#satisfactory
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Is that console only?
No clue
So this game isn’t crossplay because of update schedules being “frequent” on pc. But hasn’t had an update in 8 months? lol
Patches
Crossplay has other limits since consoles have limited ram, my old save needed 47gb of ram just to load before 1.0
So you saying pc had this patched but console didnt?
My world is 60 hrs in almost and I still haven't automated space elevator parts up to phase 4, do people even automate them or automate the items then toss them in
Especially the first set. Automate now. You will need hundreds/thousands of them for next phases
All space elevator items? I finished automated 12 heavy frames per minute and that was the hardest thing to do.
Personally, i didnt need to automate anything until the last phase
Sorry. Second set
My desert is a mess of all sorts of alternate recipe factories
First too but those aren’t “project parts”. They just a warm up lol
Its lowkey all abt personal preference with automating space elevator parts
Saying that consoles don't have the same amount of ram
Do you use up every aluminum and oil node
Automating things up to phase 4 is easy asf, past that it becomes living hell
You’ll need smart plates. Versatile frameworks. And automated wiring for a lot of other project parts down the line. I recommend a big crate of them on standby and sink the rest
We get 16 gigs, and if im not correct 15.4 usable gigs of ram
You can but you don't need to
I need to automate rocket fuel again but idk how to properly place blenders to fit evenly with the refineries
Yeah, my old save needed nearly three times that just to load 🙁
My old save required like 30gigs just to load. :P
Ya, i have 128gb of ram and he has at least 64
Im stuck with 32gb ram rn. I need to upgrade but the prices are so high for ram rn
Both @zenith pecan and I have edited our object limit
Its silly
Urgh yeah, prices have gone into fantasy land atm 🙁
I want to get more to handle more satisfactory. But im broke 😔
And ive barley built a decent mega factory and im running on a powerpoint presentation
Even if I wasn't tight on money, I won't reward greed like that.
Ark Asa is almost exactly the same, is crossplay, and will use all the ram in your pc if it’s not reserved for something else
Spread sheets are my life
Praise the sun
Yet runs fine on ps5
Spread them sheets 🤤
Fair enough
Right now though, 64gb in three pc's more than meets my needs so I'm good for the forseeable.
64gb per machine that is.
My laptop though only has 32 🙁
Your greed sickens me
My pc has ddr5, but only 2 16gig sticks
128 in my main because it was cheaaaaappppp ddr4 3200.
My laptop has 64 and my potato NAS has 16
Two of my pc's use ddr4 🤣
....I always picture that one Walter white image whenever someone abbreviates cyberpunk
Never abbreviate competitive programming
Hank! Dont abbreviate cyberpunk!!
YES THAT ONE
I only installed the ram I have because I tend to play around with video editing etc.
That i found myself using most of it for satisfactory was pure luck that I did otherwise my pc might have exploded.
Tbh, limitations or not, the game is still perfectly fun
Though it is amusing that my now-old gpu has more memory than many pcs out in the world 🤣
Its interesting my 4 y/o laptop is essentially new now that they are making 3060s again
My laptop has a 3050ti (4gb lmao), I wish it had more but laptop and I built it with spares/repairs parts off Ebay for £250 so I can't really moan.
I think this is leading more to #off-topic-tech
Got mine on clearance for 799 CAD
You are correct
One underrated change made in game was changing items like foundations etc to simple objects, removing a lot of calculations from them cut the games ram footprint by a significant chunk (depending on how nuts you are with construction)
Simple objects?
? Im confused-
Before, every item in game had all the numbers and parameters, all of which have a real cost (individually negligible) but when you have hundreds of thousands of them on the map, it all piles up, now foundations, walls and such, strip most of the unneeded data for that particular entity. (I'm so bad at typing)
Ohhh ok
#screenshots i think it looks nice for a control unit
Hey all I’m still a bit stuck on this issue from a few days back, I’m struggling to get my manifolds to work despite being able to get them working fine much earlier on. Is it not possible to start an iron smelting manifold with two 30pm inputs? It worked perfectly fine at the start, filling up the first until the main flow moves onto the second, but now I just can’t get them to work!
I understand why it would not work, it’s splitting the 60 into 30 which just matches the smelters output, but it was working earlier!
Can you go a bit more into detail on how it's not working, how many smelters it's feeding, the amount it's inputting, and the belt tier?
Sure!
I’ve got two miner Mk1s merging into a single Mk1 conveyor, maxing it to 60pm.
I’m splitting that into a manifold with 4 smelters, all of them are using Mk1 conveyors too.
In the early hours of the game, I had this same set up and it worked fine, filling the first smelter until the conveyor before it filled up. I took that apart and rebuilt it in (I believe) the exact same way, and now the first smelter doesn’t fill up
I think I understand why it’s not working, the 60pm input being split into 30pm therefore matching the smelter, so I’m just baffled as to what’s changed and why it seemed to work fine earlier
what purity were your previous ores in the working setup?
it won't fill up because production = consumption.
Impure, I’m using the same ore I just turned the miners a diff direction
this
if your production matches consumption you can toggle 1 of the smelters until the belts fill up if it bothers you much
That’s so strange I swear it was working before?! Like I sat back feeling all proud of my first working manifold and everything
if you put a single stack in each machine and use LOAD BALANCING (not manifolds) it should be perfectly efficient and never run out of materials or back up.
you don't need everything filled up tho
it will be perfectly efficient even with manifolds
true, and saying "it's not working" is a bit of a false description
Well not working as in it’s not matching all the ones I’ve looked up and tried to learn from, I figured it filling all the smelters to capacity was the goal
I’ve got brain worms or something, oh well I’ll have to do some serious rearranging then, thanks yall 
1250 power slugs on the map and i still run out of power shards 😭
Tier 9, synthetic with MAM research
Also, its great knowing all I need to do now for nuclear power startup is finish my train track for aluminium casings
Did you sloop them all?
If not, wait till tier 9 and start underclocking your machines
Then get synthetic power shards
wait for artificial power slug update
Setup a few industrial storages and a dimensional depot you'll have around 10 thousand easy
Mod for that
o yo i might need that
how hard is it to automate making synthetic power slugs
You need a few things, dark matter residue, particle accelerators, quantum encoders, converters maybe a manufacturer depending on the recipe of one item

Itsnfor synthetic power shards not slugs
is it one of the hardest recipes in game
english?
fr 🙏
it’s definitely not the hardest i heard there’s a part that takes 275 machines to manufacture
Where did you get that from? Load balancing specifically does not require input buffers to be full, just enough for a current and next cycle.
Filling a buffer when only a fraction is required is very process inefficient - leave that to the "manifold".
