#math-and-meta

1 messages · Page 38 of 1

rustic patio
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ooor ai limiters?

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nooo fuck i did all my math wrong

wind spade
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that's why you should use online tools

rustic patio
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i do!

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im using this satisfactory tools thing, its very cool

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whoever made that can be very proud of themselves :p

rustic patio
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no leftovers

frosty owl
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I just always have a sink at the end of my sushi lines, so adding one more item to it makes no practical difference to me ^^ (other than less throughput aviable)

rustic patio
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i might make a trash train

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that just picks sftuff up i dont like and carries it around if i ever need it

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do u think the items i chose are good?

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@misty solstice

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lets talk here

misty solstice
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alrighty

rustic patio
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okay so, the diagram u sent should work perfectly, but i feel like it isnt as elegant as it could should be

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i dont like it because its so incredibly intertwined, everything feeds into everything

misty solstice
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Yeah, I was just trying to figure out how the alternate recipes are supposed to interact

rustic patio
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its like a spiderweb instead of a tree

rustic patio
misty solstice
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I actually did basically a 3rd of this just now, up to 8 blenders making 800 fuel. For my new power plant

misty solstice
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well the bit after you make the fuel from the HOR; getting to plastic/rubber

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since I now need a lot of both

rustic patio
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okay so

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basically, you can use fuel to duplicate rubber and plastic

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1 rubber + 1 fuel = 2 plastic

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1 plastic + 1 fuel = 2 rubber

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this way you can turn fuel one to one into plastic or rubber

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makes sense?

misty solstice
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yes I think so, and the diluted fuel recipe seems to be the best way to go from Oil to Fuel

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which explains how you can get so much from the same amount of crude

rustic patio
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it is, you first use the Heavy oil residue alt recipe to turn oil directly into heavy oil residue and then you turn that into fuel with the diluted fuel recipe

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what the diagram then does is rather complicated

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the heavy oil residue alt recipe gives resin

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you can turn resin 2 to 1 into rubber

misty solstice
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So, there is definitely no reason not to use Blenders for the diluted fuel then?

rustic patio
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the diagram turns resin into rubber, and then it uses that rubber in combination with fuel to make a lot of plastic

rustic patio
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the only reason you might use the packaged version is if you dont have blenders yet

misty solstice
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okay cool

rustic patio
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what i do is way simpler

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i make the fuel, and as a side effect i get resin too of course

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i turn it into rubber, but i leave it at that, no more complications

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im done with that rubber and put it in my train

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now i just have a bunch of fuel, how will i turn this into rubber or plastic without anything to start the process?

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simple, i loop it

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lets say i want to turn it all into plastic

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i have three refineries, one is the recycled rubber recipe and the other two are the recycled plastic recipe

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i only feed in fuel, nothing else. the first refinery turns the fuel into rubber, the second two turn the rubber (with more fuel) into plastic

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then i use a smart splitter to feed the plastic back into the first refinery

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the only disadvantage is that you need to seed it, you need to put a little bit of rubber or plastic in at the beginning for it to work

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but once it runs you only have to feed in fuel

misty solstice
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yeah that makes sense

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I'll try building that out tonight

barren elm
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Yeah blender diluted fuel is one of the rare cases of one recipe being flat out superior to another

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The other case being casted screws, which while the base recipe still has uses, in a direct 1:1 comparison to the base recipe, casted screws is superior

misty solstice
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I'll have to check that out

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oh nice, directly from ingots to screws

barren elm
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To be clear I only meant the base recipe compared to cast screws recipe

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Steel screws is great

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The base recipe ends up seeing use again with the steel rod -> screws combo, which is the most resource-efficient way of making screws

misty solstice
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oh, I didn't know Steel Rod was a thing either

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that makes sense

rustic patio
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@misty solstice i made a little video where i show my setup, maybe thatll help. ill send u the link when its uploaded

wind spade
barren elm
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Would you not agree that the blender recipe is also less complex?

wind spade
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oh I meant diluted fuel vs normal fuel

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DPF is better earlier when you don't have blenders 🤷‍♂️

barren elm
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Ah, yeah

wind spade
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not sure how is it power-wise

rustic patio
barren elm
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I don't personally like using copper alloy ingot, and prefer pure copper, but it's all opinion

rustic patio
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copper alloy is a lot more power and space efficient, and i dont think ill ever run out of copper or iron

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especially since i use steel for everything and i only use coal for steel and i only use iron for wire with the iron wire

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so the only use for copper i have is quickwire and copper sheets

barren elm
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Like I said, all opinion, I just throw all my raw resources into a big pure recipe farm

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Pure copper is definitely the weakest pure recipe though

rustic patio
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i want to build big, so i try building with frames in mind from the start

barren elm
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If you mean fps, pure recipes (not copper) require far fewer machines

rustic patio
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no they dont

barren elm
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Ok which one do you think doesn't

rustic patio
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copper alloy makes 100/min

barren elm
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Yeah like I said, not copper

rustic patio
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pure makes 37.5/min

barren elm
rustic patio
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still wrong

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the default one makes 15/min and the pure one 12/min

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plus pure needs more power, so you need more power buildings

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plus pure needs water, so you need more water buildings

barren elm
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If you're making 50.4 uranium fuel rods per min, you're not worried about power

rustic patio
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i will use pure for caterium and quartz, but only because they are limited

barren elm
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Now do limestone, iron, quartz etc

deft lichen
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you're...running out of limestone?

rustic patio
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we're talking about space efficiency

rustic patio
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but im not sure if they are more fps efficient

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dont know if refineries take more or less cpu power

barren elm
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I don't think anyone knows

rustic patio
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however if we look at space, the pure ones are worse

barren elm
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Tho it'd probably be pretty easy to benchmark

rustic patio
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i think ill stay with default most of the time, having to bring in water all the time is soooo annoying 😩

barren elm
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Yeah it's definitely something you need to plan your whole build around

rustic patio
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its funny, imk going to try goiing from fuel to max nuclear lol

frosty owl
# barren elm Now do limestone, iron, quartz etc

@rustic patio Alright, done. Since I find the subject interesting I'll add my 2 cents too...
Pure recipes that have higher output than all other recipes for the same item: Pure Iron, Pure Quartz, Wet Concrete
All other recipes have versions that outputs more ingots per machine (ppm ofc) than the "Pure" counterpart.

