#satisfactory
1 messages · Page 552 of 1
Are you at a resource well instead of an oil node? Extractors are for oil nodes and resource well extractors are for resource wells. Oil extractors cannot work/cannot be placed on oil reource wells. You'd need a resource well extractor to get oil from those
it says crude oil, i believe it's a well?
i came here because i looked a place where i can start producing plastic
Oil nodes just look like a pool of oil on the ground vs the oil wells look like a geyser, spewing out ooil
They both read crude oil when you look at them tho
then i'm at well since it looks like something exploded inside of the ground
They're very good at staying underfoot
I might start again and just try to automate everything. But idk where is best place and what I should put where
Yup definitely a well. I had the same mixup a while ago when I first unlocked extractors haha
haha, but what do i do with these things then?
Man, i just unlocked tiers 7 and 8 and now i see what people have said...i feel a massive steel weight over my head, the game just got very intimidating
Place the junction first, then the pipes. Make sure water is even reaching the pipes too, if it's up too high, it'll need proper headlift
That sounds like a memory error with things being unloaded from memory
Is there an app for this game like a guide of some sort
The oil wells? You can't do anything with them until you unlock resource well extractors
what do i do with oil extractors and refinery then?
Probably. I killed it now it doesn’t respawn anymore. ADA said “that one had a family of four” 😂
There are oil "puddles" on the map you place the exctractors on
puddles? like little lakes?
The best place is the one you pick. Either plan around the environment, build a level platform on the environment, or build way up in the sky
You need to find oil nodes. The extractors pull the oil out of the node just like a water pump, refinery is just like another crafting apparatus but with liquids and byproducts introduced. Just find and oil node and try em out
Shit more like 20 gallons
I've just been playing with aesthetics while I warm myself up to the idea of aluminum
This is a better description lol
oh, and do i get acces to oil wells at 3rd phase?
I mean as in for what resources should go to what factories. My current play through is litrally just all in starting area. My only out of area stuff is oil for fuel, plastic and rubber. And aluminium. Other than that everything is here. But idk what stuff to make at different factories
Use your magic TV remote to lead you to the nearest node
It doesn’t seem like we get resource extractors yet in phase 3 maybe 4 or 5
8
Holy
that stinks...
well tier 8
oh 3rd phase?
phase 8
Tier 8
Phase 3 completion
https://satisfactory-calculator.com/en/interactive-map#3;-7194;112427|gameLayer| Lots of people including myself use this resource for finding nodess/planning etc. very handy
I’ve hardly got far in actual game progress, I’ve been just building shi & automating everything
Tier 7 and 8 is part of phase 4 thats where the resource WELLS are, the oil EXTRACTOR is in tier 5 and 6
That boils down to play style difference, whether you want to make everything locally, or centralize production. Both require different build styles, but neither is more correct
how much of a oil factory do i need for sustainable power
yea i use it and i thought there is only wells for oil, but there is actually nodes too lol
That's what sucks tho. I Wana spread stuff out. But I have no idea what locations are better for what resources.
Who knows 🤷♂️ Only the person making the factory will know what the plans are and thus how much power will be required
I haven't even made a single blueprint yet. Used like 10 walls in my whole factory
well that sucks, is there a big diff between oil well and node?
not much
Depends on your power requirements. One oil extractor, over clocked on a pure oil node can power at least 5 fuel generators which gives like 1,250 MWish
Alt recipes make that more convoluted too, though it also makes your options more flexible
what recipe should i use
I think I should do a satisfactory world where the whole goal is to max out all the ores
Also depends on your situation and what recipes you have.
What I mean by this:
Use all available resource nodes to have the most efficiant factory ever
I'm basically stuck in the same situation I end up with most survival/sandbox games.
I want to do more and have more efficient stuff. But I don't have the skill too
Pick one thing and start there. Like if/when I want to build a PC, I either start with the motherboard or the CPU, and build everything around it.
If it's too much, then you're looking at too much at once.
how can i get my flow rate up in a pipe
well all the ones you unlock for ooil
Should i make a place specifically for modular frames and space elevator parts? Or should I just connect to my main factory where it makes simple stuff like reinforced iron plates, screws, etc etc.. Bc those frames and space elevator parts to make they take up lot of peace
Multiple pipes or upgraded pipes
seperate factories are a lot easier
i have a 3 way pipe connector and the flow is almost nothing past it but alot before it
I did, but you can still tie it in with the rest of factory production
If it's uphill use a buffer or pumps
i already have pumps the connector is at the top
Yea prob better making a new place
They take up ton of space
Okay, so leave the connector, delete the pipes attached to it, and re-place the pipes. See if that helps.
You can tie something in but still put it in the corner in timeout
If you have any pipes that are both curved and upward sloping, those shapes combined tend to cause problems with fluid physics
I think you should do a no-conveyor run. Everythingn needs to be handfed other than liquids
i would keep it simple, you have a recipe for FUEL, its an orange liquid/picture of an orange pipe. You get it from pumping oil into a refinery to make something ELSE like plastic, the plastic recipe gives you PLASTIC and heavy oil which is purpoe, you send the plastic somewhere else in your factory but the purple heavy oil you send to ANOTER refinery, that refiner takes that purple oil and turns it into ORANGE fuel, that orange fuel gets pumped right into the fuel generators.
makes sense
Did you only just unlock oil processing ?
I can show you my 5 generators if you want
The best part is that you can turn any kind of oil fluid by-product into any other kind of oil fluid by-product. Just need to figure out what to do with the rest.
Oh. But be prepared to use a lot of space.
My entire plastic/rubber production fits into space of space elevator
If you measured using the long end of a refinery, you'd probably need at least... Like a 20 x 20 refinery lengths' worth of space, for a single max overclocked pure node.
Maybe 15x20. It's hard visualizing, I double-stacked my refineries
Is it just rubber and plastic?
Apparently you can store uranium in the dimensional depot without issue.
YEAH BUT LIKE.. WHY
Wanted to see if ADA had a smart-ass comment about me trying it.
She doesn't
The game is totally 'fine, whatever' about it
@clear tartan I hope my screenshots help bring some kind of clarity into early fuel generator use
nuclear power is fun
i get it a bit more now
Im a new player too so lessons are very fresh for me too lol
#screenshots am I doing that right?
