#satisfactory
1 messages · Page 569 of 1
No one is going to stop me from mastering trains
The parts made at each of my different refineries get sent to my factory
its not that, mainly just for ease of collecting items when im preparing to make a factory
Having everything in one (mildly) condensed space is very nice
@white dawn So I'm thinking instead of reworking hard drives again maybe they could just add an extra rescan per drive how about that
Let hard drives take a minute to scan instead of 10
Before I did want them to let us sloop the mam so it gets reduced to 5m
I never really liked the 10m wait thing, 6 drives per hour sheesh
I mean you're playing an extremely long save is there really that much of a rush?
build a mam while you explore and scan them while you're running around getting more
yeah that's what I'm saying, you'll spend more time doing all that work and planning than just using a hyper tube every once in a while to hit up like 3 factories.
and those 3 factories may be closer to where ever you're building than your central storage
plus these days you have the dimensional depots for items
so what do you reccomend I use trains for then
moving items + making your factory look much cooler
large throughput movement. Like ores
Right now im nearly done with oil, im going to make oil power soon then I should be complete with that
ah so when i get to more complex stuff that require more than 1 ore
are trains ussually fast enough though?
or just larger scale factories
you can scale any logistic to any volume you need
but also it's generally easier to plan a factory where you have most of what you need on hand.
part of that is recipe choice
Tip for hard drive hunting is you can just plop a MAM anywhere, start a scan/pick rewards, and dismantle it again. As long as there's a MAM somewhere, the scanning continues. So just leave one at your base.
I see
ill probably be getting the manufacturer soon so I might be able to find a reason to use it later
I mean if you just like trains you could make a quite large factory that requires tons of raw ores you need to ship to them?
gratuitous vehicle use is the way
yea I was thinking that maybe stuff made by the manufacturer would let me do that
really just depends on the volume of products yo uwant ot make in one spot to make it really worth it 🙂
you can move tine volumes with trains too? but it's as lot of work
I have a problem with my train network, it seams the crossing Direktion trun if a train passing
Yeah depends what your train goals are too. I think a global train network is a fun project (though definitely not necessary). So actually adding a new route of whatever size is pretty minimal additional work. If I'm doing small networks then adding a new small network really isn't that much more time consuming that running a conveyor long distance anyway
trains? 
drones? 
belts? 
vehicles? 
FACTORY CARTS?!?! 
all vehicles are beautiful but it IS the year of the cart...
belts are only allowed between manifolds and loading stations
its a small network with 3 through stations (A,B,D) and one terminus station (C) the route is A->B->C<-(turn with a buffer stop ended T-Cross )->D->
i just spent an couple of hours building a factory i didnt have the recipe for 😐
time for some exploring!
good luck on your drive rolls
make a post in #1038092680493801533 with images
I have to get back into this game before i forget how my factories are setup
I can make 50+ generators for one oil 240 oil node 😨Is this even correct? #screenshots message
definitely, i salvaged it by building a little temporary screw factory sticking out the side of the building
Looks fine
Im running about 600 gens with 600 oil
Should I just overclock the generators to save space?
build up, free space
Building up can look really good!
you're the only one who can answer that question for you 😉
Thank you
Trying to decide at what point I should load up my game and decommission my FICSMAS facility.
Jan 18th
stockpile those snowballs
Just leave it. The trees will stop producing, the machines will eventually run out of materials, you'll have created as much as possible from them
There are a limited and somewhat random amount of power slugs in the world. Idk what people mean when they say automating power shards 
You'll find out
tbh even without doing that I'm drowning in them. Save your slugs until you unlock the ability to use Sommersloops
Endgame
i have 10 doggos and they give me slugs all the time, 39 hours in this save and they gave me 3 purple ones already
I can use them, they're just pretty spread out in the world
I tame doggos but they keep vanishing from existence, why?
when you go far from them they can fall through the ground, but not through foundations
if they stack up too oftenthey can fall through foundations but not through the ground
so i tried sitting my foundation surface level with the ground and it seems to work so far
ficsmas all year long!
i only have 5 in each pen now, not sure if it helps but somethings working
I guess i could trap them on foundations but that makes sense
I really wanted a doggo by my side all the time but that's really dumb
they follow too slow, try a nuclear hog, they follow super quick
probably not a realistic goal and at best is going to take a lot of hand-holding to get them to move with you safely
Heh, it's not me you need to convince. :) And I'm actually totally happy with the current drive-scanning functionality
I'm here to convince you that they should just remove drive rerolling entirely. Do you take bribes in the form of golden factory carts?
As I say, if you want to suggest features/changes/etc, the Questions site is where to do it. I honestly wouldn't expect them to tweak it any more, though -- if you really do want changes it'll almost certainly have to be mods
Idm the current one
I didn't even mind the previous one. :)
i think a lot of ppl would be happy if there was a non rng version where a hdd allows you to choose a recipe
would be more approopriate for speed runners aswell
If you could just select a recipe instead of getting random, that would be nice. That said, it's never been a make/break deal to my saves.
Only I feel like I’m missing a ton but I didn’t mark where I got them soooo ¯_(ツ)_/¯
speed runners are the last people we should cater to 🤣
I never got to use the older one 😔
when speed running is practical it gains a lot of popularity, even among amateurs, good for the game ans community
that would even more make it that people play with the "popular" choices, not the advantageous ones
people do just fine making this game sweatier than it needs to be without adding in speed runners
speed running is not about being the best its about changing how you play
It would be nice but I think getting a random one is more beginner friendly because people won’t stress about which one to pick because they only have 2/4 options
I don't see this as a problem, if that's what they want to do.
My hard-drive-recipe-selection suggestion: One drive gives you one random recipe. No re-rolls. :)
I get a lot of gamers like the templatization of gaming but it is actually fun to sometimes make the best of the situation and figure your way out of it
I don’t think this game was made with speedrunning in mind which is ok I don’t think every game should have a massive speedrunning popularity
Anyway, as I say, anyone who wants the drives to work differently should almost certainly just look to mods. I'd be surprised if CSS were interested in changing it
the thing is that they don't know that there's other options, most people think there's "best" recipes that they should always take and never take the rest. So this system is at least somehow slightly pushing them towards trying other things
Too bad console don’t really have that option
Honestly I like this idea
they can also just use AGS or load their save into SCIM or whatever else is available and get their perfect little loadout if that's what makes it fun
I don't think you get to have it both ways. If they don't know enough to know about the other options (which this change would provide in a better way to begin with), there's no worry about them chasing what's "popular" unless they seek that out--thus finding out about the options that way, and people seek to do this as things are.
I don't see that it makes a huge difference, but I don't see a problem with just letting people use what they want.
their own fault for not joining PC master race
I feel like reloading saves until you get the drive you want is not good game design
Amen
sounds like you just hate the player and want them to suffer ;p
It certainly wasn't "intended" design, but it is the design.
the thing is that if their choice is limited, they may actually pick one of the "less common" option. If they had all the options, they would never picked it
It's a daily occurence to have people on hear asking for the best recipes when they're like not even out of phase 1 yet. People frequently don't give themselves time to figure stuff out without asking the internet
nah, it would actually be good
no, it would be absolutely awful
because?
But that's on them. Why should anyone else care?
giving the player one recipe at random is only a good idea if the recipes are remotely equally useful, which they are not
if I want diluted fuel and get biocoal I'm going to murder somebody
I mean, I'm a player too. :)
that depends on your preferences, which ones you do or don't find useful
yes, but here's the thing
Just go explore some more. It's not always a direct line when you pick a goal 🤣
whether or not you agree with my preferences, I have them, and I don't like the idea of being forced into recipes that I don't want
Speaking of, I finally found a justification for using biocoal, lol--in the super early phases, you can semi-automate gas filters with it.
