#satisfactory
1 messages · Page 598 of 1
i have like 27 in my inventory
although how i build in thihs game is i place a blueprint, connect, look at calculator, get distracted by youtube, forget about game
i find one of these spheres everywhere i go ,the somer lace is more rare to find tho
That's intentional
Get SAM research. You unlock depo.
in phase 4 or 5?
nonono
Anytime really
insert them into machines to only need half the resources
i should've mentioned that i have like half of everything the base produces in depots
you dont have to automate space elevator parts fully
WHAT, THAT IST BROKEN???
yeah
Say if your ACU production feels a little slow (dunno what ACU is in your language) stick the somers in there and boom, double the output
dupe some loop
i dont even know what acu is lol
That's good but dimensional depo teleports resources to a secondary inventory that you can use anytime.
automated control unit
if your shpaghetti is slow add loops and prepare to handle like 5k more megawatts
High levels of dimensional depo and you can pretty much have free inventory and build everything.
Somers also are for building power amps, but those are kinda late-game
The DI-Depo is the only thing keeping me from making a hypertube cannon😭
my base feels kinda lame right now i dont know if i rebuild from zero or ignore and starts another
never rebuild, always build new
there should be nuclear pasta, and then nuclear antipasto
you'll have more factory in less time
theres 2 3rd party tools you really wanna use too
the problem is that my energy production is almost on the limit
both can be considered "cheaty" tbh
build more power first then
Make more energy.
Power is power.
there's like 50k/min coal on the map, you'll be fine
You need to switch to oil.
yeah i know i meant dimensional depots when i say depots 😅
250MW from one fuel gen is far stronger than coal gens
i am unlocking these right now
phase 4 you can like 2x that with blenders and watered down fuel and turbofuel
i would call non dimensional depots "storage"'s
don't need blenders for that
its nicer
not much
this isn't really a spoiler, but by phase 5 you're going to need triple digit gigawatt power production
id much rather deal with pipes than rows of packagers
also no idea why are you giving all these info to a new player lol
what oil generator takes? just the crude oil?
don't worry about it now
or oil and something else?
whats wrong with giving information they ask for
this is relatable, it took me forever to get my turbofuel plant to stabilize with the diluted packaged fuel route...
I just finished phase 4 and 1 single building draws 20 GW on peak 😄 #screenshots message
you make a blueprint that acts exactly like a blender, then spam that
i just need to wait the motor production to unlock the oil generator
blender cool tho....
eeyup! and the phase 5 buildings clown on the power grid even harder
oof
Maybe it's time to set up that nuclear power plant.
Maybe I'll be needing another nuclear power site
go all the way
I've been riding on oilpower until now.
nuclear to plutonium to ficsonium
and finished i just unlocked oil generator
i've never done nuclear in any playthrough yet, but this time i plan to (especially since i have some mods that give more types of spicy rock)
it need quickwire😔 i dont have any
What's the best location for nuclear power plant ? (assuming you want to go wild)
I plan northen "ocean"
That's where I put mine
if you mine some of the small caterium ore chunks, you can research and then scan for it
Over there has nearby caterium and sulphur
anywhere with access to a metric buttload of water, really. i'm earmarking the swamp for mine
shpiders tho...
and yeah, all that water
i have the craft i just dont have the line production i will go do this now
instead of being 1:1 in the smelter caterium is 3:1
#math-and-meta message @opaque wren this is what I got eventually
Minus supporting infrastructure like bauxite and nitrogen production
took me forever to find SAM, i'm playing blind so was balls deep into phase 3 before i found any
and i did a lot of exploring too
Same sites are usually hidden or far away.
Found mine in a hidden cave - but it was difficult to find/reach.
Funfact: in scenarios like those (2 items repeating regularly on the belt), you can split the two items in 2 single-items belts using a normal splitter 
I guess that's on purpose.
yeah i found one ||on top of a mountain near the centre of the map||
the one i'm mining is in a cave
Dimensional depo is the best upgrade in the game for me.
Conveniently, my aluminum factory is like 100 meters away from a sam node
ngl i kinda miss the "WIP" version of sam nodes a bit... that weird rainbow-y hue reminded me of planet crafter super alloy. ...the funky purple color is valid though
I like the "crystal sound" it makes when stepped on
I like building sound
the bit in the 1.0 trailer where pioneer dismantled the "Early Access" label still lives rent-free in my head
Ooo
how do you all start building/decorating a factory? do you start with building exterior or interior with pathways
this game is the only place where i dont like to hear cats
Same and you can hear them from really far away
better than hear them when they are already in my face
first build it functional, then decorate after. With experience you'll be able to build more and more decoration while building the functional part
True ig
but i play hearing music and still can hear them
I need to do that more
I just saw the nuclear pasta crafting recipe for the first time and it was kinda discouraging haha. Is there many things in the game with a recipe that complex?
I still dream of oil barrels coming out of Oil Extractors... 
phase 5 in general be like
Just a few. The most annoying ones will likely be the one using Pasta as an ingredient 
pasta has super simple recipe
What do you mean?
given that #rules specifically forbid discussion about piracy, it's a weird question to ask
then how do you have a save if not from pirated game?
nuclear pasta is like copper powder and c u b e
my trains keep colliding at an intesection and the only way i know to stop this is by putting block signals on the whole track which i dont have enough computers for
automate more computers
theres no other way to prevent collision?
other than the thing added to prevent collisions (signals)? 😄 no
(well, you could completely separate the rails I guess)
bruh
?
only have 1 train
Ok, I'm confused. Mk1 minors extract 30 pm on an Impure node right? But on the Satisfactory Wiki page, it says a Limestone node varies- Impure = 15. So If I place a mk1 Miner on an Impure Limestone node, am I getting 30 pm, or 15?
it won't let me?
Says the same thing
Search nodes, scroll down until you see Solid Resources.
that's amount of nodes
I was starting to think that XD
it's 30
if you mean fuel generator it uses fuel
what did you expect
yeah the oil is too crude for it
yeah i did expected nothing
the game has something like a peaceful mode?
yes
Advanced game settings >creature hostility
thanks
I spent 2 hours trying to understand why my 2 coal power plants (3 water 8 gen design) don't work only to realize one of them was trying to run on a 60/m mk1 miner 🤡🤡🤡
Will 2400 MW get me through tier 5?
i would go for double that
if your machines use 2400MW at most, then yes
you can technically win the whole game on a single gen, it just depends on scale you want to have
Yea, was thinking on doubling it. Right now im not yet going for oil infrastructure, I wanna build enough factories to produce all the items up to oil related ones
oil=power
Yea, but its complicated for now at least
is it possible to place the water extractor into a blueprint?
afaik not
bleh
no i don't think so
@frosty mirage are you aware you can save power by running machine underclocked? so just building 100 clocked at 1% for massive savings!
Yea, I do have some of them underclocked depending on productions
Thats just a lot of buildings 😭
we skipped over coal completely and just used 6 overclocked biomass burners until Oil.
what the hell kinda setup is that 😭
my world has like 5 or 10 gigawatts of coal gens
you can skip oil entirely if you go for Geothermals and an Alien Generator
silly
we went Biomass -> geothermal -> Rocket Fuel
bio -> coal -> diluted fuel -> nuclear 🙂
mine was bio to coal to turbofuel to nuclear
Reject nuclear embrace biomass
Can I delete the pipeline support, and connect directly to the pipe without the support from another point.
