary
#

this is infuriating

orchid vault
#

ok

full marsh
#

I have no experience with the dedicated server but have an idea that it’s not the server kicking you. Remember how long the game freezes when saving even playing local. I suspect the auto save freezes the server and it’s lasting long enough for the clients to decide the server disappeared and release the connection.

frosty gale
#

Thats what it is. The server tries to save. It takes to long and kicks you

#

Turn off auto save

stoic stream
#

Bad bug. Hopefully they fix that soon

grim parcel
frosty gale
#

just set it to like 5 hours or something

stoic stream
#

That's dangerous. Imagine losing 5 hours of progress

grim parcel
frosty gale
#

yup

frosty gale
#

wouldn't say its a bug its your server is too slow

bitter ice
#

Is this a normal bug for a DS game?
Specifically the gaps in between the resources on conveyer belts.

tropic wraith
#

yes

#

they never fixed it, resources will be randomly misplaced on belts

#

you can also see it on elevators where they will shoot resources above/bellow them

bitter ice
tropic wraith
#

its only visual, dont worry about it

#

sometimes there will also be single resource stuck on belt connection

#

but i think this might had been fixed already?

#

its also visual only

bitter ice
#

I see resources get stuck, not sure if it affects flow but its annoying to not know if it is flowing properly. Still, not biggie. Just me and a bud play on my server I have at the house.

jovial oxide
#

malware, don't click

vapid lichen
#

alright, since the save takes now 31sec, we get a time out when saving. is there a workaround for this issue? x)

orchid vault
#

look on the wiki

astral wadi
#

Is anyone having issues with programable splitters on a dedicated server. My server is on my same network and every time i try to program it for the right side output petroleum coke it crashes the server.

hushed gateBOT
stoic stream
bitter ice
astral wadi
astral wadi
frosty gale
#

I suspect 1.0 is more of their focus than the dedicated server rn

tropic wraith
#

due to its scale, imho, this game is best enjoyed with friends

#

but with how poor multiplayer runs, it needs much more polish till 1.0

#

it has gotten better in u5, but still a long way

compact pilot
#

Tick rate is capped at 30tps by default. If you want to experiment with different tick rate caps, you need to add this to Engine.ini:
[/Script/OnlineSubsystemUtils.IpNetDriver]
NetServerMaxTickRate=<a number>

Is this harder on the CPU or only on bandwith?
(because the server is at 100% on first CPU core at my server and barely uses the other cores 😦 )

strong storm
#

are trains supposed work OK with dedicated servers or is there some known issue? The first route I've setup (simple 2-way traffic, no intersections, 2 stations) worked properly.

Now I branched it out, used proper path signalling (I have 2 three-way intersections now) and the train goes in circles through wrong stations, unable to reach proper station (even though it says the route is operational)

hard birch
#

what are servers on satisfactory?

strong storm
quick mist
strong storm
#

Is there a way to debug the train's path?

#

to show it visually?

quick mist
#

Not as such. What I have done is the long way: Riding in a locomotive through its timetable and observing its routing and interactions with other locomotives' prioritization of Path Signal routes

#

I would not qualify myself as 'expert' in signaling by a long shot but I would say I am at least competent (:

strong storm
#

Yep, that's what I'm doing as well. Are the trains able to wait for shorter path to be available instead of taking the ridiculously long path? (I'm not sure if I'm observing a bug or an expected behavior)

quick mist
#

To the best of my experience, no: once a train picks a route that route is locked in for that transit; another train will either pick a longer route if it can or it will wait for an open block or path.

#

(basically this means that it will only check for a new route if the state of the block it is facing changes)

#

I have found that this will sometimes mean that two trains will face an empty path segment waiting for each other to pass - a deadlock - which can only be cleared rectified by breaking a large Pathed segment into smaller Blocks

orchid vault
#

yes

fiery lark
#

This new and the server is no longer functioning

orchid vault
#

that is nothing.. it says WARNING

#

not error and its normal

fiery lark
#

Ok well then I don't understand. This appeared and my friends cant connect to the server anymore. I checked my ports and reinstalled the server. My firewall is fine.

orchid vault
#

u have to actually find errors or crash messages

fiery lark
#

I can connect to it but it asks me for the auth password. I never set an auth password in the first place so yeah.

orchid vault
#

reset the server

fiery lark
#

How do i do that

orchid vault
#

goto the wiki page

brazen swan
#

I want to ask where to become MOD ID so I can instal it on server

#

I buyed a server now I dont have exes to mods , But it tells thet I can copy the ID so it can run it , But I dont find the ids for power suit and reinfed power

Plese help

hushed gateBOT
#

Ask for mods over at the [official modding discord](#welcome message). - <3 @orchid vault

crystal eagle
stoic stream
stoic stream
#

Thank you

nimble sapphire
#

are people editing the internet speed / bandwidth / client rate in the config files for dedicated servers?

