#satisfactory
1 messages · Page 816 of 1
it was a problem with me trying to mirror my ingame factory instead of only have one machine for each step
i'd rather not continue it here because it's not a uk server and ion wanna bet banned
Oh I just wondered if you had any weapon recommendations, I finished act 1 but I'm struggling with picking what weapon to use
Oh I see, my bad, but thank you
guys how stable is 1.2 at the moment? is there a lot of game breaking bug?
in a way that's fun to you
like i want everything to be perfect
perfect is the enemy of good
like perfect ratios perfect everything but i dont know what point to do it
nah i want it perfect iw ill spend hours making sure a convayor is correct idc
Is there a general rule of what to make on site and what to transport in terms of parts I was thinking anything in an assembler should be transported??
are long pipelines able to do max throughput of 300?
i loved the early game of this game but now its become too hard for my brain
Mk 1 pipes, yes
That's all personal preference. I typically do them on site where most the materials are.
Pipeline length does not matter, except that it takes longer to initially get to its destination
However, head lift is annoying and that's why I bring the machines to the fluid instead of the other way around
It's ok to feel like you're stupid. That doesn't mean you are. You are solving problems and learning things you don't know. Break things down to smaller steps
Who is the
masochist that created
spiders and put a
giant one with two other 🌲 medium spiders in a
tight space??? Seriously, wtf
You are trying to optimize the fun out of the game. Please don't do that. This is not like a streamer game, where people like to wait for talking heads to tell them what to do to "win." It is an experience game, where most of the fun is had by playing and following what the game tells you, or doing something else like exploration
I really, really hate those spiders
but i wna get every item automated
arachnaphobia mode is such a w addition
and also have every item optomised
With arachnophobia they stop jumping and running and making your life hell? 🥲
yeah the whole point i play this game for fun not to shit my pants bec ofa spidewr
Once you've killed one for the MAM unlock you can honestly just turn Stingers off entirely and live in peace.
Last time I tried it they became cat sprites with creepy meows but same behavior. It felt even scarier
they havent jumped at me and idc abt them cats so its easy peasy
Anyway, explosive rebar is such a letdown. They explode, yes, but the damage is not that good
Um... accurate Nobelisk that stacks to 100 instead of stacking to 50 is incredible.
Letdown for combat? Sure.
Amazing for what Nobelisks are used for and even better than the Nobs? Yes.
Copper powder is a yikes
Way more expensive to produce than nobelisks? Absolutely
What's the best damage around? (No, not that bomb)
Define expense in a game with infinite resources?
time
A cost to sanity
[you don't have to be crazy to work here, but it helps efficiency] 
You're a satisfactory player. Time is meaningless
If you valued time, you wouldn't be here
Oil and a refinery, 4 hits to produce vs 1, or a manufacturer vs an assembler
So... space?
Opportunity cost
Or are you saying "I personally chose to arbitrarily place a high value on oil. Making anything coming from it expensive."?
Anyway what's your favorite item
Cup
Isn't that how the world works? 😆
Anyway, just disappointed that it shows 4 points of damage vs two of the regular, but it's not twice as effective
The world? This is a video game.
That was easy huh, and I can totally get behind this one
Vehicle would be slightly more competitive
Homing ammo
blade runners
Ladders
Plutonium waste
It's complicated and irritating and it gets everywhere
I suffer, who made this exchange rate 300:50 for copper powder whyy
To encourage you to suffer Pure Copper Ingot
You need 200/minute for one nuclear pasta :D
100
I guess yeah your right
As it’s in .5’s
Im setting up 6 copper powder factories with normal nodes (1200 can’t be used as I dont have mk6) and need 600
Make 30 pasta/minute
When I experience darker days
Lol
Funnest thing in game for me has to be the canons
I wounder how hard it is to make a racing course based on them
I found them fun at the start but they kinda lost their luster after some time
Don't really use them anymore, just hop on trains
Fair I have an airport at main, then just train back
Or I drone surf
If you fall off drones you retain momentum, with some good fuel in the jetpack you can get almost anywhere
Big dawg be dream'in about E X P A N S I O N
Big dawg got big dreams.
Gold forged plans.
can you eat the Landing Pad Jelly?
Yes.
like is it edible?
Yes.
It's about as edible as the liquid in the sample tubes is drinkable on the space rig
If you eat it, you become an alien creature. Now you know what happened to the crash site survivors
Hey folks, I’ve never played experimental, if I start a file there will it be playable when that version goes “live”?
What are the names of your lizard doggos?
I just made my first oil refinery plant to make rubber, with the petroleum coke should I save it or can I burn it in coal fuel generators
Beans contain trace amounts of landing pad jelly, guess we’ll never know why 🤷
Lizard doggo #1, Lizard doggo #2, Lizard doggo #4
Yeah
It will, but be aware since it’s experimental any changes made before it goes live might mess with your save
btw even cars are getting better now. When are they gonna make Launch Pads useful? 
Launch Pads could get extra force by using some slugs
And they could be adjustable after building (and flood lights too)
just give em extra power by having more power in your network.
1GW launch pad
true that'd be awesome
Ignore LGIO's Hypertube Cannon. Take a look at my 5 TW Launch Pad!
Ok found my way out 1 triple copper factory with 6 sloops gives me enough copper for my pastaaaaa yeaahhhhhhh
I'd make whole generator clusters for one launch pad
any tips for the aluminum byproduct water?
i got it feeding into its self but its overflowing sometimes
wait, Satisfactory Experimental on Epic Games Launcher is still stuck at Update 8? 
If you search "aluminum water", you will probably find a lot of material. There is always the caveman solution of using it for pure ingots or concrete too
Particularly on #1038092680493801533 there are a lot of posts about aluminum
ty bro, just finished the 180 heat sinks per min i need for that setup you sent
the Wet Concrete recipe is good for taking care of excess water. I usually feed it back into the main aluminum process and set up overflow to go to a wet concrete refinery, which sinks/uploads to DD
Yeah that manual contains a lot of the stuff that's shared on those posts
yarp. there are some real gems collected in there
please don't link to the abandoned trashfire, the manual is linked in #math-and-meta
Kay. Here's the link then: https://satisfactory.wiki.gg/images/Pipeline_Manual.pdf
is 283 GW enough
doing turbofuel + nuke?