So it looks like one long pipe without any issues. ?
#screenshots message
Yeah
Perfect.
Thank you
thats my next world, going to be rough! at least I get compacted coal via bio-coal and charcoal.
Good luck, honestly I've found the fact that the biomass gens only power when needed, when having a surplus of biomass they actually take a while to empty out
its a nice touch
I can't imagine what that'd be like with the power consumption of phase 4 or 5 tho lol
Phase 4 is around 30 GW. You could push up to 50GW if you have overclocked colliders and such. From what I've seen, around 100GW is the target of phase 5.
https://www.reddit.com/r/satisfactory/s/yMa0ukzpfl
I'm mad I didn't think of this, ngl
3,334 biomass burners...honestly not that bad apart from the fuel required
I mean, I don't think you can sustain the fuel.
Even if you fulltime collect biomass and kill creatures.
But it's probably possible to get there with only coal if you really wanted to.
You need like...200 coal or so for 1 GW.
So for 50GW you would need....9-ish pure coal.
So if you take all the coal from rocky desert and surrounding area, you can complete the game with coal power only 🙂
... non bp rails?
Rails that stay straight instead of following the terrain for the little bumps
zoop foundations first the whole way - build train towers on top that hold the rail - connect them up https://media.discordapp.net/attachments/1442307635033411724/1442309559321497630/image.png?ex=6972bf73&is=69716df3&hm=36f8b8556623a3de80e01fdb281479cb826072ac02ed2ac66bd49ca58cfd8dd5&=&format=webp&quality=lossless
stacked rail is optional
I think I get the hang of how Aluminum factory works now. @opaque wren
Working now on all the other base parts, as I did some mistakes in my first build. 🤭
Like I am making 1440 Aluminum Casings each min, but did not store anything else in the progress. 🤦♀️
I do sink all the overflow tho, I am at 1.1 mil points each min in awesome sink.
It's now easy, to just copy and paste everything, and do it right thing this time, to make all the other parts, than just Aluminum Casings. 
Btw, when I look at your aluminum factory, I feel like you have spend like 200 + hours on it. 🤭 but looks amazing.!
I don't think I've posted my alu factory.
https://www.youtube.com/watch?v=dEaB0cbiotY&t=1425s alternatively
this looks way better imo if you design nice supports after (it also has the benefit of getting a track functional early, to be decorated later
I gave you some numbers but I don't think I've posted it. Mine is not "pretty" - I haven't added architecture yet.
It's this one: #screenshots message
I still have to add architecture, rearange belts....etc
But I didn't know how big it will be and I wanted to check requirements for phase 5 before that.
It's basically "modules" of 480 bauxite input.
ooh, it is not that picture I am talking about tho ^^
Then it was not mine.
#screenshots message this one ^^
I think you were talking about some overflow or something if I remember correctly
I do build my aluminum factory on top of my oil factory ^^
but it is very much needed for aluminum, at least in my build it is, but I just placed everything on top of it 🙂
That works if you have bauxite and oil nearby. Usually bauxite is in a center of the map and I prefer to make my oil setup on ocean to avoid pipe height hassle.
Working on particle colliders now. I see I need quite a bit of coal for crystals so I am hunting for a good spot.
#screenshots message
I have made it this far now, tho the new build is far from done, but I have a vison of how it should look like.
Hopefully I can make it fully working today.
I do have 1200 bauxite running to this factory 🥲
1200 goal too, but I may need copper really soon.
I used 3 "modules" of 480 and it seems enough for phase 4. I need to up a little bit for phase 5 but not huge amounts.
this is how I get all materials to my oil/alu factory 😄
you can do it for sure 🙌
I also use belts in most cases.
how do you place water extractors on foundations ?
You can't place them on foundations. You can only place them and add foundations after.
But you will get clipping warning. So it's up to you.
ahh like that 🙂 gotcha
I will probably add glass floor there.
Placing foudations underwater dont work anymore?
I think it will look better indeed
I will do some factory reorg after MK6 unlock.
Since I want to merge some belts and such.
You can still place foundation under water but it doesn't "add" much.
Looks like underwater foundations should still work, you can get extractor to snap on them. Also can do pipe crosses on foundations, and snap extractors to them
Since the water extractors are floating.
it is way harder to get consistency and building anything under it . fine if you want floading rails that aren't super lined up
also terrible for planning in advance
for building underyou can place foundations on the beam heads and work from there, also you can make rails perfectly aligned with the method
but if it isnt wat ur looking for it isnt what ur looking for
I feel like that's unbelievably easy to screw up. Take one ore on accident and now you got the copper going where the iron is supposed to go, and vice versa!
Plus, AI Limiters are really cheap, I have the components automated.
Is there any way you can check your altitude in game?
I haven't used the console since I didn't know if that disabled anything (achievements maybe?)
Do we have alternative recipe for Alclad Aluminum Sheet ? 🙂
codex should show you number of recipes for given thing 🙂
According to codex, there isn't any.
I forgot all about that, thanks 🙌
I will make it work..
time to find a copper node near my factory
You could also consider a remote location for copper and use train. You need a lot of copper and of phase 4.
I think it will set me way back, as I have no idea how the trains work, and tbh, I just want to make this alu factory work asap so I progress further in my tiers ^^
That's fair. Although it would not be bad to learn trains. How do you transport resources across the map?
massive towers and line them up perfectly, so belts runs in the sky
Basic trains is not difficult. You don't need many trains overall. I use 4 trains.
#screenshots message like this 🥲
maybe I will try it out sometime later
That works it just might take you extra time to build them / adjust them.
If I want to ship something to a new location I just route it to a freight and it's done.
I use belts for anything ~ 1km or less - pretty much.
Longer than that I tend to use trains.
I am just not confident enough to make it right now, as in other games like eden crafters, I messed everything up with the trains and I spend days to make it.
since then I have never bothered to make them, as I find other ways to play safe 🤭
I felt like it was total waste of my time 😄
but I may give it a try sometime when I feel "safe" to screw up something to make it work. 😁
For "simple" infrastructure, it's quite easy. It's only when you reach large number of trains when things tend to be a bit more complicated.
I've seen posts on reddit with 100+ trains. I imagine the rail systems requires some....consideration.
But for basic movement of resources between 5 factories and such, that's pretty straight forward.
Plus they are quite fast - you can use them to travel across the map.
I just hop in a train when I need to go somewhere.
Or make my own train and once I reach destination, I remove it.
oooh ! you can sit in the trains ?
well maybe now I will build some, just to transport myself across the map, as I am using hypertubes atm to make me fly across the map 😄
but my method is not very safe with that said above as I have to hit the hypertubes at the other end perfectly to slow me down 😄 if not, I just die instantly
What is the best way to find oil
You follow the american soldiers 🙂
if you've unlocked the tech for it can't you scan it?
