#satisfactory

1 messages · Page 584 of 1

ornate saffron
#

i tap only what is needed. both are overclocked to 250% and are crying, burnt out, AND surviving on white monsters.

runic mesa
#

i use them because my constructors aren't fast enough making concrete

mortal ginkgo
runic mesa
#

im still in tier 3-4

#

i just restarted

mortal ginkgo
ornate saffron
keen maple
#

Yeah.... I'm learning this so we moved to a new area that is surrounded by pure nodes.

primal obsidian
#

unpopular opinion it’s not worth using impure limestone nodes till you get power shards and mk.3 miner and then just barely

runic mesa
vague timber
mortal ginkgo
primal obsidian
mortal ginkgo
ornate saffron
mortal ginkgo
primal obsidian
#

like floating fuel gens on 1m foundations is a very common great way to use your space

mortal ginkgo
vague timber
barren tulip
#

i thought that's a phase 4 activity tbh

primal obsidian
vague timber
#

This time decided to go "Let's game it out" path, because last time when i focused really hard on making everything really nice and colourful got burnt out after phase 3.

primal obsidian
#

it only took 278 hours

ornate saffron
barren tulip
#

with the power of miner mk 3 + triple overclock, any node becomes useful

vague timber
#

Enjoying it right now, but still feeling that itch to somehow tidy it up

mortal ginkgo
# vague timber Yeah kinda understand what you are saying. Too much reddit and discord browsing...

I mean, this is like looking at Picasso while being a beginner artist. Things you should do:

1- Accept the fact that you are a beginner. It takes A LOT OF TIME to decorate things.

2- Instead of checking others awesome builds, check some tutorials on youtube about depth , pillar , thicc walls etc.

3- Expect that you will need 3x more space needed to decorate stuff properly, which is a challenge by itself.

4- Hello

barren tulip
vague timber
#

Welp anyway wanted to share a bit of my spagethio before continuing to work on other phase 4 parts. Just automated first part out of 4

primal obsidian
#

I should really start a new run kinda boring when you beat the game

barren tulip
mortal ginkgo
ornate saffron
mortal ginkgo
primal obsidian
#

my bestest build ever is a pyramid with a gold cap that makes heat sinks

barren tulip
vague timber
ornate saffron
barren tulip
vague timber
ornate saffron
primal obsidian
odd ibex
#

is there any way I can remove my whole factory so I can place it somewhere else?

zenith sage
#

Building pyramid factories in the desert sounds like a fun idea 👀

finite mirage
#

how (where) do i start denoodlifying my base and making everything cleaan

odd ibex
#

without deleting everything one by one

primal obsidian
#

SCIM can remove it dont know about pasting

odd ibex
primal obsidian
#

load it into scim and delete it i think that’s possible never used it myself

mortal ginkgo
#

I used that twice

zenith sage
#

Used it too, it's great

odd ibex
#

ohh ok ty

#

so satisfactory calculator?

mortal ginkgo
#

ya, load your save into it and yolo

zenith sage
#

Well... besides dealing with all the mats in the boxes, but you can just remove them if they aren't important

odd ibex
finite mirage
ornate saffron
# odd ibex no I just wanna remove it

you can highlight multiple items in game while dismatling by holding ctrl. You can filter it as well by highlighting the object you want lets say a mk2belt and hiting G. this will make it so you can only target Mk2 belts

finite mirage
primal obsidian
#

important to get

odd ibex
#

ok im in the interactive map while I loaded up my save file

ornate saffron
barren tulip
odd ibex
#

where is this delete thing

mortal ginkgo
primal obsidian
mortal ginkgo
#

also use all copper, obviously, 60/min pasta awaits

odd ibex
#

rectangle selection thing?

zenith sage
#

Yeah

primal obsidian
#

Pythagorean theorem

odd ibex
#

you have selected 6564 delete slected items

primal obsidian
#

or something

odd ibex
#

thats right?

tranquil zinc
#

Is it advisable to loop back the water byproduct of aluiminum scrap to the input of sloppy alumina?

mortal ginkgo
#

select it and see if it pleases you

tranquil zinc
#

or just create something else with that water to prevent fluid headaches

odd ibex
#

okayyyyyy

#

I deleted EVERYTHING

#

where would you recommend me starting my factory im about to hit phase 4

primal obsidian
#

if you place vertical junctions and have the bottom input be recycled water and the centre one be the fresh water it will take recycled first always

tranquil zinc
#

reading threads and its always a problem

#

unless its patched and fixed now?

odd ibex
#

@mortal ginkgo

odd ibex
#

so where would you recommend me starting over again?

#

im really close to phase 4

primal obsidian
mortal ginkgo
odd ibex
#

I can invite you to my world

odd ibex
odd ibex
primal obsidian
#

where the resources are for the factory

#

if you need say computers you would build near the stuff you need for
Computer

odd ibex
#

hmm

primal obsidian
#

or iron plates you would build near iron

odd ibex
#

cause I want ONE big factory

primal obsidian
odd ibex
#

wdym bad idea

primal obsidian
#

very hard to do

odd ibex
#

ohh okay

primal obsidian
#

the scale is very large

odd ibex
#

hmm

primal obsidian
#

not to mention the transport

#

need to build a huge train system or have copiouse amounts of drones

placid stirrup
finite mirage
rich shoal
zenith sage
#

I find concrete nice for when I need to clip platforms together, haven't used asphalt yet 🤔

placid stirrup
mortal ginkgo
# finite mirage what's more standard?

there is no standard, its whatever you choose and like the looks.

also if you look close enough, you can see the lines at the asphalt. Takes some get use to but lets you go precise.

ornate saffron
golden nexus
finite mirage
finite mirage
#

i dont see such lines in concrete

#

but the asphalt looks a little neater

mortal ginkgo
mortal ginkgo
golden nexus
# odd ibex ohh ok ty

Except all the copper/limestone is converted in other buildings its only consumed there

golden nexus
# odd ibex oh ok

When you pull all the resources to one pace it becomes a nighmare. Its not like the stuff is spread out too much, this is just a copper smelter for example #screenshots message

rich shoal
mortal ginkgo
rich shoal
#

they do

zenith sage
#

Hypothetically... if I connect 1 fluid loop into 2 buffer connectors, it should split evenly, right? 🤔

rich shoal
#

o just realize im using bonnie colors for base

#

Hypothetically

mortal ginkgo
golden nexus
green fiber
mortal ginkgo
zenith sage
#

Surprisingly I haven't had flow issues yet, just pipe connection issues 😅

vague plume
#

E

narrow wraith
#

Do we know when the next Livestream/video release will be? I'm chomping at the bit for 1.2 teasers

vague plume
#

e

mortal ginkgo
# vague plume E

A valid point to make but I still think you need to consider making some research.

