#satisfactory

1 messages Β· Page 686 of 1

slender minnow
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as i am a little further than that, i would first go down the sulfur route in order to quickly make turbofuel

real shale
#

why are my pipes suddenly flipping to the other side of a pipeline support when im placing them, i swear im locking them to the side i want but when i change the build mode suddenly it decides "yeah nah i wanna come from this end now"

dense violet
#

sometimes the mode and angle you're placing things can be wonky

real shale
#

weird, maybe its my punishment for the active cardinal sin of fluid flow i am committing

warm finch
#

Fill up all your pipes and have your refineries backed up before you turn on your fuel generators.

warm finch
real shale
#

the fluid is not going down

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its coming up

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pray thee pumps

warm finch
#

Just take your time, enjoy the game, pay attention to the math, learn and understand the mechanics, automate, plan on going back and rebuiling things as you learn new tricks and unlock new technology. The game is a tutorial until you reach phase 5. HAVE FUN!

warm finch
real shale
#

eh its not an essential pipeline anyway, its only to produce smokeless powder for future nukes

dense violet
dense violet
real shale
dense violet
#

if you're having a pipe that is going up and doing nothign else? yeah do it. It's fine.

it gets weird when you have a bunch of elevation changes within the manifold section feeding machines

#

you want to keep that stuff flat

deft drum
#

what if it's a gas like ronket fuel?

dense violet
#

it's very easy and often needed to just pump fluids up

dense violet
#

But also I think RF as power is stupid so I've never bothered with massive gas pipes

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and pre 1.0 I think 6 machines in a very short manifold was the biggest gas system you'd reasonably make

warm finch
dense violet
#

boring and massive when you can have literally 1/10th the number of gens for the same power with nuclear
and nuclear isn't hard, its about the same amount of work in more but smaller steps

deft drum
#

i like rocket fuel but were i to guess

need tier 9 to fit 4 in a BP and also by GOD you want to have power shards automated

dense violet
#

decent power with 1000 gens or 100?

fickle adder
#

got lizarddoggo then owned it then threw it off a cliff\

dense violet
#

plus as lot less piping

deft drum
#

it is a LOT of piping yeah

warm finch
tall lantern
#

tbf so does the water for nuclear

dense violet
#

oh and you basically can't use uranium ore for anythign other than power

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it's a trash resource

deft drum
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i did the math, and if you focus on Uranium fuel rods and just sink the Plutonium rods Nuclear will only cost like, 23% of the maps sulfur

dense violet
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yeah not a lot considering sulfur doesn't have a huge number of uses either

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you have to really aim to use all the sulfur

deft drum
#

leached iron/copper/caterium, rocket fuel/turbo fuel, nuclear, batteries, and instant scrap

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Batteries had a use case with drones but now even that is gone

dense violet
#

the leached recipes are VERY niche

warm finch
dense violet
#

I'm pretty sure they were just introduced so people could have the option to use waste Acid in a different system

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without doing waste mergers or split acid systems like bauxite

deft drum
warm finch
deft drum
#

and, because the big thing nitro rocket costs over regular is sulfur which as we're discussing has limited usefulness, i have come around on nitro rocket

dense violet
#

I've seen people build gens over land
and that certainly is a choice

deft drum
#

and because of ionized fuel for jetpack you do want at least some rocket fuel somewhere

tall lantern
#

one pipe isn't gonna feed much ;P
one bundle of pipes would, sure

dense violet
#

nah just one pipe each gen. straight up

tall lantern
#

fair

dense violet
#

very simple

deft drum
#

2 water extractors into one pipe going up into a reactor

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what i would do as well

warm finch
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Other than the piping, I love nitro rocket fuel. great use of sulfur and easy power, just very redundant and time consuming. It's a good foundational power step to support nuclear fuel production

dense violet
#

yeah, nuclear set ups are pretty loacked to the coast unless you're a mad person

tall lantern
#

my last nuclear was indeed not over water, but that's a handy tip for next time (if there is one)
(it was at least near water - #screenshots message)

dense violet
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the burning of the rods - not the making of them

tame elk
#

what happens when you fall off the map

real shale
#

you die.

tame elk
#

what happens to the body

real shale
#

death

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it just despawns

tame elk
#

nice

real shale
#

dont worry though your death crate will (probably) end up at the edge of the cliff you decided to toss yourself over

tame elk
#

what do i do if i dont die in the void

dense violet
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be more specific

tame elk
#

nvm i found the respawn button

tall lantern
#

you continue living and do whatever you do when you're alive. build factories probably

tame elk
dense violet
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weird the death wall didn't kill you quick

tall lantern
#

mods?

tribal timber
#

yeah that's fun, ive done it too. No mods.

dense violet
zenith pecan
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Found a place for my heat sink factory, I stuck it on top of the cooling system factory 🀣

zenith pecan
near mural
#

how to make factory less fugly when i build everything on a huge concrete slab

deft drum
#

"Neat part, you don't"

near mural
#

the slab is timeless but i just realized its my 4th giant concrete slab 😭

deft drum
#

Estheticals is not something my autism does good alas

obtuse kraken
#

is there a reason why satisfacotry tool refuses to use my alt recepie for screws even though its more cost effective to use the alt recipie instead

deft drum
#

Why I use Factoriolab

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totally not it just being the tool I know better

obtuse kraken
dense violet
#

maximise ignores resource efficiency

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once you get a number, plug it back in to the item per min option

dense violet
inner ruin
#

ayy i passed the enterance exam

obtuse kraken
#

damnit was hoping to use it to do the math for me xd

dense violet
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as mentioned previously

weak bloom
#

is it just me or are mk4 belts for whatever reason harder to highlight to dismantle than the other belts? idk if the geometry is slightly weird and harder to select compared to the others but I've found myself having to be more precise about selecting mk4 belts compared to any of the others

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it occurred to me again now because i just unlocked mk5 and they're somehow easier to select again lol

swift turret
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just you

tidal dock
#

When you spend 20 minutes looking for the MK1 belt only to finally realize you didn't put the power shards in the miner πŸ™

warm finch
tidal dock
#

at least I have coffee

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So I'm a little confused, it's been like 30 minutes or so since I setup my coal power, I have 8 coal generators and 120 coal per minute but the last two generators are always burning coal faster than they get it. The other 6 generators have 100 coal in them. My belts and everything are all MK2, what am I missing here?

clear night
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I wanted to ask, what's the best way to plan and set up for a big project? I want to do a big project but I don't know where to start and don't want to screw up. And good ways to plan and exucte those plans. I'm talking about the straight building and not the factory work to go with it, thats a whole other problem

dense violet
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but they will run at 100%

tidal dock
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gotcha, thanks

dense violet
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using a spread sheet to take notes and break up the sections down further than the planner

clear night
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I want to do a mega project but I don't want to screw it up due to the amount of time I'll have to put into it. I just want it to look good

dense violet
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yup there's videos on the architectural side of things - that mostly takes practice

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totalxclipse has some great general tips and tricks you can use to create neat things

clear night
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ok, Ill create a creative world and screw around with that to see how I mite set it up since I'll probably be fine when I start getting into it

dense violet
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may as well just build in your normal world - once you get something you like you don't have to rebuild it

clear night
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I become a prefectonish to I'd proably be better for me to mess around in a creatve world to at least get the general outline done]

