#satisfactory

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ebon marten
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might be more power but uses less materials to make the extra product

pallid ridge
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Yeah, that's the point

golden burrow
wicked nacelle
#

long term that's a bad use for sloops, but in the short term, use 'em on whatever yuo're behind on

tall lantern
wicked nacelle
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If you're still on mk4 belts, then it can make sense

rose igloo
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my game seems to lose its audio when I go out of focus, any way to prevent that?

tall lantern
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isn't there a setting

wicked nacelle
rose igloo
#

mutes when not focused

molten oxide
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Just started playing and wanted to know if they still are adding new content or not?

rose igloo
#

I like alt tabbing a lot so it's a bit jarring

wicked nacelle
bitter crow
#

im on mk3 ww

tall lantern
spice osprey
rose igloo
wicked nacelle
# bitter crow im on mk3 ww

can't imagine what you'd be using 15/m for without using it for belts... but sloop what you want. You can always change later

rose igloo
#

oh I'm fucking blind lmao

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it's literally "mute game when minimized"

bitter crow
rose igloo
#

nice, thanks

molten oxide
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Where can I go to know what's being added?

wicked nacelle
#

the flip side is a bunch of sloops sitting in your inventory doesn't do anything for you and you shouldn't be so limited on power that slooping an assembler is meaningful

wicked nacelle
wicked nacelle
#

yeah without alts it can be pretty annoying to ramp up in one location.

tall lantern
wicked nacelle
tall lantern
#

so far the confirmed stuff is I believe

  • fluid trucks
  • rain
  • game modes
    • not fully confirmed, but very heavily hinted randomised resources
rose igloo
#

also, is there no way to respawn trees once they're cut with the chainsaw?

tall lantern
#

nope

wicked nacelle
rose igloo
#

wait, I thought bushes respawned if you harvested them by hand

tall lantern
#

nope

rose igloo
#

damn

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wonder where I got that misconception from

wicked nacelle
# rose igloo damn

I promise you don't care unless you mean for aesthetics. I think you can place folliage in SCIM thoughh

rose igloo
#

I've been to tier 6 before lol, I (mostly) know what I'm doing for this stage of the game

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I just like conserving "non renewable" resources and their nodes

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can you still farm that stuff with like 50 lizard doggos?

wicked nacelle
rose igloo
#

biomass ingredients, berries, organic things like that

wicked nacelle
#

berries respawn. same with nuts

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as long as you don't destroy the plant

rose igloo
#

yeah, but farming with doggos sounds easier if you want a lot of them

wicked nacelle
#

no.

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also, you can get biomass from killing creatures and they respawn

rose igloo
#

I know you can

wicked nacelle
#

well you said it was "non renewable" -- it's not non-renewable

rose igloo
#

hence the quotes

wicked nacelle
#

??

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whatever dude.

rose igloo
#

bruh moment

ebon marten
#

imagine if the doggos could bring you somersloops or those orb things ive forgotten the name of

rose igloo
crude holly
#

Okay so I'm completely lost

tall lantern
#

press M for map

rose igloo
crude holly
#

How do people make sure their water pumps are snapped?

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I want to make a nice looking 6 stack where it is 3 | 3

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but I don't know how to snap them

tall lantern
#

build walls, snap to walls

normal orbit
#

do you mean extractors?

bitter crow
#

i want to build a fuel gen but also get plastics, and for that i have two groups of nodes, one with one normal oil and one pure oil, and one with two impure oil, what should i build where?

tall lantern
#

whichever gives you the output numbers you want

#

want more power? make that the big one

normal orbit
#

blue crater lake is best for fuel, cause you have everything nearby for rocketfuel

crude holly
tall lantern
#

want more plubber? make that the big one

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best you can do with extractors is build some foundations into the water (underneath) and aim at those from the side

bitter crow
#

i see

tall lantern
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annoyingly, no nudge

normal orbit
bitter crow
#

wait a minute, i can make the byproducts of refineries into other things

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holy shit this opens up so much

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oh my god

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this is insane

west jackal
#

i spent so long making round foundations, but i dont think i can do anything on it because placing buildings rounded is kinda a pain. i shouldve made everything on foundation bps before building

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๐Ÿ˜›

fading whale
#

Regardless, it does open for so much ๐Ÿ˜„

sinful talon
# bitter crow this is insane

wait tell you find out you can get an alien power augmenter before building anything and get 550mw of free energy from 1 building

acoustic bear
sinful talon
#

ya but that early your stuck on starting your starting base or take it to open up more drop ships :/

hardy jetty
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Is making ficsonium the only way to completely get rid of nuclear waste or is there another way?

ornate saffron
unkempt blade
ornate saffron
#

A drone over head is a good reminder to restock filters

jagged nymph
jagged nymph
unkempt blade
jagged nymph
#

huh

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he said "A drone over head is a good reminder to restock filters"
so i assumed he meant the drone did radiation damage to him

cold sierra
#

Do Dimensional Depot have a storage capacity ?

jagged nymph
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the dimensional storage as a whole han only sotre one stack of each item

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but in the mam you can upgrade that

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to i think a max of 5 iirc

quasi warren
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Unless modded ofc

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If you are pc anyways

cold sierra
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So if I understand, I can put a limited numbers of different items, but unlimited amount of one specific item.

jagged nymph
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you can put every single item in there, but only 1 stack of each item can be stored in the cloud at a time

quasi warren
#

^

cold sierra
#

Oh okay, so to get multiple stacks of an item, I should either build another Depot or refill the Depot with conveyors from regular storages.

jagged nymph
#

no

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the entire cloud storage system can only hold one stack of each item

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the dimensional depots just upload stuff to the cloud

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it doesnt matter how many depots you place

cold sierra
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So what the point of having multiple Dimensional Depot ?

jagged nymph
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cause if you have only one of them and youre trying to upload all your items through it its gonna be really slow

cold sierra
jagged nymph
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wel because the upload speed is capped

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30/minute

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or actually i think it starts at 15

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but you can upgrade it in the mam

vital forge
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I could never use a depot without upgrading it to speeeeeeed. Caterium wire and screws has been my only headache.