Additional 2 cents: to be more precise about which recipe would have the worse effect on FPS, one should also account for their difference in inputs. Pure recipes are more efficient, thus require less input items which can mean less input beltwork for the same output. Some pure recipes differ entirely by the number of inputs, making the comparison even more skewed in this sense (eg: pure caterium is slower than standard and requires both ore and water where alloys recipes still need 2 input items like their pure counterparts). So, all in all, there might be too many nuances to make a "proper" analysis on this

rustic patio
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Wow that's a lot of text

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Thanks

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I think I'll go with the pure on quartz and caterium and sometimes concrete

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I'll def use alloy for copper, and I don't think it's worth it for iron

frosty owl
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Concrete is absolutely worth it. The output is just too good JaceGasm

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Also bolted recipes
Bolted is love, bolted is life praisethesun

primal flicker
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I like pure quartz, wet concrete, alloy copper, default caterium, no iron. Because I'd rather alt iron ingots out of my production plan with steel recipes.

rustic patio
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Yes but you could use pure iron with steel

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:)

primal flicker
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Bolted uses more resources, more buildings, more space, and more energy than adhered. I'm having trouble imagining a good use case for bolted plates.

rustic patio
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I use adhered

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I love oil 🤤

frosty owl
primal flicker
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Coke steel. Or default.

frosty owl
deft lichen
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bolted alts are plain useless, for your argument I care not 😛

frosty owl
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And what recipes are used (along the production chain) to make that comparison? ^^

rustic patio
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The ones with least WP

deft lichen
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you know, the wiki analysis is flawed

rustic patio
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How?

primal flicker
deft lichen
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it picks a "best" option and uses it everywhere moving forward

frosty owl
deft lichen
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while trying to present itself as objective, it is not, the results are biased and thus incorrect

rustic patio
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It has to make a choice

deft lichen
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but there is no "best", that's the problem

rustic patio
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The facts it shows are objective, it does not claim one recipe to be better than another

frosty owl
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Point being: if one wants to make a point about two recipes having better or worse footprint, they should be using ALL the recipes in the production chain accordingly

deft lichen
primal flicker
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I would assume using steel screws. Can't imagine using anything else, frankly.

rustic patio
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The wiki just shows the numbers, it's up to you how to use them

deft lichen
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but how do you know the wiki is right

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(fyi I edit the wiki so I want to make sure the information there is correct)

rustic patio
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If there's a mistake it'll surely be noticed eventually

deft lichen
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the wiki analysis has been made by one person 💀

craggy quartz
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is satisfactory turing complete

rustic patio
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Sure there could be some mistakes here and there, but it'd be ridiculous to claim that I know better than everyone that checked the wiki

rustic patio
frosty owl
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WE ARE THE SOURCE, @rustic patio suddenly_simon

primal flicker
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Likewise steel coated plates from coke steel or default steel recipe. The wiki numbers would use coke recipe.

deft lichen
rustic patio
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I mean a mistake. Not a disagreement....

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Disagreeing with the methods is not the same as finding a mistake in how those methods are applied

deft lichen
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😭

frosty owl
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There have been quite a few over time, yes

rustic patio
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Cool, if I tried it myself I'd probably make more than there are in the wiki right now

frosty owl
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I mean... Ondar would know if he accessed the history of wiki edits, wouldn't he? ^^

deft lichen
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anyone can view the history of any page

craggy quartz
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i dislike adding complexity when there are enough resources nearby that it's not needed for the build

primal flicker
craggy quartz
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hence why i don't like using coke steel ingots

rustic patio
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Solid steel is superior

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Use coal for steel and coke for aluminuminimumjium

craggy quartz
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yeah i use solid steel

tropic hawk
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What did I walk in on?

primal flicker
craggy quartz
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and in terms of the pure recipes it just depends on what resources are nearby
pure iron ingots rarely make sense due to how common iron ore is
but i needed a lot of caterium in my last build so i used pure caterium ingots for that

deft lichen
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@rustic patio there's been an effort to replace the wiki analysis with written descriptions, which wouldn't try to do the impossible of trying to compare entire recipe chains
it would also make it more accessible to new players, and we could link it to people posting their MAM screenshots
it's not being implemented yet, but I'd love to hear feedback (from anybody really)

rustic patio
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I still like the recipe chain comparison, having more info doesn't hurt

craggy quartz
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even though setting up 52 caterium refineries was painful

rustic patio
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As long as you don't blindly follow it it can be useful

craggy quartz
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at least they feed 1:1 into quickwire constructors

deft lichen
rustic patio
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I'm sure many do, and that's not good

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But I'm aware how the WP work and I account for the inconsistency when choosing a recipe

deft lichen
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I can understand that the data is valuable, do you think it'd be sufficient to move it to a separate page so that you could still find it by searching for it?

rustic patio
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I go against them very often because of the choices I made, yet I still think they're a useful tool in some situations

deft lichen
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if the data is too hard to read for people, they don't find what they're looking for

rustic patio
primal flicker
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I fiddle with allowed defaults/alts quite a bit before I accept the result as a recommended plan that I'm free to modify. 乁⁠(⁠ ⁠•⁠_⁠•⁠ ⁠)⁠ㄏ

deft lichen
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thank you for your insight, I'll definitely keep it in mind

rustic patio
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No problem, I totally agree that it's a horrible idea to choose an alt just by WP, but I feel like it can be a valuable tool to help in choosing one. Something something hammer and nails

tropic hawk
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WP is weighted points, right?

primal flicker
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Yes

craggy quartz
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if you just go by max resource efficiency every calculator is gonna tell you to make a hundred refineries for pure iron ingots which is unnecessary

frosty owl
# primal flicker

Run a factory plan with the recipes mentioned and have a proper comparison between the stitched and bolted routes

primal flicker
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Go by what feels satisfying and is manageable for your play style. That's how I arrived at my personal list of preferred alts. Getting rid of iron ingots is as much a flavor choice as a rational one.

frosty owl
tropic hawk
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I'm working on evaluating a nuclear plant to be as efficient in RP/MW to see the most effecient production chain

rustic patio
frosty owl
rustic patio
primal flicker
frosty owl
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And yet you stitched jace_happy

tropic hawk
primal flicker
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Adhered.

craggy quartz
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i use a calculator and then tweak it until its something reasonable
i have no idea what's more fps and how bad saves can get but i am doing ok so far i guess

rustic patio
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My list of rules:

All coal is for steel
Use steel wherever possible
All wire is made out of iron
All quickwire is fused
All coke is for aluminium
Every oil will produce 3 rubber/plastic

primal flicker
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I haven't gotten to aluminum yet. Will have to make those comparisons soon.

craggy quartz
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sometimes i use iron wire sometimes i use the default recipe, usually depends on how much nearby copper there is

tropic hawk
primal flicker
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Fused wire/quickwire is an easy setup if the Cat/Cu are near each other.

