#dedicated-servers

1 messages · Page 92 of 1

frosty gale
#

you cant just what about things like that

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but if thats how you see it

quick mist
#

I do prefer to see things in context and with nuance, yes.

bronze hedge
#

I am trying to run a dedicated server from an Oracle Cloud VM running Ubuntu. I have SteamCMD installed via Box64, ports 7777, 15000, and 15777 forwarded via TCP and UDP, and the server seems to be running. However, it only says "This server appears to be offline." and "Server name pending" in the server manager.

orchid quartz
#

who is starting a fresh server. lookin to join.

safe haven
#

I just don't much care for pointless whining.

frosty gale
quick mist
#

Not only do we have dedicated servers at all, we have native Linux dedicated servers. We're off on the right foot here

topaz scarab
quick mist
#

can it be improved? absolutely

frosty gale
#

i fear the company that only distributed windows binaries for their servers

quick mist
frosty gale
#

who would ever do that

quick mist
#

um, Space engineers, Abiotic Factor, Barotrauma for a long time, countless others

topaz scarab
quick mist
#

V rising?

frosty gale
#

but thats like what every server uses

topaz scarab
#

yup

frosty gale
#

how do you get your server client onto paid hosts without linux binaries

quick mist
#

by paying more for a Windows license

topaz scarab
#

at least their server settings docs are decent™️

frosty gale
#

how do you even do that in windows

safe haven
#

Or you get games like the new Ark. No public dedicated servers, instead made a deal with a single server host, giving them a monopoly on multiplayer sessions.

quick mist
#

it can be done, it just sucks

frosty gale
#

dont get me started on that game

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im not even going to say its name

topaz scarab
#

eve online

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chess?

quick mist
#

Eve Online is a private service with no public dedicated servers so it's not even relevant here

topaz scarab
#

that's the joke

quick mist
#

I prefer Eve Offline anyhow ||aka X4||

lucid stag
frosty gale
#

they only did that for a week

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the whole private server thing

quick mist
#

I blame Activision honestly

#

they started the trend of killing dedicated servers with Halls of Shooty

safe haven
#

Curious. Several months after its release, I still couldn't find anything on hosting the servers.

frosty gale
#

I would know

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i had to suffer through making some

quick mist
#

this is two days after its release

safe haven
#

Ark in general, and servers..I'd rather not touch it. It's all a mess.

frosty gale
#

its some star citizen level shit

bronze hedge
quick mist
#

I wonder if CIG will make good on their 12 year old promise of dedicated private servers

lucid stag
#

doubt it

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I'd settle for just running the game locally with no connection to the PU

frosty gale
#

shitty games

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all around

limber sparrow
quick mist
#

honestly some of the tech they're making is pretty impressive. They just did a test with 1 kiloplayer servers today

frosty gale
#

what

quick mist
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I SAID SOME OF THE TECH THEY'RE MAKING IS PRETTY IMPRESSIVE

frosty gale
#

say that again

quick mist
#

that again

frosty gale
#

👴

lucid stag
#

😆

hidden canopy
#

Not not sure, it could be the admin

quick mist
frosty gale
#

damn dude its been 6 hours

frosty gale
#

no fix

#

we sleep

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and suffer

safe haven
hidden canopy
quick mist
#

christ on rye with bacon and provalone. The devs just crunched out a point release and are assuredly working on more. Let them cook and more importantly let them sleep

frosty gale
hidden canopy
#

K

lucid stag
#

so dedis run on docker....is there anything else needed to make them publicly available? don't have anyone playing with me right now (so can't test it properly) but there may be in the future with a group of friends who I played with in the past.

frosty gale
#

port forward

lucid stag
#

outside of the normal stuff

frosty gale
#

also dedis dont run on docker unless you want them to

quick mist
lucid stag
#

like at first setting the wing to network mode host was necessary

tawny garden
#

joined the server and all our markers on the map are gone 😦

terse canyon
#

I have a problem I'm hoping you all can help me solve. I have a dedi running on Linux through a hosting site. My game client updated today with the hotfix, but my server hasn't updated yet (it will when I reboot it). I want to force save the game on the server before I restart/update it just in case, but since my game client and server are mismatched versions, I can't interact with my dedi through the Server Manager. Anyone have any ideas on how I can do that?

frosty gale
#

hmm

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can you send commands to the server

terse canyon
#

Not through the hosting site, it seems. They do have a console, but commands I've tried to send haven't done anything. It appears that it is only showing the log output and not doing much else.

frosty gale
#

try the command server.SaveGame [name of save file]

#

use server manager to join

stoic moat
#

i know its probrably a simple answer, in a dedicated server through steam, how do you set the port?

frosty gale
#

startup arg -Port=7777

stoic moat
#

thanks.

chrome pumice
terse canyon
# frosty gale try the command `server.SaveGame [name of save file]`

just tried that and it doesn't appear to do anything. The server doesn't really acknowledge it and I don't see any new save files show up in the file structure. My hosting site put this together in a hurry on Tuesday after the release, so I wouldn't be surprised if they didn't get console working correctly yet.

quick mist
frosty gale
topaz scarab
#

revert your game client to the older build

terse canyon
topaz scarab
#

requires some steam console fuckery iirc

chrome pumice
opaque cargo
#

Any idea? I get the certificate pop up and accept, but then it goes to this

open summit
#

is there a page i can submit bug reports?

opaque cargo
#

running it on server

frosty gale
chrome pumice
open summit
#

i havent been in the forum since closed alpha xD

open summit
open summit
chrome pumice
quick mist
chrome pumice
quick mist
frosty gale
quick mist
chrome pumice
quick mist
opaque cargo
frosty gale
#

thats a new one

opaque cargo
#

do i win a prize?

topaz scarab
#

but what's the date on the cert

quick mist
chrome pumice
frosty gale
#

I set up a dedicated server this afternoon, I gave my IP and port to my friend to join through server manager, I'm able to connect just fine but he's getting a tick timeout error and cannot join. Any idea why?

empty epoch
#

My server goes offline everytime I disconnect from it. Anyway to keep it live? The command window doesn't close it just can't be connected to anymore.

