#satisfactory
1 messages · Page 756 of 1
Lol.
Its a good tool.
How do i balance oil into 8 refineries?
I have 2 biomass burners running to generate electricity, but instead of whole 40, I use only 35, would the fuel usage be same as that of 40 or would the fuel be used slower compared to the max usage of 40?
You just manifold them. I try to keep it as simple as possible feeding inputs from the same height of the inputs or from above
Like there are no load balancers or manifolds? fluid just balances itself out?
Oh thats easy then
well, you manifold it
like just connect them
it balances itself out in similar way as solids with manifolds
you cannot balance fluids normally anyway
Liquids flow where gravity takes then
Would the oil spread normaly like this? https://discordapp.com/channels/370472939054956546/553550313533997057/1489276471771009216
im kinda curious, how many of yall have 100% completed Satisfactory? (as in, getting all achievements)
steam says 5.4% of people have completed phase 5
yeah but thats not 100% accurate cause some people have satisfactory in their libraries but haven't played it
also only 2.1% have purchased the nut
Me. And then some.
40.9% completed phase 1
I have
which Is i believe is a good point to consider that these 40.9% are the ones that actually played and not just experimented with it
Maybe. I can't tell with such poor angles and such. Try to figure out. If you have persistent issues make a post in #1038092680493801533
which brings this 5.4% closer to about 13.2% (people who complete phase 1 that also completed phase 5)
I have some production chains originating from 180 iron constructing rotors, reinforced iron plates, smart plating and modular frames but i notice i have a lot of excess materials not being used: 80 screws, 28 rods and 10 iron plates which ideally i would reroute to maybe build some more reinforced iron plates but im not sure how to. Using satisfactory modeler.
Unlike other power generators, the fuel consumption of Biomass Burners scales to demand, so if you use less power, you need less fuel.
I've heard that the tutorial and phase 3 are both basically filters to ensure that people can handle 4 and 5. This true?
I'm curious off of steam achivements what % of people completed each phase and then went on to complete phase 5
Probably correlates the further down you go 😄
I mean each phase is longer than the last by design
steam achievements is very small percentage of actual people
but yeah, phases get harder, you can stop at any point if you don't find the game fun anymore
I said that because it would be natural to expect each phase gets less % clearance not only because people drop it, but because people are still playing and taking their time on each phase
even if you rush it the game still has seveal dozen hours to complete
I'm cooked man I've spent close to 150 hours on phase 3, phase 2 was pretty quick and phase 1 was just an overnight wait for plates. I have 200 total hours of playtime.
Right, also 1.2 might bring some more people in.
there are people with 200 hours still on phase 2
hey that's me hi !!!
I’m at 20 hours a d stuck on oil….
Thats normal. Im at 250 and I havent made a single part for phase 4. Ive got 1000+ hours under my belt as a player
specially for a first time player, I'd say 200 hours in phase 3 is a very quick playthrough
I have a total of 27 hours
I had a friend who had nearly gotten to phase 3 on his save file so we divided labor occasionally or just had one of us say, wire things up while the other just built the machines.
Sounds like you sped paste coal. Its a very important lesson preparing you for fuel. The struggles you get there help
With phase 3 I'm done with the thing you need 1000 of, about to start ACU, and don't have the motor looking thing you need 500 of.
I have 36 coal plants all running 100% of two nodes
Modular engines.
That's the one
Ya'll totally normal, I am just starting to produce the elevator parts for phase 4 at 1200 hours
i ahve umm 19,055 hrs on record
do you eat or sleep or work or anything
Is the game open 24/7?
i do things but i won't say
Teach me 😭😭😭
Niether is really complex.
For the modular engines you could just use the production line of smart plates you already have and just add motors and rubber.
Personally I make it its own independent facility. But thats my choice
He also joined at or before steam release
on steam release day
I'm going with utilizing the desert area up in the top right to make a factory for the elevator parts for this phase other than whatever you needed 1000 of.
I’m also on Xbox so some things are still buggy
We mostly have the same bugs on pc. Although there is some exceptions. You have a smaller Uobject limit
What is the object limit?
2.1 million
2,162,688
For pc
i had to up mine due to large factory
Console is (from what I understand) half that
How large is your factory and how good is your pc?
amd i7k 7800x3d ryzen 32gb of ram and 5080ti and ik its not tech chanel @knotty bear
Yall have any good designs for an oil factory?
i did 3450 oil into 9200 Fuel in Spire coast and just left it open
I just got a r5 3600, 40gb ram and a 2060 my game would probably not enjoy your factory.
yes i am hoping 1.2 brings my world a bit of good with memory thats why i want devs and mikael to do a memory update
I suggest going to you tube and search satisfactory tour for inspiration.
The math is simple. You can just punch in what you want into satisfactory tools
and yes i use mods in my world
did u guys know that when u step on SAM it will circle around u on the ground
Lf 2 or 3 people that are new and want to play long term?
!lfg
Hello there totally awesome user! You can checkout https://discordapp.com/channels/370472939054956546/1201555265942724758 and check the pins on how to find folks to play with. <3
i just leave it out in the open like irl
What’s up
srry but i play mostly solo
also my current world is atm 5.232hr in it
Same on object limit, had to raise it
your world is that many hrs
I've raised the Uobject limit in the past. But I have not needed to since I reinstalled
I accidentally built a big factory floor in the flight path of a manta 🥲
Use scim to move your factory over a little
Cant u eliminate the manta
No. He friend. He likes head pats
No he is just a waste of space and oxygen
Colonialist brainrot
How dare you be mean to the manta
@zenith pecan I see your perspective, and in response all I can say is
✅
🤷♂️
Condemn him to 2x resource multiplier + All Impure Nodes + Random Nodes + 100x Phase Items Run in 1.2!
Nuh uh
No man, literally a layer of foundations in line with the waterfall to maximize available area. Will have to go up another level though
how long does it take to get to phase 4 ? (playtime hours)
hundred avg id say
oh god
In my experience they fly by
does bought HDs counts twords achivement ??
Not at phase 4 yet but I don't feel like I'm ever just waiting around. Always something to do
oh dtey do nm
could disabled parking patterns be added to the game for car parks?
