#satisfactory

1 messages · Page 665 of 1

void gorge
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Heyhey leo

abstract heron
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yay my hrs total in game mikael 🙂

void gorge
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20k?

abstract heron
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18,648 hrs on record

void gorge
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Ooooh getting there

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Insane

abstract heron
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also do you know why the game does so much memory in the game while starting the booting phase my world atm is 20k MB or GB idk

void gorge
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O_o

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I mean

abstract heron
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Can that be changed for 1.2

void gorge
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Are most of those 18k hrs on the same save?

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But yeah every update tries to bring optimization and memory saving

abstract heron
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4,851hr in my current world

void gorge
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1.2 is no exception

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Yeeeaaaah that's pretty rough hah

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Assuming more building than dismantling

abstract heron
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I am hoping 1.2 has memory saving points and

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WHAT Happened to the splines for train tracks?

void gorge
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Have you removed uObject limits?

abstract heron
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i have 176k atm and i had to up it to 100million with the uobject limlt mod

void gorge
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Mmmmmh

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The limit's there for a reason :D

abstract heron
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2million one i hit it so quickly

abstract heron
void gorge
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Will be giga short and sweet

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Also maybe stream with the video

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If we have time, also pretty short if so

abstract heron
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are we getting 1.2 news?

void gorge
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Talk more 'bout it tomorrow on dev stream

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Who knows 👀

abstract heron
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and yes world is cooling off atm

abstract heron
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huh

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i have 😛

abstract heron
normal orbit
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Be funny if Mikael goes: "specifically only Leo will need to restart" :p

abstract heron
elfin idol
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ok but kinda worth rn for me xD

abstract heron
#

idk if he is on atm for guru

abstract heron
elfin idol
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i could but ive only got one depot and the nearest quartz node is very far

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more just for research for rn

abstract heron
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When i play i like to have 1 machine at the start making every time and have a mess and making items

glacial drum
#

Maybe go over there with a few port miners and throw em down

jagged nymph
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do hypertube entrances always use power or only when you enter them

glacial drum
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or just throw down a miner into a box

void gorge
elfin idol
void gorge
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Even for a potential 2.0 or similar updates

glacial drum
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Nodes are shifting in this new update?

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Aw shucks.

abstract heron
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so no spline update for trains

void gorge
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We're deleting all of them

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Every single one

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Or better yet, all of it is uranium hf

glacial drum
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Yk what. Heck yea

normal orbit
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Only water extractors and pipes. Enjoy

glacial drum
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I support it!

abstract heron
glacial drum
#

Makesatisfactoryirradiatedagain!

glacial drum
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I just finished a week or so ago on my 250+ hour play through for the first time.

elfin idol
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wait so nodes and stuff might shift soon and ill have to restart potentially?

glacial drum
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I believe they always use power. You can use power priority switches to deprioritize them though.

elfin idol
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or will my current world be the same

abstract heron
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i hate it when a pipe auto connects before u add a pipeline support and WE NEED stackable conveyor and pipleline stackable zooping in all ways @void gorge

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That the stackable zooping in all ways be in for 1.2 or is it to late?

glacial drum
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pardon if I’m misunderstanding but you want support zooping in the non Y dimension..?

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Z*

abstract heron
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atm the zooping thing only goes up and down

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not left to right

glacial drum
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Yk what maybe it is Y. I forgot my dimensions

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Ah I get it now. My brain was telling me from front to back not sideways.

frosty sedge
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Is there a mobile android app so I can learn satisfactory while not playing

glacial drum
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There are a few youtubers you could watch. Kibitz is a guy with too much damn time on his hands for one.

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I’ve just started using foundation blueprints

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I think there’s a mod for better zooping but I’m on console

frosty sedge
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I wish I had an app

eager palm
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6x6 foundation squares EVERYWHERE

jagged nymph
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theres a mod that lets you zoop up to i think 50x50

eager palm
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One of the QOL mods I always use, but sometimes it be slapping down 2x10 when I’m trying to make a 1x10 because I’m sloppy

normal orbit
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You can learn the zoop flick and lay down lines of 10 fairly fast :p

eager palm
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Which is totally fair. Modding gives you access to things you shouldn’t have access to, like MK3 blueprints in early game.

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I use a 2ms loop E macro for early game leaf collecting. 🤣 Holding E too slow, we tryna ZOOM

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I may or may not cheat mk4 blueprints 😬

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The most annoying part is organizing them in the menu after importing the folder.

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To be fair, we’re not supposed to have to do that in normal gameplay

ornate saffron
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I think my best time is around 70-75 hours. But im not trying to speed run

gilded python
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Hi gang, is there a channel for dedicated server hosting stuff and talking about it?

ornate saffron
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No... I skipped coal a few times though

gilded python
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Ah sorry, im blind :D

unkempt blade
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My 1.0 save was a little bit slower than this without mods, etc. but we also did some vanity projects so I definitely think I could go faster especially with disassembling crashes now

ornate saffron
unkempt blade
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the materials from crashes seems pretty huge for speeding up the first 2 phases or so

gilded python
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there is no info for dedicated server channel, its missing there

ornate saffron
gilded python
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Shame! 🔔

unkempt blade
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Yeah Snutt doesn't have the pull to add a mk2 factory cart anymore so we're counting on Mikael and Jason to make it happen

gilded python
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yeah shame on me that I was too hasty

unkempt blade
gilded python
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yeah no problem :D

rugged burrow
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Not that Im unhappy about the map, everywhere is beautiful- but do you guys think devs will ever make a new area or something?

unkempt blade
rugged burrow
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Yeah im not complaining, and if it never has more areas its fine. The 'what if' is nice to think of though

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Like... imagine a magma area, or an underwater cavern... somehow

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Floating sky islands idk

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Floating islands with upside down waterfalls

ornate saffron
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Css apperently recently hired more developers. One could hope this means dlc or new project

rugged burrow
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Ohhh yeah ice too

unkempt blade
ornate saffron
crystal siren
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Satis is not their only game

ornate saffron
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1.2 around the corner tells us this lol

unkempt blade
ornate saffron
unkempt blade
ornate saffron
unkempt blade
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the sloshiness is the best part though snuttcry