cold sierra
#

Yes it's 15/min

west jackal
#

i finally got mine to 60/min its so slow still

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not to mention i dont have enough spheres for the depots everwhere i want them

cold sierra
west jackal
#

also. dont try and upload everything with one depot

vital forge
#

there's tons of spheres in the world, so just need to do a hoverpack+powerlines trip

jagged nymph
west jackal
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because as soon as there is 1 extra item in the depot that cant fit in dimension your screwed

quasi warren
#

240 a min a depot can upload btw

west jackal
vital forge
#

Same, every item has a depot. (And 240 per minute speed)

quasi warren
west jackal
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thats what i said

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should

cold sierra
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I think I'm gonna farm Mercer Spheres now. I'm sick of getting back to my base every 15 minutes cuz I'm empty.

vital forge
#

It's a good investment.

distant bay
vital forge
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bring ladders if you dn't have jet/hoverpack!

distant bay
#

and concrete for foundation spam

spare prism
#

hiya

distant bay
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anyone else rush foundations as soon as you have the materials for it

oak nymph
#

Is there a way to know the exact location of hard drive I'm done searching I just want that trophy

jagged nymph
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and then i rush concrete foundations in the awesome shop

jagged nymph
#

you can even upload your save file so it only shows ones you havnt collected

oak nymph
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Where do I find my save file like how do I upload it

cunning glade
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Should I make 16400 aluminum ingots a min?

cold sierra
cunning glade
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I'm thinking in-between 10k-16.4k

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16k being the most I can make

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I'm kinda tempted too just make it all

hard mantle
vital forge
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I'm going for 12000.

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the math maths that way

jagged nymph
hard mantle
oak nymph
cunning glade
jagged nymph
cunning glade
vital forge
cunning glade
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That's what I'm thinking

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Cuz it's already 985 buildings

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So adding all of thoose on top is alot

hard mantle
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i was watching a video last night and it was talking about aluminum in satisfactory and i must have been reallyyyy tired because i heard bauxite and i was like "i thought this game only had realistic(ish) ore in the game" i forgot bauxite was literally a real thing.

spare prism
#

"Satisfactory typically takes around 100 to 150+ hours to complete the main, tech-tree progression (reaching the final Phase/Tier) for an average, first-time player. Completionist playthroughs or building massive, optimized factories can easily exceed 200 to 300+ hours. Speedrunners can complete the game in under 20 hours. "

20 hours i wanna see them do that

cunning glade
#

Chat I may need 4 tracks I fear 2 train tracks may not be enough

jagged nymph
hard mantle
#

you know what i mean

cunning glade
#

Ig in high traffic areas I could always switch too 4 tracks

vital forge
acoustic bear
#

I only deal in beauxite

spare prism
cunning glade
vital forge
acoustic bear
hard mantle
#

dude my laptop has been getting worse and worse i swear its so slow now, i think i need to buy a new one or at this point just save up for a pc

spare prism
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im 16 hours in

cunning glade
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Like for example I'm gonna make 30 nuclear pasta a min

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That's gonna be a big build

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Same with 1500 time crystals a min

spare prism
acoustic bear
vital forge
#

blueprints are our friends...

distant bay
cunning glade
#

I tbh don't use blueprints

hard mantle
spare prism
#

im on that tier rn i need to get steel beams tho

vital forge
#

I love aluminium production!

distant bay
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its SOOO annoying to deal with the water byproduct

cunning glade
#

I never know what too make so I always just start making the factory instead

cunning glade
acoustic bear
vital forge
jagged nymph
cunning glade
#

Aluminum is really easy I made 5900 a min for my first factory

hard mantle
jagged nymph
#

i couldnt play this game without blueprints

vital forge
cunning glade
cunning glade
#

I never leave enough oil left over

jagged nymph
vital forge
#

I did 2 oil nodes woth for 2400 petroleum coke on the lake right next to the red forest. It's great.

cunning glade
#

I may have some oil left over but not much maybe 2k

vital forge
jagged nymph
cunning glade
#

And I still have too do nuclear

hard mantle
#

like my ram is only 8gb and i dont know if thats good i really know nothing about pcs and laptops and stuff and 4gb graphics card it says and it shows a 12th gen intel core i5 i got no idea @acoustic bear

jagged nymph
cunning glade
# jagged nymph make it 1tw

Well I'm still planning on using all of the uranium on the map and doing a perfect loop with it but I have too wait till t9

vital forge
vital forge
#

still, you can do the same with coal, and just do 240 water in stead of 180 from external water extractor.

cunning glade
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Ig I could use it but limits where I can put it without training in oil

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Idk we will see

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Aluminum is next

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I need drones working so I need aluminum

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Rn making 100 computers and 20 super computers a min is my current factory im working on

vital forge
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I did a fast and furious mini aluminium thing early on with coal and copper, 2 x 2 refineries, and just depot-ed everything.

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think I might have under or overclocked part of that

cunning glade
vital forge
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And all that without blueprints, you madman

cunning glade
#

I mean I did make a blueprint for a few splitters or mergers connected for assembler outputs

hard mantle
#

idk why but ai upscaling makes my game run so muchhhhh smoother and it doesnt look different so what does it even do

cunning glade
cunning glade
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Yeah so u are no longer technically at native 1080p or 1440p or 4k but it still looks like it normally

spice osprey
#

How do I get rid of a massive boulder on top of a coal node I want to mine?

jagged nymph
weak cedar
#

anyone be down to start a new world with me? i suck and want someome to play with

raven axleBOT
weak cedar
#

mk

hard mantle
jagged nymph
#

i dont use any of the ai features because i dont want my game to be ai generated

hard mantle
#

dude these animations are so peak

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the constructor looks awesome

floral bronze
#

What is the third computer alternative? I have regular and crystal.

mystic urchin
#

Does fluid train station have head lift?

floral bronze
#

how much computer p/m does it produce?

vital forge
#

I think it's 3.75 per minute, but don't quote me on it

floral bronze
#

damn thats good

jagged nymph
#

why does the items per minute matter?

vital forge
#

well ... I'm not sure, I'd have to log into the game to check

jagged nymph
#

just place more machines

floral bronze
#

because It will theoretically be cheaper resource wise

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or at least thats how I will gas light myselkf

vital forge
#

I made that recipe computers next to my power plant, shipping in some caterium ingots, using the polymer resin that would otherwise be sinked. But if I was to make actual computer factory, I'd go with crystal computer I think.

mystic urchin
#

Nobody knows?

vital forge
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No idea sorry

floral bronze
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I had crystal computers in a factory but I feel like its hella resource demanding

vital forge
#

Given I've had my crappy little computer offshoot thing for a long time now, I've yet to make a factory for oscilators ๐Ÿ˜›

