#dedicated-servers

1 messages · Page 144 of 1

edgy pasture
#

Hopefully that was enlightening enough

hidden forge
#

depends on the hosting type. if you have a complete system a VPN tunnel is still possible.
not so much if it's limited to the game server

wide willow
#

Any help pls?

edgy pasture
dusty hazel
# wide willow Any help pls?

as i dmed u if everything is setup correctly port forwarding etc we can't really get into it if u won't give the ip :/

wide willow
#

i dont trust anyone with it

edgy pasture
#

lol… healthy paranoia.
You have to do your own port checking then.

dusty hazel
#

it's ok if u don't wanna give it but troubleshooting without it won't go far

edgy pasture
#

@dusty hazel You are such a patient helper. Props to you.

dusty hazel
#

i love to help when i can improve in it for my job etc

dusty hazel
wide willow
dusty hazel
#

always the same person ?

wide willow
#

So assumed its on their end

#

but why is it happening?

hidden forge
#

maybe a VPN on their end?

dusty hazel
#

yeah maybe he loses the connection sometimes and can't find the server anymore

#

he could try to add another server and look if he loses connection to both

#

to be sure it's on their end

wide willow
#

Thank you. I will investigate further and let you know

compact kettle
edgy pasture
#

Hm. I know sometimes ISP’s overreach and do “packet shaping” or something nefarious to control traffic on their networks.
It can mess with specific traffic.
A VPN might cut through that.

Or maybe the person who is having trouble is unlucky enough to have some other service sometimes using that port.

#

The fact that it’s a “sometimes” problem is kinda odd.

wide willow
compact kettle
#

Does anyone here have a dedicated server open for his friend to try to join real quick?

#

Or just wondering if he will fail to join others dedicated servers

fresh pollen
#

im playing on a dedicated server with mods and none of the milestones are going through, when i unlock a milestone it just takes my resources but doesnt give me the milestone

harsh raven
#

Hey all. Was looking for some assistance with my dedicated server. It was working a few days ago but now all the remote folks are getting the "server name pending - not authenticated" error message and shows that my server is down.

harsh raven
#

I now have one person connected. I've been verifying firewall rules in PFSense and everything looks correct. I now have one friend able to cnnect and one th is unable...

harsh raven
#

Problem solved. Not sure how it started but last issue was someone's local firewall blocking the outbound traffic to my server

paper lark
#

Has anyone ever seen an issue with the self signed certificates created by the dedicated server? I'm troubleshooting some issues with connecting to my server and through the WAN is being super troublesome even though it's super easy port forwarding

#

I know the port forwarding is technically working too since I can actually in a browser connect to that port through my wan address and pull up the cert provided by the game server

#

But I'm still having the issue where without the second port (usually 8888 mine is currently 9600) it half loads you into a game but the loading screen never goes away and you just hear everything around you

#

been fighting this for hours and I'm at my limit

compact kettle
#

I mean unfortunately the loading screen with sounds has always meant the 8888 tcp isnt reached.. so.. its kinda a .. 🙃

paper lark
#

But I can reach that port through tcp and even pull the cert from a browser with the cname

#

So I just don’t get what isn’t working. I know it has SOMETHING to do with port forwarding on my firewall since it works through LAN but the port is clearly open and functional

compact kettle
#

Hmm yeah you sound like you're pn the right track but Ive only known and experienced the loading screen with sound like that with 8888 tcp not reachable

paper lark
#

Ya all the stuff I find says that’s been the issue given these symptoms

#

Just not sure where to go from here I guess. I had suspected it was a self signed cert issue but I assume most people’s dedicated servers use the self signed cert

hidden forge
dark fable
#

Hey guys, we were playing with a friend trough Steam on his world. We decided to move to dedicated server. He hosted it imported the world and he joins fine but when I try to join I get stuck at infine loading screen with the message "Initializing respawn_sequence.bat..." He did opened 8888

bold cloud
#

I need help with setting up a dedicated server, all steps are done correctly, ports are open and my friend can see the server but cant join. This is the error shown from the server logs: LogNet: Error: UEngine::BroadcastNetworkFailure: FailureType = ConnectionTimeout, ErrorString = UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 20.01, Real: 20.02, Good: 20.01, DriverTime: 171.65, Threshold: 20.00, [UNetConnection] RemoteAddr: 10.172.112.216:52632, Name: IpConnection_2147471645, Driver: GameNetDriver FGDSIpNetDriver_2147481957, IsServer: YES, PC: BP_PlayerController_C_2147471636, Owner: BP_PlayerController_C_2147471636, UniqueId: Epic:3 (ForeignId=[Type=1 Handle=2 RepData=[034D61A6C815324FE9BD22F65ABC6EA549000209C37A4843D5B15A5392308C8F93]), Driver = GameNetDriver FGDSIpNetDriver_2147481957 LogGame: Error: Network Error Recived: Type: ConnectionTimeout, MSG: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 20.01, Real: 20.02, Good: 20.01, DriverTime: 171.65, Threshold: 20.00, [UNetConnection] RemoteAddr: 10.172.112.216:52632, Name: IpConnection_2147471645, Driver: GameNetDriver FGDSIpNetDriver_2147481957, IsServer: YES, PC: BP_PlayerController_C_2147471636, Owner: BP_PlayerController_C_2147471636, UniqueId: Epic:3 (ForeignId=[Type=1 Handle=2 RepData=[034D61A6C815324FE9BD22F65ABC6EA549000209C37A4843D5B15A5392308C8F93]) LogNet: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 20.01, Real: 20.02, Good: 20.01, DriverTime: 171.65, Threshold: 20.00, [UNetConnection] RemoteAddr: REDACTED:52632, Name: IpConnection_2147471645, Driver: GameNetDriver FGDSIpNetDriver_2147481957, IsServer: YES, PC: BP_PlayerController_C_2147471636, Owner: BP_PlayerController_C_2147471636, UniqueId: Epic:3 (ForeignId=[Type=1 Handle=2 RepData=[034D61A6C815324FE9BD22F65ABC6EA549000209C37A4843D5B15A5392308C8F93])'

#

i see him in game online for about 10 seconds then he gets kicked out

#

7777 tcp/udp open and 8888 tcp open.

glad nest
bold cloud
paper lark
#

I could also switch it back to the default 8888 but I was just trying anything at that point since nothing was working

paper lark
#

anyone ever seen {"errorCode": "errors.com.epicgames.httpserver.route_handler_not_found", "errorMessage": ""}?

deep turret
#

that means you can connect

paper lark
#

That’s what I get trying to access the second port through a browser but I still can’t get past that loading screen

dusty hazel
hidden forge
paper lark
#

both ports actually return the same thing weirdly enough

hidden forge
#

Thats a problem then. Only the base port (7777) should respond to https

haughty prism
#

Hello. I'm trying to set up a server for me and my friends, I got the server to run and I can see/join it but my friends can't see it. I have set up firewall for 7777 TCP and UDP on inbound and outbound but I am stuck on port forwarding, I set local and public port to the same (7777) and the Ip to my local IPv4 but they still can't see it. I'm verry new to this but trying to learn.

hidden forge
haughty prism
dusty hazel
hidden forge
haughty prism
dusty hazel
paper lark
#

some reason my fortigate was being stupid so if I had a combined rule to route 7777 TCP and UDP (as one VIP) then the policy would also lump 8888 into the same 7777 port (which is why I got the weird printout on BOTH ports through WAN but ONLY on 7777 through LAN)

#

I just needed to some reason have 7777 TCP and UDP as separate VIPs

dapper nova
#

Could someone help me make a dedicated server on my own laptop?

#

Whats so funny @wicked knot ?

wicked knot
#

It's generally not recommended to game and serve on a robust desktop. Laptops struggle with just one of those tasks

paper lark
#

if the laptop is just HOSTING the server I don’t see it as that crazy if it’s a decent machine

bold cloud
#

@wicked knot advice off context

#

If the laptop has a Ryzen 5/7 it's better than most desktops

#

Besides depends how many players play it

wicked knot
#

Servers are also usually for constant duty, which laptop are not

bold cloud
#

Can do, unplug the battery

wicked knot
#

I mean, have fun, but ...