60 items per minute belts move slow, could easily see two machines being fed that dropping below the minimum quantity required to start fabricating when fed the exact amount needed
That is English
I dont speak any other language besides physics
Okay thats a lie, I can speak a tiny bit of French and I am half fluent in Te Reo Maori
some people like efficiency and balance. I like oversaturating all my production lines!!
I can speak Maori, but I cant type it off the top of my head
I stick with English since it's my main language, Switching character sets is a bit irritating (and my grammar is horrible)
I don't understand power switches, If I am trying to turn off a prod facility connected to B connection its fine to turn off. But if I turn it on my whole powergrid shuts off
what is happening? Also Max consumption < Capacity
The artistic choice of using say cyrillic in latin text makes my brain kind of 🤯 , Я (ya) is not R, Д (d) is not an A, Ш (sh) isn't a W 🤣
isn't there also something like p that is actually r? 😄
Yeah it's a rolled R.
1.2 news when?
turning everything on at the same time uses more power than when some machines are idle
No Idea.
(my knowledge of russian language comes purely from Dota 2 russians, so I know when they type report in cyrlic 😄 )
I don't understand. Production facility connected to B is only 900 MW, my capacity is 22K
when they announce them
You've likely seen some of the creative & colourful curses that I'll refrain from typing in here (in either script)
I think I am misunderstanding how power switches are supposed to work. I thought it was a way to power off specific production facilities right?
Greeny what is your factory planner called?
what could i use trains for rn?
||cyka blyat|| is a classic
think of it as an isolation switch
It does that, but when I turn it back on then the whole grid blows out
When something is announced I imagine it'll be in #dev-streams
Thank You
My all time personal favorite is "saint puton de merde"
which means what? Dunno what this is supposed to mean
what could i use trains for rn?
Riding
it separates a section of the grid with a switch
Like my goal is to have something which can turn off specific production facility. Instead of just deleting the cable and creating it again
Why would you not use trains?
anything for logistic part?
Is that Russian? I know Russians took a lot of stuff from French
i have no ideas on how
||сука блять|| in the cyrillic script.
Its French for "holy fucking shit" and it is, so beautiful to say
It annoys me too, especially when the word is also can be 100% in cyrillic
which means I can turn of a section of a grid with just one switch right? But the problem is that when I turn it on again the whole grid blows out
@tranquil zinc you must have the potential for more draw than supply for it to blow
Oui je sais I wasn't sure if you were saying this was also in Russian
Well yea you can transport any ore, any item or any liquid/gas
Nah fair
Consumption is 11K, Max consumption is 17K. Production and Capacity is at 23.2K
math is not mathing
Sometimes if I read those abominations out aloud, it sounds like I'm summoning some kind of cosmic horror 🤣
should i make an outside storage area away from my factory to use for this? or u got any ideas since im doing a factory rebuild anyway
Is that max consumption of the zone, or across the board?
I don't use them because I don't want to learn. if the grid goes down, it goes down. and we make another rocket fuel plant and continue production.
across the board. Right now there is no isolated production facility except the one I am trying to create now which is just 903 MW
It depends on so many factors like, you wont ever use 1 train for everything, you'll use multiple trains for multiple reasons and setups, it depends on what you need in one area and in another
Its not as easy as "just build a loop and use it"
tried restarting the game? if hwat you say is true it has to be bugged
What happens when you connect it not with a power switch?
should i make use of them when i start using the later ores?
If you need a challenge I've got one for you: make computers without iron or copper
I use 1 train all the time in phase 3, they're just easier to set up than trucks.
Generally if you are building a big ir giant factory in one area thats far away from like, 3 or 4 different ores/liquids/gasses that you'll need for that one factory
Trains are good for transporting large quantities of goods long distances. That can be bringing ores to an extraction site (ex. caterium delivered to a place with iron/limestone/copper), or products you've made to a factory for further finishing (aluminum ingots to a factory where you'll make casings)
It functions normally. Again my problem is that after turning off the prod facility connected to B AND THEN turning it back on will blow the fuse
already tried it
CHEЯИОВУL
i put them on my hyper cannons
Reads like sneyaiovul ...
Ah, one of the worst nuclear disasters
I tried connecting the facility to A and the whole grid to B. It just turns everything off
You got any power storages?
This actually is described behavior on the wiki. Don't know why, but it is.
If the Power Switch is on and a non-tripped grid is linked with a tripped grid, the resulting combined grid will be tripped. Disabling the Power Switch may allow one grid to function while the other one remains tripped.
What the hell do you mean one of? Is there even a worse one?
no
sounds like you need another rocket fuel power plant
technically america dropping 2 atomic bombs on Japan and Russian dripping the Tsar Bomba
Useful for toggling power gens so fuel can saturate.
What? I don't understand. Why then bother with power switch if will not turn on off a specific grid then?
Hiroshima and Nagasaki are safe to inhabit. The Tsar Bomba is also habitable. Chernobyl is NOT
so how do you guys deal with getting a "central remote" to turn on and off a prod facility?
if htats the case, make sure there are no power producers on the smaller grid
I believe priority switches is the easy method, otherwise get ready for a LOT of cable work
it cant be tripped if it has no power supply
Im like 90% sure you get what I mean bro. Ah fk it, not worth it
It isolates the grid
Nuclear devices use a small amount of fissile material, while only a tiny amount actually reacted, there wasn't loads left on the map afterwards, when a nuclear reactor goes kaboom there is loads of fissile material, fission products and activated debris, like by orders of magnitude more.
I think this is right, he needs the power priority switch
I honestly forgot there were multiple types
oh wait, I have 6 coal power plants in this prod facility (to use water byproduct of aluminum prod) Maybe this is whats causing it?
isolate them with a switch
Wet concrete is a better water disposal method i hear (for people who decide to not recycle it)
better to recycle the watre back to ally prod anyway
Anyone looking to run a game online I've beaten the game solo and would just like some friends to play with as non of my other friends have the game I'm on playstation btw
I have all liquids are gasses mods so VIP junction will not work
Was not planning on importing limestone on this facility
dont need them, you can either separate the machines or use a valve
Wait even water? So steam? Thats cool but what about oil
got it now. It was the coal powerplants in the prod facility that is tripping the whole grid
What gas does the mod turn oil into
no, it just means that liquids will behave as gasses. It means no headlift and sloshing. But I primarily use it cause I gave up trying to troublehsoot my recycled plastic/rubber facility and why its not 100% running
we have #1201555265942724758, though usually people don't like to play with randoms
you can typically recycle water easily with valves or by figuring out how to do priority water mergers with junctions. I dont think it's that hard to do, but I've also been downvoted on reddit a lot for stating that and sharing diagrams on how to do it.
vavles are bad and shouldn't be used
Understandable, I've had some profoundly poor experiences when joining randoms.
after using the mod, my problem was fixed. So some mysterious water attributes are the cause
Thats interesting though.