Yup
you only need 1
of those tall things
Now here is the trick, when you use refinerys you need to constantly keep the products of refinerys being consumed, if either of the two products from a refinery enter full storge and back up the refinery will stop and you will get nothing, so in the case of my plastics refinery the plastic goes into storage BUT it also goes into a SINK so my plastic line ALWAYS is getting used up SOMEWHERE, and the heavy purple oil is going into my fuel refinery so thats always getting used up, and the orange fuel goes into the generators so thats always getting used up as well.
@ember moon
is that water for the coal gens nearby?
It's water testing for a packing plant
Just started playing a new game on a dedi server.. once we unlock the Christmas stuff can we leave it out or does it delete at end of the event?
what are you doing?
Both ends at 600m³ are outputs
Double output 595m³-600m³ single water plant example
for what
Water packaging
ok so most of it is redundant and the buffers will actively wreck flow
Is there no such thing as a splitter/machine that can easily divide loads into the custom amounts? Like there's no splitter wherein I can feed 120 items/m and then I can choose the rate of each output lane? Like I can send 90 items/m out the left and then 30 items/m out the right output with just one split? Having like 3+ layers of splitters just to get the right ratio is a headache at times. From what I can tell the the smart splitter and the programable splitter are incapable of what I described
If it's gonna get packaged it doesn't really need a water tower
Alt steel is on the left, rubber and plastic are in the center (with a tiny bit of turbo fuel in the back), next to them is the turbo fuel and generators (and battery storage), and I may or may not have illegally added in a dirty bit of production for turbo fuel containers - will fix that eventually. But the whole setup runs off 1200m³ of oil
Buffers are temporary to test output
hope what I just sent in screenshots helps
Im far from an expert but that water extraction picture you have looks like its all level, you shouldnt need pumps anywhere yet.
you don't need a buffer at the top of your 'riser' also, the 'riser' doesn't do anything a pump won't do
You can brute force it: if you run a 120 into a splitter, and feed two of those splits to a merger before the split, the remaining output is forced to 40/min, or 1/3 the input
pinged in you #math-and-meta
is there a way to upgrade conveyor without repalcing?
pick belt you want it to be and aim at it
build the higher mk of belt on it
works for downgrades to
If by riser you mean pipes to rbing stuff up? No, in that picture it looks like a pipe that goes up and right back down lol
spend around 20 hours suffering with liquids. Lesson of the day: if you have 600/m input, separate it into 2 300/m pipes. 🫠
This was a tough lesson i had to learn when i unlocked coal power lol
well, for me its recycled plastic and rubber factory
- the nature of it being an enclosed loop was such a pain in the ass
Thankfully, my brain already had this knowledge when i unlocked oil products and in only knew it because of my painful lesson about water pipes from the coal stage hahaha
But the kicker is, then you get 600m pipes and the harsh lesson becomes irrevevant mostly lol
Or just do it the hard way like me.
not really
the problem is, there are a lot of variables with liquids and if you havee 600/m input and output any fluctuations will result in one of the parts starving and another overflowing
but have 2 mk2 pipes with 300/m each allows for some room for it to fluctuate and balance itself out
Nah. I just bend the fluid to my will. And struggle a lot in the process. Getting easier though, I've learned a lot of the nuances.
Yes but that's just typical merger/splitter shenanigans. The example I used was very easy but I'm talking about when maybe I have 480 item/m coming out of producer and I want to branch off something weird like 7.5 items/m out of it. So was wondering if there really isn't an easier way
Loop a splitter back into itself and have a split off the conveyor that loops
Started a new game. My intention. Automate everything in 1 way or another.
the whole thing comes down to liquids being more dynamic than items
using a somer sloop in a constructer for double powershards is crazy
Priority splitter? Run the primary line, and use the overflow for that 7.5, just making sure to never eat into the remainder.
I did a lot of that for my sushi plant
You do have a point, i do notice that with my fuel generator line. MY fuel maker produces 100 per min, so five generators at 20 per min should be just perfect, but i have 7 hooked up to that 100 per min fuel maker and they are all humming along with full bellies lol
I made a whole setup with smart sorter to put all slugs in 1 storage to split them with sombers xD
I did that for the super computers, plus 250% overclock. Saved me a ton of space and work
how do I load in homing rifle ammo
My favorite is using them as boosters for the power grid though
Put it in storage, and feed it into a dimensional storage with a belt
Same as everything else
I meant how do I load it into the gun
Hold the reload button
Do you have it in your inventory?
Rifle in hand. Ammo in inventory.
If you have multiple types for rifle ammo in inventory, you can switch by holding reload.
You could take a quick walkthrough of it if the math interests you
I know how to effectively accomplish what I'm talking about, I was just confirming that there isn't any splitter or machine that does what I outlined originally. Since I couldn't really find out online. I was just surprised when it seemed like there was no way to just choose the max output rate of each split since that would be so useful. Wonder why it's not in the game
Dunno. I think the devs were working on it though, maybe?
just reached mark 3 miners but my belts cap at 780 is there any way i can get around this or
you manage that by clocking a machine or machines to put exactly what you want on your belt
Just do better
or let the manifold over flow
clocking is the most powerful tool you have at your disposal - it solves problems before they exist.
You'll eventually get faster belts. Just gonna have to suffer for now
:((((
i suggest you build paralell systems of 600/min's
You could build the framework to match the output for later though
This has been mentioned more than once during dev-streams.
Part of the idea behind the game is to sort out the math and balancing.
Being just able to set a limit on a splitter would defeat the purpose of having different tiers or belt speeds (among other things)
for most of the game your miners are capped by belt speed, this isn't new 😛
ik but i wanna use 1200 ores :(((#
what are you trying to do?
so go further in tech
And you can.
