#satisfactory
1 messages · Page 484 of 1
how
yeah work around thoose, you may get "toys" later 😉
yeah and the smaller rocks
generally the map is static and cannot be changed
how should i bring a iron nod to my base, (its 500m)?
im at like phase 1 i think
i gotta make rotors right now
you should probably make rotors there and then bring the rotors back
oh
either conveyor, or dont do it at all and just build at the node
Which is cheaper? 60 iron? or 2 rotors?
idk
I'm going to put you into a constructor
i think im gonna build it at the node then, but then, to bring it back do i like put the conveiors on the floor or on foundations in the sky
You could just keep exploring on existing save. Grab all the slugs/artifacts/shrooms to make sure you truly visited everything worthy.
Keeping one save makes it easier as you don't revisit places.
Stand by it and press E (don't hold it), the smaller grey rocks need explosives.
If you're on console, I have no idea what to press XD
2 rotors. 60 iron gets you 5.333 rotors.
Guys I am having a terrible time trying to play with my friend 😭
nooooooo :C
THERE'S EXPLOSIVES??????
i think they mean rocks like these
Eventually.
:3
Is there anyone here that has been able to cross play on console successfully? We're both considering just refunding at this point because nothing is working lol
depends on the recipes. you could get as much as 9.9 rotors/min from 60 iron ore/min and some water. 5.33 out of just iron and nothing else
"toys" come later
I'm finally at teir 1 :D
If you have the Ficsmas event active, you sometimes have them drop from the sky. They just blow you up when you collect them. (You still keep the drops).
not the mail bombs :C
time for base building and wasting a lotta concrete on a big platform :D
mmmm nuclear pasta factory time
Didn't think there was cross play yet. I mainly play solo anyway.
Need 85/minute! 😏
We installed fall guys just to add each other as epic friends for it to do nothing 😭
85 PASTA/MIN????
Says online there is, there's also a setting to enable it
Lol, I'm picking 😛
Think you need an Epic account.
We installed fall guys solely to add each other on epic games
No video on YouTube for setting it up?
Nothing useful, it's very depressing
😕
It's like they just forgot to add it to the console version
It's a different company working on the console port.
Welp
nuh uh im gonna do 5/min and wait only 200 mins or like 3 hrs and 20 mins
for the 1000 needed
I was excited to play, not so much now 🫠
Sloop it and wait half as long?
Does draw 4x the power though.
Some have liked to do a lot per minute to feed to the sink
20 GW peak consumption 
tbh i need some for ficsonium fuel rods so i might just sloop it permananetly
ehhh its fine i have 100 GW excess
Take a look at what KYO said about power though 😏
nuclear power
Famous last words 🤣
itll balance out with the ficsonium fuel rod
those are basically net 0 on power tho
im on a 24/7 server so i cant burn plutonium rods till i get ficsonium so its actually 75% more power for me
Is there somewhere for me to contact support for the game?
essentially
? Fer wut?
so like 90 more GW
Cross play on console
Yeah, not sure there is a Support hotline lol. Can ask for help here or can also use the:
You can send Questions, Feedback, Suggestions, and Bug Reports
https://questions.satisfactorygame.com
<3 @sullen gull
and surely ficsonium fuel rods for 12/min cant consume 90 GW right
wouldn't surprise me... check a planner
prolly not but it can def consume 60
if you sloop it for 24, it could probably do 90
but if i sloop the fuel rods it would be 120 GW of power so wouldnt it jsut give me the same amount of excess power
gadies and lentlemen the power no longer works
Expand the grid
prepare to get constructed
More powah!
What does moderately radioactive mean?
it means it's radioactive and it's somewhere between mildly and very radioactive
So when it’s on belt u don’t need suit like radioactive cell?
everything radioactive will need a suit if you get close enough. and won't if you get far enough. the distance depends on radioactivity and amount
And, unlike the past, you can keep the suit on all the time.
Bro pulled up to ask too 😭
Yippee I finally progressed past the point I got a few years back I have a basic Caeterium factory and I’m working on a coal power plant then steel next after that
???
I alr did i was seeing if anyone knew bc this is faster
i forgor to put fuel in one reactor
I started building the platform time for OCD to kick in
-# i don't think OSHA approves an entire factory hanging off a cliff
OSHA doesn't have jurisdiction in space :3
Hey vi, I see you are an xbox player. Have you ever tried to play with a PlayStation player on this game?
I have not
Yeah sure
Oh sweet, I wasn't expecting help so soon and I actually deleted fall guys already (the only method we could find of adding epic friends)
cliffsides are the perfect spots for a factory
@compact flicker can i dm u
(falls not covered by insurance)
Im w evan
Can confirm
you two should go do the only ficsit approved activity for best friends forever and have some factory cart races
If we could even join each other 🫠
It's like an epic friends list was just forgotten to be added on console so you can't invite epic friends
Even though you can link with epic and enable cross play
computers always get in the way of friendship 🙁
Fr
I have a merger -> conveyor lift -> floor hole -> conveyor left -> belt. but nothing appears on the belt, any possible reason why?
at least one of those is not connected
One of your connections didn't do what you thought it did. Remove and replace until it works
thats huge 😭 mine is so rinky dinky rn since im low on concrete
you shall grow, young pioneer
just remember to always add more concrete production every time you have 3m to burn
fair enough
Does the hover pack have to run off of nearby power grids or does it have batteries?
power connection points
I have enough copper to rival Ea-nāṣir
So it can run off of the large power poles then?
yes, also rail connection points, if the rail is powered
Right now all my rails are powered. I only have one rail going back and forth between oil and the main base
Only just cuz it's easier to transport plastic and all its other byproducts that way
rail is peak
it's...not working. I can see the iron ingots moving up the conveyor lift, it's either not passing through the hole or it's not passing through the other conveyor lift on the other side
Yep that's how troubleshooting these things work. If the connection "works" you see stuff moving and if it doesn't you remove/replace to fix the issue
the floor hole and the merger can be picky about the correct spacing
with regards to placing the lift
could it be the hole?
