#satisfactory
1 messages · Page 584 of 1
i use them because my constructors aren't fast enough making concrete
pour some water on it, splash them nicely, aka Wet Concrete Recipe
Go faster, impure limestone demands it
wet doesnt mean cool or relaxing. I hit them with the force of a pressure washer filtered through my buttholew
Yeah.... I'm learning this so we moved to a new area that is surrounded by pure nodes.
unpopular opinion it’s not worth using impure limestone nodes till you get power shards and mk.3 miner and then just barely
request denied
https://discordapp.com/channels/370472939054956546/553550313533997057/1461736404928430191
Inner me is fighting really hard to make everything tidy... Unfortunately it doesn't have enough gamer powers and imagination to do so xd
It is unpopular for a reason. It is simply wrong way of playing this game.
I kek at you.
Kek.
Nuh uh there’s no wrong way to play the game
looks good. Could have more space and coloring.
dont let the internet fool you this is top 20% of neatness
There is. You just said it. Deniel is not a solution. It is just delaying the inevitable.
like floating fuel gens on 1m foundations is a very common great way to use your space
EXCUUUUUUUUUUUUUUUUUUUUUUUUUUUUSE YOU
Yeah kinda understand what you are saying. Too much reddit and discord browsing doesn't help when looking at other people amazing builds.
i thought that's a phase 4 activity tbh
dw ive changed my ways
This time decided to go "Let's game it out" path, because last time when i focused really hard on making everything really nice and colourful got burnt out after phase 3.
it only took 278 hours
as for creativety, Turn off your phone and sit at a table with nothing but your thoughts on the game and your layouts. ideas will come
with the power of miner mk 3 + triple overclock, any node becomes useful
Enjoying it right now, but still feeling that itch to somehow tidy it up
I mean, this is like looking at Picasso while being a beginner artist. Things you should do:
1- Accept the fact that you are a beginner. It takes A LOT OF TIME to decorate things.
2- Instead of checking others awesome builds, check some tutorials on youtube about depth , pillar , thicc walls etc.
3- Expect that you will need 3x more space needed to decorate stuff properly, which is a challenge by itself.
4- Hello
i would scratch it if i were you
Welp anyway wanted to share a bit of my spagethio before continuing to work on other phase 4 parts. Just automated first part out of 4
I should really start a new run kinda boring when you beat the game
i tried decorating and the end result was always rather unsatisfactory, so i just make factories with no decoration now
Thats why I just wont finish phase 5. It will stay there. (It gives nothing new anyway)
/you know in distopean sci fi movies like the Fifth Element or Blade runner there is traffic everywhere that looks like absolute chaos but somehow it functions? that is the majority of builds. EVEN MINE. or at least my old ones. I loaded into my first build a few months back and i was horrified
At first everything is unsatisfactory. Then you make it satisfactory.
my bestest build ever is a pyramid with a gold cap that makes heat sinks
my first world had
- a coal setup that didn't work and the more flow issues it had the more pipes i added
- completely unnecessary hypertubes
- really big ramp
- conveyor spaghetti on the floor
Wonder how that looks, do you have screenshot anywhere?
its mostly broken as update 8 changed a lot including the map. But i could load it up again
reminds me of this one massive factory to build like 10 turbo motors per minute in my second or third world which is completely undecorated but i think it looks nice
Nah it's fine don't bother with it then Kek
pretty sure my fuel powerplant on the west coast is under water
mhmm it doesn’t really look that good but thats because every time I try to decorate something else I give up
uhh roght here #screenshots message
is there any way I can remove my whole factory so I can place it somewhere else?
Building pyramid factories in the desert sounds like a fun idea 👀
how (where) do i start denoodlifying my base and making everything cleaan
without deleting everything one by one
SCIM can remove it dont know about pasting
no I just wanna remove it
load it into scim and delete it i think that’s possible never used it myself
yes, SCIM website allows you to select everything and delete, and have storage boxes of what is deleted
I used that twice
Used it too, it's great
ya, load your save into it and yolo
Well... besides dealing with all the mats in the boxes, but you can just remove them if they aren't important
hmm ok ty
bought concrete floor and asphalt, anything else i need to buy?
Golden nut
you can highlight multiple items in game while dismatling by holding ctrl. You can filter it as well by highlighting the object you want lets say a mk2belt and hiting G. this will make it so you can only target Mk2 belts
man
important to get
ok im in the interactive map while I loaded up my save file
i think everything is needed. but i prioritize, Metal beams, Pillars and everything in management
screens are a must
where is this delete thing
to the left there is a "select square" thingy bingy
ooh wait why didn’t I think of that go my copper powder factory in the desert
restart again, with the new plan
also use all copper, obviously, 60/min pasta awaits
rectangle selection thing?
Yeah
nah i can just calculate how many more foundations i need to go farther for it to go above the top floor of my 2 floating platforms
Pythagorean theorem
you have selected 6564 delete slected items
or something
thats right?
Is it advisable to loop back the water byproduct of aluiminum scrap to the input of sloppy alumina?
dont be afraid if it is wrong, you can undo the change
select it and see if it pleases you
yes
or just create something else with that water to prevent fluid headaches
okayyyyyy
I deleted EVERYTHING
where would you recommend me starting my factory im about to hit phase 4
if you place vertical junctions and have the bottom input be recycled water and the centre one be the fresh water it will take recycled first always
there is no priority pipe spiltter for fluids though?
reading threads and its always a problem
unless its patched and fixed now?
@mortal ginkgo
this works for me
for waht factory
near Oil I suppose
I can invite you to my world
wdym near oil
for everything cause I deleted everything now
where the resources are for the factory
if you need say computers you would build near the stuff you need for
Computer
hmm
or iron plates you would build near iron
cause I want ONE big factory
bad idea but go for it
wdym bad idea
very hard to do
ohh okay
the scale is very large
hmm
not to mention the transport
need to build a huge train system or have copiouse amounts of drones
Just cosmetic preference
what's more standard?
it is but they look as they worth it
I find concrete nice for when I need to clip platforms together, haven't used asphalt yet 🤔
There's no standard, they're both used as the player sees fit
there is no standard, its whatever you choose and like the looks.
also if you look close enough, you can see the lines at the asphalt. Takes some get use to but lets you go precise.
i like concrete as it only uses.... concrete
this factory is just steel, it uses 1 pure coal, 2xnormal iron nodes, 1xcopper, 3xlimestrone #screenshots message
those lines are wyh i made thhe post
ohh ok ty
miku factory
those lines are for aslpalt. again, if you dont like it, dont use it. there is no "general rule" as those are just simple textures that dont effect gameplay
MIKE MENTIONED LETS GOOOOOOOOOOOOOOOOOOOOO
Except all the copper/limestone is converted in other buildings its only consumed there
oh ok
When you pull all the resources to one pace it becomes a nighmare. Its not like the stuff is spread out too much, this is just a copper smelter for example #screenshots message
let me dance in peace waltuh
ohh I see
Btw Miku colors are great for a factory.
they do
Hypothetically... if I connect 1 fluid loop into 2 buffer connectors, it should split evenly, right? 🤔
Haha, planning systems for fluids, what could go wrong? 
you get turned into wet concrete?
hypothetically, but the buffer levels will start becoming uneven and they might oscillate back and forth between each other
Ok now thats +18
Surprisingly I haven't had flow issues yet, just pipe connection issues 😅
E
Do we know when the next Livestream/video release will be? I'm chomping at the bit for 1.2 teasers
e
A valid point to make but I still think you need to consider making some research.
