#satisfactory

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glass pagoda
#

Hi

charred thistle
#

okay maybe coal would be worth looking into

glass pagoda
#

Yeah you should probably use coal now but remember that oil is just up ahead

charred thistle
#

OIL????

gritty zealot
#

๐Ÿฆ…

glass pagoda
#

Hello fellow American

charred thistle
#

RAHHHHHHHHHH TEXAS

#

yeah fuck coal oil supremacy

#

imma order a pizza :3

glass pagoda
#

You need coal to power the extractor if you want to get oil

cunning lily
#

Not necessarily ๐Ÿ˜‰

glass pagoda
last wasp
#

there is any difference between biofuel and packaged fuel in the jetpack?

bitter shuttle
#

qfor some reason the first 3 freight loads are synced but the 4th isn't and its bugging me

raven axleBOT
glass pagoda
hard ivy
#

solid biofuel and packaged fuel are utter trash

#

and liquid biofuel is the goat

last wasp
#

there isn't a smaller refinery right?

glass pagoda
white dawn
glass pagoda
#

Wake uo

glass pagoda
#

Is the red forest the biggest area on the map

versed helm
#

i have an issue with nitrogen gas, i have 3 blender that required 500m/min but max flow inside pipe mk2 it half (240), i tried with mk1 it also half (150). Someone can explain what its the problem. Thx

ocean frost
#

Pipes in a nutshell, how far is your nitrogen form your build

versed helm
#

mhhh i would say 200 meters

hard ivy
#

I have a nitrogen pipe maintaining 600/min at a longer distance than that

whole drum
#

Nice thing is you don't have to worry about headlift. You still want to pre-fill the pipes and make sure you have enough throughput for your draw.

#

You're not using any buffers are you?

hard ivy
#

or vavles or pumps

versed helm
ocean frost
#

honestly just package it to save you the time of troubleshooting it

#

its not a long distance and it will garentee flow

versed helm
#

thats the problem, i disconnect all builds and they wont fill at full

hard ivy
#

they don't do anything helpful with gas

versed helm
#

ok ok

#

and i cant package, i dont habe enough space, i almost done my factory of cooling system ๐Ÿ˜„

whole drum
#

Gas only needs pipes. Sheer volume is all you care about.

versed helm
#

it seems works

#

thx a lot, even after 1500h played, i really hate fluids/gas

barren current
#

does anyone know of a guide to get to the xeno basher in the doggo cave with only starting equipment (i.e. do it as a parkour challenge). So far, I've been jumping around the cave, and the best I've worked out is "parachute only".

#

there's just ONE break in the flow of the jump puzzle where it doesn't work

whole drum
#

I'd just bring some foundation/ladders, lol

white dawn
#

Bit of a cheese, but foundations + foundation ramps would do

#

Though I get that goes against what you're presumably going for. :D

barren current
#

it had occured to me xD

ocean frost
#

storage containers have ladders

dense violet
#

generally building stuff to get places are how you get places ๐Ÿ˜› at least early on

whole drum
#

I might go through the effort for some early Blade Runners, but definitely not for a mere melee weapon

soft marsh
#

been having a lot more crashes recently ๐Ÿค”

whole drum
soft marsh
#

Eh? Not finding more crashes, having more crashes lol

whole drum
#

๐Ÿ˜„

soft marsh
#

wtf and now all my settings are wiped, thats weird

sullen gull
#

๐Ÿ‘‹

whole drum
unkempt blade
whole drum
barren current
#

I've just made a bunch of images about how to climb up to the basher with (nearly) day1 equipment. It annoys me that only one of the jumps requires a parachute and that by having a parachute you can cheese a bunch of the rest of the course.

whole drum
#

Could just use a hover pack like a normal person

barren current
#

I have been looking around the entire doggo cave and can't see another way up :(

#

so what's driven me here, is that I'm running a sat+ game, and these comforts are a LONG way away in that mod xD

unkempt blade
barren current
#

they are amazing, and I love that they left the "use parachute to go up" mechanic in xD

#

does feel like there's a lot of parkour puzzles left around the map that someone carefully designed, which then became totally irrelevant since they added so many mobility things.

unkempt blade
#

which was your favorite?

barren current
#

The tallest point with the uranium node on the top of it :) (north of map)

unkempt blade
#

that's a fun climb

barren current
#

I remember back in my day, when the DOUBLE RAMP PACK was the essential exploration upgrade. You youngn's never had it so good what with your zoops, your zips 'nd your architectural build pieces. 3 points we saved up for at the ol' awesome shop.

primal obsidian
#

train

ebon cave
#

Where do I find a Sam? Iโ€™m at the rocky desert area

versed cosmos
#

there's a sam node in the big cave in the north of the rocky desert

#

got nobelisks yet?

ebon cave
#

Uh no how do I get those?

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Sorry Iโ€™m new Iโ€™m on console

versed cosmos
#

coal and sulfur and steel

#

you dont need them to get into the cave

ebon cave
#

Oh okay

versed cosmos
#

go for a walk along the northern coast and there's two entrances

#

down by the water not up on the cliffs

ebon cave
#

Uhhhh

sullen gull
ebon cave
#

So go like all the way up of the rocky desert and walk alongg the beach?

ebon cave
barren current
#

another easy option is the crater lakes up the big waterfall

ebon cave
barren current
#

there's a sam node in one of the lakes.

the big cave is sort of a pain

ebon cave
#

All I have is the zapper

barren current
#

yeh, don't go in the big cave yet, it won't be a good time xD

ebon cave
sullen gull
#

As far as I remeber, it's only smol spidys ๐Ÿ˜

ebon cave
ebon cave
sullen gull
gentle lion
#

I picked up a normal looking present so I could have some more boom boom lol

sullen gull
#

Then go up the ramp to the right of it all

gentle lion
#

Finally got the sloop and slug on the small island out west

ebon cave
sullen gull
ebon cave
#

Uhhhh ok Iโ€™ll try

ebon cave
sullen gull
barren current
#

south east, up the big grey cliff face towards the waterfall. You'll see a big ramp. the sam node is at spoiler co-ordinates ||-79. -31 ||

My advice, just go for a run and have a look around. But SAM, is totally worth finding on your first playthrough.

sullen gull
#

Wasn't in game atm ๐Ÿ˜

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Ahh, there ya go

barren current
#

just because the entire of sam tree makes the game so good

sullen gull
#

Fyi, there are a few Hogs up there.

barren current
#

I think you need to be at steel parts to exploit it though?