opaque cargo
opaque cargo
chrome pumice
sweet garden
#

has anyone been having a version mismatch issue ever since the hotfixes came out?

chrome pumice
quick mist
sweet garden
#

i have updated both and the issue persists

quick mist
#

current version is 366202

frosty gale
#

your server is not updated

#

delete the install files and reinstall

quick mist
#

if your server is not updated, you can delete the server install files without losing your save and reinstall to force the update to come down

sweet garden
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i tried deleting the files and re-verifying but ill try reinstalling

#

thanks

chrome pumice
sweet garden
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ahh i see

acoustic patio
#

I want to change the time the server auto-restarts. I see it's been asked a few times and the answer is always "configurable in the server manager"

But I'm scratching my head. I see a slider for setting "restart every x hours" but I don't see a way to set the time of the restart.

quick mist
chrome pumice
acoustic patio
chrome pumice
#

So 24 hours = midnight server time.

quick mist
#

that's what interval means. They labeled it very poorly

tepid coral
#

hey everyone, pretty sure this was mentioned tons of time, but I can't find the "official updated" wiki where we get the most recent port 7777 as TCP and UDP mentioned. Found the Sastisfactory Wiki (org) and Fandom (official) where is still mention the beacon, query and game port that others as refered in the last hour.

If someone would give me the link, it would be super appreciated.

chrome pumice
kind fossil
#

Do folks on here recommend any site for easy rental server? Or is this pretty much all people self-hosting?

quick mist
sweet garden
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yeah self hosting is super easy

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you can literally do it from a laptop

tepid coral
quick mist
#

even self-hosting from your own remote host or VPS.

tepid coral
quick mist
#

it's cheaper and better in the long run to have a server under your complete control than to just buy a slice and very limited access to someone else's

sweet garden
#

yes

kind fossil
sweet garden
#

and the hardware requirement is very minimal

chrome pumice
sweet garden
chrome pumice
sweet garden
#

yes

frosty gale
#

if youre using steamcmd make sure you always use force install dir if you used it the first time

sweet garden
#

is there an incorrect one?

chrome pumice
sweet garden
#

i have never changed it

frosty gale
#

why does my dedicated server not work if I use my local IP, but when I change the address to localhost it works?

charred atlas
opaque charm
chrome pumice
frosty gale
quick mist
kind fossil
#

Any particular recommendations for VPS hosts? (or ones to avoid)

frosty gale
sweet garden
frosty gale
#

+rep

opaque charm
frosty gale
#

but thats what the report is about

quick mist
#

It should still return at least an HTTP response header, not even that was forthcoming

#

even if there is no content I should get an HTTP/200 or something

frosty gale
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it should send something so the request library doesnt assume the request failed

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I mean its an HTTP api theres no value in saving data by having responseless commands

quick mist
#

the docs do say I chould get at least an HTTP/200 OK or an HTTP/202 Accepted

frosty gale
#

where do I add the "-multihome=0.0.0.0" line? I can't add it in console in game

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like these arent being sent every second or something

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id hope

chrome pumice
frosty gale
#

dont use it

quick mist
#

or HTTP/204 No Content

chrome pumice
frosty gale
chrome pumice
frosty gale
#

now that I realise

chrome pumice
frosty gale
#

the other no response functions respond with an empty json

#

I think they literally shutdown the api before it responds

opaque charm
quick mist
#

I tested the "verify my token" API endpoint and got the same: exception thrown due to null response

frosty gale
# chrome pumice What is your full startup command?

I don't think I have one? I'm on epic, so I downloaded the SDS DLC, did those steps I mentioned before, and now I can connect with localhost. I haven't done anything else outside of what I've said so I'm not sure of what startup commands to use/ what they are. I'm kinda dumb with these things lol

frosty gale
#

it also says responds with no data

frosty gale
#

I guess theyre just inconsistent

frosty gale
quick mist
#

responds with no data means I should get a response saying "no data", not no response which is not compliant with HTTP transaction protocol

frosty gale
#

I run the exe and it pops up a console and starts spittin stuff out then I connect lol

quick mist
#

every HTTP request should get an HTTP response

frosty gale
#

theres not even a reason to send no data

chrome pumice
frosty gale
opaque charm
quick mist
chrome pumice
opaque charm
quick mist
#

doc says it should return No Content (HTTP/204) but instead it's a null response

frosty gale
#

I feel like a child lmao I appreciate the help

quick mist
frosty gale
quick mist
frosty gale
#

Thats what I figured

#

Thanks boss, I'll have him try once he's back and report back with any issues lol

#

I appreciate yall thank you so much

quick mist
#

cheers

opaque charm
#

Lol, found a new bug. If you send a request to the API during startup the whole API will be broken until you restart.

#

It still works but will be really slow and throws lots of errors.

quick mist
#

that's odd, I was banging on the API to watch it transition from Loading to Idle on startup just to test it and it was fine

opaque charm
quick mist
#

oh the HTTP API is known to go down whlie the server is in loading states, that's documented

opaque charm
quick mist
#

Lightweight Server Query API is available at all times when the server is running, except for when it is starting up. When the server is performing
a save game load or a map change, the lightweight query API will retain it's availability, but will report Loading as the server status.
In that state, HTTPS API becomes temporarily unavailable until the blocking work on the server is finished.

quick mist
opaque charm
#

Ah okay, I had the same results. before the update.