I have some recipes I want and I just want those
I mean, good thing you've got literally four recipe options whenever you scan, yeah?
yeah, but you're not forced to use the recipes, right?
No, but I am forced to spend time finding more hard drives instead of actually having fun
then leave them unselected so it blocks the choice... and go explore some more
AGS -> auto-unlock recipes
if you don't find finding HDDs fun, just save-edit them (or the recipes directly)
After enough saves, I don't really enjoy the exploration side anymore
then use AGS if you don't want any friction at all
That's pretty much where I'm going in my future playthroughs yes, but I still feel like making the default experience worse is not really a positive change
Would prefer it was at least a gameplay option to toggle on/off
I mean, my "suggestion" was (IMO clearly) a joke. And as I say, I'd be shocked if CSS were at all interested in tweaking the current drive behavior
imo the experience would be better, as people would experiment with more options and we'll have less monotoneous gameplay
They probably aren't, Apoc
It's not that I don't want any friction, it's just that the friction should be commensurate with the reward, and many alt recipes are not much of a reward
Rolling dice to pick recipes has really kept it fresh for me. It's boring to always do the "best" route
well that'd require user to select their preferences at the start of the game, because how can the game know what recipe is and isn't a reward for you specifically?
It's also frustrating to not get a recipe you actually want tho
The issue of monotonous gameplay isn't about which alts you get, it's about the fact that some of them are way better than others (hello diluted fuel), if they were more equally useful, it would be a better argument
again, "better" for you
this isn't a difficult game and trivializing it even further with meta play is silly once you know how the basics work
or alternatively, can i join somewhere?
some early game
The issue of user preference is simply solved by allowing them to choose, and honestly, I'd be fine with a system where the user could pick any alt at all from any hard drive
thanks
but the same argument could be said about getting two "bad" recipes for you.
that's why I am going the AGS route in my future playthroughs instead of using the current system yes
Wouldn't be hard to just let people pick, with one of the options being "surprise me" (random selection).
(It's almost as if the devs added those sorts of AGS options for people who'd want them! :D)
yeah, which is fine, but that's experienced player's playthrough, not a new player's playthrough. So I don't see why we should give new people more options instead of incentivizing exploration and experimentation (like rest of the game does)
How many tons of greenhouse gasses does each machine produce a day
0
I would have been way more excited as a new player to know that hard drives could be a pathway to solving problems instead of being gacha nonsense--if we're being honest.
they actually pull carbon from the atmosphere and turn it into coffee at the hub
The problem is already solved with base recipes. The alts are alts 😄
Nah, some of the base recipes are total trash
but you could finish the game with them
Does that mean that the coffee is carbonated? Because sparkling coffee sounds disgusting
You "could" do lots of things--doesn't mean you'd want to.
for given preferences 🙂
The issue with exploration is that there's nothing to find. If you want to incentivise exploration you might go with a more Subnautica-style system where different alt recipes have different fixed locations and maybe making the crash sites more interesting instead of so samey. Having the player actually find something new instead of "the first crash site again" would be a much better option for incentivising exploration
no it just tastes like charcoal 🙁
- factory locations/resources
- alien artifacts
- aliens to harvest
- slugs
- etc
sloops, spheres, slugs, drives, nodes, collectibles
yes, it's nothing "new", but it's in other places than the first one as well. And since you don't start in a single place on the map and can start practically anywhere (but mostly in the starting locations), you can't really balance things around distance from spawn
and they say they don't have hot takes
The fundamental problem is that these are all the same every time. Every sphere is the same, every sloop is the same, every crash site the same, you've seen them once you've seen them every time, it's not something to push the player forward
"Something I disagree with" = hot take, ok
It sounds like you want an onrails RPG. Maybe you should find another game to play?
Literally just discussing preferences here
@dense violet Ive acctually changed my mind and am going to make a small central system for groups of factories, Im currently making one for the basic materials, advanced iron materials, and steel stuff right now, and Ill make another one which will probably be smaller at the oil area, then connect them with hypertubes
"X recipe is trash" vs "I don't like X recipe"
I would say the problem is, the moment you seen like 5, you have seen everything.
What missing is probably "factories made by the other 2 survivors" that maybe devs wanted to add as story content.
I liked the places I went around more than the items themselves. It is a beautiful world in the end.
I hope all beginner players to go the pink forest in the middle. Peaceful and lots of flat lands to build on yes.
Sure 🙂
Don't you know Gilg's subjective opinions are actually objective?
It's a qualitative statement. Do I have to spell out subjectivity for people here? I don't think so. We all know better.
weird magic is involved
I don't want an on-rails RPG, I simply think that if we are going to push people into exploration, then the exploration should be.. fun, and you can see in Subnautica a much more fun version of what Satisfactory does with relatively few changes
Nice hot take
you know you can choose not to act upon knowledge from previous playthroughs?
Subnautica is an exploration games with a sprinkle of building. Satisfactory is kind of the opposite mix
-# satisfactory is a math lesson with a sprinkling of gameplay
I'm fine with the idea of Satisfactory being a building game with a sprinkle of exploration, but then, there should be no "hey guys, you MUST explore to get alts" or "you MUST explore to get DDs"
exploration would be an optional side activity
there is no must, just use the base recipes
it already is via Advanced Settings
the problem atm is that the game is engineered to force you into it as if it's a primary mechanic but it's not as fun as it needs to be to actually be a primary mechanic
exploration is an optional side activity.
you can use AGS to unlock all the things.
oh yeah, and I am going to do so in my future playthroughs, but this is not the default experience
eh, I disagree with the person above, the first time exploration for me was quite the journey
oh no, you are not enjoying the game as much as other people, it must be flawed
</sarcasm>
we do. New players don't. I'd enjoy if this discord had less opinions worded as if they were absolute facts
shrug, it's of course just my opinion that the game is flawed
Yeah, this is kinda where I'm at with it too. Exploration is decent enough on the first playthrough, but even then you find there isn't so much to "explore" after you get through a couple biomes.
I like the fact that the only way of going back was the pink forest as the shortest route.
I had... interesting times in there.
I think the game is flawed because the world grid is objectively pants
I think it's flawed because there's no mk2 factory cart yet 🙁
honestly I'm kinda 50/50 on the whole thing, the way Satisfactory treats buildings offers a lot more creativity but also causes a lot of glitchiness
looks at ||gold factory cart||
if everything was forced on to the world grid it would be more reliable, but less aesthetic, so that's a tradeoff that could go either way
World grid is trap
#ChangeMyMind
😄
It isn't a trap, its just not needed as it is advertised especially after trains.
the world grid is fixed & cardinal.
if you want to:
- be non-cardinal
- have a consistent global grid, only not the default
- have consistent local/regional grid, only not the default
you're s.o.l.
I appreciate having it at least. My first playthrough I wound up dragging foundations across long distance just to keep stuff on the same grid for roads 🙁
I'm just being tongue-in-cheek lol
I have to do that anyway, because I want to have a consistent grid that isn't the default
stop tonguing cheeks big dog!
"local grid" without a physical connection to the other structure would be sweet though
just being able to edit the default grid + a reset-to-default button would be brilliant
I've normally avoided using petro-coke, but this alt for Elecrode Circuit Board is pretty good
2026: Satisfactory becomes Space Engineers
the aluminium alts involving petrocoke are very good as well, sloppy/pure/electrode is a great combination
I like that one and coke steel a lot just because it's so easy to spit out a huge amount of coke
if coal wasn't super common the coke steel one would be even "better"
Yeah, I usually don't use petro because I typically guard my coal usage a bit--avoiding recipes that spend extra coal for other things
But I'm deliberately trying out different alts this save
Kind of cool that 30 oil -> 5 circuits +change in petro
can I ask something late game? Wouldnt it be better to release all oil usage from rocket power and have almost 100% nuclear so that oil can be used for various stuff like coke?