A
We are irrationals now ig
Hold on I haven't finished the game
I wish there were half ramps...
you can make ramps smol by putting them underground via nudge
We won't get new phases or anything like that. Likely decorative stuff some fluids fixes and a new truck for fluids. Likely some quality of life stuff
Some people are hoping for randomized nodes
I can't in the blueprint designer... I mean I can, but that would be a pain in bulding 😅
I hope all those people get uranium nodes near their starting zones
I thought the same thing lol.
Imagine having a end game god start zone and all the stuff you need is in the hardest to reach places
yes, and impure limestone nodes closeby tho', I am not the one to hold grudges. I can forgive. Those people are just without guide. They need to tap the actual corret nodes. Yes.
Would the dune desert be a good spot for a factory that supports phase 4 till lategame?
All the pure nodes in uranium defualt locations.
You should be a game dev. You are good at this.
I think the red forest was the easiest phase four area for me.
ok ty
There is the logistical issue of height though. As the red forest is on the raised area in the middle. Youll have to find a solution for logistics.
I believe in you
hmm okasy ty
the best in game location is swamp with some assitance of abyss cliffs
oops
Yes, also Pink Forest in the middle. Peaceful and calm. Really good ground as well.
i didnt mean to reply
you're all wrong, the best spot is the huge hole in the middle of the map directly over the void
Nah
peak location
Screw ocean and void building. That's cheating
make a glass floor and walls over the void
good place for anything fancy actualy
and there is smaller one close too!
but foundations make anything ground!
I prefer to build with realism and to work with tight spaces because I think it looks better
I like building my pillar support for proper transitions connecting my structure to a mountain or something
even though you're clearly wrong I respect you for standing by your principles 
Yeah okay.
you are someone who uses carts 99% of the time.
you are the last person to dicate whats wrong or right.
where as I, know what I am talking about when it comes to 100% tapping impure limestone nodes #nobias
Yeah and that's the hill I'll die on!
-# Isn't that the cart you'll die on?
he will die on the hill, in a cart
possibly, they're pretty hard if you fall on them
is there a guide on how to make a factory? like where do i even begin, i built a concrete floor in a crater
you pick a part and plan the production. Planning backwards (starting with an end product and figuring out the ingredients) is usually easier
im not sorry i cant hear u since im zoomin in my cart 50km/h doing sick wheelies and 360 in my cart park with ramps and cylinders
blasting me and my golf cart on speakers too
-# misread cart as cat, confused by concept of cat speakers
explains why you are in phase 2 still struggling LOL KEK BBQ GOT'EM BROTHERMAN SOMEONE CALL THE AMBULANCE LOLOLO
The usual advice (as McGalleon mentioned) is to work "backwards." You decide how much you want to build of something and then work backwards from it. So for instance maybe you decide to make 5/min Reinforced Iron Plate (RIP). Using the default recipes, that means you need 30/min Iron Plate and 60/min Screws. Using the default recipe for Iron Plate, that means you'd need 45/min Iron Ingots for that, which likewise requires 45/min Iron Ore. You'd follow that backwards through Screws as well until you get the total amount of Ore you need
Then you build it out! Keeping notes in a text file or piece of paper or something can be quite handy
My space elevator is at the bottom of that void
My own advice is that once you've made a factory, just leave it that way forever -- don't try to expand it or anything. If you ever need more Reinforced Iron Plates for anything, just make new RIPs right inside the new factory
i need 1k hours of experience before i progress further, i have to master the basics first 🤓
There are solvers/calculators available online which can solve factory chains for you (ie: plug in "5/min RIP" and it spits out the overall plan for you), but I'd highly recommend learning how to do it yourself first before using those
Ay mi gatito miau miau
me at phase 2 for 600+ hours due to decorating, can confirm.
i didn't mean the production line, what i meant is how do fit it inside a factory and make it look organised
like a factory building
Aha, well in that case: practice practice practice
In general I build the factory itself first and then "decorate" afterwards
this is my 4th save i ever played and first time "trying" to build an actual "factory"
It'll be difficult at first to build stuff that's not just big ol' boxes, essentially, but you'd be surprised how good things can look with just simple windows and roof material on the outside
It also helps once you've got a lot of the more decorative AWESOME shop stuff unlocked
i see thanks for the advice
Other than that, hang out in #design-and-architecture and #screenshots and if you see ideas you like, try to reproduce 'em. :)
The Main menu factory you see outside also looks good, I say start with that
There's a reason art classes will often start with copying stuff; it's a good way to get basic techniques down
also, what's the best passive disposable item for awesome sink? currently in tier phase 3 and disposing caterium ingots
ah yess thanks
You'll find out ways that work well for you with time; in the end there's no replacement for practice/experience
I think it helps to leave more space than you expect you'll need at least until you get more practice with spacing. If you wind up with extra space you can use it for something decorative if you don't have enough space it's a bigger headache
My advice is always: sink literally everything. For every single material you have going to storage of any sort, slap a Smart Splitter in front with the Overflow going to a sink. Once your storage fills up, that whole production line goes to the sink
if u want more organization u have to consider not only numbers, machines but also logistics, belts, sinks, train/truck station, overarching design style and probably a material and color choice too
it takes some time sure but once u come up with ur own design then just go with it and ull be fulfiled
IMO it's not really worth trying to figure out what gives the most "bang for your buck" for the sink; just sink literally everything
Though the wiki does have a full list of all the point values, if you wanted to try and min/max it
!wikisearch awesome sink
The AWESOME Sink is a special building that produces FICSIT Coupons for use in the AWESOME Shop by destroying items inserted into it and converting them into points based on their value or complexity. These points are used to print the aforementioned Coupons, with each successive Coupon requiring more...
The other thing that really helped me make nicer builds was getting comfortable with blueprinting. It's easy to repeat decorative stuff and you know how much space you'll need just from the amount of blueprints to hit a production amount
Alien Power Matrix giving 210 points ia a literal war crime.
I hate the locals jn the red forest, but I suppose it isn't the worst area in the game
Especially when you see how much you get for something like a hoverpack 🙄
At least it cant be automated so there is that. Alien Power Matrix LITERALLY asks for one's soul to make.
Void difficulty depends on how close one builds to the surface. Building difficulty scales exponentially as one nears the terrain - in some areas anyway.
