#dedicated-servers

1 messages ยท Page 106 of 1

proud falcon
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ok thy ..
Yea should be enough ... bought extra DEDI for satis with 12x3.6ghz 64gb ram and 512gb nvme hdd ... so ..

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where can i find the log ?

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got it by search ๐Ÿ˜„

craggy goblet
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There should also be a 'Crashes' directory next the log directory.

proud falcon
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Log file open, 09/20/24 13:36:11
LogWindows: Custom abort handler registered for crash reporting.
^^

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yep guess there is more info

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LogStreaming: Warning: Failed to read file 'C:/gameservers/satisfactoryserver/Cloud/IoStoreOnDemand.ini' error.

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maybe this ?

regal marsh
proud falcon
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ok

regal marsh
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have the same and no issues

proud falcon
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kk

regal marsh
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that folder does not exist

proud falcon
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True

silent venture
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Still not getting yesterday's update for the server. Anyone find a fix? Have been running .\steamcmd.exe +force_install_dir C:\GameServers\SatisfactoryServer +login anonymous +app_update 1690800 validate +quit with no success. Just keeps validating as the last version. Never got the update.

proud falcon
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the path is correct ?

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so start and install is correct ?

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was my problem ๐Ÿ˜„

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i installed another and started the wrong everytime ๐Ÿ˜„

silent venture
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Appears to be. This is the same install script I used

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Will double check case

proud falcon
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check the folders in explorer ๐Ÿ˜„ if there are more the 1 !! ๐Ÿ˜„

silent venture
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Oh, no it's just the one

proud falcon
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kk

silent venture
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Wait

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Hold the phone

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God damnit

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You were right.

proud falcon
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ok now help me ๐Ÿ˜› mine is crashing -_-

silent venture
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Lol what's happening to it

proud falcon
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can we send the log to coffee stain ?

proud falcon
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can i say pls server us 20gb ram or anything like that ? ๐Ÿ˜„

silent venture
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What's the hardware?

proud falcon
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pretty new and good

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12x3.6ghz 64gb ram and 512gb nvme hdd

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check which one...

silent venture
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Windows or Linux?

proud falcon
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windows

silent venture
proud falcon
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dont know what the stuff means but no errors or something like that

silent venture
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Anything in event viewer application logs?

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Any crashing app should spew some stuff in there

proud falcon
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crashed again after 5min running

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the warning says not enough memory .?!?!
i have 60gb free ...

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can i change the ram for server ?

regal marsh
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dont see anything about not enough memory

proud falcon
regal marsh
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[FobbiesCommon::Initialize] Failed to initialize schema registry

proud falcon
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it says not enough memory

regal marsh
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do you have a "validate" inside your server update command?

regal marsh
proud falcon
tawny shadow
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anychance its a 13th/14th gen intel cpu?

proud falcon
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i can use more but how ?

regal marsh
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you cant really set it to use more
if you have the ram, it should be able to use it

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this must be something weird

proud falcon
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hmm he still complain abput not enough memory

regal marsh
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again, do you have "validate" in your server update command?

proud falcon
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yes

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i have

regal marsh
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you tried to run it again, right?

proud falcon
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the update รŸ

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?

regal marsh
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yes

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you said its only since update right?

proud falcon
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not yet i will do

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yes

regal marsh
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try

tawny shadow
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just delete to server files so it has to redownload everything

also maybe try linux?
so far on what i've seen here, most problems are with the windows dedicated server

regal marsh
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otherwise I guess you might have to try new game, not that savegame
and see if its the same

regal marsh
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guess it could also be something bad in savegame that crashes after update

proud falcon
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hmm

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Thats the error ingame after crashing

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but think its just because losing connection ?

regal marsh
proud falcon
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yep

regal marsh
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actually I also have out of memory erros in event viewer
but I am fine

tawny shadow
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backup your save file and start a fresh one to check if thats the problem

regal marsh
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another standard bs ๐Ÿ˜„

proud falcon
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ah ok ๐Ÿ˜„

regal marsh
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what have they done ๐Ÿ˜„

proud falcon
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dont know ?! ๐Ÿ˜„

tawny shadow
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any logs in the gamefolder/saved/logs?

trim isle
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anyone else got issues with blueprints on servers ?

proud falcon
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yea but can read or dont know what is important etc.

regal marsh
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also got an error like this every once in a while
but this also does not mean crash

trim isle
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mines arnt saving then they are crashing

grave zinc
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does enyone know on what is the console or commands on dedicated server ? cuz no comand like help or kick do nothing

north ivy
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I have tried to create a simple blueprint with just splitters and constuctors. Named it "d.1-8". When I pressed saved, I got the client crashed. And each time I tried to connect again it crashed. I removed the .sbp and .sbpcfg files both on server and client and was able to reconnect. Hovever, I connected as a new player and I can see "my old player" sitting offline. Ho can I at least reconnect as my old player?

tawny shadow
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just kill your old player and take all your stuff back.
happens once in a while

proud falcon
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ok after 10 min crash again -_-

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in singelplayer it runs without problem

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maybe the 2million thing ?`

tawny shadow
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got your last log file from the saved/logs folder?

proud falcon
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yes wann have them ? ๐Ÿ˜„

tawny shadow
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just post the last few entries

proud falcon
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ahhh sorry from the bottom ?

regal marsh
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yeah from the bottom ๐Ÿ˜„

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wanna remove your ip there

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just remove these lines NotifyAcceptingConnection

proud falcon
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ty

tawny shadow
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whats your cpu?
any stability issues with other applications on this machine?

regal marsh
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he said its only since the last update

proud falcon
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its a new server ...

regal marsh
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the crash is right there
but not sure if we can tell what exactly is wrong
might need a dev for that

proud falcon
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yep guess so

regal marsh
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still you have the option to try new save/game and see if thats an issue

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then you know its in the savegame (+new update I guess)

tawny shadow
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any 3rd party antivirus software?
seen some false positive stuff on reddit and steam forums with the last hotfix

proud falcon
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yea i will try ... but we are at stage 8 !! ๐Ÿ˜„ and 150hours

regal marsh
proud falcon
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yes

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is it possible to get feedback from coffee stain = ๐Ÿ˜„

regal marsh
tawny shadow
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maybe temporarly removes all saved blueprints from the server?

proud falcon
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ok will try this

tired bridge
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I can see that the server i rented use "app_update 1690800 -beta public validate" when i update. Is this correct? Why does it do -beta?

regal marsh
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technically you dont need the parameter at all
its the default branch

tired bridge
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Okey. Wiki said it was Experimental branch i think.

regal marsh
tired bridge
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Thanks tho ๐Ÿ™‚

regal marsh
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experimental is experimental, but since the release they are the same

proud falcon
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ah ok

noble sluice
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Running Dedi Server in Docker Compose. Works like a charm...

frosty gale
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Can someone help me check if I can connect to my server?

tawny shadow
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?
you want us to check if we can connect?

frosty gale
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Yes

tawny shadow
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k, send me the address

frosty gale
tawny shadow
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checked and worked fine ๐Ÿ™‚

honest silo
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Hey i was wondering if anyone could help me to update my server it is saying that the game and server are not same version, i ran the update batch file in steamcmd but is still not working

tawny shadow
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whats the content of the batch file?

honest silo
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it did do an update but is still saying wrong version

proud falcon
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again ...

tawny shadow
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not the first one today with update problems on the server.
maybe remove the server files and force it do redownload the new one this way

honest silo
tawny shadow
proud falcon
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hmm actualy we are on the server .. but good question...

tawny shadow
tawny shadow
proud falcon
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yea would be nice ๐Ÿ˜„

honest silo
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once this is sorted dose anyone need more instances or access to a private server session?