Wait I have no oil pump😭
Jokes aside, you can scan for it or if you want to have a bettter overview you can check the map online and see all spots.
if you havent unlocked oil extractors you can't do much with the nodes
Can you get a recipe from the hard drives that you can't normally craft
I believe you can unlock alts for items you have unlocked that need higher tech levels? I think
don't quote me on that though
You can with very specific recipes, like quick wiring. It shows the machine as "[empty]" because you don't have manufacturing yet
I unlocked alt quick wiring before I had a manufacturer
But things like turbo blend fuel, no
From my experience, you can only get alternate from materials you have the technology unlocked.
If you could use blenders in phase 3 turbofuel would actually be decent
Most people skip turbo
Shoutouts to people that used coal plants until RF
is the fixmas gone ? mann i was about to complete the tree 
push your computer date back to xmas
I collected a lot of presents before the event ended
each recipe has specific requirements for it to be able to appear in MAM
there are some that can be unlocked earlier than used
but it depends on specific recipe cases
does that work ? 😱
I really want to build some more decor from the event to my new buildings/factories.
I will roll back the time on my PC later for sure 😄
thanks for info btw!
but will it be patched out in next update or can we do this all till next xmas ? 🙂
can't really be patched out tbh
and it has been the case for last 3-4 ficsmas events, so I doubt they will be doing any steps around that anyway
Awesome.!
Is the turbo ammo the best one?
I am using it and it seems ok-ish but not amazing.
I was execting a bigger jump from the basic one.
Even though the damage is higher the firerate seems lower unless you go into "machine-gun" mode but that has a big spread.
as with everything else, each ammo has it's advantages and you should pick one that you like
imo normal is the best but that's just me personally
I find that the enemies dont have enough HP to actually, properly, utilize the turbo ammo, most die within 15-20 shots and its only the large radiation hogs that can actually withstand more than 40 or 50 shots. So I dont see the turbo ammo as useful at all honestly.
So the standard ammo is the best option IMO but I use a lot more Nobelisks anyway
The only redeeming feature is the 75 vs 15 ammo before reload.
But given that turbo is supposed to be an upgrade, it feels a bit underwhelming.
Anyways, I should probably setup a proper nobelisk instead - as you pointed out.
can you scan water
You can scan the geysers later on, yeah
and fracking water nodes, probably?
Yeah you can scan water. Its called the map
question - can I just put in a single stack of Plutonium Fuel Rods into a drone and let it fly? No refueling, just that one stack. Saw in a few places that it would last for hundreds of hours. How about radiation? Would it irradiate anything if it's not held as a cargo, and just as fuel?
Everyone is just trying to make the most expensive drone huh
it radiates normally
so irradiates everything along the way?
radiation doesn't really stay in any way
depending on distance between you and drone, you may take damage/filter durability
so it's a certain radius around it that would cause some radiation damage?
kinda, not exactly that, but you can imagine it as such
and the more radioactive stuff the wider the spread
drones fly with the full stack all the time, or pick one rod, and leave the rest at the home port? is that then irradiating stuff around?
if you only put one rod into the fuel slot, it'll get instantly "used", but the drone will be internally burning that fuel rod until it runs out
so it would fly without radiation items and not radiate anything
I was thinking about putting a whole stack of 50 in, and forget about it
honestly I'd just automate some fuel/batteries for them
i need to find the nearest water source from the triple normal iron node in grasslands
Definitely not south.
if only we had a map
North might be most accessible.
pick different nodes then
Yeah, grassy fields is pretty dry, I’m afraid
I have some rocket fuel automated, with ionized there too. I would want to use those powershards elsewhere so I was thinking about fuel rods. Also no need to have a refueling network of drones
can have refuelling train 😛
There's a very nice place with 3 pure iron nodes, 1 pure copper and 2 pure limestone just a little bit to the west from grassy fields. It's next to the ocean, so plenty of water.
or I can put in fuel and forget about it 😛 that's why Im thinking how plausible the plutonium rods are
pure nodes, before the final tier, aren't really any better than normal. If you OC the miners they go way over your belt limits
yeah, pure nodes are basically useful with mk6 belts
yeah, I know. But it's a good place for that initial factory for a bit if he wants to use pure recipes with water
any place with normal nodes will do that too since you're basically getting the same output 🙂
true, but that's the closest water from that starting position. Other is slightly to the north, with those 4 coal nodes but that's good for a coal power plant. Then a tiny lake to the east with some normal nodes too
anyone know why i cant stream the game on discord?
For fueling drones I have a main factory with a number of smaller factories around the map. I ship batteries to the main factory and use that to supply all the drones going from the smaller factories to the main factory. Very rare I need smaller factory to another smaller factory but in that case I will have to sort something else out.
dude, im NEW to the game. and im trying to get some concrete running. there are two impure nodes a bit near each other. I used a splitter to split the input into three constructors for one of the nodes, and then joined the other one into this system's belts... is it better to set up two different systems and add then merge the output into the same bin?
better than what?
Am i the only one that hates using Power Shards between Mashine so not as an Output or Input in an Mschine?
how do i utilise two limestone nodes, for the most efficient early game concrete factory? do i merge them into the same belt or do i make two factories
I mean... "do math" is a good answer I guess 🙂
its not
check how much miner makes, how much constructor eats, calculate how many constructors you need
Yeah not on Miner or for Example an manufacturer. Everything between that. Why using Power Shards there?
save space or make it output the amount you want for easier logistics (e.g. to match rates between machines)
sometimes i wanna build 8 machines instead of 9
Why saving Space when this game is 3d and a LOT of space in the air.
I always merge concrete outputs to the same bin, if that helps
I do use power shards as well sometimes if I try to fit something.
alright i'll try that, ty!
Oh, i would rebuild everything and not squeeze something in.
Yeah, especially in blueprints. Keeps me symmetrical sometimes
Well that's not feasible if you have like a 6 floor factory.
So for pure "allignment" purposes.
slugs are in abundance so it's not really an issue.
And then shards are manufactured in the end game, so they are literally unlimited eventually.
Something like 1300 shards from slugs on map though
Yeah, I was saving slugs for "I might need it at some point" and then ended up with like 200 without usage.
You can overclock every node on the map and have a lot of leftovers
Sloops are another story, but sometimes they are worth, like at the end of a complicated chain. Supercomputers, for example.
