#satisfactory
1 messages · Page 664 of 1
Although there's one problem, it might lag the game quite a bit
I had to split up my fuel bc not all pipes would fit it so I have part running 4 gens plus another area running 2 more then my main running 30
I never exceed about 25 fuel generators at one time
This is with normal fuel not tfuel
Because I like to keep my frame rights high
I have 36 rn
and i normally do 240 gens to start
I currently have 24 turbo fuel generators fully overclocked
I'm not overclocking the gens just the nodes
I mean technically you can just get by by using nothing but fuel generators, because for fully overclocked fuel generators generate the same amount of power as one nuclear reactor
Yes it does
One overclocked fuel generator generates 625 megawatts X4 =2500
Which is the same amount as one nuclear reactor
Oh I have 10000 mw rn
Awesome, that's a great start, I have 18,000
oh you typoed
you said "because for fully overclocked fuel gens" i didnt realize you meant four
Oh yeah I did make a typo
but also. 24 fuel gens just aint enough, even at 250%; i normally do 48 GW of fuel before i even get to turbo fuel
i mean if it works for you then thats good. but id never have enough power. i dont even think 24 fully overclocked could run my fuel plant 😛
just kidding, it would take about 10 at 250 to run the factory
I've never consumed more than about 15,000 megawatts of power
I might never even bother with nuclear, the waste is just too much of a hassle
how
I'm generating 18,000 and I've only been using about 9,000
its not that bad to turn it into plut rods
Do you burn the plutonium fuel rods and just store the plutonium waste or do you just awesome sink the plutonium rods?
or burn the plut and turn to ficsonium, although that is new, the last time i did nuclear was before that was added
when i did it before i sinked the plut
but i only had like 40 nuclear gens or something. this was a long time ago
I wish there was a mod that allowed you to make MOX nuclear fuel
Which is a hybrid of uranium and plutonium
you're gonna want a lot more than that for phase 5
I need a small help, what color should I make my oil pipes
I tried purple but it doesn't fit well
for crude? i like black
Omg it was so obvious, I forgot. I need soem sleep lmao
Black
hey deaf bringer! i finally kinda finished the computer factory.
im not sure if i love it, but im gonna leave it for now
Nice, how many computers/min?
The factory does 10 comps/min 7.5 High speed con/min 12.5 circuit board/min 178 packaged fuel/min 60 rubber/min and 51 plastic/min
although i could greatly increased the packaged fuel if i had water near the factory
Would 1 to 1 with a train technically work?
wdym 1 to 1
what i said
1 to 1 what
wdym?
tbh they dont look that clean in person, but is there a specific part youre talking about?
Say my factory needs 240 per min of an item and gets exactly 240 from a factory elsewhere but connected with a train would it work
if you have suffecient buffer/trains yes
yes, trains do not eat items
it depends how far youre traveling, and how many trains you have
I mean yea but how much of a buffer would i need at the target factory
its so pretty compared to my builds
you usually just need to buffer the platforms due to platform lockout timer
definitely not more than 1
like i mean how you make it not look like a million foundations clipping together
well, i really appreciate it, i dont know what to tell you though, i use the road barrier to rotate the next foundation by 15 degrees and did each line as 2 foundations
oh lol, use asphalt
asphalt hides it 😛
Road barriers?
what about big curves?
i usually do like 10gw of fuel power before going to turbo
but i also dont do huge power hungey fatories
i skipped turbo and went to rf
i mean, this is a 24 sided polygon with each side being 2 foundations
I usually wouldn't do turbo or rocket 🙂 just fuel -> nuclear
for bigger curves im not entirely sure, but i think that the asphalt trick does it too, considering how much clipping there was before switching material
greeny i thought you dont play? 😛
you just make bomb ass tools much of the community uses 🙂
how do you make the curves bigger though
bigger than what
like less sharp of a turn
what are you considering sharp though?
15 degress and above
like what i have in mine is a 15 degree rotation
Started a new world building in the void next to grasslands.
Not sure how many people like doing that
i did that for space elevator parts
you can do smaller with just foundations I think, id suggest watching a yt video
Im doing it for phase 2
after phase 3 you really start needing to branch out
Oh I know haha
have you ever beaten the game?
Me ? Nope.
Never bothered going past tier 6
Just lost interest countless times.
I love building good architecture though.
im on my first run and just hit tier 9
Neat. Ive never beaten the game yet I have 1900 hours. Lol
HOLY
I loooooove making cool architecture. I wasnt kidding haha
i have like 350hrs on just this save and almost beaten it
thats wild. i havent beaten the game with like 2k, but most of those hours were pre-1.0
i think i have 1 save with 150 that was post 1.0 but didnt finished, and the other is the one im on now with 30 hrs
i started 6.5 years ago
lol
i mean i started last years christmas
you new players are so spoiled now :PP
back in my day there were no fluids, you extracted oil with a miner and it came out in barrels
[old man voice] back in my days, we didn't have conveyor lifts
gotta add that old man voice crack too
im thinking about using mods like infinite zoop and curves
should i?
if you have finished the game, why not. First playthrough should be modless tho
i have finished nuclear pasta
i would say things like infinite zoop and curves are qol enough that I personally wouldnt have an issue with using them
i loved smart mod back in the day, but last i checked they werent still developing it
its also gone out of favor after blueprints/nudging was added 🙂
or should i use noclip spawn any item and stuff like that fr
how do you have all of those roles
bc hes smort
actually greeny, what qualifies for "Lead Pioneer"? is that like a mod type role>
that's something along the lines of "valuable member of the community" or idk
#screenshots message Lorax! That looks great!
dang i really dont have any value 🙁
just playing around ^
thank you
it is my first attempt at any form of architecture
Id say the biggest advantage to playing now is the blueprint machine
Hundreds of hours are saved that way.
i have been wondering how people put lights in their build though like this #screenshots message
that and nudgin!
