#satisfactory
1 messages · Page 538 of 1
or that you did the math wrong 😛
Yes
Or, rather: if your goal is just to get things producing, use up what you've got locally. :D If you want to explore for exploration's sake, go for it. :)
Gooch slide method op
lmao i never realised the power information sticker in the generator menu says "you've got the power" on it
I really wouldn't obsess over it like this. Just start your next save there and see how you like it. Not everyone does.
No way I’m gonna start new again💔
dune desert #1455008912666263684 message
The first and second itteration of my factory i had smelters using 140 units of iron ore, i was only producing 120 and it still had 99 units of ore inside at all time, i dunno
Holy moly
Maybe not right now, or even soon, but eventually most of us get that itch
suggest you take hub with you....
Yea I know where all my iron stuff is gonna be making in future
well that's either math error or build error 😉
dune desert is fun, i'm doing my playthrough there now
I've had a start at grassy, rocky, and one at dune desert, I still prefer rocky the most because if I head up north west, there's 4 pure iron nodes I remember, a few limestone, copper, and coal very close to the beach, sulfur is also close which allows you to make explosives, explode up the cave and inside there's SAM and quartz, the terrain is mostly flat, easy to build
Maybe you should check out the interactive map. You will find that you don't need to go all the way out there to achieve your goals.
NW Rocky is amazing
only if you want spoilers
this game is so fun i wish i could stop thinking it was factorio
What even is interactive map
He hasn't shown any aversion to it
Think 3D and now its no longer factorio
just start building in 3d then 😛
the bliss of resource nodes that never deplete
online world map basically
fr 😭
Like whole game map?
yes
yes, with spoilers and all
my issue is i keep screwing up my smart plates because im so used to designing factorio factories that i have no idea how to build in 3d now without trying to make it like factorio
Well I did check it out multiple times and I’ll I know it’s just there’s multiple biomes
that moment when you relize you could have been using electric poles to get to hard to get spots befor you even had a jet pack lol
ive tried following youtube guides and the layouts just dont make sense to me 😭
Hint: get a floor right, manifold the floor
youtubers spend too much time trying to make everything pretty and elegant, for a simple design you could just build one component per floor and route things between floors using the conveyor lifts
the floor holes and conveyor walls are nice for making this easy
yeah i think thats what im going to do instead
Dawg if I only knew where north or east is
worrying about clipping is giving me a headache 😭
works extremly well, expesically if you make the logic work eg 30 ingots / floor and 10 floors = 300 ingots for the build etc...
i also think just bc the machines are too big i dont know how to plan out long term either
cuz im trying to get everything produced on the same production line and end up getting overwhelmed by how big everything is and not being able to really see the bigger picture
or just be a menace, don't care about clipping and just clip everything together 
we know the max belt speed / nodes and so you know the late game max number of machines... but also consider you can just duplicate above what you alreayd have to double it, or duplicate a building later
To be fair, you can keep on laying out factories as if they're 2D. Build on foundations and it should feel pretty familiar. :)
when you need a perspective from above and don't have a hoverpack yet, you can just build ladders or catwalks or hell, even containers have ladders on them
for that matter, so do most of the machines themselves
getting some top down look will help, when building a factory I kind calculate how much resource I have access to at that place, plan the amount of machines, split them into floors and test build one floor, if succeed, repeat on other floors
The main things I'd recommend keeping an eye out for, coming in as a Factorio player:
- "Main Bus" is quite difficult in Satisfactory. Remember that in this game you have infinite-producing nodes and constant production, and that the fastest Satisfactory belt is slower than the slowest Factorio belt (though I think since 1.0 that's only true if you factor in Space Age). Simple A->B logistics work a lot better; feed machines what they need.
- Satisfactory Trains do not route around congestion. It's always shortest-path.
yeah i didnt even consider main bus thankfully 😭
its generally to be avoided except in specific situations where i cna me forced ot work
i watched someone tried to do it and it looked absolutely miserable
Man Bus can be done if you're determined enough, of course! Just about anything can be done in the game. :D Just a matter of how much hassle you're willing to go through
someone told me to make myself a storage building and route everything there but the belt speed is so slow id rather just have my storage bins on site and just walk there
something i find works well is turn machines around so the output is feeding directly to where its used
In some ways you've got some advantages, even, since you can build up, too. But yeah, IMO rarely worth it unless it's something you really specifically want to do for its own sake
theres a quantum depot. research it
3 reinforced iron plates + 56 screws = 2 bolted frame
Or
10 iron plates + 20 copper wire = 3 iron reinforcet plates
Or rescan
There's a couple YT videos about a Main Bus, but it's mainly cosmetic at that point. There isn't really a gameplay advantage to it.
How many times do we need to tell new players to just leave their alt recipes in the MAM 💀
"Central Storage" was quite common pre-1.0 but there's "better" systems now (and there are those who feel it was of limited use even pre-1.0)
Wha
but yes this advise is helpful, im gonna get another crack at it and try to re-work my initial design and see if i can make it work
Making a joke
I explicitly recommend not doing that.
about the same as you have to say, well thats 1 done just 100+ to go
Especially as a first-time player, IMO it's far better to just flip a coin and pick a recipe at random, if you have no opinions.
😔
Get those recipes available for use while you're building, instead of locked away in a MAM, is my thought
Oh yeah, Joe is here and has reminded me I need to continue deforesting the red forest
Rip
thats fair, i just find it miserable waiting to belt all my stuff to one spot when i can have my bins fill up quickly and deal with running to it
You're never gonna get used to interacting with alt recipes if you never choose any
What if I choose bad recipe
initially it helps to build everything close together
Leave them in the MAM for now
did you manage to fix this, I am getting this with my friend too
Pick them when you want to use them
There's no such thing as a "bad" recipe. They're all at least situationally useful
There are recipes which are more "generalist," of course, and some which have more of a specific niche
But there are more hard drives on the map than you can use, anyway. You'll get them all eventually
So really don't sweat it. Just pick one and go find more drives. :)
i used to do this but it seems like a huge waste of effort in retrospect, just dump the output into an industrial container with a depot attached (or multiple depots if you need faster upload)
And I still say that especially as a new player, if you leave recipes in the MAM, you're never gonna actually have the opportunity to try them out and figure out in what situations they're useful
Okay❤️🩹
I still strongly recommend just flipping a coin if you don't have opinions.
if you need a large quantity of something then just hypercannon over to the factory and grab stuff directly from the container, otherwise the depot is good enough
early on there is a few nice reicpies ot have, like cast screw
I think new players should grab new recipes that look interesting and just try them out
(The one exception for me is that if you are looking for one specific recipe unlock, then yeah, it makes sense to leave them in the MAM while you're searching, since that way the random pool gets shrunk more quickly. But then once you've found what you're looking for, I'll always recommend clearing out that backlog. :)
Experimentation is the key to innovation
You're new. You don't know what's "optimal." Learn by doing, experiment.
