#satisfactory
1 messages · Page 535 of 1
ojhh
And cheap silica
Keep it in the MAM until you need it
Both are good, pick one when you find you need it
Like when you actually want to build a production line that includes that recipe
idk anything about these things
I assume the first early game bit I wont understand wtf is happening
Pick it then don't pick it now
Not picking recipes excludes them from future hard drive scans. You want to build up your library.
What are you not understanding?
How tf am I gonna set up an efficientl modular frame automation 😭
All my stuff is slow
Wut that
Alt recipe
Lets you make screws from iron ingots instead of rods so it cuts a production stage
check out this plan for modular frames
you can also do this one if you don't have cast screws
How fo I get them? Isnt it sum to do with hard drive things or whatever
yes
Yes, scan more harddrives.
Get a hundred, scan them.
there's a few crash sites in the desert and at your stage in the game you should have a pretty good chance at getting cast screws
the more you progress the more alts get unlocked so a specific alt gets diluted in a larger pool of alts
Once you have nobelisks, the xenobasher and bladerunners you'll be able to deal with most threats.
How I scan them I am new and dumb
Collect them and scan them like you've been doing. Store the results in the MAM.
“Like you’ve been doing” 😢
I only know how to research and I havent seen one for harddrives
The game has repeatedly asked you to pick a recipe after a harddrive scan, right?
No, I never scanned them cuz idk how lel
Ah
two different conversations
Do you have a MAM?
Ye
someone else was talking about hard drives earlier and asking about recipes
Yea... Give us a screenshot of your MAM and I'll point it out.
ashley on the screenshots of the interactive map you were showing earlier
The MAM menu, not the bloody thing itself.
you can see where hard drives are and if you mouse over them you can see the requirements to open it
You can place a MAM while you're exploring
So when you find a drive you can immediately scan it
how to send image
alr I send alt recipes images. which is better?
And late game, it removes rods
Late game you're gonna want alts that remove screws entirely
nah endgame you usually use steel screws
Like encased heavy frames and steel rotors
Nope
Biocoal or wet concrete
But it depends what your doing
And here I'm barely using any alt recipes like a hobo
true true
Neither
wet concrete by a MILE but leave it in the mam for now
only pic your recipes when you actually plan to use them
you can also re roll it once
Rescan?
no no
Some recipies work with cast screw, some with steel screw
just let it sit in the mam
I kinda have another one I needa scan
Forget the rescan option. From now on, it does no longer exist. Don't use it. Just save up on more harddrives.
you can scan a drive while there's still a recipe there
you can scan as many as you want and never pick one of the recipes
Ah
just let them build up in your library until you need them
Rescan risks getting recipe choices you previously didn't want.
its very good that you got wet concrete so early it becomes very good later
and in 20 minutes time, "I want to rebuild everything I have done now"
the best recipe you can hope to get early game is cast screws
Already happening, except I kept the old factory and having stuff delivered from
Ashley, do you have a handful of coal generators by now?
Ye, 6
That's a good enough start.
Gon get more
build coal gens in blocks of 8
that can be fed by 3 water extractors exactly
and takes a clean 120 coal
Mmm
Having sufficient coal power allows you to screw around a lot early game and not worry much about optimization early on.
How do I fix it later on
Fix what?
Spaghetti
also is it better to transport water to coal or coal to water?
Coal to water is always easier.
Headlift requires pumps.
And fluid dynamics take some getting used to.
Although there's some guides with rules of thumb that help.
And you can cheat a little in some situations.
I find it funny that I can go up with a parachute if I do it right
almost all coals near starter zone are close or literally near the water. Keep it simple, make your coal gens right where both are
fun is not allowed, dont use parachutes
however you can reach impure limestone nodes with it, its allowed
Impure Limestone Node = Bestest Thıng
lol
yes. #notbiased
Found some sphere thingy
Hoverpack is amazing.
Bite it.
no u
Mercer sphere? You'll want a lot of those later.
Is there anyplace in particular I should make my fuel factory for power
Westcoast is easiest if you start in the grassland.
That isn’t the jet pack is it?
But there are a lot of places where you can put fuel factories down.
Lol I scaled a mountain with a parachute
Nope. Jetpack takes fuel, hoverpack takes power from powerlines.
I started in the desert 🙁 so that’s a lil far away
my save had mods before (different pc), but I'm curious if achievements are disabled. is there a way to find out?
There's a few in the north west you can use.
I was gonna set it up in the n or in the south
Construct, Automate, Explore and Exploit pioneer
I heard the south is the best
Near the lake? Get a really good coal power station there, that will last you a long time. Especially once you unlock mk 2 miners.
Buncha evil fellas tho
Ye
32?
till you build a giga turbo fuel factory and then delete everything for a 500 acre nuclear factory
32 or 64.
#screenshots message 2 options in the desert. 1 is near water. 🤷
Nah, I keep my power factories running unless I really need the resources for something else. Usually I don't.
Do you have the Explorer unlocked?
The what, nope
Early game I used the tractor a lot too.
I have that
But slide jump is yummy
Ye I love doing that
Make sure you use the Mam to research lots of things you can get some good mobility items
once you find quartz chunks break them and research them asap, after that try getting some silica for the runnerblades
Only seen sulphur
There are 2 decent quartz nodes not far from your coal power.
look for purpleish looking stones
Keep walking north, then a bit east into a cave.
Bring your xenobasher to take care of the spitter if you have it.
I do
You'll be fine then
Yummy (can I customise it? I see a trinket on it)
If u crouch up to spawner enemy (idk what they called) you can take them out without them spawning enemies
Ye
I find it handy because they are one of the more annoying enemies
Were rich!