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No one will come here and chat anymore if they don't have pipe questions to ask about. It'll ruin the game community

timber plover
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They'll keep updating Satisfactory for as long as it's profitable of course. I'm sure they will release paid DLCs in the future as well, which I'll buy no matter what it is just to support the game

mortal ginkgo
unkempt blade
mortal ginkgo
timber plover
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How can it be the best recipe in the game, when you can completely remove screws from anything lol

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Screws are obsolete and just unnecessary headache

unkempt blade
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cast screws as an early drive is a great feeling

rugged burrow
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Im debating if I should build a factory above a geyser field for aesthetics

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I think theres even a way to use geysers? I never got that far

ornate saffron
unkempt blade
ornate saffron
rugged burrow
ornate saffron
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Really once you get steel production you can take advantage of them.

rugged burrow
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All I have rn is biomass power... Im like a caveman throwing leaves in a fire

ornate saffron
unkempt blade
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Yeah if you got it a couple tiers sooner it would be huuuuge. Where it is now is kind of just niche use cases or an amount of power that isn't super important compared to your other output

ornate saffron
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Other then motors everything there you can get real early. And even then there is lots of free motors in the game

unkempt blade
unkempt blade
ornate saffron
mortal ginkgo
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got some easy speed connectors from doggos so I got geothermals in phase 2

ornate saffron
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I generally dont like coal. Like its a good stop gap.

But I feel like its a waste of my time. In the long run I often disassemble my coal setup so I can use the coal elsewhere

reef basin
unkempt blade
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The added function of geothermal for me was normally making my power production failproof but now I just slap priority switches on my all my consumer factories

mortal ginkgo
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Bro got his priorities straight

crystal cedar
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I'm curious now

ornate saffron
crystal cedar
reef basin
reef basin
ornate saffron
reef basin
zealous urchin
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pipes being bad ensures existance of this server

normal orbit
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pipes arent bad, peoples understanding of them is

reef basin
unkempt blade
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Pipes are a great logistics mechanic and cast screws is clearly the best recipe tied with all other recipes

reef basin
zealous urchin
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class and sass brother

normal orbit
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i do think css should add like a little pipe tutorial when you unlock phase 2. cause the amount of people i see not understand you cannot cram a higher flowrate than pipe can handle into it. is just a lot

fiery pewter
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I believe not, so its just FAFO

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Apply same logic to pipes

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Or just an ADA voiceline when you place a pipe

zealous urchin
zealous urchin
unkempt blade
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whenever he disagrees with me I just interpret it as his way of telling me that he loves me and he cares about my welfare

zealous urchin
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i can smell that 6.423% of doubt/m from behind a screen

unkempt blade
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all of the years

zealous urchin
#

this sounds like abusive relationship lol

ornate saffron
unkempt blade
zealous urchin
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i meant the guy whos entire personality is factory carts

unkempt blade
zealous urchin
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hello i am grumpy and will give sporadic short responses like "no" and "dont recommend" then ignore and block when u answer me

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its been years, seven long ahh years but pipes, pipes never change

unkempt blade
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I need to wait for my dog to wake up again then I'll try to struggle through nature some more

zealous urchin
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@unborn gyro do u have any cat pictures?

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id like some ragdols

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smokey 🥺

night sail
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Hey I had 5 purple power slugs I put them in a constructor to make power shards and also added a summersloop to double the output but the first power slug only gave 5 and all other gave 10 each is this a bug ?

tall lantern
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sloops and clock rate changes don't take effect until the next production cycle

night sail
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Ooh

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Should have put in blue first then

tall lantern
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or an iron rod or something

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or something

mortal ginkgo
zealous urchin
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@ornate saffron are they all yours?

ornate saffron
zealous urchin
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damn thats sad

unkempt blade
zealous urchin
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they were lovely for sure

ornate saffron
nocturne nebula
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what do you guys do once you complete tier 9?

glacial drum
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Improve, replay, fuck around, lizard dog park

unkempt blade
ornate saffron
acoustic bear
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I had issues with some lights I placed really high up. They were illuminating too much or something and causing my FPS to chop horribly

glacial drum
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Personally I went back and build a factory for ficmas since I missed it while spending my hours working towards completion

nocturne nebula
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I'm really happy with myself ... I always had fresh start cravings

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now I am powering through and still enjoying it!

ornate saffron
nocturne nebula
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I have never gone all the way yet

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stopped shortly after aluminium a few times

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never got into pasta!

ornate saffron
nocturne nebula
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cool

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im at 91 hours now but nowhere near the end, lol

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waiting on phase 3 to complete

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91 for current save

ornate saffron
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Im currently working on phase three as well. Only at the start though

nocturne nebula
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for whole game something crazy like 5k

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I delayed automating things like computers frames, so I did that whilst versatile frames where going in from the previous phase

ornate saffron
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My current project

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Ive gotten all the raw materials gathered and the first step of refinement done

nocturne nebula
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nice, which service do you use?

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I am about to switch from SCIM cos I don't like the layout

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you might be using hte same one as zula

tall lantern
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most people use that one, Tools

ornate saffron
nocturne nebula
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cool

ornate saffron
nocturne nebula
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plutonium is another thing i've never gotten into

ornate saffron
tall lantern
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I do wish Tools had a nicer way to do the nuclear chain

crystal cedar
reef basin
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kinda yeah

ornate saffron
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No. Ive made a rod for the achievements.

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I have never used a rod in a reactor

tardy turret
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umm so is cross play allowed

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like im on steam/pc and friend on ps5

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can we play together?

ornate saffron
reef basin
tardy turret
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whos simon

jagged nymph
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not me

tardy turret
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what about mac? is it supported

normal orbit
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Not atm

ornate saffron
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It used to be a thing. They used to push it even. Then they didn't for a long time.

