#satisfactory

1 messages · Page 543 of 1

molten cove
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i have container full of every basic resource

upper gale
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If it's unoptimized, then it's understandable. But it's not too hard to build all machines running at 100% efficiency the first time. Do it right the first time and you won't have to touch it most likely

upper gale
unkempt blade
tall lantern
molten cove
#

except i got tired so im pretty sure theres wrong belt layout

upper gale
#

For most of the time, that's your bottleneck

tall lantern
unkempt blade
golden nexus
dense pebble
#

Its been 6 hours since i automated phase 2 components and i just sent them all in the space elevator i cant wait for it to become exponentially harder hehe

mortal ginkgo
golden nexus
#

And then Phase 5 .....

mortal ginkgo
zealous urchin
#

big dawg humbles the humbledness

mortal ginkgo
golden nexus
#

Phase 5 / T9 checks your power supply is working 🙂

zealous urchin
mortal ginkgo
mortal ginkgo
junior gate
#

hey, was wondering if anyone knew of any communities where people hang out in vc and talk about satisfactory, been getting tired of just listening to music/ watching youtube while playing

mortal ginkgo
#

I bring 30 Limestone per minute to the table. And what do I get in return? KEKS AND BURS

zealous urchin
molten cove
#

Its just the layout

upper gale
#

Yk how people don't like all the impure nodes in the grassland as a starting point, well I like it because of that. Bunch of impures you can waste in the early game

zealous urchin
mortal ginkgo
#

"it could be worse I guess" is the ordeal we all have around here

unkempt blade
#

it's a very soft kind of trap for new players

mortal ginkgo
upper gale
#

That's understandable but I think it's pretty fair. Makes them be more cautious about their power usage and also makes them think more about efficiency

zealous urchin
unkempt blade
#

as opposed to like the rocky desert start which has the same kinds of resources but with much higher purities and similarly flat spaces to build

mortal ginkgo
#

TO BE ULTRA FAIR, after playing in Rocky Desert for so long, I found Grassy Fields a bit dull and boring. Like.. eventless so to speak. Aside from that one cave.

I might be biased but hey.

upper gale
#

Tbh yeah rocky desert is a better spot for newbies

white dawn
#

On the other hand, you can't really make use of "better" nodes very well in the early game anyway, so if you start somewhere that's more heavy on Impures+Normals, by the time you're ready to start expanding outwards, you've got an otherwise-pristine set of really great nodes to start building bigger factories on

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Though yeah, I agree that the power-per-miner thing is among the main best arguments against what I just said. :)

primal obsidian
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i think

mortal ginkgo
golden nexus
white dawn
#

In the end, if you plan to expand around the map anyway, it sort of doesn't matter regardless. Just build everywhere! :D

unkempt blade
white dawn
#

I actually avoided Grass Fields start for quite awhile but chose it again for my 1.0 playthrough and discovered I really like it as a starting location

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So I feel compelled to speak up for it a bit. :D

unkempt blade
white dawn
#

Anyway if it is a beginner trap, it's at least a relatively nonthreatening one. It's just getting your socks damp, not poking you with a stick. :D

golden nexus
#

Something I did around early/mid game is actually throw away all the starter factories when i got mk2 miners. What i did was actually move them all off onto impure nodes which are going to get 60/min or 120/min if overclocks which is perfect for "finished" factories making base materials like rod, plate, screws, wire, cable, copper sheet and all that crap.

unkempt blade
#

I still like the forest start area the best even if I need to make cartoonish ramps to get places faster 😆

zealous urchin
#

cursed technique: cartoon ramp

unkempt blade
golden nexus
#

I think people also forget with a couple of alt's like Copper Alloy, if you use a foundry and impure copper nodes mixed with impure iron. They are going to produce 120 (overclocked to 200%) and that turns into 240/min per node pair. So once your into steel the GF actually has 540/min copper on the two impure nodes combined.... thats a lot considering there is still 3 normal copper nodes nearby

zealous urchin
tranquil zinc
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how does the math of a merger work? I have mk 3 belts and mk II driller on 2 pure iron. If I combine them into a merger will it need like 480 resource per minute belt?

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or am I misunderstanding/doing the math wrong?

upper gale
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That was was I said when I first played the game lol "wait I can place ramps anywhere? So I can just fortnite up there?"

tranquil zinc
unkempt blade
unkempt blade
tranquil zinc
golden nexus
sterile blade
#

A merger has one output belt. If the output belt can't carry the sum of the inputs, the inputs will back up.

tranquil zinc
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got it. So instead of one input belt going into this smelter production, I need two. And not using merger

golden nexus
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@tranquil zinc so you better running 2 belts, to 2xsmelters setups, 2xfactories

sterile blade
candid ember
#

Guys I'm trying to lift water pipelines to my main base, someone can give me a tip from where I should pass the pipelines? #screenshots

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Behind the base I have settled conveyor lifts for each input

white dawn
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You can certainly move fluids like that if you want, but you're setting yourself a lot of extra challenges which you could otherwise avoid

white dawn
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But anyway, when transporting fluids up in pipes, it's just Pipeline Pumps that you need. The mk1s will give you 20m of "head lift." Lifts further "down" will tell you how far up they're having to work; make sure you place the next pump comfortably within the range of the previous one

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(pumps don't "stack" -- you can't add a bunch near the bottom and expect each one to contribute +20m; you'd need to have one roughly every 20m of height or so (personally I stick to closer to 18m or so))

sterile blade
tulip sable
#

any one German?

white dawn
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(Also also, very unasked-for bit of advice: I'd recommend trying to not think of things in terms of a "main base." You're setting yourself up for a lot of extra problems you could otherwise avoid when you centralize production in general, not just on account of fluids. :)

mortal ginkgo
#

Bro asked for a smol tip, he instead got the knowledge of eldritch horrors from a big dog.

sterile blade
#

apocalypTED is on duty 🫡
||Joke disclaimer||

zealous urchin
#

big dawg humbles eldritch horrors

zealous urchin
white dawn
#

(real talk though: I do often feel like I've gotta reign in my verbosity on here. I find it lowkey worrying when folks think of me as a "big dog" (y'alls words, not mine) just 'cause I have a tendency to never shut up. I'm just an internet rando like the rest of you! :D)

azure garnet
#

It’s 2026 soon

white dawn
#

(A childhood spent playing typing games shouldn't confer any kind of emergent status, etc! :D)

candid ember
dense pebble
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what do you guys use to plan out automating production like is there online tools?? curently i plan it all out with pen and paper but surely theres better options

mortal ginkgo
candid ember
#

I picked the option that sounded easier at least for me, bring everything I needed in one point and then produce everything in there, except for fuel and other stuff

white dawn
mortal ginkgo
azure garnet
#

2026 is gonna be the year where i get all the achivements in satisfactory

sterile blade
dense pebble
#

you guys are awesome thank you very much

mortal ginkgo
#

also tap Impure Limestone Nodes, all of them. There is a secret achievement for that.

south sinew
mortal ginkgo
#

I have no reason to lie to you, therefore what I speak is truth.

south sinew
#

just better executed ;p

zealous urchin
queen slate
#

can i stunlock a radioactive stinger with stun rebars?

mortal ginkgo
zealous urchin
onyx flume
#

Should I watch like yt videos to learn or Should I just wing it?

mortal ginkgo
white dawn
#

I've really gotta train myself to use one L when writing "Satisfactory Modeler". My brain seems quite stuck on using two.

sterile blade
ocean frost
#

Happy new year

mortal ginkgo
upper gale
onyx flume
mortal ginkgo
# onyx flume Is there a certain zone i should go for?