Ah yea nudging.
those are signs
a mod?
no
You can tweak them
they are in the sink shop
i was wondering why my versatile frameworks were filling up slowly
Signs are op af
they are very cute, i just cant get the color i want to show tho 🙂
turns out i forgot one conveyer in a manifold and so it was running at like 25% speed
the colors tend to wash out for me
but i have never seen one that has that dimensions or how to do that
well... there is a bunch of sizes, and they likely have multiple stacked around and at weird angles
Do you experiment with placement of things or do you just grind to get shit done
I mean that in the best way possible
also that build may be modded? that build is freaking awesome looking
idk with nudging its possible, i sometimes forget about it since its still newish to me
nope
lol
yes
lmao
is there a way to isolate the power grid of one factory to see if stuff is turning off/on?
yes
i need to show u guys a building ive got on this one world...you'd love it.
Priority power swithctc
do i share in #screenshots ?
wonderful spelling from me
or here
yes can't send images here
cool np
that doesnt show just one grid
#screenshots is for sharing cool builds
if you want to discuss something though, use #design-and-architecture , #math-and-meta or #1038092680493801533 depending on type of dicussion
let me get your roles
🥺
/give lorax my roles
that dna is gorgeous
no i just like making shit
Thanks!
I just take my time and come up with neat ideas
Yes i love that one 😄
Very neat ideas
its one of my fave central designs.
tbh i like grinding factories, but im trying to focus more on buildings that dont disgust me like my old builds
that would be why ive started hiding the logistics under the floor LOL
Wow lots that happened here, what did I miss?
Its honestly very nice
i love the canterlevel effect u have going on
I appreciate stuff like that
how did you pull off the pillar lattice in the second pic
sec
oh i started in one section, rotated the pillars and carried the design through
than just placed the other pillars on an angle
repeated
lemme uhhhhh show my current thingy. Not as cool but very brutalist.
I honestly play with shit so much that i forget how i make certain things. I would love to share ideas with you though sometime if you wanna do an architecture session !
what kind of pc do you have
#off-topic-tech what are the specs
oh nothing insane. I did a lot of what u see on my older pc
It was a gtx 1050ti with 32gb of ddr3
my current is 4060 with 32gb ddr5
(thank fuck i got ram before the prices skyrocketed)
the ram i wanted just increased in price by $300
hiiiiyyyaaaaa.
im trying to get a good pc now 😭
Ah dude i feel the pain
my budget is 2500
For a new PC?
yes
Are 5 cb per minute enough for my personal need
Easy
AUD
Lemme calculate
Still easy
depends if you'll use more or less than 5 CB/min on average
@timber plover (re: #screenshots ) the packaging and unpackaging has same oil to fuel ratio, so there's practically no difference
I mean i making 60 overall. That covers computers, adaptive control units and 5 high speed connectors per min
Leaving me w 5 cb
hey im making 60 /min too! but i havent automated adaptive im only t6
Im only t6 too
oh!
Im regardless questioning if 5 cbs per min are enougj for myswlf
What’s cb
yeah im bad about space elevator stuff. i dont like automating the space elevator parts till its the really hard ones (phase 4/5 parts)
Same w high speed connextors
circuit boards
You don't even need them for building, just unlocks in the MAM ^^
Yea i automate everything
im doing 12.5 cb and 7.5 high speed, i think that i have too many cb and need more high speed lol
5 will be enough
For what do u need high speed
but the high speed dont even get used that often unless youre doing a lot of programmable
You could fill half a container with a manually-fed Assembler and call it a day save-the-day in regards to circuit boards...
Ie: you only ever need a very limited amount
yeah well. i wish i knew that before finishing the factory. im not changing it now
5 per min aint too bad it seems
Could've asked before :P
didnt need to ask. i just decided that 12.5 would be plenty
I want everything automated anyway
the rest get sinked, so its not that big of a deal lol
just missing out on a little computer/hsc
not automatically no.
so actually, i do need a lot of them lol
well... for now... 250 cb
soooooo many
Im using steamed copper sheet for em now
oh im using tempered copper and then just normal sheet alt
im using the pet coke from HOR byproduct to fuel the copper, although i couldve used that as power, but i didnt want to try and add power gens to my "beutiful" factory
You can use pet coke for coal on recipes?
no, they have to specifically ask for coke
Fair
don't make things ahead of time, make them when you ened them
Only for power "recipes", so to speak...
(Ie: Coal Generators)
Yea ik
Only used it in the very beginning of oil
only cuz coal gens have a "recipe" for it, its just auto selected
hello. is it normal to have gotten 40 hours of playtime in 1 day of getting it?
Uh
Yes.
40 hours in a 24 hour day is impressive :p
Which makes for an interesting possibility where sushi manifolds can compete with balancers in warmup time 
how do trains work?
no. If recipe needs coke, it needs coke. If it needs coal, it needs coal
I know a lot about computers. If you have any questions, feel free to ask
#off-topic-tech exists, BTW~
Yes, but it's much much less effort, because you don't need to package and unpackage everything.