#

This is what I'm doing for reference

#

method: 'POST',
url: https://${config.server.address}:${config.server.port}/api/v1/,
headers: {
'Authorization': Bearer ${process.env.API_KEY},
'Content-Type': 'application/json'
},
data: {
function: "VerifyAuthenticationToken"
},
httpsAgent

quick mist
#

if you look at my bug report, is there something you can see with my request that might be incorrect that might cause a null response? I'll freely admit I may have bodged it

opaque charm
#

I'll look

pallid citrus
#

is anyone else seeing a lot of server instability still? it seems like mine goes unresponsive after a few hours. even setting the 'restart' option doesn't help

wicked edge
#

Mine is stable. Only 1-2 issues

chrome pumice
opaque charm
quick mist
#

thanks for taking the time

opaque charm
#

All good, Happy to help. What are you making if you dont mind me asking?

quick mist
#

I'm starting with proof-of concept tools to poke each API endpoint. I've already wrapped them into a "satisfactory ping" tool that can check server state. the next project is a Discord bot to monitor/control a server using the APIs

topaz scarab
#

you guys do know that py factory proj yeah
has all the endpoints already

bold atlas
#

what are some easy ways of managing Satisfactory servers, I have been using lgsm, looking for alternatives

quick mist
bold atlas
opaque charm
quick mist
#

cool beans

gleaming pike
gilded moat
#

Where’s your repo ?

quick mist
gilded moat
#

Bet i wanna look at it too

gleaming pike
#

Worth a look

bold atlas
#

is it a gui installed on the server or on a remote station that links with the server

#

running a headless ubuntu server for this

gleaming pike
#

you install through linux then access the UI through web browser

wicked edge
#

is cubecoder amp any good?

gleaming pike
#

I'm off to bed though.

wicked edge
#

is it worth migrating from just a windows server to that?

tender thicket
#

amps p good

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they do linux no?

gleaming pike
#

Depends what your needs are, They support windows and linux

#

linux recommended

tender thicket
#

Oh yeah misunderstood their question

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Yeah use either

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If its a single server ur hosting then whatever ur comfortable with

gleaming pike
#

I can start a new instance of a satisfactory server in probably 5 minutes

fluid shoal
#

I'm running a dedicated server using SteamCMD from a separate Windows PC on my network. It was working perfectly fine the last two days since launch—friends were connecting remotely, and I could play from a separate PC on my network. Updated the server to 366202 today, but now nobody can connect (including me). The server manager window says "This server appears to be offline."

I've restarted a bunch of times, I'm not using -multihome= or anything else in my launch script, and I've double checked my network settings and made sure port 7777 is still forwarded for the local IP of the machine running the server (which has not been changed). Anyone else having similar issues or did I miss something in today's update?

chrome pumice
quick mist
#

did the host's LAN ip address change? I am do can read I promise

fluid shoal
fluid shoal
chrome pumice
tender thicket
chrome pumice
tender thicket
#

Like just enter the IP of the server on the network

tender thicket
fluid shoal
#

Gotcha, that's how I was playing the last couple of days but it no longer can find the server. I will triple check the address

tender thicket
#

I see that you cant connect either but you never mention if you are using an external address or an internal one for yourself

#

Yeah thats a good place to start

fluid shoal
#

I have xfinity hardware, so my local address is 10.0.0.130:7777

chrome pumice
tender thicket
#

Can u hit it in a browser?

#

If it works you should get a cert error

fluid shoal
#

Browser times out trying to hit it

#

That narrows things down a bit

tender thicket
#

can you hit that address on ur actual server machine?

#

like localhost:7777 in the browser

#

I think that should work

#

If that doesnt even work then your server instance is frozen or something else is wrong with it

fluid shoal
#

localhost:7777 in a browser on the server PC says ERR_CONNECTION_RESET

tender thicket
#

hmm

#

have you restarted the machine at all?

fluid shoal
#

I do see a message in the server console log though, one sec

tender thicket
#

Since it stopped working

fluid shoal
#

It should have rebooted overnight, but when in doubt it's worth a shot

tender thicket
#

yup

quick mist
#

you're talking Windows. Rebooting is always worth a shot.

#

double-check your LAN IP assignment afterward though

fluid shoal
#

appreciate all the help btw

tender thicket
tender thicket
cursive geode
#

Hey guys, looking for server help. I just started to make mine on an ubuntu computer and I followed the instructions on the wiki. I got to the point of starting the server and when I do, it spits out a ton of lines and crashes. I'm assuming you guys would want some crash report, but I do not know how to find it so I would like some help please.

tender thicket
#

Starting like booting the server at all?

#

Or when you try to create a game?

cursive geode
#

yes, like after running ./FactoryServer.sh

tender thicket
#

How did you install it

#

What method, steamcmd?

cursive geode
#

Steamcmd

quick mist
mortal orchid
#

Been running since release for my server, updated and now it's segfaulting, yippy

cursive geode
tender thicket
cursive geode
#

also running that one command to find running server does not work, indicating it's no longer running

quick mist
tender thicket
mortal orchid
tender thicket
#

apparently the app is really fussy about redirection

#

of any type

safe narwhal
#

Im in a call with big con and he didnt stop our minecraft server

cursive geode
chrome pumice
jagged mesa
#

I got a server running I can connect to just fine, but every time my friend tries to connect he gets a error that says, "Encryption Token Missing", any clue why he might be getting this error?

cursive geode
#

Give me a second to stop it then I'll check it

river jolt
#

On a windows host. What limits the playercount in practice? Have a 3960x and 256gb of ram.

tender thicket
mortal orchid
chrome pumice
tender thicket
tender thicket
#

I dont think anyones really experimented enough with it yet

quick mist
#

I think the server might get Very Sad on a 20 player server with every player in a completely different sector of the map

tender thicket
#

But ur single-core performance will be the limiting factor long before your ram is

tender thicket
jagged mesa
chrome pumice
#

Anybody have issues or know of issues with blueprints? Friend tried to load a blueprint he made yesterday to edit it and the server hard crashed trying to load it.

tender thicket
#

Youre better off asking in #satisfactory, did you check the QA site to see if someone has reported similarly?

chrome pumice
#

I am kind of assuming its just server issue. I looked in the #1038092680493801533 and didn't anything similar, tho I didn't look very long.

fluid shoal
#

Ha. Hahaha. puts on dunce cap. doggobonk So I apparently have two installations of SteamCMD installed on separate drives and I was using the wrong one. Don't do that! 😆 Thanks again y'all—time to get back to work snuttsGood

cursive geode
# chrome pumice Are you able to scroll up and see why it crashed?

So first, I ended the MC server to no fix, and second I scrolled up in the log and I can't really identify the source of the crashes, there's two warnings with localization, and there's a few things from CrashReportCoreLog but it doesn't seem to be about why I'm crashing

quick mist
#

there have been several reports of people in servers making "cursed" blueprints that cause the server to crash, and even cause the client to crash if the save is downloaded locally to try to fix it

tender thicket
#

If thats the right name of the map editor

quick mist
#

scim has been the workaround, yeah

tender thicket
#

Cool

cursive geode
#

Anyone know the right thing to look for when trying to find the source of a crash?

chrome pumice
tender thicket
cursive geode
#

No, I am using English

chrome pumice
tender thicket
#

Idk if thats enough to induce crashes but\

#

o ok

cursive geode
#

Oh I am just not smart, I had to scroll further uppppppppppppp

tender thicket
#

o?

