#satisfactory
1 messages · Page 498 of 1
I need soo many alternates than i thought i gotta make a whole list
I just handfeed those
No point in automating space elevator parts imo
Except phase 5 ones for points if you want the nut
Bruh i automated phase 2 parts
Smart plating versatile frameworks and automated wiring
please don’t say i’ve been automating these things for them to never be used ever again
I also cut power to that building cuz i dont need it rn
Ion think they are except in some recipes
You will never need versatile frameworks again
bruh
i meant the magnetic field generator
that ain’t never used again bru

With the exception of pasta, all space elevator parts are only needed for the elevator
But for example phase 2 parts are needed to make phase 3 parts which are needed for phase 4 parts which are needed for phase 5 parts
But after you complete phase 5, you don't need a single one ever again. Hell, other than sinking, you can't even use any of them. Again, except pasta
sigh
I mean they're an excellent source of points
But if you sink overflow from all of your factories, you kinda don't really need the points until the golden nut
i’m so incredibly sad right know i hope you guys know
you only wasted a few hours
atleast i can use smart plating and automated wiring i have to make phase 3 parts
more like 16 trying to get more power so i can power whole factories over it
🫡
when will you be able to amke bundle of ornaments
You can
wdym
You already can?
in what machine
When you unlock it in the MAM
The ornament bundle is available, we have iron and copper ornaments
Share a screenshot of your mam upgrades on the ficsmas section
i did it
is there any way i can fix it?
The issue is that you have to unlock the lights
Or at least you do according to the wiki
Really?
but dont you need day 14 for htat/
No, the lights are the left upgrade
but the stupid lights are connected to the day 14 thing
They're not
why can i do them now??
They're not connected to it
wdymm
They're adjacent to it
There's a small vertical line on the day 14 one extending outwards
Anyways, do the ficsmas light research, that will give you the recipe :)
thanks guys
Ofc
Sometimes we all are. We just try to minimize it 
been so confused
Happens
Uhm huhlo
i got 6% on my english and 28% on my maths exam
im always stupid
😞 focus on school
iie
Getting better math grades will help u in satisfactory 
thats called built in calc
No, it's the other way around 
Calculators are used in math exams too :p
The math in satisfactory is not nearly as complicated unless you're in secondary school
do i need to do trig in satisfactory?
Hmmmmm maybe
If you want to build a circle or grid-aligned diagonals, probably
circle??
There's enough problem solving and complexity to make you better at math, unironically
what does a circle have to do with trigonometry
Ofc, I'm not saying one is going to learn better math, but being able to think things through is a strong skill
is it 0 or infinite
what the sidequest
ok i was about to say
I need it😪
For 750 simultaneously active portal pairs?
Oh no I believe that dw haha
And there is very much enough copper woth pure recipes and alta
Iirc, there's enough for 60/min with spare, so with slooping it should be doable
Pressure conversion cubes i meant
Both
There's a big difference between 150 pasta and 150 PCCs/min lol
COPPA
Ive been building a giga space part factory
72000 copper ore, to be exact
Sll day my brain is fried
I'm making 69 HMFs/min
No, wait, I meant Modular Frames...
yummy
I hate modular frames, all kinds
The nuclear reacted chain im making tho is gonna be worth it i want no less than 150 nuclear plants i need the pressure conversion cubes
yes hate on frames of all kinds
And frames fucking suck
With conversion, there's enough for double that. So with slooping you could almost definitely do 150. But not much else besides that
The only one I domt mind is framework
I'll take HMFs over VF any day
heck no
Hmf is made easy with double concrete
Encased and concrete
The line for fused modular makes me wanna jump off the great wall
Casts painful Frame #screenshots message
I forget you love sushi belts
Even with it in your name
I cant wait to habe to automate over 500 synthetic power shards a min to keep up with my rocket fuel plant either 🤣
Is there even enough coal?
Hey, each input of a manufacturer is a square hole, so... 🤷♂️
I hope you have at least a few augmenters set up. Otherwise this is gonna be a huge waste of power and resources
Or let's be honest, it's gonna be a waste of resources anyway
Ionized fuel is trash for power
The most wasted resources are the ones sitting unmined in nodes :P
"Temp"?
Temporary
The little rocks
There are no temporary nodes
Those are deposits, not nodes
Temporary nodes is the technical name no?
You used the word „nodes“ 😉
They show up on my map as temporary🤷
Stop it. You're all wrong. They are just different flavors of "rocks."
I prefer the term „thingies“ 😄
A temp ping on the scanner is not a deposit lol
Acceptable. Minimally. ADA would be ashamed.
My favourite are the shiny green gushers
As long as you dont have too many you'll be ok
Those are spicy meatballs
Efficiency. Don‘t need to remind the exact term, no delays in talking, just always use the term „thingie“ 😉
There only spicy meat balls once there turned into ficsonium fuel rods
I suppose if you're using it as a more technical term for "parts," it could work.
Am I blind or are there really no power numbers mentioned in neither the "clock speed", or "power shard" wiki pages?! O.o
All my trains seem a bit bugged - they stop a bit far forward in the stations, a bit out of line with the crane. Still works, just odd
If you dont hear from me by Christmas the nuclear reactors have taken me
!wikisearch power shard
Im working on it😅
Production and power buildings, such as Miners, Constructors or Biomass Burners, can have their clock speed set to any percentage between 1% and 250%, with a precision of up to 4 decimal places. For production buildings, this allows them to operate slower or faster at the cost of greatly reduced or increased...
Wow, you have to go to "advanced clock speed" to get to those numbers. Not a great look for the wiki. Just shove that page on the clock speed page and make a different header for it.
Bruh... 
Fandom has it on the first go
Kinda hard to tell people not to use it if it's easier to use
Many probably do in reality
@true mulch Oi! You guys are letting Fandom be more useful than our wiki?!? 
||See convo around below #satisfactory message for context||
It's quite a specific thing most wiki-goers won't be looking for methinks
Except power shard usage and the questions around it are not very niche
I think that how overclock affects power is a pretty basic info when considering overclocking 
Like... What's the point of saying "you can change the speed of your machine at the cost of power. Specifically, from 1% to 250% of its speed" and completely leave out the power you mentioned? 😆 (I'm paraphrasing)
I didn't even notice because I found that formula once and now I calculate the power myself
im making my fuel power plant and... im thinking that the pipes won't hold up
Where one pipe isn't enough, two can ^^
Praise!
