#satisfactory
1 messages · Page 544 of 1
also after you complete the space elevator do you still recive objectives?
Nope
damn that sucks
I mean, it's not bad. I say after a first playthrough, it then becomes a "sandbox"
They haven't ruled out eventually having some kind of post-game goals, but no word on if/when that'll ever happen (or what they'd look like)
There's 5 phases though and it takes a long time to do
a incredibly difficult one
Where most of the worries about how much to create and such should be lessoned.
I mean, imo, the only "difficult" part is overthinking how much to create and such. Which alts to use, as well as the age 'ol "Where should I build?"
I kind of want to try a speed run just to see what I can do. But first I gotta actually complete the game
There are mods for pc though, that can make the game much more involved or even to be able to continuously supply the space elevator I believe. Satisfactory+ is one I think.
i havent even finished space elevetor 3 yet so all of this is way over my head
Make the game subnautica
Yeah, I assumed you were still early on. At this time, I'd say don't worry to much about late game stuff. Just concentrate on what you need for each milestone and the space elevator... And don't worry about making thounsands of items per minute. Just stay conservative and make 1-2 machine's work while you learn the automation side of it all.
You try out The Last Caretaker yet?
I'm not sure what that is
December 19th, 2019 Video
Q&A: Underwater Worlds?
https://youtu.be/QXK9y3pnWGg
just play subnautica
im remaking a factory rn but its kinda hard to be motivated to do it when the task seems so daunting
Newer game that just released as Early Access.
Or make the game subnautica
Cause subnautica itself is boring
Ahh yes, and also try not to worry to much about trying to rebuild stuff. Just take what you did and what you want to change, and build elsewhere.
the whole thing was spagetthi and it all stopped working
Who else always starts new worlds and gets stuck and never beats the game, been playing since update 5 and never beat the game yet.
I have to rebuild or else it makes me have a stroke
Cause as I learn I realize I didn't do any math at all and just put outputs to inputs and said it's slow but works. Everything running in like 15% efficiency
Just don’t look at it directly and you should avoid most of the stroke-inducing effect
Not I. Started in U8, and have beat it three times since 1.0 release. Only thing I have not got yet is the golden nut. Saving that for when I am truely "satisfied 😏
Golden nut??
Yeah, first play through, early on, you'll definitely have that
Trophy that you can purchase in the Awesome shop for 1000 coupins
I started 27 days ago and have made it to phase 4, or basically there. Actively producing last phase 3 part
But I know what's coming
With an achievement that goes along with getting it 😛
Spaghettifobia options when?
That's why I rebuild
I already have a system with how I play
Phase 4, imo, is not much harder, SO LONG as one doesn't let the qty required for the SE sway them.
Yeah same. Except I don't get stuck it's just I don't like how I built stuff so I start over to do better. Or just end up joining other people's worlds
I do my first rebuild for foundations obviously, then after that I rebuild every time I beat a phase
I used to do that. Now I just beeline to foundations and coal, and try to build things "right" the first time (Though, it ends up with me definitely not being efficient and spending WAY too much time on one build 😛
That's what I do. But I still need super basic automation to help unlock foundations
Im saying as soon as I get foundations I tear down the starter factory
Especially since it's pretty much useless
Half the time, I just handcraft all the first few milestones.
For me that's way too annoying
I feel like you save or at least equalize on time if you automate stuff
You're not sitting there holding the spacebar right? 😛
Ahh, even still, should just be able to hit build once and it'll take off.
Isn't it basically the same rate as the base recipe for an item when handcrafting? Can't recall.
I prefer to be able to actually start producing other stuff, I get most stuff to at least 30/min early game so I can focus on real projects instead of hand crafting
But handmining the ore to even craft to begin with is super slow
Auto miners help
Sound just gets so annoying
lmao "how the heck did I jump with a machine window open? ...oh, a bean decided to clip into the floor directly below me"
Yes, there is that for sure.
Lol
I really wish I could just turn them off
But instead I nuke them.
Erm, you can't?
Oh, the beans.. nm
Yes
I always 'remove' them
The best is when you can build a foundation on them right before they spawn in
They start tapping into the speed force
The speed force is crazy work
All the multiplayer framework stuff is still present in the background; even in singleplayer you're sort of technically connecting to a server (although AFAIK it's not even doing internal networking, but still)
So various things like that apply even then
A break from the factory… this cant be
i yearn to build giga factories…
I yearn for the satisfaction of automation
1.0 streamlined that somewhat; prior to 1.0 it wasn't unusual for folks to end up spawning into their singleplayer games as a "separate user" if Steam/EGS was offline, because your user ends up showing up as a different user ID, etc.
Hunting down past you was always fun
We dont talk about the past
THERE CAN BE ONLY ONE 
Also, does anyone else remember rain or is that just me
It used to rain
interacting with yous from parallel dimensions can tear the time space continuum!
But they removed it 🙁
Heh, I remember. I'm hoping that's among the things which'll make it back in v1.2
Nah you just have to zap them a dozen times and they’ll disappear
Labels are fun
If i could go back in time and tell myself what i was doing would cause issues later i would
Cuz i had to fix it all
Perhaps CSS will troll both the "bring rain back" and "add snow plz" crowds by implementing only sleet in v1.2
7 hours to go but balright
not in my country
what time line?
happy hollandaise, time traveler!
gmt 2
theres a time traveler in the chat
the gta 6 will realese in november 28, can confirm
You are talking to the people of the past right now
How do you guys deal with stingers, I’m curious
Technically we're all time travellers! (And if someone's not, they won't be able to respond anyway. :)
Spray them with homing rifle ammo until they collapse
wooo bring on the year of the cart!
As soon as it turns 2026 i will be building a factory cart museum
I bash them until they bash back too hard then I run away, hork some berries, and repeat as needed
I ain’t doing that
Then run from em
why wouldn't you build a train museum
Also i discovered a downside of arachnophobia mode, you can’t telegraph them because they’re flat pngs
too much space
don't care
your loss, I feel like a jedi with a cardboard tube instead of a light saber jumping all around with my mechanical legs and jetpack
go for the skies
what time zone are you guys from? me gmt+1
gmt 2
No gas mask?
also cats are just objectively scarier than spiders
No hazmat suit?
