#satisfactory

1 messages · Page 683 of 1

bleak valley
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To finish phase 3 I had a single machine making the parts at like 2 pm hehe

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I slooped it and waited twenty minutes

jagged nymph
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why not 1200 hmf/m

ivory zinc
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@wary sonnet since you mentioned alts.

tranquil saffron
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show us in screenshots ada i want to see the dedication Checkit

bleak valley
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I have a main factory in my starting area then a steel and aluminum one that get brought in with trains currently

weak bloom
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The dilemma I have (I just started phase 4) is whether I want to think about the space elevator parts now, or just not think about it until I've done all the milestones and then deal with it then.....

Like I have the phase 3 parts automated over by crater lake (excluding the adaptive control unit, I just manually did those to finish phase 3). But will those be enough for phase 4? Can I just drone them over to a new facility to assemble phase 4 parts or do I want to set up a bigger line for the previous components than I currently have?

jagged nymph
weak bloom
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I have 20/min versatile framework and 5/min modular engine right now.
Also 10/min automated wiring I think.
I can ship those out once I get drones and automate ACUs and the rest downstream, but I'm not sure if that will be enough of these base components

jagged nymph
weak bloom
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Yeah trains too but I need to think more about how to set up my train network, will definitely work on that this phase

bleak valley
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I can also grab pics of my steel and aluminum but those are pretty small

weak bloom
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Point is I'm not sure whether I want to build more production of the phase 3 elevator parts to buffer against phases 4 and 5 or not

tranquil saffron
bleak valley
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Yeah just unfortunate I can’t place walls on those

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I wanted a big window

tranquil saffron
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are you using the CTRL snap for platforms at all?

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and just making diagonal also?

bleak valley
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I probably should but no I didn’t use the world grid hehe

tranquil saffron
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yea it looks kinda cool with that unique spacing

low ingot
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I made this mistake of the 1st 2 playthrough, I use the world grid now, so convenient lol just makes it look weird sometimes on initial planning cause it doesn't go exactly the way you want it

bleak valley
jagged nymph
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i snap everything to world grid unless i know for sure im not connecting it to anything else

bleak valley
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I mean none of my things are really connected apart from the conveyer lines taking copper parts to the iron line

ornate saffron
bleak valley
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Honestly I’m most proud of my steel factory it looks so beautiful

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I got the iron from the cliff above so it’s almost like a waterfall coming down to the factory

jagged nymph
jagged nymph
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im gonna go back and look at what my first save looked like

tranquil saffron
jagged nymph
bleak valley
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The skill people have with building is awesome

jagged nymph
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i dont usually try to build good looking stuff lol

bleak valley
jagged nymph
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thats the first blueprint ive made for aesthetics

ornate saffron
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@bleak valley

Thoughts about your screen shot.

Don't upgrade your facility. Leave it as is.

If you want more then that facility produces just upgrade the miner throw a smart splitter infront setting. New line to overflow. Send the ore to a new facility.

This gets around the bad feeling of changing or dismantling your old facility.

It also preserves it so you can see your growth as a player.

bleak valley
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I’m a Minecraft builder so I really like decorating but I’m not very great at it lol

tranquil saffron
weak bloom
jagged nymph
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my god what is this save i just loaded up

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holy shit this is terrible what was i thinking

bleak valley
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I’ve been fighting the urge to start a new save since I know I’m not very far into the game

jagged nymph
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why is there just 2 mk1 belts going into 4 storage crates 😭

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WHY IS THERE A SINGLE COAL GEN WITH A 500m LONG PIPE GOING TO WATER

bleak valley
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Now that’s peak

jagged nymph
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why do i have imkibitz old save from pre 1.0

tranquil saffron
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reminds me of when i used to source my resources naturally ... yikes, spaghetti hehe

jagged nymph
tranquil saffron
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unless u wanna use all drones hehe

ornate frost
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concrete is a fantastic resource

jagged nymph
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all my factories look like a concrete slab with machiens on it

ornate saffron
weak bloom
tranquil saffron
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my factories look like beautifully erected temples to the machine spirit, i'll have to post some screens soon

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after i build a world with like 20 massive christmas trees and 20 nuclear plants, and then another world with a perfectly symmetrical modular motor factory i needed a break

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i have to say the place with the arch waterfall is probably my favorite place to build, a lot of cool places around there

bleak valley
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I’m glad this discord exists none of my friends are interested in the game but I’ve been dying to talk about it :D

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And now I’m getting tips from pros lol

ornate saffron
jagged nymph
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the only way to play is to make everything 100% efficient and perfectly use every resource on the map. Fiscsit does not waste

magic void
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whats everyones favorite method of early travel?

last mason
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Power lines

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With the thingy from the catering research tree

magic void
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Not sure what youre talking about tbh

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How can you travel on power lines?

bleak valley
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The zip line is awesome

last mason
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With the golden zip line thing from caterium* research tree

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Stupid phone

magic void
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Oh ok, do you need to place the power lines then one end higher than the other?

mortal ginkgo
bleak valley
mortal ginkgo
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I dont like hypertubes... zipline is where its at 🙂‍↕️

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Ziplines should be mandatory, a must. 🙂‍↕️

magic void
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Awesome so do you just make a stair case up to the power tower?

mortal ginkgo
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People who dont use ziplines should be forced to download Windows 11

last mason
magic void
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Oh the platform one?

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Power tower platform?

bleak valley
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Yup

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Comes with a ladder

last mason
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And normal powerlines

magic void
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Thanks I hadnt even looked at it that closely

last mason
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Zip line in anything with a power line

magic void
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Awesome thanks yall, saves me driving 3000m for some oil

bleak valley
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Power towers make the zip line even better since you can right click and be locked onto the line

last mason
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You can scale cliffs with it also

ornate saffron
bleak valley
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Hyper tube cannons are fun now that I’ve experienced one

magic void
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I must be missing out nearly everyone recommended them.

ornate saffron
magic void
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I've seen cannon launchers on youtube, you need a jetpack to break your fall or is there another item you can use?

last mason
sinful roost
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You guys don't make sidewalks and use the walk key to rp?

last mason
magic void
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Ok thanks, is fuel ok for the jetpack or should i rush turbofuel instead?

woven vector
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question. Water + coal combo can produce max 600MW? Or i can make it bigger to have more

dense temple
woven vector
dense temple
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also, iis it me or do the kitty faces not make the spiders any less terrifying

woven vector
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how many MW can i get out of 4 coal mines?

