#satisfactory
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Use the shop to rush milestones
But otherwise it's a waste
oops what did i just sink
and they're just as useless now as they would have been then
I can agree to disagree
literally never used it
I blueprinted quasi priority mergers
They ate a lot of room and were unfit for purpose
I just bought 1000 concrete
a waste
Concrete is supidly easy to produce
(IMO)
In fact, it's so supidly easy to produce, it's usually my first early game source of sink points
I just make it and chuck it into a sink
No limestone around?
there is
Yaeh fair point
Production too slow for your needs?
So why buy concrete, of all things?
convenience
Strangely, I always go back to base for the shop and the mam
But I can just build them anywhere
Points will gradually become harder and harder to obtain, just so you know
nah I dont think so bud
You are mathematically and provably wrong
What do you mean?
I can just make more coupons with stuff
Yes, but it will take longer and longer the more coupons you make
okay
Hmmm designing systems that only work with prio mergers or buying tons of low lvl parts with coupons.
Anything for the golden nut statue.....
I have the golden nut statue
Isn't there a way to go into a god mode?
Yes, cheat
Like real cheats I need to download.
Or do i activate them through the game
advanced game settings
Highly recommend not using them unless you've gone through the tiers at least once though
I am not doing it for a easy start, I am jus doing it for seeing what creations I can do as a new player.
I find "creative" mode boring if i dont have a specific goal usually from my main save
yeah the thing about the milestones is that they are basically a tutorial to teach you things step by step. Just going creative right off the bat building everything is going to wreck your learning curve
yea
and there's a lot to learn
I have learnt quite a bit within the last 30 hours
so there's a strong argument that all the tiers are a solid tutorial - the first phase being a pre tutorial
anyway I'm just warning you. I'm not your mum. But I'm someone who has a solid understanding of the learning process and if you want to actually develop good planning and building skills? I don't recommend it.
if you never plan to do big/fancy things and develop good core skills, just want to mess around in a creative mode thing? yeah sure do whatever then
ok
https://discordapp.com/channels/370472939054956546/553550313533997057/1452549164201414758 what do we think of the pipes yall?
Amazing show
I saw this concept of pipes in frame foundation on someon'es previous post and thought they looked really cool
Cool
Now let's see Paul Allen's chests
i think that means its fresh
And we bought like 2-3kg of it, damn it
If it smells, looks or tastes bad, it is safer to get rid of it
so thats why the butcher gave it to us for 40% off
genuinely how did the satisfactory devs do it, the spiders are one of the most offputting enemies ive seen in any game ever
It's the sound design for them, it's actually crazy how it invokes fear
And how fast they move too, I have been jumpscared by them more times than I care to admit
you can turn them in to cats if you want to, in the settings
IMO that makes it worse
maybe yeah
them being able to chase you to the ends of the earth doesnt help either
Have you seen the cave with like 4 of the big ones at the end yet?
Legit I remember the first time coming across that and going...yeah no I'm out
At least the other wildlife attacks them
does this work as an output buffer as well?
yes but pump in reverse
just cheat normally, geez
just dont loop to many of the sloops, many temples burned
what?
Offer your blood to the alter and compose a blood song
oh
Consume.
guyz may someone gift me a dollar on steam so i can get astroneer
morning pioneers 
Mornin
evening
real men dont sleep
im not real then ๐
at one stage my extreme fatigue was so bad i was only awake for 4 out of every 24 hours
in 2, 2 hour windows per day
i lost weight, muscle, became dehydrated and nearly died
too much information mentioned above imho
Daily Reminder:
- Cast Screws is a good recipe.
- Pipes are wonky, 95% of the time it's not your fualt.
- Steel Screws is a good recipe.
- Impure Limestone Nodes are important.
hey boys usually how long it takes for a developer to see a bug report / request for fix on the SatisfactoryQA website?
There are some bugs that been there for a long time. Seeing them and fixing them are different things I am afraid. It depends on the severity of it too I guess.
I mean, there is a 1.1 patch bug that makes some trucks stop randomly after loading a save but its still yet to be fixed.
important for what?
and as for right now CSS are on vacation for the most part so not much will be seen right now
ur mom LOL GOT'EM GOOD BROTHERMAN KEK
eh, they are back for a while and working on 1.2.
though I guess its Christmas so you got a point too I guess.
- Sushi is bestest
well this one seems like something that happens consistently when your megabase becomes too big - and it makes multiplayer kinda pointless
ok now you DIRECTLY go to jail. No questions, no answers.
okay, man i've seen the light of the blueprint designer and am ashamed for not using it sooner
also... I believe if a dev join our game and can reproduce the bug they can easily fix it their side
(or at least figure out why it happens - easily fix depends on the cause)
I think "megafactory" stuff always been buggy (or have major performance issues) and multiplayer has always been wonky (though they are working on some multiplayer stuff as they claimed before)
it's kind of sad that we build so much stuff and we cannot keep playing anymore - also there's no point into starting a new game either cause we would end up in that situation anyway
Dont quote me on that but I believe their main focus right now is 1.2 update and console issues (and some multiplayer server stuff)
I mean I could keep playing solo, as the host, but that's a bummer
"Dont quote me on that but I believe their main focus right now is 1.2 update and console issues (and some multiplayer server stuff)" get quoted
I am unsure if what you have is fixable. This game is kinda about having proper fps since the entire game is about timers. A low fps on one player can easily cause desync etc.
That even happens with Factorio albeit it has it easier for being 2D etc.
So rebel, such a evil
He is fighting aganst the S Y S T E M
escaping the matrix
The crash is related to arrays... Something getting too big or with wrong array, which seems to indicate a bug that should be fixable?! I think
Might be "out of object limit" error. Search for "increasing object limit Satisfactory" and see if increasing helps your cause.
PS: It can make your game more unstable etc but some people reported to be in better condition
is the game running well on PS5? it is now more than double the price on steam (on my region), so i'm planning if i get on steam or PS5
Price should be the same everywhere, no matter the platform you play on...
Are you getting scammed? 
The error is different, I linked it here: https://discord.com/channels/370472939054956546/1452586508581077128
Wait let me grab the link directly:
https://questions.satisfactorygame.com/post/694747af86f2825e75072d19
Oh my sweet summer child.
steam have regional prices.
one dollar costs for me to 2 Brazilian Reais.
on PSN prices aren't equalized, so 1 dollar costs 5 BRL
You fail to justify your own existence.
Thank you for your interest btw! Very appreciated! ๐ค
I don't see what's stopping you then... Unless you have a preference for console gaming, what's there to hesitate over the cheaper PC version?
BRAZIL MENTIONED ZOMG
i prefer playing on PS5.
My PC rn is cheap and i avoid playing, (the time i need to play i'll do an upgrade before)
Well, sounds like a very personal decision then ^^
does anyone ever had a megabase on PS5? how is the lag?
BTW, game is fine on console, but it's definetly not as good as on PC (the degree is arguable ofc). Dunno about performance, but at the very least the commands are somewhat limited
reality is scary for sure, sorry if it upsets you
Np. So from what I check and my silly unreal dev experience, my assumption is low fps near megabase causing packet-loss which causes data-desync and when Unreal can't sync up, it crashes.