I reckon itd be fun if we got a machine that turned water into steam for pipe transport and so we could recondense the steam at the other end
Like a, boiler
Did they make valves not do anything weird or are they still weird as hell?
Oof that sucks lol
You may like the Modular Power mod
not sure what issues everyone is having, they seem to do what i expect them to do
but they do seem unpopular 🙂
I can have a look at it
Its mainly when a pipe is not at 100% though put capacity
thats kind of the only time you need to use them thou right?
its not the pipe problem though. Cause gases are not affected
a full pipe wont6 let water backflow
hence water voodoo magic
i had an issue when 2 half pipes merging was sloshing and stopping the extractor from producing, a valve on each at the junction fixed up and full pipes from then on
Yes and no. Its a frequent use case, but sometimes people try to make it like a diode/one way valve, which makes... issues.
ah youre right, i do use it for a one way traffic on a loop back
I swore off valves a long time ago, I even had fluid go the wrong way through one, draining a fluid tower which shouldn't have happened, ever.
a valve is like a bandaid to fix a problem that shouldn't be happening, but is happening and you can't solve the real problem, they work fine, but will require manual changes if you change the inputs or outputs, so they can be annoying
a valve is more problems than fixes
@untold moative been thinking of a way to reduce sloshing with a slight uphil rise to a drop back to the system and maybe the dreaded buffer but havent been able to play lately
how's that? say you want to recycle 180 water and need 90 fresh water. Just put a valve limited to 90 fresh water on the inlet manifold. Boom! Roasted! problem solved
To me, now, a valve is just an accessible off switch for a pipe, I have yet to use one outside of a liquid biofuel plant I had in the past, which was to turn off the output from a buffer there.
just... don't merge
with valve you don't prevent issues if the production stops for whatever reason
the valve wont work in that situation as a reducer, but it can work to stop the extracotrs from filling the loop back when productions stops
even at 90 pm it will fil up the system and block the loop back if its not separated with a valve
can always just dump the entire pipeline to restart the system, but I never have any issues with my aluminum factory starting and stopping constantly (production backed up all the time)
not merged approach is just way more stable
if the fresh supply is unable to fil the loop back, when the scrap blocks up the alumina keeps producing to consume the water from the loop back and it creates room for when prod starts up again
its foolproof if you starve the alumina just a little, so the longer the system runs the emptier the loop bakck pipe will get
Evening all. Does anyone know of a way or console command to remove ALL of your foundations rather than doing it 50 at a time? Thanks.
its the new game button on load screen
Oh ha ha
is there a way (with or without mods) to get rid of natural landmarks like those big tree looking rock structures?
i know theres mods that add then but
not without mods
possibly with mods, but idk
thats why im asking
Yea
I have a mod that atleast gets rid of the annoying giant balloon trees in the red forest and swamp
Not sure about the giant trees tho
better to ask on a modding discord tbh
i just get annoyed by those giant arches when building
yeah
does liquid biofuel work in fuel powered generators or is it only used to be packed into vehicle fuel
it does (the fuel gen tells you that)
oh ok ive just never used it personally
i m going to crash out
There's a little orange gas-can icon next to the input buffer in power generator buildings -- click on that and it'll tell you the consumption rates (at 100% clock) for all fuels you have unlocked that the generator supports
do yall think they'll ever patch bhopping
thats a thing??
indeed
whats bhopping
idk if its well known, it probably is lol
Best movement mechanic tbh
i do it all the time and if they remove it i am legitimately never updating
bhopping is integral mechanic
no let me careen off into the void at 1000 kmph dont get rid of it
made on purpose
Is it the crouch slide jump thing?
i hoped so
yup
Oh yeah, that on on tier 4 belts is good fun
could anyone help me out? i dont know how to fit 16 inputs into 10 outputs evenly
merge all, manifold
--S--S--S--S--S
| | | | |
thank you!
other option - build 16 machines instead of 10 and hook 1:1
its okay we all get hungry for gummies
i cant, my 10 assemblers need a total of 500 cable per minute and i need 16 constructors for that, i got no overclocking or alt recipes yet
i think manifolds will do tho
i eat gummy cherries as part of my lunch ot is so fire..
get clocking then and underclock
clocking is most powerful logistical tool we have
wait how do you underclock or am i just not far enough in the game
drag the power bar to the left 😉
How big is 72 water extractor like does it takes a hell lot of place
Once you unlock clocking itself. You can overclock and underclock
Its in the powerslug research tree
72 times one extractor 😛
Nah for real
no i am definitely playing the game wrong im convinced at times
I mean build one and you'll get the idea 😄
dw man, i just started playing a month or so ago and im constantly finding out new shit. its the perfect AuDHD game.
EXACTLY.
Im AuDHD aswell. This game scratches something in my brain
IT IS THO but my factory looks like my thought processes. i just posted it in screenshots, and seeing the other factories i am very concerned for myself
THATS THE BEST WAY TO EXPLAIN IT LMFAO
Holy shit nuclear power plant are massive
I keep building up like 4 different factories located all over the place. it never ends, and I love it. starting to try building these big factories now i was mainly doing 1:1 kinda stuff.
In my opinion - don't bother. If you have packaged liquid biofuel, use it in biomass burners instead. It will consume only what is needed and not just burn all your liquid biofuel up for no reason.
You’re not gonna get two deloreans of juice out of a tin can
im making so much other power that my biomass burners are consuming like 0.01 every minute
Remind me, how many refineries to fuel generators is it not an exact science with those?
that's a GOOD thing with biomass burners because they require manual refilling. I'm just saying IF you want to use liquid biofuel, use biomass burners, not fuel generators because fuel generators will burn excess fuel with reckless abandon. I burned through an entire industrial container of them trying to start up a huge fuel plant with it.
can't you belt into biomass burners?
yeah i have solid biofuel going in because i cant be bothered to make it liquid but either way it works
liquid just allows for an extra sloop step and is more efficient than solid
eh oh well its only producing like 300 mw altogether
are biomass burners even worth keeping around when you have stuff like coal powered generators?
it's by no means a good way to make power, but if you want to do it for challenge or a specific convenience reason
i usually use biomass burners to start up coal power plants when i first get them
fair enough
wait but you put power plants in plural; couldnt you just power the others up with one power plant?