vague plume
#

A

rich shoal
rich shoal
zenith sage
#

I wish there were half ramps...

mortal ginkgo
ornate saffron
#

Some people are hoping for randomized nodes

zenith sage
mortal ginkgo
ornate saffron
mortal ginkgo
odd ibex
#

Would the dune desert be a good spot for a factory that supports phase 4 till lategame?

ornate saffron
mortal ginkgo
ornate saffron
odd ibex
#

ok ty

ornate saffron
# odd ibex ok ty

There is the logistical issue of height though. As the red forest is on the raised area in the middle. Youll have to find a solution for logistics.

I believe in you

odd ibex
#

hmm okasy ty

zealous urchin
#

oops

mortal ginkgo
zealous urchin
#

i didnt mean to reply

unkempt blade
#

you're all wrong, the best spot is the huge hole in the middle of the map directly over the void

undone citrus
#

Nah

undone citrus
#

Screw ocean and void building. That's cheating

runic mesa
#

make a glass floor and walls over the void

zealous urchin
#

and there is smaller one close too!

undone citrus
#

I will forever build using the land.

#

Looks way better

unkempt blade
undone citrus
#

I prefer to build with realism and to work with tight spaces because I think it looks better

#

I like building my pillar support for proper transitions connecting my structure to a mountain or something

unkempt blade
#

even though you're clearly wrong I respect you for standing by your principles jace_smile

undone citrus
#

Yeah okay.

mortal ginkgo
#

you are the last person to dicate whats wrong or right.

#

where as I, know what I am talking about when it comes to 100% tapping impure limestone nodes #nobias

unkempt blade
white dawn
#

-# Isn't that the cart you'll die on?

mortal ginkgo
unkempt blade
finite mirage
#

is there a guide on how to make a factory? like where do i even begin, i built a concrete floor in a crater

green fiber
#

you pick a part and plan the production. Planning backwards (starting with an end product and figuring out the ingredients) is usually easier

zealous urchin
#

blasting me and my golf cart on speakers too

leaden turret
mortal ginkgo
white dawn
# finite mirage is there a guide on how to make a factory? like where do i even begin, i built a...

The usual advice (as McGalleon mentioned) is to work "backwards." You decide how much you want to build of something and then work backwards from it. So for instance maybe you decide to make 5/min Reinforced Iron Plate (RIP). Using the default recipes, that means you need 30/min Iron Plate and 60/min Screws. Using the default recipe for Iron Plate, that means you'd need 45/min Iron Ingots for that, which likewise requires 45/min Iron Ore. You'd follow that backwards through Screws as well until you get the total amount of Ore you need

#

Then you build it out! Keeping notes in a text file or piece of paper or something can be quite handy

ornate saffron
white dawn
#

My own advice is that once you've made a factory, just leave it that way forever -- don't try to expand it or anything. If you ever need more Reinforced Iron Plates for anything, just make new RIPs right inside the new factory

zealous urchin
white dawn
#

There are solvers/calculators available online which can solve factory chains for you (ie: plug in "5/min RIP" and it spits out the overall plan for you), but I'd highly recommend learning how to do it yourself first before using those

zealous urchin
mortal ginkgo
finite mirage
#

like a factory building

white dawn
#

In general I build the factory itself first and then "decorate" afterwards

finite mirage
#

this is my 4th save i ever played and first time "trying" to build an actual "factory"

white dawn
#

It'll be difficult at first to build stuff that's not just big ol' boxes, essentially, but you'd be surprised how good things can look with just simple windows and roof material on the outside

#

It also helps once you've got a lot of the more decorative AWESOME shop stuff unlocked

finite mirage
white dawn
mortal ginkgo
white dawn
#

There's a reason art classes will often start with copying stuff; it's a good way to get basic techniques down

finite mirage
white dawn
#

You'll find out ways that work well for you with time; in the end there's no replacement for practice/experience

unkempt blade
white dawn
zealous urchin
white dawn
#

IMO it's not really worth trying to figure out what gives the most "bang for your buck" for the sink; just sink literally everything

#

Though the wiki does have a full list of all the point values, if you wanted to try and min/max it

#

!wikisearch awesome sink

raven axleBOT
#
Official Satisfactory Wiki

The AWESOME Sink is a special building that produces FICSIT Coupons for use in the AWESOME Shop by destroying items inserted into it and converting them into points based on their value or complexity. These points are used to print the aforementioned Coupons, with each successive Coupon requiring more...

unkempt blade
#

The other thing that really helped me make nicer builds was getting comfortable with blueprinting. It's easy to repeat decorative stuff and you know how much space you'll need just from the amount of blueprints to hit a production amount

mortal ginkgo
#

Alien Power Matrix giving 210 points ia a literal war crime.

severe pewter
sullen gull
mortal ginkgo
severe pewter
ornate saffron
undone citrus
ornate saffron
#

Had a nice cliffside aluminum build

severe pewter
unkempt blade
#

yeah I think you can either build so that you don't use the whole BP area or just plan to build an aisle between your BPs

finite mirage
#

how to get resource nodes below foundation?

unkempt blade
zealous iron
#

any idea when 1.2 teasing will start ?

ornate saffron
ornate saffron
severe pewter
unkempt blade
ornate saffron
unkempt blade
ornate saffron
#

The miner with reach its drill through the foundation into the node.