This isn't really solvable unless devs truly go out of their way to fix the performance issue of a "megafactory in one location". Basically you and your buddy should be up 60+fps constantly and even a state of the art game pc can't handle that in this game.
Again, this is my guess but this game's major flaw always been "late game performance". Especially for min maxxers.
Ofc it doesn't hurt to let devs know but maybe one day.
Probably best to ask in #satisfactory-consoles. That's probably where the few(?) who managed to already build a megabase on console are ^^
had enough scary times in army brotherman, its not about me but being #off-topic-general
how long has this chat been here lol.
i didn't see
its a new pop up
A couple weeks after console launch I think
Kinda sad, makes multiplayer + mega base not viable
I don't think PC specs matters here tho'?
I feel like the bottleneck is the network
bad fps = bad update time = packet loss = dysnc = cant sync = crash
again I am just guessing, if devs fix it, more power to you
The mega base has 23 floors, 26x24, and we only got to phase 3
we were talking about sleep, not so off topic but i get what you mean
I can only play singleplayer because I waste too much time on deco
my buddies would be at phase 5 while I would be in phase 2 decorating the coal plant
Well problem with that is the dev's have done alot of optimization already, so fixing performance issues of "megafactory in one location", thats a tough problem. This really boils down to optimization and the game has alot done on that front already, is it possible to optimize the game even more, maybe, but likely far easier said than done and you would have to look at one areas are actually possible to optimize even more.
In short the devs have done alot of optimization work already, its hard to say how much more performance can be pulled out of the unreal engine at this point, thats a tough dev question for sure either way though.
... I guess.
okay, so i guess my drone port is just sending my AI limiters into the void huh
you didnt limit them enough kek
im actually baffled at whats going on lmao
they arent even backlogging on the conveyor belt either they are just.... vanishing
Well on the plus side least the game isn't poorly optimized, otherwise fps issues would be much worse
i've even reloaded and its still just...Consuming them
oh i see, the drone itself has its own inventory lol
listen, it didnt say it was transfering anything on the drone port lol
Good morning
hi, is there an alternative to mod micro manage for 1.0?
Learn all about modding and join the community here!
<3 @sterile blade
just consuming
For some stuff having a "vanisher" building would be great! You might be onto something 
there is one, its the awesome sink
package then sink
no ๐
im praying for you
stop praying and help a new man out
ohhh i read that wrong mb
hmmm, I'd say keep it
just leave it there
scan next one
alright will do
you can, well used to be able to rerun the hard drive by turning off auto save, save the game before you research the hard drive, if you dont like the outcome just reload the game and run it again
hmm so 3 weeks vaccation.
do i start a new save now or do i wait for 1.2 ?
Does anyone know of any mod maps that will show locations of mercer spheres, somersloops, hard drives etc. Can be either the full map or minimap
maybe this can help
||https://satisfactory-calculator.com/ ||
Not really a mod but shows you all the locations, just toggle it
i am going insane with the amount of refineries i am having to build
how many?
i had 64 yesterday and now i've got another 34 today and probably more tomorrow as well lol
rookie numbers, you must be new
could have doubled it but cant right now
was making a 3600/min quickwire factory from a pure caterium and copper node, since i dont have mk3 miners and mk6 belts yet i cant make that figure 7200 yet unfortunately
looking to get 48 control rods/min automated
i completed this game using just 8 refineries
supercomputer and RCU automation are definitely a step up from anything else i've had to do so far
if your standards are that low, nice to hear that
thats true, but keep automating, dont get lazy, thats something I have to fight xd
low... makes no sense to shame people, i only built what i needed to complete the game, not for boasting rights
oh no the reason why i havent made much progress is because im not being lazy, i've being doing a complete logistics rework prior
huh? Sorry if it came along the wrong way, what I meant is that I couldnt do that xd
hell yeah, good job
sure, you have to understand everyone plays differently, this game im on is a game i setup so i could have evrything, or close to that, all in the same spot
feels like the second i got the pure recipes its been "guess we doing refineries for everything now" kinda vibe
Yeah I understand that, just said it a bit weird ig
yeah, its either that or foundries
i will soon turn this planet into a ecumenopolis
ada will be proud
if you look in screeen shots i just posted my base pic
oh god
all in the one place
yeah no, I could never
๐ธ
for me everything has to be 90ยฐ ordered and perfect
yup, i like it like this, i dont have to keep travelling around
fair enough i guess
do you like my double wall of belts ๐บ
which has more excessive amount of belts:
- a hot topic store
- the average satisfactory player's save
Whatโs a hot topic store
Real. I just started the game, Iโm on phase one rn & I have everything automated but itโs a shit show ๐ my factory be lookin like a bowl of spaghetti
I mean its the first world
Totally fine there
Defo nr.2
you sure? #off-topic-media message
giga mega factory implies the amount of belts is appropriate, not excessive
Final boss of belts
๐๐๐
idk bro my adhd isnt liking this game i got to much spaget going on
@true mulch speaking of tv tropes, Satisfactory has an entry: https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Satisfactory
embrace the spaghett https://communityhighlights.satisfactory.video/meta-search/?q=spaghett
I wanna Expand The Factoryโข but I am oh so burnt out
Cats Are Mean: Turning on the Arachnophobia mode in the game options causes the previously giant spiders to have corrupted cat heads, invoking this trope as they still try to kill you regardless.
cursed
i think i just got the worst advent calendar reward ever
A kiss from a Bean?
200 screws >:
๐ถ
Baby, I compare you to a kiss from a bean on the face
Ooh, the more I get of you, stranger it feels, yeah
And now that your bean is in bloom
A light hits the gloom on the face
๐ถ
I used the nuke nobelisk I got from yesterday's to blow up a bean
Mk3 bp is pbase 5 right? Or is it 4
Phase 5
Tx
I really had a whole assembler and miner turned off and didn't realize for like 10 hours
No wonder my factory was at like 50% efficiency
Imagine it being on xmas instead
Will be kinda surprised if that isnt one of the garunteed reward days
Are refineries allergic to nice numbers?
(Pure iron and turbofuel are the culprits I currently have in mind)
Dunno what that site is 
Ohhhh cool
think wikipedia about pop culture, only not up it's own arse like wikipedia is
what happens if i take a ticket from the sink and put it in te sink again?
as a tier 2-3 player should i be using 2m foundation or 1m, im scared of world grid and dont wanna affect myself in future, i dont have knowledge about all these variants
i like keep everything minimal however
litearlly any foundation you want.
World grid is totally optional and honestly a design trap
Thank you, I thought I was the only one that thought pure iron gave some really ugly figures
it wont cause me issues right? people talk about 2m being better cuz 1m is worse someway on internet
I have no idea what could be 'worse' about them?
what are you trying to do?
