#math-and-meta

1 messages · Page 201 of 1

fringe seal
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true, and train for 70/min seems overkill

slow warren
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made a 6 to 7 load balancer for 5.6k sulfur a minute. Does this look like it'll be enough? Each box needs 800 sulfur a minute so I split 6 into 18, feeding 14 of them into the boxes (which should be about 800 with the mk6 belt speed) and then the last 4 get sent back into a 3 way splitter going to the train station inputs

vapid gorge
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Sounds painful but if you did the math it’ll prob be fine

Why couldn’t you process it just in 6 lines?

slow warren
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the blenders are in a 4x7

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it was easier in my head to just do it in straight lines as I didnt give myself a lot of room down there

vapid gorge
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Ah, I would have just clocked the blenders to deal with each group

slow warren
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mhm, definitely something I'll keep note about. First megabuild and its been....a ride

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everythings fine except sulfur input

fringe pawn
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Sulfur is easy enough to accumulate that balancing isn't really necessary. Saturating manifolds of things like computers can take a crazy long time, but I don't see the point with raw resources like sulfur where multiple ISCs might feel by the time you finish the factory and are ready to plug it in. If you want to, you want to, but I would reconsider that approach for future chunks of your big build.

slow warren
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well the problem was just I needed more throughput as I was maxing out the belt speed for the items

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needed 5.6k sulfur a minute

pastel obsidian
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It looks good

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If it works it works

slow warren
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looks like the test works too and is running as smoothly as it can, now to figure out how to get more reliable train throughput

vapid gorge
pastel obsidian
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I have a few thoughts on that if you want to listen

slow warren
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go for it

pastel obsidian
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Do you need your station to load / unload faster or do you need your trains to pick up faster

slow warren
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I'm pretty sure I need the trains to pick up/bring it to me faster

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I haven't added more trains to the track yet, was about to set up 7 on the track with block signals

pastel obsidian
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First I would calculate how long it takes for a station to unload a full cart

slow warren
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about 4 minutes

fringe seal
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ah ok. so a drone only shuttles between its home port and its destination port, no more

pastel obsidian
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So you need to make a full train load come every 4 minutes

slow warren
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essentially, which I have 7 different sulfur mining locations that its stopping at

pastel obsidian
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It should take a station just under 2 minutes to unload a full sulfur load

vast jungle
pastel obsidian
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That's with two Mark 6 belts

vast jungle
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the ISC fits perfectly in parallel with the train station, so there is no reason not to use it

slow warren
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that way it brings a steady supply of sulfur

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haven't finished setting up the trains yet as I needed that load balancer working

pastel obsidian
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A train station can effectively have the output of 1.4 mark 2 belts because the unload time stops exports

vapid gorge
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every train that stops at a particular station reduces those platform's throughput

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it would make your life 10000% simpler if you did 1 smaller train just going between each point and a delivery station

slow warren
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yeah, that was plan B if this didnt work out which seems to be the case now

vapid gorge
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You could try doing it so each train stops and waits to be filled at every station

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that could work?

slow warren
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I did also plan for excess in the system itself (pretty sure I am mining about 6.2k or something like that)

vapid gorge
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excess won't be the issue here

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but you could try the waiting option if you don't want to change it up

slow warren
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was planning on the trains not being the fastest. I'll try the 7 trains and blocks just so that I can hopefully avoid a complete railroad reconstruction

vast jungle
slow warren
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would that be smart if each node is uneven?

vapid gorge
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doesnt really matter

pastel obsidian
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Having 7 import stations sounds like death

vast jungle
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the idea is to have trains mostly sitting at the resource node... so it doesn't matter how much the node produces

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and then they travel to the same destination node to unload

pastel obsidian
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I think sir needs to buffer the output

slow warren
rotund summit
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this seems like a nice spot for pure quartz and cheap silica, is anybody making that particular setup here?

vast jungle
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not sure how SF handles destination train stations which still have a train inside

slow warren
vast jungle
pastel obsidian
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You don't need to have the trains access the network so it sounds perfect solution

pastel obsidian
vast jungle
slow warren
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o-o oh god

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nah all my trains are closed loops/back and forths

pastel obsidian
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Is it a loop or a bi directional train

slow warren
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I do a mix of both, this giant ones a loop

pastel obsidian
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How many freight platforms do you have?

slow warren
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3, wanted to make sure I can push out as much onto mk6 belts as I could

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so with 6 outputs thats a max of 7.2k items a min

pastel obsidian
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You also need a buffer here

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They can't output 1200 per belt also

slow warren
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oh?

pastel obsidian
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Bets stop working when unloading

slow warren
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yeah, I did calculate a bit for train buggery

vast jungle
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thats why you normally have an ISC directly at the train station with double connection to the station and only single belt to/from the factory

slow warren
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I needed at the very least 800 per box

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heres the train line in question

vapid gorge
pastel obsidian
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3 stations can't output enough to keep 7*800 boxes filled from what I can tell

slow warren
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well they dont need to be filled, they just need 800/min each

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filling them is a bonus

pastel obsidian
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In order to keep the machines running you will need sulfur to be topped up

slow warren
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that'd definitely make this project a lot easier

swift portal
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OC supercomputers seems too good to be true

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Which RCU and CU alts should I look at?

pastel obsidian
swift portal
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Looks like CU only has the one, it looks good and worth doing. Anything to get water out of the system.

For RCU, I’m leaning towards the one with heat sinks and connectors.

slow warren
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I made a big tube

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and need to supply 840 gens with 10 fuel each

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which is all good except for the sulfur part cause I was too ambitious with my train line lol

static pivot
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Damn, you better not go too close to that with anything explosive xD

pastel obsidian
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I would say make two twin lines

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Is there a no smoking sign in the game

swift portal
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For rocket fuel, is it worth using the alt to skip the turbofuel step

pastel obsidian
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I think your build might need one

slow warren
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I mean its only a little big

static pivot
slow warren
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and I think you get more out of going straight from diluted fuel too?

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that could be wrong tho

swift portal
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Jesus I’m going to have to redo my entire oil production

slow warren
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do what I did and make another

static pivot
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Same here

swift portal
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I guess I could

static pivot
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My 80 gens of diluted fuel are still contributing to global warming while I'm building my rocket fuel plant

pastel obsidian
static pivot
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More room for water extractors \o/

swift portal
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If I build a separate rocket fuel plant I’ll have to run compacted coal again….

slow warren
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you still need sulfur and coal, but you dont need compact coal

swift portal
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Well sulphur and coal so

slow warren
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yeah...:c

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I hate sulfur now

pastel obsidian
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Doesn't it use more sulfur

slow warren
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not really

pastel obsidian
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I could be wrong

swift portal
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I mean I’d have to ship taht in when I have my oil production area already having sulphur and coal shipped in

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Maybe I could just devote a small section of it to rocket fuel

slow warren
static pivot
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It has nothing to do with alternates but I LOVE the fact that rocket fuel is a gas. It's freeing to not care about headlift

slow warren
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I wouldnt have made this a tower if it weren't for that