It could be. That's why you replace it and see if it does the right thing next try 😄
start building the lift on the floor hole, aim above the merger, then down towards the merger, if it snaps to the merger, its right, if not, wrong distance
why is there a meeseeks box in the hub
guys is bolted frame recipe worth?
yeah it's awesome
It's screws right?
yep
if you like wasting resources and machines on screws, yes
Oh god I hate screws
is there any good recipe for frame?
steeled frame 🦾
as you should 
why?
I spent ten hours making a factory for half of it to be screw production ❤️🩹
default and steeled
i dont have steel yet
with iron pipe, you don't need to use steel, but you do have to have it unlocked
sounds like you should have used a blueprint
steel'
if you have cast screws, bolted frame will probably do for now
okay tysm
this is why screws are bad
but default is also fine until you can get steeled frame
I should have...
that's just straight up worse than default lol
fair enough, i dont use either
ok, fixed. I just kept replacing stuff until it worked, but I think it may have been a bug
theres special dialog for flushing the gifts down the toilet LOL
bolted plate/frame is only remotely worth considering if you use steel screws. otherwise they're utter trash
i would never consider anything that uses screws if i can help it (well, after its possible, anyway)
btw 12-15 coal gen is okay?
...
why?
depends how much power you need. I'd say it's average
Just use the normal 8 tbh cause you get oil production fast tbh
make blocks of 8, much simpler
hm kay
!wikisearch cg
The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...
okkay tyy
depending on the scale you build 2x8 can get you to oil power
some people build a lot more, personally i dont think its worth it
seriously wish there was an option to make wires invisible in this game. no man's sky did it
My buddy betrayed me, how can I make him play satisfactory again
find a new buddy
I just wish they all turned into ficsmas lights so they'd be extra visible
How bro if I use mods (visuals)
why not just turn your mods off?
So the little trinkets that get set on the M.A.M as you research stuff disappear when you dismantle it
Is there a way around this or do I just have to suffer with a clean mam (I build one early on and then put a new one on a little stand later for better presentation)
Cus I have a few mods that u can build practical stuff
ficsmas
then get him to install mods
He has but he quit
Now I’m on a empty word still reaching phase 2
so is the problem a lack of friends or that you're using mods?
Both

No one wants to play with me :c

it's always just possible taht no one wants to play on someone else's save for a while so just be patient
Im like always online so my buddy’s don’t have the problem when they wanna play but I’m asleep
Alr
i don’t understand this fluid bs
I JUST REALIZED THAT YOU CAN COPY PASTE SETTINGS FROM THE OUTSIDE OF THE MACHINE THIS WOULDVE SAVED ME SO MUCH TIME
.
nvm i had a sloop in the aluminum system i didnt know about
Lol, I feel like that was mentioned to you a few days ago 😛
was it?
I could be wrong though
maybe it was
if you middle click select a building to copy the recipe comes with it as well - but c-c and c-v are good for when they're already built yes
Also, if you switch to blueprint dismantle mode and middle click, it will sample blueprints as well
there's no way to sloop inhalers, is there?
like you can sloop animal parts but not the actual inahlers
Inhalers can only be manually crafted unfortunately.
maybe i shouldve watched a video with tips and tricks for satisfactory instead of jsut going straight in with no guidance
so I decided put all the smelters right next to the miners and run all the lines to constructors
Nah, sometimes learning things by just finding them out can be more satisfying
once everything's done like that I'll run splitters to other constructors to make different things and store different things (wires/cables)
you're supposed to give the ore at least one complete lap around the map or the ingots are cursed when they come out of the smelters
lap???
Gotta let them cool down right? 😏
ohhh it's a joke
curses are serious business!
Noooooo, he NEVER jokes!
I like my wonky ingots tho
How I wish I could be so innocent 😇
are you using the baby ones built into the hub too? but those are only 2/3 of a normal one
but yeah you'll want more either way for sure
2 in the hub 2 standalone
i think i can automate biofuel generation-
idea time :3
Research Alien tech, sloop three constructors, one for leaves, one for wood, and one for Solid bio, feed into a container, then to 10 biomass power, You will have to gather only half as much
do drones have an average fuel consumption per minute?
Will my fixmis recipes save after fixmis ends
!wikisearch drone
im at tier 1
Whatever you make will still be there, but won't be able to make any new ficsmas stuff after it ends
turning this mf into a v8
Goals mate, goals 🙂
Gotta get to making
they have a consumption per distance traveled... or per minute traveling. They can hover forever though
yeah I just need per minute
it'll be aight im trusting my process
bonking my 2 braiincells together
the wiki wasnt rly useful since it doesnt list what the consumption in MJ is
they don't have a cost per minute no - because they're not always using fuel. Not when they dock not when they wait to dock. not when they're waiting for space to unload
But, doing some exploring, grabbing the items around hard drives, and other ore, you can progress rather quickly through the early tiers and MAM research.
you can compute for your specific drones by hand IF they never have any contention for a port or drop off space
Because, as is usually the case, whatever you build through the first bit, most always want to rebuild between phase 2 and 3
What is the sam ore used for?
haven't gotten the mam
I just need to know worst case scenario like what is the consumption for a drone from one end of the map to another. I need to decide whether to build my factory near 75 packaged fuel/min or near 400/min.