Like why would you want to go through the trouble of packaging and unpackaging everything when it's not needed
Also in their case, they're using ~130 packagers...you could remove all of those..aka 130 less machines and not having to package/unpackage everything....Like why would you not do that lol
And 40 blenders instead of 66 refineries
I really don't see the downside
yo guys what does "1 of your power storage supplies is draining"? im kinda concerned
It means that your grid consumption is exceeding your production and that your power storage is currently being used
Once all of your power storage is empty then your entire grid goes out
and once its empty, boom fuse blown
Yeah not good
heh i fixed it
YES FINALLY I GOT CAST SCREW
Good job! 👍
One of the most useful recipes in the game
It allows you to make screws directly out of iron ingots
bro but now my convoluted factory is like way bigger than it needs to be
and it took so long to make
Tends to do that for inefficient factories
I had to rip out my entire production for reinforced iron plates, smart plating, rotors, and caterium wire
dang
And I rebuilt it, better, faster, stronger
tbh i might wait until i get tier 3-4 conveyors to rebuild
as like it would also make it smaller with those
We are THE MEN OF 40!
sure i might save some power grid but im about to make a 2000MW coal plant anyway
if you want smaller factories, moving away from screws would be the option :p
I'll do you one better, I have 120 coal generators
I'm currently generating 9,000 megawatts from coal alone
😭
I wanted a stable power source
im going insane figuring out where my grid is fluctuating
its only fluctuating by like 50mw but istg ive checked every machine
yeah i like that coal is stable, i assume later power options are less so ><
Oh and by the way, it's absolutely never worth overclocking coal generators unless you're using compacted coal
using thermal gen?
which is sad because i am a player that loves making my graphs flat
no later power options are stable too if you set it up properly
oh nice
nuclear is complex, but fuel power is super easy
ill make them flat
one fuel generator gives 250MW so they're actually really good
its what i do best
if you want a stable graph then not using thermal power would be the choice, the other power gens are fine and stable
Fuel generators can be somewhat unstable as they constantly need fuel to operate, and you have to run an entire factory to make the fuel / turbo fuel to make them go, however with using a coal generator, all you have to do is place down one miner and two fully overclocked water extractors and then you can set up 13 generators
yeah
fuel gens are only unstable if you've made it wrong
my last coal setup before i accidentally deleted my save i used 1 water extractor per 3 coal gens
with a small overclock on the water extractor
Yeah but coal generators only give 75MW they're very quickly obsolete..
but i imagine you save power shards by using 2 per 13
or you can jsut do 3:8 ratio
yeah
tbh i might just be weird and make it non overclocked
i also have a thing where i only like overclocking my miners
3:8 would be no overclocks
i need mk3 belt really before i make my coal setup
I know, but coal is super cheap and reliable, and easy to setup
The "Packager route" uses a bit less power. Something incredible ~20% less power or something 
I've gotten my first bit of plastic and rubber manufactured!
*refined 
and you can easily setup like 40 generators from 1 pure node
i usually do the same thing (except for foundries, i overclock those to 60)
Awesome, happy to hear, great job!
fair theyre awkward
its 45 of each usually right
😂 😱 "Oh no! My power production uses a little bit more power, I really wish I was about to make hundreds of thousands of MWs of power" xd
yeah
Same here, I always set the foundries making iron at 60 steel per minute
160 rubber and 160 plastic (plus 720 patroliam coke being sinked until I get packaging stuff for fuel)
don't do petroleum coke, make the heavy oil resedue into either fuel or smokeless powder
it's more bang for your buck
I forgot about smokeless powder
from 1 pure node making rubber/plastic, you can generate enough heavy oil resedue to fuel 4 fully overclcoked fuel gens
I was too focused getting the whole think up lol
They just made their first batch of Plubber, give them some time xD
you can use it to make ficsite in phase 5
super imporant in the production of computers
quickwire is critical in the recipe of circuit boards (Graphics cards), which are used for adapative control units and computers
Not without alt recipes or late game recipes~
what else is it used for
Well technically you can also use it to make normal wire, through alt recipes. And eventually you can turn caterium into ficsite ingots, but that's really late game
im past ficsite
Diluted packaged fuel, my love
Well then those are your only uses, quickwire, wire and ficsite ingots
what do i use ficsit for so far ive only seen it used in unlocking things
no idea, never made it to tier 9? 🤔
480 packaged fuel per minute is good right?
depends on what you need it for
Ficsite ingots are only for trigons and trigons can make: Biochemical Sculptor, Neural Quantum Processors and Ficsionium Fuel rods
I'd say that MK6 belts is an important point, for starters xD
I think I'll just use it for jetpack fuel until I unlock the fuel burners
then 480 is way too much for now lol
YOU USE IT FOR MK 6 BELTS?
yeah and time crystals
Can u sink fuel?