Just drink the water, duh.
I've seen videos where railways automatically clip together. Does this work for blueprints that contain rails?
You need more for the Launch Pad
whats the launch pad
space elevator?
Scroll up a bit, we just talked about it
oh that thing i used one time and never again
240 GW nuclear ficsonium + plutonium +uraniium
yes. if you set up a dual rail bp you can use auto connect to loop it around the map fairly quickly, though I would suggest a tall, short, and maybe mid height version
dang. how long did the build take?
idk i forgot i havent played in a while
Hmm no I think you need at least 9 TW then maybe...
Maybe I did something wrong then. It doesn't want to auto connect. I should definitely make different height variants though thanks for that
guys i’ve played this game for 12 hours and ive only unlocked basic steel and coal 😭😭
how many hours is game play does this game have to 100% it
like get all achievements automate every single item
200hrs
Are you trying to show off?
If so, it is working.
no i’m saying this game is long
wait that’s good ?!
your first time? depends how quick you pick it up
really that little i though it was longer
My brotherman, I am in 900 hours and thanks to decoration I recently started Phase 3.
People finish it like 10 times in that timeframe.
yes first time ever playing the game
It's good if you are automating without rushing
My 1.0 save was around 200 hours. I think I could go faster than that if I just did achievements but I'd call that the floor for you
dam but i haven’t finished the second lift quest im like 1% of the way done
i’ve literally just unlocked the steel and coal haven’t done anything with it yet
sometimes it's fiddly enough that the blueprint has to be in a very specific spot to link up, but it works well most of the time
Oh i thought you were done with coal and steel
nooo just unlocked it and went off because the sound of crafting that hammering sound made me go insane
I spent like 30 hrs exploring in my first playthrough looking for mercer spheres and sloops
Should have waited for the jetpack first
or like the average player spends at least 100 hours on just a factory cart skatepark so there's lots of things that can eat up playtime
Maybe my blueprint is just bad then
yeah but you're amazing and talented and I believe in you being able to figure BPs out
the junctions are mostly just templates bc they don't properly fit in a mk2 blueprinter (usually the play is 3x3 for the tighter turns and a block of space in the middle, but it could fit in a mk3 if that curve can be reduced to 2.5x2.5), but if your bp looks like either of those first two it's probably good #screenshots message
Hey guys, I know it exists but I don't remember the way to get back your collectibles from an old save to a new one, anyone knows ?
Got a quick question for the train experts here! Is it common that trains will enter a junction at the exact same time neither one going first? I've noticed it's happened a couple of times on my world but changing some signals around seemed to fix it, was just wondering though 😄
Are you using block signals? If so one should reserve the block on entering it
I'm using paths on entrances and blocks on exits
like, do they crash?
Two trains in a junction is literally what path signals are for
No they just both stop and don't go it's only happened like 2x though and it's like a 500hour save atm so it's not like all the time just occasionally happens xd
But when it does happen like the entire train network gets clogged up and all the other trains stop xD
Hm, definitely a bug of some kind, if they just deadlock
Maybe it happens if two trains ask for a path at the exact same tick?
Will be hard to reproduce
Maybe, just thought it was interesting xd
reserving a path also requires the block after the path to be free
so if you haven't signaled anything beyond that junction, then they might indeed be waiting for each other
Does rocket fuel run into the same fluid problems as regular fuel requiring an entrance on both start and end of the pipe
it's not a fluid
gas is a fluid
gas doesnt need height management
It just flows up the pipe iirc without pumps or anything
it's just not a liquid
flow rate buggery happens for all fluids, yes
it's to do with how much you're moving, not what specifically it is
Didnt the devs say that its just a skill issue
it's always solvable, yes
lol
My rocket fuel plant has worked without a hitch at least, without doing anything beyond a basic manifold
Right and here I even under built generators, guess I’ll do the to entries on both sides
I managed to solve it, but its kinda funky
I always assumed gas needed pumps because irl they need pressure or something idk if Satisfactory works the same xd
It's definitely more tame than liquids
It’s always the last 3 gens
what I do is bring the fluid from above and before the line of generators I place a industrial tank
it works pretty well
as long as enough fuel is entering the system
out of interest, if you hold out a signal so you see the track colours, are the in and out rails on one side of the junction the same? and ditto the other? so you only have 3 colours
They're all different colours xd
gas in this situation is gas like oxygen, not gas like gasoline. it expands to fill the space and doesn't need a pump to move
there's probably something else at play with your signals then, but more troubleshooting'd need a #1038092680493801533 thread (and someone who's not falling asleep)
in theory and reality it does eventually need a pump as well, since it also has weight
But as far as the game is concerned, it has no weight
I think it's fine for now, like I said it rarly happens and everything else seems to work fine signal wise but I'll post again about it if it happens again xd
did you mimic pulling the horn and yell "choo choo!" a lot of people forget that part of the process
just to doublcheck, you say "all", how many different colours? 2, 3, 4, 5?
or more, since junction's probably got more than that
Yeah!
I also love the old train whistle that comes up sometimes 😄
Is there a good guide for signals out there? Anyone know any good resources?
I haven't played for almost a year now. How does the node random work?
Can I spawn next to a pure uranium node but there is a chance that there is 1 single iron node on the map and its impure on top of a mountain?
I like the randomizer a lot.
tldr: signals break the track up into "blocks" easily seen by different colours on the track when you're placing signals. only one train can occupy a block at one time
block signals break the track up into blocks, and should be placed every 8-12 or so foundations along the track, at the exits of intersections, and at the start and end of every train station (this is so that when you have a train loading/unloading it doesnt interfere with the rest of the network)
path signals are a little more complicated but still fairly simple: they make it so that multiple trains can occupy the same block so long as their paths dont intersect. these pretty much only go at the start of any intersection
also if you get any errors like "signal loops into itself" the easiest way to fix that is just to rebuild the surrounding segment of track and all the signals attached to it
What amount of concrete per minute do you folks generally like to keep fed into dimensional depots? Just maxed all of my depot upgrades and I'm at the end of tier 5
im running ~100 and its complete overkill 90% of the time but not enough that last 10%
Damn
honestly the amount doesnt mjatter as much as your storage capacity
i completely ran out of concrete on a fairly timid build
no like my containers were out and everything
Yall wanna see my first plastic rubber and coal plant build
I'm thinking of trying to build roads for the first time to avoid belt hell but it seems like the concrete demand is going to pile up real fast
Yes
as far as concrete demand goes roads are fairly chill
How easy is it to be 100% efficient with trucks between input rate and output rate?