rustic patio
craggy quartz
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yeah depends on caterium availability

rustic patio
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And I like getting the most out of my bauxite

primal flicker
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I have a feeling I'll be using coal because coke gets so much steel out of each foundry, in contrast.

rustic patio
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I'm a sloppy pure person

craggy quartz
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i kind of regret having 52 caterium refineries for my recent nuclear power plant build

rustic patio
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If you're sloppy default, you're weird

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cries in 396 refineries for oil

tropic hawk
craggy quartz
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endgame just feels like refinery spam lol

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i hate how big they are

rustic patio
rustic patio
tropic hawk
primal flicker
craggy quartz
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refineries dont even fit in blueprints do they

rustic patio
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Yes they do

tropic hawk
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They do I think...

craggy quartz
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oh i thought they were too tall

rustic patio
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Make a double blueprint, one on top for refineries and decoration and one for bottom feeding logistics

craggy quartz
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whats decoration

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i dont do that

rustic patio
primal flicker
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"aesthetic" 🤔⁉️🤷

wind spade
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"don't blindly follow youtubes" should be pinned and wrote every 10 minutes

craggy quartz
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ive never seen a youtuber for this game

wind spade
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the amount of issues with what I've seen in some youtuber videos is... a lot

primal flicker
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MYOM

rustic patio
craggy quartz
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all my builds are default colours on a single flat foundation, am i doing something wrong

rustic patio
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I made this video to show them my (superior) setup

primal flicker
tropic hawk
craggy quartz
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typing in the quick search is obnoxious

rustic patio
craggy quartz
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idk i just dont really know how to do decoration i guess

wind spade
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because that way it kickstarts itself

primal flicker
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Some of the SFT plans get ridiculous with recycling rubber and plastic both into each other at precise ratios. No thanks.

rustic patio
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Why?

tropic hawk
wind spade
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and if it fails for some reason it can start itself again

rustic patio
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It'll start itself with my setup too

tropic hawk
rustic patio
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And mine is simpler and more easily expanded

craggy quartz
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i thought the process was oil -> heavy oil residue -> residual rubber -> recycled plastic

wind spade
tropic hawk
craggy quartz
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that's what i did anyway

wind spade
tropic hawk
primal flicker
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Overflow Sinks are always the real MVP

craggy quartz
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ok good

rustic patio
# tropic hawk What's your set up flow?

If I want to make rubber I have one refinery for plastic and two for rubber, the plastic refinery feeds the rubber refinery and the rubber refineries feed the plastic refinery with a smart splitter

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Once it gets going it'll self start again no matter what

wind spade
rustic patio
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And you need to input nothing but fuel, so easier logistics

rustic patio
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That's what I meant

tropic hawk
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No it won't...

rustic patio
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Yes it will?

wind spade
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I mean "it starts itself from a zero state"

tropic hawk
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Not without external input... Or did I miss something?

wind spade
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(so all machines empty)

craggy quartz
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i had issues with resin manifolds not feeding the refineries in time and the fuel outputs getting clogged, but after a few flushes i think it stopped clogging

rustic patio
rustic patio
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And it won't ever fully empty because smart splitter

tropic hawk
wind spade
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I mean "when everything is empty, it can start itself"

rustic patio
rustic patio
tropic hawk
rustic patio
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You have to put one stack of rubber or plastic in

wind spade
rustic patio
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Me: "it'll self start once stopped"
Nemo: "no it won't"

wind spade
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which is why that youtuber suggested feeding plastic to the loop

wind spade
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because it'll self-start from zero state

tropic hawk
tropic hawk
rustic patio
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once it is full you dont ever need to put anything in again, having to put a bit of rubber in once is worth it to me in exchange for way easier and simpler logistics and less belt work

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and its way easier to expand

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its a tradeoff, like everything, but it es worth it in my opinion

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does that make sense?

wispy tiger
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Laura's setup works because it never outputs all of it's rubber/plastic, only the excess

rustic patio
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exactly! thanks

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its bullet proof once it gets going

tropic hawk
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And is that different than a system that feeds residual into the recycling loop to jumpstart it?

wispy tiger
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Slightly

wind spade
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the other setup is bulletproof forever

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even if it wasn't ever going

rustic patio
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i know, you're missing the point

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my setup has advantages too, you're ignoring them

wispy tiger
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It's not significantly better, but it does mean I can spend my resin on fabric instead

craggy quartz
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im going to nod and pretend i understand

tropic hawk
tropic hawk
rustic patio
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yes, the advantage being you're free to do what you want with your resin, you need to do less math, and it is easily expandable, and you need to do way less belt work

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the easily expandable thing is the biggest advantage to me

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i can just add more sections, because it is self contained

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it simply takes fuel and outputs rubber or plastic, thats it

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and it is simpler!

tropic hawk
rustic patio
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uh, u do more math with them, and its harder to expand

tropic hawk
rustic patio
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because its not selfcontained

wispy tiger
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Both are recycled loops, one just doesn't factor a residual process into it

craggy quartz
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i just stacked all my refineries in one place is this bad

wind spade
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both are self-contained

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and "expandability" usually means "copy the setup"

tropic hawk
rustic patio
craggy quartz
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well i had issues with manifolds not feeding fast enough before outputs got clogged

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with fluids

wind spade
rustic patio
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lets say i want to turn 25% of my rubber production into plastic production, how would i do that with the other setup?

wind spade
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both are self-contained

tropic hawk
rustic patio
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is it possible to do that without changing beltwork?

tropic hawk
oblique hollow
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id say no

tropic hawk
rustic patio
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you dont need to with my setup, you just swap the recipes around

tropic hawk
oblique hollow
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if you sushi that is

rustic patio
wind spade
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usually people build things that are already for use, not "I'm gonna prebuild stuff and change it later"

rustic patio
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i mean changing, going from 100 rubber and 50 plastic to 50 rubber and 100 plastic

wind spade
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see above

tropic hawk
rustic patio
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its funny how u refuse to answer my question

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the answer for the diagram is no, yoou need to change beltwork

oblique hollow
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we are talking about recycling, right?

rustic patio
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but in my setup i just need to switch two recipes around

rustic patio
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whiich is good, because i made too much plastic and need more rubber

tropic hawk
wispy tiger
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Laura, does your recycling setup sort plastic and rubber between the recyclers so you can change your ratio?

tropic hawk
rustic patio
oblique hollow
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how so? do you mix the output on one belt?