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sorry for the spelling

dense violet
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I don't really understand why that has any impact on anything? you pick a spot and design aroudn it, either in creative or not , you have the same build items I would hope? because if you didn't have all the build options in normal using objects you can't build in creative isnt' going to help

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and hoverpack is essentially fly mode

jagged nymph
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and you should have plenty of materials too

dense violet
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yeah dim depots make materials effectively creative mode too if you've automated them

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main thing I didn't like about 1.0 was all the new things they added were essentially just a soft creative mode

jagged nymph
dense violet
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yeah but I would have liked new things that weren't shit

jagged nymph
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its not shit though

weak bloom
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the random ore deposits do not respawn right? namely uranium, if I mine it and trash it then it's gone from that location forever?

dense violet
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the change from u8 to 1.0 was almost nothing for me

dense violet
jagged nymph
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they cant make everyone happy

clear night
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I like to screw around with an area before I can start, I came from Minecraft so planning like crazy is kinda a stupid thing of mine

dense violet
clear night
jagged nymph
dense violet
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they added basically nothing new in 1.0 as far as I'm concerned and it was very disapointing

jagged nymph
#

i just said you can choose not to use it

dense violet
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or work on literacy.

jagged nymph
spare prism
#

The more biomass burners I have the less they burn right?

dense violet
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assuming they all have fuel yes

jagged nymph
woven vector
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just a question, do you "lose" some iron if you make 3 split belts compared to 1 single that combines all 3

dense violet
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the iron ore pm doesn't change no matter how it's split

jagged nymph
dense violet
#

it's just spread out more

spare prism
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I’m using mods but I have biomass burners mk2 and it says it’s eats 16 biofuel per min. I was just wonder if there was a way to make it last longer. It says burn rate is 3.8 seconds

dense violet
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presumably going to different places

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you'd have to ask the modder then, rules go out the window when you're using them

woven vector
#

so i have 3 mines, mk3 belts.

3 into 1 single belt? or 3 separate belts

jagged nymph
dense violet
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are you putting more ore per min on that belt than it can handle?

woven vector
jagged nymph
dense violet
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there's short descriptions to all the items

woven vector
#

240 per minute mk2 mines

tidal dock
#

Check your miners too, if they are full of ore, your belts aren't fast enough

jagged nymph
dense violet
woven vector
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270/m

near mural
#

if i need to split a resource into 3 machines with diffrent specific ratios is my only option generally a manifold

jagged nymph
dense violet
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ok so you can put 270 parts per min total on it - are your 3 miners making more than 270?

woven vector
#

each miner 240/m

jagged nymph
woven vector
#

so total 240+240+240 and single belt is just 270

dense violet
jagged nymph
dense violet
#

if yes, you can't but it all on one belt

near mural
jagged nymph
dense violet
woven vector
#

well ty

jagged nymph
stoic nebula
jagged nymph
#

so it would be complicated to do that

dense violet
jagged nymph
dense violet
#

I'm sure it's technically doable but ... why would you

near mural
jagged nymph
#

how are manifolds inconvenient?

dense violet
dense violet
jagged nymph
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they are the easiest to build, look the cleanest imo and only downside is it takes a minute to saturate, but then it runs perfect

near mural
#

the 3 machines are all far apart in my setup i have rn

dense violet
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sounds like you'd need to send 1 belt out to each anyway right?

near mural
#

omg ur so right 😭

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i can just put them here

jagged nymph
dense violet
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or move them closer
xD
but having them far apart doesn't change a manifold

near mural
#

the issue would be more like id have the belt sprawling around when im trying to keep everyhting very tight i can expand everything later

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but i lwk forgot i can jst put them all next to eachother 😭

dense violet
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I mean either laod balancing or manifolding would have had the same issues with the machines far apart

but yes you generally can move things closer

grim carbon
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i know i'm not doing something right with my power setup, but i can't figure out what

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i followed the tutorial step by step for fuel powered generators

dense violet
last bluff
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Oh! TIL you can split vertical belts

grim carbon
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1 oil extractor, going to 5 refineries to supposedly produce 300m

dense violet
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gonna need those images and details in a spot where you can easily talk about them. You can't post images her eand other people will interupt

woven vector
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do you guys recommend to smelt right near miner or at the end? considering that sometimes u need raw ore

dense violet
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doesn't matter for that instance - if you have spare raw ore you arne't using you can use it in ither place

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and afaik all the raw ore needs tends to be just other ways to 'smelt' things?

cunning glade
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Is there anything super iron intensive?

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Like how pasta is copper?

last bluff
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Screws (a lot of them)

cunning glade
tidal dock
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I must be missing something cause everything I got takes way more screws than I can realistically produce atm, my machines aren't running full force cause I can't feed them screws fast enough

dense violet
bleak valley
#

spam bot trying to friend me from this server lol

tidal dock
#

one of my recipes takes like 300 screws a minute and my belts do 120

dense violet
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but you get faster belts later

tidal dock
#

just seems odd to get that recipe so early when you can't even get belts that speed for a long time after

warm finch
last bluff
#

mk.4 belts my beloved

dense violet
dense violet
tidal dock
#

I mean it just makes stuff as it gets them so it's basically underclocked without being underclocked, just seems odd to me. Wish I could add more inputs to the building so I could use like 4 belts lol

dense violet
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have 1 belt be a mixed item belt feeding items

tidal dock
#

Didn't think of that, that would work

dense violet
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it's fiddly but doable xD

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there's a few recipes you can get early on that might go over your belt limit too

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steel screw has really high outputs though I think it's under mk3 belts

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though I can't recall if you get acess to mk3 belts at the same times as steel beams?

bleak valley
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You unlock them with steel iirc

dense violet
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because if you get Steel Screws before mk3 belts 1 machine outputs 260pm and you only have 120pm belts

dense violet
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There's a few other instances where your machine output can be higher than your belt pretty easily if you OC at all

tidal dock
#

I did just unlock steel so maybe I'll get lucky with that recipe

dense violet
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Steel screw is VERY useful for screw recipes. Surprisingly. Lets you do thigns real compact

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though mk3 belts are still 270 so you'd be able to have Bolted plate recipes at 100% then πŸ™‚

bleak valley
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I should use alt recipes more thinking_helmet

spare prism
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hi, im bored

low ingot
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yeah they tend to help alot

dense violet
bleak valley
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I used alt recipes for more complicated parts but I tend to ignore stuff like iron wire and steel screws tbh

dense violet
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well with the right recipes you can build Computers and Supercomputers entirely from caterium and oil πŸ™‚

spare prism
bleak valley
#

The ones im using the most current are for fuel and alumina

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The urge to restart is strong I feel like I could do a lot better

tidal dock
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So my options are basic iron ingot and solid steel ingot, both seem really good, which one is better?