sinful roost
dense temple
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depends on the purity of the node, the miiner on it and overclock rates

woven vector
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idk whats overclock on this game

normal orbit
mortal ginkgo
dense temple
magic void
normal orbit
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Yah

woven vector
normal orbit
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Can't have it on you otherwise

woven vector
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so that dont make sense

low ingot
woven vector
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i have 4 coal mines, 4 water extractors + 8 coal generators

dense temple
bleak valley
normal orbit
zenith pecan
woven vector
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so i should have double? 16 coal generators and keep 4 water extractors?

ornate saffron
sharp basin
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That’s it, I made it! Automated everything except for the 3 Phase 2 elevator products so I’ll get to Phase 3 soon! My steel factory/1200 MW coal plant now produces steel beams/steel pipes/encased industrial beams/rotors/motors/stators/modular frames, but everything is at very small scale if you see what I mean (5, 10, max 20 per item, depends on the product), but at least, everything’s automated. BIG STEP!

weak bloom
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Overclocking generators is not worth imo, all it saves on is space

elfin smelt
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gotta say that I love how, in early game the map felt sooooo sooooo big, but now that my factories and buildings span some quilometers and how theres a lot of them, specially rail way tracks, and with jetpack/hoberpack, everything feels like 10 times small now

normal orbit
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Biofuel have longest burn time in jetpack

weak bloom
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And space is basically infinite

normal orbit
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It doesn't give greatest height

woven vector
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will you unlock better power generators levling up?

weak bloom
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Yes

ornate saffron
woven vector
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which tier ?

normal orbit
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Yah. Coal then fuel then nuclear

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Phase 2, 3 and 4

woven vector
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im currently doing phase 2 of the ship

ornate saffron
woven vector
normal orbit
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In phase 3 yes

woven vector
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nice

sharp basin
elfin smelt
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coal is great and all because it is finally automated, but the power generated is pretty lame compared to oil

woven vector
elfin smelt
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oil will be too

ornate saffron
elfin smelt
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I was comparing to biomass

woven vector
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ah

ornate saffron
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it makes coal look like childs play

normal orbit
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When it comes to liquids. Overclocking also helps cause smaller manifolds are easier to manage. Feeding 60 fuel gens is easier than 144.

low ingot
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biomass farm never gets old

elfin smelt
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your coal will be better used for steel and other stuff in the future instead of coal gens

low ingot
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just take a stroll get some wood come back and throw a somersloop in there

sharp basin
mortal ginkgo
elfin smelt
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so yeah don't worry about making a big coal plant because the effort will be much better spent on making a big oil to fuel plant

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just make it big enough to support your for the time being

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at least from my experience

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(Saying that because I made a big ass 28 coal gens power plant that I kinda regret now)

abstract heron
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@void gorge Feel better and is there a video this Friday and Don't Forget some people have time change this weekend

ornate frost
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I've made several large coal plants on the account of... they look really cool

weak bloom
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I made a 48 gen coal plant in the lake next to the grass fields and still have it running even though I'm mainly on fuel now. But I might turn it off soon to use the coal for other stuff

ornate saffron
normal orbit
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I usually do 2 nodes so 16 coal gens. Then with MK2 miner and T3 belts double it to 32. Enough power to fuel :)

ornate saffron
elfin smelt
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the thing is that I made these coal plants when I already had oil gens

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I wish I had used that time on them instead

ornate saffron
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@elfin smelt

All this is for 17 parts a minute and the 850 copper ingots are crafted elsewhere

#math-and-meta message

ornate saffron
low ingot
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how does the doggo work? ive tamed 2 but i never see them anymore

sharp basin
rancid turret
sharp basin
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Give them a strawberry and make them follow you

rancid turret
sharp basin
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Enough for now

bleak valley
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I have 48 coal gens running

ornate saffron
woeful meadow
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Water always makes me so god dam mad, my Mk.2 Coal generators need 720 m3 water and I give 900 m3 and they still dont run propperly HOLY

leaden turret
woeful meadow
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Im gonna smash my god dam Monitor

ornate frost
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Are all your pipes that feed into the gens* level with each other?

leaden turret
woeful meadow
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ye, im gonna name myself "just a mad dude"

rancid turret
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show us your pipes and we'll find the problem

bleak valley
ornate saffron
leaden turret
woeful meadow
rancid turret
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my doggo has never got out of his grassy fenced off bit after hundreds of hours

bleak valley
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I tried to have free range dogs but I lost three that way

heavy spear
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How to make suggestions

bleak valley
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No clue where they went lol

rancid turret
raven axleBOT
ornate frost
bleak valley
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I can’t wait to see how much better than me they are at organizing them

spare prism
bleak valley
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God speed Tony the lizard doggo

ornate saffron
rancid turret
ornate frost
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Your generators are above the pipes, yeah? That might be the issue @woeful meadow

heavy spear
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They should add huge cargo planes

spare prism
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It was a little crasy factory lol I had to split line into 3 parts bc rotors take 100 screws rn

zenith pecan
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I'm getting set to re-online aluminium products, about time too, my void storage cans are almost out of sheets & casings 🤣

ornate saffron
spare prism
heavy spear
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Like what do you mean i cant transport 20k of supercomputer a kinute from the rocky desert to my main base

leaden turret
woeful meadow
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why is it such a pain to play... it should be SATISFYING

heavy spear
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Like how can i transport 20k supercomputer a minute from the exact corner od the map to the middle

woeful meadow
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I rebuild my coalfactory for the 13 time now becasue I want it to be perfect and now REBUILDING IT AGAIN

heavy spear
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Just double it

rancid turret
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also that looks clean as hell

ornate saffron
rancid turret
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are the pipes just before the coal generators full?

woeful meadow
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it says natrual headlift is 10 meters, I precisely messure with the perfect scalable layout AND ITS NOT WORKING

untold zealot
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"Achievement unlocked: Move faster than 140 km/s!"
.... I was falling to my death but hey if it counts it counts!

ornate saffron
leaden turret
woeful meadow
woeful meadow
bleak valley
bleak valley
woeful meadow
ornate saffron
jagged nymph
leaden turret
jagged nymph
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i bet itll work if you add a pump

rancid turret
woeful meadow
jagged nymph
ornate frost
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Also, you might want to turn off the coal gens and let them fill up

bleak valley
abstract heron
rancid turret
woeful meadow
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it works now...

rancid turret
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yey

woeful meadow
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so I rebuild everything to not use pumps and now need pumps anyway... MY GOD

rancid turret
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head lift is always worth over-speccing

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you might only need one to add the required head lift

woeful meadow
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I restored my sanity, thanks alot to you all

ornate saffron
woeful meadow
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now I destroy everything again to place it back as before when I used pumps...

ornate saffron
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I have a reasonable handle on fluids only because of the plumbing guide and word of mouth and experimentation.

rancid turret
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also fluids can hit a dead end and bounce backwards, which cuts into your throughput

ornate frost
rancid turret
ornate saffron
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Coal is a valuable but frustrating lesson.

cold berry
woeful meadow
rancid turret
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sorry that's all I have for you lmao

woeful meadow
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xD

ornate frost
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Ficsit classified technology

bleak valley
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Fluids are something for sure

woeful meadow
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ADA does that on purpose to get you emotionally invested

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LIKE KITTENS

normal orbit
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Fluids kinda easy. :p

ornate saffron
# woeful meadow xD

Over time you develop process and self governed rules around pipes.