Grass Fields are pretty newcomer friendly. Rocky Desert is slightly daring with better nodes. Dune Desert is mostly for veterans due to early game struggles. Northren Forest is "what the actual heck brotherman" so I stay away personally.

mortal ginkgo
molten cove
#

why cant i snap blue print to world grid?

mortal ginkgo
onyx flume
golden nexus
queen slate
#

i love the stun rebar

blissful crater
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so depending on where you put water extractors on the pipe they can fully saturate 8 coal generators despite the pipe throughput not being high enough, is this consistent with overclocking them? like can i overclock them and they can feed 16 total if i place them well

candid ember
queen slate
#

killed a radioactive stinger because stun rebar goes crazy

molten cove
#

figured it out.

locked it and nudged into place

candid ember
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Can you make me an example on how this is better than a main base? Because I could consider to do that from now on

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For example - I'm making Cooling System, which needs

  • Heat Sink
  • Rubber
  • Water
  • Nitrogen Gas.
    How would I separate the base efficiently?

I have 1 liquid and one gas, which is 3km away, and some products thst are a bit complex to build in different e places

upper gale
#

Moving the finished product though that's just a matter of trains or conveyors
(And ofc depot if you need it for building)

sterile blade
# candid ember Can you make me an example on how this is better than a main base? Because I cou...

It can help keeping things organized (even without using walls, the sheer distance creates separation between production areas) and reduce logistics. An example of the latter: if you happen to need more Heavy Modular Frames, it might be more convenient to set up a factory close to the needed raw items and send just one item to base (HMF) rather than having to ship many different ores back home ^^

golden nexus
onyx flume
#

Every limestone i find in my starting area is impure

weak stump
#

Why does the game not allow me to change Graphics Engine?
And when I do change it with launch params (To DX12), it tells me "DX11 is deprecated"

blissful crater
#

when people build big factories do you just smelt all the ores and split them out evenly and eventually let them stabilize onces buffers fill up or do you like route almost exact amounts to where its needed

white dawn
upper gale
molten cove
#

is smart plating needed post phase 2?

white dawn
#

Could try hopping into there and removing that section, and/or removing Engine.ini entirely

queen slate
white dawn
zealous urchin
#

other two are whatever

queen slate
#

thx

fleet moss
#

Hi everyone, I just scanned a hard drive and my rewards are either Copper Rotor or Steel Rotor (I still need to finish Phase 2 of the space elevator)

white dawn
# candid ember But how do u deal with things separated efficiently? Isn't difficult to bring a ...

Since you're asking for advice, I'll pipe up with Yet Another Recommendation For Independency: https://satisfactory.wiki.gg/wiki/Tutorial:Independency. Basically: each factory only ever outputs to your "personal" storage (ie: stuff you use for your build gun), and goes all the way from ore->product, totally isolated from any other factory of yours. Once a factory's done, it's done -- you never touch it again. Whenever some other factory requires more of that resource, you just make more of the resource right there, inside the new factory.

zealous urchin
weak stump
#

I don't seem to have an Engine.ini in the game's folder?

golden nexus
bleak plover
#

who remembers this

white dawn
candid ember
weak stump
#

DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 This better?

fleet moss
#

Well the copper recipe takes 6 copper sheets and 52 screws to make 3 rotors which is 11.25 per minute (I do have a lot of iron and copper deposits around me)

golden nexus
candid ember
white dawn
# candid ember Thank you

Cheers! It's just one way to play, of course. And even though I frequently recommend it, I don't even follow it religiously myself. Just remember to have fun, in the end! :)

zealous urchin
golden nexus
#

Turns the game around, you eliminate the initial rotor factory and move to steel + motor. This free's up the iron node to be used to make more rplate/mod frame or something like that

golden nexus
candid ember
white dawn
golden nexus
white dawn
white dawn
#

Remember that you're never forced to rebuild anything. If you decide you don't like a factory, just abandon it! It'll keep on producing whatever it was producing, even if it kind of sucks

candid ember
white dawn
#

It's a huge map, with far more resources than many players realize. You can just start building factories somewhere else, instead. :)

candid ember
white dawn
#

(This is, in fact, one reason why I love the "Independency" approach; every factory you make is a totally isolated thing. You're constantly "abandoning" your old factories, 'cause they're done and you never need to touch them again. If you make what you consider a "mistake," who cares? It's just that one factory; you can try to do better the next time. :)

proper fog
#

Anyone know a website where I can enter an amount of items and see how much is required to make it?

golden nexus
#

@candid ember You should also consider that you can have 2 remote factories eg rplate built on 2 nodes and then picked up in a single train and brought in.... so it open up other options as well. It also makes it easier to intercept / change the supply chain / move to alt recipies

candid ember
golden nexus
#

I have factories spread all over the place. Like automated miners is automated 1km away... I probably forget where i even put it eventually

pure snow
#

is oc supercomputers worth it

molten cove
sage nacelle
#

my manifolds filled up but i left my base and when i came back they no longer worked efficiently can someone join my session and help me fix my factory

sage nacelle
pure snow
#

like

sage nacelle
#

and why disconect it

pure snow
#

what are you making

sage nacelle
#

screw and iron rod factort

#

i alr made it

#

and when i thought i fixed it

pure snow
#

can you send a pic

candid ember
sage nacelle
#

its multi floor

candid ember
sage nacelle
#

into 4 smelters

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oh wait i js spotted an mk1 belt

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lets see if that fixes it

candid ember
sage nacelle
#

it was part of the input line for the manifold

candid ember
sage nacelle
#

also i am thinking of making a reinforced plate factory that makes 10 a min and a rotor factory after should i do it before making a steel fac

white dawn
#

But it's your game! Approach it however you like. :)

upper gale
#

They didn't have a box for iron plates

pallid hatch
#

Hey, so if I disable a QOL mod (one that doesnt involve any placables) to troubleshoot if it causing my game crashes, does my mod savegame settings for those mods stick around if I choose to reenable it? (assuming I begin loading new saves as I make progress, given the crashes are like 20 minutes apart)

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I understand if mods that add buildables, if those dont return if I re-enable, but what about background QOL mods like speedy trains

rustic scroll
#

who is realy well skilled in trains here ?