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and then use smart splitters?

tropic hawk
rustic patio
#

changing the recipes, and not having to rebuild anything

rustic patio
wispy tiger
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Lmao that's great I didn't even think to do that

oblique hollow
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"self contained module" tells me absolutely nothing

tropic hawk
wind spade
tropic hawk
rustic patio
wispy tiger
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Smart splitter inputs, right?

tropic hawk
rustic patio
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the only input into the system is fuel...

oblique hollow
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this makes no sense so far, i cant envision it

tropic hawk
wispy tiger
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Nah

oblique hollow
#

images or im not buying the idea

wind spade
rustic patio
#

silver gets it

wispy tiger
#

You can stop the refinery input from the smart splitter and wait for the belt to clear

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Then you change recipe and enable the new input

oblique hollow
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ive been asking this entire time if smart splitters were used

wind spade
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so you need mixed belts?

tropic hawk
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So you need to change twice as many buildings because you planned improperly?

rustic patio
wind spade
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then I call bs

oblique hollow
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then it doesnt work

wispy tiger
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No mixed belts????

oblique hollow
#

you cant change recycled rubber to recycled plastic without adjusting the input smart splitters too

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and for that you need mixed belts

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or idk, 2 belts

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with smart splitters set to output or not output

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but thats just like adding or removing belts manually

rustic patio
oblique hollow
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right so your only choice is to basically turn an entire module from rubber to plastic

rustic patio
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yes!

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and i have 20

wispy tiger
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Aaaah

oblique hollow
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that seems tedious tbh

rustic patio
#

thats quite fine control over what i want imo

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what part of it is tedious?

tropic hawk
#

If you want to make a recycling plant that switches from mainly producing plastic to producing rubber, the best way to do that is to produce 2 set ups for recycling loops and split the fuel between them and use power switches to control which one is runnig

rustic patio
#

that wasnt my goal

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it is just a coincidental benefit

wind spade
#

how does the left change to right?

oblique hollow
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waiting for machines to fill and then switching recipes doesnt work anyway since switching recipes makes machine start with an empty inventpry

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so you will need to manually prefill them again

rustic patio
oblique hollow
#

what did i read above then

rustic patio
#

where?

oblique hollow
tropic hawk
rustic patio
tropic hawk
oblique hollow
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you know

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you could just make a whole bunch of refineries next to each other and turn some off if you dont need them right now

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saves you some time

oblique hollow
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compared to waiting for the system to restart after you switch recipes

rustic patio
#

try switching around the recipes in the diagram i posted earlier, its more difficult than in my setup...

oblique hollow
#

and the fuel can just... idk, go to overflow

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and into fuel generators

rustic patio
#

the diagram that isnt my setup

oblique hollow
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idk where that is

rustic patio
#

i cant search by name wtf

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this here

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try going from 900 plastic to only 600 plastic and 300 rubber without having to rebuild machines or change beltwork

oblique hollow
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ah, this one isnt ideal for switching

rustic patio
#

or lets say you're using 40% of the fuel for power right now and want to use it for rubber or plastic later

oblique hollow
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i know something better i think

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gimme a moment

rustic patio
wind spade
rustic patio
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it is an advantage

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why dont you admit it?

wind spade
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advantage that you never use is not a real advantage

rustic patio
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okay, my power situation then

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40% of the fuel i am producing at the plant goes to fuel gens

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i can take fuel in 5% increments and turn it into rubber, or plastic

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by simply adding another module

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i can easily expand my production as necessary

wind spade
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well people build power systems separate usually

rustic patio
#

again, it is an advantage. you might say it doesnt come in handy often and it isnt a big advatange, but it is one

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and the nice thing is, if i want to in the future i can easily reroute the oil to my fuel gens again

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with the resin setup you will be wasting resin if you dont supply enough fuel

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with my setup not, because the resin is seperate and independant of fuel

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so in an emergency, if i need to go back to fuel for some reason, my production will be less impacted

oblique hollow
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same idea, but now they are all next to each other and you just cross-enable them via the standby switch

rustic patio
#

and again, something you have completely ignored, is that my setup is not as intertwined as the diagram

#

feeding less machines into eachother in a row reduces complexity and i think is a good thing

#

so you have all these benefits, small as theyy may be, and the only drawback is that you have to put in one stack of rubber, once

frosty owl
rustic patio
#

i love quickwire

oblique hollow
#

fused wire

#

not fused quickwire

frosty owl
#

Well, also that one, but still

rustic patio
#

i dont want to use fused wire because i want to use my caterium for fused quickwire...

frosty owl
#

Why do you fear running out of Caterium, do you have maximized plans for it?

rustic patio
#

i heard its rare so im hoarding it like a dragon

oblique hollow
#

well its not that rare

#

since fused wire and fused quickwire have the same inputs, i always make them next to each other

frosty owl
#

I strongly suggest trying some maximized production plans on SFTools to see how much quickwire you actually need for your goals (even a rough estimate is good enough)
Based on that, you can resize your worries appropriately

rustic patio
#

but i like roleplaying as smaug 🥺

oblique hollow
#

my mixed fused wire/quickwire plant

rustic patio
#

ur right though, i should

#

sushi, do you at least see the appeal in my design?

oblique hollow
frosty owl
#

I mean, I'm all down for saving quickwire too, but Iron wire is just so bad on the FPS :/

oblique hollow
#

also iron wire bad numbers

#

ewie

frosty owl
rustic patio
#

oh btw @tropic hawk i found another advantage

#

in my design all things are super super super corpartmentalised

#

or however that is spelled

oblique hollow
#

compartmentalised?

tropic hawk
#

Compartmentalized

mellow mortar
#

Umm im just starting with nuclear energy and im wondering how far the radiation of this storage would go.

rustic patio
#

12 refineries feed 10 blenders that feed 36 refineries

#

so it is super easy to diagnose problems

oblique hollow
rustic patio
#

if i find a feeding problem later in the loop i know exactly what set of refineries/blenders has to be responisble

rustic patio
#

things dont mix, they are separated

oblique hollow
#

honestly i find mixed belt recycling setups fun too

rustic patio
#

this separation was key to achieving 100% efficiency, i doubt i would have been able to iron out all the mini mistakes otherwise

oblique hollow
#

i can just play around with the overclocking sliders

#

and it works

rustic patio
#

every single one of my 609 machines has 100% uptime

#

the power graph is perfectly smooth. i dont think i wouldve been able to achieve this with the other design

oblique hollow
#

i assume you have seperate grids that have transportation and sinks connected to them?

#

since those always result in jagged power graphs

rustic patio
#

sinks are in the same grid, transportation is seperate

tropic hawk
mellow mortar
rustic patio
#

you wont say that my system has even a single advantage?