proud falcon
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where are the saves located on server ?

honest silo
proud falcon
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got it thy

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after 5-10 min allways crash

frail sail
tawny shadow
proud falcon
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cool thy

proud falcon
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now he is running for 10min .. lets see how long

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now he is gone -_-

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ok now i will check how long without connected player

tawny shadow
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still working here (linux/Pterodactyl)

proud falcon
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hmm

tawny shadow
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istn the autosave interval by default 10minutes? might this be the issue on your side?

proud falcon
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i changed it to 10min

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some days ago

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it was 5min

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still running ?

tawny shadow
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yep

proud falcon
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damn

north ivy
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which of this causes game to crash when I try to save blueprint and keep crashing until I manually delete the file:

  • My session name contains spaces and dots at the end
  • blueprint contains "-" and "."
  • just some bug with blueprints and dedicated servers
  • other
    ?
tawny shadow
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a good practice is to avoid spaces and dots at the end in stuff like savegames.

it might cause some issues with some gamecode.

finite smelt
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anyone know why my ShowDebug NONE isn't working in my server console?

pallid blaze
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how demanding is a dedicated server, will i be fine with a 4gb cheap vps?

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dual core

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2 players

north ivy
tawny shadow
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runnig it on a i5 6500, 2 cores and 6gb ram on linux

worked fine with 3 players

strong zodiac
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still bug the blueprint crash, in singleplayer and dedicated server ๐Ÿ˜ฆ

tawny shadow
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you can change the server name in the server manager panel

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you should also be able to change the game session

frosty reef
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i love the new dedicated server manager API

tawny shadow
proud falcon
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hmm mine is crashing and crashing and crashing ...

tawny shadow
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even when idling?

proud falcon
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without player didnt test friend connected after 10min -_-

tawny shadow
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i joined and player is idle in the base, working fine so far

proud falcon
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but yes without building or so .. just flying arround

tawny shadow
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hmm
i'll download the windows server and check it

proud falcon
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cool thy

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we removed all blueprints ... as test ..

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wasnt the fix...

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still crashing ...

tawny shadow
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windows server booted up, i'll let you know if it crashes

proud falcon
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thy

pseudo nacelle
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Anybody getting mismatch server versions at the moment? Using SteamCMD for updates and am getting a version mismatch to the latest update on epic ๐Ÿ˜ฆ

regal marsh
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you must be updating to wrong folder

tawny shadow
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some reported that but never heard back if they got it fixed

crimson lance
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Heya, quick question. Me and my friend are having the same version mismatch issue as many others here seemed to have. As i was reading through, the popular solution seemed to be deleting the server install and rerun steamCMD. Just wanted to make sure this is safe to do and no progression is lost?

dusty vortex
regal marsh
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make sure you have correct path in this parameter if you use custom folder
+force_install_dir "C:\Game Servers\Satisfactory Server"
and make sure you have "validate" parameter

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then it must update ๐Ÿ˜„

dusty vortex
crimson lance
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Alright, thanks!

regal marsh
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probably also not helping that the wiki has many different paths in the examples

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at least 2 people it was a path issue in the parameter

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update just set up another folder, if its not matching your existing install

proud falcon
tawny shadow
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still running

proud falcon
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god damn

regal marsh
proud falcon
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Both i guess ? ๐Ÿ˜„

tawny shadow
regal marsh
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hmm ok

proud falcon
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yea i am a little bit sad ๐Ÿ˜„

tawny shadow
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the only thing i could think of,
copy your most recent save.
kill the savegame folder of the server.

set it up again with claiming it and upload your savegame

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to have it as "fresh" as possible

regal marsh
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or clean up the configs as well

proud falcon
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ok

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i will try this

knotty vortex
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Would using Docker be a workaround if my router is CGNat?

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Hoping i phrased that correctly.

regal marsh
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I dont think so
you would still need some VPN or some service to accept incoming connections and route through that

pseudo nacelle
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I changed ISP today literally becasue of CGNAT ๐Ÿ˜„

tawny shadow
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yep, running a docker doesnt change anything

knotty vortex
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But muh fiber T.T

knotty vortex
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So using IPv6 still wouldn't work for outside network access to server?

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Appreciate the information โค๏ธ

wary bane
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a nice guide for vpn setup to play with friends

knotty vortex
regal marsh
knotty vortex
wary bane
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its alr, hope you solve your problems ^_^

knotty vortex
wary bane
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if not they dont offer and you still want to do this, you can rent a vps and setup wireguard connection on it

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so you like route the traffic thru the rented vps

tawdry siren
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Hey what is pro/cons of playing on a Server?

wary bane
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but at that point IMO its just better to rent a better vps and setup server on it if u rent a vps anyway...

knotty vortex
wary bane
# tawdry siren Hey what is pro/cons of playing on a Server?

Pros:

  • it can be online 24/7
  • it can hold more people
  • a bunch of server configs you can change
  • password protection for players joining
  • plassword protection for administration
    Cons:
  • You make have some dedicated-server specific bugs or glitches
  • Cost - be it electricity, or a server / VPS you rent.
  • You may need a bit of technical skills to get it up and running properly
noble sluice
knotty vortex
tawdry siren
wary bane
wary bane
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your game performance is unrelated to the server's

tawdry siren
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Yeah sorry I never got into Server hosting and stuff

wary bane
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Np

tawdry siren
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My question is, if a rented Server is hosted on my mashine

proud falcon
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ok @tawny shadow tried new server files new config new loaded save .. crashing .. trying a new game now

tawny shadow
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thats just weird

regal marsh
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and ever weirder if its only after the last update

sullen nest
noble sluice
wary bane
noble sluice
wary bane
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That's why there is an option, and you are able to turn it on and off ๐Ÿ˜„ depending on preference

noble sluice
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I'll try a to run a server on a small VPS. Just so friends can easily share a game-server.

worldly meadow
tawdry siren
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Thanks ๐Ÿ™‚

proud falcon
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could be the savegame ... new one is still running

regal marsh
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then its ever weirder that its fine for Kenshi ๐Ÿ˜„

placid night
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Can anyone help with tailscale setup for ded server?

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I shared the box with friend but tcp connect is failing

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Firewall ports inbound 7777 TCP/UDP opened

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TCP connect works for me internally with TS address

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Router shouldn't need port forwarding to my understanding

kindred hound
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stupid question, do blueprints and vehicles still kill the server?

worldly meadow
placid night
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Wish they had a discord, I'll try the reddit

worldly meadow
barren prawn
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Hi, i have a dedicated server rented and its running and i can connect to it normally. But my friend cant since yesterday. We dont understand why. Its just not showing in his server manager ingame anymore. Does anyone know what we need to do? Edit, he could connect for a few days just fine.

worldly meadow
proud falcon
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ok the savegame should be problem in combination with my windows server i guess ?!? cause the new game is running for an hour now without crash

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so i load now the old and make a new save with different name

noble sluice
proud falcon
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lol it immediately crashed after saving

barren prawn
placid night
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But it was my understanding that using tailscale would make it so I didn't have to open ports on the router

pallid blaze
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where can I download the server software?

placid night
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From their site it makes it seem like they can use direct connections to punch through firewalls

worldly meadow
worldly meadow
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Taliscale use a broker service in the middle that helps build the connection using outbound UDP connection tricks. it's a cleaver way to keep from having to open ports.

proud falcon
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i am on the questions side ... cant upload savegame there ....

rotund mason
proud falcon
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do they prefer any side to upload

rotund mason
barren prawn
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Does anyone have an Idea why my friend on the most recent game version cant connect to our server anymore? He verified his game files already. I can connect normally. He could since 10.september until today.

worldly meadow
barren prawn
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The server works normally for me. Just not for him anymore

worldly meadow
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do you use a domain name or an IP to connect to it? has that changed by any chance and maybe they didn't update it?

barren prawn
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We use the IP and port thats given by gportal

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didnt change any domain name

tawny shadow
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any 3rd party firewall/antivirus software that might block it on his end?

rich fern
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How do you fix this without using server manager, which requires sharing admin password doesn't it?

lavish magnet
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no, server manager only requires passwords on initial load.