Disclaimer: may need to apply this recursively
Hey, I'm a long time lurker here and just need a bit of advice. Not sure when the best time/place to ask is, so here we go. My buddy and I have been building a world for >200 hours; 2 weeks ago we can play without issue, and now he crashes every time he connects (takes 3 minutes to load, then crashout). This bug was first noted in July 2025 by someone else (1.1 release), but it was never even acknowledged. It's 100% blocking for us. It's 100% blocking for other players. We've logged the bug on the QA site, but I now fear it will fall into the void like the report from July. Please give me some ideas for how to have it seen and reviewed, what to test, and possible work arounds, anything. We will try anything suggested.
https://questions.satisfactorygame.com/post/69363300d94d9330b8369b1b
Seeing the same bug reported in July and never fixed just made us despondent. Summary: Crash on connect, new world works, establish world fails, looks like blueprint-related in crash logs, but it's actually the Unreal blueprint system and LightweightBuildableSubsystem.
You might look into releasing the object limit
Barring that, filing the bug is the only other thing you can really do
Running a dedicated server? Ports changed in 1.1
Not dedicated server. connection works for fresh world. No difference in internet connectivity for either of us since last successful session.
i am now officially making plates rods screws steel pipes and wires from iron only now to find out wtf to do with it
Hmm yea as Gilga mentioned I guess, something map related it sounds like
idk i found a flat spot with 3 pure nodes so i just felt like making use of it
might just make a dedicated screw train lol
goes all over the map bringing screws all over the world
DM me your save if you like, I can load it onto my LAN server and see what happens
i bought this game 14 hours ago and havent stopped. uh oh
standard newbie
I just completed Phase 3 and now Tier 6 is flashing at me on the Milestone Selector.
Anyone offer any explanation as to why it's flashing?
I've completed all the Milestones
Okay, a little reading says it's a bug. I selected a Milestone in Tier 7 and Tier 6 stopped flashing. It's not greyed out though.
Try reload?
Oh, that fixed it
when i first bought it i spent a full 48 hours playing without a break longer than a hour
welcome to satisfactory
shit
i had a weekend off :)
are there resources for like layouts or ideas or syhould i just youtube on top of my messing around
You can make a thread in #1038092680493801533 where the convo won't get lost and you can add media too (probably worth copy-pasting the whole thing)
tbh I'd suggest making your own layouts rather than copying someone else's mistakes
This is probably an extremely dumb question, but is it possible to 'animate' things in this game?
I want to build a turbine in the waterfall that looks like its turning with the water, but I cant think of any way to achieve that..
- no
- if you wanna hand-craft some stop motion animation instead of playing the game, sure
I mean you can build a turbine in the water but it won't turn
mods
I'm open to recommendations
I recommend putting your turbine in a housing so you can't see it, thus no need to animate it 
Learn all about modding and join the community here!
<3 @dense violet
You can find items that move in mods on their own but doubt you can custom them.
I do for a fact know that refined power has moving turbines you can place down?
use another mod to shift the mother places
typo ftw
anyone see if the idiot from this morning got yeeted?
which idiot was that?
-# shift the mother places
I'm still here
I know there was some mod pings but wasn't really paying attention
the one that came in to break the rules intentionally
didn't read through it, didn't have the spoons to give. Just annoying?
baby troll, but pervasive.
I havent got banned yet 
Yeah, I was about to ask when... XD
As soon as the mods remember what they forgot to do 
I see, I'll look into that
It's ok we all know the fandom is the true source for accurate information
Hey you. That confusing train junction I was talking about earlier that would split straight through traffic and turning traffic? It doesn't work signal wise, but that's only if I keep everything level. Has something to do with the signals of the straight through tracks being unable to check if their path is clear
I think I'm going to highway junction it
If I recall correctly I didn't really understand what you were trying to do with that junction in the first place xD
Pics?
Yes
Ain't got those, but picture this:
The standard 4 way junction with 2 tracks each direction. Now imagine it as if the turning tracks stayed, but the straight through tracks split of earlier, and run on the tile next to the turning tracks
Maybe I can get some pics later today
Yeah, no, I can't picture this 
Does anyone know why my fuses are blowing when I am producing more power than consuming?
You're not producing more than you're consuming
happey early ficsmas everybody
Add battery storage or generate more power
anyone have a screenshot of the power storage "battery is draining" warning?
Guys how much a train gain transfer per freight car ? Like how much is the maximum per min at the output of the station ?
the issue with train throughput is the cap imposed by the load/unload cycle shutting off any buffered output / halting input.
transfer is going to be capped by max available belt speed x2
So if at one side i give 480 per min and the other side i want 480 per min with a buffred its okay ?
Like im using train for the maximum amount of 180 per min atm, but i need to know that for my coal gen plant
ofc 😂
reminder that having coal supply coming by train is going to be subject to the whims of your electrical supply to the train station.
one bad power cut and you're stuck 😛
So its not the best idea, its better to do it with conveyor
I have coal at diffrent place, i just want to regroup all
nah it's fine, just have the coal plant power the train line for it's supply route & don't accidentally join it with another train network
Its gonna be a single rail way only for this with many stops
same principle as giving a portion of the power generation supply solely to powering the miners & water extractors; supplies keep coming in a power cut to the main grid
Yeah i gonna put a switch on it, just to control it and give it independence, to make sure it always work
The point i dont really know how much docks i have to put
my rule of thumb is one per belt
Like i have three stops, so for me its three docks but evry stops dont give same amount of coal
do A<->B trains 🙂
Yep thats what i want to do
then you don't care about naything you said
like A<--B-->C
that's not A<->B
Yeah put its the same goal, just with one stop in the middle
well that's not what I was recommending
What u recommend is, if i have a three stop, put one train for each on the same line and do roundtrip for each ?
I recommend A to B trains. Each train has two stations only
So A is my coal gen plant and B my coal miners plant, and do that for all of my coal miner plant ?
it's one way to do it, yeah
So why this and Not the same train for all of my miners plant ?