for the early recipes i like iron wire and stitched iron plates a lot as well
(And also, "optimal" depends on your specific circumstances. Your current factory might be near copper, but maybe the next one's near Caterium instead, and having alt recipes which lets you swap things out can be handy. You might use four different recipes to make the same material, over the course of a whole playthrough, depending on the needs/situations of the individual factories you're making)
semi-early personal fav, steel screws
almost must-have in any fuel-powered runs: diluted fuel
Recipies are almost always a trade off, sometimes people don't realise what they are trading. eg power, machine count, time to implement, resources that want used later for somerthing else
btw this reminds me, is there an easy way to see at a glance all the recipes you've unlocked, without having to examine one of each machine type?
save editor
ah i've never tried this
(I will add that, of all the recipes in the game, the ones with the worst aggregate "opinion" among the community are Biocoal and Charcoal, since those require resources which can't be fully automated. Some folks do find those useful in some circumstances anyway, but I'd wager the majority of players never bother with those. If you're similarly minded and do get a hard drive roll with both Biocoal and Charcoal in them, that one might be a good candidate for leaving in there forever. :)
if you edit the unlocks... it shows whats locked/unlocked... it is... cheating?
alternative is spawn each machine and look
what about pressing N, search for the resource you want to check it's recipes on?
really just looking for an easy way to get a list of what i have, so i can check them all in the satisfactory tools calculator without having to rely on my faulty memory
Yeah, SCIM (https://satisfactory-calculator.com/en/interactive-map) is in general the most convenient way to do that, alas
As mentioned, the codex (hitting n (or o)) and searching by resource will show you all your unlocked alts related to that resource, but it's not a "complete" list
another method is get so many drives it refuses to let you scan new ones
oh nice, i didn't realize this
What I tend to do is keep my first "tab" of sftools updated with my alt recipes, as I unlock 'em, and then "clone tab" to do factory plans
That way I've only got to make sure that first tab is updated
that's why I recommend independency, which allows you to not plan for long term at all 🙂
though that's only reliable if you've unlocked every milestone 😛
oh i like this
I want to try a black/white with purple theme for my quartz factory
@clear tartan (re: #screenshots message ) -- First off: for questions which require images (or just which could use images for clarification), using #1038092680493801533 is nearly always the best place (or #math-and-meta or #design-and-architecture , if appropriate). Inlining images along with the question, in a forum which allows discussion, is way more convenient.
Anyway, did you just mean making all the machines in the manifold get processing at 100%?
yep
One of the behaviors of manifolds is that they take a little while to "warm up." At first, the machine(s) at the front are getting "too much," and the ones at the end are starving a bit
But after awhile, the ones near the front have their input buffers fill up, and then the feeder belts get backed up, and once that's gone for awhile, the system will start working at 100%
The last two machines in the manifold will generally have basically nothing in their input buffers, but they'll get what they need to stay running just in time
If you want to avoid that startup time, you can pre-fill the input buffers so that the belts back up quite quickly. Can get nearly-instant warmups that way
(though technically there'll probably be a little bit of stutter at first, since the belts themselves have to back up a little bit too)
using faster belts than necessary also helps fill the buffers faster btw
If those constructors need Iron Rods, then yeah, you could put a stack of Iron Rods in their input buffers.
Or heh, yeah, Ingots. Whatever they need
Or you could just wait. :)
would you say its like a 5-10 min startup
what is the best starting location btw? out of curiosity
...oh, train rails can't go up 4m ramp slopes?
They can, but not easily.
Easiest to start with is the grasslands.
i was specifically trying to have it be flush with the ramp, was making blueprinted towers for my rails and realized that it'd be smoother elevation transitions if i have some that are sloped too
whats the most beneficial thing to get first in tier 4
depends on the stack size of the item, the size of the manifold, and how fast are you inputting items, I'll just walk away and do something else if I know my calculations are right, check back on it later
i mean im just aiming to make 5 rotors a min
Not even IRL trains can do that my dude lol
My friend keeps saying "the items are limited by conveyor belt speed" and I feel like this is wrong when the item being sent doesn't exceed the maximum speed the conveyor belt moves at
If the output of the machine feeding the belt is equal or less than the max throughput of the belt, you're fine
also i need to go all the way out to the dunes just for good deposits dont i
There are pure nodes scattered all across the map. You can find a map for them online.
all deposits are good
i mainly want pure or normal
why so?
more ore per minute
yeah but what plan do you have so that you need so much?
There are people who challenge themselves to use literally every node on the map.
unless you specifically need so much ore, just use any set of nodes that will make the amount you need. No reason to go out of your way to find pure nodes
you know you can just overclock miner right?
true
Or tap all the available nodes in the area
not many of such people, since your PC will probably keel over first
isn't fully overclocking your miners the standard practice? 😅
Yeah, In multiplayer you get people who start these projects and just use the nodes but on't actually do anything useful with them
no because people for some reason want to use pure nodes and those are limited by belt speed until mk6 belts
Is for me
not super early, but as you get further on you probably will, or at least as far as your belts allow
Putting it all in the Sink?
surely theres a way to scan for hard drives in the mam?
Quartz tree
sinking ore is basically pointless
Hello
there is
uranium's easy sink points early game
If you have an unused node nearby you may as well
But it dosent do much
This is why i mean its basically pointless
Far easier to process it up a bit to get actual points out of it.
Sinking ore is actually pointless
Sinking AI Limiters is fairly early game too.
eg sinking copper gets you 3 points a go, to 180/min points for 60/min node
It's less pointless then not using an ore near by
but sinking smart plate is like 520
Although it is not even close to being useful it is still somthing
Even if you use an iron node just to make Smart Plating slowly and then sink that, it's way more worthwhile than sinking the ore quickly.
Hello 👋
Hello
iron is 1 point per ore sinking it
I have an idea I dunno if anyone else has suggested it. What if the game simulated when you flushed fluids into the environment?
Lag lots of lag
I just started playing this game and now I'm dedicating my life to it
Are you trying to light your computer on fire from the inside?
If the game used a realistic fluid simulation your computer would turn into a bomb
Some people like to play not hurting the nature, this would add a layer of difficulty that is immediately noticable.
plays by paving over the entire map
Because fluid simulation is made by using hundreds of thousands of particles to simulate the smooth flow of water games often dont use actually accurate water simulatons
can i play with my friend play on our world without me being online
LIke make the water look oily and sick or the plants to dry out and die in the shape of a puddle.
yes, if they host
That's in the swamp but plants dont die out in a puddle
@reef basin but i can still play without my friend being online?
then you'd need some other machine to host it
what machine?
I think the devs are very happy with the map and Hannah redoing the spire coast from scratch was the last change major we will see with the map in a while
some other PC, or a dedicated server
You have been playing a while so what do you think about the map and if it will have any dramatic changes
I haven't been playing since May 2019
The map's extremely unlikely to have any major changes, unless CSS radically change their minds. Your interpretation above is (IMO) largely correct. :)
also what is it with people who reply to unrelated message with unrelated question
Because pinging someone seems too dramatic
I don't think they've publicly discounted the idea of Moar Map Stuff in hypothetical future DLC (or a hypothetical Satisfactory 2 or whatever) but they've said that they're extremely reluctant to mess with the current balance
I see why i mean the map is crafted to perfection in a very balanced manner
I wouldn't be surprised if we eventually get some more smaller "bugfix" type tweaks on the map; there's still some instances of unintended weirdness; texture problems and such. The odd floating rock or whatever. :)
so you instead ping me together with replying to another message and I have to guess that it's a different convo not related to the previous one
Needs trader dlc, like do X for hard disk, Y for sphere, Z for sloops for expirenced players so they don't have to run the map each game
Yup
ok, don't do that, thanks
Alright
Yeah, there is this one quartz cluster in one particlar pond that is blocking the last water pump I need at one plant.