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imagine pumping all that

static pivot
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Net power generation : -20W total

fringe seal
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Am I understanding it right, Pure Aluminum + Sloppy Alumina eats more space but is more resource efficient than the standard?

slow warren
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only for water it looks like

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well actually

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maybe....but you could also add silica back into the equation from somewhere else

fringe seal
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as in, the standard uses up silica, while sloppy + pure doesn't

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and both has the same ratio of bauxite:aluminum

slow warren
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pure takes out the silica biproduct and doubles the bauxite juice

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you're getting double the solution per minute

fringe seal
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right, more coal

slow warren
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mhm, or coke if you need to get rid of a biproduct

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that's what I'm doing at my home bases silica factory. I'm taking alumina solution from an area and putting it on a train, sending it home and putting it into electrode scrap

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then using the water to fuel pure copper/iron refineries

fringe seal
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ahhh nice

static pivot
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In my aluminum setup I just input back the water surplus. It was easier to do than I thought at first

slow warren
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I'm not a smart man

static pivot
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It felt like the lazy way tbh xD
Like :"Oh damn, gotta deal with that ? You know what, I'll just put it back in !"

pastel obsidian
vapid gorge
slow warren
vapid gorge
pastel obsidian
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But to each their own

slow warren
static pivot
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It never broke it my save at least

vapid gorge
vapid gorge
# static pivot It never broke it my save at least

yeah, it being possible to set up isn't my argument. Just that a lot of people have it not work and the way to trouble shoot it is patching it.

Even the guy who made the awful video everyone is referencing lately acknowledged seperating the systems was the most reliable at the end of the vid

slow warren
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and man do I hate getting rid of water

static pivot
vapid gorge
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some video published a month or so ago going through the various methods. Guy highly suggests this valve buffer method that's caused a lot of issues for people trouble shooting things. Guy couldn't even make the VIP junction option work for him. And barely takes 5 seconds to go 'oh yeah, just keeping them seperate is the simplest'

static pivot
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I didn't use a valve in my setup tho' maybe that's why ?

vapid gorge
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eh, direct feeding is possible but pipe shape, elevation changes, not having repeating decimals can fuck it up pretty easily

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all things that people can make tiny variations on and then have it fall apart

slow warren
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pipe elevation with fluids makes me cry

vapid gorge
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eh, elevation changes are totally managable outside the manifold. You just want ot keep your manifolds flat

static pivot
mild tangle
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how many types ofitems is there in the game?

slow warren
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define types

vapid gorge
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probably individual objects that can built

mild tangle
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not protein oir player items

static pivot
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Like iron ore, iron plate, iron rods, etc.. =

vapid gorge
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not sure since 1.0, you'd have to check the wiki. Might have been 36 pre 1.0?

static pivot
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Only 36 ? 😮 I would have guess more

vapid gorge
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maybe that was the number of useful items to store. can't recall.

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never a thing I paid suuuuper close attention to

static pivot
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It can be interesting to know if you aim to have a DD for each craftable item in the game

vapid gorge
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even plutonium rods?

static pivot
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Could be a post project assembly "challenge"

vapid gorge
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the list I'm thinking of was just the items used for building things I think

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a fairly niche list then xD

static pivot
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Yup niche af xD

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There's 151 pages with the "items" category on the wiki but that account protein and players items

slow warren
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satisfactory calculator says 19 items

mild tangle
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ye i saw that BUT can you see all your items if you put your save in the website?

slow warren
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Ores, Ingots, Minerals, Aliens, Liquids, Gas, Standard parts, Industrial Parts, Electronics, Communications, Quantum Technology, Containers, Fuels, Consumed (filters n stuff), Ammo, Nuclear, Waste, Special, and the Ficsmas stuff

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probably

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but I wouldnt be able to see

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I dont have a save with everything

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also lets go my train line works for now

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belts full and thats good

mild tangle
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im gonna rework my base for a central storage

static pivot
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You don't like the depots ?

slow warren
static pivot
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It's perfect 😄

pastel obsidian
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That's so funny

subtle goblet
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is there any reason why my gris has power spikes?

static pivot
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Hard to say without more info

subtle goblet
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oh not enough fuel :/

vast jungle
slow warren
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"oh lemme just connect it to the powergri- oh..."

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and to think, these are going to be clocked at 240% once the shard maker is set up

static pivot
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noise of a fuse blowing

slow warren
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I despise the fuse blowing noise so much that I overprepare power constantly

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this is my coop playthrough and my base mate lives in luxury

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I went straight from my first nuclear plant to this monster

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oh my god I can see it from up here

upper arrow
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whats the "best" recipe for medical inhaler

vapid gorge
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define best

wind spade
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Whatever you have around

upper arrow
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gimma second i pressed enter too early

vapid gorge
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but yeah pretty much what greeny said

upper arrow
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im currently building a small factory where i can just dumb all my gathered shit into which auto sorts everything and produces it with somersloop
so im currenty looking for what products i need (e.g. all 3 slugs, all alien remains, etc)
and one product is the medical inhaler
i mean i could also make several recipes which are indebentend from each other if you guys come up with more than one

vapid gorge
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afaik you can't make inhalers by machine?

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Unless I really missed something

upper arrow
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oh i thought i could since i can make gas filter as well, huh my bad TIL

wind spade
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You can't indeed

upper arrow
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then i only need protein, dna capsule and power shard production

tawny dragon
vapid gorge
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I use all the inhaler recipes tbh, just whatever stuff I have stored away. Less the mycelia one though because I rarely go in caves

upper arrow
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yeah since i cant automate ill just whatever i found, that question lost its meaning when i realised i couldnt automate it

slow warren
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since you can sloop the protein

mild tangle
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this is my idea of the storage system. is this overkill with 2 inputs? will i have a use for 2 inputs?

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smart splitters for overflow down or up to sinks on both lines

pastel obsidian
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It seems overkill but you do you

mild tangle
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yea but will it matter with 2 inputs? or will it just be the same eventually

fringe pawn
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I'm only using the mycelia inhaler recipe because I don't want to clutter my scanner with edibles, and I'm too stingy to forgo the DNA capsules with the alien protein recipes.

frosty owl
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I've been running 10GW of Biofuel Power with all that biomass hehe

fringe pawn
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Nice

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That needs 80 corpses per minute?

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No, per hour.

static pivot
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Does anybody knows what happen if I plug 2000MW worth of consumption on a full Power Storage ? Would it be empty after 3mn ?

deft lichen
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100 MWh / 2000 MW = hours to drain

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Yes, exactly 3 min

static pivot
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Cool ! Thanks 🙂

frosty owl
# fringe pawn That needs 80 corpses per minute?

I have no idea. I just feed it 1 or 2 stacks of remains anytime I notice the Protein container having less than 200 ^^
(I also have 8 full Industrial Fluid buffers at the ready, just in case I forget to feed remains often enough...)