#

!wikisearch Dedicated_server

rancid etherBOT
#
Official Satisfactory Wiki

This page provides basic instructions on setting up and operating a Satisfactory dedicated server.
Dedicated server binaries are available for 64bit Windows and Linux systems. It can be installed using the Steam client (where it is listed in the user's library as a "tool"), its command line sibling SteamCMD...

bold cloud
#

I have issues on my server too

#

Nobody can connect but myself locally, ports are open and people can see the server

#

They try to join but connection timed out after 10 seconds

fickle abyss
#

anyone ever see this before? LogAkAudio: Warning: UAkGameplayStatics::StopActor: Could not retrieve audio device.

spare pollen
#

would anyone have an idea on why i cant join my friend's dedicated sever i have put in the ip and all that when i press confirm this pops up. someone please help

dusty hazel
spare pollen
#

what is the right port

#

the sever is on i have the ip

#

its set as 7777

#

the port is

dusty hazel
#

7777 is default port if he for any reason changed it u must change it too

#

and maybe he gave u the wrong ip

spare pollen
#

ok

dusty hazel
#

if the ip he gave u start with 192. it's not a good one

#

for example

mild bone
#

what type of ip do we need to use?

dusty hazel
#

the public ip

mild bone
#

currently its ipv4

dusty hazel
#

u can use ipv4

#

but it must be the public ip

mild bone
#

alr

dusty hazel
#

u can open a cmd and do

curl -4 ifconfig.me

to get ur public ip

spare pollen
#

we have done everything you have said and nothing changed

dusty hazel
#

does ur friend has a vpn ?

spare pollen
#

he does not

dusty hazel
#

gimme the ip in private i can't do more troubleshooting without it

bold cloud
#

can port 8888 be changed to something else?

glad nest
bold cloud
#

so i need a way to change the port in satisfactory

#

OR at least a way to input a new port when connecting

#

looks like something else in my network is using 8888

hidden forge
bold cloud
hidden forge
#

No, sry

bold cloud
hidden forge
lusty raptor
ancient mauve
#

Anybody can help me setup a dedicated server with playit.gg?

#

I currently have the following setup on playit

#

and I run the server with
-Port=1751 -ReliablePort=1752

#

But my friend is still unable to connect

bold cloud
#

did u check if the ports are open

ancient mauve
#

it shows up as open on portchecker

bold cloud
#

1752 is not udp, tcp only

#

1751 is both, tcp udp

ancient mauve
bold cloud
#

then to your friend you give the serverip and he types x.x.x.x:1751

ancient mauve
#

Got it working thanks!

leaden cape
#

hey Im running a dedicated server but my CPU averages 85-90 degrees is that normal?

hybrid pewter
#

Yes, that's a normal CPU temperature

#

95-110 is the danger zone

#

Of course I do live in Texas so 90 is roughly room temperature here

leaden cape
hidden forge
sand prawn
coral ginkgo
#

I would like to give a very late followup to my time running Satisfactory on an ARM server:
It worked very well. I had no noticeable bugs and the game was very playable. The only slowdowns were from doing a megafactory, of which was still totally playable, at 18 at worst if my memory serves well

#

My run was, however, cut short from Oracle deciding to suddenly and without communication deleting my account and my server. I lost the latest world file (had a backup about a day or 2 old) and obviously had no motivation to try to work with a company that was willing to do that

#

So basically, if you have access to a (powerful!!!) ARM server, Satisfactory is still a great use case for it. Just make sure you trust your hoster.

#

However, if you have access to a spare x86 server instead, I would recommend it over ARM. Even a decade old laptop CPU will run laps around modern ARM cpus when emulation is necessary. This would likely change if CoffeeStain ever make a native ARM port of the server.

bold cloud
#

or simply their policy doesnt allow you to run x86 code on ARM

compact kettle
#

did windows update really cause this or something? (been running this server for a month and what changed?🤣

sly juniper
#

SO is everyone still having issues with the CPU hitting 100%? Becuase mine consistantly caps out and crashes the Satisfactory server on the VM

tight jay
#

am i able to join anyone from the epic games launcher ?

dusty hazel
dusty hazel
deep turret
# compact kettle

when you first claim the server you set a password
simply use it to connect to admin panel

flint lion
#

can i make more players on server?

#

or its just max 4

#

in server managment i did not found anyhting related

#

also first loading always takes this long? i loaded my save onto server and now im stuck on loading screen xD

dusty hazel
flint lion
#

7777 wont work? or i need both

dusty hazel
#

both

flint lion
#

allright

dusty hazel
#

7777 TCP/UDP and 8888 TCP

flint lion
#

i have opened both ports in firewall, forwarded both thro my router and connecting thro 7777 right? still does not work :/

#

it says "initializing sequence revive.bat"

flint lion
dusty hazel
#

gimme the public ip in private

flint lion
#

still stuck on loading screen :/

flint lion
#

well we fixed it with @dusty hazel, changing port helped. 8888 was blocked somehow 🫡

compact kettle
shell delta
#

im having problems with infinite loading screen loading in a dedicated server. i can hear my character scrolling the hotbar, shooting the rifle etc. starting a new game doesnt matter. i opened the 8888 port tcp and the 7777 port for tcp and udp . ran the game as administrator, with and without steam running as addministrator. the ports and game are public and private clearance. no diffrence. i assume i need to do something with the server itself but dont know where to start. Anyone know what it might be?

hidden forge
#

Firewall maybe?
something is still blocking the secondary port at least

dusty hazel
shell delta
stone tiger
#

Is anyone using gportal? We can't get our server to load. It says waiting for server to load and it never does.

dusty hazel
stone tiger
#

2 different ports?

dusty hazel
#

yeah the "classic" port the one u put in the server manager and another one the Reliable port

stone tiger
#

Ok, thanks so much.

dusty hazel
stone tiger
#

Noted, ty

stone tiger
#

Any idea on what would cause this?

#

Was getting this screen before

#

But it never finished loading

timid saffron
#

After closing all ports and use vpn, its down to 1-2% without anyone connected

sly juniper
timid saffron
#

Correct, sometimes it runs for hours totally normal, and then at 4am when no one is connected it goes nuts

#

had the same issue on my proxmox lxc

#

flat after using vpn

#

@sly juniper

deft lintel
#

Hello, I recently tried to self host a satisfactory server using docker an specifically this image (https://github.com/sa-shiro/Satisfactory-Dedicated-Server-ARM64-Docker). Everything whent smoothly I opened the required ports and when checking the server with nmap and curl I have the expected outputs. However the server shows offline when I launch the game. Does anyone have a clue on what's going on?

timid saffron
#

sry, no arm & docker machine available. only x64 and lxc containers/vm

deft lintel
timid saffron
#

cant answer this question, sry

#

i read above the arm runs fine

sly juniper
# timid saffron <@221777022303731713>

Yup, having the same issue, I even whitelisted one IP the my buddy uses to deny all excess traffic but it seems to be the factory server continuously eating it up. As soon as I close it, and reboot it, no issue.

timid saffron
#

its a server issue i think, hope for a fix from coffeestrain after holydays

#

but vpn helps

timid saffron
#

i cant do a batch file, but it should be possible to monitor the server executable and when it uses >60% cpu, restart the server 😉

sly juniper
#

It’s been good for a bit now.

#

It goes up and down all the time

timid saffron
#

holy, 70% of 24 cores... not bad 😄

#

This server runs 4 vms (win11/linux mint and so on) and about 10 lxcs for home automation/solar panel control etc

stone tiger
#

Ok, so gportal isnt working out for us, it wont load. Does anyone have any suggestions for a good host?

lusty tree
edgy pasture
#

@sly juniper as @timid saffron mentioned, vpn tunnels, and removing the port forwards would help, if you are willing to punch holes in networks between the server and clients.