Now they are semi doing it again

tardy turret
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well they arent really game but im trying to get them start satisfactory with me

ornate saffron
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Yes, I dont know what they are but I have spoken to mac players in this discord

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I bet you want more beacons too

acoustic bear
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steam/proton has really made gaming on OSs other than windows possible

ornate saffron
acoustic bear
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idk enough about mac but it's probably something along those lines

tardy turret
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are pople playing it on VMs?

sinful roost
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I'm not addicted, I would 100% stop but... my cat sleeps on my lap while I build the factory and I wouldn't want to wake kitty...

ornate saffron
acoustic bear
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same. I use windows on my gaming PC but I'd use linux otherwise

ornate saffron
acoustic bear
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I think the companies are actively agreeing to not "step on each others toes" in a cartel type setup now

jagged nymph
jagged nymph
acoustic bear
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awesomesinks?

jagged nymph
acoustic bear
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maybe a resource extractor/miner?

jagged nymph
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sinks always draw power

acoustic bear
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idk. I'm just brainstorming shit I wouldn't expect to use power

jagged nymph
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i mean its not too big of a deal its just confusing me

acoustic bear
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yeah, interesting

normal orbit
jagged nymph
jagged nymph
ornate saffron
jagged nymph
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i have a couple sinks that arent running rn

normal orbit
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Delete one and check power graph

jagged nymph
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yeah ill try that

acoustic bear
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I just checked

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a sink only draws .1mw when not consuming

jagged nymph
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id expect that to cause more fluctuations though, or do they draw power for a few seconds once something goes in 🤔

acoustic bear
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I hooked up a sink to a biofuel burner and tried it with/without actively sinking parts

jagged nymph
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yep its the sinks

acoustic bear
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it goes between 0.1MW while idling to 30MW while sinking at any rate

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science!

jagged nymph
acoustic bear
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let me split it down to 20ppm

jagged nymph
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now im curious what the limit for constant powoer draw is

acoustic bear
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same

normal orbit
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At low enough rate it'll prob turn on and off constantly

jagged nymph
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it will

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were wondering what that rate is

acoustic bear
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I split some screws 3 ways and ran two lines back to the input so it's only 20ppm

jagged nymph
acoustic bear
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that's enough to make it go up and down

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yep

jagged nymph
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cause im sinking 3 mod frames per minute and its on constantly

acoustic bear
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it turns off between each part now

jagged nymph
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at how many?

acoustic bear
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20ppm

jagged nymph
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hm my 3ppm is constantly on

acoustic bear
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I split a mk1 line 3 times and only ran one line to the sink

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the other two I merged together and ran into the rear of the same storage unit

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so only 1/3 of the parts make it to the sink

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I'm sinking screws

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let me try something more complex

jagged nymph
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never mind apparently after disconnecting and reconnecting the sink it fluctuates now

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and it didnt before

acoustic bear
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I think sink rate might depend on complexity too

jagged nymph
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maybe

acoustic bear
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frames > screws

jagged nymph
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no the frames fluctuate now

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after disconnecting and reconnecting power to the isnk

acoustic bear
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I threw some FMF in

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same fluctuations

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trying 40ppm

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that seems to be enough to get it to stay on

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trying 30ppm

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that's staying on

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so I think it's 30ppm

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1/2 a mk1 belt rate

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that was an interesting rabbit hole, thanks!

empty spoke
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what corner of the map is the best one to build a megafactory at?

nocturne nebula
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Oh no. Embed fail!

nocturne nebula
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Looks like I’m not the only one. lol

empty spoke
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let me change that, best corner thats over water lmao

normal orbit
#

dune desert has an entire coast line

ornate saffron
normal orbit
#

yes

jagged nymph
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i wish you could send nobelisks through hypertubes

ornate saffron
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I've spent the least amount of time in the two deserts mind you lol

ornate saffron
jagged nymph
normal orbit
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i like rockydesert, has all the goodies for start, and close proximity to lizard doggo cave :p

jagged nymph
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i like northern forrest

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it has everything

proven snow
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I'm a forest enjoyer as well

Though I find it fun running away from initial spawns and trying to set up somewhere I haven't tried before

normal orbit
#

northern forest kind of lack sam node

jagged nymph
ornate saffron
jagged nymph
#

by the time you need more than that you have ways of travel that negates the issue of distance

ornate saffron
proven snow
#

Really excited to try random ores on my next run, whether vanilla or modded

nocturne nebula
#

My fave is dune dessert simply for the space

jagged nymph
nocturne nebula
#

It’s massive

proven snow
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Gotta have something to fuel you until you get coal power

nocturne nebula
jagged nymph
jagged nymph
ornate saffron
normal orbit
nocturne nebula
jagged nymph
ornate saffron
proven snow
nocturne nebula
#

Are there still permanent trees in the northern forest?

nocturne nebula
normal orbit
jagged nymph
ornate saffron
jagged nymph
#

like a 45 secibd walk

ornate saffron
jagged nymph
elfin idol
jagged nymph
elfin idol
#

yes

normal orbit
ornate saffron
zinc dune
#

Hi, are there bugs like this in the game? The browser shows a power slug, but it appears to be underground and there's no way to access it. Has anyone experienced a similar problem? on the screenshots channel

jagged nymph
# elfin idol yes

that looks way better than 90 percent of first playthroughs ive seen (ESPECIALLY mine)

elfin idol
#

i get annoyed if i make something that looks super ugly

jagged nymph
proven snow
elfin idol
#

even this is actually annoying me so ima just make the foundations bigger

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might use half foundations for pazzaz

normal orbit
zinc dune
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The hill I sent the photo of is inside, but there doesn't seem to be any way to get inside the hill.

elfin idol
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only 520 points per smart plating wth

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scammed

normal orbit
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also, tip. dont go cave spelunking without explosives. there are caves which have a diffrent exit to the entrance and is blocked with a destroyable wall :p

jagged nymph
#

coupons

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interesting

cosmic adder
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Anyone knows how many water extracrors i need for 8 coal plants?

cosmic adder
#

Thanks

normal orbit
#

3 across two pipes

cosmic adder
white dawn
tranquil flower
#

thanks dude this helped

white dawn
#

For instance off you look at a coal gen, it'll tell you it needs 45/min water, and if you look at a water extractor it'll tell you it produces 120/min water

cosmic adder
white dawn
#

45 * 8 is 360. Divide that by 120 and you'll get the necessary 3 extractors

white dawn
cosmic adder
jagged nymph
cosmic adder
#

Ehh, doesnt rlly help. I usually use calculator (satisfactory one)

white dawn
#

Here's another: basically anywhere that you can plug in a number (like clock settings in machines) can take equations as well.