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It's about 2/3 of all I collect from exploration

fringe pawn
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IIRC, one corpse feeds one fuel generator for 30 minutes. Assuming sloops at each step.

frosty owl
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I could, but haven't, run the numbers 😅

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Like, I just wanted to brute force it and see wether it was convenient or not... I found it convenient ^^

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I'd have expected to make half the power, tbh... the amount is insane compared to pre-1.0

fringe pawn
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Yep, I'm collecting ISCs of liquid biofuel for funsies.

frosty owl
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Bruh... Packaged Biofuel is JaceGasm (in jetpack)

fringe pawn
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I didn't feel compelled to replace it until ionized fuel. And even then, barely an upgrade.

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Biofuel is definitely viable to finish phase 5 now.

frosty owl
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I mean, running ONLY on biofuel wouldnt' be advisible IMO, but I see your point 😆

fringe pawn
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Definitely not advice I'd give to a first time player. At some point I might try a no coal, oil or quartz playthrough though. Not counting biocoal and charcoal.

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There's so many oscillators at crash sites I don't think you need to make any, if you sloop to RCUs. DNA capsule slooping makes purchasing parts easier than ever.

earnest apex
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Steel packages good or nah?

haughty badge
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sorry, i'm not good at maths so i'll ask here; I have 12 smelters making 360 iron ingots, but I want to make 400 ingots for 4 constructors making iron pipes

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What should I overclock the smelters to?

earnest apex
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1 smelter makes 30 iron into 30 ingots?

haughty badge
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yeah?

static pivot
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10 Smelter overclocked to 133% should do the trick no ?

wind spade
earnest apex
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I'm not in game u usually do equations for this
30 ingots need 30 iron
40 ingots need X ingots
You usually have the option to just write the output you want in the machine though

haughty badge
earnest apex
haughty badge
wind spade
earnest apex
earnest apex
wind spade
earnest apex
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I see so that means I just reuse one line of packages to fuel the whole factory!

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Inma make Fiscit proud with this one

frosty owl
earnest apex
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I have to create exactly 1000 packs for the factory at which point it will just loop the packs
What do you mean personal use?

frosty owl
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Whenever you just need to take some rather than having some produced continuously (eg: getting packages for a fluid loop needs a fixed amount, getting packages for fuel used for vehicles need a constant supply)

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I call it "personal use" because you'll be personally handling the stacks at least once, while for production you don't touch the packages, you just belt them to the machines needing them

earnest apex
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True! Is lucky I hoard one industrial depo of everything I make
I didn't know how handy it will be
How tall are convergers like 0.3 m?

frosty owl
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An ISC can be good enough to for most things, unless you plan on quite big scales thinking_helmet

fierce ruin
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is a urnaium fuel unit better to use thanthe normal or nah

fierce ruin
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no one ever told me this existed

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this would make my life SO much easier

naive garnet
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Hey I have a question, im bringing in Nitrogen gas from a nearby trainstation for my cooling systems but for some reason the drain rate is just horrible

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anybody know how to fix it

fierce ruin
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it is better to package gases

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for long transport

naive garnet
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I mean the transport is not that long

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You can see the other train station in the distance

fierce ruin
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yeah but packaging would likely be better

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dont have to emss with train tanks

naive garnet
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Do you know how many canisters I need for this closed loop?

fierce ruin
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no l could not tell you, i just know packaging gases tends to be better

silent patrol
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Hey people, I have this thing i made to collect all the ores from the desert and take it to the desert plateau to be processed but i've reached a problem. the train goes from the first train station (pic 1) to the last train station (last circle in pic 2) and fills up as it goes back to the first station, the problem is that it fills up on ore as soon as it reaches the first freight to be filled so the remaining stations cant feed any more ore into the freights how would i go about fixing this?

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i hope that made sense

earnest apex
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Make a freight per ore?

silent patrol
earnest apex
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Can't transport all the ore as it stops for more ore it doesn't have space anymore right?

silent patrol
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yeah pretty much it fills up all freights on the first station it stops at leaving no room for others

earnest apex
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Can't make trains faster
Can't put more freights
The solution must be an extra train or tractor I'll guess
Maybe make some of the ore come in belts if it's nearby?
That'll be my bet

silent patrol
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i was thinking of having one train per station but the logistics of that sound hard to make nice

earnest apex
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What about one per ore? So it all gathers nicely

silent patrol
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one per ore means 8x7 which is 56 trains

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i have 7 lines

earnest apex
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Wow that's so much ore tha fuck

silent patrol
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youve gave me an idea make 8 lines instead of 7 and have one ore train per line

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with about 8 freights on it still

earnest apex
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On ore type right?

silent patrol
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yeah

earnest apex
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That's what ... Whatever if it works it works

silent patrol
#

would that not work?

earnest apex
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It sounds like, yeah

viral fractal
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56 freight train NOW

silent patrol
viral fractal
#

WE ARE LITERALLY COOPERATIVE

earnest apex
#

Are you going to brutally execute a man between 6 persons cause they don't pay you enough?

viral fractal
#

Help

vestal granite
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how does one split 15 into 10 and 5

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No smart splitters

silent patrol
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programable splitters

vestal granite
#

Nvm it just clicked

viral fractal
#

edit fail

vestal granite
viral fractal
#

exactly that yeah

silent patrol
vestal granite
#

It takes me a minute sometimes, it didnt click til I asked lol

viral fractal
#

yeah that happens to me haha

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silly feeling

cursive heron
earnest apex
fierce ruin
#

how many uranium fuel rods does a fully overclocked nuclear reactor use per minute?

vapid gorge
vapid gorge
fierce ruin
#

so if i have 10 fully overclocked reactors then i need only 5 per minute?

tawny dragon
tawny dragon
fierce ruin
#

is 250 the full amount or jsut one rod?

tawny dragon
cursive heron
#

you also might want to have your water close or infront if you're overclocking to 250% since it will need 600m3 water

fierce ruin
#

yeah im building in the swamp

cursive heron
#

nuclear swamp enjoyers

fierce ruin
#

my god

cursive heron
#

don't know any other place you can do this after they cut the north west portion

tawny dragon
vapid gorge
#

@cold flower what are you trying to do exactly?

fierce ruin
#

should i use the plutonium rods from the waste for more reactors or for sotrage?

tawny dragon
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Plutonium rods give plutonium waste which you cannot get rid of.

fierce ruin
#

yes

cursive heron
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depending on how big your build is storing uranium waste can brick your save just because of how much waste they produce

fierce ruin
#

but ocean storage>>>

tawny dragon
#

So I personally don't want that anywhere around, therefore no.

cold flower
fierce ruin
#

cant plutonium waste be used in tier 9

vapid gorge
cursive heron
#

takes too much resources to reprocess plutonium waste

fierce ruin
#

whats it turn into?

cursive heron
#

are you asking if its ok to store plutonium or uranium waste?

cold flower
cursive heron
#

plutoinium is a-ok to store, a storage landfill can lasts 10k+ hours

tawny dragon
fierce ruin
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cause i would also like PFRs for drones

vapid gorge
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an example I set up before , blue line is fresh, red is waste

cursive heron
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if you're using PFRs for drones don't put them in reactors otherwise you'll have inconsistent power