clear tartan
#

@golden nexus will the last 3 coal power plants ever fill up with coal

upper gale
#

Better to turn them off until they're full

clear tartan
golden nexus
clear tartan
upper gale
#

That's enough coal
Well you only need 120 but yeah

molten cove
#

i started my factory up now we wait for the furnaces to fill up

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if only i had faster belts

golden nexus
upper gale
#

And then just need 360 water

clear tartan
#

so

clear tartan
quiet lintel
#

Happy New Year! 🥳

upper gale
#

mk2 belts only hold 120 as well

golden nexus
#

yup so overclocking to 150 do nothing for you....

clear tartan
upper gale
clear tartan
golden nexus
clear tartan
fleet moss
#

I just scanned a hard drive and I have the options either bolted Iron Plate or Wet concrete I have lot of concrete but not a lot of reinforced iron plates but it takes more screws and iron plates to make them which is 18 iron plates and 50 screws and makes 3 reinforced iron plates what should I choose or should I just rescan

white dawn
#

All the recipes are at least situationally useful. Of those two, I expect you'd find the widest preference among players going to Wet Concrete, but that depends on if you want to use refineries (and water!) for concrete. :)

mortal ginkgo
white dawn
#

Keep in mind, of course, that you're going to continue to make more and more concrete, RIPs, Screws, plates, etc, throughout your playthrough, as you build up more factories. :)

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Doesn't really matter what you have right now because you're basically always going to be building out more.

fleet moss
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Am currently needing to finish phase two

upper gale
#

turn off all gens
connect the correct amount of input of coal and water
connect biomass burner to water extractors to prefill all pipes and coal gens
connect biomass burner to coal miner and wait until all coal gens are full of coal (or put the coal in yourself)
turn on all gens and have it power itself. then remove biomass burners

#

That's how I do it

fleet moss
#

It doesn't say what I can make the wet concrete in

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All it says is "produced in:" and that's all

mortal ginkgo
#

you will be bound to love it.

real shale
#

me looking at the new factory and the most efficient design happens to use refineries once more

mortal ginkgo
mortal ginkgo
#

Constructors? My Mom? Anime?

ornate saffron
ornate saffron
#

I think going forward im going to decorate my refineries on the blueprinter so they look diffrent for each factory

mortal ginkgo
molten cove
#

fuckkkkk i need mk 4 belts 😭

real shale
#

I havent made one yet, I need to unlock particle enrichment first

zealous urchin
rustic scroll
#

is anyone able to help me figure out my train issue please

zealous urchin
#

and then itachi totska blades ur fuel gens

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but big dawg 60? xmasdoggo

golden nexus
#

Whos idea was it you put a sloop in the middle of a uranium deposit

clear mesa
#

Outheal it

golden nexus
#

I tried and failed

real shale
#

sloop...singular?

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i swear i've seen multiple sloops and mercer spheres in the middle of uranium deposits

clear mesa
#

Yeah it's like the step up from being in the middle of that gas

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At least in terms of when you get the gear available to fully negate the effects

real shale
#

its like how is there only 6 uranium nodes in this map yet it feels like its covered in the stuff lmao

grizzled lotus
#

is there a way to connect multiple items to a single dimensional depot and avoid clogging it?

zealous urchin
#

it was me

clear mesa
#

They make sure those suckers spawn right on it

real shale
grizzled lotus
#

ok

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last few runs I played I was just hoarding mercer spheres to research the tree entirely. this time people told me to use multiple dimensional depots, and man it is such a nice thing to have

clear mesa
#

Yeah although id definitely still do the stack upgrades at minimum

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The transfer speed at 120/s is fine

grizzled lotus
#

ah, stack upgrade. I'm doing both at the same time

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I have the last two left, I need a lot more spheres to finish them

clear mesa
#

Either way is fine but having more items available is usually what I prefer over faster transfer

grizzled lotus
#

best part is after I do that I'm free to build more and more dimensional spheres

clear mesa
#

Yep once you set enough depots for all the major building materials

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You feel like you're playing creative mode

grizzled lotus
#

oh, I don't have nearly enough for that. most of my basic stuff I put in a depot manually

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I have a depot for for some far away outposts since I forget them all the time, and a couple of others for elevator parts

clear mesa
#

You put elevator parts into a depot?

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I just have a factory which makes all my essentials and sends each part to its own dedicated depot. (Plates,rods, steel beams, concrete, plastic etc etc)

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Essentially anything that's required for building anything from architecture to production

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So I never have to go back and forth to build anything

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I also obviously have one for ammo and fuel for jetpack

grizzled lotus
#

well, I don't have that many spheres, so I have to choose. I chose elevator parts since I was close to finishing a phase and the full dimensional inventory told me the factory is full. though I might change that now since I have a long way to go (just unlocked phase 4)

clear mesa
#

Ah

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Yeah phase 4 will test you

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I got stuck there for a while

grizzled lotus
#

the materials that are created on my base I don't bother, since I can pick them up and load them myself

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yeah, phase 3 there was an uptick in difficulty and phase 4 seems worse

clear mesa
#

Yeah it's just nice since to deal with phase 4 I forced myself to learn trains

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Blueprinted some rails, and with the depot was able to just build a full double rail around the world

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Without ever needing to go back and forth for materials

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Which is also why I prefer the stack upgrade over transfer speed btw

clear mesa
#

For me it was logistics, was too dependent on conveyors

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However you can also just send everything on conveyors if you really wanted to anyways..

ornate saffron
#

I tend to rush from mk2 to mk4 conveyors.

upper gale
#

mk4 is like my favorite, even though is a bit harder to make

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I think it's just the number 480, works with many things for me

mortal ginkgo
#

mk3 belt also works with many recipes 🙂‍↕️

molten cove
#

and im no where near end of phase

strong fiber
#

I got mk 5 belt

mortal ginkgo
#

big dog aura farming

molten cove
#

i was building and i thought to myself

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one floor = 120 iron / minute

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i got 4 floors

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so i just need to overclock mk2 miner

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and i completly forgot about the belts

strong fiber
molten cove
#

so half my shi is useless

molten cove
strong fiber
#

or a pure

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Im used to having mk3 miners

golden nexus
strong fiber
golden nexus
#

get another node

strong fiber
#

thats what i was thinking

unkempt blade
strong fiber
lapis dome
#

is htere anyway to restrict the size of a storage? like factorio so i dont everproduce and fuck my resources?

unkempt blade
golden nexus
strong fiber
#

and i finally got super computers turbo motors and cooling systems automated

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after i rebuild my starter factory probably gonna move out of phase 4

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And into phase 5

unkempt blade
strong fiber
#

0

#

100% optimized

unkempt blade
# strong fiber 0

it's the year of the cart for a large chunk of the world at this point and you're not prepared yet!

strong fiber
#

I dont even have them unlock in the awesome shop

unkempt blade
#

the miragian zodiac demands correct vehicle usage

unkempt blade
strong fiber
#

what would i even do with them its not like im building some giga factory

#

Belting something is faster then setting up a factory cart

oak nymph
#

How many coal generator do y'all had during phase 2

strong fiber
oak nymph
#

All 100%?