After Phase 4 😄
Yeah use 2 nodes @ 600 each then when you get 1200/min you split the node between existing systems and then double them
Use the 780 now, and build for 1200 later
oh only that lemme get it rq ;D
I appreciate all the tips but again, I was just **confirming **the non-existence of that special splitter I was talking about. I only included examples to help communicate what I meant. I wasn't asking for troubleshooting help haha
you can probably build what you want in game
mark 6 conveyors are only for pure nodes maxed with the power cells
Or when you want to save space on belts anywhere in your factory 🙂
id also say only ever use these for transporting goods
Like 1200 ore per secondis insane
trainstops will no longer be slow they just grab the resources and go
dont forget drones exist to
What happens to a vehicle and it's contents when it falls of the map?
oh no you didn't get an answer in a whole two minutes
i think there's a solid surface some distance down but the pioneer hits an instant death barrier before you hit it
save editing could get your truck back
IIRC yeah vehicles don't despawn and just get stuck down there forever, but not sure if that ever changed
i think so
!wikisearch empty canister
Empty Canisters are parts used to package Fluids, which allows them to be carried in inventories or transported using Conveyor Belts and Vehicles. They are used in the packaging process and are returned during unpackaging, making them reusable. Each Canister can hold 1 m3 of fluid.
Not to be confused...
given how simple the recipe is I'd be surprised if it wasn't available that late, but again, wasn't sure so didn't reply 😛
it's in tier 5 fluid packaging
Nice, looks like i have to roll the dice for 2 hours again
something i find really helps is getting yiur hard drives in early
Typically how well RNG goes for me for something that good
just scan more
you bank those early recipes and exclude them from future rolls
does anyone know why less water comes into pipes during nighttime?
if you're hunting a specific recipe, just leave all the scanned drives without it in there
the extractors go to sleep
lol
Steel canister is a big one
there's no mechanic that'd affect 'em unless you're using a mod for solar panels or something and not getting enough power?
I'd rather not use a pure oil node just to make plastic and residue heavy fuel -> fuel
then don't
make fuel directly
Exactly
or for more fuel get the heavy oil residue alt
you can squeeze a little more fuel out of your oil that way
The plastic byproduct a fuel plant makes isn't enough for my plans so I need to get steel canister
Idk if the devs fixed it, but I guess they used to stay loaded, but out of bounds
normally you just need some fixed amount of initial canisters for any canister-based setup. you'd only need a constant input if you're somehow burning the canisters, or for some reason storing the fuel in them long-term
Finally unlocked MK5 belts and upgraded my oil plant, I added 4 new fuel generators
Are nuclear power plants easier to set up than rf gens
niiiice
nope
Niice
I don't know why I forgot that canisters can recycle
Ok thx anyway
I found a new coal spot, I was thinking of setting up about 60 new coal generators with all of the coal I found
Pure oil is better and saves piping. Just run it at 250%
rocket fuel is a big set up but repetitive
I can’t get rf yet I need nitric acid
nitro rocket fuel!
I just need to make a prerequisite amount of canisters, store them, and continuously recycle them
uses nitrogen gas directly
I got a question concerning dimensional depot can I put a belt with different item on it into a single dimensional depot? Will they all upload at once or pile up because my upload speed is low?
Is that an alt?
I have so much plastic and rubber that I am just awesome sinking it as I have 2 industrial storages full of both rubber and plastic
the depot and belt will clog
yes
Ok thanks
for uploading to depot you really need a depot per item
I'm glad I tested this in my creative save
Put a storage container between them, it will avoid the clog up.
Each depot can only handle 1 item at a time, if you want to switch the item you need to pull all of the items out of the depot first
You can sushi to a dimensional storage, but as soon as one of the item slots is full in the dimensional storage, it'll stop entering - which will brick the whole line
But are they each going to upload on their own or like item at a time
Is nitrogen gas better than nitric acid
yes
Isn’t there 2 alts or is there 1
no you need single dimension depot for each resource
for the most rocket fuel you want 3 alts
Ok thanks I'll just put one depot per item don't want everything to get messy
heavy oil residue, diluted fuel, and nitro rocket fuel
!wikisearch rocket fuel
Rocket Fuel is a late-game gas. It can be burned in Fuel-Powered Generators for power or packaged and used as vehicle fuel.
It follows Turbofuel in the chain of fluid fuels and can be further processed into Ionized Fuel. Unlike Turbofuel, it is a gas and therefore lacks head lift requirements.
Temporarily, no you don't. But permanently, yes
I have 2 of them
nitrogen gas is a natural resource, you get it straight out of the ground, it's an ingredient in nitric acid
you're removing having to make nitric acid by doing nitro rocket fuel
Ye I’ve used nitrogen before
NO²?
no nitric acid would be HNO³
Ooo
-# NOⁿᵒ ˡᶦᵐᶦᵗˢ ʷᵉ ʳᵉᵃᶜʰ ᶠᵒʳ ᵗʰᵉ ˢᵏʸ 
NO² would be nitrogen dioxide
So, if H²0 is already stable, what does the Nitrogen do to it? Does it squish in between both sides?
Is scim up?
What's wrong with a little nos?
-# gonna have trouble smelling
no its a completely different compound
Is it? Googles
Ooo, 2 Nitrogen to 1 Oxygen. My bad.
Dang what's this chat, I failed chemistry in hs
How do I drive the explorer? The vehicle
you need fuel
any fuel works although coal is probably the best for the stage at which you typically unlock the explorer
Each depot can only handle 1 item at a time, if you want to switch the item you need to pull all of the items out of the depot first
later packaged fuels are better
?
Depots upload one item at a time, but you can speed it up with upgrades, the speed upgrades are much better than the storage upgrade
Yeah but I don't have enough Mercer sphere yet
actually question do different fuels effect the speed of vehicles like the explorer
¯_(ツ)_/¯
Probably not the speed, just the fuel burn rate or something
thought so
They were talking about nitric acid and I brought up nos
Nos is from a different game. Here we use shards to make things go faster 😄
But it's right. there.
Slugs are slow but they become shards for speed xd
All the slugs are descendants of Turbo the snail.
what specifically is not working for you?
Never mind I didn't put fuel in and I don't have fuel so it's just going to stay around doing nothing
Remember to put fuel in it 🙂
You do that from the outside back of the vehicle.
Ain't got no gas in it
anything you can burn for power works
i think you can even power it with the blood of your enemies (alien parts)
Does it burn it fast?
It will run on anything almost. Just add coal (assuming you have coal power)
fuels with higher energy content will burn slower
I keep forgetting about biofuel, I never use it. Pretty sure that stuff should last forever in the vehicle though
after clearing the swamp for my aluminium plant i have more biofuel than i will ever use
Btw, which powers generators longer between the biofuel n' turbofuel?
The Fuel-Powered Generator is a power generator building that generates power by burning liquid fuel (Fuel, Liquid Biofuel, Turbofuel) or gaseous fuel (Rocket Fuel, or Ionized Fuel).