There's some hints that there might be a "node randomization" game mode coming up in v1.2, though I don't think that's 100% known for sure yet
No matter how I approach the cluster it won't let me mine it out.
(and I'd recommend to not do it to anyone, it's not really good discord behavior imo)
@reef basin Doesn't reply feature allow you to see which message is being quoted though?
The developers said they think that would be to unbalanced
yes, but they are replying with a question unrelated to the quoted message
besides dying, is there another way to get back to the hub?
walking
Travel
moving towards it
So long as it's an alternate game mode, I don't think they care so much. After all, Advanced Game Settings is in the game and those are unbalanced. :)
i'm totally lost
walk... do turn on keep inventory and just die
you have a... map
then use the map to find a way back
easier said than done
life, amirite?
i see the hub marker on the compass
big dog went to another map
Surely it can't be the first game you have played that uses a map?
Good, now go towards it.
no
FUCKING A lmfao
again, easier said than done considering where i am in relation to it
True but they said specifically that spawning next to three uranium nodes would be hell and with all the possibilities and veritables it would be hard just for a feature that they say is unneeded
Are you trolling or something?
I believe that there's still a bug where driving in a vehicle doesn't actually reveal the fog-of-war on your map. Can end up with a sea of "unexplored" area on your map if you go exploring by car. :D
no i'm serious
go to gameplay option, select "keep items when die", then respawn
I mean, I don't know what else to say apart from "they've hinted that the mode is coming in v1.2." Time will tell, of course!
I'm pretty sure that making you not spawn next to a problematic space isn't that hard to do, should they do the gamemode
(and even if they don't do that, the chance for this to happen is very small and since it's a new game, you can just restart)
They do sometimes change their minds about stuff, after all. And I believe that the randomized-node question was always a "maybe after 1.0 has been released" sort of thing. :)
True maybe they will im exited to see
I mean.. To be fair what does this change I don't get. Since at phas3 it is "train spamming" anyway
Ok, but we are "seriously" trying to help you
Build your way out?
AHA!!!
Just exit the hole before its too late, you may never know how troubling it might be in the future
you can hit escape and respawn
We need more information here. Did you fall down somewhere with no resources? THERE WE GO. Some context
@green fiber your name is similar to a general who fought in the American Civil war
Just noticed
i went looking for oil, cos i just did the milestone
Good ol' Ulysses S. "Back in the Flow" Grant
It was McClellan
Somthing similar i dont know the exact spelling
the only way out i see is to do the respawn
And sadly his last name was not back in the flow so that's sad
Got the "Totally Normal Fiscmas Gift" again!
Do you not have any kind of resources on you to build ladders or ramps out of there?
i've put a highlighted marker
I love that gift!
Who doesn't appreciate totally normal gifts?
Only the worst dont
For those who don't know, you get a free Detonator, and 20 standard Noblisk
and a free concussion!
And a nice breeze
To mark the hole?
And instant tan lines through the coveralls
no, my oil
Bro is not going back home
i'm trying something
While ignoring all possible advices
maybe it really wasnt possible
He's trying somthing
What you trying?
you might think i'm crazy
but im using foundations to build a kind of a step up system
That's not crazy its just stairs
yep
But don't you have a ladder unlocked
Bronacho you should unlock them
Yea, I don't like when people don't listen
People dont have to follow your advice even if its good
yeah, i haven't got to that stage yet
Don't disobey me kitten ah 🥀
This isn't an individual ordeal. He is not listening anyone at all. This is like posting on a tumbler post 😛
😛
i did the respawn
I mean we are getting update on whats happening to him, but he is ignoring ALL the advices.
This is like bluesky. Everyone's blocked for some people kek
Buddy here is stuck in a hole with little to no resources, not much useful buildables unlocked, and we are giving him tips on how to get out of the hole
For real it seems
True true
hey! i am listening
Didn't seem like it
You are hearing, but not listening 😛
Brochacho is not
the hole was just too deep to make it practical
There is a difference between I am afraid.
I constantly say that impure limestone nodes are important but
NOBODY'S LISTENING!
For the future, unlock ladders and ramps from the MAM, carry enough resources with you to build to space several times, and don't fall down anymore holes
i use all nodes, no matter the purity 😉
the falling down the hole may be the hardest part of that
Your heart is pure we love you just the way you are
i have ramps and foundations unlocked, but not ladders
How? Do you not have eyes?
I mean, give credit where its due; big dog went to phase 3 without purchasing anything from Awesome Shop
🧏
Amen
Ramps are from the MAM AWESOME shop, no?
I think so
shop
I thought he didn't have ramps either T_T
Not the basic ones
i do
foundations?
Good job hellen keller
My brain is too fried from trying to help this guy
Mistaking the shop for the MAM
not everyone is a frickoing genius
No you don’t have to get ramps separately
Let me reset your brain:
Did you know that when you have a Solid Biofuel on ground, if you put a chainsaw on the floor closeby, the Chainsaw got a special "rest against Biofuel" standing look.

So instead of being on floor, it rests on the biofuel
what is that?
😔lost cause he's done
Gaze upon it's beauty
We all gather here to morn the loss of craftys brain
The floating platform of fuel generators strikes again
OH LOOK ANOTHER 23948223904820 AMOUNT OF FUEL GEN SETUP ON A FLYING 1M FOUNDATION! BIG DOG IS TOO ORIGINAL AND I AM ANGY!
Alrighty. So starting from scratch, what is the most efficient way of producing modular frames without taking up a fuckton of space :)
i was trying to follow all the mayhem of all the comments and attempting to get out of a giant hole
It was a good brain but its gone now rest in peace
Verticality.
PLEASE POST THIS ON REDDIT I AM SURE NOBODY DID THAT IN 15 MINUTES
Vertical splitters:(
:P don't worry I have to do it... A second time
Bye yall
Luckily not as many fuel generators this time though, only 72
This is what logistics floors are for?
What would be a nice way, maybe I can learn sum for later too
...huh. can't believe it took me this long to realize, signal placement is NOT about which side of the rail i'm on (left vs right), it's about which track segment i'm mousing over that will be "after" the signal.
Tryna be neat now, no more spaghetti since I can make floors and such now
yippee people, i now have ladders in my stash
But....spaghetti....
But is there a nice way to wire up multiple things without having to go 500 feet out with splitters or sum. Is it practical to just have a splitter for each machine instead and run it down that way?
Manifolds like that can work
Obviously it would take a bit to fully start being nice
Since they have to fill 1 by 1
Smart Splitters make that a whole lot easier to manage.
Got Caterium nearby?
I working on teir 4
They're a MAM unlock
No idea I may be able to check
Closest one is 850 m away
Singular i think too
You are suspiciously crab like
is there something wrong with my MAM?
so
Context?
trains apparently generate power whilst going downhill?
wow youd hate my world
and consume it while they go up?