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from then on it's been claimed and should be used for all people connecting to the server

worldly meadow
proud falcon
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they say upload save but where ?

tawny shadow
worldly meadow
lavish magnet
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Razr, i'm not sure that letsencrypt works. I have letsencrypt certs on my server and satisfactory didn't trust them at the release of 1.0. maybe they've added the root cert for letsencrypt in one of the hotfixes.

worldly meadow
tawny shadow
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that message usualy comes from using the "join game" button. somehow bugged.

if that error pops up, just use the server manager to join the server

lavish magnet
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yeah, even with proper certs "join game" isn't how people should connect to the dedicated servers.

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it's the server manager.

tawny shadow
barren prawn
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And he said he had a 1.5GB update for the game yesterday too

tawny shadow
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did you also update the server?

lavish magnet
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yeah, just double checked. even with proper certs join game gives the encryption token missing error.

tawny shadow
barren prawn
lavish magnet
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@barren prawn what error is he getting when he attempts to join?

worldly meadow
lavish magnet
barren prawn
worldly meadow
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Sorry my information was off. I didn't realize they were using the join game button

tawny shadow
dull jackal
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Anyone else have issues with blueprints being invisible after placing them? It shows the hologram and such but doesn't render after placing. ๐Ÿ˜•

lavish magnet
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I haven't had that, but it's essentially the same kind of desync that happens when you delete stuff and it's still visible after.

tawny shadow
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also check if you are both on the same version.
ingame it should say "CL#367101"

dull jackal
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Restarting the server makes whatever was placed render but then trying to place another one does the same thing

tawny shadow
dull jackal
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That's weird as I don't have issues with things not deleting lol

tawny shadow
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does not happen all the time

barren prawn
tawny shadow
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sounds like he needs to fix up is system,
not a server problem

barren prawn
stoic stream
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Any news on a server fix for the loss of connection toteh server Manager yet?

proud falcon
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@tawny shadow when i run my savegame on local maschine not dedicated it works great

glacial harness
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hello, iam trying to set up a nitrado server and iam getting the "encryption token missing" error. i tried to look it up on google so it seems i have to change the port on nitrado to 7777, but i can not find out how i do that. can anyone here help me? furthermore if i add it on the servermanager it wont show up

tawny shadow
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ah sry didnt see the last part

glacial harness
tawny shadow
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the nitrado server should be preconfigured?!!

also 7777 is the default port and can be changed, the nitrado server manager should show you the ip and port

glacial harness
tawny shadow
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why do you want to change it?

glacial harness
dusty vortex
dusty vortex
tawny shadow
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yep, its not your job to fix any missmanaged settings on a rented server.
it should work out of the box

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also you don't even have access to these settings or at least should not have access to it

glacial harness
dusty vortex
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Most the time the issue relates to someone using join game instead of server manager.

You said you/your friends are using server manage, but it's not working as desired.
So definitely a case of waiting for them to review the ticket.

wanton hamlet
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i followed this guide, why does the server go offline when im not in it

tawny shadow
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are you running the server on the same system als your game client? if so, its a known bug.
workaround can be using the external ip to connect to it

dusty vortex
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Or you mean it pauses when no one is online? Which is simply a tick box option in the server manager

glacial harness
dusty vortex
dusty vortex
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It's expected that users know how to read this as 2 separate values.

dusty vortex
wanton hamlet
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i want to play with a friend

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i want it so one of us doesnt need to always be online

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how do i do this

tawny shadow
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setup a dedicated server

wanton hamlet
tawny shadow
dusty vortex
# wanton hamlet how do i do this

By not typing 1line at a time also check the wiki guide for dedicated server.
If your not familiar with networking and hosting servers and have no interest to learn then there are service providers that will do all the heavy lifting for you.

wanton hamlet
dusty vortex
# wanton hamlet can ii do that for free

Nothing is free unless someone else pays the bills.
If you host on your own hardware you have machine costs, and if you got spare machine then electric costs.
But it's possible to self host if you wish too ๐Ÿ‘

tawny shadow
#

we are all happy to anwser questions but with such a low effort i don't even want to help you

wanton hamlet
wanton hamlet
dusty vortex
#

Please read the wiki in channel description.
When you get stuck be clear at what stage your stuck at.

tawny shadow
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at least type some questions then. posting a picture with a questions mark doesnt help anyone

dusty vortex
wanton hamlet
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i entered what the wiki said

tawny shadow
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read the wiki and not just blindly copy/paste stuff

dusty vortex
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Your struggling to install a game, wait till you try run it, or get issues you need to resolve because your self hosting...

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Service providers do all this heavy lifting for you and offer great services

wanton hamlet
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hmm are there already existing dedicated servers i can join?

tawny shadow
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try the looking for group channel

wanton hamlet
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i did not think it would be this complicated

small edge
#

To make your life a little easier, remove the space from your server folder

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It doesn't need to be named "satisfactory server"

wanton hamlet
#

i will try to do the video in the pins

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i cannot find satisfactory dedicated server on steam

midnight harness
# wanton hamlet i want it so one of us doesnt need to always be online

Essentially, if you setup a server, the machine running the server (it seems like this is your PC) will still have to be on. You are not offloading your server to some service like Steam or the cloud with this.

If you don't want either of your computers to be turned on all the time, you will need to buy a server.

dusty vortex
# wanton hamlet i did not think it would be this complicated

Installing the game is FAR from the complicated things you face next if you choose to continue.

At least checkout some videos about how to use steamCMD, and then follow up with learning networking, this will help you greatly with understanding things so you know better what your doing and why.
That will get you to the point (hopefully) that you can then start playing

midnight harness
#

Seems like you thought that was the case, so I wanted to stop you right there ;D

wanton hamlet
#

what is the difference in just inviting someone to your game then

dusty vortex
#

Dedicated server is designed to run on a separate machine that runs 24/7

midnight harness
#

Nothing much tbh. This is intended to be running on e.g. a second PC that is always on on your network

wanton hamlet
midnight harness
#

Then you either have to rent a Satisfactory dedicated server in the cloud, or use something else for sharing your save with your friend

midnight harness
#

There are great tools for this

tawny shadow
#

i created an account for the wiki page and edited the wiki to remove the spaces in the folder path for the windows server to make it more consistent.

hope this will help with future problems ๐Ÿ˜„

wanton hamlet
#

me and my friend probably need to find someone on looking for group

midnight harness
#

That would also work I guess, yeah

wanton hamlet
#

or something like aternos for minecraft, where we can both turn on the server whenever needed

midnight harness
wanton hamlet
midnight harness
#

It essentially only shares your save files with each other, so either of you could host a session on demand, yes

#

But again, this requires you to setup either an SFTP server, or use the docker config as provided in this guide. This can be a pain, especially on Windows.

wanton hamlet
midnight harness
#

Sorry ๐Ÿ˜…

#

I mean I guess I could host you a server for 2-3 weeks if you care
Nvm, I should get back to work, sorry

covert tusk
wanton hamlet
fallow helm
#

Hello guys, after downloading the Satisfactory dedicated server and running it what other steps do i need to do?

tawny shadow
midnight harness
#

Yeah sorry. In theory I have solar power at my friends house and it costs me literally nothing to add a Satisfactory instance.
But I realized I need to forward IPv4 on yet another port on my VPS, since that machine only has IPv6.