When I copy a building I am not sure what logic it uses for the orientation of the building. But I find it quite annoying that every time I do copy a building it is flipped or something. Am I doing it wrong or how does it work? Is there a setting that would "keep" the orientation of copied object?
I think there's a new option for that in 1.2, but don't quote me on that
@stark ridge: https://www.reddit.com/r/SatisfactoryGame/comments/1rwap22/patch_notes_v1200_experimental_build_480321/
We’ve done a full pass of the Options menu and all settings and creating consistency with the terminology and values
Hologram rotation mode
Found in Options > Controls, with this option you can change what the default rotation is when holograms are created by the buildgun, you can choose between:
Static
Spawn Facing Player
Always Face Player
As well as control what is the relative rotation to the player, between:
Relative Rotation to Player
Parallel
Perpendicular
if not exploiting bugs and doing stuff the proper way, you can get there if you move speed-running fast in about 20 hrs. most people will hit it in the 50-80 hr range
Seems high for the average player who isn't as concerned with organization and neatness during the first run
I'm waiting for mods to work on 1.2 before I update, I love my QoL mods too much
the average player will lag behind in production id say
so 100h ish for (getting to) Tier 9 is pretty lax.
100 - 200 h could be it
ah wait
i keep mixing it up.... finishing Tier 9 is equivalent to finishing phase 5
I probably average about 500 hours to reach tier 9 but I'm a pretty slow and methodical player
so Phase 4 is "getting to Tier 7 - 8"
everything takes some time, and if you cut corners, the game is long enough that those shortcuts cost you in the longer run
so yeah 100 to 200 h to get to T7 / 8 seems about right
Hey what’s up! Just bought satisfactory
It’s pretty cool I’m on hub 6
on 100x elevator cost, i'm waithing on tier 2 to finish at 90 hrs
But uh… where is the portable miner??? I can find it in the bench
equipment workshop.
You only get it once you finish the space elevator completely
portable miner is in a different kind of workbench
not in the same type you find at the hub
Ooooh
See I just thought it was the same thing as the hub one
This games kinda fun I see it
Paid no attention to my troll : (
I have question if i play 1.2 experimental satisfactory and when 1.2 full come out does my save works there also ?
I’m pretty sure yea
i am just thinking if this dosent work , i am kinda wasting time 😄
When you craft a lot of somthing the craft panel starts glowing, is tha just detail or does it like over heat
Its practice for the future
It’s a detail
if it overheats it blows up and kills you so dont handcraft too much
Lies
you go jail
Nothing but da truth
Lie and lie
Imagine the fun and radiological clean up if the reactors could melt down.
If you handcraft too much you go to jail for your crimes
It’s not a crime
When do I get to the point where I make a tornado conveyer belt
once you get conveyors of course
When you lose all of your sanity
some people never had any sanity so all it took was unlocking belts.
Josh knew best
What's sanity again?

When do I get to launch doggod full of nuclear waste into a pipe basket hoop
You can launch doggos soon but not full of nuclear waste until much later
well you can just wait for doggos to bring you the waste...
One of thoose fattys with skinny legs is just stuck in my base
thats the inspector
Feed it a berry, drop it on the ground and it will eat it
hes here to inspect your factory
I have lik 3 stuff down it’s a camp at best
Cadet, lock in and play the game instead of yapping.
I’m
Figuring out stuff while taking
You can figure stuff out a bit faster if you just play the game
especially if you build machines to craft for you
I HAVE AUTO INGOTS OH YEA
bro doesnt know what hes signed up for😭
bro's cooking, let'em cook
Ok so I have auto lime stone and iron
But every copper is SO FARR
naw, you got this homes, 1km tis but a hop
Ok I’m hopping off for a little bit this game is fun
which part of the blueprint designer is the front? I swear all my blueprints are backwards, I want the inputs to be facing me when I place them down lol
Idk what direction there facing and idk if this help but u can rotate the blueprints to face u
yeah I can just spin them, but is there a "default" facing direction?
I guess I can just test it lol
Probably is a default but what help would it be
No patch notes today me sad
I always go to place a blueprint and I gotta spin it to figure out which is the input, if I make them so the input is always facing me by default it will feel better. not a huge deal at all but it annoys me
Direction of the console I assume?
<@&370483737957236737> is there a patch notes today?
I was just about to ping them, lol
I BEATED U
Mikael did promise a patch today
Or this week
i planned on making a modular engine factory, i have everything planned out, the amount of coal, copper, iron, and crude oil i need. But the coal, iron, and copper nodes are all quite far away from the factory, so do i just make a long belt highway to the factory or do i use trains to transport them?
What do u decide and if u can do it
how far
i havent figured that out yet
This sounds like a use case for trains
you might want to build somewhere that has those things closer?
If it's far enough that you're asking then it's far enough for trains
like if three things are far away, build near those three and bring in the oil products?
But also yes coal/copper/iron spots exist and it seems easier to site there and bring the oil products to you
ok I'm glad someone else said it I don't trust my judgement XD
can you delete blueprints in-game?
ok i will do that, but i will need to use pumps quite often dont i? or do i make a long pipe highway?
You mostly need rubber, right? Make the rubber where the oil is, then use a train to bring it to the factory
ok thats a really good idea thank you
usually you use oil where it is, refine it into stuff, ship the stuff
ok thank you guys
Maybe they on holiday mode
yeah I've been building blueprints backwards this whole time lmao, you want the "front" of the blueprint facing the console / storage container
yeah this isn't correct at all, it just saves the orientation relative to the world? if I'm looking west then one version of the blueprint is "bacwards" and if I'm looking east it's the other one that's facing the wrong way lol
the game seems to remember the last orientation for the hologram for a given blueprint
thats why the blueprint shows a little arrow when building i think?
and that arrow is the side that was facing the blueprint designer "console"
oh okay that would make even more sense?
hmm I'll check I didn't remember there was an arrow
equip the blueprint, turn it, equip it again, note that its now the same direction as when you last equipped it
i think all buildables do that
thats why you get weird results when you place mergers on the ground and then stack them for example
probably, havent paid that much attention to it, but it makes sense
else it would be a pain building a row of splitters or mergers or constructors and constantly gaving to rotate them again
true dat
arrow points to the console yeah
I thought that was fixed? didn't have any issue splitters and mergers alternating orientation when stacking them
yes in my experience the hologram's arrow will always be towards the blueprint designer console
i never understood the order of what orientation they start in or save in
especially when building stacks
at least when building on foundations, they've been stacking with the same orientation as the first for a long time. Idk if it's different if building off the ground. As for getting in build mode I guess the first time in a session the output will always face away from you, then save the last orientation? Not sure
is putting radar towers across the whole map a waste of resources
resources are cheapo
id only nede like 5 but i dont actually have heavy modular frames or computers unlocked yet im just using the ones i got from random crash sites
dont do that until you have production for those then?
