#satisfactory

1 messages Β· Page 791 of 1

fluid sapphire
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rumor has it he is still on that train

fierce granite
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mine was just 2 signals away from its station it was going to, so when i did it i just did the next 2 sections of track

fluid sapphire
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mine got stuck after exiting its off-load point, but also just a handful of signals away

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but idk, there are some complex intersections happening in that area

cursive topaz
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Guys what do you put into the alien power augmenter

fluid sapphire
cursive topaz
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I don’t have any of those

fluid sapphire
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its a phase 5 component

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it bumps the power boost from 10% to 30%

lyric zodiac
#

Do you lot have an QoL mods or mods that improve functionality or add cool new building options you'd recommend? That mod that adds a load of different power generation methods looks pretty cool.

fluid sapphire
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that doesnt sound like a QoL mod

cursive topaz
lyric zodiac
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Maybe I should break the sentence up, it's not a QoL mod πŸ˜„ but I am interested in any QoL mods people might suggest I look into.

fluid sapphire
cursive topaz
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Totally only a hundred

fluid sapphire
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unless you cheat in more, at which point it doesnt matter what you do

cursive topaz
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I’m joking

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One is enough

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For ascetics

earnest condor
cursive topaz
cursive topaz
fluid sapphire
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3 actually

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3 nodes require 1 sloop each

earnest condor
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Really? Map had 106 at last count so you have 105 to use if it takes only 1.

104 if 2, 103 if 3 😁

rough shore
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102 if 4

earnest condor
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3 sounds right.

fluid sapphire
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it takes 3, look at the mam

earnest condor
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Yeah so you have 103 you can "use".

bronze loom
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is satisfactorytools down for anyone else?

earnest condor
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I actually love the somer tech because it's a limited thing and you have think about how to allocate them.
As opposed to Mercers... but not going to get into that.

fluid sapphire
earnest condor
fluid sapphire
shy temple
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Well, Mercers you have more than you can use I think is their reference

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You can do all the research and container all the items with more to spare.

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With somersloop, you sort of really need to consider allocation

earnest condor
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It's not perceived?
I don't like the Depot. That's my problem with them.
But it is my opinion and I'd rather not go down that rabbit hole.

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Somers are interesting.

shy temple
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If we didnt have depot? I probably wouldn't play

fluid sapphire
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ah, ok, different strokes i guess. i dont like tedious inventory management minigames

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get enough of that in other games

shy temple
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I seriously would get tired of the resource train management, especially if it takes me five minutes just to get back to my stockpile and longer if having to make multiple factories so I don't have to go all the way back

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15 minutes round trip because ran out of something? Nope.

earnest condor
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Not a rabbit hole I want to go down. πŸ€·β€β™‚οΈ

oblique aspen
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you just have to build larger, then you will run out of concrete constantly still πŸ˜›

fluid sapphire
shy temple
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But it also takes a while to really establish depots and make them useful, that is sort of where I find them nice. Unless you speedrun them, their function grows with you. The upload times and quantities and how many you need, etc.

earnest condor
shy temple
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I only need one uploader each. I have ran out of concrete rarely, and only if making a massive platform.

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But even then, that is the rare time I will grab a pile of concrete before I start.

earnest condor
fluid sapphire
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uh yeah i think i saw that earlier today, didnt really understand what was going on there

shy temple
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Also, quiet all weekend. Was focued on my aluminium plant and... Ooops, forgot the silica. heh heh.

earnest condor
shy temple
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A permanent initial setup πŸ™‚

fluid sapphire
shy temple
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I have one uploader per item. Essentially at the point I am at, there is a storage container, and then a single uploader for each item I make.

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It is my favorite part of phase 3 of my main malls.

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Phase 1 is large containers, phase 2 is auto sink, phase 3 is quantum storage.

fluid sapphire
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i had 6 uploaders for copper sheets while i was building my power plant and it was too slow :p

shy temple
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I put it on top of container, lift into it. And all rocking.

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Aaah, that happens early on for me, til I get the initial upgrades for it. But I also don't do mass blueprint building often.

fluid sapphire
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at max upgrades mind you

normal orbit
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i had 10 depots uploading quartz crystals, wasnt enough for my train highway, had to wait a few seconds every 4th section

earnest condor
shy temple
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Concrete couldnt keep up with my railroad, so I alternated ties with rails and if I had to, ran back and grabbed a ton from a container.

earnest condor
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Quartz Purification usually pumps out enough Silica to handle aluminium tbh.

shy temple
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I could do it different, but I choose sort of to not use the hard drives when I unlock the tier.

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I get the tier running and then run more hard drives.

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I got the silica handled. I just forgot it πŸ™‚

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It was easy, I had plenty of space so just built the cheap silica and all good.

earnest condor
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Collecting hard drives for the next tier is what I do while my Project Parts are cooking in their somered Manufacturers.

shy temple
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Yup, ditto

earnest condor
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Also on the topic of quartz -- the RD cave is sneakily perfect in it's design.

shy temple
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I explore while stuff processes, I get the initial stuff for the tier going, then run my hard drives so I have them for the more advanced stuff.

earnest condor
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You have the qtz nodes in the cave and a normal SAM.
Go out the west entrance, there's a large, flat area that has 4 normal coal nodes -- which is the perfect amount to pair with that one SAM for more quartz.

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You cannot tell me that is coincidence.

shy temple
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Basic stuff of course is less efficient, but can be a fast setup to get the unlocks.

Plus trains, I love the trains running around now crossing map hauling stuff. Got my fuel train running from the west coast to the swamp. And a secondary one hauling limestone and quartz from up on the hill.

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And containers full of biomass from all the things in the swamp annoying me while I build. I cannot wait to dump all those alien samples into the sink

fluid sapphire
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if they are annoying, why bother fighting them

earnest condor
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I have done a world-wide train loop only twice. And neither time did it have anything to do with logistics 😁

normal orbit
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theres not enough quartz on the map to do all of it to silica with quartz purification to handle all bauxite on the map :( but with cheap silica you can get there

earnest condor
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Main 2 things I use Silica for are Al Ingots and SilHSC.

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May need to rethink my math if it's going to be limited.

fluid sapphire
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silicon HSC is goat

earnest condor
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I use Caterium CB, Crystal Comp, SilHSC, baseline RCU, and OC Super for my electronics recipes.

normal orbit
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yea, theres 13500 raw quartz, which with quartz purification makes like 15k silica. need 20500 for all scrap to ingots. if you do cheap silica you can get 30k silica, so can have some of the quartz with purification and some with cheap to get to 20500

earnest condor
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Ah. So some of my SAM will be allocated to printing more quartz.