#

If so what did you go with? for the most part I am connecting on the LAN but I may also have friends join remote

long peak
#

Are there any free hosting options?

frosty gale
#

nope

fleet yoke
alpine dawn
#

works for me

#

πŸ˜„

#

only costs power

#

and the price of PC parts

stoic stream
#

I have it running under a VM on a PowerEdge R720, E5-2697v2's definitely good for it

#

That's with 5 people though, don't know how the CPU would handle say like 10 people. Can't really test that, not opening the server to public forums until we can get some basic admin commands

vagrant delta
orchid vault
#

lol

stoic stream
#

so what does actual tick rate control

#

like if a tick rate is too low, or gets too low. What starts to happen in game

stoic stream
orchid vault
#

read the pins

stoic stream
#

ah

wind spade
#

What amount are you guys finding to be good for dedicated ram? 4? 6? 8? 12?

stoic stream
#

I have 512GB of ram in my PowerEdge, so opened up 16GB to the VM, but I have other things running on there too

#

Seems to be more then enough.

#

This is also dependant on, if I get more people in the server and see how the resource demand increases

somber egret
#

Doing a bit of troubleshooting on my dedicated server tonight. Was working earlier, now I can't connect.

orchid vault
#

kill it and make sure there isnt a 2nd running

somber egret
#

It appears to have gotten stuck on startup.

orchid vault
#

run install line with verify

somber egret
#

my bat file includes:

C:/GameServers/satisfactory/FactoryServer.exe -log -unattended -DisableSeasonalEvents -NOSTEAM```
#

hrm... maybe it's just taking a really long time to start up

#

This seems like a very, very long time between ticks
Very long time between ticks. DeltaTime: 790.06, Realtime: 1.38. IpNetDriver_2147462068

orchid vault
#

restart teh comp

somber egret
#

ya, weird. I restarted it a few times and it seems to work

#

Thanks for hanging in there @orchid vault

unborn belfry
#

Hello, i have problem with my dedicated server i can connect but noboby can't...

#

158.69.122.178:15777

orchid vault
#

fix the port forwarding .. defender.. firewalls and such

unborn belfry
#

The server is hosting far way to me not on my PC

#

I can connect

#

But not the others and in the logs i don't see the connection attempt

#
netstat -paunt

stoic stream
#

when you start a new dedicated server, how long until it actually creates the engine.ini/game.ini etc files

#

on the games first autosave?

orchid vault
#

console send exit to write inis out

stoic stream
#

thanks

#

Console in game, or Console from server manager

orchid vault
#

manager

unborn belfry
#

Anybody can try to connect on this adresse ?
158.69.122.178:15777

orchid vault
#

server is offline

stoic stream
#

I am starting a Public dedicated server. Where do I post the info?

unborn belfry
#

Omg...

orchid vault
stoic stream
#

Thx

unborn belfry
#

The NAT is OPEN

#

A friend try to join but he can't mygod why just me xD

orchid vault
#

something on server or router isnt right

unborn belfry
#

I use this for launch my server

orchid vault
#

well u have to use the stuff thats setup for

#

bet ports arent right

unborn belfry
#

7777
15000
15777

#

not this one ?

orchid vault
#

check the setup of the container

#

lol u got a presetup thing

unborn belfry
#

The docker compose

green summit
#

ooff - hitting this too. its destroying my plans

#

I did just try only adding one thing at a time, and only using e to open/close the menu each time, and those settings seem to be sticking

unborn belfry
#

Anybody can try to connect ?
158.69.122.178:15777

orchid vault
#

offline

unborn belfry
#

Your game is experimentale ?

orchid vault
#

its offline

long peak
#

Are there any websites for good hosting?

alpine dawn
#

yeah I assume so, most game hosts support satisfactory

#

this channel is more for people who want to set it up from scratch and self host

nimble sapphire
#

Reposting this to see if anyone knows the answer

alpine dawn
#

FG.NetworkQuality 3

#

in the console

#

it will do the setting for you

#

check the pins

elder pagoda
#

How to create a server in server manager

#

?

nimble sapphire
#

oh I didnt see that. Do you need to run the command after each server restart?

elder pagoda
#

i need video pliz

nimble sapphire
#

there is a plus at the bottom, enter the ip and password

elder pagoda
#

The IP of what

#

for my computer!