The big ones give out toxic gas
Those don’t protect against poison gas last i checked
nah that's handled by the part where I run around and hork berries
When they just launch themselves at your face with no warning, yes
me neither
yeah total cat vibes
Not even a cat can jump over 50 meters straight up
they should add Schrödinger's cat into this game
On an unrelated note, did you know the alpha/elite gas cat passed away
and then it leaps out of the box and irradiates your face with its deadly uranium claws!
but how do you know if it even alive to do that?
it's alive it just got superpowers from the radiation
or just has cancer
So does that mean the nuclear hog has cancer
Johnny cured it, it just has superpowers now
ah ok thx
12h to build my stupid little factory that is not even 100% efficient yet is insane
10/10 would recomend this game
yeah but you're amazing and talented and I believe in you too
I noticed I can learn a compacted coal recipe at the MAM but it costs me a harddrive? Does that mean that I had the possibility to learn it from a random hard drive scan? Like if I were to have gotten it from a hard drive scan then the recipe would be unlocked, thus that part of the sulfur MAM tree would be completed already?
no, it's not randomly obtainable
tyhe people in this dedicated are so fast i started my RCU factory in phase 4 and now its phase 5 and they have completed sculptors already
IIRC the first few of those recipes used to be through general hard drive scanning, but they were too "important" (or "popular") so they got moved to the MAM instead, but still cost the drive
Im' currently producing 360 aluminium scraps and i just got the recipe for pure aluminium, should i swap for normal smelter instead of foundry? i look way simpler but i loose some output
up to you, what do you value more?
I asked because I was worried that I could possibly be wasting drives by spending them on trees in the MAM and then getting the same thing out of scanning a drive later, but it sounds like that's not possible?
correct
^
okay thank you
Happy New year!
Must be nice, living in the future
Im stuck in middle of future and past.
WAit...how am i uploading iron ingots into dimensional storage, i dont have a dimensional container for ingots
maybe you are mixing them in somewhere
when do i unlock a better fuel then coal
coal is the best coal generator fuel kinda (theres an alt but its kinda meh)
you can unlock better generators though - need to progress to Tier 6 though
What are the alternates that are best for uranium/plutonium/ficsonium production?
there are better other fuels you can use in a coal generator, but they're not as good as coal. but you unlock other kinds of generator too
I wish, at least the Explorer, vehicles would map out where you've driven
you mean like draw a path on the map? that would be cool
it should be at least revealing the visited areas
are there no gas filters in the awesome shop?
Is the conveyor lift floor hole useful?
if you don't want clipping or big holes in the floor, sure
So I should buy ?
on the surface it looks cosmetic (||badum pish||) but it can actually help organizing factories if they're vertical. because floors/levels
I've used them and I found them helpful. in general you want to buy those schematics since they don't cost many coupons. other stuff that I found useful are the foundations made of concrete (instead of iron plates), the ladder and the staircase
Kk
yeah that
almost done my 90x constructor manifold
are you just starting out?
Question does anyone remember how much a miner mk1 outputs on a pure node?
It's 120 right?
Happy new year to my fellow UTC+ gamers 🎉
happy new year everybody
dang i just finished my nuclear power plant and got happy, then i saw what what needed to build turbomotor and cooling systems and i just sank to the bottom
wait you can throw the zipline thing
what
my game is broken huh i just threw my zipline like a nobelisk
Happy new year pioneers ! 
Happy New year 🥳
Wait you did what?
120/min
it says base rate in description so times it by 2x for pure and /2 for impure
Unrelated question, at what phase do you start making time crystals
Tier 9...
Bro mentioned one of the most advanced things on the game 💀💀💀
I was wondering because I wanted to know when I could unlock synthetic power shards
That's not of ur concern because u will find enough to slug and won't be a problem for veryyy long
I think time crystals are the only thing I need that I can't make right now
Wtf why?
Whats ur tier
My max tier right now is 4
forget just found an answer
So u don't need time crystals
Look for slugs
time crystals are at the end of the game basically
I know that now
HAPPY NEW YEAR!
cant wait to make 45x manufacturers
second playthrough so im making all my afctories bigger
Right now I should just be focusing on automating my quick wire production
I'm gonna over clock two smelters to 133.4% then split the outputs into two belts which will result in four belts of ingots each going into a constructor under clocked to 83.4%
That should be as close as I can get it
Happy New year everyone!
I still got 6 more hours
They are literally end game items
after i get mk6 belts probably gonna make a big nuclear plant
Or a little one just to get experience making one
for my next play through when instead of a big rocket fuel plant i make a big nuclear plant
Happy New year !!!
whats a good spot for fused modular cores
Is there any way to remove the build gun trinket? I really don't want anything on it.
Yeah I'm in that menu now, but it doesn't look like I can take it off. Thanks
rip
Is it that big of a deal 😭
Everyone has different values. I don't even notice them personally
Not really, it's just annoying that there isn't a way to get rid of it
Me neither
I don’t even notice the build gun
When im building
Im either in a menu or planning then i start mindlessly placing machines
why is artificial lighting in this game so meh
do you have global illumination on?
no idea what that is
a graphic setting
where is that in the settings
somewhere in video I imagine. Don't know off the top of my head
may need to restart game after, can't recall
anyone know the best area to find coal? i feel like every coal vein is 1k+ from where i need it
most starting zones have spots with 3-4 coal nodes about 1km away
good for power.
otherwise they are scattered about. Tons on the map
Just finished automating quick wire
They should make it so you don't need to jump off and then back onto the wire when you reach a power pole when using the zipline
is there anyway to get rid of those rocks that spout that toxic gas
Not unlocked yet
Also not unlocked yet
Nobelisks
get to it then, it's almost like you get more functionality and tools with more tech
Yes, I know
I'm workin' on it EH
How does one create a hyper tube cannon
I think you line up a bunch of of hyper tube entrances from what I've seen on game it out
i dont have the weapon to be able to use those yet, any other way?
you'll want to find a recent build on youtube. they break most updates
Don't think so, chainsaw doesn't work
And I recommend a gas mask
So you don't die
Dont the newer ones use intersections?
do it with mk.5 trust me
no idea, don't use them. I think they're a dumb exploit
You know the luscious forest where rivers are?
yes
You know the grey tube looking things with yellow at the top?
You can research nobelisks in the mam in phase 2 you need steel pipes to make them
i think ik what your talking abt
Use the chainsaw to cut one down and it'll open the mycelia research branch in the MAM
your my hero
Same goes for sulfur which allows you to get the nobelisk detonator
Mycelia is for the gas mask
Sulfur is for nobelisks and the detonator
Also for hazmat suit milestone once u get there
Need 50 gas filters
Didn't know that, must be after finishing phase 2
Or beyond
Phase 3 or 4 iirc
Whenever you unlock nuclear
Probably 4
Because I'm pretty sure that's endgame power and there's nothing after that
@indigo pond Another thing, if you ever find raw quartz then you should mine it because the research branch it unlocks leads to blade runners which make you sprint faster and jump a bit higher so they're really useful
i alr have those
Noice
A lot of its just MATH
ive noticed
am I the only one that finds mk3 belts far easier to make than mk2
i dont have mk3 yet but, mk2 are aids
i feel they are too expensive for early game
especially for how much you need reinforced iron plates
Mk2 and mk3 both don't cost much to make what you need to build them. It's making those resources in the first place that's the problem because of how long it takes. Reinforced iron plates for me took FOREVER to make. But steel beams were a lot faster and simpler
it takes me so ungodly long to make reinforced iron plates
Happy New Year!!!
that and rotors
Modular frames are even worse
Don't know I never have set one up
I always just built belts along the whole distance
Miner to factory
I have a three floor factory that's gonna be 4 floors when I need to automate something else because quick wire automation just took up the rest of the space on the third floor
i do that rn but they intrest me for my coal gens
I got lucky with my coal deposit
i did not, im debating picking up and moving closer to them
It was on like a mountain kinda thing and I built a spiral up to the top and put down a miner and set my coal gens right at the bottom
i use that deposit that your talking abt, but im building a 3 story coal gen spot and that one node is nowhere near enough
How many gens are there going to be?