Hooray
I killed a lootbug and im not so proud about it
Lootbug?
Deep rock
#screenshots message Walk/drive there from your coal power plant
I don’t think I’ve found them
Kk
Its a different game
Ah ok mb lol
is the ficmas event worth it? like what can i even get from it? and if it IS worth it should i start now or does it require later researches that i havent gotten yet, i've just gotten coal power for context
Do you want my honest opinion?
Coal power is enough, if you got the first generators down. Whatever you do, make sure you clear the advent calendar. There's some free hard drives and coupons in there.
its a MaM research tree of its own. completely unrelated to actual game
hit me with it
yeah i just did that quickly, some nice stuff in there for sure
It is not that worth it I would just unlock the way to automate presents and then leave it till whenever you feel like doing it
Stitched iron or bolted iron? Stitched looks more yummy rn
I say the saddest part is that you cant build Ficsmas related stuff when the event is over, so you cant even remove and put stuff somewhere else...
Did you use your rescan?
stitched iron + iron wire = hentai
depends....
No
Okay so u can use all of the bauxite but it does use 12k quartz
Good 🙂
I have 2 harddrives
we need a toiled decoration ong
I amn’t that experienced with the game but I’d gamble
its a trade off, stitched iron uses less resources per plate, bolted plate uses less power/machines per plate
Fr
someone tell coffee stain
Power becomes largely irrelevant once you have a bigger coal power plant.
Let it ride
Okay 8k coal is much more reasonable
And the geysers.
Im good lel
bolted plate also fits with other things better like bolted frame
bolted plate also won't work fully until mk3 belts
The bolted recipes use more raw resources but reduce your footprint a fair bit
That's the trade off
Also evil screws
Yeah if you deal with the screws its all good
Mercer sphere yum
Screws aren’t great but they don’t deserve as much hate as they get
I agree
Unpopular opinion
I hate them rn cause I dont have the alt recipe
Okay so in wanting too scale up I do see the issue of not knowing how much too produce and if I produce not enough that not good tho I can almost always sloop
screws are a skill check and if they manage to ragebait you, you failed the skill check 
Same style of problems as quickwire presents tbh
Screws are fun
Honestly regular wire can almost be just as bad
SCREWS ARE MENTIONED! IT IS MY TIME TO SHINE!
...
Cast Screws is a good recipe.
can somebody help me with trainsignals in a voivecall?
i understand the basics but i have some complecated
intersections.

game introduces / teaches you the hard way about belt limits early and you must learn methods to work around them
Aluminum rod to screws 
i always use them
I think that’s why I don’t think I found screws that bad because I had cast screws lol
ok big dog, you go to jail now, ty
ok fine - aluminum beam to steel screw
I dont yet grr
its guaranteed first recipe you can get at phase 1. also steel screws is an extremely good recipe to use alongside the default heavy modular frame recipe if you dont have the alt.
trick is to run a couple of hard drives before unlocking the assembler
Don't let them rile you up, it's perfectly possible to complete phase 3 with the normal screw recipe.
Ye
brotherman you can't go further in jail while in jail. There are no jails in jails. Cmon.
Too late now qwq
can somebody help me with trainsignals in a voivecall?
i understand the basics but i have some complecated
intersections.
what. its a better choice than using aluminum rods.
Just a bit fancy
not even couple, just one guarantees cast screw with reroll if you didnt get it at first 😄
Sorry I have no clue about trains yet
If its single track, its block signals on way in and out, if your unconnected track, all inputs should be path signals and exits are block signals
can three pathsignals end in one blocksignal?
Yes....
but what should i do, when at the same point also 3 paths open
but it makes no sense bcause it would be 3 tracks merging into 1?
exacly
so it should be a block signals... again see rules above "path signal on unconnected tracks"
i can´t send a screenshot in here sadly
you can in #screenshots
or make a #1038092680493801533
if you're expecting help you'll need to be a tad more specific 😛
We are going good.
Okaaaaaaaaaay....
All generators have coal
Very cool very cooooooooool...
And it’s not doing what it should
Very coal, if I may add. Yes.
and what should it do?
Work
helpful
yippee. i need to run a 1.4km pipe of nitrogen gas 😭
Who ghost pinged me in fan-art 😭 😭 😭
It says so connection
have you actually connected them to your power grid
Oh you need to hook it up to a power pole
Also make sure your miner for the coal and water extractors are hooked up to that grid
You need to power generators so that they make power?
All Power Generators work 100% if they are connected to a power pole, regardless if there is a demand or not.
Your power pole connected to coal gen may not be connected to the main grid.
your breaker likely tripped
Once your coal generators turn over they'll take over for the biomass burners you're using to give the system the initial power to get started
or you haven't connected the generators to a power pole
we need screenshots.. we dont understand the problem you are having.
you need to connect them to power pole
Whit biomass burners power them up?
connect them to something, and check the power pole's not tripped
at first yes, then they will take over and biomass burners will stop if there is no need for more power
the burners don't power the coal generators, they just power anything else until the coal gens are making enough to take over
make a post in #1038092680493801533
have overhead images of your set up
show an image of your coal generator's control panel
so if you got 2 biomass powers making 60 MW, a coal gen will make 75, but in power you will see 75MW power made while biomass burners stopped
BIG DAWG
lol
Hi guys
Hi
But like, why?
because
you should change your name to bloklys
why did it say "No connection" when it wasn't connected?