I'm trying to optimize production before progressing
Many thing later on.
It's common to just have a fuel getter drone to power the other drones at a place where you use drones. and I don't know about plain fuel but with rocket fuel 75/m would be massive
Yo is anyone tryna do a multiplayer rn or nah.
It's worth while even early on, it's a tree in the mam.
You will get more buildable to optimize "better" later on. For right now, I wouldn't spend an exorbitant amount of time on your production lines early on.
It's just as important as power slugs imo
Ik no one has posted in there for like an hour and the only guy who has is going to sleep
Early on? How do you figure?
when you set up your drone it will give you an estimate of how long each trip is and fuel use per trip so you can just set up a trial one and see what it says
You're more than welcome to come into my current save and build some tendrils 🤣
How far in.
... Could one run a drone on leaves? 
Won't it risk running out of fuel mid-air if going from one extreme of the map to the other? 
Would have to install mods though 😏
drones cannot crash - they won't leave if they can't make it back
That doesn't mean it can't run out of fuel xD
Steel pipes are very common crash site drops
I should be almost able to make drones as soon as I get aluminum production going. And subsequent nuclear power
drones are great FOR nuclear power because you can fuel them with your plutonium fuel cells
Erm ... ok? How does that make SAM useful in early game? (I'm sure there is something I am missing)
I didn't actually get trains up and running till after phase 3 was complete xD
Oh that's awesome! I didn't know that
I mean, outside of MAM research of course.
yeah i just throw a couple plutonium fuel rods into a container and then never worry about that drone again
Also, I might have to be extend the tracks a little bit for the train only because I didn't realize each individual cart needed its own fill up station. I thought it just kind of dumped everything that could fill up
You get the personal dimensional depot, honestly the best improvement to your inventory in game
I am working on more of an art project atm. There is no production going on in the save as of yet. I have about 415 nodes to still put "Tendrils" on 🙂
Store all the crap you find exploring 🙂
Right, through the research
After I get aluminum I should be able to produce Mark v. Belts then so that'll be the next upgrade
Few items from drop pods for a huge payoff in research
Got the blender before that so I got to work with that too
Drop pods are so good early game
What stage can you craft rocket fuel at?
I know you need a liquid containers but I forgot when that actually is
Yeah, no, I get that lol. That's what I was saying before. But GIll was saying that SAM is just as important as slugs
Can someone explain the difference between turbo rifle ammo and standard rifle ammo? I'm assuming it hits harder and faster at the drawback of more bullet bloom?
After you get Advanced Aluminium
does a fuel generator need 20m3 of fuel / minute or 15
Oh okay so it'll be at least a minute before then
!wikisearch fuel+generator
The Fuel-Powered Generator is a power generator building that generates power by burning liquid fuel (Fuel, Liquid Biofuel, Turbofuel) or gaseous fuel (Rocket Fuel, or Ionized Fuel).
At 100% clock speed, one Fuel-Powered Generator produces 250 MW. The type of fuel does not affect power production, only...
!wikisearch rifle
RifleRifle AmmoHoming AmmoTurbo Ammo
The Rifle is a ranged weapon that fires three types of bullets as ammunition: Rifle Ammo, Homing Rifle Ammo, and Turbo Rifle Ammo, each with different properties. The desired ammunition can be selected by holding down the reload key (default R). The Rifle can be fired...
@remote orbit it's all in that wiki page 🙂
Oh thx
Right now I got a factory going to produce the cluster grenades. Those are fun! Those are super fun
And much more of an impact
I wish they were actually good for much more than clearing vegetation though
I mean they hit harder than regular nobelisks on anything that gets stuck to em
I'm not sure if it's worth three to make one for that. Regards but definitely costs less overall
it's fun to clear out a nest of baby spiders with a bunch of 'em though
Really despise those things because they move so fast
Especially the jumping little PAINS
I ended up making blueprints, one for all nobelisk types (except gas) , one for all rifle ammo, and one for Rebar ammo
Haha but the nuke nobelisk sounds fun
They need some work though
Yeah I got the factory producing rifle ammo as well as those cluster
Might make it into homing but I don't have anything producing the high speed connectors right now
Expanding the dimensional Depot at the moment to accommodate for the more complex blueprints I got going so that's always helpful
My weapons factory 😛 #screenshots message
Never ended up finishing it though 🤣
The building, not the production. That was working
Yeah I don't ever think I'm going to make anything that huge only because I'm only using up so much ammo at a time. It's not really worth it for a big big mass production, like three machines per rifle ammo and nobelisk
Overclock that is
Most of them are just a three machine setup with a balancer distributing, works pretty well
Mark 5 belts are definitely going to change how quickly the inputs get distributed among the smelters at least so that'll be a bonus.
Could have used the space better for sure, but this isn't "that" big lol. #screenshots message
do the different biomes have official names in this game>
im about to get solid biofuel :D
https://satisfactory-calculator.com/en/interactive-map They show in there when you hover an area
Northern forest, grassy fields, crater lakes, blue crater, titan forest, red jungle, spire coast, dune desert, rocky desert, swamp, golden coast, and at least 3 more
I suggest automating it and then making a belt from the constructor out to your bioburners 🙂
The only ones "officially named" are the four starting areas though right? Everywhere else was just named by the community?
Dunno, but the names in calculator are well accepted to the point it's probably irrelevant if they used to not be official 🙂
Yeah, agreed
!wikisearch biome list
thats what i was doin
from wiki: According to the Map that appeared in one of the Developer's Highlights and other resources,[3][4] there are 21 named biomes, 4 of which are the starting areas, highlighted in Bold:
but I didn't know that until just now 🙂
Ahh, gotcha. Cheers!
