#satisfactory
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all the stuff that needs screws
Im about to double it
Switch to another alt already
I thought about making a screw factory just to distribute screws around
i wouldnt centralize that
I probably will
Better off making them where needed bcuz too much stuff to transport
since theyre such a high throughput item its a logistical challenge to transport them
Or u can phrase it thag way
Tbh I'm moving so few items around that I would like to have something that JUSTIFIES using a train to move lolz
Just move around raw material
jsut use a train everywhere. Any time you connect something from machine to another, have a train in the middle
Now that's smg I didn't think about. Collecting ingots from multiple smelting units spread around the map ( I build them close to nodes) and delivering them at a platform
I would have a floor dedicated to everything. Im nearing end game
Trains are good for dense clusters of ore that would be really helpful but aren’t usable on their own
Like quartz for silica in aluminum
One of the biggest resource challenges of the megafactory play style is... GPU resources 😅
or you can sloppy pure and not worry bout no quartz
cpu*
well nvm both
But I like having more ingots per bauxite
Both? Both.
both is good.
i prefer simplicity. Im not maxing about the bauxite anyway
Jd box it up so ur cpu struggles alone(poor lil guy)
With all the alternate recipes you have for iron or copper-heavy products you end up needing a lot of bauxite compared to iron/copper ore
😢
Between the ingots step and things like radio units and fused frames your only alternate recipe is alclad aluminum casing which uses way too much copper for how little it reduces the aluminum demand
Why do u have. 257h on volanta do u never restart or shutdown
no i dont
unless i have to for whatever reason
No memory leaks yet?
that falls into "whatever reason"
So no memory leaks so far(258h)
noope
current uptime 11 days 9 hours
highest ive hit is 4 months
What. I can only imagine the horrors on ur power bill
Anyone knows the rough time when 1.2 might come? I know that it's on the experimental build but I want to know how much time it takes for the actual release.
2-3mo
PCs really don't cost that much to run on idle
well most of that is idle, where it consumes very little power compared to all the lights, air conditioning, refrigerators, microwave, washing machine, dryer, etc
He has a few apps open
Cool thx.
Then alr
i also dont pay the electric bill so i dont care
People say the whole Microtransactions to utility company when going idle in this game but I have a loophole
Neither do I.(I overclock everything and eum it overnight on sm game w max graphics :D) but still dang. 4mo
I work for said utility company so I'm technically paying myself
Tho its not and never will be 100% efficient
Still paying myself? 100% efficiency or not
Instead of paying ourself u can not pay saving kn those losses
My rx 7900xtx is pretty power hungry. Runs up the light bill good
Uh? You do?
You pay for losses to your utility company too you know
;; my 4060 barely takes 120w
The power coming into your home is used whether it's inefficient or not, you pay them either way
Ah. I was just quoting. Thermodynamics
Im on 4k tho 4060 would be a little under powered
The point is, the money goes to the utility company, which ergo goes back to me, so in a weird very convoluted way, I pay myself for going idle in satisfactory
Soo.. profit?
I think i use 350-400 watts
Yaay
Rare Jason post in #satisfactory-memes
where's the entrance to the cave with the 3 quartz nodes in the northwest rocky desert?
By the coal nodes to the east or the ocean to the north
Behind some vines around the spot with 4 normal coal nodes
oh wow that's really far lol
Yup
Theres also the entrance next to the sulphur node
It's a deep cave
But you can be cheeky and “excavate” your own tunnel out by running a belt lift through the ground between the quartz and the surface above it
Idk if that truly works though, at least without clipping into the void yourself
hm where's the sulfur node entrance? I was gonna process stuff around that node anyway so that would be convenient
I am misremembering, there's one north of it next to the ocean
ok cool, I found that one
It has 4 different entrances
this cave is gorgeous tbh. probably would be less so if I hadn't removed the spiders :^)
Fill it with accelerators and no other lighting.
When building long stretches of track do you need to place block signals regularly to avoid train collisions?
You need to place them regularly to ensure you don't bottleneck your train tracks
Because larger blocks means a larger area a train can't enter if another train is there
Not necessarily
But if you have like 5 trains going on a pair of one-way tracks then dividing it with block signals will allow more to move at once
It's going to be a major line that other lines branch from
Man, that's a lot of work
Oops, went Mach 10 into my modular frame skyscraper
I'm shipping sulphur and coal out to an oil field for turbofuel, gunpowder, ect production. Any advice on how to decide how big to scale this?
Get to to do the math for aluminum facility tonight.
Time to finish modular frames 
I never know how to answer these questions, as everything you do effects your future decisions. You are at turbo fuel which means t5 and t6 minimum that a good chunk of the game behind you and many decisions made. The only person that has the information is you and few of us have the will to review everything as we are likely focusing on our own goals.
What I can say is that I've beat the game with 40gw of power made from regular old fuel
I guess after modular frames I should start steel 
there's no reason to not just process SAM into reanimated SAM at the node itself, right? I don't think anything actually uses SAM directly....?
I think thats a normal progression route
🙂
Yeah, I'm having trouble deciding because the end goal seems arbitrary to start with. I guess I'll just make enough turbofuel for vehicles and funnel the rest into generators
Well now I don’t wanna
what’s the abnormal progression
Collect some hard drives and find out the worst recipes possible for everything you need
make as many screws as possible
Cast screws my beloved
I’m liking these ideas 
Just choose a number. There is no issues with doing something cause "i wana"
@obsidian zodiac I was just wondering about the meme you posted. Could a player do that, or was it made in the engine so only someone with dev access could do it?
<@&370483737957236737>
whats the difference between @-ing a user and a role? does the role just ping everyone who has that role?
I’m now making 30 modular frames a minute
why? Because I felt like it
This sounds fun
cuz why not
This should be the slogan of the game.
yeah its true
I'm still surprised that the developer of this game is the same as the developer of Goat Simulator.
lol I really need to start making a central storage place for basic crap lmao.
that could of been the goat sim slogan as well lol
was too idk how u go from making goat simulator to satisfactory
yea :DDD
Also, what phase do I start unlocking better power generation rather then just relying on biomass t.t
2
Yes, my heart skipped a beat when I saw Goat Simulator and Satisfactory side-by-side during the Steam sale.
