#satisfactory
1 messages · Page 713 of 1
Oh sure , you can always manage that with underclocking.
Just need more machines 🙂
but you can also mess around with the clocking to put what you need on belts 🙂
no! im doing 3:3
its 600 input
sloppy/electrode
wow I totally wasn't lol.
Fun fact, I tried to replicate this on my save and failed. I clearly either didn't undertand how you set it up, or I did it wrong. Possibly both!
Another fun fact: using Cobalt's set up without mk6 belts or proper balancing causes the waste water to eventually back up.
on the input, yes. on the output if scrap backs up for too long, then the waste water starts to back up because it's not being consumed. Gotta keep the scrap flowing
oh
Just 40 more units of nuclear pasta...
thats because each module makes 1200/min scrap
exactly
thats why i made that "SUPER AWESOME COOL" splitter system to have 2x600 belts
And I will complete the 4th phase, for the first time in these 450 hours of gameplay
can I put raw resources directly into a smelter or do u have to use the workbench until I get conveyors?
Yes
how?
depends, do you have belts available in your build menu?
haven't unlocked yet
Press E on smelter, select raw resource you want to smelt, drag and drop into the smelter
For more convenience, hold shift and click on the raw resources you have
I figured it out
(Sorry for engrish, it's my second language... just in case)
no problem I was on console anyway trying to switch from keyboard language to console language I should've probably put this in console chat
i was wondering if i should redesign my phase 3 factory, its all spaghetti belts, all the same bland, undecorated color and i just really hate how it looks or should i wait to the next phase bc that factory is like the only thing that i got(its also not aligned to the world grid)
Guys, where can I send Satisfactory screenshots that are not related to architecture or something beautiful?
To get quick feedback for anything, for instance
dont worry about alignment to world grid, if you want to redesign, you can, but thats a decision for you to make
screenshots channel
But chatting there is prohibited, isn't it?
link the message here to chat
as much as id love to redesign i really dont know if i should currently since i havent completed phase 3 yet, and i need all the basic neccesities the factory makes even if its trash
Okay, thanks!
Thanks for checking in, it means a lot. Hope your time with your nieces went well
i would not suggest tearing down your only production line, you CAN but you have to be really careful
it did. After we went swimming and then visited a freind to see her ducks and chicken\s
agree with Dylan. And best to wait until you've unlocked most of the stuff from awesome shop as well as unlock mk5 belts and mk3 miners.
its like my one megafactory that makes everything but it looks like absoute trash
I withheld the fact we are going to eat one of them tomoorow
yea thats kinda what i was wondering but thx then ill prob get phase 3 done then do a whole redesign
design for purpose. Its okay that you phase 3 Modular engines factory only makes 4/min. its doing its purpose. There is lots of resources on the map.
the Aw4esome shop does help with a lot of decore but most of that can be unlocked really early.
Find your self a sam node or uraniuim and directly inject it into a awesome sink
i havent even made a adaptive control unit or modular engine production line, heck i just finished a way to massive fuel power plant that only half works due to the 480/ min belt limit
? just make smaller manifolds
yea ive unlocked alot of the decor already, like most of it
my fuel power plant runs on m2 belts
huh. well mine uses some weird spaghetti solution
that only half works
toruble shooting and chasing down issues is all part of the building process^_^ we all go through it
my fuel barge has for fuel lines. 1-3 worked perfect line 4 refused to and i spend a whole weeknd to find out i miss clicked a Under clock lol
Okay, I'm jealous of your design i gotta admit
huh
Dear god
im using Packaged diluted fuel and i accidently underclocked a machine to 33.33333% so i was not makling the 60/min that fuel line the needed
lol im using the same thing except mine dont work too good
im expected to be making 2400/min worth of fuel, and im getting only 3k power out of it rn
hmm 600 oil..... 380x2 440x2 im only making 1640 fuel a minute in the barge
huh
im just gonna setup a temporary manufactuor line using storage and transfer the materials manually to get to phase 3
yea i think ima just do that
i dont know much of what phase 3 has in store for me other than nucular power
Phase 3 is Oil (Fuel/Turbofuel) power, btw. Nuclear is in Phase 4. :)
i think Base nuclear is phase 4 but plutonium is phase five. So you cant deal wit hthe waste until then.
After uranium ore the next sink option is rods then pluto rods
Nah Plutonium is also Phase 4; just a later milestone
oh sorry i got it confused
ah thank you. Im going to do nuclear this run. 1000+ hours and i still havent done it other then for rods to power drones lol
The only Phase 5 power addition is Ficsonium, which is a pretty niche product -- many folks will opt to skip that even if they're otherwise doing nuclear
thats my plan. Im going to sink and use pluto (for vewhicles) . I may make a single fisconium line just so i know ive done it once
lots of info to learn.
the in game codex (shortcut "o" by default) is really under utilized the wiki is also a good freind ^_^
oh ok thx
I also dropped some info for you in #math-and-meta I hope it helps
alr ill check it out
can i ask a question here, its a little bit dumb to be posted in question post
if you think itll need complex answers or explaining #1038092680493801533 is best but simple stuff is fine
its a really dumb question imo
if i delete my base mid air with my backpack full will the stuff in my base void?
it will likely put the crate on the nearest land mass.
but im not sure
but i dont see any
are you on pc?>
yeah
then you could just load your save into SCIM and then move the crater to a location you prefer
alright
i like tyo use the player location. i copy and paste it then change a value by one or to so you down turn the game on and you are insode of a chest lol
The curve mode is honestly one of the best thing added to this game
My kingdom for a triangular foundation though
its a nice QOL
as a rust buiilder i feel this. But i make what we have work ^_^
I finally started to make my factory actually look nice and caved to infinite nudge to get rid of the z fighting lol.
