#satisfactory
1 messages Β· Page 507 of 1
Go to the advent calendar for the hardrives
i hope 1.2 brings us a shuffled map feature where we can suffle nodes, and maybe slugs,sloops,sheres.
We talked about why you don't rebuild earlier, but the planning part is my main reason.
https://discordapp.com/channels/370472939054956546/455858725518049280/1449522738984124426
you don't have to rebuild even with 0 planning
That's true, but the planning allows for upgrading, which I do find valuable.
Mostly in that I don't have to do as much extra work on infrastructure/logistics.
always depends what u need. sometimes i just want somethign to be made i slam each machine once connect them and dont care about the rate like for nobelisks.
I don't find upgrading valuable at all tbh. My factories already make what they need to make and if for some reason I find out it's not enough, I build new factory, not upgrade old one
Upgrading is the same as building new, except easier
how is it easier? you build the same amount of stuff, but with extra limitation of having to fit it in existing infastructure
also upgrading. one can always build the whole thing and just leave 1 power line unconnected, or a belt missing and once your ready u upgrade the imputs and do the 1 connection and production is doubled.
(but again, you rarely need more than what you build at first)
yeah most builds are enough until the endgame.
like u build 30-60 iron plates for storage in tier 1. probaply still enought in tier 9.
its not factorio where u always need much more even from basic stuff.
This is why I plan it. But you just build on existing infrastructure. It's very easy.
well the "plan" is also "extra work you have to do", making it "harder"
The plan is only hard if you make it so
also i need to do a chaos play once. no planning no foundations just slam everything down where is space.
with my approach, I do the same, just not having to plan ahead at all
so even if your planning is super easy, it's still more things to do than literally nothing π
The planning is less work than the extra infrastructure and logistics of building a new, remote base.
there's no extra infrastructure though?
you have to build the same amount of things, with possible small exception of a miner
and nothing says the base needs to be "remote"
An easy example is using a pure node for my first RIP factory. I just build to the left of the miner with a splitter in front of it. Later, when I need more RIPs, I just upgrade the miner/belt and build do the right of it, then I can join the belts on the output side to all fill into the same box. It's neat, easy, and saves having to transport it so much--and it's already organized if I do want to.
I mean that's basically building a new base
But easier
no I mean that's what I mean by "building a new base"
split a miner, hook it to nearby new machines
So you just don't like calling it "upgrading," lol
instead of upgrading existing production, under which I assume things like adding machines to manifolds and actually upgrading the factory
i use to do this whit my coal power plants and pure nodes. first i build them whit mk2 belt but they are planned and build whit mk4 belts so build and connect everything. just not connect power.once i unlock better belts upgrade incoming belt from miner. connect new generators and power doubled.
If it makes sense for what you want, that's valid too
coal plants at mk4 belts are not valid anymore imo
I meant what you were saying about adding to a manifold and stuff
yeah that's pain, I'd never do that nor recommend it. Once factory is built, I don't touch it, it works, it's good
As long as you left yourself room at the end of the manifold, it works
The main reason I could see for not wanting to do that sort of thing is if you are trying to make your bases pretty and not just functional--enclosing them, decorating, taking up a lot of space with lighting, etc
main reason is that you practically never need to make more than what you initially built, so planning for future that almost never comes is wasted time/effort/space/whatever
If the plan is good, that future does come--because you planned for it, lol
if u just wanna complete the game u need very little.
If the plan is good, that future does come--because you planned for it, lol
sure, but then the plan usually has factories planned fully, so I build them fully and again - don't need upgrading existing ones
That's assuming far too much
like what?
Like I want to plan the entire chain from bottom to top. The only reason you plan to upgrade is because the early game is so limited. Once you have Mk2/3 miners and 4+ belts, you likely aren't going to build anything that can be upgraded because you're gated by the output of miners.
see, I plan for given output. I don't care if I use one miner fully or two miners only at half speed. It's the same
I like to utilize them as fully as is reasonable, because 1 =/= two at 0.5, because we can multiply these values with higher tier miners and overclocking, the difference is a potential of like 8x vs 16x.
And it's also not the same because doing 2 at 0.5 means more bases.
It means more travel time and logistical work too
just split the new extra output from the miner and build a new factory, nothing is wasted and you dont have account for future overhead
it's literally the same, because there's (I don't know the exact number and too lazy to check, so let's pick one) 90k iron on the map. No matter what I do and how many miners I use, if I need 10k iron for something, I'm left with 80k. It makes no difference what amount of miners I use for this, with the two possible exceptions being:
- power - irrelevant at practically every stage other than T0-1
- having to move ores from miner to factory - not really relevant since I plan factories to be near nodes they need
some of us actually like finishing buildings
If you underclock miners, you are reducing the amount of ore on the map
Two at 0.5 means losing a potential 15 miners worth of ore
More, actually--this is only 2 shards each
only if they are left underclocked forever which doesn't happen (it's basically just a node which is partially used, so I know there's extra, should any future factory need it)
And then having to manage/remember which miners are under-utilized, creating even more work/hassle than just planning/upgrading
signs exist
notepad also exists
its a game of choose-your-hassle, for me an unfinished building would be a bigger hassle
More work
Notepad is becoming Bloatpad
lol
way less than "I need to make sure that I leave X space for this, I need to know what X is, I also have to assume I'll be using the same recipe, or know which recipe I'll be using so I know how much space to leave. Also I need to think about other raw resources this upgraded part of factory may need and how they are sourced to leave the space and resources available as well"
if I don't do that, I can't expand the factory in the way I said
and I already said that I don't count "build a new factory nearby" as "expand"
I have spent the past 14 hours building my first large scale power plant
I am going to cry if it doesn't work when I turn it on
Did you leave a buffer in your usage to turn it all on?
