#satisfactory
1 messages · Page 578 of 1
Yeah you're probably not wrong
Just stack like 3 massive crates + a dim storage for each item, call it a day
Too many plans, not enough hours in the day 🤣
Fairs
I do that but I can usually outbuild my dimension depot upload speed
I just put a smart splitter and a container on the roof and or dimensional depot
Last time I got on to build, I did some tweaking to my depot: I do have a set of localized storage fed from a sushi belt with all the T1~7 factory materials on it, but the change was to add storage directly before each of the dimensional depots (the system is a bit redundant, but I don't mind having extra backup respurces), to work as a massive buffer, since I only run one for each item.
-I'd also brought up using a priority merger with a storage that feeds into this, just so I can dump all the crap and let the system figure the rest out for me. I'm tired of having to re-sort every single time.
Note: Mercer spheres are plentiful enough to have multiple dimensional depots being fed the same high-use items
If you do that regularly, then just add an extra depot for whatever item type you run out of
Ye I should do that
I do enough farting around and fine-tuning (and manual building of everything) that it's never a problem on my end
That’s fair, that would look pretty good, I only do “underground” conveyors inside my own factory, I’ll just build 8m floors then route all conveyors inside the floors & have lifts moving resources to one floor to another hidden in the support beams. I like that idea of going through caves n rock though, id have to do that too 😂 I love that idea
It's so much fun. For underground though, I strongly suggest glass floors for everything
How do I turn 5 outputs into 16
You could merge them and then keep splitting into 2
-If you want to do the math and really want it equally, do 4, each split 4 ways, and then you'd have to take the 5th line and merge that into every line
And that would prevent a reduction in throughput anywhere. Just make sure every line feeding a merger is the same belt type. The belt can be whatever up to the merger, but at the merger they all have to be the same, or the slow belt will cause pausing on the faster side
I think so cuz it's for trains
I have 2 720 belts 2 480 belts and a 600 belt of plastic
I wanna split into 16 inputs for industrial storages
It 3000 a min so
Should I go with the alternative screw blueprint or the alternative steel plate
Doesn't sound like it would hurt to manifold it though
Whichever you like more 
Can I cuz I wouldn't mind
It's double buffered
I'm also gonna have 6450 a min into 16 aswell
I just don't wanna cause issues with loading by manifolding it
I've never done load balancing. so i am confused
If you like the math and complicated path, it's your save file to do as you want with it. But as long as throughput isn't impeded at any point, you're basically looking at a case of choosing 4+4 or 6+2
What sort of issues are you foreseeing?
Manifolds are always uneven at first. The point is that they eventually balance out as things overflow ^^
Plastic is only going thru one trains station well the rubber is going too 2
they should add a dedicated zoom button
Hit p and zoom in best option there is rn
For picture mode...?
Okay I see
Just not sure cuz it's a lot of inputs
Whether it loads evenly doesn't matter - if you are always keeping the lines from backing up, that is enough
Well, it can matter... if you're crazy enough to design your factory so that it can be severely affected by uneven inputs for some reason 
But if you have the train times balanced well enough with the buffers, then the buffers will naturally fill up on their own over time without anything overflowing. If part of the train never fills, it just means it's cycling everything faster than the belt can feed it
i mean for like exploring or standing on a lookout tower or something and using like a zoom to help you see better, or add an item like binoculars or something would be cool
True. I'm getting close to that point.
Oh?
Pray tell, I'm always interested in people's evolution towards more complex solutions xD
Didn't there used to be a button for that back in 0.5?
I don't think so
Photo-mode doesn't cut it?
It's not one button, but still just 2...
I mean, my iron setup was built to be super robust, so that I could pull from any line downstream anywhere and the whole thing would split evenly off every line for me, but the sushi factory is delicate, and I have a feeling the aluminum (and eventual uranium) will be even more so
How did you make it "delicate"? Did you not employ overflow protections? 
doesnt photomode pause the game?
It's delicate because I built it to be compact, so everything feeds everything else. I worked most of its kinks out, but it complains if I pause the downstream belt for more than a couple minutes.
Don't worry, you can still be killed by a hog charging you, even if you whip out photo-mode to freeze them 
i thought photomode paused the game so i didnt think i could use it to watch production as it starts
It's made exactly for that (and more), with options to animate the camera too, in case you want to take a recording 😉
i only thought of it because i had a spot where i had 17 pipes i was trying to watch to see if the pipes showed flow yet but i wanst following each pipe
"Pausing the game" is the realm of mods atm
Lucky for us, factory-stuff gets rendered from much farther away than foliage and other map-stuff 
yeah my pc isnt the best so when i use the hypertube to get somewhere fast sometimes when i come out the ground isnt there yet so i just fall and die lol
That can happen??
its the whole reason i play with keep everything on normally
Hard drive speed can help with a lot of that, the rest is having the ram to keep it all loaded. Shame about the AI nonsense and ram prices. There are also a couple tricks regarding multiple hard drives and/or manually adjusting VRAM for each
What
Oh like hard drive for PC
I'm thinking in game hard drives and like TF does that have too do with vram
Lol
Just wanna make sure I got this right for pipes but I have them going straight up then running along the ceiling before going into a floor hole and then being connected I only need a pump for the first part where it goes up right
Like them traveling horizontal won't use any headlift right
As long as the highest pipes fill up all the way, it's good
In that case I should have this rubber and plastic plant going soon then
Somebody fell asleep?
Okay all I need too do is hook up the outputs too the train stations setup a sink line then I'm finally done
Hopefully this 9k of stuff does a good amount of points a min
You have to source your ram from different sources for cheaper prices. Ai nonsense about ram prices, is quite literally nonsense. Here at work we can source rams for about 40-75% cheaper than what consumers but because they buy from distributors
I’d give you a direct source n more specifics but I cannot because of the nature of my job
Every time I get to aluminium stage I think how much better the game would be with some form of logic condition. Just want to be able to say ‘turn pump on if fluid buffer is less than half full’.
Do you guys have a sort of forever world where you work in every update? Every time i play for around 100 hours in short time, then im done with the game as mental done. Then after a few weeks i want to play again after seen a youtube video of the game and then i start a new save game because the old is not 'good', too 'old' ect. What do you guys do?
just to confirm, I can send drones to multiple drone ports, right? and it's more about tying ports to each other (as opposed to being drone-specific)
A to B for drones only
just don't mix the fresh and waste water together at all
I haven't played this game that long, but for general factory-building games I start over if it's been a long time because I've lost touch with the game, also it can be fun to start over
but from the drone port menu I can send from A to B to C? Or is that not possible
not possible
I’ve completed the game so know ways to make it work but no circuit logic always seems like such a limitation.
I see. I assumed I could because there's a drop down menu fromt he destination port
everything in the game is a static production and consumption theres zero need for logic circuits
In around 100 hours i get each time tier 8, but the factorys are ugly when compared to other peoples. I dont have a creative mind so i cant come up with a great design and stick to it
Factorio exists if that's your jam. Please don't bring it to my fav game
#screenshots message what about the second destination port?
I have over 1,000 hours in factorio. Having circuit logic in satisfactory wouldn’t mean the other solutions don’t work and you don’t need it but think a lot of people would like it and give more options.
honestly no idea what it's for, the ui for drones isn't great.