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but it's coming up soon.

twilit stag
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is there any way to check if a container is full and then send materials to the overflow? The problem I am having with overflow is that by the time it detects there's a bottleneck, there's no coming back

For example, I have an interdimensional storage and I pump in it different items, when I cant store anymore the belt freezes, and then the overflow function would redirect resources to the other belt channel, the problem is that the resource that generated the bottleneck cannot go backwards, so it stays at the interdimensional input forever and the rest of the items can never enter

tall lantern
#

no, use multiple depots

vital forge
#

for depots you need a depot per item. Sounds crazy, but it works.

mystic urchin
#

You don't want to send multiple items into a single depots for this exact reason

vital forge
#

... well, works if you got the spheres for it...

tall lantern
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luckily spheres are plentiful

mystic urchin
#

There are enough spheres on the map for every item in the game

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Just gotta find them

twilit stag
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so there's no way to prevent an item that will bottleneck a depot from entering the belt

mystic urchin
#

No

twilit stag
#

that hurts

tall lantern
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correct, once it's on the belt it's too late, and you need a belt connecting to the depot

vital forge
#

there's internal storage in the depot that has nowhere else to go.

twilit stag
#

it would be awesome if the could introduce "dump excess" in storages like industrial storages so the excess would go to a differentbelt

vital forge
#

I suppose you could do a "dump in storage" that goes through a heap of smart splitters, each going to their own depot

tall lantern
#

we've already got solutions for that though (smart splitter)

vital forge
#

but dunno if that's quite what you want.

tall lantern
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it's only the specific case of a depot with multiple items that's the issue

vital forge
#

like, place a storage, belt out, through smart splitter after smart splitter, and then dump excess back into a storage at the front in case you throw in something that doesn't have a depot

twilit stag
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the thing is that now I have a setup of 3 freighter stations, where each one receives 3 items, then a smart splitter spliters them

pure tendon
#

is packaged biofeul better than packaged turbofeul for jetpack

tall lantern
#

different, not better or worse

twilit stag
#

but it seems like im gonna have to do freighter platfrom/resource

vital forge
#

but ofc, would be a waste of depots, since you can just slap depots in your factories where you got overflow. (or even makee a small dedicated one for something like iron parts)

tall lantern
vital forge
#

try both, see what you like. I like the longevity of biofuel.

twilit stag
tall lantern
#

sushi to separated storage is fine. Sushi to single depot is not

twilit stag
#

and if the depot of 1 resource is full, the rest of the items wont go trhough

tall lantern
#

just need an overflow sink

vital forge
#

ye can sink it into the awesome sink

twilit stag
#

No i cant because i have no way of dumping excess resources

tall lantern
#

...that's what the sink is for

twilit stag
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I mean

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to send them, cause it will cause bottleneck

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I dunno how to explain it without an image

vital forge
#

put one in the screenshots channel, and link it here

tall lantern
#

it can't cause a bottleneck that wasn't already there unless you something silly like send 3 belts worth of stuff to 1 sink

vital forge
#

(I assume you can do that? or no?)

tall lantern
#

if you were already sending them in on one belt, then the sink can't bottleneck because it's still at most one belt's worth

tall lantern
vital forge
#

ye suppose

twilit stag
#

ok im gonna post one thread

tall lantern
#

pretty sure you're either overcomplicating this lol

unkempt blade
leaden ruin
#

this is probably a very dumb quesstion but I read the wiki and didn't see it address explicitly. so to be clear, a regular (non-priority) merger of 3 belts will take turns taking an item from each input belt, so if there is items always on every belt, it will alternate and never prefer one belt over another belt? this is critical so that i'm not over-consuming from these train stations

native tapir
leaden ruin
#

yay

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which means with an out of 300 it will attempt to take at 100/minute from each input. if one input falls behind the others pick up the slack. ok. balancing this is gonna be very interesting.

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oh boy........

dense violet
leaden ruin
#

meaning?

dense violet
# leaden ruin meaning?

as long as you have enough parts per min in a system, and a fast enough belt, you don't have to manually balance things

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the belts will send what needs to go to it's spots.

tall lantern
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or just make sure you're only sending what you need - if you need 300/min, bring in 300/min

leaden ruin
#

to clariify the situation, i have a number of train stations that i'm pulling outputs from, and if I let it self-balance, then it will try to pull a ful 2400 from a station which is the max possible. because there is an unfixable downtime when a train is unloading, that will break the system (even with buffers) because when unloading the station won't empty into the buffer meaning i'm losing those 10-15 seconds of 2400ppm, and over time that empties the buffer. so I need to guarantee that from any given station (2x1200 lines) i'm never pulling a complete 2400

dense violet
#

you probably want to stick to about 600ppm per platform

leaden ruin
#

๐Ÿ˜ฎ

dense violet
#

you could aim for like 1200 ppm per platform, with 2 trains doing the same route?

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but if you're simply overflowing a bunch of crap from platform to platform it's going to be extremely obnoxious to manage on the other end

tall lantern
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the given rule of thumb is usually 1 belt per platform, but I also usually go lower. But it does rather depend on the route round trip time

dense violet
#

with mk6 belts it also changes up because 1 train car at a platform will fill up VERY fast from 1200 ppm

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so either longer trains with 600ppm each or 2 trains doing the same route handling 1200ppm on a platform

unkempt blade
leaden ruin
#

it's 6 freights and quickwire, the full roundtrip includes enough quickwire on the train to sustain the consumer as long as i don't go at full throttle on the consumer end like above., but even then it probably won't be enough. as in I imagine I need to make sure that the 10-15 second unload time is completely accounted for, otherwise it'll still run out.

dense violet
leaden ruin
#

damn

dense violet
#

You would probably have an easier time moving the ingots instead of the wire, far fewer parts per min

leaden ruin
#

far too late for that

dense violet
#

technically it's like 27.02 seconds or something?

leaden ruin
#

i see

dense violet
#

wire stacks much higher so you won't need the 2nd train

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unless it's a CRAZY long trip

leaden ruin
#

it's a ~6-minute round trip (including loading and unloading), and the train holds enough to last 7.5 minutes

unkempt blade
#

the good news is since wire is 500 stack size you can probably go waaaay higher than 600ppm simon_smile

dense violet
leaden ruin
#

right

dense violet
#

send a dedicated number per min to each platform, then, on the other end, process that number in sections.