24 so far
I have three fully overclocked
it really doesn't...and if you feel that way you're going to cry when you go up tiers
Running off the same miner
it really does for someone in phase 2 that started playing 2 days ago lol
Took me forever because I could never get the required items per minute right
phase 2 looks rought, then you hit phase 3 and then phase 4
it's a 2 step process that just needs iron - no different from any other 2 step item
it's not about complexity it's about quantity
no shit but im still not getting the math right
im underclocking for symetry
same for modular frames
I just let it be until I could get logistics mk3
Logistics mk3 made things so much simpler because my main problem with reinforced plates was how many I needed for belts
they also don't take much iron?
and work your way backwards to your output goal
10x rips pm needs 60 plates pm 120 screws pm
and so on and so on
the only thing that hurt me is that mk3 belt are 270 instead of 240
keep running into this problem unless you manage it properly - break systems down into smaller groups.
its quadratic scaling, not plain x 2 scaling
this has saved me a few times, how can it hurt?
mk3 belts are quite cheap and better than their tier so really a strong belt
mk 3 being 270 works better for steel which has multiples of 45 scattered around
fair enought but going from 60 then 120 and late 480 but having a 270 in the middle is painful
fr
It's not much of a problem anymore since I use mk3 belts now and I don't need a crazy amount of reinforced iron plates anymore
my factory is flooded with yellow lights
well then fix em
if i could figure that part out i would lol
That annoys me because it doesn't follow the pattern
no but your belt limits will always highly impact your layout designs - and that's part of how learning to managing screws goes. They are very easy to manage even with mk2s if you just split the feeds of them into multiple sections
this will be an issue as you go along the game
Like lights you built, or just randomly appearing light?
it follows a pattern (up to a point)
belt mk ^ 2 x 30/min
(mk 1 is an exception because 30/min belts would be cringe)
nah my crafters and shit lol
i wish i had splitter where i could program how much each output send
don't put more than 240 on the belt then, you'll get the same effect
you do
nope
sure you do. Everyone does
mk2 is 120 pm?
its called
'clock your machines and merge them as needed'
it's not the same thing
I wonder how much quick wire I'll need to switch all my power poles over to mk2
achieve the same result bybeing way more complicated
same effect and doesn't cut out 90% of design challenge
clocking is the core logistics management tool you have in the game. Use it 🙂
The first floor of my factory is the most cramped so it'll be the most annoying
it fixes basically every issue before it comes up if you use it right
having to fill up manifold or making overcomplicated balancers
i can't undercloack
or it's already done
but splitter always split in 3 or 2 depending on how much output
well thats the best tools we have and likely will ever have
? manifolds take no effort. Let it rip and go do something else
or manually feed some stacks of items if your brain can't handle wait time
it's not about effort but efficiency for manifold
I just remembered something a I did that majorly helped my rotor and reinforced iron plate production
because more items lie around inside machines being "useless" but that doesnt matter much considering the miners never run out of stuff
manifolds are 100% efficient. No idea what you're on about
I had separated production for reinforced iron plates and rotors from the production for screws, plates, and rods. So I had one miner going to the base components on the first floor and then two other miners going to the second floor to supply ore the rotor and reinforced plate production
That let me have enough screws to keep production going when needed
100% efficient aka sending 2/3 of the production into 1 machine and starving the rest of the line for dozens of minutes if not more until it ack up
thats not being efficient
yes.
that time does not matter because in the end it will be efficient
thats the manifold trade.
you trade time-efficiency for space efficiency
in the end the factory will run just as well
but it will be delayed
also you often gain brain-efficiency by not having to load balance weird ratios
and thats why i wish for a splitter where i can set up quantity to use what i need and not just "fill it up until overflowing"
and we likely wont get it because devs said no
indeed, they hate quality of life
solving that annoyance is a task they solely shoved onto us and said "go figure it out"
The best you can do is use an approiate belt
achieve 30 belt by using a second splitter and feeding the unwanted part back?
even if there was such a belt it would be too much hassle compared to just using autoconnect blueprint with the same tier of belt everywhere
I would recommend a refund if that's the experience you are after
I think by the time the player realises that manifolds have no good solutions it's a bit late for a refund
i like the game, just not having automation and being extremely inneficient i painful
Not really you just need to ask steam nicely
i dont think that the manifold issue will the the first thing that would make a player refund
like having to sink a lot of items. Also nice "just don't buy game lul" attitude
How many points do alien DNA capsules give in the awesome sink?
1000
they have their own point counter bar too
I feel like it's higher
"just don't buy game lul" can be a reasonable thought, but it's on the game to make the relevant design aspects clear early on, and the intricacies of manifolds being painful is definitely not one of them
also its the steam summer sale play something play someting fun
idk maybe just be my brain short circuiting
I knew that but I never actually put any in the sink before now
They're worth a lot of points, due to not increasing very fast and increasing separately to the primary item counter, so if you can spare them, sink them
don't forget you can quadruple your alien dna by using sloops to convert meat -> protein and protein -> dna
as with like 90% of gameplay mechanics in this game, its left up for the player to discover.
No tutorial on that.
And i feel like that "no real guidance for thsese things, left up to discover" is one of the reasons that would make players step away from the game / refund it earlier as that part doesnt get better
i don't mind complicated stuff but i come from another gamer (oxygen not included) and part of the production/use of ressources in that game is optimizing and rationning to use only what is needed
like my train are running from base to base sometime carrying stuff that is gonna get sinked cause main base is overflowing and it feel like a huge waste
most resources are infinite, no real need to ration - fiscit may not waste but i certainly do
Ok but thats kind a different game mindset applied to a game where it doesnt matter
In ONI, i assume its about being efficient with each item
In Satisfactory, only the rates matter. the Individual items have no real worth in that sense as you endlessly create new ones
I think with how the game was developed with EA the og players didn't need a tutorials since the game grew with them.
I would say that's not exactly true with manifolds being a good example; you endlessly create new ones but you still pay a significant price in player time for doing so
so being efficient is still quite rewarded
Agreed, that mindset is also important in Factorio, since resources are finite, but doesn't apply to Satisfactory as much, aside from your personal satisfaction at achieving 100% efficiency, if that's something you want to strive for.
Yeah the only price you pay is time.