But only A to B for drones
again, static resources static consumption static production
l2 not mix fluids if you don't like it
or use one of the many other options to manage fluid reuse
beautiful factories are overrated (I can't do them either)
Honestly the best way to avoid that & begin a forever world like that is to play very little in each of your sessions. I will make a hypothetical time limit & schedule that you could follow:
• organize goals, let’s start w/ phase one. You need to setup a biofuel power system & begin automating iron/copper resources. That could be 2-3 goals in its own.
• limit yourself to a 4 hour session per day. In each session work towards each planned & organized goal.
• when done w/ the session, revise & mark your progress on a goal or mark as completed & if any other goals come to mind or ideas, write them down for the next session.
I personally do this & have been playing 2 months so far w/o burnout, still just as excited for the game when I started it two months ago
I do … just would like one other option to play with.
get mods and keep that factorio crap away please and thank you
you are 100000000% free to mod your game however you like
Also, if you enjoy playing w/ other people, by all means do So. Also yes, mods would be great (sucks we console players can’t have it em 😂)
Bro I would LOVE if mods were on console
It was you that mentioned factorio???
because people keep coming in and saying X thing that's in factorio should be in SF
there exists for certainty logic mods. Go for them.
and if you love factorio I wish you well, but keep it and it's kind of mechanics away from this game
I don’t like factorio. Statisfactory does it better
they are totally different games
Coffee stain studios dev said they were inspired by Lego and factorio. They are different games and trying to make satisfactory into factorio is wrong (because what’s the point in that) but they are linked and both automation factory building games.
But saying you don’t want X in satisfactory because X is in factorio is a strange argument to me.
Did you have the same feeling about them adding trains or adding drones?
very different trains and factorio RUNS on logic because it has a comletely different core design philosophy - not even remotely comparable
Circuit system would be a pretty big addition to an uncertain benefit to the devs
So thats why its inclusion is also pretty uncertain
Alumininum is one process out of a dozen in this game
And adding it just for that wouldnt make sense
This is my only world. I've been slowly crawling through the progress. Almost [mentally] ready to start the aluminum. Been a ton of fun.
Something like 650 hours on the world I think.
Real
Real
you swapped the games there
I like both they both are very different games imo
Factorio is def easier
But more intense
I'd disagree with "easier"
Satisfactory is harder but more relaxed
Also, hand-craft everything. Blueprints (in my opinion) take half the fun out of it. They're great for speed running and megabases, but that's it.
Factorio is definitely shorter to beat
though I may be affected by playing the DLC
managed to get to the rocket in 23 hours
SA or default?
DLC might put it on the same pace as base SF
In my opinion it's easier u don't need too count or think u just build and then ur good pretty much u don't have too do math or be exact with ur numbers
default
I also haven't played the dlc yet
you don't need to count in SF either
Uh yeah u do
uh, no you don't
Well need too ig no but if u don't ur playing wrong
You can just spam machines amd let them work
you can't play a sandbox game "wrong"
Efficiency is neat to have in both games
sandbox games are quite literally "do whatever you want"
I'm aware
and no, yellow lights are not playing wrong
Idk

For me that's the only way I can play so alot of math and actually doing numbers
Factorio was just place a bunch of machines randomly and it works
and you can do the same in Factorio, and you also don't need to do the same in either game
The numbers are my favorite part
Learn & apply different architectural styles. Design ≠ you need to be creative
SF would also "just work" if you placed a bunch of machines
literally the same
Also in factorio u just main bus it
you can main bus in SF as well
And pull from the bus and u never run out of resources
Not well
Idk to me 2 very different games
tons of screenshots on reddit would disagree
Both a blast tho
Well the one person I saw do it it did not look fun nore efficient
yes, they are different. But they can both be approached with "idk I'll just build stuff", and they can both be approached with "I'm gonna math the shit out of it"
and both approaches will work in both games
If my computer was running, I'd show mine, it works rather well for my needs
I just found factorio way easier and it took a lot less brain power that's all
And it looks half-defent
and I found SF way easier 🤷
Factorio just takes less effort untill u get the big space age modpack
That modpack is hard I'll agree there
factorio doesn't have a thing that will double your output for free, or increase your grid's power 🤷
In my opinion, the two are similar, but the different focus points makes them different games. And also infinite/finite resources changes designs
I have spreadsheets for SF and factorio. Getting a layout working where it takes a full belt of resources, every machine working all the time and out putting a steady stream of products is perfection in my eye. No matter what game it is.
Yes but u have modules which are broken
Or whatever they're called
no? they have drawbacks, as opposed to sloops
production modules slow you down, speed modules increase power requirements by a lot, etc.
and they do not double everything, they give small %
and actually cost a lot of resources
Yes but u can build so many of them🤷 also power isn't really an issue in that game
Me currently making prod4 modules in SEK2 mod feels this statement
Idk both games are cool
you mean in SF? power is literally infinite
I wanna do a dab so I'm gonna do that
No in factorio
Power is easy in that
in Factorio you need to care about power way more than in SF
Power isn't inf?
you can't use the power you can generate
Yeah u can make a lot
Gentlefolk
Idk about that one
Anyways man I don't wanna keep talking I wanna go do drugs
100%
you can generate over 10TW and maxed build only uses like 2TW at most
Tchüss
Ig depends on how much u make I produce a lot of shit so I don't have a lot of room too spare too make power
space is quite literally infinite
Hell yeah. 100% peak efficiency where it’s at bro. I cannot stand when lines are not operating at perfection & are all messy
I use alot of the oil nuclear will hopefully help
Coal isn't worth the time in any way
ah, there lies the problem
"power is hard in SF", but doesn't do nuclear
Who said I wasn't doing nuclear
I still don't understand the obsession with maximizing power output. It's the same as maximizing output of a single item with nowhere to use it
I wish Satisfactory modeled wire gauges and currents, would need to desing the grid what goes thru it
I'm gonna use all of the uranium on the map and make a perfect nuclear loop or however it works
Not sure yet haven't ever made it too phase 5
where can I find photos taken in the game?
On one hand that would be interesting, but on the other hand, if it's built like fluid physics I might cry
Open the screenshot folder
There is a button in the game too do that
Depends. Steam has a save location, the Print Screen button is a copy-paste thing, and Satisfactory has another
In photo mode
Peak efficiency bro
High number look cool feel good
Building big stuff fun
Peak efficiency = using 100.00% of power
I’m nearing 75,000mw rn
One of my builds will be using 100000mw
I think way more actually no clue a tad worried
how can i pump water from 3 extractors to 8 coal power gen using mk1 pipes
any cool math tricks?
Holy shit 😂😂
Just gotta make sure u don’t exceed the throughput of the pipes
Have 2 feeding on the outside and then in the middle have another one coming in
yeah thats what im asking
This
Would have to overlock the water extractors x2
You can merge 3 pumps into two lines by putting the 3rd pump in the center and splitting it equally into the others with a +. Top section needs to be a vertical empty column for it to work though
I always always overclock water extractors
I just don't think it makes sense too not
Interesting
Kinda like with miners
I must agree, I don’t think it makes either tbh
AYO pause
Nah just kidding, we know what u mean 😂
My friend would make that joke all the time when we started playing
like this?
