#satisfactory
1 messages · Page 684 of 1
Simple but sounds fire ngl
That's why I said it's my favorite vanilla+
I’ve been thinking about some small mods like that
And yeah it is. Maybe my favorite mod. Daisy chaining machines is close though. It just makes wire management sexier to me.
I wish daisy chaining was vanilla wiring would be so much cleaner
Can pretty trivially daisy-chain without mods with blueprints, fwiw. Use beams or the like to embed some wall sockets into machines, etc.
I did that once, went "okay, I can do it, but I bet there's a daisy chain mod" and then moved onto the mod lol
I haven’t touched blueprints in 95 hours lol
Sure but vanilla-with-blueprints means you don't have to fear game updates. :)
I don’t know what I’d use them for the building is the fun part for me
True. But I can just start a new world then. I'm going to do so many playthroughs.
This is my first. And I'm used to mods updating (I like Minecraft tech packs)
does anyone know if they took out the speed cap? me and my friend just started a new run and we've noticed we can go very fast while bhopping without blade runners
when? if you know
I don't think it was intentional, though. More just that an engine upgrade at some point brought with it some new behavior
I have no idea I’m pretty new 
I started playing three months ago I’ve just heard it was changed

Nah, nothing was changed recently
I'm not sure when exactly it was introduced but it would've been during a "major" update
(so like v1.1, v.1.0, Update 8, etc). As I say, it's not really an intentional mechanic, just something the engine allows
insert anime + Neil deGrass Tyson + fury meme here
i love the doom slayer pfp
Had it for years, and now in the last month I've had 3 people comment on it
yeah, I assume some popular streamer must've recently shown it off or talked about it or whatever
Doom 2016 is almost a decade old btw
hmm, how well would this game play in 480p
why can beans survive nukes
bouncy
why does foilage thrive around lifetimes of radiation but then die from a nuke?
A nuke is an actual explosion
it dies from the Concussive force
Would anyone mind sending me a pic of how they separate from their main train line?
Or would they mind taking a quick look at what ive got planned?
The vast majority of casualties from the nuclear bombs that have been used in real life were from concussive force as well, fwiw
Thus far we (thankfully) haven't seen nuclear weapons deployed in a way that maximizes the radiological hazards instead of physical destruction
all my examples are pyschotic lol. But there is many good youtube videos on the subject if no one pulls through for you
what exactly do you mean by that?
your main paths will generally just have 2 lanes - sometimes if you have short branches to 1 station 1 lane branching off works ok?
Okay but when I am running two lines would you then connect one line to the one of the station and then the other line on the opposite side?
you can? but in general keep stations off the main path, makes your life SO much easier
black lines are main rail, red are off/on ramps, rectangles stations
I just saw two giant enemy spiders beat up a nuke hog
time for a break
Ya spiders only get along with spiders
That does make some sense. Could I dm you a couple pics real quick?
could just post in #math-and-meta - simple and can have images
Ok will do
the spook of seeing that though
I play with arachnophobia mode on.
Cats murdering everything is on brand
wow its quiet here
looks out window
🌃
Is 1.2 update coming to console?
not sure, I don't know anything about console
no reason for it not to.
when are we if ever getting 1.2?
Just wondering if we get the same updates or not, played a few games that had 2 different versions both with their own updates on console and pc
March 12th
So idk if this I the same
November 4th, 2025 Livestream
Q&A: When will Consoles get 1.2?
https://www.youtube.com/watch?v=bycZQaaRlpY
exactly the same time
Sweet thank you
PC players get it March 12th
because Experimental branch
Console have to wait for the actual release
ohhh yea no exp on console, my bad
oh that's just the experimental
if you wanna play 1.2 on console early: apply for job: https://jobs.coffeestain.com/jobs/7113819-senior-programmer
fake it until you make it!
https://jobs.coffeestain.com/jobs/7312798-internship-programmer different studio
At least they hire women, unlike Blizzard!
I think Blizzard does hire women, buuuuuuut women have enough sense to not wanna work there
less than 1% of Blizzard's workforce is women
I had a friend who got regected from a job there as a graphic designer because she's a woman
not a good palce to work
Neither is EA, they don't pay their employees on time
I would think the [redacted], [redacted], and [redacted] would make it not a good place to work
also #off-topic-general
what upgrades would yall recommend to get for the dimensional depot? i know mercer spheres are limited so i dont wanna get min/maxxed
you won't there are enough on the map to max both types of upgrades.
and still have many left overs
I personally prefer upload speed over stack size early game
I often hold off on the final upload upgrade as it costs 24 spheres(i think) for that cost you can add extra depotes to the few lines to the materials really need that at that speed
agreed
does turbo fuel just burn slower in fuel powered gens?
correct. and rocket fuel burns even slower. with ironized fuel burning the slowest
25% as of the end of 2022
same with the different coals. And rods
is there any reason to use turbo fuel over fuel if im not maxing my oil to begin with? getting coal and sulfur seems like alot of work to add just to burn fuel slower
its better and cooler yes
turbo fuel does sound cooler than fuel...
and then you make NITRO FUEL
i often skip trubo and go straight to Nitro rocket fuel.
honestly most casual players can beat the game with just regular fuel optimized
I also skipped turbo and went straight to nitro
oh sweet
Ye, I haven't gotten turbo yet. I plan to though
personal preference. slower burning means you can use more generators off the same pipeline for more power. and rocket fuel goes even further.