that way you don't need to do complex balancing

unkempt blade
leaden ruin
dense violet
#

sounds a bout right

solemn forum
#

this may be a silly question, what region of the map do people mean by "blue crater" i see so much about

dense violet
#

bottom right

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giant ugly ass crater

tall lantern
#

not even blue, it's more purple

dense violet
#

more blue tint all around.

solemn forum
#

i think i circled entirely around it and missed it then lmao, much appreciated

#

got a giant black spot down there, that's probably where its at

tall lantern
#

it borders the map edge

white dawn
tall lantern
#

it's also got some nice fauna (though not as nice as the red forest and the swamp)

white dawn
#

(though obvs that's spoilery)

solemn forum
#

i see, thank you guys for the info

leaden ruin
# unkempt blade if you want to do some reading/math https://satisfactory.wiki.gg/wiki/Tutorial:T...

reading this, is the following true:

if I'm expecting to consuming 2400/min from a station (which as we established is a poorly conceived idea), then in the 27-second downtime i need ~1083.199 parts buffered so that the belts don't empty. If i'm taking less than 2400, however, this number goes down, and in particular the buffer will fill up at whatever rate I'm not consuming, so if I take 2350 it will fill up at 50/minute. In the RtD which for me is 6 minutes, that's 300 wire, which is still nowhere near the amount that needs to buffer to account for the 27s. even still, since i'm not taking the full 2400, the buffer will never empty anyway because it's being filled at 2400 by the station from freight and always filling faster than emptying.

SO, again if my train cars are full and the RtD is shorter than the time it takes to empty them, as long as I am not taking the full 2400 it should stil work fine, albeit does mean i have to give myself a headache with the balancing.

tall lantern
#

if you're expecting to consume 2400/min from a station then you've already failed

leaden ruin
#

bruh

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๐Ÿ˜ญ my soul...

tall lantern
#

literally impossible due to the load/unload

leaden ruin
#

this is what I have now discovered and am aiming to stop doing

tall lantern
#

to do it, you'd need to be able to sustain both belts from the station constantly, but you can't, because they shut off during the load/unload

jaunty drum
#

Found a weird radiation spot on the map
Like
Itโ€™s persisting even when there isnโ€™t any uranium or the big rad hog there

tall lantern
#

the buffers help smooth out the [un]load pause, but they can't negate it

unkempt blade
#

but this is per station segment, so just make the train longer if you have to hit that amount

tall lantern
#

from another angle: how are you expecting to get the extra 1083.199 in, on belts that are already doing the full 1200/min

unkempt blade
tall lantern
#

this is factoring that in (1200 per belt, 2400 total)

unkempt blade
#

ahh ok

#

yeah the absolute max for one platform is going to be 2400/min and will only go down from there depending on route time

tall lantern
#

it is physically impossible to get a full 2400/min from one platform, the actual maximum varies by route length, stack size, train count, phase of moon network conditions. Hence the rules of thumb of half a belt, or one belt, or some amount that's not 2 full belts

leaden ruin
#

this is quite unfortunate

tall lantern
#

good news, easily solveable. behold, 2 platforms

leaden ruin
#

you mean 12 platforms

#

which is

tall lantern
#

if you were moving like 12000/min, sure

leaden ruin
#

i am

floral bronze
#

how does one wrap their head around through the long ass recipe for super computers

floral bronze
#

I feel like it would be a waste of resources if I devote one node for each step

leaden ruin
dense violet
#

just generated when you asked

#

can edit the recipes very quickly if needed

trim void
#

im curious about something, did the heavy oil residue alternate recipe change at all? im seeing it different than what's in my game in most sites (mine produces 20/m and sites say 40/m)

unkempt blade
floral bronze
#

if I am to go one at a time then I will waste a crap ton of nodes no?

dense violet
tall lantern
peak wasp
#

Chat what's the best recipe for rubber and plastic it's my current bottleneck rn

trim void
dense violet
peak wasp
#

Yes but when you consider power for late game you run out fast

oak nymph
#

I got a question I'm making about 6million point per minute and I want the golden nut I have 400coupon in reserved and each coupon need a heck lot of point like 20000000 should I just wait for the other 600 or I could build a factory to speed things up and if I should build a factory what item should it produces

dense violet
floral bronze
tall lantern
#

you don't have to use leftovers

peak wasp
#

Is that actually the most efficient? I use diluted fuel alot for rocket fuel

floral bronze
#

I could just be like really over complicating it with like 20000 outcomes

tall lantern
#

there are many nodes

dense violet
dense violet
#

also use nuclear. Basically uses no oil

peak wasp
#

I h aven't done nuclear power yet I'm worried about radiation build up

dense violet
#

radiation is truly a non issue

peak wasp
#

thx for tip, now i have to figure out how to evenly line up blenders and refineries

tall lantern
peak wasp
#

and rocket fuel yeah

dense violet
tall lantern
peak wasp
#

I figured my last play through I had to layer up the fuel power planets

granite olive
#

henlo fellow spagort artists

tall lantern
#

how do you even find that version

trim void
dense violet
trim void
#

so the correct one is the 20/m right?

tall lantern
#

for the alt? no, 40

dense violet
#

the Heavy Oil Alt uses 30 oil pm and makes 40 HOR pm

trim void
#

hm why's mine different in game then

tall lantern
#

...are you playing a vaguely recent version ๐Ÿ˜›

#

and, are you sure you're looking at the right recipe, and not in a machine with non-default clocking?

trim void
#

like same name different ratio

storm garnet
#

well hello

dense violet
#

theres other recipes that ALSO make HOR and other things at different rates

tall lantern
#

yep, rubber takes 30 oil to make 20 hor, resin takes 60 oil for 20hor

dense violet
#

but afaik the actual HOR dedicated alt has never changed

tall lantern
trim void
#

hrm

#

well im trying to make like rocket fuel or ionized fuel, any best recipe routes maybe ? i was thinking of using the residue to make turbo fuel directly

dense violet
#

like with all alt recipes - you have to say what you want specifically for 'best'

tall lantern
#

wouldn't go for ionised personally, but depends what materials you value

dense violet
tall lantern
#

heh fair. but at least RF does actually get you more net power

#

ionised is just far too expensive in energy

trim void
#

i need 80 ionized fuel /m

dense violet
tall lantern
#

if it's a vanity project rather than for power then do what you like, "because I want to"is fine

peak wasp
#

My last playthrough I made it to automating power shards, good stuff.

