#satisfactory
1 messages Β· Page 565 of 1
........ Start your Nuke plant yet?
No, What can i build which i can finish today
I don't think i did portable miners yet
What do you still need?
probably need to tidy up
a factory cart skate park with extra jump pads for maximum trick performance
Pssssfhh ... jump pads..... wimp π
[tony hawk pro skater noise]
That's just Goldfinger - Superman.
Oh, wait, disregard, I read jump pads, but brain wanted to go with jelly pad π€¦ββοΈ
I mean the bloopy noise, not the soundtrack
can factory cart be automated?
hey it was like 9 songs and I'm pretty sure I could still sing along to all of them somehow
Nah
You can use it with a truck station and make a recorded route
still have 2 of the 3 starter iron nodes avilable lol
construction of: no
autopilot: yes
@sullen gull i was looking through others recipies for fuel rods for fun, and i noticed that one of them requires 3000 encased uranium cells/min but i did the math and its only possible to get 1680/ min if u use all the uranium in the world
Could have been using converters? π€·ββοΈ
oh damn i forgot about that
Erm, using all 2,100 uranium only, I am seeing only a max of 1050 cells possible?
use the alernate
2100 if the machine is slooped...
infused cells
Ahh, dur
@exotic tartan How about reposting this #screenshots message to #satisfactory-memes? π
I'm I gonna need ALOT of heavy modular frames? Because I don't know should I make them alot or not that much
Would require the use of 6,600 bauxite: #screenshots message
wait converters can just turn things into other things?
at cost
Dawg just putted thumbs up π
Of some sam and a butload of power lol
Lol,. I don't know how many. But they are used in a lot of things: https://satisfactory.wiki.gg/wiki/Heavy_Modular_Frame
Like idk should I make it like 10 A min or like 50 a min
Heh, overclocking at all?
Yes
also whats that thing called that just lets u plan things
50 π
Overclocked plus sloop, one machine makes 10
If you're referring to my screen shots, Satisfactory Modeler. Free on steam
Ahh, psssfh, 50 then π€£
ok thank you
Alrπ₯
Hi guys, I found a crude oil, but it's not scannable and can't put down the oil extractor. What do I do here?
Honesly though, They are used a lot in building, but only for one SE item and Fused Mod frames π€·ββοΈ
Most likely a resource well. You'll unlock the ability to use those a bit later
When you unlock Tier 8 π
PROVIDE FOR US THE LOCUS AND WE SHALL BEGIN CALIBRATIONS.
Consume
Idk, Choo Choo Mutha F&*(&$# is pretty up there π
That's true. π
Maybe just for me though π
Gotta have hair π π€£
I'm donating mine again in April then I'll be bald-ish briefly π
If you need more than your max belt will carry
double rate?
Nah, but build in blocks of 600 and you're golden
Very old versions perhaps. Have had zero issues since I have been playing personally π€·ββοΈ
Question
yeah someone in my family got a wig when I was in college so I've been doing a donation drive event + donating my hair every 2 years (for it to be long enough)
I've only been playing since the ass-end of U8. So, more so 1.0 and beyond
If something is divided by 3 does it mean (example)
120 (splits into 3) 40 / 40 / 40?
You "could" control it by using diffeernt belt speed. Mk2 on one side and mk1 on another will push 120 one way and 60 the other. (If the input was 180 persay
Honestly, only things I have personally slooped are slugs (And solid bimoss for the luls and because I had the sloops π )
Turbo diamonds = β€οΈ
Are plutonium nuclear fuel rods are they worth doing
Well its how you recycle hte waste.....
I am so glad mk6 belts exist
There was so much time where it was argued that somehow belts couldn't be made to go faster and people proposed convoluted fixes for miner overclocking
And now we just have the answer
What do I do with packaged heavy oil residue?
Lol, they have ~~about ~~ over 18k hours π I feel like the answer is known π
I'd say the most widespread opinion is that it's worth processing into Plutonium, whether you then sink the rods or burn them for more power
is a 31 long manifold even going to work
Diluted fuel
I'm not that far yet
Yes but depending on what's on the belt it might take a while to fill up
mk4
But I mean in long run
Like making them etc etc
You can turn it into petroleum coke and sink it initially, eventually you want to use it for diluted fuel
How much is each machine pulling? Does it match your max belt speed? If so, then yes
Guys I think hard drives should be reworked (again) and here's my idea:
- You get a list of all items you currently have unlocked
- From that list, pick the item you want and it gives you a random recipe of that item (consuming 1 hard drive)
- No takebacks/rescans though so if you want another recipe of that item you'll need another hard drive
So you'll only get recipes from the item of your choice, and there will still be a tiny bit of rng involved but it will be a lot less rng
No I mean what is on the belt? Is this a high volume resource, you're running ore into 31 smelters? Or are you trying to make computers in 31 manufacturers and this will feed crystal oscillators?
oh
iron ore
iron ore to smelters
@void gorge when does the team come back together?
I'm sorry now I understand, it's residual fuel
And fun happens again
If you want to send requests like that to the devs, the Questions site is where to do it, btw.
You can send Questions, Feedback, Suggestions, and Bug Reports
https://questions.satisfactorygame.com
<3 @white dawn
I'VE DONE IT!!! FINALLY GOT MY COMPACTED COAL TRAINS UP AND RUNNING !!!
Now the testing part
You should have no issues, that'll spin up in a minute or two. Just check the math on belt speed because 30 ore for 31 machines is 930 per minute and that won't go on a mk 4 belt
Thanks, yeah I just wanted some other peoples' thoughts before I post the suggestion
how else am i meant to do it then?
You can use residual fuel right now as well. There's a separate recipe called diluted fuel that's like a more efficient residual fuel
I mean you'll get some of the iron smelting into some of the smelters, it just won't be able to run at 100% until you have faster speeds. Why did you want 31 specifically?
Just nuke every single life form, because i dont like weird things
to make 10 modular engines a minute
My own thought is that the chances of them overhauling the recipe-scanning process again is essentially zero, so eh? :D
But no harm in suggesting something you'd like. I suspect if you ever want it changed, it'd have to be the purview of mods, though
unless if i were to half production so it would work out
^ er, replyfail. :D
@fickle locust is it even possible for me to make that much work out in smelters?
Yeah you're just having a belt speed issue. Mk 5 belts will make it easier, as will using multiple nodes with separate lines
Sure. With enough ore
You can also make use of recipes to produce larger quantities of iron ore. I like the copper/iron recipe in the foundry since there's usually copper near iron
Or the pure/leeched recipes.
how can i make it work with mk4 belts
There's another recipe with limestone, another with water, both of those get you more iron ingots and let you not need to use quite as many initial smelters
Split it up into blocks
Make 2 sets of 15 smelters (well, a 15 and a 16)
ok
480/30 =16
so feed half and then the other seperate?