Personally I like to skip turbo fuel and go straight to nitro rocket fuel (alt recipe after unlocking rocket fuel in the MAM). Heavy Oil Residue and Diluted Fuel alt recipes are an absolute must imo
Very soon. I'm pretty casual (I like decorating and I'm also learning but have played similar games)
hot damn. 3rd time this week a doggo has given me a purple slug
now you'll get nothing but nuclear waste for a while lol
prolly
are blenders required for nitro rocket fuel? my goal gen plant cant handle me adding another factory so im planning on making fuel power sometime soon
yes blenders are required. I find an oil site I don't plan to use and set up a temporary fuel generator plant
my automated wiring factory is complete... thats the end of phase 2 :D
yeah this might be the play blue crater is close to my main factory but it seems like the go to place for anything fuel related so i wanna save it for smth larger later ill jst slap down a scuffed fuel setup next to my already goofed up plastic and rubber 😭
there you go! just remember it is temporary until you get into rocket fuel and then go bac and redo it all when you have the power to support further expansion
whats automated wiring?
a space elevator part you need to complete phase 2
its a phase part
how have i never heard of it and im on phase 5 😭
you have, and you had to make it in order to get to phase 5 lol
what does it look like
oh wait is it that one that you have to do as well as modular engines and stuff
lol you need 8100 to beat the game lol
for what part?
ive finished nuclear pasta and ballistic warp drives
!wikisearch automated+wiring
i hated this part
if i overclock power generating buildings does it consume fuel linearly or exponentially
linearly
soooo theres no real downside to overclocking them?
if you're short on power shards, best to save them for miners and extractors instead
it consumes more fuel
Automated wiring. Cumulated over the game you need 8100 to reach credits
for example oc coal gen 2x and it consumes 2x more coal and water
reminder: you can automate them now
yeah i just wasnt sure if it was exponential like power is on other buildings
only at phase 5. which that player is not at yet
often It just means you use less space. For coal not a big deal But my last Nitro fuel setup had 480 Fuel generators clocked at 240%
i dont think any power on other buildings is exponential it always has a certain way it increases by
thats actually insane bro
beefy is always here when i play at night, its lovely
beefy is just always here.
its pretty conservative TBH
use the search bar for content upload by @normal orbit or @zenith pecan they have posted some truley insane builds
because then it consumes 10 fuel per min instead of like 8,86475485
it uses exaclty 10 units per min
called it 
power shards arent hard to get
sloop the slugs into shards. you get A LOT
^ this, i found out too late
ikik, ive got like 400, but for that same plant i would need 1400...
i found it out one unlock before automated power shards
I set up my Nitro rocket fuel in nodes that use 75 oil. this results in 300 rocket fuel supplying 30 fuel generators set to 240%
this allows for easy trouble shooting and scaliong. I can walk away after doing a node then comback later so i only have to place 30 generators at a time
that is also how I do it
i have it all typed out if you are interested in reading iot
bet
craziness, why even do it if you're not going to stamp down 600 generators at a time boggles
my last setup used 1200 crude
shi only?
ah the days back when fuel generators only made 150 mw.... lol
my last diluted fuel was 1800 crude and i think that only fed like 240 gens.. so you used 30% less and did like quadruple the gens...
my goal wasnt to get as much power as possible. The goal was to power mt factories ^_^
nono, i was saying that it made a lot of gens for not a ton of crude
HOR into diluted fuel into nitro rocket fuel goes a LOOOOONG ways
my last nitro rocket fuel setup supplied 400gw
"The power of nitro"
i saw someone on here say one of the fuel stages was negative power?
maybe it was ficsonium?
ionized fuel
Ficsonium and Ionized are not negative done well it is JUST positive
Like it takes more power to make than it generates?
yea
can you elaborate
Even if it was negative I guess I could see a use case
Though rare
With underclocking I'm sure you could make it positive, even if it has poor returns
ficsonium is never a negative for me, it gets rid of nuclear waste (for more power). Ionized is very energy intensive and takes A LOT of work to make it positive
all the machines you need to craft the power source takes almost as much as you gain from the power source,
for ionized fuel you are literly burning Power shards you craft
so... wdym by "JUST" positive?
power shards are cheap to make, but they take a long time
i havent done the math recently but the power costs for the infrustructure needed to make it is just below the power you produce.
best bet is to unlock the slop augmentation asapp so you can throw one in a constructor with the slugs
for ionized fuel you have to go at a large enough scale to get positive returns on power.
Someone yesterday did the math for ficsonium when i mentioned slooping it may make the power gains negative and sure enough it cost more energy then it made
shoot really? so is ficsonium only worth it to get rid of waste as energy effecicent as possible
and if you really wanna reach current end game
again youll have to do the math for your setup specificly. But if you do not sloop the crafting chain it is just positive.
that being said you can get lots of power just powering reactors via Uranium and sinking the plutonium.
and if you burn the plutonium the waste output is so slow its easy to make a massive storage that you can forget about for 1000 hours
i kinda imagine that burning plut/burning ficsonium will be better
nah im about green energy
tahts why i build hundreds of fuel burners 🙂
use the rods in trucks and drones to really spread the radiation storm, sink the rest 😄
its a sandbox game.
a reason such as "i wana do it" is good enough
the aluminum is producing \o/
a dronme over head powered by plutonium is a great way to remind yourself to top off your rad protection ^_^
Ive never burned a rod in a reactor. Ive only used them to power vehicles. I keep saying to myself " this time ill go nuclear" BUT nitro rocket fuel is so easy. ITs one blueprint for making the fuel and one BP for generators
going nuclear is fun. and you have to really get creative with some designs because of the logistical complexity as well as the size of the reactors
butr some how more compact then Nitro Rocket fuel due to generator spamming lol
Not wrong lol!
at least with nitro rocket fuel it's super easy and convinent to go vertical
Ive seen many players burn out trying to go vertical on nuclear power builds. It does not go well
Do people really go beyond burning grass in bio burners? Waste of time
is guzzling ink a waste of time then?
@ember escarp has been looking for volounteers to test his Verticle Nuclear build
that's a hard pass from me lol
It's the goal
i burn grass mostly in bongs
I hope 300 grass a minute
no 28grams last me a while....
nitro is only one bp? how do you swing that
i can DM you my write up if you wish.
id love that.
sent
is there something that will let me see the amount of items ona belt that displays it?
yes you have to buy it from the AWESOME shop
what are the requirements to get it
to buy it or to build it?
buy
I love going through the effort of setting up a train line to an oil node and not mathing if those oil nodes had enough 🙃
I think it's like 6 tickets?
On the bright side you now have train infrastructure in place in case you need to go other places, and are partway there to your oil demands 😄
The Conveyor Throughput Monitor is a Conveyor Belt attachment that measures the real-time throughput of the conveyor it is attached to.
Upon being constructed, a Conveyor Throughput Monitor will begin recording the amount of passed items on the conveyor it is attached to. A 1-minute history is recorded...