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Still haven't decided what all to do with SAM.
Part of me is considering printing sulfur in some areas. But quartz looks like a good investment for a solid chunk of it.

grave cove
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Anyone has a good video that explains how to do road curves easily doing 45 and 90 degrees turn while still staying on the world grid, no videos i watched do what i want

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Or someone could explain it to me in live
Ty

earnest condor
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I have multiple issues with that question, so I cannot help 😭

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I do hope you find your answer though!

grave cove
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ty

normal orbit
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if you're curving you aint staying on world grid

shy temple
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Not needed to use sam for anything yet. Plenty of resources πŸ™‚

normal orbit
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forget about that

grave cove
shy temple
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45 and 90 you can just rotate by snap for sharp angles, but if you want a curve, there are actually really good tutorial vids on how to make 'circles'

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'circle' vids show about starting at center and measuring out.

grave cove
shy temple
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for a curve, you can use where road is to measure in to find center.

normal orbit
shy temple
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It is actually fairly intuitive, look up how to make circles in satisfactory and should be good

normal orbit
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you can merge two grids fairly easily, but you're not the world grid when doing the curve

grave cove
shy temple
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for road curves, you can probably even make a blueprint. I don't have one top of my head I know of.

grave cove
grave cove
earnest condor
normal orbit
earnest condor
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Personally I don't recommend world grid. Aligning to terrain "looks better" and terrain doesn't care about WG since it was added as an afterthought many updates later because people complained.

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WG also has precision rounding errors over long distances. Meaning worlds entirely relying on it won't actually line up.

normal orbit
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world grid is a newbie trap imo :o

fluid sapphire
earnest condor
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It's an afterthought.
Game wasn't meant to have it (imo).
They out it in only to sate the loud people who really, really, really wanted it.

normal orbit
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i use whatever grid my train tracks have when i arive where i wanna build :p

shy temple
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I like things that do factory things and factory noises with belts running around and overthought!

earnest condor
fluid sapphire
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i havent noticed, i can plop down a foundation anywhere near my rail posts and it always seems to line up with 8 nudges

earnest condor
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Gets worse if you're crossing close to the world center iirc.

fluid sapphire
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i build it all lined up relative to itself

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but i will say, it can be very limiting

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looking back, i would do it differently now

earnest condor
grave cove
shy temple
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Yeah, I try to do a visual distraction to hide small gaps and such like that

earnest condor
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It's just noticeable. But if you use things like railings and such you can hide it.

shy temple
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Beams and similar work quite well

normal orbit
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my dms aint open

grave cove
shy temple
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A good distraction can be light signs too, create a gate where two grids meet of sorts.

normal orbit
grave cove
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fuck it lets go xd

normal orbit
fluid sapphire
grave cove
normal orbit
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curve on the outside not the inside

earnest condor
# shy temple True true! but you are a very different type of player than me that loves optimi...

Remember I mentioned I did a world-wide train only twice?

The last time I did it, it was because every outpost had an independent power grid (so if one failed it affected nothing else).
Power was supplied by on-site nuclear plants.
Train (powered by Geothermal so it could never fail) had the sole job of looping the map, dropping off fuel rods and picking up waste.

Now that was a fun logistical puzzle.

oak hinge
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Is there any way to remove a pipeline floor hole without removing all attached pipes?

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This is actually so incredibly annoying

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I'm trying to use them to line stuff up in a blueprint

grave cove
normal orbit
earnest condor
oak hinge
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Ig time to save editor this

fluid sapphire
oak hinge
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Yeah that's so tedious

earnest condor
normal orbit
fluid sapphire
gleaming wasp
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at what point does the pioneer start doing stuff that humanity, at it's current point, cannot?

oak hinge
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I have 33 pipes im trying to get straight up through a lot of floors of factory

fluid sapphire
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literally every block i place is on the world grid

oak hinge
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So using wall supports needs me to place a ton of temporary walls and such

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Even in the blueprint maker thats going to be such an insane hassle

earnest condor
oak hinge
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Long before then id say

fluid sapphire
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thats what i used

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bunch of temporary walls

gleaming wasp
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i meant more in terms of buildings/items produced

grave cove
oak hinge
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So yeah uh gonna be a hassle ig

earnest condor
# gleaming wasp okay yeah fair point

Aside from obvious stuff like that, I would say T8 when you can build Particle Accelerators that are smaller than a city block?
The most realistic answer to your question being how effortlessly we recycle Uranium Waste into usable Plutonium Rods.
Like, afaik we can do that, it's just not done due to complexity and cost.

fluid sapphire
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oh, yeah, good luck lol

earnest condor
gleaming wasp
oak hinge
earnest condor
normal orbit
grave cove
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Ok I managed to make it work, and i'm not tryna be mean but i'm pretty sure these instructions couldve been a lot clearer xD @normal orbit

gleaming wasp
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it's certain when we start doing shit like quantum encoding

gleaming wasp
oak hinge
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I mean the obvious answer is actually the space elevator

grave cove
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But there's no way i'm getting that in a blueprint tho, i'll get small sections

oak hinge
earnest condor
oak hinge
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Sorry its 27km in circumference

gleaming wasp
earnest condor
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Yes.

oak hinge
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So CERN wouldnt even fit on the map lmao

normal orbit
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27km is the circumference, not diameter

gleaming wasp
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damn i gotta start conserving my resources then lol

oak hinge
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Yeah

fluid sapphire
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someone remind me, do drones make any attempt at avoiding large clumps of foundations?

earnest condor
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CERN diameter per internet is 8.6km

oak hinge
earnest condor
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So it would fit, but it would be in the death zones of the world.

oak hinge
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Yeah barely would fit

cold berry
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Aren't they firing up an even bigger particle accelerator at CERN tho? That one won't fit lol

oak hinge
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But yeah the point at which things become way too advanced is actually long before that, the HUB and the space elevator both are completely impossible with current tech

oak hinge
oak hinge
gleaming wasp
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oh yeah right

oak hinge
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Its a single stage to orbit spacecraft with an insane payload fraction

gleaming wasp
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forgot about that for a sec

gleaming wasp
oak hinge
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Yeah

neat anvil
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What kind of fuel should I use for drones

oak hinge
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But i presume that can come from space

oak hinge
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(dont do that unless you really want to)

cold berry
gleaming wasp
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and you casually stand about 10m from the blast zone

oak hinge
cold berry
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Yeah, you're right. I just assumed.

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It is more impossible than I thought lol

oak hinge
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I mean even that would be completely impossible with current tech

cold berry
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Oh yeah, but easier to see IMO

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It'd be a little closer

oak hinge
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Eh no id say significantly harder

grave cove
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@normal orbit Last question but as you said, that strategy makes only a 5 degree angle, so the most optimal blueprint would be a 15 degrees one ? At least in a mk2 as I currently dont have the space to make a whole 45 degrees with full foundations, right ?

gleaming wasp
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even a manufacturer is pretty crazy

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i mean i kinda get it for the heavy frames

cold berry
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Really? I kinda thought a railgun would be easier than a single stage rocket that could reach low orbit perfectly and then dock lol

oak hinge
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Mostly because like if you somehow are able to do something like a nuclear saltwater rocket you can actually potentially make a shuttle with a payload fraction like that

stark sentinel
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Does anyone know if there will ever be a Steam workshop for Sattsfaktory mods on Steam?

oak hinge
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Ofc itd irradiate everything within like 100+km when it launches

gleaming wasp
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but a (competitively) tiny machine that can just make a computer off of its fundamental parts?

oak hinge
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It has a few materials technology challenges we'd need to solve

normal orbit
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that way you dont need to fiddle with set curves in the designer

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and you can do any degree increment of 5

oak hinge
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But a coilgun that can shoot into space? The amount of new materials technology that would need to get researched for that to be possible without disintegrating on launch due to the g forces or in the atmosphere due to again g forces and this time also heating is just ABSURD

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Not to mention it has to be functional once its in orbit and still has to have engines and such

oak hinge
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Its so small, takes barely any power to run, and somehow is able to separate elemental iron from iron ore and form it into ingots

violet glen
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The smelter actually has a realistic powerdraw

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it's the other machines that draw WAY too much

oak hinge
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Lmao no not at all

earnest condor
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Science for space elevator works. We just don't have the material to do it.