Im trying to be better at using them cuz i aint use them at all then complain about how many generators i jave placed
closer to 5000, if you sloop
I almost always overclock generators
Yeah that's my plan this time around
Im gonna make like single click turbo fuel generators
You can fit 4 fuel gens on a mk2 BP machine. Overclock them there and you don't need to think about it while placing
Yeah true and if u wanna be fancy you could place a buffer
Naw, I find buffers cause more issues then they solve
buffers and valves, the two traps of piping
Yeah they probably are i liked using them when i built my first turbo fuel plant but thats beacause i was slow
Values i like alot
How can I play a world from a different steam account on the one I wanna play on
I mean my world
Local app data and transfer the files mabey? (I dont fully know)
there was a whole second part of my message that is way more important
ok so it did work my player data just isnt saved
rebuilding is waste of time
they basically break anything they can, and if they "work" for you, that's either not gonna last, or they are doing nothing relevant to your setup (apart from possibly hiding issues that will be apparent later)
there's very few places where valves would actually do something useful, and practically all of them are weird scenarios that have better solutions
can I like fix it somehow or no?
no, player identity is tied to the steam/epic login used
if you want that body's stuff back, kill it
but if you're using different accounts to play, then each will have its own body
ok hmm
I think I'll just make a new world cause thats prob better
imma look for a group
Unless you just really want to make a new world there's no reason it's "better". You just have to kill the pioneer associated with the other account if you want to reclaim your inventory
true but the problem is I disabled achievements and I wanna regrind them
when you log in to the new account and load that world if you have cloud save enabled it'll save to the second account
true
btw you wanna join me on the new world?
no thanks, already have a multiplayer save with other people
oh its alright
I'll probably get myself fired if I play any more satis than I already do 🤣
yeah 😂
good that im still in school
is there any calculator that calculates me how much copper I need for example?
for like this and this factory
or how many constructor I need to place
https://www.satisfactorytools.com/ is good at that
ok ty
I hope it works ❤️
#screenshots message
👆 does not work.. I forgot copper 🤭 🥲
@odd ibex if you are switching back and forth between steam accounts mayhaps it would be better to run the dedicated server software that is download able on steam.
Mind you I havent done it for this game but that was the best solution for others
oh ok thank you
at least that'll save you having to copy the save around, though won't change the whole "log in with different bodies" thing
it's beautiful but it needs matching pipes!
Lets get to work #screenshots
certified in an out 3 hour adventure
Nah, power is set up, I got 1600 free MW
Hopefully only 3 hours 🤞
I deleted that response.
When I clicked the screenshot link the first time it took me to a power graph
When I clicked a second time I got your real post
Im also trying to build it modular and scaleable so yea
Anyone build a nuclear setup recently?
what do you mean with matching pipes ? 🥲
works like a charm tbh ^^
you have this lovely non-default red color template with default orange pipes 😄
oh true ^^
OH MY GOD
You reminded me I can recolor my pipes, this will make logistics 100x easier😭
I always do that
I have seen some players who can light up their pipes in the pumping sections, so I thought I should wait to paint those ^^
I never considered it ToT
yeah I like to do the color of the liquid they're transporting when I do more complicated factories
Its really nice especially for fuel production lines
but how do some players make the middle part of the pipe glow ?
the pumping thing, or what it is 🤭
Im honestly not sure about that one
I just use signs when i want something to light up lmao

What?
Metal beam clipping through the pipe then attaching signs to it.
Most things can be done with a metal beam lol
I have a 'main belt' system, and on a belt 'in the air' i have a splitter, and want to connect a conveyor lift, but i'm not getting it connecten to the splitter directly, i always need to keep some distance and put a small belt between it. Is there a way to attach the conveyor lift to the splitter?
https://i.imgur.com/0bJliYO.png
yes
i', so.... n00b.... Almost everytime i'm asking a question here, and try something again on my own, i have the solution 😄
I'm not sure I've seen that one. Do you have a screenshot you could link?
I have done it all over my 1st factory, do needed to be all reworded as some stopped to work, also some holes to the upper floors, but replacing all belts made it work for me.
you must place the conveyor lift first, and then place the splitter right into it. like that you have 3 outputs.
If I had a nickel for every time I solved my own problem while in the middle of writing up a problem statement for an internet support forum, I'd probably have a few bucks at least. :D
Sometimes the process of writing out your problem ends up suggesting solutions to your brain
Rubber ducking 😄
How can I become a multimillionaire?
Doesn't seem to work 🙂
we're not vison boarding here we're rubber ducking 
I've just bought the 'coffee cup', I'm so happy that i've got it 😄
Its the add way. When you lay out the scenario in plan speak for someone else to understand, you see the solution
oops wrong channel
#screenshots message @next dove you mean like this ?
Yeah, that cup !!!! Me happy. And off course the conveyor lift attached to the bus
There is a coffee dispenser in the hub.
mine does automatically snap to it though.
maybe my English is too bad to understand what you actually meant in the first place. @next dove ^^ but this is my solution. 🤭
It does snap, but i did not know that you could snap it first (the hollogram shows the rest above the splitter), but after LMB, you can 'get it down'. I was starting at the ground (if you know what i mean).
I think I do not understand anymore hehe 🙌
like this: https://i.imgur.com/HwXU04r.png
like this ? #screenshots message 💀
anyone know when dev streams are coming back ?
oh yes, that works perfectly fine in my game tho
yeah, but i thought it was not possbile to get the conveyor to go down to the ground. But hey, my problem is solved even we do maybe understand eachother 😄
I was about to make something crazy to show all possible ways I know of 🤭
i put a couple pics in #screenshots . 1st one is a screenshot, 2nd is with the ingame picture mode. is there a setting for image quality on the picture mode? it looks lower res
idk if it is correct what I am saying but I feel like the res is getting lower the further you get into the game, as everything is just getting so massively build.
- Like now my super tall supply tower at my main base, I can see the pixels cutting edges in the middle and top 🥹 it was not like that in early game tho
try Win Shift S 🙂
that should take the actual picture of your screen.
Here on Discord you have to watch it for a few seconds to be more clear tho. 2-3 sec.
Discord does like to compress.
Windows snipping is great but is broken on my laptop.
I push the shortcut and the screen flashes and doesnt do anything lol. The program opens then immediately closes. I prefer snipping
I blame windows lol.
Microslop is real these days
mine never show up, but I do have 8000 + screenshots in my folder 🤭 from the games I have played.
Lol I hear ya. I had to move my ffxiv screenshots to my network storage.
I do have 2TB on each drive, so I am fine where it is located tho ^^
Just annoying it only show up 1 out of 10 times. 😄
and sometimes it does it all the time, when I don't want it to do it. lol 😄
What's the website called where u can plan factories and stuff?
you can download it from steam 🙂
Satisfactory Modeler
Thanks
Satisfactory tools is the website modeler is steam
snipping loos fine
OK thank u
its only the in game pic
Np gl with your factory:D
is there a better one than Satisfactory Modeler ? 😮
I use satisfactory tools it’s less work and I’m lazy
Links under pins in #math-and-meta for some useful website
Keep in mind that sftools and modeller are very different apps with different purposes
2tbs I envy you ;D
Depends on needs. I just need to confirm my math so tools is my go to.
theres a few different ones, theyre better at different things
sftools is a solver/calculator -- you plug in what you want, what recipes you have, and what the inputs are, and it suggests a full "logical" factory plan to you. Implementation details are left as an exercise for the reader
modeller is a, well, modeller/planner. You're going through and plonking down things yourself, though the app helps out by doing a lot of the math for you
Will help to know what you actually want out of a "planning" tool
I just go with the flow tho, and compress my builds with the maximum output each one can give 🥹
Much parts. Small package
true ^^
I try my best atm to make a really good factory in a small space
I like stacking my layers on top of each other
#screenshots message Like this.
No clipping, or banned 🤭
I do much clipping. Not with belts but with decorations. Melding foundations into a refinery array blueprint. So every refinery setup looks diffrent.