strong fiber
#

yes

mortal ginkgo
oak nymph
#

Where did you get da water

mortal ginkgo
#

Almost all coal is near water

strong fiber
unkempt blade
oak nymph
upper gale
strong fiber
azure garnet
#

Am i cooking chat

upper gale
#

Over producing isn't really a concern in this game (i haven't played factorio tho so idk what you mean)

unkempt blade
unkempt blade
strong fiber
#

Why would i do allat when im trying to save the puppies and kittens

zealous urchin
#

turbo cart skate park

#

i_cart_even 🔥 🔥 🔥

strong fiber
unkempt blade
#

I wish I could overclock vehicle and hypertube entrances. Those are my feature wishes

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oh and mk3 pipes to fix everyone's pipe woes

upper gale
unkempt blade
upper gale
#

Funni

upper gale
unkempt blade
upper gale
#

Fixing fluids?

strong fiber
#

its gonna be in 1.2

unkempt blade
upper gale
#

It looked like just normal pipes

strong fiber
unkempt blade
#

I would guess they'll tell us more in streams after the holidays but I'm not sure anyone knows more than the teaser right now

strong fiber
#

They said they weren’t adding any more progression to the game to no tier 10 or anything like that to probably no mk3 pipes

versed cosmos
#

If trucks are gonna be able to transport fluids I really hope they get the ability to take liquid fuels too

upper gale
#

I thought for a sec "is it that the pipes are missing pumps, so maybe they removed headlift?" but then it's like... the examples they showed didn't need headlift anyways

versed cosmos
#

I don't even use trucks lol

strong fiber
#

early game u dont even get oils anyway

strong fiber
white dawn
strong fiber
#

because then i gotta rebuild everything to for a train network anyways

unkempt blade
#

I actually love using tractors to transport coal using coal fuel to power coal generators

white dawn
#

(Doesn't mean that they're through tweaking it, of course)

oak nymph
#

Should I pile up my coal generator?

strong fiber
zealous urchin
white dawn
#

Remember that "rebuilding" is always a choice, not a necessity! :)

versed cosmos
strong fiber
white dawn
#

Sure, so build new trains for anything new that needs 'em! :)

strong fiber
#

Trucks stinky and un cool compared to trains

oak nymph
white dawn
#

Tractors are cool too, etc.

zealous urchin
#

cars are underrated

versed cosmos
#

Oh god no

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Stacking coal generaotrs sounds like such a pain

oak nymph
#

Will I have problems with water?

white dawn
#

I do understand the desire to rebuild stuff; I used to be in that mindset too. But I've come to think it's a huge trap for the most part. Let your existing stuff be! There's plenty of room on the map for all sorts of solutions, etc. :)

oak nymph
strong fiber
versed cosmos
#

Where are you building your coal power

white dawn
#

Your tractors and trains and drones (and belts!) can all coexist quite happily. :)

unkempt blade
#

if people really want to nerd out in their save it's always interesting to compare the power cost trains vs other vehicles in terms of how much power it takes to generate the power + fuel (if anyone) for each to run

oak nymph
white dawn
versed cosmos
#

That area has plenty of space

#

At least do 8 generators per floor

white dawn
#

You eventually unlock a Truck which has more carrying space, but I admit I rarely if ever use those. You unlock 'em right around when you unlock trains, and if you need more capacity on a tractor route you can always just add another tractor.

strong fiber
unkempt blade
#

because running trains actually have a resource upkeep cost it just kind of gets abstracted away a little more (as only power cost) than fuel-consuming vehicles do

oak nymph
#

No not where I have there is lot of trees rock and rock in the way

strong fiber
versed cosmos
oak nymph
strong fiber
unkempt blade
white dawn
versed cosmos
#

huh i dont recognise that spot

unkempt blade
upper gale
strong fiber
#

shit was funny asl

white dawn
#

But, as I say, I do love my tractors.

#

I continue to build out the odd tractor route even well into the lategame, where appropriate

molten cove
#

so i have a factory producing 20 rp how do i get 15 of that into other factory

unkempt blade
white dawn
#

Sometimes I've got a need for some shorter logistics where trains or drones just seem like overkill, so tractors step up for me. :)

versed cosmos
lapis dome
#

yay i tamed the lizard doggoo!

strong fiber
#

Use a smart splitter

lapis dome
#

can i tell him to sit?

strong fiber
white dawn
strong fiber
#

Also why are you assuming its gender

#

it could be a her

unkempt blade
#

Drones are what I really wish were power-only. They're much more annoying to provide fuel for imo

strong fiber
white dawn
unkempt blade
white dawn
#

Drones are the least-infrastructure-required logistics method out of everything in the game, IMO (yes, including belts!)

strong fiber
#

And if they were power only they would have a battery which would be limited so drones could only take things from a limited distance

mortal ginkgo
lapis dome
strong fiber
unkempt blade
#

Yeah I'm not a fan of X# drone stations for moving resources + 1 dedicated to fuel. With the power cost of the drone ports it makes me much more reluctant to use them before I have huge scaled up power

lapis dome
#

does he just follow when he wants to?

unkempt blade
#

and then if you add in the cost of generating the fuel... it just seems silly for their throughput

mortal ginkgo
#

PLZ. BLZ BRO.

unkempt blade
upper gale
white dawn
# lapis dome does he just follow when he wants to?

Yeah, they'll follow you around, but know that they can take damage, including fall damage, etc. Though if your doggo does meet an untimely end, remember that they will respawn (but will require re-taming)

strong fiber
lapis dome
white dawn
strong fiber
#

Which is why if the rail network power is disconnected the train instantly turns off

upper gale
white dawn
#

Though to be fair, I'm also of a mind where I'm always overbuilding power in the game.

#

I never want to be in a situation where what I'm building is limited by the power I'm generating, so I always make sure I've got way more power available than I need

#

So perhaps that colors my opinion of Drones somewhat. By Phase 4, a paltry 100MW per port is nothin' for me

white dawn
#

(Oh, nope, two! I figured I'd do one for the achievement once 1.0 dropped)

clear tartan
#

what are the different options of splitting things between things

white dawn
unkempt blade
# white dawn So perhaps that colors my opinion of Drones somewhat. By Phase 4, a paltry 100M...

yeah I'd frame it as somewhere north of 300MW just to get one "real" resource-delivering route running where the actual throughput is going to be something like a few hundred items a minute which maybe not be huge if you're fully scaled up rocket fuel or have nuclear running or whatever but is a significant fraction of factory power if you're like just grinding along with diluted fuel

white dawn
#

So like if I've got a Rotor factory which wants to supply rotors to two different things, I'll have one bank of rotor machines making x/min specifically for one export, and another bank of machines making y/min specifically for another

