#satisfactory
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Yeah, that's the point

long term that's a bad use for sloops, but in the short term, use 'em on whatever yuo're behind on
it uses different resources - sloops are still a resource, and a much more finite one
If you're still on mk4 belts, then it can make sense
my game seems to lose its audio when I go out of focus, any way to prevent that?
isn't there a setting
you mean it doesnt' come back when you tab back in? or it just mutes when it's not focused?
mutes when not focused
Just started playing and wanted to know if they still are adding new content or not?
I like alt tabbing a lot so it's a bit jarring
I've always considered that a feature....so dunno
im on mk3 ww
1.2 this half of the year, yes
you can change that in the settings menu
I mean idt it's a bug but I figured there'd be a setting for it
can't imagine what you'd be using 15/m for without using it for belts... but sloop what you want. You can always change later
what's the setting called? I couldn't find it
oh I'm fucking blind lmao
it's literally "mute game when minimized"
im trying to move to mk4 but alright
nice, thanks
you know what i mean
Where can I go to know what's being added?
the flip side is a bunch of sloops sitting in your inventory doesn't do anything for you and you shouldn't be so limited on power that slooping an assembler is meaningful
also, many alts for making EIB (and components) are very helpful for base resource efficiency so keep an eye out for those
i see, thanks
yeah without alts it can be pretty annoying to ramp up in one location.
watch their streams and videos. Not much confirmed so far, but more info will come as we get closer to release
they haven't really said much. Looks like we are getting a fluid truck (gee thanks) and probably a randomized resource map (same map, same locations, just random what's there)
so far the confirmed stuff is I believe
- fluid trucks
- rain
- game modes
- not fully confirmed, but very heavily hinted randomised resources
also, is there no way to respawn trees once they're cut with the chainsaw?
nope
no plants respawn. berries/nuts respawn on plants as long as the platn is there but their plants won't respawn. bacon doesn't respawn
wait, I thought bushes respawned if you harvested them by hand
nope
negatory
I promise you don't care unless you mean for aesthetics. I think you can place folliage in SCIM thoughh
I've been to tier 6 before lol, I (mostly) know what I'm doing for this stage of the game
I just like conserving "non renewable" resources and their nodes
can you still farm that stuff with like 50 lizard doggos?
what do you mean"that stuff"?
biomass ingredients, berries, organic things like that
yeah, but farming with doggos sounds easier if you want a lot of them
I know you can
well you said it was "non renewable" -- it's not non-renewable
hence the quotes
bruh moment
imagine if the doggos could bring you somersloops or those orb things ive forgotten the name of
(I meant the ingredients themselves here, not biomass itself)
which I suppose lizard doggos still make renewable, but that's why the quotes are there, because I don't know what their current pool is
Okay so I'm completely lost
press M for map
huh, actually I don't see wood and leaves in their pool, did they change that or am I just dumb
How do people make sure their water pumps are snapped?
I want to make a nice looking 6 stack where it is 3 | 3
but I don't know how to snap them
build walls, snap to walls
do you mean extractors?
i want to build a fuel gen but also get plastics, and for that i have two groups of nodes, one with one normal oil and one pure oil, and one with two impure oil, what should i build where?
whichever gives you the output numbers you want
want more power? make that the big one
blue crater lake is best for fuel, cause you have everything nearby for rocketfuel
Yeah I want to make water extractors look nice and actually be aligned but I can't get it right for the life of me
want more plubber? make that the big one
best you can do with extractors is build some foundations into the water (underneath) and aim at those from the side
i see
annoyingly, no nudge
two options. build junctions or pipe support and snap them to those. or place foundations in the water and then you can snap em to the foundations
wait a minute, i can make the byproducts of refineries into other things
holy shit this opens up so much
oh my god
this is insane
i spent so long making round foundations, but i dont think i can do anything on it because placing buildings rounded is kinda a pain. i shouldve made everything on foundation bps before building
@normal orbit #screenshots message
I blame you for this... issue
๐
How many hours have you played?
Regardless, it does open for so much ๐
wait tell you find out you can get an alien power augmenter before building anything and get 550mw of free energy from 1 building
the perfect amount to open every drop pod coincidentally
ya but that early your stuck on starting your starting base or take it to open up more drop ships :/
Is making ficsonium the only way to completely get rid of nuclear waste or is there another way?
you can sink the plutonium rods
you can power vehicles with plut rods too without waste
A drone over head is a good reminder to restock filters
did it perhaps have something radioactive in it?
you can just sink the plutonium rods
that would make no sense at all in the context of this conversation about using plutonium rods as fuel
huh
he said "A drone over head is a good reminder to restock filters"
so i assumed he meant the drone did radiation damage to him
Do Dimensional Depot have a storage capacity ?
yes
kinda
the dimensional storage as a whole han only sotre one stack of each item
but in the mam you can upgrade that
to i think a max of 5 iirc
So if I understand, I can put a limited numbers of different items, but unlimited amount of one specific item.
no
you can put every single item in there, but only 1 stack of each item can be stored in the cloud at a time
^
Oh okay, so to get multiple stacks of an item, I should either build another Depot or refill the Depot with conveyors from regular storages.
no
the entire cloud storage system can only hold one stack of each item
the dimensional depots just upload stuff to the cloud
it doesnt matter how many depots you place
So what the point of having multiple Dimensional Depot ?
so you can upload stuff faster
cause if you have only one of them and youre trying to upload all your items through it its gonna be really slow
Because there is only one conveyor port in the Depot.
wel because the upload speed is capped
30/minute
or actually i think it starts at 15
but you can upgrade it in the mam
I could never use a depot without upgrading it to speeeeeeed. Caterium wire and screws has been my only headache.
Yes it's 15/min
i finally got mine to 60/min its so slow still
not to mention i dont have enough spheres for the depots everwhere i want them
Yeah 33 minutes to fill a stack of Wire
also. dont try and upload everything with one depot
there's tons of spheres in the world, so just need to do a hoverpack+powerlines trip
i upload all building materials into the depot
because as soon as there is 1 extra item in the depot that cant fit in dimension your screwed
240 a min a depot can upload btw
sure. you should upload everything you might need
Same, every item has a depot. (And 240 per minute speed)
I upload EVERYTHING. If I can.