If you are still struggling in a few days with this, hit me up in a DM

abstract raven
#

Hello guys, does anyone know how to update the version in low.ms server?

covert tusk
dusty vortex
fallow helm
#

i have checked it

#

is this the step ?

tender thicket
#

are u running an openwrt router?

tawny shadow
#

do you have an openwrt router?

dusty vortex
tawny shadow
tawny shadow
dusty vortex
midnight harness
#

I was also surprised to see OpenWRT mentioned

proud falcon
#

@tawny shadow ok so i uploaded save on anther dedi server and it runs for nearly 45min now without problems .. i will reset my windows server now ๐Ÿ˜„

midnight harness
#

I feel like 95% of all players running dedicated servers will have some other proprietary router interface

tawny shadow
#

same,
doubt anyone running openwrt needs this kind of portforwarding guide

midnight harness
#

(including me ๐Ÿ˜ข )

tawny shadow
midnight harness
#

I'm really amazed how well the ingame server manager works.

I would love for auto-pause toggle to take effect without restarting the server, but other than that - I feel like I never need to open a terminal to manage it

tawny shadow
#

ah ok

dusty vortex
midnight harness
lavish marten
#

Stupid question inbound: my friend set up a dedicated server and is on hols - with the update, is there any way I can update it/restart it to let it update?

dusty vortex
midnight harness
lavish marten
#

Thought as much - I have the password for it and hoped I might have been able to via the games UI, but they have very helpfully blocked it all out...

midnight harness
lavish marten
#

I cant access anything as it will only tell me there is a mismatch

midnight harness
#

Ahh shoot

lavish marten
#

Yeah, tis sad times but Ill ahve to wait

midnight harness
#

Wow that sucks, didn't think about that

lavish marten
#

thanks for your help though!

dusty vortex
jolly nimbus
#

I would very much love to load into a dedicated server and not have a ghost of myself that I have to kill to get my stuff back.

midnight harness
#

Your friend might give you SSH access for the future

lavish marten
lavish marten
chrome pumice
jolly nimbus
#

And it shouldn't happen at all.

chrome pumice
dusty vortex
#

Wait at least 30seconds before you rejoin

tawny shadow
jolly nimbus
#

I've waited for 10 minutes for my ghost to timeout at times.

grave sleet
#

there is an extremely repeatable bug with nobelisks sticking to things already exploded on dedicated servers
here its sticking to a rock i already exploded, then after i rejoin it is down on the ground

#

love it

grave sleet
#

happened to me 2x, if i alt f4 the game while in server it garuntees a new player

dusty vortex
jolly nimbus
#

It doesn't with me.

grave sleet
#

then why did it not for either of us

jolly nimbus
#

I've reset the server after it happened.

#

And it still happened.

oak sigil
#

FOR THOSE WHO HAVE VERSION MISMATCH ON LINUX...

The documentation available instructs to
force_install_dir ~/SatisfactoryDedicatedServer

If you do not repeat this step before updating, you're installation will not update, and will redownload the server to the default steamapps/common folder. And will not update...

You have to run this command before [login anonymous]. (it will let you know if you try after login)


For anybody who uses force_intall_dir, on any OS, this must be done before every [app_update]
I highly suggest you write an update script so you don't forget. bash, bat etc...

grave sleet
dusty vortex
polar osprey
#

when my friend try's to play the game this message pops up I know its the encryption token

dusty vortex
#

If you already got a new body then you will forever more use the last body you have. You won't go back to a previous body, ever.

chrome pumice
polar osprey
#

we tried the join menu and the server manager

dusty vortex
polar osprey
#

when we try the server manager the first message pops up

tawny shadow
#

where is the dedicated server ? at home? rented?
if at home, does it work with the local ip address?

polar osprey
tawny shadow
#

tcp AND udp forwarded?

chrome pumice
tawny shadow
#

firewall?

polar osprey
polar osprey
grave sleet
chrome pumice
polar osprey
#

ok I am

#

the ports are wrong

#

in the port forwarder

#

I think this will fix it

proud falcon
#

@tawny shadow so tried now on a new 2022 Server with my savegame .. crashing instantly ....

#

found this in eventlog on server

#

Navmesh bounds are too large! Limiting requested tiles count (306440) to: (65536) for FGGiraffeNavMesh /Game/FactoryGame/Map/GameLevel01/Persistent_Level.Persistent_Level:PersistentLevel.FGGiraffeNavMesh-Giraffe

#

maybe thats the problem ?

#

guess its an unreal engine problem what i found out

plush granite
#

Someone needs to make a detailed video, Iโ€™m tired of seeing the same โ€œproblemsโ€ over and over again being talked about.

#

I keep coming back to see if anyone has found some cool optimizations/customizations, but unfortunately itโ€™s hard to find such conversations

proud falcon
#

but why is my savegame crashing on server 2022 on not on windows 11 dedi server ?

proud falcon
plush granite
proud falcon
#

yea i am looking for a solution and trying to fix with some comitted users here .. sorry that i bore you ...

noble sluice
#

Just tested. Dedi Server can be runned on a small VPS...

sturdy gust
sturdy gust
#

The game relies on strong single threaded performance. While it will run on a lower powered system, it'll be agony to play once you make any real progress into the game

noble sluice
#

Just tried on a game that had runed for 190 hours..

sturdy gust
#

Could you detail the specs of the VPS?

noble sluice
#

Testing Geekbench now. But it's 4 vCPU ..

sturdy gust
#

4vCPU is not a small VPS lol

#

Though, that CPU does also have poor single core performance

#

So I'd be curious to hear how you get on ๐Ÿ™‚

noble sluice
#

It's the smalles they have.... โ‚ฌ4.5/month...

#

I used your container on my local server... Tnx. for the effort you put into it..

#

Have you got any big save-files I can test out on that small server?

uncut herald
#

Hi, kind of a newbie to hosting a server etc. so I have a dumb question: How do I back up my save files from the cloud in case something happens? Im in the file manager in y browser rn but idk which files i need.

sacred dragon
#

Anyone know how I fix the version problem, if I'm using a managed server?
I can change config files, but not run bash scripts

thorny mauve
#

Hello,
please provide me a workin list of admin commands for 1.0
Like disable player to player damage, spawn item, mob etc.

Anything i have found are basic thing, kinda unacceptable - like grass fidelity ... either im doing something wrong or its in server settings

clever idol
thorny mauve
#

Admin has no power over shit actually. Like, console commands are absolutely baffling. And there are no mods since 1.0

#

theres no ini server settings? Only player count?

#

Why theres pvp turned on by default ????

quasi kettle
#

Kidding aside, go check the dedicated server wiki entry. It has the list of stuff, but itโ€™s not 1.0 verified current and everything Iโ€™ve tried so far doesnโ€™t work now.

clever idol
# thorny mauve Admin has no power over shit actually. Like, console commands are absolutely baf...

As a mod author (for other games, not this one) I would say give the mod authors time. They didn't get a preview of 1.0, so all mods have to basically start over and learn the new way of doing things in 1.0 (for whatever their particular mod was for).

There are tons of ini settings in files, some you can set in console, some not so much.

And no sadly, for added realism, please remember that all FICSIT employees are subject to periods of slight discomfort. it's a factory.. accidents happen. Refer to the safety guidelines inside of the HUB, and celebrate non-zero days without accidents.

thorny mauve
#

I did, nothing works and they even took some of comands off for final release

quasi kettle
sacred dragon
honest saddle
#

Anyone know where the world files are in the docker dedicated server? I want to import my world files from steamCMD to the Docker

quasi kettle
#

Thereโ€™s no singular โ€œdocker dedicated serverโ€

honest saddle
#

There is

#

Oh wait

#

like no world file?