once you do, they basically cost nothing, right
some people like the towers, some just use SCIM
just cost some power in upkeep
should I learn to connect conveyor lifts directly to stuff? I seem to have them not connect sometimes and it's a hassle lol I just build the floor holes a little bit away from the splitter or whatever and use a short belt
experiment with the spacing a bit and remember it
you know they'll probably connect if you hear a little high pitched blip when their connector faces stuff
is there a way to tell if it's working without trying to use it?
thats the sound for stuff "snapping" to other stuff
just pay attention to the direction when making them on floorholes. the distance is pretty tolerant
hmm never noticed that
also when you\re building a lift, if you aim up and down, when you get closer to the splitter/merger, you will notice it suddenly sort of snap right to it and skip some of the height as you aim
that will also tell you you got it right
Also, not always, but quite often, lift turns blue when it connects even if it clips
huh? turns blue?
(unless you recolored)
maybe i recolored it blue, can't recall. the color for no clipping
<@&370483737957236737> too busy drinking påskmust 😛
would this be good spacing for radar towers #screenshots message
oh like the normal hologram color instead of red
instead of yellow
right, yellow is for clipping, I knew that
#design-and-architecture message like 4th pic there. it clips heavily into the splitter, but cause it connect, it shows blue
should i invest in trains if i have tiny factory segments in the middle of nowhere on the map far from my base
or should i just keep stuff going into storage containers so ic an take it in bulk when i need it
up to you, but having a trainline setup makes future expansion easier
i already kinda have powerlines spanning the whole map
Choice between Iron Alloy Ingot and Heavy Oil Residue as alt recipes. Which should I choose?
the latter
I think I should have chosen something else for my first big project besides a 16.38GW compacted coal plant. This is taking ages.
that is a lot of coal gens
know that when you nudge the lift won't snap to anything. Also when in the S shape (input and output facing each other), they will snap to conveyor poles / machines' input/output that are 4m appart (or exactly half a foundation)
how are you setting it up? i cant really find out how to set up water pipelines without making it look like some evil ass tentacle monster
How to send pictures?
(see #screenshots message)
@void gorge in LFG group, add 2 tag options. Stable & Experimental
Thank you.
Water extractors are overclocked for my sanity, then the pipes are stacked and shoved along the wall and branch off into rows of 9 pipes per line. Then they're fed into the ceiling through floor holes and pressurized with pumps.
There is a small amount of pipe clipping, very small, but for the most part I tried to avoid clipping anything.
Yeah, coal is your first fuel. Then comes crude oil which can turn in 4 different fuels. I'd say about 8-16-32 coal plants is good enough for whatever you'd wanna do until you build it bigger with crude. Take it in incremental steps. Each new fuel a little bigger than the last.
The facility is only halfway done unfortunately, it's already taken almost 9 hours to get it halfway
biomass is first fuel
leaves is first fuel
which goes into a...
thanks cause i was also trying to make a somewhat big coal power plant (4gw) and i was clueless
ya, most ppl wait til oil for big projects. they scale into other fuels
TRUCK
Technically yeah, but in an automation game, coal is the first automated fuel.
I have oil, but I made the most minimal possible setup for it. The last two phase 3 parts are not made yet
biomass is mostly used a collective name for biological fuels. leaves, wood, mushrooms and animals
Oil is super simple. Make fuel, dump into fuel gens. Sink the resin or turn into plastic/rubber.
the small black 4leg animals (idk their name) r bc april fools? I started playing again recently and i thought it was a baby animal update or smth

Coal doesn't scale into anything that's all. you may want that coal for other purposes later. BUT a playthrough is the sum of your choices. each one building on the previous. It is what makes the game fun
I did it the opposite way. Plastic and rubber, half each, then extra into coke.
Doggo sized beans?
IDK man this 16.38GW compacted coal plant will be pretty beefy when I'm done with it. I might even skip fuel and go straight to turbofuel or nuclear.
Space Giraffe-Tick-Penguin-Whale Thing
thats their official name
emote says they are "steve"
previous CMs say Tim
Too complicated. This way is simpler. You can send the resin into plants making plastic and rubber and later to making fabric. You can also change recipe to make more or less of each depending on what you want, and sink all or excess resin. No need of making any heavy oil residue either. Super easy.
gamers say "oi you [redacted] stuck in the factory"
So im , hearing Steve, AKA tim, AKA bean, AKA you grandma's favorite play pal
Pro's* say
I say tazer fodder, if you're in the way of my build that's your problem not mine
prose says nothing, written word has no lips 🥁
Actually we don't say anything but ignore or kill it.
the black animals whose backs bounce
Then kill ourselves waiting for it's dead body to despawn.
what if a pioneer takes their helmet off
They die.

What if we kissed under the turbofuel plant?
neurotoxin or deathstar
what
Nobody knows. The ones that tried it were never heard from again.
July 14th, 2020
Trolling: Face Reveal
https://clips.twitch.tv/EnjoyableStrangePenguinRitzMitz
hehehe I've surpassed 1m stockpiled liquid biofuel
what if instead of 32 coal power plants i had 33 and they were all underclocked to 96.969697%
what item gives the most points in the S.I.N.K.
why did bro say sink like that
JUST GIVE ME THE ANSWER
why is GLaDOS a emoji? GREAT REFERENCE
Ballistic Warp Drive
thanks
the most complex item in the game
They produce about 3x the points the next highest scoring item does
Particle collider
atom annihilation
Nobody here playing?
there is that fanmade poster of pioneer becky with her helmet off :p
war
war never changes
Cuz it's A.W.E.S.O.M.E
naw, we just stand around at the water cooler at work and chat here
playing what
Whutever game server ya on right on
Believe it or not, straight to jail
Ohhh
server?