Meanwhile, if you tried to solve that time inefficiency, your alternative is the "balancer" which takes longer to build and takes more space.
Or like careful clocking of machines so their rates more closely match
you say "only" but it's a very substantial cost IMO
You save time here and lose it elsewhere
and producing balancers or clocking are also pretty costly
even in ONI some ressources are infinite, but that doesn't mean i'm just gonna waste it for no reason
In the end, you have to pay with something
In this game you are kinda expected to endlessly waste stuff.
thats why the sink even exists. To keep factories running at any cost
blueprints can make long manifolds a lot less painful to set up, esp now with auto connect
Yeah that's kinda the fundamental issue; I don't mind solving the task one time or a few times, but solving the same task over and over and over again is a no-no, and something like a balancer is a good example; the blueprints are kinda too limited to have a balancer blueprint book I can just click into place
Though again, you dont waste item rates with balancers. You only waste the initial time filling it.
aftwards, items in = items out and nothing is lost
I only ever found one and I put it into the MAM
you should be able to scan for them now, there's a lot less of them than slugs but still a fair number (around 100)
happy new years factory workers
i would swap most of manifold to sushin belt if only i could properly manage quantities on belts. I tried one with copper and aluminium to reduce to 1 belt instead of 2 but i couldn't get the correct ration of aluminium and copper on the belt which meant it always ended up backing up at the end if i didn't put a sing
again, sushi is very easy and you can do that, you just clock the previous step to put what you want on the belt
you seem allergic to clocking
i can't clock a storage
I haven't used the item scanner in a while so I didn't notice but I'll see if I can
yup thats why you do sushi from machines or do some expert design to use what's coming out of a storage
thats not the point, obviously you cant sushi belt a mk5 when you have 2000 resources going onto it
Some things are harder to do than others - you make design choices for your preferences
and thats why in the end (i assume at least) most just say "screw it, manifold it, it will work in the end" and use that time inbetween to just build other stuff
You can always be efficient with your time by doing other things while something else is doing stuff
I would like to, but the other game systems don't really support that
there's not much to find in exploration and you can't exactly buffer up stuff and then bam out milestones on the hub because of the pointless wait time
screws? where??? /j
any downtime is a great opportunity to go visit the spiders
there's just often not really much to do
Literally only thing I haven't manifolded is the radioactive stuff, to avoid too much building up inside machines.
and that's totally optional too
you can always go build something else or check up on stuff.
Yep, just self-enforced "rules" I've given myself within the confines of what the game permits.
I often don't have anything else that needs building or checking up on
Exploration has a plethora of benefits
You can plan your next factory
You can visit previous factories to see how they're doing and optimize/fine tune if needed
I dont think ive ever gotten into the situation where i really dont have anything to do other than wait for some reasearch / milestone to finish
Exploration gives you nice items, it's just very boring to actually do, so I'd much rather skip and just use AGS for sloops and stuff
AGS?
cheats, basically
Hey all. Might be a dumb question. But if my water need is 360, but only have 300 pipes. If I produce the extra amount does the lack of pipe size matter? Trying to plan my initial coal plant. Just mk2 belts and mk1 miner atm
doesnt SF have basically creative mode anyway?
as for planning the next factory, you can't really do that since you need the parts you're going to unlock from the hub often, so you're just vaguely imagining your next factory instead of actually planning it
unless AGS is basically that
find hard drive pod. Look inside: need item i don't have on hand while being kms away from base
if you produce 360 but only 300 can fit you will get only 300, that's it
yep the pipe size will prevent you from naively just manifolding the 360, but you can feed the pipe from both ends (and the middle too, if needed)
yeah, there are several multi-pipe designs that solve this problem
If your pipe can only move 300/min you cant squeeze 360/min through it.
you need to adjust your pipe network and insert fluid from multiple points.
Pipes have throughput limits, junctions dont
one of the reasons I DD everything
Ahhh ok thanks all
yeah with DDs, the only "item i don't have" that is problematic for hard drives is power
since theres a max amount of DDUs you can have, what do i absolutely put in there? can i put everything i can in one DDU each?
even then you can just build some biomass burners
you can usually spring some biomass burners and something to burn temporarily
universal satisfactory experience
there's enough spheres for like 2-3 DDs per item so don't worry about it
fr???
1 DD per item is quite reasonable
like every item in the game?
and some of the most common ones like copper wire I doubled up on
2-3 for stuff like concrete and plates and steel beams, comes in pretty handy
you probably don't need a DD for stuff you gather manually only, but you probably could do one for all of those if you wanted to
it's like 150 spheres or something if I recall
ah no, 298 spheres
so yeah safe to say 1 for every item will not be a problem at all
even the stuff i really dont need in there?
can even probably afford to do all the depot upgrades and still have 2-3 depots per item (i've never actually done that though, so not sure)
you can upload manually from your inventory for free
so most things you don't really need in there you don't need to pay a sphere for anyway
and yeah, 300 spheres is way more than enough
the only price is the time it will take you to actually go and find them
well i know what im gonna be spending my year on lol
Is there a limit to how many nobelisks you can lay before detonation?
you can try and find out
If there is...Im sure it's a high number. Just wondering if anyone already knows
I'm imagining watching a chain reaction and the result being the complete deforestation of the red forest in one click .....
wiki says the limit is 255 for a single detonation
Ohh ok
which would still be quite an explosion
ah i never really noticed, haven't done more than maybe 4-5 at a time
I'd imagine nuke or cluster being much more effective than regular ones
clearing out the red forest even if it takes a few iterations, would be pretty impressive
There's pioneers playing who's main goal is the complete deforestation of the entire map
I've seen people crash their game doing so and being unable to remove them so I'd be careful
would be cool if you could blueprint a grid of nobelisks to make it easier to lay them down in bulk
That'd be cool
Or decrease the "reload time"
Reloading nobelisks is the most annoying thing in the game
well, maybe aside from reloading rebar while trying to dodge a charging alpha hog
nah thats fun as hell
Or the fact that it prioritizes reloading nobelisks over what your trying to click
fun but nervewracking haha
i will always circle back to my rebar fight against several alpha/elite stingers in the swamp
I'm a sad pioneer who plays on passive and keep items on death
ooh, taking on alpha stingers with rebar is tough, i've died more than a few times
so satisfying when they finally die though
some of the most fun i had in this game
ahh xbox your handicapped by controller i see
Yea and the fact we don't have that info bar to type in calculations
Or manually enter numbers into the machines
thats crazy i couldnt live without that
invest in a mouse and plug it into your xbox
We have a slider that you can slide to the 100th of a whole
So 120.03
For example
Mouse n keyboard support don't exist yet on xbox
I tried
Its in the works
if i can't enter actual formulas like (8/9)*100 then thats no good
I do the formulas on my phone then enter the output number into the machine manually via a slider to the nearest 100th or .00
35 hours into console and I’m loving it , just got oil and started making some rubber and plastic and I didn’t expect them to be so fun
Satisfactory tools on mobile is ok. I wish there was a better app to edit layouts like on PC
good thing you enjoy making plastic and rubber, you'll probably need to build a lot more of it
Someone once said you you use the d pad to tap left right on the actual number you want to change it lets you? but cna't confirm, not on console
Rubber and plastic tend to be byproducts made from my power plants and shipped where needed
finally getting around to unlocking turbofuel in my current playthrough, that's when the game really starts tbh
Can confirm. It raises/lowers the output amount by one unit per click...you can fine tune it better by pressing X on Xbox and using a slider to go to the 100th of a unit
I bum rushed to rocket fuel and drones within 30 hours so I don't have to mess with trains.
