#dedicated-servers

1 messages · Page 96 of 1

full bolt
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the game through steam

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is there any benefit to using the experimental dedicated vs the other one?

void gorge
#

Hey fellow hosters 🙂

I would like to ask for your guidance
Is the linux dedicated server bug free compared to the windows one after the latest patch?
I'm trying to install the server on a Dell laptop:
Which is the best linux dist. to use for dedicated server?
CPU: i7-6820HQ
RAM: 16GB DDR4
Any idea what would be the player limit on this machine? I'm aiming for a 8 slot server, but afraid that I don't have the hardware to support it. 😦

spark pumice
buoyant narwhal
#

Hey guys, I'd like to play with my dad on my dedicated server, but I'd like to start from the beginning/tutorial stage so he can learn how to play as we go. I know by default the Dedicated Servers new games' don't include the tutorial stage. Would a possible workaround be to start a new game on my local machine and then upload the save files to my dedicated server?

void gorge
spark pumice
buoyant narwhal
spark pumice
full bolt
#

win10 for both server and client, running the server through epic
the game through steam
is there any benefit to using the experimental dedicated vs the other one?
Do you need more specific info?

buoyant narwhal
spark pumice
spark pumice
south oracle
#

deleting a certain piece of hypertube crashes my server

#

not entirely sure why

#

this is the console error

spark pumice
# south oracle

I don't think deleteing the hypertubeis whats giving you that console output, I think that has to do with connectivity

It seems to be with servers that didn't do a clean install after 1.0

steel osprey
# south oracle

but it looks like, it have nothing to do with the hypertube. You have the same error on serverstartup:

[2024.09.14-07.50.49:042][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.09.14-07.50.49:043][  0]LogOnlineSchema: Error: Invalid schema category lobby: Service descriptor id lobby not found.
[2024.09.14-07.50.49:043][  0]LogOnlineSchema: Error: Invalid schema category lobbymember: Service descriptor id lobbymember not found.
[2024.09.14-07.50.49:043][  0]LogOnlineServices: Error: [FLobbiesCommon::Initialize] Failed to initialize schema registry
south oracle
#

the only time my server has crashed is deleting this hypertube i tried 3 different times with the same results, only with this section does it do this

south oracle
steel osprey
spark pumice
south oracle
#

okay

#

the console instantly closed whenever i hit the hypertube, i was hoping i could see the console errors, maybe i can check logs

#

this is the error when the crash happened

fading quarry
#

there have been a issue with invisible buildables making the server crash in previous versions of dedicated server.

south oracle
#

how do i find my save for the server?

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or would it be through satisfactory rather than the dedicated server

fading quarry
south oracle
#

nvm i found it

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this is the location

fading quarry
fading quarry
#

before you modify save by deleting that section through SCIM

exotic oracle
#

Is connection via ipv6 still broken in linux as stated in the pinned message?
I sadly have cgnat so i cant open ipv4 ports. The server says it binds the server api socket fine but inly creates a new HttpListener on 0.0.0.0:7777 and not one for ipv6

south oracle
fading quarry
south oracle
#

okay tysm

spark pumice
fading quarry
exotic oracle
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i had it running through ipv6 on windows yesterday
just thought running a server on windows kinda sucks

obsidian seal
#

Hello, I made a server, and about every 30 hours the server crashes, here's the log: Please help

fading quarry
#

if it does not, you should setup a scheduled task/cron job that restarts the server every night.

obsidian seal
fading quarry
#

If I am not mistaken there should be a script both for linux and windows on the wiki that will just keep the server alive incase it crashes (by simply just restarting it as soon as it exits).

spark pumice
runic vapor
#

Hello, is anyone having the problem of not being able to upload an existing save file to a dedicated server?

steel osprey
#

maybe no space left ?

fading quarry
runic vapor
#

Space is available, but yea, I will try uploading it manually. Thanks

quick mist
#

I wonder if the game dæmon is running as a user other than that which owns the directory it's in?

fading quarry
runic vapor
#

i set it up by following the instructions on the wiki page, and set up steamcmd using a dedicated steam user. And my default user did never access anything satisfactory related.

obsidian seal
buoyant narwhal
#

My dad just created a local game on his computer so he can do the tutorial, and chose Steam and Open to friends in the Multiplayer Settings, but we can't figure out how to invite me to his game

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(I tried uploading my brand new game to the server, and it worked, but it disabled the rest of the tutorial)

spark pumice
obsidian seal
junior tapir
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Idk what your crash dialogue said, but in my case it was just a freak thing, something somehow got weird when I was making a blueprint and deleting stuff using different methods. My solution ended up being having to save my save file by opening it in a save editor to delete the cursed blueprint box and the blueprint that was inside of it. In addition, I deleted the blueprint files. This solved my problem and now blueprints are working fine.

In my case the error was Assertion failed: mConnectedComponent-

IsConnected ()
Attempted to disconnect an already disconnected connection.
This is a logic error where the game is trying to dismantle a connection that is already disconnected. The issue is likely happening during the dismantling of a conveyor belt or another connected factory component.

#

The solution given worked for me, it was a freak thing cuz it was literally the first blueprint I had made like you

obsidian seal
umbral mulch
#

heyo guys - are there any recommend server hosters for 1.0 or is an own server still the top notch option?

junior tapir
deft plaza
#

Hey any minimum hardware requirements for Dedicated server hosts

spark pumice
umbral mulch
#

thanks for the advice!

regal marsh
junior tapir
spark pumice
junior tapir
# umbral mulch thanks for the advice!

No prob. Pay with a credit card if you want to use their donate feature if you want others to be able to pitch in for the cost. I used PayPal and found out the hard way. The 48hr trial lets you get a feel for the performance and if you don’t like it then you don’t like it. Mine has been flawless, no lag or stutter.

spice zenith
#

whats the best website atm for buying dedicated servers? and what spec is really needed

peak carbon
#

Dedicated server crashing when any player leave

spark pumice
muted hill
#

Why is "Keep Inventory" a player setting and not a server setting? Anyway to force this as a server setting? 🤔

thorn cloak
#

Any way to modify the server tickrate? Can't find it.

spark pumice
spark pumice
thorn cloak
#

I can't find it lol

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if you have a path would rly help

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tried with grep

spark pumice
thorn cloak
#

linux

spark pumice
spark pumice
thorn cloak
#

it is but it can't find anything

ivory loom
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Anyone knows a dedicated server service that works with 1.0? I tried 2 different now and I cannot connect. "server name pending" - "not authenticated".

spark pumice
ivory loom
#

Both are offline when I try to connect ingame

spark pumice
ivory loom
#

hmmm. Are you explaining how to setup my own server? I do not want to host myself. I want to pay for a dedicated service.

spark pumice
hazy cape
#

hello! is there any option to start dedicated on windows with Tier 0?

mighty portal
#

at the moment u cannot start a dedicated server with tier 0 they always start with tier 2

ivory loom
hazy cape
#

someone started working instance on linux using AMP?

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my server works and i can add it to client server manager, but when i try to set up new world the server just reboot :/

raw owl
#

so a vm?