#

Within reason

reef dock
#

is there any voice chats? i lowkey need to do math and contruction and just the noise of machinery is soothing but not enough for my adhd brain to function enough

ornate saffron
reef dock
#

nah i kinda wanna listen to people yap about random shit like satisfactory related

finite mirage
reef dock
finite mirage
#

but miner not working from ontop of the foundation

severe pewter
#

Several

severe pewter
unkempt blade
odd ibex
ornate saffron
tawny steppe
#

What is better, alt nitro rocket fuel or alt diluted fuel and then converting that to rocket fuel

finite mirage
ornate saffron
severe pewter
zenith sage
#

Thoughts? Not sure if I consider this something neat or an absolute abomination...
#screenshots message

unkempt blade
finite mirage
#

i honestly give up 💔 thank you everyone, ill see what i can do that doesnt look hedious

ornate saffron
severe pewter
#

Ahh. So, the game doesn't do well with snapping through layers. Makes building through the upper layers of underground a quasi-hell. Delete the center block so you have los with with the ground, add the miner, then you can put the foundation back.

finite mirage
#

thanks

zenith sage
severe pewter
#

Are you going for a theme?

zenith sage
#

Uhh, not really, just a not fully boring fluid tower (I do use a lot of concrete so it's kinda matching)

queen slate
#

Do you need to loop the pipe for rocket fuel?

zenith sage
dusky hedge
#

my plastic and rubber factory took longer to tweak than i expected
was so focused on maxed pipes i didnt think about maxed belts

#

😐

zenith sage
#

That's exactly what I'm building rn

soft lark
#

is there a way to make a train unload and load at the same time
as an example when it gets to station Ч i need it to unload material П whilst loading material Ф

white dawn
#

An individual platform will only either load or unload

#

If you need both at the same docking, it'll have to be on separate platforms/freightcars

soft lark
#

i forgot it was just the platform and not the entire station. tysm btw

tranquil zinc
#

is it possible to put a splitter immediately on an output so that it does not get bottleneck by the conveyer?

zenith sage
#

Not without mods

white dawn
#

Not even sure if mods can do it; I think it usually crashes the game when folks try

tranquil zinc
#

I see, I just have to split the earlier production chain then, so that the output is less

white dawn
#

Or just find some more nodes. Lotsa resources out there! :)

soft lark
#

also is there a good ratio splitter mod? i like having my manifolds load balanced without taking up space

white dawn
#

The map is your oyster, etc

zenith sage
soft lark
#

for some materials i cannot prime (eg waste)

white dawn
white dawn
#

Some browsing on the mods database will probably find you what you want, though

ornate saffron
soft lark
#

tysm

tranquil zinc
dusky hedge
keen vault
#

lwk does purple alien crystal thing even exist atp

#

where can i even find it

white dawn
rain hollow
#

I feel stupid for not trying power towers sooner

drowsy kelp
drowsy kelp
white dawn
drowsy kelp
#

be warned tho, you are not safe from stinger leaps while on a power tower

rain hollow
keen vault
rain hollow
drowsy kelp
#

they can jump about 50 meters in any direction, yeah

white dawn
rain hollow
drowsy kelp
#

power towers are 20 meters high iirc

white dawn
#

Anyway, yeah, those are harder to find. SCIM can still help you if you want

fickle locust
drowsy kelp
#

so not even two stacked on top of each other would save you

keen vault
drowsy kelp
#

they do exist

white dawn
#

Though if you want a more subtle hint: where did you start out? Can point you in the right direction at least

keen vault
white dawn
rain hollow
#

I just realized I completely forgot to start going further into sulfur research since now I have oil products

rain hollow
#

I NEED explosive rebar, I CRAVE it

sand lotus
#

this game is awesome

drowsy kelp
zenith sage
keen vault
drowsy kelp
#

so phase 2

rain hollow
keen vault
white dawn
#

As I say, if you want a nudge in the right direction, let us know where-ish you are on the map

#

That or SCIM will give you a whole-map spoiler, though I'd understand not wanting to do that. :)

rain hollow
#

I need to set up packaging for my oil extractor so I can bring oil to my factory and produce stuff with it here instead to make it easier

white dawn
#

By all means set up a packaging loop if you really want to, but outposting will save you a ton of work in the long-term

rain hollow
#

How many packagers do I need to package the full amount of one oil extractor at 100% clock speed

drowsy kelp
#

on what purity node

rain hollow
drowsy kelp
#

for normal node, 4 packagers 2 unpackagers

white dawn
rain hollow
#

I'll also need trucks

rain hollow
white dawn
drowsy kelp
#

for pure double that for impure halve that

white dawn
#

I promise you that processing liquids (like oil) onsite, where they're extracted, is a lot less work than any other option

#

Running some power is an order of magnitude less work, and you have to do it anyway if you want to extract

rain hollow
white dawn
#

Though, of course, it's your save -- do whatever you like. :)

white dawn
rain hollow
white dawn
#

I highly advise getting used to outposting., You're creating a lot of extra trouble for yourself if you insist on bringing everything back to one centralized location

drowsy kelp
#

power tower lines can be like 300m each between towers, once you have that you'll also have an easy way to move between places

rain hollow
white dawn
#

Which, again, if that's what you want to do, go for it! But I think a lot of folks don't realize how much extra work they're creating for themselves when they do it

white dawn
#

Yeah, power towers + zipline == A-tier pioneer transit, honestly for the majority of the game

white dawn
rain hollow
#

Plus I should stop adding to my main factory. I need to move the whole thing

#

Cause I have no room to expand the floors. Only expand upwards

drowsy kelp
#

right-click can toggle the zipline so you don't have to hold it and holding sprint makes you zipline faster btw

white dawn
drowsy kelp
#

at least you can expand upwards quite a ways

rain hollow
white dawn
#

Once again, of course, feel free to "move" factories if you really want to, but IME that's a recipe for burnout. Your factory's already doing its stuff, let it continue to do so and build new factories instad. :)

barren tulip
drowsy kelp
rain hollow
#

Then again I could make a warehouse and a bunch of different factories on site of the resource node then just transport

white dawn
drowsy kelp
#

at least do it for your computer's sake, it's trying its best

white dawn
#

Just realize that there is never a need to rebuild/expand/centralize unless that's what you want to do. I think a lot of players fall into that habit without realizing that there's other ways to do it which end up solving a lot of problems

rain hollow
barren tulip
drowsy kelp
rain hollow
drowsy kelp
drowsy kelp
#

i play closer to 15-20fps

#

i can get 60 if i just look up

#

a fresh save is more or less 25 when doing normal game things

rain hollow
#

What happens if you move the space elevator? Because the thing in the sky is directly above it right? So how would that work?