#

?

elder pagoda
nimble sapphire
#

this channel is for the "dedicated" server

elder pagoda
#

i give you video to you for you know what my problem

nimble sapphire
#

means it runs on a different computer

elder pagoda
#

What do you mean

nimble sapphire
#

Im not sure how to make that more clear 😦

elder pagoda
#

Do you have a tutorial video?

alpine dawn
#

no

#

what issue are you having with the server?

nimble sapphire
#

You can either:
A) run the game on your computer and enable it for your friends to join. When you shut down the game, the server goes down too
B) run a dedicated server, on a separate server/computer. Then you can connect to it with the ip, when you disconnect its still running (though paused)

#

The problem is we seem to have a language barrier, we can't show you something we dont understand what you need

alpine dawn
#

thats actually a setting for the server, you can set it to keep running

#

haha

elder pagoda
#

what to write

nimble sapphire
#

really? is it dynamic? (ie can I turn it on for a night?)

alpine dawn
nimble sapphire
alpine dawn
#

in the server manager

alpine dawn
elder pagoda
#

yes

alpine dawn
#

thats what you put

elder pagoda
#

any ip or my computer ip

nimble sapphire
#

btw, you don't create a server from the server manager

#

its just a "mananger", you have to create the server separatelly

#

unless you run it as part of your game

alpine dawn
elder pagoda
#

So where from

nimble sapphire
#

Greg, he doesnt have one

alpine dawn
#

not sure why he is here then

nimble sapphire
#

thats my point, but he isn't paying attention

elder pagoda
#

I want to open a server to play with my friend and that he comes out that it will not take me out

alpine dawn
#

ok well you need to follow the wiki topic in the pinned messages to setup a server

#

once you do that you can add it to your game with the server manager

elder pagoda
#

yooo html code is Easier

alpine dawn
#

why? because you are unwilling to read a wiki topic?

elder pagoda
#

מם

#

no

#

I do not understand what you are saying + I am from Israel so it is also harder for me to read

alpine dawn
#

this is the guide to setup the server

elder pagoda
#

Thanks for that I'll already be translating

nimble sapphire
elder pagoda
#

ok πŸ˜„ ican't😬

#

Why is it so hard !!!

nimble sapphire
#

Dedicated servers isn't for beginners

#

dont use dedicated servers

#

just use the normal game and invite your friend

twilit isle
#

Rent a server, its better

elder pagoda
#

no way

nimble sapphire
#

he is overseas as its obvious by language barrier, he isnt going to rent one

elder pagoda
#

i not rent

alpine dawn
#

if it were easy server hosting sites wouldnt exist

elder pagoda
elder pagoda
twilit isle
#

dude i just want to help so, END CONVERSATION

unborn belfry
#

nitrado

alpine dawn
#

version missmatch?

twilit isle
#

i have on nitrado, try the ip and the Query port 44202

#

works fine for me

alpine dawn
#

I would assume the query port is going to be unique to each account on a shared hosting site

#

since they are running multiple servers from each of their IPs

unborn belfry
#

I have this

alpine dawn
#

so your port you need to put in game is 10062

#

using that IP

unborn belfry
#

Ok i try it

alpine dawn
#

since the server manager uses the query port

unborn belfry
#

Same problem

dawn vine
#

Is 15777 TCP?

unborn belfry
#

UDP

twilit isle
#

Set the server name in server settings

unborn belfry
#

I can't because it not proposed

dawn vine
#

Don't you connect on query not game? (@ rycols)

unborn belfry
#

Yeah it's query i have restart now i can omg wtf

twilit isle
#

restart the server again

alpine dawn
#

either your provider is giving you the wrong port info or the server isn't running. you definitely use the query port to connect in game

unborn belfry
#

If the players want to join, they use the query port too ?

alpine dawn
#

yes

dawn vine
#

Have you asked your friend to try and connect; maybe a client issue?

alpine dawn
#

whoever is first to connect sets up the passwords

#

so you might want to hold off on that till you can set it up

dawn vine
#

Yeah just ask to make it generic for testing purposes

#

Can always reset it by removing that file in ~/.local (forget exact path)

alpine dawn
#

no clue how that works on managed hosting

#

they might have a button for it

twilit isle
#

yes, i use the query port also

unborn belfry
#

If i use a server linux on OVH and i have a Docker compose with image of satisfactory i need edit the query port and use it too ?
Because i can connect on my server but not the players xD