bleak valley
#

Maybe I should make some friends and get a multiplayer save alongside my solo main one thinking_helmet

dense violet
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you can use both in tandem too - basic iron to solid steel

dense violet
tidal dock
#

Well I mean I need more of everything right now lol

dense violet
#

flipl a coin πŸ™‚ Solid steel is a very general recipe - good anywhere you need steel basically

bleak valley
deft drum
dense violet
bleak valley
#

Solid steel is iron ingots and coal to make a steel ingot right

dense violet
bleak valley
#

That one is the basis of my steel factory I love it

dense violet
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like tempered caterium ingot is nice

deft drum
#

Solid steel ingot feeds 1:1 with steel beams

dense violet
tidal dock
#

Steel it is!

bleak valley
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Heavy oil residue is very nice

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I gotta unlock blenders so I can upgrade my fuel power station to a turbo fuel

dense violet
deft drum
#

Also solid steel gives you more steel per input of coal and iron ingots

tidal dock
#

sounds wonderful to me

dense violet
#

look, all alt recipes have their usefulness in different situations, some alts just are better than the base recipes though. Not many of those though

bleak valley
#

Cast screws

deft drum
#

Steel screws my beloved

dense violet
deft drum
#

Cast screws big advantage is eliminating a constructor

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Which for the early game can be a godsend

bleak valley
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I’m using cast screws to make a little over 900 per minute for my main factory thinking_helmet

tidal dock
#

cast screws was the very first one I picked up and it was super helpful

bleak valley
#

Loading up my save with some nice rain going outside gonna have a nice night snuttsGood

dense violet
#

I really just want more weather in the game

tidal dock
#

if it doesn't effect gameplay I would be cool with that

bleak valley
#

It would be nice to have more variety

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Is it possible to make a save offline after starting it as a friends online thinking_helmet

dense violet
#

yup

bleak valley
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How hehe

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Ok nevermind it just let me in this time

dense violet
#

you could also pop that save into a dedicated server and it'll work

hybrid nymph
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It's one less step, even though steel screws make more

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I love alt recipes

obtuse kraken
#

holy fuck im actually gonna go insane bro

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i just finished the constructers on my factory then realized i need to redo the entire thing so the assemblers line up

hybrid nymph
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Oof 😣

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That's rough buddy

obtuse kraken
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i didnt know at the time i had an alt recipie and now that i am doing it i realize if i put stuff next to each other i could make it simpler on myself

weak bloom
#

why are there so many giant spiders in the red forest aaaaaaaaaaa

peak wasp
spare prism
#

Goodnight, more factory tomorrow

hybrid nymph
ornate saffron
hybrid nymph
#

the red forest is a dangerous place, but a lot of sloops and mercer spheres there

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as well as slugs

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I've not had time to plauy the last 3 days, been super busy with school/work

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it's made me sad...

ornate saffron
weak bloom
#

not gonna lie I'm downloading the mod that removes the spiders >_>
I actually can't take it anymore it's too much. even on passive, they still skitter around and make the noises and jump and are super fast and it's too much for me x_x

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like honestly props to them for making those spiders utterly terrifying but jfc it's too much lol

peak wasp
weak bloom
#

turning them into cats doesn't even really help

ornate saffron
inner ruin
#

bro wouldnt survive 2010 minecraft

peak wasp
#

I miss 2010 minecraft so much

hybrid nymph
#

I had today off for school, but after I got homework, so might not be online till about midnight

weak bloom
peak wasp
#

I'm on my work weekend rn, so I got 2 days of gaming

ornate saffron
peak wasp
#

Stupid random question, but what would be the best major to help play games like satisfactory easier?

hybrid nymph
weak bloom
#

whaaaat? where is it?

cunning glade
#

okay finally got all of the bauxite on the map hooked up too trains now its limestone time

peak wasp
#

I'm trying to go back to college soon and want a degree that'll help me play these games easily

hybrid nymph
#

What do I know?

peak wasp
#

Idk maybe someone does, I figured logistical engineering?

hybrid nymph
#

I'm just a poliical scientist, economist, and English teacher

peak wasp
#

Is an econ and poly sci degree worth it?

ornate saffron
peak wasp
#

So you're an actual teacher dang I miss english classes those and math were the best

hybrid nymph
#

I would say yes, you can go into business with it

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I am a tutor at Princeton University

cunning glade
weak bloom
#

ah. might stick with the mod then because it still keeps achievements on and adds a recipe to get the mam completion

peak wasp
#

That's crazy I'm in cali trying to find the best schools to get into

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That I'd be able to wiht a 2.0 gpa πŸ˜‚

hybrid nymph
ornate saffron
cunning glade
#

now time too hook up 14k limestone😭

hybrid nymph
#

they'll accept you, I guarantee it

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I graduated top of my class from that University, wrote the best thesis of my graduating class and made the dean's list 6 times

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great school and very affordable, only about 1.6k a semester

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enough about that, what are you guys working on right now?

weak bloom
#

train through the red forest for a bunch of bauxite, quartz, and coal

inner ruin
#

sounds Satisfactory to me

weak bloom
#

and by "through" I mean "over" because I ain't dealing with those spiders which I also just removed

hybrid nymph
#

awesome @weak bloom I need to work on that eventually

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there is a pure uranium node in the red forest

weak bloom
#

I really like the sky train setup I have going

hybrid nymph
#

awesome, nevcer tried sky trains, always just did ground trains, but I'm basic

inner ruin
#

theres a massive flying thing which keeps going over the first place. am i supposed to "remove" that

weak bloom
#

basically just zoop 10 foundations, slap the blueprint, repeat. got one at a 2m ramp angle as well. and then go back and delete the foundations in between each section while I connect the tracks, and then build pillars to the ground

hybrid nymph
#

nice sounds super easy

weak bloom
#

it's a LOT easier than trying to build the pillars from the ground up

hybrid nymph
#

I have never used blueprints before

cunning glade
#

Dang desert only has 10k limestone

hybrid nymph
#

I am currently working on my imrpoved coal plant, with 64 generators

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I need to use the vanilla uprades mod to upgrade the base clock speed of the coal gens to 150%

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so each coal gen will now make 112.5 MW each

cunning glade
#

Coal power really ain't that good tbh

hybrid nymph
#

now instead of those coal gens making 4800MW they will now make 7200MW

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I know coal power is old school, I know fuekl is better, but when I find a coal source I try to make the most of it

ornate saffron
#

cap lock

cunning glade
#

I did biomass and coal till oil and then one oil plant lasted me till rocket fuel

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I'm hoping this rocketfuel will last me

hybrid nymph
#

should I make all of those coal sources into compacted coal for turbofuel or use the compacted coal for coal gens? I am making about 600 sulfur/min extra right now and have nothin to do with it

cunning glade
#

One of my builds is gonna use 150gw so

weak bloom
#

honestly I don't trust autoconnect for train tracks lol. and it's easier for me to route the train in the specific direction i want just by like, pointing my camera there and zooping a foundation forward

cunning glade
#

I just did normal oil and made 60gw

hybrid nymph
#

let's do a little math

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I can produce 400^3m of fuel from each pure oil source

inner ruin
#

god dammit ive been playing this nearly 8 hours..