I'm making a hexagonal star shaped spire for processing a ton of iron ingots and let me tell you, filling in a diamond with rectangles.... x_x
i feel ya, Im trying to figure out a vanier for my ACU factory and i keep coming back to trangles lol
guys what do i do if my coal and iron are like so far apart from each other when i have to make steel factories
My kingd-, factory for a nudge tool for post placed buildings
find a spot with iron/coal closer together
So, in two days 1.2 hits experimental, then we'll know pretty much what's coming when it releases, correct? I'm wanting to start a new game, but my brain is bugging me about 1.2, heh.
you can always impliment the new additions
start your save. 1.2 isn't significant enough to cause a new save
There are new game modes that don't incorporate into existing saves, though.
play something else til release
Yeah, been staring at my Steam library thinking that exact thing. Nothing is sounding good right now, heh.
Kind of hoping it'll just be random nodes or a game mode I'm not interested in so I can comfortaby start a new 1.1 game.
anyone have any game recomendations
star rupture
tried it, didnt like it
#off-topic-general I put my answer there
Strictly factory-type games?
nah anything really
outer wilds, if you are into exploration. one of my favorites ever
valehim, Windrose (demo)
if you like trains, railgrade
The Riftbreaker has Satisfactory aesthetic, feels like Diablo meets Starcraft. Adventure/Tower Defense type game. Solid game. Was/is on sale on Steam.
CoI got new dlc
check #off-topic-general lets move this chat to there as it is what the channel is for %)%
^_^
at what point should I switch to everything being on the ground to being on foundations?
entirely a personal choice
you can make dirt factories look good
that being said foundations are a great learning aid. you can use them to teach yourself the sizes of machines, How many belts you can get in a footprint and so on.
well its 0230 here i should have gone to be 4 hours ago.
night all
When is 1.2 coming out again?
4am, give or take 20 mins
17
when 1.2 came out, What will happen to my save?
based on every version since the beginning of early access? Loaded just fine without any issue whatsoever
thanks for information
Aren't they reworking fluids a bit? I wonder if some factories break
sure, could happen, I doubt the save will fundamentely fail to load though
how come this server doesnt have vc channels?
Daily reminder: Spending time on discord symptom of poor prioritization, lack of organization, or an inability to say no. Factory must grow
because that requires an extensive level of moderation and this discord is ran by volunteers. easy to set up your own discord for VC channels
Ficsit propaganda
ADA would have fixed grammer 🙂
Something a slacker would say
fr tho
I havent been outside for a week. Help
Level 5 will be easier right?
if the recipe say 30 per min does it produce 30 items per minute or does the recipe 30 times every minute, Like if the copper wire recipe makes 2 wires each recipe and it says 30 per min, does it make 30 wires every minute or does the recipe 30 times each minute making 60 coils every minute?
hey there chaps does anyone know any good places to build a steel factory ?
On the west coast there are 4 coal nodes and 4 iron nearby
where on gods green earth is that
It tells you the parts per minute produced
So if it makes 2 wire at 30/min then that means it makes 2 every 4 seconds
where is the west coast>
tysm
I can't sleep all I think about is factory
Generally speaking tho, just base calculations off p/min. The only time the actually quantity matters is small quantity items id think

Sameeee lol
So the number it says is how many per minute
How many items per minute
I explained already bubs
You explained it confusingly though
No?
So I was clarifying for if they didnt understand
30/min makes 30/min, if it is producing 2 at a time with a speed of 30/min, it means it produces 2 every 4 seconds
Which is what I said 🤷♂️
But im tired so maybe it wasn't clear
where is a good place for a steel factory?
So its going to use 15 copper ingots per minute?
Steel isnt really something you should centralize
But if you want to, build it somewhere with coal iron and limestone if you wanna do eibs too
i need steel related items for alot of things im early on
West/north corner. There is also cave entrance to SAM and some gaysers
If you open up the machines menu it will tell you
meanie i just sent a ss of my map rn
i have no idea where to go
And like I tried saying, base your calculations off of the p/min and not the actual number. So if it says it takes 15/min, you can supply 2 with 1 smelter!
No
Build it somewhere near coal and iron
Those 2 things are all over the map
ye nah so there seems to be nothing
You can't beat the game without automating stuff
Everything essentially needs to be automated
ye but am i going to need to automate steel
I mean you can handcraft but that defeats the point of the game
Yes. You need to automate everything. Especially steel
bruh
u HAVE to automate everything
If you dont want to automate stuff dont play a factory game
Factory must grow
If you dont like it this isnt the game for you
no its just a pain because the 2 things i need are either far apart or across the map
Then travel across the map. But I find that hard to believe cause coal and steel are near every spawn location
True
yea iron and coal is usually beside each other
the nearest to me thats convient is that giant lake where like 4 coal nodes are
You can alway overclock to help fcatory grow
that only has 1 pure iron node next to it and then 4 other iron nodes 500 meters up a cliff
500 meters is like a 20 second walk
and whats wrong with 1 pure node?
its in such a buns spot
and the coals nodes next to it ive been using for coal power
#screenshots message
well here you go, pure coal node with iron at the south of the map
another one northeast of that
ive only discovered half of the bottom circle
Nice spot :3 ty
then discover more
Whats on the top right corner?
the dune desert
Oh cool
hooray
shit ton of iron up there
bro this steel factory is gonna be annoying as
for what reason
just connect up the machines
its just constructors and foundries
and assemblers when you do eibs
the coal and iron thats next to me is awful
as in i cant get bac up if i go down to it
I HAD it automated but now i dont
what happened, did the machines spontaneously combust?
cause i used it for reinforced iron plates
then make more
iron plates?
yes
Game wants you to build stuff in different locations where resource nodes are and transport end product to your main base
Like frames
theres a reason the map is so big
ive done it ive reached phase 3 completion
Good job )
yes but alreading having to cross half the map just for a semi convient factory location is not something im bothered to do rn
But you can just plug some batteries in and overclock
You use summerthingy for free 2x bonus
summersloop? i only got 1
Save slugs for when you find 2 of those )
just so you know theres over 5000 power shards worht of slugs on the map, and you can automate power shards later. I dont see you running out
yes but there are like none near me
or there in spots i cant reach cause of the slopes\
yeah there are theres alot everywhere
well not for me
Explosives are your friends
well yeah there are cause the map is the same for everyone
dont got those
havent been exploring very far because the cliffs just surrond me at a certain point'
Just mine some sulfur ) and if your factory has extra stuff sent it to sink for tickets to buy plastic or something
AK 47 is supper fun for xeno extermination
what?