@zealous haven
buy the schematic. then you can build whenever you wish.
its shows a average over time
WAIT OMG past me is so smart way smarter than future me
ty
I setup a train line to a caterium and SAM node up top some cliffs. BUT it also has access to the coast oil nodes
i assume its not a bad idea to have fuel filled fluid buffers if something goes wrong but is there any reason to actually have them connected to my fuel gens
past you is always better then future you. The future you is a jerk and thats why we always leave things for future you lol
buffers are bad idea
no generally most people only use buffers to Buffer train inputs and outputs
true
Idk beef past me is an ass leaving so much work for current me 😠
why is this
sadly buffers don't work out well cuz fluid mechanics. However if you want the LOOK of buffers, fill em up, and then disconnect and run a pipe straight through each connection
^
i see thank you
Example I just had Eye surgery. I put it on my Visa cause F future me lol
they tend to cause more issue then they solve. they make head lift vary, you can only achieve max flow rate when pipes (and buffers) are full. they can add backflow and slooshing issues.
you can make them work wit h lots of effort and practice but they are generally not worth it and cause more issues then they solve
Playing privileges granted
this is the only reason i rush aluminum
yeah now I can triple overclock mk2 miners and actually use it
really no reason - if your power shuts down they stop burning fluid
you can manage to put a buffer in a system without it causing problems - but it also doesn't give you any benifits
wait until you get ||mk3 miners and mark 6 belts||
that's gonna be like another 150 hours off at this rate
im still got 150 hours left in phase 3 if it makes you feel better ^_^
Since when? Not since I last checked
Just uninstalled a mod because I found out my main use for it is in vanilla, kill me lol
(the throughput counter)
That's the trouble with modding at the 3/4 point of the game content-wise
I don't suppose that trains carrying power means that you can hoverpack along train tracks.....?
well the stations do, that's why I'm asking
Oh, I see what you mean
not sure if the tracks count as "wires" for purpose of the hoverpack, or if I want to be able to do that, I need to also run wires along the rail line
they are not power connections no
yet another reason to have powerlines under the rails
dammit okay time to modify my train pillar blueprint to include a power nub LOL
you want that anyway
do you really want to cut power to yoru world if you're ever editing your rail?
yeah it'll be useful for running to resource nodes and stuff along the line
no, you can hover over train tracks
....I did not think of that @_@
I am 99.999% sure rails don't act as power nubs
wait they do I'm doing it right now
100% that they didn't use to and that I'd be very surprised if they made that change and no one spoke of it on server
hmmm ok
I feel like I'm still gonna use the jetpack when exploring but hoverpack when building
oh, you can't move upwards at an angle with the hoverpack?
hm I think you can it's just REALLY slow
change your run to toggle. This way you no longer need to hold shift while using the hover pack
beef i figured we should move out of math, i agree learning sucks, im learning how to do circles and other stuffs, circles suck butt,
lol ya, Ill eventually go easy mode with modes. But i want to know how to do everything in vanilla first .
phase 3 unlocks a lot... not particularly sure where to start lol
Versatile frames is a good place ^_^
But FUEL! is so good. itthe gains over coal power is real
oh damn, your right, fuel generators and oil
tbh, didnt bother with automating versatle. and still havent done fuel! im like 200 versatile away from phase 4
The resources to unlock HUB research usually offers some direction about what comes first. You'll usually have to unlock some things to unlock the rest
looks like its a motor factory and a plastic factory up next, fuel power seems very fun
My first plastic is usually a byproduct of fuel for fuel generators.
Many ways to play and as long as you reach your goals they are all correct
weird, my first fuel power is usually a byproduct of plastic/rubber 
my next playthrough im going to add a single mod
it's nice how that first factory normally makes more power than it consumes though
it will be one that requires constant feeding of elevator parts 🙂
I use SKYUI. I had eye surgery in January and having it day time all the time reduces the strain on my eyes as they recover over the next 6 months
anything to note about byproducts? I have seen that they need to be taken care of very efficiently or something to that effect
if they arent liquid you can just sink em
If your outputs ever backup the entire system halts until they are cleared.
Sink your solid byproducts as you workout the fluids. After you finish all your fluids you can back track to the solids.
as i suggest to all first playthrough enjoyers build for needs not for the future.
ther is no issues with putting down a sign that tells you what you are sinking and then come back later when you need it for something
ive been laying in bed for a hour lol. brain wont stop lol
good to know
no just a over active brain. Thinking about stuff ^_^
time to give up and reject sleep forever imo
have you tried counting factory carts until you fall asleep?
yup ^_^ Listening to Star trek TNG while i try to sleep often helps but it was all removed from the streaming services i had....
Im Sure there is a torrent of ways to acquire it though
they did a remaster I think if you need to own it too 🖖
i have all startrek but discovery (and what came after) on blueray. I just dont have a blueray player in my bedroom lol
i have thought of ripping it all
cool pun
i certainly was NOT talking about piracy that is against the discard rules. I was just saying there is many ways to view that content
just run it at 100% ^_^ youll need them for modular engines, ACU and personal use
argh, sorry! I misread those signs
idk i just googled
i assume i should probably make 5-10/m atleast but even as daunting as that sounds it dosnt seem like itd be nearly enough if i wanna automate engine and acu along with having some for my depot 😔
start with something small a ACu only needs 1. So do one for personal use (feeding a Industrial storage then a Dem depot) and one for ACU
when in doubt you can always check the wiki to see how often you use the part
thank you
no problem, I try to break it down to simple bite sized pieces. It makes eat easier to manage. "
A good example is eating a large meal. Putting it all in your mouth at once is awkward and you may choke.
yeah itl definitly be my most complex production line yet so trying to start with 5 or 10/m is def a bad idea 😭
small steps. The map is huge and there is more resources then youll use for your first run.
take your time you can always build more
ok 7.5 supercomputers/min is probably overkill for right now..... XD

3.75 it is
with mk2 blueprint maker... i can fit 4 fuel gens, 3 power shards and i can have two blueprint to slap down for fuel, and just need to add water and crude 80 water/min and 30 crude/min per blueprint
a little scuffed... worried about fluid issues though
the 4 fuel gens in a 5x5 area is... tight
#screenshots message is this pipe layout going to cause flow issues?