barren tulip
#

i don't think looking up increases my frame rate much but i haven't actually tried it...

drowsy kelp
barren tulip
rain hollow
drowsy kelp
#

it just stays there

near nacelle
#

does anyone mind building me the railway to the different areas of the map? or what is the quickest way to build the train

rain hollow
#

"It's the end of the world as we know it"

drowsy kelp
#

it's in orbit above the planet

#

the space elevator isn't holding it up

#

the actual space elevator building is just the big anchor at the bottom, the tether is dropped from space

white dawn
rain hollow
#

Someone should make a mod where if you delete your space elevator it starts falling

#

That would be funny 🤣

drowsy kelp
#

if anything it would fly off into space with nothing to hold it down

rain hollow
barren tulip
white dawn
#

Gravity does "hold" a space elevator, just as it holds anything in orbit. It's just at the right height and speed that it perpetually 'falls' along the planet in such a way that it's geostationary

#

"Zero gravity" in terms of planetary orbits is kind of a bad term. You're still feeling plenty of gravity, it's just that you're in perpetual freefall because you're moving sideways fast enough

rain hollow
#

I don't wanna have to deal with moving all my stuff but I know i'll be better off doing that to spread it out so I'll need to one time or another

#

Should save me some lag I think

white dawn
#

Or just leave it as-is, and build all your new stuff elsewhere. :)

drowsy kelp
#

you can see the big thud and stress on the anchor when it first grabs the tether, everything has to balance for it to stay up without either shredding the tether and throwing project assembly away to who knows where or having you get a very close look at project assembly

white dawn
#

Your performance at your current site isn't gonna get any worse. :)

barren tulip
rain hollow
#

What biome is best for big open factories that can keep expanding outwards instead of just up?

barren tulip
rain hollow
#

Actually I just got an idea, I'll make every step in each factory it's own floor so I have production towers pretty much. Call myself "The Tower Man"

severe pewter
rain hollow
#

No real bonus, in fact it'll be worse... Funny though

barren tulip
hollow bay
#

why do my signals at one merging junction not work?

severe pewter
#

Is it on the wrong side?

hollow bay
#

nope

#

it's 2 path signals into the junction n a black signal after the junction

white dawn
grim galleon
#

Hey short Question what maybe could cause that my A and D buttons don't work?

severe pewter
keen vault
#

fully automated coal power is a generational upgrade 🙏

barren tulip
severe pewter
#

Compacted coal btw

grim galleon
tawdry forge
#

if i reset my system clock, could i still access ficsmas content

keen vault
barren tulip
keen vault
severe pewter
#

That is a very small factory

barren tulip
#

gotta prepare for future factories

keen vault
barren tulip
#

then fuel / turbofuel plant (or more coal)

keen vault
severe pewter
#

That's fair. By the time I ended up employing coal, I think it took me 20~25 of them, and am using Power Augmenters for an extra 40% power on top of the rest

barren tulip
severe pewter
keen vault
grim galleon
reef basin
barren tulip
reef basin
#

extractors are cheap enough and not limited in amount, so I'd just build more

barren tulip
severe pewter
# reef basin eh, would disagree

They take up a lot of space very quickly, and unless you're building on the ocean, resource availability tends to become an issue.

barren tulip
#

though a single extractor water source is still useful if you only need one water extractor's worth of water

keen vault
#

there is a bigger source not that far aswell

barren tulip
keen vault
#

so i could build more there and power like 3-4 more coal gens

fresh chasm
#

how do i use my alternate recipes i unlocked?

severe pewter
#

The recipe I believe should mention the required machine

fresh chasm
#

for example i just unlcoekd cast screws but i dont see where to craft them?

#

nevermind i found them lol

white dawn
barren tulip
fresh chasm
severe pewter
#

The ? ? ? are such a tease

drowsy kelp
severe pewter
#

I rather like the belt counters, I forget the name - but they don't work well with sushi

barren tulip
#

satisfactory modeler takes care of that part

drowsy kelp
#

It’s useful for splitting a specific amount across multiple machines

#

That’s what i use it for the most anyway

severe pewter
#

I'd always just copied and pasted off the calculator, and the game rounded for me

#

-manually adding that last 0.0001 so that things would still line up

idle glen
#

soooo, when I destroy containers full of loot the loot just disappears, no boxes appear near me or at the deconstruction place, the loot just gets voided, any help?

tropic juniper
idle glen
#

even if that create can be around 100 meters away?

zenith sage
#

Sometimes? I thought it was always as long as previous one exists 🤔

tropic juniper
idle glen
#

cuz I've been destroying a lot of things with full inv but for a while I've not been getting items from it

surreal rose
#

how does block and path signals work? it keeps saying "block signal has no exit signal" and "signal loops itself"

idle glen
#

damn thats a lot of stuff in one chest

zenith sage
#

It's extremely neat if you want to move your storages between distant places

idle glen
#

I mean, it cant be placed or destroyed

#

it just spawns if you have full inv

surreal rose
#

alr give me one second

tame bobcat
#

chat are hypertube cannons worth figuring out

abstract heron
#

i am thinking which is better for 100 motors iron or copper wire

white dawn
#

Hypertubes in particular are quite straightforward. They're neat!

fickle locust
# abstract heron i am thinking which is better for 100 motors iron or copper wire

Entirely dependent on your location. If you want really a ton of wire I prefer the caterium recipes. I only like iron wire for incidental wire production, a situation where I can alloy iron+copper into iron and split off a tiny bit to make the bits of wire--if I need more I'll use copper, if I need even more I'll use caterium/caterium+copper

abstract heron
#

i hve ton of iron and copper close by

unkempt blade
abstract heron
#

Idk

unkempt blade
#

why not use both?

abstract heron
#

ill do iron wire i think motors ALL can be made out of iron?

unkempt blade
#

depends what recipes you pick but that's possible

abstract heron
#

steel rotor iron pipe and iron wire and iron wire and rotors for them

reef basin
#

they can be made all out of iron, but that's super expensive

tame bobcat
# snow rain Yes

my only concern is i either make it too weak and it goes nowhere or i make it WAYYYY too strong and it launches me into the stratosphere

unkempt blade
barren tulip
barren tulip
snow rain
#

You can make a little Lupe thing where you can build up as much speed as you want and decide when it launches you with a junction