We need 3 miners here and he would be like ayo
My little nephew did the same thing so much I picked it up 😂😂
No tho that may work
i didnt get what u meant then
If u need 3 u want 2 of them pumping water in from the ends
And then in the middle of the pipe have one more
Pumping water in
Does that make sense ?
That would exceed the throughput of the middle pipe
Three extractors at 360, throughput for a mk.1 is 300
which end
No cuz the water gets taken out before then?
peak efficiency = machines are running at 100%
Never mind, I know what you mean now
I think
Cuz u minus what 120 I think from each side so ur only left with 60 flowing thru it or whatever
Like that works
I haven't done coal in a hot sec
alright thanks
Yeah I’m definitely confused now 😂
my 1070 gpu is baking eggs on medium graphics
Just make sure to add the vertical empty column in the center idk why, but it won't work properly without it - it needs to be tall enough that it can't fill with water btw
I'm pretty sure both ways work
i had to make my fan speed to 100% its still burning my hands
Fan speed?
yea
Bros GPU is old
well a 4g gpu that came same year as 1070 doesnt get this hot on medium lol
What?
Also bro prolly needs too repaste
yes i had that graphics card
mines a GTX 1060
Nah im gonna run that thing into the ground
yea maybe il ask my brother to put sermal on it maybe in the future
I had to take my laptop apart because the CPU was overheating. Swapped the mosfets from putty to a hard material. Took 3 assemblies to get all the thicknesses correct. Changed out the thermal pastes - the cpu was slightly burnt. But it runs beautiful now.
Fair I could never
I had a 6900xtxh and now a 7900xtx
Upgrading next gen I can't wait
Ive had this entire build since like 2016.... which is 10 years now that i think about it 
Yeah I have 12700k
Which I'm upgrading too a 9800x3d
Actually 9850x3d I think that's the newest
I5-7600K
Ancient at this point
But it still handles the game relatively well
Literally the only new thing about my PC is an extra 8 GB RAM
yea the game is running verry smooth for me also is just the problem with intro screen on this gpu i have
it hapend since update 8
12900H and a 3080ti still keep up well enough
If y'all do upgrade should def go amd nivida kinda a horrible company now
But the big green makes 90% of the gaming GPUs..
I think amds next top end could beat or match the 6090 so🤷
I mean my card can nearly match a 5090 given more power so we shall see
Thats whats they been saying 15 years, bit no
I'm hyped either way the rt preformace and fsr4 will be an amazing jump
I mean 6900 give enough power beat the 3090 on raster for like half the price rt it didn't and then we had worse upscaling
Didn't even need that much more
7900xtx does the same thing with 4090
Then amd just said no too high end for 9000
Which sucked but we knew that since the 6000 series
6600-7900 is more so for AI
I do kinda wish I had a 4080 instead of a 30 series. Was never a fan of the 50s
I use my 6600 for ai coding. 4080s n what not are more for gaming
I still use my ps5 to play games tho, ironically. I just prefer console. My pc is for programming & work
& running logistics
When China brings out their personal quantum computers this year, I will most definitely be getting one
what do you plan to do with it?
Run Doom
It will be for my job. I cannot share anymore details than that
I’m a nuclear engineer though, to give you an indea. What I do requires of it. What I will say that I can say is this: invest in nuclear fission stocks asap (legal disclaimer: not financial advice)
I’m legally required to put that disclaimer but yall should definitely research up on the U.S scientific progress of nuclear fission & quantum computing companies in china because those are stocks to invest in(again legal disclaimer: not financial advice)
They are expected to surge just as AI stocks have
Definitely long term investment tho
is 40 mw enough to jumpstart 8 coal gens?
if you let the water will up with one extractor then have the rest come on with the generators
Feeding 40mw to a battery and letting it charge for a bit, then hooking the battery up might do the trick though. Or do those have a max output? I forget.
Satisf batteries are more like infinite discharge capacitors, no limit
there's a charge limit but not a discharge one I think
or maybe there's not a charge limit either
100MW charge limit
There is a charge limit
yeee, I dont have any folder named factorygame there
what path did you use?
%USERPROFILE%\Documents\My Games\FactoryGame\Screenshots
I can open satisfactorys folder location via steam but theres no screenshots folder in factorygame, only content, plugins and binaries
but that's not the path in FAQ. That's your game's install folder
whats the best start area
there's no "best"
all have their advantages and disavantages, and honestly starting location doesn't matter much anyway
since by T3 you're supposed to expand
I know, but theres no folder for satisfactory using the faq either
for some reason its in appdata-user-local
This is the way.
man my room is hot bc of my gpu i feel dizy bc of heat
If you pc is able to heat up your room by it self i think you have bigger problems lol
Sorry if this is the wrong place to ask, (I'm new here) but i found this weird green and black rock looking thing? does anyone know what it is?
Could send a screenshot in #screenshots and link the message here
well my gpu is a mining gpu
but dont use it for that
idk how to link messages
Its uranium
Watch out for radiation
Generally if you see something new try picking it up/mine it to ‘unlock’ things. But be careful with Uranium as it’s radioactive
better to ask in #1038092680493801533
#screenshots isn't for questions
mining to unlock things fail 💀
make a thread in #1038092680493801533 instead, you can post images there
Is using duplication glitch method worth it or after patch my game may crash? I basically made 3000 summersloops and mercer spheres
just use mods or a save editor , jeez
What is a sensible goal for warp drive per minute. I’m aiming for a mega base and want a challenge but nothing near any sort of theoretical max. Just a big base that’s a bit of a challenge. I was aiming for 10/min before any Somersloop. Thoughts.
I know it’s up to own personal goals but wondered what is a ‘sensible’ target.
we literally have cheat menu in the game
as you said, it's kinda like asking a random number generator 😄 just pick a goal you want
Not quite random. I could accidentally set myself a target that’s impossible with all the resources on the map or set a target that is far to easy (easy being subjective I know) so if there was some sort of community recognised number of sink points or warp drive that is recognised as a ‘mega base’ that would give me some sort of guidance.
Bus as I couldn’t find one with a google search I guess there isn’t. In factorio before the dlc 1000spm was a ‘mega base’ so was hoping for some similar analogy.
well you'd ask a random number generator to give you a number between [minimal amount you want to build] and [max possible/desired amount] 🤷
use a planner and find out first https://www.satisfactorytools.com/1.0/production
is the diluted fuel alternate worth it over diluted package fuel production chain?
it's practically equal
would be nice not to have such a fragile production chain
it's not fragile?