For example my rules to myself are

Feed from above.

Treat max flow as theoretical

Prefill pipes as they only reach max flow when full.

Keep it simple stupid

woeful meadow
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feeding them above looks disgusting

jagged nymph
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but it works

ornate saffron
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I like chewing on live cables

jagged nymph
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electicrty

woeful meadow
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Im gonna destroy FiCIT property agaIn

normal orbit
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Junction manifold in and out. Use pumps before manifolds. Don't place buildables on pipes. If you do rebuild them. Pump assist flow.

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Kinda all ya need tbh

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Works for bottom feeding or top feeding

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No loops

ornate saffron
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@woeful meadow this info dump from neko is for you.

jagged nymph
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just cover the whole pipeline with pumps so you cant even see a pixel of pipe

ornate saffron
jagged nymph
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perhaps

normal orbit
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Pipes also hit max flow that's put into em instantly. Pipevolume will take a bit to fill. Prefilling isn't needed, but can speed up warmup. It can also mask problems so what seems to work can fail after hours

weak bloom
normal orbit
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If you delete a pump there should be a section missing

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So you kinda need to redo the pipes to connect new one

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If the pipe welded back together, you broke rule of not rebuilding pipes after placing the pump on em

woeful meadow
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or else I cant feed sufficiently

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thats why I have 3 pipes for 2 pipe lanes, so the middle one feeds enough water

bold heron
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700h into the game and i still struggle how i want to do basic builds and let them look nice.

woeful meadow
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same with 450

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and btw, I love mods so I looked for essential mods and one of the mods that gets the most hype is "SMART!"... so I use it and holy... the amount of keybind coalition is crazy and with a 70% keyboard you are fucked

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Another question that involves pipes: If I pump my water up to the logisticsfloor that is below my constructions, will it have a natural headlift on that construction-floor or do I need pumps again?

ornate saffron
woeful meadow
ornate saffron
woeful meadow
ornate saffron
woeful meadow
rancid turret
woeful meadow
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or are they just scuffed forever?

ornate saffron
rancid turret
woeful meadow
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becasue I heard that you should avoid pipefloor holes too

rancid turret
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pipe floor holes used to be straight up broken, so they have a reputation

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they say fluids aren't being changed in 1.2 but they also said they weren't making a Mk6 belt for years

normal orbit
woeful meadow
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MK.2 Poduction would be nice, especially for performance

wary falcon
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anyone else notice the "straight" build mode for conveyors is never straight, someetimes it angles itself, sometimes it turns awkwardly in a path that is nowhere near straight

ornate saffron
wary falcon
weak bloom
#

Which is to say yes you're correct but it's fairly easy to work around

woeful meadow
rancid turret
weak bloom
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I think it's because the snap to foundation messes with the straight line calculation in very minor ways that can cause it to twist slightly sometimes

woeful meadow
#

the factory yearns for me but R6s update is out MAAAAAN

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have a great day yall

weak bloom
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Default mode seems to just prioritize the snap to foundation so it works fine because obviously the foundation is straight

ornate saffron
jagged nymph
normal orbit
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Well it's supposed to do straight lines too

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Worked fine in 1.0 it's 1.1 which make em bug out every now and then

simple pebble
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I've been resorting to placing poles before belts, which is probably the better practice anyway lol

normal orbit
#

The poles are based off of the belt

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There's no issues with default and curved. So poles are fine

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From what I've seen. Doing a 90 bend in the belt sometimes is like 89 instead which messes up next

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Been kinda doing pre 1.0 build technique. Place belt where curve, move back two ticks

unkempt blade
#

The conveyer placement logic works perfectly. It just knows better than us where they should go

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trust in the system

weak bloom
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Ok I think my initial big plans for phase 4 are gonna be
Aluminum factory north of crater lake to kickstart the milestones
Train over the bauxite + coal + quartz from the top near the west over to the oil nodes at the west, make a big plastic + rubber + aluminum factory there
And top left desert area is for computers, radio control units, etc.

unkempt blade
ornate saffron
unkempt blade
astral owl
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man, every time i try to give the game another chance, i get to space elevator stage 1 and get bored

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i just got the car, it's cool but man idk if i can keep this going

cold berry
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I'm restarting I think somewhere else on the map. I got to phase 4, but, I can do better than my current factory. May just set the outputs up to trains and use it as bonus production, keep it as is once I fix the copper and iron lines up

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And house my refineries (they're currently just sitting in a field).

cold berry
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I started in the forest which people have told me is dumb but like, I'm doing fine IMO

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Just first time player issues making me move

fickle cape
simple pebble
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North forest? That's where I started my first file, it's really good

cold berry
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I just like trees so I ignored the warning lol. But it wasn't that hard. Granted I don't have a reference point because this is my first playground

unkempt blade
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all the starts are good though

simple pebble
#

Yeah, the tight spaces, the cliff and the verticality in general are the hard part of the forest. Resource-wise, it's one of the best

cold berry
fickle cape
unkempt blade
#

compared to like rocky desert or grassy field where there aren't nearly as many terrain challenges 😆

bold heron
#

i would be cool if coffe stain released a pioneer contract as souvinir

sour schooner
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Hey. The belt straight mode doesnt work when it should definitely work. The belt is red. Source is belt, destination is a splitter. In default mode it works. I guess, its just a bug...?

low ingot
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default is basically straight with no extra turns, for some reason straight if its not perfectly aligned will want at least 1 "turn" which can be red in tighter spaces

sour schooner
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its not tighter space