on the topic of power i have NO idea how to make a good nuclear power plant because im so used to fuel / coal because ive only gotten to nuclear once
they also overclock to 75 MW each, not terrible, but the main reason to use liquid biofuel with a biomass burner (instead of a fuel generator) is to avoid wasting biomass, which has manual interaction to make it
no i mean in every world i do to start up my first coal plant i use biomass burners
ohh sorry
nah youre good
ofc
fav activity
what's fortnite have to do with anything, sorry?
the big power poles towers are pretty overpowered
lambder..
zipline, jetpack, ramps, and ladders all day
I have finished automating basic aluminum except for two steps
Mining and transporting bauxite
The other stuff if is automatic now
I just need to manually put bauxite into the refinery to make alumina solution
you must like working end to beginning
i call this a difficulty tweak
No it's because I was able to do everything but transport automatically with what I have unlocked
I would need drones to do it efficiently I think
Because my bauxite node is across a massive valley that drops down meaning it's like a big hole between the two places
you're in phase 4 you got trains, my man
I started mine out with just a singe car train (that got a few other things also)
I would still need to go all the way around because I can't just put the tracks on air without building a bridge all the way across and then dismantling it after the tracks are built
For now I'm at the bauxite node and have ten portable miners set up. I'm gonna collect 4,000 bauxite then grab all the miners and head back
build the bridge
yo what phase do you unlock smart splitters? i cant remember what they're called but like the ones that can send a certain item to a certain conveyor belt
None of them, it's a research node in the MAM
OH.
It's under quartz if I remember correctly
just need to build foundation towers, it's not too complicated. my point is that drones are much less efficient than trains
I think splitters are caterium but I may be wrong
is caterium
I guess it depends on what do you call "efficient"
f.e. if setup-time-efficient, then drones win big time
what I mean is that drones aren't great for high throughput that aluminum/bauxite needs. so efficiency is the wrong word.
well you can get more drones to have more throughput. But yeah, it's kinda annoying to transport large amounts through drones. (though there's also the question why transport things and not build near the nodes they need or something, so that you don't have to transport as much)
Just turned on another 80 fuel generators, w00t
#screenshots message are these hard drive options good
relative to your situation.
It doesnt matter to me
But i think the 1st one looks better
if you are going to pick one I would say so
Ngl if u have a lot of room the 1st one is good cause u have to go into assemblers but tue 2nd choice is better for space and iron is like the most common material ever 😭 in my opinon
I just finished tier 7
Great! Wait is tier 7 phase 4?
It is. It and Tier 8.
Anybody know if this was already reported, I did already dismantle this crash site, but at a certain view distance it is still visible.
Found its not unique, found a second example.
Yeah, there's various reports for it. eg: https://questions.satisfactorygame.com/post/67f558a16b7c57319636539d / https://questions.satisfactorygame.com/post/683726076b7c57319637cb96 / https://questions.satisfactorygame.com/post/68017a186b7c573196367a59 / https://questions.satisfactorygame.com/post/685e045e6b7c5731963939e3 / https://questions.satisfactorygame.com/post/6891045c6b7c5731963a1329
Thx.
(I link primarily just in case you feel like upvoting any of those. :)
Hello @slow widget
to dismantle or to leave crash sites alone, is a great philosophical question. They add a certain aesthetic to the game that can never be recovered (or can it with SCIM? idk) but my dedicated server often the scanner shows they have a hard drive even after they have been dismantled or empty, sometimes. so dismantling them helps me at least visually confirm that the scanner is wrong.
You need overclocking unlocked from MAM (power slugs I think)
Then you can go under 100% as well
How far away from my base should nuclear power be?
wherever it's convenient
😭omg ur so far ahead of me im jelly
I’ve never found it useful for it to be anywhere close by. Since uranium is so inconvenient you’ll have to ship it so may as well ship it somewhere remote
What's a 'base'?
where you stick the hub
-# I link because it's dangerous to go alone
Put the HUB in the nuclear facility
no seasons in satisfactory, no need to stay toasty from radiation
Keeps intruders away, I'm an introvert
is there no quarter foundation
only in the sense that:
- a 1m foundation is 1/4 a 4m foundation
- corner foundations
Quick is it bad to put a pump on a pipe when it's not required
depends on if you're too tired to notice if:
- you put it on the right way around
- you forgot to plug it in
I just want it put one just to be sure
I once put a pump. And completely spaced to power it
I wondered why my oil plant wasnt working
Untill I found that one pump that ruined everything
it's fine
soudns like you borked something significantly, like putting it like right next to a junction , or semi on a bend creating a wonky connection
It just wasnt powered-
I had to use a pump to go up. I didnt want to use one. But I had to. Completely spaced to power it
ah right missed that part of the msg xD
rocky desert or dune desert for my planned 40/min heavy encased frame?
rocky has more limestone for moulded alt recipes but dune has more iron. choices....
for just 40 it dsnt make a big difference tbf
I wanted to make more but found out that for the next one, fused modular frame, the hard part is the lots of aluminum casing
Nice and neat, 4 modular frames per minute. What do you guys think #screenshots message
What do you guys do when you’re bored AF at work? Start sketching out factories on graph paper?
Ngl why didnt u make the plates also horizontal 😭 everything looks so clean then u get to the constructors
I think, trying to model stuff in blender
Huh?
Like everything is lined up perfectly but the plates is so goofyyyy
Wait whoops meant furnaces
Smelters in this game. Belts are clipping to high hell
You havent seen my other stuff ig
is there any diffrence of having 2 locomotives attatched to each other vs having 1 in front and 1 furthest back of the train?
facing the same way? shouldn't be a diff
I recently did this exact number in the top left of rocky desert, used most of the iron/coal/limestone in that area
But the crater up in the top right of dune desert is also a great spot
How they align with the freight platforms at the station.
if i have 2 locomotives furthest in the front would i need 2 stations or only one?
Depends on the recipes used and if you are making steel, imo, but I’d pick dune for the extra iron.
You might need an empty platform, but I am not entirely sure
Rocky cause there is a spot perfect for encased
My 40 HMF in the very top left of rocky desert #screenshots message
Is there a easy way to make plutonium fuel rode I want to sink them and I have 360 uranium waste/min
rocky desert it is then 👍👍
How much of everything but encased u popping into it? I've been thinking of doing something similar
How can i stop my refinery from clogging up with water while producing aluminum scrap? I have two identical setups, all overclocked and set to be a perfect ratio but one of my production lines just keeps getting clogged up with water in the pipes. The same exact mirror of it has zero issues tho.
I play in my head. Think of design ideas. Look at the architecture on my commutes. Think about how I can achieve it gsme
I don't care about making a lot of plutonium fuel rode I just want to use all my uranium waste
it uses 450, i down clocked it to only produce 420 water but its still making more than the pipes can handle
Easiest way is to sink excess water by wet concrete or packaging it. Recycling methods work, too but everyone hates them and they hate you if you think it works well!