#

lol

quick mist
#

My dude, we're all idiots from time to time. Don't beat yourself up

cursive geode
#

So there's a few errors, including Invalid schema category lobby and invalid schema category lobbymember

chrome pumice
tender thicket
#

yeah when the server crashes it logs everything in the observable universe

chrome pumice
dire summit
#

Anyone have an issue as an admin when you leave the server it kicks all players and requires a reboot?

cursive geode
#

The big one is the fail to bound to port 7777, which I know for a fact I have forwarded because I used it for a terraria server, but I'm not sure if I stopped the terraria server

tepid coral
#

Hey I've stopped server, tried updating it using SteamCMD but it still shows a version mismatch. It was fine earlier today, and as far as I know there was no patch for satisfactory, so why could I be seeing this?

quick mist
tender thicket
#

and yeah there was a patch

tepid coral
#

just a few hours ago?

#

wow

#

ok

tender thicket
#

One today

cursive geode
tepid coral
#

i was playing like earlier but

tender thicket
#

Like 6ish hrs ago?

#

Nah like 9h ago i think

quick mist
tepid coral
#

can i have the force update command

cursive geode
chrome pumice
quick mist
#

there's your culprit

tender thicket
#

11 hours ago

cursive geode
#

yeaaa it's probably the Terraria server, now I gotta dig through that mess

chrome pumice
tepid coral
#
Command not found: +app_update

Steam>app_update 1690800
Success! App '1690800' already up to date.

Steam>app_update 1690800 --force
Success! App '1690800' already up to date.```
quick mist
#

I run a score of game servers for my crew, but I usually keep only one or two at a time running at once for that reason (:

chrome pumice
cursive geode
quick mist
#

what next, an errant Space Station 13 server? 😄

tender thicket
#

Yeah if u run multiple servers itd be good to look into a server manager like pterodactyl/pelican or amp

#

amp is easier to set up but costs initially

quick mist
#

or just virtual NICs

cursive geode
tender thicket
#

I run ptero, its cool

cursive geode
#

I host all the servers for my friends because I have an extra computer

tender thicket
#

I have it dockerized so I can redeploy it if I ever need to

cursive geode
#

oooh that's sick

tender thicket
#

It is p cool

tepid coral
#

whats install command? i'm trying the app_update with validate command now

tender thicket
#

Try this v

chrome pumice
#

Wait it is just +app_update. Do app_update 1690800 validate

#

my bad

#

If it still says up to date then you should be good.

tepid coral
#

ok well validate actually went through and did stuff so let's see

cursive geode
#

Anyway that was my fix, to end my two other servers, so thank you guys for helping me out! Have a great day!

tepid coral
#

ok that's one problem solved. Now another hass popped up.

#

nvm]

quick mist
tepid coral
#

it couldn't connect the server API but now we goodd

quick mist
#

(how does this server not have a FICSIT checkmark emoticon?) Oh I didn't know its proper name

tepid coral
#

well hopefully the "must update everyday" for satisfactory dedicated server isn't a thing

tender thicket
chrome pumice
tender thicket
#

no experiment branch

versed ice
frosty gale
#

how much does everyones server cost a month

tepid coral
#

free

tired tulip
#

Trying to set up a server on a second pc I have, I can connect with my main pc locally but friends can't connect. I've gone through the port forwarding steps but friends only ever see "Server name pending", "Not authenticated" and the server is offline. Any ideas?

quick mist
#

Zero dollars per time unit beyond what I pay for having the host opon which to run it

chrome pumice
dire summit
#

Also host myself

tired tulip
tired tulip
#

yeah

chrome pumice
# tired tulip yeah

Well If it works locally but not externally, then your port forwarding is not working. I would double check that again and remember its 7777 tcp and **udp **

zinc moon
# tired tulip yeah

try forwarding by range and open up both sides of the port you are using. so if you are using 7777 open 7770-7780 etc

obsidian elk
#

it only uses 5-6gb of ram

chrome pumice
obsidian elk
#

same with space engineers it sucks

chrome pumice
obsidian elk
#

Yeah I loaded a kibitz world and was like 9-10gb i wanna say

#

It seems to utilize 3-4 threads

tired tulip
#

does that matter?

obsidian elk
chrome pumice
obsidian elk
#

game port query can be same to my knowledge

#

connect on query port

quick mist
#

what are you talking about?

zinc moon
#

what dark said.,.. range works sometimes for certain routers

tired tulip
#

my router was provided by my isp so idk if it matters either

quick mist
#

there is no query port

chrome pumice
quick mist
#

you use TCP port 7777 and UDP port 7777

quick mist
obsidian elk
#

fair

tired tulip
#

so the port start/end for local lan ports and wan ports only needs to be 7777?

chrome pumice
chrome pumice
obsidian elk
obsidian elk
#

Yeah fair haha

mortal orchid
#

Can I adjust when the server restarts?

chrome pumice
quick mist
chrome pumice
#

So 24 hours = midnight and 12 hours = noon.

#

Your server time that is.

mortal orchid
#

ok gotcha, yeah they need to rephrase that field

kind shoal
#

Question im using a dedicated server host and yesterday when server restart happened the game continued and then the server seamlessly reconnected (it showed it in logs even) however today server restarts are booting us back to menu. Has the seamless restarts gone away. Or was it never a thing and just my server was bugging.

dusty sun
#

Hey everyone, running a dedicated server on 1.0 and am curious if anyone has any examples for the HTTP/S api?

quick mist
#

I have, yes

obsidian elk
tender thicket
quick mist
#

I just have this laptop on one side while working today (:

tender thicket
#

lul same

dusty sun
#

thank you

chrome pumice
quick mist
#

cheers!

dusty sun
quick mist
dusty sun
#

Im probably gonna migrate to linux / docker and then start writing some stuff

kind shoal
tired tulip
quick mist
dusty sun
#

mint dude im gonna creep hard

quick mist
#

lol feel free (:

quick mist
chrome pumice
chrome pumice
kind shoal
tired tulip
#

welp still no luck. I'm at a loss

zinc moon
#

did you actually black out your internal ip?

chrome pumice
kind shoal
#

like it even updated anything any of us did. Like if we mined during restart it would of added the ores into inventory and then once the server kicked back in would still see those mined ores.