Yes the se.... Don't feed the troll!
whats the limit on mk2 pipelines
600m³/min
600 flow a minute
genuinely dont understand the question
says it in discription if you forget
I wanna join with someone
I may be mistaken here, guys
But I think, maybe, possibly
That this person is a fan of Portal

Only an inkling, though. I might be wrong
this coal powerplant has proven to be quite a dent in my pocket
hypertube cannons >>>>> any other form of travel
now that i think about it
Super late game counts?
ficsit is really simmilar to the combine (other then the zillions of soldiers andmiliatry equipment)

yeah
is there a way to make myself fall faster
Then yeah, portals
portals are for losers
Hello loser
you needa actually have portals placed down where you wanna go to access them
Still the fastest way to travel.
i said best not fastest
Then hypertube cannons
From one side of the map to the other in seconds, without having explored there previously.
the true pioneer spirit
Yeah go look em up
Im at the end of phase 4. I still use ziplines
ziplines are cool too
Hello!
I’m really struggling with building bases, and I’d like to ask if there’s any kind of “mod” or solution that could guide me step by step through creating a nice base?
unfortunately teleporters/trains/trucks/whatever arent as cool as launching yourself into space at mach fuck and landing at your destination like a meteor
hi there, what is the best way to get a lot of tickets?
DNS Kapszulák szerintem a leggyorsabb megoldások
how can i find my saved game file fast?
Phase parts generally give you lots of points
i use ai limiters
egy idő után már túl kevés
whats the recommend amount or parts per min for smart plating and verstile framework for phase 3?
sziaaaaa
gyere pm segítek
English only server
this is why i said, come to private messages and i can help you
just in our language
that depends on how fast you progress though the game, I'd say in the ballpark of 5-30/min
ig enough to where im not waiting on materials in the future
even a small production will give you enough over time
Future proofing is exhausting. Just build more if you need more i say ^-^
destroy reality, don't need as much proofing if there's no future 🥁
Am I not able to play satisfactory in offline mode?
should be able to?
Yeah I am, it just took a moment
In steam I have no issues. But I did start the game in single player mode
Can a mk 1 miner support 2 smelters?
Time to destroy my factory for more efficiency 🥀
normal is 60/min at 100%, so a t1 belt is fine to feed two smelters
a pure would be 120/min and would need a t2 belt to feed four smelters
I see
hi
Hello!
I’m really struggling with building bases, and I’d like to ask if there’s any kind of “mod” or solution that could guide me step by step through creating a nice base?
#design-and-architecture ? 🤷♂️
what should i do there? like just watch some tips from other builds?
people awake in that channel are more likely to be tuned into where to find tutorials on building pretty
could start by scrolling and check what people made and get inspiration
usually you can see people explaining how they've done something too
you are a chatgpt
I just, cant do anything great
Kinda i used that for, cause my main language are hungary
and my english is not the best 😄
my main language is chilean
Most of it is interacting with the game.
After a while I was able to look at people's builds and pick out what pieces they used. Then I experimented to replicate how they did it
its easier to build everything at once then rebuilding everything tho
Mid build of my first molded beam/pipe setup and found the fine concrete recipe. My life just became so much easier 😅
I generally dont rebuild. I just build more elsewhere. The map is huge
It is a critical recipe for that kind of setup, I remember my joy when I first put it to use
anyone know when 1.2 will be expermental?
hmm that works ig
Holy crap the Rocky Desert Cave is cool.
two weeks ago
is it the current expermental?
I also got solid steel, stitched plates and steel plates. 360 iron is getting me 45 beams, 60 pipes, 30 modular frames, 10 versatile framework, 5 automated wiring and 10 encased beams per minute
yup
The big one is cool. I built a phase 5 factory in there once.
Backup your save and blueprints
also is it normal to need 2 coal depots during stage 3
always
Yeah, I was trying to find SAM and it felt a bit cheaty but I vaguely recall someone saying there was a cave and spent ages vibing the area. The true irony is I've been to the crater lakes multiple times and literally walked past one.
Depends on your numbers. I'm going for efficiency so I'm running 4 pure coal nodes right now
Like literally deciding where to build next and my current plan is "Build Highway East to West of Rocky Desert.
I really don't know what normal is.
The gameplay is diffrent for everyone as we make decisions as we play. Each decisions factors into your future choices
Like just want a nice raised road to walk on.
That's a really excellent factory, all the stuff you need
are u using trains or just conveyer belts
hmm ic
Three asphalt foundations flanked by two cement half foundations is a nice road
How do i make 100% efficient Factorys because some Machines dont get enough items
Planning and math.
This can be made easier using a calculator like satisfactory tools
im currently using the website but im to dumb for it
Yeah, gonna tinker with aesthetics. Like I need to build a Steel Factory, and another Power Plant, but want like some roads.
Tractors. 1.2 all random all pure. I have 5 coal in grass fields
It tells you how much ore you need and the amount of machines. If it has a decimal lets say 3.40 that means three machines at 100% and one machine clocked at 40%
If you have yet to unlock overclocking you can do so in the MaM. It is the pioneers greatest tool
I did a full road build in U8 i think. It was fun
Nice little time sink too! Now to make it look pretty
and with overclocking everything will work easier=
The new vehicle routing in 1.2 is so much better. I honestly think they're far superior to trains now
I'm super excited to work with it
It is likely part of a greater train update. That may remove signals. As trucks dont need signals
dang thats kinda insane
I tried to use vehicles in my most recent playthrough but they were just so finicky, so I'm looking forward to another playthrough with vehicles that do work well
Yeah I hope so. Train signals are whack in satisfactory honestly
I like signals. I dont like the bugs
when is the next satisfactory sale on steam??????
My only advice is to make sure you space out your truck stations 🫡
Its on sale right now on humble bundle. So likely steam too
Nope just humble. But they sells steam keys
30% off on humble bundle
satisfactory doesnt get cheaper that -30%, also next sale is summer sale (in about 80 days)
thats unfortunate
yeah but i only have money on steam
what should i start with first, plastic rubber or fuel?
do em all at once :)
All three. Make fuel during the process you get poly byproduct. Use the poly to make plubber
is plubber an alt cause i dont think i have it
plubber is plastic+rubber
Short for rubber and plastic
Read your recipes ^-^ many options. More will become available as you get hard drives
so how do the hard drive alt recipes work
like when do i unlock the ones for rubber/plastic/fuel
There is a pool of choices. You get two random recipes from the pool to choose from when you scan a hard drive.