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make sure the cpu type is set to host

hazy cape
#

so dedicated wont work on KVM?

raw owl
#

didnt for me

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had to be host

hazy cape
#

have too much VMs on this host :/

quick mist
#

A KVM hypervisor should be perfectly fine to run the server software if the underlying host has enough horsepower

sturdy gust
#

In my save for example, it started at tier 1 with just tier 0 being skipped (intentionally so)

potent cedar
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Hello everyone,
I'm trying to run a dedicated server on Linux. Everything works fine until I try to load up a world. I can't figure out what the issue is.
https://pastebin.com/wQ2aFsfM
Any help is greatly appreciated.

full bolt
#

Is starting a new game on a server just SUPER slow? How long did anyone else here have to wait for it to get past the "starting game" loading screen?

vernal schooner
#

How do i kick people using commands?

sturdy gust
opal owl
deep turret
#

mb now that I'm on pc I dont see the e anymore 👍

opal owl
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@sturdy gust so, i can get around the API error by using your docker compose but can only connect to it through the 'manage server' menu. when me or my friends try (after it has been setup) to direct connect to it i get 'token not found.'

#

ideas?

lost palm
#

I've got this really annoying issue where build pieces don't vanish after I disassemble them. I have to relog everytime for it update those pieces. Anyone know why?

vagrant bone
#

what server hosting site do you recommend? I was thinking about shockbyte, but i saw many negative reviews. Any recommendation?

potent cedar
deep turret
#

I would say that most satisfactory providers will have a lot of negative reviews cause of the very early official support for it, it was experimental until before yesterday
but some have more than others still

opal owl
deep turret
#

I dont have direct experience with it, but there is a good summary by Delphium here

opal owl
pseudo current
#

how do I find out which player is causing that? number seems to short for a steam ID

potent cedar
opal owl
#

what hypervisor?

wary fern
potent cedar
opal owl
wary fern
#

could have been more clear tbh

opal owl
#

the answer is in the log you posted i'm sure. lemme look it over again.

potent cedar
#

thanks :)

midnight wave
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Guys Is there any work around to make the dedicate server to start on T1?

opal owl
#

can you link it again?

potent cedar
#

sure

opal owl
#

thx

opal owl
midnight wave
potent cedar
mighty portal
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is there an api function to get the current server name? like there is an rename function but i couldn't find any function to get the current name

opal owl
pure rover
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Hi all, new here, is there a step by step guide anywhere for setting up a Truenas Scale based dedi server? Thanks

potent cedar
opal owl
#

i mean which satisfactory server container. i used wolveix/satisfactory-server (google that, the link gets auto removed) and it worked out of the box

opal owl
#

when was it crashing again specifically?

potent cedar
#

when I try to create a world or load one

turbid hound
#

Is there any fix for foundations staying there as "ghosts" after dismantling them?

opal owl
#

compare environements

opal owl
chrome pumice
ornate grotto
#

There are two versions of co-op play available. Multiplayer is where one of you hosts the game and the others connect to it (client to client). When the host goes offline, then the game is offline.
The other method, that this channel supports, is to uses a dedicated server. This is separate hardware that runs a cut down version of the game (either locally on a spare pc or rented) and it is then always running so each player can join whenever they want

potent cedar
opal owl
potent cedar
#

oh wow thats not much

opal owl
#

that's an non-pause server so it's running

chrome pumice
opal owl
#

he's tried regualr and docker and the UE errors your talking about were in the docker try - which is also weird

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like the whole point of docker is to avoid enviornemtn errors like that

chrome pumice
#

You on proxmox?

opal owl
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i'm on unraid

potent cedar
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I don't really know what the vm is running on

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since I'm renting the vm from a company

opal owl
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it's just an ubuntu vps

chrome pumice
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I only asked that cause proxmox has a CPU option that's fucked for ue.

opal owl
#

lemme ask you this, how did you install the dockerized one

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did you follow a guide or somethin?

vapid yew
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Server Manager not working, No Error message shown.
When I try to add my friends dedicated server with the server manager from the main menu, it just doesn't work. It works perfectly for them, and as it is a professionally hosted server we do not have access to the Docker files. I do not even get any error message and can't find anything in the logs that gives me any hint what is going on. I adjusted port forwarding on my router and my local machine deactivated my firewall and reinstalled the game , multiple times, even bought it again on steam as i thought it might be a problem with the epic version but this problem still persists.
Any one else already experienced a similar thing? or any idea what i could look for in the logs?

potent cedar
silver orbit
#

You know the port it is being hosted at ?

opal owl
#

XD

potent cedar
chrome pumice
opal owl
#

yeah i found the repo

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i'm saying i don't see a GUIDE there

potent cedar
#

Oh, under setup

opal owl
#

gotcha

vapid yew
opal owl
#

what output do you get when you run it?

potent cedar
#

The logs?

opal owl
#

it just starts logging? i see

#

wait - what mean is after you hit enter there, does it say anything? like 'command sucesful' or 'starting' or anything at all?

sturdy gust
verbal adder
#

hey kinda new and im wondering about how difficult it is to setup a server?

sturdy gust
#

Yes, that's the way the game is designed 🙂

wary fern
opal owl
#

oh... well what's the other way to join there for? lol

sturdy gust
wary fern
#

The docker compose is really helpful spins up a server with 1 simple command

opal owl
#

😐

wraith jetty
#

Hi, the server aparently shuts down, when noone is logged in, can I change this in the ExecStart command in the satisfactory.service file?

potent cedar
# opal owl wait - what mean is after you hit enter there, does it say anything? like 'comm...

If i run

docker run \
--detach \
--name=satisfactory-server \
--hostname satisfactory-server \
--restart unless-stopped \
--volume ./satisfactory \
--env MAXPLAYERS=4 \
--env PGID=1000 \
--env PUIDadsLESS=false \
--env STEAMBETA=false \
--memory-reservation=4G \
--memory 6G \
--publish 7777:7777/udp \
--publish 7777:7777/tcp \
wolveix/satisfactory-server:latest

it returns the container id I believe nothing more.
When I run "sudo docker logs satisfactory-server" I get this output:
https://pastebin.com/Gj4XiNKa

opal owl
sturdy gust
wraith jetty
#

we host it on a linux server and restart=on-failure

wary fern
#

@sturdy gust there you go bro great thing you provided for the community!

sturdy gust
wary fern
#

gotta support the work

sturdy gust
wary fern
wraith jetty
#

ooh I think i get it. no its 2 different systems

#

isnt there a configuration option?

chrome pumice
wraith jetty
#

can I do this also in the startup like this: -ini:Game:[/Script/Engine.GameSession]:MaxPlayers=6

wraith jetty
#

I already searched the existing ini files but I do not find the autopause option 😦

wraith jetty
#

Ok I should have looked into it (Server manager) and I think I can derive the name of the options which I can add then to the start up section

chrome pumice
slow smelt
#

No news on the foundation ghost/desync glitch?

wraith jetty
#

I see. There are also options like AutosaveInterval which I can´t add to startup because it´s an array or something with name/value.
Thank you for giving me the direction 🙂

brisk otter
#

guys my dedicated server keeps crashing whenever i start it up

chrome pumice
brisk otter
chrome pumice
wraith jetty
#

ooooh ok

brisk otter
chrome pumice
brisk otter
#

google cloud

chrome pumice
brisk otter
#

i dont want to lose my save file

chrome pumice
chrome pumice
scenic kernel
#

quick question, hosting my own server with someone else via the steam dedicated server, but whenever anyone leaves the server crashes and has to be turned off and on again

ornate grotto
scenic kernel
#

okay, so no immidate fix, just work around it and wait for fix from devs?