I see, thanks for your input. Yeah I mean it's not a very necessary change so prob won't happen but sometimes the current system feels a bit annoying which is why i thought of this. And also to help reduce save scumming
so like do I need to do something?
or I need to finished Phase 4?
#screenshots message
Yeah exactly. Use two nodes, each feeding half of the block
how do i remove the cyber wagon from the build gun
Open your build menu, hovber over the cyber truck, and press the number it's on
no like remove it from the build menu
Does the residual fuel not accept direct source of heavy oil residue?
Look at the recipe
Yeah, it says 6 cubic meter of heavy oil residue, and I'm feeding it through pipe
Is that not how that work?
Is the machine powered?
Yes
Is the output buffer full?
Best bet would be to make a thread in #1038092680493801533 with screenshots
One last thought, I feel that players shouldn't need to get through an rng wall in order to get a recipe they want, or have to brute-force it by collecting a bunch of hard drives, or reload saves ect
It's avoidable by scanning hard drives as you progress but if you don't, the game effectively punishes you for it. Making your pool size massive
Heh, also dumb question, but don't have the refinery backwards do ya? π
Ok I posted
Well if I did then I would have known by now!
Which by the way was the answer!
Classic game
What's the pump for? Is only needed to bring fluid Up
Sometimes I just add it for fun
Sorry, don't recall.
Heh, I had accidently killed the power to the nitrogen production once .. Caught a line in the background while dismantling π
Oof that is the worst, accidentally dismantling a wire, especially when you don't know which one it was
Outside of the time it takes, I personally don't mind the current methods. But, I alos love expoloreing the map π€·ββοΈ
Yeah I see
Yeah, usually I will load the BP in a designer, tailor it, and save it under a different name before placing for that reason π
is there even a way to be faster than a hacker? i mean i just want to wonder if it's possible to be faster than a guy with cheats like inf energy and health and something else idk, but he doesn't know almost anything about the game and plays on 1.0, and just other guy who is just a normal player without any kind of cheats?
....how spaghetti? #screenshots message
Needs a bit more umm
Spaghetti
probably
Or you could join the better side /jk and build clean
Also I still can't get over the explosive rebar πͺ it's too good for breaking stuff
#satisfactory-memes message WOOOOO no more wood cutting!!!
Is there any option for the dismantle a belt, it also dismantle the metal support? It sucks having to manually dismantle it.
how many MW does 1 fully over clocked nuclear plant make?
build one to see π
i dont even have aluminum factory yet
the wiki knows
im looking there rn cant find anything
where are you looking?
satisfactory wiki,gg
yeah but which page? are you looking at nuclear plan page?
yeah
it's like 3rd row in the infobox?
so 7500MW?
2500MW, it's even written in third sentence
over clock speed
then multiply it by the clock speed π€·
what about 49 constructors
same method?
Yeah
Belt throughput is an important feature of basically any project. Even once you get to mk 6 belts, it's great they do 1200 per minute... yesterday I was making 2350 quickwire per minute. So I needed to separate into two blocks
is it possible to make artificial somersloops?
nope
but would it work if I split it into 2
gaaahhhh
im going crazy with my spaghetti
some of my conveyor belt goes under the floor
You have belts with a max throughput of 480 per minute. So long as you're not trying to feed more than 480 resources per minute on a belt, that aspect will be fine.
ah
So you can do 480/30=16 smelters in a block, then you're maxed out on that belt. You can do another 16 smelters on another block, which will again max out. Each block will produce the same number of ingots as incoming ore, so your outputs of the blocks will also be 480 iron ingots. Then you feed those into machines and construct stuff, etc.
most of my conveyors go under the floor its okay
I don't know how you're planning to make all the modular engines and it's possible something about that plan won't work, but a manifold will be great for a high throughput process like this
6250MW
Hey we got a scam in the memes channel
how to stop z fighting?
Use concrete skin
I make logistics floors. Specifically for belts between construction floors
Is there anything else you use the power shards for besides ionized fuel?
Alien Power Matrix
Ah okay, haven't haven't been able to craft that yet because I've been using the sloops for other things.
Or actually I haven't unlocked that yet I mean
Iβm struggling with a push pull train system could anyone help? Iβm trying to get two inputs going to one depot station and then depart it look something like this ====>ββ but Iβm struggling with signaling any help is appreciated
reading chat here just makes me want to skip work and go to work on my factories
Theyre as late game as it gets
Yeah, I just haven't gotten the singulary cells crafting yet just because it's so much materials at the moment, same thing for portals. Just haven't been able to craft them
You'll get there 
This game is making me depressed
I have legit ran out of design ideas
I need to build a heavy modular frame factory but I haven't the faintest clue how to even shape it, let alone make it look anything more than a box
How do you all do it? How do you decide how to make a factory?
I want to play and progress this game but every new factory is giving me a anxiety because I cannot figure out a design
I am on 300 hours in this save and still haven't left phase 3
Maybe focus on functionality if design isnt your knack?
if you hvae no better ideas you do it sequentially
just do whatever feels good man, it doesn't need to be fully optimized or designed.
oh you mean aesthetically
I've slowly been trying to get nuclear power set up or at least building the blueprint to automate it without too much interference.
once you have it up and running, you can build and play with ideas while it churns out items
I don't know what feels good, that's the problem
My ADHD brain can't think of anything that "feels good" as a factory design
Also you're missing out on the hoverpack which will greatly aid you in designing
Yeah the hover pack helps out a lot but you just have to remember just power poles around your designer as well lol
most factories can be carved out.
start with production and then just extend it however you want.
use multiple floors.
when you are done with the machines, remove any unneccessary foundations and then just start covering stuff up
I already have the required machines thought out and the location but no idea how to build the building itself
adhd brain isn't really a thing. just start with the basics, plan out what you need on paper and go. if it's ugly, who tf cares, you don't need anything else really.
Did you just tell me my ADHD diagnosis isn't a thing
π
Also if it's ugly I care, because I wanna make nice builds but I can never figure out how
Im dying but man just start with a box and then branch out from there once you have the structure set up
Start by designing the corners, extend it out maybe idk
pretty factories come from practice
nope, but i like how that was the only thing you focused on. it's not adhd that's preventing you from making a factory. its choice overload. which means you just have to start and adjust as you go.
But staying paralyzed on the planning board wont give you the experience you need anyways
I didn't care much about design in my pre-1.0 save, and all my factories were boxes, some didn't even have walls
its not worth it to worry about how it will look in the end - the journey kinda matters more
Does dark matter have a container/ packaging?
yes - dark matter crystals
Thinking of playing today after a while of nothin
but its not a tradional packaging thing
Requires the particle accelerator so idk if that's packaged but i mean...turns it solid
Yeah I'm making those currently cuz I have the alternate recipe for ionized
You would think I have some practice after almost 800h in the game
idk - have you experimented with design in those 800h?
what have you learned from that experience?