It's like MS are missing Wordpad
I more meant if I messed up the math somewhere
Its a diluted fuel -> turbofuel setup
In that case, the only way to find out is to turn it on π
Working on the last bits, but It should be on within an hour or so
if you have been diligent, troubleshooting will be a breeze
Well, unless it's a weird fluid issue
if the pipes were built in a sane manner, all the same, not too difficult to track down
Hi everyone
Wat xD don't hate you
I watch quite a few xD
Must have watched hundreds if not thousands xD
Yea 19th
2 hours of building? xD
xD
maxie maxie
- a planned 2hrs of building, followed by 2hrs of running around fixing tiny problems
Is there anyone on the game that would spend a minute of their time to help me sort out some load balancers? I'm having a headache
Is that the Director's Extended Cut xD
I've been oddly productive these past few days
I just listen to stuff on YT usually
Random club/house/dance/etc
Stuff like what
Both good
You got Cascada on vinyl? Bit exotic xD
Is anything new there? xD
What's that
You've lost me
Finally finished setting up the concrete foundations and the foundations for my iron factory
Now gotta do it for copper

zoop mode go brr?
Make a thread in #1038092680493801533 . Also, unless there's a specific reason for it, manifolds usually are easier/faster/better.
what to do on my birthday day
Give birth
Urgh this installation is suffering from classic Feature Creep
Belts stacked and hacks everywhere
Do what makes you happy
Doesnt have to be conventional
What do you mean
#screenshots message
this mess is about to win
Let it be a reminder of how far you have come
This is the original SAM processing site, and has just been upgraded and hacked numerious times
It seems to be working, but I'll know for sure when the manifolds fill up :3
I've installed infinitezoop as a mod in a save, now everytime i try to join this save says that it is modded and everything may happen, any way to remove this message?
tbh, game of the year
#screenshots message
Messy but kinda works
That message should only pop up if you load a save after playing with a mod, and then removed it
Yes, I installed infnitezoop and then removed, asking if theres any way to remove that message
Save the game
And only load the new save going forward
If you try and load an auto save that had the mod installed youβll get that message
Delicious pasta
Nom nom
Gonna play some darktide then its back to factories
Im excited to finish satisfactory at least once before I dare try to beat satisfactory plus

Don't be away too long, factory needs you XD
Screws :3
I built a nice plastic and rubber factory yesterday
Can i see it
Uses about 4050 oil per min yeah i have to get a pic then
I also get approximately 1340 fuel from it so it'll make up for itself in consumption plus more
It makes 1360 rubber and i think 1300 plastic per min
MORE!
Bottom left of the map
Whaaat
Like a single parent on a tight budget. 
I always put a sink on the overflow end of all my factories, i like a consistant power consumption
I don't need extra plastic for super computers now since i have the alt
Technically don't even need computers actually but you still do for the end game structures
Is there a good alt for computers?
I think you can use a series of alts to make them from caterium and oil only
It all depends on what you want to use to make computers. They are all generally good. Just different resources.
I usually put the overflow at the start, so if it backs up to that point it overflows there
I did see a caterium one
Like actually gonna do that ngl
There isa crystal computer too which can bypass oil completely if you have enough alternates. But like I said it depends on what resources you have
Cause i have a small setup for 12 computers per minute
Using iron copper quartz and oil
It's honestly perfect
I have a buffer storage setup haven't had a shortage yet
Hmm I just realised it's possible to make computers out of only caterium and oil. Supercomputers too
Really?
Hello
Im gonna have to go hunting for harddrives then
It's not cheap but yeah
https://www.satisfactorytools.com/1.0/production?share=6FHBtAPxcsfD5VCRtn2l
Caterium CB + Quickwire Cable + Plastic AI Limiter?
Quite a lot of oil for 1 supercomputer
the oil usage is not that efficient with the alts used here
diluted fuel + recycled rubber would go a lot easier
kinda weird that the planner picked recycled plastic but not recycled rubber and ignored diluted fuel
Caterium computer too, but it's not required. Neither is quickwire cable, though you'd need caterium wire instead
Also Found the one use for tempered caterium 
Y'all ever realize Satisfactory already has a lot of pieces for a battle royale? Thoughts I had hanging above the map in my parachute lmao
Because diluted fuel uses water and I said caterium and oil only
Thats insane
I prefer pure caterium really
May as well use water?
If I was actually building something like this, I'd add water and copper
Then it's like half price
yeah I guess I normally think of water as essentially free, adding it cuts oil usage by 50%
I dunno, kinda depends on how you value it, but you're not getting more quickwire per ore with copper, you're just substituting some copper for caterium
Leached Caterium my beloved.
so depends on how much effort you're willing to go to to find copper
Is SAM useful for anything other than stuff in the MAM
Late-game Tier 9 stuff
If you have no other use yet you arent far enough in the game yet
guys i just unlocked the oil stuff
Pure Cat is pretty efficient. Usually more than enough for a reasonable build, depending recipe choice.
what should i produce with crude oil first?
usually you need a bit of rubber and plastic to progress to get fuel generators
Whatever you need to progress in the hub
then you can focus on fuel power production
If you need power, do that first. If not, do rubber, then plastic.
Yay my first inexplicible fluid problems
rn my coal generators dont work bcuz i dont have enough power
Then maybe do smokeless powder and/or synthetic fabric.
But you only need a small amount of those.
you probably need to fix that first before doing anything with oil
Yeah, build another coal plant first.
how do you travel very fast at this point of the game? i have all the previous upgrades
Congrats.
Check the problem by starting at the source.
Generally thats the best start
hypercannons
yo sup guys
The explorer isn't a bad option either
explorer sucks, hypercannons is great
its about the backrooms
i got no jetpack-
nor blade runners-
You take that back! (Explorer is, IMO, a lot of fun to drive around. :)
π
they are fun
I usually start at the final product. It's usually faster to do it that way because you just follow the trail of missing inputs, rather than having to find why the output is backed up
but hypercannons are more efficient
I mostly just found it was really horrible to control and the terrain handling capabilities were vastly over-stated
Hypercannons are great, but explorer is a reasonable choice
it would only have been good to drive if I had made an explicit road
Should I start investing resources into the SINK really early on
easier to just build a cannon which is much faster
You can go one place or the other
If its not one end then it might be the other end
I was using it yesterday to run over wildlife--apparently they just go passive while you're in it.
get ladders and floor lift hole
Probably yes, you can find a nearby SAM or Quartz nodes which you won't be needing for a while, refine them a little and sink them, this will give you a fair few points for stuff like ladders, floor holes, and other essentials
ladders makes your life so much better π
Yeah, I think the vehicle changes during U8 weren't kind do it; I think many folks liked it better before then. I've driven it a lot on "natural" roads in U8+ though, and IMO it's perfectly fine on those. Takes some getting used to, as with any vehicle, but it's generally able to get me from A to B pretty quickly
also concrete foundation
(I've actually literally never built "roads" for my vehicles. Tires right on the ground!)