Regenerative braking is a thing.
the last couple of times i've researched things in it, another text comes through interfering with it
this time i was researching mercer spheres
They do?
so why are train generators where they travel along a long track going down and a short track going up, set up to be on one another's opposite phase, not a thing?
Bits of storyline. Keep playing and unlocking things. Will happen again.
RAHH PURE CATERIUM
Minor nitpick, but I think the green lighting effect on the encased uranium cells is broken. It has the green lights on the wiki, but in-game, they don't glow at all.
Perpetual motion machine's same problem. Some energy is always converted to heat.
There is no free energy!
😔
Whats the difference between power pole and power tower? Beside the size difference
range
The reason perpetual motion machines don't work is one simple word: Entropy.
and ease of transport via the zipline
Oh okay, that might be useful
Yeah, power towers are for extending your grid out long distances. Poles are mostly for powering machines on that grid.
The power tower is also beautiful while the power pole is ugly
Keeping it in plain English.
Yes exactly 🔥
Oh yea I need it then
But because they messed up the hoverpack, people will use poles all over the map since towers have more range to connect than the pack has to reach them.
Still wish the lines themselves charged the hoverpack
How is the hoverpack messed up?
I just told you lol
Uses the pole to charge, not the cable running along.
Only connection points charge the pack instead of the line
Ah
is oil meant to be annoying to work with 😭 i swear these pipes never work the way i want them to
https://satisfactory.wiki.gg/wiki/File:Pipeline_Manual.pdf
Read the first half of this and see if it doesn't make more sense
Okay now that i have 100 GW of power maybe i should start building space elevator parts for phase 4
im kinda using pipes the same way i use conveyors, guessing it doesnt work that way
Not quite
figured
What how, how you got that much before phase 4
They are similar, but behave differently
Tons of oil
oh no im on phase 4, but yeah what mocha said, TONS of oil
Oh okay, damn
from 2250 oil/min ive got 75 GW of power from it
ok so ive already learnt they can flow both ways and gravity actually matters with pipes
another tip for pipes, pipes hate load balancing, its doable with it but not ideal in most circumstances, any chance you get you should run pipes in a manifold
as plenty of people will say here, keep pipes simple, point A to point B. no excessive splitting, merging, balancing etc etc otherwise it just doesnt work
yea all im doing is producing enough fuel and feeding into generators, might need to mess around with pipes and have 1 at each end to make it better for my generators (something i just saw on that manual lol)
Basic rules that fix most pipe problems.
- Pre-fill pipes before you turn on machines that draw from them
- Don't use buffers, except with trains
- Don't use valves
- Ensure you have enough headlift if you are pumping your water upward
- Always feed your machines down from your pipes (so gravity helps)
- Keep it super simple (KISS)
- Try to match your pipe input and output rates
gonna save this for later thanks
Secret rule, if something is wrong with your factory production, 9/10 its the pipes lol
Full pipes are happy pipes. F***ing gold in the manual.
I am ashamed to say I always break the rule of feeding machines down, but it works out for me anyway... pumps my beloved
i like to defy gravity
Dumb question, but how do you get past the big boulders blocking what I'm assuming is a new section of the map
Feeding them level usually works, but feeding them upward is an invitation to issues
I invite the challenge that issues of feeding them upwards brings
Big boom boom explosives!
(Nobelisks, which are unlocked in the MAM under the Sulfur Tree)
i have my machines outputting upward into a manifold because that was the only clean way to get the pipes out of the way of the belts... their intakes are on-level though
Okay, I was wondering
#screenshots message Beautiful fuel line water...rise? not even waterfall here
https://discordapp.com/channels/370472939054956546/553550313533997057/1449536437279133730
This is one way to do it
yeah, kinda. i did a bit more specific of upward pipe bending to get junctions at the right level to then rebuild the pipes directly into them. it's clean and it works
oh no i accidentally placed an explosive device against my fuel lines, in a real world situation this would be very dangerous
This is gonna sound kinda dumb, but i wanna move the space elevator. Is there a way to move the orbital platform as well so that it stays centered on the elevator?
NOOOOO mcgalleon....rip 😔
it always stays centered
just to check you only need pumps going up/for headlift right, not going horizontal for a long time
Ittl js move on its own?
you can only move the "anchor" on the planet
the space station stays in place but its still is always "centered" with the anchor and space cable
alr
some kinda magic perspective trick
I looked at interactive map and I lowk think im gonna start a new save from dunes/desert. I'm still only completing space elevator phase 3 and only have small coal power plant, but I need opinions should i do this😭
You still have a lot you can learn on this save. I would focus more on that than trying for some "optimal" start without knowing that stuff.
Rocky Desert is awesome.
Dune is also good but some people say its a bit too sandy and can get boring to look around.
I mean, it is a DUNE Desert. It is meant to be like wherever you look at, it is desert but you do you big dog.
welp with this newfound knowledge time to rebuild this oil plant like 15 times 😭
...huh. i was under the impression that rails, as long as they're connected to a powered train station at some point, maintained hoverpack connection along their entire length (whereas power lines are only point-based sources at their connection terminals)
Hmm okay
The problem you have is that you're still early on enough that iron/copper are your primary considerations--but later tiers will focus more on resources that aren't so readily accessible from the Dunes, so you'll end up frustrated in the opposite direction.
I think the dunes desert is a great starting location. There's plenty of room to build and tons of early game resources.
But the iron... And those 3 pure copper nodes are really looking funny to me right now
Rails are point-based too, but it's hidden under the rails
So apparently underneath me are quartz nodes. Idk how to get under where I am, help?
Iron Wire + Stitched Iron Plate entered the chat.
big cave with a few entrances
try to the east
Wai is that good? I have it in mam I think
well maybe sure, but there was a location just now where i was literally standing on the rail, with no hoverpower 
by the coast and by some coal nodes
you cant have it in MaM, they are alt recipes.
Iron Wire allows you to make... GET READY FOR SPOILERS BROTHERMAN - Wire from Iron so you don't need Copper for it anymore.
Stitched Iron Plate asks for Iron Plate and Wire, instead of screws.
Could be similar to the power tower issue if you built your rails long enough
Whaa that first one acc so nice
...oh. ohhhh... you're saying that rails are only point-power for hoverpacks at their segment endpoints?
Yeah
Also could've warned about spoilers🙄🙄
I must be missing something. I was pretty sure all alt recipes come from the MaM.
Yes
Technically objectively anime-logically correct.
One still needs Hard Drive tho, MaM just scans it.
Hard Drives are ammo for your MAM gun.
or as some other people might say, literally correct. All things in the MAM have a cost, the alt recipes cost a hard drive.
Also Isint that second one better whit screws ? 😭
MaM is not a Constructor in a sense. Thats why you aren't EXACTLY 100% correct. You are providing less context to prove your point. I kek at your dilemma.