Because there was no connection
generators don't work if they aren't connected to a grid
tada
I connected to power pole and that power pole connected to that 1 generator and 3 water thingys
any tip to align merger and splitter on a vertical conveyor? Mine seems to only want to get either a bit too high or too low in front of the building they're supposed to connect to
Okay I think I understand now
personally I would just not use the vertical splitters/mergers. They are annoying.
and it's easy to use regular ones
place a splitter next to where you want it, then you can press control and itll snap to it
dont start the lift from a floor hole. this greates a half meter offset.
Okay Ty guys 😭
looks like when I try to place my vertical conveyor without a floor hole, it's already offset
i'll try to offset my foundation and try again
then the very start is offset. vertical merger and splitters are ultra pain and after thought and after using once, I simply stopped. Its not worth it imho but I aint gonna stop ya
okay, aftr offsetting by half a foundation, i'm now... offset again oO
is there anything i will have unlocked with limestone(not counting particular recipes)except concrete?or can i just get a lot of limestone and only dedicate all of the limestone in map to concrete?i currently have to complete tier 4
limestone is only used for concrete
ok
wrong
various alts use limestone
lots of alts use limestone
cheap silica
cloudy diamonds
various steel recipes
don't they take concrete?
was gonna say
some recipes asks for limestone directly
yeah its still limestone to concrete for most
but also you can probably dedicate all nearby limestone early on to concrete. you'll have to expand anyway
what s a good amount i could dedicate for building itself?for really big sturctures
okay I don't like vertical splitter 😄
if you want a whole list of recipes you can just use the wiki (if you don't mind "spoilers" of future recipes)
just get as much limestone as your highest level belt can handle
Impure Limestone Nodes can be EFFECTIVELY used for other alt recipes. #ad
just however much you want - good luck with turning ALL the limestone into concrete
Also how much a 1 mk.1 miner on coal(normal) can deliver to generators?
!wikisearch miner
Mk.1Mk.2Mk.3
A Miner is a type of resource extractor that automatically extracts solid resources when built or placed on top of a Resource Node. There are 4 types of miners available: Portable Miner, Miner Mk.1, Miner Mk.2 and Miner Mk.3.
Portable Miner (see below) is an equipment that has to be held...
normal nodes do exactly 1 x what the miner says in the build menu
all miners say how much they usually extract in the build menu
also all the info apears on the miner you put down
im using the satisfactorytools production planner to make my lines, can i just build it as is without worry about specific splitters as using manifold logic means like eventuallyyyyy everything will fill up and work as intended? i.e. i have 4 smelters so 120/min, its asking for a 67.5/min and a 52.5/min split but surely i can just split evenly and connect and eventually itll even out
But I meant like 1 miner can supply 8 coal power gens, can it do more?
that is how manifolds work yes
67.5 and 52.5 does not add to 120
first
find out how much you're mining
second
find out how much 1 coal gen needs pm
you saying you wanna be used? 😏 😉
errm
also, please stop doing 'machine maths', it'll screw you over later. Look at actual numbers
oh wait i did a butterfingers
+18 tags related to limestone nodes should be in spoiler tags to adhere +18 rules. Thank you. 🙂↕️
nevermind that then
mmmm butterfinger 🤤
It’s mining 60 per minute
now how much does a coal gen use?
damn i had one more thing i wanted to say
why do some belts only work when using default and not straight even tough it looks like how it should work when using straight?
wdym
15 per minute
because the angle is sometimes slightly wrong and then the straight mode fails
so how many coal gens can you feed off 60 coal pm?
ahh alr
Oh wait, 4?
what is 60 / 15?
4
maths!
you can also over clock miners - you could make that miner output 120 if you have mk2 belts
jsut wanna say cobalt i like how youre actually TEACHING
people gotta learn to brain
I do have mk2 belts and i would want to overclock but idk how to calculate then
It’s working
i think its v tempting to just give people answers that solve the immediate issue but dont set them up for figuring it out themselves later
how do you get from 60 to 120? By how much do you need to multiply 60 to get 120
decide how much you want to clock it
then do the same step again
you overclock by %. if you increase a mk1 miner by 50%, how much output do you get?

you can also type the number you want to mine per min in the box
yes satisfactory requires math
Oh okay
but also knowing the basics of percentages is handy.
200% is twice as much for example
So I basically just calculated that my 1 miner can’t even supply all 8 generators and I need more
overclocking
coal to gens?
essentially. Unless you overclock it
you can overclock pretty much everything
with a pure node it could. But thats a normal node
Oh wai, yea I can overclock miner
dam
wouldnt it be dope if you could sloop miners
for me its like completely standard that i overclock miners
like i dont like it if i dont do it
youre limited by belt speed almost all the time anyway
plus sloops are dumb enough as it is
sloops in early game?
eh... wouldnt do honestly
slooping alien proteins, dna, biomass and biofuel can be worth it
wouldnt sloop anything beyond that
yeah but not in common manufacturing
!
i dont get why so many ppl are against slooping. if you arent using it, why not throw it in a factory for a bit. it does take extra energy, but you can always take it out
slugs and dna is a fair bit dif tbh
theres like almost 200 sloops in the map right
106 i think
duping things is just silly. It's a play less mechanic
WH
mercer spheres have 200+
agreed
ye mercer is i think 213
i spent like 90% of phase 4 just building infrastructure and factories, 10% was taking all the stuff ive made and just building mini factories and slooping it
def not play less mechanic
you play half as much as you would making that much unslooped
the slooping didn't make you play more
it's a soft creative mode
i mean now i have to make factories for all that stuff for phase 5
delete sloops - would still need to

it just helped me get to phase 5 faster
and ive been working on getting everything setup for nuclear now
im getting close, i need another mini aluminum factory and then i can go to plutonium and sink that
why plutonium
then ill work on finishing the rest of phase5 and go to ficsonium]
you can sink it
yeah but why nuclear at all
when its done ill have 1100 GW
because its much funnier than putting 34589305983098534 fuel gets on a 1m foundation land on sky and post it in reddit and screenshot section for 54906840395683th time.