My last run i made my aluminum factory in the crater lakes just north of the red forest and moved the materials there from the forest
Crazy that you replied to me minutes later just as I was catching up on chat
Had a nice cliffside aluminum build
As one who doesn't use blueprints, with the decorating, I find it's easier to set the basic layout, then adjust the buildings so they'll fit within the building design before finalizing anything, adding extra padding to allow for pipes, belts, and lighting (lighting is usually the one that gets in my way), then building the factory
yeah I think you can either build so that you don't use the whole BP area or just plan to build an aisle between your BPs
how to get resource nodes below foundation?
remove the foundation and build it again if you want to cover it?
any idea when 1.2 teasing will start ?
You can put Miners on foundations lined up with the node
Q2
#screenshots message
this?
You mean like adding a miner, throwing a floor hole in front of it, and connecting the belt to the hole?
I've certainly built some like that. Just depends what you think looks good there
is there a better option?
I mean lay your foundation over the node and place the miner ontop
they already started with the most important part last year #announcements message
The miner with reach its drill through the foundation into the node.
Within reason
1.2 Golf?
#screenshots message
u mean miner on foundation?
is there any voice chats? i lowkey need to do math and contruction and just the noise of machinery is soothing but not enough for my adhd brain to function enough
LoFi?
The easiest way to achieve proper alignment is to place your foundation on the ground while holding crtl. This will line it up with the world grid.
nah i kinda wanna listen to people yap about random shit like satisfactory related
not on this server
foundation is built on world grid
does that phrasing imply that you know a server that does?
but miner not working from ontop of the foundation
Several
Place the miner first. Then add the foundation, it's easier that way
nope it just means there aren't any on this server
can you maybe look in dms?
I have difficulty expressing this further without visual aids. Can someone else lend a hand
What is better, alt nitro rocket fuel or alt diluted fuel and then converting that to rocket fuel
so like the first picture?
Alt diluted fuel feeding nitro rocket fuel
Note this uses lots of sulfur which is fine if you are using nitro instead of nuclear. I generally do one or the other
blessed 🙏
Uhh. Remind me of this picture?
Thoughts? Not sure if I consider this something neat or an absolute abomination...
#screenshots message
I like building recessed foundations for them with ramps and corner ramps to control how much clipping happens
i honestly give up 💔 thank you everyone, ill see what i can do that doesnt look hedious
Youtube and Google is your friend
Ahh. So, the game doesn't do well with snapping through layers. Makes building through the upper layers of underground a quasi-hell. Delete the center block so you have los with with the ground, add the miner, then you can put the foundation back.
thanks
I really have no clue if I like it... (version 2)
#screenshots message
Are you going for a theme?
Uhh, not really, just a not fully boring fluid tower (I do use a lot of concrete so it's kinda matching)
Do you need to loop the pipe for rocket fuel?
I have a feeling this is gonna end in a tragedy 
#screenshots message
my plastic and rubber factory took longer to tweak than i expected
was so focused on maxed pipes i didnt think about maxed belts
😐
That's exactly what I'm building rn
is there a way to make a train unload and load at the same time
as an example when it gets to station Ч i need it to unload material П whilst loading material Ф
An individual platform will only either load or unload
If you need both at the same docking, it'll have to be on separate platforms/freightcars
i forgot it was just the platform and not the entire station. tysm btw
is it possible to put a splitter immediately on an output so that it does not get bottleneck by the conveyer?
Not without mods
Not even sure if mods can do it; I think it usually crashes the game when folks try
I see, I just have to split the earlier production chain then, so that the output is less
Or just find some more nodes. Lotsa resources out there! :)
also is there a good ratio splitter mod? i like having my manifolds load balanced without taking up space
The map is your oyster, etc
You can, SnapOn worked fine for me (although I barely used it)
for some materials i cannot prime (eg waste)
Presumably, but they're honestly more trouble than they're worth, and is mostly just more opportunities to misconfigure things
Load balancing manifolds..?
Some browsing on the mods database will probably find you what you want, though
in the #welcome page there is a link to the MOD discord. its a great resource
tysm
its going to look messy though #screenshots message
you can have a loop back overflow at the end, the simplest will load from one side, better balance for each machine to have input from loop back
They're the least common slug type, for sure, but they're found all over the place. Just keep exploring and you'll find 'em
If you want a full-map spoiler you can use SCIM (https://satisfactory-calculator.com/en/interactive-map) to see where they all are
I feel stupid for not trying power towers sooner
a mercer sphere?
use the platform ones with a zipline
Heh, there's a lot to the game, takes awhile to get used to things
be warned tho, you are not safe from stinger leaps while on a power tower
Yeah they cost the exact same so no reason not too
sam thing (i alr found those before)
They can jump THAT high?
they can jump about 50 meters in any direction, yeah
Oh, heh, misunderstood you. I assume you mean SAM, the purpley resource you can mine
I've been just using tons of power poles in line
power towers are 20 meters high iirc
Anyway, yeah, those are harder to find. SCIM can still help you if you want
SAM ore can mostly be found in caves or on top of tall things. There's a pretty accessible node in the crater lake biome
so not even two stacked on top of each other would save you
they seem to like, not rlly exist
they do exist
Though if you want a more subtle hint: where did you start out? Can point you in the right direction at least
i havent seen 1 like ever
They are hard to find, yeah -- they're usually either way up high or hidden down in caves
I just realized I completely forgot to start going further into sulfur research since now I have oil products
aight bet thx
I NEED explosive rebar, I CRAVE it
this game is awesome
what phase of the game are you in
I honestly feel like golden slugs are harder to find than purple ones for me..
im kinda early im only like tier 4 in the terminal
so phase 2
There's one I got in a cave once and got jump scares by one of the big stingers after I grabbed it
yes
As I say, if you want a nudge in the right direction, let us know where-ish you are on the map
That or SCIM will give you a whole-map spoiler, though I'd understand not wanting to do that. :)
I need to set up packaging for my oil extractor so I can bring oil to my factory and produce stuff with it here instead to make it easier
It's generally far easier to just process liquids right where they're extracted, btw
By all means set up a packaging loop if you really want to, but outposting will save you a ton of work in the long-term
How many packagers do I need to package the full amount of one oil extractor at 100% clock speed
on what purity node
That would take building power towers so I don't need to worry about the power consumption as much and it's just bleh
for normal node, 4 packagers 2 unpackagers
Depends on the round-trip time of your logistics, in the end. You need about 3x the total "active" amount of packages in the system, for a closed loop. 1x for processing at the packaging site, 1x for processing at the unpackaging site, and 1x in transit at any given time
I'll also need trucks
Thanks
How so? You're already powering the extractors, yeah?
for pure double that for impure halve that
I promise you that processing liquids (like oil) onsite, where they're extracted, is a lot less work than any other option
Running some power is an order of magnitude less work, and you have to do it anyway if you want to extract
Yes but with three biomass burners on sight that need to be manually fed because I don't have two truck stops to send fuel and pick up oil products
Though, of course, it's your save -- do whatever you like. :)
Heh, just run some power lines. It'll take you like ten minutes and you're done
Okay, I'll try it with my oil and see how it goes
I highly advise getting used to outposting., You're creating a lot of extra trouble for yourself if you insist on bringing everything back to one centralized location
power tower lines can be like 300m each between towers, once you have that you'll also have an easy way to move between places
At least power towers should make it easier
Which, again, if that's what you want to do, go for it! But I think a lot of folks don't realize how much extra work they're creating for themselves when they do it
what is outposting?