whole drum
#

I was like 120hrs in before I found SAM the first time

#

Don't recommend

ebon cave
#

Iโ€™m not even at phase one yet, so do you think I could get it?

dense violet
whole drum
#

You need steel before you can do much with it

sullen gull
barren current
#

honey, you want COAL. Coal is where the game starts :), but you'll need to do the first space elevator order first.

versed cosmos
#

coal power before steel

ebon cave
#

OK. I was just trying to get that so I can make more of the things that overcloxk stuff with the sommersloops

dense violet
sullen gull
#

Though, the crater lakes is an alright spot for Coal power too

versed cosmos
#

dont sloop anything yet

#

you dont have enough power

whole drum
gentle lion
#

I found Sam not far from where I started in the grassy area it was southish

sullen gull
whole drum
sullen gull
#

You get the sloops back anyhow if/when dismanteling the biopower

ebon cave
#

Well I just want to get more power shards either then

#

With them

whole drum
#

Set up coal power before worrying about clocking stuff

gentle lion
ebon cave
#

Okay

#

Ty guys

gentle lion
#

Much like everything else it's on a very long conveyor belt to main base

barren current
#

honestly, if your base depends on a tractor, your life will be upsetting because everything about vehicles is a pain to setup. Conveyors till trains, baby.

strong fiber
#

Should i make my computer/heavy modular frame factory in the red forest?

gentle lion
#

I found that bauxite on the cliff on th west coast ... Gotta get that somehow but I can't use it yet.

versed cosmos
#

bauxite in your inventory is genuinely useless

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you cant craft anything with it it needs to be combined with water

barren current
#

baux is like T7 tech.

strong fiber
gentle lion
#

Yeah I have to do the other 2 parts for the elevator

strong fiber
#

Like the aluminum sheets or casings

versed cosmos
#

nope

gentle lion
#

And don't even know where to build those factories yet

strong fiber
gentle lion
#

I finished t5 and 6 so I'm stuck until elevator parts are done.

barren current
#

like literally the only thing you can do with aluminium parts you find is unlock some of the crash sites, but if you are finding crash sites that require aluminimum and you are finding aluminimum parts, YOU ARE NOT SUPPOSED TO BE THERE YET YOU MANIAC.

versed cosmos
#

nah they open some crash sites

strong fiber
gentle lion
gentle lion
#

I shiuld put those in the dd

strong fiber
#

I just went through the rocky desert bru chill out

#

And i got radiation

barren current
#

xD

whole drum
#

Rebar, nobs, and inhalers. All you really need.

versed cosmos
#

the world is completely open theres no places youre only supposed to get to at a certain point

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maybe places sealed up by rocks that need to be blown up but theres usually a wayu around

strong fiber
barren current
#

oh you can go anywhere, the big scary spiders are supposed to give you a clue not to go that way xD

versed cosmos
#

nice

versed cosmos
#

even on passive mode i dont go anywhere near the spiders lol

strong fiber
#

I turned it on passive to collect hardrives

whole drum
#

The more advanced materials near sites hints at a progression-expansion pace that is "intended," but by no means enforced.

strong fiber
sullen gull
#

And, you can very well use those parts to complete MAM research as well.

#

Not only for other crash sites. Or, you can even sink them for early coupons.

whole drum
strong fiber
#

Is there alot of hardrives in the swamp

barren current
#

For clarity: I'm not denying you your right to play how you want to.

#

It's just funny :)

versed cosmos
#

SO MANY

strong fiber
sullen gull
whole drum
versed cosmos
#

also radioactive hogs

strong fiber
#

Imma blow them mfs to hell

sullen gull
barren current
#

one thing I didn't realise until a recent restart playthrough is how a couple of early crash site loot runs to the neighboring vicinity saves having to wack at the handcrafting terminal.

strong fiber
sullen gull
strong fiber
sullen gull
#

Just hit O, look up the Noblisk, and work backwards

strong fiber
#

Im also gonna craft the rebar gun

whole drum
sullen gull
barren current
whole drum
#

Can get a jump on the early milestones and Mam stuff

sullen gull
#

Typically, in any save (that's not a creative ofc), I burn to coal power, blade runners (sometimes I just go get then from the Doggo cave), jetpack with liquid bio fuel, and rifle with standard rifle ammo. Usually when I have that stuff at a minimum, I will pretty much spend a day or two exploring the map 'naturally' with the explorer, stripping the map of mercers, sloops, slugs, and hard drives. Or, at least a very good amount.

whole drum
#

I don't really use vehicles. I should make a point to on my next save.

#

Drones are usually about it

sullen gull
wicked nacelle
barren current
#

I really think vehicles (not trains and drones) are just too annoying to automate anything with.

  1. You have to draw the full routes. Depending on your personality that means correcting mistakes.
  2. You have to get fuel for them (really feels like a big ask vs trains)
  3. You have to build really wide infrastructure for them like, at least 1.5 foundations per lane, and truckstations take up so much room.
  4. Even a good vehicle network always runs clumsily.
wicked nacelle
#

or build insane amounts of road infrastructure

sullen gull
#

I feel like 1.2 may bring more than just a fluid truck in regards to vehicles ๐Ÿ˜›

wicked nacelle
#

like sky road or whateve4r

round crown
#

Oh

barren current
#

it just feels like 8x the work of trains, and about 12x the work of just building conveyor belts. But trains are amazing, so they win

wicked nacelle
whole drum
#

Belt highways make you fast while you're on them tho

round crown
#

I thought you meant trains

round crown
sullen gull
wicked nacelle
#

vehicles are at best "acceptable" for certain things like moving coal. but they're bad at most things

round crown
barren current
#

and, a nice two way train network has lots of reuse potential compared to belts.

whole drum
#

I was including trains with my initial statement, but yeah... trucks are too wonky

barren current
#

you get none of these benefits with trucks.

wicked nacelle
normal dagger
#

hmm so i'm going to be making my first playthrough in years... (last time i played was before trains/nuclear power was a thing) i'm wondering if i should use the alternative recipes mod and better machines or not

#

cus when i use them all the calculator websites wont work right?