#

i wonder if its a server setting or something with todays server patch caused it to go bork

zinc moon
chrome pumice
dusty sun
quick mist
#

I think if the server does it's housekeeping quickly enough, everyone stays connected; if it takes too long they get booted.

chrome pumice
kind shoal
#

tbh would not surprise me

chrome pumice
tired tulip
left bronze
#

I'm playing solo and I just got a message that the server is going to be restarting in 60 minutes but I'm not playing on a server to my knowledge

chrome pumice
# tired tulip yes

Is windows firewall blocking it? Also there are external websited that scan your ip for open ports could have one of those test.

dusty sun
#

I'd disable the firewall completely to test.

#

then if it works just add fw rules later

tired tulip
chrome pumice
left bronze
#

maybe my message isn't meant to be dedicated servers but I don't know where else to go

chrome pumice
dusty sun
quick mist
#

no it makes sense that you'd posted here, but that you got the message in the context you describe doesn't

left bronze
#

I've been playing since this morning that's about nearly 12 hours ago

wicked knot
#

the MP log in servers reset every day

#

the loggin lower left of the main menu

chrome pumice
left bronze
#

it's 18 minutes after 11:00 p.m. my time I am starting to think that maybe the server restarting in 60 minutes is just saying it's going to hit midnight soon I could be wrong

quick mist
#

I did get a "you've been playing for hours! FICSIT allows you to go get hydrated!" pop-up in single-player

summer ravine
#

is using pterodactyl pretty easy to use?

left bronze
#

oh I have I just left the game or anything by mistake I took like 3 hour break for family and dinner time

dusty sun
left bronze
#

yeah I get those pop-ups too on the left side This Server restart was on the right

summer ravine
chrome pumice
dusty sun
summer ravine
#

so it only runs on linux?

left bronze
dusty sun
left bronze
#

those FICSIT pop up comes up every 2 hours on the left side of my screen

quick mist
#

(my tool is not a web tool)

chrome pumice
dusty sun
quick mist
dusty sun
dusty sun
#

could be an issue like that

#

traceroute 8.8.8.8

#

check if one of the hits is in the CGNAT area

chrome pumice
dusty sun
#

yeah fair

wicked knot
#

If the IP assigned to the router is diff from the public IP, it's an ISP subnet

chrome pumice
tired tulip
#

not entierly positive tho

quick mist
chrome pumice
dusty sun
chrome pumice
#

If its different you might be fucked if its the same then back to looking at the port forwarding.

quick mist
#

My beard is indeed grey and I speak regex.

dusty sun
quick mist
#

only metallic ones

dusty sun
#

rune ass dragon

tired tulip
#

its different

#

sick

dusty sun
#

doh

#

pay for any VPNs with port forward on em? lol

chrome pumice
tired tulip
#

sigh.

#

well thanks for the help all

dusty sun
#

complain to your ISP

zinc moon
tired tulip
#

Astound

quick mist
#

they fail to live up to their name

tired tulip
#

indeed

quick mist
#

or mayhap succeed albeit not in the way they'd have hoped

tired tulip
#

something tells me this was their plan all aloing

chrome pumice
# tired tulip Astound

You could try to get it working with their support but I would rate that at like a .1% chance they do anything.

tired tulip
#

I'd rather piss into the wind

quick mist
#

"I see," said the blind carpenter, as he picked up his hammer and saw.

chrome pumice
#

JK this shit is sim card based. Not cable based I don't think it will work.

dusty sun
#

oofta

quick mist
#

maybe try on an actual card and not a simulation of one?

chrome pumice
dusty sun
#

WISP

chrome pumice
#

yer

dusty sun
#

poo poo

#

probably not even CGNAT

quick mist
chrome pumice
#

I think most have gone to CGNAT at this point.

quick mist
#

(also I was just making a pun)

dusty sun
quick mist
#

rad.

dusty sun
#

o no my private ip

#

btw, works between vlans. Not that I expected an issue but I have seen it before

quick mist
#

better hide it before someone finds out 10.0.0.0/8 isn't publicly routeable

chrome pumice
dusty sun
#

I do indeed

chrome pumice
#

oh then its as expected lol

dusty sun
#

ye

quick mist
#

nice to see someone other than me post a shot of that in use (:

#

I'm working on getting IPv6 working on a branch; it's just about there.

dusty sun
#

now theres something I will be zero help with

#

I really need to dust off that old david bombal series

quick mist
#

the only thing left really is to look at the given address and not wrap it in square braces if it's a hostname when doing the TCP test.

dusty sun
#

oh yea not too bad

#

if you speak regex, that is

quick mist
#

which I do (:

dusty sun
#

rune dragon over here

quick mist
#

A redacted capture of a successful IPv6 test with an IP address, as presented in the README:

dusty sun
#

very cool

#

I guess helpful if someone has a dns server that returns ipv6 by default

#

or at all

quick mist
#

well that just needs an AAAA record.

dusty sun
#

If it has both, does it return ipv6 by default? Sorry probably a super basic q

#

guess it depends on the request

quick mist
#

if it has both, you get both and whatever program you're running gets to decide which to use

dusty sun
#

Gotcha

quick mist
#

which can cause "fun" problems sometimes

dusty sun
#

Yea definitely

#

I still instinctively just turn off ipv6 in windows.

#

ever troubleshoot domain joins for an hour just to find out its ipv6

quick mist
#

I have for example host.example.com return both but 4.host.example.com only return IPv4 and 6.host.example.com only return IPv6

#

it's kind of a pain to maintain but worth it

#

and I don't add subdomains constantly

dusty sun
#

oh thats cool, yea have to maintain 2 records per host but if it fixes it

marble garnet
#

Has the "Could not connect to the server. Failed to Connect to the Server API" bug for steamcmd installations on linux been resolved?