I think I'm gonna farm Mercer Spheres now. I'm sick of getting back to my base every 15 minutes cuz I'm empty.
this is the way
It's a good investment.
I always like putting ammo/exploration supplies in my depot
bring ladders if you dn't have jet/hoverpack!
and concrete for foundation spam
hiya
anyone else rush foundations as soon as you have the materials for it
Is there a way to know the exact location of hard drive I'm done searching I just want that trophy
of course
and then i rush concrete foundations in the awesome shop
Remaining hard drive
you can even upload your save file so it only shows ones you havnt collected
Where do I find my save file like how do I upload it
Should I make 16400 aluminum ingots a min?
Good question...
I'm thinking in-between 10k-16.4k
16k being the most I can make
I'm kinda tempted too just make it all
i think you should make 3 concrete and give it to me
why do tou need 3 concrete
hungry
i mean where do i find my save file in my files
I can do that
i forgot, just search through there until you find it
Are u keeping it in ingots and training it around or turning it straight into casings and sheets
isn't it listed alphabetically by save name?
So far keeping it in ingots.
That's what I'm thinking
Cuz it's already 985 buildings
So adding all of thoose on top is alot
i was watching a video last night and it was talking about aluminum in satisfactory and i must have been reallyyyy tired because i heard bauxite and i was like "i thought this game only had realistic(ish) ore in the game" i forgot bauxite was literally a real thing.
"Satisfactory typically takes around 100 to 150+ hours to complete the main, tech-tree progression (reaching the final Phase/Tier) for an average, first-time player. Completionist playthroughs or building massive, optimized factories can easily exceed 200 to 300+ hours. Speedrunners can complete the game in under 20 hours. "
20 hours i wanna see them do that
Chat I may need 4 tracks I fear 2 train tracks may not be enough
i mean i dont think sam ore is very realistic
excluding that but like yeah
you know what i mean
Ig in high traffic areas I could always switch too 4 tracks
uhm... I'm at 350 hours and still in phase 4....
I only deal in beauxite
sorry your just slow
Nah making big builds takes forever
Might be because of my 45 heavy modular frames per minute factory...
that was me
dude my laptop has been getting worse and worse i swear its so slow now, i think i need to buy a new one or at this point just save up for a pc
im 16 hours in
Like for example I'm gonna make 30 nuclear pasta a min
That's gonna be a big build
Same with 1500 time crystals a min
blue prints
I made 50
blow the fans out, repaste the thermal paste, reformat the OS, good as new
blueprints are our friends...
i hate aluminium production
I tbh don't use blueprints
whoss when where and who what now?
im on that tier rn i need to get steel beams tho
I love aluminium production!
its SOOO annoying to deal with the water byproduct
I never know what too make so I always just start making the factory instead
Not really make it feeds itself u just have too kickstart it with some water
those three actions will refresh your laptop
oh you should! It's so easy to place big chunks of factory down, and remove if you n eed to. My aluminium modules is ... 3 blueprints? that's including the smelters...
WHAT
Aluminum is really easy I made 5900 a min for my first factory
maybe bt this thing is like REALLY bad i cant even run satisfactory with nothing placed smoothly on LOW graphics
i couldnt play this game without blueprints
I've had no issues. 3 into 4 , sloppy, electrode scraps, 180 external water, keep it all separated, loop the water around on top, bob's your ucnle.
Ik I should but Everytime I go over too the blueprint I just draw a blank
I dislike electrode cuz it uses oil
I never leave enough oil left over
just make a setup of like 8 constructors with a manifolded input and output with power poles connected and do the same with all other main machines
I did 2 oil nodes woth for 2400 petroleum coke on the lake right next to the red forest. It's great.
i couldnt live without that
I may have some oil left over but not much maybe 2k
I jsut build what I would otherwise build outside the blueprint, in the blueprint, hit save, and place that where I would have built it anyways.
turn it into a bunch of power
Fair
But I'm already making 800gw
And I still have too do nuclear
like my ram is only 8gb and i dont know if thats good i really know nothing about pcs and laptops and stuff and 4gb graphics card it says and it shows a 12th gen intel core i5 i got no idea @acoustic bear
make it 1tw
Well I'm still planning on using all of the uranium on the map and doing a perfect loop with it but I have too wait till t9
My 2400 petroleum coke is enough for all the bauxite in the world except one impure node, and takes 1200 oil. (I ofc overclock the oil source to full)
We shall see
still, you can do the same with coal, and just do 240 water in stead of 180 from external water extractor.
Ig I could use it but limits where I can put it without training in oil
Idk we will see
Aluminum is next
I need drones working so I need aluminum
Rn making 100 computers and 20 super computers a min is my current factory im working on
I did a fast and furious mini aluminium thing early on with coal and copper, 2 x 2 refineries, and just depot-ed everything.
think I might have under or overclocked part of that
Coal wise I'm using 8k for the factory for aluminum if I don't go with oil and then I'm using 30k a min for my diamonds so have too watch coal usage
And all that without blueprints, you madman
I mean I did make a blueprint for a few splitters or mergers connected for assembler outputs
idk why but ai upscaling makes my game run so muchhhhh smoother and it doesnt look different so what does it even do
Runs the game at a lower resolution and then upscales it too the resolution u are playing at
oh alr
Yeah so u are no longer technically at native 1080p or 1440p or 4k but it still looks like it normally
How do I get rid of a massive boulder on top of a coal node I want to mine?
thats literally the entire purpose of ai upscaling
bombs
anyone be down to start a new world with me? i suck and want someome to play with
!lfg
Hello there totally awesome user! You can checkout https://discordapp.com/channels/370472939054956546/1201555265942724758 and check the pins on how to find folks to play with. <3
mk
my bad i dont know what anything to do with graphics means
i dont use any of the ai features because i dont want my game to be ai generated
i dont like ai either but if i turn it off my game freezes every 3 seconds for about 2 seconds
dude these animations are so peak
the constructor looks awesome
What is the third computer alternative? I have regular and crystal.