You'll only need like 5 per minute for jetpack honestly..and fuel generators use normal fuel, not packaged
That's the items requiring trigons, but they're also used for buildings and unlocks
Yes
no
yep. The only thintgs you cant sink are waste, sloops, and spheres
He means packaged fuel (i assume)
i may be forgetting something in that
and ficsonium and ficsonium fuel rods
Slugs, power shards...
yea power shards can't be sunk either
oh rlly? you cant sink shards?
slugs makes sense
You can sink alien remains though 🤷♂️ (iirc)
Funny thing is you can sink a ticket to get a cybertruck
spoilers

yep you ||sink a ticket then buy the cybertruck in the shop||
huh...never knew
In less than 15 minutes I fully unlocked tier 5!
yeah tier 5 is super easy
That's how ||you unlock it, you still need to buy it||
It cant really drive that mug
Much*
||great for falling off cliffs though||
is there like some huge cave system under the rocky desert or something

it has square "wheels" and like its creator only goes right :p
It's an incredible vehicle, totally not just a meme
evrething is a messs is that normall
Which reminds me I gotta finish my steal plant version (I lost count how many times Ive remade it) I needed the teir 4 logistics first to make it more functional
There's caves under almost 69% of the map....
What are you pinging for, quartz? ^^
mayhaps
Yes there is
im trying to find the cave entry to like no avail lol
Know where those 4 normal coal nodes are?
That side is open by default
Have to find it
Near the lake at the edge with the Northern Forest
by the water?
Yes
i think theres 2normal 2impure
Near the Northern Forest
Look around over there 😉
ty!
That's the other entry, that one's closed by default
ah ok ill head north then
iirc, both of the quartz nodes are pure
Rebar gun?
yea
The basher lacks the boom of explosive ammo 
You need to unlock explosive ammo to get explosive ammo
no basher ;/
The Basher oneshots the babies, 2-3 shots the mediums and good luck with the big ones
You can find some around~
Damn
Wher
to go the lizard doggo cave and pickup the basher there :p
Crash sites now include different ammos too ^^
(Since 1.0 iirc)
With added bonus of mucho doggo and nice helmet
and a pair of blade runners
I've never seen that
Those too?
mhm
How have I never found those
They aren't many anyway, just enough for one to try them out xD
You should do some sushi, it goes well with pondering
Don't mind me, just casually trying to bring you to the dark side...
Is it possible to learn this power?
That's all about planning and pondering 😉
-# getting kinda bullied here irl
Why of course! 
It's just another tool to move items around on belts~
Though it is a bit more complex than non-sushi ^^
Smart splitter galore
Or even programmable ones
Technically, with smart splitters, you can make a sushi manifold
Programmable ones offer little more other than "need less smart splitters for the same job"
No its simple
Mk 6 belts are main item line
Programmable splitter takes the stuff needed in a linr
Still a suhsi belt
Then, smart splitter feeds machines
programmable are kind of pointless, since smart splitters do same job in a sushi manifold
You've already understood more about programmable splitters and their use cases than 69% of the player base
(people do ve sleeping on them
)
yes but no, any undefined in the central option, then you just take one item out to the machine per input
Yeag, but then you take the WHOLE sushi belt in the manifold
you can't feed like a manufacturers on only one input belt, you still need to split them up
The only "big" advantage programmable splitters have is also the niechest one: being able to load-balance more than just one item at a time...
i got all the way to the quartz and there wasnt a single stinger
Well, now... 😅
erm
Using a programmable splitter to only take the stuff you need for that manifold is way more efficient
nvm there are 3 on the node but still not bad
Since there aren't any other items wheezing by that you don't need
Huh, I've had lots
I have a feeling that the stinger's spawn is pretty borked
yeah idk i have a feeling my save is a bit bugged with spawns or something
Because why are there random baby stingers by a river in the Rocky Desert
as sometimes the hatchers dont spawn like the flies
Above the cave system
That's golden ngl
yeah it only happens now and then but its nice xD
can just crouch and approach hatchers and whack em. no flies :p
And to complete the "how to sushi" convo: one would just need to add some overflow management for each of these manifolds. Ie: a sink or other production line where all the items that "overflow" can go and be handled without clogging the rest of the beltwork (one can merge overflows from multiple floors, but it's important to take care of max throughputs)
Slight incline, making you stand for a split second, making them detect you 
I love this game
I second this
sorry for the late reply guys, I was talking to my fiance
ive not had any issues with enemies so far tbh, im built diff when it comes to combat
being from an fps background xddd
-# lets get all 270k discord users in here to respond to this
Clearly you have your priorities swapped. I'm greatly offended you're not apologizing to your GF instead of us 
||Sarcasm disclaimer||
the gas clouds and radiation have killed me tho
Have you already faced of against the spicy hog?
oh off topic, but my dumb cat spilled my beer all over my desk, and it got all over my keyboard, mouse, and one of my monitors, and IT SURVIVED!!
wait till you get to those nuclear hogs that throw stones and you don't have a gun yet 😢
yeah
well not a radiated one
i dont think
my computer LIVES!!
but bigger ones yeah i dodge and weave
Those are the Spice ones
i think u would know cuz they absolutely clap the shit out of you early game xd
And throw rocks
the other big ones throw rocks too but very rarely
THE CHOSEN ONE!!!