Yeah, power towers + zipline == A-tier pioneer transit, honestly for the majority of the game
Smaller independent factories spread out over the map
Plus I should stop adding to my main factory. I need to move the whole thing
Cause I have no room to expand the floors. Only expand upwards
right-click can toggle the zipline so you don't have to hold it and holding sprint makes you zipline faster btw
Heh, more advice time: don't move anything. Just leave your "main" factory where it is, making the stuff it's already making, and build new stuff elsewhere
at least you can expand upwards quite a ways
I like having a centralized place for everything
Once again, of course, feel free to "move" factories if you really want to, but IME that's a recipe for burnout. Your factory's already doing its stuff, let it continue to do so and build new factories instad. :)
the sky is pretty damn big
that's gonna get impractical and laggy fast
Then again I could make a warehouse and a bunch of different factories on site of the resource node then just transport
I'd advise trying to break out of that mindset. :) As I say, you probably don't realize all the extra problems you're creating for yourself while doing it. But as always: your save, your rules!
at least do it for your computer's sake, it's trying its best
Just realize that there is never a need to rebuild/expand/centralize unless that's what you want to do. I think a lot of players fall into that habit without realizing that there's other ways to do it which end up solving a lot of problems
I use steam deck, my computer can't run satisfactory
as someone who has one centralized factory, it's not that bad
-# though i run at like 25fps without any factories so i can't really see the frame drops lol
steam deck and battery life's sake
Battery life isn't great but the charger is good enough to keep it alive and slowly charge it while satisfactory is running
while you may not notice the lag day by day as you slowly build you'll definitely notice it when you explore far away or look up
perchance
i play closer to 15-20fps
i can get 60 if i just look up
a fresh save is more or less 25 when doing normal game things
What happens if you move the space elevator? Because the thing in the sky is directly above it right? So how would that work?
i don't think looking up increases my frame rate much but i haven't actually tried it...
it's so far away it doesn't have to move
haven't tried but i assume it either gets deleted until you place it back or it just stays there
Makes sense
it just stays there
does anyone mind building me the railway to the different areas of the map? or what is the quickest way to build the train
Or it could just start rapidly falling down to the planet for all I know 🤣
"It's the end of the world as we know it"
it's in orbit above the planet
the space elevator isn't holding it up
the actual space elevator building is just the big anchor at the bottom, the tether is dropped from space
As others have said, it just stays up there. I think that it does end up looking at little disconnected, but when you quit+reload it'll re-center itself over the new SE location
That does make sense
Someone should make a mod where if you delete your space elevator it starts falling
That would be funny 🤣
if anything it would fly off into space with nothing to hold it down
UE game crash popup
If the space elevator doesn't hold it and it stays there still then that means gravity holds it
i mean, that's basically what geostationary orbit is
Gravity does "hold" a space elevator, just as it holds anything in orbit. It's just at the right height and speed that it perpetually 'falls' along the planet in such a way that it's geostationary
"Zero gravity" in terms of planetary orbits is kind of a bad term. You're still feeling plenty of gravity, it's just that you're in perpetual freefall because you're moving sideways fast enough
I don't wanna have to deal with moving all my stuff but I know i'll be better off doing that to spread it out so I'll need to one time or another
Should save me some lag I think
Or just leave it as-is, and build all your new stuff elsewhere. :)
you can see the big thud and stress on the anchor when it first grabs the tether, everything has to balance for it to stay up without either shredding the tether and throwing project assembly away to who knows where or having you get a very close look at project assembly
Your performance at your current site isn't gonna get any worse. :)
you don't need things to be spread out, centralized factories and outposts have their pros and cons
What biome is best for big open factories that can keep expanding outwards instead of just up?
rocky desert or the actual desert perhaps?
Actually I just got an idea, I'll make every step in each factory it's own floor so I have production towers pretty much. Call myself "The Tower Man"
The ripple time for vibrations on something like that irl would be so massive that I'd imagine it would have to be held together almost entirely by springs and dampeners. A rigid structure would fail almost immediately
No real bonus, in fact it'll be worse... Funny though
if it's wide enough you can call it a sandwich
Maybe
why do my signals at one merging junction not work?
Is it on the wrong side?
Debugging train (and pipe) problems nearly always need pictures. Start a #1038092680493801533 thread and make sure to include some nice overhead shots, ideally with the block/path signal tool selected so it shows the block coloration
Hey short Question what maybe could cause that my A and D buttons don't work?
Are they mapped to anything? Have you tested to make sure they actually work? Will the game register you attempting to map the buttons? If all these conditions pass, might need to restart the game.
If it still doesn't work, then it may be a compatibility bug
fully automated coal power is a generational upgrade 🙏
hardware issues, keybinding issues, keyboard software issues
indeed
Compacted coal btw
I have remapped them to there funktions but didn't check if they might be hooked up to anything else let me look
if i reset my system clock, could i still access ficsmas content
im praying it can actually power all my factory
shouldn't be too bad
2 coal gens should be able to do it
That is a very small factory
i was thinking more of like 8 or 12 but sure
gotta prepare for future factories
i mean i am at phase 2 so im kinda poorsies
done that now
stock up some materials and make a good plant that'll last you until refineries
then fuel / turbofuel plant (or more coal)
what if my water source only fits like 1 water extractor. will it still be able to tank it with like 6 coal gens?
That's fair. By the time I ended up employing coal, I think it took me 20~25 of them, and am using Power Augmenters for an extra 40% power on top of the rest
i would honestly find a different water source, assuming you don't have hypertubes
Max overclocking water extractors is usually recommended
so i js unlock overclock like right now?
Okay I think i may know what it is because a mod i just updated has as Controlles add A and D so maybe it is that mod. I will deactivate it because i actually don't need it.
But anyways thank you for the help
eh, would disagree
absolutely, why not
extractors are cheap enough and not limited in amount, so I'd just build more
extractors are cheap but the water sources (especially the rivers or small ponds) can only hold a few at max
They take up a lot of space very quickly, and unless you're building on the ocean, resource availability tends to become an issue.
find a better water source
^
i did say that
though a single extractor water source is still useful if you only need one water extractor's worth of water
so far 1 is covering my 2 like rlly well
there is a bigger source not that far aswell
2 is really not that much tbh
so i could build more there and power like 3-4 more coal gens
how do i use my alternate recipes i unlocked?