#

kinda sad that u just ignore that, but okay

oblique hollow
#

ease of maintainance maybe

#

but im not a fan of maintainance anyway

rustic patio
#

my oil plant is directly connected to my fuel gens, so i can just disconnect it from the main grid to see power draw

#

well, not directly

#

its just "one loop closer"

#

because, it is all separated, i can turn on and off certain blocks of machines super easily

#

lets say theres a problem with my resin setup, i can turn it off and everything else just keeps running

#

i even have emergency sinks placed so that nothing gets clogged

oblique hollow
#

i dont put resin into my recycling stuff either, usually

rustic patio
#

and the emergency sinks are directly directly connected to the fuel gens so that they never turn off

oblique hollow
#

it just gets merged with the rubber output

#

(once the resin got turned into rubber of course)

rustic patio
#

ugh

tropic hawk
rustic patio
#

i want to make HMFs, but for that i need power, but for that i need drones, but for that i need batteries

oblique hollow
#

why do you need drones for hmf

#

or rather, drones for power

rustic patio
#

i want to make 50.4 nuclear fuel rods per minute before i do my hmf setup

oblique hollow
#

ah, a basically max build

tropic hawk
rustic patio
oblique hollow
#

terrific

rustic patio
#

and act like the tiny tiny tiny disadvantage is the worst thing ever

oblique hollow
#

thats gonna suck so much to do that without frames automated

rustic patio
#

just not 80 per minute yet

tropic hawk
rustic patio
#

i was talking about my build vs the diagram

#

and you still completely disagree on everything i say lol

#

i dont even know what build ur talking about, u didnt send any diagrams afaik

oblique hollow
#

diverging playstyles, you two will not find an agreement here lol

rustic patio
tropic hawk
#

No, I said you build two different plants, split the fuel/residual inputs between them and use power switches to control which is running

rustic patio
#

that requires twice the machines lol

#

no way im doing that, 609 is enough already

tropic hawk
rustic patio
#

manually stock them once, and in the very vrey very rare case i want to swap recipes

#

sounds like a good tradeoff for not having to build everything twice

#

but you dont even admit that there is a tradeoff, thats what bothers me

tropic hawk
rustic patio
#

but you act like ur the diagram is superior in every way

rustic patio
#

i simply pointed out that its possible in my setup and not in the diagram

tropic hawk
# rustic patio i didnt

Sorry, you were insisting yours was better. My bad for using the default appeasement reply.

rustic patio
#

you just deflected any arguments i gave you by saying "i dont need that"

tropic hawk
# rustic patio you just deflected any arguments i gave you by saying "i dont need that"

As did you. You are saying "this is easier to expand" when you shouldn't need to expand in the first place if you actually think about the long game. You say "it's easier to swap production" when you shouldn't need to do that if you plan. You say "it's easier to fix problems" when you wouldn't need to IF YOU PLANNED IN ADVANCE. In other words having foresight entirely negates the pros of your building

rustic patio
#

LMAO "you shouldnt need to expand"

#

thats just hilarious

tropic hawk
rustic patio
#

this game is all about expanding

tropic hawk
#

If you don't, then that's on you.

oblique hollow
#

theres a difference between "expand an existing production line" and
expand as in "make a new one"

tropic hawk
oblique hollow
#

expanding existing production lines sucks

#

usually

#

making new ones is easier most of the time

rustic patio
#

its funny how suddenly building with expansion in mind is suddenly bad

rustic patio
oblique hollow
#

hence "usually"
if you have an actually expandable design, great

wind spade
tropic hawk
rustic patio
#

the amount of machines is the same, and i put the machines as close togther as possible in my build (within a blueprint)

tropic hawk
rustic patio
#

greeny: "ur build is bad because its unnecessary if you just build for now and dont plan ahead"
nemo: "ur build is bad because its unnecessary if you just plan ahead"

rustic patio
oblique hollow
#

seperate modules does not imply spatial seperation

oblique hollow
#

you can just slap walls inbetween and it counts

rustic patio
#

because, inspite your accusations, i planned ahead

wind spade
#

if you planned ahead you shouldn't need to swap recipes

tropic hawk
rustic patio
#

oh no, i made one mistake

#

i guess this proves that i didnt plan at all because i underestimated how much rubber id need

#

how does me being an idiot have anything to do with the way i arrange my machines?

#

why are you so deseprate to argue against me

tropic hawk
#

Because you should plan ahead and those plans should take into account what you need

rustic patio
#

sorry that i didnt plan out every recipe form the beginning of the game?

tropic hawk
rustic patio
#

im saying it has advantages

#

and that there are situatiions where it is better

tropic hawk
oblique hollow
#

plan ahead is a mixed bag

rustic patio
#

yea duh of course, having safety is still good

oblique hollow
#

"just overproduce" or "plan ahead by making a funny expandable design"?

rustic patio
tropic hawk
rustic patio
#

the diagram is more fragile than the thing i built

oblique hollow
#

oooor you just use smart splitters which ensure it can never run out of material in the first place

#

the residual resin thing offers zero benefit over smart splitters with overflow settings

rustic patio
#

yes! it actulaly makes it more fragile!

#

because if the fuel part stops the resin stops

oblique hollow
#

not really

rustic patio
#

if its separate then the resin will keep going if the fuel stops

oblique hollow
#

if you handle overflow for fuel

tropic hawk
oblique hollow
#

its all a big "if you do X then Y wont happen"

rustic patio
oblique hollow
rustic patio
#

not in my situation

oblique hollow
#

why would the resin stop tho

#

unless you have crude oil issues

#

that screws with everything anyway

rustic patio
#

i mean resin processing

#

a cut power line for example

tropic hawk
rustic patio
#

stops the entire system in the diagram, not the way i built it

rustic patio
oblique hollow
#

i guess the easiest answer is "overflow to sink"

rustic patio
#

and is a weakpoint, a small one, but it is one, that my system doesnt have

rustic patio
tropic hawk
rustic patio
#

which most would consider an advantage

rustic patio
tropic hawk
oblique hollow
#

they both have contingencies that do not make one system better than the other

rustic patio
#

it is objectively better in this regard because it has one less point of failure

#

stop trying to talk around it, thats a fact

oblique hollow
#

not using resin means you need to use smart splitters to theres always stuff in the refineries first

tropic hawk
rustic patio
oblique hollow
#

using resin means you need to make sure that part always has water and that heavy oil doesnt currently back up