#

Underclocking/overclocking lets you set exactly the rates you want. That way you avoid having to "split" up resources at all. Set yourself up for simple A->B transfers and you're golden. :)

molten cove
upper gale
clear tartan
#

i want to try make frames but i want it to be up and running quite quickly

clear tartan
#

dont want to with this though

nova cloud
#

I'm having an odd issue with blueprints. I created my blueprint as I did in 1.0, took it to the place I wanted to build, and when I clicked the button it ate resources, didn't build anything, and gave me the error I didn't have enough resources when I most certainly did at the start. What is causing this, and where did my resources go?

white dawn
molten cove
#

i repeat my question how to get 15 rp out of 20 rp

clear tartan
#

even though my amount of machines i need to split it between is a max of 4

white dawn
#

Like, who cares? It's just power. You've got effectively infinite power anyway; what else are you gonna spend it on? :D

molten cove
#

i want 5 going in one place and 15 in the other

versed cosmos
#

Merge 3 and you'll have 15

upper gale
clear tartan
unkempt blade
white dawn
#

I agree that if you build power more conservatively then it might be more of an issue, of course. :)

#

But overbuilding on power is something I've never even remotely regretted. :)

upper gale
molten cove
clear tartan
#

like i need to supply 52.5 iron ingots to 4 constructors for rods

eager tusk
#

Is the Iron pipe alternate recipe any good? instead of 5 steel I need 20 iron

versed cosmos
#

iron pipe alt is incredible

#

one of the top alts

silk tinsel
#

Hello and one quick question: can one Freight Train loaded multiple time with different train stations so that one train can collect all spare parts from every single trainstation with on freight container?

unkempt blade
unkempt blade
#

manifolds "saturate" eventually which is when all consumers will be running at full efficiency

#

as long as you provide the amount of resources they need

eager tusk
versed cosmos
#

i dont find either of these useful personally

#

i'd leave in the mam until you find a use for them

eager tusk
#

Okok

upper gale
near nacelle
#

Question: I have a constructor making iron rods, I have a Mk. 1 belt going to another constructor to make screws, why wont the second constructor take from the belt? i have power going to both constructors

versed cosmos
#

try rebuilding the belt

clear tartan
#

also should i power it as i go or

versed cosmos
#

also the constructor for screws needs 10 rods/min but your constructor making screws outputs 15

near nacelle
#

trying to automate smart plating

versed cosmos
#

you dont need to fully automate it initially

clear tartan
versed cosmos
#

just build an assembler with containers attached to the inputs and feed it by hand

placid stirrup
versed cosmos
#

yeah agreed

crisp barn
#

if you had a 600/m and a 400/m pipes, how would you balance them to both be 500/m?

unkempt blade
upper gale
near nacelle
#

on im phase 2 where you need 1k smart plating so trying to automate so then i can afk the smart planing

molten cove
#

why do i feel like most of the players never make it past phase 2?

ornate saffron
#

You need 4300 smart plating across all phases so I set it up and forget

unkempt blade
near nacelle
#

anyone want to come help me maybe rearange my setup and help me automate the smart plating

placid stirrup
upper gale
ornate saffron
unkempt sable
#

how should i split my sulfur and coal into black powder and compacted coal? do i need alot of black powder in the long run or should i have more priority towards compacted coal for turbofuel and stuff

placid stirrup
#

I only save on that step in case I can elegantly bring them in on the correct side

white dawn
ornate saffron
unkempt blade
white dawn
#

Once you need Black Powder to make some ammunition types, build out the production line then

unkempt sable
#

o

white dawn
#

(based on however much of the ammo type you want to make)

unkempt sable
#

turbo ammo is best right

placid stirrup
ornate saffron
ornate saffron
placid stirrup
#

Or spiders

white dawn
#

I generally like having all of them available for various situations

unkempt blade
# unkempt sable turbo ammo is best right

I like turbo but I tend to just pump the trigger instead of holding it down. The real answer is probably that all ammo does different stuff and there's not really a "best"

white dawn
#

(though personally I'm not super fond of Turbo since it requires more skill than I'm generally willing to put into it. But, y'know, your experience could be different. :)

unkempt sable
#

mm so should i just produce like 10 black powder/min then put the rest into compacted coal?

white dawn
molten cove
#

honestly i hate reinforced plates so much

white dawn
#

As I said earlier, personally I wouldn't recommend making Black Powder just on its own. When you want to make something that needs black powder, just make some black powder right inside that new factory you're building.

drowsy kelp
placid stirrup
molten cove
drowsy kelp
#

HA

#

Just wait and see

#

This is your first time playing, isn’t it

unkempt blade
molten cove
#

and i cannot even use it fully cuz of lack of mk4 belts

placid stirrup
#

It's a great idea. I should really do the full arms factory like I envisioned

placid stirrup
unkempt blade
#

for me personally I use so little ammo sometimes I'll just set it to handcraft when I go to get a new coffee or something

#

it's one of those things like filters for the mask where a stack or two lasts me a really long time

molten cove
placid stirrup
white dawn
#

Yeah, automating ammo (and any other consumable you plan to use) is well worth it. Black Powder on its own I'd argue less so, unless you plan out way in advance exactly how much you intend to use for the rest of the game. :)

unkempt blade
drowsy kelp
#

So we do the same thing for different reasons

placid stirrup
drowsy kelp
#

1: they’re still terrifying and i hate them 2: not my game, I can’t control that

placid stirrup
unkempt blade
drowsy kelp
molten cove
#

online games sounds fun

#

maybe ill download the online patch?

drowsy kelp
#

That still doesn’t solve the problem of I can’t get near them because they’re terrifying tho

molten cove
#

makes them png of a cat

placid stirrup
drowsy kelp
#

They’re too unpredictable to nobelisk, rebar is pretty useless on my internet, and rifle isn’t long-range enough to get them from where i’m safe

drowsy kelp
placid comet
drowsy kelp
#

I’m fine with spiders

#

Just not stingers

placid comet
#

Fair. I applaud the devs for taking the creepiness of spiders to an 11

drowsy kelp
#

Only time i ever killed a stinger that wasn’t running it over was nobelisking it from 115m away when it was stuck in-place

#

Throwing nobelisk long-distance is fun

upper gale
#

I play on passive really cuz I'm just trying to chill and think factory stuff mainly

upper gale
drowsy kelp
#

If you time a jump right you can send it flying

upper gale
#

Especially when you land it correctly

upper gale
drowsy kelp
#

You have to start throwing a nobelisk a bit before you jump because throwing the nobelisk has a small delay

#

It’s not hard to get reliably once you know what you’re doing

drowsy kelp
#

Also once i didn’t know there were two elite gas stingers up a ledge i was going up to, they immediately got angry and leaped at me, in a panic i fell off the cliff

#

So… there’s that

placid comet
#

Been there

drowsy kelp
#

That all happened in about 7 seconds from landing at the top of the power tower to dead on the desert floor