I admit I used to be a clipper until like 10 hours in
When I discover straight conveyors I stopped clipping
Clipping is not okay in a build.. I thought we were friends. 🥹 🤭
haha 😄
I like the straight mode. Manually place conveyor poles to get 90° bends was a pain
Fr
We are. Im just the crazy uncle that is just built diffrent
I’m the guy who isn’t related but shows up at all the family gatherings
but most loved 😊
it is normally like that ^^
Cherished humorous beloved take your pick ;D
Blood is thicker then water but its the bonds we choose that bind us
hey guys ive heard people talk about blueprints but is that a mod or is that something you can unlock in the game?
There is a machine in the game called the blueprinter. You can build things on it and save them. The stamp then into the world
Something you unlock in the game, via HUB milestones
(There are more "powerful" (or at least bigger) versions available via mods, and other kinds of blueprints supported by third-party map editors and such. But there is an in-game blueprinter available in three sizes (the last one unlocks in Tier 9))
So when do you show up for the feast with too many snaps
Do you mean snacks? If yes then whenever the feast is on
I think of it as making personal assets to make your playthrough easier.
Pork shoulder is on sale for $1.29/lb.... thinking of doing a slow cooker roast
It may seem like a pain to build them but once you do you can use them forever and you will prob use them often
Can’t go wrong with a slow cooked roast pork
oo yeah they will sop useful cuz i can expeirement on smaller scale designs and then build them faster without messing up on sizes and stuff i think?
Danish lunches, especially at holidays such as Christmas and Easter, where it is served with fatty dishes such as herring, salmon and roast pork, as the alcohol cleanses the taste buds of fat. Snaps is enjoyed in small glasses, but too many may make you kuk kuk 🤭
Very on topic for satisfactory channel lmao
Oh I love snaps then
Give me a pint glass and I will chug them ;D
YOU GOT IT! This is especially great for doing angled decorations that you want to repeat
mmmm i like a good pallet cleanser
Oo
I suck so bad at building pretty things everything becomes blocks though 😭
You know we share borders with Canada here in Denmark ? 😄
What do you think the military people was doing on the island.. drinking together, and the one who won had the right to set their flag for that year. 😄
And it was with Snaps ^^ the Danish one and Ca came up with their best ❤️ both amazing tbh ^^
Hans island?
Yup, ^^
Cool guess I never rly thought about it
ah yes. the whiskey war
I was wondering, whats the point of the explorer?
By the time you get it you should have a jetpack + fuel or even turbo fuel
Is that not significantly better or am I missing something 😭
Damn how this game forces me to next milestone 😭😭 Im creating 466 iron ingots per minute so now I need to get 200 rubber for mk4 belts
sorry rubber for belts?
Incased Rubber beams recipe or something?
Rubber is needed for the milestone.
ah
i was thinking i dont remember a recipe with rubber
Jetpack is slow in a straight line. Jetpack is only good for climbing. If you have a long foundation connecting 2 factories you can use the explorer - it's faster than anything except train (even that is questionable)
Yea, needed for milestone. Wanted to avoid getting into oil before I finish some factories but oh well here we go
Slide hop + jetpack
Even Hover is faster than jetpack in a straight line.
Oil is a good game lesson and feature. Teaches you to deal with byproducts and builds on fluid logistics you learn from coal power
Calling mayday
❓
Run on a belt then use the jetpack.
Stupid monsters now spawn & attack me on my platform 🥲
Run on a hypertube, then use the jetpack.
You can't really explore with that though.
I place power towers and zipline around. This helps explore and extend the reach of my power grid.
Belts are very cheap to make, even assuming one isn't dismantling the one they leave behind
I also explore with hover (I find the jetpack pretty useless overall)
It's hard to beat perma-flying when exploring.
I don't even fight mobs, I can just pick stuff from above (mercer sphere, slugs...etc)
hm.. ❤️ agree to disagree ^^
Does dropping nukes from orbit count as "fighting"...?
Many ways to play, whatever you vibe with ^-^
True.
you may be in flight mode if afar, as you have to be really close to gather slogs and other in normal mode 🙂
I almost never land when I explore.
Slode hopping + jetpack is undeniably goated though :>
The floor is for hoverless peasants lava 
The only time when I consider landing is - ironically - when I am on a high cliff and there are high level hogs.
They are not very smart and they charge you. I can just lift and they fall off the cliff.
(faster than shooting them)
same I founnd a perfect spot for it with 6 roaming together
all running off the hill 😄
I like using the boom box to attack creatures near the edge
Gotta hit the bass while playing the worst of goat simulator
Do I sleep before work or finish my power plant
Choices the issue is I don't think I finish it in time
Mostly just fun, tbh. It's true that you have plenty of other pioneer transit options by that point, but I always enjoy zipping around in it
should i put a buffer here cuz i cant make an around pipe here #screenshots ?
to prevent goofy pipe mechanics
Power plant
Not even close
Factorys gotta expand:>
You can finish it if you get a sick day. Gotta' set your priorities straight.
You can work until your 70s'. But your factory won't survive long without power.
The packaged gas ratio is 4:1 right? So it's 4x more efficient to package than to not
How does someone like kibitz manage to run a world running at such a high scale while other people seem to struggle at 20fps or lower with similar sized builds/worlds. Is it strictly a hardware issue, or are there other methods to ensure your world remains stable?
Same for fuel?
yup
Basically there is no easy way for me to get some damn rubber?
its not difficult trust me
I need a whole infrastructure
once you start buildin it
I just want 200 rubber 😭
when i started i just did a belt highway
guys im scared it says one of my power grids blew a fuse but my entire factory is running on one grid thats run by coal... im out exploring and im scared to go back
Go back and deal with the problem
But first of all swear
embedded fail
And then trouble shoot the problem @reef dock
It looks like his computer built in 2023 is a 4090 with 64 gigs of ram and a 7950x processor, all of which were definite top of the line at that time. Anecdotally as someone with similar specs I've literally never experienced lagging/stuttering/low FPS on this machine, whereas on my older one I had a fair amount of problems
Whats the easiest way to get me some rubber?
That’s how I do it I swear first
ive been swearing 😭
And now see what’s the problem
fuck alr
When back at base and fix it
@frosty mirage look at what colours you will use #screenshots
64gigs I have 32gigs in mine
i mean the easiest recipe is just the stock one i guess
i was out setting up another coal generator factory i think my power grid got jealous
Daaamn looks sick
rubber/plastic
im buildin a turbofuel powerplant rn
and the colours are lookin great
So basically crude oil -> rubber+heavy oil-> petroleum coke? I assume i do have to get the heavy oil out of the refinery in order to be able to get the rubber?
Most people have and only need 32 (that's what I have as well). But 64 is cool
My main world atm my over 4khr world
and you can turn coke into coal power
At start does 17@gb or more
Is there ever a reason to use (or automate) rebar ammo if you’ve unlocked and automated rifle ammo?
Rn i just want the rubber but not sure if i can get it without also doing smth with the heavy oil
ho ly shiiiiiit
it was a single biofuel generator i set up on some sam ore
that scared the shit out of me
if you dont do anythin with it the machine wont work
it cant have sitting byproduct
just turn it into coke and then coal gens
Early just package fuel and sink it. Or use petroleum coke from heavy residue and sink it.