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just make uranium fuel unit, default plutonium rods
then it goes into an overflow splitter with overflow going into sink and one output going into your drone network

vapid gorge
fierce ruin
cursive heron
#

pfrs can be sunk, for some reason

cold flower
#

with the graph, is might be a bit easier

vapid gorge
#

like some people will just glaze over looking at the diagram

cursive heron
fierce ruin
#

well shit i gave up the unit recipe for smth else

cursive heron
#

default only outputs 37.5GW, all alts outputs 90GW

fierce ruin
#

idk

timid sentinel
#

What are some good alternates to simplify Uraniam/Plutonium Fuel Rods production?

cold flower
fierce ruin
timid sentinel
cursive heron
#

gigawhats

cursive heron
vapid gorge
fierce ruin
#

how many reactors is that

vapid gorge
cursive heron
#

depends if you're going no waste, a few plutonium waste, or a lot of plutonium waste

fierce ruin
#

no waste?

cursive heron
#

252 reactors

fierce ruin
#

is that overclocked or no

vapid gorge
cursive heron
#

not oc

cold flower
cursive heron
#

its 100 oc-ed reactors and one at 200%

fierce ruin
#

okay so 101

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thats ALOT of space

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what do drones do with the PFR's waste once they use em up

cursive heron
#

they don't produce waste

vapid gorge
fierce ruin
#

oh

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PFRs dont produce waste or just drones?

cursive heron
#

on vehicles

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they produce waste if you put them in reactors

fierce ruin
#

oh okay

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i would like my vehicle network to use em

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not like i dont run around with 100 filters constantly already

cold flower
fierce ruin
#

i almost had panic attack yesterday, i thought i had built 164 foundries instead of 205

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and i had no more space

vapid gorge
cold flower
dark star
#

so im producing 600m3/min fuel, i feed it into a mk2 pipe and hook up 30 fuel gens.. my peabrain says this shouldnt cause any throughput issues, but the last 2 or 4 fuel gens dont get 100% fed and the start of my production is sometimes backed up due to full pipes..

Can some of you wizards explain the problem to me like im 5?

rapid pumice
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did you read how pipe flow works?

dark star
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read? yes. 100% understanding? probably not

daring wing
#

how much does one fuel gen need?

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sorry im new

dark star
#

20m3/min for normale fuel at 100% clockspeed

daring wing
vapid gorge
cold flower
ashen girder
vapid gorge
vapid gorge
ashen girder
rapid pumice
vapid gorge
#

that is extremely old

dark star
# vapid gorge a pipe loop like this

this is what i did, yeah, so you functionally have 2 inputs.. but i feel like its the smollbrain solution, cause i still dont understand WHY a single input of 600m3 wouldnt be enough for a 600m3 demand

vapid gorge
ashen girder
thorn bane
ashen girder
#

Because everything at 300 is less sensitive.

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And slower, overall.

dark star
vapid gorge
ashen girder
vapid gorge
#

having it flooded, and coming from both directions this manages backflow

dark star
#

ooooh,

#

i think i get it now

#

cheers friends

ashen girder
#

And yeah, I think people do get it on 300, it's just a substantially smaller effect, and people aren't running 300 exactly as often.

vapid gorge
ashen girder
#

Unless you wanna get stupid. 🤣 I built an equalizer with like four pumps and a buffer that works great.

vapid gorge
#

they work as intended as stated by devs

ashen girder
#

This holds steady at 600 on the bottom right pipe, recieving 200 from the top and 600 from the bottom left.

rapid pumice
#

that's fair @vapid gorge

ashen girder
crude forge
#

how can I chain a convayor lift through multiple floor holes?

thorn bane
ashen girder
#

I would bet like 580 or so.

#

That should be enough to make two of them stutter I think.

vapid gorge
spare jolt
#

byproduct, wow

fierce ruin
#

my favorite byproduct

#

an extremely complex component

ashen girder
#

I'm partial to Power Shards as a byproduct, personally. 😁

#

At least you can sink TPRs.

prime ravine
#

is someone able to help me with this math

#

im trying to make a steel factory (my first one ever) and i have the 1 compact coal to 2 iorn recipe and i am building it near the lake i got 120 compact coal out put and 150 iorn out put i have only got the basic steel part and i dont know what is the most optimal way to do this main thing i need help with is knowing what is the max output i can have of all steel prosesses

dark star
# thorn bane im curious what throughput did you get?

sorry for the late reply, buy because i had it set up in a linear fasion, i would have occasional dips in throughput so it would fluctuate between 500-600m3, making it so that the last 4 gens in the line would sometimes turn off for a cycle or two

#

looping the pipe fixed all issues

thorn bane
prime ravine
prime ravine
thorn bane
#

ah i see
ye then youre capped by the 150 iron and can only use 75 of the compacted coal
might be worth finding another iron node
also holy fuck is compacted steel building inefficient

#

its 10/min????? wtf did they do

prime ravine
#

what do you mean?

thorn bane
#

compacted steal outputs 10/min
it was 37.5 before 1.0
but i guess they bufferd the efficiency? weird

hushed trellis
#

made a blueprint of my industrial factory feelin p smart :yippee:

prime ravine
#

@thorn bane how much of the compacted coal is used?

thorn bane
#

half, so 75/min

prime ravine
#

what things can i use compacted coal for

warm blade
pastel obsidian
#
Official Satisfactory Wiki

Compacted Coal is an improved version of  Coal made by combining it with  Sulfur. It is used in a small number of alt recipes, particularly most versions of  Turbofuel, or can be burned in a Coal Generator. While it does not directly generate more power than regular Coal when burned, the burn time is more than doubled (from 4 seconds to 8.4 sec...

#

Turbo fuel and bullets or boom sticks

prime ravine
#

so would it be more useful to not make the coal into compact and use the sulfer for something else?

pastel obsidian
#

Early game no

#

late game yes

prime ravine
#

should i use the excess compact coal just to all be turned into BP and used in coal power?

thorn bane
thorn bane
plain rivet
plain rivet
pastel obsidian
prime ravine
#

ok cool

pastel obsidian
#

Silica and Quartz Crystal are great ways to get points early on

spare jolt
#

(if you could find any)

#

(after 1.0 i barely found any quartz, an even the one I found on the other side of the map was in a cave and guarded by an alpha spitter)

warm blade
# thorn bane thats output priority not input priority

WHat do you mean on my screenshot the right IN is high prio because Input 1 is not impeded as much no ?
EDIT: actually if you keep that left belt top speed one then you have IN 1= Priority and not impeded in any way- that slower belt overflow left returns full In trafick if the original left High prio output is full

pastel obsidian
#

made it more compact

ionic bough
#

I saw a video of Rxckxt, where he made a Railway roundabout with radius 16 m. So I tried it and did some math and experimentation. Turns out you can make your radius 16 if the length of your arc is between 43 and 55 degrees (inclusive).

Making an arc of 42 degrees or less: track is too short.

Making an arc of 56 degrees or more: track turns too sharply.