At 100% clock speed, one Fuel-Powered Generator produces 250 MW. The type of fuel does not affect power production, only...
how do I change my flight speed in creative
Run
how can you go up in hypertubes
Up?
You just run it up a wall like any pipe.
Oh. Search Hypertube cannon. Tons of examples out there on youtube 🙂
The basic version is just a row of short tubee with entrance and exit one after another.
And then once they build it they will have converted into to a full time cannon user
Hehe
And SAVE your game before you test any setup.
First try will be like "Well that didn't get me that far".
Next try will be like "Oh. I am on the other side of the planet now. And dead".
automation is fun til you have to setup 73 refineries for caterium
I've had to use like, 15 assemblers in a straight row for smart plating
it's horrid.
wait until you have to place 500 fully overclocked refineries for copper
I'm only halfway through phase 2, and already using 1.5gw of power
I fear the future isn't coal
the future is not coal
question:
Where can i Upload the Ficsmas Event Screenshots?
How many sink points are smart platings worth-?
!wikisearch smart plating
Cause my gosh, once my 1000 are loaded up, I'm printing tickets like it's the 1920s
I unlock oil yahoo
520? Nice.
its gonna be exponential
cant imagine smart plates worth the power to sink, ive been sinking sam and its refined version then just junk and some overflows
im only sinking overflow and some minor things rn and printing 1.5m /min rn
im almost at the 1k trophy with no dedicated sink point automation
noice
ive been compiling a list of things that arent needed after elevator, hopefully to work out what is worth sinking and what i should delete or power off
@tall plover sam is 20 points so times that by your fastest belt and its a lot of sink points
reanimating some is even better
reanimating doubles the points you can get from the miner for basically free. no reason to sink raw SAM
yeah i have 2 constructors, and merge whats left raw from one pure.. inever bothered to add more, just upgrade belts as i get them
Welp, Smart plating is done, time for the truss and cables
I'm at 1500MW out of the 1775MW I produce I must get oil power
get at least 8 somersloops and 59 slug power things to get a small but efficient farm that produces 9.5k power
why 59 slug things?
1 of the fuel powered generators needs less to be able to consistently keep the rates of oil up and stop fluctiuatrions
because as everyone knows 59 slugs is the minimum amount needed to make an awesome slug carousel around your hub
i'm still in early game and i have a question? are there better power poles to be unlocked cz the first one with only 4 connections suck
yes
In the mam, caterium tree
as a general rule if they name it [something] MK[number] there's going to be more of them
after creating a blueprint on my save, folder for them didnt appear in the files
do train need a buffer when unloading ? and if yes why?
the station stores some amount of liquid already so it depends on your route
yes, both loading and unloading.
platforms stop item flow for 27 seconds when a train is docking. you don't want your machines to fill up and idle because of that. if you have a container as a buffer, the items get stored in there and then dumped into the platforms when they unpause
gotta clarify if we're talking about buffer for resources or "buffer stop" thing that prevents trains from derailing
i assumed he meant literally the buffer that attaches to the end of the rail
i mean the storage to keep things running
only need if your balance of reso per min is precise
can anyone tell me any tools that i can use to plan my factory?
i got a load balancer so what i thought is, since i consume taht amount of resource anyway by the time the belt deliver the resources from the train ididn t need any
a lot of useful stuff is unlocked by it
and it's required later
oof
turning it into regular wire is one of the least useful things to do with it imo
mmm
Hmm, should I simply demolish my smart plating factory post phase 2?
59 power shards?
make it even bigger you'll need more
i would keep a box of it
I wouldn't build one in the first place
I found like 10 really close oil node and there is some pure in that
I make 30 plates a minute, but I'm concerned that I don't really have enough iron or coal near my hub to make the other phase 2 items
expand and find more iron and coal, there's tons
a single pure node can be worth 9.5k power if you use what I just told you to
Even without mk2 pipe
Im p sure you need mk2 pipe
a single pure oil node and some water can give you 20 GW
The minute I get access to trains, the entire game will be flipped upside down for me
but until now, puny belts will stretch kilometers
@golden elbow oh ignore me yo uneed them for modular engines, a trickle is enough
heavy oil residue and diluted (packaged) fuel
I don't have those yet I haven't automated plastic or rubber yet I gotta do those first
with oil plastic becomes easy to get
20 GW or MW?
GW
That's a hell lot
20 MW would be a laughably small amount for an entire pure node lol
20 gw is 20,000MW
I'll just keep the factory there but unpowered, since it drains 80% of my entire network sob
yep, keep some stocked though
I know I only consume 1.5GW at the moment so 20 is a lot and I got access to multiple pure node I could get 50GW if I use them all
how do i use the ficsmas gifts?
probably want to build out coal some more before you start thinking too big 
Why? Coal node I used are really far from my coal gen
1.5gw isn't very much even as far as finishing the second package goes
oh yeah get residual plastic as fast as you can
I'd get used to expanding
its so easy
60 polymer resin and 20 water per minute to get 20 plastic per minute is amazing
why didn't you build them next to the coal? or next to the closest water near the coal?
And rubber?
residual rubber is also good
I build them close to water but far from the coal
you should build coal plants close to both
time to explore, there are many coal nodes next to water
as far as starting areas go there should be coal+water close to each other near each of them. Certainly more than 1.5gw worth
There is another node I just didn't explode the rock on it yet I forgot about it I could put a mk2 miner on it and build 8 more gen
you can obviously choose to play however is fun but 1.5gw is going to be quite a wait while finishing phase 2 which is why I'm suggesting more
I'm usually finishing phase 2 with something like 40 or 48 gens
i ran 16 coal gens til fuel, 7 fuel gens til rocket fuel now power is a breeze
my last playthrough i was still on bio when i finished phase 2 lol
you're all so much more patient than I am! 😆
do you explore for hdd ands sloops?