BTW, just to clarify over the memes and jokes:
This is, indeed, possible ^^
(Not simple or recommended: possible)
Only if you are higher or far away
ah i see
the green-ish ones can throw rocks, the normal big hogs can't...and then you have the nuclear ones O_o
the effort is comparable with blueprints
The nuclear ones are green
Ye but u also have that middle stage ones, that aren't radiated but throw rocks
i didnt bring portably miners or anything to make them
That sucks
fml
Do you have rods and plates?
its alr we at 600 so far
nah
i should but i dumped my inv not long ago to get biomass lol
Preference then, I'd rather build a smaller factory for the same exact result, but to each their own
You have an iron node next to the entrance you got in from, if you feel like it ^^
it ok im close to 1k
Always go out with materials to make biomass burners, crafting benches, equipment workshop and mam
Indeed my computer LIVES!!! That's the power of MSI!!
The fart rocks are there no?
which is something i figured out you can do to save a very small amount of time
PebbleShroom, I won't spoil, but I think you will really like what you will unlock soon xd
if you're forgetting to bring resources :)
||the dimensional depot is not in the quartz tree||
I promise it won't, in my opinion still the very best addition to Satisfactory
They are not around the nodes, iirc
Would anyone be able to help me set my Base up havent played for a good while and its like its all new again on console
But she has no plates or rods to begin with, thus cannot craft anything
xd also important
Setting your base up is kind of the "tutorial" 😅
i hate fart rocks
-# I checked pronouns
Pebble do you have blade runners yet
need to go nobelisk them all out of existence
fart rocks can be exploded :p
speed
sadly not because quartz
Yeah, that's why one can mine an iron node to make some plates and rods to bootstrap stuff ^^
but very shortly i shall
I mean more of layout and getting everything to run equally
How are you going to craft, without a crafting station?
Should try to get quick, those will save you sooooo much time for running back and forth
i just been slide jumping around with my parachute lol
Try that with bladerunners
Higher speed and jump
Now, that's a good point that I'm not sure how I could overlook... 😅
and i found you can glitch the parachute on certain inclines to get massive height lol
You can almost break the sound barrier with blade runners and slide jumping xd
by accident
Indeed
can also run along a belt for more speed when slide jumping :p
±1300kph?
But early game belts are slow
Feels like it at least xd
I think mk1 and mk2 belts would only slow you down
yea, but still add a speed multiplier
Fair
A small piece of belt before a hypertube entrance works as a decent boost for 0 power 
True
i need sam too
Remember when there was belt launcher and not hypertube cannon
havent come across that stuff boo
Same cave iirc
Sam will give you what I was hyping you up about, so yes, do it :D
You might also need some....purple...balls........
Omg i need so much caterium
ok im going deeper 😂
Yeah, I remember dying while failing to swap the blade-runner with a jetpack after launching myself off some belts 
Wait lemme check 4u
Because you made big plans? ^^
Alt recipes can help a lot!
Alr I checked
YESSS SAM
Dnt have caterium alt recipes
Should be around the tree
bro it was right in front of me lol
Lmao
i thought it was quartz
1 equipment slot pain
I need like 400+ caterium wire
that's not a lot. Find some alts
It takes bit more than that tho
That's like 2 constructors
For me it is
More than 5
Huh
iirc the only thing you HAVE to have caterium for in the game is ai limiters
Still not a lot
er so how much sam would you recommend getting...?
just some lunch boxes and pretty basic resources
Yes
yes
Dint worry, that's not even one full inventory slot of Quickwire 
zero. Unless you're making tier9 stuff
but research
Dimensinal depot
Setup a biomass burner with fuel and put a constructor making the reanimted sam
overhyped
into a big big bin
i got 0 resources to make anything ;/
True, but useful
but i shall do that eventually if it good
size-wise it's not that different, blenders are huge
Well, if you don't have the depot yet
True how?
Not really
I need to make ai limiters and high speed connectors rn
The dimensional depot is overhyped
blenders have like same footprint as two refineries
no, just overhyped. It's a semi creative mode mechanic that negates needing a good transport system
66 refineries and 130 packagers is bigger than 40 blenders? Since when?
you can cut out HSC pretty easily and reduce the caterium with Plastic Ai Limiters
How?
You already got your explanation
Right here
As i said, no alt recipes. Im phase 3
is the animation cancel for mining well known? or am i just weird for finding it lol

Isn't that being too "OP" rather than having too much hype?
Wdym
If I knew it, I wouldn't bother
Imo the dimensional depot is the best feature in Satisfactory, purely for the fact that I hate having to go all the way back to the other side of the map...just to get some basic resources..like come on
so obvs you mine in like batches of 3 hits
get some, it's very easy
and then there is a delay before the next bunch of 3
True, but it was overhyped as being very good
Its probably known, just useless
you can get alt recipes at tier 1
There are tons of logistics options
you can left click + mine again and then immediately start the next bunch of 3 without the delay pretty much
I think the best part about this game is doing the math before hand, it's so comforting
as soon as the number goes up on the left
well you put the packagers above/below in the blueprint
I'm not saing they are smaller, I'm saying the difference isn't that big
I think the features it has justify the hype...
Why wouldn't one be excited about that? 
which saves maybe like 8-10% time or something stupid xd
As Cobalt said, it negates logistic networks that supply the player
Duh but i already went exoloring for 3 hours before. Not really too hyped for it rn
2 refineries are practically the same size as a blender...so those cancel out..but then you still need 130 packagers...so yes the difference is pretty big lol
As soon as I unlock trains, I always have a project train that just supplies whatever I neef
And before that point
Well running around is just part of the game
tbf its actually maybe like 15-20% its not too bad
you put them above/below
dimensional depots fixed the biggest problem in the game imo.