ornate grotto
#

Yes, or don't host the dedicated server on the same machine, use Multiplayer instead

scenic kernel
#

we got way different time zones, so I rather have my pc on with the dedicated server than have the game open aswell

ornate grotto
#

Then you are stuck until they resolve the issue

scenic kernel
#

okay thanks.

scenic kernel
ornate grotto
#

Yes, use the steamcmd

deep turret
misty haven
# brisk otter

I'm getting the same thing and I have no idea what to do

lost palm
#

Rejoining the server fixes it, but its getting annoying at this point.

deep turret
# brisk otter

this is what it is doing (shutting down), but is not WHY it is doing it, which must be earlier in the log file

potent cedar
turbid hound
#

I restarted the server and it seems to have helped, but I don't think thats a permanent fix

cursive field
#

brother is it just me or are dedicated servers unplayable after space lift stage 2?
my server is using half its resouses and it lags so much

night spruce
#

Who is your host? I have had no problems at Oil production with lag

cursive field
unreal crystal
#

no probs here; barely chooching 5% of my CPU

cursive field
#

its using 1 core not more

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i got 4 cores and 8 gigs ram and the server only uses only 4 gigs

night spruce
#

Do they do shared or unshared hosting? A lot of those hosts are shared when it comes to games.

cursive field
#

i got a kvm root server

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it shouldnt be shared

night spruce
#

Might need to make some upgrades. I am using Nitrado and only using 3gbs with no lag.

unreal crystal
cursive field
#

so you think i should only use 1 core?
not all 4?

night spruce
#

What he's saying is that you are sharing resources with other clients.

cursive field
#

okay... but then i would need a dedicated server and i dont have the money for this

unreal crystal
#

you won't see any difference; you're sharing the CPU with everyone else running every CPU intensive task you could imagine if it is indeed a shared VPS. they tend to lead to the performance problems you're noting for those reasons

dusky wedge
# potent cedar what exactly is wrong there?

Mounting a volume requires a source (on your machine) and a destination (in the container). You’ve only provided one argument. You probably want —volume ./satisfactory:/config

lost palm
#

Seems to be specifcally those that mess up for me

turbid hound
#

Haven't gotten asphalt yet

lost palm
#

Just foundations tho?

potent cedar
# dusky wedge Mounting a volume requires a source (on your machine) and a destination (in the ...

whats wrong here?

sudo docker run --detach --name=satisfactory-server --hostname satisfactory-server --restart unless-stopped --volume ./satisfactory:/config --env MAXPLAYERS=4 --env PGID=1000 --env PUID=1000 --env ROOTLESS=false --env STEAMBETA=false --memory-reservation=4G --memory 6G --publish 7777:7777/udp --publish 7777:7777/tcp wolveix/satisfactory-server:latest

docker: Error response from daemon: create ./satisfactory: "./satisfactory" includes invalid characters for a local volume name, only "[a-zA-Z0-9][a-zA-Z0-9_.-]" are allowed. If you intended to pass a host directory, use absolute path.
See 'docker run --help'.

turbid hound
deep turret
dusky wedge
sturdy gust
sturdy gust
burnt saffron
unreal crystal
deep turret
granite crystal
#

just create docker-compose. yml and install

naive grove
#

Is 16gb ram, i5 12 gen, enough for a 2-3 player dedicated server?

granite crystal
#

yes

deep turret
#

number of player does not change ressource use much

burnt saffron
burnt saffron
#

what wolveix ?

deep turret
#

I mean this is literally just a setting in docker, I dont even know why you are using weird third party tools

sturdy gust
#

Not sure what image you're using, but it does store the saves in persistent storage if you're using a bind mount (as you're meant to do)

deep turret
#

as long as you know the path to get persistent it's not complicated

granite crystal
#

you can install portainer for manage your docker

sturdy gust
#

Not a big fan of Portainer personally 😄

#

But, it works for many people

faint sundial
#

I attempted to host a dedicated server but only local within the network can join but not through public ip (Ipv4 /ipv6)
Port have been port forward & firewall has already exclude.
Any ideas?

granite crystal
#

Portainer allows you to quickly and easily manage your images visually

ornate grotto
faint sundial
ornate grotto
dusky wedge
faint sundial
ornate grotto
faint sundial
ornate grotto
arctic basin
#

I am running into some trouble where my server is up and running but I cannot connect through the Satisfactory game interface for server management

#

nvm i fixed it!?!?

#

the power of a rubber ducky ladies and gentlemen ❤️

faint sundial
faint sundial
ornate grotto
faint sundial
dusky wedge
#

A brief search suggests that TM has implemented CGNAT on at least a subset of their plans in 2021.

faint sundial
ornate grotto
faint sundial
ornate grotto
faint sundial
#

Still thanks for the effort to help tho.

ornate grotto
#

If all is correct, then I have no further idea's

faint sundial
void gorge
#

how can i change the max players on linux server? 🙂 pls help

#

i see this not working

dusky wedge
cosmic arch
#

so is somebody having issues with the blueprint designer? It crashes my server.

patent cedar
#

Anyone run into any issues with rails triggering segfaults, reading the log it seems to be when a signal is placed. Also crashes single player if manually loaded there. Any way to fix the save or just roll back far and hope?

valid tundra
#

Looking for some instructions on how to upload my blueprints onto a self run dedicated server if anyone can help? Thanks

deep turret
gentle shore
#

when you rejoin your game, building just being missing, is that a known issue?

#

half the biomass burners just disappeared

faint sundial
deep turret
#

mainly edge-traversal one

quaint oak
#

The duplicate players when they crash hasn't been fixed? :/

#

Is there any way to mitigate that?

topaz echo
#

editing in %appdata% will just change stuff for your main game

faint sundial
deep turret
#

the powershell script you used ?

faint sundial
#

From this section? Checking Listening UDP Ports on Windows
Yeah

deep turret
#

no for setting up the firewall

void gorge
topaz echo
#

similar folder

faint sundial
# deep turret no for setting up the firewall

You mean this?
New-NetFirewallRule -DisplayName "Allow Satisfactory default inbound port udp" -Direction Inbound -Action Allow -EdgeTraversalPolicy Allow -Protocol UDP -LocalPort 7777
New-NetFirewallRule -DisplayName "Allow Satisfactory default inbound port tcp" -Direction Inbound -Action Allow -EdgeTraversalPolicy Allow -Protocol TCP -LocalPort 7777
Yes i did,.

deep turret
#

ok

topaz echo
#

FactoryGame\Saved\Config\WindowsServer but instead of WindowsServer it'll be linuxserver or something @void gorge

chrome pumice
deep turret
#

on the forwarding rules you made all 7777 you didnt change the external port mapping ? (ex: 7768 to 7777 etc..)

hybrid dune
#

Hello, trying to start a gportal server, and it says "server name pending not authenticated" does anyone know where I can look for solutions?