Everytime you unlock new tech more are added to the pool.
There is enough hard drives in the game to learn everything
if my inventories full and i delete stuff i built where does it go
dismantle crate
Your butt
it gets teleported into a warehouse in my world, i stockpile it
wheres that
give it back
under your feet when you delete itp robably
or if there was already one close enough it'll pop up on the compass
I just spray painted my trains with Swatch 2 and now I can see the trains through terrain lol
hey guys i just unlocked nuclear power but is it worth the hassle in phase 4, i already have 24gw of power rn
Nuclear can be fun but is not required to complete the game
You have to set up power regardless, 4 and 5 have huge energy drains that require a robust grid. Either nuclear or oil at scale are efficient, everyone has their preference.
The only caveat with nuclear is you don't unlock waste processing immediately, but you can store uranium waste until you do (or just irradiate the planet with 500 ISCs)
ir emember seeing someone make a super duper long belt tower that goes into the sky with nuclear waste
it mightve been lets game it out
That is LGIO and his nuclear waste tornado
LGIO was the reason i bought this game (good decision)
will the overclocking fix my imbalance in machines like that their not getting iron enough?
Overclocking (or underlocking) changes the amount of material produced by miners, or the amount consumed by production buildings
are your conveyors good enough
If you aren't feeding enough iron ore into the first processing step, then yes, overclocking a miner will produce more at the cost of power.
ALWAYS keep conveyor speed in mind
So if you have not enough iron, you need to overclock your miner to produce more. Overclocking the smelters will cause them to spend more power and in the end you'll produce the same ingots/minute
the game is way to complex for me
i dont know how to continue making more complex factories
The way you learn is by doing it
Good thing there are production planners and calculators pinned in #math-and-meta 🙂
use something like https://www.satisfactorytools.com/1.0/production
is diluted packaged fuel a good alt
yeah
all these website not even helping me
more fuel, for more complexity, space, power
pays for itself in power
break it down into smaller sections
@void gorge just wrapping up processing the live stream, do you happen to remember what question it was you went "ahahaha, no. are these all from Marv?" to?
have you built the space elevator yet
-# reverse voltron breakdancing sequence
calls are unlikely, consider a #1038092680493801533 post
no its like the whole water pipeline
i need a call and i stream its not gonna work otherwise with just simple picture
consider adding random pumps
bro there would be like 40 screenshts
the hell you cooking 😄
i dont understand thoi do i have to put them like where the water in the pipeline is or where there is no water
- remove buffers
- remove valves
- check your math
- loop your manifolds
- full pipes are happy pipes
The kitchen, all the way to the ground by the sound of it
if therse like a vertical/upward angled section put it at the bottom
uh, dont do that
wha
random pumps? whatever for
put pumps when you need more head lift
yes
if you wanna fix that, go into dismantle mode and hover over the train and it should clear the highlight
make a post with images and a description of the problem
its too long for it
what are you building
it cannot be THIS bad dude
what makes it so "long"
seriously doubt the problem is so complex you cant summarize it in a few paragraphs
thats what im saying
well the water doesnt go somewhere and sometimes it goers
understand?
and no amtter the amount of pumps its the same
pumps only provide headlift
well you should try doing things to make the water go somewhere all the time
if you want to be vague we can too 😛
there is no telling from this what the system you have is like, and i just dont believe you cant summarize it
put in the legwork by way of making a post, doing a write up and i can basically guarantee you it will be solved
kinda sounds like you're trying to put more flow into a single pipe than what it can handle
we dont know, do we? nothing to go on
so wait should i put pumps on the bottom or top of the area where i need headlift
educated guess since its pretty much what most people mess up with
its the bottom right?
hey, i have almost finished making a 2k/min rocket fuel powerplant, but i want to make something like a "control room", and emergency fuel buffers which can be enabled from the control room, but i don't know how to do it. could yall give some advice about this?
my guess was that if its a "really long pipeline" then he might have some spots where he needs headlift but apparently thats not the issue
a lil below the max head lift you'd have without that pump
so bottom?
#satisfactory-experimental message btw good read for some info
well, neither
what are the buffers for
something like that yeah, first one needs to be within about 10m vertically of the extractor output, second would need to be within about 20m vertically of the first pump, etc
The only real way to have fuel on-demand like that is to fill a couple up with your fuel of choice and then isolate them from other systems.
Then, in an emergency scenario you hook them back up to your system for startup. Priority power switches are also great to prevent/restart your grid
better to design the system so it doesnt need this kind of emergency supply
buffers for rocket fuel, in case for some reason the rocket fuel production stops and internal buffers get emptied i would need to have some emergency fuel to turn the grid back online
the game doesnt really have this functionality
well there are valves and power switches but you cant really fit all those in one place they kinda have to be where the power is
in that case is there any reason to ever use buffers?
Pobody's nerfect
they also can't be automatic, so you'd have to go there and manually toggle things on or off
Before and after loading/unloading onto a train
for aesthetics and for train platforms
only to buffer input/output of train stations
and said aesthetics would be running the pipe clipping through, not actually connecting
you are probably better off building power storage instead, if you need to kickstart the system
same result, less hoops to jump through
I've not done the math, but I'd guess the buffer solution is a smaller footprint so at least there's that
But yes, there are several solutions in the event of an outage
if the map was small maybe i would say thats a good argument
map is huge, space is cheap
there's also the sky
And everyone has a preference on how they want to do things 🙂
i have my space elevator/hub/storage containers on an island in the sky and all my factories on the ground
can also build down, lots of space under the map :p
thats what i am talking about, if you consider all the vertical space, there is a ludicrous amount of space, the footprint of any given solution is laughably small relative to the size of the map
-# and some people are wrong
I'm here to provide suggestions, not tell someone how to play the game
is there any way to get down there without dying to the border though
i am thinking about making an uranium powerplant later, and i am not sure i can build it so it can run all the time without any issues, mainly because it requires a lot of stuff from a lot of different places
down, not south
yes i am also talking about under the map
every time i try to go down i end up dying to the ficsit property thing
many, can make a train track blueprint, nudge into ground and and drive thru the ground. can also use hyperloops, or use many of the broken seams in caves which lets you go down :p
That's one of the biggest challenges with nuclear, you definitely want to have everything supplied correctly though
Careful, you might summon our resident tunnel rat
if you\re going the buffer route, you will probably have to some math to figure out how many cycles of production you need for the system to become self sufficient - i think at that point its just much, much easier to build power storage instead
i mean i have a bunch of batteries under my base but thats it
i didnt knopw i could actually safely go down there
besides, you will still need to power the system in the first place
power storage will handle both for you, without the need of buffers
yes, but some emergency facilities for uranium waste processing would be useful imo
how much power does fuel make and how much fuel does it take
idk what the fuel powerplant thing is called
whats a spider? do you mean cats
fuel-powered generator?