Some alts require 2 inputs, and some 4
The recipe I believe should mention the required machine
for example i just unlcoekd cast screws but i dont see where to craft them?
nevermind i found them lol
Remember you can always open the Codex ingame and search for a resouce -- it'll show you all your currently-known ways of making it, including all the recipe/machine details (and also how many alt recipes you've yet to find for 'em). o opens the codex directly, or n opens a search bar (which is also a calculator!)
that built in calculator is surprisingly useful
yep thats where i just found them lol. appreciate it guys 👍
The ? ? ? are such a tease
The day you learn pretty much every number-based input box is a calculator is amazing
I rather like the belt counters, I forget the name - but they don't work well with sushi
i have never needed to input a calculation directly into a machine just yet
satisfactory modeler takes care of that part
It’s useful for splitting a specific amount across multiple machines
That’s what i use it for the most anyway
I'd always just copied and pasted off the calculator, and the game rounded for me
-manually adding that last 0.0001 so that things would still line up
soooo, when I destroy containers full of loot the loot just disappears, no boxes appear near me or at the deconstruction place, the loot just gets voided, any help?
sometimes it all goes to one crate that already spawned earlier
even if that create can be around 100 meters away?
Sometimes? I thought it was always as long as previous one exists 🤔
possibly. i've never tested it too much. @idle glen yup
cuz I've been destroying a lot of things with full inv but for a while I've not been getting items from it
how does block and path signals work? it keeps saying "block signal has no exit signal" and "signal loops itself"
looks like ye, it can be kilometers away
damn thats a lot of stuff in one chest
It's extremely neat if you want to move your storages between distant places
post image with segment colors to #1038092680493801533
chat are hypertube cannons worth figuring out
i am thinking which is better for 100 motors iron or copper wire
Yes
IMO basically all the game's mechanics are worth figuring out. :)
Hypertubes in particular are quite straightforward. They're neat!
Entirely dependent on your location. If you want really a ton of wire I prefer the caterium recipes. I only like iron wire for incidental wire production, a situation where I can alloy iron+copper into iron and split off a tiny bit to make the bits of wire--if I need more I'll use copper, if I need even more I'll use caterium/caterium+copper
i hve ton of iron and copper close by
which one makes you happier to build?
Idk
why not use both?
ill do iron wire i think motors ALL can be made out of iron?
depends what recipes you pick but that's possible
steel rotor iron pipe and iron wire and iron wire and rotors for them
they can be made all out of iron, but that's super expensive
my only concern is i either make it too weak and it goes nowhere or i make it WAYYYY too strong and it launches me into the stratosphere
just empty your inventory before you try it out 😄
yes, it's (in my opinion) the best long range pioneer travel method
they all need some tuning at the beginning but if you have a jetpack then you can use that bad launch to circle back and make changes to the cannon
You can make a little Lupe thing where you can build up as much speed as you want and decide when it launches you with a junction
I wish I could upload an image
I do boosters on normal HT lines that can make you got silly fast without dealing with landing safely #screenshots message
there's like every other channel that can do images
depends what you want to post
if you have a question about something, use #1038092680493801533
if you have a math related query, #math-and-meta
if you want to talk about design, #design-and-architecture
if you want to share a pic of your base and have others look at it (without discussion), #screenshots
if you want to share fan art, #fan-art
for memes there's #satisfactory-memes
for non-meme offtopic things there's #off-topic-media
the pic above my link is what you're talking about 🙂
Alr thanks
if I have a mk.1 miner thats producing 30per minute how much will I have to overclock it to get it to 60
how much is 60 vs 30
those things are awesome but i prefer hypercannons with preset stages for consistency
2x shards
okay
Does this loop even make sense..?#screenshots message
#screenshots isn't ideal for questions, use #1038092680493801533 or something
Even if it's an extremely simple question not needing a longer discussion?
Jumping back and forth between channels when screenshots are involved is always a drag
yes, even then - you're still using one channel instead of two
You can also use #design-and-architecture or #math-and-meta if the question makes sense with either of those
This server handles threads a lot better than other servers I've been on; #1038092680493801533 is quite well patrolled, and quick simple Q+As in there are frequent and encouraged. :)
does make me wonder why screenshots aren't just enabled here
spam issues
It was, in the distant past, and it was a morass of memes and gifs and spam, yeah
because when we had them enabled here, every 3rd message was a reaction gif
interesting
It's hard enough to keep the channel usable with tens of thousands of people with just text, let alone throwing images and such in there too. :D
Huh, good to know, I never had good experiences with threads on any server
Yeah, I'm generally quite down on thread "channels" in Discord, but they're handled very well in here. :)
And given the volume of chatter on here, questions are far less likely to get buried over there
I think threads are great for complex questions but seems like a bit much for quick game play questions
My take is most quick game questions could also be answered by typing the exact same thing into google 😆
or the Discord search bar
#screenshots anyone know how to make it work?
I know it doesn’t have power that’s not what I mean
I’m wondering how to make the design that spits you out when you press e to cycle path so you can gain a lot of speed
yeah, seems like a little overkill
simple text questions in here are fine
it's the longer form stuff, or stuff that needs images, that better fits elsewhere
though sometimes a simple question might have a longer answer
getting direct help from people does feel more helpful than finding the answer on the internet so some people are inclined to ask anyway
like "is this alt recipe useful"
Anyone know?
sometimes a question might be really easy for another player to answer but gets bad or outdated search results
3 minutes between inquiries means you should probably just make a thread in #1038092680493801533 ....
if a question does need expanding on, or just doesn't get answered, it can always be shifted over to #1038092680493801533
why does it look so lumpy?
The photo?
the tube alignment
I took the photo on my phone
it's like not straight and looks like it has no power
.
I moved it to a faq
yeah i have a feeling theres gonna be a few failed attempts 😭 at least i have the dimensional depot so i can build without issue
yea i already have a jetpack so as long as it sends me ROUGHLY in the right direction i can do mid flight adjustments
i reckon you can fire the complete other way and airstrafe 180 to your target if it has enough stages
a lot of people leap straight to "I need like 30 boosters" and wind up dying way off the map 😆
i tend to start at like 10 stages and then add one until it launches perfectly
remember you can just reload your save if you die and don't want to fetch your stuff
(or just turn on keep inventory, IIRC that's a thing)
turn on the skill issue setting that is keep inventory (i use it)
WE HAVE OFFICIALLY MADE A COAL POWER PLANT
Best setting in the game lol
I HAVE AUTOMATIC POWER
Aren’t hypertube cannons exponential? That would probably explain it
nah, for me that's arachnophobia mode since i would not be playing this game if i had to fight those horrid creatures
Arachnophobia mode makes them easier to look at and see but impossible to telegraph
okay we dont talk about the fact that it took me 12 hours...
sweet
but i got double my current consumption with 3 gens
You have a phobia?