Turn it into coal and sink it :P
Or if you want to be more efficient turn it into power
You can manually trash the oil to keep it going and get the rubbers you need.
.... i guess bro
i cant imagine anyone runnin to flush the pipe
You probably don't want to camp on the oil refinery area just to flush the pipes.
It's best to sink the byproduct and put the plastic / rubber on a train.
its running
Once you have the research you can go heavy residue -> fuel -> turbofuel -> rocket fuel
is that the thing i gotta build now
If you need 117 for turbofuel, you will need ....a lot more for rocketfuel
yea i need to unlock that
I mean you don't need to rush it
you can simply replace the fuel once you need more power
yea
I did the same - I used normal fuel; once I switched to turbo I added more gens; when I switched to rocket, more gens
You either need to go rocketfuel route or early nuclear.
Depends where you are in the game.
what's your next phase? 4?
and automise every item like turbomotors
cuz i kinda spammed a couple manufactures in my base
So by the end of phase 4 (e.g. turbomotors) I had between 30-50GW running.
The nuclear pasta is 1 GW for 0.5 / min
holy shii
I tend to have 250gw plus once I get blenders.
I am not sure how you are on phase 4 with 8 MW. Maybe 8 GW?
Gw you mean? Your hub makes 40mw I believe
well, yes, but it's probably 8000 MW
1000mw = 1gw
For some reasons the satisfactory devs didn't make the conversion
well 8gw then but it spikes like hell
Check your maximum.
i build 38k GWh storage only to not even use it
for this build i fully expected it to go down
but the batteries are still chargin
max cons are 14GW
but most of the stuff is off cuz crates are full
oh bdw @opaque wren wanna see my belt nightmare at the base hehe
@ornate saffron you saw it before
One man's dream can be another nightmare.
As long as you vibe I agree
Do I need ficsite ingots for any building? Or only ficsite trigon is used?
I made it remotely and I am trying to figure out if it's worth putting ingots on train
only triangles
Power stores eh 🙂
Wow gj that’s impressive
I do wonder if I should build an even more nuts version of my old power store.
Did you take a tutorial from Josh?
I check my power grid infrequently enough that no amount of power storage will prevent a shutdown
I don't need it, it would just be a vanity/insanity project, I have more than 1.1Tw on my grid.
hah only vertical
I haven't even built nuclear yet, that's another on the cards project.
Vertical building?
How did you get 1TW+ without nuclear? How many fuelgens do you have?
A lot, here's the power station #satisfactory-experimental message
...holy
The towers are each more than half a kilometre up.
You better be overclocking every building to make use of that lol
Aren't those nuclear power plants?
The small building to the right is a foundry producing 4800 steel ingots, so it kinda shows the scale of the power generation.
ye
Lololol rocket fuel is so nuts
to get 1 TW with fuelgens you need... 4000 generators
Not too shabby
No mods, I do not play with any mods, updates can break them and I don't take kindly to things screwing up like that.
I don't think I would have the patience to place 4000 generators.
The blueprint can hold...what...4?
how tall is 1 stackable pipeline support?
My really old power station had 888 for turbofuel 🤣 , I am known for building on a slightly large scale.
i need to build 3 and is it enough from head lift from tha machine
Rocket fuel has a huge advantage though, it's a gas, no head lift considerations.
I have other examples of building nuts, moving all of the worlds SAM and Bauxite to their processing plants.
using the best vehicle in the game?!?
I too use tractors to transfer all my bauxite
It's 1600 if fully overclocked
guys whats the best location to start regarding late late game, considering every time i play this game i find the area i made a base was too far from some place, not flat enough etc etc
Depends on how you prefer your late game. If you want a megabase, desert is probably the best.
I always aggressively expand out, and build basically all over the map. Smaller factories right next to the node(s) they require, etc.
And if you cannot find "flat" terrain, simply build foundations at elevation
(Obviously some factories might have to cart in resources from elsewhere, but in general you can find spots which have most everything)
And yeah, you can always build up. Space generally isn't a problem in this game. :)
As a modular factory builder, literally any area works for me. Also depends on how willing you are to repurpose your original nodes and delete old factories
i would love this but i usually need to go to every factorfy multiple times, unless i can teleport i feel like i would spend 50% of my playtime travelling
You could decide to Not Play Like That, of course. :)
Once I'm done with a factory it's done forever, and I basically never have to visit it again
I find that having one "main base" and some specific factories here and there works the best.
Once its exports are set up (whether just to Depot, or to a central storage, or to the "next factory") then it's done
damn i guess im just not that forward thinking 😭
Since you mostly spend your time on your main base and all resources are there.
Basically my advice is generally "resist any kind of centralization"
Make some Rotors for yourself, then that Rotor factory is done. Any other factory which needs rotors just makes more right inside the new factory, etc
Honestly my approach is mostly a lack of required forward thinking
suppose you would have to travel to those places whats teh fastest? hypertube launchers?
#screenshots message
modularity for the win
I just make exactly what I need right now, then that factory's done.
I’m doing something right now:D
crazy statement 😭
If I need more of that resource later I just know that I'll be making more
That approach lets you build in a lot of fun different environments, make use of more alt recipes, etc.
And requires basically zero planning ahead, 'cause you're only ever making exactly what you need
do you tend to make for example, one factory of 10000 rods per min or whatever, and then port that to other factories, or do you make your rods right there where you need them
The only plan is "I'm building a factory to make x/min of resource Y"
Basically I always just make 'em right where they're needed
ahh interesting
I'm basically just once again dancing around Independency advocacy: https://satisfactory.wiki.gg/wiki/Tutorial:Independency
As a train advocate, Im a port guy
i genuinely hate transporting resources from place to place, i always find the trains unit/min is too slow for factory, maybe im doing it wrong
This is probably a good way unless you wanna plan every single future item which isn't really fun and new recipes and machines can always change things
Pick a high level product you want to make and build all the sub-components there. Rods are easy to make on-site, so it's a waste of time to port them; Heavy Modular Frames are a big production chain so it's nicer to have a central factory and distribute
+building them sucks
For basic parts that you might need hundreds or thousands of, trains are the move (if you dont go mega factory route). Smaller ppm items i still use trains because they're cool but some consider Drones as well
Luckily HMF aren't used in many production lines, imagine having to remake that at ever corner of the map
alr well ty ig ill start desert
hi all! new here. interested in learning how folks make their builds in this game look so much cleaner than mine. to that end, if I were to want to explore any particularly well-regarded worlds among the community, how could I do that?
What about complex items to make like turbo motors do you make those in the new factory too or do you ship them over?
Answering for myself, those are a perfect example of something I'll make in one place and one place only
TotalXclipse on youtube has great looking builds. He also has a handful of guides on building asthetics and factory organization. Im not sure about any dedicated sites for world downloads, but Xclipse and Kibitz and some other youtubers will make base showcase vids from worlds with like 1000+ hours
Nice for inspiration
@reef dock
Ye I figured building that in every fact that needs them would get annoying and you just end up sinking them anyway
Is there a good method to keeping drones fueled? I can’t seem to wrap my head around an automated process and I’m finding myself filling them up manually with turbo fuel. TIA!