Oh goody just need to automate smart plating then
two great games 🤷♂️
coal power is tier 3
I think you shouldn't automate the process of sending materials to the space elevator
Everyone has their own preferences, after all, this is a sandbox game, but I wanted to offer a suggestion.
just put a storage container with a 1000 rotors and another with 1000 reinforced plates
why?
cuz ur just gonna remove everything afterwards and its already made of stuff u should have automated
Honestly coal is so much nicer I’d hand craft them just to get it faster lol
I don't always fully automate SE part deliveries to the elevator, though I do always automate part production fully
But I really don’t like biofuel
same
thats my strat too
Because the items sent to the space elevator are solely for the space elevator, I design its factory, arranging everything needed in whatever quantity is required for the space elevator, I put in the necessary amount of materials, and it produces as much as is needed.
im phase 3 currently ive only automated the versatile frameworks the 1k and 2.5k one
Counterpoint: except for some very early game Phase 1 factories, I basically never tear anything down
some stuff are just not usable tho?
same
Sink it
If you fully automate part production, you:
A) Get to have a nice right source of coupon points to be sunk, and
B) Are setting yourself up to have an easier time with future SE parts. :)
SE parts are just More Factory To Build™, and after all I'm playing this game because I enjoy building factories. :)
Though as you say, for sure, it's personal preference. 🥳
i need the input currently so removing it is better
You're far from the only one who doesn't want to automate SE parts. :P
So yes, that's an option, but it's difficult because the components needed for a space elevator are very expensive. for me
i only remove things when i unlock foundations and to rearrange machines before they get connected
I constantly rebuild and optimise
I have rotors already automated so I just need the reinforced plating which is simple enough to automate xp
Must.....squeeze......more.....output....
Could certainly just be a difference in perspective. I've been through the game multiple times, and nothing feels "expensive" to me. :D It's just more factory to build, etc. Pretty much the only time I ever feel constrained is with early-game biomass, and even that's fairly easy now that we've got belt-fed burners
yeah
What does the word "optimize" mean for this game?
Getting more output for the same input
I'm experiencing the same thing you're describing; at the beginning of the game, even a reinforced steel plate seemed expensive, but now turbofuel seems quite cheap :D
owww okay
Like I rebuilt my old modular frame factory going from 6/min to 31/min
So, Satisfactory Tools does this, right? It optimizes. i think
wait
Would you all say it's hard to get into this game?
how can you get more output
Alternative recipes
ooooohhhhh
Sometimes I look at the world from such a narrow perspective, damn it.
It's easy to get into, hard to get out of
No, absolutely not. When I first started playing the game, about a year or two ago, after completing the initial stages on the hub, I thought it was too complicated and couldn't be bothered, so I deleted it. It hadn't even been an hour since I reinstalled it, and I realized how amazing it is.
Advanced steel unlocked time to start a steel factory 
I think the translation is a bit inaccurate, but I hope you understand.
Man just swapping to concrete foundations makes a build look a lot nicer
Nooo you need to find solid steel ingot recipe first!
yay my first metro station is complete
Looks good
S1 summoned me?
Again?
no
Your actually so right I love that recipe
thx
I'm glad I found the charcoal recipe, was looking everywhere for that one
Wait you can put a miner onto a node through foundations 
That is a thing
which needs to be placed first?
The foundation
what does QA stand for in the CSS QA
But doesn’t the foundation have to be really close to the ground anyway?
Quality Assurance or something to that effect
ohh
I mean I don’t build super far off the ground anyway so this is really helpful to have learned
It gives a lot more angles to rotate the miner at
Please advise me. Either I don't know/understand something, or the train timetable system is completely on it's head right now.
I would like to organise my trains in one of 2 manners:
- raw material mining sites have a dedicated train that distributes e.g. iron among the factories that need it.
- each factory has a dedicated train that travels along all relevant raw material mining sites and collect necessary resources
Currently, AFAIK this is IMPOSSIBLE.
Case 1) A train carrying 5 cars of iron will unload iron for all cars where the platform is set to unload, immediatley clogging the factory logistics with iron.
Case 2) An empty train docking at a an iron mining site will load 5 full cars of iron, immediately clogging up all space for any other resources.
This effectively ruins train station reusability, where a tiny change would make it work prefectly:
Proposed change: when you add load/unload items to the timetable, you also set the car number. Default number is 0 and means "all cars" (i.e. as it works now). In this case the load/unload setting on platforms in no longer needed. Get rid of it, it only introduces artificial complexity and is thus annoying.
Please explain to me why timetables don't work like this. Or maybe they do, and I just don't know something?
If you use 2m foundations snapped to the world grid putting the miner over to works everytime
does anyone know where the power shards are produced once unlocked at MAM research
Quantum Encoder
what if he means power slug shards
Can’t you just have empty train station spaces where you don’t want specific cars to unload? I’m not super well versed in trains but I thought it only unloaded/loaded if that car had a correctly lined up freight station
yes, you can do it, with using wait for full load/unload, so you need to have enough space to take care of excess, like sinking it. However, its more efficient to just have one train for each node and one station for each train. You can also designate it so like train 1 loads from cargo terminal 1 and 2, then train 2 loads from terminal 3 and 4
thanks
🔥
Not really. What I want is to have I station with 5 freight platforms for say: p1 loading, p2 unloading iron, p3 unloading limestone, p4 unloading caterium, p5 unloading crude.
Now my problem is when a train comes in with 5 cars full of iron, it will unlpad iron into p2, p3 and p4. It will clog the logistics with excess iron that is not needed at the factory.
And yes, I could have 4 train stations with just 1 freight platform and remaining platforms empty. It would solve the problem, but it's an ugly solution. I want an elegant solution. That's why I said the current timetable mecahnic ruins train station reusability.
258 hours on volanta
im going for 1000
i think you gotta space them evenly with empty stations
I’m not sure why yours isn’t working the way you want I have a train just like that three cars long each unloading and loading a seperate item 
But then I'm just sinking a ton of resources that might have been used elsewhere. And, no subsequent station will get any resources, because everything will be dumped on the first one.
Well yes, if you have 4 cars with iron ore it will unload all 4 cars with iron ore if the terminals set to unload
Are you only loading the item you want in each car into its specific freight platform
Platform 1 iron only, platform 2 limestone only
you can't consolidate 4 cars into one terminal, the game does not work like that, and probably cannot work like that
you can however make it so train can unload car 1 in station 1, car 2 in station 2 and so on
How?
use the terminal platforms to add spaces
I know I can do that, but it makes train stations not reusable at all
My recommendation is to keep trains simple. A->B transfers. If B needs x/min of something, then have a train take x/min from A to B. If you're using trains in a way where delivery will "clog the logistics with excess iron that is not needed at the factory" then you're making things unnecessarily difficult on yourself
Send exactly what's needed to where it's needed, etc
If your gonna ignore every advice given to you then just figure it out yourself 
It feels like you're struggling against how the trains were designed, and trying to make them do things that they're not really suited for
The problem is I love the train system. I want to play around with complicated setups, and I'm extremely annoyed by the timetable having such stupid limitations.
Which, sure, I'm guessing that with work you could get it going
Right: you're trying to get the system to do things it's just not designed to do
if you have a train with 4 freight cars of iron, it should only dock at stations that load or unload iron
You can probably get things working, but you're kind of causing your own problems. :)
Anyway, yeah, sounds like you want to continue with your plans regardless, so good luck!
i am no judge of this but it feels like it's more for a hypothetical perfect scenario
Well I just wanted to check whether there's simply something I don't know. Clearly there isn't. The timetable system is pointlessly limited. There's also no mod that fixes this. Perhaps I'll make one.