the close ones but I usually wait for bladerunners+jetpack to do more exploring
7GW biofuel power plant for phase 1 in a new game ^^
plenty of gametime for that when I have more than a trickle of factory output 😆
bladerunners are easy to get
yes I'm aware
i like to go exploring after i build a step on the elevator, gives it time to run through
hdd have been a big proirity for me, but i still dont know enough of the recipes so i went overkill
and i love fightin gthe spiders 🙂
I roll dice to pick recipes. Maxing alts is boring at this point
my mam says no recipes available to get
havent reached the grasslands yet, so plenty more to find
I'm done with phase 2
30k ficsit points per minute
not enough aim for 194138983244328197379852437905/ secon
chat how do i find coal
look near water around starting area
resource scanner, just like every other resource
oh
how do i unlock the ability to scan it
for context im playing satisfactory plus
wtf is satisfactory plus
Tier 3 - coal power
sorry if i'm missing the obvious i bought the game yesterday
It's a milestone in the hub
brother why are you playing SF+ without completing the vanilla game first
cause at first i thought it was just a expansion to the lategame not an overhaul
Short answer: they just want to lol
that too
probably should beat the game vanilla first but yknow you do you i guess
this is suckh a replayable game tbh
i mean it's easy to adapt to it when you're playing it as your first playthrough since you dont have the conflicting memory from the basegame
needs an end game leaderboard and goals
it's a pain to find out how to do anything in the mod since there's no wiki with crafting recipes but i manage
Oh yk what I didn't know it changed milestone progression, yeah that could make the "when unlocking coal" a different answer
oh damn
whatever i have a ton of biomass and can always get more it's not too much of a priority
if theres a decent lake near you , chances are it has coal not too far away
It would really be a good idea to just restart and play vanilla
gonna start working towards constructors to automate the pain of having to craft so many different iron items
wise choice
i would but i JUST set up automated mining of all the ores i need and i dont wanna have to redo that in vanilla
You're probably not even like 2% though the mod
And in vanilla it's a lot easier
i love restarting, especially when i worked out how to get legs and parachute super fast
@crimson dagger if you like challenge, the northern forest is a fun start
nah im an easy mode coward lmao
northern forest is my favorite start. but requires some game knowledge
how to not die to everything
I will fall off cliffs 50 times there
im gonna put my base in the same place in vanilla to make ore access dirt easy
since in plus i have it next to an deposit of the thing that makes iron
and a semi-short length away from the copper or whatever ore and the concrete thing ore
its made things insanely easy to start automating
im phase 0 tier 1 and ive automated every item i can
is this good
only problem is getting power
better than me
you can semi automate power when you unlock chainsaw, make sure you check the per minute numbers when you do
i got a probem with hard drives. I did put the problem in the questions and help section. Can someone check it out ?
can you take half a stack out of the dimensional depot?
@ocean warren nitro fuel requires mam research in rocket fuel
it held me up other day
#streams-and-videos message Making something silly
The upload from inventory thing in the dimensional depot can I upload anything or only stuff I already have in dimensional depot?
anything
It's op
early on its better than the normal ones
Yeah I need that asap I could put every rare semi useful items
its already unlocked. please look at the questions section you will see what i mean
i ifnd it most useful for exploring and making room for hdd loots
Dear God the blue print UI and system is hilariously janky
yoo i need help on smth, can i dm someone so i can show the pic?
sure but there is also #1038092680493801533
What blueprint should I make I don't know what to do with the blueprint designer mk1
yoiu will know when you need one
When the time comes, you will know
#screenshots message
i'm confused, there is a mercer orb here but i can't find it, i went around trying to find a tunnel but there is nothing
Have you looked above too? Maybe it is on top of some big rock pillar
or a cave
if you have a jetpack it sill show you getting closer or farther by going up
it should be in a cave underground but ican't find the entrance
Look around some more I guess Most tunnels/caves have cracked rocks blocking the entrances
found the entrance, it was very far
stuff you build a lot, like a line of 4 smelters with the splitters and merges already attached
splitter trees if you like load balancing
assemblers, foundries and manifacturers with a line of smart splitters already placed at the inputs
Or just a sinigle machine with lifts, splitters and or mergers already attached is fine too. This way I can place as few or as many as I want.
i need to dedicate a node for each item ;-;
Naaaaah Bolted Iron plate! 15 per minute!! muwhahaha
Stitched iron plate
overclock the miner
5 is fine if youi get to steel soon, if yoiu like to build a lot with t2 belts then more is better
In the future, you will get access to better recipes, overclocking, faster belts, faster miners, etc
Heck no, not at a 32s cycle time!
tbh ive never used the iron wire/stitched plate thing
grassy fields?
best
the first map
yeah grassy fields
yes
😭
there is only one map 🙂
should i combine the output of all miners
only where you need to
or you can just build the factory in two segments that combine later down the line
thats the way!
AI is crazy. an hour ago I was like "the existing factory planners are kinda eh, I should have a better one"
ai is so bad at this game
automating smart plating or modular frames is gonna take up so much space ;-;
you dont need to automate smart plates at least not initially
and now, https://imgur.com/bsptbQd
you can just feed an assembler with containers
@versed cosmos yeah but it's good at code~
It is but don't vibe code
for modular frames go for 10/min, the numbers work out very cleanly
why does it break if i try to increase it past 300
im not really going for anything i just connect stuff to stuff and wish it makes other stuff
sounds too difficult to involve more math
praying to ada it works lmao
because someone limited it to 120 nitrogen
Because it's limited to 120 nitrogen
Needed that for maximise. You can set it to whatever you want
just got the truck, i love it's suspension
14 bios on 3 constructers
you might want to try a planner by satisfactory tools
hmm
maybe when im further in the game
i assume ill rebuild all this at some point
when i get better stuff
generally we don't recommend rebuilding
oh
rebuild if you want
so will this setup work forever like when i update all stuff
i rebuild all the time
if you just build new factory and keep old one, you'll have two factories in shorter time than if you rebuilt one 🙂
the only reason to tear down is to save power or space, both are plentiful later on
that... doesn't really matter
and if you play in some style like independency (https://satisfactory.wiki.gg/wiki/Tutorial:Independency), you practically never rebuild anyway
but the better the node the more ore i get isnt it like that
i think i play independency
yeah, but when you build a factory, you build it to make X/min, so you don't really care about the node purity, you only care if it can feed your factory needing X/min
oh alr
if my factory needs 200 ore/min, I give it 200/min. If the node makes more, I underclock the miner and make a note that I can use the rest for something else
cause rn i try to do as much as possible as fast as possible
ill add a 2nd crafter for the same item so i can make even more if the miner is too fast
and then just use a node for 1 or 2 items
one helpful tip is to label things with signs, ie factory uses x ores/pm outputs items/pm while its fresh in your head
later when youi need 25 of an ore you wil know if its available from a belt
i am so glad i play with cheats so i don't have to worry about these things 😂 😭
im still in phase 0 and just tryna make these factories fast
well if you spend a minute doing math (or using some planner), you save much more in the long run
Game gets a lot better once you understand the numbers, you can really squeeze out the most from your nodes
tier 0 there is no math 🙂
But if you're not ready for it then don't worry about it
without modeler i wouldnt know which recipes to use
but i didnt start using it untilmodular engines ish
modeller doesn't tell you that either
yoiu can build both chains
leave outputs inputs as open and compare
also saves on calculation time for big builds
I'd rather do that in a tool that calculates it in a few seconds
rather than having to build everything manually in modeler
It doesn't need to.
if the premise is "knowing which recipes to use", then it kinda needs to
which one was that?