My late-game factories do end up often being comprised of geographically-diverse "subfactories" with intermediate parts being shipped around
The key for me is that those subfactories are custom-built specifically for that more -advanced part, rather than a centralized automation point
Regarding high level factory logistics, I'll give my two cents as a fully modular advocate.
Having a dedicated factory for every* single part allows for simple part organization and very very easy expansion. For example, i might make a motor factory that ships in rotors and stators and realize i need more, to expand this i would just need more assemblers and ship in more stators/rotors. in my personal experience though, with enough planning for late game, you rarely need to expand factories.
(asterisk on every* part, as things like ficsite ingots don't need to be made into anything but ficsite trigons. I use my own judgement to determine what parts' factories are made)
The complicated part of modular factories is transport logistics, which is where having considerable knowledge of trains is very valuable. My design is a two-way track around and throughout the entire world, and then I'll just slap stations for a new modular factory away from other train-congested areas to prevent backups and gridlocks. For me, every factory has a station for each incoming part and the exporting part. So a ballistic warp drive factory has 5 stations. But everyone will handle their train setups differently.
Trains aren't necessary for many of the especially low-production rate parts. You might consider to just build all the phase 5 elevator parts in one quite small area, for example, or use drone networks.
Many people will do hybrid builds, with a variety of medium-sized factories for a handful of parts, spread out across the world.
So like I may have an HMF factory whose sole job it is to supply the next subfactory down the line
I am quite the opposite. I see no value in having 82 trains on the map, when you can make 6-7 megafactories and exchange only high-end products - if needed.
Of all the things that are the hardest to gather, is plastic. Between balancing fluid levels for the oil production lines and containers for the excess is just ridiculous. Fortunately I know when I need to go and check it out when I notice a 500mw dip...
The value is that my factories are generally dead simple. And I have a rail network anyway, so why not use it? (Also drones and vehicles)
Also my PC performance is better for spreading out. :)
And I get to build in all sorts of fun locations, and take advantage of a variety of alt recipes and such
Sure but you need a resource and then you have move from factory to factory.
Instead of having everythign centralized.
That’s what I do I thought I was doing smth wrong ngl
Even with a large and complex train rail setup, i still found myself with backup issues. There is such a thing as too many trains lol, but it's fun for me to handle those logistics.
If I need a resource for a new factory, I make it specifically for the new factory, often on-site
No, I mean resources for yourself - for building stuff.
Low on wire? Well...let me travel across map to the wire factory.
I only ship in complex parts I would never ship in aluminum sheets I usually make them in site
Mercer spheres fear this guy apparently
Each of my factories only ultimately exports to my own personal use. That's what the factory is for
I'm not low on wire once I build my Wire factory, because that's what the Wire factory is doing
(and as of 1.0, all my factories also feed Dimensional Depots)
So you do "centralize" everything then, right?
Depos are nice but not enough for bigger builds.
Every single part-dedicated factory i make uses a smart splitter to fill a small container routing to a depot, then overflow to the stations. It doesnt matter if my concrete is being made in the top left and im in the bottom right doing something else, I'll always have it available from Depot
Sure they are! Might need more than one uploader for stuff like concrete, but you've got ~200 Depots available to you
Yeah i had 6 concrete depots
But until you get to the point where you have the entire mercer spheres cleaned up, the game is already "over"
That's where the dimensional depot comes in
1 depo is not enough
If you explored more instead of always being at a mega factory then you'd have plenty of spheres throughout the game's progression lol
I keep up with my exploration for all of spheres, sloops, drives, and DNA. I admit that does require a willingness to head out to the wild
Yeah you should already be exploring for alt recipes anyways and spheres are more plentiful than drives
I agree that setup works once you have hundreds of spheres.
You need like 50 spheres tops for a solid resource system
No but you can upgrade them to capture every resource and they fill nearly as fast as you can drain them so...I'm currently working on building the mats necessary to build a nuclear power plant factory, and every one of those mats are hooked to a DD so I can build remotely.
But it's difficult to get to that point if you start decentralized and you run around from factory to factory picking up materials.
How you set up initial factories doesn't necessarily equate to how your eventual game looks
I mean yeah you build it up over time. Even just 30/min is fine for the basic stuff in the early game, with a depot for like wire plates rods concrete cable
I made a bunch of crappy little factories for phases 1-3 as I explored and built up, such that by phase 4 I could start doing the depots everywhere mega setup
my game is constantly crashing and I can find no solution to it can you guys help
Not with 0 info. Also go to #1038092680493801533
ok
Hell I built a DD specifically so I can lay rail and explore with a train, so that way now that most of the map is explored and I know where I need to go to get stuff, a rail AND power is not far away.
Setting up my entire train network in phase 3 was hell but so worth it, especially compared to handling mega factory belt logistics
I do agree that there's still at least some value in at least a basic "central storage" type location up until midgame or so. You're right that it's a nontrivial amount of effort to get your Depots upgraded and built out to reasonable strength
And I do still enjoy building Central Storage even though I end up basically never using it. :D
I mean, you pretty much need to clear up the entire map of spheres until you are confortable with that setup.
Upgrades are like...100 spheres?
But I'm still a firm believer in expansion and smaller factories, even in the early game. You're not gonna be heading far from your starting biome in Phase 1, after all
And you need - at least for some items - multiple depos
so yes, if you have 200+ spheres, then it comes appealing.
If you're in the mindset of building outposts all over the map anyway, then you're already doing that, though. :)
It's a self-reinforcing system
To be clear, I'm not trying to convince you to start building differently. I'm just saying that Independency is a fantastic build strategy which solves a lot of problems. :)
Not even close lol. 120/min upload is comfortable and only takes 24 spheres to reach, then one sphere for each resource, maybe one or two extra for high demand resources
I know it's not gonna work for everyone. :)
Well...I view it the other way around -> Create a problem and then sell the solution 🙂
If I have a megabase where I build most of the stuff with the ocasional remote base for oil or alumnium, I don't need to scout the entire map.
Because everything is available where I am. And if I go and build an output, I can just pick up the extra stuff that I might need.
Yeah that makes sense, and having a central storage for that makes sense, but saying you need hundreds of spheres to utilize depots well is objectively incorrect
Well, here is my situation. I have a depo for almost every items (I am on phase 4). I have 2 levels in depo speed + depo size
If I build a remove factory, I will always need to have resources in my inventory.
At least 3-4 resources will be drained from the depo faster than I can build.
Quickwire is a good example. Same for concrete.
I am pretty sure I have 100+ spheres by now.
Yeah 120/min upload would do you well, for the super expensive price of 13 spheres
i need to post an image to make a point about something, how can i do that
It's 23 spheres.
I mean, I used them for depos / upgrades.
I plan to build a citadel around the space elevator and Bus™ everything there by truck
My point is that I would need to clean the map of spheres to go decentralized.
How many spheres are in the game? 250-300?
Sure, yeah
uberfactory. The Wall. It will put my iron site to shame
So my point is that by the time decentralized becomes 'better", I probably stop playing the game.
I don't see myself playing thousands of hours.