No Screws = Happy Low Mk Belt
is turbofuel better than regular fuel for a fuel powered factoy
though I found it funny that at 1.0 they added turbo-fuel as a "fixed" alternate, still requiring a hard drive. I guess it's vindication for all of us who liked turbo fuel but would get accused of "wasting" sulfur. 🙄
Aaa, yes actually, youre right, my apologies
Generally I don't use alt recipes for rips because the base recipe is so easy, but I might if I had a location with low quantity of iron and some spare copper around.
yeah it's a little more than twice as energy dense
This is a freaky ass cave for a factory game
I think they did it because back then it was an alt recipe.
But having a "Actual Recipe" and not "Alt Recipe" was odd so devs changed it.
Why do they still asks for Hard Drive? Only my mom knows.
We are on an alien planet after all?
Some caves also don't just have smol spiders.
Some caves have larger spiders.
is there an alt for turbofuel idk if compacted coal is worth making
Green spiders and hatchers are the worst things to have in caves
Green Spiders are easy to counter with Stun Rebar as they jump rather a lot. What you need to do extra is having some courage because a monstrosity at the size of Manufacturer is running rapidly towards you.
I usually don't even research stun rebar, lol
Odd behavior on Parachutes... If going up an incline, you can basically sail up instead.
But I do hotkey 4m wall segments
Yeah, Stun Rebar's a good way to cheese a lot of the scarier enemies prior to getting rifle'd up
Turbofuel is not worth mass producing for power gens imho because next phase you get rocketfuel which is a MUCH better thing with extra setup.
I say yolo FUEL nom nom for power
(Without building combat bunkers or attack scaffolding or whatnot, anyway. :)
😭
bro be building a whole obstacle course
If I get hit at that point, I probably deserved it--he earned it
5 sec stun is quite a long time to either run or put a cluster nobe beneath them.
Or nuclear to one shot them directly if fancy.
In my case, I had to go around half the map to meet enough of those large variants that my fear went away due to overexposure. Now I see every little spider from far away the Alpha size and yologun them down. I guess thats PTSD.
O'well.
If you're willing to be a bit patient, you can keep a Nuke Hog stunlocked w/ Stun Rebar and eventually just take it down that way. :D Only really works when you've got just a single Nuke Hog though. (And that takes a big chunk out of a Stun Rebar stack, in the end)
Uh oh I forgot about the gas at the enterance
Yeah, Stun Rebar + Shatter is a good combo too early game.
just nobelisks cant wait to explode eveything i see
I just don't like having to manage switching ammo/weapons
But I like sending them off the map because they are mostly around such places. They go WEEEEEEEEEEEE
Also, sometimes you can prebuild the barriers if you know something dangerous is likely lurking behind some breakable rocks or something
I love how them chonky boys just go give up
Reminds me of the time that 2 Green Spiders were behind a removable rock. And all I had was simple rebar gun.
All the large tippy-tappy sounds were there for warning but I DID NOT LISTEN BROTHERMAN!
lol
You can also just build an explorer since apparently enemy AI just turns off while you're in it
Splatting bugs on my windshield all day
Oh I even have a story for that.
So there was a time I was going around with Explorer, so I was like "imma bonk that Stinger and grab remains, free loot lolsggbigdog". So I bonked it, it went ragdoll physics...
... I got out of the Explorer, and it took me around 0.3 seconds to realize that, that thing was actually LARGER than it supposed to be and I never had seen one before.
So when it got out of the ragdoll to attack, player damage was fine, what wasn't fine was the jumpscare that I was not prepared for.
is this a bad idea rushing to (phase 4 i think) the one after you unlock oil
its never a bad idea since there is no damage for doing so. some people even do that just for Hoverpack.
just be prepared for unforseen consequences, aka more work than you would have done if you had proper phase 3 bases etc
It's difficult to truly "rush" a phase completion, since the Elevator parts you need to make tend to require most of the resources from the Phase anyway
thats why i wanna do rush hovepack
There's certainly no harm in leaving various milestones unlocked if you don't want them, though (or at least don't want them "yet")
I aint ever getting jump pad milestone
i just dont wanna automate computers and heavy modular frames just yet yk
Heavy frames aren't too bad, but Computers are one of the first recipes where I'm like, "Ugh, do I have to?"
ik i should build it independantly but ill do it laaater
you need a lil bit of Computer for one Part. Other 2 are easily managable me thinks.
time to not rely on machines lol
finally getting to make uranium to make nuclear power
Huh, interesting. I think the usual reaction is the other way around
HMFs are usually folks' first introduction to a factory that's truly big
spent 1h placing like 20pumps to get acid to factory
just to get jumped on by 5 big radioactive spiders
i'm literally doing this right now lol
i hate the spiders
i dont want to place all the refineries for the plastic lol
i hate also, thanksfully the hover jetpack + rebarb gun got my back
I think it's just because I got so comfortable making rips, which makes frames, so half the work is already done.
idk what to do with nuclear waste tho
if you gotta make a large number of heavy frames/min its challenging but just getting your first frames factory isnt too bad
i build my modular frame factory to have my heavy frame factory attached to it
You've got four options for nuclear:
- Make Uranium Rods > Burn Them > Store the Uranium Waste forever
- Make U Rods > Burn Them > Convert the U Waste to Plutonium Rods > Sink the Pu Rods (for a "clean" nuclear option)
- Make U Rods > Burn Them > Convert U Waste to Pu Rods > Burn Them > Store the Plutonium Waste forever
- Make U Rods > Burn Them > Convert U Waste to Pu Rods > Burn Them > Convert Pu Waste to Ficsonium Rods > Burn Them (for another "clean" option; Ficsonium produces no waste)
Once you get past Uranium Fuel Rods, the only other product which is sinkable is Plutonium Fuel Rods. Plutonium waste accumulates much more slowly than Uranium waste, so folks storing waste often prefer that. Ficsonium itself is quite resource-expensive (particularly SAM) and doesn't produce much extra power. But if you want the extra power from Plutonium and still want "clean" nuclear, that's the option. :)
but frames feel like a normal progression, where you know it's needed, like I have tier 1 small frame, I add concrete, steel, etc.. to make tier 2 frame and so on
while for computers it's like "you unlocked plastics? here's this totally foreign tree that you are unsure if it's gonna be needed in bulk or not"
ok but i'm only at phase 4 and very far from pahse 5 atm
that just rules out Ficsonium then
I decided to start a 2026 save 🙂
You've got access to options 1-3 at Phase 4. :)
so no pluto for me for a while, i guess i'll have to dump it time to time
plutonium's P4
got access to pluto at phase 4?
(And you can always build out Ficsonium later if you don't mind storing some Pu Waste in the meantime)
I just discovered what my map stuff looks like, and now i wish i had never looked at it from that angle
make pu rods and sink it or let drones consume it 
you can feed nuclear fuel to drones without generating waste?
Yes, though you'd presumably want to overflow to sink regardless, since gauging drone/vehicle rod consumption rates would be difficult to do exactly
If you're willing to irradiate your droneports/truckstations, rods definitely make good fuels for those, though. :)
(And to be fair, a single stack of rods isn't gonna generate that much ambient radiation)
cool gl 😄
#screenshots message seeing your first multi-item train do its work is satisfying
The mess so far lol #screenshots message
honestly it doesnt look that mad
bad*
its clustered
you have progressed a lot aleady
been going 2 hours now
so i am on coal already, also have proper rotor / rplate factories
u cooking gj
10/min rplate, 12/min rotor, 30/min rod, 60/min plate, some screws, a very bad mod frame
Is there a nice over/underclock % for electric turbo motors because those numbers are triggering
Only milding confusing concrete 😛 #screenshots message
Why do refineries have too be so tall
Like them being like 5 walls tall would be so nice
Considering their sheer power in terms of what they provide in game, I think it's a fair trade-off. Also allows you to get a little bit more creative with your factory design.