Also fuel gens look like me irl, that says a lot
dam what
yeah no my most i did so far was 700
yeah exactly, now work on those CHUNGUS GIGACHAD COOL Nuclear Power Plants.
and that was barely 780 oil
i also planed one
I also plan to save the world and make it abetter place.
See how much it matters in the end? NONE.
with using all 2100 uranium, means 50.4 uranuim fuel and 21.6 plutonium
Nobody asks for using ALL of it. But it surely beats making 3459083059830985th fuel gen after making another rocket fuel setup for the 34583th time.
yeah im not against nuvlear im just saying if you do get into nuclear then you have to know what you are geting yourselfe into
You mean Save The Day and all the Kittens and Puppies and become ADA's Favourite Pioneer?
yeah i now have the slight thought that you are just a fuel gen hater
at minimum, all you need to do is also prepare for plutonium which has truly low amount of waste that you can also store it for so long that Satisfactory 2 arrives in Switch.
yes, devinitely
again, im not against nuclear
You dont even need to go for Fisco Rods to use Plot Rods.
You can make a storage that can last 10k hours game time easily.
why are you still arguing
I never stated ever that you were.
aha
I am only adding to the discussion.
understood
Is it worth overclocking coal gens
Good.
Not really. Put more if you need more.
only if you dont have the space
Oh okay
Also my 3 power shards just went missin somewhere and no idea where
Had 19 now 16
Literally checked every machine twice now
Lemme look again
Where do you check that
F
is the making destroying
then it lists what you will get when you "would" dismantle that
you can see it with dismantle option and mouse over, or click on the Miner etc.
I think what you did is middle click on a Miner with 3 powershards to another. Copy feature also copies all properties, including power shards.
What about on ps5 ✌️
idk bout console tbh
have you ever destroyed a building?
Yes
do that
👍
Which ones you talking bout?
you might still need to make rods for another part of the recipe but it still cuts down the complexity and footprint of your build
like modular frames needs rods but i still make cast screws for the rips
yeah but I need them for rotors
I find cast screw to be amazing for early game, but now I'm going to try and phase screws out entirely
Smth wrong whit piping
i use cast screws for rotors too
Wrong enough to make a thread in #1038092680493801533 ? You can post screenshots in there as well
how to make conveyor lifts go down instead of up
get stuff from the top and bring it down
this is the standard approach i think. cast screws for early rips, rotors and frames, then start phasing screws out completely
Just did it
R key on PC to reverse them
press R
k
huh\
R, for reverse
does the ficsmas calendar go past 25?
Nope
These vertical splitters are gonna be the death of me
I think an intern coded their placement and.. everything else :p
whats wrong w it
whats right with it
Help when I want to unload coal from the cart in the docking station and I press F nothing happens even though it’s connected to electricity.
It cant split in 4 ways
yeah?
And also
#screenshots message
from sinking 3600 nuclear pasta/minute
hey I'm pretty new to the game and was just wondering if anyone wanted to play multiplayer to help give me a bit better of an understanding to everything
It's hight is so short so I cant make it even unless I rebuild it using vertical splapsplap
Bros gonna get the golden nut
Help when I want to unload coal from the cart in the docking station and I press F nothing happens even though it’s connected to electricity.
Is there a way to make the boombox songs custom somehow?
No otherwise we would be hearing some insane things
That isnt a pain to do (if the music files arent buried behind 1000 things)
Im single player
#screenshots message
why cant you do smth like this
Also there isnt a client side way?
Because im building 6 floors so I want it to be even
Mods
tf you building that needs to be evenly split across 6 floors 😭
Is that simple to do on sum like steamdeck
Also im adding 6 more
so maybe you gotta do smth differently?
I'm building my computer factory to get past phase 3
:3
No clue
whats wrong w a manifold
Linux gon have me practically code my own modloader
what are you splitting across that many floors too?
Nothing I love manifolds I just dont have that much room where im building im also now revising it to 6 floors
Im building a vertical manifold
Ok I found how to get mods on here, but do u know a mod that allows custom boombox music?
I dont use mods so I recommend asking in #1038092680493801533 or looking it up
is there anyone that would be willing to help me figure out my signals issue with my train yard?
Ok this is why I love linux. I can force it to allow me to turn my volume louder than the default limit of 100% 😭
Goes to 150%
I can go deaf much faster now :D
why dont you just turn down the volume of other open programs 😭
and thats not how it works youre limited by the physical capacity of the speaker/headphoens you're using
Im listening to music and the default was too quiet
Uhh I can send a screenshot. It may just be a safety limit so I don’t go deaf
It isn’t that loud, I like listening to music a tad louder than the cap that is set
just be mindful of this
right now, we dont have a cure for hearing damage. tinnitus is a sign of hearing damage 🙏
Trust me I am probably gonna lose them soon or later anyways since imma prob work in some sort of trade field
Well im more likely to just die than loose hearing in the one I wanna do
Technically I still would loose my hearing anyways
big brain moves. lose your hearing at 30 vs 45 🧠
Im surprised I don’t have hearing damage yet since my dad used to blast the fuck outta music when I was younger in the car. I liked it tho
But I don’t play music that loud, though sometimes I forget hearing protection when im doing stuff at cte that is loud as hell
Cough loud ass chop saws
tinnitus is a sign of hearing damage 🙂
Ring ring ARGH
I dont have that
Yet
If I start a new game to use as a sandbox with all "cheats" enabled, will it still be possible to unlock achievements in my normal "un-cheated" game?
mornin pioneers
I think advanced settings disable achievements, using any of them that is.
another day to make the red forest prettier
you mean cut it all down 😭
But the game says you can revert back to non-advanced settings by loading a game from before enabling these. So it sounds like it is pr. save game and not for the whole installation.