Went from a 5k Me coal plant to a 72k MW rocket fuel plant. Skipped fuel and turbo
i'm considering doing the same, i haven't even started building choo choos yet but i'm putting together blueprints for it
the game begins when you get coal power down, really kicks off when you get oil imo
Anyone else drinking a cup of coffee out of their ficsit coffee cup while also sipping their cup of coffee in game above their factory. No only me😭
yea pre-coal is a completely different game, constantly worrying about biomass is no fun
The game starts for me when you have everything up to the blender and particle accelerator unlocked
i get why it exists but man, just let me play the game i dont care about no "fuse blown"
@fallen viper I keep telling my gf I want a Ficsit cup
Yeah I figured, it’s set up for fuel currently and that’s where im getting my rubber and plastic from
A big one
my bad for trying to explore for 5 minutes
@old grotto I got mine for Christmas lol, you know you’re not a kid anymore when you get excited over a coffee cup 😂😂😂
I got the big one as well
i should get an actual ficsit coffee cup, is it well made? i've bought ones for other games only to have the logo fade and eventually disappear in the dishwasher
Lol I have a gigantic Reece's PB Cup..cup...lol
I'd probably look up reviews. A number of the products from the merch shop have not been... good.
This one says it’s not dishwasher safe but its a handmade pottery cup, you can tell someone handmade it, but it’s not bad
Like the art on it is really good. You can just see the little imperfections.
oh hm, maybe i'll just get one and use it as a decoration then
is the cup actually ceramic? that's a surprise. Thought it'd be really cheap plastic
Nope, it’s a real ceramic cup
I've heard the gold one is not microwave safe.
pre-automatable burners:
Yeah, not microwavable or dishwasher safe
Imagine how many the pioneer would actually break if they were ceramic...I fly into walls all the time with it out
i can't remember if ever even played before you could belt them, that must have been miserable
yeah that was awful to say the least
The real Ficsit cup would be self filling, self heating...since you never have to return to the hub to refill it
eternal drink
😂😂😂right and I like how they added the coffee machine, but don’t let you put your cup under it to refill it
That legitimately bothers me😂
Same
real life dimensional depot for coffee, i would pay a great sum for that
Amen 🙏 to that
I had to cut my coffee intake down as my body is starting to get a caffeine sensitivity
Ever tried every day dose
Had a 20 year redbull addiction
I switched to that about a year ago
nah, it's just your robot brain programed to think you're actually drinking from it
We aren't robots...we are clones
that's what your robot brain has been programed to believe 😛
We aren’t even we’s we’re their property
There was old mechanics removed from the game that had hunger m thirst
Didn't make it into the final game
Yeah, coffee stain said they wanted to get away from the survival aspect, which I understand
Can’t spend six hours building a factory if you gotta eat 50 times
Game story that didn't make the game is we are clones of the Ficsit CEO and Founder
Wow makes sense actually, think about it we build a factory from the ground up alone so advanced by the end of the game that Ada’s shit in her pants
I'm still processing the ADA story...the conversation with the song artist (sloops/Mercer spheres) is cool. Every time I restart I understand the conversation a bit more
Eventually I'll Google the meaning of it all
It's a real shame they basically hacked out the entirety of the planned story
they what???
they had to make compromises
we don't know how developement was going
The game itself is tiny as far as file sizes go. Just under 10GB. Space wasn't an issue
heh, space
originally there was a whole planned 'story'
My impression was think subnautica kinda? more involved. But the ybasically hacked it out
Lol
Construct automate explore exploit. All the story I need😂
Omg Subnautica is one of my fav games ever
like the story in subnautica was important , but it was mostly about exploring and seeing
yeah I really liked subnautica. I keep wanting to make a big base in it but always lose the drive as it's a bit pointless
I have a major case of thalassophobia...and that game scares the ever loving shit out of me.....so I put 2000 hours into it 🤣
Love me a good deep sea diving game
damn, that would be cool to see
I'd never actually do a deep sea dive...I'll leave that for the dudes with balls
I'm still hoping someone does an overhaul like SF+ mod and adds a water biome xD
Damn, they don’t have a chat in the server we can sit in
Don’t forget kittens and puppies 😆
@vale quail can’t forget about the kittens and puppies man😂 because that’s totally who we’re doing this for clearly🫡
does anybody use programmable splitters? what the benefit over smart splitter?
How do I send 67.5 ingot into 2.25 constructor?
How can I split it to be 67.5 what are the alternative
They allow for setting an output for multiple items instead of just one
Do some math and round for whole numbers by setting the clock rate on the machines.
As far as the 67.5, You can just send that on a mk2 belt to 2 or 3 splitters in a manifold and it will evenly split between the machines.
use a manifold
Useful for sushi belts i guess
in general you only want 1 item output going to one side and over flow the other so not really
sushi balancing though? yeah niche use for progs
is there no way to have the diverted path of the hypertube branch be the default one ?
I made a blueprint
It's a simple row of splitters with one higher for assemblers
But like for once I made one after nearly going insane

But it's like 3 at a time so it's much faster
I now want MK2
just rebuild the branch
i'm looking at phase 4 elevator material and i can already feel some pain
It's not that bad I'm going for 30/m nuclear pasta
i just unlocked nuclear pasta, but the single nuclear reactor for now is enough
i can maybe triple it
but the amount of different lines of craft i need for phase 4 mat is gonna fry me
oh
pain
Is there a good way to lay out multiple manifolds of each machine type (smelter, constructors, assemblers etc) that allows for easy ways to funnel any production items into later machines?