rustic patio
tropic hawk
oblique hollow
rustic patio
#

i agree that both things have advantages and disadvantages

tropic hawk
#

Sounds like it to me

rustic patio
#

yes, i said that back then, in part humorously

oblique hollow
#

its simply a net zero sum game

rustic patio
#

later i clarified what im arguing for

oblique hollow
#

both of these have requirements and drawbacks

tropic hawk
rustic patio
#

i clarified it, this is the fourth time i mention this clarification

rustic patio
oblique hollow
#

and both already incorporate solutions to the drawbacks in their designs

tropic hawk
oblique hollow
#

meaning both designs are absolutely equal

tropic hawk
rustic patio
#

Nemo: Because you said your build was better than the residual loop. I'm saying it's not better.
Laura: im saying it has advantages
and that there are situatiions where it is better
wether you think the advantages outweigh the disadvantages is up to you, but denying that there are advantages feels almost insulting

rustic patio
oblique hollow
#

im mixing between using the resin to start it and keeping it as seperate loops with smart splitters based on how i feel like

rustic patio
tropic hawk
rustic patio
#

im saying it has advantages and disadavantages

#

and it is up to you to decide which weigh heavier

#

wether you think the advantages outweigh the disadvantages is up to you, but denying that there are advantages feels almost insulting

#

thats literally all im arguing for right now

#

but you continue being completely against it

tropic hawk
wind spade
#

(or not pre-build for future)

rustic patio
#

"if you're a god you dont need a helmet"

wind spade
#

I don't see him saying that

rustic patio
#

the bad things it supposedly prevents arent actually bad things according to nemo, thus the advantage is null

wind spade
#

I see "it has advantage that you won't really make use of"

tropic hawk
rustic patio
#

what advantage do you agree with?

#

i havent heard you agree with me once in this entire conversation

tropic hawk
rustic patio
#

the systems arent as intertwined
it is easier to expand with more oil
it is easier to expand when switching from using fuel for power to turning it into oil
it is robuster, if the resin processing stops the fuel processing still works
the recipes can be switched out in blocks
it requires less belts
it requires less math
the beltwork is simpler
the simple beltwork allows you to split it up into completely separate blocks that are easy to optimize

#

also, i feel like the blocky nature of it makes it easier to scale up too, because the belt and pipework falls into place naturally

tropic hawk
rustic patio
#

lmao

tropic hawk
#

Your less math may be the only leg you have to stand on. But thats because I'm not at my PC and can check it easily

rustic patio
#

i did plan ahead

#

i planned to expand it...

#

why would i use 3450 from the beginning on?

#

oh btw, you said you disagree with "most" of them, but you disagree with all of them lmfao

#

at this point it almost feels personal lol

#

you're not budging even a single nanometer

wind spade
#

if you make a setup and base most of it's advantages on "you don't have to plan things" and post it in #math-and-meta where most people are nerds that plan things ahead, then don't be surprised it won't be liked

rustic patio
#

i did plan thigns, by giving me the ability to expand it

#

i planned ahead and knew in the future i want to turn 3450 oil into plastic and rubber

#

but i also knew i couldnt do that at the time

#

so i built my factory in a way that would allow me to do it in the future

#

how is that not planning?

#

its like that one swedish chair

#

i think thats peak planning

#

it grows with the child

#

planning ahead and buing a chair that the child can use through its entire adulthood is planning

#

buying a new chair every year...

#

is that planning?

wind spade
rustic patio
#

i knew how much ill need from the very beginning!

#

3450 oil to plastic and rubber, and some fuel in the mean time

wind spade
#

then you don't need to swap recipes

rustic patio
#

mistakes can be made

#

ur acting like flexibility is a drawback

#

and we were talking about expandability...

#

just because you personally wont use a feature because you're a god and are omniscient and the game never updates and you never make mistakes doesnt mean that it might be useful to some

#

but you deny it

#

again, i dont get why all of you are so focused on arguing against me

#

why is it impossible to agree with the fact that some desgins have some advantages and some have other advantages and it is a subjective choice which is better?

#

no, you insist that mine is bad bad bad and there is nothing redeemable about it

wind spade
#

I never said that tho

#

I said that the advantages you provide aren't advantages in my eyes

rustic patio
#

you're disagreeing with me, and all im saying is that there are advantages and disadvantages

#

so you're saying there are 0 advantages and only disadvantages

#

something with no advantages and yes disadvantages sounds like somethings thats just objectively bad and has nothing redeemable about it

#

well, disadvantage that i know of

#

it has to be manually filled once, but still, thats a disadvantage

#

you probably agree with that

#

and the only other claim im making is that it has advantages

#

and since you disagree with me, it has to bet that thing that you disagree on

wind spade
rustic patio
#

you say they arent advantages in your eyes

#

you're not saying that it isnt advantageous to you, it isnt an advantage at all to you

#

that is a difference

#

a wheelchair isnt advantageous to me, but i can clearly see how it can be an advantage to someone

wind spade
#

no

rustic patio
#

what do you disagree with then?

wind spade
rustic patio
#

do you agree with the following statements?
it is weird to not know exactly how much rubber you need once you start oil
it is weird to use fuel power and want to use that fuel later for rubber
it is weird to prefer a simple design over a complex design

rustic patio
#

if you dont agree with them all please tell me which ones you disagree with

wind spade
#

(the "no" and "yes" is answer to the "is it weird" question)

rustic patio
#

so at least one of them isnt weird, aqnd that one can lead to my desing having an advantage, because its easy to expand

#

so you agree that in some situations which isnt caused by human error or weird behavior my design might have an advantage?

wind spade
#

the first "no" is because you will build rubber when you need it, not "in case I may need it" (that would be weird)

rustic patio
#

wow

#

its incredibly how stubborn you are

#

you refuse to agree with me even the slightest bit...

wind spade
#

if you ask around subjective thing, you get subjective answer 🤷‍♂️

rustic patio
#

thats the thing

#

im not asking for any subjective opinion

#

my claim is that it is subjective! and you disagree with that!

wind spade
#

"is it weird" is definitely a subjective opinion

rustic patio
#

ah so you were just referring to that one question

#

not the argument we had the last 10 hours

#

yep this makes no sense, you refuse to agree with me for some reason

wind spade
#

that's subjective as well

#

"is my setup good"

rustic patio
rustic patio
wind spade
#

and you can't ask objective questions about "difficulty to build" or similar

rustic patio
#

again you completely miss the point

#

its like 20 feet below you, on idea how it got there

wind spade
#

I get your point, I just simplified it

rustic patio
#

did someone give the point a shovel?