void gorge
deep turret
deep turret
#

also check the escaping/quoting, I dont know if windows commandline need one

unreal crystal
#

i still haven't seen anyyone use teh blueprint designer successfully

chrome pumice
# void gorge Its not there

It needs to be created by the server for it to work. The only way I know of to force its creation is to quit the server from the server manager.

dusky wedge
faint sundial
deep turret
# faint sundial No range. just 7777 only

I meant external to internal port, but you may not have that settin anyway
check the target local ip is the one of the server (and not your current pc for instance)

unreal crystal
deep turret
#

they are not used nor supported

void gorge
chrome pumice
dusky wedge
void gorge
#

Ah

#

😄

chrome pumice
deep turret
chrome pumice
unreal crystal
deep turret
faint sundial
cosmic arch
#

so get out of the server, download the safefile and the upload it again after editing?

unreal crystal
#

yup

deep turret
#

or transfer it manually

unreal crystal
#

also good luck getting it to start the uploaded save; you need to disable the auto load session and some other bullshit

#

it doesn't just work™️ like you'd want

#

crashes trying to change/load a save if ones already loaded

deep turret
# faint sundial

you can set 7777 internal just to be 100% sure if you want but look ok, double check the internal addess is the one of the host machine

deep turret
void gorge
faint sundial
deep turret
rain pine
#

Just a question : i got a lot of warnings , is this ok or do i need something changed ?

vivid parrot
#

Hello. Anybody got a fix for invisible conveyor belt? i already restarted the server and the client

#

its just there somehow

silver orbit
hybrid dune
#

is gportal borked?

silver orbit
#

If it ever looks like this the save is corrupted

silver orbit
rain pine
silver orbit
vivid parrot
trail radish
#

Is it possible to have a server that is always running for free?

deep turret
#

remove that argument

silver orbit
deep turret
#

it is old arguments

trail radish
vivid parrot
trail radish
hybrid dune
silver orbit
vivid parrot
vivid parrot
silver orbit
rain pine
versed valley
#

Anyone knows why non host players cannot destroy buildings when host leaves?

clear lagoon
#

headdesk homing ammo still shoots from your feet on dedicated servers 😭

quick river
#

I've tried multiple ways to forward the 7777 port on my asus router and I'm still getting port closed. Any tips?

vivid parrot
#

ah wtf

#

why is it mkv

tired ether
#

Has anyone with spectrum internet set up a dedicated server? I'm attemtping to set it up on my PC but when my friends try to connect they just see server is offline. I set up port forwarding in the spectrum app for port 7777 for external and internal.

rapid spindle
silver orbit
chrome pumice
vivid parrot
silver orbit
versed valley
#

As the host

chrome pumice
versed valley
#

Nope

#

They can destroy it, but it weirdly stays there

silver orbit
#

what does the console log say when they are trying to delete after you leave ?

tired ether
versed valley
#

Building is the same

wicked edge
#

Is there a new dedicated server wiki?

chrome pumice
deep turret
rapid spindle
sacred current
#

Anyone using Shockbyte to host that has a fix?

clear lagoon
wicked edge
patent cedar
ornate grotto
wicked edge
silver orbit
chrome pumice
silver orbit
#

I am not aware of any api documentation yet

tired ether
silver orbit
#

so you would need to figure that all out yourself

ornate grotto
deep turret
sturdy gust
ornate grotto
silver orbit
#

Sorry missed that!

rapid spindle
vivid parrot
silver orbit
#

might just need to delete them and recreate

vivid parrot
#

if restart doesnt work i will try to see how does this look in the satisfactory calculator and remove it thru that

#

yep restart didnt do shit

tired ether
chrome pumice
vivid parrot
clear lagoon
#

ghost conveyor O:

vivid parrot
#

yeah XD

#

funny that i had to use THE POWER OF THE GOD to get rid of that

silver orbit
hybrid dune
silver orbit
hybrid dune
#

correct

silver orbit
#

doesnt it have the server listed then ?

hybrid dune
#

no

vivid parrot
#

alr thank you everybody :D

hybrid dune
tired ether
silver orbit
#

do you have any servers listed there ?

hybrid dune
silver orbit
#

do you have the Gportal server set to experimental build ?

chrome pumice
mellow solar
#

Hello so i don't really know if hère IS thé right place BUT i've made a server to play with a Friend on 4netplayers and i have no Idea how to join the server that was made. If anyone could help me out it'd bé welcome

hybrid dune
#

afaik 1.0 experimental and main are same same

chrome pumice
# hybrid dune

That big red bar in the background is not correct. You have the wrong game build installed.

silver orbit
clear lagoon
#

It's same build number, surprisingly. though I would recommend keeping on main xD

silver orbit
mellow solar
hybrid dune
#

I initially tried on main branch, saw this message in gportal so switched to experimental

mellow solar
#

It's shown as running too

hybrid dune
#

will switch both back to main and try again

silver orbit
silver orbit
tired ether
#

@chrome pumice any ideas on my problem? Sorry to ping, I'm desperate lol.

chrome pumice
silver orbit
#

if so, you need to allow the port in the windows firewall I am sure

patent cedar
#

Fix for the segfault rail signal issue causing save crashes in both single player and on the dedicated was to delete the offending players data using satisfactory-calculator. So far fix has persisted

silver orbit
#

7777 for both UDP and TCP

tired ether
tired ether
silver orbit
#

go to scope

#

what is there

#

also the programs and services

tired ether
tired ether
silver orbit
tired ether
silver orbit
# tired ether

on your wife's computer open powershell and type in the command below, fill in the server IP

Test-netConnection IP -Port 7777

#

Send screenshot of the result

latent valley
#

Hello!
I set up a dedicated server in a Ubuntu 24.04 LXC Container on my Proxmox server.
It generally works pretty well, but sometimes (about half of the time when playing), it gets very laggy, and I get a high ping (100-400ms) even though I'm on the same network. The average tickrate also falls below 20 at those times.

I gave the server 3 of my 6 cores, and they are never more than 30-50% used. I also looked in htop, and there is often one single core that's at about 80% (always a different one every few seconds), but it's never at 100%.
Memory usage is also never more than 50% of the 12GiB I assigned it.

The server is installed via SteamCMD and is running as a Systemd service. It's rebooting and updating every day.

I don't understand why it is so laggy on seemingly random occasions. Does anyone have an idea why, or have you experienced any similar issues since 1.0? Thanks!

tired ether
#

ok i'm dumb hold on

chrome pumice
silver orbit
#

you can get the by typing in
ipconfig

noble escarp
#

any1 else having server issues? it says its online but its offline on satisfactory

silver orbit
latent valley
noble escarp
tired ether
silver orbit
silver orbit
noble escarp
silver orbit
#

the Windows firewall ports you sent were from the server right ?

chrome pumice
tired ether
latent valley
silver orbit
tired ether
chrome pumice
latent valley
silver orbit
tired ether
# silver orbit no

Ok I'll try that but wouldn't someone from outside of my network need to enter my public ipv4?

chrome pumice
silver orbit
latent valley
silver orbit
#

the IP at the top is wrong

#

it need to be the IP of your computer that is running the server

tired ether
chrome pumice
silver orbit
tired ether
latent valley
silver orbit
#

did you do the Test-NetConnection with the local IP? the 192.168 IP ?

tired ether
silver orbit
chrome pumice
silver orbit
#

Do they both have a 192.168.1.X IP in ipconfig ?

tired ether
#

yes it is my ipv4

silver orbit
#

yea but they both have an IP on the network? 192.168.1.X

analog vault
#

hello.
Is there an option to switch off or adjust the automatic restart of dedicated servers every midnight?

silver orbit
#

in the server settings in server manager

#

change it to 00:00

tired ether
chrome pumice
#

Its a clock so 24 hours = midnight 12 hours = noon.

hybrid dune
#

@silver orbit I did the same thing 4 or 5 times. nothing changed. deleted the gportal server. started a new one. rinse and repeat. Here we are. youre a legend I love you

silver orbit
#

Sweet glad it is working!

silver orbit
neon zenith
#

Hey all, have people run into some issues where after the built in automatic restart happens from the server, the server doesn't come back online? Last night, my server automatically reset, but I needed to manually kill the task and spin it up again for others to re-connect.