wicked nacelle
round crown
wicked nacelle
sullen gull
round crown
whole drum
barren current
#

my pro tip for building train networks: build yourself a nice elevated track pole blueprint for 2 way trains. It makes making the network really satisfying

normal dagger
#

i want solar power tho :/

wicked nacelle
sullen gull
wicked nacelle
round crown
#

How do you balance that

sullen gull
versed cosmos
#

just use advanced game settings at that point

normal dagger
#

i guess, i just remember the game getting tedious mid to late game and i was hoping for a chill after work session

whole drum
#

It makes more sense in Factorio where the resources you put into making them are an actual cost

round crown
ebon cave
#

If I stand on a portable miner can the spiders hit me

round crown
whole drum
normal dagger
wicked nacelle
round crown
wicked nacelle
#

it used to require super computers I think. which REALLY made it so late it was meaningless

wicked nacelle
whole drum
#

You need like 5 "regular" geos to make like 1 fuel plant

sullen gull
wicked nacelle
#

but the recipe for building them doesn't require late game items (supercomputer) anymore

ebon cave
#

If I stand on a portable miner can the spiders hit me

round crown
wicked nacelle
raven axleBOT
#
Official Satisfactory Wiki

Geothermal GeneratorGeyser
The Geothermal Generator is a power generator building that generates 50-600 MW of power when built on top of a Geyser. It requires no additional input.
The power output of Geothermal Generators fluctuates and is affected by the purity of the Geyser. The power fluctuation cycle...

neon basalt
#

Time to attempt coal power and steel production. If I dont like it, I'll either start over completely somewhere else or just with biofuel

round crown
#

Oh im thinking of something else

normal dagger
#

so yall say don't use mods except for maybe some of the quality of life mods and use build planners to plan on factories?

wicked nacelle
#

it still needs high speed connectors -- probably should have just made it only use computers to be really useful

raven axleBOT
#
Official Satisfactory Wiki

The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...

whole drum
#

I don't use mods at all currently

sullen gull
#

Some good info there @neon basalt

wicked nacelle
whole drum
#

The connectors are phase 3, ya?

normal dagger
#

NGL modular load balancers look super duper usefull

wicked nacelle
sullen gull
neon basalt
sullen gull
versed cosmos
#

load balancers are awesome but manifolds let you actually beat the game lol

whole drum
#

"Average power on map = 7100 MW"
So a modest array of basic fuel gens, basically.

normal dagger
#

i remember needing to split resources like 50-90 etc would that be much easier with load balancers?

versed cosmos
#

geothermal gens are good for setting up a grid without having to run cables across the map

barren current
#

basically, load balancers are only for parts that you are producing at less than 10per minute.

wicked nacelle
versed cosmos
#

yeah

#

small set ups that dont justify running those cables

wicked nacelle
#

so even if you don't like power wire... you can just bring a train

barren current
#

eventually any imblanaced system that has all inputs connected to all outputs that isn't limited in throughput will overflow to fill efficiently. It's just a matter of how long.

For this reason, manifolds are usually the way to go

formal minnow
#

you only ever have to load balance for nuclear power

whole drum
#

The only balancing I really do is for recipes with specific ratios. Like default rips using screws, so you merge and then split them to feed the assemblers evenly. Technically, manifold works just fine for this too (eventually).

formal minnow
#

everything else will be fine

wicked nacelle
#

that would be the only thing I'd want would be to not have to wait for a container to fill up with 10/m before it starts going to production or whtaever if I"m syphoning off items

versed cosmos
#

i think load balancers fail with number of machines not throughput of parts

wicked nacelle
#

I do really wish you could lock off slots in a container

round crown
versed cosmos
#

like it becomes so tedious to properly balance 10+ machines

#

just run a manifold

wicked nacelle
formal minnow
wicked nacelle
whole drum
formal minnow
round crown
wicked nacelle
#

only if you care about ratios

#

you can always just overproduce -- those are seperate concepts

barren current
#

the other thing, is that there's lots of potential for trickery with hybrid manifold/balancing,

so for example if I need to split a production of 845 pipes in a ratio of 645:200 pipes another way, I'll say "F it, that's roughly a 3:1 split, as long as I overlow from the direction I've overapproxed to the direction I've under approxed", So I'll build a 4 split 3: 1 splitter and have a downstream overflow, it'll work at 94% efficiency immediately and climbing to 100% when buffers are overflowed

formal minnow
neon basalt
#

My current area has 4 pure iron nodes, 2 pure copper, 1 pure limestone in the immediate vicinity. Off in the distance ive got 4 normal coal and 1 normal iron node. Should I go towards the desert with everything and start building there for the space and pure nodes?

sullen gull
versed cosmos
#

you can produce exactly as much as you need and itll fill out eventually

whole drum
round crown
wicked nacelle
versed cosmos
#

also attach a storage container at the start to pre fill the whole manifold

wicked nacelle
neon basalt
heavy pine
#

Slap a smart splitter at one end with the overflow going into an AWESOME sink.

formal minnow
round crown
wicked nacelle
whole drum
versed cosmos
#

AGREED i hate machines turning on and off

round crown
round crown
twilit peak
#

The shift to rocket fuel power has been a success

round crown
#

Like in a suhi

whole drum
#

You will always overproduce in the long run. That's why you sink stuff.

formal minnow
#

i dont get any belt clogging with manifolds

heavy pine
whole drum
#

Don't run sushi ๐Ÿ™‚

barren current
formal minnow
whole drum
wicked nacelle
heavy pine
#

Smart splitter is set to output everything to the storage container and overflow to the sink.

twilit peak
versed cosmos
#

HOR, diluted, and nitro is so easy to do too

#

the numbers just work so well

twilit peak
#

Now i'm gonna cover the crater in fuel gens

wicked nacelle
barren current
round crown
sullen gull
formal minnow
sullen gull
barren current
#

here I am adding concrete into my fuel mix, no wonder that engine is knocking

wicked nacelle
round crown
whole drum
wicked nacelle
sullen gull
twilit peak
barren current
#

Ionized fuel, on the other hand, looks like a complete bitch xD

wicked nacelle
wicked nacelle
whole drum
#

The only way you stop the belts clogging is sinking the excess

formal minnow
#

everyone gives up on load balancing eventually

round crown
#

Right?

whole drum
#

Nobody is suggesting that you put too much throughput on the belt

formal minnow
whole drum
#

We're talking about balancing vs manifold

wicked nacelle
whole drum
#

And how manifold relies on the machines filling up, then the belts filling up, to begin filling the next machine in the sequence

round crown
barren current
round crown
wicked nacelle
bitter lodge
#

Load balance vs manifold. Biggest difference is full 100% time.

round crown
bitter lodge
#

Yes manifold takes longer, but its also a lot more compact.

round crown
#

At the end of the day ur machine are always full

formal minnow
versed cosmos
#

you can also just stick a container at the start of the manifold to pre fill it

whole drum
round crown
formal minnow
#

yeah

wicked nacelle
bitter lodge
barren current
whole drum
bitter lodge
#

I have no issue letting my machines cap on resources, and my belts completely fill before kicking my factory off.