Yeah how much fuel does it take and how much power does it make
One unit of fuel is 750MJ, which means one fuel generator consumes 20/min to make 250MW
oh damn
i don't remember, but i remember 1200turbofuel/min is 40GW, and 2000 rocket fuel/min is 120GW
so 320/min would net me like
8GW
4gw
oh wait, do you have diluted fuel?
no why
I was thinking of that recipe instead
Lets you make one heavy oil and two water into two fuel
diluted fuel is very worth it imo
it makes a lot more fuel when paired with heavy oil residue
It’s up there with solid steel as one of the best alt recipes in the game
you mean cast screw
what's the solid steel alt
2 iron ingot and 2 coal into 3 steel ingot
Steel screws are better than cast imo
uses iron ingots instead of ore to make 50% more steel
So 50% more steel at the expense of smelting iron into ingots first and nothing else
Real
Not just for resource efficiency but for the number of machines needed
But if you’re still in phase 1 or early phase 2 cast screws are really nice to get
more space, power, energy, complexity (not necessarily much, but nonzero). But for recipes like this that just flat give you more output for the same input, people tend to ignore those tradeoffs
Wine the complexity in question is a mere 4 smelters for ever 3 foundries then its worth it
welcome to the world of subjectivity
is there a way to put finishes automatically?
not to say I disagree, but again, people always neglect that there are tradeoffs
If you right click a finish it’ll give a drop down menu of what types of buildings to apply it to automatically
But they’re broad categories, so you can’t do it for just constructors and not assemblers or smelters for example
it's more obvious with, say, the recycled plubber chain. Yes it's a dramatic increase in output per input, but it's also a hefty increase in factory size, power draw, complexity of setup
I guess the benefits are just that blinding
well, what category are those for example?
In the case of HOR to dilute fuel to recycled rubber/plastic that’s 4x as much plastic and rubber per crude oil, and you can effectively ship them around as one material in the form of the fuel itself
It’s like the same categories as the default swatches
oh nvm, it doesnt change automatically, just everything i put after will be painted
machines, foundations, project assembly, pipes, and a couple others
thank you :)
is it possible to see the average flow rate of a pipe segment but not in the moment but from like a minute?
nope
You can package the fluid, put it on a conveyor with a rate tracker, then do a ton of math to figure out the average
Though once you understand the essentials of pipes in the game, there doesn't feel a need to do that
i think i understand some of it, but a lot of it i dont
Pretty much just this
#satisfactory message
I'd only add "shortest runs are best" as an essential
- "remove any pipe manifolds and replace them with a cartifold to simplify your pipe network"
I hate the spiders so much, they are a pain to kill
bomb them
or shoot them from far away and run
just turn them into cats, problem solved
if its the little ones a single nobelisk or 2 hits from a basher kills them easily
if its the big ones... pray
It’s like 15 of the big ones
run
With a few Mountain Dew green
come back with nukes
But im getting the dang sloop
spam inhalers
just grab it and jetpack away
nobelisks
Trying to, they are mixed with LeBron’s DNA so have a km verticle😂
All I gotta say is they really should make the red forest a starting location.
they take like 4 direct hit nobelisk
i think its like 2-3 bombs to kill them
what nobelisks are you using 😭
basic ones
Poor person ones
just use cluster
i mean i personally have 0 issue taking out the big ones, but I also have over a thousand hours in this game and its my like 4th playthrough
shatter rebar also works somewhat well
honestly normal rebar is better
just lure them near a ledge and boop them off the with boombox
love doing that
i dont really use the rebar gun as a ranged weapon, i mostly just throw bombs at stuff but if theres something near me ill shoot it in the face with shatter rebar and thats usually plenty to kill it or get it to run away a bit
Hey everyone, first time here, i just thought of an idea but idk where to post it.
I think it would be nice to have some sort of "laser beam" that we can use as a guide.
The idea is to be able to build aligned in an easy way, you placed in a foundation and it makes a straight beam (can be within a range) so you know if you are aligned or not. what do you think?
im ada's most valuable pioneer 🥹
Trains. And never for gasses
Can’t you ctrl to lock the building flush with the one next to it or am I not understanding it right
whats nitrogen even for cause theres a huge deposit of it nearby with like 8 pure nodes
Yes but that is for short distances sadly
Any means of logistics can be made to give you you’re throughput
Trains are just fancy manifolds
Later tier things
is flexible framework a good alt
anyone wanna play
<@&370483737957236737> are we getting a patch today for EXP
!qa
dammit, forgot again
What’s a qasite
You can send Questions, Feedback, Suggestions, and Bug Reports
https://questions.satisfactorygame.com
<3 @leaden turret
plenty of people wanna play
It’s also Easter weekend so people have time off
and spring break for many
Really now
its my spring break rn
me too
Spring break got me wanting to drop out of college and play Satisfactory until I get evicted, fr
You don’t want to know my hrs total in game
Time to check out this random node gen stuff
I’m just cresting 2500 myself
5gw power grid with 1.8gw demand
I think I'm on playthrough 9 or 10? I forget
Congrats on getting through the tutorial! /s
TBH the game is not that deep 🤷 and yet is still very fun
this is the first playthrough where ive gotten past phase 2
not me on my 4th playthrough and I haven't beaten the game yet
im on my like 30th
I beat the game ~9 or 10 times is what I mean
I haven’t beaten the game yet. (Except when the item duping cart bug existed because I wanted to watch the rocket launch)
I think I’ve spent 500 hours alone making blueprints
There's a very relevant xkcd for this phenomenon
Yea, my BP's are super simple on average
This compact slug and DNA sloopage thing is probably most "complex" #screenshots message
Pov: me playing at planet settler (roblox copy of satisfactory) on phone and satisfactory on computer...