Uh I think my game just bugged and deleted a hard drive 
yall ever heard of satisfactory
I dismantled the drop ship
Sure, if you want the game to be something that it's not, then mods are generally the only recourse. :)
can't dismantle it if the drive still in it
clkearly you have
I guess I just don’t remember 
it's a big world
i've had that feeling.
I've ignored paradise island after it was removed, then put back. I went back and fully explored it.
paradise island?
The little bit of land in the far southwest, disconnected from the rest of the main landmass
The island south west, after the falls.
oh isee
(there's nothing actually over there except geography, btw)
The one with lots of Oil?
thres no resources there it seems
It doesn't have anything on it.
No, there's no resources on it. Until 1.0 the death border ran right down the middle, but they moved the borders around so you can go build stuff there if you want
It's just pretty.
lol I just realized you can make a power grid I am not a smart man
(They were originally just gonna remove it entirely instead of moving the border, but the community liked it, so they kept it in. :)
How were you doing it 
That’s a scary thought
You are far from the first to have that realization after having done without for awhile. :)
nah, whats that?
to be fair I'm still super early game. had a biomass burner or two for every production chain lol
i think its like a roguelike or smth
Yeah, that's honestly quite common. The power requirement math makes it pretty easy to divide up like that in the early game, so it's not always obvious. :)
idk, sound kinda boring
if I'm gonna redo stuff I might as well start using foundations and get on the world grid
I thought for a minute you were putting one bio burner per machine lol but that’s fine 
Yeah I’d definitely recommend a power grid
its free right? theres no way anyone would ever pay for something like that?
One contrarian note: "World Grid" is, IMO, a trap. I wouldn't bother. The only benefit you get is that if you want to connect up disparate factories across the map on the same grid, then WG lets you do that
definitely weird to have a biomass burner for one miner and one constructor to make concrete instead of a line of power poles going out there
that actually sounds really fun
waity a minute i think that exists
But there's a lot of ways to connect up disparate grids even if they're off-alignment, and IMO those tend to look better anyway. (And whether or not you even want to link up remote factories w/ foundations in the first place is another question)
lining things up is satisfying for my brain XD
There is a randomizer mod for satisfactory it’s kinda rouge like if you squint
Personally I like to align stuff to the local geography, not some arbitrary N/S/E/W alignments
cant remember the game but i think it exists
yeah that makes sense
i align everything to world grid
Like keeping a factory on the same local grid absolutely makes sense (though I'm quite apt to have non-90° angles while building too, since that can look a lot cooler), but I've never been even remotely tempted to have every factory on my map be on the exact same grid
Simply build above the geography
Too much restriction on building for my tastes
no build under the map
damnit you stole my joke
Yeah, you're not the only one, for sure. :D
which foundations yall recommend if I do use some
i always use concrete foundation, its so clean
Definitely not For Me, though. I mostly just bring it up 'cause a lot of folks come away with the impression that World Grid is a necessity, when it's very much just personal preference
like 1m 2m 4m lol... I think I only have access to concrete
1 meter gives you more space if you’re stacking factory buildings
normal but paint it with the metal paint
so its darker
no you have to unlock conrete foundations in the awesome shop
1m being misaligned was fixed in a patch right? I tried to watch some beginner stuff but I think I got some outdated info about 1m ones being bad
but for the height it doesnt matter, i usually do 2m
really?
oh okay my bad, good to know thx
i only use 4m
i use 4m in my megafactory
i like 1m because they are better for vertically tileable blueprints
If you're using World Grid, 1m-foundations aren't bad, but you don't want to mix them with 2m/4m foundations (at least for the initial placement)
World-Grid-snapped foundations center on the Z axis, so 1m foundations will technically be .5m off
I go with 2m unless I need more height then 4m
So if you have one 1m-snapped foundation somewhere and then another 2m-snapped foundation elsewhere, the two won't align up on the z axis
So if you do use world grid, just make sure that you always either "start" with a 1m foundation, or with 2m/4m foundations
That way things'll line up properly
Finding hard drives kinda sucks when you can’t scan for them
by start you mean like if I'm setting up foundations in a new area?
(although again: I personally recommend against World Grid anyway. You can trivially merge any remote grids and it'll look cooler regardless. See https://www.youtube.com/watch?v=uX_2i8T3Dbw etc. :)
I wasn't ignoring any advice. I was just explaining why the advice provided is not what I want to achieve.
and I thought the misalignment on the z-axis thing is what got fixed in 1.0 but I'm brand new so it's not like I'm confident I'm understanding things correctly lol
I suppose it's possible they did change it in 1.0 and I just didn't notice. :)
So long as you stay consistent with your first placement, though, it wouldn't matter either way
(It also doesn't matter if you just don't use world grid in the first place! 🥳 )
what if you need to connect it to another building
The world grid is never at the right angle for me so I don’t bother with it
See, for instance, the link I posted a few posts ago. :)
I haven’t had to connect any foundation platforms before
There's a lot of ways to connect up disparate grids via foundation
But for myself, I just have basically never wanted to connect up remote factories via foundations anyway
So it sort of doesn't matter
I found solid steel 
But if I did want to connect 'em, I'd prioritize how well the individual factories fit into the local landscape than have to do a tiny bit more work to merge a foundation line
I use non-90° angles on my factories with relative frequency anyway; once you're used to it it's really not bad
So connecting up a "road" or whatever which has a non-90° angle in it isn't daunting to me at all
(Again, of course: personal preference. You're far from the only person who swears by World Grid. :)
It seems like I should start belting resources back to a central area instead of having production chains where the resources are, that true?
either way is valid
If you want, but if you invest in Dimensional Depot research + buildout, "central storage" becomes very much a labor of love
alright fair enough
I still like building Central Storage 'cause it's a fun logistics challenge, but once your Depots have been upgraded + built out, there's not a lot of inherent reason to have taken the effort
hey guys! new here and to the game, i got to hub 5 and started mesign around with smelters constructors and belts, got som equestions
- I started my hub pretty much near where I spanwed, next to the first iron mines, ive connected the 4 mines to my smelters and figured Id want to do the same for copper but I realize how far away they are from my hub and that belts have somewhat of a limiting range. how do I go about connecting those too?
- im running through my leaves very fast and an energy source is somewhat of an issue, i did find random coals sitting but thats not going to be enough forever - how do i manage early power?
- I simply cant find a use as for now for conveyor belt - unless thats the answer to my first question where they are currently a "belt extender"
and the last one aint much of a question - but more of a request for a tip, currently im just randomly placing smelters\constructors without a real plan in mind and im still learning, are there any important tips I should look at so I wont have to rebuild everything just because of a simple starter design? ( for example I realized I should first place a power pole next to my biomass burners to get more "ports" for the grid - should I just feed a single grid with everything or create a bunch of seperate ones?)