Truly a goated recipe
not sure, but there are two very similar
expensive pipes and skipping steel? no thanks
Is there a mod that is just a single box the size of a conveyor elevator head that spawns selected items at selected rates? I'm trying to test something in a blank save.
using modeler i am part of every step so it sinks in better
No, it really doesn't. It's funny that there is all this talk on "all alts are good alts". And modeler is MUCH easier to tailor a production chain than tools. Especially in the ways of overclocking and generating "nicer" numbers. And, honestly, the layout/design/organization is leaps and bounds better.
i think modeler is almost great, it needs a few improvements
well obviously we assume that the user knows what they want to prioritise
and I'm not sure why are you comparing modeler with tools
Skipping coal, I'll take that anyday. I also like using it into encased industrial pipe
Because they are both production calculators and you are telling someone why they shouldn't use modeler. Even when they are saying it works better for them.
There's some overlap, but really you should use both.
there's so much coal that I'd rather use it for steel that I'll need anyway than to spend tons of iron on something
Modeler lets me model my actual factory, tools helps me come up with plans and recipe combinations.
You say there's so much coal. But there's a lot more iron
I'm not telling them to use Tools though? I'm just saying that for tool to "tell the user which recipe to use", modeler is kinda on the bottom
I'd rather use one node of iron + one node of coal, than to search for 4 iron nodes (and then search for coal anyway since you need steel for other stuff)
Yeah steel for other stuff, not the stuff I'll be using there, I mean to each their own. Iron is just more accessible to me
is there a good spot for nuclear?
water
Anywhere on the water. Swamp isn't horrible. Outside of the drearyness, all the fart rocks and stingers 😛
But is has more or less everything you'd need right there for a moderate nuclear build imo
even tho the swamp uranium is impure?
i havent been able to find any pure nodes
there are no pure nodes
There are none
i havent built nuclear yet, but afaik water is the main ingredient, uranium can be trained in
why are people so obsessed with only using pure nodes
Or droned
how do I use the camera
Hey, i want to play with my friend on steam, but i have Satisfactory on epic. is there any way we can play together?
P
thanks
And hit TAB to open a config menu. And R for a decoupled camera
there is... i think there is a youtube video explaining it
tell them to sign in with an epic account on satisafctory there shouyld be an option to link accounts im pretty sure
And can also open the folder where the pictures are stored from that TAB menu as well
how do i change the iron production in the planner
havent used drones yet, i think ill save it for end products or when shit gets too crazy
for now i like building train networks but who knows when it wil get annoying
i produce 60 the planner shows me 240
which planner?
satisfactorytools
change the production target to 60?
Drones are 'relatively' easy. Especially if you over produce a bit of Rocket Fuel for drone fuel.
drones are goated imao, i completely ignored trains
Your steam friend can sign into epic, in the main menu
doesnt a normal node produce 60 with default tier miner
😠
assuming default tier = mk1, yes
im producing enough rocket fuel for 240 generators, and i have about 20 running 😄
but SFTools don't care about miners, they just tell you how much ore you need
change what?
or do i need to change the target amoun per min
what is your goal?
use up one normal node for modular frames
generally I'd recommend not limiting yourself to "use one node", but rather make the amount that you need
Once you unlock overclocking you can increase the amount you get from your miner
as for how to do it in Tools, maximise is indeed one way, but I wouldn't recommend that one, rather just calculate how much ore you need for 1 and then do quick math on how much you can make from one node
is there some better planner
wdym by "better"?
excel
what do you want from it?
You can try Satisfactory Modeler. It's different, though don't know about 'better'
aight ill test that out ty
free PC app on Steam
Bro I'm about to pull out the abacus instead of a calculator for this one
modeler is more "planner" where you plan actual logistics and such, than calculator/optimiser like Tools. They are pretty different. Hence why I asked what do you want from the "planner" you're looking for
@dim spoke But, it will allow you do do what you're trying to do: #screenshots message
hi
I mean tools allow you that as well 🤷
they still didn't clarify what they are looking for so it's hard to guess
Greeny is allergic to modeler
With albeit a tad more confusion with the way it operates imo.
ooo i can add decimals into the calculator
Though, Not saying Modeler is "easy" in any way either.
what
I haven't used it much but I liked Tools
I haven't tried modeler
-
-
- FIGHT!!!!
-
factorio has foreman 2 which is like modeler but near perfect
yoiu can flip nodes around, have pass through nodes and have source and output nodes
factorio is like 100 times easier to calculate
I mean we could add SF mods to it as well. I'm obviously assuming base game
base game is tutorial for seablock
basegame is tutorial for Bobs, which is tutorial for B+A, which is tutorial for seablock
seablock, like satisfactory has infinite resources, cos everything is made from water or air
so it is different to the ore hunting on base game
SF doesn't have infinite resources tho, they are limited by node count
I added mods to my modelers game_data.json
and I'm very much aware, I've played like 1k+ hours on seablock
i love seablock, eveey mod has to compare to that now
@dim spoke Though, looking at this, no matter which tool you use, You'll still want to unlock clocking in order to get the numbers "nice"
i play it with lazy bastard and kind of speed run against my self
should i remake all my machines to make a specific amount
i dont think all of the materials are rn being used optimally
not really
"optimal usage" is a myth
make what you need, if you're making that, be happy
how many uranium fuel rods does a nuclear plant use per min
if you build one, it'll tell you
funniest thing is when you make the perfect factory optimised then it sits idle with full storage while you hunt spiders
Like, this would be the machine amounts and qty's you would need to "maximize" a single normal node with a mk1 one miner: #screenshots message
.2 i think but you can just check by placing one
Wiki can also tell you I think
all it says is no fuel
yeah but I tend to show people how much the game actually tells them to save them from having to search on wiki and learn where game has the info
hover/click on the fuel slot
The chat can tell you too 😹
True I need to do that more
then you don't learn anything and will have to ask next time again
!wikisearch uranium plant
The plates are clocked at 56.25, rods at 87.5, 56.25 for screws, 75 for reinforced plates, and 62.5 for the modular frames. Which are the clock rates you'd set per machine.
wheres a good spot to have my wepons factory?