I just want to optimise it to get on oil power
Curious, why not have coal plant in the same place the coal miners are? Water is almost always near coal too.
you dont need to worry about timings if you have separate trains
A to B is to most simple setup you can have, the simpler the setup, the less headache involved
even if you need to build more stations, which is barely an effort at all (certainly less effort than troubleshooting more complex setups)
Cuz im taking nodes along the ocean in the desert part, its a straight line, i dont want to do one plant at one place and 5O0m away doing the same
it's easier to build near nodes than centralised though
and yes, A<->B trains are very simple and don't leave much room for error
coal power is a stop gap, the sooner you move on from it the better
I get it. I also assume if you are preparing for trains you surely have access to fuel which is way better than coal... But you can do indeed A to B.
I would personally suggest going for fuel if you got trains going on already. It is chungus power compared to meh coal.
right? coal power just isnt worth that level of effort
Like i said i want to optimise it before getting on oil production
whats there to optimize
Actually my coal power plant r on MK1 miners, but i have already unlock by a long time MK2
You do it enough you can get some blueprints going for it that make it much easier/faster to spinup extra coal power plants. Especially with the new autoconnect feature
that doesn't matter though
I think your coal setup is so smol that after a few fuel burners, you can just simply remove them
just keep it as it is, no reason to touch it if it works
and spend the optimization time on fuel instead. Trust us when we say fuel is much better than coal.
i was talking about setting up train lines specifically to centralize coal power
which seems to be the core of the topic here
I know that, i have gone one time trough the game
Yall forget that coal power introduces fluids/belt inputs. Its a good step to experiment/learn the basics to be more prepared for oil
my brotherman is already at train setup, he knows how pipes work.
Make a qna post
even with an ultra inefficienct oil setup, one can easily just outdo what coal power provides
Yeah would need overhead pics
Im gonna do a power plant for each coal miner plant i have, forget about trains
I wish you forgot about coal plants at train stage but o'well
Guys am I miscalculating something or 1200 m3 rocket fuel really provides 72GW of power?
https://www.satisfactorytools.com/1.0/production?share=RIPeOrAk2hv9BqUICNXk
With dilluted packaged fuel, it hardly asks for any material? Am I missing something?
it does
Holy madness.
Is this why people are spamming 39854308503984509843 fuel gens?
yeah, rocket fuel is .. pretty good
it even simply asks 324 crude/oil
yes, worth it
yeah, it's why it's not as good and nuclear is imo better
Cheers.
building generators is easy with good blueprints, you can do 600 in 30-60min easy
one of the weirdest and most useful random mechanics ive found is the fact that the parachute increases your interact range while its deployed
I thought it would at least ask for like, I don't know, one pure oil node.
But asking 300/min oil is truly "silly" in my book.
its not the oil thats the problem
its the sulfur and nitrogen
in terms of oil, yes its cheap
its asking for 460~ min sulfur and nitrogen.
I mean I plan to make maybe 2400/min rocket fuel both for power and drones then fully go yolonuclear but I was just surprised to see the actual power of it all.
but even so, the returns are crazy, even with the nitro rocket fuel recipe
yeah nitro seems "simple but bruh you gonna need alot of resources".
I don't see much of a reason to go nitro at this moment
blue crater has everything in 1km radius to make 4800 rocket fuel
with the nitro recipe
300GW of power
no reason not to do both rocket fuel and nuclear
i know i will
yeah, I want to save almost all oil from power tho'.
What do y'all typically do with the western islands oil? There's quite a lot there
Good Power Startup to get rid of coal power.
Good production of Resin, Rubber, my mom and Plastic
Good for everything.
I did aluminium
One of the main reasons Rocky Desert is once again, a goated start up.
why you would produce resin for the sake of it is beyond me
I thought the same thing
oh like 30/min for dem anti poison stuff
like, very smol, ultra smol amount.
you can get that as a byproduct
Did it start snowing in the game today? Or am I tripping?
well I get it as byproduct from heavy oil residue.
ı am not saying "make resin directly",
its just there.
Ficsmas event, sometimes snows, sometimes heavy snows, sometimes doesn't etc.
Started on dec 1st
subtext, with it being thrown in there with rubber and plastic, both of which are much more valuable
resin just happens sometimes\
2400/min rocket fuel setup provides 432/min resin, I can I can make more plastic with that.
sounds uber logic
also rocket fuel providing compact fuel is just too OP by itself because it makes turbofuel easier..
if it wasn't strong enough.. I kek.
i just sink the CC
I am sure you are at that stage. I just want to use least and most optimized setup for startup rocket business 😄
if you want resource efficiency, ditch the idea of the nitro recipe
depends which resource efficiency 😉
I am not planning using that, I am on regular recipe planning.
Nitro seems too wasteful for me.
fair enough, if you have big plans, makes sense
❤️
I mean, the regular rocket fuel setup with blenders is already easy enough to be fair
some people dont like how much sulfur it costs, i always say you have 7200 sulfur still left over on the map, after making 4800 rocket fuel
yeah its "disgusting" how much nitro asks for but if someone aint got ultra large late game plans, all is yolo and fair
i was wondering, is rtx 2080 enough? like will i be able to build megafactories?
even if i did, i cant imagine there being a shortage
you can save alot of performance by making sure you put stuff behind walls etc.
megafactories as in thousands of machines close together?
people have different ideas of what a megafactory is, its not just a very large factory
You cannot have multiple megafactories
See, it starts.
You either have a megafactory or you don't
you can build megafactory no matter what. But how it will run is a different story (and megafactories are generally not recommended anyway)
that's what i'm asking
will it run in 60 frames?
depends how much you'll build
it wont, that can bring even the beefiest PCs to their knees
like... you can have 10 machines, or 100, or 1000, ... You can have no decoration or tons of decoration... impossible to answer such a generic question
idk, what endgame takes. i wanna make shure that i won't abandon game cause of pc.
you dont need large factories at all to finish the game
nothing in the game requires you to have certain production of something. You can technically beat the game with one machine of each type
spread your factories out, problem solved
I don't think you even need one of each. Like is a foundry truly required?
i just wanna make sure that i can play it without ploblems
you can, easy
and without such "solutions"
you can very easily build large factories, just ditch the idea of a megafactory, especially if its your first time around
how do you get the FICSMAS data cartirdges
if you are not going to min/max ultra late game yoloswag, you will be fine regardless.
From the calendar
look, it depends on so many factors, that we cannot reasonably tell you "it will run" or "it won't run"
if you're above minimal requirements, you should be able to play the game
and finish it, unless you go crazy with overbuilding
i have a 3060ti, which should be similar in performance to a 2080, it runs fine
megafactories by default decrease performance, because you didn't spread your factories like the game suggests and spreading them reduces workload especially for GPU.