#

I just deleted my whole server and reinstalled (after app_update not solving the problem) and I just got the error back again

dusty sun
#

it must be because I saw some docker images with fixes for it

quick mist
marble garnet
#

Ah now we need tcp as well very good

#

yesterday it was 7777 15000 157777 all udp only

quick mist
#

yeah that was a big change

dusty sun
#

1.0 is just the 7777

#

or did they just do that?

#

post-1.0

quick mist
#

it was a change with 1.0

marble garnet
#

maybe I was on the wrong wiki yesterday? it was a different color but otherwise seemed the same

dusty sun
#

might have been an outdated community version or something

marble garnet
#

gross

quick mist
#

the wiki is going to take a while to get current

dusty sun
#

tru

quick mist
#

also there are two deprecated wikis that are still out there

violet heath
marble garnet
#

that did it thanks

violet heath
#

No, my install is on Ubuntu

dusty sun
#

And you said you allowed it through UFW?

violet heath
#

Yeah

quick mist
#

what does ss -plnt | grep 7777 show?

left bronze
#

I swear, I'm playing solo

elder acorn
#

Hiya! How do i downgrade my client on epic games? I was a dumb dumb and had automatic updates on and now my client is incompatible with the server >_<

left bronze
#

it is 10 mins to midnight tho

dusty sun
violet heath
quick mist
#

midnight? it's 2151! || yes I know how longitude works ||

tender thicket
elder acorn
#

But... but .. the server admin is asleep and I NEED to optimize factories and belts 😉

dusty sun
quick mist
dusty sun
quick mist
chrome pumice
dusty sun
quick mist
left bronze
elder acorn
#

I wish I could afford that.. Maybe I will pop over to their office with a pan and sit outside their door with a sign "Poor student, need to optimize factory. Please give me steam key" ?

vernal quest
#

How do I change the dedicated server restart time?

chrome pumice
quick mist
chrome pumice
lucid stag
chrome pumice
#

24 hours = midnight 12 hours = noon. Server time

vernal quest
#

Thank you

chrome pumice
quick mist
#

i would just rather see the "interval" mislabel be corrected

#

"Scheduled maintenance time" for instance would be better.

elder acorn
#

Its wierd that epic even after all these years still havent seriously tried to get feature parity with steam. If they wanna compete they should atleast try to offer about the same features

quick mist
#

remember, Steam is older than dirt.

elder acorn
#

yeah I remember the olden days of steam. I was there 😛

shy vault
#

is there a guide out there for mitigating performance problems for the 1.0 dedicated server? combat involve the monsters warping around rn

quick mist
#

My SteamID is four digits long.

dusty sun
#

im just a baby

lucid stag
elder acorn
#

Its amazing how far steam has gotten.

quick mist
left bronze
#

it saved and reloaded in an instant (@_@)

#

that is confusing why is that in single player

#

lol

elder acorn
#

My achievement is bugged >_<

dusty sun
#

Does the game run an internal server? It must

chrome pumice
quick mist
#

even the single-player game might need to do some housekeeping after 24h of uptime, and if they just used the server code for that it might be hardcoded to 0000

dusty sun
#

thats what Im thinkin

left bronze
shy vault
elder acorn
chrome pumice
dusty sun
lucid stag
dusty sun
#

or are those issues wide spread

left bronze
#

alright, I'll stop pesterin' ya'll here, ya'll have fun

shy vault
dusty sun
#

a ton of stuff?

elder acorn
#

oh god im blind nwm. Its like 7 in the morning here

tender thicket
quick mist
#

more often than I care to admit

elder acorn
#

I guess that that achievement is the equivalent to the boomer "I have been subscribed to this paper for 20 years!"

shy vault
elder acorn
#

Im going to drink my coffee and try to wake up! Thanks for answering my question!

chrome pumice
dusty sun
#

Yeah its been great for me too

#

Though my hardware is relatively new, maybe thats an issue.

shy vault
#

I'm running on a 4 core icelake vm, which had worked previously

#

could force it to be local, but then the sys-adminning becomes much worse if things go down

dusty sun
#

oh yea for servers my stuffs older than that.

#

Im on V4s

shy vault
#

occassionally a single core pegs

#

on azure now, so i can't try disabling SMT and see if that improves things

dusty sun
#

you run an azure vm for your own stuff?

shy vault
#

lol got some credits

dusty sun
#

niceee

shy vault
#

had been using GCP, but the free money is nice

dusty sun
#

Yeah totally.

shy vault
#

do people tend to be running these on local servers? could explain why others aren't seeing the same issues

dusty sun
#

I am, yeah. I have an R730 here

#

@quick mist I wondered what you were doing there. lol.

#

Have you bothered to upload your own cert yet?

quick mist
#

not yet.

dusty sun
#

im thinkin bout it, just to say I did it.

quick mist
#

I use LE for everything and probably will once I have some free spoons to set up the certificate update every 45 days.

violet heath
# violet heath The server does show up as listening to 7777

Ok, I'm stumped as to why the "Failed to Connect to the Server API" error is still happening. Everything seems to be set up properly and it's updated. (Also worth noting that when I tried the temporary fix it didn't seem to make a difference before the update)

dusty sun
serene ice
#

Is there any known issues with unraid hosting a server?

dusty sun
#

Are you having issues?

#

Otherwise its just docker isnt it?

violet heath
#

Though connecting & playing on the server locally works fine

dusty sun
#

by locally you mean with its external IP right?