hybrid nymph
#

and according to the wiki that produces 328^3m of turbofuel per minute

bleak valley
hybrid nymph
#

which means since each fuel gen uses 18.75^3m/min you can run 17 overclocked fuel gens

cunning glade
#

Worst part of this build is the fact it won't run at 100% for a while

last bluff
#

MOAR BOMBS

bleak valley
#

I just unlocked the blender and man I’m confused hehe

hybrid nymph
#

wow so 10625 MW for each pure oil node, that's not half bad

bleak valley
#

Where to even start with it

dense violet
#

same as any other machine - plan the manifolds

bleak valley
#

I haven’t looked into sulfur at all so maybe there

last bluff
#

There's a lot of Blender tutorials online! πŸ‘

dense violet
#

like a manufacturer but possibly 2 fluids

hybrid nymph
#

so 7200 MW from compacted coal gens vs 10625mw from fuel gens, FUEL IS BETTER!

cunning glade
#

Fuck the next question is where do I even put this build

dense violet
#

what resources do you need?

inner ruin
#

in the world somewhere

cunning glade
#

They're all being delivered by train

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In process of hooking up the 14k limestone I need for it

dense violet
#

seems like extra work - you can usually put it pretty close to most resources

bleak valley
dense violet
cunning glade
#

Cheap silica

dense violet
#

ah, bauxite?

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Never found the regular alum ingot recipe worth the work

cunning glade
#

Ye bring quartz down to only 9k

woven vector
#

there is a big rock cracked on an iron ore mine, how can i break it?

dense violet
#

bombs

cunning glade
#

Well 8785.71/m

cunning glade
dense violet
#

there's generally ways to reduce the consumption of bauxite too. And just make less

last bluff
#

I have the slight urge to pump water hundreds of meter up or whatever height the north desert is compared to the cliffs

dense violet
#

like heat fused frames.
dramatic reduction

cunning glade
#

So my nuclear setup is gonna need 10k not slooped

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And then my p5 parts is like 3k

dense violet
#

oh is this some ficsonium thing?

cunning glade
#

Already using alts with tools

cunning glade
#

I should have enough stuff left on the map

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If I mathed right

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Worst case mods

bitter niche
#

what's Fisconium?

cunning glade
dense violet
cunning glade
#

But it's fun

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And cool cuz ficsit

bitter niche
#

si there a way to combine plutonium and uranium to make MOX nuclear fuel rods? Like in real nuclear reactors?

dense violet
# bitter niche what's Fisconium?

essentially people didn't want to burn uranium rods because there was permanent waste, so they introduced plutonium rods to recycle the waste. Then you could choose to burn it or not

but then people who couldn't stop themselves from burning the P rods bitched and bitched about the waste

bitter niche
#

there's probably a mod that removes the waste, right?

#

I would think there is?

dense violet
#

there's probably a mod to make dragons fly out your butt. That's not really a useful approach

bitter niche
#

I'm still pretty new to this, I'm only on tier 3

#

I just barely got to coal

cunning glade
#

I think fics rods are cool

dense violet
#

Coal is great πŸ™‚ enjoy it. Burn lots

cunning glade
#

Tho them being so sam intensive is a little silly

dense violet
#

they should be more sam intensive. A bigger punishment

bitter niche
#

why would the devs design nuclear to be punishing?

#

seems like a dumb decision

cunning glade
#

224 singularity cells and 540 dark matter crystals are good enough

dense violet
#

nuclear is fine. Ficsonium is teh heavily intense process of processing plutonium waste

cunning glade
bitter niche
#

why can't you just store plutonium waste indefinitly?

dense violet
bitter niche
#

are you suggesting you can awesome sink the plutonium fuel rods?

cunning glade
#

What I'm doing burns the waste fully

dense violet
wispy osprey
#

Makes vehicles radioactive though

bitter niche
#

oh nice vehicles

dense violet
#

automated iodine filters make it a non issue

bitter niche
#

that sounds fun

#

iodine filters?

dense violet
#

radioactive protection

cunning glade
#

There's a mod for nuclear jetpack too

bitter niche
#

oh...

cunning glade
#

Wish it was in base game

dense violet
#

but you're probably not going to be sitting on top of an atomic truck for ages either

bitter niche
#

does a truck become radioactive with plutonium fuel rods inside of it?

wispy osprey
#

It just depends on how far you want to plan ahead

last bluff
#

What does SAM-intensive mean? I had the two nodes close together (north desert cliffs next to dunes and that north mushroom woods area) which were less than 1000 metres apart I think, and I never really utilized more than one

cunning glade
topaz shale
#

If I ever do nuclear, I think I'll try my hand at doing the entire chain in order to have zero waste.

dense violet
last bluff
#

10k? Isn't it bottomless?

bitter niche
#

Nice nuclear powered vehicles? Like batman's car?

cunning glade
low ingot
#

theres actually a node like that to setup πŸ™‚

last bluff
bitter niche
#

oh...

#

Batman's car sounds dangerous now lol

last bluff
#

I'm surprised vehicles become radioactive

#

Imagine if atomic submarines did 5% damage per few seconds to crew on board irl

ornate saffron
near mural
#

anyone have any interesting ideas for towers to use for railways i jst got a frame tower for them rn and its real boring

dense violet
#

get you lots of hits

near mural
#

thank you πŸ™

woven vector
#

should i make more smelters than one per miner?

#

or 1 per is fine

dense violet
#

make as many as you need for the ore you're feeding them

main mantle
#

Think amd 9 9955hx and a rtx 5060 is good enough for a huge factory?

dense violet
bleak valley
hybrid nymph
bleak valley
# woven vector damn thanks

Yeah just make sure to check the miner as it says the output per minute and place the appropriate number of smelters

hybrid nymph
#

I always do 3 smelters per mk1 miner

#

no, overclock the miner

#

leave the smelters as is

bleak valley
#

I always overclock my smelters lol less of them to worry about connecting

hybrid nymph
#

yeah, overclocking the smelters does save space, but it costs more power, which in the early game you might not be able to afford increased power consumption needs

bleak valley
#

True

#

I’d say once a good coal plant is going though it’s fine

woven vector
#

how do u overclock?

hybrid nymph
#

a smelter consumes like 35MW fully overclocked, which is about 6 times the power consumption that a single one does

bleak valley
hybrid nymph
woven vector
#

yea ngl not doing that

#

will do 3 smelters

hybrid nymph
#

the MAM is your best friend

bleak valley
#

The MAM is very important thinking_helmet

#

Lots of useful things inside

hybrid nymph
#

even ADA agrees

bleak valley
woven vector
#

i wanna sho u what im doing where can i upload picture

bleak valley
#

I’m gonna get back on the game talking about it just makes me want to play lol

bleak valley
hybrid nymph
bleak valley
#

I might add a second floor to my steel factory

woven vector
bleak valley
#

I don’t think I even need it but I can do it

bleak valley
hybrid nymph
#

at least the belts aren't overlapping, but still lots of belts

woven vector
#

i hate when they overlap

hybrid nymph
#

I do too, but sometimes it's unavoidable

#

my belts are mostly organized, but they overlap on the ceiling

bleak valley
#

Yeah I totally never clip anything jacesus

hybrid nymph
#

I just figured out how to make the belts and pipes do a 90 degree turn

bleak valley
#

(I get lazy)

hybrid nymph
#

just the other day I figured this out

woven vector
#

will i need raw copper/iron from phase 3 on?