#

I wish I could upload an image

unkempt blade
#

I do boosters on normal HT lines that can make you got silly fast without dealing with landing safely #screenshots message

reef basin
reef basin
unkempt blade
snow rain
#

Alr thanks

modest kernel
#

if I have a mk.1 miner thats producing 30per minute how much will I have to overclock it to get it to 60

reef basin
#

how much is 60 vs 30

barren tulip
modest kernel
#

okay

zenith sage
zenith sage
#

Even if it's an extremely simple question not needing a longer discussion?

white dawn
#

Jumping back and forth between channels when screenshots are involved is always a drag

reef basin
white dawn
#

This server handles threads a lot better than other servers I've been on; #1038092680493801533 is quite well patrolled, and quick simple Q+As in there are frequent and encouraged. :)

barren tulip
white dawn
reef basin
barren tulip
white dawn
#

It's hard enough to keep the channel usable with tens of thousands of people with just text, let alone throwing images and such in there too. :D

zenith sage
white dawn
#

And given the volume of chatter on here, questions are far less likely to get buried over there

fluid crow
#

I think threads are great for complex questions but seems like a bit much for quick game play questions

unkempt blade
tall lantern
#

or the Discord search bar

gloomy tusk
#

I know it doesn’t have power that’s not what I mean

#

I’m wondering how to make the design that spits you out when you press e to cycle path so you can gain a lot of speed

barren tulip
tall lantern
#

simple text questions in here are fine
it's the longer form stuff, or stuff that needs images, that better fits elsewhere

#

though sometimes a simple question might have a longer answer

barren tulip
tall lantern
#

like "is this alt recipe useful"

gloomy tusk
fluid crow
#

sometimes a question might be really easy for another player to answer but gets bad or outdated search results

obsidian quail
tall lantern
#

if a question does need expanding on, or just doesn't get answered, it can always be shifted over to #1038092680493801533

gloomy tusk
#

Ok

#

Thanks

unkempt blade
gloomy tusk
#

The photo?

unkempt blade
#

the tube alignment

gloomy tusk
#

I took the photo on my phone

fluid crow
#

it's like not straight and looks like it has no power

tame bobcat
tame bobcat
barren tulip
unkempt blade
tame bobcat
#

😭

#

hopefully that isnt me (will 100% be me i guarantee 🤣)

barren tulip
tall lantern
#

remember you can just reload your save if you die and don't want to fetch your stuff
(or just turn on keep inventory, IIRC that's a thing)

barren tulip
reef dock
#

WE HAVE OFFICIALLY MADE A COAL POWER PLANT

azure garnet
reef dock
#

I HAVE AUTOMATIC POWER

drowsy kelp
barren tulip
drowsy kelp
#

Arachnophobia mode makes them easier to look at and see but impossible to telegraph

reef dock
#

okay we dont talk about the fact that it took me 12 hours...

barren tulip
reef dock
#

but i got double my current consumption with 3 gens

barren tulip
reef dock
#

sorry i just had to share this somewhere, back to lurking

unkempt blade
drowsy kelp
barren tulip
barren tulip
azure garnet
drowsy kelp
#

Because that was mine

drowsy kelp
#

I think elite gas have 150 health

drowsy kelp
#

The rifle can’t shoot fast enough to kill the alpha before it notices you and leaps

fickle locust
#

Also it's always going to take a good few shots to kill the animals. Quantity>Quality, build a factory to make a ton of ammo and dump it into the creatures

unkempt blade
barren tulip
drowsy kelp
fickle locust
#

Stingers leaping is actually good for you. They jump and then freeze in the landing spot. So just run away from the land spot, turn around, shoot them a bunch

drowsy kelp
#

When i need to i take a tractor (was that the smaller ome?) and use it to ram all of them

unkempt blade
barren tulip
drowsy kelp
barren tulip
unkempt blade
#

classic minecraft satisfactory

drowsy kelp
#

sf_xeno_basher
Are you crazy why would i intentionally go anywhere near them

#

The rifle doesn’t delete the life from their soulless bodies fast enough

drowsy kelp
#

There is no phase 3 emoji either

#

I don’t have the power of the atom

#

Well

#

I have one from ficsmas

barren tulip
#

sf_rebar_gun this thing with stun rebars was the way to go before rifles

drowsy kelp
#

Rebar’s fun when you can aim it right

#

But lag when playing online has a cruel sense of humor

#

I couldn’t even land from hovering up one time, i just kept teleporting back up into the sky in a seemingly random direction

barren tulip
drowsy kelp
#

Tbf the cause of that was the host making a routing loop so the network ran like trash

barren tulip
#

oh wait, that might be why my friend loves homing rifle ammo so much ..

drowsy kelp
#

Homing ammo is less fine-tune your aim more “AAAA THERE’S A SCARY THING OVER THERE KILL IT”

robust frost
#

ty

gloomy tusk
#

Finished a hyper tube cannon set up that only uses 2 entrances to launch you infinitely far

#

Only 10 encased industrial beams 8 rotors 37 steel pipes 10 iron plates 10 concrete and 20 copper sheets

barren tulip
drowsy kelp
#

I think homing ammo does less damage tho

queen slate
#

It does more than normal bullets

ornate saffron
drowsy kelp
queen slate
drowsy kelp
queen slate
#

Anyone have a least fav item? One they just despise for whatever reason

fickle locust
#

I love homing rifle ammo because no matter how many monsters are chasing me I can just turn around, spray shots, and keep running

ornate saffron
queen slate
queen slate
#

Especially high speed connectors because I’ve been putting them off for a while

barren tulip
fickle locust
#

Currently it's computers because I keep needing to make them

#

Time for a third 40 computer factory

queen slate
ornate saffron
fickle locust
barren tulip
fickle locust
cerulean dawn
#

question, for my first time playing should i quit my game save of building everything neat and tidy

and should i instead experiment on a new save doing all the spaghetti’s to understand the game better

clear mesa
#

dont let perfection be the enemy of your progress, it doesnt really matter how neat everything is as long as you understand it and it's efficient

cerulean dawn
#

so i’m thinking to restart a new to get a better understanding of ingredients and manufacturing then go back to my current save and continuing

clear mesa
#

i suppose you could but i wouldnt think it's neccesary, you can just do that on your current world