#

or with its internal

violet heath
#

Internal. Connecting to it from another computer on the same network with the servers internal IP

quick mist
#

That's just because your browser isn't properly talking to the API like a REST endpoint; it's trying to fetch web pages from it that it's not serving

violet heath
#

Yeah, I assumed as much but needed to check

dusty sun
#

try @quick mist's tool

#

actually idk if it would really help lol.

burnt drift
#

bug

spiral light
#

Hey it no longer says experimental

kindred ore
#

and is there a way to up the tickrate ?

violet heath
topaz scarab
kindred ore
topaz scarab
#

then probably not a tickrate issue

kindred ore
#

most severs run 60 tick rate for games

topaz scarab
#

well it's in the wiki

#

belts, no clue, good luck

kindred ore
dusty sun
#

Also do you know if you have loopback rules set up? Or are you testing from a different network?

violet heath
#

That was internally, I have just tried doing the script again externally using the external IP and it doesn't provide any results. Also I am testing by using a VPN though I have gotten a mate to test it on their network and it still gives the same error in game

#

Oop, the script finally finished with the REST API aborting the connection as it couldn't find anything

quick mist
#

that's indicating something blocking connection from TCP/7777 to the server

marble owl
#

is it possible to reverse proxy the connection of connecting to the server api to my vps?

violet heath
low gulch
#

Hi all, I'm trying to host multiple dedicated servers from one machine. I've tried virtualization, I've tried steamcmd, and I've tried running multiple windows users, but every time, the first instance opens perfectly normally, and the next instance crashes immediately after boot. I'm at my wits end after trying to figure this out for 12 hours. Anyone got any tips that could help?

violet heath
quick mist
#

for comaprison this is how it appears for my host:

#

(I still have to clean up the old rules heh)

peak kestrel
#

Another thing is that you need to use different ports in startup aguments

#

by default it use 7777, 15000, 15777

#
FactoryServer.exe -log -unattended -Port=7777 -BeaconPort=15000 -ServerQueryPort=15777
low gulch
#

yeah, I'm stumped here too, I completely duplicated my file structure into my virtual machine, cause I had the same line of thought, I've been working with game servers for years so I thought I knew what I was getting into, but apparently I'm in over my head

peak kestrel
low gulch
#

I've set my args to use 7777, 7778, 7779, and 7780, are the other three not valid values then?

quick mist
peak kestrel
#

they isolate files and network completely, should be able to run multiple instances

low gulch
#

oooo

violet heath
low gulch
#

I'll give that a try

#

tyty

peak kestrel
quick mist
junior tapir
#

YES this is happening on my server too. I was able to build a very small blueprint that contained 2 mergers and 3 splitters and some belt lifts, and when I deleted the blue print I could tell it was struggling, but I made it through. However, once I made a bigger blueprint or anything complex, immediately crashes upon deletion - whether its via the "clear blueprint" method or the "delete" while in blueprint mode.

daring bay
#

@low gulch use pterodactyl, and I will send you an egg in private which works with 1.0 satisfactory

kindred ore
#

is getting a abunch of yellow warring fine like new/old root size mismatch or warring [begindestroy unloaded none

dusty sun
#

I cleared a blueprint not too long ago and everything worked ok for me

junior tapir
dusty sun
#

Pretty small, one smelter into 3 or 4 assemblers

#

with the belts n stuff

junior tapir
#

ok. Yea idk mine 100% crashes when dismantling blueprints or using the "clear blueprint"

dusty sun
#

anything in the server log?

junior tapir
#

and after a search many others are having this problem

alpine cairn
#

is there any way or method that could make the server performing better on multi-cores? it still really rely one the main core speed

dusty sun
marble owl
#

is this bad

dusty sun
frosty gale
#

well its not great

dusty sun
#

its a rest api, not meant for the browser

alpine cairn
#

I'm using an Intel Xeon Gold 6148, the server stuck and lag but only like to take about 30% CPU usage

dusty sun
#

mine does that, no issues.

junior tapir
marble owl
#

yeah and other people cant join too, failed to connect to server api

dusty sun
marble owl
#

no bcos im behind cgnat but i reverse proxy it with nginx on my vps and thought that would work but found another way i think

dusty sun
#

yeah its not your typical http traffic

#

im not sure an rprox would do it

marble owl
#

im not good with network and stuff so i have no idea jumping on this one

dusty sun
#

I have mine forwarded right through and a cname set in dns

opal owl
#

are people reporting crashes trying to load games after updating both client and dedicad server?

dusty sun
#

you had a good start with the rprox but I dont think itll work

#

What ports can you open?

marble owl
#

its ok now i just need to send the wireguard vpn config and use tunnlto and just tunnel the game it works now

#

thanks

dusty sun
#

aight cool beans

dim patio
#

the game now needs both tcp and udp to be open?

frosty gale
#

it did before

#

all on one port now

dim patio
#

i had a server running since they became available with just udp

frosty gale
#

apparently all the old ports were udp

#

but now it will need tcp for the new http api

dim patio
#

so that's a "yes, it now needs tcp too" then.

frosty gale
kindred ore
dusty sun
kindred ore
dusty sun
#

o nooo

#

lol

#

technically thats routed from a diff vlan so GL hackerz

dusty sun
alpine cairn
#

Does anyone meets performance issue around Red Jungle (-1,486 / 432)? my server goes stuck and 1000ms latency if someone get into Red Jungle

dusty sun
#

coords?

desert plover
dusty sun
#

right, extra toight

#

though tbh, a hacker could do stuff with a public IP

desert plover
#

No, DDOS isn't hacking, it's just kids paying in dark website, that's all

dusty sun
#

well, depends on what services are hosted on said IP

#

sure, if theres nothing there they can't do much.

#

put a wordpress site on that IP? have a good one

#

idc what port its on

frosty gale
#

So my server auto restarted, and the console shows finished but now I can't connect, server manager shows offline

dusty sun
#

PST?

#

its midnight after all.

#

auto-restart for maintenance. Built in by default.

frosty gale
#

Is there a way to disable that?

dusty sun
#

Yeah in server settings you can set the "interval" to a time of day in 24hr time

#

but you cant technically disable it. as far as I know

tired sage
#

Is there anyway to stop this from appearing in the console all the time?

quick mist
#

No, that's what logs are for: logging events

dusty sun
#

mmm events

tired sage
#

ok its just fulling the logs with that al the time. thanks you tho

dusty sun
#

You can disable logging but then you have nothing

topaz scarab
#

there's prob an engine setting ini thing for it

exotic kelp
#

how do i update the server version?
i think i have to enter some command on steamcmd but im not sure what command it is

frosty gale
#

same as install

quick mist
opal owl
#

after updating the game i was playing won't load now. just crashes. i can create a new server and play on it, but my old one won't work. happen to anyone else?