Upgrade to mk2 if possible
Use the water.
Coal generators
Wet cement
Any pure recipe
Package and sink it
yeah i have it set up as a reycle loop for simplicity but its just causing problems
there's a much simpler method
I'll ping you in #math-and-meta
I'm using Encased but doing Modular Frames with Bolted (screws and plates). The concrete requirement is huge, I'm pulling all four of the nearby pure limestone nodes because I need limestone to max iron production, concrete for the molded steel pipes, and of pure concrete and encased beams (made, of course, out of pipes). So it's a bunch of refineries for pure concrete, a bunch of foundries for pipes, and a good number of foundries for iron+limestone making iron ingots to be converted into steel
should i package gases before transporting them by train
yes, they behave terribly in buffers
Try flushing the whole pipe network. Could just be a temporary issue.
how so
Yes, you get 4x the amount transported if you package
What’s the volume of a single bottle? I know the gas compresses to 4X, but how does a full freight train of bottles compare to the max 2400 m3 of a fluid car?
32 stacks, or 3200 bottles which would be 12,800 m3 per freight car in bottles (if they are 1 m3 each, but I can’t remember the volume)
ive been flushing it every so often for the last few hours, even decreasing all the pumps and still the same issue
Is there a simple way to manage uranium waste ( I don't want it store it)
idk how its producing more than its set to
plutonium rods
it'll be back flow issues
Nitrogen stacks to 100 and a train can carry 32 stacks
So 3200 nitrogen gas tanks, which turns into 12,800 as you said
There isn't simpler cause the graph is big as hell
No dealing with the waste is the cost of the power
have the bauxite on this plan made elsewhere and it's fine https://www.satisfactorytools.com/1.0/production?share=M0GD6NXgeudbmCw1W4AQ
That's the point of nuclear: the power is great, the waste is a big problem
it really isn't
it's trivial using BPs to make a storage system in a short period of time that will last longer than the vast majority of people's total game play time
and p rods are also simple if you use a few alts and drones.
Drones basically remove any complexity from the number of types of resources you need
Huge sink points with p rods, too. Win win
The sink likes p rods
Drones are basically teleporters. Any system that suddenly needs 9 types resours from the ground up isn't difficult when you get to that point.
if you want it to be simple
even ficsonium rods, which are dumb, are simpleish if you look at it as it's own step. A few drones wlil bring you what you need
that sucks i want big tanks full of gas, they add so much je ne sequoia to a factory
what fuel do you recommend
make a fake aesthetic tank to pretend to store it? clip the pipe through it
anything really works. At that point though I like giving them plutonium rods though.
I don't care about the radiation
Aren’t ficsonium rods negative net power? Takes more power to make one than it generates? Or are they mostly unfavorable because they use SAM?
it is a nice colour!
apparently they are very slightly positive
fluid tank
look inside
gas
can i join a vc with someone im so alone pls just one lol
gasses are fluids 😛
You may want to make some improvements to your diet, sir.
But also Jupiter has liquid core prolly.
butt gasses are also fluids
✏️
do drop pods spawn when you complete milestones? using the interactive map to find some and theres a new one i couldve sworn i got already very close to where im based
why cant trucks just be electric
factory cart best truck
Question for the wiki editors: if I wanted to update the wiki for fuel (https://satisfactory.wiki.gg/wiki/Fuel) to include the stack size in the right sidebar, how would I go about that?
Non electric trucks in the grand 26🥀
They can be. Just insert a battery
What battery
Trucks certainly lose their utility as you stray from coal/oil nodes. Setting up logistics to fuel your logistics is something I hate doing
Thanks, I've mostly corrected spelling/grammar errors, but I don't really know how modern wikis actually work
if trucks didnt have the fuel requirements they would be a nice medium distance niche for single nodes or resources that you dont want to set up a full train line for
I've already made a few edits a while back but the sidebar stuff is put there in some other way, you can't just "edit" it
Well isnt the fuel requirement, basically anything combustible
@leaden turret
@true mulch @reef basin is that a docs integration thing or a manual thing?
I have no idea, I just looked it up now, hoping to find the stack size, and it wasn't there, and I can't figure out how to put it there
More than happy to do that myself, I just need some direction
(As I work the bugs out of this new power plant...)
I pinged them as they'd likely know the answer 😅
I know it's in the docs.json data, just don't know if it's part of the wiki integration
Most software engineers are lol
Heh I recently watched the Satisfactory credits, there's a whole "fur babies" section
I miss Zago sometimes
All it shows up as is Desc_LiquidFuel_C, so I think if I can find a way to change that description, it would show up there
For the vehicles it powers, are their alternative options?
it shows up on packaged fuel
Yeah so there's gotta be a way to get it in there for liquid fuel
I guess it's just not there because you can't carry liquid fuel, so nobody thought of it
I had a chat or two with Zago, years back, still remember
Alternate power sources? It varies berries vehicle. Most land vehicles take biomass, coal, all fuels and batteries
Hello guys, how much time it took in your playthrough to beat the game for the first time?
Haven't beat it in 3,000 hours
230 hours in and im like halfway through phase 4 rn
But I'm not the norm there
I am at 150 hours and have automated the first 2 parts of the space elevator
75 hours or so
I got the uranium waste situation I had pressure conversion cube of spare so it makes everything easy
we got mr speedrunner over here
If you look it up on howlongtobeat.com or whatever that site is, it's a 200 or 300 hour game
I think adding PCCs is the more complicated option, as you were wanting it simpler
My playthroughs are getting longer not shorter.
75 hours for a first playthrough, that's fast
Yeah but they were spare they were hanging around
( they weren't really I just somersloop)
but it is the sort of thing you want to keep making pm. Not rely on spares
I have roughly 1000 hours I've seen credits roll 7 times.
I've picked the game up at least thrice now because FICSMAS
And xmas holidays are a great time to play
Why I mean it isn't in more recipes?