(not to mention it's imo way easier to build spread out than a megafactory)
so go ahead and try it if you want, but don't come back here with gigantic megafactory full of decorations and signs running at 1 FPS and calling us out with "you said it will run"
very helpful tone towards someone who doesnt know anything about the game
i really need help with a simple pipe line setup that just refuses to work
can some1 help 🙁
i didnt find it there take a while
use #1038092680493801533 and share images
nobody is active there
all the questions in there get answered
I don't see any recent unanswered post
Then I will do a pic of how it looks like and a pic of the signal works
and people are literally typing there as we speak
i sent it in the ticket of the pipe not working
A block on a train path starts with a path signal and ends with a block signal right?
You're supposed to make your own thread, not use someone else's post
Blocks are sections between signals, be they path or block.
Blocks are the norm, with paths for special cases.
Train will not enter a block past path signal until it has reserved route through next block signal, past no matter how many sequential path signals.
And multiple trains with completely non-intersecting paths can be inside same block if using path signals as entry signals for that block.
And for block signal entry blocks, only single train can be in that block at same time.
...right
thats basically almost everything you need to know about signaling, in a single paragraph
Yes
i always found it less headache to simply run dual track everywhere
Still needs signals
yeah, but most issues usually started from trying to use a single lane :/
Use one bi-directional train then
signals for station sidings, and before every intersection and then just a few to make "blocks" out of the main lines
Yes
was never a fan of a bi train
Bi train looks a bit wrong
I'd rather just have a comically large loop after the station to turn the entire train around
i do wish to have a diff skin for engines to choose from though
Wdym
the old steam look or even a bullet train look
there are mods for that
I like bi trains better just because they look so clean
There's only the FICSIT train locomotive that you can color, no more, no less
Each their own opinion
just dont have multiple bi trains on the same track, otherwise you can have a mexican stand off thats impossible to recover from
I always run bi trains with single lines and in mega factories i run 2 lines just to have less traffic.. i find it more comforting.. but yeah everyone has their own ideas thats what makes satisfactory great ahah
You know what could be a funny feature?
as a general practical i recommend against bi trains and instead single direction only tracks, because those are clean and dont have issues, bi trains are just problematic in general
Heavier trains derail less quickly in a collision
#screenshots message
Meanwhile the train track in the background breaking the laws of reality
bi trains are completely fine
bi tracks are problematic if the route has more than one train
im surprised the fluid dynamics guide in the wiki doesnt use the book cover in the hub bathroom
It came before the book appeared in the game
<@&370483737957236737> @green fiber what if the PDF shipped with the game and clicking the fluid dynamics book would open /CommunityResources/Pipeline_Manual.pdf ?
-# @green fiber get you some royalties from each copy sold 
I would probably need to update it to match ingame for the extra funny bit
Art imitates life
Now life imitates art
best way to stop people sharing the fandom wiki link to the manual is to ship manual with the game 
Hannah / McGalleon collab
I dont even know who made the art for the ingame books
(more referring to person in charge of story would want a say with ensuring copy fits style guide for ficsit)
Ah. Honestly i would love if the hub had like actual bookshelves full of actual interactable books that open guides ingame
Or if the various strewn about books were interactable
Similar to the Field Guide in splatoon 3's Salmon Run
I like diegetic UIs.
It will make the hub way more useful.
Would make the HUB an actual base for planning and such if it had some more tools in it that could help the player
non related so sorry if it doesnt belong here, anyone good at coding?
Might wanna ask on the modding discord ?
The coding nerds tend to hang out over there.
If its not related to the game at all then idk really
odd question to ask here, i wouldnt say im good at coding, i know some but havent done anything professional in a couldnt tell you how long
What game outside of Satisfactory and Factorio scratches the same spot?
dyson sphere?
there are lots that come sort of close but dont have as much intricacies like Techtonica as example
Dyson Sphere (sounds like a vaccum cleaner btw) seems like it can be a good replacement for a while. Techtonica on the other hand seems abandoned and buggy according to the reviews
dyspon sphere is very complex if you get beyond 2-3 planets worth and feeder systems etc. techtonica just got a major up last month? so no, not abandoned.
other oddballs like Captain of Industry come to mind too but slightly diff automation approach
i think i have played every automation type game out in the last decade and DSP, satisfactory, and factorio remain the top 3 IMO
Last Techtonica update was over a year ago
But yea I will give Dyson a chance for sure, thanks for the suggestion!
desynced was good for a few weeks too. techtonica i have issue with camera speed and graphics quality so it gets to me over extended time
DSP has combat so it has a little bit more there. it really comes down to flavor of itch IMO too
If you break it down what's the major differences between satisfactory and dyson?
blacksmith master, motemancer, of that alchemy shop game for example
dyson is more a world feeling to it since they're round planets
satisfactory feelsd more factory than any other game frankly
DSP is like factorio more than satisfactory when it comes to feel
also feels more FPS in approach since you are the mech walking around. factorio i relied more on my drones do everything and not so much hands on
I've been meaning to get into the whole factory/automation genre more
Satisfactory has been great, have been wanting to try factorio for a while, just can't justify the price tag 😞
Might just say fuck it and get it for myself on Christmas
Shapez looks interesting too
i havent played factorio in 5 years :/
Satisfactory opened me up to a genre of games I never knew I was interested in so it feels like I have a looooot of content to experience
Burnout?
more not the right itch to scratch
That's fair
shapez and shapze2 werent bad, block factory is a recent copy IMO and all peeter out rather quickly
Thats fair so what do you play currently?
new save in satisfactory since i hadnt played in 2 years
and skyrim/star wars outlaws
i played a bit of whiskerwood recently too since i like timberborn
random question, should i place path signal on the way in and block on the way out when making a intersections? with trains
thats the common mantra, yeah?
i think so, you want trains to NOT stop inside an intersection
when in doubt, don't use path signals
other advice: if things don't work, use other signal type
@obsidian zodiac can you please check your DMs and tell me if that's #satisfactory-memes, #streams-and-videos, or #off-topic-media ?
Oo okay
i have done it that way using path signal in and block out but for some reason this intersection dosnt work... the path signals are giving me the ! mark
Do you have spacers?
Today I'm a satisfactory hater.