IMO Catwalks > Ladders
For your factories, yes. For exploration, no shot.
Oh, I 100% use them for exploration all the time
I find ladders super awkward
I love them
And with catwalks I can get exactly where I want to be going, instead of having to get the placements Just Right
Do pumps only add headlift or will they increase flow rate?
ladders are mostly good but there's some places where it can be really hard to get the ladder to lock onto the foundation
(And IMO they tend to look nicer as "permanent" installations, too)
only headlift
Ladder + Parachute lets you go anywhere you want very early on. Easy way to find and collect sloops/drives/spheres.
Ty
I pretty much only ever use ladders for verisimilitude in factories. :)
only head lift really
If flow sucks thats has to be fixed at the machines that make fluid
I usually try to explore with as little building as possible
Or by changing your piping layout
I'm just gonna use ags to avoid exploring entirely in my next playthrough
Are they also unlocked through the awesome shop?
The number say it should work, the results are just.. Not agreeing with the numbers
Definitely a vibe, lol. Some people don't like leaving random structures littered around the map.
Yeah, that's what I usually do unless they change something about exploration/map/unlocks
Might be beneficial to make a #1038092680493801533 post with some images of your layout then
If I'm not making an exploration aid look nice, then yeah, I do basically always dismantle 'em afterwards
Layout can make or break a pipe system
Like run up a cliff to get that drive/sloop/whatever and then dismantle
But for some things it's handy to leave something in place
they create "work pressure" horizontaly as well. 2 tanks filling up one while the one with the pump will get it 95% empty.
Yeah, I don't like leaving stuff around, but the primary reason is that I often forget that I can build while exploring. Mostly because you can actually get everywhere without building
horizontal pump is the only way I achieve 100% flowrate in mk2 pips while feeding stuff from below
Thats more because they prevent backflow and actively try to move any fluid thats in their input
But they cant move what isnt there, hence they cant improve flow rate in 90% of cases
The actual truth about pumps is.... a bit too long for this chat
Are each of the rewards from the advent calendar randomized? I got a nuke from one of the days on my personal world and a parachute in one that I play with someone else
Some are, some aren't
There are certain days with "fixed" rewards, but the rest are randomized from a set pool. By the end of the event, everyone will have gotten the exact same loot, but some of the days will be different depending on RNG
So like in both of those worlds you'll eventually get both a nuke and a parachute
That also what I meant.. which I tried to mean.. so I meant to try.. to try just to mean... I am tired boss. been a long day aight.
Honestly one could just answer every pipe question with "Bernoulli" and be 75% correct
You definitely can. It's just the easiest way in the very early game. Infinite power pole spam + hover is the actual best way, imo.
Top tip - don't go make food while at the nuclear power plant xD
Hello chat I have a very important question, do the FICSMAS presents still play music on ocassion? I haven't heard them at all this year so far
Christmas is cancelled on my server xD
based server, LET ME IN
I'll DM you after eating xD
jk bro, server would immediately reach object limit and crash due to me over decorating stuff
I am a menace to the society
xD
enjoy the meal tho β€οΈ
Yes yes yes
YEEEEAH
Guys do I rip the copper wire out of the walls? Lowkey gotta get home faster
I mean I am sure some doofus would go ahead and make a 50% map covered ficsmas factory to tank performance π
Btw how does it work to be on server? Do you guys just chill around and server owner resets it time to time?
Cannonbaaallll
wacking 15 pulsenobelisk also does the same thing and I love it
Probably lawl
I just play single player on a LAN server. I guess sometimes if there is an update
Does pulse nobelisk deal damage?
It runs 24/7 even when not logged in
Never actually used pulse nobelisks.... maybe you need to test it "for science" xD
Jump into one. Find out
I just logged off π
But tired >:
I'll test it for you
Oof
Ty
Does a very small amount of damage, half a block
And kicks you away
They make a cool sound I'll say that much
Im automating nukes later so i can go harddrive hunting :3
lol thanks
If those will help lol
Probably quite useful to get up cliffs
Yeah actually
heh, usually i have all the hard drives by early nuke production
The nukes just make it easier to destroy the environment π
They are effective for that xD
I dont mind them as long as they aren't in the way xD
First thing i do in Minecraft is deforestation
Yea although I tend to end up replanting for wood supply
True, just involves going further and further from base xD
I have 120k spruce logs on my main save rn
Should be enough lol
The green forest area kinda in the center of the map?
Yeah
More like a giga factory lol sorry
It takes like 2 minutes to get from one side to another
The definition is kinda subjective I guess... mega, giga, etc xD
No idea what to call mine... PeasantFactory
Giga is technically bigger than mega lol
PetaFactory
xD
finished t4 last night, working on my first converter rn!
If Linus built a factory be like
Good job
i'm so worried about what comes next...
My next thing is getting turbo motors and super computers so i can take all the ores from around the map
after i get this converter made, i'm gonna up my nuclear fuel production bcus my power grid is not too happy
I just built a plastic factory not only is it making 1300 plastic and rubber its also gonna make 16750mw
My grid is happy af and it we be after that too i have 42500mw atm
i kinda wanna get the rocket launch thingy (milestones) as a separate building, so i can have that outside and have the HUB inside
Fair
I better check the store, must have missed them
They are just too clean. You'll know it when you fly into them.
Lol
Then you fail to get on a platform and fall to your demise
Thankfully im a p***y and have keep inventory on
is there a preferred production line for crude if all you need from it is the fuel for power?
there's the simple way (use the "fuel" recipe), there's the oil-efficient way (alternate HOR -> diluted (packaged) fuel), there's other ways somewhere in between. Up to you π
hmm, all i have so far is classic...guess that'll do for now
i have the HOR method but dont really think it pays me better to make something to get HOR first
same
i will never play without keep inventory on
heh, the current new threat to me is the nuke super bulls that throw boulders and irradiate
damn things take 2+ clips to kill from thte rifle
my dad plays with mobs being non hostile
never doing that, i have a rifle and i like using it
is it me or is the respawn rate of the mobs higher now?