At least pure copper and caterium were nice and round but pure iron is just ...why.... Why is there an odd decimal number there
change the unit of time you're measuring it in, and the decimals disapear. They are only in your mind
and clocking makes that totally meaningless
17.148 refineries to do 600 iron.... The refinery at 14.8% isn't real it can't hurt you

its literaly up to you how u wanna design stuff
okay alright
Oh I know but I find it nice to see the fully scale of a factory without it sometimes, it makes the place feel more.....vibrant and beautiful just polluting the world
I have no idea how clocking makes a difference with that
Well you have less machines then, I like seeing more machines
Copper, caterium, and concrete are all perfectly behaved
Iron is.. Not that
you can under clock and have more and ignore decimals too
And ofc I could settle with .005 more than the number I want, but its just.. Ugly
That is true as well I guess
people who think decimals have any meaning in a game where you can set your machiens to whatever are wild
Time to clock everything at 0.0001%
min is 1% iirc
Well, 1% then, clock it all there and watch your world turn into the factory itself
I swear some of these megafactory builds have to have everything underclocked to that extent to get as big as they do :p
"rookie numbers" as they hide their clock speeds
considering I am watching Kibitz constantly, his megafactory is not only large but everything clocked to 250% max, and he still has outside buildings for both nuclear and pasta
I should make a train for every raw resource and ship it all to the desert before building a factory that does everything there
not really, terrain is actually pretty small, it's easy to build an entirely over clocked large system to rival them
all overclocked to near 250%
Quite large
question, how do splitters work if there is no overload, like i connect splitter on farm with mk3 belts, is it gonna split evenly into 2 belts if both belts are almost empty?
yes
what can be causing small dips sometimes in my coal power plant? I Have it balanced, 1 pump per 3 generators basically, production graph is perfectly straight it just dips sometimes a little bit by like 200 MW
you don't need pumps if you build it flat
I wanted to say water extractors sorry, I dont have any pumps and its flat also
one extractor can't feed 3 gens
well one per 2.66
make a #1038092680493801533 thread and post images of your setup
Anyone bother with pure iron? It doesn't seem worth it with the abundance of iron and the several x higher power cost
Sure, I often do
Overkill for many situations, sure, but if you want to limit how many iron nodes you're tapping, it's nice
And refineries are easy enough to blueprint
generally iron alloy if anything. Screw refineries
The alloys are quite nice, yeah
saves good space, saves the amount you need to transfer because you need less, etc
my biofuel generators are not charging the power reserve, and every time I connect them to my oil/fuel production network the fuse blows.... how can I get my power back on (had a blackout)?
Biofuel wont charge power storages
but why is my fuse blowing if the biofuel generation is more than what the network should consume?
Connect several of them together, then connect the biofuel grid to the oil grid once they produce enough to run it until the oil can get back online
Gotta be human error because that shouldn't happen, are all the biofuel generators filled with fuel?
I think it's because the biofuel generators aren't actually burning fuel fast enough before connecting the grids
yes, they all have fuel
power capacity is 330 MW, and my fuel network requires less than 300
Do you have the hoverpack?
yes
There's your problem
jetpack
2 seperate items
Maybe take a few screenshots for a #1038092680493801533 thread? I cant think of why a 330 power generation would blow on a 300 consumption grid
lol, it worked just now.... wonder why it didn't before
What do you mean by "efficiency" there? They're capable of delivering a totally-reliable throughput at whatever rate you want, so long as they're set up properly
is there a mod to build underground?
i mean ik we dont need a mod for that but to make a hole in the ground?
I have 3 manifolds that need my max belt throughput, but the paused belts when loading/unloading makes them not work as intended :p
I know it's fixable, just a kinda annoying temporary issue
Might be best to just browse the mods database, or ask in the mods discord... I know that there's a mod designed to let you remove otherwise-unremovable rocks + plants, which can end up leaving "holes" in the map. That one could maybe be used for any other random bit of scenery (thus creating a "hole")
ah thanks, i asked cus im not home and i was curious, thanks again
The usual setup is to use an ISC buffer ahead of the freight platforms on both ends, with both belts hookoed into the platform. The dual belts + ISC allows it to buffer properly
Or I messed up somewhere because one of my loading stations is completely full
-w-
Human error is the biggest efficiency killer in this game lol
You can't get 2x your max belt speed throughput out of a single car / freight platform, but 1x max belt speed is entirely doable (depending on stack size and round-trip time, of course). :)
wdym?
discord didn't scroll ๐ค
Mk3 miners will fix all of my problems 
Oh my cars are full before getting here
Thats.. Annoying
aaaa im running out of space for freight stations
usually the simplest method is "one belt per platform"
I've noticed the coated concrete foundations have a permanent local reflection of the world around them, are these more proformance intense than regular foundations?
Presumably there's more processing going on for that, yeah, though whether it's something that'll actually affect your performance is probably down to various factors. I know I've never noticed any performance problems which seemed to be related to those, but I wouldn't want to say too definitively. :)
from where do i get plastic
from recipe that makes plastic ๐ check codex to see
it isnt unlocked yet thats why i am asked
well, then progress through the game until you unlock it ๐
well what tier is it
(or check wiki if you want game spoilers)
can you sent link?
any reason for why the game doesn't save my friend's game? I've been playing on it for over a month and suddenly the game needs me to input his session ID every single time
Heyy just started playing the gane this weekend and wanted to know if someone is up to play some coop. Just a chill playthrough, im open to chay if you are too. Just hit me up
Does anyone know how to stop the trains from glowing - I can briefly by interacting with every carriage but it just starts again whenever it reaches a station.
This happens to me sometime. I save then load to fix
Sorry, didnโt see it earlier
Ok thanks
@quick barn (re: #screenshots message ) - Yeah, a couple of odd decisions in there, though I mostly enjoyed the build. Are the bottom "thin" blue pipes at the bottom awfully loose for you too? I was thinking I was gonna have to glue those in place (gasp); they've got a strong tendency to fall off for me
Hi
Im curious how long it took you guys to finish the game just casually playing through keeping things organized like how many hours
I'd say you'll get various answers ranging from ~50 hours to ~1000+
I want to say my last one took about 300 hours.
As greeny said, the range is so wildly huge depending on your play style. But I'd say for an average skill player who's keeping it casual, not stressing or trying to rush, but is trying to actively finish. About 200-300 hours is probably quite common
also finishing the game is not the goal
Were would I post about bugs or strange textures?
For many people you're right. For some people it is
I'd consider "finishing the game" to mean "launching the final project construction phase", everything after that is gravy.
So, um, I got a small problem.
I disassembled a bunch of stuff and it apparently filled up my inventory. Where is this stuff going?
guys do i process the bauxide and carry it or carry the ore?
I consider that "finishing the tutorial" ๐
whichever way you prefer, I choose to process most of it near where the nodes are, but that's not for everyone, really depends how the rest of your infrastructure is set up
There should be a crate at or near where you were standing when you dismantled everything. It's probably on your map/compass.
No mirro. ๐ข
Question, I want to make a factory that makes all my consumables like gas mask filters, ammo, and such, but I also would like to start using blueprints. Does anyone have info on like the process of designing those scalable blueprints?
basically "if you build something often, make it a blueprint"
We need to give the pioneer a ficsit brand forklift
I need my ficsit brand forklift certification
you are a friggin doggo. your only purpose is eating berries and bringing awesome sink goods to sink
I'm just waiting for Ficsit to recognize my ability to drive a forklift
I kek at your demand
I bet you don't even have the ficsit verified checkmark yet
I can do more than grab stuff ๐
Not a truly verified pioneer
No hands to put tickets in the awesome shop terminal
yeah and I can provide more than 30 limestone per minute.
heh.