But that's all the reason for the hype! 😭
As a logistics enjoyer, no
Vertically or not, it takes up space. If I build 130 packagers on top of each other to the height limit does it mean it only took up one foundation?
Simple solution.
Enjoy logistics ? Dont use depot
Would it be possible to have (with the packaged diluted fuel recipe) water packaging and fuel unpackaging in the same BP, with the refineries?
Do you use the short converyer lift trick?
I don't mean to focus on semantics, but "overhyped" just sounds wrong in this context 
Besides, the depot has limits.
Large factories need you to bring in extra materials anyway
Baby conveyor :3
Ideally with a build train or something
Do trains take fuel or power?
sure you can do that
im hoping 600sam is enough
power
most people use "space" as 2d metric, not 3d
Probably, but even then, I would prefer the aesthetic of one blender over 2 refineries and like 4 packagers cramped into one blueprint...
you do you ¯_(ツ)_/¯
Power
Ofcourse
Which uses fuel
might grab a load of shrooms to actually research fabrics while im here
It's possible even with MK1 blueprints 
Power, they're also very useful to get power around your world without needing to span power towers over the entire map
But I use power towers because
Aesthetics
That's awsome! Thank you for telling me
Imma sleep now, no more math till after work
I use the power towers for zipline and to transmit power for the "good grid". The railway handles the "bad grid" (where all vehicles are)
I mean I use them too, I'm not gonna run a train track just to get power...but If I'm building somewhere far off grid just to pick up some resources, I won't bother with the power towers
What was this question for btw
Good idea
I might yoink that
Ofcourse, the train tracks are always powered, so if you place a train station you can run a power pole out of it and you'll have the same power grid as you have at your other train station :)
And goodnight!!
I want the copyright fees! 
Annoying to set up, but totally worth the effort when troubleshooting for that sweet max efficiency 
Erm actually🤓
Train tracks are only powered if they are connected to a train station that is connected to the powergrid
for sure, that's like the easiest use of DPF
xd you're right that's why i said "same power grid as you have at your other train station" xd
Because I am making a DPF turbofuel power plant, and I do not want to move
-# 1280 canisters
Around and about
😭
Look in screenshots, easy solution
@fiery pewter BTW, the one time I had to transmit both good and bad grids on power towers, I differentiated them by using towers with platforms for one VS without platforms for the other. Quicker and more obvious than coloring them
:D
#screenshots is quite big
scroll up like 2 messages and you'll see my message from a while ago xd
I am not playing until phase 4 without fuel power
I plan to automate everything I can before entering the endgame
That's why I made smaller power plants..before I unlocked the blenders
Wait gimme a sec
yeah no, you make small loop, put 20 canister in it, save it as a blueprint and spam it as a sort-of-blender
450 crude oil into 108,000MW and we are complaining about blenders using a little bit more power? bruh
#screenshots message these are my plans
I am not complaining about blenders using more power
I am just not going to go get blenders without good power
very complex with a lot of decimal numbers
for 35,000MW
The turbofuel line doesn't have much decimals
Which is the priority
decimals are never an issue anyway
"32.5789" is same-complexity number as "42" or "60"
you match inputs and outputs and clock machines. Done
If you say so
there's no real difference apart from the numbers being visually "nicer"
(and game doesn't count in items/min anyway)
Wait until you find out that when you reload, that it rounds up your numbers to .xxx
not when you reload. Clock speed is limited to 4 decimals and any other number is calculated from the clock speed (so irrelevant), and only rounded in UI
I see
and yes, some numbers are "impossible" to reach exactly, but unless you're the person who cares about that, you can just round up to nearest 0.0001% and the machine will work just fine (possibly stopping once every few days)
speaking of that, i discovered that you can input mathematical expressions into the clock speed and item target input UI and it calculates nicely
pretty neat
yeah, though it's quite unclear how that works, I personally would recommend to input pre-calculated clock speed instead
as the formula input rounds at arbitrary points of the calculations, so you may end up with slightly larger or smaller clock speed
It's just that for power plants, I prefer not to use weird numbers like that.. just for mental sake and also because I've noticed that when you're away from the plant, it works fine...but as soon as it loads in, the power graph will have dips every now and then
So for me, I just don't even bother
that isn't specific to weird numbers, that can happen with any numbers (and usually means you have an issue somewhere)
(and for plants you round down, not up)
The power issues should not depend on wether one uses decimals or not, but wether the input matches consumption exactly (ie: both production lines can be clocked to reach that amount without rounding errors)
(also, sometimes the "nice" numbers are a lie too)
I've only ever had that issue when trying to get weird decimal numbers involved. Never had that otherwise
They don't work great with meaty calculators like brains, though...
So, it's not uncommon to make mistakes more easily when calculating with them ^^
damnnn i see what you mean
this dimensional depot thing seems very useful
like i can use it as a sink but for resources i ac use
definitely, especially if you don't wanna run around your world cuz u forgot resources xd
well it has a limit in your inventory, but kind of sure
ill probably put cable + plate in there first
and concrete, very important
damn i can only make 1
with all that sam smh
what if i dimensional depot production of the sam flutuators
am i cooking
i think so
yeah xd
ok but can you drag depotted stuff straight to ur inventory to be like moved somewhere else?
or is it only pulled from as a resource for building if that makes sense
If you open your inventory, there's a seperate tab and you can pull resources from there into your inventory, but they will also be automatically taken from there if you don't have anything in your inventory
ah okok
but you can't get them out anymore other than yourself, no
yeah i figured that might be a tad op
Yeah and it would make trains etc completely obsolete
yeah other than like the limit to how many of those orbs you can get it would be very busted
I think how they implemented is perfect, because it's useful, especially for building..but it's not overpowered
im lucky i had a load of steel pipes from crash sites lol otherwise i would have had to wait till after i started making them
Is there a limit to light control panels?