Haven't used them properly yet
Very. Especially if on 1.2
Fun fact: trucks can do more throughput per platform than trains. 😁
Now I wonder what to do next
What swatch gives that concrete look
Do riding the flying thing constitutes as not being on the ground
Does anyone know if the signal and train works similar to Transport Tycoon? If so, that's a good place to practice the concepts
Satisfactory Signals are specific to Satis.
I can give you the full text on how they work if you want it.
I’ve tried lots but none seem to give that look I’ve seen in videos
wdym concrete look
Go to the Shop and unlock Concrete Foundation.
^^
Ive tried that but it only paints a tiny square
It’s also cheaper, isn’t it?
"Cost" is an odd convention in a game with infinite resources.
It doesn't require Iron Plates, but requires more Concrete.
In the build menu, next to foundations, there’s a box and you can select concrete foundation to automatically place concrete
Define "tiny"?
Because Foundation tops are 8mx8m
It paints a tiny square inside surrounded by metal outline
Mb, I suppose I always have more concrete than plates, that’s why I consider concrete “cheaper”
Going to need screenshots.
Do riding the big flying ray thing constitutes as not being on the ground?
Why?
No.
Achievements
Node spots don't change.
what type and rarity do.
There's a "don't be on the ground" achievement?
“Floor is lava” avoid touching the ground for 30 minutes
zipline back and forth :)
I believe that is cumulative total, and involves your feet not touching anything.
So the manta ray would count as "the ground" in that context.
I read somewhere that even standing on a machine counts
Bruh
Though given it was one of the last achievements I got in over 400 hours of Satisfactory, I'm not so sure
floor is lava is really easy with the hoverpack
I feel like the next logical step is to get oil power
guys if i use recipe that allow me to recycle empty canister is there a way to calculate how much i need?
Huh?
nvm ill figure it out
If you have a nice tight closed loop going from machine to machine, you can usually get away with relatively few. Like in a 1:1:1 Packaged Diluted Fuel loop, 20-30 will generally suffice
If you're doing a long-distance packaging loop (like with vehicles/train/drone) them you need about 3x the amount required to last for the whole round-trip of the route
(1 for packaging, 1 for unpacking, and 1 for enroute)
No need to calculate if the system is a loop. Run the system with a constructor making packaging and place a storage container between the empty packaging constructor and the packager. When the buffer container starts to fill, you have reached saturation. Delete the constructor, reconnect belts, and you're done
Ok so I’m just about to unlock petroleum power imma do that then start encased beam making
What the helll is going on…
Adas talking to someone that’s not me
mysteries abound!
gonna finish off tiers 3 and 4 and start producing oil power
The guy she tells you not to worry about
When should I use power augmentation
The world is modded but its brand new and if you dont know how to get mods working ill show you!!! just be nice and make things look nice dm me if u wanna play
Eh, I never do. It’s just duping power
!lfg
Hello there totally awesome user! You can checkout https://discordapp.com/channels/370472939054956546/1201555265942724758 and check the pins on how to find folks to play with. <3
Quick question for any modding pioneers
I use the “smart!” Mod and placed a 5 high stackable conveyer pole, and ran it across 25 units and now my fps is 5…
Any guesses to how long it’ll be before it stabilizes 😭
Do I need to automate computers
Yo wait I’m so confused how does this server have more people than the subnatica one
Yes
Yes
Aw man
Yes even if its a basic setup going into a depo
Without a doubt yes😭
even maing 1 per minute is still making minus if nothing making
Alright I guess I'll do it, how many should I do per minute
also yay my hrs 19,440 hrs on record
I thought this game was way less popular than subnatica but holy wrong
i always do what is closer resources and how many u want to make
i always do 1 system per machine when i start
I’m doing 15 a minute right now and I’m contemplating doing a larger scale to push 60…
Well I have trains
Oh yeah no reason to not go large scale then
Thought ur pfp was xi jinping for a second 😭😭
Lmao
Computers are like the backbones of other things so it’s nice to have a abundant amount crafting per minute
i meant like a factory
also are my hrs good or bad 19,440 hrs on record THESE ARE TOTAL
I thought my 300 was a lot😭
Well first I need to
A) see what materials it needs
And
B) see if I actually have that product
And
C) reroute my train line to accommodate computers
i have 5,602hr in my current world
Mostly invest in refineries for plastic with byproducts you can reuse for more plastic and I personally use caterium alt recipes to craft the abundance of cables needed
And I mean the circuit board is pretty easy with all the necessary stuff typically clustered together
Well the nice thing is I already have plastic production connected via train
Yo wtf
You might have a problem
Isn’t there 8500 hours in a year
i want 20k hrs TOTAL and be like to mikael and jason Good game 😛
You spent 2.5 years straight on this game
i log into discord and whats the first thing i see, someone playing satisfactory for 2 WHOLE YEARS
since u3 2020 steam release
Wait
Dis is when i got the game so i am a vetern i am currently making 100 nuclear pasta per minute BY hand no overclocking
And i only take off summer due to heat IRL HEAT
That means you spent
41% of your time
In the last 6 years
Playing satasfactory
That’s genuinely not possible
afk
That’s like the maximum possible time to be playing the game
no i play the game
ur just lying
Still crazy
i am afk atm due to talking to u peeps
Ran the game for 2.5 years still
yeah but i guarantee no one ever has actively spent 12 hours a day for 5 years
on satisfactory
I remember running the game on 1660ti before i ran on 5080 ti
Like 9
But yeah
half of 5 years is 2.5
2026
i still remember mk3 pipes only thing and foundations ATE your PC like Nothing
so like 10 or 11 whatever u get the idea
and before we had zoop
Back in my day ahh
yeah i remember when the devs were born i was there ❤️
Me when I import satasfactory into goat sim
i think i had the thing for light weight actors in 1.0 after my big tower in one of my worlds
So i just came back to this game after a few years
What is even happening
Tf is efficiency
19,440hr
Hell man
biggest MODDED world 6,800hr save
You getting paid to play
uh no why
i anit working for Coffee stain studios
i DO NOT afk only for little reasons
So much time
like EATING AND such
you would never be out of your room never have school or work etc
its unrealistic
@latent prawn Show your hrs 😛
Yeah prob 1/2 that at max
anyone with over 10k has afkd a good portion of it
Yeah
i DO NOT big AFK
check experimental
i saw but i don't AFK 😛
?