(insert family guy horse at a bar video)
"hooves no thumbs, can't pick up the glass"
Yeah well I just gave my pioneer this glowing canister and they're so happy they ran as fast as they could out of the room
I am defeated, well done.
Putting nuclear waste in the Ficsit forklift and driving it off the edge of the map
beacon?
Doggos are cool :3
A NEW HAND TOUCHES THE BEACON
I think I may be playing the wrong game but I have crafted my netherite sword and will now be fighting the ender dragon
bro blz
beacons were removed from the game a while back
Why don't we fill trains with nuclear waste and launch them off the map?
not a bad idea
because they don't actually get launched off the map
there's already a way to get rid of waste tho
Hey and throwing anything of the edge of the map makes lag, by the way
I was kidding
ik
feels like the dev knows ever way of trying to get rid e of it beside there way was like nope
Well this one sent me in a journey to Mount Kilkreath, and it all spiralled from there (this was all a Skyrim reference)
2,000 indusrial crates equally spaced around under the map so everywhere is equally radioactive
so you make a complete radioactive world
New line of code: vehicles with nuclear waste in them fly over the void instead of falling into it ๐
No escape from the waste


if you throw vehicle into void, they stay there
so you're not getting rid of waste that way anyway
Lizard doggos now bring you the contextually least optimal resource
Tier 1? Here's some nuclear waste
Tier 9? Here's like... A singular chunk of iron ore
You need the death of three animals to barely be worth using.
Lizard doggos now consume items and overflow boxes of materials left on the floor for too long
they no longer give you uranium waste
ADA now acts as the voice in your head
NOOOOOOO
now you get nukes instead
That was my favorite thing it was so funny
"Nucweah Wahed!"
Lizard doggos made more confusing
"whatever you say, sweetie :3"
Lizard doggos now watch you eerily but only whenever you look away
that's a strange way to admit to that, tbh...
ADA is now sentient but only reveals that when you find her in her chamber in the center of the aper- Wait no that's Portal.
phase 2 automation is gonna be the death of me the hell is phase 3 like then ๐ญ
wait till you hear about phase 4 ๐
I'm pretty sure ADA is already sentient before the game even starts.
There's the one line about the exact right bit flipped at the exact wrong time
"the right man in the wrong place can make all the difference"
Also when???
"FICSIT always did underestimate the power of a single cosmic ray flipping the right bit at the wrong time"
-ADA, after dismantling a drop pod
Ooohhhh yeah no that was talking about the reason the pod crashed
I don't think it meant anything about ADA
no, I know
I think ADA's sly. She throws so much shade, a little more internal subtlety would not suprise me
BROWWWWWW ๐ญ๐ญ๐ญ๐ญ๐ญ๐ญ๐ญ
Bro hit me noscope and then corpsecamped me for a week
๐ญ๐ญ๐ญ๐ญ๐ญ๐ญ๐ญ
did they ever say if there was an ETA on consoles and pc being able to play together
Not gonna happen for a few reasons and my mom
there is no ETA, and it's entirely possible that it's "never"
at the moment it's "not planned"
my guess it's mostly because console and PC versions are different
that's like most generic question ever
- a plan
- sanity optional
honestly just plan one product at a time and build it
true
just want it effiecient really
https://www.satisfactorytools.com/1.0/production?share=l81NeP5eToW8WIicJ1V1
repeat for all other materials, 1 or 2 or 3 types at a time, done
ok
how far does "all" materials go for you
That is basically a question "how do I complete 80% of the game"
Because 80% of the game for me is automating materials to use for building
y'know, i dont know that i've actually thought about it but:
Does rail (and stations) have a power cost just on build, even if trains aren't running? I've been massively expanding my rail network without actually adding any trains yet and i swear my power usage is going up...
true
stations do, i think? rail itself does not
its just like wire
thank god. maybe its just my old factory finally finishing its manifold... ill admit the manifold was expected to take several hours... hrm. well, i guess the solution is to build so much power i don't need to think about it
lmao
for sure, if there is anything thats worth overbuilding, its power for sure
yeah, i started expanding (and well, frankly building) my rail network because of a power shortage, and it pushed me from "almost dangerous" to "Batteries very occasionally drain then refill" building the rail so i was here like "is... is my rail doing it?"
build factories with internal batteries, makes power accounting super easy
... since the additional drain was from train stations without attached factories, wouldn't that not have helped me account for power in this case lol
if you kow how much power each of your factories uses, you know your overhead
๐งโโ๏ธ
checked my steam replay and apparently the only game ive played in december is satisfactory
not even <1% thing just 100% satisfactory
stations always have a power cost. Freight/fluids have a power cost when docking from what I remember
and then engines have a power cost when driving
i do remember stations being a bit funky power wise
as long as you dont burn out
i went absolutely ham in july and august, had to take a break
uh
freight platform are 50 when docking and normal idle building 0.1 otherwise
im a little burnt out
A Train Station always consumes 50 MW regardless if a Train is docking or not.
its nice to play some other games for a change, i actually finished a record amount of games compared to any of the last 5 years heh
like 15 games i think
after cramming 200hrs of playtime into 2 months
like 3hrs a day
very bad for my health
i think
not me doing 6-8 hour days kek
okay. Is it worth making an all-iron motor line for my first motors, or should I just use steel rotors and use the default recipies for the rest?
my game of the year title has been stolen from satisfactory, by prey
big fan personally
https://www.satisfactorytools.com/1.0/production?share=pKV74zRSKPthXJse5fjb
since iron is so abundant i dont see any reason not to do this
i love making things only using 1 resource
spiral train ramps are neat and all, but it'd be cool to get an actual train elevator one day. Huge, unwieldly things that just straight up take the train vertical. im sure with the animations and all it'd be terribly inefficient vs ramps... but damn that'd be cool lookin'
My one gripe is that unless I use an alt recipie for Iron Ingots, I can't make enough iron ore from one miner to make them. Mark 3 belt throughput
-# insert capitalism joke with a punchline involving resource being "the labour of others"
-# insert unsolicited opinion that while the system is flawed it is not the singular problem and shouldn't be treated as such
im on a multiplayer server i love using the labour of others to do boring stuff
-# insert joke about the problems with the human condition being "other humans"
-# insert unsolicited opinion that humans are social creatures and a worldview wherin they are inherently evil/selfish/bad for one another is a worldiew that very easily leads to destructive nihlism
-# humans don't have to be evil/selfish/bad to be a problem
-# ๐ incompetence without malice is not bad, is just incompetence ๐
-# equally we can be a solution as well, we're just kinda a mess collectively
while that would be interesting, I think having a dropoff/lift bus/pickup system between two trains can be pretty cool too
FICSIT does not waste
-# time negotiating collective bargaining agreements
-# yay humanwide worldviews in aserver about a game about making number go up by making more part more fast
สทสฐสธ แตสณแต สทแต สทสฐแถฆหขแตแตสณแถฆโฟแต? แถฆหข แตสฐแตสณแต แต แตสฐแตหขแต???