#

Plus it takes way less space then me trying to do like a 1-20 split

barren current
#

you know, it's not even perfect split unless the belt distances are exactly even anyway xD gotta get those machines stamping in sync

formal minnow
#

i think theres an argument for stuff like stators for motors and MFs for HMFs taking forever, but then again you can just bring some from home to manually fill the inputs

sullen gull
bitter lodge
#

once they are all full, its all perfectly balanced with manifold

formal minnow
#

i hate waiting for stuff to start up so i just bring a couple extra stacks to shove in

heavy pine
bitter lodge
#

I like doing manifolds for factories I plan to expand as well.

round crown
bitter lodge
#

Like right now, I got 10 refineries, but I know once I bring another 2k baux, I need another 10 refineries

whole drum
wicked nacelle
heavy pine
#

Like I knew you could do it with fuel for biomass burners but didn't think to do it with normal crafting stuff.

bitter lodge
formal minnow
bitter lodge
sullen gull
round crown
wicked nacelle
#

well, not unless you actually REALLY measured out the length of the belts

wicked nacelle
# bitter lodge how come?

because the items still flow in an order. so one machine will get the items first (almost certainly) -- but definitely closer to "the same time" than a long manifold which is logarithmic distribution

formal minnow
whole drum
#

People usually build with enough symmetry that belt length isn't consequential

bitter lodge
whole drum
#

Belt length matters more if the balancer is complex tho

round crown
sullen gull
barren current
#

but the first item on the belt will arrive earlier than the second, so unless you slightly staggered your conveyor lengths to account for this nonsense, then you can't sync the machines with a load balancer.

heavy pine
whole drum
wicked nacelle
round crown
wicked nacelle
#

and no, they almost certainly won't start at exactly the same time

whole drum
#

He's being excessively pedantic ๐Ÿ˜‰

sullen gull
wicked nacelle
#

yes I am

bitter lodge
#

then using smart splitters to depot

whole drum
#

I was following you tho

wicked nacelle
whole drum
#

I know

barren current
#

if you are talking to someone advocating perfect splits, then you CANT be too pedantic. They started it xD

whole drum
#

lol

gentle lion
#

Radio Tower tomorrow now that I have hmf and comps getting built

primal obsidian
#

ahhhhh too many logistic wahhh

#

so many steps

round crown
whole drum
#

I wish I could get the kids to play this, but they like Roblox and Micraft ๐Ÿ™„

#

Would surely help their intuitive understanding of math

formal minnow
#

honestly load balance if you want its a fun logistics puzzle to build like 4:11 or something

wicked nacelle
round crown
barren current
#

oh legit, load balancing is a totally fun puzzle.

bitter lodge
wicked nacelle
wicked nacelle
round crown
gentle lion
#

I've been watching gaming with doc , he explains stuff very well , he's gotta be a real engineer , Math guy

whole drum
#

I don't know enough about it to say whether the game itself does(n't), but they play with a lot of mods, creative mode, inf resources, etc

primal obsidian
#

regretting trying to make a really tall factory there is not enough space on a 10x10 grid

#

and im already 3 floors in so i cant restart

wicked nacelle
# round crown Ur assuming they're using Redstone like that

I'm just saying the option is there. The math in satisfactory is embarassingly basic. It's actually scary how many people can't figure out a word problem of "THING produces X per minute. OTHERTHING uess Y per minute. How many OTHERTHING should I build?"

whole drum
#

Make it 20x20 and you can do most things

round crown
barren current
#

Fun with perfect splits: one fun result is that with only a 3 splitter wide setup, it's possible to build a 1 input to 2 -output splitter of any denominator with factor 3^(max 2) x 2^n. SEE FUN. e.g. split 72 by 15 to 57.

primal obsidian
gentle lion
round crown
round crown
#

But I might need to overproduce

limpid inlet
#

How do Hypertube speeds work

whole drum
#

Enter tube, go fast

gentle lion
bitter lodge
#

That is very easy to do

whole drum
#

Or 780 of mixed products to auto-sort via sushi belt?

barren current
bitter lodge
gentle lion
#

Now that I have mk4 belts I realize I want mk5...๐Ÿ˜‚

bitter lodge
whole drum
#

So make Mk5, then long for Mk6

bitter lodge
#

mk6 is the highest right?

compact flicker
bitter lodge
#

its like 1k+ items?

primal obsidian
compact flicker
primal obsidian
#

1200/min

gentle lion
bitter lodge
#

I could do so much with mk3 miner and mk6 belts.

compact flicker
#

Mk3 on a pure node fills a mk6 belt :3

round crown
bitter lodge
gentle lion
#

I don't know if I even have the resources for the last 2 parts

bitter lodge
whole drum
round crown
primal obsidian
#

what

barren current
round crown
primal obsidian
#

i smell burning i think i should turn off global illumination

gentle lion
round crown
ebon cave
#

Will I get hit by the little spiders if Iโ€™m on top of a port miner

bitter lodge
whole drum
#

Trying to sushi into a manifold sounds like a terrible idea. I was saying that you create a bunch of stuff that outputs onto a sushi that then self-sorts into storage and sinks overflow

bitter lodge
plain gate
#

each machine MUST get items

round crown
primal obsidian
#

sushi belts have done nothing but shut down my nuclear waste managment plant so i dont think im using them right

bitter lodge
#

sushi manifold is a bit weird

round crown
whole drum
barren current
round crown
#

@bitter lodge btw did you ever fix your trains

bitter lodge
plain gate
bitter lodge
#

Manifolds are cool.

round crown
bitter lodge
#

I haven't even been on satisfactory today. I got off work recently x-x. I will be getting on tonight and playing around with the trains.

plain gate
#

even at max belt capacity the theoretical backlog is one item every few hundered hours, and that is if you have fractional machine ratios

bitter lodge
#

cutedoggo The struggle of adulting.

round crown
round crown
#

I get off in an hour

plain gate
whole drum
dense violet
plain gate
#

if you look at the inflow of items it should always be flowing

bitter lodge
round crown
whole drum
#

The main line of a manifold isn't intended to back up. The feeder lines into the machines are.

dense violet
#

is this sill the sushi belt backign up?

round crown
dense violet
#

ah ok good ๐Ÿ™‚

round crown
#

I fixed that

bitter lodge
#

cutedoggo actually, I realize my answer. More resources can be picked up if the first cargo fills up with the two belts.

round crown
#

And if I was to make more then 780, I'd just add a new belt line

#

Because any added machine would never get enough resources right?

whole drum
#

If the needed throughput matches the draw exactly, you don't need to overproduce. It will eventually fill up.