i usually engage them with nukes anyway, those things are decently forgiving
sorry i just had to share this somewhere, back to lurking
I'm honestly not really sure. I mostly use inline ones #screenshots message on actual HT routes and I go super fast but it feels like there's some sort of upper limit that way
I ran the math and it’d take 10 rifle shots to kill an alpha stinger so i have no reliable, and more importantly, safe way to deal withcthem
yeah, early on i quit for like a month or two because i got ambushed mid truck ride by a random stinger
that's a lot lower than i thought
Alr hope you’ll come over it at some point
Is everyones first encounter with a stinger it appearing out of nowhere and giving you a heart attack
Because that was mine
5 damage a shot, 50 health per alpha
I think elite gas have 150 health
Yes
The rifle can’t shoot fast enough to kill the alpha before it notices you and leaps
Also it's always going to take a good few shots to kill the animals. Quantity>Quality, build a factory to make a ton of ammo and dump it into the creatures
usually it's ~4 of the little ones swarming me the first time I go in a cave
that was not my first, my first was inside of a cave which i escaped, i was just not ready for the ambush
also, i was just super scared to basically anything back then
I just don’t go in caves
Stingers leaping is actually good for you. They jump and then freeze in the landing spot. So just run away from the land spot, turn around, shoot them a bunch
When i need to i take a tractor (was that the smaller ome?) and use it to ram all of them
but there's treasure in caves! 
placing a nuke nobelisk right on the stinger before they leap is a great way to detonate a nuke nobelisk way closer to you than intended
There’s also 8-legged demons with no eyes that stare into your soul before lunging at you
back then i just made ramps to go high so i don't have to encounter the stingers at ground level
classic minecraft satisfactory
Are you crazy why would i intentionally go anywhere near them
The rifle doesn’t delete the life from their soulless bodies fast enough
Just hit the detonator faster
no nuke nob emoji
There is no phase 3 emoji either
I don’t have the power of the atom
Well
I have one from ficsmas
this thing with stun rebars was the way to go before rifles
Rebar’s fun when you can aim it right
But lag when playing online has a cruel sense of humor
I couldn’t even land from hovering up one time, i just kept teleporting back up into the sky in a seemingly random direction
good thing i'm the host
Tbf the cause of that was the host making a routing loop so the network ran like trash
oh wait, that might be why my friend loves homing rifle ammo so much ..
Homing ammo is less fine-tune your aim more “AAAA THERE’S A SCARY THING OVER THERE KILL IT”
ty
Finished a hyper tube cannon set up that only uses 2 entrances to launch you infinitely far
Only 10 encased industrial beams 8 rotors 37 steel pipes 10 iron plates 10 concrete and 20 copper sheets
it's like a guided version of the "random bullshit go" energy that turbo ammo gives
I think homing ammo does less damage tho
It does more than normal bullets
more damage then not hitting
So it was turbo that does less
True
If i’m not gonna be hitting i’m running
Anyone have a least fav item? One they just despise for whatever reason
I love homing rifle ammo because no matter how many monsters are chasing me I can just turn around, spray shots, and keep running
I dont have a hate., but i have a few I dont care items like power storage
It’s not running it’s a tactical retreat ;D
I don’t have every item I don’t have automated lol
Especially high speed connectors because I’ve been putting them off for a while
not really, maybe foliage after automated power
Currently it's computers because I keep needing to make them
Time for a third 40 computer factory
Rly u using 80 computers?
This feels wrong. you are playing on a computer lol
40 for Nuclear Pasta, 75 for Supercomputers, now I need 40 for Assembly Directors
i would redirect the nuclear pasta for assembly directors temporarily
Eventually I want it all
question, for my first time playing should i quit my game save of building everything neat and tidy
and should i instead experiment on a new save doing all the spaghetti’s to understand the game better
as long as u progress either way is fine i think
dont let perfection be the enemy of your progress, it doesnt really matter how neat everything is as long as you understand it and it's efficient
that’s what i’m thinking, the main thing is i haven’t even started the new factory at all. all i got on the world now is a coal power plant and that’s it
so i’m thinking to restart a new to get a better understanding of ingredients and manufacturing then go back to my current save and continuing
i suppose you could but i wouldnt think it's neccesary, you can just do that on your current world
there's so many resource nodes, you wont be using them all anyways
Lwave your mess and build more else where. When you get to the end game itll be nice to see how far you have come
i already destroyed the mess, i got nothing but a new factory building that i don’t want to ruin
i need alot of stuff for the next phase
lool youll need 10x that for the next and the next
ive made the mistake of thinking starting over makes it easier
like modular engines, adaptive control unit and versatile framework
and all that is putting me off but i really don’t want to mess around getting it done
but all youre doing is just prolonging the next step
true
youre better off making it messy than starting over doing the same stuff just to be at the same endpoint really
the only time id suggest having a creative world is to learn train logic
train logic is easy, basically equal to most train games
yeah i understand but it might be annoying for some to play around with until they reach hoverpack
and it usually comes with large scale transport so it's not something u want to need to hotfix like your first coal plant :p
even if all it takes is placing/moving some signals
What’s the difference between hoverpack and jet pack
one hovers, other one jets
jetpack is for travel, hover is for building
you get to float in the air like in MC creative
how does one big bouncy anymial thing get stuck in a refinery?🤔
Hoverpack links to a nearby power grid to let you hover indefinitely with a range of about 60 meters from a power pole
its warm. it wants to snuggle
or railway tracks
the refinery isn't in use yet tho
Jetpack runs on fuel from your inventory, it only propels you up and doesn’t give you actual 3d control like the hoverpack but it can be used anywhere, each fuel has different amounts of burn time but you will eventually need to land to let the jetpack re-fill
SNUGGLES!!!
That’s why you put fuel into dimensional depot
if i wanted to transport liquids over large distances would it just be easier to make a large pipeline then mess around with trains
Keep in mind the jetpack cannot refuel from the depot directly
Also you can shift-click single stacks from the depot which is nice
use a packager to pack the fluid up n then use drones
No but it’s not hard to grab it from your inventory
i’ve figured that out the hard way a few times
Which is why i said that
is it worth the trouble though
also i dont have drones yet 💔
depends honestly. imo it is
If you already have the train network why not use it
neither do I💔
good point im only worried about throughput issues
I suck so much at trains I make individual networks for each thing I need
Nothing a longer/multiple trains can’t fix
trains aren't good at transporting liquids tho so gotta keep that in mind
if i can figure out how to mitigate that i would easily use em
im transporting oil to a factory so could probably just do packaging and unpackaging
great at transporting Packaged fluids
I know and so are drones
is that better than a fluid train
depends what you call better
more transported per min ig
they are good at that wdym
fluid freight and packaged fluids freight are both great options and both have up and downs
i mean i dont mind throwing extra freight cars on if that reduces throughput issues
its 1 electric locomotive for every 4 freight cars right?
i prefer four freight to one locomotive but i have seen many ppl use 1 to 6
It depends on the elevation, right? 🤔
it depends on how fast you want the train to go
beyond 4 freight cars to 1 locomotive i think trains struggle to get up 2m ramps
I was wondering why fuel keeps overflowing and stopping my production... I forgot to overclock the generators...