-# automation games are skinner boxes 
-# แตแตแตแตแตหกสธ แตโฟโปแตแตแตแถฆแถ แตแตแต โฟแตแต แตโฟโปแตแตแตแถฆแถ แตโฟแตแตแตสฐ แตแต สทแตโฟแต แตแต แตแถฆหขแตสณแตแถแต แถ สณแตแต แตสฐแต แถแตโฟแตแตสณหขแตแตแถฆแตโฟ
... at risk of interrupting... how are y'all making your text tinier and tinier and faded out!?
-# we started it as a bit but now I think we might betrying to avoid clogging the chat with big letters. also maybe avoiding the mods, this is a little bit more "political" than some servers enjoy
. -#[space]whatever text you want here
๐ง ๐ฎ ๐ฌ ๐ฑ ๐ช ๐น ๐น ๐ช ๐ท ๐ธ
AAAH!
tiny text generator + -# tiny text here
-# is tis gonna be tiny
oh my god its tiny. aw yeah, mid 30's and my discord skills have leveled up and i have a new way to annoy the nephews
-# แถฆแถ สธแตแต แถแตโฟ'แต สณแตแตแต แตสฐแถฆหข สธแตแต โฟแตแตแต แตแต แตแตแตแต แตโฟ แตแตแตแตแถฆโฟแตแตแตโฟแต สทแถฆแตสฐ สธแตแตสณ แตแตแตแตแตแตแตสณแถฆหขแต. แถ แดตแถหขแดตแต แตแตแตหข โฟแตแต สทแตหขแตแต โฝแตแถฆแตแต แตโฟ แตแตแตแถฆแถแตหก แตแตโฟแตแถ แถฆแตหขโพ
-# (cc: @leaden turret) Ah thanks, I was just looking that up. :D
-# โโ
-# okay but you got it even tinier. sing me a learning song man you're operating on deeper layers
is there a way to place vertical pipe junctions freestanding
-# หห แ โปหโปห โปโปโป หหโป หโปหห โปหห แ โปโปห โปโปโป แ หหห โปโป หโป หโปหห หโปหห ห หโปห แ โปหหห หหโป โป แ โปหโปโป โปโปโป หหโป หโปโปโปโปห โปหห แ โปห ห ห โปหห แ โป โปโปโป แ หโปห ห หโป โปหห แ โปโป โปโปโป หโปห หหห ห แ โปหโปห โปโปโป โปหห ห
place them on a wall then remove the wall
or place them on a freestanding pipe
-# look up a discord font translator, take the small letters, and put them in the small letter formatting on here, and you get extra small letters I'm pretty sure
you motherfluffer i put way more effort into translating that then the payoff was worth! lmao
-# ||made you look||

What was it
he'd tell me but i can't read morse code
to be precise, 'ICOULDGOSMALLERBUTYOU'DNEEDTOREADMORSECODE'
Hello everyone, could someone tell me briefly how that diluted fuel thing works? I'm trying to make a rocket fuel energy plant
slashes indicate spaces
300 crude -> 400 heavy oil residue(alt recipe) -> 800 diluted fuel (alt recipe) -> rocket fuel
Ah shit I need alternate recipes
indeed
Are the hard drives recipes random or does each one have a specific recipe?
random. BUT recipes you haven't claimed can't show up on a later hard drive. So if you scan one and both results suck, just leave it and at least those two options are removed from the possibility pool
Oh that's good to know, I had no idea
also you can only get recipes you've unlocked the prereqs for - so you're not gonna get diluted fuel for example if you haven't unlocked blenders. though there's always diluted packaged fuel
I recommend one of these chains https://www.satisfactorytools.com/1.0/production?share=gPD3N1rLpYYZ4lr6tti4
https://www.satisfactorytools.com/1.0/production?share=IBeChS1PzwWhTE2vqC9f
the amount is up to you ofc
well, you can dilute it with packaging/unpacking but that adds another layer to the whole thing. and you need the blender to do rocket fuel either way...
bro you need a tier 8 unlock to even get rocket fuel
having blenders is guaranteed at that point
Thanks but I'll pass, I tried it the other day and it turned me violent, couldn't understand shit
Rocket fuel is unlocked in the MAM though, I assumed I just needed to unlock it
Which ... I still need to do, I just unlocked turbofuel
that is technically true. but it needs fluid tanks, which are a tier 8 unlock
you can always just start out with diluted packaged fuel if you want something to expand power pre-blender
i mean its not as good as the rocket fuel obviously, but going from 300 crude to 800 fuel still gives you a stupid amount of power generation vs the what, 200 fuel you'd get by default?
whats wrong with that
yeah, HOR + DPF quadruples your fuel output
and with those 300 oil is 10 GW
then it stops being all iron
if you want all iron for the sake of it, sure i guess, but water is basically free so i never count it
pure iron ingot
I dont have refineries ๐ญ
it's okay I'll get over it eventually
I'm just bitching abt it rn
if you were looking at the production graph i sent, just divide it by 4 or something
still plenty to get you started
487.5 iron into 6.25 rotors and 7.5 motors, no refineries needed
you can always make more later
Someone sent me a turbo fuel layout with blenders but I didn't have them yet and.now I can't find it does anyone have one to share? 600 oil per minute should also have enough compacted coal
600 oil gets you 20 GW without turbofuel
do you even need turbo?
No but I want to do it for myself
as in make it to prove that you can?
excess energy never lasts for long lol
I want to try and set it up properly fr the get go
RF would be better tho
I.guess I could unlock rocket fuel
Don't I need turbo fuel to unlock it?
a small amount, yes
100 packaged TF
because DF looks a lot less complicated than DPF
though, if properly set up, DPF isn't actually much more complicated
though with proper approach DPF is practically equal to DF
I have a blueprint with 2 refinerys and 2 packagers all fits in one mk2 blueprint
you can get 36 with like 150-300
not with just fuel
Yeah but using just fuel isnt really efficent
Unless youre mid game without alt recipies
it's plenty efficient for most people
most people don't need 100 GW
How different is the rocket fuel layout
It's not about need lol
Powah is powah
depends what "efficient" means to you
Its a nice to have
How much energy you get using so much resources
for that fuel is pretty efficient tbh
iirc WP-wise fuel is more efficient than TF
or at least comparable
given that the whole TF/RF/IF line just converts more resources to power
Thanks ....I'd have to haul nitrogen a very long way
build it near nitrogen then
there's like 2 places that have all the resources nearby
Fair enough
I just prefer stretching my pil supply more ig
I'll check the map later.
wbt the inverse for plastic? is it the same
Question: have any of you tried satisfactory on steam deck?
Curious how well it runs
yes, only you always use residual rubber over residual plastic for most gains per oil
There's been plenty of reports of it running quite well. Presumably it helps even more than usual to spread out instead of making huge all-in-one-spot factories.