I this interesting to anyone else? (The wiki says you need a radius of 17, so I was surprised by this.)

thorn bane
# pastel obsidian

as i said that has throughput issues if you provide more than a belt can carry

#

lets say you use mk2s, provide 2x 120 and want 120 on the right
wouldnt it end up like this?

warm blade
thorn bane
#

its not perfect prio though its only 75%:25%

warm blade
thorn bane
#

but the merger will always pull 50/50 from both inputs

warm blade
#

Yes puts it on 2x track the left one and splits it immidiately

thorn bane
#

so both inputs get used

warm blade
#

as long as outflow on High + low Out can saturate Input 1 input 1 flows always

pastel obsidian
#

in what situation would you use one of these?

thorn bane
true junco
thorn bane
pastel obsidian
warm blade
#

Lieke my Junction is not produing any impedance on flow

pastel obsidian
#

you could make the first 3 refineries take limestone and water from excess aluminum and the ones at the end take water from a pump?

warm blade
#

you may have lower outflow than In 1 but that is not to blame on my juncition 😄

thorn bane
median void
#

Question. I can use pumps to restrict fluid flow, right? Or am I doing something wrong here?

pastel obsidian
#

restrict?

fierce scarab
median void
#

...frick

fierce scarab
#

if you want to restrict flow use valves

pastel obsidian
median void
#

Yeah, but I wanna restrict flow using a power switch. Ideally a smart one

thorn bane
pastel obsidian
median void
thorn bane
#

you are right for flows of output > input1 *75%
but only up to 75%

pastel obsidian
thorn bane
warm blade
thorn bane
#

to extend it to >75% to 99.% you can extend it though
like this version:

thorn bane
#

it will take 90 from input 1 instead of 110

median void
pastel obsidian
vapid gorge
warm blade
median void
thorn bane
vapid gorge
warm blade
thorn bane
warm blade
vapid gorge
#

@cold flower so you're trying to make every part in one spot?

cold flower
nova crater
#

Someone who has used train fluid carts! I have some questions lol. Are they any good at it? How does a system look? Would it be smart to process oil for power using them lol. I understand the redundancy of just running the lines. But I want to use the fluid carts and my next project is my fuel plant!

vapid gorge
# cold flower I have access to just about all the resources, so yes

ok so mega factories, in general, are cluster fraks even if you know what you're doing.

which is fine, I go up the tiers by just smooshing things together in one spot and not caring about efficiency, but unless you're planning from the top down, making the factory from scratch? it's not going to make a huge dif what recipes you use

#

recipes and their alts shine when crafting custom systems that suit your local needs when they are thought out and planned thoroughly

#

imo just use the base recipe and slap some together

#

or an alt if you hvae it that looks fun

cold flower
vapid gorge
prisma kraken
vapid gorge
ashen girder
brisk smelt
cold flower
vapid gorge
#

go smoosh parts together and don't stress about it too much 🙂

#

bed times for me

cold flower
nova crater
brisk smelt
#

0.5 carts

ashen girder
#

More like 1 car.

vapid gorge
brisk smelt
ashen girder
#

No.

#

It can't even hit 1200/min.

brisk smelt
ashen girder
#

We aren't talking about packaged oil.

vapid gorge
brisk smelt
nova crater
#

Yeah forget packaged lol

ashen girder
vapid gorge
brisk smelt
nova crater
#

I just want to use them becauase it looks cool lol I know they have been bad i the past

ashen girder
vapid gorge
nova crater
#

So 600 to one cart, distance is a thing obviously, but generally 1 cart per 600 line?

ashen girder
#

Might be able to get as high as 900 per cart, but I'd assume 600/car, yeah.

vapid gorge
nova crater
#

So, sorry to press, but this is a fuel plant we are talking about. This does all check out right?

ashen girder
#

I wouldn't do it for power, personally.

vapid gorge
#

sure? doesn't matter what the use if for.

brisk smelt
#

uh, why not build the power right at the node

ashen girder
#

If your signals aren't perfect, a deadlock would shutdown your power.

nova crater
#

lmao

#

because i want to use them now and thats my next project

brisk smelt
#

try to minimize the number of moving parts in a system

vapid gorge
#

you're free to live life on the edge.

I'd find some nodes that are more convenient and you don't have to move

nova crater
#

dedicated oil line for sure

#

closed system

ashen girder
#

Also, don't forget that train tracks pass power. 👀

brisk smelt
vapid gorge
#

anyway gl with it 🙂

brisk smelt
#

i just recommend using drones for everything in the fuel production line if you've unlocked them, because building a dedicated line is a lot of work lol

nova crater
#

Thank you, I appreciate the info! I just think it would look cool and I have never used them before. So hopefully this works lmai

thorn bane
brisk smelt
nova crater
#

The oil train will be A-B so we good

brisk smelt
#

iirc as of v1.0 drones accept packaged fuel too? so no battery sourcing required

ashen girder
#

It would take multiple hundreds of drones to replace hundreds of trains...

thorn bane
brisk smelt
#

if your system has low traffic, with a few buffers you should be fine on a global network

thorn bane
#

that sounds like a lot of moving parts but you do you xD

thorn bane
thorn bane
#

that works

#

if its not connected to the main network

heavy gust
#

Whats the max power consumption for the particle accelerator when i clock it at 250% AND sloop it?
wiki only shows for overclock

ashen girder
#

Multiply the max for OC by 4.

heavy gust
#

ah so its flat 4x

ashen girder
#

For full sloop, yeah.

heavy gust
#

got it, 20158w

heavy gust
#

thats a bit more than i expected

ashen girder
#

Fair warning, Quantum Encoders go even higher.

heavy gust
#

no thats fine, bt that point ill have nuclear power

#

for now im still on diluted fuel

cursive heron
heavy gust
#

wanted to hold off doing nuclear untill i can plan for the tier 9 fuel type

#

so i dont end up with waste

ashen girder
#

54,000 units?

cursive heron
#

if a factory needs 1200/min of crude oil, one trip of a drone can supply it for 45 minutes

ashen girder
#

I thought Drones could only move 9 stacks?

cursive heron
#

packaged crude oil stacks to 100

ashen girder
#

That's.. 900 units.

cursive heron
#

= 900 packaged crude oil

nova crater
ashen girder
ashen girder
cursive heron
#

my bad, was speaking in terms of /min in packagers

nova crater
#

I do wish to see a more a more indepth view of how much power is going to each switch though. that would be nice if they added something like that

ashen girder
#

Would love more visible analytics-type things, yeah.

brisk smelt
cursive heron
#

but yeah, drones can easily transport fluids and gasses
and compressed materials, process caterium into pure caterium on site and you only have to transport 600 ingots/min rather than 1200 ore/min

nova crater
#

ahh good point

cursive heron
#

1200 copper into 500 powder etc

brisk smelt
#

isnt copper to powder 1:1

ashen girder
#

Nope.

thorn bane
#

bro i wish

ashen girder
#

6 ingots to 1 powder.

brisk smelt
#

oh right i forgor 💀

ashen girder
#

15 stacks of copper ingots into 1 stack of copper powder. 😂 That feels insane.

#

Oh, wait, 30 stacks.