#

there's so many resource nodes, you wont be using them all anyways

ornate saffron
cerulean dawn
#

i need alot of stuff for the next phase

clear mesa
#

lool youll need 10x that for the next and the next

#

ive made the mistake of thinking starting over makes it easier

cerulean dawn
#

like modular engines, adaptive control unit and versatile framework

and all that is putting me off but i really don’t want to mess around getting it done

clear mesa
#

but all youre doing is just prolonging the next step

cerulean dawn
#

true

clear mesa
#

youre better off making it messy than starting over doing the same stuff just to be at the same endpoint really

#

the only time id suggest having a creative world is to learn train logic

reef basin
#

train logic is easy, basically equal to most train games

clear mesa
#

yeah i understand but it might be annoying for some to play around with until they reach hoverpack

#

and it usually comes with large scale transport so it's not something u want to need to hotfix like your first coal plant :p

#

even if all it takes is placing/moving some signals

gloomy tusk
#

What’s the difference between hoverpack and jet pack

reef basin
#

one hovers, other one jets

pine thistle
#

you get to float in the air like in MC creative

hollow bay
#

how does one big bouncy anymial thing get stuck in a refinery?🤔

drowsy kelp
#

Hoverpack links to a nearby power grid to let you hover indefinitely with a range of about 60 meters from a power pole

ornate saffron
hollow bay
drowsy kelp
#

Jetpack runs on fuel from your inventory, it only propels you up and doesn’t give you actual 3d control like the hoverpack but it can be used anywhere, each fuel has different amounts of burn time but you will eventually need to land to let the jetpack re-fill

ornate saffron
gloomy tusk
#

That’s why you put fuel into dimensional depot

tame bobcat
#

if i wanted to transport liquids over large distances would it just be easier to make a large pipeline then mess around with trains

drowsy kelp
#

Keep in mind the jetpack cannot refuel from the depot directly

#

Also you can shift-click single stacks from the depot which is nice

hollow bay
gloomy tusk
#

No but it’s not hard to grab it from your inventory

tame bobcat
drowsy kelp
#

Which is why i said that

tame bobcat
#

also i dont have drones yet 💔

hollow bay
drowsy kelp
#

If you already have the train network why not use it

hollow bay
tame bobcat
gloomy tusk
#

I suck so much at trains I make individual networks for each thing I need

drowsy kelp
#

Nothing a longer/multiple trains can’t fix

hollow bay
tame bobcat
#

if i can figure out how to mitigate that i would easily use em

#

im transporting oil to a factory so could probably just do packaging and unpackaging

ornate saffron
hollow bay
tame bobcat
reef basin
#

depends what you call better

tame bobcat
#

more transported per min ig

reef basin
ornate saffron
#

fluid freight and packaged fluids freight are both great options and both have up and downs

tame bobcat
#

i mean i dont mind throwing extra freight cars on if that reduces throughput issues

#

its 1 electric locomotive for every 4 freight cars right?

ornate saffron
zenith sage
reef basin
#

it depends on how fast you want the train to go

versed cosmos
#

beyond 4 freight cars to 1 locomotive i think trains struggle to get up 2m ramps

zenith sage
#

I was wondering why fuel keeps overflowing and stopping my production... I forgot to overclock the generators...hehe

drowsy kelp
#

How much fuel were you producing

zenith sage
#

690m3, while non overclocked gens used 360m3 (it's just a byproduct, not main power plant)

fading whale
#

Ok. It's weekend now. Back to work 😆

ornate saffron
zenith sage
#

Why? 🤔

ornate saffron
# zenith sage Why? 🤔

they just dont havea context for later game stuff 600 plus fuel as a bi product is a starter fuel build

tame bobcat
ornate saffron
tame bobcat
#

i need to get this turbofuel power plant up and running 😭

fading whale
#

Also doing fuel here.

zenith sage
ornate saffron
zenith sage
#

So close tho, just one more train route, few more parts and I'm done with this phase

gloomy tusk
#

Best spots for aluminium factory

#

I’m trying to set one up

zealous urchin
#

red forest
swamp

gloomy tusk
#

Ok

ornate saffron
stray summit
#

back then my exact model of 64 gig ram was 150
now its 450
if this computer EVER burns out...
im cooked
my world is too big for classic 16

gloomy tusk
#

Where are they

ornate saffron
gloomy tusk
#

It doesn’t scan the entire map

#

And I’d rather not go around scanning everywhere to find it

ornate saffron
#

there is a bunch of Bauxite in the center of the map a nod in the swamp andother on the weast coast. and thats off the top of my head

stray summit
gloomy tusk
#

I will level the red forest to the ground

fluid crow
#

still seems bigger than the radar tower

fading whale
#

That's what she said....

covert quarry
#

is it worth mass producing quartz and sam? or are they just used for research

fading whale
#

Mid game you need a lot of quartz. Late game you need a f-ton of sam.

zenith sage
#

What's considered mid game? 🤔

fading whale
#

For starters though, a single sam-node is plenty. And it makes for good awesome shop cupons 🙂

#

phase 3-4 is what I would call mid.

zenith sage
#

I'm guessing phase 4 is when I'll start needing quartz, cause so far I haven't even touched it beyond research (end of phase 3)

fading whale
#

Once my curren fuel project is up and running, I am close to phinishing phase 4.
I currently have a sing sam-node that I am not using a lot (surplus is just getting sunk).
But using lot's of quartz for silica.

zenith sage
#

I should check if I set overflow into sink at my Sam factory...

pulsar jetty
#

You guys think we will get a Phase 6 ? Or endless custom objectives we can send up the elevator ?

zenith sage
#

Afaik Phase 5 was said to be final

pulsar jetty
#

Yeah ik but i think a lot would wish for phase 6 or Like an endless thing to do after phase 5

#

I would enjoy like sending random items up the elevator after phase 5 . Like idk 1000 warp or something

primal obsidian
#

make your own goal

#

throw them into a container

zenith sage
#

You can always look into mods, not sure if there's elevator stuff, but I'm sure there are extra milestones

cyan prism
#

I'm surprised there's not a community list of post-game goals floating around
Unless there is and I missed it

pulsar jetty
#

I cant add mods im on console 😭

primal obsidian
pulsar jetty
pulsar jetty
#

But maybe other plans

tall lantern
#

I feel like they've talked about endless modes in the negative before on dev streams, but don't have a citation to back that up