I feel like I'm a long way away from dimensional depots heh
I just noticed the mam has a progress bar on it so you don’t have to open the menu
You can connect multiple belts together the max length is just for one section
So you build one at max length then attach another at the end point and stretch it further
for #2, unlock the thing to craft biomass, then later unlock the thing to craft solid biomass, those are way more efficient than burning leaves or wood
oh alright, whats the logic with that tho?
@tough laurel
Trying to be Icarus there mate?
no logic, you just need a belt support every x meters
i huh? who?
Belts automate everything so unless you want to spend the entire game running back and forth putting items into machines they are your best friend
I saw your screenshot of your power.
Icarus flew to close to the sun
I mean, whats the point in having to place a few "sections" and not letting us straight up connect A to B
oh lol yeah im trying to fix my probblems with more fuel
belts have a max length
ah alright thats probably what happens at hub 6, guess I jumped the gun with trying to go full power
So i gotta use conveyor poles as an extender?
it automatically adds a support when you place a belt
yeah hub 6 is biomass and in tier 2 you can get obstacle clearing for a chainsaw and solid biofuel
hold on lemme make a video rq
Belts connect to eachother. You can place belt supports or have stackable belts.
Build foundations square with the world. And build on top of them. You will end up with multiple different versions of your factories especially on the first go around.
thank you, got it - I still dont understand why it has to be segmented like that and they have a max range but the video does help to understand!
its just cause you kinda need a limit, like if there was no limit you could simply connect a belt from one machine to another one across the map, which makes logistics too easy
and would cause texture issues, since the belt texture just stretches to fit on the length of a belt, so a super long belt would look wierd
so I should make an habit of first making foundations before placing any building?
I dont think I got those unlocked yet but wont that make initial costs high for starting out?
I do
you dont have to place stuff on foundations but it looks alot better and makes it easier to place stuff
that too
I don't build till foundations but that's me
I find it's a good habit too get into but it will make the start a tad slower
But I automate concrete and plates almost immediately
cant you still just do it based on the video you sent? it wont be point A to C but it would be point A to B to C, thats where im not understanding the logic haha
Its easier to judge and learn sizes if you build on foundations. Do you strictly need them, well no but they are helpful.
I gotta go grocery shopping so I can come back home and start the factory 
i mean yeah but it encourages people to make logistics that are easy to follow, organized, and look good, instead of just having belts all over the place in all directions. Also the other reasons stated
Yes place foundations and keep them square to the world by holding ctrl when youre going to place them. Then place buildings on the foundations and keep it all aligned and square.
Dont worry about putting belts on foundations unless you wanna be super super neat. Always build 2-3 times bigger than you think youll need to help prep you for end game items. Screws will always be a pain btw
welp, thanks for the foundations, still dont have it unlocked yet so I guess im just jumping the gun again haha, Ill wait
Screws are completely optional
Yes the initial start up cost is higher, but once you get a few milestones in youll have so many iron plates and so much concrete you wont know what to do with it
what about power grids when starting out? Should I have a bunch of biomass burners connect to same pole an dmake a larger grid over having a few different grids?
Yes one grid
one big piece of advice ill give you is make sure you arent overloading your belts. If you try to send 200 screws/minute over a mk2 belt (which can only do 120/minute) it will only send 120/minute and the other 80 just wont be moved
You dont have to start out with foundations yet. Youre not there yet on the game but you will be
you should have one big power grid that everything is connected to
hmm I don't think my starting location is particularly good, I figure lots of people end up here cause if you ping at the start there's a triple iron node close
For biomass I do 2 rows of 15 to start cuz a full belt of 60 solid fuel can feed 15 bio mass gens
I want to build out into this field but there's a big fart cloud heh
And then I do one row leaves one row wood
i mean starting location doesnt really matter, youre gonna expand your factories out across the entire map
build around
Should last plenty of time till coal
as long as it's got the basic resources you need nearby, you'll be fine. You'll be expanding across the map soon enough
Mk1 poles allow for 4 connections. Try to place biomass burners in a solid row and keep it expandable. I always use 1 pole per machine.
When you get far enough in you wont be using biomass at all unless you want to. Later youll unlock rocket fuel, fuel burners, and nuclear power
15 is crazy lol
I also sloop my biofuel production at the start
?
I think I have like 6 right now is all I'm not disagreeing
?
I think he means too reply too me
6 what
Kinda my guess here but idk
oh I'm a moron I replied to wrong comment
i usually have about 30 bio burners before getting to coal
I meant to reply to the one above about the 15x biofuel x2
i wonder when the endgame is going to be updated? it would be cool if you had to like finish project assembly again and you get new objectives which is to finish project assemblies within a certain frequency
Well u do a row of splitters and then u do a biomass burner on each side of it
I have over 30 fuel burners🤣 17k in power lol
And it's 15 cuz 4 goes into 60 15 times
yeah I gotta rebuild... I have biofuel burners all over the place
only 30?
So it'll eat a full belt of solid biofuel
im gonna have about 1200 fuel burners when i do rocket fuel
in hindsight that is not very smart, in real life obviously power production is consolodated and sent out along power lines
I actually have 20 pure oil nodes
So Idk how too deal with using a whole bunch of 1 train setups I'll figure it out
But I should be able too make a lot of rf
Just gotta get it in one spot eventually
I cant remember how many i have. I know i have around 20 coal burners in one location, i think somewhere between 30 and 40 turbo fuel burning, and i have another 15 maybe? On my aluminum production to burn off the water from that
If we could send pics id send a pic of my main turbo fuel station lol
im gonna have 1200 💔 i am NOT excited to place all of them 😭
#screenshots and #design-and-architecture both exist
Fully overclocked right
Still new to this disc. Havent used it much. Long time listener tho
nope, i could lower it to about 500 if i overclock, but thats ALOT of slugs
and i dont feel like collecting that many
At most ud only collect 250^-^
500*3=1500. 1500 shards. And its actually more than 500 gens
I posted it in screenshots, although probably the wrong thread for it
there's ~5000 shards worth of slugs on the map, and they're later infinitely producible anyway
Most i did was 960 at 240%
alot
Def worth it also it's really not that many if u sloop ur slugs
576gw is alot
If i put resource node randomization on basic resource rich will that only effect basic resources and stuff like oil and all that be in the same place as always
it will still be random it just means it will generate alot more basic resources than normal
Oh I had more then that. I just overclocked 960 of them lol.
How much rf
oh god
Ok
Do gens burn on stock
?
Which one should i make rich basic advanced or fossil fuel? Im thinking fossil fuel
How much rf do gens burn stock a min
Has anyone ever had success using Steam to stream the Epic version of Satisfactory? I added it as a non-Steam game to my library but when I launch it it launches on the remote (host) machine instead.
about 4.166
25/6 = 4.1666...