I have one set up at the start of my railway controlling streetlights along it, but at a certain point the new streetlights seem to ignore the settings dictated by it, despite still being connected to that electrial grid
#screenshots message seen here
Lights only render / are active up to a certain distance.
Does getting closer to a light change the color?
Also, fiddling with the panel may update the lights.
Or a save reload for that matter
Nope, I'm standing right next to them. I can also see they're on the default settings in their info panel
I'll try a reload
Then they probably just dont update that often / instantly
do i unlock the explorer or do i unlock the priority merger
like is the explorer actually good
eh its fun to drive around sure
but ive also never used the priority merger...so it doesn't really matter which you choose lol
yeah im thinking the priority merger is super niche
pmerg has no real uses
Vehicles are fine?
like i can think of a use case but you can mitigate its use for sure
if you're exploring though it's easier without a car
by just rerouting mergers and splitters
Yeah that's why I said it's just for fun
you have to actively design a system to have to have one.
you can generally just use a smart splitter in a different spot.
yeah i dont have those yet ;/
agreed
i havent researched caterium yet i assume its that
yeah
priority splitters are much much more useful
i use those in pretty much every factory
yeah i imagine
is it actually worth uploading dna capsules to the sink
like do they even give that many dna points
ill just find out
Yes, each capsule gives 1000 points
And they're seperate from the other points
Smart tip: Put a constructor with somersloop that makes remains -> protein and then another constructor with somersloop that makes protein -> dna capsule
That way you're turning one remain into 4 dna capsules aka 4000 points.
It's a very very easy way to get a lot of tickets early game
hm i havent unlocked a use for somersloops yet
Well that's the use, it doubles the output of a machine
So 1 remain -> 2 protein, 2 protein -> 4 dna capsules
i see
And constructors only require 1 somersloop so it's easy
They work similar to power shards, that you can just take them out whenever you want
Not like you have to invest them permanently
And the somersloop doesn't get used up when it doubles the output, it's just infinite
bomboclart i need circuit boards what the helly
Worse than that, I found the pmerg can actually cause backups when combined with a smart splitter in an attempt at dividing loads in spite of open head room, I ripped the one out I used under my motor factory and shockingly the wire factory feeds sped up to full whack.
#screenshots we do be playing the game as intended
shroom
#screenshots message
o never seem to be able to make nonspaghetti pipes
I have about 2000 per minute spare 🤣 , can't route between saves alas.
@jagged nymph Out of that whole screenshot, the thing that bothers me most is the power lines 😭
Nice 🙂👍
Sometimes you decided to make it neat and other times you were like "eh screw it"
Plastic and rubber are super easy to get
i heard thats coming in 1.2.....
I still have 2 untapped normal oil nodes that I haven't used
smart splitter unlocked tho yippeeee
my power lines are always so bad 😭
1.2? Only thing I heard about 1.2 is fluid trucks and new fluid mechanics
finally a nice way to sink stuff
Sending overproduction into other peoples saves haha, everyone would be connecting to my power station though, that 1.1tw would quickly die off.
Try the space elevator awesome sink mod
whats that
can i not just use the light switch instead of the power switch
A mod that turns the space elevator into the awesome sink, and since the space elevator doesn't require power, anything you put into it that isn't a mandatory space elevator part for the project assembly is automatically sinked
or did they think about that
Does it periodically set off the space elevator animation?
New ficsit tech to improve productivity!
Sadly nope 😕
And to show you what other pioneers are capable of...so you start doing your best 🙄
Aw, that would have been awesome, constantly exporting products instead of destroying.
yeah cause ficsit doesnt waste
I heard there's a new gamemode coming where they removed all the fun stuff from the game and if you stand still for more than 5 seconds ADA starts to yell at you and give debuffs/modifiers
There is a mod that makes the project assembly much harder. It requires you to feed x amount of space elevator parts to the elevator every minute, and if you don't, it erases all of your milestones in the current tiers that you unlocked on your current project assembly
that sounds cool actually
what the genuine actual fuck
Ooo that would definitely be more realistic
The game is already hard enough, I see no point to this mod
yeah....
It just makes the game 10 times harder
couldnt you cheese it by storing a ton of parts into a chest and then dumping them in anyway?
Some people want to keep quotas like the high pressure work place, I prefer to take my time and chill though so hard pass for me.