They believe they can do it with carbon nanotubes, the problem is they have so far been unsuccessful in chaining them longer than a few cm.

gleaming wasp
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you gotta remember we're dealing in megawatts here

oak hinge
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Yeah ik

cold berry
oak hinge
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And in fact its MUCH MUCH MUCH worse when you go up

violet glen
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In theory you don't need heat shields if you have the thrust to slow down yourself

gleaming wasp
oak hinge
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Because you get shot up and you slow down as the atmosphere gets thinner

earnest condor
cold berry
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I know, but wouldn't that be the same as a rocket? Why could we do it in a rocket now but not to a space elevator?

proven frost
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What’s the best app to plan the building?

oak hinge
earnest condor
violet glen
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Space Elevators fail at no material being strong enough to carry its own weight to that length, and then a payload

earnest condor
oak hinge
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A rocket is VERY slow in the thick parts of the atmosphere, relatively speaking

proven frost
earnest condor
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It's literally called Tools...

oak hinge
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A rocket only goes like mach 5 or smth in the thick parts of the atmosphere, at most

proven frost
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Crazy

gleaming wasp
oak hinge
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Mach 5 is super fast for a rocket too, that's like not at all human rated rockets

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Human rated rockets barely hit mach 2 iirc

violet glen
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a constructor takes the power of a quite sizable small city

gleaming wasp
violet glen
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4MW is A LOT of power

oak hinge
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Yeah the reason i say its not realistic is because irl you use chemical processes to separate the iron from the ore

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In smelters its pure electricity (converted into heat, i assume)

gleaming wasp
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heating up iron oxide doesn't do much

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you gotta do electrolysis on it

oak hinge
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You need to heat the iron ore A LOT, like A LOT A LOT, to separate it

gleaming wasp
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true

oak hinge
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And for that i think 4MW is a bargain

gleaming wasp
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you do need it to ge molten

oak hinge
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Yeah and its silicates youre melting

normal orbit
#

smelters should technically make steel not iron ingots from iron ore :p

oak hinge
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Which are not known for low melting points

gleaming wasp
oak hinge
#

I mean its rock

gleaming wasp
#

how do we know it ain't just iron oxide?

oak hinge
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Because its ore

gleaming wasp
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ah true

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forgive me, i'm being thick

oak hinge
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Lol

gleaming wasp
#

i mean ig there technically would be a teeny bit of iron oxide

normal orbit
#

iron ore is Fe(1-x)O, it might have silica rock near it, but typically its veins of ore

gleaming wasp
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i see a bit of rust on the iron ore texture

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you can see a ton on copper ore

oak hinge
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So ig its more realistic than i thought, still you need to get rid of the oxygen

normal orbit
#

yea, need a reductant like carbon or hydrogen

oak hinge
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Or just electrolysis

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Well you still need a reductant

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But like you can make due with just a shit ton of electricity if you dont want one

gleaming wasp
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even then, you would need something more than iron

oak hinge
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No, you can use basically anything as a reductant if you use enough electricity

gleaming wasp
#

it's probably not the best idea to contain molten iron with not molten iron

normal orbit
#

well you make heat with the electricity, no sure which temp you get thermal decomposition of iron oxide, but probably a lot higher than whats feasable

oak hinge
#

No like you can use the same process as electrolysis

reef basin
earnest condor
normal orbit
oak hinge
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Well you can make it into a plasma

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So yesn't

gleaming wasp
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i mean im just curious if you can fully electrolyse the mass of the iron oxide given with 8mw of power

reef basin
earnest condor
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Initial.

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As I said, seems to be resolved now.

gleaming wasp
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but we don't know the mass of the iron oxide given

oak hinge
#

I mean worst case scenario you can literally plasma sputter the iron ore lmfao

gleaming wasp
#

8mw for 2 secs gives us 16,000,000 joules of energy to work with

oak hinge
#

But youre not getting that done with 16 megajoules

normal orbit
oak hinge
cyan axle
#

hey guys ive started on satisfactory for the first time ever and im a bit confused on why my freight platform isnt collecting the materials im inputting

shy temple
#

I need to remember, I gotta deactivate one of my rail lines, trains are sitting too long due to path gate logic for the shared third lane.

shy temple
earnest condor
normal orbit
cyan axle
shy temple
#

Is the station powered?

gleaming wasp
#

not that impressive acc

cyan axle
shy temple
#

Can just post in #screenshots and we can all see it if you like

oak hinge
earnest condor
#

Please don't send me unsolicited dms...

gleaming wasp
shy temple
#

Oh sevrahn, when I show screenshots of my aluminium base, it might trigger you with the amount of intentional clipping.

normal orbit
gleaming wasp
fluid sapphire
cyan axle
normal orbit
#

train stations are directional

waxen forge
#

can someone maybe help me maybe with electricity? , i could join vc and show it

fluid sapphire
cyan axle
fluid sapphire
#

thats what your setup needs to look like

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this is like an ascii version of the overhead view

fierce granite
#

loading platforms need to be on the flat side of the train station

unborn moss
fierce granite
#

look at roofs

cyan axle
fluid sapphire
cyan axle
primal seal
#

Does anyone know why the performance of the game has gotten worse since last year? I lasted played 1 to 2 years ago and was getting consistent 144 fps at 21:9 2k resolution on my Ryzen 7 3700X, RX 5700XT and 32GB 3200MHz RAM, but now I can barely hit 60fps on the lowest settings.

normal orbit
#

probably using the gpu on the cpu and not the 5700xt. set satisfactory to high performance in windows

fluid sapphire
#

thats a pretty wild setup for that gpu

normal orbit
#

if you're on experimental FSR is bugged to heck so might wanna disable that

fiery root
#

Finally 1,2 GW with coal

grave cove
#

Why is mk3 blueprint so hard to unlock ? I'm trying to build road blueprints but it's too small to fit my turning roads

worn oar
void cliff
#

Gets around 90 fps on a 5k2k 21:9 monitor with a 5070ti and i9-14900

worn oar
grave cove
void cliff
#

Any frame rate above 30 in satisfactory is good enough. It’s too gorgeous of a game to prioritize performance over graphics

worn oar
#

I always have 144 fps

grave cove
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I'm constantly at capped monitor 240hz with frame gen