π€ YoUrE pLaYiNg ThE gAmE wRoNg
i'm used to minecraft spawn rates, so Satisfactory respawn rates are super slow (not that i'm complaining)
I was ngl waiting for someone to say something π€£π€£
yeah bro trust me in the game you make the rules up yourself, you're playing it wrong
is it strange that i have like 7K homing rifle ammo that i just carry everywhere
Not weird at at all
oki good
I carry like 200 cluster nobelisks at all times
so, i just made snowballs... how do i throw them? :D
i recently moved my hub to a skybase thingy that ignores physics entirely and i love it
I've gone underground.
ooo nice
Sounds like fun
Oh. Haven't moved everything underground. Just a coupel of projects.
But it would just clip right trough.
ah oki
my main base is a super laggy mess that drops the framerate to a countable level when you look at it lol
The game needs better multi threading capabilities
If you have homing ammo you should have a dimensional depot for it
yea but those are expensive
Not really
I have a threadripper and it only uses like 20 percent of my cpu at 140 fps
mercer spheres are hard to find and i don't wanna go hunt for them
and i've gotten all the nearby ones
Consume. 
Ive found alot tbh
they arent rlly that hard to find when you have the hand search tool thingy. you gotta explore the map anyway π€·ββοΈ
i'm actually listening to the podcast of Critical Role campaign 2 (most of the sphere quotes are from that)
yea but i've encountered the death spiders
Your curves are beautiful.
one nearby sphere has like 3 guarding it
I have like 10 depots just for concrete while i started building my giga factory
What's the command to see fps?
i have like 10 depots total
Oof i probably have like 40 rn
when does the game gets alot harder i am rn almost at phase 4
Phase 4 lmao
Phase 4 is rough
I've been so lazy was phase 4 that I've just been rebuilding everything rather than doing the actual milestones
Hmm
Once you get to the point of turbo motors and supercomputer you'll be like. Damn.. i just started
yea turbo motors suck
It's took me so long to get radio control units automated (I have been very lazy in getting the casings automated)
and once you get to the particle basher... well good luck
And now I got Ficsmas to keep me occupied
Like rip
i'm just ignoring Ficsmas except for the advent
bcus there's some good stuff in there
I have like 2200 of the presents
They are used for MAM research stages
i just sink the things
I think the final cartridge dropped yesterday so the whole tree can be done now (provided you didn't just change your system clock)
Donate them to ficsit engineers in need
next save i'm putting everything on foundations bcus my head hurts when i try to navigate my factory
Bro you need to CHILL
No, I need MOAR PRESENTS!
OwO
Some of these trains are such chancers.... I saw you... blowing through that signal and then noping out and backing up... cheeky little train
A bus that seats 200
Can't chance a pos train stoping then fml
i have like 3 trains bcus i never use them
one is going to the desert for copper, one is going to an ore deposit, and one is going to my main oil product factory
Trains don't use much
Ill use a train if its a final output of a factory
i don't count 100 megawatts plus "not a lot"
I guess it's not much when you're generating 525,000 MW π
Bro
can you send me some of that power pls
i need some of that
Real like let me hold a mw bro
My cousin always calls me a fatass for how much time i spend on factories but like dam
π€£
The Lord of the Factory
The ai factories are fat as shit
Like bro let me hold a caterium ingot fr
And copper sheets istg you could have 670 refineries making copper sheets and you wouldn't have enough
we need more power sources like hydroelectric and solar tbh
The devs said they ain't adding solar ever
yea and that makes me sad
Could always grab a solar mod
next save is gonna be modded
Yea me too I think
I don't trust mods in games now i added mods to my car mechanic sim and i gotta save every 20 minutes in case it crashes for no reason
If I mod it won't be anything sketchy and ideally not too many
Real
Does anyone else have the problem of "Eh, I dont like how this factory looks. Start new game, do it prettier" do you start new or cleanup current?
i just cope with mine
build factory in box
decorate box
problem solved
Same
No. Never. Not even once.
Covers up long list of saved worlds
i'm ADHD and my factory is honestly cleaner than my room
and i can't navigate my factory
My room is clean! Just not the desk. Ignore that, much like my many boxs of needless things I should be sinking
Power grid faliures I get. Fuses blown. Alright.
But I got to give it to Ficsit.
They know how to design cables considering how many amps you can pull through one single powerline.
yea
i've got twin nuclear reactors pushing through a single cable
(Alternately, it's all one big busybox to keep the Pioneer occupied for Reasons Unknownβ’, and all the machines are really just perpetual motion generators like conveyor belts. Power lines can "carry" so much current because they're actually not doing anything at all and FICSIT is just simulating this stuff via their smartmatter tech. :)
You can push way way more
Yeah
Be fiiiiine
Hey for crude oil is it better to do the crude oil into rubber and plastic with heavy oil byproduct, or the crude oil into fuel with the blue polymer thing or whatever itβs called?
Depends what your goal is?
Also, oil is always more efficient with alts
So, I screwed up steam sync and lost 8 hours of progress :( Anyone wanna redo steel with me? π
Not sure honestly I just unlocked it
Right now I have I have 4 refiners doing 2 rubber / 2 plastic and 3 doing fuel with the heavy oil from 4 of them going to make fuel in one refiner and then the 3 refiners sending the blue stuff to make plastic
Its not theere :(
With the vanilla recipes, the shortest path to the product is best for optimizing that product. So the vanilla Plastic, Rubber, and Fuel recipes will give you the most of those products, respectively
Once you start getting alts, there's various paths so it's best to play around with 'em
Once you have the Heavy Oil Residue alt and Diluted Fuel (packaged or otherwise -- in Phase 3 you'd have to use the packaged version) then that's by far the best for Fuel (in terms of oil efficiency, anyway), and forms the basis of the most-oil-efficient ways to get Rubber + Plastic, though that's a bit of a complex setup. (Involves Residual Rubber plus two more alts: Recycled Rubber + Recycled Plastic)
What about local system? %localappdata%\FactoryGame\Saved\SaveGames\id\
Where would that be on a linux install?
Somewhere xD
~/FactoryGame/
Maybe
Running Windows games on Steam via Proton sets up a virtual little C drive under ~/.steam/steam/steamapps/compatdata/<gameid>
~/.local/share/Steam/steamapps/compatdata/526870/pfx/drive_c/users/steamuser/Local Settings/Application Data/FactoryGame/Saved/SaveGames/
According to AI
(if Proton)
Hmm.. why does my message with link to fandom.com wiki get deleted?