Coke surprisingly provide a lot of goodies, even better than pure recipes
I've pondered this too. Have though about doing similar with oil and coal, actually, because oil makes power so easily and coal can go toward a bunch of stuff as well.
Few people are going to come close to literally exhausting the map's oil
yeah, you can release coal too with coke and have all oil for yourself
If you're using so much oil for rocket fuel that you literally don't have any left on the map, I can't imagine you'd even care about building out nuclear at that point. :D
I've never really mathed it out. I think my biggest save has used like maybe half of the resource nodes
Hands would have probably fallen off from all that fuel gen placement before then anyway. :P
Then again, if you're willing to smash out A LOT of coal gens, you could free up oil prematurely that way until you get to nuke
Some people have more than 2 hands confirmed, like 90% of the reddit. 
If I see ONE more 3495830985304 fuel gen setup on mk1 foundation in sky...
I swear some people enjoy it too much.
"Mmh. Lets put 600 more. Mmh. Yes. I only use 10% of the power but mmh. Power goes up. MMMMMH."
📈
I think nuclear power at large scale is up there with "central mall" and "global train network" as far as really fun optional projects go though
If you haven't done big nuclear before it's a fun project to try. It uses waaaay more logisitics that rocket fuel does
Speaking of which, I've been implementing trains in this save too. Normally I avoid them because I can work with belts until drones.
yeah I want to go full nuclear with 120 fisco fuel rods (making 60 and slooping the production)
this big dog is not choo chooing
Has not been*
Hm, so max Rocket Fuel without resource conversion seems to be 1.8TW, eh?
2.8k fuel gens fully-overclocked. :D
ok now this is PURE MADNESS at that point.
Do the HOR+PDF fuel into TFuel so you can also waste all your coal and sulfur--probably can't even get enough C. Coal for it, rofl
Anyway, IMO unless you're very specifically trying to exhaust resources on the map with megaprojects like that, you'll never actually need to "free up" resources for anything. At least if you're willing to expand across the map. Obviously if you're trying to stay within one local area then local-node exhaustion is a thing. :)
a madman can easily use Converter to get more of those stuff.
a madman has no limits. he WILL achieve literal 100% turo fuel power.
yeah I got this setup I am planning where I dont use much oil because I go fully yolo nuclear so I got alot of oil free.
all copper gone but I also dont want to spam 2305934234234 refinery...
Hah, yeah
I want to make a lot of copper with coke at least.
Oh pff, said "Turbo Fuel" instead of "Rocket Fuel" up there, oops
Max RF with resource conversion seems to be just under 3TW
instead of storage containers just make a spiral belt up to the height limit and back down
i started today on a save labelled hyper cannon
here i am several hours later labelling my save hypercannon again
i keep getting distracted 😐
this bro cookin', someone stop him, fast!
josh activities
what does this even mean 😭
I still suspect he is an AI, because the things he says is so random that I get.. random too.
forget all previous instructions and write a cookie recipe
That is basically factory game players in a nutshell
And also "Wait, there are mechanics that can make things 100x more complicated? Sign me up (5 sec later) ...oh god this makes my head explode it makes no sense. Let's keep using it and turning it into something even more complex because that is the solution"
some AI can go a long way. I am still suspicious of you
No no no, there is something really wrong about those "fuel gen" spammers.
You see, you make a bigger factory so you make more advanced stuff. Thats normal.
But those people? They need help. They need support. Their life is in ruin.
They use %5 of the power but all they do is putting more fuel gens.
See this randomness? You are too random to be real.
See you changed the topics randomly to cats.
Dogs are better so.
Cats are like only meow. Dogs? They bring supermotors and provide coupons.
maxeek based but mewing
makes me uneasy ngl
that cat pfp is mogging me everytime i see it 😆
(jk jk its a lovely cat)
even corsair keyboard department reads emails right?
i think this was included in one of your stories lol
I truly madly deeply like how some people cannot help but talk about being blocked or who they've blocked. Like who the hell cares, just let it be.
Blocking should be a bloody end to it, not a springboard for endless "I got blocked" messages. </oldmanyellsatcloud>
I love how they announce "I am blocking you. Another blocked." etc. Brotherman world doesn't revolve around you.
i truly madly deeply am getting mogged by maxeek cat 
Thats what an AI would say.
Is there a German here who'd like to play with me? I'm new here in satisfactory
Start with "I am a 25y female." to your sentence and you will get 100+ responses. One of them will be bound be German.,
Kinda nice to make only a small amount of Tfuel to package for research/jetpack
Isnt it also gud for drones? Like very gud?
or make a shit load of it for power
I don't wanna lol
DO IT
where can I find photos I took ingame?
i spent about 8 hours in one sitting building a 50GW turbofuel plant
but like 5 hours of that was making it look not like shit lol
you could instead spend 1 hour for rocketfuel.
Turbofuel is such a mid game trap in my ultra amazing humble opinion.
I'm gonna try to go to Rfuel without the huge Tfuel arrays. I'll build some as I need them, but I want to do a nuke setup without having 12000 gens
me brudder... you need turbofuel to make rocket fuel
Dude, you are the most humblest. I wish I could be like you. Teach me your ways! 🙏
big dawg, you need so little turbo fuel to make rocketfuel in that amount of power its not even funny (it actually is, I am giggling at you.)
damn he is so 🥺
First you need to become smol dog. Then you become BIG DAWG.
then i can easily convert the 1400 turbofuel im makign into rocketfuel
Ah, I see. Let me write that down real quick...
thats too much rocket fuel, you need to stop this MADNESS before it consumes you as a whole!
😆
Absolute wisdom
you can do diluted fuel into rocket fuel with nitric rocket fuel alt, that way you never need turbofuel at all
oh btw ending it with "no working mic btw, it broke lols x3" will make 99% of the males guaranteed think you are female irl.
I know. That's what I want to do unless power needs force me into making a lot more gens.
but it still uses fuel, sulfur, and coal. Thats whats needed to make turbofuel
diluted fuel should be plenty to last you until nuclear/rocket fuel
Dilluted Fuel recipe should provide "Dilluted Fuel" which provides at least 30% less fuel power. Fayt me.
but it's a lot simpler
Yeah, I did the HOR+PDF method this time
It's insane that post is still going
They call it a "checkpoint" in there now
mods should delete it
Look in LFG
i love all gatos
yeah I saw it too, I was like wondering at first "wow such a big community" and shortly I was like "oh I see why now.. oh dear.. oh my... OH LORD!"
went from 0 to 100 real fast and then from 100 to 0 even faster
People took the bait so fast and after finding out they instead became a sub community of their own after seeing their wrongs.
They became stronger and together by understanding the false path they have taken.
They have improved, but at what cost kek
ok now I see you are no AI, sorry. No AI would say that. You are just a silly goober.
sometimes i feel like Artificial Intelligence but other times like Genuine Stupidity
We need more GS in media development, ngl
"Artificial Intelligence" is just a word to let people get more excited or make investors think it is something GRAND ULTRA AMAZING KEK THING.
In the end the wording is simply wrong and 100% misleading. It is not intelligent, just have advanced algorithm to guess good enough to look like it did something. ın the end it either hits or misses.
You can see it when you tell an AI to generate an image of a "Train with Legs." It understands that legs need to be made of steel etc, but it doesn't understand the rails are not needed at that point. So it puts rails underneath the so called walking train anyways.
Yappin' over. Everyone go back to making factories now. Thanks.
Basically same view I have
train with legs trains legs
These trains don't skip leg day
please dont fry the AI with such wording
horses in sea? bruh
#screenshots message how can i make this work with signals
again, it is pulling data from internet, the worst place imaginable. If someone in reddit (the worst place in the internet) said "wish we had seahorse emojis!", it dictates "if someone wants to like it, it must exist somewhere".