#

Yes

#

Unless you upgrade the belt

round crown
#

Thabks

primal obsidian
#

if i have 100% efficiency setup will backlog ever clear up?

wicked nacelle
raven axleBOT
#
Official Satisfactory Wiki

The actual in-game throughput of a Freight Platform can be calculated if one wishes to be that precise. The most important variable in this determination is how long it takes a train to do a complete round trip, called Round-trip Duration (RtD). This is measured between the first and last departure...

wicked nacelle
#

you're limited to a certain % of 2 belts worth of throughput per freight station depending on stack size

strong fiber
#

How am i supposed to make a manufacturer blueprint

wicked nacelle
#

this only lists it for 1200 belts, but you can just figure out what % of 2400 that is and apply it to whatever belt you're using

wicked nacelle
whole drum
primal obsidian
#

ok good

strong fiber
wicked nacelle
limpid inlet
#

Are hypertubes the only way to quickly and efficiently reach other factories?

wicked nacelle
#

for 500 stack you see its' 2247.83 so divide that by 2 belts -- 2400. that's the % you get

wicked nacelle
primal obsidian
#

but there are other ways like trainssf_train

limpid inlet
#

That sucks since I can't figure them out at all ๐Ÿ’€

primal obsidian
#

search up tutorial on youtube should be easy enough

dense violet
bitter lodge
primal obsidian
#

yeah thats what i did

dense violet
wicked nacelle
#

don't listen to cobalt -- his math sucks and you're fine to ask here

#

the wiki's math is correct

primal obsidian
#

i love trains but im also bad at signaling

strong fiber
primal obsidian
#

trains dont love me back

bitter lodge
wicked nacelle
dense violet
# bitter lodge twas just one question :>

no stress ๐Ÿ™‚ But yeah I think with mk5 belts the absolute maximum 1 platform can move pm is like 1250~ or so but that is in extreme circumstances that you're very unlikely to have

wicked nacelle
strong fiber
bitter lodge
dense violet
#

they are an extremely salty person

wicked nacelle
#

that's why I linked the wiki that shows you can get 1.87 belts worth of trhoughput for 500-stack items

dense violet
#

salt causes high blood pressure. Like stress

wicked nacelle
#

so saying "you can't reliably get more than one belt" is just plain wrong.

dense violet
#

Or it's possible because I have all this rent free space in their head they don't like

bitter lodge
wicked nacelle
#

actually with slower belts I think you get higher % -- because the amount of lockout time is actually a lower %

strong fiber
#

Only thing i plan on using trains for is really long distance item travel and exporting crafted items to my base

#

Also? When should i start thinking about a main base location

pseudo pendant
#

Iโ€™m not at an early stage of phase 4, how much of each thing would you guys say I should be producing of each thing?

dense violet
bitter lodge
bitter lodge
strong fiber
feral otter
#

day 9 hard drive got me stitched iron plates thank you lord

bitter lodge
whole drum
strong fiber
strong fiber
bitter lodge
#

which honestly, isn't even that hard. just use alt recipes LMAO

#

it makes it so much easier

whole drum
dense violet
#

hmm ok maybe people were talking about hte 100 stacks thenas it would be odd to move things like wire and screws

dense violet
#

but you do need very specific time tables to achieve that max throughputs of each stack

#

like the rtd of 100 stacks to get even 1278 is 150 seconds, and that will include 2x27 seconds loading

whole drum
#

If you still want a main base, I would think about what kind of scenery you want to go with it

#

The blue crater lakes on the mountain is one of my personal favs, but spire coast is nice too

wicked nacelle
#

you don't need fancy timetables. You just set the trains to fully unload and you get max throughput if you always just have enough or excess coming in. You don't have to like.. time them out.

strong fiber
#

Is there a way to automate silica production at phase 3

whole drum
#

Yes, you do Mam research

bitter lodge
strong fiber
#

I just want my windows bruh

whole drum
#

I don't blame you. Glass is my fav foundation.

dense violet
#

I just wish it didn't have such glare

hard stump
#

No good way to get a recipe you want is thereโ€™s saw one for screws and sadly passed on it but a build I want would be nice to have and Iโ€™m on Xbox

whole drum
#

Find more drives

hard stump
wicked nacelle
whole drum
#

Scan 5-6 drives without rescanning any, then save. Then rescan until you get what you want.

#

Load if it doesn't

hard stump
whole drum
#

Save the rerolls, then do a hard save

wicked nacelle
whole drum
#

That way you can rescan a few at a time

wicked nacelle
#

each reroll is random -- not predetermined

whole drum
#

Yes

hard stump
#

Thatโ€™s good to know

wicked nacelle
#

but the initial research is determined when you hit "scan" (i.e. 10 minutes ago) so saving 1s before it finishes doesn't help

whole drum
#

It's cheesy as hell and I don't generally do it--but if you really can't live without a certain recipe, you can do it

#

This is why I suggest banking a few rescans before you save. Saves a bunch of loading.

wicked nacelle
#

and on PC there are better options anyhow... but on console it's the only option to facilitate getting it sooner ๐Ÿ™‚

wicked nacelle
whole drum
#

Yeah, but it's not too hard to get 5-6

wicked nacelle
#

with a map, no. Without a map, yes ๐Ÿ™‚

#

fortunately console users can still look at scim even if they can't load their save

whole drum
wicked nacelle
#

100 ร— Crystal Oscillator

whole drum
#

I'd have to double check. I mean, I generally just look around for bright orange blocks with smoke coming out--not that hard still.

wicked nacelle
#

without jetpack you're going to be fortnighting a lot to look for things... so I guess it depends whwere he is in the tech tree ๐Ÿ™‚ I figured looking for a screw recipe pretty early but maybe not

whole drum
#

I generally do my first bout of exploration once I have rebar, parachute, and ladders

stoic steeple
#

I'm on PC. Do you think that I should just unlock all the alt recipes in a save editor?

wicked nacelle
#

oh I always forget that ladders are a thing

wicked nacelle
whole drum
#

Yeah, just build a sky-ladder in your base and you can glide really far--and see crashes easily from the sky

dense violet
wicked nacelle
#

using SCIM to unlock them doesn't stop you from getting achievements if you still need any of them

#

I'd suggest playing through once "as intended" but on subsequent playthroughs it's just unnecessary pain IMHO

stoic steeple
wicked nacelle
#

may as well give you a few thousand sloops too ๐Ÿ™‚

stoic steeple
#

Maybe I should just unlock everything lololol

wicked nacelle
#

you could just take someone else's save and say you're done ๐Ÿ™‚

dense violet
analog venture
#

I've been playing since like update 3.... and I just, for the first time, beat the game.... and suddenly I feel so empty

stoic steeple
dense violet
#

yeah my advice? go through the steps. Plus imo the exploration is fun and you have to do stuff while your factories are making things anyway right?

stoic steeple
#

I'm 90 hours in, and I still haven't automated either modular engines or adaptive control units, but I'm having a blast. I'm building a factory that produces 480 of both rubber and plastic p/min and 18 GW of power.