I feel like I should have to at least plug in my Fictmas Gift Trees.
really guys. how come this has not been picked up yet.
(nevermind cant post screenshot in here)
TSR is unselectable in the menu. the bug has been reported over a year ago
Aaaand, do what? 😏
Have a backup steam deck
10s
skill issue
Er,,, plug it in?
Make batteries quick
i cant
combine sulfuric acid, alumina, and aluminum casing
make battery
just handcraft it... you can place down a crafting table wherever
Quick collect some grass
Batteries aren't handcraftable
The alt doesn't use fluids, but alts are not hancraftable either
I have been slowly adding to my fuel factory
Them thar blueprints is mighty useful
Does turbo fuel have an alt recipe with sulfur or is that for something else?
That’s how the tech tree progression kind of forces you to do it
are vertical splitters fixed yet?
What was wrong with them?
They have a couple annoyances but they’ve always worked for me
#patch-notes would probably know
!wikisearch turbofuel
were they broken 
Yeah I just unlocked the manufacturer damn that's a big building
Trying to figure out where to build the heavy modular frame.
the big hole in the middle of the map over the void
I don’t think so. You can’t upgrade them in place and they can change snap point spacing but you can work around either
Always put down a smart splitter or merger. And then double down the spacing change to get back
You can’t make a Vertical splitter into a smart splitter in place
you cant do that with normal splitters either
I beg to differ
Hold control and try it
I think I'll just find a nice iron mine setup
I have alt recipes for the pipe and beam so I could do a full iron setup mk2 miners overcooked to 250 with some sloops thrown in along the way
imma kms, how is this not more clear
Sloop whatever you want but slooping iron seems especially silly
the big hole is where I think everyone should build everything so you can always do it next project 😆
You can upgrade/change "in-place" splitters/mergers, walls, windows, power poles/wall outlets
And I'm sure I'm missing a couple things.
bruh 😭
Can purposely overproducing somerhing good? As I got compact coal setup a bit far away and is porudicjng enough for my swtup but the travel timing is messing it up
You can essentially produce how ever much your heart wants
I unlocked the turbo fuel recipe yay
Yeah. If you screw up downstream it lets your production catch up
I can't make it yet. But I have it.
I was more getting at the fact that there is no real "best way" or "You HAVE to make x amount" of anything really.
Actually i aim to always be making exactly 0 screws per minute
But im just saying in general if a part of the factory has some distance and there is travel time is it worth purposely making to much to account for the travel time 😭
🤷♂️ If that's your prerogative. Then cool beans. Otherwise, there isn't anything wrong with screws.
Travel time by belt?
Or train?
By belt and yes they are the max lvl belt for what im on (working on pahse 3)
If you can unlock the recipe then you can make it
Build production in increments no more than one belts worth of screws and produce screws for each section independently
Once the belt is full, the end result should still get X/min, no matter how long the belt is
The travel time is irrelevant
did they ever mention screws?
Not until to get to other modes of transport
I thought they had compacted coal
The screws bit was to you
Well as in I don't have a compacted coal setup yet.
Wait till you progress further into the game 
Also, if doing standard TF setup with comp coal byproduct, factor that being recycled back in and you can produce less in your chain
Not built it yet is very different from can't build it
Omg sames
Well that sounds like a plan lol
There is WAY more space in this game that it seems. Always plan big.
About 100 km³
Jesus that's a lot of room 😭
Well, probably more like 80 if you don't include the space under the map
You indcluding building up? 😏 Or is that just sq m withing the boundry?
I think the ³ makes that pretty clear
Always love the arrogance here. 👍
I have 240 MW available just from biofuel
You asked a question that was already answered 🤷
Not every one remembers ^3 is cubed mate. Quit riding coat tails plz. kthx
Anyhow, it's roughly 111.7km^3
Or, about 875 foundations length/width, and 1,997m high.
the map isnt actually square you know
That is the most american thing I've heard this week
Doesn't need to be square to have an area
Anyhow, point being, there is more space than people seem to assume.
"875 foundations lenght/width" implies a square base, which the map doesnt have
there's a big dent between the blue crater and the dune desert
The void? You can build over/in that.
not if you're dead 💀
yeah that's actually MORE space since you can go down all the way to the bottom of the map there
Technically two voids you can do that to.
you also cant build over death zones
even if they are inside the visible map
Death is a tempoary condition
By all means mate, feel free to go do the measureing for a more "accurate" number since it bothers you so.
Vertically, the death zones are just flat planes at 2000 m and ~ -250 m
So it's not like you can go up/down a different amount in different places
The death border isn't square though. I believe that's what they are referrring
You seemed genuinely bothered by not realizing that ‘³’ meant something, to the point that you felt the need to clarify ‘it's roughly 111.7km^3’
Satisfactory hardcore mode when
Lol, I'm not bothered at all. I was curious what it actually was, and it was because of so kindly being reminded, I went ahead and did the math. 🤷♂️
Maybe 1.2
Adds structual integraty into the game, watches every build collapse.
Yes please
only functional build are those that build on dirt lol
I just came here to say that I'm simply amazed that Satisfactory has a Romanian translation, out of all the games I have played I was not expecting Satisfactory to be the third game that has a Romanian translation that I've also played
So I'll just conveyor everything to the big hole and just make one huge factory 2km tall
It's also really accurate too
(The other two games are Minecraft and Euro Truck Simulator 2)
This also made me realize that the game just says "Wire" for copper wire, I thought I was tripping at first lmao
I really need to setup better pipe and beam manufacturing I'm sure I don't have near enough
I saw the language setting and I was like "Imagine if it had Romanian" and then I click on the dropdown and see it
Do pumps apply backwards behind junctions? If I have four refineries pointing straight up to a different floor and I apply a pump to the line AFTER I've merged the refineries on the next floor, will it apply that headlift to all of the pipes coming out of the refineries?