Apparently not
It doesn't show in the ingame viewer and I suppose it would if it was there
~/.steam/steam/steamapps/compatdata/526870/pfx/drive_c/users/steamuser/AppData/Local/FactoryGame/Saved/SaveGames
fandom wiki is abandoned trashfire, we're on wiki.gg
Because the fandom wiki is old outdated trash. :)
Got it. Just oone of the top search results on Google :/
Yeah, it's been slowly dropping off, but it's been taking awhile
Which sucks because it's trash
Pretty sure I just have to rebuild
reminder: search result rankings are personalised; if you still use the fandom trashfire, you're going to get results for the trashfire π
Probably from achievement hunting on xbox games.
anyone got any good zombie movie ideas
Most of my searches are done i private mode though.
Sinners?
Warm Bodies
thats vampire lol
[google exec voice]: "private mode" π€£
lol yeah true
ohh shit not heard of this lemme give it a looks
Kinda similar vampires to zombies tho
It is quite an odd movie yea
World War V. Just imagine hordes of Vampires piling up to get over the wall.
is that the one where the plane crashes next to the only research centre left?
If you want more vampire (you prob seen it) the old classic with Salma Hayek... From Dusk Till Dawn
The 1996 one with Hayek and Clooney
Why does the hoverpack fail so hard when you cut a rail, even though the other side is powered and in range xD
now you are cooking with SAM
yea
had to shut it down due to my grid going to emergency power storage, but should be able to bring it back online soon
-# SautΓ©ed Animal Meats
them converters are power hungry.... but thats not even the worst it can get
it was the Accelerator for diamonds that made it go bad (also the nuclear reactors ran out of fuel rods)
accelerators are also only 2nd place when it comes to power hungriness...
1st Place goes to FICSIT's CEO, whoever that happens to be v1.0+
...to what
Talking about accelerators, what's the leading guide on nuclear power nowadays?
you'll see
oh wait is it encoders
Uranium good Ficsonium bad
plutonium... meh
You've got four options for nuclear:
- Make Uranium Rods > Burn Them > Store the Uranium Waste forever
- Make U Rods > Burn Them > Convert the U Waste to Plutonium Rods > Sink the Pu Rods (for a "clean" nuclear option)
- Make U Rods > Burn Them > Convert U Waste to Pu Rods > Burn Them > Store the Plutonium Waste forever
- Make U Rods > Burn Them > Convert U Waste to Pu Rods > Burn Them > Convert Pu Waste to Ficsonium Rods > Burn Them (for another "clean" option; Ficsonium produces no waste)
Once you get past Uranium Fuel Rods, the only other product which is sinkable is Plutonium Fuel Rods. Plutonium waste accumulates much more slowly than Uranium waste, so folks storing waste often want to do that. For folks who don't care about "clean" nuclear, burning Pu Rods and storing that waste tends to be the preferred option. Ficsonium itself is quite resource-expensive (particularly SAM) and doesn't produce much extra power. But if you want the extra power from Plutonium and still want "clean" nuclear, that's the option. :)
good to know
Option 2 is a great place to start, but I tend to screw up the groupings.
(I personally disagree with the good/meh/bad ranking for U/Pu/Fi) :)
me too but thats kinda the state of it
i'm gonna make a PU waste depot in a random corner of the map as soon as i get PU online
I'd personally give a "good" to both U and Pu, and an "it depends" for Fi. :)
NW corner still one of the best places to put a few reactors down?
given how late ficsonium even is in the entire game chain, its completely optional anyway.
Its kinda like a consolation price for unlocking MK 6 belts
Near that uranium deposit on the highest peak.
The best place to put down nuclear power plants is anywhere there's abundant water
Avoiding piping nightmares is the main concern, really. By that point in the game you've got all the logistics methods available to you; hopefully transporting materials if need be doesn't pose too much of a challenge anymore. :)
Can always just throw a bunch of drones at it, if nothing else
Yea, piping and radioactivity are my only challenges basically. And the radioactivity is more of a nuisance not running out of filters, making sure all waste is tackled by an overly complicated system π
read this message out loud
π½
(Also I'd argue that all late-game power is, strictly speaking, optional. I'm actually quite fond of Ficsonium, personally -- I love burning Plutonium and I'd ideally like clean nuclear, so building out Ficsonium for me is essentially a given. Optional, sure, but so are most other options at that stage)
yea ik
@white dawn yes, totally optional π
does your "max consumption" line exceed your capacity line?
it does not
lol mine does a lot
but my power keeps turning off even after adding another burner
youre still only at the burner stage i guess?
yea but I have 7 burners
add another
it was working fine last night
make sure none of them run out of fuel
yea conveyers have tons of rods
iron rods aint a valid fuel 
bio mass rods...
"solid bio mass fuel"
so is it just that I dont have enough burners?
really weird they where working last night
possibly?
last night, some of your machines may have not been producing stuff
or you expanded some stuff
again, hard to know without knowing what all your power readings are
max production 280 average use is about 190
Max usage?
Average usage doesnβt mean anything if the power usage fluctuates
oh yea cap is 240 max cons is 254
There is your problem
U gotta get coal power
It doesnβt take much to unlock phase 1
working on phase 1 rn
You really only need to handfeed some assemblers if you dont wanna automate the plates
I got 5 running right now but Im gonna rebuild this soon
it's really sinking in that i'm in the last phase of the game now pls send help
Hi
is there a speedrun for purchasing every item from the awesome shop at least once?
Look it up
y'all ever build a factory just like... nowhere inparticular. A factory that uses nothing but imported goods?
I'm about to and it feels friggin' weird, normally I do the assembling on-site where at least one is produced, but all the parts for these are already near busy intersections so i don't want to just slap more rail stations at either...