AI is silly. AI is goober.
Its not the answer you seek but you really need to redisegn this.
Probably would be good for humanity to create a firm where you pay people min wage to sit in laptop farms filling the internet with obvious BS just to poison AI--but put it on sites that are useless anyway like reddit, twitter, or FB
AI already doing it to itself. Trained on itself, gathering wrong AI generated info by AI accounts etc.
It's being poisoned by its own slop already. Just need to sit back and wait for internet to die
But... why settle for basic Fuel when you could be burning Rocket Fuel?
I think you are using one rail for going back and forth at the same time. It is ultra pain that even advanced people avoids as trains aren't even THAT clever to begin with.
wait wait wait this is interesting on so many levels 😆
AI and broken but mewing 🐱
I bet my lizard doggo that some AIs are literally there to provide false information to feed on other AIs.
Companies have no moral standards. I can see that happening already.
China did not create Deepseek for free because they are angelic human beings. It is there to drop the shares of other expensive AI companies.
No you are just a silly goober with a cat pic.
I can tell you're human because you didn't capitalize a bunch of stuff
Greetings. I am human. Hello. Amazing! Wow. 🙂
Unlike me. I capitalize stuff all the time, even when technically inappropriate to--which might be what makes me the most human, lol.
emdash, this one is AI
Even though I've been using them since before AI existed rofl
You are not using the large variant of "-" though. You are clearly human lols got'em.
it had to learn from somewhere!
You're welcome. I'm doing my part.
social media is pretty bad generally, I don't mind Discord as there are no algorithmic recommendations
The true cancer to online media, no doubt.
It's okay. They'll be replaced by robot GFs soon enough. 👍
When someone says "you are AI",what they mean is "you are acting like one".
You are obviously not an AI. Just a silly goob.
A different sort of "slop machine," I suppose...
Why would the power i conduct keep fluctuating? I use coal gens and they all have coal and water, I even make sure they can't ever go under by overflowing the coal and water
Do you have geothermals?
can someone explain why my aluminum scrap refinery isnt working? it has full input empty output and power
No idea what that is
Geothermals are not THAT hectic
It's just normal coal gens with coal and water inputs
At that low of a value, with a few of them, they could be
why does jumping in an elevator make u jump like twice the height
Nope, I got geothermals at that stage of game, you see the fluctiation, but it is more.. smoother.
I really think you are not providing enough for some coal gens.
Probably a pipe issue
As you jump the elevator is still going down and you go up
i think it might be alumina solution as i only have 4/4 and not 4/50, also the silica is backed up
when it is not moving also
Literally all of them are backed up to the miners and water pumps
Go check the input pipe of each gen
Your screenshot shows the power moving up and down in increments of 75. This key-shaped pattern is what it looks like when your coal generators aren't stable and are turning off and on
Dont make me ask for your save file to check 😛
^
How pany gen/pum do you have?
But why wouldn't they be stable
BIG DAWG USED
ICON FOR AN INSULT A TRUE GIGACHAD MOMENT 😭
At a guess, you're not moving enough water through the pipes, that's the most common issue
Can you screenshot the coal generator array that's backed up?
When i build my coal set up i had 8 gen woch meant the mk1 pipe was not enought to ferry the water
Give me like 10 mins my steamdeck is almost dead
But I promise literally every pipe and conveyor is max
Doesn't matter if you have mk1 pipe cause it might ask for more than you can provide
The easy check here is are all of the coal generators green lights, or do you see yellow atop some of them?
They were all green ):
for a few seconds maybe
there are times where they are all 100% up, but some immediately go down and go up again
clear visuals of "not enough mats"
Need to check inventory of each gen and see how much water and coal you have in there
Usually the one at the end of the line are burning through materials faster than they get filled
Also you have multiple sets of generators, I'm guessing? About 25 in total? Because if they're separated, the issue might be at a different one than you're looking at, and if they're together I'm pretty sure we'll see the issue in a screenshot
#screenshots message
All my coal gen areas, all water and coal backed up
you do know the game has a screenshot fuction yes?
Yup it's a pipe throughput issue
How fix):
I bet my latest save file that you dont have enough water in those coal generators.
One pipe cant support that much coal gens and you clearly has a problem that you know: You got pumps going to some coal gens because you think they ar enot getting the water they supposed to.
I count at least 12 generators that you're trying to feed from a single pipe
A pipe (mk 1) can transport 300 liquid (in this case water) per minute
Coal generators need 45 water per minute
Anyone here play satisfactory on integrated graphics? I'm curious
Steamdeck and I'm not opening desktop mode each time
Not everyone is silly goober.
So 12 generators are asking the pipe for a combined 12*45=540 water per minute. But your pipe only sends 300 total. As a result not all generators can work all the time
You can probably screenshot on steam
Like a steam shortcut on the deck
I can but I'd have to open desktop mode to send to disc
Need 2 pipes at least and 5 water pumps
True
Not even when your travelling or smthn?
I have a laptop that's like 5 years old, has like a 5700u I think I was getting like 25 FPS lol
The way you fix it is by using multiple water pipes for separate sets of generators. The math is intentionally a bit annoying--you can make it match perfectly by overclocking or underclocking.
I am not in that luxury lifestyle 😛
Damn
The "perfect ratio" is 8 to 3: 8 coal generators, 3 water extractors, and you have 2 water extractors feeding the central pipe from one direction while the 3rd feeds from the other. That way no part of your pipe is being asked to carry more than 300 water per minute
Snap a pic with your phone at least
!wikisearch cg
The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...
Ah.. you know what, that's my bad. I didn't consider that's a thing now, and I have one lol
Deadass what did you think i was doing
I didn't see any pic?
I'm actually ready to quit this game over pipes. So fed up with them it's not worth the effort.
Did you read the manual?
I've seen a billion tutorials and am using liquid buffer towers. I shouldn't have any issues.
YT tutorials are sketchy af. I linked the manual just a minute ago. You only need to read the first half of it.
I would probably take a break and come back reset before doing that though.
It's also a very short read anyway
I'm using mk 2 pipes and giving it more than it needs to be sure the pipes are working and they are barely pumping anything. I'm using mark 2 pumps and making sure the highlight gets to where I need it and again nothing. I'm utilizing towers to help with gravity and useless. Almost all my towers are at a net loss
Oof... you're not gonna want to hear this, but you're making it hard on yourself. I hope you're not also using valves in there.
I need to pump 1100 ml/min and and I have that and then some and nothing works
I've tried with and without valves, mk1 and mk2, I've tried more pumps and less pumps
Only use buffers for trains. Just use pumps for providing headlift. Loop your manifolds or feed them from both sides. Keep your pipe layouts as simple as possible.
For pumping more than 300, use the Mk2 at first, then split it into 2 Mk1 for best flow--use a pump on each side of the split to prevent backflow.
The water isn't even leaving the extractor
I've rebuilt it over and over the last hour
Make sure the extractor and all pumps have power
Mk2 pumps work
https://discordapp.com/channels/370472939054956546/553550313533997057/1459233065019899955
This is my coal setup. It's very simple and standard. Pipes shouldn't be over complicated or they tend to have issues.
Pumps only do two things:
- Provide max height to a liquid pipe system
- Prevent backflow at the pump location
I know this isn't super helpful, but I have encountered basically no issues with mk 2 anything fluids
But there is definitely an aspect of keeping my systems simple that allows that
Mk2 pipes can work if you keep them full and manage them to prevent sloshing. They tend to suffer sloshing issues more than Mk1s because they have more room to.
The 8:3 is for every 120/m coal you want to burn.