#

like actual raw one

hybrid nymph
#

yes you will, for basic materials like cable, wire, reinforced plantes etc

woven vector
#

but thats cooked one

hybrid nymph
#

basic materials are very important

dense violet
bitter niche
#

how big is the map?

dense violet
#

7km across or so

bitter niche
#

woah...

#

so the grassy fields is just a small part of it?

#

that's where I started

#

I've only explored about 1500 meters in each direction

#

I stumbled upon a bauxite vein

#

do I need that for later?

fickle locust
bitter niche
#

I noticed there's no research tree in the MAM for bauxite

dense violet
#

nope

fickle locust
#

Bauxite will get unlocked later
You're doing some very good exploration to have found that

hybrid nymph
#

you'll be fine

fickle locust
#

Oh wait you probably mean a bauxite deposit, the little ones where you mine 50 or so and then it disappears?

bitter niche
#

no a bauxite vein

#

the the source

#

the big orange stone on the ground

fickle locust
#

The one you can't put a miner on

dense violet
#

some deposits are random

#

you'll find nodes later

bitter niche
#

oh BTW in response to the system requirements, I have a Ryzen 5 3600 and an RTX 3060 and it's a gaming laptop, is that good enough for 1080P?

hybrid nymph
#

should be, yes

dense violet
#

I'm not great with my cpus but that's a fairly old one I think. Might struggle in general. It's a cpu heavy game

#

might need to really decentralise your factories so they are spread out

hybrid nymph
#

it should be fine

#

I don't see why it wouldn't be, seeing as how most gaming computers from best buy come with around those specs. what year is it?

bitter niche
#

It's a 2024 ASUS gaming laptop I bought from micro center

fickle locust
#

The game is very well optimized. It will slow down as you build more stuff so by the end you can have some effects from that, but you'll be able to play the whole time on 1080p.

ornate saffron
bitter niche
#

It was originally a $1600 laptop, and I got it for $750 for school

#

brand new 60% off on black Friday

dense violet
bitter niche
#

is Micro center a good brand?

fickle locust
#

I need to emphasize to everyone this is a laptop 3060 not a desktop version

dense violet
#

never heard of it until now, but often times with any pre built rigs you need to look at all the parts when trying to figure out if it's a good deal or not

bitter niche
#

it's still the same GPU right? I can run Killing Floor 2 at max setting at 60FPS

fickle locust
#

Micro Center is the store that sells these, it does have a good reputation. ASUS is the brand that actually made the machine.
And no, a laptop 3060 is downscaled significantly so it can actually fit

dense violet
#

the gpu is alright yeah, but the cpu is apparently 7 years old?

bitter niche
#

I duynno?

bleak valley
#

I don’t know how people make massive aluminum factories just trying to balance three machines is killing me jace_smile

bitter niche
#

I bought it because it was affordable

dense violet
#

was just looking it up.

bitter niche
#

it has worked well for my needs,

fickle locust
#

I'm very confused by the CPU here. I can't find this product on the Asus ROG site

dense violet
woven vector
#

so i did splitter and 3 going in smelter, should i also do same as output?

bitter niche
#

I can play borderlands and kjilling floor on it as well as this game at at least 60FPS at 1080p, so I don't honestly see the issue?

fickle locust
#

The point is the laptop is going to be fine, it's better than most people's desktops, but it's also going to hit limits faster earlier than the 3x-as-expensive desktops that some people here have

#

There's no issue and telling you there is one would be pure snobbishness

dense violet
bitter niche
#

okay that' a relief, thanks guys

hybrid nymph
woven vector
bleak valley
woven vector
#

if nothing changes then ofc better 1 belt merger

#

ah yea 1 belt will be fine

bleak valley
#

MK1 belts can only carry 60 per minute so if your smelting more than that you’ll need multiple

dense violet
#

do you need them all going to different places? probably keep them seperate

obtuse kraken
#

Guys is it possible to unlock alt recipes for stuff you haven’t unlocked yet like oil?

dense violet
#

no

bleak valley
#

I was able to unlock an alt for turbo fuel without having it researched in the mam

dense violet
#

all turbo fuel recipes are considered 'alts' though

bleak valley
#

Interesting

hybrid nymph
#

Nope, you need to be the right tier to unlock the recipes that you're using

#

Turbofuel is unlocked through the MAM

dense violet
ornate saffron
# bleak valley Interesting

I often skip turbo. Its a nice to have but not really needed. and i found when i did build it i always tore it down later

dense violet
#

very skipable

#

diluted fuel does so much on it's own

bleak valley
#

I’m finding out my main factory is clogged tired_jace I’d have to rebuild my top floor of manufacturers to fix it

ornate saffron
#

speaking of which I was hope to get by on phase 3 with only 300 oil worth of that and no such luck

ornate saffron
bleak valley
#

Yeah too many of lower level parts the machines are full and enough isn’t being used

ornate saffron
bleak valley
#

I might actually just need to underclock one machine thinking_helmet I’m making 6 smart plating a minute and the manufacturer only needs 5 so it’s backed up the entire line

#

Either that or find space for another manufacturer and have them both take 3 per minute

ornate saffron
bleak valley
#

It’s already at Max

#

It’s making modular engines

ornate saffron
#

ah

bleak valley
#

Alright sinking extra smart plating now thinking_helmet

#

Hopefully that clears the rest of the line too

ornate saffron
#

i crashed hard after work for hour hours, ill be going back to bed in 40 so i can get another REM cycle b4 work

#

always

#

strike

last bluff
#

insomnia hours πŸ₯³

#

wait a second

#

this is the wrong server

verbal dagger
last bluff
#

let's forget about this

ornate saffron
last bluff
#

oh I am a minute slow

#

aren't we all

#

does someone have a blueprint for pal sphere manufacturing?

ornate saffron
#

I know!

verbal dagger
verbal dagger
#

ok, now my smart splitter isn't allowing things to go into my storage

#

the items are just backed up at the input

#

do you have to put the smart splitter DIRECTLY on the input of the storage? or can it just be on the belt?

hollow hemlock
#

smart splitter can go anywhere a regular splitter can go (aka on the belt)

bleak valley
#

I’m slowly purging the yellow lights from my factory

hybrid nymph
#

You know that ADA actually quotes Ozzy Osbourne

#

You know she actually says, "maybe I'll see you on the other side..."

ornate frost
#

iron pipe + steel rotors is a godsend

#

im so lucky that I just happened to grab those alts without thinking about it too much

verbal dagger
hollow hemlock
#

depends on your goals I suppose

#

you can put it wherever

verbal dagger
#

how does it detect if there is overflow?