CSS are actively trying to get verified status, last I checked
Thats good
Wouldn't dream building a mega factory on it lol, youd want the battery to last longer than 20-30 minutes
Ill check steam one sec
^ Only thing it says thats an 'issue' is text size
If it can run it 30fps stable im happy
the last couple of patches have been font size adjustments i think
Theyre itching for that verified tick
Ill definitely try it when it eventually comes
incredibly excited
of course
how does that work
Is the "muddy alumina" alternate recipe any good?
every recipe is "good" in some way
I mean yeah most of them, I'm just curious if it's any useful to use 10 bauxite and water instead of 12+18, sounds good for division but I wasn't sure
it eliminates the silica from aluminum production, trades some efficiency for simplicity
well all of them are good ๐ whether they are good for your specific case and preferences, we can't answer ๐
And silica is used after for another recipe, innit?
I mean combined with aluminum
"depends" without any extra details is such a non-answer, as usual
uhh, i dont know what you mean
Isn't there a step in aluminum production that uses silica?
"is it good" without any extra detail is such a non-question, as usual
https://www.satisfactorytools.com/1.0/production?share=EFdAJvf74fezy9cExGU9
there doesnt need to be
I'm just approaching aluminum for the first time, that's why some of my questions might sound weird
that doesnt even make sense
a question is an answer?
jesus christ. thought i'd done a good job of clearing this general area of valuables; spheres, slugs, hard drives, sloops. It's where i started after all, i've come and gone from every direction!
build a radar tower: 38 slugs unclaimed
I just see the homepage, I don't know how to use that website
i think its reasonable to infer that its not a yes or no question, rather they want some analysis
obviously good is subjective
honestly as always - just try things out and figure out what you want from it yourself. The game doesn't really have "best" or "good", anything is viable depending on your preferences
it should load a tab for you after you click
once they ask for it, it'll be provided ๐คท
they did, just not literally
are you a machine?

no, I'm not assuming things because it often ends up badly
what could possibly end up badly here lol
nah I just see the homepage
there's enough misinformation already
stop talking for other people, they can ask their own questions, if they want clarification, they'll ask for it
ok, anyway thats the graph
by the same token i could tell you to stop giving non-answers, but we both know thats not going to happen
that's amazing, I didn't know I could avoid silica, thanks mate, hope I'll find the recipe soon
it's the best answer you can give with limited info you have.
if they want more detailed answer, they are free to give more detailed question
otherwise it gives them all the basic generic info that people often look for
hi everyone, im new and got a couple questions, whats a power slug for, whats the best hard drive, whats the best way to get nuclear power
no problem, it really simplifies aluminum to a ridiculous degree
definitely, I'm sort of starting to have an understanding of the process but I wanna finish automating other stuff before going into it
Aluminum gives you a ton of choices for production lines, and few of them are "bad." I tend to build my aluminum one bauxite node at a time, depending on what other nodes are nearby, and I end up using a variety of production chains for it throughout the course of a playthrough as a result. (Yes, including Sloppy Alumina, but I definitely don't use it all the time.) Is Sloppy Aluminua "good?" Sure. So are the other options. :)
you avoid silica, but end up using more bauxite in exchange. Whether that's good or bad for your playstyle depends on you ๐
power shared overclock a machine more speed but much more power, theres 100's of reicpies with hard disks, you won't do nuclear until about 200+ hours in on a first play
if you're not aluminum-maxing, that is, you dont need 12300 aluminum ingots, you are probably fine with just about any chain
nah I usually just research a good amount of items for "endgame" and build my factories to match that
so if I see that the usual amount is (to say) 300 ingots, that's what I aim for
sure it takes me a bit longer but I have fun while planning these huge cement blocks
usually that's just one or two machines worth of production
sorry to waste your time, i was being facetious
Heyo, the hover thingy isn't meant to be quicker backwards than it is forwards. Right?
Fair enough, I over produce some stuff, aluminum being a prime example
If I need it for anything, it already exists
Lots of people just do a "consume the node" approach
and if you don't have enough consume another node
That doesnt really work for anything above a certain complexity level
it doesn't for the initial game
Lots of people do that though, like "Lets consume one oil node for power" then get the other parts to make that work
whats the next fuel i should go for thats better than biomass?
solid biofuel then coal
thanks
How can I light up my base if itโs too dark ???
add lights
When do I unlock those
awesome sink
Thx
theyโre in the awesome shop once you unlock quickwire in the caterium mam tree
You can also unlock Mk2 power poles in the MAM at that point, which is convenient
and even more importantly the awesome shop is also where you unlock the best vehicle in the game the factory cart
๐
how much can a drone roughly transport maximimum per minute over about 900m
depends on fuel, best is to build it and check
like 3 stacks/min? it's impossible to calculate it exactly
how much cargo can a cargo car cargo if a cargo car could go cargo
It dpeneds, If you have a ship shipping ship shipping ships which are shipping shipping ship which contrain car transporters transporting cars. Then quite a lot tbh
Buffalo buffalo buffalo buffalo buffalo buffalo
satisfactory only nonsense for this meme
There no ships in the game either ๐
x 
If you set it up then it will tell you
But if you just consider the docking time on each side then you can compute a maximum
๐ซ๐ท how much escargot could an escargot cargo car cargo if a cargo car could go cargo escargot
-# making the argument that edible power slugs would be escargot
of course there are #screenshots message
why do i need to do the dirty work of building factories
why can't some other pioneer do it
because it's a factory building game? ๐
Your not premitted to speculate, its in your contract
Dang, I was swimming toward an island at the extreme north and fell off the map... Ada's yelling at me to get back in bounds and I'm like "bruh I'm trying! ๐คฃ" but my death crate still got put on land so that's awesome
Kudos to the devs ensuring it didn't just spawn in an unreachable place
okay dude
There's a couple spaceships
car is landship, so say thor
What dirty work? Your build gun does all the building for you
People when they purchase a factory building game and find out that they have to build a factory: ๐ซ
Honestly I don't even know what he wanted
So like is instant scrap bad
gotta assume trolling with that name
what
I used it last time and theoretically it's the worst aluminum recipe according too some chart Frick if I remember how it ranks stuff but curious how the other compare since aluminum is getting closer
what's wrong with my username
demanding other people work for your benefit while you do nothing after you bought the property?
Cuz its primarily a solo player factory game where u like build a factory too beat the game?
i guess bro gif
This is like asking why doesnt my person in cod automatically find and shoot the bad guys for me
Anyways aluminum let's talk about it not this troll
I mean it has the same bauxite efficiency as sloppy + electrode and it's probably easier to set up but the sulfur and coal cost is a bit much if you're making a lot of aluminium
it's much more convenient importing a small amount of oil than thousands and thousands of coal for a big bauxite factory?
why do i have to eat why cant someone eat for me
it's nothing like electrode circuit board xD ECBs take huge amounts of oil. Bauxite takes a tiny bit and outputs more
the only similarity is the yuse coke
I'm just saying in the fact it needs coke
coke is very useful
I think about this all the time maybe then I wouldn't be underweight
coke steel is very good when you already need oil products nearby
Yeah me dislike coke
cocaine coal?
wait
Idk we will see maybe I give it a chance
im dripping rn
But last time I think I needed like 2400 coal
anyway happy 2027
Shhhhh not yeeet
it's never too early to wish
Let this second dumpster smolder a bit before a light another now... ๐
happy year 3000
Is it normal to be like completely burnt out from touching this game ๐ญ
instant crap*
so much coal used, even more than base
and not rly saving on refs cause u still need them for Sacid
depends on your personal brain power, what you're doing, how you're doing it and how long you've been awake ๐
getting burn out, yes thats perfectly normal
I have been on the starting of phase 4 and haven't been bothered to touch the game again ๐ญ
burn out is a thing - maybe take a week off. Play some cozy games
Even I've burnt out once or twice
well burn out is going to depend on individual level, as many factors influence how you experience, when and to what degree and for how long, etc but either its your brain telling its time for a break
Hey, if I have a conveyor with 450 iron ore/min and a conveyor with 750 iron ore/min how do i turn both of these conveyors into 600 iron ore/min?