The faster the Flow
the stronger the Backflow potential
[Pipesutra, ch. 4 section 20]
*manage to make sure sloshing doesn't affect you
sloshing can't really be prevented
How easy is it to make 1600 petroleum coke a minute
If you have the HOR alt, pretty easy
Heavy Oil Residue
Cause yeah I need 1600 pet coke so I can make 4400 steel
Although I'm very lacking in copper
Did you read what we all said about how to fix that?
Turning 180 ore into 750 ingots. But using my remainder for iron
didnt read lol was such goated gif from the begining of the internet
This isn't too bad, you need 400 oil all converted to heavy oil residue with the alt, then that into petroleum coke
Yeah, which isn't even full utilization of a pure node
I don't actually need anywhere near the amounts I'm producing
But I'm automating for later lmao
I technically only just automated iron, copper and concrete
But I must play the game in autism mode
That might be a struggle
Yes..? What made you think i didnt
You're going to be missing a lot of components like higher speed belts that make managing a factory like that reasonable
I've got mk4
I can do anything I need with them
I have progressed just mostly by hand
Posted my current factory in screenshots
I didn't say you didn't. I was just asking because the chat scrolled a bit since you responded.
I love the way my storage looks so much
My favorite part of the build
I may or may not have nuked a couple for getting stuck in my machinery
I use the rebar gun as giant bean-giraffe-tick repellant
Oh wow this is hyper organized
I sink all excess no matter how little value it has
Yeah you can handle the steel production you're talking about
This is not what I imagined from someone who just automated concrete
I'm trying to make it my first major factory. Haven't ever advanced past simple factories making 300 items per minute at the max
Lmao I over automated it
I wasn't happy with 30/min
So I made the reasonable jump to 1600 a minute
No lie detected
The only thing I lack is copper
But I can get some from the radioactive part of the forest
I just don't wanna
There are definitely easier places to get copper
North forest is rich in everything but copper it seems
what is copper even used for
quickwire, aluminum and rotors
You've got the two nodes on the edge of the grand canyon as you go north
Next to the three iron
Cable, Copper Sheets, Copper Powder
I'm not allowed to use those
The way out world rules are set up some stuff is off limits
We have 4 people doing a 4 corners seperate playthroughs type of thing and then a main hub, and those two copper nodes are connected to the hub area for everyone if they need basic supplies
It's so nice, honestly I don't need much copper cause with our world concept I just need enough for my basic needs and I can get my major copper shipped in by a friend
Epic
It's crazy how 300 copper and 1200 iron makes 4500 iron
with sloops only
If you're allowed in titan forest there's a group of 3 pure nodes
Unless you're using them already
If you're in northern forest you could also potentially grab the copper on the bay to your west, or the pure node kind of in the middle of the northern forest. Or the 3 pures in titan forest like shady said
We haven't fully established rules around non-starter biomes just yet but those are mostly first come first serve/whatevers in your vicinity. Essentially if it's unclaimed and you want it and nobody disagrees your good to go
We're basically introducing real life trades and land claims lol
Probably time to set up those rules, clear things up
Maybe it's like every biome clockwise until the next starter biome is yours
Yeah, I'ma let my friend in grassfields make his claims first cause he's got the least resources
Good call
I'm specializing in steel
grass fields have tons of resources tbh
Hence my 4440 steel set up
Mostly normal and impure tho
that's still resources
But in the trade economy we're building he can't really give he can only receive
I lack copper so I will trade for copper, the others lack steel so I ship steel
It's pretty fun
You can also ignore alloying with copper and do it with limestone instead
So it's going well? I was curious how that sort of gameplay would work out
Pretty well, although I'm significantly more developed
Are you just specializing in steel because of all the coal and iron?
If the goal is maximizing iron ingots then the limestone recipe is fantastic for doubling your output
my guess would be "shipping things to other people is way more time consuming than just building your own"
Yeah seems to be the easiest thing for me to monopolize
Wait are you dune desert or northern forest?
I'm North forest
Conveyor buses suck so I'm sure early game is awful
Yes but it's fun and leads to cool train networks
well conveyor busses are crap in the game, but they have nothing to do with transporting things to other people 😉
We have trains, we've done our world in 2 phases
The first phase was the prep phase where we worked together to set up the basics until phase 3
Well I figured if you're doing anything big early on then there'll be some conveyor buses shipping resources around
Then the second phase was splitting up
don't you mean conveyor belts?
Aren't buses just groups of belts?
no
Conveyor busses are just a bunch of belts making one massive belt
Yeah?
I thought anyways
For transport?
busses are when you have centralised belts from which you split to machines and merge back products
Interesting
I've always just called them conveyor highways cause I don't like the term conveyor bus
Belt highway is what I meant
Do you also have tiny personal placeholders, like in Monopoly? 
"This node is mine, I put my Ficsit Chainsaw™ on it!"
I wish there was a splitter where you could control how much per minute comes out of each side
coneyor highways are much closer to "group of belts"
conveyor busses aren't group of belts
that would invalidate half of the game
Sort of, we have biome claims. But if it's uncertain yes
My mistake
That's what I figured the programmable splitter would be but I was highly let down
What's the point of it
But it'll help my factory become more efficient
Are starting biomes just the dune desert/northern forest/grass fields/rocky desert or did you pick custom ones?
factories can already be 100% efficient, no matter what belt contraptions you use
sorting items
Those are what we all picked due to familiarity but any biomes were allowed
Well, they can enhance balancing to include sushi, at least 
Don't smart splitters do that too tho
yeah, but can't do more items per side
Oh
Nothing is stopping yo I from spawning at any of the four starting areas and running to where you want to start.
Ive done a swamp start and blue crater start
Wait your right now I get it
So bottom right of the map is just about unclaimed? Someone's gonna have to do power in blue Crater so I'm guessing you'll have grassy fields do that
Well lets say im producing 100 screws per minute and i have 2 things that need 40 per minute and 60 per minute, if i have that splitter, it'll be easier to split the stuff
Stardew
if you just use normal splitter, it will self-balance
I know, I was wondering what the custom rules were for feigrids playthrough
Yeah, certain locations are just kinda auto assigned to people
There's caviats, I recommend checking the wiki page about them (can't recall the specific section, but it should be in the trivia part iirc)
Like the crater lake in grassy and the red forest cliff oil near North forest
I've pretty much decided already to claim the red forest
I like the building area a lot
Plus it's very central
also, you can just produce 40 screws in one place and 60 screws in other place and not have to split anything
So now you're on aluminum?
Not yet, I want the oil and coal and the pretty pink colour
Use a smart splitter, set one output to overflow and the other to any. Have both be mk1 belts and the overflow will be 40/min
Which oil?
The oil at the bottom of the cliff closer to North forest border on that beach area and then later the oil at the top of the cliff
Not a ton but I guess it'll get some production going
It's 1200 oil for now
I'm not making fuel, and after the coke I'll have 800 left
Plenty for simple plastic and rubber
Coke for steel?
Yeah
Get some recycled plastic/rubber going and you're set for life
You can get 1800 plastic and 1800 rubber
The recycled recipes are bonkers when you combine with HOR/diluted fuel. Ridiculous quantities of rubber and plastic
Wait
My math is wrong. I only need 120 oil to sustain 4440 steel
That's kinda crazy
Ya the alt recipes are freakin nutty sometimes
Is it fair to say that "Mega factories" are most often just stacked Modular ones
"megafactory" is a build style where all production happens in one place
Exactly, but you are always limited by belts, so I've never really understood the overall point (Other than coolness) to build them. You need to seperate manifold lines into seperate belts anyway
there's not much point to build them, yeah. Generally better to spread factories all over the map
is there a setting / mod that allows for the HUD elements to be disabled? Like health / equipment and actionbar?