Windows - Steam CMD

silver orbit
#

Do you have any Antivirus or any other security software installed ?

tired ether
silver orbit
sterile quiver
# silver orbit change it to 00:00

Just looking for clarification, on the restart timer. is it the amount of hours between restart (interval), or the time to perform a restart (in hours like Military time)

tired ether
chrome pumice
silver orbit
tired ether
silver orbit
sterile quiver
#

Good to know that 0 works too

silver orbit
#

I changed it to 0, but like I said I cant rmemeber when I did it so I am not sure if it has been 24 hours

sterile quiver
#

I'll give 5am a crack, and see what happens in 4hours time. Time to end a 18hour session

vital ibex
#

Anyone else having random crashes on their dedi?

silver orbit
hollow epoch
#

I still got a tickrate of 6 with 3players - i wanna cry

dense vapor
#

friendly reminder, always make off site backups in case you do something dumb to the server the game is hosted on. it will make you happy.

vital ibex
#

It seems that the server stops communicating on the network. I'm collecting logs so I can look at it more. But everybody seems to be getting a network error after a while.

silver orbit
covert shard
#

Dumb question but has anyone here been able to set up their server with a CDN like CloudFlare and been able to create/join said server with a hostname (ex mygame.net)?

silver orbit
#

I use a custom domain for mine

covert shard
#

And it works alright?

silver orbit
#

Yea

covert shard
#

Nice ty

vital ibex
#

this is what one of the clients saw.

covert shard
#

One more question, did you notice any meaningful increase in latency when setting it up with a DNS-proxy instead of just having players connect directly via your WAN IP?

vital ibex
hollow epoch
#

how are you guys able to play after tier 6, the game is unplayable beyond that because of lagg

silver orbit
vital ibex
#

Thanks let me redact

#

Not that it's that big of a deal I guess

silver orbit
covert shard
#

Thanks for reminding me I was wondering why it wasn't working for me lmao

silver orbit
timber warren
#

I am having same issue as many I am running a home dedi in Ubuntu and service seems to be running but I dont see my game in browser

timber warren
#

thats what im doing nothing shown

#

it seems to be up just nothing populating in server managert

#

manager

#

[Unit]
Description=Satisfactory dedicated server
Wants=network-online.target
After=syslog.target network.target nss-lookup.target network-online.target

[Service]
Environment="LD_LIBRARY_PATH=./linux64"
ExecStartPre=/usr/games/steamcmd +force_install_dir /home/mofojones/SatisfactoryDedicatedServer +login anonymous +app_update 1690800 validate +quit
ExecStart=/home/mofojones/FactoryServer.sh -log -unattended -serverQueryPort=7777 -BeaconPort=7777 -Port=7777
User=mofojones
Group=sudo
StandardOutput=journal
Restart=on-failure
WorkingDirectory=/home/mofojones

[Install]
WantedBy=multi-user.target

silver orbit
#

Server manager is in the game menu when you open the game

timber warren
#

yes its not populating in there

brave bridge
#

What's the file I need to change to allow more than 4 players in 1.0? Wiki etc says "game.ini" but that doesn't seem to exist anymore, in the WindowsServer folder I have Engine.ini or GameUserSettings.ini - added to the latter and client still shows X/4.
Server is running on Windows

silver orbit
#

If you hit add server and type the infor in nothing shows?

silver orbit
timber warren
#

offline - server name pernding - not authenticated

silver orbit
#

What does it say on the right ?

brave bridge
timber warren
#

server appears to be offline

slow bloom
#

Does anyone know or have a fix for the map markers not being loaded to clients?

silver orbit
#

I can double check Ina minute though

timber warren
#

mine is pre 1.0 but updates on every restart

brave bridge
#

Ah I was looking in the wrong place, was checking the install not the localappdata folder. Thanks for making me double check 😛

brave bridge
#

"Current Players" on client still shows 0/4 though... is that just hardcoded? Will a 5th person be able to join?

sturdy gust
#

Reload the server

#

The number will increase in-game 🙂

silver orbit
#

Yea that change requires the server to restart

brave bridge
#

I restarted already. Hmm

timber warren
#

config files all last updated yesterday

sturdy gust
#

Your ini file may have been regenerated by the game. It's generally safer to use launch params instead

#

As locking the ini file prevents the server manager from persisting config changes

brave bridge
#

launch param worked. Thanks!

timber warren
sturdy gust
#

Enjoy!

silver orbit
# timber warren

Verify that you opened 7777 TCP and UDP, 7777 TCP wasn't needed pre 1.0

timber warren
#

they r wide open

#

even disabled firewalls all ends and nothing

plush granite
#

Is there a way to limit or stop seeing all the warning log spam?

timber warren
#

i see config files updated but a few still have old settings in them i set

sturdy gust
#

@timber warren you can remove the query port, beacon port, and unattended flags from your service. They all do nothing

timber warren
#

scalability.ini

#

[NetworkQuality@3]
TotalNetBandwidth=104857600
MaxDynamicBandwidth=104857600
MinDynamicBandwidth=10485760

sturdy gust
#

It's a security step

silver orbit
#

That is new with with 1.0 release when you claim a ser er

sturdy gust
#

Yes

silver orbit
#

It is a self sighed cert that is created on start up of the server

sturdy gust
#

@timber warren assuming your server is on the same network, make sure you're connecting via the local IP

#

The remote IP will NOT work for you, if you're within the same network

timber warren
#

i am ssh and RDD

#

no issues there

#

WinSCP also

sturdy gust
#

In-game, I'm saying

silver orbit
#

From the client open PowerShell and use the command below, you need to put in the IP and port if not 7777