Recruit a builder friend and play co-op
That I am terrible at designing if I don't copy real world buildings
Or just dont set such high standards for yourself....at 800h you cant be as bad as you describe, not everyones gonna be building masterpieces yk :p
then do so.
Use references
This is actually the point where I need somebody for co-op play cuz I'm having trouble. Compartmentalizing/ individualizing factories
all you're doing is making excuses instead of trying the suggestions people have given you. find what works for you, but spinning your wheels doing nothing doesn't help.
you dont have to copy real buildings 1:1, but you can just..... steal design ideas
Cuz almost everything at this point needs some form of aluminum product which gets delivered by train for now
nobody can and WILL stop you from stealing design ideas and weaving them into your builds
Loool I enjoy a good co-op session until the rail logistics start interfering
I currently only have one train delivering everything and so far it keeps everything running enough
Is there a way to have what you place down be preset to a color without having it be a blueprint
Not 100% efficiency but at least 80
i love how absolutely insane things get over time, i had no idea it would explode to such levels of industry
Drones help out quite a bit later on
The suggestions in question are "start from the basics"
And how do I start with the basics if I can't even think of a basic design to expand on
"oh this factory will work for so many things.... wait, feck, i need like 4 more of the same size going just to keep up now."
seeing the phase 4 space elevator requirements for the first time
i think it's time for a break. go have a smoke, play a different game for a bit.
exactly! hahah
For my basic design, I keep everything in pairs of three because I had the idea that well splitters have three outputs and then I just expand on that
Constructor/ assembler/ whatever else
Pairs of three take a lot of stuff really well
also realising there's a whole ass rifle in the game was beautiful
Ah yes, gun.
Easy to use a reference when I know what I want
I have done that already in the past, but I already knew what I wanted to use as reference
Right now I don't even know how to pick a good reference to base it on
Also im not sure but there definitely is a mod i remember seeing for this
I'd rather just use blueprints
Taking a month long break is what caused me to run out of inspiration
ok.
As I am going to make a tower that could be a museum of blueprint platforms for me to edit and use. Something dumb so I can just make something fancy.
I don't really remember off the top of my head if it's possible unfortunately
But if not it definitely should be made possible
look through #design-and-architecture
look through #screenshots
look at Satisfactory reddit
search up a couple of real life factories making stuff
like "integrated circuit factories" or "steel foundries around the world"
keep images you like in a reference folder
I have my own folder full of images of stuff.
Heavy modular frames are 90% steel and iron stuff
i personally would just mesh together some iron / steel works.
and i would make those distinct buildings
Won't be using steel but that's irrelevant
Also concrete.
you can just steal ideas, its legal
He meant steel
oh wait steel LOL
My bad
Architectural Designs are not copyrighted
best thing to do is break your project up into sub-groups
dont think of it as "the big HMF factory"
Aaaaand, that
Think of it as smaller components to that, and work on those components
think "the big 5 (or more... or less) factories that together make HMFs"
To them then source to the HMF factory.
Or remember you're here to exploit and not enhance π€
you could turn Modular frame production into its own building
or make it a section of another building, like iron production
for references to all that, i would pick inspiration from bigger steel complexes
Or what you could do is turn it all into a big tornado
you can use older ones or newer ones - or both
I, personally, rather keep replicating factories. And then leave one inefficient so I can nab resources from it like steel.
i just make a big platform and make all the parts on there and have them go into a conveyor spaghetti under the platform to get to where they need to
Same, and then I put a splitter on the lift to go to overflow for the mall
how do you build around the pressurizer when you are trying to extract, nitrogen, oil and water?
Everything except for space elevator parts
Mall? You have a mall?
I do, it works really well
I have a mall too
I even have a blueprint for them all
Mine won't fit into a blueprint
put the pressuriser in the center, build all the pumps in the little holes around the outside, then the stuff comes out of pipes
Basically tie two industrial storages together with a lift, split it going into dimensional storage first and then everything after that going into the front storage bin
I didnt frase it correctly, I know how to do it, i mean in what way, like decoration wise? idk if i describe well what am asking
You'll always have at least one industrial storage bin full of everything going into your inventory for use
oh you mean aesthetically
it should be same as what you do for miners, i.e. just a covering of some kind I think
i saw someone made the pipes around it go in a really impressive spiral
it might have been @sullen gull
interesting ideas, at the start i just placed it randomly and it looked awful, i just starting making my wells look better, so i just want to see what others are doing
Does the ionized fuel have a longer life bottled than the rocket fuel if you were using for jetpack or is it the same amount but with more thrust?
beginner here, im currently in the process of building a factory that will generate me 6 diffrent items and i bet i will unlock more that need iron to craft, so initially is it better to use like smelters, constructors etc. for each item or is it better to use a few machines and just overclock them with power slugs? its really comlpicated so ty for helping π
you dont need to overclock early, especially because the power requirement goes up significantly
Don't use power slugs early on too much because the power consumption goes up exponentially on the machine
Wait for when you have at least coal power plants unlocked
For now just build a few buildings producing every item
Personaly i think, that you will demolish and build everything at least 10 times, just go with what you have now, low no need to overclock yet, and then maybe if you want overclock
also you donβt need that much of each item, one constructer making each one should get you through the whole game
All good advice except always overclock the miners, those are the ones that are pretty much always worthwhile
Yes
i mean i have a power plant with coal generators and i can keep stacking it, power isn't really the problem its the process thats super slow
To further expand on that sloop the slugs when you're able to do the research in the MAM for each type
i do have them unlocked
Ok if you have coal power you can scale up and overclock
bet, thanks
tbh constructors are slow like 15 rods a minute is bad i think so i js afk a lot
build more buildings
Alternate recipes might be a good idea to look into for your case
Especially if youre using rods for screws
What is the conveyor for in an alien power augmenter?
how about both
alien power matrixes
K ty
boosts its power boost from 10% to 30%
i need rods for screws, rotors, modular frames, and i bet way more on sooo
i like to overclock when needed to make the factory fit into a blueprint designer, but not otherwise
except for refineries bc theyβre so big
i presume overclocking uses up the resources needed for it, correct?
Theres amazing alternate recipes for screws and you wont be needing rods as much as you think after that :p
Yeah ratio of input to output increases 1:1
Yep the number in the bracket is how much it will use
good to know, thanks!
It's the power consumption that increases exponentially and not linearly when overclocking.
Except for power production which also increases linearly.
soo ur saying i can use something else to make screws instead of rods?
it just makes it go faster and use a lot more power
Iron ingots directly yes (if you have the alternate recipe)
cast screws my beloved
Find hard drives and research them in the MAM
thanks
any other alternates that are better?