Can anyone tell me how much power does a fully overclocked and fully somerslooped manufacturer consumes?
Cuz its offline rn and it doesn't say
It produces uranium fuel rods if it matters
If I understood well what Mikael said 1.2 will change the way we’ll use some tools and that makes me… so ****ing curious! 👀
tools could be anything. basically something you use to solve a problem.
what was the context when he said that
satisfactory 2 shadowdropping tomorow
Wanna build a central HUB so much around the space elevator, so much, with, you know, EVERY product in the game stocked there, trains/trucks going there… Where you you build it?
over the hole
The hole?
yeah
red forest
the hole into the void in grassy fields
crater lakes
thats the sacred oil shrine
Are we talking abt the blue crater? Where is crater lakes I'm confused
crater lakes is north of red forest
crater lakes has lakes of craters
Shouldn’t it be better somewhere central?
red forest was my thought
i mean youre bringing stuff in from everywhere anyway
Yeah that’s the point
so no matter where you build it its the smae
Yeah so just a place that I like
Hey so a bit off topic but is the zip line only usable on wires orr
Can you zip from one line to another?
yes
Yep
you can jump off one and land on the other
if you use the power towers you dont even need to jump
yeah
Oh, makes sense ) ty
on normal poles you have to jump around the poles so you dont hit htem
you can also take wall power nodes and put em on the cealing and you dont need to jump around them
I was thinking:
- western beaches: normal fuel power plant
- blue crater: rocket fuel power plant
- spire coast: plastic and rubber
Exactly what I was planning on for my save
With a x4 production fuel production on the western beaches with alt recipes obviously
Yeah
So I’ll skip turbo fuel completely
diluted fuel?
Same
Heavy oil residue & diluted packaged fuel
You also need packaged water so packagers
and then to unpackage the fuel
or just like use the blender recipe
i hate the diluted packaged recipe so much
i never used it because i didnt feel like producing canisters just for that use case
Look in screenshots
At the point you get the non-packaged version it's better to just make rocket fuel
Yeah but you need to wait till tier 7
the packaged vs blender have the same ratio of conversion. so if you do the package, no need to replace it with blender variant, unless you have some deep dark desire to
you can just tack on the nitro rocket fuel blenders tho, and reuse your fuel gens. especially if you built the gens with it in mind, like at a 50% underclock
one pipe of 600/min fuel go into 60 gens at 50% under clock. then a 600 pipe of rocket fuel go into 60 gens at 240% over clock. taking your power from 7.500MW to 36.000MW
and all you need to do is build some blenders, and take in coal, sulfur and nitrogen to em
Frankly, 1 normal fuel plant, 1 rocket fuel plant then nuclear and I should be OK right?
Don’t need to reuse my 1st plant?
depending how much you want to build one rocket fuel plant could be enough. but nuclear is fun to do
I’ll spend a lot of time in tier 5 because I wanna think looots of things from the start so that 1st fuel power plant will suffice for a good amount of time. Then when I’m short, I’ll go tier 7 (that’s it, tier 7 for rocket fuel?) and go crazy at the blue crater
Just can’t decide about the design of that 1st power plant
I’m stuck because of that
know that feeling, been trying diffrent nuclear plant layouts :p
May be an oil platform, not sure
Even more difficult I guess
º
Gotta define a style for all my factories, that’s the main thing, then everything will go smoothly
Like answer the question: in which science fiction world am I?
Wdym
FICSIT
I mean that answer will define color theme, architecture, everything
I’m already bored by boxes factories and it’s my 1st playthrough
worst part of it all, playing around with diffrent designs is now i low key wanna redo all my factories :p mgiht just start over in 1.2
Thinking the same
But since I haven’t built THAT much, I don’t have to, so I don’t have to start the MAM all over again
might just use scim to remove it all and build a new on same save, or if the new game modes are intresting, try those
I mean I don’t have trains or trucks, just 3 big factories and 2 coal power plants
I just did it all by hand ngl, I fed everything thru portable turbofuel plants hooked up to awesome sinks
Yep the new game modes will be game changers may be
I think random nodes will be fun if added
Not sure we’ll have to start over to use them though
You spawn on 3 uranium nodes and die instantly
I want survival mode so badly 😬
But won’t happen 🥲
? The game is survival mode
What else do you want from it
I mean hunger, thirst, etc…
PS5 player
A jailbroken ps5 can run linux
Idk if mods work on linux actually
Satis runs really good even on regular PS5
Except for a few crashes here and there
Only thing I’d love would be doggo houses
true
or how about having 1 singular impure bauxite in the world ONLY
I assume it would be the same nodes just redistributed
it might be there is a minimum amount that can be of each ore. it could be more or on that baseline
@open bone <@&370483737957236737> merch idea inspired by one of this week's community highlights;
head mask in the style of those creepy horse head masks?
-# referring to this one: https://www.reddit.com/r/SatisfactoryGame/comments/1rmc2y8/mister_bean_say_hi/
Battery question
Does multiple powrr storages work?
I have 4 right now and it saying 100% is that actually saying that 400% which is just showing 100% is just 100%?
Yeah
They'd be useless if you could only have 1 tbh
You need hundreds for them to be useful
dam destorying roads is a pain
What roads
So my coal is far away (that I am using to Power my generators) are far away. Do I either make losds of power lines which I have the stuff for or power towers?

Power is now sorted. It’s just a waiting game now 
anyone has a customizable spreadsheet for uranium fuel rods?
You don't really NEED batteries until you're in Phase 4; otherwise you can basically ignore them
they're mostly useful for accomodating variable-power buildings
Good morning people
Bad night aliens
mediocre afternoon squirrels
my least favourite part of this game is running and looking for hard drives and mercer spheres
Do you still find that enjoyable though, or is it just ruining the fun for you?
i wouldnt say ruin but it pisses me off after a while
Both of those things are optional if you really don't wanna search for em
resource scanner makes it much easier, as does radar towers
Also possible to spawn in if you don't want to engage with that part of the game
radar towers?