@dim spoke #satisfactory message
near resources it needs
Yepss tyty
Everywhere
ill soon build my frame making machine
Gj
But we can't stop people from asking here. It will always happen, and since they're asking here isntead of checking a wiki or in-game, well you can probably tell they're not normally checking the other sources
should i overclock miners
Overflow to awesome sinks ftw
If you need more input yes
cuz like rn idk how much i need to make
i didnt get overflows for ages
i just make stuff for the sake of having it ready just in case
There are actually quite a few things the game doesn't tell you about. Like the codex or N for instance.
If they're asking too many questions though without trying then yeah just push them to try and figure out through the game
can i dump my nuclear waste in the ocean
Or that you can HOLD E to gather leave/wood. Or that you can split stacks, etc.
I usually go between 10-20 depending on the item but the more the better
Use satisfactory tools to help you decide how much u gonna make
That is always the proverbial question. Ideally, it's suggested to just start with one machine's worth of items.
You can hold e to gather stuff :
Smart splitter for overflow can be get really early
If you're just looking for nobelisks, there's plenty of places. From the starter area seen, this is a decent place to set your first steel + nobelisks factory. Limestone close by too, for enclased steel beams you're going to need a great amount of for belts. #screenshots message
You can also hold E, open TAB menu, close it, and E eill be "locked on". Though I believe that is just a bug more than a "feature"
You can what? Just hold E instead of spamming it?
Er, Hold E on the first leave or wood.
Wow that would’ve been useful to know
When gathering leaves and wood, yes. For mining nodes or ore deposits, just tap it once.
It will mine until you look away or move
or Inventory is full
yeah i cant rember what held me up but my foray into thejungle for sam was a proirity early on, and alot of giant spiders there
Never mine ores manually if you can throw down 10 portable miners
I mean, this is true. j/s
In the VERY early game for instance, you don't have portable miners (Though is really doesn't take long to get them)
Ye u are right
Portable miners should absolutely be prioritized early game.
Absolutely. For when you don't want to place a miner (but why) and of course you need them for every miner to place....
Oh, and needed to make a drone too 😛
I should start using them now to fill up my manifold smelter too
And miners
I said that 😉
Oh mb
That's literally one message further back.
😄
I’m not the best reader tbh
No worries, I do the same all the time 😛
uhh what do you mean i need 9 constructors and 4 assemblers for this istg
can i somehow simplify this
Clocking?
But would cause the machines to use more power.
they are clocked
Referring to overclocked. In effort to have less machines.
im tryna get frames and rotors from 1 node
Why just 1 node?
thats all i have left in my main area and i dont have any effective ways of transport rn
Personally I would try to change the mentality on a "main area" You have an entire map to work with 😛
i dont wanna have to go by foot to the places
And, eventually the game tries to have the pioneer venture out away from a single area anyhow.
once i unlock some movement stuff i can go further
satisfactory hide&seek ?
Slide jump 🙂
dang didnt know i could do that
It's so nice I got the achievement going more than 140km/h by doing that
It's scary
it's a huge weakness of the game imo that like.. the optimal way to build things is with a single giant doomfactory
I love the giant map and I want to spread all over it
I mean, I don't feel that is entirely true. Many people practice Independency (https://satisfactory.wiki.gg/wiki/Tutorial:Independency)
And use trains or Drones, and sometimes even trucks, to have things working "Optimally"
Or even better, Factory Carts 🤣
I mean that is a thing you can do if you want to play the game for longer, but if you have to add an external constraint to actually use the beautiful map then something's wrong imo
I don't get what you mean? external constraint?
aiui independency is something you do so that the factories are spread around the world
Later in the game you kinda have to branch out
anything to build early game?
I mean, my current playthrough goal is "see if I can mod in ltn style train provisioning and then do one-building-per-item"
which actually seems surprisingly possible
So, I am totally confused. Are you saying that in order for 'you' to enjoy the game, you are needing to write a mod for it?
yes :p
central depot with two dozen trains, stations provide and consume items, if a provider and consumer match up the router assigns one of the depot trains a timetable that transports between them
i just completed tier 2 and can't get into phase 1? do i have to wait?
Miners
no, you need to build the space elevator
Did you build the Space Elevator?
yes
did you feed the phase 1 items into the space elevator ui
Did you make the parts to complete phase 1? (Smart plating)
Is the flying thing not back yet?
This too. However, the first few milestones, the carrier returns rather quicklly
is it in the crafting table or workshop? can't find it
@sullen gull the idea of ltn is that you can use trains very cheaply. you just slap down a station and do a bit of configuring and the items come to you
it is
You cannot hand craft space elevator parts.
It's a recipe in the Assembler.
oh thanks 🙂
@sullen gull I think satisfactory tries to view things in terms of routes and flows, whereas factorio in ltn mode reformulates it in terms of demand and supply, with the train routing being incidental
I mean, while I admit I am not very versed on trains in this game, but I was under the impression that was feesible with the current system?
as it is you have to permadedicate one train to every route
Ahh, another "Why isn't Satisfactory more like Factorio 😭 " .... 🤦♂️
can i feed multiple ingredients into a building via the same port?
yes, I 100% cop to this. I think factorio gets trains right and satisfactory does not :p
Using smart/programmable spilliters, sure. But can be more dificult to manage
I have a save that someone made a while back you may like 😏
wbt without splitters, just feeding it into a single port
@sullen gulloh yeah, another factor is that you only need one station per building.
the beautiful map, big as it is, is imo actually kinda too small when you get trains involved
You do only need one station... mutliple "cars" however.
no you only need one station one cargo depot
this actually makes "skyscraper builds" viable
Firstly, look up Hornslet's Global rail network. Second, one sec while I find the save
I always have two cargo stations just for iron and copper
#screenshots message is there a more elegant way to feed multiple manufacturers than this?