!wikisearch pressure_conversion_cube
It's only use in nuclear pasta and I already have 1/min nuclear pasta I think it's fine
there is also a recipe for plutonium fuel rod that im using this pleasure conversion cube for
That's what I'm trying to make haha
i don't know, it feel like its way better than the original
double the production ammount and consumes half more plutonium cell
Yeah but do any only take batteries? Or do all vehicles have a alternate source
Man this generator plant is taking forever to settle, or my pipe layout is shit
i may be able to run 25 nuclear factorys with this one from impune node
All vehicles have several power sources
Okay, thank you
i am lazy to build so many and start using plutonium rod as fuel for drones 🙂
Drones use 0.000 plutonium fuel rods/min. Just sayin'
Early the easiest one to aquire is coal.
i stack 50 rods into my poor drone
Yes sir, and delicious
i guess it will have energy for months
Man I need to automate iron plates and iron rods
I'm only 90 hours into this world trust
💀
Thats the first step
I wish I was joking
Yes automation would be good. Satisfying even
What have you been doing
One sec I'll show you
Chasing holo cats
you need 10k plates later in the game to lock a tier 🙂
how does the load only/unload only setting on trains work
I built production facility
Building basic iron parts faculty next
I have a plate source
the platform will only load or unload from cars that stop in front of it
But it's bare bones lol, 45 a min
And it's not even on right now cause it's on biofuel grid
the setting in the train timetable, not the switch in the platform
I see you pickles and raise you pickles
ah never messed with it
maybe it doesn't let cars on the train interact with a different load option on a platform?
Is it for real?
vehicles that run on p rods last hours
For what parts
Iron plates is the first thing
Parts? Nah ingots
Irl time?
💀💀💀💀💀💀💀💀💀
Should I spend my 2.7 p rod / min into drone
Bro must've been sitting there for 90 hours planning
4500 iron/min,
1600 concrete/min
4400 steel/min
750 copper/min
:3
Not excessive at all
Very excessive
if you want 🙂 you'd want to store a bunch to fuel vehicles
I'm also going to move the ingots via tractor cause it will look cool, and it's a small factory so it will be fast enough it won't cause problems
i ve noticed that the phase 4 is a lot longer than the previous 3 and phase 5 seems much shorter
in phase 4, you need a lot of raw materials and buildings
Yeah, I saw that somewhere on the wiki I think, drones use so little plutionium fuel that it rounds to zero (at least to three decimals)
I've never tried it
amewsing
I want fishing
Is it just me or if you put something in a drone port and there is no drone that something vanish
Big bass has a good arcade machine
Same a really good game I 100% it
But goddamn I hate journey of the prairie king
Worst trophy in game history "fector's challenge"
Counter
Beating satisfactory
I will never
Oh nah
Naw Stanley parable has the worse trophy
I just spent 90 hours on an iron ingot factory and they expect me to make nuclear shit
Beating journey of the prairie king without dying is painful
I can get that already I'm pretty sure
I've been dumping a crap ton of resources
Yeah I've got 700 tickets from who knows what + 321 in the sink lol
What's that is it in the Stanley parable?
But if I buy nut I become poor
Lol
Pushing a red button with crying baby noises for 4 hours straight
I agree that sounds like the worst
Or leaving the game open for an entire Tuesday
Don't play the game for ten years
Lol that's just annoying
You can just switch your time. No me but I helped someone platinum this game (100%)
Dr doot goes crazy. He speeds runs games....using the saxophone as his controller
Wth
I could have bought satisfactory 4 times today
But I'm responsible so I bought a neon shelf
Yes, Zago was a sad example of how toxic this community can be, aka not Zago of course😔
It's every day bro
Zago honestly deserved to be treated better here, shame on this community indeed
It left with Zago😔
Apparently it's a war crime to clip rails into concrete lol
Ppl say the same thing about pineapple on pizza. If you ain't hurting no one i say go for it
Who is zago
Your world your choice
Ananas is way better to be honest only if the "s" is silent
All is well. I have finally retrieved my coffee cup from the near-bottomless pit
guys, how can you extract all 1200 resources/minute from a mark 3 belt fully overclocked?
Trying to decide what to do with this base resources. Do I minimize the train to what I need? Or do I try to use everything that I'm bringing in?
decide on what the output you want
no, otherwise they would have told you
Its my power plant, I've already decided its not getting any bigger until I add nuclear. I have a few other resources being made but idk what I could make that I'm not making somewhere else already
if i could connect a spliter dirrectly to the node it would ve been.... possibile
Thought about copper powder but I already have a small powder factory built nearby.
the game is explicitely designed around not attaching splitters to inputs and outputs
hm.... wait , actually, there might be a way
mods? sure
in my playthrough i had a lot of bugs
just unlock mk6 belts... jfc
and rarley it gave me the option to attach a belt to something that was already attached
and got a rare photo of a phanthom belt
or use the in game settings to unlock tech and costs.
or just dont use 1200 output
exploits and bugs are not?
i kinda want to overclock the nuclear pasta production and i need a lot of copper
if you found them and not get told about them
its a feature
....
anyway on to less insane ideas
I do it when I want to observe what I've built before it inevitably becomes either a problem or inefficient
Whats a demanding item in phase 4 (in terms of what of the new stuff from pahse 4)?
aluminum
Aluminium
Aluminium casing
Other then aluminium cause ik 😭 everything is using aluminium even the basic stuff from oahse 4
basically just more of everything in the past phases + bauxite
most stuff is reused
you ned a bit of nitrogen gas but you can easily drone it
maybe like nitrogen gas
Quartz probably
you can nearly cut quartz from your world
Are like the super motors and supercomputer needed alot?
duh
I make 10supercomputer/min and at the point I am it's too much
You don’t need mark 6 belts for that… single copper node at 780/min feeding refineries making pure copper ingots makes about 1500 ingots, which is exactly how much you need for fully overclocked pasta. Just use 2 manifolds to get them to 2 overclocked constructors, feed each one into the two particle accelerator inputs
Alr alr
Does the game keep stats? Like something horrific like how many plates you've built?
Scim?
Oh cool!
i do kinda wish that falling trees would Valheim yeet us into the afterlife
I think they need to publish a collectible hardback recipe book for this game
at least we can turn off the camera shake
I just realized my spare parts factory (which collects as many components as possible for storage) can make radio control units already by combining three overflow lanes that are already pretty much touching
that's pretty handy
Radio control units are like the bane of the midgame
I''ll have to make a dedicated factory for late game stuff, but I can accrue a steady supply while I explore for doing the teir upgrades
I don’t think I ever found rcu’s at crash sites
this might sound dumb but i love early midgame
I'm trying to establish a radio tower/power network across the map before I start planning anything else.
Mostly because I don't want to use map tools this playthrough
slime
Radio towers are awesome, love em
but also I had like, 8 somersloops and I ran out of slugs
astute observation
I refuse to use outside tools or mods in this game until I feel like I’ve beaten it to death
I'm putting mine a little closer than they need to be, but the ideal map reveal spots are what they are
I feel like thy should be elevated above the landscape or they theoretically shouldn’t work below the landscape (even though they do have the same range regardless)
Higher resolution can also narrow down where the last pesky crash sites are. Three overlapping radio towers should reveal crash sites between them 😄
What does radio towers do?