trim void
dense violet
trim void
#

same 80, like a good recipe line

dense violet
#

2 recipes for it. They are much the same

#

1 skips a processing step ?

trim void
#

so use the alt one?

dense violet
#

if you want? much of a muchness when making that little

#

none of the chains really allow you to remove resource types

trim void
#

alr, should i use hor to make the fuel or go directly from crude oil

dense violet
#

again, you're makign so little just use whatever is easiest

#

unless you care about squeezing a few oil pm

trim void
#

most compact?

stone quiver
#

Or at least only store so many

jagged nymph
#

i need to choose a place for my steel production

#

hmmm.........

dense violet
trim void
#

alright

#

is rocket fuel better to use in the fuel generators?

hybrid nymph
#

It has come to this

#

I'm finally doing it today

#

I'm going to take The Princeton University English proficiency exam so that I can be a part-time English professor

#

I've taken 10 English courses in my time at college

#

And it's open book, Open notes, open resource

#

I have to get an 80% or higher to pass

dense violet
trim void
dense violet
#

more than?

#

all fuel generators make the same power

dense violet
# trim void does it make more power?

every single fuel step is just adding more resources to fuel EFFECTIVELY just turning whatever you're throwing into it, into more oil
because you could always just make more diluted fuel if you wanted

crude holly
#

Do you guys use other peoples blueprints or do everything your own?

trim void
#

so rocket fuel = each generator essentially uses less fuel

dense violet
crude holly
#

I feel like I'm cheating using some elses build.

dense violet
#

honeslty not much point playing the game if you're jsut building other people's factories.

just edit in a megaprint and be 'done'

crude holly
#

Well I mean like I saw this cool manifold design that I wanted to copy because I don't get how they stacked them

dense violet
#

probably mods

crude holly
#

Not an entire factory or something

fluid estuary
#

Why do I have slow mode in this server Iโ€™m confused

stuck dagger
#

We pissed off ADA by not saving the day fast enough so the server is in permanent slow mode

fluid estuary
#

lol

#

So everyone has slow mode on? Not just me?

dense violet
#

most channels have 5 sec

fluid estuary
#

Mkay happy itโ€™s not just me :/

stone quiver
quartz mango
#

ADA is going to kill me

jagged nymph
quartz mango
#

I did not know about worldgrid until after my main base was under construction

#

I am never gonna end up Saving The Day

granite olive
quartz mango
#

hehe

quartz mango
#

you hold ctrl

jagged nymph
#

you just hold ddown ctrl

quartz mango
#

if anything it is harder NOT to use worldgrid

jagged nymph
#

fr

quartz mango
#

guys...

#

satisfactory is the black tar heroin of gaming

granite olive
quartz mango
#

With TF2 as an exception, Satisfactory is my most played game on steam at 245.1 hours

sonic sandal
#

yo. got any tips

quartz mango
#

i do

sonic sandal
#

tell me

quartz mango
#

are you just starting satisfactory

sonic sandal
#

mid game

quartz mango
#

ah

#

do you use worldgrid

sonic sandal
#

yes

granite olive
sonic sandal
#

ok

quartz mango
#

good, and silly soldier's advice is good

quartz mango
#

also avoid duping cause (in my humble opinion) it makes the game less fun

sonic sandal
#

huh

quartz mango
#

the golden nut was a glorious high

sonic sandal
#

whats dumping

dense violet
#

very restrictive to your designs , provides no real benefits

sonic sandal
#

how many items per miute should i have for phase 2

#

/the assembly parts

dense violet
#

whatever you want

sonic sandal
#

alright

granite olive
#

"give item" and all that.

quartz mango
#

Duping is short for duplicating

sonic sandal
#

wellllll. you dont get achevments

quartz mango
#

?

#

you still can get the achievements whill duping

granite olive
#

but we will judge

sonic sandal
#

if you use advanced game settings you dont get it

quartz mango
#

harshly

sonic sandal
#

see

granite olive
#

felony grade side eye but we wont be mad

quartz mango
#

public stoning at dawn

granite olive
#

not so much. more like the old hobbit at the beginning of LOTR who gave gandalf the stink eye

sonic sandal
#

nah i iant gonna do that

quartz mango
#

yes

granite olive
#

ngl tho brain wants to dupe mercerballs just because i seem to have cleared the ENTIRE west coast of them and id like to mercer box some things and im a little tipsy and dont feel like looking

quartz mango
#

invest in radio tower

sonic sandal
#

that makes sense. same with somersloops

#

but still

granite olive
quartz mango
#

i understand duping, i just judge harshly

sonic sandal
#

yah

hybrid nymph
#

I added 2 more to make finding somersloops and Mercer spheres easier

quartz mango
#

the 5g will give you uber autism

sonic sandal
#

lol

hybrid nymph
#

I added the void spheres mod, which allows you to craft Summer sloops and Mercer spheres

quartz mango
#

the uber autism allows for hyperfixation on Saving The Day

#

oh lmao

sonic sandal
#

but id you realy need them

granite olive
sonic sandal
#

if

hybrid nymph
#

And I added the AWESOME artifacts mod, which allows you to buy artifacts from the awesome shop

quartz mango
#

ooohh

#

sounds fun actually

sonic sandal
#

is mods cheating?

hybrid nymph
#

They're not cheap though. Summer sloops cost 30 tickets, and Mercer spheres cost 20 tickets

granite olive
quartz mango
#

no they are not, technically

#

WEAVE THE TAPESTRY

granite olive
sonic sandal
#

i like that mod

#

nah im playing vinila

warm finch
granite olive
#

worst some will do is go "hehe you cheated"

warm finch
#

we donot condone violence here

crude holly
quartz mango
#

i am angry at my stupid server not working

granite olive
hybrid nymph
#

I put together a little mod pack if any of you want to download it. I call it Vanilla + as it just adds in a few little things into the game but it still keeps the vanilla feel of the game, as opposed to heavily modding the game

lethal bluff
#

guys could anyone help im a newbie and have noo clue whjy a thing doesnt work

sonic sandal
#

expain

quartz mango
#

alright, what do you need help with

warm finch
lethal bluff
#

my coal generator just shuts off while it doesnt use more power than in produces just shuts off

hybrid nymph
#

It's only 12 mods, and they're all little mods. Like: The fuel chainsaw, vanilla plus building upgrades, more elevator buttons, awesome artifacts, void spheres, balanced craftable power slugs, and things like that

sonic sandal
#

ohhhhhhhh

#

maybe all try it

warm finch
#

!wikisearch cg

raven axleBOT
#
Official Satisfactory Wiki

The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...