#

ffs

#

I wanted to use docker but at the time there was api problems

#

now steamcmd is gay

honest saddle
#

'./satisfactory-server:/config'

noble sluice
#

And it should be in that folder then.
./
Means this folder where you ran that command from...

Hint it's easier to use Docker compose...

honest saddle
#

ahh yeah i see it

#

yeah im using docker compose like a sigma ๐Ÿ’ช

noble sluice
#

Sigma?????

honest saddle
#

see, i pasted in the save files there but it didnt change anything

noble sluice
#

I'm also struggeling with that.
It' works hovever loading from one server and uploading to the next in game menu..

honest saddle
#

its the one that has server/ then inside has ServerSettings.777.sav and another directy server?

#

dang thats annoying

noble sluice
#

I copied both "backups" and "saved" folders from local server and up to VPS-server... And it worked...

tardy badger
#

heyyy, planning on starting a server with a friend. How do I, ud, do this?
First time doing anythin like this

royal sparrow
#

You'll want to check out the wiki

thorny mauve
#

dont use any +force_install_dir shit in settings, its unecessary

#

default Port is 15777
you must port forward it for friends to join

dusty vortex
rain pine
#

Just a question. Is there a way to hide these warning in the console output : `[2024.09.20-19.38.20:288][620]LogAkAudio: Warning: UAkGameplayStatics::StopActor: Could not retrieve audio device.

[2024.09.20-19.38.23:261][709]LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: LightweightCollisionComponent /Game/FactoryGame/Map/GameLevel01/Persistent_Level.Persistent_Level:PersistentLevel.AbstractInstanceManager_2147473864.LightweightCollisionComponent_2147473862 NOT Supported. `

running inside Pterodactyl egg/page.

dusty vortex
rain pine
# dusty vortex yes there is a way to hide it (it still gets logged to file, but you can hide it...

not inside the game console.

there was a way to remove a output like: `For the satisfactory users, that are tired of the [2024.09.11-09.36.33:107][ 28]LogNet: NotifyAcceptingConnection accepted from: xxxxx:62919 messages being spammed

Go to your engine.ini file, and add the lines at the bottom:

[Core.Log]
LogNet=Error
LogNetTraffic=Warning`

do i add LogAKaudio and LogNetPackageMap to those lines?

dusty vortex
tardy badger
dusty vortex
# tardy badger how does it run/what machine does it use and should I have a seperate machine fo...

Hi, have you check out the wiki?
https://satisfactory.wiki.gg/wiki/Dedicated_servers
there is good guidance and steps for those that seek to self host.
while its possible to run on the same machine as you play on - that is highly not recommended and causes additional issues you might need to resolve (yet is possible)... its recommended to use a seperate machine if you have one available. ๐Ÿ™‚

tardy badger
dusty vortex
rain pine
dusty vortex
rain pine
stoic stream
#

for bypassing multi home, where would this argument go, and I just put it word for word in the shortcut to launch the server: -ini:Engine:[HTTPServer.Listeners]:DefaultBindAddress=any

low bolt
#

Is there a larger wiki that has the various settings you can control for the engine.ini file? The wiki only has a handful.

rain pine
#

FYI
I edited the engine.ini and add these lines :
[Core.Log] LogNet=Error LogNetTraffic=Warning LogAkAudio=Error LogAkAudioTraffic=Warning LogNetPackageMap=Error LogNetPackageMapTraffic=Warning
No message anymore when sliding or moving, and host (server)has no audio device ๐Ÿ˜‚ i know

low bolt
inland mist
#

I have a dedicated server with friends, and my wife made a blueprint that she has used before on the same server. Suddenly, a conveyor belt does not fit into the entries, and when we try to delete the conveyors or the blueprint, the entire server crashes. What do I need to collect on the server, and where can I open a ticket for them to fix the problem in the future?

dusty vortex
tepid dock
#

Hello Together i have a quick question about the servers...
So i put up a server with a friend of mine which is currently running the hostvserver on linux (running the server with ubuntu/steamcmd/proxmox). I am running my game over Epic games and everything was going well until the patch of today. The version of my game and the version of the server arent the same And even though i tried to update my server with the steps in the wikis and fandoms i found it doesnt work.

I cant update the server the right way i tried every reasonable step such as:
steamcmd +login anonymous +app_update 1690800 -beta experimental validate +quit and eve steamcmd +login anonymous +app_update 1690800 validate +quit even though the server was set up with following line:
steamcmd +force_install_dir ~/SatisfactoryDedicatedServer +login anonymous +app_update 1690800 -beta experimental validate +quit

I kindly ask for your help even if a cant reply anymore because ill have to work tomorrow so i wont be able to stay up more than 1hour from now on

rain pine
# inland mist tks

maybe you can search for your problem , maybe someone has the same problem and made a ticket already.

humble heath
#

Have you tried it without the experimental branch?

rain pine
#

im just running public branch, no problem connecting after update. (server= Ubuntu /steamcmd/ Pterodactyl)

tepid dock
#

i have tried to do the update with steamcmd +login anonymous +app_update 1690800 validate +quit

But the server itsself was set up with steamcmd +force_install_dir ~/SatisfactoryDedicatedServer +login anonymous +app_update 1690800 -beta experimental validate +quit

humble heath
tepid dock
tepid dock
inner cliff
#

anyone notice that trains have a weird bobbing motion when docking under auto pilot?

humble heath
rain pine
#

Public= Main branch, but i thought both branches are the same now (version wise)

humble heath
#

You should try and avoid the experimental branches unless you absolutely need a fix that's in them or you are willing to accept that it may not be stable.

tepid dock
humble heath
#

@rain pine I don't know if they are or not.

low bolt
#

The force_install_dir will re-download the game and re-install. Worked for me when the app_update didn't

tepid dock
#

so i should try steamcmd +force_install_dir ~/SatisfactoryDedicatedServer +login anonymous +app_update 1690800 -beta experimental validate +quit
as steamcmd +force_install_dir ~/SatisfactoryDedicatedServer +login anonymous +app_update 1690800 validate +quit

without the -beta and the experimental?

low bolt
#

sucks having the re-download but guarantees the right files are there

tepid dock
#

so this is what i just did

#

can anyoene confirm id did theright thing?

low bolt
#

yup

modest heron
#

Hey guys, I have my game server on a linux machine, is there a way to query the server to get the number of players currently on it?

lilac sand
#

hey. I'm currently playing with friends on a Nitrado server and it's slowly starting to lag. We are currently at the beginning of phase 4. Does anyone know how to reduce lag?

low bolt
#

Not that I know of, you'd have to load the game and check the server status page

modest heron
#

Darn all good thanks

low bolt
lilac sand
low bolt
#

did you check the server perf metrics?

rain pine
lilac sand
low bolt
#

Is the factory server files hosted on fast disks? what is the net bandwidth?