he literally said hes afk most of the day
and comes back for an hour or two
i play ALL day
this has gotta be bait
the steam count isn't very indicative of anything... the timer there will increase if you sit at the game's menu screen
why yyall disliking afk it sometimes helps with things being made and things running
yeah thats what being afk is
were not disliking it youre claiming you never do it outside of like five minute tasks
which is a lie
I don’t care tbh playing an hour a day everyday is still crazy
There is one dude with 41,074hrs in the game
What's gotta be bait is your username
in Satisfactory
it isn't really something to brag about
and i guarantee the majority of that is not played
being afk i don't mind it but ya
random chud
It’s 40/m for 2.5 computers a minute, so if you wanna match 25/m you’d need 400 plastic, and 500 cables a minute, no idea on circuit boards I can’t remember them
Yeh but that’s literally impossible non afk
Nice
Luckily I make 80 plastic per minute
This server has gotten so much more toxic over the past couple years
and about total hrs about afks
Makes me sad
Also what should I do with 400 quick wire per minute
dawg ur first message rn was calling my user bait dont act all innocent 😭
ai limters or high speed connectors or sink it
I mean if you’re unemployed working 16 hours a day everyday it’d be 480 hours a month, 5840 hours a year and the game released late 2024 so that’s around 19 months to work with , so 9120 is the max time accounting for sleep
I was just saying it was crazy, there was no need to verbally insult me over that
But that’s only considering 1.0
i had to restart my world due to 1.0 and 2 i took a break in 2024 due to 1.0
saying it bait is different than calling it crazy i js called u a chud bro
I think my fps finally stabilized I’ve been wanting to finish this heavy modular frame factory😭
Calling it bait is a nonsensical thing, like what would it be bait over?
Literally what could be bait about your user?
I don’t even understand what it would mean or entail
Also what should I do with 2 industrial tanks of heavy residue
I have three refineries dedicated to that and it's still not decreasing
I also have a full tank of fuel
Burn it for power
I have 5 fuel gens on 3 power shards
have more fuel gens
I'll guess I'll double them
Are you matching your refineries to your heavy oil residue output ?
I think
I just add more until something happens
That is not how you do it bro😭
And I can't fit anymore cuz of my train station
I don't know exactly how much I produce with 8 refiners half doing plastic and the other half rubber
then games is all about math per minute and if does not work ADD more or add less and try it
That's why I said I'll double it
and then test it to see if its correct
don't overclock it early game
use power shards to more out with miners and extactors
It increases my power production so much tho
But alr
its like i did spire coast which has 3450 oil in it to 9200 fuel with blenders that COULD do 460 normally fuel gens
460 fuel gens = to 115000MW
u will always scale in the game always
Welp I have a problem
I need 4 refineries for maximum heavy oil use but I can only fit 3
Clock them?
Overclocking power production only makes sense when you’re overclocking the miners/oil extractors, otherwise you’re just using shards to avoid placing more buildings but you aren’t getting anything out of them - generators take more resources to produce more power when overclocked
Idk by how much I need to tho
4 = 2 @ 200%.. math not hard
If you place a fuel generator that requires, say, 30 fuel per minute, overclocking it to 200% will make it take 60 per minute to produce twice as much power
A lot of people think it just makes it produce 2x power without taking more fuel
Idk why
That’s what sloops do
the power per fuel unit remains constant.
Yeah unless you sloop the fuel production system or add a power augmenter I guess
But with shards alone that is true
oc'ing power production always makes sense. it doesn't cost anything and reduces footprint
It reduces the number of buildings you place
If you don’t have a good supply of shards, it’s not always worth it, especially at scale
used to be a whole lot more of a thing to do because fuel generators were hella pricey
I never have enough shards to make it worth doing tbh, not until synthetic shards are up
ah, yeah, now they kinda aren’t tbh
The limiting factor on how fast I can place them is always my quartz crystal and iron plate uploading, sometimes rubber can be a factor too, but anyway it’s because of the blueprints I use for them rather than the generators themselves
I guess they cost quickwire but once again never a problem
you can always double up the depots for items you use lots of
I dunno what they used to cost though
Yep, I do, I just outpace my five or six maxed uploaders anyway lol
Main reason to have multiple uploaders going per part
rubber, hmf's, computers to start with
Welp I did the math I can support 10 fuel gens so that's what I'm gonna do
drops to 4 generators if you oc them to 250
1080 gens
Might also double my batteries
Ohhhh right remembering now
Nah I'll play it safe
Whatever’s convenient 🤷
10 generators isn't bad
@latent prawn this is what really killed my uploading speed
Outpaced it massively
Also what mam research do I need to focus on for environmental protection
I meant the hazmat suit and gas mask smh
Ohhhh
Idk how to mod
I thought you meant preservation
Nvm yeah mycelia
Hazmat is hub/space elevator
MAM Mycelia is gas mask
Caterium unlocks the zipline which can be really useful to get through toxic places quickly before jetpack
read the output of your machines and match the necesary input so you dont have overflow ....