#

someone else said it had to be on the input

hybrid nymph
#

I said that quote to my driving instructor on the last day of school when I was a freshman in high school, I said to him "maybe I'll see you on the other side"

#

Which I just looked up the original origin of that quote, Google does not know but it's widely attributed to astronaut Gene Cernan when he said to his fellow astronauts will flying behind the back of the Moon "maybe I'll see you on the other side"

bleak valley
#

Man people weren’t joking when they said you’d miss a tiny bit of mk2 belt and slow down your entire production lmao

hollow hemlock
hybrid nymph
#

And at that moment Gene Cernan was the loneliest person in the universe, because he was flying in the lunar module on around the back side of the moon and the closest people to him were on the front of the moon, and the closest people after that were all the way back on Earth 373,000 km away

bleak valley
#

My efficiency has gone up a beautiful sea of green lights

hybrid nymph
#

Think about that, Mr cernan was the loneliest person that has ever been in the history of humanity as he was the furthest away from any human that a human has ever been

bleak valley
hybrid nymph
bleak valley
#

The train isn’t bringing enough ingots in for my factory so now I have to see if I’m not producing enough or if the train is a bottleneck

ornate frost
hybrid nymph
#

Each train car can carry 32 stacks of items

bleak valley
#

The train cars aren’t being filled up

#

Not even half and it’s only one car

hybrid nymph
#

Then you're not producing enough

#

Good for you, you found the problem

bleak valley
#

Guess I’ll go mess with the aluminum again hehe

#

I think I just need to get rid of the waste water and pump fully fresh if it’s not fixed yet

hybrid nymph
#

There is another option, since the train depot has two input ports you can connect two belts up to it. Assuming how you're on aluminum that means that you are using MK4 belts,

bleak valley
hybrid nymph
#

If you're using Mark 4 belts, that allows you to transport up to 960 items per minute, and extract 960 items per minute from the train depot

bleak valley
#

All of the lights are green so that means I just have to expand my aluminum thinking_helmet

hybrid nymph
#

Doesn't a green light mean the machine is idling?

bleak valley
#

Yellow is idle

#

Green is actively crafting

hollow hemlock
#

green means it is missing its power shards πŸ˜„

bleak valley
#

The aluminum split into such a nice number I didn’t bother overclocking

#

18 smelters

hybrid nymph
#

Actually just looked at the wiki. Apparently this is what it means: green means the machine is running normally, yellow means the machine is idling, red means the machine doesn't have power, and blue means the machine is running normally and is overclocked

bleak valley
#

Oh nope there’s the yellow

#

I think the overflow protection I had was actually making me be under thinking_helmet

#

I removed it gonna see if it works better

verbal dagger
#

when the server restarts, do i have to be logged out of the game?

hybrid nymph
#

Yeah you need to reload

verbal dagger
#

my smart splitter appears to not be working when it should be. it's not putting out any overflow on the right even though I have it set to do that. #screenshots message

bleak valley
#

It’ll only send through the overflow if the other options are backed up

verbal dagger
#

thats just it, it is backed up

#

thats why I took the screenshot

hollow hemlock
#

make sure the belt is actually connected and not being tricksy

verbal dagger
#

something was screwy with the belts, probably not connected to the splitter or something

#

ty

bleak valley
#

Yeah that happens often

#

I’ve also had smart splitters just refuse to work before at all I had to replace and reprogram them

verbal dagger
#

there were two belts, one on the output of the smart splitter and one on the input, and one or both of them probably wasnt hooked up to it

last bluff
#

one belt two belt red belt blue belt

ornate frost
#

power grid exploded. its a problem for tomorrow.

#

πŸͺ¦

gloomy tusk
sour schooner
#

Hey. Is it even possible to make a blueprint that is for autoconnecting double rails on pillars? I have such blueprint, but the autoconnect only works if pillars is very close to each other. I thought, the autoconnect will make building the rails much easier but in practice I cant make it work.

dense violet
#

Zoop foundations the whole way first snd print your towers on those

normal orbit
#

should be possible, i'm conneting 4 rails at once. But i've build supports so theres 0 distance

lavish echo
#

Is there a way so I dont have to be on to produce stuff ? like a setting or something

normal orbit
#

yea its working fine on my end. click once to connect, then just drag it away to max length (12.5 foudnations)

warm finch
lavish echo
#

I hate the neutron star being on while I sleep πŸ™

warm finch
normal orbit
#

yea 1: produce more, 2: leave game on, 3:play on a dedicated server

reef basin
sour schooner
# dense violet I think you need to line them up well

the thing is that I want my rails in a natural way, so Im building the pillars on the ground. But even on foundations, and even if the rails are perfectly lined up, autoconnect can only work over like 2 foundation distance.. #screenshots Here 1 more nudge and it cant connect.

normal orbit
#

are you nudging it?

#

cause click ocne to lock connect you can move it freely

sour schooner
#

really????????? I have to try this

#

lol, thanks man πŸ˜„

warm finch
#

is a pump (powered/unpowered) necessary to prevent blackflow of gases? I cannot remember

reef basin
#

you cannot prevent backflow of anything

#

you can prevent flow from one side of pump/vavle to another, but any pipe section can (and probably will) have backflow

warm finch
reef basin
#

what's the use-case?

normal orbit
reef basin
#

valves are awful idea, build pipes so that the output isn't blocked

warm finch
#

or just suck it up and build an extra pipe feedback loop as if it was fluid?

normal orbit
#

just use a powered pump

reef basin
next ivy
#

pipe full probably

warm finch
reef basin
#

yeah, then I'd do the loop and see if it helps
gasses are afaik weird in that regard and loop doesn't always help

warm finch
#

that's what I was afraid of. powered pump works great in that situation. Granted I always combine it with a feedback loop as well for redundancy.

reef basin
#

powered pump isn't so bad indeed, also an option. I just don't recommend it much as I don't think it's a good solution to spam pumps everywhere until it works πŸ˜„

warm finch
#

agreed and not how I roll lol. I don't have much experience with gas so I'm learning. this is my first "large" scale rocket fuel production project

#

@reef basin powered pump instantly cured the issue

#

strange that it would work for both gas and fluids

normal orbit
#

cuz pumps do more than just headlift

jaunty jewel
frail sleet
reef basin
jaunty jewel
#

fluid != liquid

frail sleet
warm finch
#

my bad. liquids

frail sleet
#

it's.. stuff that isn't a solid object

#

yeah i am specifically saying that powered pumps can improve gas flow (especially if you have a bunch of stuff chained together like a manifold, or if there is any type of buffering)

#

with a mechanism that has nothing to do with headlift

normal orbit
#

definition of fluid iirc is any substance that continously deforms under sheer stress or applied force

#

which funnily enough makes glass a fluid

next ivy
warm finch
#

oh hell, I figured out the problem. damn pipe didn't take for some reason. while it looked good visually it didn't connect.

#

no wonder

frail sleet
#

That just happens sometimes, even if you play perfectly. Like 0.1% of the time lol

i recorded myself playing for like 100hrs to make sure that i was clicking in the right place etc and it still happened.