No
liquid has to reach the pump for it to do anything
there's no concept of priming it or suction force or anything
best practice would be merge 4:2:1, pump on straight, then elevate after.
the reason for the pump before any elevation at all (rather than say, 7m up the pipe) is because its valve functionality reduces fluid pooling in the pipes in front of the refineries. It can't do that part effectively if it's elevated above those pipes.
can you describe that last part better? I don't get it
It's stuff that has been thought up for how to try and get fluids to run on straight manifolds imo. 🤷♂️
there's fanatical peeps who enjoy this game, lots of people wanted to help with translations
at least for the wiki, not sure how they went about the actual game
Oscillations in fluid levels can have fluid briefly flowing the wrong way/s or some outputs unintentionally prioritised over others unless pipes are built in extremely specific ways. Pump after output mitigates that, and makes it take more severe building issues to clog outputs.
In general it leaves the pipe after the pump fuller, and the pipe before it emptier. That promotes flow in the desired direction.
If the pump/valve is elevated above all of this pipework, then the liquid won't reach the pump as early or as easily so it can't perform that function as effectively.
Yeah, a few of my issues have been fixed by putting the first pump on the flat part instead of on the vertical
Personally never had an issue with pumps on a vertical. Just keep it low to the horizontal part. Though probably best to not tempt fate too XD
Or just save headaches and measure 🤷♂️
Beams= the trusty ruler 😛
there's no issue with vertical, it just also performs another function that helps (and doesn't hurt) if you put it on the same level as the outputs. Can make the difference between machines stalling or not stalling if you are either making building mistakes or not equally splitting/merging every pipe (some call that a "load balancer", i don't think that terminology really makes sense for outputs :P)
Since I tend to saturate pipes wherever possible, I only have issues when I brain fart and mess up the numbers.
Pipes should always be full
If you build and merge very carefully (like merging the output of 9 refineries down 3:1 and then 3:1 again into a single pipe, using the same amount of pipe objects on every step) then it's fine either way and doesn't help.
If you make mistakes there or you want to make anything remotely resembling a manifold, you will not be able to output 600/600 on most recipies without refineries clogging each other at their shared outputs.
Pump after output lets you get a lot closer to 600.
What pioneer helmet do yall use
cat
Same :3
i've played this game since 1.0 came out, and i just realized the pioneer was a woman earlier this week. suffice to say i don't do much customization and just use... whatever the default is 'o.o
I would also generally recommend btw not to rely on maxing out the flow rate of liquids. Not because you can't make them flow at those rates - in some circumstances you can do so consistently - but because there is a bug in the game right now which is a giga pain in the ass to mitigate in any other way.
It causes flow to not save/load properly, so whenever you load the game liquid flow stalls a bit.. enough that, say, 100m3 doesn't make it through the pipe.. on every single pipe. If you're using say 500/600 per min on a pipe, that extra liquid builds up in the extractor or previous stage and then it just flows through the spare 100/min flow capacity in the pipe later and catches you back up to normal in 1 minute, probably without any machine stalls and without you noticing because the problem is contained within machine buffers getting a bit emptier temporarily.
If you're relying on a strict 600/600 flow and not a unit less, then it can cause chaos for 15-30 minutes after a save load, causing like 5 machine stalls per pipe before the stalling has caused machines to miss that 100m3 of production/power and filled the buffers properly again.
It can also cumulatively build up even worse problems if you save and load again before it's completely recovered.
It doesn't usually take much flow rate headroom to avoid stalls and cumulative problems even with fairly rapid saving/loading, but it takes some. I would stick to 500-570/600 maximum on liquid pipes just because of this bug honestly.
Much smaller headache to just have more pipes than it is to be diagnosing exactly how the game is breaking.. some reasons are in your control entirely, others mostly, and others not at all (like this save/load bug - there is no mitigation other than just leave pipe flow rate headroom on every liquid pipe in the world). The way that pipes and fluid flow, especially liquid flow are built makes them highly vulnerable to little bugs and quirks like this which can disrupt flow a little bit. If you leave flowrate headroom, basically everything self-corrects harmlessly. If you don't leave any, the corrections cannot happen in the fluid system and will happen by stalling your machines in an uncontrolled and asymmetric manner instead.
When I first started playing late in U2, I thought the pioneer was an androgious android. Wasn't until after U5 I found out the truth.
i found out 'cause i was taking screenshots and decoupled the camera to show scale vs me and was like "wait a minute"
"do i have boobs?"
The correct term is "Brested Human"
I started a big project and regret doing so >:
I don't wanna reload a save that's like 10 hrs old 😭
Then don't. Go do something and come back.
Less of a loss of motivation, moreso it looks terrible and I don't wanna dismantle 70k concrete worth of foundations
I've been building turbo fuel powerplant for like two weeks because I dont wanna and ho do other stuff in game.
Ohhh yeah. Let it be functional and get inspired later.
It was purely decorational to begin with lol
Hey I found these water nodes how do I use the water inside? I’m trying to make a coal power plant and I saw these like 5 pure nodes of water and I tried doing the water extractor and for most both says “must be placed on deep water” AND water not deep enough, but the big middle one only says one of them like notwater deep enough” or something. Do I have to blow it up first or something? Or is this different and I have to get water from like a lake or something with water extractor for coal power plant
I've been playing on my Logitech g Cloud streaming the Xbox to it while I'm on the couch chillin. That's when i do the light work.