Think they're unlocked by quartz in the MAM
Scans the surrounding area and tells you how many hard drives, spheres, slugs, etc. are in the area
so if it says 15 hard drives you have a lot nearby, but if there's only 1 you can search elsewhere
and you can use the scim
My second most favourite part of the game is tis server
gotta unlock that
I engage a lot with the community whenever I play a game, but I'm always kinda split on it. I love talking to people and seeing what others are up to, but generally hate hearing about meta stuff, exploits, and such
I like going through the game and learning by myself, and having it be a challenge
but ngl im having hard time rn because i came back to my save which i was playing during summer and i have no idea what im doing here lmao
i would usually just start a new save
but i got 130 hours and i dont wanna waste it
imma start a new save in a few days when they add a new gamemode
True, it's fun to have a gigantic power bank though
don't disagree, I enjoy having a 1 hour power bank, even though it's functionally kinda useless
if in doubt, start by looking at the next elevator or milestone parts you need
My power store is a completely pointless thing, 24 floors of stores, each floor having 324 stores, grand total in the tower 7776, all there with one job, look cool.
That's a good job to have
I have to shove an entire factory 8 metres to the west 🤦♂️ , it won't line up with the input causeaay.
did anyone realize that if you try to get the production amplifier and dimensional depot the total amount of sam ore you need to collect is 666?
That's the devil right there
okay radar tower is cool but i wish it actually just showed where the hard drives were
thats what the hand scanner is for
this game deserves to be iconic in the same way as subnautica
I enjoyed that game, but it was a very diffrent leviathen
heh
you need 2010 sam Fluctuators alone to make all 201 D depots
the first research of the depot and the production ampifier

arachnophobia setting is kinda funny
One of the more creative ways to do it for sure
The constant mewing instead of the skittering sound was a nice touch
It’s just a waiting game now
frfr i love cute cars instead of aussie spiders
I imagine they were like "yo i bet some people will really hate the spiders" "true we should add a setting to disable them" "or replace then with something else... whats something nobody hates?" "kitty"
Don’t spoil it but what tier are trains?
somewhere in phase 3
I’m about to (well really, at least several hours D:) going to finish phase 2. I unlock the stuff for trains?
You unlock the ability to unlock
exploring while you wait?
i think the logistics for my factory might be a lil hard to organize, ill send a pic lol
I have
What I’m lacking is the steel beams department
Too bad I stole them
ima have to think harder in order to send 720 screws per minute towars assemblers
Split em up on to separate belts as needed
Is there a way to remove dismantle crates on maps? I don’t want to go 6KM

i can supply 7 rotor assemblers so thats what ill do
still i have 20 screws per minute to deal with
SCIM, probably
any one got any idea when satis goes on sale? if it does
looking to get it for a friend
Package it. It has a 4:1 compression ratio
check the history on SteamDB?
looks like the answer is "right now"
Is there a way to see how much I am making of one thing?
In the awesome shop there's a senser you can slap on belts to measure how many items per minute are going through that belt
Nothing to measure your combined production across all your factories on the map tho
Sure is, count the machines and add totals
What’s it called?
I don’t have it unlocked? Im before trains in at coal power
Refer to the quartz tree in the MAM
That I can do
As stated above, you need crystal oscillators
I have found them to be somewhat unreliable for things that are produced in bursts
I’m at the mam and at quartz. I don’t see it?
I do have that unlocked
Ah, interesting, maybe it was something else then also
Oh im blind nevermind
i have 25k uranium waste that needs to get processed at this point
i am, at most, consuming 425 uranium waste
and am generating 250
it goes fast once you have processing
so in ~2 hours it should be gone
I had like 6 million and it only took 200ish hours to eat them all up
i did make sure the "fresh" waste gets priority at least
can somebody gift me the game i love it but im currently broke
Anyone know why my dismantle crates aren't appearing?
begging is against the #rules
They might be combining really far away
Do you have combine dismantle crates turned on? Cause they can make them appear really far away from you.
I dont think so, lemme check
I do have it on, but all the objects are in a close area
doesnt matter. If you have a crate anywhere in range, it will all go to that crate
ah, I turned it off and it spawned again. Thanks!
🙂
was js confused cus one wasnt spawn at all
I just realized that since vehicles have a built-in crafting bench, I can fuel my Explorer entirely with the blood of my enemies
I had a crate apear in Grassy while taking apart a factory in Dune Desert. It had like 100k dismantle stuff by the time I found it
Yes go Dispense Democracy and fight for L1O
💀
i just dismantle stuff and forget about it
just realized my entire factory needs to be demolished because it relies on refineries being able to push out liquid to a pipe 13m above them and they cant reliably do that 😭
cba going all the way across the map to get dismantle materials which i wouldn't be able to carry all on me anywya
You need to build a water tower
whats that
Make a small fluid container at a high elevation and pump water into it. Then connect it to the rest of your pipe network. You only need one line going up to that elevation to provide head lift to the rest of the system
pumps
will that stilll work even if the pipe that is at the low end has almost nothing in it due to the headlift already being an issue?
Just use pumps to get to that level on one pipe, then the rest of the pipes in the system will be able to manage
My save is too big to leave massive crates laying around.
I think I should start a new world, for the 6th time
I started a new save because I'm on a different computer. Decided to start in the desert and now I'm thinking of moving back to the plains XD
Desert is actually sick
It's alright, I just got used to where the nodes were in the plains. The coal node is so close, and there is a great coal/ sulfur spot not too far away. I might just look up a map of the basic nodes in the desert
In the desert?
sent you a screenshot in #screenshots
i think id have to put a pump on each refinery's pipe
since they dont connect until they get up high
yup. Remember to rebuild delete and replace the pipes directly conneected to the pump after
why
place a pump then highlight the pipes connected to it.
youll see the go inside the pump rather then connecting to the ends. this often causes fluid issues and sometimes m,akes them just break
Interesting, in all of my pipe systems I have never had to do that
Well I'm going to have to keep this in mind going forward...