#

is this a server someone manages or a paid offering from a hoster?

lilac sand
#

its a nitrado server

tepid dock
# low bolt

sadly still isnt the right version i dont know what i did wrong?

low bolt
lilac sand
vagrant ravine
#

Has anyone figured out what causes the server to close the listening port when the server owner leaves?

thorny mauve
#

i cannot find blueprints location for blueprints, i have made one but directory dosnt exist ...

tepid dock
silver orbit
#

you might want to comment on that and provide everything you can so they can look into it

polar loom
#

Hi there, I did create a server via "Nitrado" and when i want to join my server it says "the server appears to be offline". I used the correct IP and the Query-Port but it does not work. Has anyone experience with that?
Thank you

rain pine
tired bridge
modest heron
polar loom
tired bridge
#

You need to use the server ip. Not query port. At least that worked for me.

polar loom
# tired bridge Hmm

I used the IP adress without the :XXXXXX Port and for the port i used the query port

tired bridge
#

Query port didnt work for me. I use the connection info port. for me it was xxxxxxxxxxx:7787

tired bridge
#

For me it's on the homepage for my server controls.. So duno. I got the connection info, ftp info, query, rcon on the front page.

polar loom
#

Yeah for me there is nothing, maybe thats a nitrado thing

quick mist
#

"Query port" doens't exist anymore

#

anyone telling you to set a "query port" or "beacon port" is using out of date directions that no longer apply to 1.0 and later

polar loom
quick mist
#

if you want to serve on e. g. TCP/7777 and UDP/7777 (which is the default), you can use -Port=7777 as your commandline arument when starting the server

polar loom
chrome pumice
low bolt
low bolt
#

or do you need to build the header and authorization first?

spring latch
#

whats this channel for?

hollow jewel
spring latch
#

a channel just for me ๐Ÿคฉ

sullen tulip
polar loom
#

No i got a ping but it says "failed to connect to the server API"

sleek nimbus
#

TCP AND UDP opened on FW ?

covert tusk
polar loom
#

I realy dont know gow to do this xD

hidden folio
#

Hello, i need help on resetting dedicated server admin password

grim mica
#

You dont, you need to clear the ServerSettings.<port> file near where the saves are kept

#

You will then need to 'reclaim' the server and load the existing save

hidden folio
#

But i cannot find it

grim mica
#

Linux or Windows?

hidden folio
#

The only thing i find on Saved folder is Engine.ini and GameSettings.ini

hidden folio
grim mica
#

That file there needs to go

hidden folio
#

Oh wait. I havent check that folder yet. I thought it was on the game app folder

#

brb

grim mica
#

Its not in the server directory (where the config files are) its in the AppData folder, where the saves are

hidden folio
#

Also, after i delete it do i lose all my world? Like do i have to back it up first?

#

If so, how do i backup my saved files

grim mica
#

I would back it up in case, just copy to desktop or something but it is by no means tied to the world save data

#

That entire directory should be backed up ideally, but the saves themselves are in the 'server' folder

hidden folio
#

Copy which folder. The one in the server directory?

#

Alright

#

Will try it now. Will let you know soon

grim mica
#

The 'server' folder holds the savefiles

tiny junco
#

Did anyone notice that after update server is in different folder?.. Why devs doing such weird stuff?

#

Running on windows

grim mica
#

Huh? Nothing changed between U8 and 1.0 as far as folder structures

rain pine
tiny junco
#

I just run steamcmd +app_update always from the same folder c:/servers and it is a third sub folder that was created. Extremely annoying

grim mica
#

This is my update 'script', never had a problem.

#

I create directories for each 'server' I run and its own steamcmd and steamapps

@echo off
cd C:\1Servers\Satisfactory
steamcmd +login anonymous +app_update 1690800 validate +quit
pause

sleek nimbus
hidden folio
#

It works. thanks @grim mica

#

And i dont lose any of my save files.

sleek nimbus
#

Any sticky for how to force ultra mode for bandwidth ?

hidden folio
#

Oh and one more question. How do i make sure i keep getting recognize as admin by the server and not client anymore?

grim mica
#

Just dont delete the server entry, it should remember based on that

hidden folio
#

Server entry?

grim mica
#

I have had to reuath from time to time, seems normal

#

Yes in Server Manager

hidden folio
#

I never did. But recently, it just recognize me as client and this problem happend

grim mica
#

Just dont set a complex password.. use something simple, its just a game server lol

#

Unless you are hosting for public.. really no need

hidden folio
mellow sandal
#

Anyone have random lag issues playing on a dedicated server? I'm hosting it in Azure and it has enough ram/cpu, I have fiber internet and... most of the time it's fine, but when I'm playing with a friend sometimes we get lag spikes.

Server network connectivity is set to ultra

#

Ideas?

sleek nimbus
#

How did you set it to ultra ? my ultra setting is never applied

opal cove
mellow sandal
#

then the red arrows disappear

#

have to do it on all startups, haven't looked at how to make it permanent yet

sleek nimbus
#

tried this in console command and via the menu, then shutdown the server (CTRL-C) and it's back to normal

#

ha

#

restart the service in the console ?

mellow sandal
#

no I just restart the windows service

sleek nimbus
sleek nimbus
#

mmm, nice thx

#

when I leave the server, I have to relaunch it otr it appear offline (even if it's still running and producing). My friend that are joining remotely (I'm on lan) do not provoke this most of the time...

mellow sandal
#

but sitll most of the time I have 20ms ping, and sometimes it will randomly spike up to 500

mellow sandal
#

and it'll stay above 100-200 for like ... 10+ mins

#

not that big no

#

but a big base should affect framerate more than latency

#

unless the CPU gets maxed

#

hm

sleek nimbus
#

I really hope they put some efforts on server befoer the end of the year... it's a pain for now to have it running correctly 24/7

#

have to kill it and restart x times a day

mellow sandal
#

I don't have any issue aside from the random lag spikes

sleek nimbus
#

sometime a desynch like a thing still displayed after it's removed, so we have to qui to resynch... BUT, it makes the server seen offline, so restart needed

#

it's quick, but painfull after x times

rapid haven
#

Bonjour, Thanks for the help last weekend ๐Ÿ˜„ server went well

sleek nimbus
#

(7Gb fiber connexion, 4CPU +12Gb ram on Xeon so it's not a size issue for now with our one week base)

#

and had not the pb with 0.8

mellow sandal
#

Problem with Xeons, and all server CPUs, is that they don't necessarilly have that good single thread performance

sleek nimbus
mellow sandal
#

yea

#

btw is there any major difference noted between running on amd vs intel cpus for servers ?

sleek nimbus
#

never seen any AMD on the companies I worked and works now

#

But thermal performances are really important nowadays too

mellow sandal
#

Epyc CPUs work fine

sleek nimbus
#

yes

#

most of the times servers are not spiked anyway

mellow sandal
#

yeah but running AMD CPU is cheaper ๐Ÿ˜„

sleek nimbus
#

yup, as long as they are the outsider they will

#

could change over time, but a really long time in pro world

mellow sandal
#

they offer more cores per socket

sleek nimbus
#

devs don't link having to tune 2 platforms

worthy niche
#

Currently got a server from Shockbyte. 2 out of 3 times when I restart the server. It crashes when launching back up. Anyone else experience this?

modest bolt
#

Hello! I keep getting the "Unhandled Exception: SIGSEGV: invalid attempt to read memory at address" error since updating the server earlier this week. I can play on the server for a bit, sometimes for an hour, sometimes for only 5 minutes, then it goes offline. Is anyone else currently encountering this?

I see this was a bug back in 0.5 and there's a workaround for it. Is it still a valid workaround in 1.0?

#

Xubuntu in Proxmox, allocated 12GB memory, 4 cores, and 80GB of HD space. Using the Linux Game Server Managers setup for Satisfactory.

dreamy talon
#

My server is saying that my server is restarting in 10 minutes. I didn't schedule a restart nor did I send this message to it.

Is this a bug? Why is the server restarting without my permission?