was the only "non clipping" way i could fit in mk2
oh you were serious
nah, was joking fs
I like making my foundations and factory walls with blueprints
playstyle question for anyone here
would you rather use train/truck to transport resources to build site, or hypertube cannon yourself like an amazon delivery package
you kinda need to transport resources properly unless you can stomach transporting an inventory of raw material (where that's even possible at all) per remote location and still get bottlenecked by throughput
I have yet to experience the hyper cannon as I dont know how to make one, but trains are top notch
I like trucks early on but trains are better overall
something like... #1461827725722648757 message
tractors are MVP for doing your own deliveries actually
no need to think that far ahead when you just unlocked steel
i just mean construction resources
hey thats mine
i mean a train with a bunch of freight cars is the best solution I think? was just curious because i normally just yeet myself with a cannon
resources you want on your player? oh it makes no sense to lay rails for just that but you can use the trains you set before programming
if they don't fit in your inventory however, don't you have depots for that?
i need much more than depots
the depot takes care of that for me more often than not in the current version of the game
i need 7k concrete 5k sheets 2k steel beams for example
more wiggleroom for foundations usually does the trick
plus 5k rubber
You can always setup multiple depots for a single material
Run output from a concrete factory into a a splitter to a container that outputs to multiple depots and overflows to a sink
and unless you really need your foundations down first, you can do it in parts, they fill up quickly enough
however, while that is a lot, if you think you need even more, a quick train track might still be a good idea
cant afford
too lazy to get the resources, much easier to yeet myself with full inventory
you could hunt spheres near your build site while you wait for the depot to refill 
already cleared this area
in that case I vote for driving a factory cart back and forth between your storage and build site
LOL ofcourse you do satan
Ah, the peculiar #unknown
click on it
Damn
Out of 1 pure node. How much plates, nails, iron rods can I make. Ps. I don't have alternative recipe
you'll have to figure out the math to determine that
infinite
Like 60 plates per minute, 40 screws per minute and 20 rods per minute iirc
what ratio do you want of each
I destroyed my plates, rod, nails factory to make smart plating factory and the only node near my current base is a pure node so I was gunna do all stuff on that and what I can do =
why not use another iron node nearby?
That doesn't matter I just want what will fit on it with those 3 each
Bc I'm looking what I can put on it and that's been answered
This is kinda evenly spread
iron nodes are VERY plentiful. use multiple iron nodes. 1 for plates, 1 for screws, 1 for rods. for example
dont use a pure for basic items like that lol
Thanks
Me in my northern forest starter base:
That place is full of pures
Exactly
I play how I want and you play the game how you want
Man next time I’m on the game I’m gonna have to find a spot for a new factory to start making phase 4 parts 
😭 🙏
My current factory is hitting its limits
Hard question and I doubt I’ll get a good answer I’m looking for but just in case.
Slowly getting to mid game factories etc
So iv been trying to on my recent builds utilize mk 6 belts have a plant that’s making 7200 a min. I have the recipes for both steel pipes and wire to be mad out of irony ingots. So out of these 5 parts total is there a part you truly feel 1200 is to much? Screws,pipes,wire,plates rods
never too much. sink any excess until you need more of it
I've got so much iron I'm automating smart plates in tier 2
I'm just saying. You can build better and more important factories out of that pure node later on, it's just a suggestion to use unpure or normal notes for plates, rods, screws, etc
The “I don’t wanna make too many” mindset is what limited my original factory 
is 300 fluid/min better in mk1 or mk2 pipe? i know technically mk1 can support, but its a long pipe
bc those are items you won't need that much anymore after unlocking higher tiers
honestly doesn't matter. Iron nodes are super plentiful.
mk2 cuz then you hav ea built in "buffer" of full 600/m3 any time
if he only got that pure next to him, it does
I'm just starting how lol plus all my other nodes are far away I have a pure near me, also I can explore later on but rn I need plates, screws and rodes
maybe just split and build low % t1 factories on it
still does not matter. Iron nodes are still the most plentiful node on the map
Well the purpose/ point was any all all access ingots will be used other places but don’t want to work to hard on that till I have a rough # how many ingots a min will not be made into something else excess will be trained somewhere else
wdym "far away"? how many meters?
for iron, it's not worth freighting iron ingots around. Plenty of iron nodes aroundt he map you can make what you need and belt it in
Let me pull my map up
Yeah but it’s how I choose to play out as many trains by nodes pick up the materials etc
Also rather make more of a part then just sink the info make more of a part then skink it
building mining boxes all around the map is fun
thats not far @spare prism
honestly I would just use the 2 unpure ones
ore one of them
idk what phase or tier you're in tho
I said I'm still still starting out. I took my starting stuff to make smart plates
i dont understand, i built 10 of a blueprint, dismantled all 10, and now i dont have the resources, but there are no dismantle crates?
There are, look harder
@spare prism let me ask if you use that iron node for more plates how far will you need to get reinforced plates, rotors and stators. how many plates to you need for your reinforced plates and frames.
I have factory for rotor and reinforced plates
Did you turn them off in the map list
Then check those for your materials
itll go to far away crates?
Yup
if you have a dismantle crate nearby enough it'll go into said dismantle crate
yes be carefull delteding storage boxes it will warp things to the nearest existing crate.
I had a bunch of mercers spere go into the next biome.
Tip: don't leave crates around
it can be convenient if you place the crate in strategic locations
has anybody in here tried satis plus yet
the mod? i did a long time ago, didnt get far
assuming talking about same mod, it was a while before 1.0
I finished SF+ a few days ago. Took 310 hours -- twice what it takes me for the base game.
why does my industrial fluid buffer lose liquid when I only have fluid going into it, and not out of it?
They have a discord...
Slosh!
And, the numbers displayed are a rolling average over several seconds.
it is sloshing back into the pipe. also, don't use fluid buffers except for train stations. They do not work well sadly
alright
they do their job very well - it's just that people put them in places where it isn't their job
god fluids need an update
💀
learn to use them
ok feel free to educate me please.