Well I need 120 of them
And that doesn't fit on the first floor so I have too do a second just for them it's gonna be so tall
I don't really have any more space too make it wider either
Does anyone know how to get rid of the tall but fat creature that’s stuck in my factory
I think it's gonna be ugly
kill it
Hold my beer, goodquestion. Looking for this screenshot.
I don’t really wanna kill it it’s kinda cute
Proceeds to make large sprawled factory on a large flat floating foundation base with no walls
Attack it once and it'll run away
So real I keep telling myself I'll go back and decorate things
Ok thanks
Okay, I have no good refinery SS at the moment, just Fuel Generators. BUT...I have definitely been there @thick burrow. There was a time...
Using 2.9mw with max capacity at 3.2mw is making me sweat. All hail nuclear power
And max power usage at 5.3mw
Make an augmentor or two
Okay I see
Turbofuel!
IMO it's good to be in the frame of mind where you acknowledge that you're eventually gonna run out of anything, and will need to make more. :D The map will provide!
See that's my fear I end up using all the oil by the time I need it
Eh, you won't.
Unless you're literally embarking on a huge "Max <Resource>" or "Literally use up all the <Oretype>" megaproject, you're basically never gonna literally exhaust materials on the map, etc. :)
But I shouldn't rubber goes next too the desert like swamp but not swamp blue Crater is just for rocketfuel the oil next too rocky currently makes 60gw for now but will probs not be perm and used too make something else
For oil in particular, remember that there's 12,600/min on the map. :)
@cunning glade - Blue Crater should get you far, far more than 60GW. And should provide a healthy amount of plastic + rubber.
Just put some walls around with with some pillars and random stuff to make it look realistic, and that's all
Also, I recommend using a double container fed into a dimensional depot. You'll rarely run out once it stacks up.
For plastic I make 3600/m but for rubber idk cuz I haven't made it yet making hmf first
About to dismantle my Ficmas factory.
Looking forward to reclaiming the 56 Somersloops there 😂
Yeah ik it's uhh just I don't go do that
I will tho trust
First I'm making 50hmf
Embrace perfectionism and cry over every slightly crooked conveyor
Oh I already do
After my first playthrough during EA, I've taken upon a new love for decorating and details. It really stretches out the game and lets you appreciate what you've built.
Not straight belts bug me like really bad like is it OCD or something idk
And the endless notebooks on my office desk of conveyor math 😄
I just wish there were more flat expanses, the rocks and odd alien terrain makes the large factories look like an oversized 3D model clipped on another game
You have concrete foundations.
Make it flat.
Then it'll be floating or extremely high which is still pretty unrealistic if you ask me
Not if you put vertical beams under it.
Two should suffice.
I'm a big fan of physics
Overratesd if you ask me.
I do like pillars though 😄
I ask and block my ears not to hear the answer
Considering that the terrain has these bent rock formations, it's a bit like Pandora from Avatar. And shit floats around there.
Floating factories seems realistic enough.
And we can do it without jacked Smurfs trying to kills us.
Sadly we can't just nuke the mountains to open up space, or burn the forest flat with spaceships neither
Imagine building on the flat earth-like mountains you see on the horizon
Actually even the in-game icon for them shows the green circle on top and the little vertical green stripes on the sides. But they're just black on the in-game model. Definitely seems bugged, since that might be the only radioactive item that doesn't actually glow anywhere.
Best spot to setup a reasonable size nuclear plant?
Swamp is most-popular from what I've seen. I didn't build mine there, because I don't like the swamp lol
Water availability is the main thing. You don't want to have to deal with transporting water or piping it a long distance
I don’t understand why, I don’t like it either
There's enough that goes into nuclear that you're likely to have to logistic in at least some stuff, so IMO location doesn't really matter much (and at that point in the game you've got all logistics options available anyway)
On the sea
But yeah, the swamp is a common spot for moderate-sized nuclear setups; you've got nearly everything you need basically right there
Lots of water and there's a uranium node nearby
True.
I built my fuel rod factory in the Abyss Cliffs south of the swamp on top of that nitrogen well, train in the uranium (and other stuff) and drone out the fuel rods to my actual nuclear power plant at the Paradise Island waterfall in the southwest corner of the map.
Hey guys could someone maybe respond to my question in screenshots if you can
is there a channel to make suggestions?
You should really use #1038092680493801533 for that
People can't just chat in screenshot channel
Not sure of those location names but I’ll check it out
Sorry, I'm referencing the world map in the wiki
All good
True, is mk3 worth to use?
Oh ok I see
Mk3 miner?
Yes
Only if you want twice as much resources pr minute.
i sent you a dm about ur ss
Yep, it's an impure uranium node in the swamp, so I've actually got it overclocked at bit with a mk3 miner. I'm processing 400 uranium/minute overall, but also using the normal uranium node in that long tunnel leading up from the grassy fields void pit thing.
Nice thanks. Is your setup scalable
Nope, I don't do modular setups. It's entirely bespoke. Here's a Tools link if you wanna see it though.
https://www.satisfactorytools.com/1.0/production?share=E9EFkZ3efiWsCcTYZ76k
Probably not the most-helpful, since there's some assumptions I've made there like stuff coming from other factories by train and drone, but you hopefully get the general idea.
I have finished my 75 GW fuel gen factory....but I'm not satisfied....I must build more .....
Nuclear imo
Don't need to go nuclear for a while now
Always full nuclear
I have 100 GW total and another 18 GW to connect in...but I wanna get some factories going for phase 4 parts, still haven't bothered to start it yet
Don't even have particle enrichment yet lol
Recently rebooted myself. I am working on Phase 2 stuff at the moment.
Am also that barbarian who has 24 portable miners on impure nodes
Same, Middle of making first steel production
I'm actually only using the 50 GW of uranium fuel right now. Another 37.5 GW left on the table. The plutonium fuel is going right into the sink next to the future plutonium reactors as a way to deal with the plutonium waste, because I don't have the tech to do ficsonium yet.
Am just now getting Blueprints again
Saw a pretty dope build in the northern canyon and now I'm tempted to build a base over there since I'm in the middle of rebuilding anyway 🤔
I am at this stage.... #screenshots message
whats the easiest way to deforest a biome
Chainsaw
save editor
superchainsaw mod
Harsh language.
Nuclear Nobelisk
nobelisks for speed, chainsaw for biomas but i would just invite a couple friends/ not slaves and give them chainsaws instead
then it will take them like 30mins to an hr plus there will be a lot of shenanigans too
perhaps i pinged the wrong person too
If well paid, they're employees. If highly underpaid, then they're indentured servants. 😂
technically aren’t pioneers indents? or do we get paid in belt spaghetti and the memories we made along the way
TIL they added storage shelves at some point, and those three types of personal storage boxes snap onto them 😮
Pffft, You think Ada pays us at all?
ada pays us by not making us listen to ads while we automate, explore and exploit
and by gracing us with her presence
At least in this game you've got the semblance of freedom. Other games like Star Rupture, you're literally a convict.