#

or did you learn to fly? im not sure

wind spade
#

"does my setup have these advantages" is basically the same as "is my setup good"

#

I'm just too lazy to type

rustic patio
#

again thats not what i asked

rustic patio
wind spade
#

well sure, you said it has those and I said I don't agree, but again, that's irrelevant

#

(and I do not personally attack you at least)

wind spade
#

oh sorry so this list of "advantages my setups have" was written by someone else I guess
#math-and-meta message

rustic patio
#

out of context

#

it seems you have no idea what i was even trying to argue for

wind spade
#

definitely in context, was answer to question "please list the advantages you claim your setup has"

rustic patio
#

this is pointless

#

you completely misunderstood the very core of my argument

wind spade
#

enlighten me then

rustic patio
#

lmao, i tried

tropic hawk
#

And now i am caught up

rustic patio
#

so hard

#

but it feels like you just want to disagree

tropic hawk
wind spade
#

no, you said "you miss the point" like 500 times, attacked me personally and then said "I tried"

rustic patio
rustic patio
wind spade
#

sum up your point then, so I can answer it (again)

rustic patio
#

because im just sick of this, you're not trying to understand you're trying to disagree

tropic hawk
rustic patio
#

and then for some reason still being argued against lol

tropic hawk
rustic patio
#

where?

rustic patio
tropic hawk
# rustic patio where?

Remember the system that I explained was expandable and would allow you fine tuned control over what you produced? you laughed it off as 'impractical'

rustic patio
#

thats not what im arguing for

rustic patio
#

it is incompatible with my playstyle, im trying to maximize fps

#

it felt more like you trying to ridicule the way i do things

tropic hawk
wind spade
#

tries to maximise fps

builds extra stuff they don't need yet

rustic patio
surreal dune
rustic patio
#

HOLY FUCK

wind spade
tropic hawk
rustic patio
wind spade
tropic hawk
rustic patio
#

this is pointless

wind spade
#

apparently you know how much you need but yet still need these

#

what is your point then?

rustic patio
#

that its a tradeoff and one is not strictly superior to the other

wind spade
#

(because you said like 1000 different things and apparently none of them is your point)

surreal dune
rustic patio
#

imk not saying mine is better

tropic hawk
# rustic patio ur missing my point

and you are arguing with someone who does weird constraints for fun, someone who coded a program to help people calculate the best recipe chain, and the person who created the plumbing manual

wind spade
rustic patio
tropic hawk
rustic patio
rustic patio
surreal dune
#

I lost 1500+ hours of saves so starting over :/
Planning out max nuclear, and everything that's going into a auto sorter for storage.
Batteries are because entire world will be Drones for transport logistics.

wind spade
frosty owl
devout vapor
#

Is there any risk to overclock coal and water generators?

rustic patio
#

i asked if you agreed thatp they could be advantages to some people, which would cause it to be subjective

tropic hawk
wind spade
rustic patio
#

yes, that was in response to nemo after he said he agreed with some of the advantages

#

i was simply curious and wanted to know which ones they were

tropic hawk
rustic patio
#

so do you agree that my design is not objectively inferior?

wind spade
#

if all you wanted was to show an alternative while knowing it's subjective if it's better or not and people said they don't like it, why argue with them? 🤔 I'm just confused

rustic patio
#

because nemo sounded like he was saying it was objectivgely worse

#

and when i asked him about it he completely went against me

#

which affirmed me in my suspicioun

tropic hawk
rustic patio
#

im sick of this, do you agree with my very simple premise that my design is not objectively inferior?

#

can we end this meaningless, draining, stupid "conversation" please?

surreal dune
tropic hawk
rustic patio
#

lmao

#

f you lol

tropic hawk
frosty owl
rustic patio
#

wdym switch the smart splitters?

#

im about to switch from plastic to rubber, so if u have an idea how to make it easier please tell me

frosty owl
#

From plastic to rubber

surreal dune
rustic patio
#

the smart splitters dont do sorting

rustic patio
#

aah, yes

#

thx, ill do that

tropic hawk
craggy quartz
frosty owl
# craggy quartz making good screenshots in this game is hard

The more you try, the better you get at it 😉
If you don't want to, don't feel forced to try, but if you wish to get into screenshotting, take the chance to take a bunch of screens, I won't mind going through them and giving you feedback on which are the best or how to make better ones ^^

surreal dune
tropic hawk
#

same with Bauxite

craggy quartz
#

i hate how the legs take up half the screen

#

do i really have to install a mod to hide them

frosty owl
frosty owl
tropic hawk
craggy quartz
#

cant take good topdown screenshots due to this

tropic hawk
tropic hawk
craggy quartz
#

top down is the best way to see how everything is laid out (or it would be)

tropic hawk
craggy quartz
#

is this readable?

tropic hawk
craggy quartz
#

can you even rotate in scim

surreal dune
frosty owl
# rustic patio sushi, do you at least see the appeal in my design?

||I'm catching up... Nearly... ||
Yeah, in the early game especially, I tend to prefer setups that allow me to process the Resin however I prefer.
I might want some in storage for the MAM, some for extra rubber, some for filters... Having it "locked" inside another setup can be quite annoying in those situations (needing me to setup something specifically for Resin)

craggy quartz
#

maybe its easier if i just send a save file and @frosty owl can look at it with scim

#

or ingame if they want

surreal dune
#

you can remove visible layers with the slider on the right side to remove clutter that you're not focused on too

frosty owl
craggy quartz
#

manifolds dont evenly split the resin, which isnt normally an issue. but it is an issue when your resin manufacturing relies on the by-products being used

surreal dune
#

you using smart splitters ?

craggy quartz
#

no

surreal dune
#

start

craggy quartz
#

why

surreal dune
#

because a manifold will never work on a 1:1 ratio without them

#

and even with them, on a 1:1 ratio they have to be setup to feed last > first and not first > last

craggy quartz
#

idk how that works

#

do you set the overflow to go to each refinery

surreal dune
#

yes

craggy quartz
#

ive been using manifolds in 1:1 ratios just fine in other projects, its only an issue when all by-products need to be used evenly later in the process

frosty owl
#

What do you mean with "manifold in 1:1 ratio"?

surreal dune
#

input and consumption match

craggy quartz
#

the reason it's an issue is because when a refinery produces 2 items, it stops producting both if one of them is clogged

#

i need more resin for the rubber but it won't make more rubber because the residue is full

tropic hawk
craggy quartz
#

you can't sink fluids

#

unless you package them i guess

surreal dune
#

then you need to prefill your refineries with resin

tropic hawk
#

if the HOR is backing up, then there is another problem that isn't to deal with how you work the solids

surreal dune
#

you need those byproducts and if you didn't belt it to where those needed byproducts aren't needed until the last few refineries they'll never fill on a regular splitter manifold.

craggy quartz
#

It does work fine after all the refineries are prefilled with resin, yeah

#

so my solution was to just drain the buffers a few times until there was enough resin

frosty owl
# craggy quartz manifolds dont evenly split the resin, which isnt normally an issue. but it is a...