hybrid nymph
sonic sandal
#

yah thats only for biofuel

lethal bluff
#

how do i get more into it xd it has only 50m3 inside of

warm finch
sonic sandal
#

also it nees to be balenced

#

espesaily for tha water

warm finch
#

@lethal bluff post a screenshot of your pipe and coal plant set up in #screenshots

sonic sandal
#

coal can be and manafold

dense violet
sonic sandal
#

because water behaves wairdly

lethal bluff
sonic sandal
#

so its hard to use manafolds

dense violet
sonic sandal
#

roughly

lethal bluff
#

w8 can we just go into vc and i can stream it or sum

#

easier nah?

dense violet
warm finch
hybrid nymph
#

With Mk1 pipes you can put down 6 coal generators

#

That setup is using Mk2 pipes

warm finch
hybrid nymph
#

You're deaf?

warm finch
hybrid nymph
#

Like Lou Forigno

warm finch
lethal bluff
#

dm?

reef basin
warm finch
jagged nymph
#

why dont people say a beanshot

#

instead of an espresso shot

warm finch
#

bean juice better

jagged nymph
#

cause then if you can say you took a screenshot of a beanshot

granite olive
sinful roost
#

Phase 4 complete!!!

granite olive
#

[hooray gif]

elfin monolith
#

Nicely done!

warm finch
dense violet
#

still got one more phase of tutorial

quartz mango
#

Yall seen Reggie's vid on satisfactory

#

it is actually peak, cannot reccomend enough

dense violet
#

never heard of them

quartz mango
#

yeah, he usually does not do games like satisfactory

#

however, his vid on it is so peak

#

astounding editing

dense violet
#

eh seems fine. Less interesting than LGIO for silliness

ebon fossil
#

hey uh chat what should i do if i uh lost my stuff on the other side of the map.. with no way back?

#

im pretty early game ish

#

so no hypertubes to fling my way around

dense violet
#

reload save or just craft more equipment

ebon fossil
#

๐Ÿ˜ญ welp might as well

west jackal
#

do you guys bild a foundation platform from your main base all the way to every base so that they are connected? or do you just hope for the best that you can get them connected nicely with trains/roads

dense violet
hybrid nymph
#

Roads? Where we're going, We don't need roads!

dense violet
hybrid nymph
#

I just use trains

#

And then I use foundations for the floors for my base

#

I used to place my machines directly on the ground but it's easier to organize them if you place them on foundations

west jackal
#

i just meant, if i wanted a road, wouldnt it need to be on the same like "grid" as the other factories

covert quarry
#

i have a question; i need an input of 1900 screws per minute but even mark 6 cant handle that. Lets say i would use mark 5 belts which can only transport 780 per minute, would it still work? or would i have to use splitters in order for it to work correctly? i have posted a picture in #1038092680493801533

west jackal
#

then wont their be a gap

dense violet
#

look at the video linked
Keeping everything ot a 90 degree angle grid is awful for design and generally not helpful

hybrid nymph
#

I don't know how to help you there

#

It looks like you need to redesign your factory if Mark 5 belts won't cut it

quartz mango
warm finch
reef basin
stone quiver
west jackal
#

where is painted beam unlocked at

covert quarry
hybrid nymph
#

You need about 300 tickets to unlock everything in the AWESOME shop

#

Other than the pioneering awards

feral jay
#

I just checked, I have 963 unprinted tickets

hybrid nymph
#

I got 300 tickets And I was able to unlock all of the building parts

feral jay
#

I might be able to buy the golden nut

hybrid nymph
#

Almost

feral jay
#

Got a few in a storage box somewhere

hybrid nymph
#

I'm going to put a mod in for that that multiplies my AWESOME Sink points

feral jay
#

I'm up to about 1.5m awesome points a minute so far this save

hybrid nymph
#

I already got 300 tickets legit, so I think that's good enuff

#

Time to cheat lol ๐Ÿ˜†

west jackal
feral jay
west jackal
#

too much work

feral jay
#

Every factory I'm building this save runs at 100% all the time, and everything not used gets sunk

hybrid nymph
#

Try sinking space elevator parts, especially things like adaptive control units

#

Adaptive control units are worth 86,000 points each

feral jay
#

eh I just sink everything

#

It really works with this "no machine can ever idle" challenge

low grove
#

Hello, Im a new player, around 70h in and I find myself jumping between different factory designs. I want to stick with one so what's in your guys opinion a design that will be good for a beginner?

feral jay
#

(except my FICSMAS factory lol)

feral jay
dense violet
feral jay
#

It helps to keep in mind that this is a sandbox game that doesn't punish mistakes

#

Well except for falling from a great height with less than full hit points

hybrid nymph
feral jay
hybrid nymph
#

That was a typo but yes

west jackal
#

building circle factories, sometimes the refiners arent in the exact same spot and it kinda bugs me

hybrid nymph
#

Apparently "because you're figuring out", came out as "biscuit out"

feral jay
#

Hahaha it really works though

low grove
feral jay
#

It takes a lot of Factorio playes quite some time to break out of the 2D thinking Factorio forces you into

low grove
#

Yeah, for me it makes it more difficult to actually setup transporting resources and as I said before splitting output between consumers

dawn mist
#

Is there really any reason for me to make compacted coal aside from shoving it into a refinery to make turbofuel?

dense violet
#

no reason to make turbo fuel either

floral bronze
#

is plastic better to be made with alternate heavy oil residue or residual plastic?

feral jay
dawn mist
#

You're gonna end up making it either way. Just a matter of making use of it.

reef basin
floral bronze
#

I need more plastic.

hazy topaz
#

yall what should I name my rotor and reinforced iron plate factory

dense violet
merry sand
#

hiya all, ive encountered a very scary graphical bug and i was wondering where i could post it for help? the QA site doesn't allow video uploading

hybrid nymph
#

Okay unfortunately as much as I would like to stay here I have other business to attend to

hazy topaz
hybrid nymph
#

I have to take and pass the Princeton English proficiency exam, so that I can get accepted into their university

feral jay
dawn mist
#

Look up "the body is round".

dense violet
#

I have lots of circles , you do too

feral jay
floral bronze
#

is that an alternative recipe?