Isn't it 4 a min yeah
Hello everyone. New to satisfactory. I am on tier 4 and started making a factory out of foundations and walls to have it more centralized and started organization by floor. I have it built skinnier at the bottom and wider on top im trying to have one shipping port on my ground floor. Should I do this and keep up with it or am I going to be getting different walls and floors and things. Also how big should I make the building to future proof it. I JUST started coal I have 2 coal and 9 bio burners. It def took the load off so I don’t have to go chainsaw. What should I be doing for future proofing and how wide should my shipping port and assembly’s be on top
240% oc makes it 10/min
So I would've need 2256 non overclocked I think
Cuz I did 15 floors of 60 with 240% gens
Which comes out too around 900 if my math is right
Yeah not ocing that would've sucked
Gens imo are the thing u always power shard at least rocket fuel ones
The rest I could see it making sense too not
But rf def needs them
To be fair if you are making mass rocketfuel you are likely end game and can make powershards
Not really
I make rf way way before t9
Has anyone started nuclear? I have it all unlocked but havent done it yet
I made 9454.54 like First thing I did in t7 and t8
And I'm still in phase 4
Don't even got the first part automated
nope nobody has ever started nuclear
You can. And I do. But do you need mass rocket fuel then. One pure oil node gives you 2400 rocket fuel. Do you need need more power then that?
Well if u were going off by using 1 oil node maybe
But I go too blue Crater and just used all the oil
It kinda seems like a huge pain to do lol
Okay then I added some in
In total it's 3900 oil a min I think
I also slightly worry about power
Its fine. Gets around needing to place 100s of fuel generators
which is why no one has ever even started building it
I worry when I get to 80% use. Then I expand
exactly, its simply too difficult
I think ffr is a bit silly and too resource intensive
I think if it was made a bit cheaper more people would go for it
Hmm I should probably build my first foundation up a bit so it goes over stuff like rocks that are in my way
That's what I'm doing gonna do 112 ficsonium fuel rods a min from 2100 uranium a min
Could also go out to the ocean on the west side of map and build there. Thats kinda what i did lol
I build with 4m and I use 1-3 of them too make legs for the actual foundation platform
Man I should probably just build somewhere else so I have resources coming in while I mess around
A few ppl here enjoying helping with nuclear projects. Just keep your eyes peeled as you lurk
Ugh I don't wanna get up but I do wanna Factory
how many petawatts
I figure I'll stay in this starter area, I can do something like that later on or in another playthrough
No clue I think it's supposed too add 1.4tw I could be very wrong tho
not really worth it
wdym
Says who 
Okay thanks. And then might as well use 4m foundations for the actual platform?
The game is designed in a way to force you out of the starting areas. You will eventually
It's worth it cuz of the challenge or were u gonna say it's not worth power wise or what
hes clearly just tring to maximize his power output (and challenge himself), so who are you to say its "not worth it"
No I'm just doing it for fun
Ye there we go
Worth if the player is enjoying it
what was that
But also cuz yes I maybe get close too running out of power
Bot with a server inv
oh
that is not how you max power output with nuclear, not enough SAM
Yeah of course I mean I'm just not gonna rush to some OP base spot off the rip I'm trying to play without looking up how to do everything. We'll see how long that lasts though lol doing stuff myself has been pretty janky so far
Ik 2 of my builds uses close too 100gw
If not over cuz of pa so
Def a tad worried about power but 700gw should last
it literally is but ok. Using uranium rods, plut rods, and fics rods is way more power than just uranium rods
For sure. Play at your pace. Embrace jank I do
the bot updated every channel for me
Well yeah u need too sloop reanimated Sam or something
Yeah if I look too much stuff up I tend to optimize the fun out of things. Even though in this game optimizing is kinda the point heh
using SAM to get more uranium gives more power
What ever you do. Do not. I repeat. DO NOT rush thru milemarks and phases till you have it fully automated
But then more waste u can't turn into ficsonium
Lol not me manually crafting reinforced plates
Also I don't want power I mean I do want some Incase I use all of mine
I have an assembler but I just throw stuff into it lmao
But I'm mainly doing it for the fun challenge of 112 ficsonium fuel rods a min
he siad hes trying to challenge himself, and like he just said its more waste you cant get rid of. You dont get to decide whats worth it to other people just cause you wouldnt do it
I did set it up so I have the proper ratios to feed my screws and plates into an assembler just didn't get around to it
you can get rid of it, just in different way
how?
With no waste and no sinks how ?
And then I think I need another setup that feeds screws and rods into an assembler for uhhh whatever the other part I need is to make the thing that I put in the space elevator
plutonium rods into sink instead of plant
youre still just ignoring the important part of the messages and only acknowledging the parts that support your point
Do any yall play together and help eachother out?
I personally play with a friend
ah yes... tearing everything down for the 2nd time
gotta love it
well, ficsonium is a nice challenge to build, but too many resources are needed for dark matter residue to complete the loop on a large scale
#1201555265942724758 if u want people and if u actually need help people go too #1038092680493801533 but yes people help all the time and play together
In here tho no not really we just chat about the game
I was but then he got married🤣
and as we know married people physically cant play factory games
What
I've lost to many to marriage
I've been waiting on IT to respond to my ticket all day today and I've gotten to add so many gratuitous cart routes while getting paid
In terms of dark matter residue I'm able too make that pretty easily and even easier if I want either 480 power shards a min or 336 superposition oscillators
Im slowly becomes a crazy old cat lady.
As a byproduct but I don't so I disabled thoose alts
more of a cat hoarder or full on simpsons-style cat slinger?
Y not both ^-^
Yeah. I have a kid so i only get to play like after 10:30 and go till 2-3 am when he wakes back up lol
https://www.satisfactorytools.com/1.0/production?share=Y04jOnWG5sFauJDEgQ36 my plan if u wanna look at it
Math wise im pretty sure it's right still have too fine tune it
But I'm not doing nuclear for a min so we chilling anyways
skill issue
kids are such high maintenance pets 🙁
Fr. I got 2
Most expensive things i got
just get -1 kids so you actually make money instead
They make an RTX 5090 look cheap🤣
Cats make for the best kids
GENIUS
did you consider just 1 and overclocking it to 200%?
but then the money grows exponentially
Theyre both overclocked
Well chat I'm gonna smoke and then go grocery shopping so I can game peace o7
thats like bad for you chat
I think remembering is worse for me so smoking is nice
Ada says to multi task. Youre being inefficient
I can't hold a blowtorch too a bong well driving
skill issue
Drive with your knees
Or I just smoke and then drive the 2 mins too the store
Oh yeah lol. Im 6’4 its easy for me
you just need to get some modern hardware for your modern problems
install a lightsaber in the roof of your var
Yooo question do some drop pods not have hard drives In them !!
That feed dabs too there banger for them
no they all do
hey gng i js started satisfactory should i continue
wtf then why did I not get one haha
if you enjoy the game
I just opened one up !