I mean just the cascading effect of canisters and such
numbers are the same, the packaged variant uses very slightly more power, and is a bit more complex (though if you make it into a blueprint, the complexity is basically equal)
1 thing fails, whole thing clogs up
not sure what do you mean by that?
just make a 1:1:1 loop, nothing fails
either
-
have 1:1:! packager, refinery unpcakager
-
have a buffer of empty cannisters before the manifold
works flawlessly
I do have that 1:1 but it all shutdown when my fuel pipes completely filled due to turbofuel stuff not running
that... doesn't break anything though
yeah I just mean it all goes idle
sounds like you have a different problem going on
that wouldn't change with a different recipe
I just mean its easy for the balance to mess up some way 😔
not if you do 1:1:1 or have a buffer of empty cannisters
if using the 1:1:1 blueprints, it's the same as blenders
no canisters though
one of the refineries kinda hogged a bunch after the fuel backed up
yeah that's why you don't centralise canisters 😉
wdym by centralise
I just put a bunch of empty canisters into the system until the packaged water hit 600/min
the point of 1:1:1 is that you make a small loop with one refinery and two packagers, put 20 canisters in that loop and treat that as a "kind-of blender"
then repeat that whole thing for as many times as you need
this is my setup
#screenshots message
oh you do the water in line too
yeah that's what I mean - you have central belt for all canisters
and that gives you issues
hence why make it 1:1:1
ppl replying to my messages in screenshots, it gets auto deleted and they dont try to message me in this chat
yeah that's why you don't use #screenshots for discussions like these 🙂
if they really wanted to say something, they could try sending it here lol
and if you wanted to ask a question with media attached, you could do it in #1038092680493801533 🙂
Looks like you don’t have enough empty canisters.
I do
the refineries take 600/min and the water packagers are outputting 600/min
You don’t have a full belt come by out of the storage container. Use it as a buffer so always have a stack or two in the container. I’m assuming the storage container is empty?
or much better - get rid of the buffer and make it 1:1:1
I had the container there to input canisters into the system when it started up
so yeah its empty
I'll def do 1:1:1 when I get mk3 miners for my main turbofuel factory
requires a bit of compacted coal
is it just
water packager -> refinery -> fuel unpackager
yes
and it uses the closed canister loop?
or do the 2 packagers just have their own loop
can someone help me in the #1038092680493801533 channel? ty!
yes, post a message there and wait for answers
does nitric acid have headlift issues? or is it like nitrogen gas
yes, it's not a gas
its a liquid
Are there gonna be any content updates planned? I haven't kept up with the streams but I haven't seen any major updates in a while
yes
They just play it pretty close to the chest as to when and what those will be
1.2 I think is due out around Q2 this year
meant to be a new game mode, we will see that that involves
The release schedule is officially "When It's Ready"
1.2 patch will bring alt recipes that are usable only by Impure Limestone Nodes. 100% confirmed #fulltrust #nobias
cant wait tbhimhobrwu
Source: #trustmebrah
I might be impure, but my soul is pure #cantlieno
I want priority pipe splitters/mergers and better train logic
big dog wants pipe improvements while the whole system is barely hanging on by a thread
And a pause function, I shouldn't need a mod to let me pause a single player game
the game is not a singleplayer game tho 😛
True, but that's not really my point
Just add a pause feature and let players enable or disable it as they wish
I can see the argument for not including one in competitive games, but not co-op games
can someone explain where im meant to be placing my block signals, i have 2 push-pull locamotives going into 1 station, i had them working untill i added another freight wagon, they then broke and ended up just getting stuck
- people can be dicks to each other in co-op games
- technical difficulties
Better to ask in #1038092680493801533 with an overhead screenshot or two
The former I can see, but the latter not so much, the pause feature already exists from the console
I'm referring to technical difficulties that can occur when you try to sync pause / unpause of a multiplayer session over a network
ohh yeah ok that makes sense... they could enable one for non-networked games at least
Mind you, pausing a game has been a solved problem since like... Unreal Tournament or so
I think it was only with 1.0 that a "true" single player option was added
So let me give you some details about your problems:
1- There is a mod for better train logic where they frequently check which path to take incase their current one is blocked, basically the normal train game behavior.
2- There is a way to make a priority merger and it is using unpowdered pump on the low priority pipe and a powdered pump on the priority belt. Before you ask yes, pumps create priority because they create work pressure.
3- For splitter, well it is what valves supposed to do but eh they be wonky.
4- For Game Pause, some people saw a "Pause Game" option in 1.2 by checking the stream they once did (the one where they also got weather control etc). They don't speak about those openly so don't take my word for it.
5- Hi, how are you?
While some people says "this game isn't single player", it doesn't make sense. If you are the sole single person in the game, it is a single player game and it SHOULD be much easier to pause entire game simulation. Devs might address this.
I mean, this is not the first time devs disagree with minority of playerbase who also thinks fluids are ok while devs at least working on it somewhat. 😛
Yes, I yapped. Enjoy the yap.
I've looked at the better train logic mod but I don't want to become dependent on it, all my mods are vanilla friendly, and I do use VIPs and VOPs. The VOPs are reliable afaik but the VIPs rely on black magic voodoo witchcraft and pixie dust to work
👍
I have "Just Pause" installed and it works flawlessly
But I haven't tried it multiplayer
To be fair I am not fan of the "hide everything as if you are making Elden Ring 2" attitude of devs. Early Access times? Sure. You want to keep hype going.
Now? Just address the stuff bro. 😛
1.2 ain't gonna be a new zone and 3453 recipes added. They could just be more talkative about it.
funny enough servers use console commands to pause the game (though its not full pause as some calculations still going on but like game's stopped 95%)
no single player would care if fluids still calculated their ultra stupid sloshing when game paused
what priority group should power storages be?
I used the console pause command before I installed Just Pause, it just took longer to type it out. Now it's just mapped to my Pause key.
Like I fail to understand how game developers refuse to accunt for the fact that doorbells and phones ring, pots boil over, children break things and get into fights, etc...
wtf is the bot warning about?
Why am I getting a language warning? that's weird, I've used a good number of four letter words in here and never got that
My defense on this: Unreal Engine doesn't provide a reliable pause option that also account for multithreading.
Due to its infinite resource + no penalty for death + sandbox nature, game doesn't need much pause option imho but I don't mind it being there for people requesting it.
bot be like kek
But I can tell @mortal ginkgo here to go fuck himself, and I don't think I get a warning for that...
I like how bot states what it needs to say and leaves without allowing any defense. Truly a reddit mod.
nope
Well I guess I will just do that then. Hard times. 😔
It's a bot, it's not like it can respond back anyway
Top priority along with all power infrastructure
Yes 2 people can in fact do two different things
Yes
I think your friend is just rage baiting you
@green fiber I made my mark 6 belt factory in a cave. Looked like a horror movie with bug sitting on roots in the distance and partical accelerators flashing and no other lighting then the machines
i like how constantly gloomy the caves are actually. the only annoying bit is floodlights kinda fail sometimes because caves are so odd with collision sometimes
Man, I love your underground mining outpost
why not head off and do your own factory?
I sometimes get random sunlight in a cave with no source. Makes me laugh
Will warn you, not everyone stays friends at the end of playing satisfactory together 😉
An issue as old as humanity, that light shines through the other side because caves got no thickness kek
Its like Mario kart that way
I like them thicccccccc
We are now officially "bros".
Well compedative games are typically easir to long as the skill is matched, if the skill is not matched then the person not as good will stop playing unless they win about 20-30% of the time
I don’t think I could play it with anyone tbh
None of my friends are the types to enjoy it🥲🥀
Making my adaptive control units factory and one impure limestone is the perfect fit (with wet concrete)
Well people have different ideas so there ways to play and ways that people will fall out rapidly
I play with my nephews sometimes, but otherwise I'm also a single player player
I’ve been hyper fixated on it for the past 2 weeks and no one I talk to abt it really finds it interesting 😭
Finally, someone UNDERSTANDS
Fr?