Thats a pressure node, which you unlock later. The pumps need to go into a lake or some such
Maybe I should've considered the fact that covering the entirety of the plains in concrete might not look the greatest before I spent 70k concrete doing so :p
those frackers use a ton of power for not a lot of water too, not something you'd want to use before you transition to mass scale fuel power
Ohh ok I see dang I was hyped at first cause I saw pure and like saw it looked like pressure and could make the water flow good
I only use those for pure metals because by the time I unlock the pressurizer I have a giant array of fuel generator s
also do you do the same thing for geysers then? Cause I found pure geysers
Thats geothermal power, which you need to do research in the caterium tree to unlock
also I have a question there’s supposed to be like quartz near my factory I think like 3 nodes but I go to where the scanner says and it says 100 meters left but like I’m right where it’s showing me to go so I think it may be underground, but I can’t seem to find it
I ran around the area didn’t see cave entrence are there like some caves that go far or something? It’s in rocky desert like kinds nearby that like with a power slug in middle
Oh okay sick like on the mam? Cause I have up to the car (as in like I can unlock car once o get enough stuff and have the noee unlocked previous to it
Node*
yeah, the cave is long, the entrances are on opposite ends of the biome east/west
Yeah its a cave. Want me to direct you in the general direction of some of the entrances or do ya wanna explore urself?
Ye that
Whats some good yt vids for dealing with acu?
acus are no different to any other system - pick a goal, pick recipes , make a plan
I’d love if you could help. Cause while normally I’d say no I’ve looked and can’t seem to find it :/
the east entrance is nearby the coal nodes on the edge of the biome
actually both are nearby coal, but the west needs explosives to open
Okay thank you !! And gotcha I don’t have explosives yet so I’ll have to do east then
Theres a smaller entrance i believe, i wanna say on the coast. Has a blue slug next to it if im not mistaken
yeah, somewhere along the north beach in the middleish, but I think that's a lot harder to find
Also is there any upgrades similar to blade runners like that maybe let me double jump or run even faster or jump higher, or some other movement upgrade especiallly earlier game ones (like when you’re around tier 3-4, or 5 at max; that kind of time of playing
you just get height tools
@limpid hazel
Okay thank you guys!
What you mean?
go up faster not run faster
Although it does help with slidehopping
Also is that geothermal generator you guys told me about good? If so is it something I could get reasonably soon?
Its.. Ok
it depends on the scale you intend to play it
8 hours I built the space elevator and got automation set up
it could be all you need. or useless.
(I have phase 1 of elevator and all of t3 researched and I think I have one thing of t4 but maybe not, I have a small catering factory and working on coal plant right now but no steel factory yet
Oh how so?
What you mean by this?
Oh okay cool what height tool is there?
Finite amount of it around the map so it caps out, but I think the cap is around 30k~
That could be completely wrong tho, I don't mess with it often
||jetpack||
The Ball Crushing Factory™ is going well
Elaborate
That's my session name
Lmao alr
the max average power you get if you use every spot on the map is 7100mw, which is technically enough to finish the game
:3
but if you build bigger factories, it's like, nothing. that's a small handful of nuclear generators.
or barely more than 1 overclocked one.
Handful of nuclear reactors is a wild sentence
The pioneer can have a little bit of reactor, as a treat
Yummy uranium?
192 all overclocked in my world
192 nuclear reactors???
YOU CAN OVERCLOCK A NUCLEAR REACTOR??????
yeah, imagine if I had to build 2.5x more of them
😭
One day I wanna use every possible uranium node and ship it all to the center of the map, where I will produce enough power to uhh.. Idk
Still gonna do it probably tho
it's approximately enough power to maximize the map production
Do you have to micromanage the nuclear reactors :0
you can't recycle the plutonium waste if you want to do that, though, it uses too much sam
you have to choose between recycling or production
only if your factory is somehow flawed, mine runs without intervention
Im not gonna go past phase 4, 5 isn't my preffered flavor
up to approx 600,000mw power draw in my world
1/3 of that is just for time crystals
I wouldn't mind living on MASSAGE2AB
If I could survive without the life support systems that is
I think the northwestern desert is my favorite spawn
im starting yet again a new world
i havent broken through the 3rd phase of space elevators in my entire 1k hours in the game :(
hmmm at this point I would probably suggest just pusshing through and connect up parts you're alerady producing to make the new items
what's stopping you from making project parts?
real life time
you'll save more time connecting up already produced items than starting a new world
too lazy to make mega factories of highest possible efficiency
also the fact that its a spaghetti so im just starting a new one
i hope i keep it organized now
you don't need to make them 'efficient' just fill up containers and smoosh items together
i think ill start in dune desert
coal power is easy to rush anyways
but my brain doesent like "inefficient" factories
i have to make them as efficient as possible
insane btw
real
easiest way to do phases (if you're lazy) is to save up the parts necessary to make the project parts and then make a huge amount of assemblers/manufacturers or whatever overclocked to max and feed the parts in
Wait ... rocks respawn? tf?
Yeah, I know not normally... But, had to do a reload, so, saved, reloaded, and the rocks were back... but what I built under was still there.
Ok... Idea... Now here me out... 😄 😄 Priority Splitters...