The other use is an emergency supply at a power plant. Have a buffer with a valve in front of it, so it only fills and never drains. Then use it when/if your power grid crashes and you need to do a cold start of the power plant.
so far it sounds like the use for them is: dont
if you put a fluid buffer in line, a pump entrance and exit, and flood the system - almost certainly work fine. But it has no job to do there. It has no use
unlike train stations
where they actually do something
and when people slap them around willy nilly well, troubles will happen
if your power grid crashes the fuel stops burning
Ok so, a more complicated answer than what i provided for a noobie.
I have a refinery with 3 power shards in it. That should power 3 fuel generators with 3 shards in each of them, right?
more nuanced. Buffers bad suggests they are bugged
do math with numbers, not machines
how much is your refinery outputing?
except I didn't say "bad". I said outside of train stations, they do not work well.
I'm sorry, what does it mean to do math with numbers not machines?
state the number of fuel pm the refinery is outputing
we dont know all machine rates by heart
'not work well' is ... ambigous at best
One of my early games, the power grid crashed because the fuel stopped being produced. Before batteries, having an unused fuel supply was a good way to get power back on.
just like fluid mechanics
is 50 packages enough to keep a short loop for 1:1 dpf?
should be yeah
Please remember who/what the target audience was in regards to the answer provided. You know your stuff, as do I. no need to argue semantics/nuance for a new player.
Not sure what you're asking, but note that when you set machine rates you can type in small equations instead of numbers.
whats the best way to let it "manifold" the generators
Make sure the pipes are full! 🙂
You mean I can type in the rate I want with the power shards? The clock speed?
right, how do i do that if they are connected to power lines in blueprint
tell us
dont tell us 5 machines
instead tell us 400 per minute
otherwise we have to go and look up all the rates again and again
I have 1 refinery that is putting out 100 fuel per minute, that should power 2 fuel generators that are taking 50 fuel per minute each right?
2 fuel gens at 250%? yes
For example, say you had a machine that produces 30 of somthing per minute and used one ingredient at 24/min. And, say you for some reason only want to use 15/min of that ingredient. You could set the number of items per minute to be produced to be 30*15/24. That said, I think we all mostly run at 100% unless overclocking.
I'm trying to overclock as much as I can, so I can save on space.
space is a resource
Build up!
you have a whole map. space is PLENTIFUL. plus you can go vertical
also until you're drowning in power shards, best to save limited power shards for miners and extractors
the less machines I have, the less I have to travel around. That's how I want to play.
I have about 300 power shards, atm. maybe 400
Space is near infinite
The more you overclock, the more time you have to spend building power plant(s).
as I said...
fair enough. knock yourself out.
space is near infinite, so are resources, in my first game i actually underclocked a lot to safe power
the more I overclock, the less I have to build. It's less buildings to build.
blueprints 👀
are you talkign to me henir?
power shards other than for miners are to make life easy
like making a DPF blueprint that takes 30 crude and makes 80 fuel in 1 5x4 layout
don't disagree. but power shards can be a very limited resource until you unlock slooping
fair
I read that power shards eventually are basically infinite. how?
im VERY happy with the blueprint i setup. WAYYYYYYY easier than how i used to do dpf
My bigger factories have multiple floors elevated about terrain obstacles. Any given product gets a row. Adding more machines to a row of identical stuff takes very little time.
end game
you can craft them from common materials
finish the power slug mam researches
for now, research in MAM, you can get more that way
See also the "quick blueprint" mod. Hightlight stuff in dismantle mode (using the ctrl key to toggle individual items). Press "B" and instant blueprint.
Dunno.
lads how much power should i be making by phase 4?
as much power as you want/need to make
depends entirely on your power consumption
It really varies by player. IIRC, I sometimes have under 10 GW.
Many of use finish the game w/o nuclear.
I misread it as tier 4 and now I'm imagining a base FULL of coal power
yea im just cerious what you guys make by phase 4, i make four times the consumsion right now
I'm on phase 6 and just got my power production up to about 9 GW. I'm currently using about 3 GW, but plan on upping that.
im an idiot
thats tier 3 or tier 2 i think 😭
you mean tier 6?
yes
i forgot to build sink before bringing power plant online, got everything running at 100% now its all broken
yeah this game does that to us lol
I meant tier 6
I'm glad to not have been the only one misreading
Now what is that
I sometimes have the urge to just build an apartment complex but the beds are missing
Cursed af
: - )
I'm currently making 7k mw and I'm suffering for it lol. then again I was pushing to get mk3 miners and mk5 belts unlocked so there's that.
In all of my other friends' saves, we were usually making 20k+ mw
1k MW= 1 GW
c:
I built a costco so i cant say much
:>
yes and? I hate using GW
kmw is really funny, makes me wanna use kkmw
gw is just kkkw
Well, if you end up saying TW, you've gone too far.
erm.......
What's wrong with my boy gigawatt
im consuming ~2k mw [max consumsion is like 30k or smth a lot of machines are off due to overflowing systems] and producing 8k mw or close to it
Can I make all 3 Phase 2 elevator products with one only pure iron node? In need like 140/min for one, 15 for the second, 25 for the third… I know it’s below the MK3 belt limit but will it work?
let us go even further. kw is just dddw
the game is 25.53kkkB
With the lowest rates imaginable yes
everything
ergo GW is just dddddddddW
List it
All of it
Yes I’m talking about the smallest factory possible
i used 1 pure overclocked one so yes
unlock smart splitters and start sinking all of your overflow. but first upgrade your power lol!
You could always plan it out in the "satisfactory tools" calcuator or one of the planners.
- you like it.
ddddddmW
or in your mind
The devs should've just added in Gw and Tw values
iv had smart splitters unlocked
Pw
So what you're saying is that you dislike me
Yeah I always do
any use for polymer resin
No one would ever reach a Petawatt
not with that attitude!