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Constantly unless i'm placing big blueprints

primal seal
fluid sapphire
#

seems a lot to squeeze out of that gpu

primal seal
worn oar
#

Get Linux it runs better

fluid sapphire
#

i have a 3060ti and 12600kf and i play at 60, 1440p. i could cap at 120 but i already get drops near heavily populated areas and that would just make the swings more noticeable

primal seal
primal seal
primal seal
fluid sapphire
#

i am not talking about bottlenecking, just that it seems a high expectation for that gpu, that resolution and framerate

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with reference to my own hardware

cold berry
primal seal
#

I was running the game just fine like a year ago at 144hz on the same ultrawide at 2k so unless they switched engines or something I dont know what would cause it

fluid sapphire
#

ahh, i am not sure, there was an engine upgrade at one point

primal seal
#

alright I did some digging and found out the upgraded to unreal slop 5 so thats probably why it runs like ass

grave cove
#

I'm crashing a lot using the blueprint tools, first time using them and also first time crashing so often, is this a known issue ?

violet glen
#

dafuq, the nearest oil to me is a resource well, with only impure. Fun

worthy hatch
#

9070xt can run on ultra settings in exp at 4K easily

fluid sapphire
#

top tier card runs games well, shocker

cursive topaz
#

Ik im dumb but how do you switch the nobelisk selected?

shy temple
#

PC or console?

cursive topaz
#

Pc

violet glen
#

hold R

shy temple
#

On PC, I hold the R

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Of note, if not reloaded, it will always reload before you can select to change ammo

worthy hatch
#

Of 9060 xt can’t remember

normal orbit
#

9070 is equivalent to a 9070? :p

shy temple
#

#3060peasantclub

simple pebble
#

Could be worse, you could be using a laptop with integrated graphics

shy temple
#

Bro upgraded his PC, and he spent days trying to figure out his graphics issues. He derped and connected monitors to onboard gfx and not his card.

fluid sapphire
#

thats literally the first thing you find advice to check for online though

ornate saffron
shy temple
#

Yup, my mindset. Card works great, comp is quiet. Never have issues.

fluid sapphire
#

used market is where its at

shy temple
#

Course I have been into comps for a long time. Got a GFX card for Amiga that is 480p and measured in the MB

fluid sapphire
#

been a generation or two behind my whole life

shy temple
#

Nothing wrong with that. Generation behind means that you got what was the same tech for half the cost!

fluid sapphire
#

exactly, considering how much progress has slowed it doesnt feel like i am that far behind

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this was my dream setup like 4 years earlier but it wasnt affordable

shy temple
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Exactly. And the next gen isnt usually that huge of a step up either.

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I put it that I can wait a little, build the same for a lot less, and yeah, i might not have it as long usable by less than a year on something usually more than fine for several years.

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But the money saved means when my pc does need upgrade, I can buy what is better for the upgrade than my original build and still have spent less.

ornate saffron
shy temple
#

I mean, need to be able to afford my ramen somehow.

fluid sapphire
#

i imagine this setup will serve me easily for the next 7-8 years at least

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at which point all the stuff will be like 10 years old but still bangin

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so many games in the backlog that dont need powerful hardware at all

ornate saffron
normal orbit
#

wish i had a better gpu, but aint paying €4k for a 5090 :p

ornate saffron
fluid sapphire
#

i got 3060ti and 12600kf last year

ornate saffron
#

My world is to big for my laptop now. so Satisfactory is Desktop only πŸ™

fluid sapphire
#

laptop 3060ti is not the same as desktop 3060ti :p

#

but ya i hear ya

ornate saffron
wise junco
#

Fackory

ornate saffron
wise junco
#

NICE

#

Tonight will be more of a planning night for me than building. Now that I have p5 loaded in the cannon, the real projects can begin

shy temple
#

I hope to finish onlining my aluminium today and getting my alloy train running into the main station. Gonna have to paint that one chrome

#

I just had the idea to make the aluminium refinery double as a resource supply depot. Thinking having SAM and Caterium ore brought in and shipped to main plant from there.

#

My main hub is set up with three platforms. of total eight length, with empty platform either end. Six car is maximum with two engines. One platform is my main train to main base. Three cars for aluminium parts, and then I can add three more to finish it off I think. Then there are two more platforms that I have two short supply trains drop off. Stuff like fuel, etc.

rigid wedge
#

Does anyone know who made the base from the 1.2 title screen?

shut turret
#

Hi I haven't played satisfactory since early 2025 has a lot changed since then or is mostly still same

velvet thorn
#

You're welcome πŸ‘

normal orbit
#

someone at css i assume, who using illegal signs :p

fluid sapphire
#

i am expecting secret new signs when 1.2 hits main

rigid wedge
#

I would love to see some more of it because I like the idea of it

#

Lately I have been in setup size hell and I think I figured a solution

#

Just build vertical instead of horizontal snuttsGood

fluid sapphire
#

yeah dawg

#

multiple floors snuttsGood

#

suddenly you have a whole new dimension of room, literally

supple canopy
fluid sapphire
#

vertical long signs

normal orbit
#

the fuel can one

hard wolf
#

I crashed modeler x.x

fluid sapphire
#

if we dont get that icon i will be upset

ornate saffron
rigid wedge
fluid sapphire
#

million different ways you can go about it

rigid wedge
#

As long as I don’t end up with the spaghetti I always do I’m happyhehe

#

I plan for 2-3x more space and end up needing like 4x

supple canopy
supple canopy
fluid sapphire
#

that much i know

#

yeah i figure the list wont stop there

#

or so i hope anyway

normal orbit
#

also the sign with the nut on it has a size we dont have currently

native tapir
#

The whole sign is illegal. I believe it is a stretched billboard

fluid sapphire
#

they better legalize it

#

its about time

worn oar
#

Legalize gas nobelisks

supple canopy
#

can't you hide signs' edges inside another sign?

fluid sapphire
#

i just tried this, there are still visible lines, i cant seem to do it

#

oh wait, i am cooking

normal orbit
fluid sapphire
supple canopy
#

yea you're onto something

#

but I still hope we get new signs xD

fluid sapphire
#

i clipped the edges of 3 small billboards, the made another one separately with an image and placed that in the middle

#

same

supple canopy
#

don't people have mods to actually play into the main menu world? idk if you can interact with different assets but maybe we'd get a hint

little cobalt
#

crazy there is no : nut: emote on this server for beryls

supple canopy
fluid sapphire
green fiber
#

cursed creature

fluid sapphire
#

looks normal to me

dire needle
#

best path for uranium to power and then recycle the waste into more power generally?

fluid sapphire
#

there is no best path

normal orbit
#

intrestingly enough, the signs show thru in one direction but not the other when clipped

#

but the sign on the menu doesnt have those lil notches on the edge

cobalt grotto
#

wcan someone help me on why i can't load my truck from a truck station???

#

i press F and nothing happens

rigid wedge
#

click the station

#

and check if it says load or unload

#

and if theres something in it. also check if it has power

cobalt grotto
#

it was in load

#

but i changed it once and put it back and now it works.

leaden matrix
# dire needle best path for uranium to power and then recycle the waste into more power genera...