Add a short length of track at every line, and space the signals a bit back from the merge/join
if they are "signal loops into itself", yeah move them further back from the rail split points
about 3700 instances of the same bug every day
Only? xD
indeed
You play survival games
Yeah
What games
I try to dabble in everything but survival I have quite a few
I mean I have the basics idk, Minecraft terraria, don't starve, the forest etc
I used to be heavy into ark
Played Core Keeper? That's quite cool
@clear mesa also factorio id half the price of a normal game. Thats so worth it
Rust
Isn't it like 30 something
I'll note it down to look into it
Me sitting here with over 1000 hours
Such an amazing game if it wasn't for the publishers running it to the ground
I've also played it. There are other games I recommend first
Such as ENSHROUDED
Go for it, I'll probably be getting a nice winter haul as soon as steam sale rolls in loool
It's a bit like Terraria in top-down style
Ooo okay
For me its just the bugs. That has always been my ONE issue
Mining, bosses, RPG elements, etc
Not really survival but I love stardew too
I want to warn you. Don't EXPECT it to be like terraria. My friend hated it because I explained it lkke that
I'm not expecting that dw
But definitely put enshrouded on the list
Enshrouded and core keeper are jotted down 🫡
You know what the art style reminds me of
@clear mesa infact i'll play both with you but i prefer enshrouded
Valheim
Sure I'll get one or the other or both depending on their price later this month
I was ABOUT TO SAY. People call this valheims successor. Some ppl even say its better. Wait do yoy have valheim
Nope
Most recent games on my rotation have been satisfactory and for honor haha
What about 7 days to die
But valheim is on the wishlist too 😭
No 💔
@clear mesa jot grounded too
I didn't enjoy it much ngl :/
That game goes for dirt cheap too
I used to play valheim on a shifty pc, i dont know if it was the frames or the game but damn was it hard to progress
Its both
Not a big fan of groundeds artstyle
Have you played deep rock
7 days to die used to be fun, but the devs constantly fighting the players fun got super annoying
Honestly I'd send you my whole library
A little when I had the Xbox gamepass
Monster hunter?
It still is. They just very clearly have there own direction. And are making it feel like an rpg more then a survival
@clear mesa what abt v rising
their "direction" is to constantly pivot and "fix" any time players find a fun working tactic
You can get it pretty cheap on like g2a but buy it on your own risk. For me I have had no problem but some other people say that the game was pulled back from their library. However IMO Factorio is too complex (tedious) for me in end game
has been for years
Well they change what they don't like
Magazines were.....an odd change
But other then that
i have come to the conclusion they dont like anything
Can argue there. Do you know how many times this progression system has been changed? At least a dozen
thats the problem
Nope and nope to both. Maybe I don't have as many games as I previously thought I did xd
I play wayyyyyyyyyyyy too many games
I usually just stick to 1 or 2 before playing others honestly
Which is why I don't have too many I suppose
I try doing that
Not very good
The most recent games I have bought where because of friends
Stuff like peak/repo etc
Fun for a while but I end up minmaxing and ruining the enjoyment from those games
valheims problem is no npc villagers to grow/protect
I'm having trouble deciding which circuit board alt recipe to get
why only one?
you can get all and use them in different situations according to specific needs of given production
Right now i only need one. Planning to make circuit boards for the cloud in a part on the crater
That way i have when i need to make something else
I always use caterium
well if you have one place to use it, you can decide which one works best for your case
Circuit boards aren't used in any building so storing them in the depot is kinda pointless
Silicon has the highest output, but i have no quartz nearby
Electrode can be made only with oil, so i won't have to move materials too much, but has the lowest output
Caterium seems the most convenient, as i'm also using caterium to make plastic ai chips, but it'll drink too much quickwire then
You want some for unlocks etc, but no real reason to automatically depot them
Pure caterium and fused quickwire and it's pretty cheap
How can I build several foundations at the same time?
Zoop mode or blueprints
zoop mode what is it
Press R and you can build up to 10 foundations in a line (horizontal or vertical)
ohhh ty
Kinda wish it was more than 10 xD (I know there is a mod but playing vanilla)
Caterium it is
i have found a pink forest of fills your inventory with wood and leaves for the crime of wanting to walk
i hate it here
Why are you walking in the pink forest???
mercer sphere
you should be driving a factory cart through the pink forest like a true pioneer
How about, NO?
oh hey i didnt know the MAM had a visual and audio effect when scanning a drive
the factory cart's rugged armor package would have kept you safe from those stingers
Brotherman they are so large that even if they curiously poked around the cart I would have HOLES EVERYWHERE
You'd be sunk or stuck on a rock in no time XD
stingers are fucking demons even with arachnophobia on
im pretty sure i hallucinated distant meowing on my way back from a mercer sphere hunt
The key is over exposure.
I went to a sphere hunt and I fought so many alpha stingers (and some green) that I started to see the smol ones as alpha too.
My mind was constantly ready to fight lols.
trauma responde type shit
why is my surface making me phase trough looks like minecraft and no trees?
Yup. In the end you become so get used to see them that even jumpscares don't do much. You start to learn their patterns, their attack damage, when to jump, when to use stun rebar ammo etc.
You become the fear, when exposed to too much what makes you fear.
why is my surface making me phase trough looks like minecraft and no trees?
Is there a way to disable stingers without using advanced game settings so I can still get achievements? I just don't want to deal with them lol
Copium
do it as I told above, overexposure yourself, let them deal with you.
Nuke em
Become the Stinger.
arachnophobia mode + passive mode
Is passive mode in advanced game settings? Cause I still want to get achievements
We lost another one that could become the BATMAN. 😭
Bruh stingers suck! I want to build factories
elevators are my favorite thing in this game
You won the arguement this time, but I will be back. With more sillier takes! 
I'm 90 hours in and about a third of that is exploring and dealing with hostile creatures. I've probably gotten 100 coupons from alien dna
How do you maximize the efficiency of an impure limestone node? I have a couple around and i dont have a target output
That's just good ficsit engineering. There's a crumple zone to make them safer when you crash them off a skyroad
Factory Carts are goated
I like you. You seem really smart unlike some people around here
Thanks! At my old base when I unlocked Factory Carts, I had one just going around in circles
You are looking at the correct problem, with a wrong solution.
Impure Limestone Nodes are not there for you to make Ballistic Drives.
They are not there to make Copper Powders for your pastas.
Do you know what the purpose of an Impure Lime stone is?
Be content, with what you have.
Sometimes, it is enough to have 30/min product, going slowly down a mk1 belt, letting you enjoy the moment.