They all serve some form of a purpose or another
You can unlock a recipe to make screws directly from iron ingots, later from steel beams if you need a lot of them, and eventually you should find recipes that completely remove the need for screws
cuz initally 1 automated factory is amazing
thanks
There are only two which I would call objectively bad...but I feel like youll be able to pick them out π
screws in general my behated
which ones?
My heavy modular frame factory will be set up in a way to not need any screws or steel
Biocoal + Charcoal
oh yea lmao
Iβm farely oblivious to the obvious so I might need a clue
i hope
Ah yes makes sense
i have both sitting in my mam to keep them out of the pool
Got the rocket fuel alt today
Nice!
Yep very happy since I donβt have sitric acid thingy yet
Is it worth to make automated miners so I don't have to constantly make them by hand...
Uh...probably not but if you enjoy automating for automation's sake then yes
Did that today you donβt need a lot of them 1/m would be plenty
I know, I am thinking about picking the recipe right now
What the other option?
whats the purpose of creating weapons in the game btw?
Rescan or copper rotor
There are aggressive mobs
Fighting annoying mobs
Wait until you enter the red forest 
Plus bombs can destroy certain rocks and most plants
π·οΈ who will not stop chasing you no matter how much you run
dw i'll just put foundations over it and build
js kill themπ
Fr they got determination
You'd be surprised at how high they jump :p
i'll find a way π
And then the giant green spider jumps up
My poor little shatter rebar takes too long π
Especially the spiders
When you get refineries you want to have the leached ingot recipes, better payout per ore especially caterium
itβs not great unless ur only using the rocket fuel for fuel and not power
very nitrogen gas hungry
I have a level 1 miner I'm trying to put it on iron but it says invalid placement, what's going on
Ik but I canβt use the regular one until I get nitric acid
Is there a rock in the middle of it?
Is there a node you can destroy on it?
same, but u should have nuclear at this point which should tide you over
You have to break it if it is
You actually won't use nitric acid too many times, it'll call for just nitrogen in the alt recipe
Oh, I see
I think I can get it but it takes a bit of setup
The fact that rocket fuel is a gas is enough to sway me over alone
It flows better in the pipes but I've been told to package and unpack per generator or at least per pipe system , dunno how well that works xD
If you want to play with me dm me pls
once is enough bro
wow? how exactly? sounds excessive
Says who lab
grass is flickering like crazy, what's up wit that
It does sound excessive, haven't done it
running on highest settings
But if you have overflow fuel that's what that system is supposed to be
I would rather just straight pipe to the gens, and have an offshoot of buffers for storage or package and sink the excess
for some reason nuclear is really easy to set up
Oh cool Iβll look into it
More than fuel?
Cause i'd argue not lol
I still need to automate some things like high speed controller things
I heard nuclear takes a while to set up mainly if u wanna dispose of the rods or let them sit in a container
Haven't setup my nuclear power yet only cuz I was crafting a couple blueprints to deal with uranium to Plutonium then to ficsonium while I have the resources to do so now
I've only been running off a fuel up until now
But I got the part 5
here
don't know how anyone can play the game like this
I plan on setting up turbofuel before I get to Rocket fuel
I mean at least the one benefit of the fixonium is that it has no excess waste, so that's the final product
yea i fit a whole uranium fuel rod plant producing enough for 8 nuclear plants in a single blueprint
Most likely because they don't, consider #1038092680493801533
Maybe... Verify your driver and verify the integrity of your game files first before anything else <3
no change, latest driver
sounds lovely
Turbo fuel I use mainly for my drones currently, but the alternate rocket fuel recipe doesn't use turbo fuel and is easier to work with in the blender
consider that it is simply a you issue, you will need to fix your driver's most likely.
Did you verify the integrity of game files?
Well you need to anyways lol, it's a prerequisite
thanks, I'll see if I can get an internship at amd π
yes
I saw it on the wiki, sounds good
What card do you got?
smarmy comments don't do anything, my system is fully AMD and i don't have flashing foliage.
forgot about this one nvm π€¦ββοΈ
Thanks I still think fuel looks like the better option for when I need more power but Iβll consider nuclear power
is there a program that does the math for me when it comes to load balancers?
Yeah it can be a nightmare to dispose of "properly"
I just searched up load balancer calculator satisfactory and it worked
Sry I donβt have a name
Also just implement manifold systems wherever you can instead tbh
Unless you need instantenous startup for some reason
you might have too new a driver, a past, I think nvidia driver, was causing trouble a while back
make a #1038092680493801533
Currently I think I have like a total of 150 fuel generators overclocked working off of ionized fuel while slooping the rocket and ionized to do so. But it runs everything right now including like six overclocked particle accelerators
And quite a few of the quantum encoders
Maybe im wrong but wasn't it found to be extremely inefficient to use ionized fuel for power generation?
Wow
It uses less per generator so how can it be less efficient?
Can pump more to the pipes
because you could get more power from the generators by burning the RF instead of the ION you made
I mean it uses more advanced stuff and I have the alternate recipe for that which lets me use the dark matter crystals to streamline it
I donβt think it is I think rf is just a lot easier
although sloops are stupid and they do throw off the math
no it literally just gives less net power
since it takes so much to make it
Oh I get what you mean now
oh you know what? never mind
it's stil a power loss because you could have burned the Slooped RF for more power than you can the Ionised
I mean overall it lets you pump more into the pipes or pipe systems because rocket fuel on fully overclocked uses about 10.4 per minute versus ionized which is 7.5
yes but you lose more in the RF to IO trade
The only upgrade would be to package it for vehicles or a jetpack
Which is why I slooped in and threw the math off
no even slooped, you could have burned the slooped RF
with better power results
I believe it still is less even with slooped Ionised fuel
It's pretty stupid imo but yeah
if they slooped the ion it would be different, but still a waste since they could have slooped the RF instead xD
Yeah, I think without the sloop it's not worth the trade-off but does even the regular recipe work? Or it's just not worth it at all?
Yeah either way it's still operating at a loss
you said you slooped hte RF
you could have burned the doubled RF for more power than the ion you made with it
Whether he slooped the RF or IO
I did both
I'm glad this game is on console, shame the modding isn't, understand why tho
Both...wow now i wonder haha
how do i get gas filters
Even if it is a similar value of power generation at that point it becomes a waste of somersloops
!wikisearch
I mean at that point I could have just built an alien power matrix in place of the somersloops it would make up the difference
why doesnt it let me dismantle things
Are you in a different dismantle mode?
idk how do i change it
"For example, producing 500 units of ionized fuel per minute requires 600 units of rocket fuel per minute, which translates to 36,000 MW of input power, while the output provides only 41,667 MW of usable power, resulting in a net gain of about 5,667 MWβequivalent to a 13.6% increase over burning rocket fuel directly, but this does not account for the additional power needed to produce the dark matter crystals.