Or you could try changing the (un)reliable messaging port to another random number and hope for improvement.

Past info… in case you haven’t seen it.

#dedicated-servers message

For vpn tunnels, I use Tailscale.

But Wireguard, Radmin VPN, or Logmein Hamachi, or other ways to set up a VPN tunnel would work fine.

timid saffron
#

yep, using wireguard - its one of my lxcs

coral ginkgo
#

Either way, it's a real shame that they decided to just cut my account without even a single warning beforehand. If I was using too many resources for too long, let me know so I can actually cut back on it.

sly juniper
lusty tree
#

i thought you literally installed windows on your phone

#

i did that one time
never an iphone tho

sly juniper
sly juniper
thin tulip
#

I want to run two dedicated servers on the same machine, i know I can chance the server port with -Port=7778, but how can I change the secondary port (the 8888 one)?

hidden forge
rapid haven
#

IS IT Possible to disable auto reboot at Midnight in game? im with nitrado

acoustic pivot
#

Ports are forwarded and I'm still getting stuck at a loading screen.

acoustic pivot
#

Already created rules for them as well

#

Multiple people can connect because they can hear themselves in game. It's so odd that its just hanging at loading

sly juniper
acoustic pivot
sly juniper
dusty hazel
# acoustic pivot

if u open a cmd with admin rights and do this what do u get

netstat -a -n -o | findstr :8888

#

while the server is running*

acoustic pivot
#

TCP 0.0.0.0:8888 0.0.0.0:0 LISTENING 10008

dusty hazel
#

do this now

tasklist /FI "PID eq 10008"

acoustic pivot
#

FactoryServer-Win64-Shipp 10008 Console 1 3,976,648 K

dusty hazel
#

can u try to connect to the server with ur local ip ?

#

not ur pub

acoustic pivot
#

Now the server is showing offline. Lemme restart it

#

I can connect via local IP but still stuck at loading screen and can hear the menu in the background

dusty hazel
#

mind giving me the public ip in private ?

acoustic pivot
#

@dusty hazel is the man! Had to set the TCP rule in the firewall as 2 separate rules instead of combining them and it fixed the issue.

#

Thank you @sly juniper as well for the troubleshooting efforts!

dusty hazel
#

if it is windows server it should be like this FactoryServer.exe -ReliablePort=29901 -Port=29900 -log -unattended

sly juniper
lucid owl
#

Hey guys, just a quick question. When my friend have dedicated server, will machines work even when none of us will be on the server?

dusty hazel
#

autopause something like this

lucid owl
#

Yeah okay, thanks man

hidden forge
proud depot
#

hello, I had a server on 1.0 and since 1.1 came out, I have an error, how can I fix this?

dusty hazel
#

does the server crashes ?

proud depot
#

but I solved it, the latest savefile was corrupted so I loaded a savefile one week earlier and now it works, sucks for the progress but oh well

dusty hazel
#

yeah if it doesn't crash u can ignore but if it does u need to come back to an old save

grave orbit
#

Hello! I'm hosting server locally on pterodactyl and I'm trying to figure out how to import blueprints. There is no SaveGame folder and the blueprints seem to be saved locally on the device I'm playing the game. I had like 30 blueprints in the save I uploaded but after importing it to the server I'm left only with the categories I had. Please help

violet jetty
grave orbit
violet jetty
grave orbit
#

Found it! Thank you

formal sable
#

Can someone remind me how to up the max players on a dedicated server from 4 ?

#

I set the maxplayers in the Game.ini but I don't think that did anything

dusty hazel
#

add this to ur .bat or start arguments

-ini:Game:[/Script/Engine.GameSession]:MaxPlayers=8

worn turtle
#

Is it normal that on a dedicated server, as a client who has achieved a milestone, I don't receive the unlocked content? When I want to cut down a tree, I receive the resources but it isn't cut down? Everything refreshes when I disconnect and reconnect...
Is there a solution or a fix ?

dusty hazel
tribal axle
rose barn
#

been at this for a while now and i keep getting this

#

Can anyone help?

#

keeps saying this in command prompt

#

also yes the server is running and all ports are set up

drifting hatch
#

Is it a local server?

#

From some searching around Reddit, do you have 7777 open UDP and TCP?

rose barn
#

nothing is working

rose barn
drifting hatch
#

How are you running the server, Linux, Windows?

rose barn
#

windows

#

i mean the server is just for me but i want it to run when im offline

drifting hatch
#

Yea same as what I am doing

rose barn
#

did yours work?

drifting hatch
#

Yes, I run it on Linux

#

Could be a Windows Firewall issue

rose barn
#

yeah

drifting hatch
#

If it's just a local server and nothing else, you could try disabling the Windows Firewall in Security and see if it works?

rose barn
#

okay

drifting hatch
#

If it does you could make rules for 7777 udp/tcp and re-enable the firewall

rose barn
#

ill try that

drifting hatch
#

or just make the rules allow 7777 tcp and udp without disabling it, allow those inbound

rose barn
#

weird i turned it off and it still didnt work

#

could be my virus protector maybe

#

let me turn that off

drifting hatch
#

Perhaps the API server is being blocked, not entirely sure

rose barn
#

wait

#

im dumb

#

yes i do

drifting hatch
#

Could be your antivirus blocking yea

#

Something I think is blocking connections

rose barn
#

i turned it off and that wasnt it

drifting hatch
#

Hmm, don't forget to turn these things back on to keep you protected, but not entirely sure to be honest :/

worn turtle
rose barn
drifting hatch
#

Where is the server running?

#

On your PC or a PC on your local network?

rose barn
#

on my pc

drifting hatch
#

So IP is 127.0.0.1

rose barn
#

wait waht

#

how did u know that

drifting hatch
#

127.0.0.1 means "localhost" it points to your own PC

rose barn
#

ohh

#

wait its working

#

...

drifting hatch
#

Yay xD

rose barn
#

thats all that has been wrong this whole time 😭

rose barn
drifting hatch
#

No problem, glad it's working now 👍 🙂

#

Turn back on the anti-virus and firewall back to how it was, don't forget 🙂

rose barn
drifting hatch
#

Stay safe 👍

worn turtle
glad nest
#

if it still persists they may want logs for this issues on newest version

worn turtle
dusty hazel
worn turtle
worn turtle
edgy pasture
mystic mist
#

how do I get blueprint files into a dedicated server?

#

I'm running it on linux

native orchid
#

Would changing the Network Quality on server change the "desync" from happening..

I'm not really sure if Desync is the right way, but like if you're building something - then the hologram sticks.

I know its a quick fix with disconnect / connect to server - but still annoying when it happens every 5-10 minutes

uneven marsh
#

guys i got problem

hexed ruin
#

nice

uneven marsh
#

i set up dedicated server on my pc and when i start it for my friends it says not authenticated

#

and server is offline or something like that

#

does anybody know how to fix it

#

for me the server works

#

i set up firewall tcp and udp 7777

regal fern
#

Has there been any update on the cpu spikes?

uneven marsh
#

we need to do this

#

OnlineMode=false

#

but

#

i dont know where is the server properties file

#

@regal fern

regal fern
#

thanks

uneven marsh
#

Bruh

worn turtle
fast sable
#

Is it normal that after the server auto restarts, the cpu usage goes to 100% usage (from the satisfactory server) and stays there? If I manually restart, it goes back to basically idle until someone joins.

versed hamlet
#

What’s the trick to joining a game through the Server Manager using a controller (specifically Steam Deck)? I was able to add the server, but there doesn’t seem to be a way to select the buttons in the rightmost pane of the interface without switching back to keyboard/mouse mode.

strong mango
#

how is the desync still an issue

#

like bruh

dusty hazel
#

u need three rules 7777 TCP/UDP and 8888 TCP

dusty hazel
dusty hazel
twilit fox
#

do I need to set OnlineMode=false in the server config?

dusty hazel
#

there is others u can change ur reliable port for a random high one like 45780

twilit fox
#

I can't really afford to have my server eating 30% of my cpu doing nothing.. if someone's playing on it that's fine.. but not at idle.