Transparent guidelines and bounderies maybe needed to help support this gaming relationship.
I’d see that happening a few hours into a world but wouldn’t the majority of the start be automating everything and setting up factories for each resource?
Ya, got the math infront of me
I dont think there are guidelines to fit to my playing style. I love decorating. 500 hour game time and I managed to finish phase 2.
How many Acu's are you planning to make
2/min.
You get different problems. Like one of the worst combinations is having very exp with non exp people.
Exp as in Experienced?
yup
Cool, 2/min is fair
Oh so a guy making optimized factories and spaghetti with overflow?😭
Game moves too fast for the new players so they don't get to figure out stuff properly, the exp person just step in / take over
Ill need more later but ill build them when needed ^-^
Ill have more tools In the toolbox then
I only just started putting my overflow to use too😭
Yee
Thats the diffrence mentoring and trying to get shit done.
When I play with a less experienced player I try to let them fail then explain how something works so the can understand the solution. Build a knowledge base so they can figure out solutions
Quick question for you exp players
Yeah of course. But as a group it can get much worse
Absolutely.
Like if you have 4:2 the 2 "idle" are going to speed run regardless
I just unlocked the refinery not long ago and made myself a rubber and plastic factory and use the extra stuff for packaged fuel for my jet pack
I remember seeing another milestone that said it used fuel for energy, does that mean the packaged fuel?
no there is a fuel gen you unlock to burn fuel from pipes directly
no, fuel by itself you will see it as fuel generator has fluid input
very proud of myself, fixed the train issue myself :3
btw.. there is over 14 ways to approach "oil" 😛
The jetpack uses hard biomass, package biomass, packaged fuel, packaged turbo fuel, and packaged rocket fuel
Oh so I can use the excess waste from refineries to make it self sustaining and to add to my power grid?😭
Man i remember dying piling up biomass in the early game and finallly feeling like I had breathing room with coal gens, refineries seem even easier
Yeah an initial oil production can be made self sustaining either by burning pet coke in coal gens (25/min) or in fuel gens
Waste. I suppose you can look at it that way. But my primary use for heavy oil residue is to turn it into fuel
Am I better off doing pet coke or fuel gens?
yes
Fuel gens are easy af, coal doesn't produce much power but its a good midway between biomass and fuel
I remember the word waste somewhere that why I called it that🥲
Its a choice. Either is good. Most prefer the fuel generator
Pet coke can be used in the making of coke steel ingots an alt recipe (very good one too) but not much else
not much else? Aliminum entered the chat thanks to you.
The chocies begin to suit you... so in this world i bring crude oil to me... i then make plastic/rubber the pet coke is then used to supply the coal gens beside it... #screenshots message
This free's up a coal node again for other stuff....
How do I make my freinds useful instead of building a massive tower for no reason
Another question I remember seeing in the mam another thing after fuel that involves compact coal, can that be used for the fuel gens too?
I forget coal isnt always a requirement. I need to remind myself that charcoal, biocoal and pet coke can be used as well
Yes... it doubles energy in the coal
My bad, I will accept that L (lol)
Turbo fuel
Yes, it takes the coal gen longer to burn it
Oh and yeah, its needed for turbo fuel
After turbo is rocket
I saved my hard drives to invest there , is it worth it?
100%
you should get like 50 of them 😛
theres all sorts of usful recipies
Petro coke is used in 7 alternate recipes. Just another tool to use
Turbo fuel is often the most chosen option for fuel gens, its easy to produce en mass and doesn't cost a terrible amount
Sorry for all the questions I’m not too sure on a lot🥲
Yup, Can make steel from it too....
We all learn from asking, dont feel ashamed
Ah man now I’m excited to get home and automate that stuff
I have almost 400 hours on the game and im still learning a lot
Not a problem. ^-^
its ok we get it, you are a silly goober
What happens is when you hit oil, your game becomes your and "Whats the best way to do X?" becomes extremly subjective and based on what you have / don't have in your save and where you are doing things
Pushing 1000 and im still learning. Im in spec ed
Theres an alt recipe that turns heavy residue oil straight into fuel without a bi product, you then turn that fuel into turbo fuel in a refinery with compact coal.
I have adhd, I can soak up a shit ton of info, but retaining all of it, is the tricky part
Ah man I can’t wait it’s awesome because my compact coal factory is right next to like 3 oil nodes
Same, its the recall that's a bitch lol
YES
Like oil is...
- Burn it in coal gens
- Sink it in bulk
- Coke Steel ingot / alt
- Temperater Caterium ingot
- Temperater Copper Ingot
- Make Circuit boards
- Make Turbo fuel with it in blender
- Make diamonds with it in Particle accel.
- Make Aluminium scrap
- You can also run tractor, trucks, explorer, drones on it
- Combination of the above
I find writing it out helps me retain it in my RAM longer
Since my early game had so many outages due to a lack of power my power production is almost double what I need😭
Them rookie numbers. Im using 2GW and producing 20gw
Theres a couple good spots in the game where uts easiest to craft turbo fuel, blue crater and another area. The nodes near the rocky desert dont have coal within 4 or 500m but within 1.1km and sulfur within 1.6km. I reccomend the blue crater area to the south east of the map. Theres about 6 oil nodes, 2-3 of them are pure, the rest ar normal, theres roughly 3 coal nodes and 3 sulfur nodes as well and decent size lake of water.
Fuse blowing is the worst I hate it. I over build and backup my power with priority switches
I’ve been entirely focused on making a factory for heavy modular frames so I haven’t had the leisure of pursuing My desire to make a obnoxiously high production😭
See, I would write things down but uh, my dominant hands wrist, is (i shit you not on this) 2cm off center, I cannot write properly because of that
Im about to finish phase 3 and I have no personal use Hframes lol
hmf and "high volmne" don't really exist in the same statement
I just unlocked geothermal gens , so I was gonna add them for the touch of extra production when I see the geysers
I got 148 fuel gens on Rf, 58 coal gens down as well and nearly every geothermal port taken, with 108.5Gw worth of power storage units active
480 iron ingots pm and it’s all to make 2 heavy modular frames pm 🥀
Guys, I hit a really good choice in alt recipes
Heavy flexible frames and pure iron ingots
Btw I learned you can save scum hard drive rescans
solid steel is the game changer for steel tbh
And I got a option for 6 inventory slots
Make sure to place down at least 3 power storage units per geothermal gen, upto 20 if 2 nodes next to each other are normal nodes
I mostly use the coke steel recipe when I get it.
I chose pure iron
You realise these 2 statments contradict each other?
You can also just edit recipes in with a save editor
Cause coke steel wants ore, making it incompatible with pure iron recipie
I'm finally done with my factory holy shit
Now the best part connect the oil and watch it all work well I smoke
im at phase 4 and ive not used a single alt recipe, are they that good??
And then I immediately need too do power
Wtf wtf
What?
Like fr?
deadass LMAO
Who me?
I'd argue they're more important than slugs or sloops
Yes
Explain, please.
Hold on let me show u something
bet
You state you use pure iron and coke steel ingot? Correct?