This is what I did but it gets messy towards the end https://imgur.com/a/DXpOe4P
would it be to just create columns of each type instead of building them in line
@fallen viper What's that program on the left monitor in your image on Screenshots?
generally it's easier just to make production lines for specific items and leave them producing those items
Switching the same production line to produce something else is a lot of work for not a lot of benefit, buildings are cheap and space is infinite
what do i do with mercer spheres?
look in the MAM!
avatar is lwk satisfactory coded
mine?
say i want to make smart plating and modular frames, would i calculate the number of materials needed/min, then work backwards to see if both can be made in the same line, or if i would need two separate production lines with separate miners?
no like the movie
oh ok
depends how many of those items you want
if you want to make 1000 of them then yes you will definitley need separate miners if you want to make 0.1 you wont
but yes pretty much just see how many you want to make, work backwards and find out the cost
yeah i guess that's the question. how many do i even need? am i just looking at milestones/space elevator stuff? and considering what i want to make in terms of infrastructure and allowing f or that
it's so hard to know, only on day 3
I wish i rememberd my school math lessons. I unlocked a fuel recipe that said it produced 4,000 fuel but it says 4 m3 when i select the fuel but in the actual machine it just says 100 per min, i know the number in the machine is what really matters but...still.
anyone know a website calculator so i can input how many of x i want and it will tell me how much materials i need to make it
smart platings are only used to put in the space elevator, but modular frames are much more important
keep in mind you can always just make more later if your supply is low
satisfactory tools
do you need to keep putting them in after phase 2 (need 1000)?
it's a downside of the game im afraid. its meant to onboard new players more if you ease them in, but it is annoying to not know your demands later game
not directly but you do need more
again you can just make more though
still have no clue, is it deep in the MAM?
alien technology tree - you need a special resource as well for almost all of the unlocks
yeah, i don't really mind it just gives a bit of anxiety when it comes to laying out your production lines. ive also never played a factory builder before so flying by the seat of my pants but im hyper addicted lol
satisfactory is freakishly addicting
when i first played it i think i put like 300 hours in 3-4 weeks
if i want two assemblers making smart plating then i'd need one normal miner (60 ore/min) feeding each one. it seems like a lot to have one miner making one thing but again no context to reference
yeah, this is gonna be me. im seeing the belts in my dreams lmao
i started seeing them while i was awake at one point
i believe it hahaha
i started seeing a specific location in the dune desert with my exact factory there
i think there's a name for that, i always think of it as the lawnmower effect
i worked as a landscaper for a bit in school and i would see the lines in the grass whenever i closed my eyes. i could feel the lines. happens when i play somethin way too much, did this with palworld last month
again - later on you can just build more, and youll have "better" recipes and better buildings to build those buildings
Those experiencing the effect may feel they are unable to prevent the thoughts, images or dreams from happening.[4]
MAKE IT STOP
I come from factorio, so it wasnt that big of a deal for me when i started. I just build more when I have more demand
I just unlocked steel where should I put my fondery
well you need iron and coal
Yeah i will find node close together but it going to be so far from my base
wherever is appropriate for your location, your space elevator, your miners, and your factory
if you really wanted to, you could put it at the build limit. it really doesnt matter
put it close to one of the nodes (either iron or coal) and belt the other one in
speaking of space elevator why the fuck did they make it so big
its a space elevator
honestly should realistically be a lot bigger
same reason they made the blueprint designer so small, to make you annoyed 😆
Oh no the blueprint designer is small men it's my next milestone
aim for the 5x5 one (the second version), it's more useful
how can i remove rocks?
honestly a custom shaped blueprint designer would be a great reward at the the end of the game
bombs
if it's an explodable rock then blow it up, but most rocks cannot be removed
or perhaps a copy paste system
im tier 2, no explosives yet
check in the mam
i aint crafting that trash just to examine a rapid dogs tail
rsearch sulfur in the mam
then edit your save file ig?
crafting what?
i didnt realize how much upgrading to turbo fuel would jump the amount of fuel generators i could sustain. it's nuts
Fair enough. When bringing in ore from miners, I try to line up the belts wherever they converge before bringing into the base. Is there a way to attach them in parallel so they are the same height and follow the same curves?
stackable conveyor poles
i forgor if theyre in the awesome sink or nah
but yeah, im jumping from 30 fuel generators to 120
turbo fuel is where it starts to feel like you have "enough" power for a while
When I tried they ended as diff heights due to the uneven ground. Even using ctrl
rocket fuel is even better
build your belts on foundations
make roads, i mean
^ foundations in the sky if you don't want to deal with annoying terrain height variation
since im using power shards, ill be at 75Gw
how do i clock a constructor to half its speed
You'll need to unlock clocking under the slug tree in the MAM.
alright, thanks
Once you do that, you can open the machine window and type in a clock rate or formula. Apparently rounds to four decimal places.
where in the mam? I only see quarts, sulfur, nutrients, caterium, etc
Have you collected any slugs yet?
slugs of what
There should be a tree titled Power Slugs.
i just did the first quarts research
!wikisearch power+slug
Power Slugs are collectibles which are used to craft Power Shards, which enable overclocking of buildings. They appear as glowing immobile slugs and can found around the world. They do not respawn and there is a limited number in the world, but a small number of renewable Power Slugs can be found with...
Someone told me last week that there is a mirror mod yea? That allows you to swap the ports the opposite side? Im curious how well it works because some buildings are driving my asthetic brain crazy and kind of messing up my factory flow as well, like when i have two foundrys side by side producing the same thing but i cant line up their distrubtion because both outputs are on the same side.
@exotic frigate sorry I'm just seeing your message but that's satisfactory modular. It's in the steam store (free) and its the best one in my opinion. There's just a learning curve, but I've shown multiple people how to use it and they all pick it up quickly so it's not to bad to figure out. Let me know if you have any questions on how to use it if you end up downloading it.
You can never have enough outposts in modeler.
thank you!
hello
no problem
hey i got a strange slug, but i cant find were to research in the mam
yellow power slug
might need to research blue first
if I have a blender making encased uranium cells, will the blender radiate radioactivity with the cells inside it, or does the radiation only happen when 'outside' the building, like on a belt to somewhere else?
yes it will
i need help with my water pumps/pipes, not sure what i did wrong but if someone could help itd be much appreciated
over head images of what you're doing in #math-and-meta or #1038092680493801533
ty. so do folks usually build the entire nuclear power complex and only 'turn on' the uranium input at the very end?
or just live with the radioactivity for a while?
Alright everyone, I bought Satisfactory as a Christmas present for my nephews, and one of them is LOVING it, I just spent the last six hours playing it with him until my sister called him down for the countdown
just sent a ss in math and meta
WAIT YOU CAN BUNNY JUMP?
I CAN FLY A PLANE, THEREFORE I CAN BUNNY JUMP
Bestest xmas gift so far, it's not just a video game, it's hanging out with Uncle Striek
is there any way i can insert things from my inventory into belts?