how does the game decide where dismantle crates are placed?
can i theoretically just have a big warehouse where all the dismantle crates go
lego brick :D
#screenshots message
pretty unlikely, today is usually half a workday (day before holiday) and easter weekend is four days, so back to work on tuesday
is electrode circuit board a good alt
i dont have regular circuit board recipe yet so idk
i used it because i had some oil and it can be used easily
its just oil product
would it be a good idea to have a huge warehouse somewhere near my HUB and send a bunch of my stuff there
ya, like most recipes its another tool in your box. If you have excess oil to put towards it and the normal resources are far its good
not really needed anymore, but if you wanna make it, go for it
why not needed?
dont wanna spoil, but you could check out the mam
are you talking about dimensional depots
yep
those are too expensive imo
at least right now
i dont have manufacturers so i cant automate the SAM things entirely
just a sphere and some iron and wire
then you're also probably early enough not to really need a central warehouse
i meant the fluctuators
manual crafting them isn't ideal sure, but also not particularly time-consuming
yea, iron pipes and wire and some sam :p
not like you'll be building dozens of depots at this stage
easy enough to dink up
Im on 1.2 and when im trying to dismantle something im just getting a green circle with an “!” In it? Whats up with this
you're pinging
it happens when you alt click\
Ah. That fixed it thank you
mercer spheres are also an issue of their own
how so?
i just cant seem to find enough of them
make the object scanner
I have the scanner and the radar towers
theres like 300 to find, 100 for research, leaves 200 to make depots (and shitters) with
god. ive been building a modular engine factory for the past 3 hours, and i need to transport 366 items per minute to feed 12.2 smelters. BUT I ONLY HAVE MK 3 BELTS... is there another way to do that or do i just have to get MK 4 belts?
...use two belts
use two belts?
im stupid
lord almight i hate pcc,s
fics as a tag is funny
Ficsit is definetly not the fist thing i think of when i see it
lwk how do i escape the hell known as phase 4
same way you got into it
automate :p
hi
if i didnt even automate production of phase 3 space elevator oh im cooked
I made this mistake and i paid the price in phase 4
how many items can a train hold
am i in delirium or did 1.2 improve graphics significantly?
16.38GW compacted coal plant done after only 13.5 hours. I have a lot of respect for people who make big builds now, it's insane the amount of work that goes into it.
rephrase this to "got cooked bc i was lazy"
bc thats what all of us who did this
lol only slightly cooked, i didnt realise that u needed phase 3 parts for phase 4 items so i just did it all in bins
should i take this as a warnin
yes yes yes
bro PLEASE automate phase 3 parts
holy SHIT train stations are huge
i aint using them yet
throwback to spending that much time deciding what recipes i wanted to use and making the blueprints for them, for my turbofuel plant lol
coated iron plate or tempered copepr ingot?
Neither? Unless you already have petroleum coke lying around
well i gotta pick one or the other so is either more useful
Neither
flip a coin the way nature intended
can someone show me what all the buyable foundation materials look like side by side to help me decide what i wanna buy?
go make an AGS save
If you already re-rolled then just leave it and don't pick either
is pure caterium ingot worth it?
Armadyl godsword save
its slower and i have to deal with more power for 33% less material cost i guess
i dont feel like i ever run out of caterium though
Yea, caterium is often very plentiful
every single machine in any BP i placed in the last hour is now invis, 1.2 server. any fixes?
Is there any reason to include a final merger/splitter at the end of a manifold since it has a single output?
you need night vision goggles I think
aside symmetrial look, no reason no
Thank you
glass roof, coated concrete and grip steel floors, FICSIT walls
Guess there is no patch today
aluminum
im gonna make a GIANT warehouse in the middle of dune desert
lots of it
oh nice
actually is there a better place to put it
abyss cliffs also looks tempting...
the ocean does too
6480 aluminmum ingots per minute
middle of the map 😄
thats nuts
is that every bauxite vein?
no, most of them tho
well that means the factory can still grow
i have 4 impure, 3 normal, and 2 pure left
oh so essentially all of it
im using 4 pure, 3 normal, and one impure
should i make premade train stations and stuff in the blueprint designer or do i just wing it
Okay so this is going to sound really stupid, how do I get out of the tractor?
I got in and I can't figure out how to get out, it's not in the keybinds or anything
how can i split 366 iron ingots per min from 12.2 smelters into one 72 per minute belt and one 294 per minute belt
ahould be same input to enter
not sure you can fit much train station in a blueprint designer
and exit
I was being stupid, it was 'E'
two manifolds. one outputs 72 and one ouputs 294
underclock extra
okay
thank you SO MUCH
i would not have been able to figure that out myself
anyone else been experiencing the bug that doesn't let you use shortcuts and you have to leave and rejoin to be able to use them again?
try hitting different menu buttons
yeah but its rare
i barely see it happen
like the map, inventory, build meny
just happened to me 3 times in like 40 minutes
wierd
have not had it on experimental, so might be fixed come 1.2
are you alt tabbing out?
thats new O.o
tried quitting to menu didnt fix it
tried re building it 3 times didnt work
wierd lol
i am using the infinite height lift bug
maybe just use floor holes like normal
but it looks better as one lift :(
'man, why does this buggy thing I'm doing bugging out! how weird'
well its worked fine for like 3 years
How you do dat?
is there like tubes or something i can use to transport items long distances?
belts, vehicles
trains
belts and pipes
pipes??