#

I enjoy exploring

wicked nacelle
dense violet
#

yeah for me it's post phases sandbox that gets me, making your own weird projects

#

I did love the exploration though. But after having gone over the whole map like 5 times you know everything xD

stoic steeple
bitter lodge
stoic steeple
#

Maybe I'll just set up production for all of the different parts and then set up a bunch of manufacturers with storage containers hooked up and throw all the different parts needed. Is that a good strategy?

bitter lodge
#

cutedoggo also, how does one use a vip? or even set it up? cause I gotta recyle 1200 water....

dense violet
dense violet
bitter lodge
frail sleet
whole drum
frail sleet
#

otherwise, VIP fluid doesn't exist (other than packaging, sorting, then unpackaging)

bitter lodge
dense violet
bitter lodge
abstract heron
#

Just thinking how to make manufacters

#

and thinking how they look

stoic steeple
dense violet
bitter lodge
#

I did that for my starter alum factory.

#

but this is for 1.2k water.

dense violet
#

yup, that's why you reuse it in the system and pump less fresh water in

bitter lodge
dense violet
bitter lodge
#

huh?

dense violet
#

oh that was the frseh water. yeah 2 groups of 400 fresh water

bitter lodge
#

fresh 800. 1.2k recyle.

dense violet
#

you don't have to have the layouts exactly like that, just for clear diagrams

compact flicker
#

Didn't occur to me that having several manifolds in a row might make my machines take a few minutes to sort themselves out

#

A manifold manifold if you will

bitter lodge
#

then I can test my output of the trains and sort this water thingy out

dense violet
#

๐Ÿ™‚

zealous urchin
#

tbf any ratio will work bcs u can clock water extractors however u want and its not like ur loosing anything

bitter lodge
#

just worried about backlogging

last tartan
#

they should add decorational train cars like flatbeds or liquid tankers etc etc.

zealous urchin
#

make this double input where one is favored

last tartan
#

it would add more life to the trains:)

zealous urchin
#

set up two fluid buffers

#

and place valves

#

set valves to expected value

#

and shabam
just watch for a while both fluid buffers
if they fluctuate around same number cosntantly then its good

#

if one rises up or both then its not good

#

also sink overflow so water wont back up

#

and its realy it

bitter lodge
#

I understood like 10% of that....

bitter lodge
zealous urchin
#

by sinking i meant overflow of aluminium products

bitter lodge
#

tired_jace @dense violet how uh does one get a nice number to work with out of a train?

#

cause 780 is a bit of a funky number

zealous urchin
#

its a video game

#

the truth is what u make it

limpid inlet
#

What is unc talking about

zealous urchin
#

its the version of "its ur decision and there are no optimal solutions in the end"

#

just how u wanna do things

dense violet
wicked nacelle
bitter lodge
#

No no no

#

Like 780/200 is weird.

dense violet
bitter lodge
#

do I have to do some weird belt splitting nonsense to get like a solid 600 belt?

dense violet
bitter lodge
#

trying to feed refineries.

#

they take 200 baux/min

dense violet
#

ok . Are you trying to put that on one platform?

echo belfry
#

My opinion: alumina is bad

bitter lodge
#

huh?

echo belfry
#

Unrelated

bitter lodge
#

I never worked with weird belt inputs like 780, I always do them at like a solid hundred ish

dense violet
# bitter lodge they take 200 baux/min

look - make a post with images and numbers of what youre trying to do. because it just seems like you're flailing wildly w/o actually understanding what you're doing

to help we'll need to go step by step and images. When you're ready for that, ping me

bitter lodge
zealous urchin
#

u dont need to fill all of the belt tho

bitter lodge
#

I just want to export from my depot at a rate besides 780 constantly.

dense violet
#

make a post, we can work it through step by step

this is acomplishing nothing and wasting both our times

#

and just making you more frustrated apparently

zealous urchin
#

idk why 780 exactly

whole drum
#

Alternatively, just build a train delivery to a factory that has everything else you need and it builds what it builds, and we don't worry about how much or how fast. ๐Ÿ˜„

zealous urchin
#

solid advice

bitter lodge
dense violet
#

you probalby need to add a flair

bitter lodge
#

a what?

dense violet
bitter lodge
#

tired_jace even discord fucking hates me

#

it won't do the post thingy.

kindred crater
#

Finally getting into nuclear power

Any tips(especially in regards to radiation management)?

white dawn
#

In practice you could presumably automate quite a bit less, since you're not always gonna be standing near radiation

#

(But it's already a pretty small factory to do 5/min, so eh)

#

If you want to minimize ambient radiation around your nuclear production site, remember that you can load-balance buildings instead of using manifolds, just so material doesn't stack up

#

Though even if you let it stack up, a single stack isn't gonna be awful

kindred crater
white dawn
#

The four production options are: 1) store Uranium waste forever, 2) Sink Plutonium Rods (a "clean" option), 3) store Plutonium waste forever, 4) Burn Ficsonium rods (a "clean" option; quite expensive resourcewise, though)

kindred crater
white dawn
#

Note that Uranium waste does accumulate quite a bit more quickly than Plutonium waste; options 2 or 3 tend to be the sweet spot for most folks, nuclearwise

#

If you do just start out with Uranium, you might want to at least plan to introduce an extra Plutonium refinement step in the future. :)

zealous urchin
exotic swift
#

yo, so im making my first coal generator thingie and uh, how do i jump start it?

whole drum
#

Bio burners

#

Or hand feed some coal into it

round crown
whole drum
#

If the water is powered

round crown
#

There we go

whole drum
#

Bio usually just easier

#

Once they turn on, they stay self-sufficient

#

And the bio just go into standby

silk ocean
#

Install battery storage when you can so that exceedances don't cause trips (as long as there is charge in the batteries)

whole drum
#

Nah, just don't over-build. Keep an eye on power.