cosmic adder
#

lol, 1.2 may bring smth new to help us

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Thats good to know

white dawn
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(They don't store the equations -- it just gets the result. But still, you can plug in math. :)

cosmic adder
#

yep, and if need just ctrl+C and V

hollow turret
#

wait there there is a ingame calculator

zinc dune
#

Another problem is that the unpowered version of this ore digger v2 can mine 120 resources per minute, while my friend's version shows a much lower value. What could be the reason? My game save goes up to the game's release date; I kept adding resources and didn't reset it. Could this be a bug from that, or does its efficiency increase with development?

hollow turret
#

it depends on the node

hollow turret
hollow gyro
#

Howdy folks - trying to place a hyperloop junction such that it splits near the end of the remote end (an exit to different oil nodes) but can't seem to rotate the junction so that it can be used when coming from my hub. Is that something fixed by a mod?

hollow turret
#

wdym rotate the junction?

zinc dune
hollow gyro
hollow gyro
fierce granite
#

scroll wheel should rotate it after attaching it

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initial scroll wheel should point direction, then after a single click it should rotate around the hypertube

hollow gyro
zinc dune
#

This question is actually out of curiosity: will the game continue to evolve? 😄 What is the likelihood of new worlds or maps being added? Even if it's not a game like Deep Rock Galactic, what is the probability of this game evolving in the same way?

mortal ginkgo
zinc dune
sinful roost
#

Hey quick reminder, all of your factories look great

mortal ginkgo
frail galleon
#

I'm planning on making 2,000 Concrete/min using the Fine Concrete alt. Will I ever need to upscale the production after it's finished?

sinful roost
mortal ginkgo
stone storm
#

Hey everyone I've been playing satisfactory for about 4 days now. I'm looking for someone to play with on my current world. I have someone who likes to do research but not much for building. I was wondering if anyone would want to start playing with me on my current world not necessarily for advice but just to have someone who would be interested in playing through with me and setting up all kinds of factories long term. Not necessarily anyone to carry me as far as knowledge or setup just a gaming bro 😂

elfin idol
#

now hold on a minute why on earth do awesome sinks fluctuate power usage

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thats so annoying

acoustic bear
#

it's .1MW at idle to 30MW when consuming more than 30ppm

stone quiver
acoustic bear
#

encased beams

unkempt blade
elfin idol
#

hhhh

mortal ginkgo
acoustic bear
mortal ginkgo
acoustic bear
#

I used a biofuel burner for a stand alone grid and some splitters to chop up a mk1 line to control the rate

unkempt blade
#

If you're pretty early in the game I would maybe just not stress too much about this one and just focus on the peak value. 10MW is going to not matter a ton as the game goes on

acoustic bear
#

it's definitely how fast you bring it parts

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I tried complex items vs screws and it didn't matter

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20 parts per minute (1 mk1 conveyor split into 3 lines with only 1 line sunk) would fluctuate and turn on/off but if I bumped it up to 1 mk1 conveyor split into 2 lines with only 1 sunk it would stay steady

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so if your mark 1 belt is running at more than 1/2 capacity, it'll stay constant

unkempt blade
#

sounds like the answer is keep doubling factory output until the sink is always running simon_smile

mortal ginkgo
#

yeah but riddle me this, why does sinking impure limestone node limestone does not bring 1 coupon per limestone CONSISTENTLY?

acoustic bear
#

becuase the amount needed per coupon raises exponentially I think

mortal ginkgo
acoustic bear
#

so while limestone may give X points per 1 sunk, the amount needed per the ticket goes up

unkempt blade
#

sorry to get so political in a gaming server but the truth had to come out

acoustic bear
#

darn republicans

stone quiver
#

Everyone knows marginal value of limestone.

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First limestone worth a milly, then downhill from there

elfin idol
#

if you are far enough away which isnt that far, it just stays on

stone quiver
#

I think my points per ticket are at like 140m. Had to pull my power and sloops back though... need 200,000 MW to power my pasta farm and my other phase 5s. But we all know ticket farming is true end game

elfin idol
#

but when you get close it starts to power cycle

acoustic bear
#

I'm testing now

elfin idol
#

at least i have one being fed like 8ppm, and it isnt cycling my graph

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im maybe like 100m away

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at most

acoustic bear
#

with no line at all, it's not power cycling

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let me add some parts to sink

mortal ginkgo
acoustic bear
#

so I'm sinking 20ppm now and going to run away and come back

elfin idol
#

im just figuring out the range rn lol

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its very close like maybe even less than 50m

acoustic bear
#

hmm, it's staying constant now

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and now it's fluctuating

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weird af

elfin idol
#

its defo distance based

acoustic bear
#

I think you're right

steel igloo
acoustic bear
#

yeah, add a geyser to your network

elfin idol
#

yeah ill just not use those power options

#

easy

acoustic bear
#

well machines later fluctuate power

steel igloo
#

you can't not use the higher tier machines with fluctuating power

acoustic bear
#

like a particle accelerator swings wildy several 1000 kw

steel igloo
#

also geothermal is like 7GW (avg) of free power

acoustic bear
#

it's worth it

#

especially if you slap down some batteries to even out the generation

steel igloo
#

it just fluctates from like 3500-10500 over a few minutes

normal orbit
#

you could in theory try to stagger their production to match highs with lows. but i suspect you will go insane before it happens :p

acoustic bear
normal orbit
#

yes but the power use isnt linear

steel igloo
#

one of them ramps up power over time then drops it off to nothing it's not a gentle swing up and down, the other fluctuates power wildly across it's possible generation ranges

elfin idol
normal orbit
#

batteries only kick in if consumption is greater than production

steel igloo
#

the graph still goes up and down just if you utilize 100% of the average power the batteries charge when the power is above consumption and discharge when it's below

elfin idol
#

ill find a way when i get there

steel igloo
#

see my #screenshots pic for a fairly normal looking end game power grid

normal orbit
#

that is not normal :o

west jackal
#

Do you guys feel like programmable splitter is useless? When it first was added i thought it would allow limiting item rate

normal orbit
#

why is your production graph fluctuating that much

west jackal
steel igloo
#

my nuclear plant has more burn capacity than the uranium node produces so nuclear products can't back up

normal orbit
west jackal
#

That is absolutely generators turning on and off.

steel igloo
#

yeah it's intended, reactors burn faster than the machines can produce

west jackal
elfin idol
#

unnaceptable

#

get better

steel igloo
#

so radioactive components can't build up over time

west jackal
#

Yea... lowkey skill issue

#

Bro what?