Oh, I use the hell out of them... My issue is running a manifold... It takes for F*KING EVER for the last in the line to fill...
also me prior to 1.0
Yes... I've got a few spots that run 3 outs from the programmables, into smarts to further split them out... Think more like building a line of Iron Smelters... with a full 1200 belt line...
nobody "needs" one, it just makes it easier
@solemn pulsar your building looks good #screenshots message
maybe try adding a few pillars clipped to the corners for some depth if you're still not satisified with it but it does look really good
is there any way to go over 200m limit with elevators?
when all the workarounds already exist it's hard to see when you would use a more basic tool
space.
not exactly a limiting factor
Okay which is better crystal computer or caterium?
it also makes things like balancers much easier to create
depends on your build I guess.
and not really the point, the point is, when you don't have priority mergers, and you've already designed around that fact, it's reasonable to say that nobody needs them, without immediately seeing what could be simpler if you did have them
I mostly just use them for belt compressors, but before easy, compact, belt compressors, I just used more unfull belts
So, your point is, when you don't have a need for it then it shouldn't exist, because you can find a work around, instead of just having the right tool...
the point is what i said
snutt did nothing wrong
I don't have the oscillators but I just saw the crafting toke for it and I didnt want that 😭 im lucky to get the caterium
Bloody knackered
Which circuit board alt u used? Cause I got the one that uses rubber and I think coke
I am British
for anyone wondering... from ~800m to 3km distance, consumtion is in the ballpark of 18/min. so I am guessing a good ballpark number to use is like 20 or 25/min per drone. to be on the safe side.
Best youtubers on how to organise your factory? I'm gonna destroy it all rebuild in a way that makes sense.
oily circuit boards
lets game it out
Huh
I just need to know how to make a bunch of items using only one ore source it's confusing
a splitter?
What's a "Josh"?
2 splitters?
3 SPLITTERS!! HA HA HA!!!!
For all the items that require that material?
I'm so confused 😭😭
What is "sf" tool?
Like a wiki?
Sorry I have autism, I'm easily confused
And overwhelmed 😅
its a website
Ahh
called satisfactory tools
Spam?
lol
Ta
You can dm the link if you want.
Many thankings
That happens all the time
Discord is stupid
Trippy
Have discord open on my phone and iPad it’s weird seeing them both move at the same time
Also unrelated, my dog farted and I’m dying
i thought that was like color and colour
How come my train says the next stop is unreachable even though when I drove it manually it made it fine
🇬🇧?
Does anyone use notes on ipad?
Tempered copper ingot or insulated crystal oscillator?
Either have a logistics floor between every main floor or embrace the pasta.
What about in Engllish?
You build up?
I'm thinking the oscillator
*oscillatour
Sorta? I'm actually currently building down.
Heh funny guy
I always invest in verticality
Not what is says in game
Ohh
Are logistics floors code for "hide the spaghetti where you cant see it"?
British spelling
It's a gigafactory/warehouse next to some cliffs. So I started at the top of the cliffs and couldn't get anything up to the factory. So I have to build down.
nah
Considering the fact it may reduce my efficiency.
And it's way more wide than it is tall.
efficiency is the most important thing. The factory must grow
Alright thy question had been answered
So make it tall 🙂
Yes.
HAIL FICSIT 🫡
so real
Spaghetti? 😏 #screenshots message #screenshots message
I build outposts for every different factory i make
How come my train says the next stop is unreachable even though when I drove it manually it made it fine?
Can you sleep?
nuh uh (its 3 am (ive got work later))
It's 02:35 here
British?
HELL YEAH
And i meant can you sleep in game to skip night?
Yes
Why sleep when the factory MUST GROW
that would be inefficient
On console?
must be rough
Ahhh touchè
Nah, personally not a fan of modding games
it does get REALLY dark in some places
It's dark and scary
lol suit urself i personally am a big fan of always day
and its inefficent to decorate with lights
they use power !!
Then pierce the heavens with thy spear and slay NYX from mount Olympus if it makes you that inefficient.
i didnt even know i just was thinking about time placed
I love rocket fuel generators cause what do you mean i can power 75 gens with one mk 1 pipe
im using ionizing fuel
what a pain !!
i mean more the production of the fuel lol
it was like 4 particle acc and like 12 of those weird things that change matter but arnt using particle acc
the cube thingys
well how many gens are you using?
Does anyone know how come my train says the next stop is unreachable, even though when I drove it manually it made it fine?
250
probably have a station facing the wrong way
ah
or both
can one drone take 780p/m if its a 500 stack size (across the map)? never used em but these mfs haul ass
nothing too crazy
yes tho i wouldnt trust it
use 2
it can easily do even more
this is a rough estimate of drone throughput #math-and-meta message
it'll dependo nthe distance a lot
dude i used to run it on a 150 quid gpu and 120 fps max settings
i had a 6600xt
rlly quite nice gpu
Thank you, I went and replaced the station facing the correct way and that worked
I was thinking. you only need like 16 blenders and 10 refineries to make enough rocketfuel to power 288 gens. only using like 1600 MW
weird numbers
i aint doing 4.17 math
ive never actually done it lol
without mods atleast
no problem, common rookie mistake 🙂
comes up several times a day at least in server
I'm too foggy to pick up the joke if there is one, sorry Max 😛
I'm not psychotic enough to build that way.
if there wasn't , I technically have never bothered to sent up Phase 4 last package or in 1.0 phase 5. It's basically all set up in my last save though
just ... haven't really played in a long while
does drone speed change based on fuel? im using plutonium rods, could i use normal fuel and get the same results
dif fuels dif speeds
which is why the graphs are an estimate of throughput
look up the drone wiki page for further details
Fff idk whether or motivation to hunt down hard drives for heavy frames acts 😭
work on unlocking the object scanner node for hard drives
am i still on early game even tho i finished phase 1
well, all the tiers can be considered a tutorial until you've unlocked everything and the game becomes a sandbox?
but also you've barely unlocked any of the tools just after phase 1
It's the best, honestly
Ye very early game
VERY early game. And the processes will become MUCH more complicated
Like I'm on tier 3 and it's still the beginning?😭
Yeah I might stop play it for my sanity
aluminum and nuclear is fun figuring out
The factory must grow 
industrialism and commerciliasm must never stop, feed the machine
I need people to play with man
https://discord.com/channels/370472939054956546/1201555265942724758 post here and be patient. or better look for other people that have posted
a wise wierd ai chick once said "you function exactly as i expect you to function, no better, no worse."