I'd do pure
I did
I hardly use the pure iron recipe
If ive caused any confusion, I am sorry, its 4:30am here and im tired but it is also, too early in the morning for me to sleep
You stated this here? #satisfactory message
Yea they where the two alt recipe choices id just been given to choose from in my second world save
I just wanted to say I got 2 really good alt recipe choices, only reason I chose pure iron ingots is because I am already using the base recipe for HMF
how in tf are you moving 6560 aluminum scrap a min
Smoke while the errors build and you spend hours trouble shooting. At least in my experience. I don't smoke cigarettes only leaf. Which makes it a little harder and time is fiction
Okay so fun fact without alts that factory isn't possible
Adding pure copper makes it work
Pure copper nearly doubles the amount of copper u get
its more than double its 15 -> 37.5
or 6 -> 15
Fuck if I remember
its the alloy that doubles it
Just know it does a lot
pure aluminum ingot recipe is just an easier craft with no downsides right?
I'd restart and get like 5 before u start even automating imo
I usually use it
Now u can finish that world or whatever
oh wait it is worse
But def do a playthrough where u use them from the start
what good would restarting do? surely its not that deep lmao
It can be kinda deep
id sooner do a full rebuild than restart?
It def is also doing a second playthrough is so nice
but it depends a lot on your build style and how things are coupled
I'm not saying drop that world
mine is mostly modular, only bigger combined factorie sfor afew things c:
Just after I'd do another with alts as it main focus
Do u have hmf automated
I just realized I automated computers before heavy modular frames this save lol
i also dont particularly care for the most incredibly optimised everything LMAO, im just enjoing the game c:
yes c:
I'm making 50 a min with 0 screws
okay but i dont need them that much that quick LMAO, i think im making 10 a min
And alts can make the game way more enjoyable cuz they can be less work
Laaaame! 😏
Well I'm not saying that but I'm sure its using a good amount of screws which were a pain
Yeah ik but tools gives me the recipes
A lot of the time the alt recipes just make things easier, by eliminating the need for a particular resource, eliminating a step in the production chain, or by using assemblers instead of manufacturers, they're not always just more effecient, but oftentimes just simpler
I view alts as another tool. Not better or worse. Sometimes you are space limited so you want less machines sometime you want more output this can cost more resources or power or space
I'm just poking fun mate...
= ❤️ 🤣
Ik lol I love screws too
For example power and rubber are huge from alts
Making 9k rubber and plastic combined with 3k oil
i fear we play the game very very different and wont agree LMAO
but, thats fine c:
i dont ever see the need for 9k rubber, maybe i will in the future, but who knows c:
Def not but I'm just saying they're very helpful for those
Yeah, nothing wrong with playing any way you see fit. Huge numbers/min aren't really ever ""needed"
Unless Quickwire and Screws 🤣
THey're actually one of the only (if not the only) buildables with multiple power connections , for that exact reason
yeah, theyre my 2 biggest which i store as is, 200/min & 320/min respectively
I tend to fall into the same playthrough. For example I always build nitro rocket fuel in blue crater.
Im trying to break that. So this time I built my fuel on the west coast and im turning the blue crater into a ore processing facility named Terok Nor ( Bajorin Slaves not included)
Built all your plastic / rubber there next time and rail the sulhur to the west coast 😉
Couldn't ever get into DS9. re-watching SG-1 atm 😏
We need a star gate game tbh
Sg-1 has become the gold standard for sci fi. Its a good mix of drama, action, and comedy
Wasn't sure but I'm at 66gw for max consumption and max production fluctuates from about 66-74ish gw
We just watched the movie the other day, I totally forgot Kurt Russel played the colonel
Im going nuclear this time. Ive never done it. Im forcing it. Im thinking swamp bottom right of map
Love me Kurt Russell. But that role belongs to Mr Anderson
❤️ Spader. (More so his later stuff. Guy is articulate as hell)
yeah agreed
anywhere, i suggest you start with "one node"
Ya, im going to start with the impure node in the swamp water fall
The swamp isn't horrible. Basically has everything you would need for a decent sized plant.
I loved James Spader in The Blacklist, one of his best roles imo
I've told myself id force nuclear for the last to starts. Lol. But this time is the one. Ive broken all my habits so far.
Let's move this to #off-topic-general
Eh, Boston Legal > Blacklist. But both great 🙂
James spader is one of the best actors ever, him voicing Ultron for the MCU was a legendary choice
Ugh once I start this factory I'll need too basically instantly start on power
speaking of power, im abouta get jet fuel setup, how long should the lines of gens be? because i was having issues last time with filling them all
should i turn turbofuel into rocket fuel and burn it into power gens or only to make rocket fuel and keep the rest as turbofuel. Its more of a question like is there enough gas in this world?
Jet fuel?
Do you mean fuel or rocket fuel?
I really like the nitro rocket fuel recipe. Takes a lot of sulfur but you get compacted coal as a bi product. Everything you need is in the blue crator
That was a either or question.
rocket
Which t5 part is worth the most points
anddd where exacly is that crator?
Sse I think
Between swamp and purple weird (cool) plant forest
ah hell nah
If you scan for oil you should be able to find it
The swamp?
hah weird but cool
You can look at an interactive map of you want exact location but i don’t know the exact location just know it’s sse
You can hover over the IG map and get a location (Top right corner)
You get compacted coal with any RF recipe. And, if you use the base, you can just recycle it back in
Personally, I hate using 2x the sulfur for the nitro alt though🤷♂️
tinker do you perhaps know wh my train loads items but doesn't unload them?
wait nvm I found the issue
I think it might be suggesting that you should use factory carts instead
nope I just didn't set the station
At least ... three of them!
With Jump pads ofc
The game is very subtle with its recommendations. It might still be the carts thing 😄
Dm'd you with a atlas
Can you use a jump pad while in a cart?
yes
Lol, was about to make a clip, but now my game won't start 🙁
Gonna try a reboot...
Sexy
yeah and the cart does a lot of delightful flips when you do
they were used as traps in the corporate ladder event
Incredible
If I use uranium and/or plutonium rods in drones will they also be radioactive flying around ?
The drone ports, at least, will be radioactive if there's any rods accumulated in the hopper
I'm actually not sure if the drone itself is radioactive, since it converts the rod to more generic "energy" as it's consumed from the port
Though the drone does remember which fuel types it's consumed, so perhaps it is
Got it ty all
You'd presumably have to be awfully close to actually feel it, though. A single rod doesn't generate much
From my experience, they are. Though in hindsight, they were carrying Uranium as well..
hate it when yo ubuild an entire floor of a factory befor you reailse half the machines are out by one nudge 😐
Ugh, story of my life 😭
Lol. I feel that
if i found a coal node is it best to build near it?
iron production goes near iron, power later goes near coal + water
so it it best to have my power station all in the same spot pretty much and just run wires?