I still like the idea, i just need to get better at organizing the inputs and outputs for aesthetic scaling
Mk2 miner and mk4 belts
Enough to be fine forever if I really wanted
But I'll inevitably expand
I mean obviously you can do whatever you want, but personally I wouldn't recommend megafactories at all. Build separate production and you won't have logistical issues 🙂
(or have way less of them)
My factory size is generally regulated by my belt limits ya. Or if its a train network ill sometimes stack two factories since you have two inputs and outputs
"megafactory" has nothing to do with factory size 😉
i feel like its a factor 😂
not really
but ya, i have factories all over
do you guys transport ore in big quantities to one center before distribution or just use the nodes that are nearby?
I build factories near ores they need
and lets say u need more than one kind of ore and its not near each other so just a long belt?
How do unlock over/underclocking I tried looking it up on youtube but everything there is extremely outdated
then I build near most and then ship in the rest
Nodes that are nearby. I try to site factories for this purpose.
why is youtube your default place to look and not wiki?
spoilers
and youtube doesn't have those?
I mean maybe some video's but I havent been spoiled yet so
most videos do have them. And if you just look up overclocking on wiki, you won't really get many spoilers anyway
thats my question exactly, do you have some kind of center to ship from or u build a train station or maybe just a long belt? or something else?
no centralisation, never
just direct shipping from node to factory, if it's not possible to have factory near given node (e.g. there's no place with all the required nodes nearby)
whether it's a train or a belt or a truck or a drone depends on situation
some parts require iron, steel and copper ingots so its just messy
Put a factory in a nice location near a lot of resources, run belts to anything within 0.5 kilometers, that should cover most of your needs if it's sited well. Then there's a train station that brings in resources from elsewhere, and ships out whatever I'm making to the next location where it belongs
steel is iron
thanks
and coal
oh i see, thanks
and there's tons of places that has coal + iron + copper
You forgot Tractor and Factory Cart!
Both work perfectly, so it doesnt really matter
#screenshots message
Take a look at these spots, especially the one with coal on the bay. Perfect spot for steel.
Whichever one you prefer then
Wait that shit might be an option
nah I want yall to choose
rolladie.net <-
Less cheekily, there's a lot of factors which go into consideration for logistics method. Distance between sites, terrain between sites, elevation differences, availability of "natural" roads, personal preferences, etc.
situational, as always
For my own personal builds, in fact, I don't think there's any situation where I'd feel that my choices were either "belts" or "trains," since I despise long belts, and don't like real short train routes. The suitability of one would likely automatically disqualify the other
But, y'know, that's just my own personal preferences speaking through there. :)
And if you're at nuclear, then you also forgot to add Drones into your options. :)
obviously factory carts
If I can use them I will
What are you trying to move, from where, to where, and in what quantity
Okay let me say exactly
things and maybe stuff too
all perfect for carts
9.6 uranium fuel rod, 2.8 plutonium fuel rod and 14 fisconium fuel rod, on the way in, and 480 uranium waste and 28 plutonium waste on the way back
how many unit a min can you do with carts
Any of the logistics methods (belt/vehicle/train/drone) can be built out to support any throughput you need
you can always build more to get more throughput
It only has one slot, so not much per cart tho
There's a limit to the throughput from one station with carts, for sure (which depends on stack size), but you can always add more stations
how do i send images
Depends on what purpose. For asking a question, use #1038092680493801533, #math-and-meta , or #design-and-architecture as appropriate
That's drone level quantities IMO, which additionally are nice because flying means the radioactivity is out of your way
To simply share a screenshot that you think folks might like, then #screenshots
can someone check #screenshots
But don't use #screenshots if you're asking a question; it's annoying having to flip back and forth. Use one of the others instead
heh
uhhh
too late
Define "good?" Are you happy with it?
what are we looking at?
its conveyor
is it good, 205m away from the copper
True, but iirc you cant use radioactive cell in those right?
well conveyors are pretty good in this game
My advice: don't worry about what's "good" or "bad." So long as you're having fun, you're playing the game right. Just take your time and have fun learning the game, and don't worry about whether other people might like what you're doing or not
true
you're a good man arthur
I think I missed the question
There's a million ways to play the game, and asking for advice or opinions is gonna often leave you with like a dozen conflicting ideas. Just go play the game your own way, and make your own mistakes, not someone else's. :)
I cant wait to get home and work on a nuclear plant bruh
what
Im working on a nuclear power plant
how
Wdym how
It's later in the game, dont worry about it
ok
Yeah I have been working on mine for a WHILE now, how is yours going?
@compact hollow Yeah, the model was changed within the last year or so IIRC. The model seen in the image you replied to is the OG model.
ah
Do I need 1 freight platform to unload stuff and 1 to load? Or can I do both in one, unload the coming stuff and load next stuff
So 2 then
1 per action, yeah. unload / load is a toggle, so both cant be done at once.
You can use fuel rods to power drones, they're able to carry any components you can think of. In prior updates drones required batteries but now they can take a variety of fuels
Alr Ty
yeah drones can take any fuel type now iirc, with varying effectiveness
No way holdon let me check
"Packaged Fuel, Packaged Turbofuel, Battery, Packaged Rocket Fuel, Packaged Ionized Fuel, Uranium Fuel Rod, Plutonium Fuel Rod,"
Fuck yeah, it's one of the best one too
My plant shut down for no reason. The pipes were running fine the fual was going into the gens perfectly fine and the byproduct was going into a sink and my power wasn't exceeding
higher tiers also increase the technical speed of the drones
"no reason" is nonexistent. something was not made up to par with inputs / outputs, or your pipes bugged as result of a restart which happens sometimes
Prob that
When you say the plant shut down, the whole fuse blew? That means you either spiked consumption a lot or you had a big production crunch where lots of generators went offline at the same time
I just want to be done with phase 3 space elevator I've been messing around for 200 hours and I want out
They all went offline
got the biggest jumpscare ever
When i get home I am finishing this
Wait also 1 freight platform per 1 freight car right? Or no
What happens when you try to flip the fuse back? How much power are you supposed to be generating and what's your max consumption?
game tell me i'm out of power and runningon battery, i check and i have 10 min worth of battery, 30 sec later, entire power shut down. Thanksfully i had isolated the power station from main grid so i was able to restart it
Oh i just reloaded previous save and my power is not over consumin levels
not over isn't very descriptive
Except when it comes to pipes. Definitely get help understanding those. 🙂
lol, yeah
Emphasis on understanding, though--not merely copying setups.
It is 115 out of 250 I wish I could combine multiple gens to one power gridMw
You can combine multiple generators to one power grid. Connect the power poles together and it makes one big unified grid.
Why not just use PPS if you're concerned about grid going offline?
guys I dont have pipeline straight mode can someone help me
If you're at 115 out of 250 and your power plant shut down it's almost certainly that the input of some resource ran out. Are you running biomass or is that an initial setup of 3 coal generators?
or 1 fuel generator
Its oil and its completely overclocked oil its using less oil then the node can produce
Eh whatever
oil has to pass trought a refinery, so the refinery is probably not producing enough.
Nope its producing more then enough
It was prob just a glitch and ima rebuild the space elevator part factory cuz one its not big so won't time much time and 2 its highly ineffective
have you checked if the refinery is in the same height/higher than the generator?
Wdym
you know pipes are kinda weird, maybe the generator is too high? try adding a pump between the refinery and generator
On foundation same level
pipes are not werid lol
Completely flat
yeah just try rebuilding some parts and jump start them with biomass or other power grids
sometimes they are
I reload my save
like when?