Yes, residual rubber/plastic
iv got like 5 industrial storages per item i just made overefficent farms that fill them up in 3-4 mins...
m for mini/milli(?)
rubber/plastic and fabric
oh ok
any point doing it?
what
Im not even kidding, bro, I use certain mods and the max i could ever reach is around 12-15Tw
Yeah kinda
1 Petawatt is 1 thousand Terawatts
WE NEED TO GO FURTHER
Sinking stuff can be a power strain early on. But by end-game, when you're looking at particle accelerators, the drain from AWESOME isn't significant.
but in that case m just neutralizes 3 d's.
so dddmW is W
i mean, the fabric maybe so i can do filters? but i have hundreds of plastic/rubber already being made
You have to deal with it anyway, and making fabric, plastic and rubber is more useful than sinking polymer resin
The world production of power is around 400PwHrs
exactly
AWESOME sinks use a lot of power?
making resin? yes. great way to make initial rubber/plastic and then use recycled alt recipes to make MORE of them.
Also a byproduct of making HOR anyways
Polymer resin has a SHIT point value, its 12
30 mw each
I mean I just have to put the right number on my machines, no need for smart splitters or anything?
thats nothing?
Well, if you're in phase one on bio burners, it's noticable.
Smart splitters wouldn't be of much help
I was being facetious.
1 biomass burner
fair enough im running off fuel and coal so
using kWh? what do you mean, in total thorough history? and does that imply pre-electric like steam machines are not counted?
Uh huh
Omg, Hang on
Yeah but you see my point about how the iron will be distributed?
It's typical to have producers set to produce a bit more product than is needed by consuming machines. If they make "too much", they just stop running for a while. Not a problem.
probably means 400 pwh per day?
I wonder how many calories the earth is now
The value sits at around 29 thousand TwHrs a year
a lot. i ate a bunch of it and I got fat
You're just going to have to do some very specific clocking, merging and splitting (or just a manifold) to get what you want
The couple tons of uranium:
So I was way off, but its still the 29Petawatts
OK I’ll try
😋
Fun fact: NZ still uses hydroelectric, wind and geothermal energy, we havent and wont ever use nuclear
congratulations you're just like 85% of developed countries
I usually just manifold
So many countries don't use nuclear tbh
Any need to be a smartass?
Fun fact: EU is stuck in tier 5 burning oil (though in most cases you'd call it regressed)
Nah we just dislike losing money going climate friendly
germans rejecting evil nuclear power (it makes hazardous waste!) to burn 50 bajillion tons of coal
The only problems with nuclear is the insane costs and the insane amount of time it takes to build them. At least, in the U.S.
which doesn't make hazardous waste
yipee
is you stupid?
Here in the Netherlands we have a nuclear facility to make medicine and stuff
be nice
bold of you to assume what I find nice
I like Heinlein's suggestion for nuclear waste....
Greenhouse gasses aren't exactly waste
you just put them in the lizard doggo, you push the lizard doggo off the map
it's not that complicated
they are, and they're far more harmful waste than nuclear waste.
People: CO2 bad!
Methane:
Alright, so my capacity is 3,850mw, my max consumsion is 6943.1mw, normal consumsion is like 2k mw, boost power is 350mw,then if i turn on my fuel power plant my capacity goes to 7975 mw [still building my fuel power plant, iv got like 1/4 of it built] would you guys say its worth deleting my coal power plant [loosing 3850] for a while and upgrade my coal power plant and possibly making it three times the current size and output? 3(3850) after iv finished my fuel power plant?
Actually, a lot of greenhouse gasses are indeed byproducts - transportation emissions, factory burn-off, leakage, etc.
imagine a hybrid nuclear coal powerplant
nuclear smog
chornobyl
nah. keep the coal plants as is, expand your fuel plants until you unlock rocket fuel and get nitro rocket fuel
isnt that the next phase though?
iv gotta build the farms for the phase i havnt even touched that yet
phase 4. the return on coal plants are not worth the effort of redoing it completely if you're already dropping down fuel gens which do 250mw
I'm sure you have untapped coal nodes. I wouldn't tear down an old coal plant ... unless that's more convenient that tapping a new node.
I just realized, you can use a conveyor hole and a dead bird to play golf
pulse nobelisk for long drives?
bro wtf my power stuff is blowing again
uhhm, ok
anything should be allowed because good luck
Nope all coal nodes in a 2km range has been taken + this old coal power plant was really inefficent due to conveyor limits iv got 8 t2 conveyors transporting all the coal using mk1 miners it would cost me barely anything to make the miners mk2 and t4 conveyors and just adding more coal power plants and a few more water extractors
nuke?
train doing 250km/h
my dog is so annoying, he gets mad when i stay up playing satisfactory when hes ready for bed 😠
he sits there groaning and making noises till i go to bed
enjoy it while you can. I miss my dog doing that 😭
@stark blade its a mod, thats actually a 15x15x15 blueprint designer, its mk12
Its op as fk, but also fun
yeah definitialy looks it
I do however, believe that the cost to build one is ridiculously fkin cheap
would be so useful to me if i knew how to add mods :/
Satisfactory mod manager
is another app?
thanks for the info tho
All goods
if u check screenshots rq i show u the problem i have
idk why but that meme is so funny
Is there a way to deactivate the warning messages when booting the game? I didn't have them before, so loading the game takes like three times longer to start now.
press spacebar or smth as far as im aware
or just mash keys untill it skips
i know there is a way to do it but i forgot what key it is :/
There must be another way 😫 I keep smashing my entire keyboard and nothing happens hahah
😭
finally got this mug done, dont have to rely on batteries
pipe flow rate is weird, factory producing 300 and consuming 300, flow goes from 200 to 500 and back donw
its at 100% effeciency atm, but still weird
as long as it's full, don't worry about flow rate
Check out how fast machines' input or output inventories are filled or emptied of fluid as they complete production cycles. That should make sense of the speeds of flow you observe
Vecnam
you are a cultured person correct
well i assume everyone is that is here considering they play satisfactory
quite the opposite lol.

🍍
god the ratio from diluted fuel to turbo fuel SUUUUUUCKS
?
Welcome
hmmm, should I just do turbo fuel from HOR (numbers are cleaner) or suck it up and do turbo fuel from diluted fuel for MOAR rocket fuel?