Theres no best path but id say theres three main ones people take

1: Being lazy and making more storage for the waste than will ever be used in your time playing the game

2: recycling the waste into plutonium fuel rods and then sinking it for a total of 0 waste

3: (this is the hardest )recycling the waste into plutonium fuel rods and then using it, then cycling that waste into the fisconium rods which has no byproduct so there is a total waste of 0

So it comes down to how much effort you want to put in

cobalt grotto
#

now it doesnt work again.

normal orbit
leaden matrix
normal orbit
#

uranium and plutonium go in drones, but not ficsonium

wild mural
#

anyone know what takes 80mw of power to run? my turbofuel factory isnt using all of the power it needs and idk why

normal orbit
#

look for the red bars

wild mural
#

well yeah ive been looking for 20 mins

normal orbit
#

if all is green (or blue) then its running, if its red its not powered, if yellow its idle

leaden matrix
normal orbit
#

also how do you know its 80mw less than it should be?

wild mural
#

the consumption is 80mw less than the max consumption

leaden matrix
#

Oh, somethings probably idle then

normal orbit
#

exaktly?

wild mural
#

yeah which is why i asked what machines could possibly take 80mw to run

#

i cant find it so if i know possible machines itll help

normal orbit
#

no machine draws exaktly 80mw without changing its clockspeed

leaden matrix
#

Uhhhh, id assume its probably like a manifold somewhere that got backed up

normal orbit
#

assemblers is 15mw, refineries 30mw, blenders 75mw. packagers 10mw.

leaden matrix
wild mural
#

uh it shouldnt cause i have overflow going to an awesom e sink but ill check

leaden matrix
normal orbit
#

awesome sinks draw 30mw when in use, 0.1 when not

wild mural
#

it was not the depot. i have 1 awesome sink not running but thats on purpose

white dawn
#

As you've discovered, doing it manually can be weird anyway, so it's not worth it

cobalt grotto
#

i could do it somehow at the end

white dawn
#

Once your vehicle path completes (ie: you make a complete loop), the game will automatically put in a yellow pause node on any station you've gone through

ornate saffron
white dawn
#

When the vehicle arrives at that yellow pause node, the station will do whatever the station's configured to do, no matter what "manual" actions you may have done while recording

supple canopy
white dawn
#

The only thing that the path-recording cares about is the actual path itself -- whatever you do with loading/unloading (whether it works or not) is totally ignored

ornate saffron
fluid sapphire
supple canopy
#

jokes aside I'm making a NPP doing 16 plutonium, I'll sink half of it to cut down on the ficsonium production (and I'll use that half to power trucks and drones)

white dawn
# cobalt grotto i could do it somehow at the end

Sure, it might. But again: the actual path recording completely ignores it anyway. :) When a vehicle arrives at a yellow pause node at a station, the station will do whatever it's configured to do

normal orbit
#

yes, but its technically not powered when it doesnt have a recipe

#

aka it doesnt show up under max consumption

cobalt grotto
supple canopy
white dawn
#

Other folks don't like having to work around vehicles' weird quirks and are happy to make kilometer-long belts

cobalt grotto
#

i'll experiment with it for a bit then, if my input requirements needs specific amounts then i guess i'll do belt

#

which is likely lol

white dawn
#

One more thing, btw: the upcoming v1.2 (which you can get a preview of in the Experimental branch, but back up your saves if you try, since you can't take a save "backwards" versions) kind of completely changes how automated vehicles work

cobalt grotto
#

in a better way?

white dawn
#

The paths you're creating now should still work once v1.2 is released, but it honestly might not make too much sense to get super involved in learning their current quirks

normal orbit
#

(also backup blueprints if you end up editing them in 1.2)

cobalt grotto
#

i haven't used blueprints yet but thx

white dawn
cobalt grotto
white dawn
shy temple
wild mural
#

AH i got it

shy temple
#

for current system

wild mural
#

i had 4 extra water extractors just sitting there

white dawn
shy temple
#

I build a new station and it had added to four routes.

#

So I had to go to every vehicle using that route to delete their pause.

white dawn
#

Heh, yeah, I've just been building with that behavior in mind for years now, so I just make sure that doesn't happen in the first place. :D

shy temple
#

That is why I am so happy for the change. And not having to record every single route

white dawn
#

Once you're aware of how paths work in conjunction with the stations it's not difficult to ensure everything's got enough room

#

Though yeah, the new system seems quite popular. :D

shy temple
#

Nope, it isnt. Still a bother. Aside from more complex manual routing and novelty, I cannot find advantage of old over new.

#

I mean can do jumps and stuff. I guess more finite control on routing too vs just auto most efficient

normal orbit
#

new system is infinitely easier to work with than old, but you can't put in vehicles doing tricks like ramp jumps as part of their path

#

or just do nonsene loops for decorative purposes

#

since new system does require stations

leaden matrix
#

The new system lowkey might convince me to use trucks because it seems fun😭

unkempt blade
#

Do factory carts too! And Tractors!

bleak valley
#

I’m gonna automate biomass power with a fleet of factory carts feeding each burner

grave cove
#

For the people that use both trains and blueprints, should I intergrate bloc signals in my blueprints ?

placid stirrup
leaden matrix
grave cove
unkempt blade
supple canopy
placid stirrup
supple canopy
high basin
#

Hi, Kind of new to the game and was curious. Does this grass coming through foundation disappear over time or will it always be there. Just a visual thing more than anything else.

supple canopy
#

people put 100+ trains on their system with no issues

grave cove
supple canopy
placid stirrup
grave cove
high basin
supple canopy
normal orbit
supple canopy
grave cove
placid stirrup
grave cove
supple canopy
normal orbit
#

one block = distance between two block signals

placid stirrup
#

That's great if you're making quadruple clover interchanges or whatever, but not everyone's doing that

grave cove
normal orbit
#

a simply bypass roundabout, which is not ideal for thruput can handle like 60-70 trains/min

shy temple
#

If wondering if path or block, it comes down to whether one train will interfere with another. So if you put block signals along a length, then it will give more clear signals. If the entire length of a track is a single block, then a new train won't enter until previous leaves.

supple canopy
# placid stirrup Most people are using simple intersections, or have multiple trains going to a c...

okay so yes having several train going to the same station does reduce MAXIMUM throughput because you multiply the lockout time, max throughput which when it comes to trains requires convoluted maths that the same most people using simple intersection are far from trying to reach. Really, having a common rail system with 50 or 100 trains going through is not a problem, unless you really have a local train system or you're trying to convey close to 2400 items/min per freight car

shy temple
#

squareabout can handle trains as fast as they can pass through. zero crossover

#

One day I wil get around to making herringbone pylons for an interchange.

grave cove
supple canopy
shy temple
#

One way interchanges superior!