#

Ingots only stack to 100 not 200.

cursive heron
#

6:1
and process copper with pure to get 1ore:2.5ingots

#

or if iron is near copper node whatever is more convenient

ashen girder
#

Leached. 😄

thorn bane
#

alloy

cursive heron
#

if leached outputs like 2x more than water I would unironically make a packaged sulfuric acid factory

ashen girder
#

110/min vs 37.5/min. 🤷‍♂️

#

Slightly less efficient.

cursive heron
#

it's slower cycles but pure still beats leached in total output

#

leached is only 2.44 ingots compared to pures 2.5

thorn bane
#

i wonder if were gonna get a rebalance or if this is just it now until satisfactory 2

cursive heron
#

per ore

ashen girder
#

So.. 0.06 more ingots per ore for 3x the buildings. 😛

thorn bane
#

well you also need to make the acid

cursive heron
#

sulfuric acid is just sulfur and water

thorn bane
#

its refineries though

cursive heron
#

but I don't see why you won't just shove that water into a refinery

#

with the copper

#

and not involve another resource

ashen girder
#

1 sulfur refinery can feed 2 leached copper refineries.

mellow meteor
#

Question I want to build a load balanced factory. And I am wondering is it best to start with the machines that will make the final output first and work from there in reversed manner in order to know your layout and underclock or overclock machines /smelters along the way if needed. OR is it best to work from the Miner upwards and overclock or underclock the final machine outputs?

thorn bane
ashen girder
#

2 leached + 1 sulfur produces as much as 6 pure refineries.

brisk smelt
#

and always round up, dont underclock

cursive heron
#

it's 3 less refineries if you use leached recipe but also slightly less copper

#

so half the building cost and pay for that with
sulfur

mellow meteor
brisk smelt
#

in fact, id recommend planning your entire playthrough from the top down

#

if thats ur style

mellow meteor
# brisk smelt yes

How do I know how many final output machines I can build if I have access to for example 8 smelters, just laydown one setup and multiply and see whats possible?

latent ocean
#

Starting on fluid trains. Are they worth it? Or packaging it is better?. I have two pipes 600m3 feeding one wagon. I want the output at destination to be same. Let's say whole train trip takes 2 minutes. Is there any common ratio or math I can use here?

cursive heron
#

you need 5 units of sulfur for every 9 units of copper ore
and there's 3x more copper than there is sulfur

ashen girder
#

Ah, yes, the good old WP argument.

warm blade
#

@thorn bane So this kind of thing is too dirty in terms of Priority IN ? you cna erxtend as much as much priority you want

thorn bane
brisk smelt
#

there is no such thing as vip for belts

#

just sink overflow

thorn bane
mellow meteor
# brisk smelt satisfactory tools

Thanks man, sorry for all these questions. I like to loadbalance stuff but seems like it can get very complicated for things like Smart plating already?

#

or is that just dumb to do it

cursive heron
#

you need more mergers

brisk smelt
#

its like 5 steps

thorn bane
mellow meteor
brisk smelt
mellow meteor
#

thanks @brisk smelt so loadbalance is just only usefull for nuclear I imagine

brisk smelt
#

yes

mellow meteor
#

or aesthetics ?

brisk smelt
#

low throughput ,60 and under

nova crater
#

Anyone here ever do a biofuel gen set up? always wanted too, and with sloops I be this would be powerful

brisk smelt
thorn bane
# cursive heron you need more mergers

this works for output > prio input * 1/3^3 = 0.037
so for example with output is 100/min and prio input is >4/min then its a perfect priority merger and the line never stutters

warm blade
thorn bane
cursive heron
# mellow meteor or aesthetics ?

load balancing is useful when you're dealing with multiple lines of belts that have varying throughput at near belt capacity that have to go to multiple lines of belts with also varying inputs
but early most things can be solved with manifolds.

warm blade
brisk smelt
cursive heron
#

isn't a load distributor a balancer

prisma kraken
cursive heron
#

that was kinda what I was referring to

brisk smelt
#

it just makes the throughput thr same

cursive heron
#

so a balancer

thorn bane
brisk smelt
#

a balancer is like splitting a belt into 10

#

equal parts

cursive heron
#

so 10(n) line output from x(n) line input

#

... a load distributor balancer

brisk smelt
#

sort of

cursive heron
#

they're the same thing

prisma kraken
#

balancers are where you take each input line and split a part of it for each output line and then merge the ouput fragments together, so a (proportionally) equal fraction of every input line goes to each output

warm blade
#

Also speaking about balancing it looks to me 1.0 ahs a bug - if you have sparse input to big container then the out is always from last port when last stack run out, it is not changing Out ports so it is not balancing - so you end up on stuck top or stuck bottom on sparse In

thorn bane
#

but ye balancers suck
this scales way better with size

cursive heron
#

thats what a load balancer does, it distributes load

ashen girder
#

n-to-n vs 1-to-n.

cursive heron
#

1 to n is still n to n

ashen girder
#

Pedantry sure is fun, huh.

brisk smelt
#

but n to n isnt necessarily 1 to n

thorn bane
#

for small values of n

prisma kraken
#

the compressor pictured is actually the same schematic as a 2:2 balancer, but you'd just use a normal splitter instead of smart one

cursive heron
#

do ya'll just hate the word load balancer so you call it load distributor when they do the same thing

ashen girder
#

They do slightly different things.

thorn bane
prisma kraken
#

i shorted it to 'balancer'

brisk smelt
#

i refer to n to n as distributor, n to m where m>n as a balancer

thorn bane
cursive heron
#

I'm moving from this

wind spade
#

n:n is just n belts

thorn bane
#

oookaaay greeny
n:m for some n,m in natural numbers

prisma kraken
#

my taxonomy of manifolds really falls into three categorys: any manifold with any sort of property, balanced splitters, and balancers

warm blade
#

I thought N:N balancers are simple with big containers, there seems to be now just small bug with them - on sparse input they get stuck

prisma kraken
#

i draw the distinction because balancers and balanced splitters have special properties, but they're all just manifolds

thorn bane
warm blade
#

it is not random it has bug it gets stuck on last item from last stack

cursive heron
prisma kraken
#

yeah, but if you're pushing x/min into a container and only pulling fractions of the x out at fixed rates, containers will work fine

#

they just need to get full enough to do the job right

warm blade
#

i know it is a bug because i am puting dimensional uploads on top of container connected with and they never get items if input is sparse and container is empty, i needed to use spliter on container inputs to avoid this for now

#

like 0

wind spade
warm blade
#

noo i had 0 upload for hours

#

if the container has stack it gets split

prisma kraken
#

really it comes down to what is in the container when the game comes around to seeing if something needs to be sent out a belt

warm blade
#

if it is 1 item it is sticking to last output

#

there is where that "random" comes from

prisma kraken
#

it's deterministic, but you don't have enough view into the timing to see the determinism

ashen girder
#

Nothing is truly "random" in this game. It's just practically random.