Would just like to be sure before I mess anything up 😄
EXACTLY, cut it all down and place a beautiful industrial factory on it
I love the smell of chainsaw fuel in the morning.
oh no, just bomb it.... leave craters in the ground
imagine if the red forest was a conservation area to the last aliens that inhabited the planet and me coming along to destroy it like its just another sunday
Ahh... Look at this view. So pretty.
Aaaand now it's gone.
nonono aaaand now its even better
anyone else colour code their pipes depending on whats in them?
Always
At what height (Z) can I fill the entire available space of the map without colliding with obstacles?
I want to build the ultimate main bus
Z = 470 is the height of the mountain in the rocky desert iirc
oh no.... he said the evil factorio word
#screenshots message might be tearing all this out and rebuilding it
i see phase 4... yup makes sense for the "rebuild it all" phase of the game
hey guys who can help me with a manifold coal gen
Mostly its because I've changed a critical step in how I do things (again) so the way it is now doesn't make much sense anymore lol
As I know - East-west is 996 foundations. So if I allocate 6 foundations per section, that will be 166 sections. Which, as it seems to me, should be enough to produce absolutely all the necessary items. What do you think?
i did a manifold coal generator with 2 normal coal mines and 3 water pumps but 1 of the water pumps goes to 0 water is that normal? others are going slowly down too
I just started doing that with my diluted packaged fuel power plant I'm building because I'm going to have water, HOR, oil and fuel pipes and I don't feel like messing up connections
#1038092680493801533 Try making a post in there so you are able to post screenshots too
I need to give this game a break. feeling the burn out planning small factories
is 4 smelters for one pure ore with mk 1 to much?
yes, unless you put down power shards. what phase are you in?
I feel that. When I start feeling burnout I'll either start trying to bluprint modules as small as I can, or I'll just start decorating things I've already completed
i didnt even build space elevator
then don't sweat over stuff like that too much. you can see how much your miner outputs and how much each smelter takes , but right now just try to manufacture stuff
down the line you'll definitely need to think about things like that
i played it before so ik the basics
i finished after unlocking steel
i started new save cuz i couldnt understand what was going on in the last one
Erm ive gotten much more per minute from an impure node before da heck
With no overclocking
Is it possible to automate portable miners
What do you mean?
Yep. Its an alternate recipe in the Assembler
Ive gotten enough to power 8 plants at once before im pretty sure from an impure
Coal
Does better fuel types = more efficient jetpack
it doesnt feel like it does but i want to make sure
i´m building a kinda megafactory, it will produce 7800 iron per min, is that enough for phase 4?
Do 1 million per minute
Yep. Fuel type does matter
phase 4 needs lots of aluminium rather than iron i think
Is turbo fuel good
get the nitro rocket fuel alt and skip turbo entirely
really?
I already automated it
oh then keep it
i mean at this point you already have nuclear power or not
I cant make the canisters yet
oh ok that's fair
Im just puting down my first bauxite miner
I believe a mk1 miner on a pure node will give you 120 ore, so that should fit 4 smelters each taking 30, as long as you use a mk2 belt or more
And i havent even ulocked the recipie for bauxite aluminum yet 😭
btw, steel isn't too far along. as a tip, I recommend automating every new product you unlock and attach it to a storage container. saves you trouble down the line
nevermind i have
i dont have automated reinforced plates
Erm so unfortunately my plan of 32 coal plants wont work cause they are all impure and sucky in that area
this is my current iron setup
i was wondering if i can run automated reinforced plates of the same node
That's alway a question of input vs output
How much iron ore do you need to automate reinforced plates at a rate you're happy with?
How much iron ore do you still have available?
Wow, a lot of new faces. Looks like some lucky folks got an excellent game over the holiday. 🙂
This impure node is the worst one ive ever seen
i have 60 still available
yeah i cracked it

i own the game a few years now played in early access but never really went beyond phase 2 and i dont remember why
will buy on monday once i get my allowance
It got significantly better in 1.0
Use the Codex to find out how much you need to make reinforced iron plates
Why are all of these nodes 30 a minute ts so ass
all of them impure?
are you in grass fields?
No, near the rocky desert
The area with 4 coal near water
This is enough to run one assembler of RIPs if you manage your clock speed in the earlier production steps correctly.
oh yeah those nodes are all impure
When you scan for an ore you can check their purity without having to go over to them on the map
Those coal should be 2 normal, 2 impure
“You should build it there” FAHHH
how do i overclock?
Slugs
Research power slugs in the MAM
Power slugs
I have 32 entire power plants and hundreds of platforms alr put here grr
Do you have the water set up
Yes
is there a diffrance between diffrent color power slugs?\
I swore that ive seen a beefy impure node before spit out a lot
I only have 16 and that carried me for all the early game
You can overclock the impure nodes
Waste of slugs :(
There are so many slugs and you can automate power shards later
So I don’t think it’s a waste
i found 2 blue slugs near me
How I make a belt bus
i think ill overclock the singular inpure copper ore near me
A manifold?
Big belt highway
Better than keeping the slugs in a chest
Wait nvm what am I adking that for
Yes, they produce different quantities of power shards when you process them. Some people won't process any until they can sloop the machines (for double output), but I personally only put a hard reserve on the purple slugs since they produce the most.
Ah I see gl
Bus is possible, but not recommended in this game.
wait, elaborate.