I'll do it from HOR, screw it. doing it tomorrow. time for bed
hor screw ?
yea they do that
I like DNA points I'm getting so many tickets woooo
I find them too sub to be "da way"...
||Ie: no||
Ngl, my appreciation for fast-food has rapidly declined the past decade or so...
Home-made stuff tastes just that much better
I generally avoid fast food as well, considering I could eat for multiple days for the price of one, yeah, there is like no cost/benefit.
Part of the benefit is not having to cook/clean. Still not worth it most of the time, imo
I had to laugh when I onlined my aluminium products factory again, it produces 50% more, it's less than half the size and is one floor, not two vs my old save 🤣
Cooking doesn't take that long and cleaning I do pretty much automatically so no real loss there.
I'm only using half of the aluminium ingots I'm producing though, the other half are on standby for when I hit the nuclear project and in case I need to burn materials in a converter.
Afk for a few, gonna hit the bath before work.
Missed by a mile 😛 , I'm English.
Forgive me if im stupid, is there any reason to not use your shards and sloops on your power infrastructure?
Byproducts yes, but not always waste
shards are best used to actually get more ore from the ground
sloops in actually expensive production
Idk if you can even sloop power infrastructure, unless you're talking amplification, but the only thing shards do is making it so you have to build less
Hey! I'm new in this server.
I think the only valid reason would be having better uses for them (which depends on your preferences ofc ^^)
Haiiii
HAIIIIII
Tbf, if you have the shards aviable, it's worth using them on everything (unless one enjoys having more machines rather than less for some reason
)
Are you have collected all MER
and slooping everything is gonna make that 10x worse
when you get to the point where neither power nor the shards themselfes are a problem anymore
then sure, go ham
no reason not to
I just mentioned shards. That's a +35% increase in power max. How hard that is to achieve is just user preference (ie: being used to building decent or overkill powerplants)
No kill like overkill for powerplants 🙂
power increase is not linear
When I get back in from work I'll resume spamming particle accelerators.
probably wrong term
But it still has a max, which is below 35%
(without slooping)
Fully overclocked and zooped?
Clocked yes, but even with the duplicates on my map, I'd sooner be conservative with sloops.
I have four sloops reserved for when I re-online sing cell production.
I'm currently spinning coal nodes into diamonds.
Just use them and place a big billboard to avoid forgetting where you put them 
I think there are fifteen sloops I haven't re-farmed after the 1.0 repops 🤣
Using them on pasta & singularities makes the most sense for me.
They fixed the biggest issue with satisfactory imo
did they get rid of the jetpack hog?
no, just as rare as ever
When is satisfactory 2 releasing
depends when you go to sleep, because it's in your dreams 😛
Ahhh ok. Thanks
my bet is they'll skip over it and go straight to Satisfactory 3
You think a 11x11 fondations factory will be enough for all 3 Phase 2 elevator products (minimum production)?
Potentially
1 floor per product
a 5x5'd be fine if you build it tall enough
If you only want one machine per item then itll easily fit
ngl i never plan that far ahead
Just the minimum
Like 5 versatile frameworks/min, etc…
Easily
Perfect
hello gamers, its a beautiful day to sit in front of the PC
No just a 1 in 1000 chance to spawn in any alpha hog spawn
He usually just offs himself and you just find the jetpack somewhere :p
I've found two jetpacks on the ground. Never actually seen johnny
if you want to use blueprints from somewhere off the internet, you have to download the files and put them in the blueprint folder
okay now if you dont have stuff to build it will it tell you?
it will tell you how many materials it will take, and how many youre missing if any while deploying
Tier 4 i think
imported blueprints might still work even if you dont have it unlocked
i hate how the stages are named in satisfactory
im completed 1-2 im doing phase 1 now to get 3-4 unlocked
yea
oh
oh lol
see how many people you can confuse by saying there are 10 tiers
man i hate pipes. im trying to get a steady aluminiun production going but my refinery just keeps going idle. it needs 480m3 alumina and my other refinerys are making 600m3 alimina but it doesnt feed it fast enough so it keeps stopping
did you merge teh waste water into the fresh?
yes i did
my mk2 pipe also is constanly half full
even tho i make 600m3
flow is 300 for some reason
yeah so fluids are bidirectional, directly feeding waste into fresh is a fiddly and unreliable method
come to #math-and-meta
valve only allowing as much water in as needed 
valves are also a terrible way to direct feed waste into fresh
flow 300 is something different than "half full"
You likely have a mk 1 pipe somewhere where it shouldnt be then
omg
i found a small mk1 in a pump
you are right
classic
Don't place buildables on pipes :o
It's not a good idea since the game cuts the pipes incorrectly
god bless you lmao. its running smooth now
Not that it matters much.
Yes the pipe is bigger if you snap stuff to the pipe but that just means it will hold more.
how am i so stupid
Fiscit reminds you to drink coffee to keep your mind sharp
Since pipes go into the buildable halfway they sometimes decide to ignore the buildable and just go from one pipe to the other
Ive never really had that happen.
What can happen is that you can miss the pipe and instead place the buildable on the floor
And then it looks like its on the pipe
If you place buildable first that won't happen at all. You can delete and rebuild pipes, but small chance a lil piece is stuck inside
When it really is on the floor
That only becomes dangerous if you snap stuff near the ends / connection points of 2 pipes
Thats how you get thise tiny pipes that hide from you when you upgrade the pipe for example
Just out of principle i never build pipe attachments near connection points
Its the same deal with belts
faceit said i need to drink water cause ive been busy
Took me about combined 5 hours to model phase 3 material costs in satisfactory modeler, and gosh I can't imagine how long it took for someone just going raw in the game
less
could use Tools and it would take you 2 minutes
To get through phase 3 took me like 2 weeks
Rebuild my factory so many times. Constant fuses so had to build big generator plants
even a single machine making the beams it would take less than a day
wtf did you do
well, the "rebuilding" is probably part of why it took you so long. You should just build new and keep old
I'm not surprised at all, it's a huge project, and especially if you want to design it well
I just got to phase 4 and j can't imagine how long it will take me to finish this😭😭
I'll send you my cursed spaghetti factories later today
the nuclear pasta
I can't be the only one who thinks Encased Industrial Beam looks like a block of butter
#screenshots message
in terms of spaghetti, well...