Even with the alternate recipe for dark-ion fuel, which skips power shards and uses dark matter residue, the energy efficiency remains poor. This recipe converts 24 rocket fuel into 10 ionized fuel, resulting in a loss of over 40% of the original energy content (86,400 MJ input vs. 50,000 MJ output), making it inefficient for power generation."
Or maybe you pressed alt
Are u on kbm or controller
kbm
R should work
oh ty
sure - but the point is you could have done the agumenters with the slooped rf for more power >.> RF to io is just a bad trade for power
That might not fix your problem but that would be my first guess
it worked
Nice glad I could help π
I'll have to reconsider making ionized fuel, but does it have any other use to it?
Even like an alternate recipe for anything?
Vehicles and Jetpacks I suppose
For now I think I'll just package the rocket fuel and use that for all the drones I have going right now but still have to make turbo fuel cuz I like having turbo bullets
turbo is my go to for jetpack alone :p
Well, package it and split it between the injection points
the upgrade from regular fuel to turbo fuel on the jetpack feels like night and day for me
If anything, I think I go for rocket fuel because it just has more thrust power for the jetpack. I haven't actually tried ionized
I might be way wrong but donβt ionized and lbf have the same use time
Either that or biofuel package because of the longevity
Im good honestly with liquid biofuel for how long it lasts
Tied highest
It lasts an incredibly long time which is great for when you have hyper tube Cannon shooting you across the map
I crave speed
I can use that lil movement trick to speed
Slide jump?
Slide jump on a belt
how does ficmas work?
Dont even need the belt, just as long as it's not uphill
Advent Calender in the HUB and its own research tree in the MAM
Timed Event from Dec 1 - Jan 18
Put an uphill facing Cannon
Anything you make/place down you get to keep, crafting recipes disappear post Jan 18 until next Dec 1
Should I be automating everything
The goal is to try to yes
but where, ive look through all of both and the tree is locked in the mam and i cant find anything in the hub
Donβt see why not
But what rates of things
Liek metal plates 10 a minute ?
Itβs to the right of the tier unlocked area
Do whatever u like
It should be right next to your crafting table in the HUB, the first day on the advent calendar gives you a hard drive to unlock the first part of the ficsmas research tree
The fun is in not knowing and figuring it out :p, need more? make more
I mean you can technically do it at any rate you want. You just have to do the math and math it out. Slow or fast. It doesn't matter depending on how quickly you want to go up in phases.
omg im blind thanks
How much should I be storing
Like how many insubstantial storage containers of concrete
Nah I found it hard to find at first too
Everything just keeps storing like a pack rat
The more the better
More stuff equals more stuff to stuff into stuff
I like to keep a full storage container of everything, but some items you may find needing more often
me who has a poor copper node absolutely bleeding at like negative efficiency because I wanted to make automated wiring without moving a proper copper supply to my coal π€£
Alright thanks
im trying to figure out the best way to get a sulphur node over to my coal rn. it's going to be so jank, i can't wait.
People play the game differently lol as long as u having fun you can have miners producing 1/m
If you have a refinery, I would recommend getting the leeched copper ingot, a little better payout per ore
Vehicles/conveyer best highways are your friends
efficiency is a future me problem, for now I just wanted to get the ball rolling on phase... 2?
Phase 4 is when it gets super fun
#screenshots message Would getting water from there to where I am with a train be good?
i love conveyor belt highways so much. just let them fill up a cargo container at the other end and im a happy 6km conveyor belt user hahah
I hate having to set the paths for the vehicles ngl, would much rather just route a disgustingly long conveyor
Yep lol imo unlocking new things is one of the most exciting things
traversing the world like a monkey using the zipline tool is so fun
Is there a reason it wouldn't be good? I mean it definitely looks long
Fair but seeing my train working hard makes me happy and proud π₯Ή
If you're trying to move water or any type of liquid pipe it as high as you can with pumps to get over stuff if you have the Mark II pipes/ pumps
Either that or make it where your factory sits on the water
Individualize
Trains thankfully are the exception since their routes are simple clicks
I just meant making paths with the truck
Never used the truck yet and Iβve nearly completed tier 8
I know how pipes work but I don't know if I should use a train to transfer water or just a long ass pipe
Bring the items you need to the liquid if you can
I mean if you want a constant flow do pipes but if you're waiting on any type of fluid you have to have a buffer installed
I've only really used it when working with coal since otherwise it feels like too much of a hassle to integrate a seperate fuel source
Fair
I can, but don't really want to build the factory there
Train would be more pleasing to the eye, also would allow you to increase load at any time by adding a cart instead of another pipe section
Can someone help me help me with a bug?
Trains with a buffer I can do
If you make one in https://discord.com/channels/370472939054956546/1038092680493801533 Iβm sure someone would be happy to help
However Iβm new to the game and tired so I cannot help you sadly
I haven't gotten the chance to use the fluid buffer on train cuz I haven't really transported any liquids, just one really long train with inventory slots
Gn gng
If you're gonna go the train route I would also go 1 step above and route some plastic there to package the water since the regular freight can store more than the liquid
But yes, you can actually package the liquid if you're moving in like that
I know about that, I only need 470 per minute, a regular fluid train should be enough
Or just put more fluid filling stations in that solves everything π
Hmmm for such little fluid I'd really want to find a closer body of water at that point
Barely worth the infrastructure, but I suppose if demand increases or you would like to use that pre existing line for other projects
#screenshots message This is the closest but Idk if it's big enough
You only need to fit 2 water extractors for 470/min
If a train route does get too long though, or at least too long for one train to run around, just put two trains one of the opposite end of the track
Hopefully they would fit there haha
Hopefully they don't crash
just add signals and they wont
Yeah I am not a beginner
I really only suffer with design but I know how the rest of the game works
Anyway, for such little amount of fluid id go trying that pond area instead lol
Suppose I can test
Hopefully you can make due with that
how do u get gas filters
Otherwise that infrastrucre wont be wasted anyway, could use it to transport large amounts of water for a nuclear plant π€·
I get it, I have a problem with design and I try to compress everything into one box as much as possible even if it's visually unpleasant, but I like to see nice straight lines
Can I make a 4-way rail cross intersection without a star shape opening in the center?