wooden bobcat
#

kind of wonders what is the estimated timeline for the fix for the reliable port issue?

dusty hazel
twilit fox
#

I'm using 15100, and 15300 for reliable port(s)

wooden bobcat
#

my gateway server gets scanned heavily and there is really no way to change port to help the issue. If this is going to say for a while then I might as well make a launcher for my friends

dusty hazel
#

creating a virtual network so u can't get scanned

twilit fox
#

I can't sadly.

dusty hazel
#

why that ?

twilit fox
#

They're public servers

dusty hazel
#

then do firewall and only allow ur friend's ip

wooden bobcat
twilit fox
#

I mean I don't know who's connecting and from where. they're not exactly for me

dusty hazel
twilit fox
#

tailscale should be pretty straight forward.

wooden bobcat
#

so I wonders if they are fixing it soon(like next week or two) or will it come a couple of months later

twilit fox
#

Mine doesn't get any louder, it just's the added power cost for nothing lol

fast sable
#

My server is hosted on a VM in unraid behind cloudflare/nginx

dusty hazel
#

as say above ur can either change the reliable port for a high or use firewall to only allow ur friend's ip or use a vpn like Tailscale

fast sable
#

I guess I don't understand what the route cause of high CPU usage is, after a manual server restart the high CPU usage issue stops. Until someone joins it, it stays at basically zero % usage. How does changing the port fix it?

dusty hazel
#

gimme ur ip in prviate i'll show u

wooden bobcat
twilit fox
#

just be ready to restart your servers after he shows you lol

wooden bobcat
#

my guess on the port actually cause the paused level to load when sent garbage data (as I see a lot of level loading logs roughly corresponds to high CPU) and somehow never releases

twilit fox
#

[2025.07.15-05.00.04:932][220]LogWorld: UWorld::CleanupWorld for Persistent_Level, bSessionEnded=true, bCleanupResources=true I've got a bunch of this spammed in my log from when it was pegged.

#

no mention of accepting a connection in the log. it's almost like they forgot port scanning was a thing.

fast sable
uneven marsh
#

It doesnt support

wooden bobcat
#

btw, this is what happens if garbage actually went through the port

twilit fox
uneven marsh
#

Or can i do it on tmobile somrhow

twilit fox
#

not really no.

uneven marsh
#

k

#

and any other option how to host it?

twilit fox
#

wireless isps.. starlink, tmobile,verizon and even some wired places give you what's called a cgnat.

#

with a cgnat, you don't have an external ip.

uneven marsh
#

so i can give up

twilit fox
#

you can use a hosting provider.. you could also try using tailscale.

uneven marsh
#

something free?

twilit fox
#

I think tailscale can punchthrough if someone on the network can open a port. (your friend on the other end)

#

tailscale is free, yes.

uneven marsh
#

yea but my friends are dumb as fuck and doesnt give a shit so they doesnt even try

uneven marsh
twilit fox
#

so, I shouldn't say it's not possible.. it's just much more complicated.

wooden bobcat
#

Hosting usually cost something

#

You might try to get proxy service though

twilit fox
#

Yeah, I can host.. but I can't do it for free.. my hardware, electricty, internet cost.

uneven marsh
twilit fox
#

it cost me roughly $30 a month in electricty to host my own stuff. x:

wooden bobcat
#

There are some free offerings, but beware that these usually comes with some caveats

dusty hazel
#

u can use Tailscale if u have cgnat

uneven marsh
#

so what

#

what should i do to work

twilit fox
#

they said their friends arn't going to be willing.. it's worth a try i guess

uneven marsh
#

my friend cant even find admin password

dusty hazel
#

it's just an app on the computer and a mail to accept

#

if u have cgnat there is no other possibilities than vpn

uneven marsh
#

so is there like tutorial?

dusty hazel
#

youtube.com/watch?v=sPdvyR7bLqI&t=124s&ab_channel=Tailscale

#

add the https

uneven marsh
#

thx

#

and if i gonna do that it should work?

dusty hazel
#

yes

#

it create a private network and a new public ip

twilit fox
#

Goodluck. And ditch the tmobile internet lol

uneven marsh
#

xdd thx

twilit fox
#

It's decent for browsing and streaming, but it's not very stable for gaming..

#

I have it as a backup lol

uneven marsh
#

i see but how to use my wifi and host it?

dusty hazel
#

damn 0.2kb/s download ?

twilit fox
dusty hazel
#

oh

#

i was afraid for a sec xD

twilit fox
#

Not sure why it posted my actual ip there. I'm right next to a tmobile tower too

uneven marsh
#

BRUH

#

my wifi is 200

#

:D

wooden bobcat
#

that is impressively slow for a tower in a major city

twilit fox
#

Right now. But later you might drop to 50.

#

I think it's congested where I'm at.

#

Depending on the time of day, it'll drop to 80.. or go up to 400

dusty hazel
uneven marsh
#

bro

#

you got 1gb 5 sec

dusty hazel
#

and i can't go up cause my ethernet won't support past 2.5gb

uneven marsh
#

bruh

twilit fox
#

It's supposed to be symmetrical, thanks at&t

#

I'm stuck on wifi for pretty much everything except for where my server is.. I thank whoever built my house for making parts of the attic inaccessible for that.

wooden bobcat
#

about that home hosting stuff. The way I do it is to rent a VPS for network proxy and host the software at home. usually pretty cheap if you does not want much compute on the cloud, but the IPs you get are generally quite dirty for low prices.

twilit fox
#

I've thought about doing that

#

Setup a wireguard client and nginx on the vps and tunnel it back to my wireguard server.

wooden bobcat
#

usually works better latency/loss wise than direct ipv6 across networks as clouds tend to get better peering, unless you are paying big bucks on internet

fallen cradle
#

Hi, I haven't been playing satisfactory with a dedicated server since 1.0

#

Can someone tell me if there have been improvements to the dedicated server in terms of stability and performance?

fast sable
dusty hazel
fallen cradle
#

Don't do this to me 😭

dusty hazel
fallen cradle
#

UE5 was a mistake

dusty hazel
#

the game is amazing there's no doubt but dedicated server :/

fast sable
dusty hazel
dusty hazel
#

how would u know ?

fast sable
#

unraid shows me overall load

dusty hazel
#

oh okok

fast sable
dusty hazel
#

i thought u speaked for wolf

#

have u changed the reliable port urself ?

fast sable
dusty hazel
#

gimme ur pub ip in private i'm gonna show u something

fast sable
#

what are you going to show me lol

dusty hazel
#

something really cool xD

fast sable
#

your gonna piss off my router i can already tell lmao

dusty hazel
#

nah only ur server

#

i wo'nt connect through the game tho

fast sable
#

half the msgs in the server say are just this spammed

dusty hazel
#

yeah that's why u got 40% usage

fast sable
#

yeah, how do i change the port? is there a config file somewhere?

dusty hazel
#

open another port and add this in the start arguments -ReliablePort=xxxx

#

open a random high one

#

like in the 45000

fast sable
#

where is the start args?