But sounds like you have jetpack
I did the math and it checks out
This is key
I do
Speaking of which I should really make turbofuel
I do recommend as a backup that you have a smart splitter on every oil product that sends overflow to an AWESOME Sink
Since if one backs up it can trigger cascading failures
Also not entirely necessary it isn’t unwise to use priority switches on less important production lines that way your power grid is always up and operational
I have a system that basically goes
Product -> storage tower -> train -> secondary storage tower -> smart splitter -> main storage
Welp my entire grid just decided to shit itself for no reason
I just have trains dropping off everything at a buffer station that sorts it to industrial storages and splits it with dimensional depot and all overflow once storage is full goes to a sink😭
I only have dimensional depots for two things
Concrete
And
Explosives
I have it for like every single building material
Tbf I don't have alot of merser spheres at my disposal
I picked up loads as I was setting up my railway system
I didn't find much on mine but then again it went through radiation, the toxic death clouds, the flowers of death and the radiation monster
Mine covers like 1/3 of the map🥲
Be honest how many cluster nobelsiks did you make
None because my rails are raised by pillars and I spammed blueprints
Mine are just
Floating
they are quite abundant on the map, there's about 300 of them to gather and you really don't need that many
Ik but solid biofuel sucks for the jetpack ngl
correct it does. you should make liquid biofuel for it
I was gonna skip that altogether and go for turbofuel
tf isn't very good in the jetpack. it burns too quick
Isn't it the best fuel for ot
No
there's a couple of vids of people doing comparisons of the jetpack fuel types. worth watching.
Also how do I get the liquid biofuel into the jetpack? Do I package it
the 'good' fuels for the jetpack are lbf and ion fuel
Esp if you use a combination of alt recipes, you can achieve a impressive power grid with turbo fuel alone
yep, use a packager
Alr
I'll just make a small lil liquid biofuel production area
As I'll try to aim for the power jetpack
Whatever that's called
Whole other milestone for overpack
incidental little fun fact: when you package lbf, it'll burn for as much power in bioburners as it does in the fuel generators unpackaged
Welp best get to crafting
I’ve been stalling that milestone for awhile now
I fear my passion will burn out once I finally get around to it
Speaking of milestones is it bad that I manually add stuff to the crafters instead of making the production area for the space elevator
So,…. You’re manually crafting elevator parts? Or manually feeding the parts into the elevator ?
Parts needed to craft whatever needs to be crafted into 1 assembler which then goes to it
I uh, I find this to be a interesting choice to say the least
it's a huge upgrade for building
Also do you think I have a storage problem
#screenshots message
A far more ambitions storage system than I have
you must be planning on building a lot of awesome shops
I’ve placed a single industrial storage for each major part , and sink the rest of the overflow
All fed by a manifold system of smart splitters to organize it
Oh no that's just for the following items:
Iron plates
Iron rods
Reinforced iron plates
Plastic
Rubber
Modular frames
Rotors
Motors
Steel beams
Steel pipes
protip: you don't even need a crate of screws
Though I fear my belts may not have the necessary throughout to match the items my trains are bringing in
No stators or encased steel beams?
up until 1.2, stators aren't used in building
I have stators but there used for the motors so I would go to the motor factory to grab em if I need them and encased beams are in a separate storage
in 1.2 either the fluid truck or fluid station requires stators, but they were removed as a building supply in 1.0
I haven't needed to move liquids but when I do I'll most likely use trains
gotta say, i'm liking the fluid trucks
i started in north forest and i've always found getting water to limestone for wet concrete a challenge in that region. the fluid trucks fill that hole pretty well
getting trains up the elevations can be kinda icky to do
I just use ramp 2m
i never end up being happy with how it all turns out
Also I might be a villain
Hello
Hi
Having a good start to the day?
AHAHAH gg
No like I was building my liquid biofuel setup and my fuze popped but I didn't know why
Maby not conect?
And now I'm rebuilding my batteries by my coal plant
They are
oh no
I hade the same problom, and they wore not connect, so i was running all a round to find it, it took a long time lol
Anyways I'm just working
Yea, i just came home, for a swin in the sea
Nice
Yea its is, but i have so much jet fuel, so am just using that for now
Speaking of jet fuel I'm trying to do turbofuel
The thing above normal oil is the best (forgot what it was called)
Fuel?
Duh
ahah sorry
With liquid biofuel I can fly
You can fly with just normal solid biofuel can’t you, doesn’t mean it’s the best
Biofuel does not last as long as liquid biofuel does my guy
Also fuel is crazy expensive
I know that that’s why I said you can do it but it’s not the best
What type
Regular (the nearest oil node to me is like, 1k km away but I do have a train line
1KM is nothing ahah
I was literally overflowing with fuel idk what ur on about
Like I had to have like 10 storage containers for packages fuel so it wouldn’t fill up my production line
I have 2 refineries for fuel and the tank is empty
240 but then again I use the residual fuel recipe for them as I need somewhere for the heavy residue to go
I’m pretty sure it was either a 60 or 120 belt of crude oil could support like 12 refineries but idk
Haven’t played in a little while
Well I did use some of it for plastic and rubber
Been dysoning my sphere while I program
Goddamit the calculator lied to me
Knew it
I can support more but I really don't wanna redo my rubber and plastic factory
As it would involve me moving my train station
Just belt off the excess oil there and make a new one that feeds back into the loop
Problem
I can't fit it anywhere
Can’t run a belt along the wall or smth?
Might not look pretty but if it has to be done it has to be done
Crude oil is in pipes
Plastic and rubber are on the belts
Sorry Dyson sphere brain again
And what I meant by can't fit is I can't fit more refineries
But I could go vertical
I just need iron plates
But still can’t you just split the pipe and move some of the oil into a more open area
Yeah
As I specified I can't as my layout is very weird, there's the train station to the left, fuel gens to the south, and my hypertube highway to the right
Ok
So I'm going vertical
Yeah vertical seems like the best option
Also are the pellets needed in anything or can I just sink those
NVM they are however I already make plastic and rubber
So
Sink it is
Yeah the resin has screwed me over a few times
Can’t believe I never thought to sink it the first few times
i am realizing why concrete is a resource your cant get
i see now how much one needs it
When did you start playing satisfactory
plutonium pellets arent sinkable
Recently
I'm taking about the plastic ones
Yummy
polymer resin?