Maybe some weirdness with placing it exactly as the game stutters or something

jaunty jewel
warm finch
next ivy
#

so far my definition was fluid = liquid
(not satisfactory specific)

frail sleet
#

I literally had batches of like 32 pipes which were placed with a blueprint, i'd place the same BP 10 times, and on one of the times only one pipe in the middle was unconnected for no reason. With exact position snapping and everything πŸ˜›

jaunty jewel
#

fluid = liquid and gas (in terms of whats in satis at least)

warm finch
#

I honestly wouldn't mind it too much if there was a quick way to turn off or stand by fuel generators. Since there isn't, it's tedious having to offline each one specific

reef basin
#

fluids (both irl and in satis) include both liquids and gasses

jaunty jewel
normal orbit
#

you can connect power line after filling em :p

warm finch
#

now to flood the system again and then go back and turn on all the gens 1 by 1, again, lol

warm finch
jaunty jewel
next ivy
#

sand is a fluid

warm finch
frosty sedge
#

Well by definition

normal orbit
#

you dont have to do it. can just turn on the flow and let it fill. It doesnt take very long, like half an hour-hour if it working properly

next ivy
frosty sedge
#

Not a clue but pretty small

jaunty jewel
reef basin
#

having particles that easily move and change their relative position without a separation of the mass and that easily yield to pressure : capable of flowing

warm finch
reef basin
next ivy
#

looks like it

#

still dont quite see why sand isnt a fluid

normal orbit
#

no, sand is not a fluid cause the individual grains are considered solids and they do not interact with each other in a way that would define a fluid

reef basin
normal orbit
#

it doesnt contiously deform

next ivy
#

does water continously deform

normal orbit
#

yes

next ivy
#

how

reef basin
#

in the same way that plastic balls aren't fluid even though they can flow, because the ball itself is solid (plastic)

normal orbit
#

water deforms continoutly when you apply force or sheer stress to it. like for exampe, pumping it

#

you cannot pump sand

next ivy
#

you cant ?

normal orbit
#

no

next ivy
#

vacuuming does not count as pumping i guess ?

normal orbit
#

vacuuming up sand grains doesnt make it flow like a fluid

next ivy
#

i guess you are technically pumping air, and sand is just being dragged along

tacit ocean
#

its about aerating the sand for it to behave like that

normal orbit
#

at which point its now a granular system and still not a fluid

#

tho it can exhibit fluid like behaviour

reef basin
#

you're still thinking that "particle of sand" is one grain

next ivy
#

assumption

reef basin
#

that's not what the definition assumes tho

#

the definition assumes "particle" is indeed a particle

#

not arbitrarily chosen blob of particles

normal orbit
#

also just looked in my fundamentals of momentum, mass and heat transfer book. They define fluids there as ability to flow because their molecules are not rigidly bound and can slide past each other"

#

so in a grain of sand, molecules of SiO2 would be rigidly bound

next ivy
#

ok so molecular level

reef basin
#

hence "particles" πŸ™‚

magic void
#

Just built a new fuel gen plant and about 3 of my 16 fuel gens are surging on/off. Theyre not getting fuel fast enough it seems? The pipe even shows extra fuel in it though.

normal orbit
#

they might still be in process of being filled

#

check the one before if its at 50 or not

magic void
#

It has been about an hour and a half, and the others are at 50. These last 4 are just trickling fuel in much slower for some reason

normal orbit
#

could be a few reasons. you're not actually making enough fuel, check refinery efficiency. you might lack flow thru the manifold. add a powered pump before it to help push fuel thru.

reef basin
warm finch
#

hey @reef basin does your VIP junction still work?

next ivy
#

like a priority merge ?

reef basin
normal orbit
#

vip junctions work atm, but in 1.2 all bets are off

warm finch
magic void
warm finch
reef basin
normal orbit
#

the only reason vip junctions work is due to a bug in how vertical junctions behave

reef basin
#

afaik it has nothing to do with the vertical junction bug, as that was introduced recently πŸ€”

tranquil latch
#

yo can anyone help rq, my electricity is for some reason really inconsistent, i just got oil fuel and my capacity is 2960 but it drops to 2710, 2460 then 1.9k something then crashes

normal orbit
#

you should either reuse the waste output as input in other machines. or you can setup up loops for each refinerly pair, and valve in the diffrence, which another valve preventing backflows. You do have to treat it as individual loops tho, you cannot batch out like 20 refineries with a single pipe system. But if you divide em up pair by pair it works just fine.

warm finch
tranquil latch
reef basin
#

of whatever is failing, so probably fuel gens

tranquil latch
#

alr wait

normal orbit
#

if its dropping like that, its an idicator you're not feeding them properly, and what you're seeing is most likely the result of prefilling, which masks issues

#

i could also guess that one of the byproducts is backing up and causing refinery shutdowns

tranquil latch
#

wait u can check my questions and help page for the setup

#

its still loading tho

reef basin
elder skiff
#

When do i unlock better pipes

#

I think thats my issue

reef basin
#

why do you think it's your issue?

normal orbit
#

you're putting 360 in a pipe that handles 300 max, see the issue?

#

make another pipe

reef basin
#

is there a context to that msg? πŸ€” how do you know they are doing coal?

elder skiff
#

Screenshot in screenshots lmao

reef basin
#

spreading conversation across multiple channels makes it hard to read and respond to

#

but yeah, the problem is that you're using one pipe to carry more than it can

smoky flame
#

Is there any particular reason people recommend diluted packaged fuel for optimal power set up for crude oil instead of just diluted fuel? Why package it?

normal orbit
#

cause packaged diluted is available in tier 5, but diluted fuel is in tier 7

#

or is it tier 8? i can't recall

#

its a whole phase later

reef basin
#

and with blueprints the difference between is practically nothing, so there's not much reason to "wait" until you unlock the blender variant

elder skiff
#

Fixed my problem and stabilised my power grid, turns out pipe physics are alot more indepth than i thought
Had a slight turn in my pipes and it was completely halving my water output for some reason

gloomy tusk
true path
#

pipe fuilds are easy if you spend at least 200 hours on them :DDDDDDDDDDDDDDDDDDDDDDDDDD

normal orbit
#

The way I do pipes has changed like 5 times since they were introduced due to bugfixes and tuning. And I suspect 1.2 will change it again

true path
#

they change every fix and in every update πŸ˜„

#

i think its my favorite hobby;

  1. look at the pipes
  2. find something wrong
    3.try to fix it for the next 5-10 hours
  3. finally fix it
  4. realise there is 1 generator not working properly
  5. try again for the next 5-10 hours
    7.maybe leave it as it is/it is fixed.
reef basin
normal orbit
#

two biggest revelations were realizing the game cuts the pipes wrong when placing items on them. And realizing pumps do more than just headlift, which completly changed how i placed them

true path
reef basin
true path
#

welp i love having fun

reef basin
#

(like "keep pipes simple" and "feed from above")

true path
#

naaaaaaaaaaaaaaaaaaaaaaah im good getting help will be boring just making a revelation yourself makes it an achivment that feels good

normal orbit
#

I enjoy figuring out problems. but its also my livelyhood to do it :)

true path
#

EXTACLY

#

it just feels more fun and right in the same moment

normal orbit
#

Actually had fun solving Aeryns turbo fuel challenge :p

real shale
#

I enjoy creating problems

true path
#

i had fun solving them but my friend has the save file of the game and he doesnt wanna play that often so i sadly can only solve things like that from time to time

#

i have a diffrent save but my architecture is horrible

normal orbit
true path
#

only the conveyors, pipe lines and machinery have a good fitting in the factories

#

i dont make the desing my friend does

autumn path
#

do buildings stop mobs from spawning if they are close enough to the spawn point?

true path
#

i can asure you not

#

BEANS keep spawning in factories so ye ig not

#

and the hogs and others also

normal orbit
true path
#

really?

normal orbit
#

it doesnt stop mobs from spawning a little ways away and walk into your base tho

#

which is the #1 cause of beanvasions

autumn path
#

it seems like it, they don't seem tos pawn in my very large buildings, just walk into the edges because they spawned nearby

normal orbit
#

rails also count as powered

#

so they tend not to be around your trainlines

last bluff
#

beans are the #1 cause of financial fraud

autumn path
#

tell that to the lizzard doggos.....