stone quiver
#

Yes diluted fuel is. You would go crude -> HOR -> fuel -> rubber/plastic in a loop and you basically turn X crude into X rubber and X plastic

floral bronze
#

dang im missing an alternate recipe then

stone quiver
#

Diluted fuel is OP

merry sand
#

i agree, i love it

feral jay
#

I'm doubling my turbofuel powerplant to 1200 turbofuel/min right now, based off diluted fuel

merry sand
stone quiver
#

Though this game leans a bit heavily on "refinery + water + resource = more"

feral jay
#

I've been trying various designs for turbofuel powerplants that push pipe capacity to the max, as an exercise

#

Knowing all the while that using gas instead of liquid would solve 90% of my issues lol

stone quiver
#

Max capacity very painful unless you saturate the system before startup

#

Pipes are the enemy

dense violet
feral jay
warm finch
dense violet
stone quiver
feral jay
# warm finch just takes a while lol

No I mean sometimes, it just doesn't want to saturate, and no matter how long you wait, the pipes just don't fill up. Or, they fill up, but then when you crank everything to 100%, you can't keep them full

#

This is only ever a problem when you're torturing yourself with 600/min pipe systems, to be fair

floral bronze
stone quiver
#

It's not as bad with gas, but yeah I run my 600 plant at like 595

floral bronze
#

I was out here about to use like triple the oil for 380

feral jay
#

595 would be so much stupidly easier

dense violet
dense violet
floral bronze
#

I have blenders but my aluminum production is at 0 right now

#

the more worrying part are the 2 locked alternate recipes im missing

dense violet
#

aluminium is always useful , mk5 belts

dense violet
west jackal
#

what is you guys opinion. i have 21 refineries in a circle. (ill add ss hold on) and i need 25 for plastic 5 for rubber 5 for residual fuel and 3 for petroleum coke. I think it would look nicer if i just power enough of them to get to those numbers. however this would take ... a lot of my current slugs. is it worth it? should i do it? or just make another layer of refineries? im worried because of movign fluids up and down

floral bronze
reef basin
dense violet
feral jay
#

Shards are infinite though

west jackal
#

i tried adding link to screenshot but it said it contains content blocked by the server...?
#screenshots message

#

thats what the current layer of factory looks like

reef basin
west jackal
#

are slugs infinite? i thought only the shards are

feral jay
reef basin
#

(and given that they are talking about "slugs" in terms of overclocking, we all know what we are talking about)

stone quiver
#

Slugs are shards

reef basin
jagged nymph
#

oh wait i see

jagged nymph
feral jay
west jackal
reef basin
west jackal
#

oh right

jagged nymph
feral jay
west jackal
#

oh. the lighting was weird and made it close to skin tone. i understand

feral jay
# west jackal oh right

haha yes there are multiple values of infinity, both in theory and in practice. Greeny is correct, slugs are infinite.

#

(given infinite time)

stone quiver
#

Either way don't worry about shards , you'll have more than enough. Do it how you want it to look and overclock it up later

feral jay
#

I haven't unlocked the shard recipes yet this save and I have over a thousand stockpiled shards

dense violet
#

yeah there's like 5000 shards from slugs on the map

feral jay
#

I also generally don't overclock, it's the exception and not the rule for me

stone quiver
#

I'd rather build 40% as much. Gives me cleaner builds and more time to do other stuff

feral jay
#

If I need to balance things, I'll overclock a single machine rather than adding another and underclocking it, but that's just so the indicator light is white and it's much easier to see at a glance which machine is not like the others

stone quiver
#

I prefer factories that do a certain thing and not just "let's amass all the resources in the map and making 470 constructors " . I understand most players just like scale

feral jay
warm finch
#

I ike trains

feral jay
#

Plus my 2070 can't really handle megafactories, there's that too

native tapir
#

You can always build walls around the entire map to make it qualify as a megafactory

#

I did this and it took.... actually not as long as you'd think

feral jay
#

Oh hey here's a question, what's a good use for petcoke? I have SHITLOADS of petcoke that I'm just sinking right now

west jackal
warm finch
#

!wikisearch manifold

raven axleBOT
#
Official Satisfactory Wiki

Manifold refers to a fill method where Conveyor Splitters or Conveyor Mergers are aligned in a series (that is, one after another), usually parallel to the arrangement of buildings. The setup is compact and can be expanded easily.
Manifolds work because full machines consume only what they need. Once...

warm finch
feral jay
#

Maybe I could build out a copper ingot plant using allthis petcoke

west jackal
#

just thought it was cool so i wanted to point it out

feral jay
#

And I definitely have the petcoke to spare

crude holly
#

Having 50 hours in a save and not having legit anything done is so crazy

warm finch
native tapir
#

Hello, I have 1300 hours and have not done anything legit.

crude holly
#

Currently just trying to set up automation for the starter items to be put into depots

#

Also want to make a frame and a motor factory nearby

#

Also the struggle of trying to not make everything look buttfuck ugly and also leave myself room in the future to dump everything into a sink when it overflows

#

;-;

feral jay
crude holly
native tapir
#

Hello, yes.

#

Please do let me know if there are fake dougs though

crude holly
#

I will o7

west jackal
#

how serious is running pipes at max speed really

dense violet
#

fine if you have some basic knowledge

west jackal
#

LOL, i did. but im about to pipe it up 40+ meters ๐Ÿ™

#

wait, not 40. only like 20

dense violet
#

that's fine. As long as you have some basic knowledge

#

just use a pump

west jackal
#

pump make fluid go up

#

still scary

#

also how do pumps work if you are feeding from below a machine (i know its a bad idea but humor me)

dense violet
#

feeding from below tends to cause a lot of flow issues if you're not helping

#

just having headlift doesn't solve feeding from below

#

It's doable.
I do it all the time.
but I don't recommend it

west jackal
#

when you say not helping, what do you mean? and how do you make it work if headlift isnt the issue?