Well the second one doesn't fit
It looked much bigger on the map
dang
this it is :p
I wish you could post images here because posting in #screenshots and linking it everytime is annoying #screenshots message
I'd try to rotate it cause I feel like there just may be a way to somehow fit 2 but yeah a lot smaller than expected lol
When doing nuclear power, is it better to have the trains transport or is it faster for drones to transport the uranium? Given that the uranium is on four corners of the map or at least not close enough together to run a bunch of tracks everywhere
lol I know exactly where that is as I had the exact same water problem π€£
could you stick 2? π
I ended up just placing a super ugly conveyor heading... 700m? north to the much bigger body of water
and moved the coal to the water like that
Next time your building train lines just remember to make sure your outbound and inbound are right , donβt do what I just did π€¦
It's not deep enough on the empty part
I mean if you had enough train carts, trains would always be faster even if they looped the map 4 times before getting to the destination
unfortunate
One of the larger bodies of water is off to the western coast lined off the Northwest if you're looking for a bunch, a bunch of water
They are basically in the opposite corner of the map from the north west coast π€£
Probably the one thing that's not close to that coastline is Crystal. I didn't find a whole lot of Crystal quartz
and alumina
Yes and alumina
or bauxite
Same thing but processed
yeah but that's what i should've said initially :p
Everything is close if you convey hard enough π€£
Though I'm still struggling to convince myself to commit to a massive conveyor set-up to start building an actual factory rather than my spaghetti nonsense ltttle outposts
Most of the bauxite I've currently found and imported just lies inside the red bamboo Forest
Does smelted iron give more in the awesome sink than just iron ore?
Im pretty sure that's where it all is
No, there's a couple outliers but that's the majority of it
The more processed an item, the more it gives
hah really? good to know actually
finally ive completed my uranium fuel rod plant π
I found quite a few up in the northern deserty region, I have no idea what that region is called
Not the dunes, the other one
how long dose a pump push the water foward?
Pipes do a forward push. Normally, you only really need the pumps for vertical
right
so im kinda stuck on how to do what im down
can i add a pump that shoots up inot a 4 waqy and that 4 way is connected to 4 pipes at all go up do i need more pumps?
How many alt recipes are there?
113 alt recipes. 118 hard drives
Do I need to unlock the main recipe of a thing to get an alt for it?
I am at 68 drives and I keep getting the same ones
Idk if it's the case for every single one but they're tier/phase locked at minimum
The pumps will pump as much liquid through the pipes as the max flow allows, The distance vertically will be highlighted when you're placing the pump so just pay attention to that but split the pipes off and see how it flows into those
show an image of what you're trying to do in #math-and-meta
it'll be much simpler
done
@glass canopy
yi
yes you won't get the alt for an item until yo ucan make the base in most situations
So as soon as you do that it should tell you how far the liquid is going up when you have the pump before the split
Hey, if the pipe's coming are either flat or coming down into the vertical pipes you shouldn't need any more pumps depending on how much further up they go.
#screenshots message Huh?
I guess I should stop researching the drives until I progress because it's glitching out
Is there a guide to where all the hard drives are? That's the one guide I can't find lined at on YouTube or pretty much anything else
Use the interactive map instead to find them
Satisfactory calculator website has an interactive map
Okay cool thanks
As for ionized, I'll probably still be producing a little bit of that, but at a much slower rate no slooping no overclocking, but what else do I use the dark matter crystals for now? XD
I think I'm still producing 450 per minute lol
Sink them I guess
Also, why can't power shards be sunk? I've got a ton of them. I have a ton I can't do anything with since I started crafting the synthetic ones
I have tried to sink them. It won't take them
Maybe so you don't accidentally sink a finite resource?
I mean it isnt finite after you make the synthetic ones but still?
Back some time ago it used to be finite so probably just wasn't changed ever since
Fair enough, crystals to sink and a bunch of experience points for tickets
You can't sink sloops and spheres either
Can convert them to Packaged Ionized Fuel to sink that way, if you like
I mean those are definitely finite and are required for processing elsewhere
Yeah I'll just stop producing shards cuz I know I have enough just produce something else in its place like oscillators cuz I still need the dark matter
I think I'll keep that packaged ionized fuel if any case cuz I can keep producing the liquid packages. Jetpack or otherwise, something temporary until I get back all the way to rocket fuel production
Currently, what two recipes produce the most heavy oil and fuel? Like how do I get the most fuel production I can possibly get?
what do computers do
compute
Are they a crafting thing?
Everything is a crafting thing
^^^basically
I just unlocked them and I canβt find anything that uses it
You need to unlock the recipes further in the hub
Oh why did they even give the recipe then π₯Ή
I'm pretty certain the game between you getting hte recipe and having something to spend them on is basically nothing, just keep moving forward
Yeah I think so
Train stations and signals use computers
If someone wants to join me go ahead and dm me
Set up automatic lines for every item as you unlock it
π₯Ή not possible for me rn
Why not
Make more energy
What is stopping you from making more
Iβm lazy
Surely you have coal power unlocked, so make a couple power plants
I mean depending on where you are, 900MW is okay, that's more than 8 coal generators π€£
It's not unusual for folks to exit Phase 2 with anywhere from 16-64 coal gens, btw. :)
What.
And folks tend to build out fuel gens in the tens, at least. :)
I mean I could do a full reset of everything I have and make it better
I have 24 coal gens and 10 fuel gens all fully overclocked
I generally don't recommend ever "rebuilding" or expanding existing things. Just build new stuff. Whatever your existing setup is can continue to do exactly what it's doing. Can just make more elsewhere. :)
Well the setup I have is super scuffed
And I would like to move it onto a platform in the air
The power setup is fried icl
LOL, try flying right into the core of the power augmenter. ||it doesn't hurt but it sure looks like it does||
I have.... 16, I'm just calling it a future me problem when I unlock oil and assume oil can carry me for a while
Did that first thing when I built mine
Oil when done properly can carry into the end game
Once I get back to my pc Iβll send a screenshot of the horrors I have created
Just today built the 60th of my planned 112 fuel generators
fuel gens easy enough to blueprint?
I am currently at 9360 MW but will need to make more soon
Only you can answer that question. All depends on how "big" you build
for like a couple big-ish factories?
Current plan of attack
Start phase 3 (phase 2 parts are being scuffly automated currently)
Figure out oil power
Start building an actual factory that's not completely brainrotten
My usual recommendation is to overbuild power as much as you can stand. :)
once people get to like rocket fuel consuming multiple oil nodes I think it's time to start evaluating if you'll actually use it soon/at all
but my 1.0 save was something north of 300GW when we finished the elevator stuff
I more simply partially decommission those lesser factories but still use them for building materials which they produce. Gutting the project factory from it and use the prior materials that it would produce for something else.
I mean, you can if you want, but IMO tearing things down + rebuilding is often a great way to incur burnout
Just leave 'em exactly as they are and build new factories instead. It's a huge map, with more resources out there than many folks realize
I ain't tearing the entire building, just the parts that made the previous project parts.