@sullen gull look at the hornslet screenshots. note how they're all of train routes and the only two with buildings have huge buildings.
note how if you do multiple cargo stops the sending station has to match to the receiving station. note how this once again provides evidence that satisfactory thinks in terms of flows, not packets.
i gave up with the machine ill just have a manually fed machine for the stuff
everything in satisfactory is designed around a point to point concept.
its not too hard to move some nails and rods from storage a to sotrage b
so ill not make a machine for those stuff yet
Check DM's
@sullen gull I just don't see how this gets away from the fundamental problem.
But, at the end of the day. Satisfactory =/= Factorio. If you want/need to mod the game to suit your needs, that's one thing. But this game was not meant to be similar
shrugs
#screenshots message @zinc mesa would you do this for iron and copper and nothing else???
@ember moon I don't understand what you mean
#screenshots message what did u use to make this?
I don't really have an opinion on the number of cargo, ltn doesn't force it one way or the other
when does the ficmas stuff go away
and what happens to all the ficsmas items when that happens
Satisfactory Modeler. Free on Steam.
Cools thx I usually just use tools
Jan 17th/18th. But you won't loose anything. It will just stop generating presents afaik.
wbt the ficmas tab in the builder
they should just allow you to enable what update you want tbh
Or "seasonal" event has happened
sorry you have to keep ficsmas in your hearts not in your save files when it's out of season
I belive that goes away as well.
#design-and-architecture message why is it so much darker on my other monitor lol
monitor gremlins... or maybe settings?
Gamma lower on one? Backlight going out? Different refresh rates?
yeah or gremlins
That's why I keep a Gremlin Bell near 🙂
oh wait the oine I was viewing it on was an Oled monitor
is there a way to select your weapon by hot bar or something?
Unfortunately no
However, know that when you open the TAB menu, you can used 1-5 for the "Equipment Shortcuts" while it's open. So you can switch between hoverpack/jetpack/parachute and such .
thanks. scrolling though is getting pretty bad the more hand slots I get 😭
cool, thanks!
Yeah... iirc the max is 6. 5 though because one should always have a Coffee Cup 😛
you need your ugly stick and you get your coffee cup 😭
The basher?
yea or whatever
Heh, only thing I carry anymore is The ||Gold|| cup, rifle, rebar gun, detonator, and some berries 😛
hopefully someday a radial menu or adding to a hot bar would be a nice feature
You are aware you can change ammo types at least via a radial menu right?
I haven't tried ti use any alternative ammo yet, but good to know
Hold R, or whatever Reload is on console, and it should pop up
I need to prepare and store about 12 full industrial storages of canisters to recycle
Square usually
I'm usually a k+m fan, is controller worth trying for this game?
But ... but my xbox doesn't have a squaaaare 😭
Personally I say no. But some seem to enjoy it.
Is there a tool in where I input the "inputs" and tells me how many of an output (I select) it produces based on them per min ? Every tool seems the other way around , select the output and tells you the input needed
Satisfactory Tools (Website) and/or Satisfactory Modeler (Free PC app on steam)
doesn't actually have an Xbox.....
Pc is better anyway (not biased ;D)
Better for mix of what you can do. Other wise, for "simplicity", I fee that's where console's shine.
I tried both and console is easier but PC more precise
True but imo it’s worth the extra complexity because there are much less limits
@weary moat funny you should say that lol
oh wait my bad I'm an idiot, it's the other way around. I misread what you said
Not saying I disagree 😏
and kbm is nicer for some games (not all) but some
I feel like the only game ive played (there aren't many tbh) where I preferred a controller was GTAV 😛
I’ve played a few soulsborne games and I don’t know what they were thinking with the kbm binds and you can’t rebind them easily
Sf is the first kinda automating game I’ve played as I don’t think Minecraft counts
how much nuclear waste do plants produce
Not sure how I am feeling about it yet .... #screenshots message
672 gens ....
Oh, wait .. no... missing 12 gens ....
can i put a miner on top of foundations?
Yes. You can also use a road barrier to align the foundation to the miner if you'd like.
thx
anyone want to subscribe to my factories OF?
Just because they added fans in the game doesn't mean you have to go and exploit them!

why does the parachute increase interaction range
As does the hoverpack. But don't have an answer to the "why" 😛
not complaining tho, its useful :)
satisfactory could be a good pvp game ngl
New to the game. If I wanted at least 90 coal input to my 2 forges and have 2 spare normal coal deposits with Mk1 miners on each, would I just be able to merge 2 into 1 line and would it work that way, or should I just put 1 line into each forge?
what mark conveyor do you have
2
I think you should be able to get away with it
Guys what should I do I feel stuck in the game like I’m getting demotivated watching other peoples builds and I’m like super behind for how much playtime I have
you should use the satisfactory calculator 🙂
When I get that way with any game, I stop checking out things regarding that game, and just play and explore, have fun, etc.
But when I try doing that I just think about what I should be building and it makes me get back to building
look at the one resource your stuck on and focus on automating that
Get 60 from one node and underclock the other node to 30. Then combine both into a single mk2 line
Well, I have 129 hours in the game so far and am only just now getting to making steel.
could also do 45 and 45
Yeah
Then I think about transporting this resource to another area for it to construct other stuff I’d name in overthinking
Thanks @upper gale and @ember moon
Rookie numbers, gotta have 300 to 400 hrs
dont overthink it just do it
I'm still on phase 3 and 400 hrs lol
See? To each their own!
get the satisfactory calculatorand just find what you can do to make it eficient
so how many oil extractors can go to a refinery
It depends on the node, the power shards and the recipie
plastic
not sure about the node
honestly just get mk2 pipes as fast as you cna
Nah dw about it, especially the paytime. Hours don't mean much anyway, I've played with people that have over 2k hours and it's not what it seems. It's just a game so don't really need to have high expectations of yourself yk move at your own pace it's fine
is there any better fuel sorce for fuel power generaters at phase 4
are there windows that are like on a 45 degree vertical angle
dont think so
Hold up there sorta is
I gotta find it rq though