How many hours u got
Ye
Only 85.4
What yall talkin about anyways
Fuel production
Sure
Your world or mine
I want you to see mine
aight
Goog
cast screws are legendary
i cut out an entire micro factory of iron rods
granted i still have one for other things bt not just for screws
how we doing today guys
I finally unlocked Oil Processing and travelled to the beach on the west coast. So pretty!
steel screws are good for midgame too tbh but cast are the best
Very much overrated
ok then tell me whats the best method to get screws withouth rods
I mean, if you ask me "what is best" and provide limitation that makes only one method possible...
But if you don't artificially limit yourself by not allowing making rods, it's a different story
do not ever play with the "fly mode" enabled its so good, i dont think i can ever play again without it 😳
it's like ****** *** ** ****
gl adapting broski
just play one hour withouth it and maybe u will be happy again
i did it on my second playthough only, so dw im not too spoiled
dont tell anyone but i also enabled all alt recipes without needing drives 😶
so u just wanna enjoy the game withtouth grinding all alt recipes and jet pack
yes, its not a first playthorugh to be clear here
but in the first play thru what did u achieve
everything i think, except nuclear
bruh nuclear is phase 3 and theres even phase 4
no i mean i finished without nuclear power, i just expanded my oil
could also make no screws :p
i got a headache after realizing how much work there was left after the uranium waste 💀
i said nah theres plenty of oil left
Can always just store the waste. ISC blueprints are easy to spam down. :)
I just don’t use screws at all.
As good as ADAMS fav pioneer can be
can't tame the little blue birds, right?
💀
YES
I don't know why, but i cannot get Crespi Effect from the ost of the game out of my mind.
I was surprised at how immersive this ost can be, and I cannot get tired of hearing it, a simple progressive song that surprise with the discovery of its beautifull melody.
No, how dare you, you will receive a fine from Ficsit 
Ringelmann Effect is my lifes anime ost
i am curious though cause i hear mostly praise for it, but it didnt work for me 🤷♂️ i did play far enough to get the drones, and i can see the vision there but wasnt up for it
XD
That's also interresting
And also a nice ambient music, tough it didn't provoked any goosebumps first Time I heard it contrary to Crespi Effect
Today, in "I didn't know I could do that in Satisfactory": you can salvage crash sites where you can find hard drives (including the hard drive container).
do u think that ficsit is gonna add dimensionasl storage output ??
no, but i hope they will
It's a must do for me, else my unfocused me will be like "oh a new crash site ! I must retrieve the hard drive !" Even if I already took the drive
or any teleportation recource device
Ts so real
Only factory/automation game I’ve ever not enjoyed
I'm a serial pin/stamp user. I fear I'm going to reach the stamp limit quickly though... 250 is a bit low.
Did you unlock radar towers already? ^^
Wayyyy to op
Radar what now? 😅
I'm at phase 2 still
That makes all other transportation useless
Imagine having stamps automatically placed over resource nodes~
If only we could 
guys i just did go to creative selected phase completed and looked at the awesome shop parts scrolled down and now i have mental issues
I unlocked it while in last phase of the game but I wish I researched it sooner
Don't sleep on the MAM 😉
Bring it sacrifices for analisys
Did I did yes have stroke reading this
i look first thing i see neural quantum proccesor and im stuck with rotors please help im cooked
I feel like I mostly used MAM to progress on the exploration part of the game more than of the gameplay part of it
What phase is this
I forgot like all the names of stuff
i tthink its phase 4
Chat, do I have a storage problem
#screenshots message
yep
Bad thing is there already starting to fill up to the second row
make five rows at least broski
six or seven would make u enough space for a long time
It's a different game. I had my fun with Factorio. The challenges you tackle are different from Satisfactory (if only because it's 2D instead of 3D). The biters can be either a slight annoyance or a factory-destroying force, depending on how you tackle me (or not tackle them). Finite ressources (at least at the beginning) are also an important part of the challenge, as you constantly need to create new outposts (though it depends on your map settings of course). And the space expansion adds a lot of new things to take into account and new challenges.
And, like in Satisfactory, you have different stages. Once you unlock blueprints and drones, the way you approach the game becomes massively different, as what could take hours now takes minutes if not seconds (depending on what you are building). It's kind of a mind-blowing sensation.
outposts are a trap 
the resource management from the limited nodes, was like playing an entirely different game
we went from conveyor belt game to spreadsheet so fast
Alternate recipe found: Cheap Silica or Automated Miner... I feel just a tad underwhelmed.
At least Cheap Silica has some applications, I guess.
i've literally ranted in here that alt recipes are the worst part of the game
oh wow i can make x from y for no reason other than some obscure logistics, great
Well, it's random, so it's really a gacha game apparently: it's entirely luck dependant if you get a good one or an outright useless one.
Automated Miner genuinely gave me pause: it's not like you need to craft hundred of those, manual crafting is fine.
nah my issue was with the oil and plastic/rubber stuff
u talking about satisfactory or factorio
we are back into satisfactory
you need oil for plastic and rubber but its mostly a byproduct, but then theres alt recipes that basically say no oil is now just more plastic or more rubber
My very first alternative recipe was between Biocoal and Steam Copper Sheet... Needless to say, pretty underwhelming.
its lame
You don't have other recipes to automate Portable miners ^^
It's still gonna save you time, unless you use it like... At the last Tier xD
i have automated portable miners in like 50 assemblers pls dont ask why
... For what reason? 
also i didnt wanna say anything, but portable miners are indeed better than whatever handcraftingboy was doing
silly guy
Meh. Should I just reroll the Cheap Silica or Automated Miner and hope for better?
hell yeah
Up to you, really 🤷♂️
You know what you like/dislike more and what your current pool of aviable recipe is
Eventually, you can ||have them all|| anyway
(Also apparently I really need to mine some quartz - just realized there is a freakin' vehicule to unlock...).
(And not just vehicles 😉)
Ya ya. I'll work on it.
Dang, no "radar" emoji...
I did find an alien ressource node deep in a crevasse too (E.M.E - whatever it's called in english). Guess it's time to gather some too.
But yeah, I have completely neglected Sulfur, E.M.E and Quartz. Time to try to change that.
... OK, now this might actually be interesting.
SAM in english. Strange Alien Matter
Tyvm!
Well: reroll gave me Basic Iron Ingot vs Molded Beam.