So blue slugs makes 1 power cell each
Yellow makes 2 or 3 idk and purple makes 5 per
Yellow I think is 2
1,2,5
whats a good early game reinforced plate amount?
Um
somersloop doubles the power shards produced from slugs, blue yellow purple goes from 1 2 5 to 2 4 10
When you research slugs in the MAM, you get to process them into power shards for overclocking.
https://satisfactory.wiki.gg/wiki/Clock_speed
When you get into SAM/Sloop research, you can use Somersloops to double the output of a machine, so instead of getting 1 shard for a blue slug, you get 2. Yellow and Purple slugs give more shards.
D :
I did NOT know that!
Dw you find them easy
yeah I have a bunch. I had a bunch, they're all power shards now lol
Slug hunting is easier at night. (and with a scanner). At night you can see the visible ones clearly at long distances.
Some people don't want to "waste" any slugs by processing them before they can sloop them, but I only treat purple slugs this way since in the very late game you can artificially produce the shards, so wasting slugs doesn't matter.
It is so "SATISFACTORY" to have 600 power shards in a storage container
.
i remeber i was always lacking those
Depends how close you are to steel. If you need a lot of mk 2 belts, you're going to need a heck of a lot of reinforced plates.
Going for a 10/min factory has pretty easy ratios
not close at all
Yes. 120 raw iron/m = 2 assemblers making RIPs (5/m each)
Use power shards whenever they make life easier you can automate them later on so do not be afraid to use them because you’re“saving them”
Then multiply that if you need more
You'll want at least the 10/min Joe said then. If you're rushing to steel, that will do. If not, you'll probably want even more.
Joe knows all
Use them for raw material income, like iron/copper/coal/oil etc--as long as your belts/pipes can handle it.
10/m is enough to get you going, but I would double it to be "comfortable."
Once you no longer use them for belts, you'll use them on modular frames.
Once you have Steel, you can take some of those RIPs and use them for Frames or something.
this looks terrifing
I’d recommend rushing steel because steel is a lot easier to get and you won’t run out of conveyers but you can do what you like
That's because it's laid out very poorly
And you'll use modular frames for a lot of other things, incl. project parts (versatile framework). So you really can't have too many reinforced plates at your stage.
i will have to invest my whole node into this
At least one whole node, yes.
Once you've done one, doing the same trick twice is the easy part and will save you some headaches later.
Do you guys think i can place 3 water extractors here? look pictures on #screenshots in a few seconds
need a DYI coal power plant
was thinking 8 since the pure node is there and its close to water
that leaves me with one miner not working at a 100%
but at 50%
https://discordapp.com/channels/370472939054956546/553550313533997057/1454888389542154320
This is RIPs done easy. 120 iron/m.
me personally i underclock everything becuase i like looking at tall factories and if there is more machines then taller factroies.Only time I overclock is source nodes or when im really really low on space
can someone tell me what im looking at in #screenshots (not the ruin)
A tractor? Be more specific.
the thing with long legs
Oh, the gas producing bad guys.
It's a poison flower
any way i can actually kill em?
guess im doubling my current setup
If you get near, it releases a toxic cloud
Spore Flower, throw a nobelisk at them.
A nice flower that spews fart gas at you 🙂
Is there a fix for when E does nto change directions on hypertubes anymore without reconnecting to server? Maybe a mod?
Any explosive will work.
oh wait
its because im using mk 1 belts
If you don't want to take out too much of the surroundings, an explosive rebar shot is the most precise.
Btw, since I'm seeing some new faces, I recommend reading the first few pages of this when you get to Coal power so you can set up your power correctly.
https://satisfactory.wiki.gg/wiki/File:Pipeline_Manual.pdf
Use Gilga's setup. You can start with mk 1 belts and upgrade to mk 2 once the first plates have come in if you don't want to craft anything by hand.
Yeah, it will only have reduced efficiency temporarily that way
i was thinking about my normal plates, rods, and screws setup
You mostly don't need to automate screws separately. Just build them for machines that need them.
You'll still want screws for other things. If possible, get a new node for your plates.
Unless you can buffer loads of screws.
You are not past the point of needing crews yet.
There's not much where you need screws on your person for
The screws will later be routed to your heavy modular frame setup.
Just have a few stacks in your DD and you'll be good all game
You still need them for rotors too.
I just build screw machines for that setup
Make screws on-site for factories that need them
i neeed loose screws for progressing tho
Later exclude them sith alt recipes
Very little
As far as on you goes
If you have a single screw machine feeding a box, it will be full for most of the game
You can find a couple of stacks near crash sites if you prefer and you can always make a few by hand if you prefer that route. There is no wrong way.
It is only in the super early stages where you need to carry any
I remember that I've run out of screws repeatedly after setting up reinforced plates, but there's so much iron in the starting areas you can always bring in more.
this is my current setup its taking 50% of the miner what should i add and replace screws with
They are at super early stage if they haven't setup reinforced plates production yet and are far away from steel, IMO 😛
When in doubt, make more factories. There's all the nodes on the map.
is the autoconnect blueprint building mode 100% reliable? Trying to autoconnect a simple setup and it doesn't recognize the links to do
Technically the screw machine is overfed, but it's not a huge deal
everything is running at 100%
i just need to use the aditional 50% from the miner
Are you sure the miner is running at 100% all the time?
its not
The screw machine will back up into the machines before it
I'd make more plates/rods for now then. You'll use more of those in the short term.
Because the screw machine is overfed, that's what Gilga told you.
thats the case its running at 50% so im looking to use the other 50%
Rod machines output 15/m and Screw machines consume 10/m, so your Screw machine is overfed by 5/m.