Through a container and possibly a merger if needed.
so no way to direcly do it, dammit
No, idk if any factory building game even has it
Just put a merger on the belt just before where you want the item inserted, add a container, connect a belt, add item(s), delete container, belt, merger. Profit
factorio has it
I wonder if you can still duplicate items on belts, thats true profit
I feel like I read that was fixed?
this is a game about static production. placing random items on belts is not needed or advised
Probably it was technically a bug
why would i place random items on belts??? im saying this cause i crafted biomass cause my fuse blew, so i had to manually craft to some to replace but it would be easier to drop the items in the splitter belt and let it balance the stack than to do it inside the inventory
Happy New year Pioneer's not in the future! 🎉 😏
Sounds like frikin a war zone out side atm 🙄
ah yeah just put it in the containers you use for it already.
just place it in a container, that is your solution
it will come out and balance
or hand feed the bio burners
we do not speak of the old magiks here my friend
🥳 HAPPY NEAR YEAR
alredy did this ocnversation took to long, and i cant place a containeer cause i would haave to reconfigure the belts which them i would have to put it back again, which is actually mnore work than dividing in the inventory.
yup part of the layout and design process you learn
but you're in the pre tutorial, nothing else relaly works like bio burners
im researching coal production now, i dunno where ill get water thought
find coal nodes next to water. I'd guess at least 80% of coal nodes have a water source nearby
Set one machine to produce the thing, feed it enough to do so. If you don't have enough later, do that again.
Satisfactory heavily encourages independancy in P1-P4 (for example, if you want to build something with Motors later, you're encouraged to build from Ore to end product then and there rather than import some old motors)
Where are you on the map?
Ki all! Question I notice that some of the default key binds use modifier keys but whenever I try to rebind a key using one it the settings seem ok with it but it doesn't actually work. is this normal?
green fields
but like i havent seen water i think
go NW into the hills, you'll find a lake wit hcoal
Where can I find some computers? It sounds like they can spawn at wrecks but I'm having trouble finding out which ones in particular. I have the interactive map pulled up so I can see all the wrecks but it doesn't tell me what resources would be present at the wreck sites
Go here: #screenshots message
its a new years all refresh your quotas get back to work for a more effficent year
is there a way to quick clear the hotbar?
I believe you have to have a save loaded to be able to see the "Items" layer
not really. But you do have 10 hotbars
Then build this: 🤣 #screenshots message
also you don't need all the foundations on the hot bar, for example
if you put 1m foundation on it, hold E to bring up a radial menu that will show all the other foundations
think just pressing 1-0 when you not hovering over a building with the menu open
the way I clear a hotbar quickly is to just go to anything in the build menu and click keys 0-9 twice over. So that the first iteration assigns my slot and then the second removes it, works for me 🤷♂️
but fr though can someone tell if only certain actions allow a modifier key like Ctrl+b? or only certian keys?
10/10 pfp. thought it was a cursed monster pelican, then ai, then I saw a cheesburger cat
Thanks!
lol just opened a totally normal ficmis gift
awesome for pre-nobelisk players, devastating otherwise XD
happy new years! wish i could play the game with my friend but having annoyin issues Xd
Hey where is mycelium I can’t find it
Look around for caves. Or you can go to the Blue Crater or Rocky Desert.
Ok I know I think I know the blue crater and caves but what do they look like
@sullen gull
They vary greatly (Props to the designer). Where are you now?
In a cave with blue mushrooms
Those are mycillia
cut them down with the chainsaw.
There should also be ones you can "collect"
Thank you
Hey happy new year fellow satisfactory players, I've recently been struggling with motivation on my save after finishing a not-so-perfect turbo power plant.
I've built and rebuilt many times, coming up with essentially everything by myself
When i made it to oil, I'd made a system where I can choose what to power on and off, while only using 1 pure coal node and 1 pure iron node
I wanted to reach the point of train logistics but I don't know where to send stuff or where to store complete product
I felt quickly overwhelmed when unlocking manufacturing
Unless you have a goal to use those items - don't move them.
That's also a good point, what's the point of train logistics if I have nothing to move
main advice - just follow the milestones, they're a guide post to finishing what is essentially a tutorial
Everything i need branches off of my single "tree-line" factory
I at least have 21GW of power but that's with 6GW from old coal generator setups
It's probably for the best for me to manually put parts in storage buffers for manufacturing for now
If i create a delivery line, I need another turbo fuel plant
sure 🙂
It's really overwhelming for me, I'm not the smartest guy, quartz and caterium are all far away from my steel factory
wait why is one iron miner 30 per second and the other is 60 per second?
Purity difference
There’s impure (0.5 speed)
Normal (1 speed)
Pure (2 speed) nodes
ooooh
I recommend this tool - it takes a little bit of practice but its well worth it. https://www.satisfactorytools.com/1.0/production
you can also save the links in another file to have permanent references
There's still a small part of me that wants to completely fresh start
That's the one I use yeah
fresh starts can help sometimes 🙂 I did it a few times learning
Some of it is that, some of it is math, all of it ends up wrong because splitters keep dividing
The site will say (x) constructors but splitting that up based on what conveyor you're at is just a headache
manifolds
Sometimes I don't know when to stop manifolds though
all you need to worry about is
- having enough parts per min on the belt for the system
- a fast enough belt for it
just make groups of machiens
if a system needs 400 parts per min? make the group of machiens on it clocked to use 400, and have a belt fast enough for it
The end of the manifold could send 1 item per minute, for example
Because of division
no, the end of the manifold just stops at the last machine
What if the machine needs a lot of something but the line still needs a lot of those constructors
all you need to worry about is
- having enough parts per min on the belt for the system
- a fast enough belt for it
Cables have given me a headache more times than you might think
your belt speed will always be your limiter in these things. Make groups of machines based on that and it'll work
as for power cables, simplest to have 1 wall socket per machine and chain them. A simple way of having that is run a beam along the top of the machines and put the sockets on those
I meant cable construction, wire to cable is an annoying recipe
With mk.3 belts wires hardly reach more than 2 constructors
Becomes inefficient
well at 100% 1x cable constructor needs 60 wire pm
a mk3 belt can move 270 so you could do 4.5 machines at 100% making cables
You know what i just realised, i havent blown a fuse in 3 days....its a nice realization

I just have to make sure I'm reading everything correctly then
The tool site doesn't divide things like that, it shows you a total amount of machines but you need to do the conveyor math
yup but it's generally pretty easy math
like if you have mk3 belts with 270 speed, and you need to move 500 parts per min, it probably means having 2 groups is simplest
Once you get down the basics building the math stuff isn’t that mathy imo
Belts are often the simplest part because you just manifold almost everything in the game
Till space isn’t enough and you have to make an injection manifold 
I like manifolds but I also like perfect math
Manifolds let you do perfect math too
manifolds are 100% efficient
As long as i have all of the machines per the belt limit, or per how many parts assembly needs, then yea
Otherwise I'll have stalling machines if I do any math wrong
ok? but it's very easy to have 'perfect math' and 'manifolds'
Yes, I don't have to make it too complicated
There's just a lot wrong with my save file
your first factories will also be messy, don't stress too much
Ill probably end up enabling all the mam researches in my next playthrough, and revealing the map. Its getting annoying having to deal with all the research trees
you might as well just use AGS to unlock everything then, the MAM is the least work
I really dont like the exploration aspect. It just gets in the way of building the factory. And the research tree makes it a bit worse.