Gluttons for punishment?
its why the save the day program exists
The kittens and puppies will appreciate your hard work.
So, what's the general opinion of using "Solid Steel Ingots" versus the base for Steel?
its what i started on....
its 50% more steel for an extra step.
anyone ever lost a save file
if you need more steel, seems like a solid recipe
I highly appreciate your pun good sir!
This is my setup so far #screenshots message
solid vs base is one of thoes recipes thats hard to argue against
iirc even if you dont want MORE steel, I think it costs less machines space and power using solid?
So a 240/min in will make 45beam/min and 120/min pipe
Less machine space, at the cost of more power used for the same job.
Its double... look at Foundry, Its 45 -> 45 vs 40 -> 60
For providing iron ingots vs iron ore
also 60 ingots/min is exactly what a constructor making steel beams needs
Yup. Its 1:1 and 1:2 for pipe
Serviceinfo.
For those of you about to take apart all your Ficsmas fun. Wait with the trees till the event is over. No tress = presents start to para-drop again.
Me checking my emails daily to see if my big box collection has shipped yet
Presents are still paradropping on my place with only the main tree and 2 others placed. What's the threshold when they stop coming from the sky?
10 gift trees
Where did yall elect to build your main base? Trying to decide where to put mine since I'm in my 30th rebuild stage anyway
nowhere, because I don't have one main base
rocky desert
nomad is the winning move
It definitely helps with FPS to be a nomad.
your starter factory should probably be near iron, copper, limestone. But you shouldn't try to keep everything in one place over the whole game, expand, build elsewhere
I think ultimately I'm going to have one primary location where the hub and elevator and whatnot is, but build FOBs out in the world and route things where they need
that's the way
I've done the nomad thing before and it gets kinda hard to track, but the megabases are also pretty tough to track
Where's that really deep hole just north of the graslands?
Thats where my main base/power station is currently, in that deep hole
that's where i'm gonna store all my nuclear waste if i ever do nuclear
Its not great for my power station since I'm having to bus oil and water in but its getting me about 37k power rn
it helps thats stuff is close together until the quantum depot
only things that need ot be close together after that are things that are in the same build / have logestics
Not a bad idea. I don't think I'm going to do much with nuclear
you can reprocess it now?
Some people dont bother and just do the huge storage things lol
yup thatll be me
The central Mall if you will?
kinda glad central storage isn't such a thing these days
Yes, uranium into plutonium, plutonium into ficsonium. No waste from the final step.
now it's just a "because I want to" rather than being an important management thing
Plutonium fuel rods can also be sinked iirc
Yes
yup, so you can burn the uranium and sink the plutonium
I'm doing it in my game because I don't want to deal with plutonium waste yet.
Okay, Steamed Iron Ingot, with Solid Steel Ingot, seems OP af.
steamed? you mean pure?
Yes.
the iron part isn't much better, but the solid steel bit is
but yeah if you in area with lots of coal and no iron
Referencing things from memory.
Well, once logistics are set up, everything's a game of "What ratios do I want to use?" in the end.
is it acceptable to listen to particle accelerator noises on loop
Build more of them, and the loop will be maintained.
i looked up and seen theres still trees in the red forest, i have to deal with that
So a nice little thing with solid steel there, was to keep the pipe side powered off to push the 120/min iron+coal to the beam side so the incoming belts can be upgraded...
I leave as much trees intact as literally possible without clipping into stuff. Gotta retain that natural beauty, etc
no, destroy it all
I don't need wood or leaves, so seems unnecessary
it is necessary to destroy this planet for everything it has
only for what is necessary, anything more is inefficient
Pave over an entire biome to build the mega-factory. All will contribute.
nature is slow and inefficient, i am here to accelerate climate change not prevent it
Exactly
my biggest annoyance in this game is i cant take down the titan forest trees
To be fair, I normally pave the Red Desert. It's hot AF, and dry. None of the machines will rust.
no reason to post in multiple channels
To be honest the train network looks wack to begin with
And?
It's far easier to deal with trains when they've got the same "rules of the road" as if in real life.
More infrastructure? Yes. Less headaches, also, Yes.
Yes, but i can't understand how to make this
2 lane traffic. Can be side by side, or you can stack them.
Ok, thanks
when do ficsmas ends ?
jan 18th
Plenty of time to tackle it.
Man, I just got trains in my world, but I don't know exactly to use em
They're big, so plan accordingly for the outposts, and main base if you take that route.
Also, 2 lane traffic seems work very well
or more specifically, one-way rails. Whether that's a circular route, or said two lanes for bidirectional travel
bidirectional rails can be a pain, particularly if you ever plan to have multiple trains using that rail
Thanks dude
simple method? 2 lanes, stations off to the side
One really big loop requires that all train enter and exit the same way. Bi-directional works better if they're "separate" networks. Quoted as the stations will be the common points.
and because of how big they are, maybe make them the basement level in factories is space is a concern
better yet, no bidi train lines.
Much more efficient not doing it that way
and by efficient much higher throughput being able to easily have many trains on the same rail
If y'all want, you could look at the post I just made in Looking for Group.
-# no pressure tho
looked, as requested
How many m tall is one segment of laddar
!wikisearch ladder
heh I never bothered to figure it out, but if I build one segment now, and then ping the ground while standing on it, I measure 3 metres
When building
I draped ladders over the edge of a 1m foundation that I lifted with a 4m foundation and I could only fit one segment before I hit the blueprint platform
Sure I play modded but most of my mods are cosmetic mods
… most of them
Namely thirdperson perspective
And a grapple mod
That is all
My favorite mod is "Just Pause"
Because there is no bloody reason this game should not have a pause function
just curious (i didnt play this year's christmas event but) this year christmas and last year christmas event is almost the same right? get the green grass and build ornaments thats all?
identical aside from the advent calendar art I think
It has been for a few years, putting it in was only ever really a "this is cool, and we have time for it" thing
Da green grass
Personally, I'd like to see more seasonal events
Imagine the Doggos hiding Easter eggs or somwthing like that
i call it either green grass or herbs frfr (gonna say weed but kinda weird)
Is there a tazer-ammo for the rebar gun?
Stun rebar, yes
Does it work against players?
haha no idea
Come one come all to the first monthly tazer tag tournament :3
yes
Is there a way to change spawn points or is that something I’ll have to find through mods?
run to desired location?
Debating my logistics for this FOB. Making an aluminium products factory. Do I create the alumina solution where I can and then cart the liquid to the coal to make the scrap, then cart the scrap to the copper to make ingots >>>>> etc etc etc, or should I cart the copper and the coal to the liquid location and do it all at one point? 🤔
Can we have more than one HUB?
Negative
almost always easier to move solids than fluids
no
Back to my main question then
finished the game not that much to do i guess i should attempt decorating for the first time on some of these builds
spawn point will always be wherever the hub is built
you can change it based on the hub.