For an early factory though, it really doesn't matter if you overfeed your production a little. Optimizing screws without alternate recipes and without mk 2 belts is a pain.
But that's okay, because it'll just take in less iron ingots when it doesn't need them.
In later builds you'll want to avoid this tho
Same as the spore flower, more bombs.
so expand plates and rods?
what are they
Yeah, in the early stage you're at, you'll use lots of plates
Gas Pillar
There's 3 things trying to gas you. Spore flowers, gas pillars and elite gas stingers.
Stinky things that eject spicy air
Some people will call them stink pillar or fart pillar.
But the correct term is gas pillar.
Stinky gas pillar that farts out stinky air
Better?
i think ima just let it be for now
expanding caused lowering the efficiency on the rest
Just use that diagram I shared to set up RIPs and then you'll have access to Mk2 belts, which makes all your early building better/easier
Yeah, just because a miner can output 600/m doesn't mean you have belts that can carry it, so you'll see reduced efficiency
can an MK2 drill sustain 4 coal power plants?
4 coal gens is 60/m iirc
🌈 questions answered by basic math 🌈
so mk1 can handle that?
Yeah
ok
But honestly, if you're ready to set up coal, you should already have mk2 automated
I see this a lot with newer players, this resistance to automating things unless they feel they have to, but automation is the point of the game. You should get comfortable automating everything you can as soon as you can.
Does anyone know of a mod that works on dedi's that can put a semi transparent grid across the entire biome that has an adjustable height?
With a few exceptions
Maybe ask the people in #dedicated-servers if they have any experience/knowledge about this
What do you mean mk2 automated?
Mk2 belts require RIPs, which should be automated by the time you reach coal.
Oh right. Makes sense. Im well past that I was just wondering what you meant by that.
How do you guys organize everything? I have one central storage warehouse but it’s not easy to get it working efficiently.
So if someone wants to set up coal with a normal node (60/m), they should actually use power shards (x2) to bring it up to 120/m and use Mk2 belts to feed 8 generators.
Once you can make Steel, you can look for SAM and unlock Dimensional Depots--they are game-changing.
I have those too
The concept of central storage doesn't make a lot of sense once you have DDs
I think where I’m getting hung up is I’m at the manufacturing tier of the game. And I’m not sure what to do next. I have everything being made, mostly, up to this point. It’s all being stored in a central warehouse. I’m not sure how to start manufacturing this way.
I guess I’m trying to see how everyone sets up.
!wikisearch independancy
Independency is a gameplay strategy where factories do not depend on each other, removing the need to distribute resources and manage connections between them. Instead of importing many raw resources from afar and handling the distribution of intermediate products, each product is made "from scratch...
This is a common approach
Many veteran players recommend it
I think for first game completion, it's a good way to learn. Players who have a stronger idea of what they are doing will sometimes go into bigger projects like megabases or super bus systems--but those are complicated and messy, require lots of good planning.
so make a factory from scratch without using other factories to supply the one you make
You look at what you want to make, decide what recipe you want to use to make it, find a place with the resources you need nearby, and make everything in the production chain to produce that part at that factory.
For advanced parts, you may want to ship in subcomponents from other factories--but that would mostly be the case if that other factory exists mainly for the purpose of feeding this one.
is there a reason not to do that? it sounds right to me. Why would i steal something from the other side of the map unless its right next to it
You would choose not to do that if your personal goals aren't compatible with that approach.
Aka "Playstyle"
Not water on the map. You can destroy water that's in a system in your factory.
Yeah how do i do that
turn it into concrete
If you need a one-time fix, you can flush the system.
For more permanent fix, you either package and sink it or use it for other production
I need a permanent fix without using the resourse sink
For example, Aluminum production has a water byproduct. Many people use Wet Concrete recipe and sink it, but I use it for Pure Copper since I need the copper for aluminum products anyway.
I dont have either of the recipies
You can also recycle it if you do the math with your pipes/extractor correctly.
decided to completely repave the ravine. Think I'll proabably make it all one level now and work downwards if I need to
I may have fixed it my just deleting one of the extractors
Eh, I routinely go for coal first so I have power to automate my plates with.
But I started playing when you couldn't feed a belt into a bio burner.
I setup a big burner array where I semi-automate Dense Biofuel and belt it into the burners with splitters and stuff. Then just go clearcut an inventory's worth of grass/wood and dump them into the appropriate boxes to be processed. Gives me more than enough power until I reach coal.
Ooh. Found a Ficsmas present.
It looks quite unsuspecting.
Make sure you're not close to a cliff.
Might seem like a silly question but has anyone got a good system for managing train stations with multiple trains and cargo types?
For example I have 3 freight bays at my oil station and one train using the 3rd bay only so for this to work I need to stack 3 locomotives with a single freight carriage but this seems wasteful. Does anyone have any better ideas on how to do this?
whats better a copper wire alt recipe or a frame alt recipe
Basically you do long trains and manage skipped platforms and/or have empty containers on your train.
Or you have more stations and more smaller trains.
depends what you need and which recipe
If you don't need either right now, don't pick.
You will eventually have enough drives to unlock all alternate recipes. So let them stack up. And then pick an alt that suits whatever project you are currently working on.
ok
okay... do you need any of the 2? (in my case i need modular frames and that one seems nice), but you can always wait till you need it
damn i type slow
Then pick that alt recipe and wait for the copper one to pop up again 🙂
#screenshots message Is there a piece of belting coming off of the left side of that merger on your blueprint?
That might be why, but not sure
@quasi falcon
Belts auto-connect to belts. They do NOT auto-connect to mergers/splitters 🙁
Leave a small piece of belt on the parts of your merger/splitter you want to use.