#

The nuclear waste can get turned into plut rods and put into sink

#

Or you can burn them and turn into ficsonium at t9 I think

elfin idol
steel igloo
#

I burn all the way through to ficsonium

west jackal
#

I thought ficsonium didnt have waste?

normal orbit
#

it doesnt

steel igloo
#

I didn't say waste building up I said radioactive products building up like all the intermediary stuff

west jackal
#

Dragon make your setup work better and you wont have that issue. That graph looks rough!

normal orbit
#

if they build up, you're not matching production to consumption :p

slender folio
#

why would I keep disconnecting from my friends game, we are on the same internet...

steel igloo
#

I run on a dedicated server that runs for years on end, ther's bugs that cause build up over time

#

instant plutonium cells make plutonium cells 20 at a time that feeds them into balanced belt assemblers that eat 20 at a time to make plutonium cells but after running a while suddenly one of the assemblers will have 21 cells in it, nothing in the game can make JUST one cell in a machine, the splitters sometimes spontaneously create things as they pass through

west jackal
#

Um okay, so you have an extra plut cell... what's the big deal? Over time itll balance out or create an extra?

#

And you can sink the rods so if youre worried about having too many rods just add overflow sink? A little radiation is expected...

normal orbit
#

no, it actually comes from machines having a start up time the first time you feed em items, with enough machines in a manifold there is a small time gap where you're producing more than you use for the intial

steel igloo
#

if you set up your reactors to consume at 100% capacity that extra one will have nowhere to go and it will build up and it happens at all stages of the nuclear process so if you set it up to exactly burn 100% of your incoming uranium stuff will build up and no it's 100% a splitter issue I created an item dupe machine using just mergers splitters and belts to prove it

elfin idol
#

plutonium waste -> fic rods -> use for nuclear power plants -> repeat until not enough biproduct production for another plant and use biproducts to make rods and just sink?

steel igloo
#

I don't want a huge radioactive area on my map I want my nuclear plant to be as clean as possible to walk through

west jackal
west jackal
steel igloo
#

or just make about 5% more burn capacity than you have input and it never builds up, actual skill vs people thinking they understand the game bugs when they haven't tested for like 3 year builds lol

elfin idol
#

i mean look there are players that care more about neatness and players that care more about numbers and flat graphs, like thats fine lol im not gonna diss someone for having a playstyle

dreamy nest
#

you dont have to insult people who play differently than you

steel igloo
#

they insulted me telling me it was a skill issue first bro

elfin idol
#

i have nothing against your playstyle lol

dreamy nest
#

thats also not a skill issue tho 🤣

steel igloo
#

I said it wasn't possible to have a flat endgame graph without building up nuclear products

normal orbit
#

it is. you can do a balanced manifold, which takes up a lot of space

steel igloo
#

again, splitters cause item dupes, very low probability over time, nuclear stuff builds up the longer it runs and mine run for years

fiery pewter
#

Pretty flat graph if you ask me

#

He hasn't turned ficsonium on though

elfin idol
#

well point stands im playing this game for a flat graph

elfin idol
#

u aint convincing me its not possible

fiery pewter
#

I also put overflow belts on everything

#

I sink it all

#

To limit machine stoppages

acoustic bear
#

I do the same. I put too many storage containers as well

normal orbit
#

cant say i've ever seen a splitter dupe something if i'm honest, not in my 1000+ hours of gameplay

elfin idol
#

anyway im off for dinner

steel igloo
#

you can't have a flat consumption graph in end game, that stands

fiery pewter
#

I have dinner rn

normal orbit
#

thats true

#

but production you absolutely can have flat

steel igloo
#

that's specifically what I was referring to there

elfin idol
#

well ill make it as flat as possible

steel igloo
#

in my pic I was more referring to the consumption graph the pic just happened to be during a uranium cycle

fiery pewter
#

I have been thinking about it though

#

What if you put the machines with a variable power consumation/min on an underpowered grid, somehow, and attach some fully charged batteries to the same grid

#

Won't that cancel one another out?

#

Or am I thinking wrong

steel igloo
#

you're thinking wrong, the power will still fluctuate on the graph

normal orbit
#

you'd have to make a separate power plant for the underpowered grid

fiery pewter
#

Damn

steel igloo
#

just batteries charge and discharge

normal orbit
#

and keep the variable chargers off main grid fully. then they wont show up. but that kinda defeats the purpose of power grids tho

fiery pewter
#

True

normal orbit
#

you'd jsut move the variance from one power grid to another

fiery pewter
#

Well my point is defeated then

#

What if you just grab a funny lil mod that makes biomass fully automatable and only use biomass burners to power a factory jace_smile

stone quiver
#

Biomass is 75mw and actually lasts quite long, you could finish the game on only biomass, but it would be a lot of trees

normal orbit
#

biomass is 30MW

fiery pewter
steel igloo
#

so if you look at the pics here #screenshots message and setup that splitter/merger stack and then duplicate it a few hundred times to make a long chain of splitters and mergers all using mk6 belts then feed it from a container using a MK5 belt to make sure there's room on the Mk6 belt and say stick a few hundred alien protines in the container, and let it run for a while you will actually find that you end up with more alien protein than you put in, ironically this is a way to power a plant using biomass, tho you'd need a huge splitter/merger machine to dupe that fast, I made a huge one and it only made about 100 alien protein per day

proper hound
steel igloo
#

smart splitters work best at triggering the glitch but normal splitters do it too

fiery pewter
fiery pewter
steel igloo
#

yeah but in this game it actually works

elfin idol
#

just link more extension cables together itll work eventually

stone quiver
fiery pewter
steel igloo
#

just run sloops through the duplicator until you have enough to power your entire plant off the one biomass burner

elfin idol
#

sorted

#

im sure coffeestain has one hidden somewhere

fiery pewter
#

Nah fam imma use water tower trick and a hydro-electric dam irl to make inf power