#

Might even say.. pseudo random. 👀

warm blade
#

it is not random because I havent recevied 1 item for over an Hours to various dimensional uploads

#

others with empty containers were geting thigs constantly

thorn bane
warm blade
#

because they were "stuck" and i was spending

worldly agate
#

If I need a hand supply, I always use a splitter into a chest, or I send it to a central storage (which also has uploaders on the items I need often). Midline storage only really works if I'm getting more in than I need, so the storage fills up.

warm blade
#

I'm creting setup and steps, I havent seen it on QA so i post it there give me a minute

nova crater
# thorn bane but ye balancers suck this scales way better with size

These work, but not always. I had two belts that were carrying 265 rubber, I needed to make a 480 line of rubber. So I used a smart splitter to overflow a 50 belt and transfer the rest with a merger onto that other 265 belt to make 480. However, it was backing up the 480 line before the merger and causing issues with my refineries, and beyond. I don't understand that math, but if both lines were 270 then the system would have flowed smoothly. The 265 put a studder in the line. I solved this by putting a sink before the merger

cloud tree
#

So as i would like to make rocketfuel for my drones im wondering if the "Nitro Rocket Fuel" recipe is good? i dont have partical enrichement unlocked yet i still have tobuild loads of factories but i would like to have the drones up and running

hoary lantern
#

That's a good recipe, yes

warm blade
#

Container Bug - Output is sticky to last one - sparse input exits always from same hole
Simple demo: put one item in loop and watch

ashen girder
#

So if it backs up to a stack of 2 inside, does it switch outputs?

warm blade
#

y

ashen girder
#

So, they're predictable as long as your line is slow enough to never back up.

#

Does it behave the same way with the top input?

thorn bane
prisma kraken
thorn bane
prisma kraken
#

or sink it

warm blade
snow maple
#

my setup cycles the cc back into turbo heavy fuel to make default rocket fuel

ashen girder
#

I mean, as far as I'm aware they've always worked that way. 🤷‍♂️

cloud tree
#

so for temporarily method it can still be good, to make some fuel for drones?

snow maple
thorn bane
snow maple
cloud tree
#

dont even have HMF etc

#

oh yeh and got alum sheets for betls

snow maple
thorn bane
#

oh ye youre right
i guess im just misremembering
actually ye same with turbo pressure motor

cloud tree
#

So how about i dont make rocketfuel for the drones and just fuel them with some other type? or is that bad

snow maple
#

lizard doggos can also give milestone parts too, farm them if you don't want to grind those parts as hard

#

kinda luck of the draw but can be a saving grace if you don't want to semi-auto fmfs or turbo motor

snow maple
vital tundra
#

can a pioneer with more braincells than i have explain the best way to go about this recycling setup?

#

this is the part i have issues conceptualizing, how to set up the feedback loop

cloud tree
cloud tree
cloud tree
#

and i feel like logistics is kinda a hassle so would like some drone access

snow maple
cloud tree
vital tundra
snow maple
pastel obsidian
#

Congratulations for getting this far

snow maple
cloud tree
#

how about the turbo heavy fuel recipe?

snow maple
#

also from prior experience, oil recycling setups are finicky if you build them from the tools flowchart, id recommend messing around with them to understand how they work before you build one

snow maple
vital tundra
#

wait no

lethal glacier
#

should i use nitro rocket fuel or the normal recipe? ( blue crater area )

vital tundra
#

cuz my output and my recycle numbers arent even grrr

snow maple
vital tundra
#

right right

#

okay that makes way more sense

snow maple
magic island
# vital tundra this is the part i have issues conceptualizing, how to set up the feedback loop

one approach is to build a line of alternating plastic/rubber refineries facing opposite directions. on one side, you have your plastic manifold, which merges in all the plastic output and smart-splits it into all the plastic inputs it passes. on the opposite side, same thing for the rubber.

(note that at the scale you're working at, you'll need to split this setup into at least 3 duplicate manifolds so no one belt gets overloaded)

vital tundra
#

oh god smart splitting

lethal glacier
vital tundra
snow maple
wind spade
vital tundra
magic island
snow maple
magic island
#

assuming Mk6 belts, yeah

rigid pewter
#

there is 4920 bauxite in the map shoud i turn all it to aluminum or i might need some in the future ?

ashen girder
#

Only other use for it is to turn it into Uranium, I think.

magic island
#

bauxite only makes aluminum unless you convert it, and you only want to do that if you have a very specific wacky map-consuming plan

ashen girder
#

Or profound laziness.

spare jolt
#

Or you're going for max nuclear

thorn bane
rigid pewter
#

so i turn all of to aluminum and if i need some in the future i overclock some om the miners

ashen girder
#

SAM can't be worth that much right? 😁

magic island
#

I never used conversion recipes because fetching more SAM was always at least as much of a pain as fetching the actual resource I wanted

spare jolt
ashen girder
#

Honestly, I think the transmutation recipes were a mistake. 👀

thorn bane
#

limestone->iron->coal->sulfur->limestone->iron...
sam deleter goes brrr

magic island
#

they'd be broken if they didn't need SAM, but they're not worth it with the SAM requirement

thorn bane
#

its nice for yall "i only use local resources" guys

magic island
#

nah, because like I said, the SAM is usually even more inconvenient to get locally than the real thing you want

ashen girder
#

SAM is good for AI Expansion Servers and not much else.

#

And belts, I guess. 😂

#

Oh, and APMs if you're of that sort.

thorn bane
#

ficsonium? warp drives?

ashen girder
#

FFR's a waste of effort and BWDs don't need ongoing SAM inputs.

thorn bane
#

wait what?

ashen girder
#

FFR's a waste of effort: it's better to use that SAM to convert bauxite to uranium, make UFRs and sink the PFRs.

amber jacinth
thorn bane
#

sorry i meant the BWD part
i thougth they cost DMR?

ashen girder
#

DMR is functionally infinite.

thorn bane
#

eeeeeeeeeeeeeeeeeeeeeeeeeeh

magic island
#

if you build the project assembly parts in tandem, you can pretty easily tune the whole setup to be DMR neutral

ashen girder
#

Superposition Oscillators are DMR-positive by default.

#

And if you use Dark Matter Trap, it's even more positive.

#

Power Shards can also produce a positive DMR feedback loop.

#

By blending Dark Matter Trap and Dark Matter Crystallization, you should be able to make any DMC-using factory DMR neutral.

spare jolt
#

I didn't get to T9 yet but I don't think you need as much SAM as people say here. If you're playing solo and don't build factories like 20000 ingots/second, you usually need 30/minute or so of each building ingredient (if you store them in a container before putting into your DD ofc)

#

So maybe you can spare some SAM for conversion into whatever

ashen girder
#

Yeah, like Bexy said: you can, it's just more annoying to get SAM to where you would need it than just find another node of what you actually need.

thorn bane
#

so youre only using it for trigons?

ashen girder
#

And Fluctuators, yeah.

spare jolt
magic island
#

And as long as there are things that absolutely require SAM (Trigons, Fluctuators), there's an opportunity cost in using it for conversions instead

ashen girder
#

I have one node tapped for fluctuators, one node tapped for trigons.

thorn bane
#

i had like 3 in the end but reanimated on site and merged
but i feel like a decent amount of that was going into DMR...
well fluctuators are only for buildings so they kinda dont count? and fuck using sloops not for production increase

ashen girder
#

Yeah, I was exclusively using dark matter trap.

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So I never needed to add more SAM to the system.

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If anything, I was actually pulling dark matter crystals out routinely.