Open it before you grab a line
3 more minutes and then i can unlock hazmat suit
Get the thingy in your hand. Find a powerline. Get close to powerline and jump (or fall on top of it).
Hold left button or one-click right button.
Nice. Gonna do wonders for your health 😄
No, no, no. You are getting a lesson whether you like it or not 🤣
i know lol
Yeah. Was quicker to finish my sentence than deleting it. 😑
i need to grind more satisfactory
Always more to automate
ADA approves.
guys what do i need to do if i have wierd ratios like 62.5
how do i even work with that
Does the hazmat suit also act as a gas mask
First, coffee.
Then you math. And build balancers accordingly.
I know this doesn't help much. But I feel helpful, and that counts for something.
No it does not
i already have the coffee so math it is then
It works in the same way. But one does not include the other. You can wear both at once when you have unlocked enough slots.
is it a good idea to transfer coal with tractors into a water source and make a coal power plant there?
or is not efficient enough?
actually will it even work
okay it does work, it's just a bit silly to have 3 different conveyors at the junction ^^
That's how my first ever coal setup worked. Efficiency is all a matter of enough things pr. minute. You don't have enough, you either need to open up another mine, or put in more trucks. Depending on where the bottleneck is.
Remember, you can copy/paste routes for your tractors. So it's easy to put in an extra on the same route.
would an AMD ryzen 5 5600U cpu be enough to play this game?
@fading whale this is the gameplay, move coal and some water since its easier that way and load about 6 coal plants worth of energy and leave about 30 coal per min for the trucks #screenshots message
im just not sure how much coal they need
Sure
It will probably run on a 2600U if you don't do anything weird.
Might get laggy on megabases though.
Worst part about building in the ravine is the terrible shadows from the surrounding clifffaces
you should be more worried about the GPU
And that's not going to be great either way with a laptop.
are there any downsides on overclocking coal plants?
Waste of power shards, increased water usage.
should i choose alternate bolted frames that turnes 3 reinforced iron plates and 56 screws into modular frames or steel screws that turns 1 steel beam into 52 screws or should i reroll i am on phase 2
amd radeon tm graphics
integrated graphics? yeah, no, that's gonna get 10 FPS tops
what I need for good reinforced iron plate set up that will always have enougth materials?
Okay, now I am producing 5400 coke a minute, after completely destroying the red bamboo fields, beautiful
All them coke
As of what ive heard looking for alts that make something without screws are great
As screws get messy
stitched plate and iron wire
depends on the node purity-
pure should work
depends on the node purity
pure
pure can handle 8
mmmm
I have 3 60/min miners running 12 plants
And i actually messed up the water somehow
Finally finished my encased steel factory 🙂 #screenshots message
Congrats
Ty lol took me a while
Lol i typed confrats
Hey if someone knows how fluids work I need a hand.
Hello
I can try
That's not really true
I posted some pictures in screenshots. I have my refineries set up in a pipe manifold. I have 4 sets of 6 lots of refineries. I have more than enough crude oil output. The issue is it’s not inputting into the machines properly. The pipeline distribution to these 4 sets is also a manifold. Under the foundations. They are full off oil. But only the first and last set of refineries are full
Hi greeny thank you for ur websites
10 iron plates + 20 copper wire = 3 stitched iron plate or 3 copper + 3 water? = copper sheet. Or should I rescan
Screws are just fine, just need to be approached differently
Hm...
Are you the maker of that map website
No
You made satisfactory calculator right
Choose what you want. There's no wrong choice ever
All recipes are useful for something, you just may not have a use for specific recipe for specific reasons
So if you like what recipe gives to you, use it and don't ask for verification from others 🙂
No
Make screws in front of the machine that needs them
I saw ur name on a website
I think you could take that as an insult considering how shit their calculator is 😆
If my name is on SCIM, then idk who put it there
Wdym by SCIM
SCIM = satisfactory calculator + interactive map
Oh interactive map
How long did it take you to become blue
I didn't track it nor really aimed for it
Its about the freinds we made along the way
:3
If you have issues, post in #1038092680493801533 , not in channel where we can't write
I'm making a computer factory but im making it look pretty because that's what makes me happy even if it takes longer
anyone know where I can craft the xeno basher? I already unlock it but I can't find it it equipment workshop (even though google says its there)
now thats satisfacory outcome
it is in there
its not, its there for a split frame second then its dissapear
you have the category collapsed I bet
no, toggling it does not do anything
reload the save to previously
still not there, its been missing for a while now
is this save broken then?
Have you tried turning it off and back on again
Reload to before it happened
INsufficient screws
That's for a chainsaw
only have 5 saves (3 auto saves and 2 manual). I unlocked the tech for a while now and never bother to craft it until now
Shows us your mam that you have unlocked the xenobasher
Why you asking me
D'oh
wait, MAM? I thought just unlock it via milestones
yeah, it's HUB, not MAM
Milestone then, whatever screen that will show us a checkmark
You dint unlocket it in the mam so
Brochacho he said he unlocked it and it appears for a second he ain't lying
how many pure iron nodes are in the grassy one
none
like if I press X to interact with Equipment workshop, I see xeno basher for a split second then it disappears
What grassy one
Remember that the purity of local nodes doesn't really matter. Yeah, you'll spend a bit more power on miners when the purity is lower, but all that matters is the per-minute extraction rate in aggregate
tried creating a new equipment workshop, same problem
(And also remember that it's just one huge map with different starting areas -- you may have started in Grass Fields but the whole map is your proverbial oyster)
like I said, you likely have the weapons category collapsed
Where should I build my fuel power factory?
Near some oil. :)
I’ll go anywhere
how do I uncolapsed it?