stone quiver
#

I am surprised hydro is not an option, would be unique looking and easy to set up

elfin idol
#

was mentioned by coffeestain before

#

said they were considering it

tall lantern
#

they're not too keen on renewables, but hydro on waterfalls could be an option as a very limited source (vs, wind turbines or solar panels that could basically go anywhere)

steel igloo
#

last I heard they said they didn't want us using "green" energy past the limited geothermal because the whole point of the game was exploiting the environment

elfin idol
#

particularly from waterfalls

ornate saffron
#

Last i heard from coffee stain is that any renewable sources like solar wind and hydro would be game breaking for game balance

elfin idol
#

waterfall power however they said was different

stone quiver
#

Easily fixed

elfin idol
#

as they are limited on the map

stone quiver
#

Just limit the amounts you can build or where

elfin idol
#

idk if that has been scrapped since tho i cant even remember when that video i watched was from

elfin idol
#

it was a video of the stuff they wont be adding to the game

normal orbit
ornate saffron
#

Pretty sure i heard this in there .
"6 things we're never adding to satisfactory" video on youtube

elfin idol
stone quiver
#

What are the 6 things

fiery pewter
#

It specifically needs biomass for example

steel igloo
#

I mean the game is basically "finished" and is not exactly a "live services" type game so I'm not sure how many big changes or additions at this point

ornate saffron
digital basalt
#

Anyone elses blueprints randomly change order from Z to A? happen while organizing them.

stone quiver
#

That's what they're adding?

elfin idol
eager palm
#

Golf*

ornate saffron
fiery pewter
ornate saffron
normal orbit
#

also you kinda only need two mergers above the smart splitters, right where it goes from T6 to T5 belt

elfin idol
#

i watched the same one, they did say waterfall power might be considered

ornate saffron
#

They said 1.2 is bigger then 1.1 and 1.3 is in the works.

elfin idol
#

in that video

stone quiver
#

Tower defense could work. You'd be building constructors assembler etc to feed materials from the waves. Then you can use the processed resources for upgrades. Would actually be fun sf_nobelisk sf_nobelisk sf_nobelisk

ornate saffron
steel igloo
ornate saffron
fiery pewter
elfin idol
fiery pewter
normal orbit
ornate saffron
elfin idol
#

due to the fact that it physically cant dupe in a packed system lol

steel igloo
#

this is my duplicator that made about 100 alien protein per day and it probably has over 10000 alien protein on the belt at any given time #screenshots message

fiery pewter
steel igloo
#

I like the swamp

ornate saffron
fiery pewter
acoustic bear
#

I've been building in the swamp lately

#

it's pretty chill

fiery pewter
fiery pewter
acoustic bear
normal orbit
#

considering all the mergers except last dont do jack, imma call bs on this duplicator :p

ornate saffron
fiery pewter
#

Naw

#

Just don't go there, problem solvef

steel igloo
normal orbit
#

well chance is less than 1 in 20.000

ornate saffron
acoustic bear
#

I was just duplicating items in the blueprinter

elfin idol
normal orbit
#

so far it hasnt happened

acoustic bear
#

automated gate + truck = much more profitable duplicating

steel igloo
fiery pewter
acoustic bear
#

drive a truck through an automated gate in a blueprinter, save the blueprint and then dismantle the truck and reload the blueprinter

normal orbit
#

i'm kinda leaning to if it does work, its prob an issue with the cpu hitting 100% and causing some hiccup

acoustic bear
#

everything that's in the truck will be duped

fiery pewter
#

I dislike duping

#

Just do it with what you have, get creative

acoustic bear
fiery pewter
acoustic bear
ornate saffron
steel igloo
#

I'm leaning into some sort of race condition on the splitters where sometimes the game isn't 100% sure it output an item correctly so to make sure it doesn't accidentally delete something vital, say the hub part from pre 1.0 or a slug or a sloop or something that can't be recreated it defaults to making that extra one just in case and it's such a rare occurence CS didn't think it would be noticed

ornate saffron
fiery pewter
#

Guys I'm going to automate Smart Plating now

#

I'm in tier 2

steel igloo
#

actually I can prove how much it dupes

acoustic bear
steel igloo
#

figure out how many DNA capsules you have to sink with alien protein to get to where you need 8000 til next coupon with 70% of the bar full

acoustic bear
#

so much of the early game is just setting up your dimensional depots and feeding that

fiery pewter
acoustic bear
#

that's a big handicap

#

lots of inventory management then

fiery pewter
#

Certified logistics enjoyer

acoustic bear
#

it's not too bad if you can setup a mall/depot and then plan each build meticulously ahead of time

#

but I build too much shit on the fly

fiery pewter
#

I do plan ahead jes

#

I will also use project trains

elfin idol
#

100 a day and thats with 10000 protein on the belt, it seems to be 300ish in his screenshot chained, so you are looking at a raw dupe chance of like 0.0033% chance of duping per item going through a splitter

#

even lower if its less than 300

#

i just had to vaguely guess from the image

steel igloo
#

you need a LOT more than 300 protein to get to where a DNA coupon costs 25k

normal orbit
#

its even less, cause you have a 1200/min belt. so in a day, 24 hours you've moved 1.7 million items, if that results in 300 items... yea na

elfin idol
steel igloo
#

that belt rate is 780 it's pre 1.0 I didn't upgrade it

#

with a 480 input

normal orbit
#

so its a 480 belt

steel igloo
#

the input is yeah it works better if the belts aren't 100% full

normal orbit
#

but if you're using 480 on a 780 the mergers woudlnt be used at all

steel igloo
#

yet they are

elfin idol
#

so more like 4.25mill items resulting in 300 dupes

acoustic bear
#

you can do that in one button press in the blueprinter with much less CPU cycles wasted

normal orbit
#

i mean i used a 1200 belt with 780 exit belt, and only the last merger saw items

steel igloo
#

again, this is an extremely rare glitch that happens a fraction of a fraction of a percent of the time

stone quiver
acoustic bear
#

I ran around and collected spheres really early and had that going ASAP

stone quiver
#

Well, unless you know where Sam is and that depot exists thinking_helmet . I didn't need massive amounts of materials until end game anyway