#

I just stopped playing for a few hours after that

placid comet
#

However, I like to get back at hogs the same way. I play matador with them on the end of cliffs and watch them plummet

drowsy kelp
#

If the hog isn’t nuclear i have no problem with it

twin helm
#

Anyone got tips for buildin vertically, got a really good design going and dont want it to end up being a huge box

placid comet
#

Depends what you want to get out of the building. There's a many number of ways you could approach it

mortal ginkgo
mortal ginkgo
upper gale
#

Most builds are kinda just fancy box with pillars around it

drowsy kelp
#

Who says you have to put on walls or have all the floors be the exact same size

#

Experiment, see what works

unkempt blade
sudden flint
#

Styles I've seen that I liked:

  • roof, no walls, like a gazebo
  • multiple small buildings in conjunction
unkempt blade
#

the important thing is you make whatever it is really really colorful

placid comet
zealous urchin
drowsy kelp
#

I was thinking more one of the factories i built

#

A photo would probably get the idea across better

mortal ginkgo
unkempt blade
zealous urchin
placid comet
mortal ginkgo
unkempt sable
#

is it possible for me to use 3 stations along 1 railway? or do i have to make a big loop? i kind of want the train to go from station A (load) -> C (unload) -> C (load with different freight platform) -> B (unload) and repeat

zealous urchin
#

box with neon lights thinking_helmet

spiral wasp
#

Anyone have a good layout for smart plating for phase 2?

upper gale
unkempt blade
mortal ginkgo
upper gale
#

Neat

unkempt blade
mortal ginkgo
unkempt sable
#

hmm alright

#

ty!

unkempt blade
clear tartan
#

i need to put rods and screws into assemblers but its like i dont want to make a huge mess of it

mortal ginkgo
unkempt blade
mortal ginkgo
#

steal it

real shale
#

Okay the 1900 aluminium casings/min factory is now running....for now.... Now begins the feedback loop trial and error

mortal ginkgo
#

or GOT cooked, time will tell

drowsy kelp
#

it's better than a cube™ imo

real shale
#

Now I can make heat exchangers

#

.....right after I connect another 72 fuel generators

zealous urchin
placid comet
#

Oh boy... Now I see why nuclear is difficult to manage. The process to just make uranium rods requires a whole facility of its own, let alone cleaning up after them

zealous urchin
#

sry wrong person

zealous urchin
mortal ginkgo
#

much kinky, ultra lewd

#

+18, needs spoilers tag

zealous urchin
#

unironicaly Big Dawg is a religion at this point

mortal ginkgo
#

big alpha male energy

#

we are going phase 7 with this one!

zealous urchin
#

🫸🫷

worthy ruin
#

Hello i bought the game 1 hour ago. and i have a small question. can i ask it in here?

mortal ginkgo
#

yep

worthy ruin
#

i have a lot of christmas pressents where can i trade ?

white dawn
#

There's a lot to take in in the early game, and you almost certainly want to be in Phase 2 power before building FICSMAS factories

worthy ruin
#

okay okay!

white dawn
#

If you get to Phase 2 with some time to spare prior to Jan 17, then you could re-enable and play around with it. If not, you can always join in next year (or use a mod to enable the event whenever you want)

worthy ruin
#

noo noo i just want learning the game

#

is a very hard game and i like to learn step by step

white dawn
#

Though, mechanically: for the event, you'll have an advent calendar set up in your HUB, and a new research tree in the MAM. You use items from the advent calendar to get through unlocks in the MAM. :)

mental raft
#

do you guys think satisfactory should make one of those start up movies for steam deck

white dawn
worthy ruin
#

hahah yyeah xD

#

ahh i turned it off! thank you very much it takes a lot of space in my inventory

white dawn
#

Hah, yeah

#

Can just trash 'em for now; easy to get more if you do get back to the event

#

re: screenshot picture -- that's one of the planet's resident Factory Inspectors™; they'll be around later to judge your work. :P

#

(they have a habit of annoyingly standing near where you're trying to build. A few zaps will generally get them moving though)

worthy ruin
#

thank you very much for explaining! i am really apriciate it

placid comet
#

Oh yea they're friendly, but I still shoot them anyway

half atlas
#

Do the trees and grass respawn?

placid comet
#

I assume so every time the server resets, though I don't have a controlled instance I can cross reference

placid stirrup
half atlas
#

Damn, so Lorax was right

magic rune
#

yeah, eventually the only biomass you'll have left on the planet is the wildlife...

white dawn
#

If you want "renewable" biomass, remember that alien remains give you a lot

placid comet
#

Though it's not an issue. Unless you're wasting biomass on purpose, you'll never run out before you unlock coal power

magic rune
#

at one point i came up with a crossover headcanon that Terra Nil takes place on a planet that ficsit had already drained dry, and you were a "values drifted" pioneer that set out to restore the world your predecessor had destroyed

white dawn
#

In the past, certain kinds of map updates have caused inadvertent foliage regrowth, too; you could wait and see if v1.2 ends up doing one of those. :D (Though I believe they think they've fixed that now)

white dawn
magic rune
molten cove
#

I HAVE FINALLY AUTOMATED EVERYTHING FOR PHASE 2

unkempt blade
molten cove
#

it makes me consider if the game is really for me

unkempt blade
#

you can also restore plants using SCIM

sage nacelle
#

is underclocking and overclocking machines to achieve the exact amount of things i want normal?

magic rune
white dawn
sage nacelle
white dawn
#

(Though you don't have to use it if you don't want. If you need 540% construction of something, you could just set up 6 machines, leave 'em at 100%, and live with the fact that they'll collectively go idle 10% of the time)

sage nacelle
#

also how do i find hard drives efficiently cuz like a lot i see on maps with all of them are on mountains i cant reach

white dawn
#

In the end even the lowly foundations can get you anywhere. :)

magic rune
#

that's the thing, you're not supposed to be able to reach all of them at first, especially since a lot of them require unlock materials from up to Phase 4

white dawn
#

Unless you're playing on peaceful/retaliate, the biggest location-gate is the local wildlife, really

#

So long as you've got building materials you can get anywhere

clear tartan
#

what sort of fuel is easiest to put in a truck station for trucks

white dawn
clear tartan
#

mmm coal

white dawn
#

I'd argue that Packaged Fuel is about ideal for vehicles, in terms of ease-of-production and fuel longevity, though that requires being a little ways into Phase 3

clear tartan
#

what would you say is a good use for the trucks

white dawn
#

For my automated tractors I rarely use anything except coal or Packaged Fuel

#

For self-driving vehicles I'll "upgrade" to more advanced fuels as I unlock 'em, but that sort of doesn't count

white dawn
clear tartan
white dawn
#

Short-to-medium.

worthy ruin
clear tartan
#

ill eventually have to resort to using them wont i

white dawn
#

(To be clear, though: my vehicle experience is like 95% Tractors, not Trucks)

clear tartan
white dawn
#

Personally I think vehicles are a great logistics option in Phase 2, and continue to have niches even once you have trains+drones

#

Though once I have trains/drones unlocked, the majority of my new logistics definitely goes into those, instead

placid comet
white dawn
#

You're definitely not required to use 'em. A lot of folks avoid them. They do have a not-insignificant learning curve