#

always walking on the electrified rails

normal orbit
#

also, i think it only works on the hostile creatures, which beans are not

last bluff
#

hostile beans would be one hell of a mod

normal orbit
#

they go hostile if you start bouncing on em :p

#

be funny

dusky dagger
#

Are you powering your factory over time or at the end of the construction ?
I’m doing it over time, so that I see immediately if the batteries begin to deplete and have some time to deal with the problem. I also can check all ratios when building the things.

normal orbit
#

usually build first, then power, mainly cuz i find it annoying to have items on the belts when working out how i wanna do them

last bluff
next ivy
#

i build a new power plant as soon as i unlock the research
running out of power is the most annoying stuff

#

that new plant usually lasts until the next power research comes

last bluff
#

like bio fuel

#

it lasts for a while

autumn path
#

i always upgrade pipes before upgrading power plants if i can

reef basin
#

I do not touch existing factories

dense violet
#

natural looking and tidy

hybrid nymph
#

hmm the age old question, to use the coal for coal generators, or to make it into turbo fuel?

dense violet
bitter niche
#

Wait there are batteries?

tall lantern
#

correct

bitter niche
#

Nice

tall lantern
#

not too many uses, can be used to power drones, or as an ingredient for an alt

#

and to be confused with power storages

reef basin
#

there are batteries and power storages
the two are different and you should use the proper terms to talk about those

bitter niche
#

Oh there's a difference?

reef basin
bitter niche
#

okay what is power storage? when do I unlock it?

tall lantern
reef basin
# bitter niche Oh there's a difference?

battery is an item that can be used as a fuel for most vehicles or as an ingredient
power storage is a building that has nothing to do with batteries and stores power

bitter niche
#

oh I see

#

makes sense

tall lantern
#

the other common naming confusion is water extractors vs pumps

bitter niche
#

I'm pretty new to this, like I said still on tier 3, just setup my first few coal gens

reef basin
#

and megafactories vs big factories

tall lantern
#

feel like I've seen "farm" instead of "factory" recently, not a confusion as such but still seems odd

last bluff
#

I like the word

reef basin
#

Yeah that as well. We do not have farming

last bluff
#

ironically a farm isn't full of plants

hybrid nymph
#

I'm sad...

last bluff
#

sir this is a Wendy's

hybrid nymph
#

I am tired of trying to impress everyone...I can't take it anymore

sour schooner
tall lantern
hybrid nymph
#

because life always seems like a struggle to imrpress people

zenith pecan
tall lantern
#

impressing random internet strangers isn't a worthwhile use of time

hybrid nymph
#

that's a really good point, never thought of that

#

Impressing people is just so mentally exhausting that I am at my breaking point

#

life just seems like a constant struggle to always "be the best" it's always a competition

tall lantern
#

there'll always be a better factory builder

#

just how things work

#

just get yours working, bosh

hybrid nymph
#

I hate competitions so much

tall lantern
#

there's another building competition on? thought the last one was ficsmas

hybrid nymph
#

true

#

well said

sterile blade
reef basin
#

my sushi is even better πŸ˜›
||because that's the nickname my fiancee uses, so I win πŸ˜› ||

dense violet
real shale
#

man, my blue crater is slowly turning into a mega factory unintentionally, its been a really convenient spot for me for a lot of things

faint reef
#

are there patch notes for 1.2?

reef basin
#

#patch-notes has all patch notes of released things
unreleased things obviously don't have patch notes

sterile blade
#

#teaser-notes when...?

last bluff
#

This thread makes me wonder what a "#patch-notes-unofficial" would look like

#

Oh it still made that a link

topaz shale
#

I forgot how relaxing satisfactory is after a long day at work.

autumn path
#

Uranium fuel rods seems like a huge exspense of time and materials for not that much of a power upgrade

reef basin
#

"not that much"? πŸ˜„ it's A LOT of extra power

autumn path
#

depends on your work, when i did construction its relaxing, as an engineering technologist designing industrial piping, it can sometimes be tedious after work lol

#

not really, it triples my power from oil, but takes like 10 nodes of materials

reef basin
#

triples power based on what?

#

and "takes 10 nodes" is misleading, I doubt it fully uses 10 different nodes

autumn path
#

a full line of 780 uranium ore gives 93,000 MW, I already have 45,000 MW and only use like 12,000 MW

reef basin
#

line of 780 uranium definitely gives more than that

#

780 uranium can do 234 GW

autumn path
#

Caterium/Sulfur/Coal/Iron/Copper/Uranium/2 Limestone/Sulfuric Acid.. sorry its 9 i didn't count, but weird thing to try and nitpick.....

#

calculator says otherwise

unkempt blade
normal orbit
#

Yes. More complexity for more power

autumn path
#

buts it seems like its way more complex, and i can do the entire game easily on oil it seems

reef basin
normal orbit
#

All 2100 uranium makes 630gw can be refined to plutonium for 580gw and then to ficsonium for 280gw. All in all 1490gw

unkempt blade
reef basin
autumn path
#

you didn't

#

because you didn't even read what i said

tall lantern
#

with just base recipes and no conversion, and only uranium rods, I make it 97500MW for 780 uranium

autumn path
#

yea 97500, about 93000 after cost of production buildings

tall lantern
#

and of course, if you further processed those, and/or used different alts, you could get plenty more out

#

I know with mine I used 1200 uranium to make 18 U and 9 Pu rods

reef basin
autumn path
#

you have 2 people that did the math properly versus you

reef basin
#

where's the other person? other than you (who didn't do it "properly" apparently)

tall lantern
#

18.72's what you get if you enable alts

#

still uses the same 780 uranium

reef basin
#

and 18.72 fuel rods make 234GW, not 97.5GW

tall lantern
#

like I said, the 97500 is if using only base recipes (and no plutonium+)

autumn path
#

if i am using alts i might as well make plutonium

tall lantern
#

even more power, good idea

normal orbit
#

i'm a little curious why you'd actively choose recipes to make les than half the power, then complain it doesnt make enough power. like???

autumn path
#

actively choose the recipes i have?

normal orbit
#

go scan some drives

reef basin
#

like... tell me how your math is right

#

if every single tool disagrees

unkempt blade
autumn path
#

Greeny 2 people already told you that you are wrong because you aren't even listening to the conversation and are calculating the wrong thing

tall lantern
autumn path
#

i mean i could grab 20 more drives and still not get it

#

You have access to teh chat, read the people you have blocked or read the chat

reef basin
#

I have access to the chat. I'd like a link to the message, because I don't see anyone telling me I'm calculating the wrong thing (apart from you)

autumn path
#

theny ou are blind

reef basin
#

I don't have any blocked people in the convo