I am there to let you ponder the meaning of it all, and not lose yourself in the process.
No need for extra, for you are content.
No need to be judgmental, for there is no need.
I am sure you ignored the impure limestone node on the way to victory all the time. But that impure limestone node was always there for you, when you first landed, when you first put a miner on an iron node, when you ran away from your first stinger encounter.
Sometimes, being there is enough, to look inside and be content.
Thank you.

That was very poetic
Maybe unnecessary
Impure limestone nodes
Are not really functional
Mostly just scenic
well thats annoying
the most optimal setup (with the alts i can use) for 20/min of both rubber and plastic requires 30.938 input crude oil
which is just barely enough to where id have to overclock this impure node
no u
you don't like my haiku? 🙁
I dont like the fact that I "20% failed" using carts in my base because the stations were taking too much space QQ.
I really hoped we could get some cart stations..Q_Q
looks at driver
seems more pioneereed
we just have to keep lobbying for fun sized cart stations + fun sized trains and train stations
20/min of both rubber and plastic takes 13.333 oil
cant do diluted fuel unless i do the stupid packager loop
Haikus are easy
But sometimes they don't make sense
Satisfactory
Then do the packager loop. With a good design, it's not any harder to use than a blender
it's pretty easy if you make a blueprint for it
The packager loop is there for u when the blender wasnt
also i dont have the diluted fuel recipe
not that it matters since im letting myself trade alts for better ones in scim
actually do i have enough useless alts
I think key is having packages for each refineries themselves. Big space waste but big gain on complexity
Have like 50 package for each refinery setup and you are done
Guys i just unlocked phase 3 any tips?
Trains go choo choo mf
make your builds more colorful and use lots of vehicles because they're fun
Also go fuel power
Alr thanks
It's time to get a lot of alts
ok this plastic production setup is really funny actually
So basically harddrive hunting?
yep
Yes. And get the depot if you didn't already
theres a lotta stuff in phase 3 thats leagues easier with the right alts
What do you mean by depot?
Dimensional depot
dimensional depot, research alien technology
Left side of the alien technology tree
Rush the jetpack and fuel before you go hard drive hunting. It'll save you a lot of effort 😄
I just couldn't find that SAM thing no matter how much i wandered around map
lowk just prg
Thanks i was really struggling with transportation
Then get the jetpack, liquid biofuel to fuel it and wander around more.
Also, like half of it is in caves
Alr
yeah a lot of stuff you can find ways up to places or just build foundation ramps but it's so much more pleasant to just jetpack there
love watching ada have fun learning about the aliens
Does the blueprint auto connect work vertically? Pipes seem simple enough, but I'm not sure how it would handle belt lifts.
I don't think lifts connect
Unless you have belts sticking out of them that can connect
I was remaking an old stacking blueprint and learned about the autoconnect feature, so I'm trying to see how I can implement it
I guess it might be the same as it was, have to connect lifts after the fact
chat I built an iodine filter factory that feeds into a dimensional depot
If only filters worked from the depot.....
I pinned it so I can always grab more while out nuking entire ecosystems for fun
now I just need nukes in the depot
I built 144 fuel gens to be running with rocket fuel... it's taking so f'ing long for the pipes to fill with fuel so they actually all come online....
take your mind off the wait by building a factory cart skate park
Have you tried water towers?
Water Towers work great
canisters are the biggest scam in the awesome shop
you could get 100 canisters for 1 coupon, or enough plastic to make 400 canisters for 1 coupon
....?
hard to explain but basically Water Towers move the fuel up using pumps and then push the fuel back down so the Pipes below the tower stay full
check the pipes guide in #math-and-meta pins
the problem here is that it's the pipe distributing the fuel to the gens that are the delay
theyll fill Eventually
oh I know, it's just taking forever
i dont think theres a good way to load balance pipes, they kinda do that on their own to a lesser degree
make sure youre not tryna force more than the max throughput through your pipes btw
well aware
Fuel gens burn 4.17 rocket fuel per minute, it's 143.88 of them to use 600 rocket fuel per minute, so I have 140 of them at 100% and 4 at 97%
fyi they burn 4.1(6), not 4.17
#screenshots message Game says 4.17
it's rounded
if you calculate from the energy content, it's 25/6 per min, or 4.1(6)
how come my biomass producers say they produce 30megawatts but i have 4 and the power grid is saying i only produce 60
I spent 6 hours tweaking my basic fuel factory yesterday. I was hunting down little problems all over the place, finally realized it was 2 gens I forgot to turn back on after the fuel filled up.
Biomass burners scale to demand, so if your power grid consumes 60 MW, then your generators will always produce 60 even if you have capacity for more
demand is higher than output
the biomass burners stop producing if they don't need power, so no need to break them down after you get coal online
Hey,
Yesterday somerthing wierd happen. During gaming GPU fans went to 100% which happened before even with other games.
Screen went black, that happened before as well even with other games, GPU got overheated yep.
But what worries me, I also had some burn smell in the air that made me paranoid.
I have RTX2080, it never happened before, even with this game (I have ~280 hours)
I am monitoring my GPU usage since then, it is around 80-86 C which is kinda high no?
Whats your GPU temp during gaming?
Apparently 90s is when you're in trouble, but I'd talk to a real expert about it. It might be as basic as cleaning out the dust or the card could be failing. If you have the ability to overclock you might also turn that off.
Mid 80Cs range if I'm pushing it. I think that's safe for mine though
One of the big fat creatures was stuck on some of my spaghetti conveyors ....couldn't upgrade them ...so I had to beat jt to death...ADA said...that one had a family...☹️
There should be away for the beans to check if there are buildables at their chosen spawn point
Also have one stuck in one of my first "factories" but he never gets stuck so I leave him
I need to get more building peices. I really got to sink more stuff
I have a whole storage of versatile framework don't need right now...🤔
Gotta be a few point there
Which is why my ~1000mw biomass plant is kinda pointless
I trashed all my biomass stuff just ahve a small setup for jetpack fuel
ada was conceived to the tune of some absolute bangers damn
had a driver update? tried rolling back ? check the the gpu is sat correct ,check all cables if its still doing it and under warranty return it , if not try cleaning the dye and apply new paste
Plastic and rubber shoukd I just use one of the less productive oil.nodes?