exotic swift
whole drum
#

Then set up priority switches when you unlock them

whole drum
#

They don't have much output

#

But they only need to be on for a few seconds

silk ocean
#

No harm in a battery array just in case, beats tripping off parts of your factory if it's just a transient

whole drum
#

I've set up batteries before--but I've never used them

silk ocean
#

Shouldn't have to if you plan and manage power properly. Anyway, just sayin'

zealous urchin
#

imagine if we could sink power for coupons

whole drum
#

Yeah, that's all I'm saying

last tartan
#

this is the first game i've played that actually has good train horn sounds

silk ocean
#

They're not bad yea

#

Although on auto they only do one little honk leaving the station xD

#

Probably would be a bit annoying when crossing all of my path intersections around the network

formal minnow
#

i like trains :3

silk ocean
#

Currently running 80 of them on my global network xD

#

Must...add....moar....

formal minnow
#

oh hey trucks are more fuel efficient than tractors?

#

never noticed that before

silk ocean
#

Carry a lot more yea

formal minnow
#

no i mean fuel usage

silk ocean
#

Efficiency-wise, fuel per stack, would have to check the wiki

formal minnow
#

probably max throughput too but i rarely ever run into that

wicked nacelle
#

basically everything that uses fuel and how much it uses

formal minnow
#

yeah theyre like 30%-40% more efficient

wicked nacelle
#

and per stack the truck is WAY more efficient by having almost 2x the inventory

formal minnow
#

wait thats backwards theyre less efficient

wicked nacelle
#

at the cost of onlysomewhat more fuel -- like 33% more

formal minnow
#

it being measured in seconds per item instead of items per minute really throws me off

stray inlet
#

trying to make a 1 click factroy any tips?

wicked nacelle
#

yes a longer burn time is better

wicked nacelle
formal minnow
#

why the hell would you rven run trucks, by the time you have them you have trains for anything that needs more throughput than a tractor

stray inlet
wicked nacelle
pseudo pendant
#

Is there a mod that shows all the somersloops, spheres etc you havenโ€™t found yet on the map? I wanna go get them all but not too fussed on having to look at the online and updating it with my game file to see where I need to go

formal minnow
#

top 5 reasons to run trucks
1: the american dream

wicked nacelle
#

click the dashed box in the upper right corner and pick your save file

pseudo pendant
#

Iโ€™m aware of that

#

Iโ€™m asking if thereโ€™s a mod to do a similar thing in game

wicked nacelle
#

I doubt anyone would make that since it's in SCIM but I don't know for sure

exotic swift
white dawn
pseudo pendant
whole drum
white dawn
#

They've still got the benefit over trains of needing very little infrastructure to support, so there's that

wicked nacelle
pseudo pendant
white dawn
#

(So long as you're willing to just use the map's natural roads instead of building your own)

formal minnow
#

also trucks struggle with terrain

white dawn
wicked nacelle
#

you still have to drive the route and honestly that's not necessarily easier than laying rail. Yeah if you mess up you have to start the process again

#

whereas you can just tweak the rail if you mess up - you don't have to start over

white dawn
#

Eh, I've recovered many a route-record screwup in the past. Being able to trim the route afterwards can be quite handy

wicked nacelle
#

if you get stuck on terrain though

pseudo pendant
#

I couldnโ€™t imagine the pain of messing up if you couldnโ€™t dismantle in blueprint mode

white dawn
#

Anyway, as I say, I agree that the Truck is kind of a hard sell

pseudo pendant
white dawn
#

It's in a bit of a weird spot unlockwise, compared to trains

#

Tractors on the other hand I will defend with my dying breath! โค๏ธ

wicked nacelle
white dawn
#

And you can always just add more tractors to the same route if you need more throughput

wicked nacelle
#

if you could just say "hey use a truck now and just get 2x throughput on your tractor route" it would be a better upgrade

white dawn
#

Yeah, agreed

hearty wind
#

So do we think satisfactory calculator is cheating?

white dawn
versed cosmos
#

It's a singleplayer game man cheating is however you define it

wicked nacelle
white dawn
#

(Personally, yeah, I think it (and solvers/planners) are sort of cheating, though I've personally never cared)

wicked nacelle
versed cosmos
#

There's no getting an unfair advantage over someone else and negatively impacting their experience like there would be in a multiplayer game

#

So "cheating" would be up to you

whole drum
#

I wish you could tell trucks/tractors to go from station A to B, it would calculate the shortest smooth route, and just go. Having some decent pathfinding for them would be absolutely HUGE qol

white dawn
#

I'm personally fine calling something "cheating" even in a singleplayer game; for me it's just down to if you personally care that you're cheating. :D

zealous urchin
#

how is planner cheating tho

#

ik it dsnt matter but whats the logic

versed cosmos
#

Tbh unless you're even more autistic than the average player of this game the planners become necessary

whole drum
#

"Cheating" is a rabbit hole and a half--and largely varies by personal standards and what definition you'll accept

versed cosmos
#

I ain't planning out heavy frames on pencil and paper man

whole drum
#

I have

#

It's just a little math and ratios

versed cosmos
#

Yeah of course

#

I wouldn't have figured out that heavy encased frames gets a lot more manageable if you just change the clockspeed without satisfactory tools

#

The ratios are very weird at 100% clockspeed

#

3.75/min makes it a lot nicer and let me attach it to my 10/min modular frame factory I already had

fallow magnet
bitter lodge
#

Just like a belt

formal minnow
silk ocean
#

I've always viewed vehicles as items "for show" to make a factory look more realistic, rather than particularly useful. Trains are for hauling stuff xD

formal minnow
silk ocean
#

True, although my max belt distance versus min-train distance leaves a very small window for vehicles, personally

formal minnow
#

i just dont like running belts more than like 300m for framerate reasons

swift crown
#

what is the best way to optimize an assembler line

formal minnow
#

wdym by optimise even

swift crown
#

like make it so it isnt a conveyer belt mess and so it actually makes the things i need

cosmic adder
#

Where do i download mods? Like nexus one doesn't have as much as youtubers said or suggested

silk ocean
#

SMM isn't it

#

(Satisfactory Mod Manager)

cosmic adder
silk ocean
#

just google that yeah, should be docs.ficsit.app site

#

I prob can't link it

cosmic adder
#

Thank you

silk ocean
#

Maybe success level has increased

cosmic adder
#

Yep, found it. Thanks, cuz nexus had fev terrible ones. And ive seen some good on YT

silk ocean
#

I haven't modded much myself but pretty sure you'll get better results with SMM, that has always been recommended to me at least

cosmic adder
#

Hmm, okay okay, i wanna make it a bit easier, im playing mostly vanilla too, but seen some cool mods on YT

silk ocean
#

Fingers crossed

stone python
#

def get SMM and handle your mods that way, it is so easy a monkey could do it with 1 hand

wicked nacelle
#

yeah SMM works great

round crown
#

do pipes split evenly

#

if they go multidirectional

wicked nacelle
#

unfortunately you'd have to read the fluid manual to really understand the answer given a situation It hink