Does fluid train station have head lift?
caterium computer
how much computer p/m does it produce?
I think it's 3.75 per minute, but don't quote me on it
damn thats good
why does the items per minute matter?
well ... I'm not sure, I'd have to log into the game to check
just place more machines
because It will theoretically be cheaper resource wise
or at least thats how I will gas light myselkf
I made that recipe computers next to my power plant, shipping in some caterium ingots, using the polymer resin that would otherwise be sinked. But if I was to make actual computer factory, I'd go with crystal computer I think.
Nobody knows?
No idea sorry
I had crystal computers in a factory but I feel like its hella resource demanding
Given I've had my crappy little computer offshoot thing for a long time now, I've yet to make a factory for oscilators ๐
but it's coming up soon.
is there any way to check if a container is full and then send materials to the overflow? The problem I am having with overflow is that by the time it detects there's a bottleneck, there's no coming back
For example, I have an interdimensional storage and I pump in it different items, when I cant store anymore the belt freezes, and then the overflow function would redirect resources to the other belt channel, the problem is that the resource that generated the bottleneck cannot go backwards, so it stays at the interdimensional input forever and the rest of the items can never enter
no, use multiple depots
for depots you need a depot per item. Sounds crazy, but it works.
You don't want to send multiple items into a single depots for this exact reason
... well, works if you got the spheres for it...
luckily spheres are plentiful
There are enough spheres on the map for every item in the game
Just gotta find them
so there's no way to prevent an item that will bottleneck a depot from entering the belt
No
that hurts
correct, once it's on the belt it's too late, and you need a belt connecting to the depot
there's internal storage in the depot that has nowhere else to go.
it would be awesome if the could introduce "dump excess" in storages like industrial storages so the excess would go to a differentbelt
I suppose you could do a "dump in storage" that goes through a heap of smart splitters, each going to their own depot
we've already got solutions for that though (smart splitter)
but dunno if that's quite what you want.
it's only the specific case of a depot with multiple items that's the issue
like, place a storage, belt out, through smart splitter after smart splitter, and then dump excess back into a storage at the front in case you throw in something that doesn't have a depot
the thing is that now I have a setup of 3 freighter stations, where each one receives 3 items, then a smart splitter spliters them
is packaged biofeul better than packaged turbofeul for jetpack
different, not better or worse
but it seems like im gonna have to do freighter platfrom/resource
but ofc, would be a waste of depots, since you can just slap depots in your factories where you got overflow. (or even makee a small dedicated one for something like iron parts)
and what's the problem with that?
try both, see what you like. I like the longevity of biofuel.
the problem is that each belt on the smart splitter goes to depot
sushi to separated storage is fine. Sushi to single depot is not
and if the depot of 1 resource is full, the rest of the items wont go trhough
just need an overflow sink
ye can sink it into the awesome sink
No i cant because i have no way of dumping excess resources
...that's what the sink is for
I mean
to send them, cause it will cause bottleneck
I dunno how to explain it without an image
put one in the screenshots channel, and link it here
it can't cause a bottleneck that wasn't already there unless you something silly like send 3 belts worth of stuff to 1 sink
(I assume you can do that? or no?)
if you were already sending them in on one belt, then the sink can't bottleneck because it's still at most one belt's worth
if anything this'd be the realm of #1038092680493801533
ye suppose
ok im gonna post one thread
pretty sure you're either overcomplicating this lol
one uploader per item type + overflow sink them
this is probably a very dumb quesstion but I read the wiki and didn't see it address explicitly. so to be clear, a regular (non-priority) merger of 3 belts will take turns taking an item from each input belt, so if there is items always on every belt, it will alternate and never prefer one belt over another belt? this is critical so that i'm not over-consuming from these train stations
With a regular old merger yeah
yay
which means with an out of 300 it will attempt to take at 100/minute from each input. if one input falls behind the others pick up the slack. ok. balancing this is gonna be very interesting.
oh boy........
you can always just let the belts self balance?
meaning?
as long as you have enough parts per min in a system, and a fast enough belt, you don't have to manually balance things
the belts will send what needs to go to it's spots.
for example - this perfectly feeds 120 ore pm to these 4 smelters https://media.discordapp.net/attachments/558721941410807812/1456102935988539496/image.png?ex=69986749&is=699715c9&hm=02da3df9826b10e8dea176bd1190ec385cd15e892cd85c7ab665d86e5c5a30d9&=&format=webp&quality=lossless
or just make sure you're only sending what you need - if you need 300/min, bring in 300/min
to clariify the situation, i have a number of train stations that i'm pulling outputs from, and if I let it self-balance, then it will try to pull a ful 2400 from a station which is the max possible. because there is an unfixable downtime when a train is unloading, that will break the system (even with buffers) because when unloading the station won't empty into the buffer meaning i'm losing those 10-15 seconds of 2400ppm, and over time that empties the buffer. so I need to guarantee that from any given station (2x1200 lines) i'm never pulling a complete 2400
you never want to try doing this in the first place
you probably want to stick to about 600ppm per platform
๐ฎ
you could aim for like 1200 ppm per platform, with 2 trains doing the same route?
but if you're simply overflowing a bunch of crap from platform to platform it's going to be extremely obnoxious to manage on the other end
the given rule of thumb is usually 1 belt per platform, but I also usually go lower. But it does rather depend on the route round trip time
with mk6 belts it also changes up because 1 train car at a platform will fill up VERY fast from 1200 ppm
so either longer trains with 600ppm each or 2 trains doing the same route handling 1200ppm on a platform
depends heavily on stack size and how many trains you're using for that route
it's 6 freights and quickwire, the full roundtrip includes enough quickwire on the train to sustain the consumer as long as i don't go at full throttle on the consumer end like above., but even then it probably won't be enough. as in I imagine I need to make sure that the 10-15 second unload time is completely accounted for, otherwise it'll still run out.
it's 27 second load on each end
damn
You would probably have an easier time moving the ingots instead of the wire, far fewer parts per min
far too late for that
technically it's like 27.02 seconds or something?