"exotic butter"
its got c4 vibes
Omfg
what is ONB in the mam?
should i mention it has balancers built in ?
cuz fuck manifolds
No hate on manifolds, it works great for me
Tho my factory is pretty big (for me) and flat cause I stuck at building up
#screenshots message
well thats the great thing about these, you can just stack them on top of each other
that pic is like 4 on top of each other
total production 40 motors pm
This is not good advice but I like building up for separate processing of everything with multiple outputs, and down for loops and feeding
Do they zigzag? Oh no
zigzag ?
Going to one end and back
I need to start using the blueprint thing more so make it easier to make factories
the inputs are on the front, the orange part
the output would be anywhere you want, currently its setup to autoconnect the output to the above and below factories
Is there a way to see friends ms on your world to them?
if thats what you meant by zigzag
How do you connect vertically?
you dont wanna know 💀
ping essentially? Not really i think
simplefied version, and it is quite bullshit
theres probably easier ways
Wdym
I died and it said unresearched ONB idk what tho
modded ?
oh i found it
Work is struggling, i want to build factories 🥲
Relatable
Idk why people keep replying 🇧 🇴 🇴 🇧 in #satisfactory-memes , but it kinda annoying
That’s what me and my buddy call it at least
Hey, i have some questions about Mercer spheres, can i tell them here or in spoiler channel ?
Is it story based if so spoiler
Its not
Theb here should be fine
Basicaly i saw that you need sphere to build dimensional dépôt, but since there is only a limited number of them, is it worth it to upgrade the upload things and stuff like this ?
Yes
there's more mercer spheres than you can realistically use
Oh ok
And reverse in loops no?
duping mechanics are dumb , I think theres 100% too many of them
There is no risk of just not having merces sphere to build a depot at each factory ?
its only gonna speed it up tho, not make the buffer bigger, right ?
Ok thx !
Yes
Buffer stays the same
You can only increase upload speed with multiples
#screenshots message logistics department cooking fr
Other then mam upgrades obviously
The average player can often make do with only a few select parts with multiple depot inputs.
Hm, that does not look like spaghetti
Don't make me hungry...
i dont know mate , be unemployed and explore the entire map or u know just use the bug . most people gonna use the latter .
is there a way to use stat in the debug console with different commands
i wanna use stat SceneRendering but only fps and unit seem to work
Terrible assumption
yeah why abuse bugs
I will tell you that most people won't even use all of the sloops, slugs and spheres
if you're talking about hypter tube cannons, that's a different thing
I also think that exploit is dumb as it's very easy to cross the map
I think they talking duping sloops
dupping dupping is also dumb
duping sloops and mercer spheres
Launching with them is a bit much yea
it's not hard to get across the map as it is
well its a single player game , people play however they like and its up to dev whether they wanna remove the bugs or do some balancing to encourage players to scout for them .
People should play how they want but I just thought it was adorable he seems to think duping sloops is going to remove the main timesink in this game 
much easier to just save edit the items in than mess with dupe bugs (unless console obviously)
My main issue is that people just whined about it so much they left the exploit it.
But I can also think things are dumb in single player games. Shocking, I know.
at that point just save-edit instead of duping
I just find duping unnecessary. You can just turn on advanced game options and give yourself a stack.
But to each there own
who said that would remove the time sink?
oh do you mean the trapsing across the map? yeah that doesn't take long
the "unemployed" line did 🙂
True
from my experience , not all mercer sphere place are easy . some are easy , some place have an army of green hogs and spitters , and u dont know the difficulty .
If you're gonna cheat, do it the intended way
But it isn't supposed to be all easy
Otherwise it wouldn't be funny
Funny?
just get a jetpack, nothing about this game is very difficult it's mostly just time consuming
Enjoyable
and you don't need all spheres 🙂
not hard but slow
Not in the slightest
so what if theres a way to to improve both
at what % of the game do you get portals
Hypertubes, ziplines, trains, trucks
Tier 9
But portals kinda overrated
are they not the fastest mode of transportation though
and is a hypertube cannon not faster that all of those named alternatives
where is your point
I mean, you could also use pulse nobs and a factory cart to move
Is it fast?
Yesn't
is it easily repeatable
That is not slow to move around the map
we got parachutes
True
u dont know which spot is easy or hard , so its either u get screwed or got lucky unless u wait till mid game .
Adding onto this
- 298 total spheres on the map
- 97 used in MAM
- 201 remain for free use
Once you unlock nobelisks I wouldn’t say any enemies are really hard
Hardest part is dodging em atp
Huh it would take 625 depots each receiving 4 concrete/min to near instantly always have your DD full
(at max upgrades)
or you just grab and run
it works , sometimes it doesnt .
skill issue
I found combat uninteresting so I just made everything passive
i bring nobelisk with and place around , if managed to lure them nearby the nobelisk , i just kaboom .
The worst part about combat for me is now being scared of meowing.
i would do it once properly
every other save i would just cheat it in
which is fine, we have AGS exactly for that purpose
use ladder as ur shield and kaboom them
Oh I just use my ionized jetpack with nuke nobelisks
Not taking a damn chance
Thankfully, none of my 7 cats meow at the same pitch or tone that the spider cats do.
bro upgraded his fear of spider into fear of cats .
My Hub is in the green fields right above a spider cave too
So I just hear them whenever I’m planning stuff out and checking storage
Once I’ve made my 1TW storage I plan to setup a proper “hub” area
Hang on
The object limit is what on console? Half of pc at 1 mil?
Why make central storage when you have DDs?
No real reason. Just to have fun and build stuff I think would be cool. I’ve already finished the game anyways.
for weeks i’ve thought of a 1 tw power storage project but if the object limit can’t be changed on ps5 maybe I should not do that lol
Fair enough
"Line must go up syndrome" is real
-# measuring storage in watt 👀
Watt else would you use?
Ooh ooh I vote for this one. It sounds by far the most fun
joules 
unit that actually coresponds to energy
how many calories is that battery power storage
yummy value
somewhere around 78,000 big mac value meals per power storage unit

A watt is literally a measurement of energy over time.
hence why it cannot be used as a measurement of energy stored