#

and I haven't. However, what you can know is that the fluids will end up going where they are wanted -- just like any manifold (except with all the fluid 'gotchas')

round crown
wispy spoke
#

how do i remove those poisonous fumes

round crown
tropic sinew
#

Is it just me or do lizard doggos just clip under the map. I had a fenced-off pen with 4 lizard doggos. Now there are 0.

tropic sinew
round crown
tropic sinew
tropic sinew
#

Like, it's the only part of the game you actually have to read the plumbing manual on to understand how to use it properly.

white dawn
#

I personally really dislike seeing really long belts everywhere, and I love seeing those little sugarcubes trundling about, so my Phase 2 tends to lean into tractors heavily

#

I'll continue to set up the odd tractor route throughout the rest of the game too, though, as the situation allows

round crown
#

im trying to fiqure out why a pipe won't get any fuel

white dawn
#

Like there's definitely cases for me where the distance just feels too short for either trains or drones, but I still don't want a belt

round crown
#

is connecting all the refinerys that make fuel into one pipeline a bad idea?

bitter shuttle
#

im trying to make a 3:4 balancer and my lord my brain hurts lol

crimson tartan
#

is there a way tto use both controller and mouse at the same time?

chilly leaf
bitter shuttle
#

im moving 480/m with mk4 belts and yes all 3 combined

whole drum
bitter shuttle
#

im setting up my buffer for my raw iron train and i've only got 3 pure iron nodes for my 4 cargo wagons

fiery pewter
crimson tartan
fiery pewter
#

Well that sucks then

bitter shuttle
#

yeah no i've seen that and it still hurts my brain trying to set it up

fiery pewter
fiery pewter
bitter shuttle
#

instantly get how to make it or unrderstand my peril

crimson tartan
fiery pewter
bitter shuttle
#

well good for you then

chilly leaf
# bitter shuttle well good for you then

Since all nodes are giving you the same amount, the easiest is to adjust the number of train cars to the number of nodes. Easy to have 1 or 2 cars per node without need to balance anything

bitter shuttle
#

but all my trains are 1-4!!! :(

#

new idea; i make my raw material trains 2-8 for the funny

fiery pewter
#

Not much easier

bitter shuttle
#

don't ruin my dreams of a massive train

wicked nacelle
#

or just have the train dock twice to the same freight platforms but frmo a different station

#

like SEEESFFF

bitter shuttle
#

yeah i'll pretend that makes sense

wicked nacelle
#

you'd get the same throughput just the train would only run half as often

#

if we're doing it for the lulz I mean

chilly leaf
bitter shuttle
#

i was thinking two locomotives and 8 cars ๐Ÿ˜”

wicked nacelle
bitter shuttle
#

huh

wicked nacelle
#

actually maybe not even that if it got stopped on the hill

fiery pewter
wicked nacelle
bitter shuttle
#

i do 2m ramps

wicked nacelle
fiery pewter
shy mulch
wicked nacelle
fiery pewter
#

Yeah

chilly leaf
fiery pewter
wicked nacelle
#

I thought just said 1 engine

fiery pewter
#

...

wicked nacelle
#

nm

#

I'm going to bed

fiery pewter
#

Lol

#

Sleep well :3

wicked nacelle
#

but back to my previous thought --- make the train essentially 2 1:4 trains so EFFFFEFFFF (E=engine F=friehgt car) and then build your station as SEEEESFFFF (s=sattion E=empty, F=freight platform) and then have the train dock at both stations ๐Ÿ™‚ /awake

fiery pewter
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What is the full empty station good for

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Can one even add 3 train stations into 1 timetable?

shy mulch
bitter shuttle
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more importantly why would I do any of this tomfoolery

crimson tartan
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there is a train delay value you can set, so if you want them to unload and load at the same time, just give a pause big enough

fiery pewter
wicked nacelle
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it stops you from having to balance the outputs... it just means you only have to deal with the 3 belts. but if you want increased throughput then you need more stations of course. You'd set the train to "stay until empty" so it wouldn't just drop off like 3 stacks the second time because it just dropped off a full load a second ago

bitter shuttle
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I'm not worried about balancing I'm fine with that I just can't figure out how to build a 3 to 4 even with the basic layout in front of me

fiery pewter
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Rinse and repeat for the other two starting belts

dense violet
bitter shuttle
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yeah I know that I've seen the design it still doesn't click in my head

dense violet
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or just do the sane thing and use whatever is on the belts

compact flicker
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So nobody was gonna tell me i can copy & paste machine settings without actually opening the menu?

silk ocean
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Yea, MMB

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Oh you're console - not sure which button, but it's possible

compact flicker
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Right trigger & left or right on the Dpad

I only found it cuz I accidently did it while trying to paste multiple machines and wasnt standing close enough to the building :p

silk ocean
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xD

compact flicker
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Do I wanna build a whole factory by hand and fit everything perfectly, or do I just wanna spam blueprints and take up 4x the space

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Trick question, im gonna go look for spheres while telling myself i need to, but in reality im just procrastinating

silk ocean
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I tend to just build flat but it's personal pref

compact flicker
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My last factory was one story

silk ocean
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Go hi-rise city style xD

sterile blade
compact flicker
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Only if you're holding down right trigger, which isn't really something one would normally do

sterile blade
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What's the right trigger for...? ๐Ÿ˜…

compact flicker
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Left click equivalent

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(Left mouse button?)

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Idk if thats what its called

silk ocean
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Left click would be to like plop down a machine

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Sounds the same

compact flicker
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Ye

sterile blade
silk ocean
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Seeing as Windows / XBox is Microsoft, I always imagine things are relatively similar

compact flicker
sterile blade
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Bruh disappointed_snutt

silk ocean
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Oh wait... Right is Left and Left is Right? xD

compact flicker
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Lol yeah

silk ocean
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Yikes ๐Ÿ˜„

compact flicker
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Its the standard with controllers :p