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the belts are exactly the same in both modes

crude canyon
#

I wonder if there's any mod that adds variable demand

untold zealot
#

.... I just discovered I can dismantle the crashed pods by accident and get some pretty useful salvage and not mix up which I've opened. Auuuugh this game sometimes D:

bold heron
#

ah yeah thanks they added that

ornate saffron
bleak valley
#

I’ve done that so many times

sly delta
#

what are the recommended specs for sf ?
I'm only getting a good framerate on low graphic settings

inland fulcrum
#

I just saw there's literally only 5 uranium ores in the entire game, not a single pure one.. How does that make sense? Do you just need so little for nuclear energy that its actually a lot of uranium or are we super limited with the amount of nuclear power w can generate in the first place?

sly delta
#

oh, thanks 👍

ornate saffron
leaden turret
magic void
#

Whats a good spot to setup my first computer factory?

ebon fossil
#

3 impure, 2 pure.

ornate saffron
leaden turret
inland fulcrum
sly delta
weak bloom
magic void
ornate saffron
teal cliff
ornate saffron
inland fulcrum
#

Yeah okay, makes sense

magic void
inland fulcrum
#

Does anyone know how much energy it'd produce if all uranium was used and turned into plutonium etc?

weak bloom
#

Lol yeah I'm curious, think the numbers can also vary if you sloop stuff too

ornate saffron
teal cliff
weak bloom
#

Holy

inland fulcrum
#

jeez

weak bloom
#

Can you sloop the fuel rods? At that point I feel like you might run out of the other resources required lmao

teal cliff
#

if you get to the end you could sloop the ficsonium rods, since burning those doesn't produce waste, but slooping the others is tricky since you have to deal with the waste somehow

weak bloom
#

Yeah the issue is probably running out of components to make extra plutonium and ficsonium rods

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Components other than the waste

teal cliff
#

idk if all my recipes and methods are a 100% optimal but you get the idea, it's a substantial undertaking

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yes exactly

#

you have to process the uranium waste into plutonium rods at the minimum, since you can't directly sink any of the waste

bold heron
#

while it would be best to sloop plutonium rods for power if at all i would only sloop ficsonium rods since would not have to deal whit any waste.

teal cliff
#

so even starting the plant is interesting since you have to build this huge processing facility for the waste and then just hope that you didn't make any huge mistakes while building it. If you did, you're soon going to drown in nuclear waste 😁

bold heron
#

u could still do the old method and build a huge storage and just store all the uranium waste.

weak bloom
#

Yeah nuclear seems like a super fun project, I can't wait to get to it in like 200 more hours lmfao

ornate saffron
teal cliff
weak bloom
#

Are drones enough throughput to get all the uranium? Seems like the cleanest way to grab it

ornate saffron
bold heron
weak bloom
bold heron
weak bloom
#

There is no Geneva on this planet 🙂

ornate saffron
teal cliff
#

ya gl flushing 100 nukes worth of waste down the toilet!

bold heron
#

good luck flush like 5million waste

weak bloom
#

One by one

ornate saffron
ornate saffron
ornate saffron
weak bloom
#

Somehow managed to mix plutonium waste into a load balancer and got it perfectly mixed into all the uranium waste, 10/10

cold berry
#

Do any of y'all play with the global illumination? I don't notice it much in screenshots but I think it looks nice. (My factory does need lights though hella bad now lol)

ornate saffron
cold berry
#

I love it but I'm a nerd for lighting effects in games. Weird pull but jacksepticeye is just as obsessed with lighting as me and it makes me feel seen when he rants about it lol

ornate saffron
#

Using painted beams to make a slotted roof so the sun would create cool shadows was a lot of fun

teal cliff
ornate saffron
teal cliff
#

no that was a good call, hadn't even crossed my mind

cold berry
ornate saffron
#

i manually build curves ( a converstion im having in #design-and-architecture ) because i like ripping a bong hit listening to music while i do it

cold berry
#

I have a a few mods. Under 15, but one of them has curved walls and foundations, because I too enjoy ripping a bong and then doing anything else but that :p

ornate saffron
inland fulcrum
#

Are there good/worth to grind for alternative recipes for nuclear energy with plutonium?

ornate saffron
#

all recipes have there place. just tools to use

inland fulcrum
#

my goal is getting so much energy that I hopefully wont ever need to bother with it anymore lol, and that as easily as possible. Not trying to mix max energy possible or something

ornate saffron
normal orbit
#

Yes there are some very useful alts and one not very useful

ornate saffron
normal orbit
#

Uh most power is infused uranium cell to uranium fuel unit. Then non fissile uranium to instant plutonium cell into plutonium fuel unit

tame jacinth
normal orbit
#

If you ok with a little less power plutonium pellet path is pretty good too

#

Fertile uranium I would steer clear of

marble iron
#

hey guys just a quick question, when around a plan designer, how to disable that it loads a plan when you select one to build it next to it ? I don't know if I'm clear.
I have parts saved as plans and would like to make new plans from assembling these parts but each time i select one in the building window (not the planner), it deletes what i'm working on to open the plan i just selected... sos xD
I'm not sure such a minor thing would require a proper question post but i can do so if you deem it appropriate

ornate saffron
marble iron
#

sorry, i'm not sure about the word in english, my game is in my mother tongue but it is the thing allowing to do blueprints ?

green fiber
#

if you mean the blueprint designer ingame (the big cube): it shouldnt load blueprints when you select them in the build menu

pale tree
#

what if we had invisible conveyor lifts so it looked like items were falling off one belt and onto another

green fiber
#

invisible lifts so items magically ascend to heaven

normal orbit
#

I had that happen once

normal orbit
#

Deleted and rebuilt designer

marble iron
marble iron
#

although at the same spot, i could move it to try

ornate saffron
normal orbit
#

I think I built it elsewhere yes

marble iron
ornate saffron
#

@cerulean valley Congrates!

now you can play for real !

marble iron
normal orbit
#

No need to feel ashamed for encountering a bug

jolly crystal
#

Im honestly surprised how well this game runs on steam deck.

#

I do notice a slight drop in fps after completing stage 1 of the space elevator though

#

A permanent -2fps id say

cold sierra
#

Can someone tell me if 45° is the best angle for longest range hypertube cannon, or not ?

normal orbit
#

No. I think it's around 30

bleak valley
#

Just to see if I’m dumb how long did it take yall to realize you can store more in the dimensional depot then what’s in the starting list thinking_helmet

#

I accidentally dragged an item into the list and saw it expand and my view was changed lol

cold sierra
normal orbit
#

Starting list?

bleak valley
# normal orbit Starting list?