Yea plenty of my sites import from around the world
Especially some of the powerplants
ITS PEAK so far
lol i've got the weirdest choice paralysis here just because every single factory i've made over multiple saves has been at a resource node. Now i've got all that... resourceless-space i could build this factory. No node to incorporate as the 'start' location
I generally try to site near at least one of the required resources but some sites simply import everything
I've been building like that too but now that I have to work on phase 3 space elevator items im making factorys for each item and then using trains to transport the resources
see i've actually done that all the way through phases 4/5 in the past - i use rail, but like if its a turbo motor factory i've always built it where at least one of the parts is produced, and only the rest are imports
but i got a little weird with my rail layouts this time and slapping on the extra rail stations to import/export even more items'll turn into a logistics issue
It's my first save where I've gotten actually far like before I didint even get to phase 2, not the space elevator I mean the teir
you're on a good track with rail going this time - my first save getting to phase 5 was the first save i got good with rail infrastructure
having a good way to move things around is really the biggest pain point of moving into 4/5
guys is this satisfactory
did someone say factory carts?
They did not!
my alarm must be malfunctioning again
Hallucinating factory carts
Yeah once I have it done I will rebuild the factorys producing the stuff to make them more efficient cuz rn the factorys are bare minimum except for the heavy frame one im gonna make. ||factory carts||
phase 4 is crushing me chat, someone please console me π
harvest
phase 4 is hard but phase 5 is easy
i dont believe you.
does anyone else use spread sheets for planning? or am i a special kind of autistic
Rise and shine!
#screenshots message
can we petitionf or embeds in satisfactory chat?
It would be a nightmare
why?
Would probably wipe out chat with loads of memes and stuff
other servers are fine?
Most others I'm in don't allow it in the main discussion channel either
Im in 90 server and majority do
I doubt it will ever happen here but you can try xD
we had those, practically every 5th message was gif reaction, or people abusing this channel for showing off instead of posting to #screenshots
was unreadable
its so annoying having to switch channels
for what?
to post then come back here
It's like 2 clicks
why not talk where you posted?
if Im in game I have to alt out to discord then to my monitor then to #screenshots then back here. its tedious when I need help
well for help you have #1038092680493801533
first world problem right here
#screenshots is just for showing of cool things without talking or questions
Multiple monitors ftw
Also you have to alt tab anyway so remove that part
so you're using wrong channel π
I think all of this would be solved if discord had a dropdown to show image or video posts
or if people used proper channels for things
Doesn't Discord have an in-game overlay
I mean based on the description of the channel asking quick questions is within the realm of its use case.
asking quick question is in #satisfactory
asking anything that requires image is for #1038092680493801533 , #math-and-meta , or #design-and-architecture
im bout to sound rlly stupid but how do i keep satisfactory fun ??? like i bought it cos i see these game 3play and it seems fun but then like i cant get myself to grind to get past the stage
stage 3
what is the part that is "problematic" for you?
yea its tough, Im just finished with phase 1 right now
my last playthrough tho after stage 3 was pretty smooth
You shouldn't have to tab out if you use the overlay
the overlay limits my fps for some reason
idk its just like i get on the game i make like one thing and then realize how much more stuff i needa do until i acctually get what i need then just switch to a diffrenrt game
automate early then don't worry about it looking nice then after tier 2 tear it all down
I'm not sure if it will help, but this may be a good read for you. Maybe it's a different issue though, but the recommendation is still valid
honestly, tearing down is where many people burn out, so I wouldn't recommend it (it's not very time efficient anyway)
I'd rather keep my starter factory than have no factory
thats what i did like i saw all the cool orginaized bases and re did it when i got to tier 3 and then burnt out idk if i should just restart or move my base cus its my first ever playthru so i just picked the forest area
It's only temporary while you rebuild on foundations
why is tier 2 flashing?
unless you are very very very much unhappy with your base, I'd just keep going. Existing factories can stay and make items, you can build new ones
3 and 4 are unlocked and so is coal power FINALLY
for first playthrough, the forest isn't that good imo (but everyone has different preferences)
so to my understanding is that my spegetie convary belts and just random mechines in random places wouldve been just fine
where should i have started in ur opions
Dune Desert xD
I mean the game even tells you in description of the starting locations that the grass fields are good for first save iirc. But honestly any starting point is fine, just that grass fields are designed with first playthrough in mind
I just unlock tier 5 and 6, right now I make the train
so should i restart in a new location like a new save or what ?
Nah
nah, keep the current save and play, unless you're very unhappy with it
(obviously there's also a possibility that the game just isn't your cup of tea, so don't force it)
yeah. Visuals don't really matter, you can always make things nicer, but it's best to learn how to make them functional first. And even if the factory makes things very slowly, it's still better than no factory π
yeah
Doesn't matter where you start imo... sooner or later you're going to have to go further away to gather new resources wherever you start
not even a scratch! truly a marvel of ficsit engineering unlike the cyberwagon
so wheres a good spot to where im not too far from most recorces cus yk building long convares is kinda boring and repetive ??
how much stuff do I really need for effecient coal power since I shouldnt be building power at my base
well, "good" spot is different for each factory, basically if you need iron and copper in a factory, good spot is near iron and copper π
I wouldn't say anywhere in the grasslands is bad, there are so many resources around the local area it doesn't make much difference
how big is the power plant?
about to build it 300m away coal go brrrr
so im supposed to have diffrent factories in like in diffrent places i have like all my stuff going to one place and everything being made at that one place
The individual building? Which one
Track the context π
Yea, I fail xD
super early on (T0-2) you don't really need to expand much as you only need small amounts of a few items which only need starting resources
around T3 however the game kinda slowly pushes you to expand to other places and eventually have factories all over the map
how much you actually expand is up to you, some people just ship everything to a single place and build there (the "megafactory" approach), however the game is designed more with expansion and exploration in mind, so personally I'd recommend expanding as soon as you find it viable
Add 8 coal power and 4 extractors about 4 stacks of copper sheet and add 4 pumps and concrete foundations for 6*10 worth of tiles to the todo list
The game gets a whole lot better once you get past biomass burners and have fully automated power
ok thank you man
so whats the downside to taking resources back to my base for power?
Meanwhile.. the power plant π #screenshots message
unnecessary logistics
if you have resources somewhere, use them where you have them
You need water to be with the coal
You can move the coal + water where ever you like, but based on your question this is your first coal power plant
If you started in the grass fields put it with the coal nodes to the north
simply because it will end up like this #screenshots message
Bit more compact than my nuclear XD
#screenshots message
Considering how green the grasslands is, there ain't much water in places, couple of measly ponds
Have made it before with a coal plant running in the puddle
You can squeeze 4 or 5 extractors into that pond
yeah and overclock them
Yea
when theres like a a bluge over a recorce node how do i get it off
E on it
i did something odd though... put it in the pond towards the 3 concrete nodes, then brought in oil and switched it to pet coke for a while
Yup here we go... #screenshots message
Tasty
Trains can bring oil back now they dont need computers
I have water near my base but not coal might just move the coal to the water
You in the grass fields? this is your first coal gen?
yea?