(pipes for fluids rather than items mind)
fluids are also items
Trains + Belts/pipes, can use trucks as well but I`m not a big fan of those
for fluids honestly just use trucks
and of course there's the option to just not move items
I have yet to mess with random nodes yet, how "random" is it? Seems like it would make the game easier in some cases if it were truly random
common newbie plan is to try and bring everything to one central location, but that's not so important since 1.0
or trains
or just vehicles
that wasn't important even pre-1.0
Cannot count how many times i tried it before deciding it was not a good idea haha
how do i get coal to all my factories then if my coal node is 700m+ away
If on experimental branch do random, that will probably fix your "problem" 😆
why do you need to get it to all your factories
belts are fine
belts
or build at coal
Ship it by train 🙂
i dont have trains lol
find coal and iron together, make stuff there
your existing factories shouldn't need coal if you already built them pre-coal
Then make specialized factories o.o, on my first runs i still was factorio-minded and tried to make everything with a bus
but then what about the stuff on the rest of the map
so if you're deciding "where should I put new stuff", aim to put it near the resources it needs
make factories tehre
then ill have to keep adding leaves or something to my storage container so itll become biomass
make coal power
good news, coal power
no leaves
bad news coal is 700m+ away from here
fully self-sufficient once set up
welcome to one of many lessons the tiers teach you: you have to expand sooner or later
so back to my first thing i mentioned here lol, how to get coal 700 meters and not look like an eyesore
not like power's hard to move, just run a cable
what does that have to do with coal power ?
You shouldn`t be needing too much coal anyway, 1 location for power (temporary since later you get fuel) 1 for steel and one for powder and stuff
Also 700m I would call it very close
you're very early in the tutorial, everything will be an eyesore.
1 coal is not NEAR enough for power? tf
build your coal power at the coal and water, run cables back, sorted
deal with it and accept your fate
Sounds like you chose Grassy Fields?
this ^^
and yeah 700m is not much in the scheme of things, though yes, first intro to "get spreading"
before i waste time doing this, i will not be building one big factory? everything is its own factory? i should not waste time trying to get everything to one area?
you are unlikely to want one central factory, no
buddy, tiers 1-9 are basically a tutorial, just learn from them
yeah, i only just unlocked phases
One way to adress the game is to think about like every factory is a game inside your bigger game
i have all tiers but phase 1 is still locked
how exactly you spread out (or not) is down to you, but yeah, don't think you have to put everything in one place
so you first make a mini mall (can use a bus here), then you chooose a suitable location for specialized factories
if you haven't finished phase 1 yet you can't do anything useful with coal
phase 1 is just tier 1 and 2, there's 5 phases and 9 tiers
you're very early in the tutorial
can speed run it up onto trains and then you spend half of your remaining life making a train network
Ooof, yea that is one of the starts where stuff is far away on average. It's for teh noobs and I'm not really sure why that is 😆
if i were to choose a new map how far back would it put me? i dont really like my location. or would finding a new spot on this map be better?
Maybe cuz it's flat?
its not even all that flat
your spot's fine, the map's intentionally designed to spread resources away from the starts
it's the same map , dif locations.
get foundations and it's all flat
though if it's not flat enough, consider foundations
I`d say try Dune desert or rocky desert, to me is the easiest 2 for starters
and the grassy fields is probably the flattest
its easy for biomass early on. there are no parts on the map that are better or worse than others (other than the dune desert being the best)
you typo'd northern forest
nono, dune desert is best
idk i feel like im in a horrible spot
Dune desert ftw!
nah, for a first time grassy fields is pretty solid
I do like Dune Desert, massive area of mixed bio is pretty nice for starts
grassy fields is excellent for starters, lots of wide open spaces and resources everywhere
you feel like you're in a bad spot because you can't easily do what you want to do
you need to create solutions for the situation you're in
doesn't overwhelm you with high-purity nodes you don't know enough about to fully utilise, reasonably flat, teaches you expansion early
don't throw your hands up and panic, have a think for solutions
i mean theres not many ores near by, everything is far from my current setup
In conclusion, don`t think about it too much until you get trains and oil, up until that, just speed run it
that's how the game is, it teaches you to spread out and connect things up
if you haven't finished phase 1 you're in the pre tutorial
yes, the resources being far is one of many ways the game tries to tell you "go expand, build at multiple places, don't put everything to one place"
if this is such a huge problem for you now , you're going to HATE the rest of the game
i dont even know how to craft the 50 things i need to unlock phase 1
After trying a start in Dune Desert after having not played for a long time, I do think it ends up being one of the easiest. Lazy access to a boatload of iron mainly, but some other things very close by if you set up near the waterfalls.
look at the milestones you unlocked
should i make a big warehouse that uses trucks instead of conveyors for aura
build the 2 parts the 50 smart plates needs
or search in the Codex
Smart plates? you can make it just by a single iron node
Another advice: GO DRIVE HUNTING EARLY
its not that its a problem, something just tells me to centralize items and keep everything in one area and all the ores being far makes that not work
Alt recipes are god given
build long belts then and cause problems for yourself
but the ugly and i have autism and i wont like it
You could bring the ore to you?
IMO Don't listen to what we enjoy or believe to be the "meta" do what you enjoy 🤷
learning through experience is fine, try it and see how it goes
pick the option you dislike least then
but this is the core of the game.
designing and problem solving
Dont worry everyone first builds are ugly
You can do whatever you want. I opted to transport everything I wanted back to main base. Mainly by train, but early on by very long belts. Build how you want to. Long belts can be a bit tedious though.
im making a huge warehouse (walmart) in the giant hole rn
not much point talking about trains to someone still in phase 1
but early on by very long belts
Do this:
Play first time just to get familiar with items and production chains, then start a new game
Second one go just building whatever you need to advance (do not care about the design at this point)
Third game, you think about pretty logistics, and then you start beautifying
may want to play something else then, it's going to be that way for a while
you get more options to build as you progress through the tiers
trying to build everything in one spot when you have zero experience?
will be a nightmare to look at
I dare to say nobody played perfect on the first run
super ugly
Then you get the nuclear mess, if you find the game hard now
how can i setup 20 constructors without using allot of space?
nuclear will drive u nuts
I mean, you can make it look pretty, it'll just take a lot of work. Prepare to mass produce and stockpile belts early lol.
multiple floors
Go vertical 😄
4x4 blueprint with constructors stacked, need more constructors? make a new floor
maybe i need to play sober
do you guys use tractors or are they more of a Feng shui type of thing
Early blueprints kind of suck, I wouldn't get too invested beyond making basic manifolding
I do use them but is very niche, mostly for those thing "too close for trains and too long for belts"
so how would i setup the manifolds?
lifts?
Conveyor lifts o.o
makes sense (I just like my pasta)
Dont manifold vertically tho
wdo i put the freight platform before or after the train station
An easy strategy is make 4x4 or 5x5 boxes with stacked machines, then outside of that box you set up lifters