In the inventory when you first unlock the depot it shows you a list of items and I thought that was the only things that could go into the depot

normal orbit
#

Mm no. It's empty. Won't show anything until you upload something

bleak valley
#

I very distinctly remember it showing a bunch of basic items like rods, plates, screws, concrete etc at 0/200 or whatever stack size

normal orbit
#

That's not normal. I suspect you or someone joined your game uploaded then took it out

bleak valley
#

Whatever you wanna believe ig jacesus

ornate saffron
bleak valley
bleak valley
gloomy tusk
bleak valley
#

Creative

normal orbit
#

i just started an ags game

gloomy tusk
normal orbit
#

advanced game settings

#

tick box all mam unlocks and no build cost, place a depot, upload an item

bleak valley
#

Helpful for planning factories

gloomy tusk
#

why has nobody talked in almost 20 minutes

tall lantern
#

no need

abstract heron
ornate frost
#

They are looking for the hidden mk.1 conveyor belt somewhere in their factory

normal orbit
#

Or the piece of MK1 pipe inside a junction

cold berry
#

Oh God I'm going to puke oh God

wet juniper
#

what do you do when a tractor d spawns but still shows here on map?

normal orbit
#

It prob fell thru the world. Load save in scim and move it/delete it

real shale
#

fluid trucks......

low ingot
#

some people just wanna watch the world burn

real shale
#

need.....fluid trucks

#

when you come back after not playing for a while and forgot what you were doing

normal orbit
#

When I know I can't play for a bit. I put down a billboard or more and leave a note to myself :p

weak bloom
#

Knowing myself, i would look at the billboard and think "that's a stupid idea, why would I do that", redo it entirely, and realize halfway through that there was a good reason for doing it the billboard way

normal orbit
#

I'd lie if I said that hasn't happened :p

bold heron
#

is there a good spot in the rocky deasert to get all the biomass i need for like 6-10 hours until i get my coal running ?

weak bloom
#

Past me, present me, and future me are all archenemies and constantly trying to sabotage each other

normal orbit
#

All of rocky desert. Go hog wild with the chainsaw

#

There's trees, leaves and mycelia aplenty

fickle locust
#

Also remember that animals are a renewable source of biomass

#

They're somehow incredibly energy-dense

south sinew
#

if you're on biomass so much you need to renew it you're doing it wrong

normal orbit
#

If you kinda know what you're doing you can complete phase 1 in under 2 hours, think my record is 1h41m

reef basin
fickle locust
#

There's as much biomass in 1 creature as there is in 20 pieces of wood

deft drum
#

From there 6 biomass burners should get you going to the next phase

near mural
#

anyone know why when i scan for limestone it dosnt go further than around 500m?

deft drum
#

It only shows past 500m if there isn't 1 or 2 nodes within that radius

near mural
#

thank you

deft drum
#

Hand feeding your project parts is viable

near mural
#

im only on phase 3 rn but tbh idk if ill ever not hand feed with somersloops for space ele parts its sm easier than making a factory for what i need atm

real shale
#

Me crafting nuclear pasta by hand despite FICSIT safety executives telling me not

proven snow
#

But nice factories are gonna make things a lot easier

graceful stag
real shale
#

They aren't

normal orbit
#

That'd be funny. Dinkdinkdink some hyperdense degenerate matter :p

real shale
#

Don't worry I just made a mini neutron star by hand don't worry about me

near mural
# proven snow Valid

im currently rebuilding my factory to make and store most basic parts up to around computers and the idea of making a factory for even 2 adaptive control units or modular engines sounds like a nightmare just my setup for 10 modular frames /s feels huge

graceful stag
#

holding the densest object that is before black hole is totally fine

real shale
ember escarp
#

Is there a vanilla way to get Runic characters to work with signs?

normal orbit
#

If they ASCII just copy paste

#

I don't think you can do alt+code in game but you can in notepad and just copy paste into game

ember escarp
normal orbit
#

Paste that into the sign

#

See if it works

obtuse kraken
#

hi is there a website that i can use that i can input how many nodes of iron, the purity and see how much i have to overclock to get the desirable output of resources?

normal orbit
#

I don't use em so dunno which is good. But there's some links there

fluid sapphire
#

There are too many variables to have a calculator to do that for you

reef basin
elfin smelt
#

you can build a spreedsheet to calculate this

ember escarp
# normal orbit See if it works

I tried before and after pasting in a notepad, and it doens't seem to work. I just get diamonded question marks. It would have been amazing to include those for my nuclear power plant, because runes are magical and powerful, but alas, I guess not all ascii characters are supported.

normal orbit
#

I know I used some to make like arrows and lines. But yea guess it's limited

fluid sapphire
#

Knowing how much each quality node outputs with whatever level miner you have and a calculator is sufficient

normal orbit
elfin smelt
#

that said DesiredOutput=NumberOfNodes * Purity * x solve for x

#

simple maths really

fluid sapphire
#

Fun in theory, in practice you're more likely to use a variety of different quality nodes

elfin smelt
#

yeah

#

there are multiple answers

wet juniper
#

is their a way to quick delete a blueprint you just put down?

elfin smelt
#

theres a blueprint mode in the dismantle mode

#

pressing R I think

ornate saffron
wet juniper
#

we legit just found it as i posted haha

#

thanks all

near mural
#

is there a wiki for molded steel beam and pipe recipes? cant find it on fandom and need to know which is more efficient for encased steel beams

ornate saffron
ornate saffron
near mural
#

thank you

reef basin
#

you'd need to specify what "efficient" means, and even then you can't compare two recipes in vacuum

near mural
#

i mean for iron specifically

reef basin
ornate saffron
near mural
#

im using a molded recipe into encased steel beams or pipes i figure if encased pipes with molded pipes is more iron efficient i could get hard drives for that

unkempt blade
reef basin
unkempt blade
#

A vacuum definitely can't pick up a chain...