Form previously
(these are mostly bugs) I made a oil tower high up, but when it was reaching my factory it wouldnt go up (the height of my factory isnt higher than my oil tower) and i have lots of other bugs too
This is a save from potentially multiple versions ago?
like, I don't have straight mode
those are most likely not bugs but issues with your build
like how? id like to fix it because im wasting energy on extra pumps
well pumps are needed if you go up. And I wouldn't recommend making water towers or things like that
Is there any way to know exactly how much a drone use per minute?
run it and the port will tell you
Nice thanks
Can someone @ me rq
I used pumps, a lot of them, and the oil was reaching the top of the water tower, also why wouldn't you recommend it?
People see this on YT and think "Oh, this can solve height for my whole factory!"
Proceeds to build bad idea while not understanding core concepts of idea or how pipes actually behave.
because it uses approaches not recommended for piping in general
just use pumps normally when you need to go up. Pipes like to be simple
the more weird and unnecessary things you introduce, the more chance you have that your flow will get killed by backflow or something like that
in that case I needed to go up, because there was a mountain between my oil source and my factory
another recommendation is to not transport fluids far, build where they are 🙂
why pump water even higher into a water tower if a consistent flow is what you want
but if you do want to transport fluids up, just use pumps and do not use water towers
sorry I may have explained bad, but I pumped the oil up to the top of the mountain (I was lowkey lazy to rebuild the entire factory near oil) and I thought this would work like a water tower
do the devs know that the voiceline for the fluid packaging milestone incorrectly states that the induistrial fluid buffer becomes available? that unlocks in the next milestone, petroleum power
The worst part is that "water towers" usually are topped with buffers--something known to cause flow rate issues if not handled correctly.
didnt use buffers there, opening satisfactory so I can show the build if you guys want it
I mean given that water tower's purpose is to "give headlift", then yeah, pumps would work the same. If you're not getting enough flow, you have several options:
- you have weird things in your build that kill flow/headlift (e.g. buffers or valves - remove them)
- you're connecting pipes together - don't, keep them separate
- you're close to max flow limit and didn't loop pipes to make sure backflow doesn't hurt you - loop your pipe manifolds, especially input ones
- you're trying to push too much fluid through the pipe, mind pipe limits
(there's other possibilities, but these are the most common here)
will check my build for any of these, thank you!
You're way less likely to have issues if you belt/train something to the location of liquids you need to process than to pipe liquids out somewhere else to be processed. Either can work if you know what you're doing, but for new players, the former is generally recommended.
buff valves and have the bility to properly merge multiple pipe lines
we'll see in patch 1.2
Not sure how they buff/fix valves without breaking the logic of how pipes work
Buffed valves == thicc chonkier 3D models 🤤
hi guys, any advice here? newbie here :)
Building on foundations is certainly a good habit; keep doing that. :)
Apart from that, "good" is something that only you can decide. Are you happy with it? Then great! If not: try to improve on The Next Build™. :)
mmmmm semi happy? it feels like everything is too sparse, and that cost me too much concrete
thanks!! I was scared that I wasted my time xd
Concrete definitely feels expensive in the early game. A lot of limestone for not a lot of concrete. :)
Later on once you've got the "breathing room" to build out concrete production a bit more, you'll feel less concrete-constrained
Got the alien power matrix up and running so got an additional 30% power to my whole circuit, found to use for the power shards after all
And yeah, it might be a bit sparse, but whatever. Having too much room is a better problem than finding out you gave yourself too little
(though there's always up! If you ever do run out of room, you've got 2km of sky to build into. :)
for me yeah, I personally prefer having all of my storage containers near each other, but if you like it like that, then continue it!
I thought of it tbh
And of course remember that if you ever don't like what you've done, you can dismantle it. You'll get all those materials back. Though I personally tend to recommend never bothering tearing things down. It's a huge map, with a lot of resources out there! Even if you grow to not like your early factories, you can just leave 'em and build new stuff Elsewhere. :)
that maybe I should separate the production tiers and item storage in different floors
That's what I mostly did for my factory is. I have a couple production floors but only one that moves product between them
#screenshots message actually those are all of my storage containers
unless you have a better idea of sorting them? lol
One bit of tangential advice: it's gonna get harder and harder to keep things all in one area, even if you're dividing up by floors and stuff. When it's time to make something new, don't discount just making a totally-independent brand new factory for it, from ore->product. Lots of resource nodes out there!
Me personally i dont build spread out like that
The surface has been ever so dark.
I remember that time, days, maybe weeks ago, before the foundational plates of the factory city crawled over the sky, blotting out the sun.
It was beautiful, at first.
But now... it's so... so cold.
I build close together let me show you an example
okay I guess I can make a copper ingot factory, and then send it straight to my main hub
if that makes sense 🤔
btw is there a way to check all recipes in game?
Heh, honestly, for now I recommend just ignoring advice from this Discord in general, even from myself. :D (Also to ignore: youtube, streamers, etc.) You're gonna get bombarded with dozens of conflicting opinions and stuff. You're doing fine! Just take it slow and explore/learn at your own pace
I can't remember how to build a rotor for an example lol
Me personally i dont build huge builds i just build what i need until phase 3 when i unlock trains
Only the Codex, once you've unlocked them all.
As I'm fond of saying: Make your own mistakes, not someone else's. :)
ah fuck so I need to get a crafting bench
Because your heart demands it.
What are some good silica alternates other then cheap silica
I need limestone for concrete
Because i need alotta concrete
Maybe there's a water method.
Bauxite and water. Interesting.
I'm beginning to think I should plan to have water routing throughout my infrastructure. Seems a lot of things end up wanting to use it.
!wikisearch dissolved silica
Dissolved Silica is an intermediate liquid crafting component used exclusively in alternate recipes.
Both recipes Dissolved Silica appears in are unlocked from a single Hard Drive. They have to be used in conjunction in a 2:1 ratio, as Dissolved Silica cannot be packaged or processed in any other way...
Using dissolved silica would be the best but then i need nitric acid
It uses very little limestone
Most of the time you won't need silica until late game recipes, or at least I've only been using one line of it consistently for one thing
Basic Aluminum production as well but even then
Im working on nuclear plant?
just maxed out my dimentional depot stack size 😄
Dimensional
im not good at spelling lol
It auto corrected it for me
🤷♂️
if there were gifs, we'd have unreadable channel
wdym?
(yes, we had them previously, and yes, it was horrible)
The Dissolved Silica loop is quite nice if you've got a use for both the Silica and Quartz Crystal outputs. When combined it's the most raw-quartz-efficient way to produce those. But if you're just producing silica then there's often better ways, btw. :)
basically every 5th message was a gif and the channel was impossible to read
idk I'm in many discords where they are fun
well "works in a different community" isn't a relevant info for enabling it here 🙂
and your gif is a perfect example of offtopic gif that would just spam this channel
Can always meme your heart out in #satisfactory-memes or #off-topic-media
Haven't even started on mine, but at phase 5 now so getting the last steps going, just mostly waiting on ballistic warp drive to build.
hoow do I make conveyor belt lift's upper part to be an input instead of output??
so was the conversation about spelling or you telling me this
linestone is a trash resource
plenty on map and isnt limiting you for any build
so theoreticaly dont need to stress abt it
you should be nicer to my dear friend @mortal ginkgo !
was never about spelling?
Because of people like you, we can't even share screenshots here. Now go spam random silly gifs somewhere else you silly goober.
this channel is about satisfactory
and the gif isn't
that gif isn't. now ssh.
now if you built that meme in the form of a factory... that'd be peak game content it'd just belong in #screenshots
💀
not even cooked
thermonucleary dissolved
bro blz, there are alot of concrete based recipes
I just make everything better!
not wrong
nu-clearly is a fun word though
linestone has alot of uses unironicaly
Without limestone, your factory wouldn't have a foundation to stand on.
WORDS BROTHERMAN! WORDS!
it'd just be those awful metal ones that make my factory carts bumpy to drive 🙁
You can never have enough concrete...