Hasn't been an issue yet tho
can happen with junctions too
For junctions, always junction first, then pipe, that i can get behind
ah thats why pumps sometimes just dont do anything for me
I usually place my junctions first with nudging to get them where i wan't em
With pumps I have literally never had a problem like this
was just about to say that or should say ask that if its the same idea as junctions lol
Speaking of nudging I really wish I could still rotate a hologram when it's locked
the infinite nudge mod achieves this if thats a route you are willing to go
Trying to avoid mods for my first playthrough still
I'll probably break that self rule eventually tho lol
i did the same.... for the first 1000 hours actually
I also didn't realize how powerful blueprints can actually be until I caved and watched a rail building tips video
The auto-connect feature is amazing.
finally steel factory is done
now i need to find out how tractors work so my modular frames go to my steel factory to make those versatile frameworks
this is the only problem with smaller factories and not a mega factory
Hopefully you don't get the drunk AI drivers like I hear about
hmm
i don't have a road so i don't know how to go well good "idk why i speak like caveman sometimes"
Early game I always felt just building a long belt line was easier than messing with truck routes
I say early game as if I've left it in the grand scheme of things
ye but i only do that with nodes but with materials i want to use tractors
i mean bp roads are fairly easy to make depending all what you have unlocked and if you wanna do a basic setup or super fancy
i'm at phase 1 btw
i mean do you have the mk 1 bp maker
?
take that as a no
this
I think trucks are really only worth if you don't have to build roads specifically for them
Use the natural roads that exist
People are speculating this might change on Tuesday
What might change?
i mean that depends on factory design if you can do that really since no 2 people really build identical
1.2 experimental is probably going to have improvements for roads and vehicles
yeah cant wait to see what 1.2 actually adds after all the speculation vids
Well what I am getting at is that it's a lot of effort to build roads, at that point it may just be easier to build long belts
A creature has been in my way for the PAST 10 MINS
he's fucking with me atp
it's a big boy too 😭 ain't got no weapons unlocked yet
oof
All we know for sure is that we're getting fluid trucks, I am not holding out hope for anything with how coy they have been about the whole thing
I guess we will find out soon enough though
unless they fix the capacity issues, including the train, I dont see it changing much
sounds like lots of health inhalers and zapper or need to unlock the basher at least and show him who you are lol
What capacity issues?
the train car doesnt hold enough to be useful
You can have... Multiple, you know
Fluid train holds less fluid than packaged fluid on freight trains
should i backup my save for 1.2
For a single factory that I build I would need a train car that has around 500 cars to be enough
think the point @sudden patio meant was comparing one "fluid car" to solid car is the fluild car holds far less at capcity then per say if you package the fluid and move it that way
correct
depends on the fluid does it not, since you also have to train the empty canisters back
Sure that's fair
I have around 60 trains. I would love to use fluid trains for something, but they just suck too much
i mean that can depend on your setup really at that point
The stopping while filling part of train cars also makes you need a ton of cars for a simple setup
Yeah I mean I have a plan of shipping around nitrogen, wouldn't even occur to me to use fluid cars for that
think its what 1600 fluid or gas compared 2500+ of packaged in the current state of the game for the difference depending on what packaged product
I built a nitrogen train. Took four fluid cars to reliably transfer 300/m over a distance of 500 m.
That doesnt sound terrible?
yeah nitrogen in particular compresses well so does fit solid cars better generally
When a single nitrgen node can produce 2400/m, it is a problem
should I buy the game now or wait for spring sale?
yeah have one in my world to handle nitrogen for nuclear it needs 3 cars at a minimum to manage like 14 uranium reactors which i may have to rebuild since im upping production
Hello
The specifics don't matter as much to me as much as "Why does fluid in a small container take up less space than fluid in a tank?"
My standard train is 8 freight cars, I guess we have different standards as to what we consider normal #screenshots message
I tried to take one node to three different places and end up with a train to one and running two 2k long belts instead
for something like fuel, it's 3200 canisters or 1600 fluid per carriage. But you also need to send those canisters back (otherwise it's not a fair comparison), so you need two carriages either way
It won't be any cheaper than it currently is
I dont have a single train that long. They are way too slow, and if I need that many cars, the train stations would be giant, so I would just run a belt instead.
If a train is too slow can't you just add more engines?
Making the station even larger
I guess I just like em big
Slow? Not in the slightest, 1:4 locomotive to freight car ratio means a train doesn't get any slower, fair point about them being gigantic, I don't mind that personally
oh yeah the one node i meantioned only does one drop off but yeah my nuclear been in techinal meltdown status as i improve other factorys since i was making most of the stuff i needed like pressure cubes and stuff like not at nuclear
hey does someone want to make a run with me?
It is always gonna be slower than a belt

Not in the slightest
Yeah it is.
It's super easy to make a train carry much more than a single belt could
A belt is a single thing that you can connect to and it is done.
not at long distances
Rail is something that has much higher capacity than a single belt
nope
Long distances is what makes a train better in the first place
You are flat out wrong about this
I have a train that carries 1800 coal per minute, a single belt can't do that
And it could easily carry more
how many cars?
8 cars
yeah not faster
How's that?
it still takes more than one belt
The rail it's running on supports carrying thousands of other resources too
you are always limited by the amount of belts
What are you even talking about? We are comparing running a belt from A to B vs running a train?
Yeah, I'm confused too
Multiple cars means belt speeds stop being a problem as its divided between multiple platforms
What?
Once you run more than one engine, you are using more power than a single train. That is two trains in one at that point. To truly compare, you have to only use a single engine.
That's still a single train
No, its two train in one.
No lol, that's ridiculous, the strength of trains is that they are flexible and rail is reusable
Lmfao
More than one engine is cheating somehow?
I didnt say cheating I said in a compairson
The fact that you can do that is exactly what gives trains the upper hand
If you have enough trains on the track that one is always loading and unloading you are only bottlenecked by the freight platform input/output which is two belts.
A belt run between two places works 100% with zero extra effort, zero power, zero congestion issues, without a 200m building at each end.
and cannot scale beyond that without more building
Which is a non issue given you can have multiple platforms
i mean to be fair if you have a train setup espically if it has any hills to climb its a 4 cars to one engine ratio because going up hill engine would slow down after 4 cars
you need twice the belt throughput? gotta build another belt. you want twice the train throughput? just add another train, and maybe another station at each end
We're talking about a 2 engine 8 car train
guys is the reason i cant join my friends cuz his profile is private?