i see
well in this case I would probably do like 1200 wire pm on each platform
wire stacks much higher so you won't need the 2nd train
unless it's a CRAZY long trip
it's a ~6-minute round trip (including loading and unloading), and the train holds enough to last 7.5 minutes
the good news is since wire is 500 stack size you can probably go waaaay higher than 600ppm 
that'll be fine, like factory said , 500 stack size
right
send a dedicated number per min to each platform, then, on the other end, process that number in sections.
that way you don't need to do complex balancing
if you want to do some reading/math https://satisfactory.wiki.gg/wiki/Tutorial:Train_throughput is a good read
27.08s according to this page
sounds a bout right
this may be a silly question, what region of the map do people mean by "blue crater" i see so much about
not even blue, it's more purple
more blue tint all around.
i think i circled entirely around it and missed it then lmao, much appreciated
got a giant black spot down there, that's probably where its at
it borders the map edge
This map is useful for getting to know the commonly used names btw: https://satisfactory.wiki.gg/wiki/World#/media/File:Biome_Map.jpg
it's also got some nice fauna (though not as nice as the red forest and the swamp)
(though obvs that's spoilery)
i see, thank you guys for the info
reading this, is the following true:
if I'm expecting to consuming 2400/min from a station (which as we established is a poorly conceived idea), then in the 27-second downtime i need ~1083.199 parts buffered so that the belts don't empty. If i'm taking less than 2400, however, this number goes down, and in particular the buffer will fill up at whatever rate I'm not consuming, so if I take 2350 it will fill up at 50/minute. In the RtD which for me is 6 minutes, that's 300 wire, which is still nowhere near the amount that needs to buffer to account for the 27s. even still, since i'm not taking the full 2400, the buffer will never empty anyway because it's being filled at 2400 by the station from freight and always filling faster than emptying.
SO, again if my train cars are full and the RtD is shorter than the time it takes to empty them, as long as I am not taking the full 2400 it should stil work fine, albeit does mean i have to give myself a headache with the balancing.
if you're expecting to consume 2400/min from a station then you've already failed
literally impossible due to the load/unload
this is what I have now discovered and am aiming to stop doing
to do it, you'd need to be able to sustain both belts from the station constantly, but you can't, because they shut off during the load/unload
Found a weird radiation spot on the map
Like
Itโs persisting even when there isnโt any uranium or the big rad hog there
the buffers help smooth out the [un]load pause, but they can't negate it
I'm outside with my dog but I'd think you'd probably only be hitting 2400/min for very short routes with very high stack size
but this is per station segment, so just make the train longer if you have to hit that amount
from another angle: how are you expecting to get the extra 1083.199 in, on belts that are already doing the full 1200/min
platforms have 2 input conveyors so that part is doable
this is factoring that in (1200 per belt, 2400 total)
ahh ok
yeah the absolute max for one platform is going to be 2400/min and will only go down from there depending on route time
it is physically impossible to get a full 2400/min from one platform, the actual maximum varies by route length, stack size, train count, phase of moon network conditions. Hence the rules of thumb of half a belt, or one belt, or some amount that's not 2 full belts
this is quite unfortunate
good news, easily solveable. behold, 2 platforms
if you were moving like 12000/min, sure
i am
how does one wrap their head around through the long ass recipe for super computers
work backwards through it
I feel like it would be a waste of resources if I devote one node for each step
funnily enough, that is the factory i am battling this train shenanigans with
just generated when you asked
can edit the recipes very quickly if needed
im curious about something, did the heavy oil residue alternate recipe change at all? im seeing it different than what's in my game in most sites (mine produces 20/m and sites say 40/m)
it's the old "how do you eat an elephant" ||one bite at a time||
if I am to go one at a time then I will waste a crap ton of nodes no?
here, super computers using nothing but oil and caterium https://www.satisfactorytools.com/1.0/production?share=eJ8JeEeTnv8XCSaREC8C
how so ? just over flow extra someplace if you want
you sure you're looking at the right recipe
nope
Chat what's the best recipe for rubber and plastic it's my current bottleneck rn
pretty sure, but something weird, when i changed the update version to 5 on satisfactory tools it went back to 20 (wiki gg and version 4 say it's 40 though)
is best just the most from oil?
Yes but when you consider power for late game you run out fast
I got a question I'm making about 6million point per minute and I want the golden nut I have 400coupon in reserved and each coupon need a heck lot of point like 20000000 should I just wait for the other 600 or I could build a factory to speed things up and if I should build a factory what item should it produces
oil to HOR alt to Diluted fuel to recycled plastic/rubber
I just dont understand how I will actually go around using the left overs to then create more factories to make later products
you don't have to use leftovers
Is that actually the most efficient? I use diluted fuel alot for rocket fuel
I could just be like really over complicating it with like 20000 outcomes
there are many nodes
as mentioned before - you can use a smart splitter to over flow ore someplace if you like
or just leave it, there's more resources on the map than you can use
yes , that's why I told you
also use nuclear. Basically uses no oil
I h aven't done nuclear power yet I'm worried about radiation build up
put iodine filters in a depot - never worry about it again
radiation is truly a non issue
thx for tip, now i have to figure out how to evenly line up blenders and refineries
there is no update 5 on Tools, but if that was a typo for 0.8, looks fine to me
for rubber / plastic?
and rocket fuel yeah
like the experimental one
make completely different and segregated factories
the what
I figured my last play through I had to layer up the fuel power planets
henlo fellow spagort artists
this is the current version https://www.satisfactorytools.com/1.0/production
how do you even find that version
i have no idea i just looked up tools ๐ญ
dw bout it xD just use the current version
so the correct one is the 20/m right?
for the alt? no, 40
here's the wiki https://satisfactory.wiki.gg/wiki/Heavy_Oil_Residue
the Heavy Oil Alt uses 30 oil pm and makes 40 HOR pm
hm why's mine different in game then
...are you playing a vaguely recent version ๐
and, are you sure you're looking at the right recipe, and not in a machine with non-default clocking?