elfin idol
#

sam should be made more clear in some way i feel for new players

#

like a subtle hinting about its location now and then

normal orbit
#

they easy enough to find if you just explore a bit

elfin idol
#

i mean depends where you start i assume

stone quiver
#

Started in desert, no Sam remotely in view unless you decide "oh let me build ramps and ladders to the tops of everything"

normal orbit
#

dune desert have the node in a cave slightly north of start, which isnt super hard to find

elfin idol
#

yeah this is what i mean, like i think maybe after like phase 1 or 2 the game could give a hint about the closest SAM node somehow

acoustic bear
elfin idol
dreamy nest
normal orbit
#

dont recall if theres spicy rocks in there

dreamy nest
#

i think i still dont have that node actually

normal orbit
#

its in one of the rocks near the water

elfin idol
#

nvm i think i know the one you mean

acoustic bear
#

SAM usually has spires and crap around it

elfin idol
#

its like slightly west

normal orbit
#

grassy fields you kinda tend to fall down in the hole with the sam node at the bottom pretty early on :p

abstract heron
#

not 20k hr save YET

dreamy nest
normal orbit
#

rocky desert you either find the node in the quartz cave, or up in crater lakes once you start scanning for coal :p

gritty falcon
#

what are some different ways i can color code my pipes? i could color them the exact color of the fluid/gas inside, or maybe i could color them based off of irl pipe color coding

#

and if i am gonna color code them the exact colors of the fluids/gasses then does anyone have the exact hex code colors of the gasses that i can use? i have tried in-game using win+shift+c (windows powertools color picker tool) but shadows and lighting makes it difficult

#

uh yea im aware

#

rip flowers o7

leaden matrix
tranquil flower
#

how come my production capacity is randomly spiking

#

hold on lemme send a screenshot

ornate saffron
fiery pewter
tranquil flower
fiery pewter
#

huh, then its either trying to start, or pipe/belt issue

#

try to start ur coal power plant whilst it isn't connected to the rest of your grids

#

only connect it to the rest if it can sustain itsefl

leaden matrix
tranquil flower
#

it works fine useually, it dosent go over the max capacity but sometimes the max capacity just goes down randomly and shuts off the whole grid

#

like every 15 mins or something

fiery pewter
#

maybe pipe issue, idk, I suggest making a post in #1038092680493801533 to give pictures and detailed explanation of your situation to get better help

ionic cipher
#

Hi ! Im on pc and i wld like to have an opinion i just unlocked Carbon and stuff and decided to moove my entire base close to the best Carbon spot but now I dont know what to do ? Should I rebuild my old factories or go on something new ?

fiery pewter
#

I'd suggest rebuilding to save travel time, but i advise against moving to each new thing you unlock

#

also, get coal power, waay more reliable than biomass

ionic cipher
normal orbit
#

coal is automated power, so you just set it up and forget it until you need more power

ionic cipher
#

I feel dumb there is no silver and copper close how can I do 🤣

fiery pewter
#

where you at

#

send screenshot

#

also, its iron

fiery pewter
ionic cipher
fiery pewter
#

ooh wow didn't expect you ther

#

one sec

ionic cipher
fiery pewter
#

green is pure, orange is normal

ionic cipher
fiery pewter
#

amount of resources you get

ionic cipher
#

so im fucked everything is like 500m or more

fiery pewter
#

so say with mk1 miners, impure is 30/min, normal is 60/min and pure is 120/min

fiery pewter
ionic cipher
#

man im like part 3

#

500m is ALOT

fiery pewter
#

I suggest making a direct ramp down to get easier acces to the nodes

fiery pewter
ionic cipher
#

i have to walk XD

fiery pewter
#

hypertube needs power

#

try out the mam, in the quartz tree there are blade runners that make you run faster

#

you also get tractors in tier 3

ionic cipher
#

i dont know what to do

ionic cipher
fiery pewter
#

other way round

#

from personal experience, you do nbot want to handcraft all that

#

I suggest going back to basics, get your basic materials going, as well as rotors and reinforced iron plates

ionic cipher
#

so i make all of it around the coal

fiery pewter
#

you could to save walking in the long run

ionic cipher
fiery pewter
#

but it'll take some work

ionic cipher
#

yeah ill start with the coal so i can bypasss biomass

fiery pewter
fiery pewter
normal orbit
#

48 once you get mk3 belts :p

ionic cipher
#

wtf

fiery pewter
#

or overclocking ig

ionic cipher
#

this game is madea for autistic people i swear

fiery pewter
ionic cipher
#

im gonna try to start

#

and understand coal

normal orbit
#

coal power is just coal and water into a generator. its very simple :p

#

120 coal/min = 8 gens + 3 water extractors

ionic cipher
#

im fcked

fiery pewter
#

quick logic here:
1 coal generator needs 15 coal/min and 45m³ water/min

elfin idol
#

what paint finish should i get

#

the real difficult questions i know

fiery pewter
ionic cipher
fiery pewter
#

unpainted also goes hard

elfin idol
#

mmm ill go carbon steel

fiery pewter
normal orbit
ionic cipher
#

u know where i can find like pre built coal factory to inspire my self

normal orbit
ionic cipher
fiery pewter
ionic cipher
#

ill take a look

#

ty

fiery pewter
#

yw

leaden matrix
fiery pewter
#

I might just yoink the entire biome for it

#

steel and electronics

leaden matrix
#

Ew, just do 10x the work to avoid using steel in as many cases as possible🥹

fiery pewter
#

what

#

no

#

heresy

#

traitor detected

unkempt blade
fiery pewter
#

such hate on steel

unkempt blade
fiery pewter
#

how dafuk am i going to avoid steel when I want a 35 GW power plant as soon as I unlock oil

leaden matrix
fiery pewter
#

its the best part

normal orbit
#

steel is lovely and easy :p

unkempt blade
#

but if you're really playing the game right you should be making either cast screws or aluminum ingots => beams/rods => screws

fiery pewter
#

why are u focussing on screws

leaden matrix
#

I love cast screws

ornate saffron
#

Nothing wrong with steel or screws. Or screws made from rods. Just user error and preferance

unkempt blade
fiery pewter
#

what baout no screws at all

leaden matrix
fiery pewter
#

less chance to get completely screwed

unkempt blade
empty spoke
#

how many trains would i need to get approx every node ingame?

ornate saffron
fiery pewter
leaden matrix
fiery pewter
unkempt blade
ornate saffron
leaden matrix
fiery pewter
#

someone get the screw-glaze-police here

unkempt blade
empty spoke
#

hmm i meant more like with a realistically needed throughput

#

idk how much that would be like maybe 10k iron/min?

fiery pewter
normal orbit
#

every node? god, prob 200+ trains i would guess

unkempt blade
fiery pewter
empty spoke
#

damn 200 is a harsh number

normal orbit
#

its a fairly low estimate, 500 wouldnt surprise me

empty spoke
#

its my first time using trains so i have 0 feeling for numbers here

ornate saffron
# empty spoke idk how much that would be like maybe 10k iron/min?