It just actually logged me out.

mellow sandal
#

this option is very poorly named

#

it's actually the hour at which the server will restart

dreamy talon
#

aaaah thank you

#

Gotcha

mellow sandal
#

so if you leave default - 24 hours, it will restart at midnight

dreamy talon
#

is it in UTC?

mellow sandal
#

it's the server time

#

if your server is in UTC ... it's ... now

#

๐Ÿ˜„

dreamy talon
#

is there a way to get local server time lol

#

Gotcha lol

#

it's probably utc lol

opal cove
potent warren
#

My last ditch effort to get my dedicated server to work. Server is running, TCP/UDP 7777 is open both firewall and router. I'm able to connect via local ip via server manager. No password set for the server. Problem: nobody externally can connect to the server, just times out for them. I've netstat to confirm listening on 7777. I've done everything I can think of, it should be working but its not. What am I missing?

modest finch
#

Our server keeps crashing because of a belt issue.
We downloaded the save, edited in scim to remove dodgy machines and re uploaded- save kept corrupting and defaulting to a back up.
Patch got released and still the same issue.
The crash on the server causes steam to break and then an entire system restart is required im told. how can we fix this?

opal cove
#

@potent warren if it work locally, then it's probably not "open" and forwarded properly on your router

potent warren
#

I've ran plenty of game servers in the past without any issues with port forwarding. I can't do it any different then I have been doing. Really only one way to open a port in my router.

tired shale
frosty gale
#

Looks like I too am now in search of some help

grim mica
#

The UDP listener dropping? Id love to find a fix for it..

#

I can reproduce it but nothing from CSS on it, nor can I find anyone else with a fix

frosty gale
grim mica
#

Its always a specific person, not just one - correct?

frosty gale
#

usually yea

grim mica
#

I have not observed it with others joinging/leaving, only happens with the one person

frosty gale
#

just to catalog our experiences

grim mica
still canyon
grim mica
#

The first post states its only when client/server are on the same machine but it happens with two different dedicated server machines for me, I have never done client/server on the same

frosty gale
#

and its "usually" the host that has the problem

#

but for instance if I join someone elses server with the problem me leaving crashes it too

grim mica
#

I thought it was that or that I was claiming it.. but I had Delphium here test with me and it didnt matter.. I joined his server and left and it stayed up with someone else in it already

frosty gale
#

I was still able to replicate the issue using servers hosted on and off my machine, both claimed and not claimed by myself

grim mica
#

Even had him setup my server from scratch, build a save, join first and then leave. Once I joined and left it went offline

frosty gale
#

its like a client side problem

grim mica
#

Seems to be, thought it might be EOS/Steam linkage, but doesnt matter if I logout from Steam version (of Epic). I even tried the Epic version since I have that as well.. same issue

covert tusk
#

If my buddy gets on my dedicated box then logs, no issue. If i get on then off, no issue. If both on, and either of us gets off, server needs to be restarted

#

Tried epic version and steam version, no difference in putcome

frosty gale
#

sounds like a wait till next thursday problem

covert tusk
#

Other than thebdisconnect issue, it runs solid.. we have 4+ hours and no issues

#

Per session i mean

steep mist
#

@clever idol Confirmed your egg had the exact same issue, so it's probably something else that's causing issues, thanks for the egg though.

dull jackal
#

Just in case someone else has this issue like I did with making a blueprint then it not loading or rendering when trying to place it, I remade it from scratch, saved the BP as a new name and it loads just fine now, idk what the problem was

opal cove
#

@frosty gale on linux, id try this sysctl net.ipv4.ip_nonlocal_bind 1 and see if it solves the issue.

#

since your error is addrinuse, that allows binding to addresses even if they're not free. it wont make it work if it's really in use, but if it's a timing issue, it might

#

might be =1, i forgot the exact syntax

frosty gale
#

it was equals

frosty gale
#

this is WSL so that could have some contribution to the problem

#

but the host machine has nothing open on that port either

#

and Im forwarding to host via netsh portproxy

opal cove
#

yeah who know with wsl, was worth a shot ๐Ÿ™‚

grim mica
#

Is anyone that has the issue on Linux DS or only Windows has this issue?

opal cove
#

havent seen that on mine at all, pure linux though, so probably windows/wsl

frosty gale
#

but while I can see the api on the host machine via a web browser

#

on my pc which is remote I cannot connect to the server

grim mica
#

Right, its the UDP listener that drops, not the TCP

opal cove
#

get procexp64 and poke at it until you find what's gumming up your ports?

grim mica
#

I might just build a linux VM for now.. definately annyoing

#

There is nothing else running on the box but Satis DS and Server 2022 Std

#

Its not like the port doesnt bind, it works perfectly fine - until you leave the server, then the UDP listen disappears and never returns until process restart

opal cove
#

yeah but i suspect it's a leftover connection from satis ds, it's probably messing up some tracking table which prevents the ip from being reused

#

im not familiar enough with how wsl does networking to do any debugging on that though

naive grail
#

Server appearing as offline. Using Windows Server 2022 specifically as I run large quantities of game servers and remotely manage them. Testing out making a Satisfactory dedicated server and it always gets stuck on LogServer: Display: Server startup time elapsed and saving/level loading is done, auto-pause is allowed to proceed from now on (if enabled in server settings). WorldTimeSeconds = 30.07 Willing to make a thread.

grim mica
#

Im not on WSL, its bare metal

#

Its precisely what we are discussing.. lol

naive grail
#

What I just posted?

grim mica
opal cove
#

his doesnt have the eaddrinuse though

grim mica
#

Perhaps not - servers go offline after someone disconnects or you havent been able to get it working?

naive grail
#

No not at all

grim mica
#

I see, okay

naive grail
#

mine isn't even going online it just hangs on the message above

grim mica
#

You only need Port 7777 TCP and UDP, nothing else for Satisfactory

naive grail
#

Forgot to mention 7777 UDP is also up

grim mica
#

15000,15777 are deprecated and added TCP 7777 (udp 7777/15000/15777 were old defaults)

naive grail
#

But my powershell instance with Test-NetConnection proves that she's open via TCP

grim mica
#

Have you tried adding '-multihome=0.0.0.0' param?

#

The fact that the logs shows no connections coming leaves either firewall or binding

naive grail
#

Trying that now

#

There are multiple ethernet connections running with my hardware, I assume multihome might be a flag pertaining to that.

grim mica
#

Okay, if you are multihoming a machine, instead of 0.0.0.0 specify the IPv4 of the adapter you want it to listen on

naive grail
#

Ah got it. Thought maybe it was using 0.0.0.0 as a placeholder or something. Will try that. o7 for having redundant ports if it works.

grim mica
#

0.0.0.0 = any/all adapters, but if you have multiple gateways for example.. good luck getting windows to consistently respond to the right gateway

frosty gale
#

so on windows I cant leave without the server dropping its socket and on linux I cant even get it to listen to the socket

grim mica
#

Logs show anything?

frosty gale
#

Failed to bind Server API Socket 'FGServerAPISocket' To Address '0.0.0.0:7777': SE_EADDRINUSE

grim mica
#

In use.. so what else is using 7777?

frosty gale
#

nothing

#

I literally just installed WSL

naive grail
#

Yeah still getting hung on the LogServer: Display line. Going to wait a few minutes if anything changes but usually it doesn't move from here.

grim mica
#

ss -plnut | grep ':7777'

grim mica
naive grail
#

ahhh got it okay

opal cove
naive grail
#

I got a cert warning, thanks mate @grim mica

#

@frosty gale so to understand your issue you're getting the dedicated server crash when a player disconnects issue? I assume you and @grim mica have the same issue from the sound of it.

frosty gale
naive grail
#

That's very strange

#

Is it just the satisfactory dedicated server instance or the computer overall?

frosty gale
#

statisfacory

grim mica
#

Server isnt crashing though

naive grail
#

I see

grim mica
#

Its only Satis, and it just goes offline and the UDP endpoint disappears

#

Service stays running and TCP is listening

frosty gale
#

api still responds and everything

#

heres the error

sour parcel
# naive grail I see

So, I have been able to successfully upload a file to a server with the API ๐ŸŽ‰

#

I will update the SF_ToolsPHP class soon.