Tnc ipaddress -p 7777

timber warren
#

ComputerName : 192.168.1.132
RemoteAddress : 192.168.1.132
RemotePort : 7777
InterfaceAlias : Ethernet
SourceAddress : 192.168.1.145
PingSucceeded : True
PingReplyDetails (RTT) : 0 ms
TcpTestSucceeded : False

silver orbit
#

It is failing to get to the 7777 port on tcp

timber warren
#

22 ALLOW Anywhere
32400 ALLOW Anywhere
22/tcp ALLOW Anywhere
15777 ALLOW Anywhere
15000 ALLOW Anywhere
7777 ALLOW Anywhere
21 ALLOW Anywhere
80 ALLOW Anywhere
443 ALLOW Anywhere
3389 ALLOW Anywhere
22 (v6) ALLOW Anywhere (v6)
32400 (v6) ALLOW Anywhere (v6)
22/tcp (v6) ALLOW Anywhere (v6)
15777 (v6) ALLOW Anywhere (v6)
15000 (v6) ALLOW Anywhere (v6)
7777 (v6) ALLOW Anywhere (v6)
21 (v6) ALLOW Anywhere (v6)
80 (v6) ALLOW Anywhere (v6)
443 (v6) ALLOW Anywhere (v6)
3389 (v6) ALLOW Anywhere (v6)

#

ip4 and ip6 open

#

on 7777

modern walrus
#

is there any other way to make it so my freinds can join when im offline thats not a dedicatex server

silver orbit
timber warren
#

yes

silver orbit
#

I think you need to add a 7777/tcp

#

7777/tcp ALLOW Anywhere

burnt saffron
#

its for secure connection between you and server, so you know its your server

silver orbit
timber warren
#

still failing on tcp

#

7777 ALLOW Anywhere

#

7777/tcp ALLOW Anywhere

#

7777 (v6) ALLOW Anywhere (v6)

#

7777/tcp (v6) ALLOW Anywhere (v6)

#

all open

silver orbit
#

run that tnc command again

#

from the client

timber warren
#

ComputerName : 192.168.1.132
RemoteAddress : 192.168.1.132
RemotePort : 7777
InterfaceAlias : Ethernet
SourceAddress : 192.168.1.145
PingSucceeded : True
PingReplyDetails (RTT) : 2 ms
TcpTestSucceeded : False

silver orbit
#

it is still failing

#

TcpTestSucceeded : False

timber warren
#

yep i see

silver orbit
#

it isnt going to work till that says succeed

#

did you reload the fw daemon after making the edit ?

timber warren
#

i rebooted dedi

#

sudo reboot

silver orbit
#

the linux server or the dedi server ?

#

o ok

#

try disabling the firewall and see if it works?

#

just to try it

timber warren
#

still failing

silver orbit
#

something is blocking it maybe there is a differnt firewall running on the server ?

#

you arent using docker are you ?

timber warren
#

im stumped on this one worked prior to 1.0 now nothing

#

im running as a service

zealous badger
#

what is the best way to set a domain name for my dedicated server address? I have a domain and I do set A record on cloudflare. NSlookup displays the right IP, but satisfactory cant seem to be able to connect.

silver orbit
zealous badger
#

direct connect via IP is working btw.

silver orbit
#

potentially depends on how fast it replicated everywhere.

zealous badger
#

hmmm. yeah. maybe that could be the case.

silver orbit
#

DM the domain name I will see if it resolves for me

timber warren
#

ComputerName : 192.168.1.132
RemoteAddress : 192.168.1.132
RemotePort : 7777
NameResolutionResults : 192.168.1.132
JC-Server.lan
MatchingIPsecRules :
NetworkIsolationContext : Private Network
IsAdmin : False
InterfaceAlias : Ethernet
SourceAddress : 192.168.1.145
NetRoute (NextHop) : 0.0.0.0
PingSucceeded : True
PingReplyDetails (RTT) : 1 ms
TcpTestSucceeded : False

sturdy gust
#

@timber warren what IP are you adding to your server manager in-game?

timber warren
#

local

sturdy gust
#

And what message are you seeing in-game after adding it?

timber warren
#

and external non work

#

offline

sturdy gust
#

That's a UDP failure

#

So, your local machine can't reach your server's 7777/udp port

silver orbit
#

TCP is failing too

sturdy gust
#

Right, but 7777/udp is the primary issue to solve first

#

Because that's what the offline message is referring to

#

UDP is the game server, TCP is the API

silver orbit
#

What firewall are you using ?

timber warren
#

ubuntu stock

sturdy gust
#

@timber warren so you're using 192.168.1.132 in-game, right?

timber warren
#

correct

silver orbit
#

so ufw ?

timber warren
#

i just added 7777 udp rebooting server

silver orbit
#

do this
Sudo ufw status

timber warren
#

Status: active

To Action From


22 ALLOW Anywhere
32400 ALLOW Anywhere
22/tcp ALLOW Anywhere
15777 ALLOW Anywhere
15000 ALLOW Anywhere
7777 ALLOW Anywhere
21 ALLOW Anywhere
80 ALLOW Anywhere
443 ALLOW Anywhere
3389 ALLOW Anywhere
7777/tcp ALLOW Anywhere
7777/udp ALLOW Anywhere
22 (v6) ALLOW Anywhere (v6)
32400 (v6) ALLOW Anywhere (v6)
22/tcp (v6) ALLOW Anywhere (v6)
15777 (v6) ALLOW Anywhere (v6)
15000 (v6) ALLOW Anywhere (v6)
7777 (v6) ALLOW Anywhere (v6)
21 (v6) ALLOW Anywhere (v6)
80 (v6) ALLOW Anywhere (v6)
443 (v6) ALLOW Anywhere (v6)
3389 (v6) ALLOW Anywhere (v6)
7777/tcp (v6) ALLOW Anywhere (v6)
7777/udp (v6) ALLOW Anywhere (v6)

sturdy gust
#

Any luck after rebooting? Make sure to navigate away from the server manager and then back to it, to reload

timber warren
#

no luck

sturdy gust
#

Could you send your Satisfactory server log?

timber warren
#

PS C:\Users\MoFoJones> Test-NetConnection 192.168.1.132 -Port 7777 -InformationLevel Detailed
WARNING: TCP connect to (192.168.1.132 : 7777) failed

ComputerName : 192.168.1.132
RemoteAddress : 192.168.1.132
RemotePort : 7777
NameResolutionResults : 192.168.1.132
JC-Server.lan
MatchingIPsecRules :
NetworkIsolationContext : Private Network
IsAdmin : False
InterfaceAlias : Ethernet
SourceAddress : 192.168.1.145
NetRoute (NextHop) : 0.0.0.0
PingSucceeded : True
PingReplyDetails (RTT) : 1 ms
TcpTestSucceeded : False

sturdy gust
#

@timber warren could you run this on your server: lsof -i -n | grep Factory

timber warren
#

command ran

sturdy gust
#

Any output?

timber warren
#

nothing

sturdy gust
#

Run this: lsof -i -n | grep 7777

timber warren
#

ran no output

sturdy gust
#

Then your Satisfactory server isn't running

#

Check that your service is online

silver orbit
#

you ran this on the linux server and it still didnt work ?

sudo ufw disable

shy storm
#

What does changing tickrate on the server do?

sturdy gust
#

@silver orbit his server isn't running

#

ufw is configured correctly

silver orbit
#

missed that

#

my bad

sturdy gust
#

It's all good! 🙂

silver orbit
shy storm
#

Does it affect world speed like in Minecraft or server quality like TPS?