#

do you have a gui for the server or just a cmd prompt

dusty hazel
#

windows or linux ?

fast sable
#

windows

dusty hazel
#

make a .bat to start with arg

#

FactoryGame.exe -Port=7777 -ReliablePort=xxxx -log -unattended

fast sable
worn turtle
dusty hazel
#

that's the principle of desynch if u destroy the tree they gonna see it destroyed and not u xD

#

but weird it's not the other way around sometimes idk

fast sable
dusty hazel
#

i wrote fast maybe i did a mistake

fast sable
#

Here's a .bat from chat gpt with a auto restart on server crash script built in. You don't need to have this .bat file in your server folder if you don't want, you could keep it on your desktop.

title Satisfactory Server Auto-Restart
cd /d "C:\Users\Administrator\Desktop\Satisfactory server\satisfactory"

REM change "C:\Users\Administrator\Desktop\Satisfactory server\satisfactory" to where your FactoryServer.exe is located

:loop
echo === Starting Satisfactory Server ===
start /wait FactoryServer.exe -Port=7777 -ReliablePort=xxxxx -log -unattended

REM change -ReliablePort=xxxxx to what you want

echo === Server exited or crashed ===
echo Restarting in 10 seconds...
timeout /t 10 >nul
goto loop```
dusty hazel
#

i know u just have to specify the path

fast sable
#

yeah

dusty hazel
#

if u put the .bat in the server folder where factoryserver.exe is u don't need to specify more

rocky raptor
#

Why might my save show zero blueprints, yet the BP folder on the computer is full?

rocky raptor
#

Yes, why might my server show zero BPs? I should have hundreds, and I can easily find them in the games folder structure.

dusty hazel
#

maybe they save locally and not on the server folder

#

just copy them inside

formal sable
#

.... Is the dedicated server software updated on a different schedule then the client game files ?

#

... Or is the dedicated server software only updated when the client is updated ?

dusty hazel
#

both have the same version

formal sable
#

... I think my server updated last night (when I ran a manual update), even though I updated it back a few weeks ago ..

#

what is the console command to check server version ?

dusty hazel
#

there was no recent update no ?

formal sable
#

there was an update 3-4 weeks back

dusty hazel
#

yeah but not recently

#

like 2-3 days

formal sable
#

Well, like I said, I ran an update and it appears to have updated (I did a 'fresh' install basically, and I wound up with more files than before).... So I might be confused ....

#

Is there a build-date anywhere in the files ?

dusty hazel
#

i don't know the command :/

rocky raptor
mild thunder
#

If you copied the blueprints to the server did you create one in game first before you copied them and then restarted the server?

rocky raptor
#

I did not copy them to the server. The server was fine yesterday, I went to bed, woke up, now it does not load the BPs.

sweet yacht
#

Can anyone tell me why the satisfactory server wiill start using CPU over time, even when no one is playing and its just idling? My CPUs will go from 3% usage to 15%+ usage after several hours :/

rocky raptor
#

I fixed it. I had to delete all my BPs from yesterday :<

#

None of them had special characters

#

I used tiny nudges from Infinite Nudge in them but no more than I normally do.

dapper nova
#

Anyone want to make a crazy nuclear power plant?
This would be a new save and the goal is to make a full cycle nuclear power plant and we would use all the uranium in the world! And we would make it look aesthetically pleasing! Oh and this will be a dedicated server!

fast sable
#

Is it possible to increase the max player count?

unkempt verge
#

What is the difference between -Port, -ReliablePort, -QueryPort, and -ExternalReliablePort

hidden forge
#

(Disclaimer: these are the names passed directly to the server binary, if a container or other wrapper renames them the names might be different)

unkempt verge
#

Thx

dusty hazel
fast sable
#

My server CPU usage is fixed btw, appreciate the help yesterday @dusty hazel

sweet yacht
dusty hazel
#

Don't worry the new update does NOT change a thing to dedicated servers

fast sable
dusty hazel
#

mmmh mine did just fine did u reboot ?

fast sable
dusty hazel
#

have u done the update while the server was off ?

fast sable
#

yes

dusty hazel
#

what do u get in the console ?

fast sable
velvet badge
#

Have these changed (Im running the docker container from wolveix)? I dont see EOS and Steam on the wiki

#

I also dont have the same files.
I have Engine.ini and GameUserSettings.ini but the wiki lists Game.ini and Scalability.ini as well that are missing for me. Should I create the files and add these lines?

fast sable
#

@dusty hazel Found the issue, steamcmd was installing the update in the default location, forgot I moved it into its own folder

compact kettle
#

Gotta check the server now darnit.

tawny blaze
#

Anyone else have issue with wrecks not working that require power, hooking the power grid or even stand alone biofuel gens it doesnot power them up even though there is plenty of power

fallow crypt
#

Did the last update fix the CPU issue with the port thing?

frosty wren
#

Hi. Weird question. Got a dedicated server running via the Steam tool. Running on my box. When I join, there's major ping spikes and I constantly desync (eg: if I upgrade something via the fixit terminal, I have to relog to see the newly available schematics). For why?

#

Other players do not have these issues

compact kettle
#

you on wifi?

frosty wren
#

GBps

frosty wren
frosty wren
dusty hazel
#

either

frosty wren
#

Term is 0.1%

compact kettle
dusty hazel
#

0.1% idle ?

frosty wren
#

If it helps, I ran a server last year with none of these problems

#

.1 CPU usage

dusty hazel
#

the server just restarted ?

frosty wren
#

Been up ~5m

#

.2 now

dusty hazel
#

ok wanna see something cool ?

#

gimme the serv adress in private

frosty wren
#

Yeahhhhhhh... No offense, I want your help, but I'm gonna need a description of this coolness prior to dumping my IP to a rando on the interwebs 🙂

#

There's a player connected if that's the angle

dusty hazel
#

understandable then go here and check ur reliable port 5 times then look for ur cpu usage again
dnschecker.org/port-scanner.php

frosty wren
#

Went from .7 to 0

dusty hazel
#

so server crashed ?

frosty wren
#

Nope

dusty hazel
#

can't be 0

frosty wren
#

Very much zero

#

Now back to .2-.7

dusty hazel
#

what port did u scanned ?

frosty wren
#

Range. All game ports. Including 7777

dusty hazel
#

do 8888

frosty wren
#

Should mention results are "timed out"

#

But also no change in processor utilization

dusty hazel
#

with the 1.1 u must open 2 ports the 7777 and a new one the reliable port default is 8888

frosty wren
#

Both are open

dusty hazel
#

but get timed out on the website ?

frosty wren
#

Also 15777

#

Yes

dusty hazel
#

some firewall enabled ?

#

15777 isn't necessary anymore

frosty wren
#

BitDefender, but Satisfactory and Firefox are exceptions

dusty hazel
#

anyway my point was that if ur reliable port get scanned online the cpu usage will spike and will not decrease and could cause desynch

frosty wren
#

Define reliable port?

dusty hazel
#

the new port u must open in order to be able to play on a dedicated server

frosty wren
#

So, to clairfy, if that were the case, wouldn't other users have the same issues?

dusty hazel
#

by definition desynch happen to one person like u would cut a tree it will not disappear for u but would for others

#

but can happen to any of the player if the cpu is the issue

frosty wren
#

That is definitely happening to exclusively me

dusty hazel
#

but there is a lot of desynch issue possible

frosty wren
#

So you're suggesting it's a port forwarding issue?

#

Should 8888 be TCP or TCP/UDP?

dusty hazel
#

can be, only TCP

frosty wren
#

Yeah that all checks out

dusty hazel
#

but in ur case if u can't port scan it then the issue isn't cpu and unfortunatly we can't do much more :/

frosty wren
#

So system side

#

Was really hoping not to clean install hahaha

dusty hazel
#

yeah they need to fix dedicated server

frosty wren
#

Would running via SteamCMD potentially improve the situation, you think?

dusty hazel
#

same shit

frosty wren
#

Thought so. Same install yeah?

dusty hazel
#

yeah install via steamcmd open ports and run that's pretty straight forward

frosty wren
#

Oh I mean it's just downloading the same tool

dusty hazel
#

oh i mean yeah

frosty wren
#

Happen to know the filepath for the server cfg file?

dusty hazel
#

via steamtool idk where it is but look for engine.ini

wicked knot
frosty wren
wicked knot
#

in the server install dir

#

the server has no req for the game to be installed

frosty wren
#

Ah, yes, got it, thank you

#

Is the -unattended arg necessary?