placed a fresh refinery and the recipe was different
like same name different ratio
well hello
theres other recipes that ALSO make HOR and other things at different rates
yep, rubber takes 30 oil to make 20 hor, resin takes 60 oil for 20hor
but afaik the actual HOR dedicated alt has never changed
hence
hrm
well im trying to make like rocket fuel or ionized fuel, any best recipe routes maybe ? i was thinking of using the residue to make turbo fuel directly
like with all alt recipes - you have to say what you want specifically for 'best'
wouldn't go for ionised personally, but depends what materials you value
I mean I wouldn't go for RF either
heh fair. but at least RF does actually get you more net power
ionised is just far too expensive in energy
need it for something specific, dont personally use it for my jetpack or anything lol
i need 80 ionized fuel /m
whatever is convenient then - resource alocation and usage will be almsot nothing at that rate
if it's a vanity project rather than for power then do what you like, "because I want to"is fine
My last playthrough I made it to automating power shards, good stuff.
kk can i get to uh rocket fuel then?
huh?
same 80, like a good recipe line
2 recipes for it. They are much the same
1 skips a processing step ?
so use the alt one?
if you want? much of a muchness when making that little
none of the chains really allow you to remove resource types
alr, should i use hor to make the fuel or go directly from crude oil
again, you're makign so little just use whatever is easiest
unless you care about squeezing a few oil pm
most compact?
I wouldn't automate them, you can't sink them and only one way to reduce the number you have. Make a box and call it good
Or at least only store so many
at that low production probably teh base recipes
It has come to this
I'm finally doing it today
I'm going to take The Princeton University English proficiency exam so that I can be a part-time English professor
I've taken 10 English courses in my time at college
And it's open book, Open notes, open resource
I have to get an 80% or higher to pass
define better?
better than what?
does it make more power?
every single fuel step is just adding more resources to fuel EFFECTIVELY just turning whatever you're throwing into it, into more oil
because you could always just make more diluted fuel if you wanted
Do you guys use other peoples blueprints or do everything your own?
so rocket fuel = each generator essentially uses less fuel
or you just pad out other resources into rocket fuel
I feel like I'm cheating using some elses build.
honeslty not much point playing the game if you're jsut building other people's factories.
just edit in a megaprint and be 'done'
Well I mean like I saw this cool manifold design that I wanted to copy because I don't get how they stacked them
probably mods
Not an entire factory or something
Why do I have slow mode in this server Iโm confused
We pissed off ADA by not saving the day fast enough so the server is in permanent slow mode
most channels have 5 sec
Mkay happy itโs not just me :/
Steel isn't something that you would centralize imo... but you can find a bunch of coal. Iron is everywhere
ADA is going to kill me
yeah just my starter place for the building materials
I did not know about worldgrid until after my main base was under construction
I am never gonna end up Saving The Day
worldgrid too hard. i just attach everything to starter base and cut it away when i get there, unless it just doesnt matter.
hehe
wdym too hard
you hold ctrl
you just hold ddown ctrl
if anything it is harder NOT to use worldgrid
fr
๐ป mostly buti build outward slowly and typically dont tap r1 to make the build in that space worldGrid
With TF2 as an exception, Satisfactory is my most played game on steam at 245.1 hours
yo. got any tips
i do
tell me
are you just starting satisfactory
mid game
yes
take your time. that goes at every level and every tier. enjoy the romp through the levels with what youre creating
ok
good, and silly soldier's advice is good
ok
also avoid duping cause (in my humble opinion) it makes the game less fun
Whats worldgrid
huh
the golden nut was a glorious high
i dont understand
whats dumping
world grid is a trap anyway
very restrictive to your designs , provides no real benefits
whatever you want
alright
its where you use glitches to get things.
if youre gonna do that. just use the cheat menu.
"give item" and all that.
Duping is short for duplicating
wellllll. you dont get achevments
but we will judge
if you use advanced game settings you dont get it
harshly
see
felony grade side eye but we wont be mad
public stoning at dawn
not so much. more like the old hobbit at the beginning of LOTR who gave gandalf the stink eye
nah i iant gonna do that
yes
ngl tho brain wants to dupe mercerballs just because i seem to have cleared the ENTIRE west coast of them and id like to mercer box some things and im a little tipsy and dont feel like looking
invest in radio tower
but the 5g ๐ญ ๐ป
i understand duping, i just judge harshly
yah
I added 2 more to make finding somersloops and Mercer spheres easier
the 5g will give you uber autism
lol
I added the void spheres mod, which allows you to craft Summer sloops and Mercer spheres
but id you realy need them
i already have that. i can even cheat on the diagnosis test. if i get any worse ill see molecules moving
if
MORE
And I added the AWESOME artifacts mod, which allows you to buy artifacts from the awesome shop
is mods cheating?
They're not cheap though. Summer sloops cost 30 tickets, and Mercer spheres cost 20 tickets
THE AIR. IT VIBRATES
no. only abusing the code. plus in all the real talk. we dont really care. we are just being silly. play how you want.
abuse of the code is a reportable offense
worst some will do is go "hehe you cheated"
we donot condone violence here
I THINK I FIGURED IT OUT #screenshots message
i am angry at my stupid server not working
it burnt the roast and i gave it 5 across the face for being a laggy mess
I put together a little mod pack if any of you want to download it. I call it Vanilla + as it just adds in a few little things into the game but it still keeps the vanilla feel of the game, as opposed to heavily modding the game
guys could anyone help im a newbie and have noo clue whjy a thing doesnt work
expain
alright, what do you need help with
sure we can help. doesn't mean we want to. or that we will....
my coal generator just shuts off while it doesnt use more power than in produces just shuts off
It's only 12 mods, and they're all little mods. Like: The fuel chainsaw, vanilla plus building upgrades, more elevator buttons, awesome artifacts, void spheres, balanced craftable power slugs, and things like that
That is not how coal power works my friend. coal generators burn steady regardless of how little power you use of it. It is either not getting enough coal, enough water, or too much power is be used than is being produced.
!wikisearch cg
The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...