A properly built train network has no congestion issues
sounded like 1 engine 8 cars from what i was reading in the example being explained my bad
And again, rail is reusable, if you want to transport more resources, you don't need to build another rail, whereas with belts, if you need new resources or more capacity you need more belts
And rail signals, and making sure you are under the max amount so that the train load/unload doesnt stop the miner in that time
Signaling is simple once you wrap your head around it, as for loading and unloading time, easily solved by using containers to buffer both ends
I am assuming if you're building a rail system you already have signals when you first built the track
I understand it very well. You keep talking like I dont have experience using trains. I literally have 60 trains on a single map.
but even so, these are one-off changes needed to add more scaling, which is where trains shine
Then I don't understand how you could possibly say that belts are somehow better at high throughput over long distances
as with a lot of stuff in the game, one isn't better than the other, they have different use cases and tradeoffs
if you're just gonna set and forget, sure, belts are fine
and it sounds like you dont build pretty buildings. To "add more throughput" means a bigger building.
that means redoing walls and roofs, and entrances
I don't, they are somewhat utilitarian, I wouldn't say completely ugly though
I don't start decorating until planning is done
i know that feeling
Plan throughput ahead of time
I have, but the failures of trains, had made me had to redo stuff constantly
It's not the trains fault
I'm still trying to figure out what this has to do with throughput over long distances
Sounds like improper planning to me
i know that feeling slightly as well but more so with drones went drone crazy hence the rebuild everything i meantioned since i shouldnt have done nearly as many drones as i did
Guys how do industrial storage containers work? Do they only output as overflow? Like it has to fill first before sending items out?
what goes in, goes out
Uhh idk what's happening then bc I'm producing steel but it's not leaving the container. Does it have to overflow first?
it is practically equal to solid train
no
What's the situation? Just a container in line? Belt in and belt out? Those do effectively nothing
Nah, and we have had this convo before, so Imma just ignore this
Replying directly to a message doesn't seem like ignoring it
I'm producing slightly more than I'm consuming - just trying to get some materials banked (like concrete) and ship off the excess to storage
if you don't find it useful, it's fine, but that doesn't make it useless for others
I'm very new to the game so every few hours I've learned something new & realised just how terribly I have set everything up!
I made water towers the other day for - it turns out - zero reason
yeah, they are just pumps with extra steps
Im ignoring his statement, but he tagged me, so I replied to let him know I aint going tere
Is it normal if ur scared to open the math and meta thread.(I hope there isn't a war there)
You can do something like this with a smart splitter
Haven't unlocked them yet 🥲
Literally just building out my bus for phase 2 materials
Just running everything to the assemblers rn
Well, get on that, they are handy, it's the caterium research tree
I really need to explore more & get those done
Found a couple hard drives but they were DOOKIE 🙁
nah you can move for example 10 full pipes of fluid with just 1 pump
normally you'd need 10 pumps
connecting multiple pipe setups together is a recipe for trouble
Yeah understandable, the early game really pulls you in all directions at once
THe only way to know how big to make the station is to build the train first then see if it able to handle the amount over distance. If I could easily calculate how many train cars is needed to handle the load, then you would be right. THe only way I have found is to build a train and test to see if it works.
when do i unlock flying?
jetpack
True flying is advanced game settings or mods
either tier 1 if lucky or in tier 5 :p
game settings?
nah because every yt i see is flying, i thought it was a mechanic not mods, thank you tho
note advanced game settings will disable achievements
does anyone know the max stack of ||uranium fuel rods||
isn't it in ingame codex? 🤔
its not a mod, its a game setting
theres a codex?
rods stack to 50
ok alr thank you
If you use a mod, you can fly without diabling achevements
press O
It's both technically since there are mods that allow flight without enabled AGS
12 hours of satisfactory in the first 3 days since i bought the game is wild
omg i had no idea
yeah, that's like second thing the game tells you to do when you start a new game, after opening inventory 😄
that was 200+ hrs ago sorryyyyy
Look at the bottomright side of ur screen(b for flashlight)
Easy to overlook then, everything is overwhelming
Consider how much of a particular resource your factory needs, then measure the distance between the source and destination by train, double it, and add about a minute total for loading and unloading, multiply your needed amount by how many minutes you calculated earlier total, that's the total amount of product you need to cover the trip time, just divide this with how much a single car carries to get the amount of cars you need, helps to have a couple to spare in case of traffic.
I run all my trains as simple A to B that only carry one type of product and leave only when empty or full, this makes them very predictable, reliable and they don't clog your lines unnecessarily.
Here, totally radical way to calculate throughput
(well you were told it to use it over those 200 hours 😛 )
but don't worry, you're not alone
700+ hrs in for me so know the feeling 😂
I might be missing a variable here, that's the capacity of a car, but you get the idea
Ayy same
Worst part 700+ hrs in feels like in phase 2 or whatever unlocks fuel generators since what I'm rebuilding currently 😂
im scared im going to get too addicted
If you do at least it's a good addiction 😂
Smtimes to the point where u dream about it.
Someone please help me understand railroad signals. Im fixing to lose my shit lmfao
I forgot to ping, but here is the method I use @sudden patio
is there such a thing as a good addiction?
those are rookie numbers
Any weapon can hurt that just use caution since those can hurt in melee range get inhalers and a xenobasher and you should be fine though
I’m asking about the message
In video games yes in real life no 😂
Oh I was replying more to your link you made that lead to the screenshot
What about the message
Is there an answer
as i said i bought the game 3 days ago
When I bought the game it immediately sucked away an entire month from my life, I hear thats a pretty common experience
yeah i meant in sense only 12 hours in the 1st 3 days is low (as a joke) you will get addicted soon
i have 2.2 hours played
I sleep at 3-4 am bccs of the game but still sss
Ass at it
I mean reading your post looks like @tall lantern answered your questions so not sure what your needing still?
That is alot and still sounds like you dont get a solid answer that is consistant and it could change in the future when you add more trains that cause other trains to have to stop that used to run at full speed.