The unreleased ficsmas tunes?
epoduxtibw
Ah yes
I cannot type on my phone it's a fold...still. Can't type....
no the absolute ficsit tape
True bangers
theres a unique message when buying it
Is there
Productive
Never noticed it
-# I nevery buy any other tape
Does the boom box just play locally
ADA: In the early days of the Save the Day program, when I was still in alpha, some of the employees would store their personal musical projects on my servers.
In a way, this was the music I was conceived to. Enjoy.
Not if you take it with you
I never heard that
Wow
I really like the first song on the absolute ficsit tape
-# I have it on repeat when building large things
imagine hearing that and popping the tape into the boombox and thats your immediate first impression
What items have the best bang for the buck in the sink I'm up to and done with tier 6
do you not have everything you make sinking passively once your containers overflow
Smart splitter supremacy
Ummm..
yes exactly
It is a good first impression imo
I guess I shoukd go do that wouldn't take long.
You're in tier 6 you say?
Yes
especially if youve done centralised storage
Have smart splitters between normal storage and final machine, then set one exit to overflow, and merge it all onto one high tier belt, into a sink
I need to set one up.
Where is the best place for centralized storage
man i do those literally from the start of the game
then clean up the spaghetti needed to do so pre-smart splitters once i get them
near your main base, duh
I like how I specified normal storage when it can also happen to the Dimensional Depot
I just ahve a huge mess of big platforms I call factories lol
I coukd make an area.near there I guess
I have trains now so that's also an option
can my team also see markers i placed on the map ?
Yes
Where is a good spot to have like a beginner factory cause I just unlocked coal power but there’s none near iron or copper
Depends on where you are currently
just a quick question, how do you get air filters? at tier 7/8 now and never seen anything about em
Rocky desert
all of the starting locations have everything you need through the end of tier 4 at minimum
MAM
The mycelia tree in the mam
many thanks everyone!
I just don’t see any coal near pure iron and copper
Where are you currently
scan for it with V
you don't need pure nodes specifically
there's definitely coal reasonably close to the rocky desert start
There's coal everywhere
in the south east of the rocky desert? there's literally 3 pure coal nodes at the top of the cliff
northwest too? I think thats the main coal zone to coal gens
Ik but I can’t get it down the cliff to my base at those nodes down there
why not? you have conveyor belts?
Turbo Fuel is 6 fuel plus 4 compacted coal , my current fuel setup is using the diluted Packaged fuel
At end of the process it nets 60 fuel which runs three gens each
So how many refineries would it take to process rhat into turbo fuel
depends what recipe you're using, should be very simple to calculate
Jusg the basic turbo fuel recipe
Someone last night asked me why I made a self sustained diluted fuel maker in Phase 3 😭
so you've got 60 fuel per minute and enough compacted coal to mix with it to make turbofuel, right?
Yes
so, one refinery without overclocking is 22.5/min
so divide the amount of fuel you have (60) by how much the refinery can do (22.5)
60/22.5= ?
So 2.6
bingo
Or underclock or overclock to make round numbera?
yeah, make the 260% in whatever way you want, 2 at 100% and 1 at 60%, or 2 at 130%, or 260 at 1% 🙂
personally I like the 260 refineries running at 1% idea
Then 2.5x18.75 per minute is 48.75 turbo which then is 7.5 per fuel Gen which would be 6.5 gens per setup effectively doubling my number of gens
Or connect a 7th between two sets of 6...🤔 That would be messy
you can under and overclock generators too remember
You'll hate what I do with mine
Another drone route eliminated by trains... yes perfect xD
I make turbofuel and package it and use it to make diamonds 😛
Isnt it kinda the best recipe?
Didn't know their were even diamonds in game lol
That's subjective, I actually use all of the diamond alts, depending on what resources are available in the area
2 refineries, 2 packagers...
Sorry, I'll try to avoid too many spoilers 🙂
now that I think of it, turbofuel can be heavy on sulfur and coal...
Oh I'm fine. This Ian really a game with spoilers to me lol
its not as the diamond you think it is. I mean, it is shiny but not TV-diamond
besides MaM spoils the game's end game more than enough 😛
In that case, have a browse of the wiki to see what you can do with various recipes etc
Trying to decides if I want to train compacted coal to setup or just drag the other spots of coal and sulfur to my setup in the west ...they would be long conveyors lol
I have conveyors that literally run across the entire map, so whether a belt is "long" is another subjective thing
😂 I have several that are 1.5 to 2km
great! getting there 😄
I just have many remote factories near the resources that need them
train supremacy
Dont say stun seed backwards💀 💀
I won’t
How do I get the coal down the cliff though?
I found one lone coal.node south of me that is pure. I shoukd overclock the mk2 to 200% and then with mk4 conveyor I woukd get double..
With the sulfur connected to it should be plenty of compacted coal to train over.
Lifts
Can they go down instead of up?
Similarly to elevators, lifts also have the ability to go down
Just press r
I’m on console
I didn’t know that tho
just change build mode to reversed
or build from the other end
^^
Okay thanks
I'm dreaming of the chaos we could cause if we could have angled and curved conveyor lifts 😄
lift
pretty sure we can?
well, not curved
but I think I've seen some cursed angled lifts
They only go up and down in vanilla, you probably saw some modded version
with infinite nudge mod, you can nudge a lift. If you nudge it so far away it would basically mean teleportation.
pretty sure it was some glitch, not a mod
What happens to FICSMAS items like the present trees and recipes and skins once the event is done?
I've never used mods tbh, and don't plan to, but I can still be amused by what they can do
any you have built will stay, but you can't build any more until next ficsmas
and the trees will stop producing
Kk, good to know.
you can also not put them again so deleting them is a permanent deal
is 18000 to much quick wire?
its never too much quickwire
Thinking how much to add for quickwire into my factorys of factorys
for a max nuclear plant? just enough
hi if I have I building idea I need 300iron for one path and 180 to another I have one mine to use so I can get 480 iron but this is my question how can I do this with out a spaghetti i can 480 to 240 then 120 to 60 add that 60 to the another 240 then i will have 300 and 180 but its gonna look like sheet how can I do it better? or I cant
you can label conveyor wall holes now? how?
Just to have in my base
oh, I thought you meant per min 😆
Yes i did per min and for my factorys of factorys
you can do this with a single splitter
how
Anyone got a recommendation location wise for a turbo fuel power plant, need to up my power asap
You can just put signs on them
how
machines that consume 180 won't consume more than 180. if they get more, it'll just overflow to the other output, achieving the split
I dindt think about that k ty
i wonder if what i saw was the 2m x 0.5m sign?