reef basin
#

not funny and not helpful

untold zealot
#

Are the chilling snails I turn into overclocking potential finite in amount? I'm not sure if I should start using them in production lines or save them for "important" things (such as say overclocking a mining rig)

near mural
#

i suppose its time i figure out how to use satisfactory modeler then

unkempt blade
reef basin
near mural
#

what would you reccomend

ornate saffron
rigid lion
#

I have decided I hate aluminium

proven snow
normal orbit
#

Usually when efficiency is mentioned it's more product from input which is the basis. You really don't need a whole chain to see you get like 2.5x the ingots from the pure copper alt

unkempt blade
rigid lion
elfin smelt
#

trains

#

😎

reef basin
rigid lion
#

Wanted to avoid shipping liquid but feasibly I need to be shipping alumina solution

ornate saffron
rigid lion
#

Did land lucky on sloppy alumina though

reef basin
unkempt blade
elfin smelt
#

I personally am shipping bauxite next to lakes and process them there

normal orbit
#

Bauxite is like highly concentrated in a thin strip in the middle of map

elfin smelt
#

i mean shipping to places next to lakes

proven snow
unkempt blade
rigid lion
#

I think for ease I need to ship alumina to the depot where I offload a bunch of coal and refine there

simple pebble
rigid lion
#

Because I also have quartz somewhere down the line on that

unkempt blade
rigid lion
#

Is liquid shipping awkward?

normal orbit
unkempt blade
rigid lion
#

Coal shall come to me then

#

I made the mistake of building my refinery’s near the aluminium

reef basin
rigid lion
#

Is there a recipe to use petroleum coke in aluminium scrap? I hope so as it’ll be a useful sink for oil residue

reef basin
#

people that have issues with fluid shipping are the same that have issues with fluids in general, and that's because they do fluids badly, not because the fluids are bad

normal orbit
#

Electrode scrap yes

rigid lion
near mural
# simple pebble My general consensus without more details, molded pipes are easier on steel but ...

im making steel pipes and beams not only for my depots and storage but also with heavy modular frames and encased steel beams for storage and depots in mind too so i scooped up alot of nearby limestone since it seemed abundant but the 10 overclocked constructors i need for concrete and smelters i need for solid steel and extra foundries im using to use the molded recipes is making me think all this extra logistics is more work than just importing a ton of iron and coal

unkempt blade
#

all I know is 1.2 is going to make liquid stuff even more perfect than it already is

normal orbit
#

It would kind of hilarious if all 1.2 does is fix the bug in vertical junctions

unkempt blade
near mural
#

my steel setup has quickly turned into a limestone black hole

fluid sapphire
#

You know, could be a fun challenge, nuclear power but you do all the transportation with trucks

normal orbit
#

That's not how you spell miserable

fluid sapphire
#

But who am I kidding, I haven't even started my factory cart laden elevator part factory

unkempt blade
fluid sapphire
#

I still have to finish my high-speed connector factory ugh

#

But that brings new challenges, I am trying to sushi my manufacturers

near mural
fluid sapphire
#

I am, the trouble is I import circuit boards by train and make the rest of the stuff locally

#

I haven't figured it out yet

reef basin
#

that doesn't force you to sushi tho

near mural
#

i havnt really delt with trains yet but that sounds like it could get a bit awkward

fluid sapphire
normal orbit
#

#screenshots message @bitter kiln just a fyi. You're about 500.000mw short on power. You have some issues in your plant.

reef basin
#

I mean if capacity isn't flat, you already probably have issues

unkempt blade
#

I like the lumps, they add character

bitter kiln
#

I only have Uranium Rods Online and Plutonium arent burnt

normal orbit
#

That would be an issue :p

bitter kiln
#

😄

near mural
#

yall do mega factories or modular factories

reef basin
#

megafactories are generally not recommended

#

logistical and performance issues would be two of many reasons why

normal orbit
#

If mega is all in one then heck no. But I make big factories like processing all bauxite on the map

unkempt blade
near mural
#

all of the bauxite on the map sounds like itd make for a pretty huge factory would that not be considered a mega factory?

reef basin
near mural
#

oh like everything as in literally all your production? 😭

reef basin
#

it's not about size, it's about playstyle

#

yeah

near mural
#

yeah that does sound pretty crazy

unkempt blade
#

the key is to make everything except the screws in one place and import the screws then it's not a megafactory anymore

normal orbit
#

Rename mega to performance issue factory :p

near mural
reef basin
unkempt blade
near mural
#

how should i be building screws

reef basin
near mural
#

ym making them as close to where they need to go as possible?

reef basin
#

yeah

#

and not doing manifolds of them or anything

unkempt blade
#

aren't megafactories just independency at scale though?

near mural
#

i could see how thatd get rid of their annoyance

reef basin
last bluff
#

Aren't the 3 coal nodes close together on the east coast all impure?

#

Oh Discord did not scroll oops, hello

unkempt blade
reef basin
last bluff
#

Do megafactories get ore and every fluid delivered? Or is there at least some (pre)processing? What about RADIOACTIVE! RADIOACTIVE!

cunning glade
#

How do singularity cells work as fuel for portals like how many would I need for a good amount of them and do I have too manually supply them I saw someone using them in a video but don't quite understand I think I'm just gonna sloop some of them so I have spares

simple pebble
normal orbit
#

5/min into the main portal iirc to keep it active

#

Satellite portal just needs power

#

I think. Been awhile

cunning glade
#

Cuz I'm already making 224 but that's being used else where

normal orbit
#

Yea so if you make more main. Need more fed

cunning glade
#

So I think I just sloop and steal from that since idk if I have any Sam left

near mural
obtuse kraken
#

is there an efficient way to split one input into 8 smelters that wouldnt require 8 splitters?

normal orbit
#

You can dump half a stack in. Wait the minute or so to link up then thru, but you're not going back then cuz link shuts off when it's out

obtuse kraken
#

hm okay, but technically 8 splitters would realistically be a "efficient" way, still trying to figure out if spilitters/merges slow down production lines or is it only the input speed matters if that makes sense

obtuse kraken
dense violet
#

but have 2 machines on each output

obtuse kraken
#

OHHHHH OMG THAT MAKES MORE SENSE

cunning glade
#

Also if I wanted too take all of the coal copper and limestone from the desert in one massive train station idk how many trains too use

dense violet
#

if you want it to work smoothly anyway

obtuse kraken
#

im using mrk 3 belts to run a mk2 normal node if i remember correctly, each miner produces 240 iron per minute

dense violet
#

sure, seems fine? mk3 goes to 270

obtuse kraken
#

yea so its a little over but i think that should be good

dense violet
#

having MORE throughput won't hurt anything

#

as long as you have enough, doesn't matter. More? no problem

obtuse kraken
#

okay thank you, also for manifold i should space them one foundation per from the pictures i see

dense violet
#

give them as much space as you want/need - different machines have different input and output spacigns

willow hill
#

how can i make my machines look more organized and avoid conveyer spaghetti

ornate saffron
cunning glade
#

At least too start

#

Manifolds help

near mural
#

are hmf used alot in buildings?