#

they could never do a truly endless mode that doesn't end up just being timegated though, given that there's an upper limit on resource extraction

#

(and the usable limit is gonna be lower because machines just can't handle all that)

fading whale
#

Also for most of us, hardware limits 😂

tall lantern
#

yeah that's what I meant there lol

pulsar jetty
#

And random goals to feed the elevator. I dont need Something that kills hardware it would also be ok for me to have a random goal to feed the elevator 100 mobile miners 😂

tall lantern
#

sure, so you build a factory for portable miners. Then it asks for something else, you build something for that... but there's only so many items in the game

pulsar jetty
#

Yeah

#

Just some random phases

#

Or a really cool but big patch. That u can travel with the ship after phase 5 to another planet

#

There u get like phase 6 or something. And can travel with super expensive portal back to old world/plant

#

That would be very cool

#

Imo

tall lantern
#

I would be amazed if we ever saw a new world, given how long this one took

fading whale
#

Yay me. I've rounded the 100K MW mark for my fuel setup. 420 gens so far.

pulsar jetty
#

And u could use the dimensional depot

#

Uploader stays

#

Then on new world u can find stuff for a Downloader so u can Download stuff from the old planet

tall lantern
#

amazed as in, I'm 99% sure they wouldn't do it

pulsar jetty
#

I need some modders that can do that and send it to coffe stain xd

primal obsidian
pulsar jetty
tall lantern
pulsar jetty
#

True 😂

tall lantern
pulsar jetty
#

Ah yes

#

True

#

Lets hope for chatgpt to get so good it can help them to.do it in one year 😂😂😂😂

tall lantern
#

lol no

pulsar jetty
#

Hahahaha

#

But what is planned with the game modes for the next patch ?

rich shoal
#

I'd love that my satisfactory addiction disappear so I can play any other game

pulsar jetty
#

Xd

obsidian quail
primal obsidian
#

im sad my satisfactory addiction dissapeared now i have nothign yo play

zenith sage
rich shoal
rich shoal
primal obsidian
#

58$ a bit much

rich shoal
#

If I were you and had the money

primal obsidian
#

i dont have the money

rich shoal
#

If I can play a game without thinking "I still have time to get refund " in one session like to play the 2 hours in once I think it's a good game

#

Happened w satisfactory I think it'll happen w arc raiders If I buy it before it dies

whole drum
#

Omg, I wish I was recording that. I just threw a cluster nob into an alpha hog's mouth 🤣

thorn cave
#

anyone know where i should expand my factory? im in the place with the really wavy terrain and lots of resources(that i havent really made to much use of)

#

it has the orange sand

zenith sage
#

Ugh.. why are the antennas (or whatever the thingy with the light is) on sinks so long...

thorn cave
#

i just built my factory at spawn

fluid crow
drowsy kelp
#

You know how sometimes the thing in your hand, every time for me it’s been the rifle, just… floats in-place? Apparently that can happen to the things on spitters so I’m currently looking at a bald aquatic spitter

rich shoal
#

Or make it taller and taller

rose lintel
#

So has anyone ever done a setup where they build one mega factory and have the raw resources or ingots shipped in from around the map?

rich shoal
#

That could be sum

drowsy kelp
#

When i killed it they instantly re-attached so for a frame it was very stretched

rich shoal
#

Babel tower type shi

unkempt blade
whole drum
whole drum
whole drum
zenith sage
whole drum
rose lintel
sterile blade
#

Oh, wait, my plan is for Ores, not Ingots 🤦‍♂️

fresh chasm
#

lets say im crafting Stators and on the left it says it cost 3 steel pipe and 8 wire, is the # per minute under the cost how much i need to be making or how much im currently making?

whole drum
#

How much you are actually making depends on correctly adhering to the recipe, or however you choose to modify it.

#

For the most part, the parts/m is the only thing you should concern yourself with.

fresh chasm
#

ok i gotcha

whole drum
#

The only "normal" use case I can think of for looking at the actual recipe quantities instead of p/m is if you are making elevator parts without automating them.

white dawn
#

The quantities are often useful for comparing resource efficiency stuff, since they tend to be smaller and in some cases less "weird"

whole drum
#

Uh, that's true. Comparing recipes would be an appropriate time too.

white dawn
#

Though yeah, in general you can ignore 'em

sterile blade
white dawn
#

It's also honestly somewhat useful to know exactly how things are actually functioning at times, especially with regard to fluids and such

#

Like the per-minute numbers are sort of a lie. There's no continuous consumption going on anywhere; it's all done in discrete chunks

#

The recipes themselves are only defined by the quantities plus the cycle time

#

(And the clock speed you set only adjusts that cycle time)

whole drum
#

You mean quantiy * cycle time

white dawn
#

So every N seconds the machine is consuming X of one resource and Y of another, etc.

#

Even if it's liquids -- that's often the source of a lot of weird fluid behavior which catches people up. Even with liquids you don't have a continuous per-minute consumption of anything; rather the machine just suddenly eats a chunk of liquid all at once, right at those cycle times

white dawn
#

Didn't mean to imply actual mathematical operations there. :D

whole drum
#

Fair enough

#

Still, for learning the game, p/m is the most useful number to know for setting up most things.

fresh chasm
#

what are some good materials for farming coupons?

fluid crow
#

fancy stuff, rubber, and animal parts

dense violet
glacial drum
#

Along with just anything you have in excess. Got an ore you can’t seem to find another use for? Convert it to its most advanced part you can with the surrounding area/nodes and sink it

fresh chasm
#

ok ty guys

whole drum
#

!wikisearch Awesome Shop

raven axleBOT
#
Official Satisfactory Wiki

This article may need cleanup to meet quality standards.Please help improve this if you can. The Discussion page may contain suggestions.Reason: "Inconsistent listing of stock and unlock requirements, the cost and point requirements need to be updated for 1.0"
This article is outdated. You can help Satisfactory...

whole drum
#

Oops, meant to search the sink, lol

#

Oh, well. Links on the page.

#

Project parts tend to be relatively high value in their tiers as well, for the most part

#

HMFs might be a good candidate as well. They are relatively easy to make for being an "avanced part" while having a respectable sink value for said effort.