And if you just keep building new factories instead of rebuilding/expanding/tearing-down, you've got the added benefit that you're never beholden to any of your past "mistakes," since each new factory is its own thing
And in its stead put the higher tier materials that I need that use those other materials
I don't go for all the independency purist stuff so I'd normally just send all the parts to whatever is assembling the next tier
Sure, you can of course do whatever you like! :) (And many do that; you wouldn't be alone!)
I'm just recommending that you not do that, instead! Just building fresh and leaving your existing stuff as-is is, IMO, a lot less work. :)
It helps me logically think about some sections independently working for one part
Like I have Steel Fact #1, can't you guess what it produces for me?
factory carts
Steel pipes and Steel beams.
no wait those are bespoke handmade vehicles π
pretty sure factory carts
And so with ai limiters and motors, provided I have wire transported to the location, which has stopped.
Completely decommissioned trucks
Iβm at 900 π₯Ή
You need moar
Year of the cart? More like year of the coal π€
Yes
I love peering off the deadly abyss when getting more steel beams for mk3 <3
Weak lol
is there a way to change the max players per world from 4 to a higher number
What tier are you on?
Uh I just unlocked the trains and computers
sorry that's not on the ficsit zodiac calendar until 2029
So Tier 6
Yeah
π₯Ή quite fun
I have built my first train track loop, though I need to make the factories that is on those lines
Instead, I will be using the train to travel to their locations before they will use that train
Speaking of trains, I made a cursed full 4 way roundabout idea
I won't stop you now, Frederick. I believe in your future train factories
Anyone have the list of ratios for oil
i have the best setup ever oml
I want to know the max fuel powered generators I can use with a normal pil spill
The Codex will show you all the recipes you have unlocked, which will tell you the ratios you currently have available. o for the codex itself, or n for a search bar
Thank you
I just built my first motor farm after finishing phase 2 but it only makes 12 a minute is that bad?
Full over clocked or nah?
Nah
I was limited by conveyor speed
I can but Iβd prefer not to
π
Get Tier 6 man, fix that then

You can use solvers like https://www.satisfactorytools.com/1.0/production to help with that kind of question, btw. Head to the Input tab, lock down the oil to however much you want, head to Recipes to plug in whatever alt recipes you have, then go over and "maximize" Fuel (or Turbo Fuel, or Rocket Fuel, whatever)
You're on tier 6
I just finished phase 2 dude
I'm almost done with tier 7
yes check screenshots if you want to see my amazing setup
Then, I would say that 12 gens per pure oil pond
Then half and half for impurity
you're amazing and talented and I believe in you to not sleep until you get to trains
12 per minute π
I have trains now
Better get to the hub and start on it
Itβs 2 am and am still building this
... Get the better transportation
I think mine currently makes 60-100 per min and im on phase 2
A little bit spaghetti-like, This is your first playthrough isn't it?
Motors
If you are limited by conveyors
yes
U probably got logistics 4 so ur not limited to belt
Yeah I can tell
My faith in you was validated! You're still amazing and I'm a great motivator

Mine is like... 2 per whatever min when it feels like it
Nope
I got the cart btw
Impossible bro
Is it using mk4?
This is a roundabout with 8 path entrance/exit
it's like all my ficsmases are coming at one time
I have the ficsit mug in real life to maximise efficiency
I'm kind of jumping off into tangentially-related advice, fwiw, but I'd in general advise against thinking in terms of "ratio lists" or whatever. So much depends on exactly what recipes you use, what belts/pipes you have available, node purity, how much you're willing to overclock your miners/extractors/etc... IMO just work the actual numbers you've got, with the recipes you currently have. Then you'll get the exact answer instead of hoping that some arbitrary ratio list happens to match your exact circumstances
Iβm wondering if anyone made a calculator for that
Like input all of those variables
And it spits out the information
See the link I sent you above for a solver. :)
Thanks
I think 300 crude to 10 extractors is the standard
there's some good stuff in #welcome if people actually read it π
How does satisfactory run on steam deck btw
pretty good, ngl. but i don't have a massive base like some people here.
Apparently quite well! I think that even more than on PC you'd be better off expanding out rather than centralizing your factories all in one location, but apparently it's quite good.
Centralization is a pretty frequent tendency. :)
I have noticed my fps slowly going down the bigger by base gets π
Iβll send something in screenshots and can you guys let me know if itβs good
(Will be taken on phone sorry)
As with so many things in this game, btw, what's "good" will depend entirely on yourself. Are you happy with it? If so: sure, it's good!
Other people's opinions of your factory don't matter; so long as you're having fun, you're doing it right
tubes!
Yes
Very happy
Check screenshots
Expanding across the map with smaller factories, instead of really huge single-location factories, can help with that, fwiw. Though at some point you'll start being CPU-limited no matter how you're spread out. If your FPS gets better when you move away from your big centralized factory area, then you'd definitely benefit from outposting/expansion. :)
What did you think #screenshots
it's still not bad yet imo. I will probably make less centralized bases in the future but being new to the game I want as much to mess with in one place as I can
Seems fine? As I say, it's your own opinion that matters. :) I still enjoy building Central Storage, so it's nice to see some labelled storage containers. (Even though that's definitely a labor of love nowadays, what with Dimensional Depot)
Players of all levels of experience can benefit heavily from outposting/expansion. :) There's a vast handcrafted map out there, with all sorts of fun places to explore! It's almost a shame to only build factories in one place. :)
what can you do with mercer spheres
Head over to your MAM and start researchin'. :)
(Relatedly: check your MAM frequently. Research anything you can. All sorts of great stuff in there!)
i did but after that i cant research anything else
you'll find more things as you move forward
the game is very incremental like that
Presumably you need to complete the top of the tree first. You'll be able to do more once you find SAM (which is, admittedly, often a bit hard to find)
Which starting zone did you choose?
(One caveat: you can't actually do anything useful with the spheres until you have Steel unlocked. If you're not at steel yet, don't worry about it. :)
I sometimes forget exploring is a thing, 99% of my set-up is in grassy plains and even then its a very small segment of π€£ and some coal gen from blue crater
desert but im trying to get power slugs rn
For a more direct (though spoiler'd) answer to what you use the Spheres for: ||you can build Dimensional Depot Uploaders, which gives you a way to upload items to a "cloud storage" which your build gun can use. When you first unlock the Depots, the cloud storage is a bit anemic (only holds 1 stack of each item type, replenishes at 15/min), but can be upgraded all the way to 5 stacks + 240/min replenishment. Once it's fully upgraded out, and you have Depots set up for all your building items, it pretty much totally negates the "need" for anything like Central Storage||
can i not find sam in the satisfactory tools interactive map?