Well there is a lot of factors making the question very open ended.

I am a player that wants to only move the most dense item I can.

Let's simplify that statement.

Why would I move the ore that ill turn into smartplates at 10/min. Smart plates are much more dense. So ill just build the plates at the iron nodes and move the smart plates

leaden matrix
empty spoke
fiery pewter
leaden matrix
ornate saffron
mortal ginkgo
fiery pewter
fiery pewter
normal orbit
#

laying track is super easy with blueprints tho :p

unkempt blade
ornate saffron
leaden matrix
unkempt blade
ornate saffron
normal orbit
zenith pecan
#

I've definitely run multi-kilometre belts through the tunnel network.

fickle locust
mortal ginkgo
leaden matrix
fickle locust
#

Pick, like, a biome and do a regional megafactory if you insist

empty spoke
#

i mean i dont mind using belts across the whole map, i just thought i wanna try out trains since i never got the chance to

#

is the throughput of trains really that uncalculable?

ornate saffron
zenith pecan
normal orbit
#

kinda, cause you can't predict length, travel speed due to other trains interfereing

ornate saffron
normal orbit
#

only way to really see is to watch the terminal and see the thruput the game is calculating, which is almost accurate

empty spoke
#

taromani ur running a megafactory rn?

fickle locust
#

Each train station maxes out at about 2,300 resource transfers per minute (it's limited by belt speed), but how many trains you need to achieve that is highly dependent on distance and signaling

empty spoke
normal orbit
zenith pecan
# empty spoke are u like building 1 big factory for items each, lets say computers, or u build...

Individual products tend to get one factory, granted a fairly large one, but not everything is under one roof, here's an example showing the end result being 150x motors & 20 rotors: #design-and-architecture message , the tour starts at the small foundry supplimenting steel ingots because the large one two biomes over didn't produce enough (even at 4800x) , it goes into the steel products plant, then shows the wire factory making 4320 wire that is all used for rotors & stators.

ornate saffron
fickle locust
mighty flume
#

So I’m confused I had an issue with a water extractor just not pumping water into pipes at all, but then I turned it 90° to the left and put the output like 5 feet further down and now everything flows perfectly anyone know why that might be

fickle locust
#

Each freight platform maxes out at ~2,300 per minute

ornate saffron
leaden matrix
empty spoke
#

okay so yall advice me to not use trains at all

mighty flume
fickle locust
empty spoke
#

well i mean i wont just start placing 1000s trains at once lmao obv il start small

ornate saffron
west jackal
#

also trains take up so much space, a mega factory has like a bajillion foundations just for the trains 😛

empty spoke
#

no, but first run breaking through stage 4

west jackal
#

so effectively first run...

empty spoke
#

some sort of yea

#

sorry i meant phase 4*

fickle locust
#

Like I said, pick a smaller biome and run trains to pool all the resources there

ornate saffron
# empty spoke no, but first run breaking through stage 4

My suggestion is walking before running.

Complete the game in small steps with small factories until you see credits and save the mega factory for run two.

Its hard to plan out things you have yet to experience first hand.

That all bring said its advice feel free to ignore and ill still help where I can ^_^

empty spoke
#

always stopped at around tier 8

#

yea tbh i still feel like goin for the megafactory ngl lmao

white dawn
#

Megafactories are like Culprit 1 for Not Finishing The Gameâ„¢. :D

empty spoke
#

only 1 way to find out lol

white dawn
#

You're kind of playing on Hard Mode with megafactories, and doing it to yourself. :)

#

(Which is fine so long as you're having fun, of course!)

normal orbit
#

their problem is more like wanting everything laid for them, which isnt gonna work

#

gonna be a lot of trial and error

leaden matrix
west jackal
#

lowkey same. if you have oil factory, once you get it running you have to mess with it till it works

bitter crow
#

i thought the polymer handling was gonna be the easy part

#

20 refineries.

west jackal
#

sinking the polymer?

bitter crow
#

i wanna make plubber n fabric out of it

west jackal
#

you doing HOR alt?

ornate saffron
acoustic bear
#

modular factories using vehicles make stuff much easier

west jackal
#

modular how

#

i see people saying modular here all the time and it means something different each time

leaden matrix
west jackal
#

you guys think they will add a fluid sink in 1.2?

#

or ever^

opal sphinx
#

hi

ornate saffron
regal lantern
#

Doubt it, packaging to sink is easy enough

ornate saffron
nocturne nebula
#

wooooh, time to unlock phase 3!

fickle locust
#

Yeah between packaging and the liquid-heavy recipes there are options. Same with how dark matter has the "produce lots of crystals" recipes and the "sink excess dark matter by making crystals" recipe

ornate saffron
# west jackal or ever^

Fluids is a key part of the challenge of phase 4 amd beyond. Sinking the byproduct completely removes the challenge and goes against the game design.

neat pasture
#

can i make a train track where two trains can run at the same time if one's running a loop and the other is going back and forth?

nocturne nebula
#

if only I could remmber wher my space elevator was, lol

west jackal
#

fair enough beefalo

west jackal
fickle locust
leaden matrix
ornate saffron
regal lantern
neat pasture
nocturne nebula
opal sphinx
#

i playing satisfactory

ornate saffron
nocturne nebula
#

best game EVER!

opal sphinx
#

yes

fickle locust
#

Much easier to run both trains on the same loop--the distance a train travels doesn't matter* for throughput

*With many caveats don't @ me to tell me about it