#

If not using specific ports?

dusty hazel
#

from the wiki

-Unattended Makes it such that the Dedicated Server will not present any dialogs which might otherwise interrupt the server from running if not attended to. This option is enabled by default when launching on Linux.

frosty wren
#

So no. What about multihome?

dusty hazel
#

no need if u run 1 server

frosty wren
#

Shazbot

#

Makes no freakin sense to me that the host would have these issues and not any of the external logins

#

System must be borked

dusty hazel
#

can be because the game and server runs on the same hardware i don't really know

frosty wren
#

But in prior iterations of the game, zero problems running for over 260hrs?

dusty hazel
#

yeah 1.1 added some issues ^^

frosty wren
#

Sad man

compact kettle
#

ping 8.8.8.8 -t

#

see if you get some great under 18ms times..

frosty wren
#

Max is 13

#

WAIT there's a 15

compact kettle
#

mine suck

#

what a terrible machine/connection 🤣

frosty wren
#

Ooof

compact kettle
#

Wifi 7 my @ss... 🤣

frosty wren
#

No I'm the dummy that pays for stupid fast internet. Funny story - ISP tech was shocked I got 1.8Gbps and didn't understand why. Had to explain that most motherboards don't come stock with a 2.5-5Gbps ethernet card onboard

#

Makes me sad for CA ISP customers buying fast internet

#

Machine's ten years old but still holding strong with a moderately current video card. Large chance I just need to wipe the OS and install clean I'm guessing

#

Either that or I'll just live vicariously through the other three players

mystic mist
#

how do I update my server?

compact kettle
#

OK well i know what my problem is now!

frosty wren
#

Aw shit. I got to you

#

TBF most ISPs have garbage upload unless you spring for fiber

#

If you're in Northern CA Sonic is the GOAT

compact kettle
#

Yeah I"m not at home but when I am, (I went with ATT fiber.. )and well speed tests show 800-970 MBPS for both down/up

frosty wren
#

Ick. Probably that garbage fiber-over-copper companies are peddling

#

Errr... You have an adequate ethernet card for over 1Gbps?

compact kettle
frosty wren
#

Ooooh

compact kettle
#

I just have the 1gig from ATT

#

I didn't jump on the 2+gig

#

not yet... 🤔

frosty wren
#

It's probably fiber-over-copper - upload speeds still top at like 20mbps or so

dusty hazel
#

i wonder how much u pay for internet in ur country ?

compact kettle
frosty wren
#

126USD for 2Gbps

dusty hazel
#

i have 2.5gb speed too and i pay 46 dollars

frosty wren
#

Oh wild

compact kettle
#

he must be in some 'wild' country..

dusty hazel
#

for internet and television

compact kettle
#

🤣

dusty hazel
#

i'm in france

frosty wren
#

I'm in the silicon valley. Everything super expensive

dusty hazel
#

in france one operator broke prices 20 years ago and data is super cheap from back then

#

like my phone with unlimited 5g is 10 euros

frosty wren
#

It's nice to hear your companies in France don't want to explore your rectum with their clenched hand.

dusty hazel
#

xD they were but an operator named 'FREE' changed the game

#

and the others had to adapt or no clients

compact kettle
#

I think it was that when I did it

frosty wren
#

We have a company called Sonic doing that, but the way it works in the US prevents them expanding quick enough to hit the market hard

#

Like, to run fiber you have to rent space on telephone poles from local jurisdictions, means you need enough users in an area to lay the framework for deployment

#

Kinda nutty

dusty hazel
#

yeah..

#

actually mu fiber offer can go up to 8gb/s

#

but i don't have the right hardware

wicked knot
#

I got fiber from my electric coop

frosty wren
#

Eh

#

Only 70USDish for a 10Gbps card

dusty hazel
#

yeah but i need an adaptator on the router to actualy delivers 10gb

frosty wren
#

Ooooh good point

#

250-300USD

#

For a router

dusty hazel
#

as i don't really need it rn i'm good with 2.5gbps

frosty wren
#

Someday we'll look back on this conversation and sigh longingly for the good old days

#

"Less than 100Gbps?! What is this garbage?!"

dusty hazel
frosty wren
#

There's actually an interesting story behind the stock photo that made that meme

compact kettle
#

found my 1st speedtest after getting 1gig Fiber..

frosty wren
frosty wren
#

I'm literally in google-town and can't get google fiber

frosty wren
#

Okay. I have discovered the answer to my problem is logging in and out until it doesn't happen

strange musk
#

hello! im trying to get the wwolveix's docker container working but hwen i try to join i see this. UFW is off, im running it on an ubuntu server, ports are forwarded on my router even tho im on same lan. docker is showing those ports when i use docker ps. any advice?

#

this will be my first time connecting to it to claim it

#

Also is there somewhere i can go to get a claim token? I saw in the config of it it had a line for me to put a token in

steep bloom
#

I didn't see it in the patch notes but I was hoping they would fix it,
but still having desync issues with latest patch on dedicated servers.

strange musk
#

I just had one working on a windows vm but I reset that pc cuz im going to sell it 😔

solid bolt
#

How do I update server if it is on separate hosting?

strange musk
solid bolt
#

yes

#

just need update after hotfix due to version mismatch

strange musk
#

what r u running the server on?

solid bolt
#

PufferPanel

solid bolt
twilit fox
# frosty wren Ooooh good point

for 10gbe gateways you're looking at fiber networking too.. gateway with 10G sfp ports, a core switch with a 10gbe sfp and 2.5gbe copper. 10gb copper sfp's run hot af.

#

kind of pointless for home use.

frosty wren
#

I've had a bit to drink but I think we agree fiber over copper is nonsense

twilit fox
#

getting 2.5gbe to a pc is easy enough, and is nice, getting 10gbe to a pc is really only worth it if it's a NAS or server that benefits from it.

#

did the dedi's get any love this update?

frosty wren
#

But that was pure fiber

#

But as you mention, the speed posed no benefit past a certain point

#

At least... not for their porn boxes and vidja games 😂

strange musk
#

good news i got it working, bad news when i try to load any save file to the server i get this

#

using steam cmd

dusty hazel
dusty hazel
solid bolt
#

I have console

dusty hazel
#

ok first of all did u reboot ?

solid bolt
#

Why would it help?
No I didn’t *

dusty hazel
#

the server needs to reboot in order to update

solid bolt
#

Did think I need, since I didn’t put any new files

#

Trying wouldn’t hurt

dusty hazel
#

if ur server is hosted by a 3rd part they must have some auto update after reboot

#

like some version check at eahc start

solid bolt
#

We put server ourselves

#

I just wasn;t the one to do it

#

but I have full access

#

yeah, restarting didn't do anything

dusty hazel
#

ok then shut down the server and do this

steamcmd +force_install_dir <game_server_directory_change_this> +login anonymous +app_update 1690800 validate +quit

#

be sure to change the path

solid bolt
#

not sure to what thould I change path. Could you give an example?

dusty hazel
#

like this for example

G:\Steam\steam\games

#

but the folder where ur server is

solid bolt
#

server isn't on my PC

#

my file root looks like this

dusty hazel
#

try this

steamcmd +login anonymous +force_install_dir . +app_update 1690800 validate +quit

solid bolt
#

nothing seems to happen when I type into console. Seems like I have to deal with that first

dusty hazel
#

seems ur console is for ingame purpose not to connect to the pc

#

server is windows or linux ?

solid bolt
#

linux 99% sure

dusty hazel
#

then can u connect through ssh to the pc ?

solid bolt
#

yes

#

I have winSCP

dusty hazel
#

then connect through ssh and do the update here

solid bolt
#

how do I update through here?

#

this, right?

#

I assume, I need to get server files somewhere?

dusty hazel
#

still with the command

steamcmd +login anonymous +force_install_dir /home/steam/SatisfactoryServer +app_update 1690800 validate +quit

but winscp is for windows if i'm not wrong

surreal smelt
#

can you ssh and type steamcmd

solid bolt
#

at least I've been managing other servers we have on this hosting

#

And I have LinuxServer folder on server, so i figured it's linux

buoyant dune
#

well if you ssh into it (not ftp or sftp) you would see it

surreal smelt
#

"Create a user account named steam to run SteamCMD safely, isolating it from the rest of the operating system.