#

Sorry @naive grail I did not meen to ping you on that.

clever idol
#

Blue prints and dedicated servers need help fast. This crashing business is annoying.

naive grail
#

yeah lol I am very confused

#

Has anyone used playit.gg alongside the Satisfactory server?

knotty vortex
#

Is that a Gunter i spy

grim mica
#

Yes sir Manu, the very same. ๐Ÿช ๐Ÿ™‹โ€โ™‚๏ธ

rocky sparrow
#

anyone else having server crashes when dismantling a blueprint?

inner idol
#

my auto pause keeps turning on.. I want my factory to run all the time even when im not there.. this is the 3rd time now its turned itself on.. it seams like every update it does it.. this is frustrating as I was away for 2 days and hoping I would have more parts made for when I wanted to play .. Is anyone else having this issue ?

noble sluice
trail radish
#

Does anyone know what the cheapest server host is that still runs well?

south oracle
#

any way to force a save?

opal cove
#

through the api

quick mist
#

or the server manager

opal cove
quick mist
#

(since we're plugging)

opal cove
#

if i send you a PR, would you merge my cli? i dont care for having it on my own repo, i just put it there for sharing and it'll be a lot more useful in yours, seems like it's already somewhat known

versed aspen
#

im running a dedicated server on linux ubuntu 22.04.5 LTS. i had the server running fine for a few days until there was an update yesterday. i ran the steamcmd command to update my server, it says its up to date, but when i try to connect it says the client is a different version than the server

pallid sluice
#

Hey, I'm running a Satisfactory dedicated server on an Ubuntu server (SteamCMD), and I'm not sure how to downgrade my dedicated server to make it work with an older version, like Satisfactory 0.8.3.3, can anyone help ?

opal cove
#

no idea why steamcmd isnt updating, i had the same, deleted the game and reinstalled, and it worked

versed aspen
opal cove
#

server

versed aspen
#

i was gonna try that but was afraid of losing my save

opal cove
#

double check, but the save is in ~/.config dont delete that

versed aspen
#

im new to the whole linux server thing

quick mist
#

always delighted to collaborate

opal cove
#

doesnt bring much. i just threw it together because i wanted to call the api. click allows making cli easily, thats it

quick mist
#

fair enough (:

opal cove
#

sent you a pr with a doc update

quick mist
#

I'll give it a look this weekend (:

opal cove
#

small change to the code, i made the server configurable instead of hardcoded

#

sure no rush

#

it's on my github fork in the meantime, i can always refer to that if i need to

tawny shadow
tawny shadow
#

should be download_depot 1690800 1690802 3834057001613892701
thats the depot from 9 month ago

#

oh and it will be slooooooow, thats normal

pallid sluice
wary bane
spring scarab
#

ah, thanjs

#

didn't know that existed lol

wary bane
#

I wanted to start working on something like that LE: ๐Ÿ˜ตโ€๐Ÿ’ซ oh nooo, its python

#

๐Ÿ˜„

dusty pagoda
#

Hey Guys. Im trying to run a dedicated server on my computer. I just launched it. Anyone could help me with testing it ? Whether its joinable or not

tender thicket
#

Just try to use ur public IP

#

Not always a great idea to give out ur IP to other ppl

dusty pagoda
tender thicket
#

then it works ig

#

not sure what else u need on that front

#

if it wasnt port forwarded then u wouldnt be able to access it even on ur home network

#

But im not ur father u do what u wanna do

dusty pagoda
#

perhaps its working because im on my own computer ? I opened my ports. Just wanted to see whether someone could join outside of my network

tender thicket
#

Do u have another PC u can join from?

#

Maybe use ur mobile hotspot to get another ntework

#

again if u wanna get someone to test w u then fire away

#

im not sure id advise it tho

twilit fox
dusty pagoda
twilit fox
#

ex your servers local ip is 192.168.0.231 but when you google what's my ip it says 133.22.31.122 try adding the ip you get from what's my ip.

#

if you can connect that way 9/10 times your config is good.

#

apparently that was always suggested.. ahwell.. lol another way is to use your phone on mobile data and type in https:// <ip>:<port> which should give you an invalid cert warning.

zenith flicker
#

hi i have been trying to set up a dedicated server on windows with steam cmd, i have done the portforwading for tcp and udp to 7777 and am able to connect to it locally but when friends try to join it just says "could not connect to the server, failed to connect to the server api", anyone got any suggestions?

twilit fox
#

Well, the port probably didn't forward.

#

or it's not open.

twilit fox
zenith flicker
#

yeah ive portforwarded for minecraft and palword servers before

twilit fox
#

then you might not be passing both tcp and udp. you can check www.canyouseeme.org to see or try to access the server with https:// <yourip>:<port> on your mobile phone while on data.

zenith flicker
#

ill try those thanks

twilit fox
#

but failed to connect to server api was normally tcp not open.

zenith flicker
#

yep that was it, i was changed an old port forward i had done for the tcp but forgot to actually change what port was forwarded lmao

tight pond
#

i have a problem with my satisfactory server when I try to connect to it it works fine but when my friends want to connect it says something like "failed to connect to server API" does anyone know how I can fix that?

mellow sandal
indigo cape
dusty pagoda
#

How do i make it know that the udp and tcp ports that i forwarded are different ? i couldnt port forward 7777 neither tcp nor udp and had to have 2 different ports for the udp and the tcp. Any ideas on how to implement that in the server ?

mellow sandal
#

you can't, it has to be the same port

#

any reason you can't forward both 7777 tcp/udp ?

topaz scarab
latent raven
topaz scarab
latent raven
topaz scarab
#

yeah read the line right above it

latent raven
#

Yeah just read the whole thing.

topaz scarab
#

If the installation directory contains spaces, wrap it in quotation marks first

dusty pagoda
#

when i tried to port forward internal 7777 tcp and udp. it chose 2 random ports for each

topaz scarab
#

did you put 7777 on both internal and external inputs

mellow sandal
#

that's weird, you should have 2 fields. One for external port and one for internal

dusty pagoda
#

2 random external ports

#

yes

#

one sec ill try to take screenshots when i add them

topaz scarab
#

just keep adding more, 1/65535 chance

mellow sandal
#

if it doesn't let you choose the external port .. this is the worst router in router's history

dusty pagoda
mellow sandal
#

and it puts a random port instead of what you input as 7777 ?

topaz scarab
#

absolute quality, tell us the brand so we never buy it

dusty pagoda
#

The Internal Port stays as is. But the external gets randomized or something

mellow sandal
#

uh, no gifs I guess ๐Ÿ™‚

#

is this the router provided by your ISP ?

unreal crystal
topaz scarab
#

what's this "accept port proposal" checkbox

latent raven
#

Yea try diasbling that one.

dusty pagoda
#

its a nokia. No idea the brandname. its an ISP yes

#

ok one sec

dense tendon
#

Nokia still exists?

mellow sandal
#

so damn weird to just ... ask you for a port, and then changing it

dusty pagoda
#

ok it worked for the tcp. the udp gives me an error

mellow sandal
#

๐Ÿ‘€

unreal crystal
#

does it turn normal when you activate it?

#

far right box

dusty pagoda
#

nope

unreal crystal
#

should activate + save/refresh + it looks good hopefully

dusty pagoda
#

its not activating. it refreshes and refuses to activate

unreal crystal
#

make sure your old rule for 7777udp is gone; and then maybe see if the both option actually works.

dense tendon
#

is in "protocol" a option for tcp AND UDP? (one rule for both)