Someone is about to have their mind blown... 
hello just played with someone and we where talking and he blocked me on discord and removed me as a friend on steam weird as crap
maybe they didn't like that you were a convict
guys my lil base dw ima expand https://discord.com/channels/370472939054956546/553550313533997057
Me + Explosive s+ ||Plants|| : Time for vengeance.
Will be funny when a specific plant wins :3
I spent the last 4 hours automating automated wiring for automated adaptive control units

why
Space elevator
u need only 100 of the adaptive units so u dont need to automatizate it
just get the recources and put it into the assembler or whats its made in
You need more for later, may as well automate
when i look at the recipe i wanna cry so no ty
Then don't
Until you need them for phase 4 and 5
Really should have unlocked ||parachute and ladder|| sooner. Makes exploration much more easier.
Why spoiler?
wait until he finds out about ||power towers||
And ladder also is in the storage bin
I'm not quite sure what some people may consider as spoilers, so I prefer to err on the side of caution to not spoil anything to other players.
its really quite shrimple, dont look at a discord dedicated to a game, if you dont want spoilers for that game
I'd consider things that are hidden behind unlocks to not be spoilers, since it's been in the game for a while
shrimply resharkable deduction krills
I'm untirely new to this game, and I gather other may be too.
That being said, duly noted.
Anyone on this channel signs up for mechanics type spoilers
Otherwise I'd have to spoil ||refineries|| and ||blenders|| because some people might not be there yet
bro have you seen ||hogs|| absolutely wild
the part of the game where ||the pioneer lands on the planet in drop pod we can only assume was shot through space out of a railgun the size of Alaska|| never gets old
Is there a way to "drop" the parachute once it's deployed?
Thank you very much !
The most reliable way I get fed up of this game is the way it consistantly let you waste hours of doing bad design choices, which lead you to imagine solutions that make you conclude you wasted a lot of time doing something useless and you will have to spend much more hours to fix it and apply solutions that now feels obvious in your mind.
Every. Goddam. Time.
But the interesting thing is I like it. I like messing up, realise I messed up, mess up less but still mess up until I have a long phase of not knowing what i'm doing until I realise I don't know what i'm doing and I need to think
I can assume much more accurate things but that sounds more like a joke...
On what starter biome shoudl I start my secound playthrought?
Facts
Northern Forest
or start with 1.2 and use the new game modes :)
In the northern forest
Kinda wish there was a modifier for uranium deposits and nuclear hogs
I thikn thats called 'learning', fyi 😛
do you guys have a way to get rid of water or atleast sort 3360 water into seperate pipes 🙏 🙏
can you give a bit more info?
like from the aluminum
And in any subjects, you can learn something the wrong way or the bad way, I Always chose the bad way in this game: by contemplating my mistakes in a point of view I didn't had while I was actively wasting time doing that mistake
eletrode scrap
process it back with the solution
#1347741162018046083 message like this
Hmm, conditionner -> conditionned water -> awesome sink but the best thing would be to analyse why your water input < your water output (I consider you are in a closed loop)
pinged you in #math-and-meta
yeah a very bad spot to sloop
but honestly slooping in general is fairly dumb , just really bad when you have byproducts
either take out the sloops or bring a tons of shit to where you factory is to burn off the water
yeah ill just brun it off through pure
honestly it's a lot fucking easier to just bring in more bauxite and processing it than sloopping all that
I'm slowly realizing my 8 Powered Coal Generators are not going to cut it...
I think it's time I go to a true lake and expand. A lot.
if you find 4 coal nodes next to water, burn it all in 32 gens, then with mk3 belts 64 gens , that can fairly easily last you to tier 7
I'm going to explore a bit, that's for sure.
4 fully overcooked coals were enough for me up till gas
whats the best starting place
they're all fairloy similar.
Northern forests has node a bit closer but you ahve to build vertically
I heard people really like the 3rd option to the right (I forgot the name)
I tried the grasslands then the dune desert and finally am in the northern forest which I like the best so far. Maybe a bit difficult to build but still lots of space. Definitely my fave so far. Way more iron than the grasslands.
the ground
I find it insanely easy to have a system where say the water input is 600 and the bi product water is 450 I'll set set a valve before the water comes into the system set the 150 flow rate so it's a perfect 600 and never half to deal with a massive headache with it
all the starting areas has a lot of nodes of all the basic resources
has 1 or 2 solid coal power location nearby
moderately easy access to crystal or caterium
It's a much of a muchness
oh and moderate distance to oil
What I and many others recommend being sloops are very few in the world is to only sloop the end product so in this case the ingots
should i get any mods?
rocky desert has a place with like 5-6 iron nodes and 500meters away has a cave with normal sam normal quartz 2x Pure quartz 4x Pure iron node 1x pure limestone 2x impure coal 2 normal cole
I wouldn't unless you wanna get QOL mods like perma day
what qol mods should i get
all the starting locations has tons of iron
the crystal/sam is NOT easy access, tons of murder spiders, but has easy caterium on the surface
and as mentioned lots of coal limestone and copper in every area
none if you haven't gone throug hthe tiers at least once already
there's enough to learn as it is
do a vanilla save then got look around the mod list
Perma day is the one I like most simply because it's a pain to build sometimes when it's night time
Hamburger
SUP
👁️
theres no way
🐟
charlie tate

SAY MY NAME
no
What happens with my inventory if i fall out of the world btw?
Idk gon
if u dont have keep inventory u will never see it again
I see
Not a good idea to so holding on to hard drives then 😄
But human nuclear waste disposal cannon 😛
Speaking of out of the world: I assume i can not accidentally build my elevators to reach into the damage zone?
the crate spawns where you last touched the ground
please don't spread false information
when i played it got stuck in the void
im sorry
odd... it used to do that early in early access, thought that was long fixed
you can build anywhere your build gun reaches
you can build your HUB there
mb last time i jumped into void in early access so i didnt know im sorry
I find the perfect node sets but they need a intercontinental railway between them
I wonder if you could see total amount of track laid
upload your save there
Ah i see. Well, where my BODY last touched the ground i think is the accurate way to phrase it, no? Last time i died my dead body was flung a bit away from where i died or last touched the ground while still alive
Anyways. 40 new fuel power plants using a small portion of the swamp oil just came online. I believe i could quadrupple that in the same fashion with all the swamp oil, but i dont need it for now. I built it primarily to be able to demolish about 25 fuel power at my main base to replace it with better recipes (dilluted fuel -> rubber/plastic)
anyone wanna play co op
!lfg
Hello there totally awesome user! You can checkout https://discordapp.com/channels/370472939054956546/1201555265942724758 and check the pins on how to find folks to play with. <3
I have 8x the pasta than I do thermal propulsion rockets 
@native moss #screenshots message
No such piece. You are going to have to turn a corner up-side down either by using a mod or finding an exploit to turn a fence/rail up-side down and build a corner from that.