Do it in the big crater thing to the north of the grass fields over the hill with the 4 coal nodes
Have you set the schedule?
yes
Set it to go to the remote station first and see what happens
here #screenshots message
bettt time to travel far........................
ok now its moving but every time i want it to leave i have to manually click on stop docking?
yeah... take a lot of stuff iwth you especially plate+concrete... there is an iron, copper, concrete node there as well as 4 coal nodes (1 capped)
Does the giant flying creature ever despawn if your on it....lol
Docking takes 27 seconds
i mean the wait time
10 seconds won't delay it, minimum time is 27 secs
Setting it to 10 just means it will immediately depart once loading/unloading completed
Isn't oil a long way away from the grass fields @golden nexus xD
@silk ocean You can see i get a plastic/rubber setup in the grass field for the "starter base" - The start base goes to T8/9 parts
Seems slightly more than a starterbase xD
Gets pulled in on train
Naaa its s atsrter base
Yea it's like 1.5km away
Can anyone help, for oil to fuel
Is it better to go the alt recipe heavy oil residue/polymer resin then to fuel or the straight oil to fuel/polymer resin?
Theres a few factories not in it now.. like a 20/min CO factory... and a 300/min stator factory
it depends
What it depend on?
Crude -> HOR -> Diluted Fuel -> Turbo Fuel -> ..... is realy the path
Depend on what you have... like blender?
Only got on milestone 6 so no blender and haven't unlocked the turbo fuel yet
you trying to get power? plastic? rubber? what?
Power with plastic/rubber as a side bonus
Then do a plastic/rubber setup and convert the HOR to fuel and burn it
it is for an intial. suggest a few more rplate.. its really concrete+plate for floor as well
So I'm getting this right, do the recipes that gives 2 rubber/2mΒ³ HOR and 2 plastic/1mΒ³ HOR?
Yeah standard recipie for plastc / rubber. Don't recommend the others until much later
Its 300/min crude to each 10xplastic and 10xrubber
Take it the other ones are better for turbo fuel?
thats what this is.. standard mid-game plastic/rubber #screenshots message
And is that using one pure oil node?
Better screenshot of layout #screenshots message
Though that one dumps a mix of pet coke and fuel
The 200/min plastic and 200/min rubber gives you 300/min HOR... you need to sink / use it all
So fuel + burn or pet coke + sink
Okay, last question
Looking up turbo fuel and which recipe is better the default one of fuel and compacted coal or the alt: turbo heavy fuel?
or some of both. Its common to also throw off some packaged fuel etc...
Its compacted coal.. i would suggest you hold off until blender ....
Let me go get screenshot of that.....
So this is small turbo fuel... the gens are 200% each #screenshots message
So thats a 300/min crude -> HOR(10xref) -> Blender(8x) / Diluted fuel -> 2x18xRef / Turbo Fuel -> 40xGens + Change
I take a chunk off hte back for drones etc...
can I merge 2 miners on a mk1 conveyer or is that too much throughput, how would I calculate such things?
For your coal plant its mk1 miner -> mk1 belt -> 4xCoal gens
OH DAMN 4 coal gens per miner oof I under crafted
What is comon. You setup 2 bank of 4 gens. Then plan to expand both banks to 8 gens.... feel free to repeat to the next bank
how much does one miner make (depends on node purity, miner tier, overclocking), and how much can a mk1 belt do?
If you get power shareds + mk2 belts you overclock the miners to 200% to fill the belt
when you scan a hard drive and get to choose between the biocoal and charcoal recipes...
60 / 60 so yea it will max one belt
you hit Rescan π
I may just leave it in the hard drive library so it doesnt roll either again
(or if you're flush with drives, hold it to keep them both out of the future pool indefinitely)
@broken quarry Should plan for the mk1 miner to turn to mk2 and also be overclocked to 200% later with mk3 belts you get 240/min each belts eg 16xCoal gen per bank
Guys I finally got satisfactory on my Xbox. I've been waiting for it for years I can finally play it now π
youll move onto fuel to turbo pretty fast but imo mk2 miners are big so get on them
kk so just focus on one miner for now?
At what point should I stop building basic coal, I got about 800mw now and the circuit breaker tripped again
Haven't found how to get whatever the next generator is
Yeah....
you need more
Good to know I am not missing anything, will go find more coal
Its like ~2400 should work
To give you perspective. mk2 miners with mk3 belts, 2xnormal nodes gives you 2400
hello asking for friends but does anyone know whats up with streaming the game on discord. it doesn't work unless you stream your whole screen anyone know why?
it does work for people
ooo lovely. how so?
Like it works for everyone.. not working is the exception....
any ideas why it wouldn't work for some people?
how do I kick start the coal? bio mass?
I am always confused that the Packaged Sulfuric Acid shares the same canister icon as the Packaged Nitric Acid, but the Packaged Sulfuric Acid needs Empty Canisters whereas the Packaged Nitric Acid needs Empty Fluid Tanks. 
I don't know how often I went to the unpackaging station of the Packaged Nitric Acid and wondered why there come Empty Fluid Tanks out of it instead of Empty Canisters, but the recipe is right.
Sulfuric acid will eat aluminum I believe
noooooooo I started working on site and forgot the copper sheeting π
build depots π
depots?
Okay but why do the Nitric Acis then need Fluid Tanks, i.e., Aluminium Casings instead of Canisters? Would it eat the Plastic?
what tier do I get those? or is that mam research?
Nitric acid eats plastic
Look for Sam ore
Interesting... so the Sulfuric Acid canister that looks the same as the Nitric Acid canister is made out of Plastic while the latter is out of Aluminium.
Just confusing that they didn't use a different model for the Packaged Nitric Acid tough...
the container isn't plastic, it's metal
wait so stock coal gens only make 75mw?
yes
so its equal to 1 bio mass gen?
no?
see my point about 2 banks of 4? then 8 then 16 then 32?
oh I was looking at production
Each power tier makes significantly more per building than the prior
well, the only one I'd call "significantly more" is nuclear, which is x10 multiplier
most others are like x2-x3 multipliers
???