Same here 👍
While I would never play with that mod, it does sound interesting for people who are into that and quota's and stuff
Like I get it if somebody would play with it, but personally no thanks xd
tbh it sounds more fun to me than the base game
#screenshots message
why is the game like this 😭 😭
but i like suffering
You say that only because you're at like phase 2 of the space elevator...trust me you won't say the same later on xd
the more suffering the better
I know that, worse is numbers don't always add up so to avoid it, you have to overproduce and overflow to sinks in some cases.
you will have fun with trying to straighten out that graph when you get particle accelerators, converters and quantum encoders :)
there can never be too much suffering
everything is overflowing into sinks
Hellraiser huh 😛
Do you have a geotherm somewhere?
no
😂
theres literally one machine somewhere idling every once in a while
Could be a stuttering belt somewhere mid production causing a machine to flicker idle, I had to redesign my wire factories entire output stream because of that.
combine satisfactory + with that rate per minute elevator mod and some soulslike mod that probably doesnt exist
look for the yellow light :p
sounds joyous
I think this too, probably a miner that is full and turns off every now and then
That can definitely do it if you're not maxing it, you'd have to put an overflow belt on it or try to take up any slack.
first ill figure out which factory it is by disconenecting them from power one by one then ill narrow it down from there
does the zipline work vertically?
yes
gravity will certainly work there
I ❤️ mods!
#screenshots man all this mess only to now have cast screws
You'll only go vertical if you have the speed pretty sure, if you try to just go on it, you'll go down..like gravity obviously
and thats why many of us aim to remove screws :p
ive pretty much anrrowed it down to one section
What tier are you on?
just completed phase 2
Okay so tier 3 & 4
no tier 5 and 6
remove screws?
Ahh 😮
i finished phase 2
like entirely?
There's alt recipes for everything that removes the need for screws entirely. I genuinely don't think I've used screws for a proper factory (apart from early game) for more than 500 hours of playtime
damn
yes, theres alt recipes to completly not need them at all
like stitched plates
I only remove screws where it makes sense, I'll use them if the numbers work and large scale.
3000 MW is a little low for your tier, you might want to get that up to 5000 to be safe
and copper rotors
copper rotors use screws
ah nvm then
Hmm 🤔
steeled rotors dont
yuh
For example what I did:
Factory that produces Rotors, Stators and Motors.. Since you can use Steel Rotor and then they use the same materials as Stators...and Motors are just Stator + Rotor
Steel Rotor = Steel Pipe + Wire
wait i found it
why the fuck is it idling
it has materials and its not backed up
FUCK ITS THE SCREWS
yah, and since rotors and stators use same materials and they're used same amount in motors. the math is super easy. rotor+stator=motor
xddddddddddd perfect example for the perfect conversation
yeah exactly
wait why is it the screws tho
System screwed up eh 🙂
a kinda pointless effort to remove item from production line instead of making use of it 😛
the machines making the screws are running fine
and the belt moving the screws is fine
and the whole think is running finr ever since i just turned it off and back on 😭
yeah sounds like less suffering which im not here for
at a guess, you're making screws at the rate of belt capacity?
nope, 100/m on a mk2
My quartz factory uses so many screws, because the numbers lined up perfectly, removing screws there would stuff up the entire line and cause yellow lights everywhere.
but i turned it off and back on and now its fine 🤷♀️
screws are only suffering if you make it yourself. In all other cases screws are like any other item - just fine
agreed
Make screws next to where they're used, not in their own factory and try to ship them.
there is an issue which happen with recipes which produce a lot of items in batches where if you are at or near belt max capacity they can still stall some cause of the sheer volume of items being output in batches slowly making the output on the machines max out.
Well the main problem is that the recipes that use screws generally need A LOT of them...So you'll end up having to make thousands of screws per minute for a bigger factory...Which your belts can't handle...so you need to run more and more belts everywhere...
While you could just eliminate the need for screws entirely
saw that when doing instant scrap and grouping them up so two blenders each outputting 600/min onto a mk6 belt still wouldnt work 100% cuz it made like 60 scrap at a time
or just make screws in front of the machine and never run into belt capacity issues, and not have to run any long belts
or like just make small screw factories near where there needed no?
thats probably what ill do
You can play as you wish ofcourse, personally I find that a lot of the alt recipes are much better than the standard ones. Including those that remove screws
they may be better for your cause, but are never "always better" 🙂
And also another point, if you're going to use "Steel Screws" to make a bunch of screws...you're already using steel...so if you go back to the steel rotor recipe, you might as well just use the steel for the rotors directly...rather than making screws and then rotors
yeah but that costs way more steel
Sure, but stators use the same materials so just make stators and motors at the same place
Look #screenshots
Personally I know which one I would choose
I'm aware, but you can make them at the same place even if they don't use same materials
use steamed sheets. Cuts copper costs by a lot
also steel rods instead of steel screws -> cuts steel costs
#screenshots that is the factory I made early game for stators/rotors/motors
Could definitely cut costs, but the numbers are so small, didn't think it was neccessary
When do u expect 1.2 on experimental ?
some time in the next few months
or alternatively: whatever date they announce when they do the announcement they said they're gonna do
well they said that a video announcing the release date should go up in like a week or so...so i would bet it's probably within now and two months
didnt mikael say its coming to experimental in march in the latest vid
i got too excited thinking about the pipe t-junctions to pay attention to the rest if i'm honest :p
im pretty sure that he said he didn't want to give a release window yet...and that it'll be announced in the vid. but i could've forgotten
I do know that totalxclipse speculated it'll be released on March 17th, but he's just guessing obviously
ooh a pipe t junction ?
ye
T junction is nice but what about a 5 o 6 way junction or other odd shapes.
Like dynamic pipe connection.
For what distance would using drones be optimal and upto how much throughput should it be used ?
"optimal" depends purely on your preferences
Yupyup whatever doesn't blow your PC up
And it's this Friday
(video, not EXP)
hiya mikael