Yes it shall become ur life
if there wasnt one in it then youve already collected it
unless you looted it already and forgot because you were also doing dabs on the way to the grocery store
does splitting the output from one miner into two smelters actually make production faster
First time I even been near the site was exploring round
If one can't keep up yes
did they fix trains yet? or do they still lock the inputs when they're being loaded/unloaded
So if ur making 60 a min from the miner and only smelting 30 of it you'd want a second one
wait wrong channel. sorry
thats intended, its not a bug
Intended u wanna buffer train inputs and outputs I triple buffer if not double buffer
Much.
wait really? why would it be intentional if the car port doesn't have that problem
cause the 2 work differently
no like, why would they intentionally make trains have a weirdly limited throughput
someone can give me some tips how to improve my train blueprint? never worked with trains or blueprints at all #design-and-architecture message
They don't
Seems ok, for SAM at least, too many variables (recipes) for other stuff
Loading and unloading does not affect throughput for trains really
At least with min maxing them
U use buffers
I'm not sure they've given an actual reason for it but practically you can make your trains longer if this is actually a limit on your throughput
buffers yes, but it means that you can't fully utilize both conveyor ports on the stations. it just bugs me
What
You guys blueprint?
U can use all 4 ports at the same time what
for train lines i will, want to have it look consistent throughout the map
plus we all know if you want really high vehicle throughput you need to use factory carts #screenshots message
like, a level 6 belt can carry 1200 items if I'm remembering right. but the train station's maximum input isn't 2400, it's slightly less because every time a train stops there there's a 30 second delay where the belts back up
How many train lines are you running lol
I like trains and use them whenever I can
keeping with that math I'd just say there are going to be very few train routes with just 2 minutes of load+unload+travel time so generally you're not going to hit that limit unless you're unloading a train almost constantly
and there's 2 output conveyors so you can empty the entire thing in a minute when it's unblocked
ya but it's mostly just rainbows #screenshots message
I believe the fact that you need to optimize for 2 minute trips at all is the fault of the 30 second pause, right? without it you could just run as many trains as you need
hey people, is there any recommended satisfactory server hoster?
or provider or anything
your own pc
dedicated servre on your pc
yeah but that can't be on for 24/7 tho
why not?
I'm more suggesting that it's going to be a very edge case kind of situation where you'd run into needing to deal with that
cuz uuh it takes a lotta performance power in the background when i want to do diff stuff
ig
Yes but that's where u buffer
well i look for a provider to pay monthly or something, i highly doubt there will be free ones
I'm sure it is more of an edge case than it feels to me. I just don't like having to buffer inputs and optimize for specific trip times when it's an issue the other transportation methods don't have
U don't like too buffer what? It's how trains are designed but okay ig
yes, but even with buffering there's no way to bring the throughput to 2400. it'll always be less because of the pause stealing some of the time that would otherwise be available for inputting items
Max throughput is like 5k or something
how does this work? I've not heard of this
Based off what I understand from that
also depends how you set up your train routes and how many trains you're using. I don't really use buffers but I do have more trains than I need to keep the intake as consistent as possible
But I wanna start driving
True I just think buffers work so well with trains and look nice
I prefer them plus then I can set too wait till empty or full
As I'm gonna try and reduce traffic as much as possible
Which speaking of are roundabouts good?
I think this is for a train with four cars
I may be wrong. I'll admit this is a bit out of my depth
all I'm really trying to say is that among all the input and output ports in the game, the train is the only one I can think of with a de facto throughput less than what's listed, and that's because of the pause. so I always assumed it was a bug or something they were trying to update
U on pc?
for the game, yes, but I am currently on my cell phone
U can get a mod too remove the whole doesn't output or input stuff well the train is loading
Isnt satisfactory only on pc?
Not anymore
now this is good to hear. I'd be interested in trying this
Alot of super peak mods also MK2 trains which I personally love they double how many slots they have
And u can get 4 way loading ones or unloading ones
Also 4800 fluid instead of whatever it is stock
Iirc
Guys I finished my main save and did alot of factory building and even made a 1milion mega Watt oil power generator farm but now I don't know what to do. I want to play satisfactory on a server with Someone but I just don't have anybody go play with.
And they're more expensive u have too unlock them so somewhat balanced imo
Also faster trains which I like cuz trains feel slow
I would love a train platform that could have separate loading and unloading phases, I think that would be very cool. it's bothersome having to build two stations right next to each other or have a train where half of it is always empty
Prolly more of a balance reason there
Oki
And ig somewhat realistic but me like fast things
Anyways I'm off too the store shouldn't waste gas with it being almost 4$ a gallon now yippie
Is it possible for SATISFACTORY to use 2 gpus?
I may have autism but the visual discomfort I feel when I see a train with some full carriages and some empty carriages is very real
fair enough. I want to try drones out but they scare me
Drones are peak and super easy why they scare u
Its not the game that will use 2 gpu’s its your motherboard. Any modern cpu/ and gpu will be more than enough. I dont drop below 140 fps on 4k even in my biggest factory.
No sli or dual GPU is dead
I mostly don't like drones because they're the least awesome looking of all the vehicles when in use
complex fuel requirements, and the travel destination menu is a bit confusing
No games will no CPUs will have enough lanes for 2 GPUs in x16
Modern HAHHA
I probably should have said that I want to use my 2013 Mac Pro that is maxed out
This is my best computer (other than steam deckh
Easy fuel requirements tbh and menu isn't that bad I don't think but fair
not sure what actual specs you're running but I'd think it at least might run on lower video settings
vehicles that use fuel mess with my numbers, I try to keep everything as efficient as possible and it's really hard to account for the exact fuel costs of vehicles
I have a ryzen 9850x3d, x870, and RX 7900 xtx. But i just came from a i7 9700kf, z390-p, and rtx 3070ti. On 1440 with both set ups i couldnt see too much of a difference. I just wanted 3 34” 4k monitors lmao
I do the same
you're perfect for factory carts then 🙂
Dual AMD D7000
64Gb ram
Intel xenon E5-2697
For drones tho I'm making 9454.54 rocket fuel a min I package that 400 spare and let it go too drones
If I run out I can not only sloop the machines
But go make more somewhere
honestly with the new pathing system I may try those out. I desperately want to know if they can ride elevators
I actually haven't tried them to see if elevators are viable. I have used ramps and jump pads though
Jump pads are definitely the style winner
I just finished wasting like 6 hours to build a smart plating production chain. All that, to make like 20 of them per minute. It feels like I'm doing something not right
Jumping off beans> jump pads
that does sound like a lot of time for only smart plating
you've got the new tag so I'm going with "you're still learning the game, be kind to yourself while you figure stuff out"
It must be super neat. Later in the game youll be able to speed it up. Remember to keep it expandable
Well, that's the first factory I ever made. Had to tear down the little beginning stuff, start placing new stuff with new ratios, figuring out how to make those ratios not suck, found out about that there are manifolds and balancers, the math didn't click(they work?), then I found out that the power demands are 600 MV, and I only have 300...
So then I had to setup a coal thingie...