I'll try to guess the issue, please correct/point out any wrong part:

  1. Oil is connected and HOR + Resin start production
  2. Fuel and Residual Rubber start producing
  3. Fuel goes into Recycled Plastic refineries, but there's barely any Residual rubber coming in
  4. The fuel start backing up, causing the HOR to back up and reducing the production of Resin.
  5. The system stalls, full of Fuel and HOR; Resin, Rubber and Plastic inputs would be empty
craggy quartz
#

yes

#

more or less

frosty owl
#

I guess I can figure out the rest just running the save ^^

tropic hawk
craggy quartz
#

have a look at it if you want i guess

cinder silo
#

Omg saves can be small enough to share in here!

#

I have to use a file share site for mine 😦

tropic hawk
frosty owl
craggy quartz
#

i dont like splitters because they add a big level of unnecessary complexity

#

i mean balancers

#

the only time i used balancers was for my nuclear power plant

#

to split the fuel rods evenly

cinder silo
frosty owl
craggy quartz
#

i think radioactivity is completely irrelevant to be honest

cinder silo
#

Sometimes I'll load balance even a factory just because I can.

cinder silo
craggy quartz
#

the game caps radioactivity at a super low value

#

and once you have a supply of iodine filters you dont really run out

frosty owl
craggy quartz
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so eh

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i think that if radioactivity is super high then you should start taking low amounts of damage even with filters

frosty owl
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The new equipment slots kinda "nerfed" nuclear balancing hehe

craggy quartz
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but its not a big deal really

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nah im glad you dont have to constantly swap between equips that shit was annoying

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well i still swap between jetpack and hover pack

frosty owl
craggy quartz
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yeah without filters

frosty owl
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Eg: standing near an ISC of plutonium waste

craggy quartz
#

with filters you just burn them faster

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i meant even WITH filters, if your radiation bar is completely maxed, you should still take a little bit of damage

cinder silo
#

I know you can use the hazmat and shit but I prefer to build in a manner that culls unnecessary radiation, the plutonium fuel rod manufactory is still quite dangerous, still 5 out of 6 isn't bad.

craggy quartz
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did you get the save @frosty owl i deleted it because apparently its against the rules

frosty owl
craggy quartz
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honestly the equipment changes were the best changes made in a long time

frosty owl
craggy quartz
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swapping constantly is annoying

ornate shoal
cinder silo
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Swapping is something I refused to mess with, it is the initial reason my nuclear industry is almost totally radiation free.

frosty owl
craggy quartz
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also i still never figured out train signals
i just have a single train on each of my tracks because its easier

frosty owl
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Have you checked out the guide yet?

cinder silo
craggy quartz
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well they cant crash if you only have one train xd

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(per track)

cinder silo
surreal dune
cinder silo
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I know I should drink less 🙂

craggy quartz
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honestly i think its just easier to have a single train with like 12 carriages instead of multiple smaller trains

surreal dune
craggy quartz
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then you also only have to have 1 train line with loops at both ends

cinder silo
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The one train I have working is a shuttle type double-ender that moves 4320 aluminium ingots, the other is a staged 400 car train crash experiment that knocks a ryzen 9 7950x with 64gb ram/rtx4090 down to 3 fps.

craggy quartz
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and just add more locomotives if it gets bigger

cinder silo
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You "can" use 1 loco for 400 cars but it moves at 13kmh

craggy quartz
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if you had 400 cars with 100 engines wouldnt it move at normal speed

cinder silo
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Not fast!

craggy quartz
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my point is just have one big train with multiple locomotives and carriages, instead of having many smaller trains on the same track
then you never have to worry about crashes or signals at all
and you only have to lay track in one direction, and put a loop at both ends

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just seems easier

cinder silo
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It does balloon the size of a station, for moving goods you might be better served by having two on the line instead of one.

craggy quartz
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i mean i have a train with 10ish carriages that serves two different factories, the stations are decently big but not super unreasonable

barren elm
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Signals aren't complicated enough to warrant such weird measures

craggy quartz
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but its not difficult to just add more train cars either

cinder silo
craggy quartz
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the only time i made a complete circuit instead of a straight line was when i needed to visit three different points that formed a triangle

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otherwise i just make a single line with loops at the ends like this

cinder silo
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I'm not very fond of loops,. they make the train line larger than necessary, I'd sooner just use a double headed train and have it shuttle back and forth.

craggy quartz
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ill be honest i just cant foresee any situation where it's easier to have multiple trains with signal systems.
when i build a train system its for a single build project, where i train specific resources i need from different places to a single build location, then transport the finished goods back
id love to be proven wrong though since most of my experience with this game is just trying stuff out myself rather than reading guides

cinder silo
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A complexity that could be avoided by separating the train lines.

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Train smashes are fun, but not when they bring your whole system to its knees.

fierce cypress
fierce cypress
cinder silo
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Especially if power related.

fierce cypress
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Power crashes are never fun

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Unless you only have 3 biomass burners simon_smile

cinder silo
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Black starts suck ass.

craggy quartz
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biomass collecting before coal generators is kinda awful honestly

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i do kind of wish that burners had a conveyor in, i know it wont happen because the whole point is youre not supposed to automate them, but i just wish i could stick all my biomass into a container and then have it feed into constructors to turn it into solid biomass then automatically distribute to burners, instead of having to interact with each one

rustic patio
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It's on purpose so people don't get comfortable in biomass

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Nvm you already said that lol

craggy quartz
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i think everyone rushes to coal gens because theyre fed up of collecting biomass

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cant imagine not doing that

frosty owl
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Meh. Biomass collection has never been an issue once I started hunting proactively rather then just killing whatever bothered me

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100 biomass per killed alien. At the least. That's fast enough to me

cinder silo
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Not 100 biomass burners though, that would suck.

vapid gorge
# craggy quartz just seems easier

Are you having it stop at many stations? If so that’s the perfect way to kill your train throughput by adding a lot of 30 second stops

vapid gorge
wispy tiger
wispy tiger
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Oh shit I forgot about those alts

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Someday I'll roll one

vapid gorge
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That’s because they are terrible and should be forgotten

wispy tiger
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XD

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Are they worse than solid biofuel?

vapid gorge
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There’s… just no point once you get to coal? And I’ve never seen it come up before I start on coal plants

wispy tiger
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Ah fair