You should change your name to "God's perfect idiot" ๐
likely due to water
yah thats only for biofuel
it says it only uses 187 while production is 197, but it want to use 113m3 water
how do i get more into it xd it has only 50m3 inside of
each coal plant uses 45 m3/cycle of water. you need to check your math for water
@lethal bluff post a screenshot of your pipe and coal plant set up in #screenshots
coal can be and manafold
wdym 'balanced' for the water?
because water behaves wairdly
uff ur prolly not gonna like it xd
so its hard to use manafolds
you effectively can't load balance fluids
roughly
no, either something is load balanced or not - it can't be 'roughly'
it's not about what we like, it's about identifying the problem you're having with your coal generator plant
I am deaf so VC won't work for me. but I'm happy to join your game if you want
You're deaf?
No I'm blind
sure
Like Lou Forigno
dm me your game session
dm?
why in there? #1038092680493801533 much better
no, much better to write it in #1038092680493801533
right, habit, sorry
bean juice better
ho
cause then if you can say you took a screenshot of a beanshot
its one in the same \o/
Phase 4 complete!!!
[hooray gif]
Nicely done!
now the REAL game starts lol
still got one more phase of tutorial
Yall seen Reggie's vid on satisfactory
it is actually peak, cannot reccomend enough
never heard of them
yeah, he usually does not do games like satisfactory
however, his vid on it is so peak
astounding editing
eh seems fine. Less interesting than LGIO for silliness
hey uh chat what should i do if i uh lost my stuff on the other side of the map.. with no way back?
im pretty early game ish
so no hypertubes to fling my way around
reload save or just craft more equipment
๐ญ welp might as well
do you guys bild a foundation platform from your main base all the way to every base so that they are connected? or do you just hope for the best that you can get them connected nicely with trains/roads
you don't need foundations the whole way to connect rail up? or roads
Roads? Where we're going, We don't need roads!
even if you DO want actual foundations the whole way, you can just do this https://www.youtube.com/watch?v=uX_2i8T3Dbw
I just use trains
And then I use foundations for the floors for my base
I used to place my machines directly on the ground but it's easier to organize them if you place them on foundations
i just meant, if i wanted a road, wouldnt it need to be on the same like "grid" as the other factories
i have a question; i need an input of 1900 screws per minute but even mark 6 cant handle that. Lets say i would use mark 5 belts which can only transport 780 per minute, would it still work? or would i have to use splitters in order for it to work correctly? i have posted a picture in #1038092680493801533
no?
then wont their be a gap
look at the video linked
Keeping everything ot a 90 degree angle grid is awful for design and generally not helpful
I don't know how to help you there
It looks like you need to redesign your factory if Mark 5 belts won't cut it
Let's Game It Out is extremely goofy as well, I just think I like the more structured silliness of Reggie. Although LGIO is the greatest of all time
@lethal bluff
next time, the question in #1038092680493801533 is enough and no need to post here as well
heavy frames are a pain
I can't think of any single build that requires 1900 screw/min, you may want to write it more clearly. Is it 1200 and 700 etc. just split the conveyors and machines. One conveyor can't handle 1900 though
where is painted beam unlocked at
yeah dumb question i know๐คฆ
AWESOME SHOP I believe
You need about 300 tickets to unlock everything in the AWESOME shop
Other than the pioneering awards
I just checked, I have 963 unprinted tickets
I got 300 tickets And I was able to unlock all of the building parts
I might be able to buy the golden nut
Almost
Got a few in a storage box somewhere
I'm going to put a mod in for that that multiplies my AWESOME Sink points
I'm up to about 1.5m awesome points a minute so far this save
I already got 300 tickets legit, so I think that's good enuff
Time to cheat lol ๐
dang. maybe i should sink a bunchof sam things
Sink all the things
too much work
Every factory I'm building this save runs at 100% all the time, and everything not used gets sunk
Try sinking space elevator parts, especially things like adaptive control units
Adaptive control units are worth 86,000 points each
eh I just sink everything
It really works with this "no machine can ever idle" challenge
Hello, Im a new player, around 70h in and I find myself jumping between different factory designs. I want to stick with one so what's in your guys opinion a design that will be good for a beginner?
(except my FICSMAS factory lol)
That, sir, is the game's central question
keep experimenting - you're basically in a tutorial
It helps to keep in mind that this is a sandbox game that doesn't punish mistakes
Well except for falling from a great height with less than full hit points
Because you're figuring thing out, your first factory is going to be very inefficient because you're just learning, so what you need to do is figure out what is a good setup
"Biscuit out"... I like that term. I'm stealing it
That was a typo but yes
building circle factories, sometimes the refiners arent in the exact same spot and it kinda bugs me
Apparently "because you're figuring out", came out as "biscuit out"
Hahaha it really works though
I'v actually played a lot of Factorio, where I sticked with a megabase. Right now I went from outpost / modular to a warehouse design and besides the issue of splitting between different "consumers" I do dig it over modular.
The big difference between Factorio and this game is that this is in three dimensions
It takes a lot of Factorio playes quite some time to break out of the 2D thinking Factorio forces you into
Yeah, for me it makes it more difficult to actually setup transporting resources and as I said before splitting output between consumers
Is there really any reason for me to make compacted coal aside from shoving it into a refinery to make turbofuel?
no reason to make turbo fuel either
is plastic better to be made with alternate heavy oil residue or residual plastic?
I have personally never used it for anything else, but compacted steel ingots have some use cases
You're gonna end up making it either way. Just a matter of making use of it.
that depends how you define better
I need more plastic.
yall what should I name my rotor and reinforced iron plate factory
then oil to HOR to diluted fuel to recycled plastic
hiya all, ive encountered a very scary graphical bug and i was wondering where i could post it for help? the QA site doesn't allow video uploading
"The Iron Curtain"
Okay unfortunately as much as I would like to stay here I have other business to attend to
yo thats peak
I have to take and pass the Princeton English proficiency exam, so that I can get accepted into their university
That's my GenX memory being useful lol
If you wanna talk circles, I know where to go.
Look up "the body is round".
I have lots of circles , you do too
Speaking of which, have you posted a showcase recently? I alwways love your builds
how do I make recycled plastic from diluted fuel?
is that an alternative recipe?