Magical feeling though isn't it?
is there a filter system to the chests?
He said every coal generators needs Atleast a minimum of 45 water in a min but can i like make it 3 coal generators instead of 2 it’s a bit over the 120 max that a water extractor can do
could someone help me understand water flow?
That's why I build my trains so they have a lot of time to spare, very handily accounts for all future traffic, a common example is 14 minutes of time to complete a trip, but it only takes like 5
And if there are problems later you can always create sidelines or shortcuts
That's part of the beauty of trains, they don't need to always run at full speed
That's not my experience at all.
yeah but if you want your factory to be maximum awesome you actually need extra trains just to see them drive around
but that is ok, that is Satisfactory, there arent any rules to how to do things
Oh that part yeah your best bet is depending where you wanna stick the coal generator s determines how much you can feed them I mean for example there is a spot with 3 pure nodes in the middle ish of the map but most people depending where they start there playthrough I mean my current play was grasslands and I'm using the valley near there for coal since believe 2 normal nodes I think right there
I have a factory with 21 trains all entering from the same side, exits are split into two sides, zero issues with traffic, could actually fit a lot more
Im at the 4 coal
And what is the quality of those nodes
There are not, for sure, my ethos is to keep systems stupid simple and build slightly overkill just in case, hasn't failed me yet, particularly for trains
The method I described is absolutely foolproof I assure you
For you it might be, but I dont want to see trains with half empty cars.
Just make more than 1 extractor. 8 coal generators are fed by 3 extractors. However you need more than 1 pipe to get the water to the coal generators
Yep i know that
They are never half empty, they don't even leave unless they are either completely empty or completely full
Pipe junctions right?
Yeah
@vital quest check dms
yall what do i do after ive been radiated
Drop the uranium you are carrying
Or die
If you are not carrying radioactive material, simply move away from the AoE
Just like when I got my hand stuck in that pickle jar
OH SO THATS WHY I KEPT DYING
am i bottlenecking my coal gen setup, because of mk 1 pipes?
i have 4 water extractors, running into 8 coal gens, since I have only mk1 pipes and I'm feeding 4 extractors into 1, am i not getting as much flow rate as i possibly can. therefore my generators aren't getting enough water?
one pipe to four is fine, if you have eight, use two pipes
What I do is I fill a second pipe into the opposite side
okay so i am, thank you guys, ive been trying to figure this water thing out forever
!wikisearch cg
The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...
When I have tried trains like that, the load/unload time screws up the timing. And when trains have to stop for other trains, I get backup or a lack of delivery. I dont want double engine trains. I have a couple because some plans had to be changed, and so I had to make it work, but in end, trains are more work than a belt. And when it comes to fluids (which is how this all started), if the train cars dont change how much they hold, I dont see it changing much.
ngl, sounds like you're not buffering the loading/unloading and having bad junctions if they stop for such a long time.
Yeah, and if your trains are blocking other trains that are meant for different stations something is very wrong there
I am buffering. But anyway, I got shit to do not here. have a good day
Yall think satisfcatory will run well on the new MacBook neo
I might get one with my student discount
All good, we're just saying these are all solvable problems
Nope, it has a display limit but it can go over that
What do you mean by max
Each ticket costs more and more. When does it stop going up? Or does it keep climbing? Soon will it cost millions?
Oh, ticket cost, yes that has a cap
Which is?
Don't remember, it's on the wiki
Remember hearing 0.5 billion points one time.
No idea if that's accurate
And I am saying that I have heard everything you could possibly say about it, and I dont agree. Which again is fine.
It is fine, but one of you has to be fine with not having the last word in a disagreement
Not sure what you are disagreeing with, I was talking about facts relating to my experience, you can't disagree with that
I'm sure that won't stop it
True dat
It's fine, I am not going to convince you about trains anyway
I should make a guide about the way I set up trains that would help people like myself that just want a way that works
Reliably
The kind of guide that asks a bunch of yes/no questions and then if it's yes to all then the guide is for that person
A narrow but reliable slice of trains
There's a lot of videos out there but I remember watching those and they didn't feel all that helpful
No lmao it barely runs on my macbook pro 2022 and is not mac native
Anyone else only use belts and pipes for power production?
I never use vehicles for power because im too paranoid
for early power where there's not much need for long-distance transport anyway, sure
So someone in another server is getting angry about how the Nuclear reactor building is supposed to function
for later stuff, you have other power-management tools available so even if you do end up with downtime (which is unlikely if built reasonably), it won't necessarily kill the entire grid
that's nice for them?
Usually I just produce power whereever I mine stuff, so not much use for any real transport
Not that I have a problem with using vehicles
yeah at least up to diluted fuel or so it's very easy to just source everything locally
Local power for everything? Wild stuff
Big nitrogen snek, about 1km long #screenshots message
Just amusing
He hates how it looks like a cooling tower with a high rise clipped into it
no, as in local to the power plant. eg diluted fuel just needs oil and water which are quite easy to find colocated
vs say nuclear where the uranium tends to be in awkward spots away from the other resources you need
will this work?
dunno, imgur links don't work in the uk
#1038092680493801533 or #math-and-meta would likely be a better place to ask, depending on what the actual question is
And then there's Plutonium which then needs Aluminum lmao
I just caved and setup a couple drones
spliting and merging
manifolding ftw
booooooooring
Yesn't
You have 105 production but 135 demand
135 production no?
Damnit mistyped on my calculator
is there any blueprint for turbo fuel i should try to get before setting up a turbo fuel power plant?