And now the factory randomly shuts down every few minutes
Just wait till you get to turbo fuel and rocket fuel
yeah you're totally just learning the game, just enjoy it don't stress too much about how fast you do it or how perfect the outcome is 😄
you'll get better/faster with practice and you get practice by doing projects like that
well if you didn't even know about manifolds and balancers it's totally normal to take your time
I turned off a few of the screw makers, so it should not cross the 600 boundary - and the max it gets is 596, but sometimes production still halts
if you want I can help you troubleshoot
You will most likely break down your factory 76 times, your hair will go grey, and youll be up 96 hours at a time. But itll be worth it
I honestly have no idea why it's happening. Sometimes capacity just goes down and the rest of the gens follow
On the west side of the map is 4 good coal mines right on the ocean. I recommend building a large power grid there and running power to your factory
oh your power production is unbalanced, if there's one thing you should get right it's power
Also dont turn screws off. Youre shooting your self in the knee doing that
I am a spaghetti terrorist. You must never go inside one of those buildings, because the ratios are perfect, but the belts are tangled
either water or coal isn't always available for some reason. You probably just need to double check your math + debug from there
Nope, all of them have atleast a tenner in them
About to start my coal power plant on my 1.2 play through and I have access to compacted coal, anyone know if its truely worth the while to deal with the creation of compacted coal opposed to just regular coal?
I personally have started to literally map out every single building and recipe ratio of my factories on paper
You should see mine then. You can ask me how much clipping i have, and ill tell you “all of it”
well if they're shutting down they're either missing water or coal
Those were additional ones, they are not needed for production
ew, i mean you do you but no thank you
anyone wanna make a factory together?
Im sorting it out lol. I did that very early game
ok that's fair
Yes
what items
All of them
so a megafactory
A double mega factory
did you wanna actually start a world together?
a hyper mega super ultra crazy super duper ultra mega factory?
Sure why not. I can start up s server so we can both join and go as we please. Or you can start one
the people in #1201555265942724758 do
either way
so @noble bolt do you want help with your smart plating or coal power or both?
The size factory that crashs a thread ripper and rtx 5090 set up
I guess I wouldn't mind the help with the coal
threadripper bad for gaming
I have a few ideas as to why it might be failing, but nothing concrete
I meant like a thread ripper sever computer. I will build a factory that crashs that out. Maybe even causing it to spontaneously combust
ill start it soon and i also can always leave it open so you dont have to worry about wether im on or not
i should setup a dedicated server for running various game servers for me and my friends
wouldnt be too expensive
cause it doesnt need super high end parts
U dont even need a gpu just some ram and a cpu and it can run fine
Or a old gpu card that u dont use at all
Ram? In this economy? Are you nuts?
im gonna upgrade my gpu soon so i can use it
I have an rx 580 ill donate to the cause
I have like 100 difrent 2 gb ddr3 ram sticks lol theyre usless but good for server ram
rx 580 🥀
the best way to get ram rn is facebook market place lol
brotha rx 580 is like one of the best bugget cards
im lituraly running satisfactory on hopes and dreams on a gtx 1070 ti and a i5-6600
im gonna upgrade to a 5070 ti soon
Dont hate on the ol 580. That sucker is trusty rusty. Only been over clocked its entire existence and torture tested all the time. I call it high miles
i sent a DM
lowk heard overclocked and thought you were making a joke referencing satisfactory for a second before i realized, i guess ive played too much satisfactory recently 😭
I just finished phase 2 and wanna set up my main base now cause my old base is hella spaghetti but idk how to setup a base/location in satisfactory its my first time playing
like the outline for the base how to organize it
however you want
I let that 580 cook on furmark with the fans off of it for 2 weeks straight. That things still mint
Might need new thermal paste*
Thermal pasta
delicious
sorry i ated it all
Nuclear pasta
nuclear paste and thermal pasta
Set up an area made up of foundations
thermal propasta rocket
How ever big you “think” your new factory should be, double it.
then double it again, and double once more
Just make like a quarter of the map a foundatuon straight line then build absolutely everything there lol
Double it and give it to the next guy
lmao i aint even explored a quarter yet
damn lol you guys are making me nervous, maybe I should have made my foundation higher so it could cover a bigger area without running into anything
@hollow pendant check your dm
do it, im on my 3rd tear down
I remember thinking that 10 motors per minute was a lot boy was I wrong
💀 💀
i remember thinking 5 modular frames per minute was a lot actually
alrighty
I remember thinking 1 turbo motor a minute was a lot
i remember thinking 50 smart plating was insane
I remember hand crafting screws thinking, boy im a big shot now
then i saw the 1000 requirement and quit for like 3 months
I thought they did actually
lmfao
The world grid snaps in 1m increments vertically
Is smart plating really smart? Or just slightly smart
its poretty dumb
quick yes or no question, can you turn a single player save file into a multiplayer one (without using a server)
Yes
I remember.......everything
It is multiplayer already isnt it? Cant you drop a code to your friends amd they can joinit?
I remember thinking
There's not even anything like "singleplayer". That's just multiplayer on a locally hosted server
Also I love all the spam bots that come into this server just to meet a dead end in doing so
How many hours do yall got invested in your worlds?
ah found the setting nvm
@soft blade not nice
Seems i only have 208.7 hours in mine
cCJ thats so tuff
Not really lol
i lowk feel like hand feeding these spelevator parts just to get fuel power rq then going back and automating them
yep
Its just like a town hall in clash of clans u rush to higher townhall to get the perks from the higher town hall than u can go back down to upgrade ur buildings same in satisfactory
i need separate pipe for every 6 coal generators?
what happens if you try to join a 1.1 server when you are in 1.2 what happens?
Put pipe Tees infront of everyone and then connect them together. Makes it easy to expand.
what is pipe tee
Goto build menu, logistics, and look in the pipe section. Its orange and has 4 inlets/ outlets.
T junction?
Correct.
nwm other one
well 6.666666 to be exact but yeah
other one has 4
It looks like a lowercase letter “t”
Then it has 3
are we femboy roleplaying tonight
what
i wonder if i should buy stacable pipe pole and put separate fluid buffer pumps
you shouldn't really use fluid buffers
apart from train platform loading/unloading
its for head lifting
i mean like in real life thought it woudnt be needed here
you mean the water tower effect? fluid buffers arent needed there
yeah, don't use it for that
headlift is provided by pumps
i thought that i could be able to run all the generators
don't need anything else
ye
the only time you should use fluid buffers is for fluid trains and fluid trucks as a buffer
i now know why i had so little power on my previous playthroughjs xd
bro i swear they always fuck up my fluids i just dont use them at all
yep thats what they do
can i send pics here?
yeah, they are functionally equal to a pipe (just with big storage capacity), and since pipes like to be full, the buffer kinda wants to be filled before the setup is used, at which point the buffer loses purpose anyway
depends what you want to post
if you have a question about something, use #1038092680493801533
if you have a math related query, #math-and-meta
if you want to talk about design, #design-and-architecture
if you want to share a pic of your base and have others look at it (without discussion), #screenshots
if you want to share fan art, #fan-art
for memes there's #satisfactory-memes
for non-meme offtopic things there's #off-topic-media
Do you guys have a centeral storage area or just have it scattered/stored wher eeach mat is early game lol
depots
does anyone know?