The forests yearn for sprawling highway networks and I care not of its efficiency, because it will be cool
Epic roads with epic views to be seen from your sexy factory cart
trucks and tractors only, the carts must stay on the sidewalk
I will be the first inhabitant of this world to get stuck in traffic
Judging by the crash sites though you won't be the first pioneer to have a rough crash.
I've only found freighters around so far
is there any way to mvoe where my ficmas tree is now that the event is over
o7 I respect and praise your goals
I do wonder how far the AI pathing goes there
There is no ai pathing
i have to remind you that speculating about the crashed freighters violates your ficsit contract
not good if took that many pods just to survive the landing
The hard drives survived the landing, what more do you need?
Thats the thing. The hard drives are not the drop pods. Its the freighters we send up when unlocking milestones
Same shape, thrusters, everything
The truth is, it is a simulation. The phases is just for testing purposes and have no real impact. Most of the shipments won't even make it - hence you find them across the world.
Use more depos for that resource, since both upload at the same time it more or less doubles the upload time, even if it feels a little redundant
my headcanon is that's how ficsit deals with unionisation efforts
I just focus on saving the cats and puppies
i just focus on flying around aimlessly instead of progressing the game
roleplaying the flying manta then
Is there a way to put my stuff inside of satisfactory modeler without having to remember everything I've done
Yeah but they upload every second you aren't building
Make a single constructor building the material and one industrial storage feeding into a dimensional depot. Effectively permanent uploading.
And if it's too slow, you can either spend 1 whole sphere to double the speed, or wait 1 entire minute for it to refill
I can't walk around the map without tripping over Mercer Spheres, they are not a precious resource to be hoarded
i'd recommend not sticking your foot in a mercer sphere
do they even have a solid surface
Stepping on the balls of alien origin is not recommended
I got the glitch where collected spheres reappeared on the map without the protective eggshell
But they still have collision
So I can indeed step on them, they are solid
They are precious to me, I couldnt play without them
i meant more lore-wise
in-game it would pretty much have to be a solid sphere
Not specifically a violation, but frowned upon in the contract according to what ADA mentioned (in my helmet, at least).
Quick q is it ok for an assembler manifold to be fed in opposite directions?
Is there ever a reason to use (or automate) rebar ammo if you’ve unlocked and automated rifle ammo?
I have not automated either but did unlock rifle ammo. Just wondering what type of factory to build for this
depends if you want to use rebar gun
Totally fine and often makes sense because it can be easier to manage resources flowing in if they're coming from different sides
k tysm ❤️
I'm an always-rifle guy but I know there are people who think rebar is clearly superior. Personal preference is all that matters here
I mean, if you use the rebar gun, of course
If you use the rifle you should automate rifle ammo though ^^
just out of curiosity why did you think it might not be ok?
Explosive rebar particularly, yes. Makes nobelisks obsolete imo
good question hmmm ig i thought that the first machines would only start working when the other manifold is full lol
and i thought that might be a problem for whatever reason
It makes base nobelisks obsolete, but the better ones [think the nuke] are obviously better at clearing an area
ye for sure, can automate both if you really wanted to
ahh ok, it'll definitely still have some amount of ramp up time while it saturates but I can't imagine it being any worse than all one way
i feel i manage to make due with 1 tho tbh
thx
I prefer the nobs but im biased Because they're better visually :>
But I get it ^^
ofc u would helldiver 🙂↕️
I’m making a central storage area, is it better to have a bunch of trains riding along to the different factories then bringing stuff back or is there a better way to do it
also with my manifold the ones at the back fill up because the ones at the front are always working if that makes sense is there any way to fix that?
Trains are one of the more-fun ways at least. There's really no best way 
Would you recommend one way over the other?
That'll happen until the ones near the entry side fill up. It'll fix itself with time if you did the math right. If you want to speed it up you can hand-fill some of the machines with ingredients if you have extra to do that
Load balancers are always an option ;-;
But either way they will all fill up assuming its not an exact 1-1 ratio [i think]. It just takes a while for them to spin up
k thx
I'm not even sure why it'd be an issue unless you're chasing energy to be constantly 100% max production
ik load balancers are however when i need 36 constructers load balancers dont seem very appealing imo
no they do not :p
Coupon
Then just wait on the spin up ToT
Oh how I wish load balancers were better </3
Theres a load balancer calculator if you really wanted to do all that...
Unless you mean an upgraded splitter where you can set ratios to a finer number
there is limited uses for balancers in this game
The only time balancing really has any functional advantage is to reduce radiation by having fewer items sit on the belt. The rest of the time it's just a preference thing or a vanity strategy
And even with radiation... just make some filters. They're super cheap and last a long time
I know of it, but sadly its just infinitely better to use manifolds [most the time] due to how compact and easy they are even if some times the spin up takes a couple life times.
-# COFFEESTAIN STUDIOS, MAKE THIS AND MY SOUL IS YOURS
You're not wrong, especially on those giant power factories.. 😔
Ik :<
But load balancers scratch an itch in my little brain that manifolds sadly will never
I'm sure there's a mod that allows for this exactly
However I'm scared of the game updating and the mod deprecating, practically forcing you to rebuild an entire factory when mods are anything other than QoL
If I want to spend my days pondering load balancers again I'll play some factorio
I haven’t made the rifle yet so I wasn’t quite sure how it compared but I just assumed it would be more powerful
I still haven't given this game a go :p
the belt mechanics are pretty deep
I believe the damage per round is nearly the same BUUUUTTT its fire rate is much faster
Gotcha. Are there situations where shatter or explosive rebar are better? I’ve just been using shatter so far
Haha yeah i've seen some videos, the sheer complexity definitely seems to be higher than satisfactory's
But automation looks to be easier with their drone and blueprint mechanics
-# make ratio of 100 finer: 1🕶️ 
2d with 2 lanes really makes it a puzzle
Hmmm, I think explosive can do better than it sometimes?
But generally its outdone by the rifle + the rifles alternate ammo
Yeah I've had my fair share of those kinds of annoyance with shapez
Reminds me of Mindustry :>
There's a creature sucking on geysers?
Or was it a coincidence that I encountered it near a geyser? It seemed to do some weird things with the geyser 🤷🏾♂️
as long as the geyser is safely in Ficsits hands now
where do i build a supercomputer factory
china?
i tried building one but then i couldnt use the alt crustal computer recipe cause it was too far and there was not enough plastic for the computers, and ither stuff
In satisfactory calculator what are the roads mean
Wdym SpacePolice?
they are 'natural' roads , essentially easy paths for trucks and stuff
Ahhh okay nice
do you know a good spot for super computers to be manufactured
I did all of my electronics in the smack dab middle of the desert
which recipes are you using? 🙂
for example with these recipes you only need 2 resources +water https://www.satisfactorytools.com/1.0/production?share=4Q3m2BBwExz6QM9h1xwt
what
Too simple! I'm here for insane logistics puzzles like any true factory gamer!
what alt recipes do you need
you can look at his link and see them 
its not there
it very much is there if you follow the link
look at the recipe list 🙂
there's a taband each bubble tells you
oh but you also need copper
nope
you're looking at the wrong tab, SFtools remembers old tabs you looekd at
#screenshots message i cant tell if i cooked or not lol
look at the far right tab
AI limiter?
your pipes uneven