Then yes it will work
Don't bother with turbofuel at all is my recommendation
Eventually the constructor will have a full stack of inputs so the rest of the left foundries output will go to the other ones
stick with diluted fuel until rocket fuel
diluted fuel is an alt for regular fuel that makes omegashitloads of fuel
oh ok
a pure oil node makes like 20GW or something fairly crazy like that with diluted fuel
Diluted fuel is how you get the most fuel from oil
And fuel is a prerequisite for turbofuel and/or rocket fuel
i just spent a while searching for the crash sites and now i’m turning them all into recipes
just waiting to get the good ones
heavy oil alt + diluted fuel alt -> more power than you will require with way less effort than turbofuel
its like using AI for art, yes it works but whats the point of doing it
?????????
thanks i just hit aluminum and worried about power as i have like a medium coal power plant and 7 fuel generators going
wouldn't call those at all similar. but the reason is that balancing becomes impractical on all but the simplest setups
aluminium has some good alts too
(reminder that I still have no idea what's in your image)
i watched a video and i saw a setup where uou just take water and bauxite and you get aluminum
If you are at aluminum you can make rocket fuel. And the rocket fuel alternate "Nitro Rocket Fuel" let's you skip turbo fuel entirely
you can do but it's preferable to use pet coke I think
aluminium has separate steps which have their own alts so you have a lot of choices about what recipes to combo
I think electrode + pure + sloppy is the best setup
i’ll unlock rocket fuel then, how do i get empty fluid tanks
Aluminum ingots
ok
they're made from aluminium so you can unlock them soonish in the hub as a milestone
i’m trying to make radios for drones because i hate trains
I highly recommend Nitro Rocket Fuel and also Instant Scrap
Packaged rocket fuel is a great fuel for drones
i was planning on making a battery factory, which one do you think is better?
Rocket fuel
RF makes for a great fuel for your jetpack and base anyway, so it's a lot easier to just siphon a little off to power drones
ok i’ll set aside some fuel for that
rather than make a battery factory
Both have the same drone speed but rocket fuel has 20% more energy per item
yea i figured that just wanted to double check thanks
i have a train going through my three different areas so far and i hated setting up each one
And yeah Batteries used to be the only drone fuel but those days are looooooong gone
batteries are also pretty easy mind
And outside of drone fuel the only other use for Batteries are a Supercomputer alt
Batteries are pretty mid
Even with the very sulfur heavy Nitro Rocket fuel recipe batteries are way more sulfur intensive per unit of drone energy
Yeah. It's a not great use of sulfur imo
I have been pondering switching my drones over to fuel rods
4 sulfur makes 3 packaged rocket fuel worth 21,600 MJ
5 sulfuric acid makes 2 batteries worth 12,000 MJ
i’ve been building in the blue lake area and that has like 3 sulfur nodes and i’m not using them for anything besides blast powder and compacted coal for unlocking stuff
yeah i can tell
before i started building vertically though i build a heavy modular frame factory in the middle and it takes up a lot of space so eventually i gotta tear it down and build vertically
Or you could build above it!
I have the styff. It’s just a waiting game for it to be made and then shipped to the rocket 
Sulfur has 5 uses, nuclear power, rocket fuel, instant aluminum scrap, batteries, and leached ingots
The last 2 are very useless and even if you use all the uranium on the map, and use up all the bauxite with instant scrap, you still have about 494 GW worth of Rocket Fuel left over with Nitro Rocket Fuel (and reusing the compact coal byproduct)
that too but the factory is already a mess and id like to clean it up anyways
That's so valid. If you want any inspiration id be happy to show you my RF factory I built there. I haven't even tapped into all the RF yet because my power needs are well met lol
how can i make signs to shine properly
i have placed signs but they dont make light
I'm using less than 20%
that would be great
I forget the exact setting name but you need to activate the luminosity setting
have you turned on Global illumination ?
i need to find somewhere i can make crystal oscillators
That's the name
in game settings or sign settings?
I DONE IT 
Gimme a bit. When I get to my computer I'll tag ya in another channel
Game settings
is it worth it to automate radio control units cause i already have some crystal oscillators from around the map and im wondering if i can just make a bunch and be good
ok thank you
My next goal is to go ahead and automate phase 4 so I can get to tier 9 and automate power shards
It's going to be SO JANK
I would automate tbh
PHASE 2 COMPLETED
Sometimes it be like that
thanks i found it
Hello, how do you rotate stackable poles 45°? Ever since 1.1 I can only rotate them 90°, every post about this issue everywhere is empty
Not sure if this works - hold ctrl and rotate?
Until I can just 250% overclock everything to make it smaller I just cannot be bothered to make it look nice
I so get this. I go slug hunting often for this reason
Sadly, it does not
Booooo
You could try rotating a foundation 45 degrees then using that, then deleting thr foundation. It seems like a pain though depending on your scale
@jaunty blade bug, go into dismantle mode, and hover over the trains with it and it should clear the highlights
what is that?
first i think its for jetpack but i have jetpack and i dont have that tool
hoverpack
It works, but yeah, it is
Thanks anyways
phase 4 item i think?
Phase 3 
phase 4
Tier 5
hoverpack is phase 4
That's Jetpack
Phase 3 is jetpack
hover pack is so nice i just got it
yeah one lets you jet one lets you hover
but i am in phase 3
oops
and i have jetpack and dont have that tool
Same
okay thanks for information
is my jetpack fuel important?
i use biofuel for now
Once you get it in the next phase rocket fuel is better imho
okay thanks
how many train cars was it before the locomotive started having trouble? 3?
but hard to produce 😭
i am in phase 3 and i dont have main base..
depends on the route, load of the carriages, steepness of hills etc. But a reasonable default is an engine per 4 carriages
good
dont really need one, the whole map is your base c:
oh, thanks I feel relieved :D
there is no new territory to go and conquer really, its all yours, even if there are some annoying critters here and there...
Jumping spiders
i just build seperate factories and connect with hypertube and trains, and when you use hyper tube accelerators you can move inbetween them so fast
i think this game is not chaotic so much
I think Satisfactory is very successful in this regard because most games of this type are always focused on defense, and that tires me out.
Does anyone here play satisfactory?
i have aracnaphobia mod but i scared them still
we hate
@jaunty blade
#screenshots message
did you recently paint your trains?
ye
is satisfactory tools website usefull?
very
very
hm but if i use manifold i think that website not work for me
highlight your trains in dismantle mode an itll get rid of the red outline
why? it doesn't care how you route your resources
it is not a machine-level planner
just overall process flow
most people use manifold tbh you don’t have to worry about that
i dont know that website so much looked 2 times and i cant understand that
how could i deal with the 120 extra items per minute im creating? i need only 600 for rotors and theres that extra
sink them, or just don't make them in the first place