So best advise for burn out, is take a break and come back to the game when you feel like actually playing the game again
you could just over flow the 750 to the next belt?
Oh yeah didnt think about it
so say you feed the 750 to a system that only needs 600? the over flow would just move over to the 450
no sweat.
personally though I would just use the 450 and 750 lines as is, and clock those machines outputs to group them us as you need for hte next step
clocking and selective merging are very simple methods to keep things organised and not have messy layouts
๐ญ lol just gotta say yes or no man iut of ur personally experience
i need 62.62626373826 of that item bcs tools said so
better clock it then ๐
round up the 4th digit and it'll average out what you need over tiem
My experience with burn out, usually it involves feels of this game turning into another job, being mentally tired, low desire to really want to play anymore, thats when I take a nice long break, can be weeks, months on a time
Which for me is understandable I have after all put at least 4k hours into the game, so have experienced some degrees of burn out a few times at least
Omg that's so me right now ๐ญ this game is like a 2nd job and I csnt be ass upgrading my shitt
maybe
first time going up the tiers? how far along are you?
Me? Currently at the tiers that phase 4 unlocks
ah that's right, you were saying
yeah maybe take a break.
bauxite teaches you how to reuse waste product in systems and can be a bit much if you're tired or if designing stuff takes more effort for you
do you use a planner or anything?
Nah as i everything i build are usually 1 off designs to suit the environment
saved me like alot off baux tho
its just as efficient as electrode
so planners are great for one offs , I recommend https://www.satisfactorytools.com/1.0/production
it takes a bit of learning but is super worth it
and if you need to break it down into smaller chunks , break it down in a spread sheet
this game also takes time
like u wont do all of 10 things in one session
probably just 2
and takes planning with it too
Sounds like its time for a break, go play another game, do something else, etc until your mentally ready to go back into it
Ohg thats where they get that diagrams from
greenys planner is great definitely, i use that all the time
highly recommend for production planning, it does alot of the mental math for you
greeny planner so good i have dreams about it
I genuinely use my head to do the this that's why I use to ask a lot of questions of how much stuff I need ๐ ๐ญ
NOOOOOOO MY 120 GW NUCLEAR POWER PLANT STOPPED WORKING WHYYYYYYYYYY
it cured my depression too
fascinating
that's probably one reason you're tired out. Donig plans manually is a lot of effort
best part of the planner is being able to swap out recipes to see the overall impact without manually recalculating things
But is it worth doing nuclear power or keep doing fuel?
plqnning is fun
then scratching it and starting to plan all over 
Lol indeed especially if u wanna upgrade
please be an easyen problem to fix
I need to learn Uranium > Plutonium:(
how the hell
whats ur goal then, cause both have ups and downs
did sulfur get into my copper line
depends how you like things.
imo nuclear is more interesting. Each nuclear gen is worth 10x fuel so a lot less work laying those out
and the planner makes planning it out trivial
if your doing the production planning math manually, thats probably contributing to your burn out, using greenys planner can help reduce burn out, less mental stress after all
Lol pray to the omnisassiah
sulfur heard muscular american actor shouting ๐ฃ๏ธ geat to the coppa
2nd time this has happened i guess theres a train dropping off sulfur here for some reason
sink it is i guess
Do i need to use the maam to research rad proof stuff?
You will want a hazmat suit, gas mask, and some iodine filters to basically have the most "minimal" issue
is the molded beam a good alternate for steel beams? Or should I stick to the base recipe
depends on what resources are nearby, your personal preference,etc
A good alternate is encased industrial pipe which gets rid of like 90% beams you'd need and costs less. And the rest can easily be made with default beams
true that, I don't use a lot of the encased beams yet though
depends, it isnt directly better if thats what you mean, steel beams doesnt have a great alt and it can be just as a good to use the base recipe in some cases
my entire infrastructure is still built off of mk3 conveyors and we all know train rails use standard beams
dang it
the only real way to get more steel is to go the default solid steel ingots->steel beams, because solid steel ingots is the only straight upgrade for steel ingots, now thats a great recipe
I have it, definitely worthwhile
but should always use the solid steel ingots alt once you get it, as its basically more steel for the same resources
but no real downsides, besides smelting the iron ingots first, which is really isnt even a cost
not to mention faster production rate
i think molded beam moves around most items /m and requires comperatively most resources out of beam/pipe
so i would stick to normal beam
if u want to experiment and have wet concrete u can go molded pipe
it can be interesting https://www.satisfactorytools.com/1.0/production?share=qqC6V0YerghzAX1dQSNi
its a trade off, using more limestone for reduced iron and coal
can be good if you have alot of excess concrete, molded beam isnt a bad recipe because of this trade off, just need to decide if it makes sense if you to do
i've got two statiosn named iron ore dropoff, but my trains are only routing to one of them. is there a way to fix this?
i guess i'll just number them
HAH! i opened a 'totally normal gift' with the hoverpack for safety, and it killed the whale tick bean thing next to it. Ficsmas violence is the best kind of violence!
Hey when does the FICSMAS Event ends ?
Jan 18th
Dang... Those do pack a punch then. Beans' got some health to it for sure.
yeah i expected it to take some damage and be spooked, not point blank slaughtered
Is it worth converting my trains to drones?
ah well, im pretty hostile to the local fauna anyway
drones are much less infrastructure intensive, so if you have a large fuel production factory you can use them in place of trains with a lower time investment.
On the other hand, they have much smaller individual inventories so you end up either needing to use a lot of drones for high-number transportation, or good ol' trains.
different vehicles for different purposes, and if your system works already, why change it?
you might consider using drones instead of trains for newer stuff, but no point in replacing what you have
I like abbreviating and adding identifiers like Numbers Arabic or roman-numeral. Or PU for Pickup, DO for drop-off, DO1, DO2, etc for multiples.
personally i tend to use trains more than drones, but i will admit: i kinda like the building of the infrastructure for 'em. Having drones flying all over just doesn't give quite the 'industrial punk' aesthetic that having train lines, their support pillars driven into the earth all across the horizon, does....
a lot of people who find trains annoying (the signalling sure can be, ill admit) find drones considerably less effort for the same ultimate goal: getting shit from A to B
both have their charm, seeing them whizzing around the map. I do like that trains don't need a custom power source though, and act as power lines as a bonus
The main down side is the extra infrastructure to make/get fuel to the drone ports. (Which isn't horrible as you can also use drones to do this) And drones just really can't compete with trains for throughput
yeah, typically i tend to use trains to move raw resources like ores, and drones to move parts.
yessss and no - you can handle battery transportation via drones themselves, its just one additional drone port per factory and some splitters. So infrastructure-wise they still are way lower cost than trains.