Have automation lines specifically for pioneer use. they feed storage containers. When i unlock Dimensional depots i add them and they are filled from the storage containers
fail to join
Hey folks, is it wise to start a new save, or is 1.2 around the corner?
nah 1.2 probably wont be out for another few months
1.2 is real buggy. itll be a while
I played it for a few days, bit choppy on my rig, sadly
maybe setting up a sperate windows user would work>
just spit balling though
maybe
im doing it by having 1.1 installed on my desk top and 1.2 on my laptop.
I know others just own the game twice steam/epic
same but im watching a show on my laptop rn and i kinda dont wanna switch
I wonder if we will get a curved road build gun one day
I wish I kept a copy of U8 😭
thats the anser from CSS
Damn... I wonder if I'll be able to resist until the moment they get curved architecture out before starting my next project 
Not great memories with U8 for me.
BuT mAh SuShI! 
Hmm if I build foundation above this rock with gas clouds, will they block the gas or do I need to go real high to be out of the aoe?
Alright thanks
BuT mAh CaNnOnWaY! 
at least they didn't in 1.0
I doubt I'll actually build that far out but everyone says you will need tons of space so maybe I'll need to expand it that far
Bombs work for poison clouds.
I wanna build my city more.....
What's stopping you?
Lack of ideas? ^^
I'll get around to building my sporting goods factory when I get the sulphur to the battery factory.
Not being at my computer
Satisfactory mobile app when
My weak flesh stops me. I need nap first
Can you get GeForce-now or something like that to work on mobile...? 
Though tbh, before I sort my sporting goods factory I should get uranium processing up.
When I saw the weakness of my flesh....it disgusted me
We are just brains in meat and bone suits.
This is quite philosophical
legend, ty
but now you can zoop signs 😛
Maybe next update with possibly curved building
As a person who doesn't use them idrc
Like ik u can use them for lights
But I haven't started doing that and decorating with them really
So neat prolly at some point but inf zoop or at least a 10x10 zoop
Would just be so nice
Ugh I gotta fix fsr4 too
is there an ingame function to measure pm coming from trains?
Stack size iirc
the freight terminals show it
Or like it says how many stacks are coming in a min no?
I haven't messed with trains for a few days
Started a new world so Frick if I remember ig
Has anyone succeeded in using a world seed?
Is there any place to report bugs that we find in the experimental branch?
Yes idk the command tho
<@&370483737957236737> shitposting potential re: 1.2 zoopable signs with this track
But the q and a site
You can send Questions, Feedback, Suggestions, and Bug Reports
https://questions.satisfactorygame.com
<3 @leaden turret
!qa
it just gives the item pm ty
Gracias
Cuz extreme doesn't do anything
I turn on wet it rains right away
I play for 2 hours with extreme nothing
It works for me? Also it's still experimental so makes sense
I can only get it too rain with the wet setting
Default hasn't and extreme hasn't
After playing for a good while maybe I'm super unlucky
does mods disable steam achivements?
No
If I have 2 pipes, coming into a fluid buffer, and then out to refineries, what does that piping look like?
I've played for 2 hours on each atleast maybe more
So far it only rained 2 times in my 7 hour playthrough with some friends
Its supposed to be rare
On extreme?
Normal settings
Ah gotcha that's valid I dislike wet cuz it rains too much it feels like
I just want a thunderstorm
So bad that's all I want
keep in mind there is no rain the first five ingame days
Everytime u load or
When u first create the world
on load i believe
Hmm I see I'll lock in on extreme and play for 4 hours ig I'll report back
Really fucking with random nodes tbh
My main concern I see for future planning is trains
no
no
No
Who said something
noone...
you asked about anyone, not noone
no i was responding to this
I am just happy I can use Rails as Roadways now, and yes Vehicle paths can be built on top of rails and hug them like a glove
-# 🎶
-# Hear the stingers mew tonight
-# Buthears only whispers of some quiet automation
-# Pioneer's comin' in, 12:30 flight
-# Her zipline things reflect the signs that guide me to efficiency-# I stopped a CM along teh way
-# Hopin' to find some doggo lore words or cloaca answers
-# He turned to me as if to say
-# "Hurry, y'all need jesus do do dooo"
I would keep going rewriting the lyrics to Africa but then it'd just be a huge wall of text
Do u think u could make tools have a thing that imports a seed from random nodes and tells u how much of stuff is on the map
no since we don't know how seed affects it
(well, the answer is: not at all)
Isn't the seed just a number that tells where the nodes need too be placed etc?
That was my understanding but fair enough
yes, seed would be which node is what
am i insane
do trains phase thru the vehicles or yeet them?
That's what I figured I mean I feel like it's doable but it's also work prolly I wanna make something like that but have no coding experience and I really like the layout of the resource limits in tools would be cool if we could just import a seed at the top of it too change the default amounts
Tho I understand if tech be tech and it doesn't work like that
crazy me?
Do you need something
i think i might be going insane
Over what
afaik seed is just rng, different settings give differerent maps with same seed
They phase through
my wifi is working fine here, but anywhere else its really really slow
huh, intresting
How much did the fluid truck hold? 7500L?
at least that's what patch notes said
about 350
350?
3200000 litres
That’s the cubic meter capacity to liters
It’s a bit over the minimum capacity of an olympic swimming pool
360 somthin
Do you guys automate porta miners or just make em as needed
i handcratem
made full inventory when accidentally left manual auto craft and went afk
lol
Once I get the parts going into dimensional depot, I just afk on manual crafting for a while
Then drop em in a storage unit connected to dd, and never think about it again
i need to get some suhpheres for my deepot
i automate and upload cause why not, its no effort
well its some effort
coal burners work non stop right?
i mean generators
yall this might seem like a stupid question, but do most blueprints for train rails have 2 on either side
as long as you have a constant supply of coal and water ytes
kind of forgot didnt setup them since 1.0
usually 2 rails total. one for one direction, one for the other
are they used for 2 seperate trains? or used to make 1 train be able to go backwards
by like loops
or u turn
trains should always drive on the right side (or the left, just as long as you choose the same side across your world) its the same reason roads have 2 lanes
its like a normal road
each side dedicated to a direction
its especially important if you have multiple trains and junctions
i dont understand by always drive on one sidee
if train drive on left, other train drive on right, they will hit eachother
whats the reason? do i have to make a ring across the map and use the left side for inner materials and other rail fir outside?
?
ohh
nvm im reading too much into it lol
As long as stations are not directly on the loop it works well. Each station breaks off from either direction, and joins back to either direction.
I stink at fitting that part in spaces cleanly
Do pioneers have health insurance

hears only whispers of some quiet automation