#

I spent far too long perfecting unmodded traffic flow in cities skylines ^.^

normal orbit
#

check openTTD wiki for junctions and intersections, can be replicated in satisfactory :p

placid stirrup
grave cove
supple canopy
grave cove
placid stirrup
placid stirrup
#

Can also happen when the signal is placed at the junction

grave cove
#

ok it was bc i placed the other one at the intersection

placid stirrup
grave cove
#

Ok I think I understand bloc signals now yeah

weak bloom
#

I'm on phase 5 and only just realized you could snap mergers midway on lifts instead of just the top and bottom.......

#

I have been overcomplicating multiple floor logistics so much this entire time @_@

placid stirrup
grave cove
#

@placid stirrup Check ur dms i dont wanna sam that other chan, do you know why it's saying this portion is busy on the right ? While the one on the left isnt

grave cove
lyric zodiac
#

Can hypertubes go through the floor?

placid stirrup
elfin smelt
wild phoenix
#

They go thru the ground too

elfin smelt
#

theres even a floor hypertube hole bulding available to buy at thr awesome shop

grave cove
supple canopy
elfin smelt
lyric zodiac
grave cove
#

Trains look so much more fun when you understand how they work...

placid stirrup
elfin smelt
#

trains look daunting but when you look at it it's just go from A to B

grave cove
hearty solar
placid stirrup
placid stirrup
grave cove
#

I'm really stupid tho, even out of the joke :C

placid stirrup
#

Nah that's why I'm saying I employ it haha, it's meant for me

grave cove
#

Took me 10 hours to understand that you can paste fractions instead of pourcentage in factories

elfin smelt
#

gotta love these acronyms

#

both the last word and the whole acronym makes you won't forget it ever

little cobalt
#

it doesn't get simpler than belt highway 😌

novel niche
#

I just explored the No Mans Land biome there's no animals or objects or nodes it's almost creepy

grave cove
novel niche
#

They should put stuff there

supple canopy
grave cove
#

Quick question that will never happend if you build things correctly but, i found a scenario :
I have 3 railway stations that i'll name A, B and C

A and B are directly connected, but to get to C you need to come from the railway of station A.

I set the planning of my train to take this route A -> B -> C. But it's doing A -> B on repeat without ever going to C as to get to C it has to get to A first, is there no way to make this work ?

novel niche
night lotus
#

ohhhhh the one next to the waterfall?

novel niche
#

Yes

night lotus
#

i have never been there acc

#

didnt know you could

lyric zodiac
supple canopy
plucky bone
#

I plan on making a factory there for all the parts eventually. Very cool spot cross the falls.

supple canopy
lyric zodiac
supple canopy
novel niche
night lotus
#

highkey i hate exploring i always get one of my friends to run around and collect the artifacts and stuff

supple canopy
grave cove
novel niche
#

It feels like it should have something

#

It's like the backrooms of satisfactory lol

night lotus
hard hemlock
#

im having trouble with manifold conveyors, im using them to smelt lots of iron but the output isnt traveling fast enough so im producing way too much. Any suggestions?

elfin smelt
grave cove
lyric zodiac
supple canopy
elfin smelt
#

it should be possible to go from B to C without any station in the way, bad for throughput

grave cove
grave cove
elfin smelt
#

maybe theres a solution to that but I would just redesign the rail, because doing something like this again would be the same headache a second time

elfin smelt
#

it's fine then

night lotus
#

im lost icl

elfin smelt
#

just be sure to make every station can access every other station without anything in the middle

#

when doing the real thing

grave cove
#

They need to add TGVs tho πŸ‡«πŸ‡· πŸ‡«πŸ‡· πŸ‡«πŸ‡·

#

120 kmh is so slow

elfin smelt
#

I think it's capped like that for practical reasons (braking etc)

#

the map aint as big as the whole france

grave cove
#

Looks like theres a good feature that makes trains break before hitting curves too fast, pretty sure they could make that break start earlier with greater speeds

grave cove
#

Would be cool, imagine crusing at 575kmh

west sluice
#

hear me out
power slug desk lamp

shy temple
#

There is a company that makes merch like that. Rimworld has boomalope lights.

west sluice
#

OOOOOOOOO thank you

shy temple
#

Yeah, is a sleeping boomalope night light

#

Would be a perfect merch for satisfactory with slug lights

dire needle
#

how many fuel rods does a single power plant take per min?

earnest condor
dire needle
#

and it gives 2500?

#

uranium fuel rod*

earnest condor
#

Uranium specifically is 0.2/min at 100% clock speed. And yes, it is 2500 MW.

latent prawn
#

yeah, the rods burn for 5 minutes at 100% or 2 minutes at 250%

worn oar
#

How much do you guys overbuild power? I build 2x peak consumption with >= 1 hour of power storages

earnest condor
#

Plutonium is 0.1/min at 100% clock, which is still 2500 MW.

latent prawn
#

plut ruds are 10 minutes per

earnest condor
little cobalt
#

depends on how long you're going to play and how much you like temporarily sloop/overclocking

earnest condor
#

What if I like permanent sloop/overclocking?

little cobalt
#

i just build out power in modular chunks as needed

worn oar
#

I overclock almost everything until I have fewer than 100 shards, then I pick and choose until I can get more

earnest condor
#

Like it is a genuine challenge to find a non-sharded machine in my worlds πŸ˜„

little cobalt
neon prairie
#

does anyone know why satisfactory production planner (website) is down?

earnest condor
#

I mean, I don't account for juice at all.
That is how much power I build πŸ€·β€β™‚οΈ

worn oar
#

"Best I can do is 1 TW, take it or leave it." -Sevrahn 2026

earnest condor
#

Pretty much πŸ˜„
Like I know my Phase 2 max limit is 3.6 GW from my coal plant standard.
But once I hit Phase 3 it's off to the oil-based races.

leaden matrix
#

Im tweaking rn, my entire nuclear production line shut down because one drone station thought it had no drone when it very clearly had a drone i dismantled it and replaced it and everything worked again😭

little cobalt
#

i'm the type to max sloop/oc for spelevator parts so i have massive temporary loads on my power system, which makes power storage relevant for my playstyle

worn oar
#

I wonder how much power you get from all oil, only oil, and only default recipes. Probably around 300GW?

worn oar
shell dove
#

if i have two dimensional depots with the same item going into both, will the cloud storage space double for that one item?

little cobalt
shell dove
#

damn

leaden matrix
earnest condor
worn oar
#

Oh that's not as much as I thought

whole citrus
little cobalt
#

if you're hitting every node you have probably upgraded from vanilla fuel

worn oar
stark blade
#

@prisma timber i also forgot to add one of the images :/
theres one missing from the ones i posted in fanart

prisma timber
#

No problem

whole citrus
stark blade
#

i send all 7 in screenshots instead πŸ‘

prisma timber
#

there's a way you could have seen them in full screen

worn oar
#

Counterpoint: you'd be a freak to use every oil node

little cobalt
#

would you call turbo/rocket fuel default? πŸ€”

stark blade
earnest condor
prisma timber
stark blade
#

(also another mistake theres actuialy 8 images)

whole citrus
worn oar
earnest condor
#

Turbofuel is an alternate.

whole citrus
earnest condor
worn oar
#

Turbofuel is MAM, heavy turbofuel is alternate

stark blade
earnest condor
shy temple
#

Fabric? Arg! I knew I forgot something!