No real "best" and completely up to you. Though, If doing a coal power plant for instance, would be "better" to find some coal near water like with locs -778, 1643, and -1570,-2796
ok i gotcha
I try to build in the location that give me the most resources I need. I prioritize fluids though as I don't want to move them and real distance
ok thanks guys 👍
I need to do 40 edit heavy modular frames, which recipe would you pick? Heavy seems to be slightly fewer resources for slightly better output
its depends ont he type of power, if your new, build biomassburners power next to iron / initial base
coal power comes later
WHen you get to coal power, if you have a choice between building the power plant near either the water or the coal, build it near the water. It's a good idea to keep you pipes as short as possible
"you have been playing for two hours" oh how wrong you are 😐
A good rule in general is to process material as much as possible before sending it elsewhere, because in most cases the result takes up less space, so you can send more of it using the same belt/vehicle, and more quickly.
i would do just normal modular frame
from Rplate and rods
Oy I meant Heavy Modular Frames
then encased ofc
Yeah encased seemed best
Just less resources required for some reason
Fuel is still the choice IMO but that's a cruel choice
It's generally the only reason I pick a recipe right away instead of leaving it in the library, if it's a choice like that
This way OC supercomputers can get rolled again
I'm sulfur-limited on my power production rn so diluted fuel will make a huge difference
If I were to create a factory dedicated to producing steel items used heavily, what should I include?
Steel Beams, Steel Pipes, Encased industrial, anything else?
Heavy Modular Frames
Yeah you want both, but if you haven't gotten diluted yet you probably aren't ready to use OC at this moment so you can pick diluted first
yep
Noted. I haven't unlocked them yet, but I'll make a wing for them.
Anything else I should plan for?
Stators and SAM fluctuators use Steel, technically, as does an alternative for rotors
And in the sense that you use stators and rotors more often than you'd think for putting down machines I guess they're worth including
But at a limited level, just to build up a container to feed a dimensional depot
🫡
I usually dedicate an entire factory to heavy frames, you need quite a few of those
Yeah, I'm looking at heavy frames and it looks like that'll need to pull in iron.
is possible remove stones from the map? And make holes in the ground? Remove soil?
It depends, no, and no
Yeah, this isn't DRG.
Smaller rocks, and rocks with cracks in them, can be blown up, but terraforming is not a thing otherwise
Though underground stuff would be neat.
There's other ways to do that. Building underground is totally a thing.
I’m assuming there’s no videos for blueprints with path and block signals set up and working? One thing I can’t get my head around and would like to try to make 100% sure the new train design will work with them
Do it without path signals at all first is my general recommendation
They are entirely unnecessary, they only help to speed trains up, but any train network that will work with path signals will also work without them
and they can just slow a network down
Well the issue is I built a entire track system to realize they were to close together for signals to even work and I’m not about to waste my time again rebuilding it all just to learn still not good enough of a distance
Yes, path signals will also just slow your trains down, if you do them wrong
a foundation in between will make sure they're far enough apart
Doesent bother me if they get delayed if anything will kinda make sure each load has more
If your tracks are too close together for signals to work, you need to rebuild them farther apart, there's no other solution to that that I'm aware of
Not a full foundation beteeen but what someone said to me last night should be enough but want to test that to make 100% sure
I usually build them on adjacent foundations, I've not had a problem
should be fine mostly, might just need to be careful with corners
That’s why I ask as longing as I already ran into that issue once
further apart you place 'em, less likely they'll end up merging blocks
Ask what exactly? I'm not sure what the question is
w00t just unlocked drones
Now I need a battery plant dammit
Never mind
You can use coal and all its variants, fuel and all its variants, nuclear rods and batteries.
Biomass too but that seems like self harm
Huzzah I can make my HMF in the top right corner of the map around that weird crater thing
Yeah but I like batteries for drones, a 100 or 200/min plant is relatively simple to set up, and batteries aren't used for much else, so you never accidentally run out of fuel for them
The return of the jedi pit
I've done drones with turbofuel before, not a big fan
To each there own. Ive only used rocket fuel in the past. Im forcing batteries this playthrough. Its the " gotta do everything i havent" playthrough
In the end it doesn't make that much difference which fuel you use as long as you have dedicated production for it
I got so used to batteries being the required drone fuel, and then was excited to be able to switch to turbo fuel, and now I've come back around to thinking I prefer using batteries
But I found I tend to just peel off a bit of turbofuel here and there, and then I run out too easily
Has anyone done a speed run of Satisfactory? I would like to try a sub 20hr complete finish of the game.
Personally I prefer Rocket fuel anymore. Since I usually don't build an oil power plant till I have it and it's nothing to "overproduce" a bit for drone fuel. And then, just have a port at each location that goes to pick up fuel at the power plant
Yeah the fuel fetch shuttle is very important, drones don't really work otherwise
i consider sub 100hr fast 😅
only took 60hrs to get 100% achievements, fastest I done complete playthrough has been 44hrs so far but that was a casual play through nothing serious.
speedruns have definitely been done
44 hours for a casual play?
how did somebody do that
yeah. only about 250 GW of power was used
glitches probably
Dude's basically a professional speedrunner
yeah, double digit hours is pretty fast
ive never had a game last longer than 100hrs.
im still on my first run and its on 150
havent even gotten past tier 6 yet also
I don't do pretty, I can I just not inclined to do pretty, I use manifolds, no BPs, straight vanilla
I use a BP to make a cannon base as they are annoying.
50 constructors in manifold all belted and wired only takes about 10 min to do.
this doesn't sound very casual lol
for the golden nut I built a factory to produce a steady 20mil points a min 58 nuclear power plants all tripple slugged.
about 500 Iron Wire, 11250 wire/min I tend to build.
the thing is though its only completing the onboarding process btw
ohhhh
before space elevator is built I would have discovered stitched plates, then build it.
Was thinking of trying a fast run, with a few people, just need to find said people, do a few hours of training, to get them to the speeds I can build at. Then attempt a straight 20hr playthrough.
!lfg
Hello there totally awesome user! You can checkout https://discordapp.com/channels/370472939054956546/1201555265942724758 and check the pins on how to find folks to play with. <3
its the only game i am good enough at that I think I could do any sort of speed run attempt 😄
Is it viable to include logistics floors in blueprints? Like should i pre assemble production building blueprints with a logistics floor?
That's all I do
why is there no slowrun boards where player must beautifully decorate everything and tap on all impure limestone nodes for extra points? #nobias
I personally wouldn't bother with logistic floor, but if you want them, why not
Though, I make the blueprints without the floor, so that I have freedom to do whatever I want with the floor.
I see, the thing is i tried to add conveor holes with them and like atach the blueprint to an already existing floor, but it didn´t work properly
Might have done some wierd mode on the gun or smth
If you're on PC, you're welcome to the blueprints to get an idea.
Hmmmm
I did not know i could nudge the blueprints to force them to play nice
Thank you :)
The initial one is usually placed using "Default". The others I place with "Blueprint" (Can do autoconnect, but end up with some bad stubby belts. Personally I don't put those stubby belts on any more and just connect them after placed. Also, I use the beams, because if I didn't, sometimes things would be .5 or .25m off
Beams are in the AWSOME shop yes?
I sees
I will take note of this, ty
there is 8 or 9 hrs
Beams are probably, maybe arguably, the best building item/tool in the game 🤣
Is that so?
road barrier
How so?
road barrier is better
Heh, I only ever use those to align foundations to miners 😛
They just have a lot of utility. Measuring device, aligning for roads/rails, also using them to make many different "features" to purty up a factory. And many more I'm sure I'm not mentioning.
is SAM initially used to craft something?