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(Too lazy to overflow it.)

cloud tree
#

is this a good start for the drones? also any advice where on the map i should place this "temporary factory"

magic island
#

Making 5 APMs (the amount needed to boost one augmenter) requires 600 SAM for fluctuators alone. flat requirement due to the lack of alts

warm blade
ashen girder
#

Gonna blow your mind when you discover that "random" numbers aren't actually random. 😮

rigid pewter
#

4920 bauxite turns into 4100 aluminum ingot with the default and pure aluminim recipes and i just use the byproduct silica

#

is 4100 aluminum enugh or i need to use some quartz and make silica for more production ?

thorn bane
#

bro 1200 alu is enough to complete the game

rigid pewter
#

ok 😂 so i dont need more silica

ashen girder
#

Build as much as you need for your factory.

rigid pewter
#

i dont know how much i need actually i just want to make some aluminum

magic island
#

always overclock your miners btw. there's 12300 bauxite on the map

ashen girder
#

Then yeah, that's plenty. 😛

rigid pewter
#

i want to make as much as i can and ship it to my future factories

magic island
#

just do it one node at a time.

at the time you unlock bauxite, you only have Mk4 belts, so pick a handy node and set up a factory that processes that much. get comfy with how alu production works, because it has some quirks that could jam up your first attempt. Expand later as needed

spare jolt
#

Like, this far

lethal glacier
#

does the world provide enough sulfur to use 2550 oil for rocket fuel power plants :)?

spare jolt
# thorn bane

Yea this one's good as well, but it's pretty far unless you spawned in Dune desert or Grass fields

amber jacinth
#

I'm using 2550 oil for rocket fuel, and am hitting 2325 sulfur

lethal glacier
#

how ?

thorn bane
#

WHY

lethal glacier
amber jacinth
#

Yeh, mix of both

spare jolt
magic island
#

technically you can "use up" 2550 oil to make rocket fuel with as little as 798 Sulfur

(no guarantees about being satisfied with the AMOUNT of Rocket Fuel you get)

amber jacinth
#

I'm like 90% done this build, I ain't changing it now 😛

cloud tree
thorn bane
spare jolt
magic island
thorn bane
#

wops wrong reply meant @amber jacinth

ashen girder
#

"Oh shit, a fraction! Evasive maneuvers!"

thorn bane
amber jacinth
spare jolt
edgy leaf
#

@vapid gorge do u think this here will work?output is through the bottom of the junction

cloud tree
ashen girder
#

Easier to move solids and gasses to liquids than the other way around.

thorn bane
#

also lots of space in the ocean

cloud tree
#

but i need aluminum tanks to move the gasses right?
\

spare jolt
#

No

thorn bane
#

just a long pipe

ashen girder
#

Pipes work fine.

spare jolt
#

Just pipes without the pumps

cloud tree
#

so tyhats why its easier? because it eliminates the pumps?

ashen girder
#

Yeep.

cloud tree
#

you guys dont midn to build like long pipes and shit?

thorn bane
#

pipes for days

ashen girder
#

You said "up" and "down". You didn't say how long. 😛

spare jolt
cloud tree
#

its ehh, a bit bigger than i expected it to be xd

ashen girder
#

If it's like train-distance, then I'd package it and haul the nitrogen that way.

cloud tree
#

so i can pack and unpack use the same tanks? so i could just make tanks far away

#

might have to do that

ashen girder
#

Yep. 4:1 nitrogen to packaged nitrogen.

cloud tree
#

thx for the ideas

spare jolt
#

afaik the same station can't do both

thorn bane
ashen girder
#

Yeah, drones are the only ones that can pick up and drop off.

cloud tree
ashen girder
#

Casual 2km long pipeline. 😂

cloud tree
#

this is like hard border right? i cant build anything past the white line i assume

spare jolt
#

You can

#

But go too far and you'll get damaged or may even die

cloud tree
#

ahhh ok

ashen girder
#

This was posted earlier on reddit. Most accurate one I've seen so far.

cloud tree
#

ill just houl everything to the oil

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and use the train for the coal and nitro

#

sulfur with belt vertically going down in a tower or so

ashen girder
#

I dunno. I thought you had trouble with the buffers emptying too fast?

edgy leaf
#

COD told me to try it

edgy leaf
ashen girder
#

Yeah, I tend to try not to be in the same conversations as COD. 😂

edgy leaf
#

well, the design is from sevrahn

#

cod just told me to try it

ashen girder
#

Didn't Sev's have a pump on it?

edgy leaf
#

a pump pumping into it, that one was for loading

ashen girder
#

Ah. I'd still want a pump on that one I think.

edgy leaf
#

where tho

ashen girder
#

The bottom straight bit.

edgy leaf
#

there is a pump further down the pipe

edgy leaf
ashen girder
#

How often are trains arriving at this station?

edgy leaf
#

every 110 seconds i think

#

holy fuck i hate pumps wtf

ashen girder
#

So, 27.08 seconds means you need to be able to hold.. 270.8 items?

edgy leaf
#

it seems to be running so much better now after i placed a pump here

ashen girder
#

I swear, work pressure's way more important than anyone wants to think about.

edgy leaf
#

yep, 270.8 fluid

ashen girder
#

Yeah, I think that should be fine for volume then. It'll drain while unloading, then refill until it gets back up to cap.

#

The setup I had had buffer -> pump for each output, combined at a junction.

edgy leaf
#

the jesus mk2 pump was supposed to just be a silly joke...

#

it was consistently above 600?

thorn bane
#

it drains from both inputs

ashen girder
#

Don't forget this beauty.

#

That thing pegs the output pipe at 600.

edgy leaf
edgy leaf
ashen girder
#

Considering it's feeding 200 recycled into 600 fresh and not backing up, he might canonize me too. 😛

edgy leaf
#

what the fuck why did adding that pump make it work

#

its not even a bottomfeeding thing because it goes into ANOTHER pump before hitting the bottomfeed

ashen girder
#

Wish I could give you a useful reasoning.

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My thing works because it can absorb up to 1200/min from two inputs.

#

And then my ghetto VIP with the white junction there.

edgy leaf
thorn bane
edgy leaf
#

it goes from there down and into another pump. the one with the pump at the train station does perfect 600 the other one is often under 500

edgy leaf
ashen girder
#

I understand some of the rudimentary pieces, like two inputs above 600 clash and can cause less than 600 to output if there's only one exit.

#

I'm still not really sure why or how junctions can behave as VIPs just by existing.

#

But it's so consistent at this point I just have to accept it I think.

proper laurel
#

Just wanted to check if my math is right.
A pure iron node at full tilt with a Mk.3 at full overclocking makes 1200/minute.
That 1200/minute going into refineries with the pure iron alternate gets you 1200/35=34.285714
That 34.285714*65/min (the output of the pure ingots) is 2228.57141/minute. And augment that with sloops gets you just a hair over 4457 a minute.
This napkin math look right?

ashen girder
#

I would try and add a pump between the buffer and the junction then.

proper laurel
#

I'm not insane to do it but I want to see if that's the theoretical limit of a pure node