#

lets say someone was gonna try and do it, wether it was a good idea or not. how would that someone (hypothetically ofcourse) go about doing it

dense violet
west jackal
#

ty :3

west jackal
#

you serious or jk

woven nebula
#

is their an excel sheet to find your ratios by chance?

dense violet
woven nebula
#

to make your factory as efficient as possible yk, like if i got 900 crude how many refinery's would i need etc

west jackal
#

idk about an excel but greenys tool is pretty good

dense violet
#

but yes that tool is extremely handy to learn and fast

west jackal
#

the only important ratio is 3:8 for coal gens ๐Ÿ˜‰

dense violet
#

It might take you longer at first since I knwo the tool and the recipes very well, but not a heck of a lot longer

west jackal
woven nebula
fickle cypress
#

chat am i cooked? i got Alternate recipes Steel Screws, or Stichted Iron Plate, what should i pick?

dense violet
#

you're never locked out of recipes

dense violet
fickle cypress
dense violet
#

pick one and move on with your life

#

both are very useful

stone quiver
#

This 3:8 coal gets much overhyped lol

dense violet
#

it's simple and useful

woven nebula
dense violet
woven nebula
#

just want a cool world with some sick looking factory's

#

that amke a shit ton an hour

dense violet
# woven nebula idk

if you do - it doesn't matter make a cool looking factories
if you dont? - it doesn't matter, make a factory

jagged nymph
#

is hard drive debris items random

dense violet
#

there's prob a wiki article on crash sites you could check

west jackal
west jackal
#

Do you guys use elevators or just hypertubes

#

And if you use hypertubes, what's your preferred method of setting up floors to ezit/keep goint

stone quiver
vale perch
vale perch
swift turret
#

somehow Im drastically overmaking aluminum

#

I made a temp factory to make 30 ingots, 400 sheets and 400 casing so I could just have aluminum, went back a week later to check it and everything is overfilled

vale perch
#

better to have more than less lol

swift turret
#

I guess but now I gotta redesign it so the excess materials are sent somewhere

west jackal
swift turret
#

im already sinking the sheets and casing

#

thats why its weird why it overfilled

vale perch
#

are the sinks powered

swift turret
#

yeah no issues with them

west jackal
#

are the splitters actually configured to send overflow to sinks ๐Ÿ™‚

#

ive done that before

swift turret
#

yeah they sink fine

#

well now I gotta create a train system blueprints and send them

#

where to? Idk

#

i'll send them to @west jackal world and he can deal with it xd

west jackal
#

id love free aluminum ๐Ÿ™‚

swift turret
#

the most scary thing of automation is unaccounted for material

west jackal
#

i like being fuh see shus with greeny

feral jay
#

Straw poll: who here immediately knows wtf a fencepost error is, without needing to look it up?

west jackal
#

greeny should play more satisfactory

#

i think greeny said he only has played double digit hours

feral jay
#

Oh fuck we beat them

#

The word around here is, holy shit, they played a good game

#

(Olympic Hockey)

#

LIke, we beat them, but holy shit, just barely

#

Then invest in Canada

#

We make everyone happy

#

Honestly, I don't care about hockey. What I like about the Olympics is that I'm witnessing the best in the world

#

I got that from my grandmother

#

It doesn't matter what sport I'm watching, or what movie I'm watching but it matters to me that I'm watching a maste of their craft

#

Try baseball

#

Harsh living conditions. Different reasons but we're both hard boned people.

#

(and not just the weather)

cunning glade
#

how would one report a bug or a dumb ass interaction

cunning glade
#

aka falling into water well building and then u cant jump out

raven axleBOT
cunning glade
cunning glade
feral jay
#

Yes yes, you think you do, but Canada sits between two great nuclear powers (look at a circumpolar map). We are building an army of drones.

soft marsh
#

Started using SCIM to delete the remains of a bunch of failed projects. World is starting to feel a little cleaner now

feral jay
#

LOL we tend to be stuck in the middle of everything - morally, militarily, economically, ethically, we're just a great middle power

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There's a reason I fly my flag on Discord

feral jay
#

We have them, they're just not in the news internationally.

unkempt blade
feral jay
#

I have no idea of whom you speak

#

Fuck who played Wolverine? His name escapes me

unkempt blade
feral jay
#

Rick Mercer and its not even close

#

Close enough

unkempt blade
#

The historical reenactor who plays Wolverine is. The real Wolverine is canadian

#

yeah you're practically an X person

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the problem is you got the metal skeleton without the unusually high healing factor

cunning glade
#

what are the reason a packged fuel loop isnt working

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some keep getting starved well others fill up

west jackal
#

oh no, my power grid isnt even close to being able to handle my computer factory. i just tried to fire up the refiners (not ANY OF THE OTHER MACHINES) and my grid blew

ebon marten
west jackal
#

it helps alleviate issues

mystic crag
#

wdym server gonna restart

glacial drum
#

That is.. not very descriptive

daring helm
#

What is "Hundreds of bugfixes and polish across all elements in the game" ? Detailed patch notes would be appreciated

mystic crag
#

Said it when i was playing the game

hybrid nymph
#

well I got good news

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I passed the exam

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But the bad news is I need to take an exam for a different subject because they don't have any openings

west jackal
#

oh damn, well best of luck! im proud of you for passing atleast ๐Ÿ™‚

#

i absolutely wouldve failed an english test. always was my worst subject, i can write scientific papers but my grammar is ass otherwise

fiery pewter
#

Hm

#

How normal is it

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To proces like

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1440 Iron Orer

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For the starter steel factory?

west jackal
#

rookie numbers

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lol, it sounds nice! im surprised your power grid can handle it

fiery pewter
#

I don't know yet if my power grid can handle it

#

I'm still numbercrunching

west jackal
#

im guessing it wont be able to process the steel ingots, but idk how much coal you setup

fiery pewter
#

Wait

nocturne nebula
#

is there a way to slow down a hypertube before exiting it?

mystic crag
#

press "s"

fiery pewter
mystic crag
#

I mean hold

nocturne nebula
#

lol, hoping for automatic

fiery pewter
#

But its getting there

west jackal
#

that looks great but im guessing you only have around 2400MW max?

mystic crag
#

you could add a barrier to slow you dowqn then re-enter with the slowed speed from barrier

west jackal
#

if you ARE able to support it, itll be tight i think

hybrid nymph
#

I finally did it, I left the discord server for the ASP

west jackal
#

ASP?

fiery pewter
west jackal
fiery pewter
#

But that's all biomass on a bottlenecked belt

hybrid nymph
#

after not being able to bring myself to leave I finally did

west jackal
hybrid nymph
west jackal
#

uh

hybrid nymph
#

they treated me so badly and bullied me, I hated them

fiery pewter
#

But first order of business in tier 2 will be setting up like 3 coal power plants

hybrid nymph
#

I'm glad I'm out of it

west jackal
fiery pewter
#

So like, 2400 MW per plant minimum