cunning glade
spare prism
#

hi

cunning glade
#

Aswell

near mural
#

im jst making a small amt rn that ill need for buildings ill probably make a larger deticated setup for them later i just didnt realize all id be able to make is 1/m 😭

cunning glade
#

I'm making 50 slooped too 100 for now

dense violet
near mural
untold zealot
#

Hmmm. When dragging a Conveyer belt in the air, is there a way I can make sure its level? Having some minor trouble judging how "high" something is - I know it doesn't functionally matter too much, but aesthetics are important dangit :D

near mural
#

heavy encased frames might be enough to get me around 1.6ish/m

cunning glade
#

I recommend alts

near mural
#

thats a ton

cunning glade
#

Not really

#

It's over by the quartz cave in the rocky desert

obtuse kraken
#

is there a way in satisfactory calc to put in that i have power shards to overclock one of my constructers to have an even amount of them

cunning glade
obtuse kraken
#

oh sorry yes i meant tools sorry

cunning glade
near mural
cunning glade
#

Hmf are something I recommend u place wherever the resources are available and then drone them out

near mural
#

perhaps instead of making a whole line in my current base for 1hmf/m i should do this and put it in a depot

cunning glade
#

One of thoose low throughput items which drones are amazing for

near mural
#

im not quite at drones yet im excited to mess with them eventually tho

cunning glade
#

And ig u don't even need aluminum cuz I only do cuz rocket fuel

#

Well ig rcu

near mural
dense violet
cunning glade
near mural
#

ive only recently unlocked trains so ive felt kind of trapped in my area until now tbh

dense violet
#

using both SCIM and Tools in tandem and edit your location and recipe choices

cunning glade
dense violet
cunning glade
#

Eventually you'll expand on it and have global network

dense violet
#

eh, not nescesarilly

#

you can pretty easily avoid them

cunning glade
#

Well depending on where all he builds but mostly

#

And ig how big he builds

near mural
#

how far is too far for a train

cunning glade
#

I do cuz I'm building huge and using up quite a bit of the resources on the map

cunning glade
ornate saffron
cunning glade
#

Tho I also have faster trains but they only go up too 200km/h so idk how much better that is than vanilla

#

I just like the speed

near mural
#

honestly i thought if i had one too far then id run out of resources before it did its loop

tall lantern
cunning glade
#

If it does add more trains

#

Like more train cars and engines if needed

tall lantern
#

doesn't even need to be a longer train (though that is an option and they do look cool)

cunning glade
#

Either make it longer or add more stations

tall lantern
#

can literally just have 2 or 3 or 17 or however many separate trains make sense, all doing the same route

cunning glade
#

We shall see

tall lantern
#

and have to queue

cunning glade
#

Some will be

#

Cuz I'm gonna be taking 36k coal from the map too one spot

#

I wanna try and get it all in one bigger train than a whole bunch of smaller ones

#

Well not one big one but multiple bigger ones

tall lantern
#

as long as the stations are set up sensibly, you'll only get slight pauses at intersections or whatever, so as long as you haven't timed it so a train literally can't stop or it can't keep up its throughput, it'll be fine

ornate saffron
cunning glade
#

I see also I think for these bigger train builds I'm just gonna bring in everything by train on the bottom floor and then have a whole bunch of waiting bays or stacks I think there called from factorio

tall lantern
#

alas, trains don't do dynamic pathing

cunning glade
#

Cuz I can't just set them too leave when cargo is empty right

cunning glade
#

Ive seen it on a blueprint before

tall lantern
#

doesn't mean it works lol

cunning glade
#

Thelittle waiting stations

#

I'm confused I feel like it would work with path and block signals

tall lantern
#

if you're expecting to split a track in 5 lanes then merge together, and for trains to pick one to chill in til they can move into whatever comes after, then all that'll happen is they'll all just pick the same one to try and wait in

cunning glade
#

Ones the train leaves it opens the spot and the next one in line goes

tall lantern
#

yeah, they'll queue linearly

#

one behind the other

unborn moss
#

There's a mod that has dynamic train pathing.

cunning glade
#

Yeah that's what I want then we'll the train goes and refills the next one unloads

tall lantern
#

there's mods for a lot of things, I don't consider them as relevant

cunning glade
#

Did see that mod I wanted it but I never understood what it did

tall lantern
#

dynamic pathing there'd mostly mean that if you've got like 5 trains waiting for one station, they could each take one lil bay rather than all backing up far beyond whatever waiting area you've designated

cunning glade
#

I see kinda well I'm gonna try it cuz I have some ideas that I think would work but if we will see

#

Ig worst case I get the mod and that helps and then boom

mortal ginkgo
tall lantern
tall lantern
obtuse kraken
#

im sorry for the kinda weird question but i gen dont know how to do the math for this, on satisfactory tool(im trying to automate smart plating while maximizing all outputs to be put in separate storage for each individual item and im so confused on how many constructors i should split off to do single items and the rest to be put into a assembler, for exp im starting with metal plating and it says at the end ill have 6.575 extra and 138.082iron plate -> reinforced iron plates

cunning glade
dense violet
tall lantern
#

hard to parse the question, but normally the answer to "how do I get this oddly specific number of items from a production line" is "clock the machines to produce that number"

unborn moss
#

You can always just have a long loop of track to store the extra trains on. But yea without the mod, trains just find the shortest route when leaving a station and will only deviate if you delete track or something.

tall lantern
#

(and answer to "how do I send the excess somewhere else" is smart splitters, but you're unlikely to have those right now)

obtuse kraken
cunning glade
#

I mean smart splitters are super early

dense violet
#

that's it.
clocking solves like 99% of your problems before they become problems

tall lantern
obtuse kraken
#

no ik but am i supposed to split them off or just have them all go to one conveyer belt

tall lantern
#

your call

dense violet
tall lantern
#

though bear in mind belt throughput limits

dense violet
#

don't merge them all

obtuse kraken
#

damnit can i not post a pic in this chat

tall lantern
dense violet
cunning glade
#

Or thoose

tall lantern
#

#screenshots is more for fire-and-forget/bragging, not for anything you expect a conversation about

obtuse kraken
#

noticed i was talking in the wrong chat xd

cunning glade
#

Good too know u can post pics in the math one

cunning glade
tall lantern
#

and I completely ignore it and move on lol

spare prism
#

I need

tall lantern
#

a finished sentence?