timber warren
#

i have it running shh commend window

#

[2024.09.14-16.31.51:996][ 0]LogPluginManager: Warning: Engine version string in ../../../FactoryGame/Plugins/NIS/NIS.uplugin could not be parsed ("5.1")
[2024.09.14-16.31.51:996][ 0]LogPluginManager: Warning: Engine version string in ../../../FactoryGame/Plugins/DLSS/DLSS.uplugin could not be parsed ("5.1")
[2024.09.14-16.31.51:996][ 0]LogPluginManager: Warning: Engine version string in ../../../FactoryGame/Plugins/XeSS/XeSS.uplugin could not be parsed ("5.1")

#

seems wrong version

sturdy gust
#

Well, it's not binding to any ports. Double check your service configuration

silver orbit
#

Check to see if you start it manually if that works

sturdy gust
# timber warren [Unit] Description=Satisfactory dedicated server Wants=network-online.target Aft...
[Unit]
Description=Satisfactory dedicated server
Wants=network-online.target
After=syslog.target network.target nss-lookup.target network-online.target

[Service]
Environment="LD_LIBRARY_PATH=./linux64"
ExecStartPre=/usr/games/steamcmd +force_install_dir /home/mofojones/SatisfactoryDedicatedServer +login anonymous +app_update 1690800 validate +quit
ExecStart=/home/mofojones/SatisfactoryDedicatedServer/FactoryServer.sh -Port=7777
User=mofojones
Group=sudo
StandardOutput=journal
Restart=on-failure
WorkingDirectory=/home/mofojones

[Install]
WantedBy=multi-user.target
#

This is a cleaned up file, at least

upper light
#

Does anyone know about the middle mouse glitch?

timber warren
#

Rding as root shecking my script

hallow trail
#

not sure if this is the correct place to report this, but deconstructing a blueprint crashes me and my friends multiplayer server. its a dedicated server hosted by some company ( i dont know what company as i didnt set up the server)

sturdy gust
#

Yeah, seems to be a common bug

upper light
timber warren
#

rebooting

tired ether
# silver orbit No Problem!

Update: friends were able to connect from outside of the network so maybe it’s an issue with my wife’s PC.

sturdy gust
#

@timber warren to clarify, did you run lsof as root?

#

If not, you wouldn't get any output

#

So you'd need to sudo lsof -i -n | grep 7777

#

Just double checking that that isn't an issue here

silver orbit
timber warren
#

[sudo] password for mofojones:
UnrealSer 2355 mofojones 15u IPv4 16796 0t0 UDP *:7777

sturdy gust
#

That's the only output?

charred hound
#

Hello, my question is where can I set the dedicated server not to use 192.168.1.x? but eg 235.69.126.140:7777 ?

timber warren
#

yes

sturdy gust
sturdy gust
#

Could you send your Satisfactory server log?

silver orbit
charred hound
#

But until now it was good external ipn until the 8 was updated

silver orbit
timber warren
silver orbit
#

that is the new port needed

sturdy gust
#

That's why

#

You need to update

charred hound
#

do you need to open a new port? on the same

sturdy gust
silver orbit
timber warren
#

how to force the update ssh

charred hound
sturdy gust
silver orbit
#

so you have to make the changes

#

7777 TCP was never required before 1.0

sturdy gust
#

@timber warren wait wait wait

#

You're calling FactoryServer.sh from your home directory?

#

It should be /home/mofojones/SatisfactoryDedicatedServer/FactoryServer.sh

#

According to your service file

timber warren
#

i need to update my service

#

?

sturdy gust
#

Yeah

charred hound
silver orbit
#

yea you are calling the .sh file from a different directory than the one that is getting updated

sturdy gust
#

@timber warren

[Unit]
Description=Satisfactory dedicated server
Wants=network-online.target
After=syslog.target network.target nss-lookup.target network-online.target

[Service]
Environment="LD_LIBRARY_PATH=./linux64"
ExecStartPre=/usr/games/steamcmd +force_install_dir /home/mofojones/SatisfactoryDedicatedServer +login anonymous +app_update 1690800 validate +quit
ExecStart=/home/mofojones/SatisfactoryDedicatedServer/FactoryServer.sh -Port=7777
User=mofojones
Group=sudo
StandardOutput=journal
Restart=on-failure
WorkingDirectory=/home/mofojones/SatisfactoryDedicatedServer

[Install]
WantedBy=multi-user.target
timber warren
#

rootn in RDD

silver orbit
candid haven
#

Hey, I just need confirmation as I think I'm going insane searching: are there no in-game tools available to dedicated server admins other than mods?

timber warren
#

your the fucking man

#

Wolv it works brother

sturdy gust
timber warren
#

i owe u a drink

silver orbit
#

sweet!

timber warren
#

but i need to go pick up wife ill be back ty again

quick mist
candid haven
silver orbit
#

but if they arent on there yea there isnt an in-game tool for editing it

#

What are you trying to do ?

candid haven
silver orbit
#

There has never been that type of command

#

you can look throught he API documentation but AFAIK that would be the only way it might be an option

#

or you would need a MOD

candid haven
wicked edge
#

Anyone know how to trigger a gave save with AMP beforee a server restart?

bleak token
#

Are these two elements linked?

urban meteor
#

Hey ! I tried to join my friend who is on Epic Games and I'm on Steam (link epic game) and I got an error

#

Any solutions ?

calm mist
#

Is there a way to increase maxplayers on the dedicated server for 1.0??? I reid

[/Script/Engine.GameSession]
MaxPlayers=8

sage badger
calm mist
#

@ian I tried it on 1.0 (running it in a docker)... says server full when we try to get a 5th in

dry temple
#

Hey there! I've been banging my head against a wall for the past few days and just have not figured out what is going on with hosting my game. I've got an Ubuntu server that has successfully hosted 20+ hours of gameplay on my LAN, but I wanted to enable my online friends to join my world. I've been following the instructions in https://satisfactory.wiki.gg/wiki/Dedicated_servers like a bible but I can't figure out what this error I'm getting even means. What's worse, the /Saved/Logs/ folder doesn't seem to be recording any logs since the 10th. A few notes if it's helpful:

  • I've updated my satisfactory.service file to just be the ..FactoryServer.sh file. No additional arguments.
  • I've allowed TCP and UDP port forwarding on my router
  • I've enabled ufw and confirmed it's listening using ss and https://www.canyouseeme.org/. When I run https://<my.ipv4>:7777 I get the correct JSON reply
  • I've added a config file to ufw in the applications.d specifically for Satisfactory

In the attached video, the top server connection is LAN and is able to access the game without issue. The start of video is me accepting the certificate. Clicking the "Authenticate" button does nothing and every few seconds I get the notification "Connection to the Server has been lost".

calm mist
#

@sage badger I tried it on 1.0 (running it in a docker)... says server full when we try to get a 5th in

#

LOL typo

sage badger
#

You may have added to the wrong ini file

dapper estuary
#

I'm new to the discord server, who wants to play a game?

calm mist
#

@sage badger DO oyu know iif the server will change to show 0/8 or stay at 0/4

sturdy gust
#

It'll change the number in-game according to the value you set

dapper estuary
sturdy gust
#

If the variable isn't working, you need to upgrade your image

calm mist
regal solstice
#

Our dedicated server has been crashing on every auto-save after last nights session and today and late last night I have not been able to make it past a single auto-save point. Prior to that, it would periodically crash on an auto save but it was not consistant like it is now. Any idea what might be causing this?