Anyone, good at build a "Super Computer" factory?
Well how much output are you looking for
just 1
well this is a plan for 1 using basic recipes? https://www.satisfactorytools.com/1.0/production?share=OJz4ybqjtcrWMJUBNSb3
there's really no all encompasing layout for anything in this game though
tons of factors might make you want to change all the recipes
In terms of ease I believe silica based recipes is simplest
I recommend building these things in the same factory the circuit boards, and high speed connectors (both preferably with the silicon recipie), crystal oscillator, computer and finally the super. Import the caterium wire, AI limiters, rubber and copper sheet
6depends what you mean by 'ease'
you can set it up so super computers only use oil and caterium
Ah sorry yeah ease as in for me ease to upscale, set up, use less machines for the given production as well as ease of supply of more rudementary parts from it to other foundries
I found this way gave the least headache
say i need more than 600 throughput in a pipe and i have a ton of junctions in a line in front of machines.
if i add another row of junctions will that solve throughput issues assuming i put enough rows?
it might , it's also very likely to cause huge flow issues
ill just see if it works
first rule of pipes is keep it simple
connecting up multiple pipes into one system breaks that rule
you really want to avoid that if at all possible
im gonna do it the proper way and accout for throughput
what are you trying to do exaclty?
get rid of heavy oil residue
just group the refineries into 2 groups then and have 2 systems removing the HOR
thats what im doing now
Unlocked Dimensional Storage.
... Oh boy, that will change a few things and help tremendously my inventory.
Still need to set-up the upload everything manually... And, well, uploading takes a while.
yeah, it really just makes your basic inventory completely obsolete & replaces the need for a mall
Some quick Guide wgat the different lights on my machinery means?
From what I saw:
- Red: not working at all (no electricity)
- Yellow: not working because no output (crafted to full and can't craft more)
- Green: all good, works like a charm
- Light blue: I have mods inside of me and I like that
green = running, yellow = stalled, red = unconfigured or missing power (or with generators out-of-fuel), white = running with power shard installed
and as an addendum, the machine kicks off purple smoke if there's sloops in it
Thanks fellas
Am I crazy or does increased power increase speed of the zip line?
can anyone send med a basic layout of a coal power
it does not, but holding sprint key does
I see so it’s similar to opening the map while pressing space with jetpack launches you abnormally upward
no, the sprint key allows a modest acceleration on the line, and the acceleration is a little different up and downhill. in addition, the speed your going when you catch the line contributes as well
on the wiki
the pinned piping manual also has some diagrams in it
no thats just autosave lagging making you launch up
Opening the map can cause some lag too
Works with the map
Ok good to know
!wikisearch cg
The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...
Hello, for when is a normal update planned which, among other things, improves the driving of the trucks?
When it is ready.
You’re
is there a way to set waypoints
i want to mark where i am withiout forgetting where to go so can i mark it on my compass just like the lift is and the hub ?
you can make marks on the map no ?
You can place stamps on the fly and then when you want to go back to that specific spot just Highlight Stamp and there will be a beam of light from the sky leading the way.
ahhh okok
If you want to mark a place you want to go eventually that is over there, you need to open the map and place a marker directly on it.
Then can highlight it so you always have that beam showing you where you're headed eventually.
Yo my power plant shut down since my plastic and rubber filled up just sink the excess?
The devs should really add that beam of light for something targeted by the object scanner. It would be fitting and prevent so much confusion.
Excess when storage fills should always be sunk?
I know there's a mod for it (great mod) but it should be vanilla
There's no reason for you to not want it since they can add a toggle to turn it off. So say yes, not no.

Because "just don't use it" is not how people work.
And therefore not a valid argument in favor of something.
If it is in the game, it will be used.
This is why certain things remain not in the game.
it would trivialize the actual search for the items
Obviously it wouldn't. You would still need to be in range.
it absolutely would, big arrow pointing "ITS HERE!"
Also just unlocked power augmentation which is pretty tuff
Tuff is an igneous rock
Just optimized steel stuff production
Ada doesn't even say anything when ||i blow myself up with a nobelisk||
which is still useless if its underground, an arrow is not much different from beeps getting more frequent
I quite enjoy looking from afar as the truck tumbles into the abyss only to teleport back onto the track
What would yall think is more important to research first upload speed or depot expansion
Expansion
Both
My reasoning is in case of builds requiring more mats you can front load more structures (of course then you wait longer for refill but you upgrade incrementally)
Im just gonna do 1 and 1
I do them side-by-side
Mostly because I can't be bothered to get tons of mercer spheres in one go
It's worth getting whenever you have sloops you don't want to use in something else
What does it do
I got it for fun but I dont think it is. I have fuel power plant with one 600m oil pipe and its oversufficient
500 MW + 10% of produced power
But this, no other use for sloops for at least me
And does it help production or what
Sloops can also be used to double production in a machine at the cost of more power
ive got a coal power manifold going on and the last 2 keep running out of coal and failing
- are you actually mining enough
- is the belt fast enough for what youre mining
- did you just not wait long enough for buffers to fill in case youre using a manifold
how long do i wait for ?
until the buffers are filled
Machines have an internal buffer of one stack. They have to fill this stack to saturate on whatever they are using
i filled them all to 100 ?
then its probably one of the other 2 points
look on ss i will show you
a T1 belt can only do 60pm right ?
and 8 coal gens need 120pm right ?
so its likely the second point
I'm amazed when people type out the reason for their problem and still don't understand it
You need mk2 belts on the whole length, as you stated in #screenshots