I think you should touch grass literally any other biome
also how can you get rid of the gas thingys that emit that damaging gas
You can
Find sulfur, start researching it in the MAM. :)
alr i can blow it up then right
with the sulfur
π I did not realize I could blow those up, I thought I was sitting on my hands until I found SAM for the gas mask
this changes everything about two things for me
I didn't know you could blow them up until I used explosive rebar
Same with the stupid flowers that damage you
(gas mask doesn't need SAM, btw; unlocked in the Mycelia tree in the MAM)
SAM is alien tech
sorry yeah I got my "unidentified blue objects" mixed up in my head
I was thinking of polymer resin which I also haven't found yet (I assume in phase 3 with oil)
Yeah, Resin's mostly a byproduct in various oil processing steps
I think its actually better to recycle rubber and plastic with resin byproduct
Technically you can make the fabric necessary from just Mycelia, but to fully automate filter production, yeah, using the Resin alt recipe is what most folks go for
Haven't found many hard drives just yet so my alt access is very limited
trains seem like a neat feature for moving materials, my tractors drive me insane
MAN
i really need to fully reset and make a better factory
not fully reset but break everything
why break, just move to a new location
that way you've got your existing nonsense still existing and producing
its just easier to break everything then organizing it
Hey, what do you guys think would happen if you were to summer sloop power shard a Xeno zapper and Xeno basher
Like with the summersloop just duplicate whatever youβre hitting and the power shirts with overload it to hurt more or would it just explode?
shards would add raiton chakra to attacks
somerslop would add second attack that hits from the limbo plane
is rocket fuel or batteries better for drones
Chat why can't I just build a bigger pipe?
Question what do t5 I think take too make
Maybe t6
But I don't think it goes that high
rockey fuel is easier to make a lot of
Would be cool tbh if we had a giant pipe for bigger amounts of fluids over long distances
i aint even made batteries yet thems complex
youre looking for trains
No like an actually thicker pipe wider
Cuz the pipes we have in game are small
trains are the solution to this tho
Sure maybe but not what I'm talking about and not always
Actually better question, why can't I make smaller pipes?
It would be cool if we didn't just have theese tiny week ass pipes
U can with infinite nudge I think
You can shrink pipes?
it is
i could see like one use case for rocket fuel
Is that a mod?
Oh well ig that makes sense
It's basically a vanilla thing the devs didn't get right
I don't really see it as a mod
Well tbf I don't think the vanilla devs would intend shrinking
I think it would be cool if we had like small pipes though and they would have less throughput
That's what I was getting at with the bigger pipes
And big pipes with more throughput
For more flow would be cool
IDC if trains can do that I want cooler pipes
Anyways what are the last tier belts made with anyone know?
small pipes with less throughput would be really nice, remove a lot of valve jank
That's what I'm saying!
plus it feels weird that every pipe I interact with is the size of me
that is crazy
Hey guys π
I am planning on expanding oil or at least making another oil plant, and devoting all of the oil to power, I have 2 untapped oil sources at my current oil plant which can provide 600^3m of oil per minute
I found another coal source, should I setup a bunch of coal generators or make the coal into compacted coal for turbo fuel?
do u just want to make some power or go all the way with rocket
do NOT use coal for coal generators once youve unlocked oil
use it for turbofuel and steel
After all my resistance to nuclear power, I think I am going to build a small nuke plant.
Maybe like...20 reactors.
Get nitro rocket fuel and skip turbo completely!
Then turn your compacted coal byproduct into turbofuel for your jetpack or something
i dont think hes anywhere near rocket fuel yet
if he only has 1 oil plant and is still using coal generators
does radiation from noobliesks go away?
is there any natural entrances to the pink forest or is it cliffs all the way around
What resource do people feel is the most limited?
SAM definitely
Why SAM? Don't you just use that to make other resources?
SAM usage can get quite high, as such the amount on the map can feel very limited
What drives your SAM usage? T9 parts?
Yes, FFRs has high Sam usage also
Anyone wanna see the Satisfactory bracelet my friend made me?
FFRs?
ficsonium fuel rod
Oh yes. I'm a ways off before I plan on doing that.
I forget the math, is it actually worth it to make those, or just make more uranium with the SAM and sink plutonium fuel cells?
Im new!
Neet
I need to create a barrier of power before I shut and switch to a turbofuel gen
That is indeed a satisfactory bracelet
and it has Ficsit colors lol
Uh....did they get rid of the ability to build vertical pipes?
I dont recall one but Im also not a map expert
I'm trying to build one going along the ground and up the wall but it's not letting me
Probably just needs more space
Or try different build modes
ah okay. it was making me choose the height first
how do you build vertical pipes i can never figure it out
i always have to make a pipeline floor hole in a temporary ceiling
Might have to unlock the wall pipe thing in the awesome shop but I'm unsure
Or is it already unlocked by default I dunno
100% SAM, the vast majority of the nodes are impure, we need 3 or 4 more pure nodes and 6 more normal nodes scattered across the map, if the pure nodes get limited to underground like, very deep that'd be fine by me. We just need more of it
I haven't found myself needing much SAM at all, except a little bit for Singuarity cells.
one impure node was more than enough.
Theres roughly 9-10 thousand per minute total sam across the map and almost 5 times that in coal, if we could use coal to make SAM with some excited photonic matter, id be happy
I'd be happy with it costing 500+ coal per minute and 400+ Excited photonic matter for 5 SAM tbh
I use 1 pure node to make flucuated SAM with an alt recipe and I also drone ship the reanimated section to my nuclear base but itd be nice to have more nodes
for ficsonium?
Yup
Nitrogen gas is for the most part, in very inconvenient locations
The "best" one is near uranium
For some fun, I got my Bf who doesn't play the game to chose one of the alt recipes to use.
Whats y'alls favorite way to move resources?
I'm not talking about how hard it is to get, I'm just talking about limited in quantity, though nitrogen could be up there.
Thats actually a good point
Train easily, i know how to make an 8 entry/exit roundabout
I'm slowly enjoying trains more, now that I can calculate how many I need without testing it out manually.
Drones and trains, I lean more towards trains since they can carry fluids
They can store more packaged fluids*
True
But id like to be able to carry fluids/gasses on a drone unpacked
And carrying packaged requires unpacking the fluid or gas at the other end
conveyors because I dislike the tractor and am only just finishing up phase 2 π€£
When's patch day again? I want improved fluid transport now
The truck holds more than the tractor
Just belts until I unlock drone
Oh the fluid truck right?
I wish drones had better logistic options.
Not only that but improvements to fluid cargo on trains
More storage per car?
Yes. In general arbitrary routes.
Can't go wrong with conveyors
I do love me a good fluid train
truck is phase 3, so not accessible just yet π
Ahhh fair
Packing/unpacking them is too strong
wait, they're changing fluid trains?