ornate saffron
spare prism
#

I need to get coal unlocked, my factory just shutdown bc i ran out of biomass

tall lantern
#

yes, automated power is good

cunning glade
ornate saffron
spare prism
tall lantern
#

correct

#

time to hustle

cunning glade
#

Funny how early game u need coal and then late game u need way more

tall lantern
#

depends what recipes you choose

#

there are other diamonds

cunning glade
#

Ig fair I only have one option so

spare prism
tall lantern
#

well that sounds self-inflicted

ornate saffron
#

you need 4300 Smart plates to beat the game

tall lantern
spare prism
spare prism
ornate saffron
#

Same as a few hoursa ago ^_^

tall lantern
#

like I said, self-inflicted

cunning glade
#

U should add that

#

Make it 50k constant lol

ornate saffron
spare prism
cunning glade
#

Dang that sucks

#

That's prolly my plan for a second playthrough

#

I crave a dlc coffee stain let us give u more money please

#

80$ dlc IDC

spare prism
#

🤣

#

yea bigger map

tall lantern
#

that'll cost you more than 80 quid

cunning glade
#

I've spent 4k in star citizen lol I'll spend a lot on this game I love them both so much

spare prism
#

bruh my fuse keeps blowing idk why

dense violet
#

disconnect your factory before you restart your power

cunning glade
#

U can never have too much

cunning glade
#

Actually u very easily can lol

#

Nms is cool I played it a lot like a few years ago

#

But just not for me idk

dense violet
# spare prism i did

aren't making enough power then, OR you have another bioburner someone that has a blown fuse
if you connect a power systesm to a blown fuse system it shuts off automatically

cunning glade
#

I love realistic graphics I think

#

So that's prolly why I like sc so much

#

Same with like cp2077

cunning glade
#

Actually wait my next challenge is a full VR playthrough

#

I don't get motion sick at all luckily

#

Especially cuz sc just added vr I can't wait too get a pimax for both

spare prism
#

i added 2 more bio mass

ornate saffron
spare prism
#

okay its up now idk

sick falcon
spare prism
cunning glade
cunning glade
spare prism
cunning glade
spare prism
ornate frost
spare prism
#

lol

sick falcon
#

lizard doggos on hamster wheels powering everything

spare prism
#

Bruh

low ingot
#

nuclear is a headache, but turbofuel is even more of a headache

#

i just run around with power shards and slops and multiply what i need desperately xD

spare prism
ornate saffron
low ingot
#

rather have my little chernobyl incident thatn deal with that

weak bloom
#

is geothermal power ever worth it?

reef basin
#

it's free, unfailable power
worth in my book

#

you don't pay any cost for it apart from one-time build cost, so basically nothing

weak bloom
#

...hm, am I misunderstanding the randomness of the power

#

I thought it can fluctuate

reef basin
#

it does

fresh robin
#

Any1 just generally know if building the 600 oil per minute equivalent of turbo fuel will generate some decent power?

reef basin
#

even just diluted fuel would give you a lot of power, no reason to do TF imo

weak bloom
#

I have turbofuel since I didn't get to t4 for a while

weak bloom
#

2 lines of 540 -> 300 turbofuel to 80 gens, that's probably gonna last me until nitro rocket fuel

fresh robin
#

Oh no

#

I have 1800 oil coming in…

weak bloom
#

well I just used 2 600 wells and I'm wasting the excess, it's whatever for now

reef basin
#

honestly, I'd just do diluted fuel and then go for nuclear

weak bloom
#

well you need blenders + the recipe, and crater lake makes turbofuel super convenient, I spent so long doing projects in phase 3 that it wouldn't have made sense for me to wait until diluted imo

#

but yeah if you have access to diluted just do that probably

reef basin
#

you don't need blenders for diluted fuel

fresh robin
reef basin
#

you can do the packaged variant

fresh robin
#

Is that i need whatever this leads to but times 3

dense violet
#

... 1800 oil?

fresh robin
dense violet
#

just go nuclear at that poin

fresh robin
dense violet
#

ok just plug in 2500 into the oil input and see what it spits out then if you're just doing this for reasons

#

it's not a problem at all

fresh robin
dense violet
#

ok... plug in 1800

#

its set to 600 and maximised so the plan will auto change

fresh robin
#

Oh its 1920 generators

dense violet
#

yeah, hence go nuclear, but if you're already burning all the uranium on the map... you do you

fresh robin
#

But imagine all of those generators…

dense violet
#

that's the worst part

#

the whole reason not to

#

is repetitive drudge work

fresh robin
#

However

#

Nuclear is a bunch of recipes to make the fuel, then a whole bunch to dispose of it

#

And i dont like that, but i also dont like 1920 generators needing to be built

#

Maybe i should go back to coal 🤔

deft drum
fresh robin
#

At the end of the day i just wanna build massive factories so either going nuclear or fuel, they both fulfull my needs

deft drum
#

75 MW per generators and two inputs vs. The 375 per generator and 1 input of fuel

fresh robin
#

So i might just do both

deft drum
#

I've decided to hold off on going too deep in my new run in the lead up to 1.2 experimental

leaden matrix
fresh robin
#

Its either that or a lot of nuclear ones

leaden matrix
fresh robin
fresh robin
leaden matrix
fresh robin
#

-very reliable
-very conveying

reef basin
fresh robin
reef basin
#

yeah

leaden matrix
deft drum
#

My plan is to use Plutonium Rods to power my drones

fresh robin
# reef basin yeah

The problem with that would be if i had the entire worlds uranium all making fuel for reactors, i feel like you would need a couple storage units

deft drum
#

Then I'll just go "Oops all drones" to deliver shit to the "Megafactory™"

fresh robin
#

Trademark😭

#

Btw are there any good alt recipes for nuclear cause i got a couple here perchance

reef basin
reef basin
fresh robin
reef basin
#

all recipes are beneficial in some way

fresh robin
reef basin
#

per?

fresh robin
#

Just more in general

reef basin
#

that... doesn't help

#

more generators means you need more fuel

deft drum
fresh robin
reef basin
#

see, that's what I was asking for

deft drum
fresh robin
#

Out of the 5 hard drives 2 of them had the right things

#

Thats very satisfactory

#

Caterium😔

#

Crystal oscilator😞

#

Okay maybe these alt recipes aint for me

magic void
#

Anyone able to give me a hand figuring out why my fuel gens keep surging?

magic void
#

Will do

fresh robin
#

Where do you get all the cool building stuff?

cunning glade
jagged nymph
#

why is there not just a foundation but cut in half diagonally like a sandwich

cold berry
#

Whoever recommended the cartograph mod, holy shit I love it.

#

Favorite vanilla+ mod (doesn't add parts, just fun functionality)

#

I recommend it to anyone