Likely. They don't allow any special kind of snapping or... "accessory" other than throughput monitors (but those go on the belts connected to them)
If I dismantle something and I dont have inventory it just disappear ?
no, it goes into a dismantle crate
there isnt a dismatle crate
it dosnt spawn one
dismantle crates merge when nearby
check the closest existing one
Yes
go to the closest one
anyone else come across invisible storage containers? 🙃
Use the compass at the top or go to the map and locate a diamond with a crate icon, that's your dismantling crate
ty it was a 1km
lift
Shift
someone asked how to get coal or down a cliff like 3 hours ago but my school has bad wifi
I hear that, my work suffers from extreme packet loss
you work for postnord?
🥁 
Imgur lol
Man, everything just takes up so much space... Is this why people talk about making mega/giga factories?
build up
okay quick question
42
what is the "world grid"
🩲
and how do i specifically build on the world grid
Use left control
press hotkey, I think ctrl?
I thought you just place foundations down and they do the rest
What do you think they do?
ah you see didnt know that
that is custom grid
You can place foundations "on" the world grid by holding down Ctrl as you start a new foundation placement
gotta restart my entire world
my friend got a parachute from the calendar is there a way i can get another one ?
No
It's basically just a unified N/E/S/W-oriented grid which would let you connect up disparate factories "easily" with foundations
global grid is a thing for making everything be perfectly aligned without having to run temporary foundations between the two.
the problem is you can't redefine it, you can't rotate it
By unlocking it in the quarts tree in the mam
If you do use it, remember to either always start with 1m foundations, or always start with 2m/4m foundations -- the 1m ones end up being centered differently along the z-axis
so is 🩲
(Personally I'm not a fan, and there are a lot of methods available to connect up disparately-rotated grids, if you want to connect up factories with foundations, but there are folks who like it)
afternoon pioneers
I am very much not a fan
Eh id say its nice as it gives the player a look at how to make things organized and then from there you will realize its trash and actually organize
Building any individual factory on a consistent grid is certainly useful for organization
you can make things organised just by snapping them to foundations
But there's often no need to have different factories be aligned to the exact same grid (unless that's really what you want, of course)
which everyone but world grid enjoyers has to do by running temporary foundations between locations, then doubling back and removing them afterwards
ensures consistent alignment of viaducts, roads, etc.
(And of course if you end up enjoying making more "complex"-looking factories, aesthetically, you may end up with, like, "wings" of the factories which are on different grids even locally. Or get into circles, etc. :)
also presumably for canon enjoyers to make it easier to aim by building gun sights 😛
Why
Me personally I think the world grid is good for factorys that are close together
Or just for small fsctorys in early game
Even for close-together factories, I like building "with" the local geography. Can make the factories tie into the environment better that way
But yeah, personal preference
Nothing wrong with using world grid if you want to. :)
if you want your factories that are close together but don't want them to be fixed to an offset or non-cardinal direction?
absolutely useless.
oh yeah, totally.
just salty my enjoyment of the game is made more difficult by the lack of some extra UI.
That's true I mean you can always try to build your foundation in a way that curves but that is quite tedious
Although it can pay off
Hmm, potential feature request: choose a foundation and hit a key to set that as your new "current" grid (and some other way to reset to stock World Grid)
Could build to "local" grids without having to actually run foundations out, etc
So if i have a pipe manifold splitter system, can i attach another input onto the same pipe further down to top it up? Will that work
(Probably way too complex to be actually useful, since for local factories it's hardly a problem to just run foundations out)
Could be implemented to the customiser
exactly.
store offset of pos & rot to save file, tada.
I wasn't even really talking about curves. Just that I very rarely want to align my factories to exactly north/south/east/west
Like I'd rather follow a local cliff line or waterway or whatever. Even if the factory does end up being essentially boxy, I like aligning stuff to the local features
Yeah and adding a cool looking roof sometimes makes you even forget it's that boxy
(And again, just personal preference stuff here, of course. :)
Yeah, windows + roofs can do a lot to spruce up a factory
Personally I like the world grid but it does get in the way sometimes so I just build how it flows
I don't tend to go wild with decoration but just enclosing stuff can often be perfectly good enough for me
Especially when rotating signs to create intricate designs like that one guy does with his super futuristic city on YouTube
Whatever fits your playstyle
https://discordapp.com/channels/370472939054956546/553550313533997057/1443130650617057331
The signs are pretty useful
https://discordapp.com/channels/370472939054956546/553257340108013568/1448750739567542394
Short vid from Xaos demonstrating auto-connecting blueprints with belt system--I think this means bypassing trains or even using a BUS strat is a lot more feasible than it was before. Obviously it's still preference as to whether you like belts everywhere, but in terms of raw functionality, I'm not sure trains have much on this.
Trains will always have this: Even once you've built a big ol' belt highway, the only thing you can do with that belt highway is the specific belts you just built
There's literally zero expandability without going in to manually build more, or make changes
Whereas rail has a frankly staggering amount of expandability
precalculate all belt needs, problem solved
The same segments of rail which start out supporting a single train line can end up supporting an incredible amount of throughput as you progress through the game
trains truly are the second most useful vehicle
(Not trying to convince anyone to use trains over belt highways if that's what they want to do; just saying that there are advantages to trains even with auto-connecting blueprints)
heh
I am. Vehicles are way better than conveyors because they look much more awesome driving around
hii
yo guys, is there a way to make a boring grind for level 3 elevator (i just need to make machines for 3 resources needed for lvl3 elevator) a little more fun?
I have some 3 or 4 conveyor lines placed alongside the rail track... just bc their older and... why not?
Set up you machines and go exploring for spheres/sloops/drives
get everything automated then build a factory cart skate park while you wait
hm good idea, now i just need to make all those machines, thanks
Or the bonus vehicle...
It is the shape of the future
Tractors?!?! Those are pretty great too
Y'all have any recommendations on where to place your main base? I've been working in a pretty cobbled together manner so far, and I want to get something larger and more permanent setup now that I have the infrastructure for it.
- don't have a main base
- see 1
Wherever makes you happiest. You'll be expanding beyond it as the factory grows
- See 2
i saw people building it in the dessert so i think you can try to build stuff there and deliver all goods there by train or smth
hope you have a beefy computer 🙂
so many machines