Warning:
Do not run steamcmd while operating as the root user. Doing so is a security risk."

remember that bug when steam would wipe all of ur mounted data ? xD

solid bolt
#

I only have SFTP information avaliable

buoyant dune
#

then get a ssh client or connect via terminal

solid bolt
#

OK, ty. I'll try

buoyant dune
dusty hazel
#

xD

drifting hatch
#

Is there much benefit running a LAN server greater than 30 tickrate?

gleaming crystal
#

how do i downgrade my satisfactory, i am not the owner of the server

twilit fox
#

You can login as root.. and probably switch users with sudo -u username -s

small citrus
#

Hey guys ! I have a dedicated server that i set myself, and i'm having trouble with CPU usage after short uptimes (seems like im not the only one according to this channel and forum). I was using reliable port 8888 and it seems you guys recommanded changing it from default value

#

Is it the only port you recommand changing ?

#

And also, 3h seems to be the threshold to high cpu usages so i need to setup the arg to reboot every 3h can someone help me ?

fast sable
fast sable
small citrus
#

Yes i did

#

Port and ReliablePort both to 15800 and 15801

#

And improved tickrate to 60 tho seems nice for now

#

i'll update through the apm

fast sable
small citrus
#

Yeah through the Engine.ini file

fast sable
#

Is there a command that needs to be put in there or is it a value already in there you can adjust?

small citrus
#

Wait im tryiing to copy it lol

#
[/Script/OnlineSubsystemUtils.IpNetDriver]
MaxClientRate=120000     
MaxInternetClientRate=120000
NetServerMaxTickRate=60
LanServerMaxTickRate=60 

[/Script/SteamSockets.SteamSocketsNetDriver]
MaxClientRate=120000     
MaxInternetClientRate=120000
NetServerMaxTickRate=60
LanServerMaxTickRate=60 

[/Script/OnlineSubsystemUtils.EpicNetDriver]
MaxClientRate=120000     
MaxInternetClientRate=120000
NetServerMaxTickRate=60
LanServerMaxTickRate=60 
#

Inside Engine.ini

green sentinel
#

How can I downgrade a server?

small citrus
small citrus
hidden forge
dusty hazel
green sentinel
#

i dont know how any of this works btw

#

also, is 1.1.1.1 the latest version

dusty hazel
worn turtle
#

the desync issue was not patched in the 1.1.1.2 update qwq

#

me is sad

green sentinel
#

he is from a third world country so i could expect that

dusty hazel
#

to downgrade u would need to look on steamdb find the depotID u need and do this command in a steam cmd

download_depot 1690800 <DepotID> <ManifestID>

green sentinel
#

also is the latest version 1.1.1.2?

dusty hazel
#

no that's not illegal, yes that's the latest version came out 1 or 2 days ago

strange musk
# dusty hazel Hey could u send ur docker_compose pls

services:
  satisfactory:
    image: wolveix/satisfactory-server:latest
    container_name: satisfactory
    environment:
      - PGID=1000
      - PUID=1000
      - MAXPLAYERS=4
      - UPDATE_ON_BOOT=true
    volumes:
      - ./config:/config
    ports:
      - 7777:7777/udp
      - 8888:8888/udp
    restart: unless-stopped````
#

Sorry for taking so long I was afk

dusty hazel
#

u miss a port rule 7777 TCP

strange musk
dusty hazel
#

7777 TCP/UDP and 8888 TCP

solid bolt
#

turns out, my server had to be updated through github by taking updating manifests and getting update files from steamDB. That shit was above my paytgrade. TY to evertyone who tryed to help BTW

strange musk
dusty hazel
#

mine looks like this ```services:
satisfactory:
image: wolveix/satisfactory-server:latest
container_name: satisfactory_ds
ports:
- "7777:7777/udp"
- "7777:7777/tcp"
- "xxxx:xxxx/tcp"
volumes:
- "/home/noc/satisfactory-data:/config"
environment:
- SERVER_NAME=
- SERVER_PASSWORD=
- MAX_PLAYERS=4
- SERVERMESSAGINGPORT=xxxx
restart: unless-stopped

deploy:
  resources:
    limits:
      memory: 6G
    reservations:
      memory: 4G```
#

i put xxxx instead of my actual ports

#

but it's the tcp

#

8888

strange musk
#

so where u have xxxx is actually 8888? sorry im new to homelabbing in general

dusty hazel
#

yeah i just don't want to share my reliable port

#

i changed it taht's why

strange musk
#

and when u add it in the server manager inside the game u use port 7777 right?

dusty hazel
#

yes

strange musk
#

what is the purpose/ reason behind changing the xxxx to a idfferent port than 8888?

dusty hazel
#

if it get scanned the cpu usage skyrocket as 8888 is quite common and not far from 8080 changing it make it less likely to get scanned

dusty hazel
strange musk
#

thank you so freaking much

dusty hazel
#

no problems try it and tell me if it works

strange musk
dusty hazel
#

gimme the ip i can try

strange musk
# dusty hazel gimme the ip i can try

no offense and i hope yoiu dont take this the wrong way but you are far more knowledgeable than me on this stuff and i def have some cyber security knowledge to gain before im comfy giving someone on he internet my ip

dusty hazel
strange musk
#

but i greatly appreciate the help and ill lyk if ur still currious. i was about to head out and moww but i saw ur message asking about the docker compose file so i hopped on before

dusty hazel
buoyant dune
fossil lodge
#

So I saw someone talking about hosting with docker compose. Im currently running on heroic on my Linux vm. My friend has an issue where he places a block and he has to re-log for it to be where it is? Would docker fix this issue instead of using a windows server on a Linux machine? And how would I transfer save data seamlessly if I do this route?

dusty hazel
#

wouldn't change much but the save transfer is easy just do it on the management page in game

#

check cpu usage

fossil lodge
#

My CPU utilization is around 75 % but is is a ryzen 5 5600x on proxmox. Should I lower tick rate from 60? Although the lag still appeared for him. He says its happening every 5 to 10mins now.

jolly pewter
#

evening everyone. i have a dedicated server in US cen. needing some help ive started a truck station and about to start a mega factory for mass production of parts... and to get threw phase 3... just need some help moving things around... i have my steel ingot set up to almost 100k a hour but the flow isnt there yet... plus i have to move it from where its being done at to the floor where ill start making parts... if anyone has any good factory set ups that could help i would love it... also have my own discord to run a voice chat out of... thanks

restive orchid
#

Are the devs aware of the bug with dedicated servers rn with progression and building desync that forces you to re-log? it gets quite annoying having to re-log so often lol. I heard it's not a server config issue and actually a current game netcode bug

dusty hazel
#

check ur cpu usage too

restive orchid
# dusty hazel Yes they are

ah okay thanks! I assume there aren't any better workarounds than relogging? and cpu usage or RAM aren't an issue

dusty hazel
fickle kite
#

I'm not sure what to search for exactly but I setup a server for some friends, they can connect but they only see tips? I see them spawn in game but they only see a tips screen?

dusty hazel
fickle kite
#

really?

dusty hazel
#

yes

restive orchid
#

I'm just using a tickrate of 30 atm though the cpu could probably handle 90 easily so definitely not a cpu usage issue xD the only desync is with milestone progression, MAM, awesome shop purchases, occasionally placing builds, etc.

fickle kite
#

ok i'll give it a shot! thanks 🙂

restive orchid
#

the server just doesn't feed those updates to the player sometimes

dusty hazel
restive orchid
#

yeah.. I'm pretty sure increasing tickrate wouldn't help that either, but I might try upping it to at least 60 anyway

frosty wren
#

What’s it mean when you get a slew of “ServerMove” messages?

#

LogNetPlayerMovement Warning ServerMove TimeStampExpired…

desert notch
#

Any of you also got a bug where you cant dismantle really complex blueprints on a dedi server?

#

Also takes a few clicks to place them sometimes too

bleak meteor
#

after updating through steamcmd server version is 416835 is that correct? I don't think that's the right version but trying re-update says its already up to date

grizzled condor
#

anybody have a temporary fix for the sever using 100% on single cores often?