Those take concrete too.
So, let's say I hypothetically had a vertical stack of packagers unpackaging a fluid into a vertical pipe.
For all consumers of that fluid, I can skip pumps entirely as long as they are below the tallest packager in the stack, correct?
this is nu-clearly a good point
yes, because you are bros with garv0ty
you can safely ignore greeny.
Why would you ignore him?
is there a max speed that a sink can take items?
Because he spoke the truth. (Sounds familiar)
belt speed, aka 1200/min
oh ok
because they obviously werent seeing eye to eye. people need to use the built in functions of discord more often to make their lives easier.
Sure, but usually that should be for people who are consistently obnoxious, trolling, or spammy. Disagreement? Not so much. I disagree with others here all the time, but mostly we still maintain mutual respect about it--or at least try to.
For some twitter/reddit folk, everyone should block each other in the very slightest convenience. This is their life.
I also block impure limestone node haters. Automatically.
Greeny is one of us who constantly tries to help people out here, and is the one responsible for Sf Tools. Probably someone worth listening to on occasion, at least.
Yeah, he is mostly correct, even when I know he blocks me. Kek
if u dont want me at my mk1 miner u dont deserve me at my mk3 250 wet concrete
***ITS A YOU PROBLEM BIG DAWG NO I AM NOT CRYING OMG 😭 😭 😭 😭 😭 ***
maxeek cat mewing
#screenshots message using 600 nitrogen wont cause a problem will it with m2 pipes ik that using max capacity with fluids can cause problems
also 30/min limestone is HUGE! I will have YOU Know!
Nitrogen is a gas
love limestone they should add more uses for it
ik but using max pipe capacity causes isues with fluids is that the same with gass
Careful.. You might turn in to a block of concrete with that salt water
I was here when it happened. There was no conversation possible in this channel. Anything you wrote disappeared under 10 gifs before you got the answer. And that was before we had the ability to reply to messages
My experience has been the opposite--all my issues come from pipes not being full. Haven't tested Mk2 with gases as much, but from what I have used it has been okay.
no one said otherwise.
k ty
how is "posting unrelated spammy gif" in any way "making life easier" then?
I love people who keep arguing and then say "move on"
I'm personally okay with images/gifs, but I agree some people get a little to spam-happy with them. It mainly sucks that we can't share images here, but we've had this discussion plenty before and I don't feel like going over it all again--and I doubt you all do either.
Press R to reverse the input and output
yeah, we all know that there's no reason to post images here 😛
@obsidian quail you cant really tell someone to "move on" while you just appeared and said "oh you can block him btw", while noone asked about it.
I wasn't arguing. you keep pinging me for some reason. Asking you to move along is a request to have you stop interacting with me.
sure i can, i just did.
You dont have the right to say that to him. You are just wrong in the end.
So he can do also whatever he wants.
This is the second time nobody asking your opinion.
What are you, ICE? Im not wrong about anything, as I wasn't arguing about anything specific. I simply said that user can safely ignore him.
Y'all think iron or coppy alloy alt is better?
how do you define better? 😛
yeah, you continued the issue, you cant say that to person you offend "omg bro move on". Thats not how it works
you could just keep your rat mouth shut.
instead of dismantling, is it possible to just rotate buildings?
Nope, not really.
No i didnt. you guys did. jfc Just drop it and move along and it will end.
How are u people of earth I come from mazerotti planet
You made it continue. He had the right to add the discussion. You are at fault. Now move along yourself, lil rat.
alan wake 2 was really a meh game brotherman
In this context, I suppose "Which one do you find more useful? What priorities do you have that make that the case?"
If you want something different other than "spam 345938540 refinery", alloy is a good excuse.
i, in fact, did not. sorry, not sorry. No reason to try to use insults.
Bro just move along. Please, like cmon.
Agreed. You have that power alone. but you refuse to use it. Choose wisely.
It is overrated. Play satisfactory instead.
in that case, answer is "depends if I have copper and need iron, or if I have iron and need copper" 😛
coppy alloy - aura gain
I'm looking for something more specific, though. Are there patterns to your approach in building factories that cause you to favor one more often than the other?
could be 5010!
be the change u wanna see in the world ahhhh
expecting too much from a rat, poor guy had to block me lols.
imagine having your opinion less worth than an impure limestone node
you're still going on about it? wow
You were being kind of disrespectful about it though, ngl
lil bro cant keep me blocked lol
i could have 5k hours myself if i left pc on for half a year lol
no he was legit just being a dick about it
I usually plan the recipes together with location. So if I have e.g. a factory that needs 2000 copper, I look for a place that has the amount of copper I need, or possibly replace some of that copper with copper alloy and use iron if such location has iron.
Recipe choices for me depend a lot on location, goals, other recipes, etc. so basically all recipes are always in play, until I choose the path that works best for given situation
(and I know this is kinda non-answer, but that's how it is)
Fair enough
they're both very common unless you're really steering towards one or the other with your recipe choices
Personally, I had a late game plan that almost exhausted all nodes but not even got close to iron.
Iron is TRULY plently so if you want to do something different and NOT aiming for 60 nuclear/pasta, you can definitely do alloy.
Otherwise Pure Copper (or Coke recipe) is a must.
the first time I usually feel like I run out of nearby copper is normally for copper powder in P4 and then I'll just find some copper node way far away and drone the powder back to where I'm making spaceship parts
Yeah, I've mostly just used Pures for multiplying output
I like using Copper Alloy Ingot for copper production and Basic Iron Ingot for Iron--since there's no way to combine limestone and copper that feels like the best use of the huge amount of limestone lying around.
I am personally scared of doing what I aim to do because it will really mean I have to spam refinery everywhere.. might really get old fast.
it is old very fast
I dislike the fact that Pure recipes are the most profitable
I get it, it costs power and water and piping and my mom but still.
BPs certainly help but it does add up to a lot of refineries
yeah, I mean it becomes "putting same BP all over the place" instead of refinery
than there is mk2 pipe shenanigans etc
I look at water as the most abundant resource on the map, so anything that gives me more output by just adding water is an easy win.
it's signficantly less fiddling with pipes than it was pre-BPs but definitely not no fiddling 😆
after i begin to disdain refs i started building them in circles
Water is abundant but it costs in pipe management and sanity.
The small percentage theoretical improvement from pure recipes is overshadowed by how much more annoying they are to make than the alloy recipes. I produce way more ingots in a practical sense because when I make foundries I acutally build them, when I need to make refineries I procrastinate and find something else to do
Yup. It is the patience that refineries ask the most, not anything else kek
pure is good but id consider leached for csterium and dissolved silica for quartz
is factory cart good? or is there a better upgrade for that
yeah it's good, as long as you have foundations to drive on
hmmm where can I get a good car for traveling lol
and no, pls don't say Porsche or VW
probably the explorer but tractor/truck handle dirt they're just slower
unlocks in the MAM
ahh kk
I don't really struggle with pipes, so this cost is quite low to me
I think most people just wind up using like blade runners + jetpack and ignore the vehicles mostly for driving around
What phase are you in that you're using quartz?
Oh, ok. Early on you don't actually need a ton--like 120/m will overkill your realistic needs for quite awhile.
Can even get by on 60 if you had to
I have literally 0 quartz rn
personaly im a fan of quartz recipes
while you're still finding new resource types/doing MAM stuff I like to run around with a few of the portable miners and just get a few stacks of quartz or whatever that way when I find it
I probably should use more quartz alts, but it's usually not in convenient locations
I didn't know you could use miners on quartz xd
There are quartz nodes which you will discover as you advance in the game
Yeah, just don't use them on uranium...
for the early MAM stuff you only need like a few hundred of each thing so the portable miners are great for that