#

It can take a bit to get used to using them effectively

#

And yeah, coal gets you further than you might think! And 1.0 added a bunch of new coal nodes for us, to boot!

clear tartan
#

i do use a tractor just to get around because its easier

placid comet
#

I mean hell, I took my explorer out with a full tank of turbo. I drove halfway down the map, came back and had more than a 3/4 tank

clear tartan
#

i just realised that the tractor has a horn

placid stirrup
#

Homie's got that premium

placid stirrup
unkempt blade
magic rune
#

speaking of coal, i recently found out that one single mod plus two base-game recipes, lets you make literally infinite biomass. ||Wood into Biomass, Biomass into Biocoal, and then the modded recipe is "Coal-Reverse-Process" Coal into Wood||

golden nexus
magic rune
#

my current playthrough is a "mod it until it crashes" kinda thing, and i've got some crazy-go-nuts setups already, just in Phase 3

clear tartan
#

any way i can split iron rods evenly or?

unkempt blade
white dawn
#

If you do decide to invest in some vehicle-based logistics, a few pointers:

  1. IMO it's not worth building roads. Use the map's "natural" roads. That imposes some limits about your available routes, but it's worth it.
  2. Vehicles will dock at any station they get close enough to. It's easiest to design "drive-through" truck stations to avoid accidental docking.
  3. When recording routes, don't bother trying to manually load/unload. It's weird when driving manually, and unnecessary -- when a vehicle stops at a station, the station will do what it's configured to do.
  4. If you stop for awhile while recording, you'll end up with a blue "pause" node on the route. If you see one of those, delete it (can go up and interact with the node). Blue pause nodes have a bug which can cause the vehicle to get stuck there, currently
  5. Keep "lanes" in mind, and try to not have vehicles cross at more than 90° angles
golden nexus
clear tartan
golden nexus
clear tartan
white dawn
# clear tartan any way i can split iron rods evenly or?

I always recommend just making exactly what you need. If one line needs 20/min rods and another needs 50/min, just have one set of machines making exactly 20/min rods, and another set of machines making exactly 50/min rods.

#

Use underclocking/overclocking to get the numbers to match exactly

golden nexus
white dawn
#

In the absence of that, though, you can just make 70/min total and "manifold" it across whatever is using them. It'll even out eventually

magic rune
worthy ruin
#

when do i unlock a car?

white dawn
unkempt blade
worthy ruin
golden nexus
magic rune
queen slate
#

Just finished my 10 computer/m factory

unkempt blade
#

you should probably figure out another way to handle this

queen slate
#

🙁

unkempt blade
#

<@&387163995947270144> this might be one for you all

placid stirrup
queen slate
#

Maybe dm him man

ivory condor
#

<@&387163995947270144> maybe this needs to be cleaned up?

placid stirrup
#

Looks like Baine is on it?

ivory condor
#

Hopefully the mods see the pings soon

north cloud
#

Knock it off

#

Do it again imma ban you

#

Nope bye

placid stirrup
#

HAHAHAHAHA

sullen cloak
#

alo

queen slate
placid stirrup
#

That was pretty gangster

placid comet
#

Hallelujah

queen slate
#

Ty baine

north cloud
#

Np

sullen cloak
#

so I bought the game and I feel need to turn off...that scary warning

placid stirrup
queen slate
#

Oh the 2 hour thing

sullen cloak
placid stirrup
sullen cloak
#

sadly I cant send screenshot in here

queen slate
#

There is a ss channel

placid stirrup
sullen cloak
#

okie lets move there

placid stirrup
white dawn
placid stirrup
#

@sullen cloak do you want the coal power guide?

queen slate
#

Yes mb

white dawn
mystic plank
#

is there like known best spots to start off? like good iron and copper near together or smth like that

sullen cloak
old bramble
#

Hey so is Stitched Iron Plate a good alternative recipe? The other option is Charcoal for wood which I think is kinda worthless atm. So should I save/reroll/load?

queen slate
#

There is a satisfactory map of you wanna see where clusters of nodes are

white dawn
sullen cloak
#

ill show you my coal setup im not sure if im doing ok

placid stirrup
placid stirrup
raven axleBOT
#
Official Satisfactory Wiki

The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...

sullen cloak
white dawn
mystic plank
#

okok i see, last question for now uhh, does the game have only 1 map? like everyone has the same map?

white dawn
#

I admit that personally if I get a roll which has both Charcoal+Biocoal, that's the one case where I'll happily let that drive sit in my Library for the whole game. :)

placid stirrup
mystic plank
old bramble
placid stirrup
white dawn
#

(It seems likely that we'll get an alternate game mode in v1.2 which will randomize node locations, though I don't know if that's been 100% confirmed yet)

white dawn
white dawn
old bramble
mystic plank
#

aight bet, thanks yall i appreciate the answers 😄

white dawn
#

You can even buy drives from the AWESOME shop eventually, if you don't want to spend the time exploring

placid comet
distant pulsar
white dawn
#

So IMO don't stress too much about recipe selection. Just pick one and then go find more drives. :)

old bramble
#

I know that. I just don’t know what are the ‘good’ recipes 😂 I’m a console noob.

mystic plank
#

oh wait i got one last question :>, can i somehow change the alt+scroll thingy? for the hotbar coz i want it to go to 2nd hotbar if i scroll down instead of 10 ;-;

white dawn
old bramble
#

Should I use #1038092680493801533 for like alt recipe opinions instead? Because I have seven drives and I have no idea what recipes are worth it or not.

white dawn
ivory condor
distant pulsar
white dawn
#

They let you change one resource for another, or use more resources to save on complexity, or use fewer resources at the cost of complexity. There's always a tradeoff, and there really isn't such a thing as a "good" or "bad" recipe.

mystic plank
ivory condor
#

Because solid steel ingots is objectively good in any practical use, with no actual downsides

white dawn
#

There are certainly recipes which are best for a specific situation. Like I'm building over here and all I have is Iron + Caterium, so I guess this recipe which lets me use Caterium instead of Copper is useful

#

But even if you have a recipe that you love, you might not always use it, depending on the situation of the factory you're building

white dawn
#

(Technically Solid Steel introduces some extra complexity, and I think slightly increased power demands. There is a tradeoff, even if the majority of players don't care. :)

#

And anyway, as I say: there are more drives than you can use, and you can even buy drives from the shop later in the game. So don't stress about recipe selection. Just flip a coin if you're unsure, and then try it out when you have a chance. :)

placid comet
fading raft
sullen cloak
ivory condor
white dawn
#

Mostly just saying that there is a tradeoff, even if most folks won't care about the downsides

fading raft
unique pewter
#

For someone who has only completed phase 1 atm, what is a decent output for modular cubes? Is 10/m good enough for now or nah

white dawn
sullen cloak
unique pewter
#

I make mine kinda big

white dawn
fading raft
white dawn
#

When you need more of something, just make more of it wherever is convenient (often just right inside the factory of whatever it is you're now making)

unique pewter
#

Yum

white dawn
unique pewter
#

I’ve been doing that

#

In case I need the other stuff to build with

ivory condor
#

Also good for average fps

white dawn
#

But mostly I'm just saying that if you're picking some arbitrary number, it's always going to be a guess. Unless you are just astronomically lucky, there's two outcomes:

  1. You've underbuilt and need to build more factory anyway, or
  2. You've overbuilt and some of that factory is "wasted" (although obvs if you had fun, then is the time really wasted?)
ivory condor
#

Having to much built in one area is generally not good for performance

white dawn
placid comet
fading raft
white dawn
# unique pewter In case I need the other stuff to build with

One possible clarification, btw: on an Independency-minded set of factories, whenever you start a new factory, you don't care at all about any of your previous factories. You wouldn't import anything, or steal some parts from somewhere else. The new factory would just go from ore->product and then be done, never to be touched again. :)

white dawn
#

A side effect being that, yeah, you're probably making Modular Frames in a dozen different factories by the end of the game. But you'd've had to make that much anyway, and this way you get to A) spread it out over the whole gameplay, and B) make use of other fun alt recipes while you do so, since your factories are more spread out

unique pewter
#

Actually all of mine do that, even my spaghetti factory I left in another area (I have a bunch of conveyors coming from it to my new place)

white dawn
#

(Eesh, and to be clear, since I feel like I'm ranting without meaning to: just one way to play, of course, and won't be for everyone. :D I don't even follow it religiously myself all the time. :)

white dawn
unkempt blade
#

Megadependency is clearly a superior philosophy. You should be shipping every resource at least one complete loop around the map by train before dropping it off at a factory that depends on it

unique pewter
#

I like looking at spaghetti factories, but building them is a bit hard when they get huge

sullen cloak
#

I learn that Tractor is basically mini drone on land right?

placid comet
#

One of them, ye

white dawn
sullen cloak
#

automaton...holy

unkempt blade
white dawn
#

It's mainly the thought of running an 8km-or-whatever long belt which has kept me from doing it

unkempt blade
modest creek
#

is there some kind of splitter i can program so there is only 1 output active and then use the 2nd one only if the 1st one is full?

white dawn
#

Though I admit that recording a vehicle route for that is a bit daunting too (to say nothing of multiple vehicle routes, since I kind of wanted to use both tractors and trucks for it)

unkempt blade
white dawn
#

Mm, yeah, could get 8km if I site the remote end all the way over on Paradise Island, which sounds like a "good" idea

#

For definitions of "good" which are Dwarf-Fortress-"fun"-adjacent

#

I wonder which I'll accomplish first: that stupid idea, or my factory-carts-only factory.

unkempt blade
gloomy tusk
#

Is anybody able to help me make a hypertube cannon please

white dawn
#

!wikisearch tutorial:hypertube cannon

raven axleBOT
#
Official Satisfactory Wiki

This article may need cleanup to meet quality standards.Please help improve this if you can. The Discussion page may contain suggestions.
A Hypertube cannon is a specific setup of Hypertube Entrances and short Hypertube segments, which can be used to reach very fast speeds, capable of crossing the entire...

gloomy tusk
#

Thanks

#

Sorry I meant the circular ones

#

I’m kinda poor and need something cheaper

white dawn
#

Poor as in you don't have the building materials for a bunch of entrances?

#

If so, just, y'know, wait a few minutes for your production to catch up. :)

clear tartan
#

why do i have a ghost conveyor

white dawn
#

(And if you don't have those things automated, might be worth doing that first before building the cannon. :)

queen slate
#

Should I import some industrial cased beams over to my heavy modular frame factory

white dawn
#

Personally I'd probably make 'em onsite. But if you have extra with nothing else to do with them, sure?

queen slate
#

They just gonna get sunk if I don’t

white dawn
#

That's the kind of question that's entirely up to you, in the end.

queen slate
#

I think I’ll actually use trains for once and import them

clear tartan
#

why can i walk into a conveyor and it just doesnt think its actually there

unkempt blade
gloomy tusk
unkempt blade
clear tartan
#

mmm

white dawn
#

I assume a quit+restart would probably clear it up. Unless you're on multiplayer; could be a sync issue if that's the case

#

Otherwise, maybe you're the chosen one? Have you thought about starting a cult?

clear tartan
#

its decided to be a solid entity again

unkempt blade
gloomy tusk
#

I appear to be in a situation

#

I got stuck in my hypertube launcher

#

Help

#

Oh noooooooo

#

I don’t have auto save on

#

Last save was 5 hours ago

#

How do I get out

heavy mauve
#

respawn?

gloomy tusk
#

How

heavy mauve
#

press esc, you get the option to respawn in the menu

gloomy tusk
#

Omg

#

Thank you so much

heavy mauve
#

np

modest creek
#

yo guys is there some kind of splitter i can program so there is only 1 output active and then use the 2nd one only if the 1st one is full?

queen slate
#

Smart splitter

#

Have whatever side the 2nd one is set it to overflow

#

You unlock the smart splitter with caterium

modest creek
#

thanks

queen slate
#

Np

#

Can railways go up?

#

Stupid q ik

#

Nvm

placid stirrup
#

Someone's trying to play Roller Coaster Tycoon

gloomy tusk
#

I built my satisfactory cannon but how do I make sure it doesn’t just shoot sideways

#

Anybody know?

placid comet
#

Finding space for multiple nuclear plants is gonna be a pain. Just one is a whopping 5x6 floor space

gloomy tusk
placid comet
#

If you mean hyper tubes, I haven't really touched those yet

candid ember
#

What are u doing tonight during the new year guys, imma look for some Mercer spheres

gloomy tusk
#

It’s 2026 for me

#

New year was 8 hours ago

candid ember
#

I've ha friend from Perth

primal obsidian
#

im still waiting

candid ember
#

I cheered him via message at 17:00 my local time lmao

gloomy tusk
#

I need someone to help me

#

I hate hypertube supports

candid ember
gloomy tusk
#

Hypertube cannon launching straight

candid ember
gloomy tusk
#

This is so annnoyong

queen slate
#

Build a foundation from the ground at the angle u wanna launch to then bring up foundation to where h want it

hazy void
#

is it possible to process plutonium waste?

sullen gull
#

Also, hallo erry one!

sullen gull
hazy void
#

and would that make "ficsonium" waste?

white dawn
#

Though it's very resource-heavy (particularly SAM), and doesn't provide much extra power

hazy void
#

also what is "dark matter residue"

sullen gull
white dawn
#

Gameplay wise, it's just another resource. Acts like a gas, though lore-wise it's something else

sullen gull
sullen gull
white dawn
#

Anyway, forms part of the main "new" resource loop in Tier 9

white dawn
#

Have to manage it with Dark Matter Crystals and have a loop set up

sullen gull
white dawn
#

Do eeet