#

if i restart the server its fine for a while but after a bit i will go right back up to 100% on one of the 12 cores and stays there.

dusty hazel
dusty hazel
agile snow
#

Hello, i want to start a new game with some friends and we will be looking for a dedicated server, we're from the EU.
Would anyone know any good stable host we could use?

native orchid
fossil lodge
#

Question I used bash FactoryServer.sh -ReliablePort 45xxx
I changed my firewall rules but now when a client connects to the server they are getting loading screen only and not gameplay. They can hear their character? Is this my fault as server owner improperly configuring server somewhere?

grizzled condor
dusty hazel
grizzled condor
dusty hazel
#

easiest is a .bat if ur on windows and do FactoryServer.exe -port=7777 -ReliablePort=urnewport -log -unattended

grizzled condor
dusty hazel
#

if ur on linux make a .sh then

#

proxmox is ok i saw some servers running on it

grizzled condor
dusty hazel
#

if u want to try urself port scan ur server ip with the 8888 port and look ur cpu usage

grizzled condor
#

Yep I'll do that.

hidden forge
fossil lodge
#

Its the same as before just copied my rules for 8888 port and changed it to my 45xxx port number. So I dont think its my firewall. I think I found the problem. I need to edit the bash script and place the arguments there instead of calling the script then arguments.
Kinda wish I could change all this information in engine.ini folder, instead of arguments to run after executing.

hidden forge
#

arguments to run after executing.
Arguments are passed to the executable. Difference is only if it's read frim the ini or read from the cli/arguments

grizzled condor
#

The config file setup definitely leave much to be desired with this game lol. There needs to be one place and one file that you can edit with all the server parameters in it just like most other games.

fossil lodge
warm forum
#

Is there a fix for the high cpu usage? i always get 100% after some time

buoyant dune
#

dont think theres a fix to this and the desync

dusty hazel
feral shuttle
#

It's probably something I just completely forgot about, but I update the server through steamcdm and fully reinstalled it, but I always get the mismatch. Do I need to switch to an "experimental" version of the dedicated server?

finite python
#

Hey, I need help desperately. Im trying to set up a server to a remote Server PC and have been almost 90% successful but everytime i have gone to join the server it get stuck on "Initalizing_respawn_sequence.bat" and i never load in. Iv reinstalled the server twice and tried with new world but it seems to always hook up on that part and never move past it. Any help would be appreciated im at my witts end.

small citrus
finite python
#

i fixed it

small citrus
#

I created a New game

finite python
#

apprently you NEED to have the port 8888 also port forwarded

#

and the suddenly 4 hours of headache gone

#

it never said that on any offical guides or wikis

#

for windows 11 steam CMD ran servers anyway

hidden forge
#

(even if "https api" for 8888 is not correct)

dusty hazel
#

On the offical Wiki*

silver moss
#

is there a technical blog post or something that describes how the dedicated server works?

hidden forge
#

You mean like the internal workings or just how to host one?

silver moss
#

Internal workings

hidden forge
#

Nothing official AFAIK
But can't be much different than the client. Take out all graphics, add an external management capabilities, tweak it a bit to make it run unattended and without a play and yours done.
The game already let's you host for others and join via IP

silver moss
#

The rough way it works is easy to guess but I'm interested in the details 😄

grizzled condor
dusty hazel
#

Nice ! but that only a small bandage it can happen again someday

proud mirage
#

i got a question about friends joining my server. Im able to join it from my main pc while hosting from a laptop, but my friends cant seem to join while using the 7777 port and the ip from my laptop. Am i doing somethign wrong?

#

this is what they have when they put in my ip

velvet badge
#

I recently switched my server to a dedicated one running on that docker container.
After I followed the wiki config stuff and after the server restarted tonight now whenever anyone logs in the person spawns as a new character in the hub with the old character still alive as a logged off user back where he was. What is going on?

dusty hazel
proud mirage
#

figured it out

#

forgot to change the port after i changed what i was running the server on

#

bit dumb of me lol

dusty hazel
#

Yeah if the server was running good was euther the ip or the port ^^

dusty hazel
velvet badge
#

but the dedicated server has been having odd problems outside of this as well

#

like making a blueprint and requiring users to leave and rejoin to see the bp in the list

radiant magnet
#

Hello i wanna play in 1.0 not higger update how i can downgrade the version of server ? i cant find how in internet T-T

radiant magnet
#

thank ^^ i will look tuto about it

proud mirage
#

2 friends having an issue where their screens aren't loading when joining the server, they can hear sound and hear themselves moving but the screen is still loading. My pc is fine but theirs arent

radiant magnet
surreal smelt
#

you can use depotdownloader for dedicated server

radiant magnet
#

ok i will search a bit more if u have commance yeah please i need it

proud mirage
surreal smelt
#

also why 1.0 ?

proud mirage
hidden forge
#

You need three ports. The base port (7777) in UDP & TCP, and the secondary port (8888) TCP

proud mirage
#

ah tyty

uneven loom
#

Hello everyone, I updated my game and server via steamcmd +force_install_dir ~/SatisfactoryDedicatedServer +login placeholder +app_update 1690800 -beta public validate +quit

But I still get this message telling me that the server is at version 418783 and my game is at 424353.

What should I do?

gritty leaf
#

restart server should auto update

feral shuttle
uneven loom
uneven loom
feral shuttle
#

ig i will just try to run the server in win and see it that works

gritty leaf
feral shuttle
gritty leaf
brittle quail
#

Im currently playing multiplayer with a friend and I host the world. But bc im playing less he wants to host the world. What files do I need to transfer so everything stays the same but he hosts the world?

brittle quail
#

okay he has the world now but he also has my stuff obv, and if im joining the world I dont have anything. How can I change that?

dusty hazel
brittle quail
#

alr

#

thx

dusty hazel
feral shuttle
#

i will reinstall the vm and try

#

mabey i did smt worng

lime pecan
#

Me and my friend are trying to play mp together on 1.1. He set up a dedicated server for us with port forwarded 7777 on tcp and udp and 8888 on tcp but i still load infinitely

silver moss
strange musk
lime pecan
#

he is self hosting

tepid coral
#

Looking for a server service that is really high powered and able to handle a endgame map with TONS of builds, assets, players, etc. with minimal lag, crashes, etc. Obviously restarts are necessary but I need something that is more CPU power more RAM. it seems some options out there say "increase player count" but that doesn't tell me if they increase the server capability beyond just player count. I need a heavy duty server. Any recommendations from anyone here who has had really beefy and high powered servers for their endgame maps?

strange musk
#

Is he hosting windows? Linux? Using docker? Steamcmd?

lime pecan
granite sorrel
#

I have a dedicated server set up for 5 players. I have one player that often logs in and their camera is stuck in one direction with no hud until they respawn (inconvenient if far from hub). Sometimes this player also doesn't see things being built until they exit to main menu and come back in. Any suggestions?

compact kettle
kind flint
#

Any pinned guide here for steam version?

dusty hazel
#

check if the 8888 port is well opened too

hidden forge
rose barn
#

How do i update my dedicated server?

hidden forge
woven quarry
#

Self hosting the server on Pterodactyl, port 7777 TCP/UDP and 8888 TCP are open and I can connect through my local ip. When I try to use my public ip it gets the server's name but says "Not Authenticated" when I click on the server to join it says "You need to be authenticated to see this information" and it repeatedly stacks the "Connection to the server has been lost" box over and over. How can I fix this issue?

strange musk
#

And i couldn't get just the docker to work i had to use docker compose

strange musk
#

If it works with your private IP and the ports are forwarded someone should be able to join with ur public ip if they are ourside your network tho

woven quarry
mild thunder
#

just depends on the nat reflection if it will work or not from the inside to use the public IP

#

some systems allow it, some don't, and the defaults that they use differ

buoyant dune
#

has anyone found a fix for the sync errors or blueprint "ghosts" and cpu usage? or is that sonething that the devs have to fix