#

I need to start making spicy filters and stinky rocks. Never do make them really much. XD

stark blade
whole citrus
earnest condor
earnest condor
prisma timber
#

πŸ€”

stark blade
#

however its so hard to get a good screenshot because the tv messes with my phone camrea

#

so taking a photo of it is not easy :/

earnest condor
#

Phone screenshots? 😭

prisma timber
#

Hit F11

stark blade
earnest condor
#

No like why are we taking photos of our game when we can just press P?

stark blade
prisma timber
#

ah

little cobalt
#

i assumed you were trying to take a photo of the screen for artistic purposes

earnest condor
#

P is the in-game photo mode.

little cobalt
#

try snipping tool with a delay if you're on windows

stark blade
#

the reason why is because duquep took a screenshot with a crt filter and i told em that i could put on a real crt XD

prisma timber
#

Fn + F11?

little cobalt
# stark blade trying

yeah, like CRT style? hold down ctrl and use mousewheel to zoom into most applications to make it fullscreen

prisma timber
#

god why laptops cant use standart keybinds

stark blade
#

but now im suffering with image quality problems :D

prisma timber
#

Alt + Enter might work also

#

no glorgus gif :c

stark blade
#

hold i am doing shanaghans

#

then i try the link if this no work

little cobalt
prisma timber
stark blade
#

BY THE SHEER POWER OF BULLSHIT I MADE IT WORK >:D

#

go to screenshots and i will show :)

#

:D

#

it onily took saving the image then loading the image in ms paint of all things

little cobalt
#

my god, you've done it

stark blade
#

u should see the setup for how im even making it work on the tv πŸ’€

little cobalt
#

there's a reason we build logistics floors

stark blade
#

hdmi cable in
a lot of bullsh#t
antenna plug out 😭

prisma timber
#

lol

stark blade
#

theres at least $70 just in cables for this thing to work

little cobalt
#

do u at least play melee on it?

stark blade
#

thats not including the 2 converters and the horrendus power sonsumpition

stark blade
prisma timber
#

im surprised that hs hdmi lmao

stark blade
#

nah

#

the tv is antenna plug onily

prisma timber
#

oh

stark blade
#

i had to do some weird sh#t to get it to work tho

#

i can show u if ya want XD

prisma timber
#

ye

#

lets see πŸ‘οΈ

stark blade
#

ight go to screenshots

#

laptop > hdmi
hdmi > RCA
RCA > cursed antenna plug
cursed antenna plug > regular antenna plug adapter
regular antenna plug > tv

#

thats how it works 😭

#

anyway imma go back to irl shanaghans
Duquep if u have any ideas for what to put on the crt just dm me or smth

#

bye bye for now

prisma timber
#

alr!

#

looks insane xd

stark blade
#

not that hard to use

#

but a bit of a pain to setup

little cobalt
stark blade
#

it dies when u look at a single block of fire :(

worn oar
#

You can technically turn leaves into ionized fuel πŸ‘€

#

Well, part of it

little cobalt
#

i would be interested to see a setup where biocoal is used effectively

worn oar
stark blade
#

hm

#

sounds abt right

whole citrus
#

If I have 8 refineries (producing 800 HOR) going into 16 refineries making packaged fuel (that each take 50 HOR), what is the best way to break down piping for that? cause the pipes will never be full, should i use mk1 pipes?

south sinew
#

800 HOR/min is well in excess of the 300/min mk1 pipes do

#

that sounds like 3 pipes woorth

fluid sapphire
#

Could do 4

#

Divides nicer

#

Micromanaging the level of your pipes is pointless, you can just use mk2

worn oar
whole citrus
fluid sapphire
#

That divides nicely into 2 or 4 groups, take your pick

earnest condor
fluid sapphire
#

If you're alluding to piping it like the 3:8 water/coal gen, whatever for? People way too obsessed about trying to maximise flow rate

#

Just pipe how it's convenient

#

With numbers like 8 and 16 why not work with factors of 2

south sinew
#

the point of the 3:8 is to minimize space/power usage for the water extractors

worn oar
#

My extremely lazy way to split pipes is to just get the number of pipe-filling machines that is <= my pipeline capacity. So I don't remember the recipe but if it's like 50 per machine 12 machines are going in one pipe and 4 in the other

south sinew
#

not very relevant in thee HOR case I agree

fluid sapphire
#

It's usually easier to work with even groups

fierce granite
#

also its easier to work with flows less than the max pipe capacity, its a bit more forgiving

fluid sapphire
#

Even more reason to divide into small subgroups

worn oar
#

But then you don't get to see the full pipe sections when you look over everything

earnest condor
#

Multiple people who aren't them answered, and neither of you got why I asked the question. 😁

fluid sapphire
earnest condor
#

πŸ™ƒ

fluid sapphire
#

Aside from the relation of exceeding pipe capacity and having to figure out an alternate pipe layout I couldn't think of anything else that would somehow tie it to this situation

whole citrus
earnest condor
#

oof

#

Then I have no parallels to draw because I have never heard of it being done that way 😬

clear skiff
#

is there a command in tilda to kill all the mobs around you?'

earnest condor
#

No, but you can just turn on passive mode from gameplay options at any time.

warped whale
#

Pipes are annoying enough already.

dim sentinel
#

im working on a factory that will make copper sheets, cable, copper wire, iron plates, iron rods, reinforced iron plates and modular frames but i dont know if i should use a load balancer set up for the smelters or a manifold

cold berry
#

Manifolds do fail when trying to do "just" amounts though. Because if you put 250 screws into a line 5 times, and need it to do it so that it sends 50 down each hole, manifolds won't do that

#

So it you don't need that, manifold should be fine

real shale
#

I apologise I have been very busy with uni work but, project grassy fields rebuild is going well so far, managed to get 15 magnetic field generators/min automated out of it

#

Just haven't been able to look at it lately because I've been doing like 1 million different things at once lol

river ingot
#

Yeah I agree using both is usually a good idea
With lots of machines sometimes it can be tricky with load balancing as you have to use a lot of space

real shale
#

I am hoping to get some time to build the city further, experimental has been a blast to work with, been able to seemlessly integrate trucks into my logistics now and it feels so good

dim sentinel
cold berry
#

What phase are you in?

dim sentinel
#

im doing a new run so i havent gotten the 50 smart plates yet

cold berry
#

At a certain point it becomes necessary to use logistics like trucks and trains to bring more raw material together than what you could in the beginning. Or to upgrade to a higher tier of miner if you unlock that. How are you getting 240 into the smelters with 120 belts, two inputs?

dim sentinel
#

i have two pure iron nodes and copper nodes

cold berry
#

Yeah but the mk2 belts only carry 120 right?

river ingot
cold berry
#

I'm on mk2 in my save rn and I swore it was 120 lol

river ingot
#

MK3 is 270
MK4 is 480

cold berry
#

Ugh why isn't it just 240. It works better with a couple machines but whyyyyyy

#

Why 270 out of nowhere, and then back to normal numbering

#

It drives me insane

river ingot
#

Its a little annoying but it can allow you to overclock a node and just make a little more