#

like the server stays up, the client crashes

quick mist
#

I have not had that happen. Maybe something happened to your save. You might be able to download it from the server, load it up locally, and re-save it to fix it, and then re-upload that to the server

#

if the save is somehow so corrupt is crashes even locally (which has happened to some with "cursed" blueprints) you might be able to fix it with the online save editor

opal owl
#

so do i literally just copy the save from the servers dir to my local one?

#

to try and load it?

quick mist
#

Use the Server Manager to download the save, then just load it up like any single-player local saved game

opal owl
#

lemme try it

west plinth
#

I've been running dedicated servers on 1.0 without any issues up until about trains, where I've noticed mass dismantling can sometime leave ghost foundations/walls on the client? is this known? or a known fix?

quick mist
#

I've seen some reports of ghost constructions; not sure about a workaround

exotic kelp
opal owl
#

@quick mist sweet, it loaded singleplayer style. so how do i make the server use it again?

dusty sun
#

upload times

quick mist
#

make a fresh save, then use the server manager to upload the save, then have it load that save

exotic kelp
#

login anonymous then
app_update 1690800 validate then
force_install_dir?

quick mist
#

Adjust your path from this to where you want it installed. Other than that use that exact command

dusty sun
#

including steamcmd?

exotic kelp
#

i think this replaces steamcmd?

kindred ore
quick mist
#

or you can run this sequence of commands interactively:

> +force_install_dir D:\Path\To\GameServerInstall
> +login anonymous
> +app_update 1690800 validate
obsidian mist
#

Heya.
I'm running:

  • wolveix/satisfactory-server docker container
  • default compose settings
  • pfsense router, having forwarded 7777 tcp/udp

I'm experiencing:

  • ability to connect via adding [hostname].local, port: 7777 to the server manager
  • inability to connect via adding:
    [external ip], port: 7777 to the server manager.

Just before I go to sleep on this, is there a trick to this dedicated server, or is my router just giving me problems?

frosty gale
#

back in my day we made batch files 👴

quick mist
frosty gale
#

i remember this used to piss me off

#

its like 1 switch somewhere

obsidian mist
#

I have NAT reflection on to some degree.

topaz scarab
#

wow a good support request for once

tired sage
quick mist
obsidian mist
topaz scarab
#

tyfys

obsidian mist
#

Yeah, I'll wait until my Gamers™️ are online then.

frosty gale
obsidian mist
#

Yeah, it's a... a... Netgate 3100 something.

frosty gale
#

yucky

quick mist
dusty sun
#

Do you have a specific rule for loopback?

obsidian mist
#

Look we have 4 people hosting all sort of homelab nonsense in the house, the Netgear router we had was screaming for death.

quick mist
dusty sun
#

didnt they say pfsense?

tired sage
quick mist
obsidian mist
dusty sun
#

I dont use it myself, but I'd imagine theres nat rules

obsidian mist
#

This is the ruleset that allows loopback to work for our other servers active in the home.

tired sage
dusty sun
obsidian mist
#

It was either:
A) deal with dropped packets and random disconnects during high traffic hours
B) take on network IT as a second job to make my wife happy*

  • It also did not make my wife happy
quick mist
#

:snrk:

obsidian mist
quick mist
#

CYSM only tests TCP

dusty sun
#

need da udp

quick mist
#

if you don't mind sharing your address I can test both endpoints for you

high ridge
#

Hello fellows,

If i put server reboot to 00 h this disable the option ? In fact i already have my own tool which looking for updates and manage server restart every days so I would make sure the option is not activated.

obsidian mist
#

iiiiis there another option than dropping my raw IP into the ether

quick mist
frosty gale
#

and then connect back

obsidian mist
#

TRUE

high ridge
quick mist
dusty sun
obsidian mist
dusty sun
#

goat

#

sick ping boys

quick mist
#

Llama's ass status: whipped.

steel sail
#

did anybody manage to run a dedicated server on an Oracle vm or people are still trying to find a way ?

high ridge
obsidian mist
#

WinAMP mentioned???

#

Ok, screw connecting via the same URL for internal and external. I'll take it.

quick mist
#

use DNS and have it serve the LAN ip internally.

short blade
#

So, I saw the update notes said that there's a new console screeen. Where do I go for that, since the current dedicated server still shows the old cli version

quick mist
#

then on paper it's still the same hostname (:

dusty sun
#

spooky dns magic

obsidian mist
dusty sun
#

can ur router do dns?

obsidian mist
#

Yeah, definitely.

dusty sun
#

yea its pfsense

#

add an a record

#

oh my

quick mist
#

or if you're lazy just define the hostname in /etc/hosts or c:\windows\system32\drivers\etc\hosts

short blade
dusty sun
#

or if your not lazy, set up a pi-hole

quick mist
dusty sun
obsidian mist
#

I actually just have it forwarding DNS to OpenDNS and Google right now because it was slow,,,

dusty sun
#

you can set upstream

#

it shouldnt be super slow

fading quarry
#

for dns i just use dns rewrite for my domain in adguard

dusty sun
#

sounds like over-handlin

short blade
#

Also, has anyone else had trouble loading saves on a dedicated server while ingame?

quick mist
#

I also used to just run a .lan name server internally until ICANN decided it was a good idea to not have that be a private network TLD

dusty sun
#

ICANN, ruiner of dreams

obsidian mist
quick mist
#

right?

#

I spit on .local

obsidian mist
#

They blamed me for DNS issues, because of the pihole.

dusty sun
#

I get it, I def notice it being slow for some reason some times

#

but 99% its great

quick mist
#

put a pihole in a Proxmox linux VM. They'll never know

frosty gale
dusty sun
#

mines just in a raw lil' kvm vm

short blade
#

I'm in game, and when I click on Load game, it gives me a "server is changing levels". Then a "lost connection to host"

dusty sun
#

and on an nVidia Jetson nano

#

failover and such

quick mist
fading quarry
dusty sun
#

ayy nginx proxy manager gang rise up

short blade
obsidian mist
#

Ha! I got it working.

#

Found A records (called host overrides) on pfsense.

dusty sun
#

nice

obsidian mist
#

Thanks for your help, guys.

dusty sun
obsidian mist
#

To think I was about to try to set up reverse proxying with absolutely zero preknowledge an hour ago.