Ahhhh
I´ll buy them
In the very beginning, used for MAM research. Later in the game, it becomes very useful.
Research it in the MAM; you can build some useful things quite early on (requires Steel)
Though it will take you awhile until you can fully automate those useful things. :)
Imo, if you want to get heavy into building and making "cool" factories, you'll eventually want most of the items. But, outside of Structural Beam pack, I'm a huge advocate of getting everything under the Management section at a minimum.
i'll automate just the ores for now
I just bought the wall outlets, i have all like the conveor holes and stuff
Well, do the MAM research, especially if you've got Steel already
#screenshots message @sullen gull Is this a good blueprint or do i need to redisgin it (All the blueprints for my production buildings are like this)
You'll want to start using the stuff it can do for you, even if you've gotta hand-craft some materials for awhile. :)
Doesn't look bad. Also be sure you have at least 4, 6, or 8m for the logistics floor. However, for my personal tastes, I just make a single machine BP and just place as many as I want. Helps from having to delete stuff if I have an odd number of machines for instance.
I have a 4M logistics floor
But, also because I have been doing a lot with curved foudations and it's much easier to arrange when in singles.
Oh yea that does sound smart actually
Also, if not away, mergers and splitters can snap to the ceiling
So wait if i include lift holes in the blueprint without the blueprint itself containing the logistics floor, will the blueprint snap the a pre-existing floor?
Actaully you did show me the nudging technique
So thats probably how its done
You will still have to nudge it down. And it may look like the floor holes aren't there in the hologram, but yes
Aight, thx
I still can't believe how much it scales up during the phases. phase 4 is bonkers I love it.
How I "quickly" set one up. Only thing missing is a "hidden power" blueprint I use and deleteing the foundations before saving #screenshots message
Also @near stratus , For buildings with fluids, I would not recommend going directly through the floor (Unless maybe with outputs) and keep fluids above the inputs of the machines.
Just to set expectations somewhat, btw, Phase 5 is actually a bit of a breather. There's some fun new stuff in there but the primary complexity there remains the phase-4 parts used as ingredients. Phase 4 is kind of the peak, complexity-and-scalewise
So enjoy it! :D
Makes sense
Ah i see
I am enjoying it. I gave up on trying to "be prepared" and just kind of make what I have work. Phase 3 lit a fire under my ass with the massive amount of automation required to get things moving properly. it was like the game was giving me permission to go nuts with scalability.
Can i delete the big building and put it els where the space shuttle
Elevator beam me up Scott materials
You can delete and move the space elevator yes
Nice nice ! Thx
Can also do the same with the HUB fyi.
Absolutely, I move my hub to my current build so when I inevitably fall to my death im where I need to be lol
Lol, my "hub area" 😏 : #screenshots message
Has everything to produce slugs/DNA, and sort/sink items
Cute outpost
I can't take credit for the HUB and all the items clipped around it though. That was from someone else's BP as you can't "normall" put the hub into a blueprint designer 🤷♂️
don't tractors refuel automatically?
Tractors will refuel at any station they stop at which has fuel available in the fuel hopper (so long as it matches the fuel already "in" the vehicle)
thx
this game made me scared of my own cats
-# mew
scared sounds
sacred*
Is it possible to somehow limit the particles from exploding boulders or at least make them disappear faster through options? It completely kills my fps... (and sometimes gives heart attacks if something clips through rubble to kill me)
Turn away before detonating? 🤷♂️ (Not even sure if that helps heh)
I usually walk/slide jump out of the area to get the rubble to disappear.
I'm pretty sure whether I'm looking at them or not isn't affecting it... and I'd have to stay turned around for like 10 seconds anyway so not the greatest solution 😅
Fair
Set the Oblelisk and just get as far away as u can to try to get out of rendering area , it helps some
Oddly for me that only seems to happen on certain rocks. Like most of them are fine but then I'll get one specific one and it's Slideshow City™ for like a minute
Yeah, I noticed that too.. pretty sure it depends on the size of the rock for me tho
To the mod corner I go then I guess
Coincidently I just found a mod that confirms to me that splitters on lifts are bugged in vanilla like I thought 😅
THEY work greast though :>
Maybe for an older bug. Havn't had an issues for a while.
24 fps technique
They do work great, it's just mostly visual or when deleting. Like they remain after deleting a blueprint, leave a blank spot when removed from a lift and are extremely tiny bit misaligned
(That was yesterday for me, so not old)
Ahh, interesting,
👋 @sullen gull
Personally I just want them to fix the lift alignment on containers 🤣
Hm? I haven't noticed anything wrong with containers and lifts yet 🤔
what is wrong with the alignment Tinker? you mean when you click the head TURNS at the last second?
i have a really cool idea that would open a lot for more factory designs miners that have a built in spliter so that no over flow oucres
Sorry for those with OCD and haven't noticed it before: #screenshots message
@zenith sage and @rugged fiber
Huh.. interesting
is this fine as a water tower ? #screenshots message
I have issues blowing up boulders on my intel/nvidia pc. Frame rate dips into single digits. It is rough
OMG i do not look at things that close LOL
Probably, but not really needed imo.
I probably only ever connected lifts to storages from a floor hole closer up and just the top out to dimensional, so never noticed 😅
Why does using the packager delete one of the canisters…? Like where tf does it go
What do you mean? Packages go in get unpacked and empty packages come out the other side and vice versa
All good there is one instance where you can double packages and thats the package fuel recipe for the refinery
🗿
dimensional depot is like infinite storage right? basically every item in the game but limited to its amount?
-# mrrp
So long as it's constantly being fed the items you want in there, basically.
They* may have had "One-click Build" selected in Controls
It's there a ⛵
ok thanks
the factory must grow
Are we space dwarves
I mean, the Pioneer is 1.8m (5'9"ish)
I was way off 😛
If I have a pipe moving gas at 600/m will that be a problem
depends how you pipe it
If you try to do it one straight manifold, probably.
I think I did a very bad job because the flow rate fluctuates
if you feed it point A to B , looped, you'll probably be fine
Well, remember, machines don't all cycle the same rate, so it may never be a sustained 600.
Did you flood the system before really testing it?
No it’s my first big factory
what are the gas pipes feeding?
Fuel power gens
Rocket fuel?
Yh
ok do a couple overhead images in #math-and-meta
whenever you have time
Thx
a breather + all of the best tech from Stargate
I have a question about production rates, is there an easy method to figure out rate of production of a certain product vs usages across all of my factories. I.e. say plastic, and i am using in 3 or 4 machines across 2 factories? The only I know of presently is to check each machine, write what it using and rates then add up by hand.
Not sure if this is what you need, but you could use https://www.satisfactorytools.com/1.0/production or https://store.steampowered.com/app/3187030/Satisfactory_Modeler/ to "layout" or generate such things?
you can't really get that info in any other way than you said
what do you need it for?
if you load your save in SCIM you can use their "statistics" to get global production like that
I used that to set up my current across the map factory chains, I was trying to to be careful of FPS issues.
hello someone knows how to force satisfactory language ?
it used to use first application language on windows as expected, but seems to use windows session system language instead now
Umm to make sure I am making enough of the items or so I know if I can tap into a current supply line instead of building a new factory
I believe that just really comes from planning ahead
On console. But good idea