But thats it. Power shards can be automated, no point in cheating them in, and if I need more Mercer spheres or somersloops ill cheat them in when I run out.
Everything else is building the factory, which is the fun part
I hope it's not by design that when placing catwalks the Zoop function changes to default when you swap pieces.
It's rather annoying having to keep resetting Zoop.
I'm sure it never used to happen too
Happy new years guys
Happy new years to you as well
Happy new years
Sorry if I seem stand-offish or overconfident
I've essentially played 300 hours of this game at the slowest pace possible
I really am not that smart
Finally finished my packaged rocket fuel setup
Once its all up and properly running, ill be producing 200 per minute
just got my first choo choo of this playthrough up and running
I still want to make a turbofuel plant that's not the power plant
Oh hey cool
Packaged?
Yeah
Easy honestly, once you get blenders, usea dimensional depots and the blenders to make packaged rocket fuel
Should be pretty much the same as the power plant setup I have
Im gonna be switching out every vehicle I have from turbo fuel to rocket fuel
My first turbo plant brought me to 21GW
When I get turbo blend I'll dismantle all of my coal plants
I actually plan to do an incredibly fkin hard challenge and run 600 off of ionized fuel
Sounds about right for endgame GW
Practice abd planning 🙂 maybe if you work on the planning if each section more?
I have a plan for 250 reactors, 600 fuel gens and 200 thousand power storage units. All 3 of my end game projects
I downloaded a mod that increases the power they produce from 2.5Gw to 25Gw (10 fold)
It seems like a really cool power choice when you can use waste properly
Its good if you plan to build a lot of them, so you can run a chunk off of uranium, use that waste to make plutonium for fuel and then that waste for Ficsonium fuel
How many oil patches is 21G off of, if you don't mind me asking?
Ficsonium has zero waste but a quick burn time
1 pure at 300/s
1 pure oil does that much
Theres 1 or 2 pure patches down in the southeast of the map
I'm doing something wrong then
Midgame is fun
I have a turbofuel setup off of 2 pure patches and it's struggling to keep a few thousand GW going.
I'll admit i did overclock a bit on oil to get 300 because of math but yeah, a single pure node does a lot
Overclock them
1 pure patch at 250% will over supply 16 refineries for fuel which will oversupply another 16 refineries to make turbo fuel
Yeah. It's only just built. There's muc optimatisation I can do
Use that for 40 gens or double everything down, build 80 gens, 2 pure patches at 250% OC and you'll have 20-40Gw
May need blenders for that*
Not for turbo fuel
Thats rocketfuel and ionized fuel
Turbo fuel is made in refineries
Really? A pure coal and sulfur node making compacted coal isn't keeping up with my refineries
That's why I went down to 21GW
South East of the map, 3 sulfur nodes, 3 coal, 5-6 oil patches all but 1-2 of them are pure rest are normal
I've played over 500 hours of Satisfactory on Steam (and probably at least that amount on Epic) and I still haven't go to Aluminium yet. I need to speed up, but wanna get the power right first. 🤣
How many per sec does 300/s of oil need
I supplied 40 gens off of turbo fuel initially and once I unlocked rocket fuel I added 108 fuel gens
No idea, I just used 16/16 refineries to make fuel, turbo fuel and later on, rocket fuel
Not one save, btw 🙂
Use the 3 sulfur/coal nodes for compact coal in 6 assemblers
why not use the alts for Fuel, to make more?
Just built a 2000 megawatt coal factory on my first save
Only 45 hours and still going strong 🥳
I was already done making the refinery blueprints, I wasn't gonna change
My coal was at 6000 before I powered up my turbofuel plant
Hey how do you change the ammo for the rebar gun
I went from 6000 to 21000
Hrmm, this server doesn't have a video call chat, id show you guys my setup for rocket fuel and turbo fuel
Big w
Press and hold R
This is my first run and in my opinion I’m
Doing pretty good
Ok
I figured out a way to make a mega factory
I can choose what to power on, or overflow
The building count quickly increases when doing this
is bhop built into the game now? i swear i couldn't do it a few updates ago and now i can again
Bhop?
yeah but it feels like the movement was changed
Slide-hopping was always a thing, ever since crouching was added iirc.
It's speed has been tweaked (up) between U8 and 1.0 iirc
tweaked without any limit? i just slid from one side of the map to another twice
it took some build up but it don't feel right
That sounds excessive by a few orders of magnitude 
i thought so
i literally just reinstalled there's no mods and unreal unlocker ain't on so it's default
whatever, good for efficiency, now i don't have to do transportation stuff
same, personal favorite is when it lets me glitch up the space elevator
idk my computer is as bipolar as as starbucks barista so it's really annoying when it does stuff like that and then like ten minutes later when i'm used to it, it stops doing it
FYI, you can just check the "integrity of game files", rather then reinstalling a game, for it to check for issues in its code ^^
High tier movement be like: parachute + angled beam 
fr
also my computer gets a lot of viruses after a month and a half so i have to reset it or i get alot more spam calls then usual
Thats not normal dude
Right... Because resetting your software famously resets who has your phone numbers... 
Do you not use anti virus?
i try to and it's cause when they get in my accounts my number is attached so i just change it
i mean it's like the when your sick you don't go to the doctors unless you feel really bad cause it should resolve itself, it just usually doesn't
#screenshots message Yeah, needless to say, I think I'm glad I've got my coal power researched and ready to go for when all this eventually runs out
Today, I'll finally, actually (for real this time) finish the production plan for my factory.
No more excuses! 
Even if messy and hard to read, it should at least be finished
I’m new to the game, is it normal having to keep deleting your factory and rebuilding as you progress?
s.o.p.
unless you just don't give anything about it and just make it look like knockoff noodles
normal? yes. Advised? no. maybe once or twice once you have splitters mergers and foundations, but otherwise, just let your factory be and build better ones later
just max overclocked the oil extractors and realized i can max out 4 MK2 pipes and still have 150/m extra
#screenshots message
i went up
honestly imo, don't bother with foundations or neatness until you have finished phase 2, just worry about the numbers and overall buildings, if you try to make the introduction absolutely perfect to the neatest degree, you won't even start the overall writing
Not high enough, find Michael and json at the top of the space lift
wait theres actually smth up there?
Conspiracy theory
MICHAAAEEL DONT LEAVE ME HERE
i see
yeah satan's up there, he'll take your life and loot
@deep pine When starting a project, it can be convenient to check out the inputs and place machinery accordingly to help with logistics 😉
Eg: if a production step takes 1 solid item every 100 cubic meters of fluid, it might be more convenient to place the production close to the fluid and deliver the solid (rather than the other way around)
imo, DO bother with foundations and splitters, but only worry about prettiness later
? foundations is prettiness is it not?
foundations is structure and organization