sturdy gust
#

Seems to be an issue for some people. Verify that your permissions are fine

#

They probably are, to be clear

sage badger
regal solstice
calm mist
#

@jan working on it now

sturdy gust
regal solstice
#

gotcha

sturdy gust
chrome pumice
novel vapor
#

so I'm trying to set up a server using steamcmd and honestly I have no idea what I'm doing. I've never done anything like this and I got by using a youtube tutorial. I managed to get the server running but when one of my friends tries to join it says that the server appears to be offline. How do I fix this?

sturdy gust
#

Since it passes the config changes via launch params, not by modifying the ini files

#

As ini files will break either in-game state changes, or your own changes won't persist

chrome pumice
sturdy gust
sturdy gust
#

I believe that's the trigger

sage badger
#

The only issue we are experiencing with the dedicated server is the 'out of memory' warnings.
Apparently this is not new to 1.0, but unfortunately hasn't ever been fixed.

sturdy gust
#

Windows-only bug, maybe?

chrome pumice
novel vapor
sturdy gust
fading quarry
dry temple
sage badger
sturdy gust
sturdy gust
fading quarry
dry temple
sturdy gust
dry temple
#

Yes, but not in the past hour 🤔 Maybe some of my fixes went through. I can report back 🫡

dry temple
karmic plaza
#

i'm getting tons of client sync issues with my server. specifically when i deconstruct foundations, they don't disappear properly until i disconnect and reconnect, and even then it's still sometimes not quite right. :(

karmic plaza
#

i turned the network quality up and restarted the server and it seems to be better now. not sure if it was the settings change or the restart that fixed it tho.

charred hound
#

Why is it that the server cannot load the old save?

fluid inlet
#

Hey all, not sure if anyone had attempted this yet or not but I just gave it a try. I created a second server manager profile for the server im hosting locally using my public IP rather than private to connect and connecting using that method did NOT crash the server after I disconnected

bleak token
#

I'm with a small hosting company which provides me with a Linux VPS. I've installed the dedicated server with steamcmd on the public branch and I'm starting it up normally (apart from changing the default port). I'm trying to load a 1.0 save that I started yesterday in sp but it doesn't work (the server crash instantly)

opal owl
coral forum
#

Hey is there someone who has already two gameservers running on one machine?

rapid spindle
bleak token
bleak token
#

(same error)

rapid spindle
#

Did the server ever work on the VPS?

tender thicket
#

U can make a ticket but the likelihood that they change it is prob low

bleak token
tender thicket
#

It didnt work for me on my local machine, switching fixed it

bleak token
#

okok

tender thicket
#

its a known limitation of ue games

patent jolt
#

Still no fix for the port drop on disconnect? Does anyone know if linux has the same problem?

tender thicket
#

or unity

topaz scarab
#

are you confusing docker with kvm

tender thicket
#

whatever the games made from

tender thicket
nimble wraith
tender thicket
#

like the cpu mode

nimble wraith
#

Yeah and unrelated to what he’s got going on xD

tender thicket
#

no? thats completely related?

topaz scarab
#

oh cpu type
prob some instruction support bs

tender thicket
#

If the virt host cpu is set to kvm64 then the reduced instruction set means the game cant launch

nimble wraith
#

I’m not referring to what you said Pete

tender thicket
#

Mbmb

nimble wraith
#

All good lol

topaz scarab
#

kvm64 has cpu flags at the level of Pentium 4
lmao your host is dum

tender thicket
#

lol

topaz scarab
#

yeah i wasn't familiar with it because it's so OLD

tender thicket
#

I c thats ur job

hidden forge
#

So, i'm kinda stumped. Got a reverse-proxy "working", i.e. Test-NetConnection, netcat (both TCP and UDP) and the webapi work over the proxy, but the game still says "server offline"
Any Ideas? Probably UDP, isn't it? any way beside netcat i can test udp?

tender thicket
#

reverse proxys not really designed for game servers is it?

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Ik other ppl here have had problems with that

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the game really really hates any form of redirection

hidden forge
#

reverse-proxy can be used for any traffic. i am useing it for minecraft e.g. but yeah, satis seems to hate it 😦

frosty gale
#

I need a kvm

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Like one of those big dell ones

deep turret
mighty wave
#

Trying to workaround the bug causing the server to shut down if the admin on the same machine disconnects - according to the Q&A site a workaround is to connect as a non-admin using the public IP, but I'm not able to connect and join the game that way...

topaz scarab
rapid spindle
deep turret
#

you can relay UDP and TCP streams
but not using any mechanism/system specific type of proxying

nimble wraith
#

That game hates Wine when you throw mods at it lol

tender thicket
#

interesting

topaz scarab
nimble wraith
#

It wasn’t difficult to add, but fixing mod issues when they crop up can be a lengthy endeavor xD

tender thicket
#

lol, tickets aplenty

nimble wraith
#

You know it 🤣

mighty wave
rapid spindle
mighty wave
autumn vector
#

Is it possible to set "Keep Inventory" to "Keep Nothing" for everyone under Options -> Gameplay?
Currently, each person can switch it for themselves...

Thanks for the help! :)

frosty gale
#

But also narr

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I'm running this on an r710

topaz scarab
#

gross

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what's your idle wattage

frosty gale
#

And I meant keyboard video mouse

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It's like 200w

topaz scarab
#

power's expensive here, otherwise my servers would be on more

frosty gale
#

It doesn't cost me a dime

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And power is 0.086 $ per kilowatt

topaz scarab
#

... ~$0.50

frosty gale
#

I mean regardless I don't pay the power bill for it

unreal crystal
#

get some 100w panels and a battery; your servers now net neutral snuttpog . my homelabs like 100-200w continuous; it'd be rough but close to doable.

frosty gale
#

Yea my entire lab is more like 700w

unreal crystal
#

jacelul mines 135watts; router; server; n switch all plugged into my battery.

frosty gale
#

I have a 900w battery for everything

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It's not really enough

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Maybe some day I'll install a 240v 30a outlet and get one of those Eaton pdus

median zinc
nimble wraith
#

They get it

#

🤣

median zinc
#

it's so damned finicky.

nimble wraith
#

Yeah, adding wine to it doesn’t help at all 😅

median zinc
nimble wraith
#

We pray for a Linux build

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..one day

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😭

unreal crystal
#

explains why there's no linuxgsm for it hehe

median zinc
#

I have been playing that game since it was Free in early, early alpha. it's grown in a lot of ways, but Linux is not one of them.

#

Unfortunetly.

nimble wraith
dim mountain
topaz scarab
tender thicket
calm mist
#

@jan I am using UNRAID docker and do not see where to add the enviornemnt variable for maxplayers...

dim mountain
#

I would recommend everyone that wants to have an easy and enjoyable install to run satisfactory as a docker image on some docker manager (for example casaos) and follow the wolveix install instructions on docker hub. Literally one command line, a couple of settings like TCP/UDC + selecting a storage location. Literally that easy.

calm mist
# sage badger

I am using UNRAID docker and do not see where to add the enviornemnt variable for maxplayers...

topaz scarab
mighty wave
dim mountain
calm mist
topaz scarab
worldly jetty
#

me and my friends are running a server and have been getting high ping, is this a known issue right now?

tender thicket
#

not necessarily