How much fuel were you producing
690m3, while non overclocked gens used 360m3 (it's just a byproduct, not main power plant)
Ok. It's weekend now. Back to work 😆
some new person is goiong to see this and havbe a heart attack
Why? 🤔
they just dont havea context for later game stuff 600 plus fuel as a bi product is a starter fuel build
literally me LOL
same]
i need to get this turbofuel power plant up and running 😭
Also doing fuel here.
Ah, I'm not even in the late game yet, technically haven't even started making stuff for Phase 3 elevator hah
same im. But from a new player perspective lol
So close tho, just one more train route, few more parts and I'm done with this phase
red forest
swamp
Ok
its very subjective. The real answer is. where the resources are
back then my exact model of 64 gig ram was 150
now its 450
if this computer EVER burns out...
im cooked
my world is too big for classic 16
Where are they
use your resource finder
It doesn’t scan the entire map
And I’d rather not go around scanning everywhere to find it
there is a bunch of Bauxite in the center of the map a nod in the swamp andother on the weast coast. and thats off the top of my head
ficsit doesnt make your build tool that big
as it produced radiation and being irradiated is bad for ficsit productivity
Ok thanks
I will level the red forest to the ground
Only if when it kills you.
still seems bigger than the radar tower
That's what she said....
is it worth mass producing quartz and sam? or are they just used for research
Mid game you need a lot of quartz. Late game you need a f-ton of sam.
What's considered mid game? 🤔
For starters though, a single sam-node is plenty. And it makes for good awesome shop cupons 🙂
phase 3-4 is what I would call mid.
I'm guessing phase 4 is when I'll start needing quartz, cause so far I haven't even touched it beyond research (end of phase 3)
Once my curren fuel project is up and running, I am close to phinishing phase 4.
I currently have a sing sam-node that I am not using a lot (surplus is just getting sunk).
But using lot's of quartz for silica.
I should check if I set overflow into sink at my Sam factory...
You guys think we will get a Phase 6 ? Or endless custom objectives we can send up the elevator ?
Afaik Phase 5 was said to be final
Yeah ik but i think a lot would wish for phase 6 or Like an endless thing to do after phase 5
I would enjoy like sending random items up the elevator after phase 5 . Like idk 1000 warp or something
just sink them?
make your own goal
throw them into a container
You can always look into mods, not sure if there's elevator stuff, but I'm sure there are extra milestones
I'm surprised there's not a community list of post-game goals floating around
Unless there is and I missed it
I cant add mods im on console 😭
heres one use all the uranium on the map for nuclear
That was actually very cool
But are there any informations for this ? (Ik atm they dont want to add phase 6 )
But maybe other plans
I feel like they've talked about endless modes in the negative before on dev streams, but don't have a citation to back that up
they could never do a truly endless mode that doesn't end up just being timegated though, given that there's an upper limit on resource extraction
(and the usable limit is gonna be lower because machines just can't handle all that)
Also for most of us, hardware limits 😂
yeah that's what I meant there lol
And random goals to feed the elevator. I dont need Something that kills hardware it would also be ok for me to have a random goal to feed the elevator 100 mobile miners 😂
sure, so you build a factory for portable miners. Then it asks for something else, you build something for that... but there's only so many items in the game
Yeah
Just some random phases
Or a really cool but big patch. That u can travel with the ship after phase 5 to another planet
There u get like phase 6 or something. And can travel with super expensive portal back to old world/plant
That would be very cool
Imo
I would be amazed if we ever saw a new world, given how long this one took
Yay me. I've rounded the 100K MW mark for my fuel setup. 420 gens so far.
Yeah
And u could use the dimensional depot
Uploader stays
Then on new world u can find stuff for a Downloader so u can Download stuff from the old planet
amazed as in, I'm 99% sure they wouldn't do it
I need some modders that can do that and send it to coffe stain xd
nuclear nuclear nuclear dont use fuel gens use nuclear
Yeah same but idk why
never too late to learn
True 😂
because this one took like 5 years
Ah yes
True
Lets hope for chatgpt to get so good it can help them to.do it in one year 😂😂😂😂
lol no
I'd love that my satisfactory addiction disappear so I can play any other game
Xd
I feel like I'm letting ADA down whenever i sink hours into other games
im sad my satisfactory addiction dissapeared now i have nothign yo play
Nah, highly doubt it, at most I think we might see a new separate map, not something connected to the existing one
There's no free emoji that describes how I feel bout that
If I were you I would play arc raiders
58$ a bit much
If I were you and had the money
i dont have the money
It looks like worth it
If I can play a game without thinking "I still have time to get refund " in one session like to play the 2 hours in once I think it's a good game
Happened w satisfactory I think it'll happen w arc raiders If I buy it before it dies
Omg, I wish I was recording that. I just threw a cluster nob into an alpha hog's mouth 🤣
anyone know where i should expand my factory? im in the place with the really wavy terrain and lots of resources(that i havent really made to much use of)
it has the orange sand
Ugh.. why are the antennas (or whatever the thingy with the light is) on sinks so long...
i just built my factory at spawn
it has to send anonymous data a long ways
You know how sometimes the thing in your hand, every time for me it’s been the rifle, just… floats in-place? Apparently that can happen to the things on spitters so I’m currently looking at a bald aquatic spitter
Sea
Or make it taller and taller
So has anyone ever done a setup where they build one mega factory and have the raw resources or ingots shipped in from around the map?
That could be sum
When i killed it they instantly re-attached so for a frame it was very stretched
Babel tower type shi
not a single player has ever tried to do that
Definitely a novel concept
To discourage you from making hobbit housing
That's Dune Desert. It's on the eastern edge of the map, so you can expand westward, but there's a fair bit of north and south you have to work with as well.
It won't stop me from hiding the worst of the worst in basements 
Basements are pleb logic. Make use of the underground caves. That way they can be guarded by vicious arthropods.
I can’t tell if you’re being sarcastic or not….
they are
Watch me, I'll do it 
||This is a threat||
Oh, wait, my plan is for Ores, not Ingots 🤦♂️
lets say im crafting Stators and on the left it says it cost 3 steel pipe and 8 wire, is the # per minute under the cost how much i need to be making or how much im currently making?
The recipes show how many parts/m they produce
How much you are actually making depends on correctly adhering to the recipe, or however you choose to modify it.
For the most part, the parts/m is the only thing you should concern yourself with.
ok i gotcha
The only "normal" use case I can think of for looking at the actual recipe quantities instead of p/m is if you are making elevator parts without automating them.
The quantities are often useful for comparing resource efficiency stuff, since they tend to be smaller and in some cases less "weird"
Uh, that's true. Comparing recipes would be an appropriate time too.
Though yeah, in general you can ignore 'em
Yep yep. No darned decimals with quantities 
It's also honestly somewhat useful to know exactly how things are actually functioning at times, especially with regard to fluids and such
Like the per-minute numbers are sort of a lie. There's no continuous consumption going on anywhere; it's all done in discrete chunks
The recipes themselves are only defined by the quantities plus the cycle time
(And the clock speed you set only adjusts that cycle time)
You mean quantiy * cycle time
So every N seconds the machine is consuming X of one resource and Y of another, etc.