Hey just wondering i play satisfactory on pc have done since it first came out but now its on console is it possible to bring the save files from pc to console or can you downloaded the save files from the cloud im looking to get the game on ps5 but dont know if i can carry on working on my world on the console
30->75 = 2.5 multiplier
75->250 = 3.333 multiplier
If you got a 3x raise at work youβd probably say that was significantly more. And not everyone has to agree on the definition of every word either you
???
So if you do biomass, you need constructors, what is the total building count per Watt?
If you do coal + extracotrs. total buuilding power per watt...
pretty much impossible to answer given practically infinite ways to make the different fuels
biomass should only ever be temporary
really?
its purpose is to get you TO coal power and beyond
it does?
Is there like an app for like prepping and like planing or what
and then as a supplemental fuel for like the jetpack in liquid form etc
So i should not try to run my quantum encoder on biomass then?
you can have a look at https://www.satisfactorytools.com/1.0/
if you want to test yourself....sure
you seem cluessless to the context.. π
Thank you
is it normall for my water to go from 50 to 49/50 randomly
in a building consuming water?
just put some pumps
only if it's headlift issue
Need to see how its setup.. then figure out what to do
trust me bro use pumps
First of all. How many gens? How many exactors?
pumps rarely help in situations where the issue is something else than headlift
you don't even know how many gens are there and what shape they are....
4 gens 1 mine 2 extractors
make a #1038092680493801533 thread with images
Screenshot an overall view
I added a pump and the issue is solved but let me make a post
haha screw yall
then it was either headlift issue, or the issue moved elsewhere
good case of.. i don't know why my codes not working... change something... i don't know why my code is working.....
the person isn't better off for it
ah yeah, the "pump maybe solved it" is a definite proof that every single issue is solvable by pumps and that OP's issue is solved and didn't just move elsewhere
all i hear is wahh
All i see is troll
if pumps worked, it was a headlift issue
which also happens to be 90% of the issues new players have with pumps
we don't know yet if they worked
and looking at the images, pumps weren't needed
(apart from the one in front of extractors)
and now with your advice they clearly have too many pumps
too many pumps that work
that are pointless
they all i the wrong places... so usless/bad advice

Question: How do I talk about and ask people to join my server without it being unsolicited advertising?
:3
it most likely didn't do anything relevant
Sounds like something the Grinch would say
dunno what it says but i agree
Think of it as an early fixmas mirricle
looking at the thread - it was a headlift issue and the placed pump didn't actually help at all, pipes just filled up a bit more while placing pumps so it looked like it helped
it did in fact help actually ??
Any Tips on getting from a to b semi fast in early game?
Spend more time running while building my coal power plant then actually building it
bunny hop
research quartz!!
Spam space bar?
Also depending on your belt level you can make some sort of belt booster
Slide and jump
U can slide????
c

did they nerf slide jumping in 1.1?
i swear doing it in 1.0 wouldnt limit your speed gain
Iβm pretty sure they buffed it
opposite...
It doesn't you can jump like this in game, its just your movement sucks #satisfactory-experimental message
That vidoe clip is without blade runners π
phase 2 is gonna suck tier 3 I really have to automate right? crafting is gonna hurt me long term
avoid hand crafting, you will think your making progress but you really just kicking cans to the wall at the end of the road
yk, I think it would be cool if satisfactory had like a motor bike or sum, or hover bike
Yes you really should get into the habit of automating everything as much as you can, its the name of the game
Factory cart not cutting it?
that and you cant handcraft space elevator parts anyways, so those have to be fully automated to
be glad ADA gave us the go kart
Hypertubes as well.....
in short besides very specific cases where it can make sense, i generally recommend avoiding handcrafting much past the very early game where you have to
its too slidey for exploring and it would just be nice to have something small and nimble, not getting caught on everything. just a thought lol
You can get aronud normally with a few slides + jetpack see video i linked above for speed example....
theres a few old school quake3 movement tricks that work
well there is a reason its called a factory cart, aka it works much better on foundations for example
and because it requires no fuel, its essentially free transporting of materials, if you want to use vehicles to do it and not use any sort of fuel also
I know, I'm talking exploration, something that could zip around trees and stuff
do I make seperate factories for like Rplates for like personal use and for other builds like smart plates?
hahahhahaha π
you don't just use a splitter?
Its really up to you, theres a lot of ways to game it, theres a lot of wrong answers, a lot of right answers....
I could but wont that reduce throughput
like you can hand load machines....
I guess thats true, my brain is just trying to be efficient? guess I just gotta go for it
Just depends on how often you use it, and if I only want a little bit to come out of the main project I just run two of the port to main and one to storage
or you can go nuts... #screenshots message
Yeah, just do it Josh's way from lets game it out lol
Or you can break your GPU fan
hills and valleys it is
If you want asuggesiton, build rotor and rplates... your going to need them... lots of them
lol my rx7600 is at 100% utilization
Your going to get asked for 1500 smart plate next phase.....
TRUCKLOADS of rotors and rplates
or you can go a little more crazy like https://www.youtube.com/watch?v=qf_yEz6vRCI 
.... I'm not sure how to feel about this
funny when the player structures even eclipse the space elevator itself
6 pasta a minute π
oh yea I noticed very eye opening
I have a 50/minute building somewhere
so 25 assembleers? wild
heh
Still not crazy enough, here let see what else I can find
thats another 50/min #screenshots message
what should I go for after coal pwer tier 3?
more coal
still have 70mw give or take
and thhats not including the stuff Im about to disassemble
7,200 ingots/min smelter π #screenshots message
https://www.youtube.com/watch?v=xAFxpbpw7XM 15k iron ingots/min, its not that many
i am never doing pure iron again lol
hahahaha
Its just not worth it....
Especially when you can drop in blueprint smelters which can deal with 600/min etc...
Not me, currently routing all iron on the map to one massive refinery
It can be worth it if your fine with using mods, because larger designers mean you can actually do decent size refinery blueprints
It just that only works with modded blueprints unfortunately, because you can get much larger blueprints that way
All the pioneers are busy saving the kittens and puppies
@golden nexus where is the crude oil?