They reveal stuff on the map
It basically just puts resource nodes on the map permanently, but if you interface with the radio tower locally, it also tells you how many hard drives, slugs, sloops, Mercer spheres are within the area
lol the more I play this game, the more I realize that I can multiply well, but I can't really divide...
Ah, we have calculators for a reason. Being able to do long division in my head is a trick I learned in college
I have a proper desk calculator that I bust out when I play this game
lol with printouts? That’s brilliant
Unfortunately, not a printing calculator
Just like mom used to do the taxes
ALthough, that's on my wish list
Given the right calculator, I can add very large columns of very small numbers, very quickly
How many times I forget the result of my last calculation
My mother was a teacher and my father was an accountant
I’m an engineering PM so it’s all excel for me
I'm starting to feel like I need 1200 concrete per minute to my depo 
youll need more than that
pump those numbers up!
At least I'm extremely close to finishing my 72 GW rocket fuel plant
ayyy, all the pooowwwaaaah
how many generators is that?
Speggeti > straight and neat prove me wrong
288 if you dont OC
72000 mw, ye
im making a nuclear thing rn thats 10 nuclear plants at 250%
i think its gonna make like 62k
I could've gone straight for nuclear... but I wanted to fill the blue crater with generators hah
Plus rocket fuel is surprisingly fun
ye thats cool
Just 4 blenders and 20 refineries to power it all
Scratch that, 8
its onmly 1200 rocket fuel a min
Nope
Firing up and idling satisfactory on both PCs just to warm up the basement 😎
cool
leme get an ss of what im doing rn
i wasnt prepared at all and i had to jumpstart a tiny plastic factory
so many manufactures dawg
ok @zenith sage peep #screenshots
i dont got all the nuclear plants down yet either
i needa place 3 more but i ran outa super computers
I still haven't really looked what's needed for nuclear 🤔
Only 62k
How does one make that much power
Through millions of concrete
can u make the size of blueprints adjustable?
making small scale ones are pretty easy
but i think the bigger u make them the harder it is to supply the ammount of stuff u need
Your limit is 4, 5 or 6 foundations depending on tier of the designer (without mods), but you can make it as small as possible
Yeah, I heard it needs a ton of water (plus waste management)
i meant adjustable like the conveyor holders yk u click once then u make it bigger
ye lol
im not excited to figure out the water logistics
and ill probably just ship the waste away to 500 storage units
You can make them stackable and figure out auto connections... not sure what else you might mean...
Like each of these is a cube of 3x6 blueprints stacked: #screenshots message
are trains better than hypertubes?
well hyper tubes are really terrible at moving items
they really aren't comparable
for personnel transportation i meant
up to you they give you different options
i always have to move from base to oil nodes
very very little in this game is the 'best' for any question unless you're very specific
Personally I do like trains more for transporting myself, still gotta try out tube cannons tho..
eh cannons are an exploit
personally I find tubes more convenient than trains and I run tubes under the rails
should i make a sky highway
imo making sky infrastructure is an immediate lose condition
or like whats the meta to move around fast and pretty
do you want fast, or pretty
cant have both?
you can have fast and pretty on the ground
how/
... by building basic infrastructure?
have a tube go somewhere, doesn't take long
make it as pretty as you like
this has a hyper tube underneath it - it's fast and imo pretty https://media.discordapp.net/attachments/1425104545020641300/1425108241725001738/image.png?ex=697c053a&is=697ab3ba&hm=b86f33b69a6103e771ccb9b648de37a531d2d66e70eff570967a05ac28e3d792&=&format=webp&quality=lossless&width=1427&height=495
you can, i just knew if i said no, people would come in with examples of how i was wrong. 🪤
there are a lot of great architects in the server that make some beautiful stuff. im not one LOL
HOW DID U GET CURVED FOUNDATION
there's multiple methods you can find on youtube
Trying to replace some of my trains with drones and its....not going well lol
should be easy? what's the issue?
I'm officially done with my power plant... 84GW total to 12GW current consumption, I can rest
Throughput
this is a vague throughput for drones - assume its somewhat less it was made before dif types of fuels #math-and-meta message
I spent some time watching the to and from where I have it rn and its somewhere between 6 to 9 stacks per trip
well at most a drone can do 9 stacks per trip
use the graphs, sort out what you need 🙂 should be very straight forward to add more drones.
just don't put more than 2 drones between 2 ports
I've got 4 drones to 1 port rn 🫠
well we foudn some of your problem
have portas A and B, have 2 drones
if you need more? have ports C and D, have more drones
Thats pretty much spot on for what I was about to do lol
the landing animation for drones is like a full minute or something
the trip between ports is usually much smaller
The flying animation irks me a bit
I have my base in a canyon and the flying path puts it right through my base lol
afaik the ytry to avoid stuff, but depends on how you place
for some reason i always like to put one of each slug on the top of the hub
is there a shortcut for blueprint menu like x for customizer
just build tab and swap - create a hot bar with some you can also middle mouse click to sample a blueprint to build it again
My guess is that it's intentionally not there becase it's fluid
modular=easy to switch out
what are legos
modular
yall are just making glorified lego sets
i mean hes not wrong
hahhaha
If you shoot yourself into an active portal with a hypertube will you come out the otherside at speed?
i don't really remember but i'm 70% sure you will
Any reason to produce circuit boards as well or is it enough to produce directly computers and high speed connectors?
seems like adaptive control unit is the other thing
So no reason to produce also circuit boards?
i don't think so, they like stators
phase 5 and I need more power wonder if I should
A) uprgrade TF RF.
B) build RF
C) Nuclear
what is tf and rf
turbo fuel, rocket fuel
all 3 variants at once
at once literally probably isn't going to happen
I don't see any reason to expand turbo fuel if you can go into rocket fuel tbh
i mean step by step
I meant convert it to rf
Ah, I just demolished all of my turbo and made rocket with nitro alt recipe from scratch, wayyy less stuff needed 😅
It has a conversion plan that's easy and will only take down a few generators at a time
but maybe it's better to just build new RF right now
I feel accomplished
you build some plates?
Yes indeed
I may be 92x slower than the average person
But that's okayyyy
It's not a race. Ficsit seems to be more lenient than they let on
Usually you should be able to disconnect a pipe, purge the turbofuel pipe, reconnect a different pipe from RF. And then it’s just a seamless transition. Fuel generators will have TF until it runs out and gets instantly replaced with RF without skipping a beat
I'm exactly at a 200h mark and I barely scratched the beginning of phase 4... it's definitely not a quick game hah
Perfect the craft and the architecture and aesthetics! Embrace going slow!!