#

Ultimately, just boils down to how much effort you're willing to put into it.

fluid crow
#

any trash going in does add up some

whole drum
#

Absolutely

#

If you set up all production to overlow into sinks, you'll get a ton of points as you go along. Ofc, this comes with a higher power consumption rate, so that will require extra management.

old grotto
#

Anyone try mindustry for mobile? Looks very satisfactory/factorioike

dense violet
#

So it's just automation? cause that's pretty much the only thing those two have in common

old grotto
#

IDK... is it?

#

Hence why I'm asking

dense violet
#

I mean satisfactory and factorio are very different.

old grotto
#

Yes but draws the same crowds

#

Minus the console players since factorio will never be on console

cunning glade
#

This rocket fuel plant is gonna be tall asf

rich condor
#

can i play the game now normally on the steam deck?

#

cause it has the green tick

hollow brook
#

I feel like I'm taking way too long. What tier should I be at with 70 hours on the game...?

#

Cuz I'm still at space elevator 2, and tier 4.

#

And now my grid is suffering because coal power is getting harder to expand. (Partially because of laziness and not wanting to make conveyer highways to connect coal nodes to water)

dense violet
hollow brook
dense violet
cunning glade
#

If u take a look at screenshots im making a big power setup rn

zenith sage
#

Time to build 68 manufacturers... with 15k 7.5k encased beams and 23k 11.5k concrete hehe

zenith sage
#

Tons of lifts and concrete pillars...

#

Wait no, divide that by 2

fluid crow
#

a factory cart just tried to drive me off a cliff

zenith sage
#

Probably wanted revenge for something

fluid crow
#

damn now even the factory cart is out to get me

#

welp my ammo is now automated so, all's well that ends well

wraith sage
#

I rushed stage 1 but I’m wondering if I should de-spaghettify everything and organize things or just rush getting coal power

fluid crow
#

coal power

latent prawn
#

rush coal, then clean up. it'll be easier if you don't have to gather fuel

#

it'll also allow you to move your biofuel plant out of the way

zealous urchin
#

base or sati plus?

zenith sage
#

I can't imagine playing with worrying about biofuel..

brazen star
#

it's the last update? Patch Notes: v1.1.2.2 - Build 463028
in my game it's say 1.1.2.1... and not this number eheheheheh

latent prawn
#

1.1.2.2 just does some localization for steam deck

brazen star
lethal harbor
#

🍆

whole drum
#

That's how you start the game, lol

#

And even when you get coal, LBF is pretty useful

zenith sage
#

Well yeah, but it was a major pain and I rushed as fast as I could to coal 😅

#

Also somehow never used liquid bio fuel 🤔

feral jay
zenith sage
#

I went straight to turbo fuel (I know it burns way faster)

cunning glade
#

Let's go game is crashing again

#

I bet it's the object limit again

indigo kiln
#

Finally got coal for the first time, Now only if I ever got around to fixing my iron production to be able to afford the coal generators....

dense violet
#

even if the automation is sloppy it should still be filling your containers 🙂

cunning glade
#

Okay so it's not the object limit

#

But whenever I delete a train station from a blueprint or well a loading platform behind the station neat

#

Is this like a know bug or

#

Okay so u have too delete the train station first

#

Or ur game insta crashes super cool

indigo kiln
#

Currently in the process of 3x in my iron ore

#

I am using the holiday Advent calendar to my absolute advantage

dense violet
#

I don't remember anyhing about it that would help that much?

whole drum
#

You get 1 extra piece of coal

#

(You get some tickets as well, so maybe you use those to buy some parts for a headstart on gens?)

zenith sage
#

We also got like 20 power shards iirc so maybe that

dense violet
#

shards mostly just save space unless it's in a miner - and they help a bit I suppose in that case. But a few slugs for a few miners is pretty easy to find

indigo kiln
#

For me the biggest help has been the power shards and the parachute

whole drum
#

The early chute is very nice

#

Especially if you use the free tickets to buy ladders asap

feral jay
#

Always buy ladders asap

zenith sage
#

Ladders are absolutely broken early game

#

I should sleep... but I'm so close to finishing my final phase 3 builds...

barren tulip
dense violet
zenith sage
#

It's the simple truth

rich ivy
#

im having some trouble with building if someone is willing to help me out?

eager harbor
#

Wsp earthlings

cunning glade
#

It deleted my pipes that's my 13th reason

zealous urchin
#

realy

#

u would reference THAT

eager harbor
#

I can respawn the pipes with a flick of my fingers

cunning glade
zealous urchin
#

mental equivalent of steel pipes crashing on the floor and agaisnt each other

grim carbon
#

i don't want to sound like a total idiot when i ask this, but how do you make elevated train networks?

feral jay
#

The game has no gravity, so foundations just stay up there

grim carbon
#

that would take a totally MASSIVE amount of resources

feral jay
grim carbon
#

yeah, i've already discovered that foundations can be built high up without any support

#

ok, new question

feral jay
#

You only get one. You're fired.

grim carbon
#

what items can the pioneer have on his person?

#

i don't mean in the invetory

feral jay
dense violet
dense violet
grim carbon
#

i like zooping stuff

feral jay
#

I just like the word "zoop"

dense violet
#

you can delete the zooped foundations after if you like

grim carbon
#

like someone said already, Satisfactory physics!

fluid crow
#

my factory cart does .5 stacks /m

dense violet
#

curves are optional 🙂

grim carbon
#

but look better than just straight lines all over the place, right?

#

i like curves

zenith sage
#

I'm weak, I got defeated by how short we can zoop the rails... so I got a mod

grim carbon
#

i'm not going to play this game with mods

feral jay
grim carbon
#

i think the QoL of the game is good enough already

dense violet
dense violet
zenith sage
grim carbon
#

i've discovered how easy it is to make curves with a mouse with a middle wheel

peak wasp
#

IT'S FIIIIIXXXXED!!! :D

#

took way too long but I've fixed my fuilds, wanted to gush about that for a second, goodness gracious I can't believe it worked, as you were

zenith sage
grim carbon
#

i wish i could zoop more than 10 items at a time

cunning glade
#

Peak mod

grim carbon
#

how can i do that?

cunning glade