Throughput trains win for sure though, but you can solve that by just... having more drones, so as long as your battery superfactory(s?) can keep up drones are still a strong throughput option
i wouldn't wanna transfer like, thousands of iron via drone but then hundreds of computers/m via drone i'd still find acceptable
trains and drones have diff uses imo
trains are for alot of stuff drones are for very few parts a min imo
the real problem is that by the time you get drones
cuz im making 3600 rubber a min rn and no way would i drone it around doesnt seem smart
you'll likely have needed some amount of train network anyway
Guys what do I do with the extra set of data drives?
Battery shmateries. I like my sulfur lol. Rocket fuel for drone fuel all day. ๐
so drones are an answer to a logistics problem you've already solved lol
keep them for unlocking later recipes?
drones are mostly for the space ele tbh
Not hard drives, FICSMAS data drives
Extra set?
most of the time when use them its for space ele stuff or too make it
anyways im gonna go smoke a joint and finish my rubber ill be back
how'd you get extra, did you do the event twice on the same save or something?
probably just throw 'em away or put 'em in storage or something
Yeah I got them from the calendar and have no idea what to do with them
You can craft them in the Equipment Workshop too
Is your MAM tree all done?
Yeah I completed it last year
Yep
then it sounds like there isn't anything useful you can do with them, so yeah. put 'em away, flush down toilet, feed to a doggo, whatever takes your fancy
Anyone got any ideas of what to do after the end of the game? Blazed through the game and loved it but starting a new file just seems way too daunting
collect all the things, shrine to Ficsit, pave the world, build a factory
Set a very large goal, and go for it. Like 20 pasta a min. Or more
Get the golden nut
Maybe actually
Etc
Might go for a stupidly excessive nuclear plant
Yeah, starting a new save sucks because you don't have jetpack or hoverpack
What's your current power grid?
Enough tbh, 125 mw at peak
if I use compacted coal instead of coal in coal-powered generators, will they generate more power? or will they just take longer to burn through the fuel?
I hope you mean GW
Yeah
Oh yeah shoot XD
The latter
take longer, all gens have a fixed power output
Dang I'm working on making a 60,000 MW fuel power plant rn
Lol, 400Gw here ๐
With only fuel
I have 1 impure uranium node going into a prety much 100% eficent nuclear plant and then a big turbofuel plant of the west islands
And loads of mini fuel generators scattered around
Yeah I'm just turning a normal and pure node of oil into a crap ton of fuel and then burning it
Lol
I've built all the machines, but I have to set up the water extractors and fuel powered generators
My main braging right is in transport tho, I have portals to literally everywhere and literally everything going in or out of my main factory comes by train
I'm trying to decide what I want to do with the 1950 oil in the Blue crater atm. Either 420GW power plant, or 2600/2600 plastic/rubber plant 
As you can tell I haven't even started on phase 4 yet
Like there's a 4 lane railway coming in that splits into about 20 something stations XD
Gawd damm lol
It took me 30-40 hours so far
I've never gotten to phase 4
I just finished a fuel power plant the day before 1.0 released
Whays a good way to deal with hor? As I dint wanna keep making storages for em
Use it?
Turn into fuel and burn it
Every fuel power plant I've made hasn't ever worked at 100% efficiency
sounds like someone needs to fix their setup
Not my turbo fuel power plant from update 7/8, or my fuel power plant in update 8 (to be fair they did change a lot of things literally the next day)
you can also convert to coke and sink, if you cba to make it into anything more useful at this stage
can someone help me i have 2 120 belts and i need to split them into 1 line to 135 and one to 105 but i only hjave 120 belts any heklp
i mean hor is more useful than oil imo
Split off one into a 60 belt, split that into 2, split that into 2, take one and merge it with the 120 belt, and merge the rest into the original belt
Erm... Kinda can't have one without the other...
can i get like a diagram ๐ญ
Hmm okay
๐
Just split it and manifold it. If the manifold only needs 105/min, that's all it will pull
but then dont i have the problem of it not being able to fill the rest
or should i just inject the rest
So long as the initial supply doesn't exceed total demand, you can split every which way and it will "balance out" once everything is "purring". The belts will be full, but if you slap a counter on it, it should match whatever that line is "fedding"
Meanwhile me 300 hours into the game, on phase 4 and haven't even delivered a single space elevator part for it yet
Nothing wrong with taking your time. I have about 300 hours or more on my 3rd world (never beat the game before though) and haven't made a single phase 3 item yet
Oh yeah, 1900+ hours in the second save of "saving the day" and I think i completed phase 4 at like hour 1100 or something ๐คฃ
Oh yeah there isn't, I love this game for the self pacing. Just automated 48 control rods a minute with potential to double it.
Also, ugh that pure iron recipe brought me immense pain
Ikr its terrible
Whaaaat? It's super simple! ๐
Not when you have Mk5 belts lol
Albeit I could have done the merging a bit better but it's a lesson learned for the next time
The list of numbers you csn enter does not contain any factors of 300 or 480
Makes my brain hurty >:
A ratio of 35 / 65 is yuck
Could always overclock/underclock to get prettier numbers though
Turns out to be 600/35 which is 17.1428, which is 1114.28 iron per pure node with MK2 miner
Or just block it out. However many refineries that is less than 780
I am realising that now actually, I could have merged it better since I do have excess iron leftover
And, do it in just a way, that all you need to do later is upgrade to mk6 and adjust the mergers.
Oh, same. I'm about 100 hours into the save, and I plan on building a large factory for just stuff, and then a huge plastic/rubber plant, and then maybe start thinking about phase 4
I only needed 72 stators a minute for 48 control rods a min
No idea if you need it, but I sent it in #screenshots
That just makes things infinitely more complicated than needed imo.
Then tell me simpler way to directly split 2 belts into those ratios
I already did earlier.
Oh, where?
If your explanation has "overflow" in it you're solving it the wrong way
Oh, how do you directly split one belt evenly across 5 machines?
I.e., don't worry about "ratios" or "balancing". It's never really needed. If I have 1200 coming in, I can split that off in to a manifold needing 234, another 12.63, another at 600, and the last needing 353.37.... every one of those machines will run at 100%.
Does anyone know what decoration I could put on my outside wall of my factory to make it look better
And all you need to worry about is using a belt that supports more than the manifold requires.
That's like asking how to directly split a belt and you answering "use a manifold." Correct answer, wrong question.
I know people that believe manifolds require more resources to run and reduce efficiency compared to directly splitting.
How do I split one belt evenly into 5?
You feed it 15 ๐คทโโ๏ธ
What does that mean
I feel like I've hit a wall with trains :/
How so
Gotta dismantle that wall then!
I've watched tutorials, tried building my own blueprints, etc. but they just aren't intuitive at all
Guess you gotta re-track the train then!
Dangit always beating me to the punchline
Or have the train phase through it, depending on how you play the game :P