Mods it is then
delete the hub and move it if you'd liek to change the point
put ur stuff in drone to the liquid location 🤓 or put the liquid in canister and fly to ur solid crafting place
I’m trying to make two spawn points that are player-bound
The coal is nearby, but the copper is about 1000m. Probably just make a small rail line
coal to alumina then either or for the copper
So I can make a team-based tazer tag arena
transporting liquids is annoyinh
conveyor > rail (if u have the fastest one)
Packager?
I dont have much problem. I transport 4800 oil and water for my power plant atm
???????
T6 conveyor beats rail in speed, not so much in cost
rmb load/unload/break at checkpoint's speed
??? 2 cars of each. Goes to my power plant where its then used. Used to use it for turbofuel but since I went to rocket fuel and I can probably cut it to one car each
huh? how?
not even since most of the time just 1 freight platform and car is more then 1 belt
Nope
deforesting for my train line, this one lush location now a barren waste
ouh okok but still kinda slow tbh
work around the trees instead 😛
My biggest issue with trains is trying to work around terrain so usually I'll either cut a path through or go above lol
my forest u can see random T6 conveyor like japan's highway
Do you need to keep emptying the heavy oil from refinerys for it to keep processing the other materials?
process it to something else and sink it
Yeahhh I'm not talented or patient enough to do that lmao
it's not hard, just lay down a full path of foundations first around terrain
Ohh good idea, waste not want not
it's the first byproduct lesson you get in the game
to petro coke > and trash them into the (i forgot the name but it gives ticket when u insert stuff)
Finally hit phase 4 and I'm working to unlock nuclear. Is there anything important I should know?
Or rather I'm working on phase 4
nuclear waste can't be sunk, so you'll want to decide how you want to go - do you want to store waste, or process it further to go wasteless?
place u nuclear plant far away from ur main base
first time doing nuclear, i suggest you bit of a reasonable amount rather than "I am going to use all the uranium on the map"
okay lowkey hmf are easy
it can be on late phase
false
what tier unlocks coal power im getting a little tired of ripping the environment apart
as I said, you can process it (into something sinkable), but you can't sink it as-is
Phase 2
o wait nvm i read it wrong 🤣
So after you complete the smart plating
Tier 3
just prepare a 30 x 30 x 30 (large storage) to store those waste if u havent unlock pluto rod yet
im gonna be ripping up plants for a while
Why?
last save i played it took me a long while to get to smart plating
Its only 50 smart plate...
Yes, After Phase one is Phase 2 which is where you get coal power
theres two phase 2s
b4 1.0 i think?
Am doing the last phase of the Fiscmas event the slowest way possible lol
no
don't confuse completing phase 2 with starting phase 2
i cant put a screenshot but theres two phase 2 buttons in the milestones
doing the 50 smart plating for phase 1 completes phase 1, unlocking phase 2
You confusing Tier 2 with Phase 2?
no
#screenshots message last year's pic 🙏
Yeah your Phase 0... Build the space elevator
Phase 1 -> Make 50 smart plate -> You gain access to Tier 3 which is where coal is
nah they are phase 1, they just haven't completed it yet
Just complete all of T1 and T2 first
if you're questioning the padlock icons, they're telling you that those tiers are locked behind completing phase 1, phase 2 etc
So When you complete Phase 1, You get access to Tier 3+4. You don't actually need to do all of Tier 1, 2. (you need parts eg assembler)
I wonder what the minimum unlocks are to complete P5
or if you still, eventually, need everything
idm if it cost 50k slugs
i hate dealing with aluminium math
should i build a steel factory far away from my main base so i don't use the coal that i use to power my base
Outposts work
if that's where the resources are, then sure
would it be good to go for solid biofuel next before anything else? Just to make power easier
Chainsaw is the way
Also mini power plant
powershards i mean 🤣
also there is a rock ontop of coal node how do i remove it apart from explosives is there any way
get to coal
nope, explosives
ive got trees everywhere and the lorax pissed me off
nuke em
what did i do
I didnt even notice your name 😭
This pushed me though to phase 2 no problem #screenshots message
ill try and remake that
i had one like it on my old save but it was a mess
man, i just had a stinger land right beside me and i swear i didnt hear its jumping animation at all.... that was a severe heart attack moment
my last save i was too focused on trying to get my factory to look like the people on tiktok with giant organized factories and i ran out of recources and frustrated myself
i hate them so much
build a starter first, function before form
i just love how optimized satisfactory is
i cant turn on arachnaphobia mode though i cant kill a cat
this is why i want to burn the red forest down and everything in it
when u have nuke nade = nuke the whole forest 🤓
just play the game get good enough to know exactly what to do and then try and make it organized
thats what im doing
Huh, are there really no pure uranium nodes?
This is the reason for Tier 3 Miners.
Finally got the sloop / duplicator, 53 tickets from dead things 🙂
As I don't have power for days yet, I am taking the most painful route of completing the Fiscit Holiday... 5 Trees only.
Spoilers!! There's more than a few,
ADA is a glitch...
Seems like the best place to get Bauxite from my location is the swamp. Or at least I think that's what it is. Wetland area south of the desert. I've heard scary things about this place
i literally just shoved 500 leaves into each of my biofuel burners and im already out of power

LEaves are terrible, Shove leaves in a constructor to make biomass and then shove the biomass in the biomass burner
yeah leaves suck. Turn them to biofuel then solid biofuel
If you've got the Solid Biofuel unlocked, use that.
Yes, the swamp is the best place. You should totally go to the swamp. There is totally nothing or freaky in the swamp. It will totally be a serene and relaxing experience. Totally.
Better yet, Shove wood into a constructor to make biomass
i just got solid biofuel but i need even more leaves so that i can start my constructors and make it
All the aliens can become biomass after research in the MAM too.
Yeah switch it nearly instantly... wood makes it at like 300/min
crafting benches exist
And you can build a crafting bench anywhere
*hand on shoulder" Leaves are awful
You do wood -> biomass powered by HUB with leaves and it will instantly produce enough biomass to switch the leaves out
reintroduces colour cartidges
i forgot you can make biomass in crafting benches
We do not speak of those!
Just came back with a nice haul of sloops and spheres from a hobbit adventure
And 800 Stinger Remains?
Something like that, yeah
You can skip straight to alien power augmented if you hate ig that much
I just automated homing ammo, so it was game on
What do you need for homing ammo
rifle ammo and high-speed connectors
Against large targets like nuke hogs and gas spiders, it's marginal at best, but fighting an army of little spittersd or spiders, it's the shiznit
bunnyhopping feels so whimsical
Check audio settings first.
It's sliding around under conveyors and belts that I love
That's a good thing, ada is brainwashing you anyway
Dialogue is at 100
No Ada is the best
Prolly the best part of the game
Yeah I'd ask the basic "have you tried turning it off and on again" question
Quit the game and reload/restart
Then I would check your computer's settings, then rebooting as suggested.
The game does have a few glitches like that, like just today I suddenly couldn't cycle between hand objects with the mouse wheel
Which sucked ASS as I was fighting a hog army at the time
I don't hate to say I told you so, so... I told you so
Yeah I send my friend too the swamp if we need anything
yo on railways do yall use path or block signals
I got the chainsawwww the lorax is gonna be a statistic
Both