#

I think that might be the intention, to teach you "Hey you should over clock your miners" by making it slightly more than 240

earnest condor
#

Define "normal numbering" 😁

dim sentinel
#

so should i use a manifold line for the 8 smelters or just keep the load balancer i set up

river ingot
earnest condor
#

Because most solid items in the game get produced in multiples of 45.
Which pairs with 270, but no other belt.

river ingot
earnest condor
#

So my question is "why 480"?

earnest condor
#

Also, if you think 270 should have been 240 "to keep doubling", wait until you see the mk5 😁

dim sentinel
#

i did the math and i would need to overclock the miners to mine 270 ore per minute in order to get an even 90 split on my load balancer set up

dense violet
worn oar
#

I'm forcing me to use all 270

dense violet
#

guess it doesn't bother you that much

dim sentinel
#

should i just use a manifold set up cause the load balancer is really annoying me

dim sentinel
glossy nova
dim sentinel
#

the thing is i dont know if a manifold will work with 8 smelters at 240 input

dense violet
#

just takes time to spin up the reactors, like every other manifold

glossy nova
#

yep, time's the catch

dim sentinel
#

well i have a lot of time

dense violet
#

go do literally anything else while the reactors spin up

glossy nova
#

manifolds are easy and clean

dim sentinel
#

ive decided to not automate rotors until i get steel cause i refuse to work with screws

#

and i will die on this hill of mine

dense violet
glossy nova
earnest condor
#

Fill manifolds (even nuclear) faster by just somering the preceeding step. πŸ€·β€β™‚οΈ

glossy nova
#

but you might need some in the meantime.

#

there's a difference between early parts-on-hand automation and long-term big-scale automation.

#

expect to tear stuff down as you get better recipes, belts, etc.

dim sentinel
#

yeah i guess i wont die on my hill

#

rotors are annoying

dense violet
#

people get screw trauma because they don't know how to manage some basic logistics.
just build the screws right before consumption

screw recipes can give you really compact systems

glossy nova
dim sentinel
#

i cant wait

glossy nova
#

every part that uses screws has a more efficient non-screw alternate. greeny made a write-up for that a long time ago.

dense violet
#

I don't think that is true, specifically about rotors. Greeny loves Copper rotors for efficiency and they use screws

glossy nova
#

and there are even more options now for specific scenarios with the iron pipe recipe, for instance.

dense violet
#

and you can get really good resource efficiency off Steel Rod + Base Screw

#

and Iron pipe is ... attrocious for resource efficiency

#

I think iron is a trash resource and iron pipe is an attrocity

glossy nova
#

not material efficient, but infrastructure-efficient in the iron pipe case.

dense violet
#

so thats not correct either

glossy nova
#

want automated nobelisks somewhere? iron pipe.

#

one-off oddballs.

dense violet
glossy nova
#

every recipe is an option in the swiss army knife of possibilities.

little cobalt
#

iron pipe is just for convenience :)

glossy nova
dim sentinel
#

im using satisfactory modeler and i have a set up that mixes copper and iron to end up with copper sheets, cable, copper wire, iron plates, iron rods, reinforced iron plates and modular frames but i might get rid of the modular frames and change them out for rotors

little cobalt
#

you'll want lots of cubes later on; probably to the point you make their own factory

#

so not a bad idea

dim sentinel
#

so should i change out the frames for rotors?

little cobalt
#

if you wanna. the cubes have really nice alt recipes if you end up making a new factory later too

dim sentinel
#

iin this save i actually wanna get far into the game so im gonna make modular factorys around the map so im gonna swap the frames for rotors

#

but the real question is should i use the copper rotor recipe or the regular rotor recipe

slender oxide
#

when do you unlock coal power

#

im tired of running around for bushes to make biofuel

glossy nova
# dim sentinel so should i change out the frames for rotors?

eventually, consider thinking about what you need/want per minute across all products. having a supply of parts in storage isn't particularly useful for long term, large scale production. parts per minute is the calculation for scale. just beating the game (i.e., completing the space elevator tasks) does not require a ton of forethought. it can be done with temporary stuff easily enough.

little cobalt
little cobalt
#

get chainsaw and go lumberjacking to make the biofuel phase easier (and also make sure to compress everything down)

slender oxide
#

meh oh well, the grind continues

dim sentinel
little cobalt
#

leaves/wood > biomass > solid biofuel

#

automate at least the last step (a box > constructor > box is fine)

glossy nova
little cobalt
#

i am always into coal power before i have sloops unlocked but ymmv

latent prawn
slender oxide
#

ohhh okay

#

ty :D

little cobalt
#

np :)
enjoy, the first playthrough is the most fun

grave cove
#

Why is there no half length ramps ? Theres half foundations but no half ramps..

#

Or i missed it

slender oxide
#

got it

#

aw i cant upload pictures either?

little cobalt
#

ya this discord is pretty locked down. can post in #screenshots

white dawn
slender oxide
#

oh okay, so i should be in questions and help. thank you :D

white dawn
#

Creating a new post in #1038092680493801533 does require adding a tag to the post, btw -- sometimes trips people up. Just "PC" or "Console" are useful ones nowadays

#

Technical questions are also fine in here; this is sort of just general game chat. But if your question could be helped out by screenshots (or it's just involved enough that you don't want it to get buried in other chatter) then #1038092680493801533 is great for it. :)

slender oxide
#

oh

#

this sounds stupid but how do i delete buildings?

dim sentinel
#

are you on pc or console

slender oxide
#

pc

dim sentinel
#

press f

#

to enter dismantle mode

slender oxide
#

oh

dim sentinel
#

and if you hold control and go over buildings you can tag buildings to dismantle up to 50 at once

slender oxide
#

i guess i shoulda that of that

dense violet
dense violet
cursive topaz
#

Guys are hard drives a finite resource?

dense violet
#

technically no, you can buy them with coupons

ornate saffron
dense violet
#

there are more hard drives than recipes though on the map

cursive topaz
#

Ah so no need to worrry I just need to advance enough so all the irradiated ones can’t kill me on sight

white dawn
#

Also you have a much-extended interaction distance when using a parachute; a lot of times you can just float above those areas and grab the drives that way. :)

cursive topaz
#

Not in my hyper tube travel

dim sentinel
#

i love this absolutely amazing game but my adhd riddled mind cant sit still to set up my factory so i end up watching youtube with like 2 smelters placed and nothing else

cursive topaz
#

It helps to have two monitors I’m watching tron atm

dim sentinel
#

i have three

#

instead of watching youtube im gonna watch house m.d cause i need to finish it and i wont be changing videos every like half an hour

#

should i have all my smelters merge into one lane and have a manifold lane for the constructors?

little cobalt
dense violet
#

you're allowed to be objectively wrong about many things

little cobalt
#

:cathandshake:

quartz orbit
#

It would be cool if the vehicle paths had some variety types. Like dont go on this path if you aren't picking up, dropping off, or refueling

dim sentinel
#

no one answered my question πŸ™