Yes diluted fuel is. You would go crude -> HOR -> fuel -> rubber/plastic in a loop and you basically turn X crude into X rubber and X plastic
dang im missing an alternate recipe then
Diluted fuel is OP
i agree, i love it
I'm doubling my turbofuel powerplant to 1200 turbofuel/min right now, based off diluted fuel
have you tried rocket fuel?
i posted my diluted fuel plant in #design-and-architecture if you wanna see
Though this game leans a bit heavily on "refinery + water + resource = more"
In previous saves yeah, it's for my next powerplant built on this one
I've been trying various designs for turbofuel powerplants that push pipe capacity to the max, as an exercise
Knowing all the while that using gas instead of liquid would solve 90% of my issues lol
Max capacity very painful unless you saturate the system before startup
Pipes are the enemy
I honestly have not properly built a new fancy thing in like 2 years :\
Even just saturating the system is problematic with large builds
aww, damn
just takes a while lol
yeah lack of brain and kinda wanting some older mods to update and other games
You mean you have trouble saturating?
No I mean sometimes, it just doesn't want to saturate, and no matter how long you wait, the pipes just don't fill up. Or, they fill up, but then when you crank everything to 100%, you can't keep them full
This is only ever a problem when you're torturing yourself with 600/min pipe systems, to be fair
600 plastic per minute from 200 crude oil is jaw dropping
It's not as bad with gas, but yeah I run my 600 plant at like 595
I was out here about to use like triple the oil for 380
I'm on a mission to do it at 600 right now
595 would be so much stupidly easier
that chain is something like 450% the output of the base plastic recipe.
you can also use diluted packaged fuel if you don't have blenders yet
I have blenders but my aluminum production is at 0 right now
the more worrying part are the 2 locked alternate recipes im missing
aluminium is always useful , mk5 belts
better go out hunting ๐
what is you guys opinion. i have 21 refineries in a circle. (ill add ss hold on) and i need 25 for plastic 5 for rubber 5 for residual fuel and 3 for petroleum coke. I think it would look nicer if i just power enough of them to get to those numbers. however this would take ... a lot of my current slugs. is it worth it? should i do it? or just make another layer of refineries? im worried because of movign fluids up and down
trying to make a super computer factory first
There are other games?
get more slugs ๐
your choice
slugs are infinite though
Get the recipes first and use that super computer link I shared earlier
Slugs are infinite in theory, but not practically
Shards are infinite though
i tried adding link to screenshot but it said it contains content blocked by the server...?
#screenshots message
thats what the current layer of factory looks like
that doesn't change that they are "infinite"
are slugs infinite? i thought only the shards are
This one? Looks kinda... skin toned? It could be a pr0n filter? #screenshots message
huh?
(and given that they are talking about "slugs" in terms of overclocking, we all know what we are talking about)
Slugs are shards
both are
oh wait i see
how are slugs infinite?
Doggos bring slugs, so they are technically infinite
wdym p filter..? i just took a picture ๐
doggos can bring them
oh right
oh well yeah technically
You mentioned your post got blocked, I thought maybe because it was basically skin toned and maybe there's a porn filter on this server
oh. the lighting was weird and made it close to skin tone. i understand
haha yes there are multiple values of infinity, both in theory and in practice. Greeny is correct, slugs are infinite.
(given infinite time)
Either way don't worry about shards , you'll have more than enough. Do it how you want it to look and overclock it up later
I haven't unlocked the shard recipes yet this save and I have over a thousand stockpiled shards
yeah there's like 5000 shards from slugs on the map
I also generally don't overclock, it's the exception and not the rule for me
I'd rather build 40% as much. Gives me cleaner builds and more time to do other stuff
If I need to balance things, I'll overclock a single machine rather than adding another and underclocking it, but that's just so the indicator light is white and it's much easier to see at a glance which machine is not like the others
I prefer factories that do a certain thing and not just "let's amass all the resources in the map and making 470 constructors " . I understand most players just like scale
I like the scale of the map and I like to use all of it, so I have smaller factories much more spread out. It's a different kind of "scale".
I ike trains
Plus my 2070 can't really handle megafactories, there's that too
You can always build walls around the entire map to make it qualify as a megafactory
I did this and it took.... actually not as long as you'd think
That does not surprise me
Oh hey here's a question, what's a good use for petcoke? I have SHITLOADS of petcoke that I'm just sinking right now
Yeah that's cheating
im using petroleum coke as coal for tempered copper in my electronics factory
!wikisearch manifold
Manifold refers to a fill method where Conveyor Splitters or Conveyor Mergers are aligned in a series (that is, one after another), usually parallel to the arrangement of buildings. The setup is compact and can be expanded easily.
Manifolds work because full machines consume only what they need. Once...
@lethal bluff
ooh, to boost copper production
Maybe I could build out a copper ingot plant using allthis petcoke
on a side note. my diluted fuel plant normally sinks it all ๐
just thought it was cool so i wanted to point it out
No that's useful, I never thought of it
And I definitely have the petcoke to spare
Having 50 hours in a save and not having legit anything done is so crazy
welcome to satisfactory! lol
Hello, I have 1300 hours and have not done anything legit.
Currently just trying to set up automation for the starter items to be put into depots
Also want to make a frame and a motor factory nearby
Also the struggle of trying to not make everything look buttfuck ugly and also leave myself room in the future to dump everything into a sink when it overflows
;-;
Hello, I have 3,900 hours and I still don't understand fluid dynamics.
Wait its the real Doug
I will o7
how serious is running pipes at max speed really
fine if you have some basic knowledge
pump make fluid go up
still scary
also how do pumps work if you are feeding from below a machine (i know its a bad idea but humor me)
feeding from below tends to cause a lot of flow issues if you're not helping
just having headlift doesn't solve feeding from below
It's doable.