I guess if I do it fast enough or let the power go out
ig I see what you're saying though
True, honestly 92 hours irl is speedrunning sooo
If the fluid consumed by the powerplant is more than ~2/3 of the pipe's max flow, it's not unlikely for issues to arise as it takes time (and fluid) to fill up the pipework again and having little "spare flow capacity" can mean having generators start the switch before the pipes are full (thus further delaying how long it takes for the rest of the pipes to fill as they're already sucking fluid out)
TLDR: when close to max flow, it's not lemon-squeezy to switch Fuel without having Generators stutter
I was thinking about tuning the power plants around I have enough space for pipes in the middle, then I keep running both fuels until I've switched them all
I like to use buffers in this instances. Eg: I often have buffers at the end of pipelines (ie: opposite side of where the input(s) is/are), raised higher than the rest of the pipework so it only takes in overflow. So to swap fluid I'd:
- Connect the buffers to new fluid and let them fill
- Clear the pipework of the old fluid (ofc disconnecting pipes where needed)
- Immediately fill the pipework with new fluid coming from production and buffers
I wish I could say I have enough space
Cause I want 32 sinks. But they do not fit in the space I have lol
Why not build interim structures above?
And stacking wouldn't look good with my design
Hmm.
trains
Still problematic
problems are solutions waiting to happen!
build multiple floors - infinite space
Again doesn't work with my design
Close at least but you're still limited to 2km vertically 😛
Would have to be extremely tall and would completely ruin what I'm going for
build another tower going 2km up 😛
belt to sinks elsewhere. Belts don't take much space
My power station is only 600ish metres tall, so if I can get 1.1tw out of just the blue crater, surely someone else can put everything needed in a much smaller space.
Well, 1,189,350.1 to be exact.
But with my city block style it doesn't work nicely, ideally I want the sinks visible like a disposal plant, but that's difficult, and other solutions are either expand in ways that make it ugly or hide the sinks in a different location
have some visible then? lots of options.
this sort of thing typically needs a lot of planning and spacing out and looks like there was an oopsie somewhere along the line - options tend to be 'redo it' or get what you can out of it as a compromise
Sinks are my bane when it comes to hiding/placing them...
transport it elsewhere or process it there seem like the main categories of options
Not only are they large but they're asymmetrical
I've sometimes put sinks under the map, fed by a vertical shaft.
"satisfactory" more likely mostly satisfactory
And like a damn 10 meter mini antenna...
If rather delete my 100 hours compound
That's why I won't stack
I would build a separate complex at the scale you sound like you're going for
just put it in a temp location in that direction ig
I'm just going to use the materials
Only thing I have to sink is concrete
I can make 100 reinforced plates/min to get rid of my iron stores
I need bigger blueprints
split it into 2 or more blueprints
Liquid
Use alt recipes to process the concrete?
Why do you have to sink it?
you can use a smart splitter to send it to storage/dimensional depot and then overflow to storage
just jumping into the convo now so i assume we're talking about wet concrete to sink excess water from aluminium
i prefer to burn coal or petro coke to get rid of excess water.. but sinking wet concrete is obviously valid too
my alu plant that i keep putting off is gonna make diluted fuel
why not recycle it into the initial solution systems? it's easy and unbreakable. No need for extra work or water
How to make smooth climb using rail?
On my way to turbofuel 🤞🤞
why not reuse the water for alu?
Build on ramps
is there any way to get mark or something like that on pipes so i can see where to place next pump?
It appears automatically after a previous pump, but not after building outputs
It's best to just measure it with walls
10 meters of head lift is 2.5 walls
it doesnt rlly work all the time water backs up or smth
I let it fill then put it at the end of the last pipe that fills entirely
i think you win
i keep forgetting to use the blueprint maker
then you built it wrong tbh, because it can work very well if you build it right
there are few things in life i do right 😄
this is what i tried doing before... ended up scrapping the recycling and just made basic iron products i somehow kept running out of
How else do you get the nut trophy
It'll follow the ramp?
sinking concrete will take you forever. like you will prob never get the nut trophy just by sinking concrete
It’s a first step to something bigger.
itd be faster to get there with DNA capsules
one million copper wire per minute
im looking for guidance, im wondering what "powerplants" are worth betting on. im talking making over at minimum 50k power from it
what phase are you
phase 4
prob turbofuel or smth
but phase 5 will blow that out of the water and youll need to expand it again
regular fuel is pretty good for what its worth too honestly, you can get 75GWish from the nodes in the blue crater
i have 2500 oil/min where im plannin to build
thats a lot of potential fuel you can get, iirc theres 2550 in blue crater or something like that, if you combine HOR and diluted fuel you'll get a substantial amount of power to work with alongside resin byproduct to do whatever you want with too
Phase 4 you should have access to Nitro Rocket Fuel from an alternate recipe, properly hooked up thats 144GW per 600 crude.
foundations
well my question was "why specifically concrete and just concrete"
You can double that to 288GW if you use somersloops
practically every power source in the game can do that
@sweet light if you use Somersloops you can magnify it 16 fold probably because there are 4 steps
Do we know when we hear from Coffee stain again? About bug fixes, next update etc?
@sweet light you'd need 172 Somersloops and would produce over 1 TW (and some way to cheat more sloops)
~108 somersloops on the map
Not really
Nitro rocket fuel is so good 🔥

1TW from rocket fuel would be nice but the amount of fuel generators would use A LOT of space to set up.
1844 generators
1 TW is a lot even if you make it with nuclear (or any power source really)
And most likely entirely unnecessary
and it's especially easy with biomass burners
hence why you do it with nuclear instead
go jail
What? It's only like ~33k burners. Just make a blueprint for it and no big deal
@unkempt blade you'd need to kill 2,700 hogs a minute to fuel it
only if you're actively using 1TW tho
this just keeps seeming like a better idea the more we talk about it
go jail faster
and if the big impure limestone lobby is against it we must be doing something that good for the people!
EXCUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUSE YOU MISTER!
At some point I have to build nuclear plant... But that time is not now.
Just discovered snapping to the world grid, 30 hrs in. Guess I'm redoing everything 😂
wait until you discover that world grid is a trap
Whaaaa
It.. Doesn't work..?
there's no reason to put everything on same grid and it forces your local grid to be weird instead of being aligned to terrain
make your own grids. Boom. Done.
You never have to connect up all your factories with foundations , but even if you want to there's trivial ways to merge them
Straight conveyors though? 🥹
As far as I can tell im going to need a whole lot of plastic later down the line
mining nodes aren't on the grid
Is that a fair judgment or is it pretty reasonable in how much ill need
isnt that true for everything
depends on the recipes you choose - don't try to future proof, treat the milestones as a tutorial
gotcha