Even if it's liquids -- that's often the source of a lot of weird fluid behavior which catches people up. Even with liquids you don't have a continuous per-minute consumption of anything; rather the machine just suddenly eats a chunk of liquid all at once, right at those cycle times
I meant more that the two data points which define a recipe are the quantities and the cycle time. :)
Didn't mean to imply actual mathematical operations there. :D
Fair enough
Still, for learning the game, p/m is the most useful number to know for setting up most things.
what are some good materials for farming coupons?
fancy stuff, rubber, and animal parts
anything you have spare that overflows from storage
Use your animal parts in slooped machines to convert to dna after every trip out
Along with just anything you have in excess. Got an ore you can’t seem to find another use for? Convert it to its most advanced part you can with the surrounding area/nodes and sink it
ok ty guys
Outside of DNA, the more processed the part is that you sink, the more points it is worth (usually).
!wikisearch Awesome Shop
This article may need cleanup to meet quality standards.Please help improve this if you can. The Discussion page may contain suggestions.Reason: "Inconsistent listing of stock and unlock requirements, the cost and point requirements need to be updated for 1.0"
This article is outdated. You can help Satisfactory...
Oops, meant to search the sink, lol
Oh, well. Links on the page.
Project parts tend to be relatively high value in their tiers as well, for the most part
HMFs might be a good candidate as well. They are relatively easy to make for being an "avanced part" while having a respectable sink value for said effort.
Ultimately, just boils down to how much effort you're willing to put into it.
any trash going in does add up some
Absolutely
If you set up all production to overlow into sinks, you'll get a ton of points as you go along. Ofc, this comes with a higher power consumption rate, so that will require extra management.
Anyone try mindustry for mobile? Looks very satisfactory/factorioike
So it's just automation? cause that's pretty much the only thing those two have in common
I mean satisfactory and factorio are very different.
Yes but draws the same crowds
Minus the console players since factorio will never be on console
I feel like I'm taking way too long. What tier should I be at with 70 hours on the game...?
Cuz I'm still at space elevator 2, and tier 4.
And now my grid is suffering because coal power is getting harder to expand. (Partially because of laziness and not wanting to make conveyer highways to connect coal nodes to water)
I mean I'd be happy to see factorio burn. Can't stand it.
I think I'm prolly gonna make one more 1200 MW coal plant, then gonna focus on hypertubes and getting around the map quickly. Then I'm prolly gonna start focusing more on tackling space elevator 2 so I can finally progress.
it's a sand box where you can consider the milestones to be a tutorial for you to know what your tools are to do your own projects after - go at your own pace
Once u unlock oil u don't need coal power
If u take a look at screenshots im making a big power setup rn
Time to build 68 manufacturers... with 15k 7.5k encased beams and 23k 11.5k concrete 
For what?
a factory cart just tried to drive me off a cliff
Probably wanted revenge for something
damn now even the factory cart is out to get me
welp my ammo is now automated so, all's well that ends well
I rushed stage 1 but I’m wondering if I should de-spaghettify everything and organize things or just rush getting coal power
coal power
rush coal, then clean up. it'll be easier if you don't have to gather fuel
it'll also allow you to move your biofuel plant out of the way
base or sati plus?
I can't imagine playing with worrying about biofuel..
it's the last update? Patch Notes: v1.1.2.2 - Build 463028
in my game it's say 1.1.2.1... and not this number eheheheheh
1.1.2.2 just does some localization for steam deck
i sh*t thanks sir
i sh*t thanks sir
🍆
Wdym?
That's how you start the game, lol
And even when you get coal, LBF is pretty useful
Well yeah, but it was a major pain and I rushed as fast as I could to coal 😅
Also somehow never used liquid bio fuel 🤔
Its all I ever use for the jetpack
I went straight to turbo fuel (I know it burns way faster)
Finally got coal for the first time, Now only if I ever got around to fixing my iron production to be able to afford the coal generators....
even if the automation is sloppy it should still be filling your containers 🙂
Okay so it's not the object limit
But whenever I delete a train station from a blueprint or well a loading platform behind the station neat
Is this like a know bug or
Okay so u have too delete the train station first
Or ur game insta crashes super cool
It is but not fast enough lol
Currently in the process of 3x in my iron ore
I am using the holiday Advent calendar to my absolute advantage
I don't remember anyhing about it that would help that much?
You get 1 extra piece of coal
(You get some tickets as well, so maybe you use those to buy some parts for a headstart on gens?)
We also got like 20 power shards iirc so maybe that
shards mostly just save space unless it's in a miner - and they help a bit I suppose in that case. But a few slugs for a few miners is pretty easy to find
For me the biggest help has been the power shards and the parachute
The early chute is very nice
Especially if you use the free tickets to buy ladders asap
Always buy ladders asap
Ladders are absolutely broken early game
I should sleep... but I'm so close to finishing my final phase 3 builds...
Just one more turn...
almost free height
ladders = op is pretty funny xD
It's the simple truth
im having some trouble with building if someone is willing to help me out?
i posted it in #design-and-architecture
Wsp earthlings
It deleted my pipes that's my 13th reason
Imagine being an earthling
I can respawn the pipes with a flick of my fingers
Yes
i don't want to sound like a total idiot when i ask this, but how do you make elevated train networks?
You just need to build them on foundations
The game has no gravity, so foundations just stay up there
that would take a totally MASSIVE amount of resources
The obvious solution then is to produce a massive amount of resources...
yeah, i've already discovered that foundations can be built high up without any support
ok, new question
You only get one. You're fired.
Oh, you've got a head, body, back, and leg slot that can each hold one specific thing, and then a hands slot that can hold I think two to start, and that goes up as you unlock more
zoop foundations the whole way first - keeps things tidy
then build towers at intervals to hold it up
i like zooping stuff
I just like the word "zoop"
you can delete the zooped foundations after if you like
nice!
like someone said already, Satisfactory physics!
my factory cart does .5 stacks /m
curvy
curves are optional 🙂
I'm weak, I got defeated by how short we can zoop the rails... so I got a mod
i'm not going to play this game with mods
There's some good vanilla-friendly UI/QoL mods out there, I use a few
i think the QoL of the game is good enough already
just plop a tower every 12 foundations or so.. then it connects
lots of basic ways to make curves in game, depends on what kind yo uwant
It's great.. but can be better
i've discovered how easy it is to make curves with a mouse with a middle wheel
IT'S FIIIIIXXXXED!!! :D
took way too long but I've fixed my fuilds, wanted to gush about that for a second, goodness gracious I can't believe it worked, as you were
Yeah, I did half of my railway that way, but when it came to neatly changing the elevation over long distance... I'd probably have to spend like 5 hours trying to make one curve without hops
Are we pipe maxing?
i wish i could zoop more than 10 items at a time
Infinite zoop mod
Peak mod
how can i do that?
Install satisfactory mod manager and find the mod