I do it all the time.
but I don't recommend it
when you say not helping, what do you mean? and how do you make it work if headlift isnt the issue?
lets say someone was gonna try and do it, wether it was a good idea or not. how would that someone (hypothetically ofcourse) go about doing it
I'll ping you in #math-and-meta
ty :3
What's "headlift"?
you serious or jk
is their an excel sheet to find your ratios by chance?
what ratios?
to make your factory as efficient as possible yk, like if i got 900 crude how many refinery's would i need etc
ratios aren't what you're looking for - there's so many paths to any end goal with recipes it'd be pointless
Plus you can clock your machines anywhere between 1% and 250%
but yes that tool is extremely handy to learn and fast
the only important ratio is 3:8 for coal gens ๐
for example I made this plan in a bout 12 seconds https://www.satisfactorytools.com/1.0/production?share=Fk9cHvCHXksL6qUSqeLy
It might take you longer at first since I knwo the tool and the recipes very well, but not a heck of a lot longer
this one took me about a minute to figure out what i wanted https://www.satisfactorytools.com/1.0/production?share=Y2lcooqzedOlVdrFArYX
im having trouble kinda working out what rates i want for everything
chat am i cooked? i got Alternate recipes Steel Screws, or Stichted Iron Plate, what should i pick?
pick whatever is convenient for your next factory - if neither? rescan and choose
you're never locked out of recipes
treat tiers 1-9 like a tutorial - just make stuff, you can't really future proof. If you need more later? make a new factory
this is the rescan ๐๐ฅฒ
This 3:8 coal gets much overhyped lol
it's simple and useful
idk, im end game and on phase 4. wanting to build modular factory's in 1 go rather then future proof yk
do you plan on doing your own projects after phase 5?
idk
just want a cool world with some sick looking factory's
that amke a shit ton an hour
if you do - it doesn't matter make a cool looking factories
if you dont? - it doesn't matter, make a factory
is hard drive debris items random
there's prob a wiki article on crash sites you could check
Hey man its easy to remember and I dont have to think when I setup coal
Not random afaik
Do you guys use elevators or just hypertubes
And if you use hypertubes, what's your preferred method of setting up floors to ezit/keep goint
Sure but 1:2 would work just as well and be symmetrical , it's not like water is a rare resource , I find it forced all over the sub and discord lol
it's so efficient
there's a stream community thing about it
somehow Im drastically overmaking aluminum
I made a temp factory to make 30 ingots, 400 sheets and 400 casing so I could just have aluminum, went back a week later to check it and everything is overfilled
better to have more than less lol
I guess but now I gotta redesign it so the excess materials are sent somewhere
just sink overflow, youre fineeee
are the sinks powered
yeah no issues with them
are the splitters actually configured to send overflow to sinks ๐
ive done that before
yeah they sink fine
well now I gotta create a train system blueprints and send them
where to? Idk
i'll send them to @west jackal world and he can deal with it xd
id love free aluminum ๐
the most scary thing of automation is unaccounted for material
i like being fuh see shus with greeny
Straw poll: who here immediately knows wtf a fencepost error is, without needing to look it up?
(It's not a game question it's #off-topic-general )
greeny should play more satisfactory
i think greeny said he only has played double digit hours
Oh fuck we beat them
The word around here is, holy shit, they played a good game
(Olympic Hockey)
LIke, we beat them, but holy shit, just barely
Then invest in Canada
We make everyone happy
Honestly, I don't care about hockey. What I like about the Olympics is that I'm witnessing the best in the world
I got that from my grandmother
It doesn't matter what sport I'm watching, or what movie I'm watching but it matters to me that I'm watching a maste of their craft
Try baseball
Harsh living conditions. Different reasons but we're both hard boned people.
(and not just the weather)
how would one report a bug or a dumb ass interaction
aka falling into water well building and then u cant jump out
You can send Questions, Feedback, Suggestions, and Bug Reports
https://questions.satisfactorygame.com
<3 @unborn gyro
ty
ty aswell
Yes yes, you think you do, but Canada sits between two great nuclear powers (look at a circumpolar map). We are building an army of drones.
Started using SCIM to delete the remains of a bunch of failed projects. World is starting to feel a little cleaner now
LOL we tend to be stuck in the middle of everything - morally, militarily, economically, ethically, we're just a great middle power
There's a reason I fly my flag on Discord
I just used it to upgrade the belts on a few blueprints, to make sure I didn't leave stragglers
We have them, they're just not in the news internationally.
This is scientific fact. I know because of research I've done into famed canadian, Wolverine
Hugh Jackman
The historical reenactor who plays Wolverine is. The real Wolverine is canadian
yeah you're practically an X person
the problem is you got the metal skeleton without the unusually high healing factor
what are the reason a packged fuel loop isnt working
some keep getting starved well others fill up
oh no, my power grid isnt even close to being able to handle my computer factory. i just tried to fire up the refiners (not ANY OF THE OTHER MACHINES) and my grid blew
not enough fuel/packaging? too many packagers?
id recommend doing 1:1:1 thats what i was told when i had issues
it helps alleviate issues
wdym server gonna restart
That is.. not very descriptive
What is "Hundreds of bugfixes and polish across all elements in the game" ? Detailed patch notes would be appreciated
Said it when i was playing the game
well I got good news
I passed the exam
But the bad news is I need to take an exam for a different subject because they don't have any openings
oh damn, well best of luck! im proud of you for passing atleast ๐
i absolutely wouldve failed an english test. always was my worst subject, i can write scientific papers but my grammar is ass otherwise
Hm
How normal is it
To proces like
1440 Iron Orer
For the starter steel factory?
im guessing it wont be able to process the steel ingots, but idk how much coal you setup
is there a way to slow down a hypertube before exiting it?
press "s"
You can use the turn around button to slow
I mean hold
lol, hoping for automatic
The numbers are still jank
But its getting there
that looks great but im guessing you only have around 2400MW max?
you could add a barrier to slow you dowqn then re-enter with the slowed speed from barrier
if you ARE able to support it, itll be tight i think
I finally did it, I left the discord server for the ASP
ASP?
Currently I have 1350 MW capacity
does that include biomass?
But that's all biomass on a bottlenecked belt
after not being able to bring myself to leave I finally did
oh lawd
American Socialist Party server
uh
they treated me so badly and bullied me, I hated them
But first order of business in tier 2 will be setting up like 3 coal power plants
I'm glad I'm out of it
3?? you mean like 24 coal power plantrs
Using mark 2 miners
So like, 2400 MW per plant minimum