Do you unlock alternate recipes when you complete phases or unlock teirs
Nope -- Mostly just by scanning hard drives via your MAM
I know i mean like the recipe pool
There's a few which are still considered "alt recipes" which are unlocked via more usual MAM research, though two of those still require hard drives to unlock (but don't take the 10min scanning time)
Oh oh
Yeah, gotcha, reading is hard
Lol your good
More recipes become available in the pool whenever you unlock the buildings/resources necessary for the recipe
yes the pool increases when you unlock techs and parts
So it can happen with various Milestone unlocks, or even bits of MAM research
So it's not just when you complete phases or clear out tiers, etc.
Its possible you can get alts that you can't technically make yet if the building isn't unlocked? not 100% on that
Yea like the pure ingot ones
Yeah, in the past you could get the "Pure" recipes prior to having Refineries
I seem to think they might have patched that up in 1.0 though?
I honestly haven't paid that close attention in hte 1.0 thing. I treat the tiers like a tutorial to burn through xD
No they didnt i have those sitting in my waiting to be selected that iv had since i was phase 1
The weirdest one to me at the moment is that you can unlock half of the Quartz Purification chain way early, and have to wait ages to get the second half
Ah, alas. I hadn't been paying too close attention either. :D
Although looking at those recipes again I have no idea why that'd be the case
I distinctly remember wondering why in the world I'd already gotten one of those recipes way early, on my 1.0 playthrough, though. Hrm.
Is there any alternative stator recipes?
Is phase 4 the end of the game
!wikisearch stator
praise the wiki, love the wiki
How do i split a belt into 30 and 15/ min
1 splitter. It'll self balance
ok
assuming one side isn't a sink
a container will eventually fill up and it'll still balance
but only 15/min is going into the container so it will be a while
you could also use a smart splitter and feed over flow to the container
or make 2 different machines, 1 that makes 30, 1 that makes 15
Thats what i might do fr
can't you just use a normal 3 way splitter and merge 2 of them into 1?
45 = (15 + 15) + 15 = 30 + 15?
🌈 basic math 🌈
you could but a smart splitter is easy
[if I had one meme template] "this is where I'd put my smart splitter, if I'd unlocked it"
lmao ive never seen this before. If you spam learn techs in the MAM, Ada will get mad at cut herself off lol
Ok lfg on this discord starting to piss me off
weird xD
most people don't want to play with randos.
And I might be wrong, but it seems like most peopel want others to join them instead of joining others.
yeah that one time I speedran the world with my friend 🤣
yeah i researched like 4 things while she was already talking, and she stopped talking and a big ❗ message replaced it, saying "by all means learn the hard way"
ANd she just stopped talking lol
most people want to take the lead like "my world my rules" 
I wouldn't want even people I know in my world. I make things the way I like it xD
Mom said its my turn to host the satisfactory world
its always your turn!
let me brother in my world once, and he started doing spaghetti, I freaked the f out 
No that’s not my issue I’m perfectly fine with getting Zero replies just ligit first word is Xbox and it’s all pc. Players who are like I’ll join. So I’ll say I’m on Xbox then they go oh I’m on pc or my post ends up getting hacked by someone else inviting the player and using my post as a lfg and that’s ok but ask help here then it’s wrong. And that’s like the third time iv fallen asleep woke up see a few messages on my post get excited nope it’s someone saying they will join then someone else offering to let them join their world and the dude who said they kin goes sorry to busy on the other word
calks shot gun time to have one less brother
Like I’d rather have zero replies then people just post jack or somehow complete read over the word Xbox just on my last nerve
random people suck, it's true. Also people don't read. Have you met people?
they suck
I havent used tractors in awhile.. How reliable are they are delivering stuff? lol Like could i rely on it to deliver 120/m worth of limestone over a medium(ish) distance
But it’s like wtf is the point of making us use lfg and then constantly removing questions here for help if you don’t give a shit about people using it. Like honestly more people have found people to help using my lfg then mine. I’m about temped to just say screw it and just scroll thru every Xbox post and do the same.
if one vehicles doesn't have the throughput you could always add another to the route
True
I need to get a concrete factory going. Cause lord knows Ima need a lot of it lol
I'm not sure what you mean by 'removing questions' ?
reliable, they'll just respawn if they gets flipped or stuck, but don't have the return route overlap the incoming route if you plan to add multiple tractors to the same track
yeyeye
I'm pretty sure I was one of those people who replied, I am replying from my PC but I play mostly on Xbox.
if post hijacking is a problem, might be ticket-worthy.
enough people get a bollocking for being jackasses, the trend might stop
what I dislike abt them is the need for fuel
while trains are just "sipp, ahh, good electricity"
Man, im realizing now i chose a TERRIBLE place to start off in this playthrough xD oh well.
electric trains are just oil trains with extra steps
how so? the starting zones are very similar.
Simply asking for help with a project can’t do that has to be lfg fair enough but then it’s like no point in lfg cuz it’s just no1 makes their own post they just hop on others 3 times iv woken up with replies and it’s happened
You know i get it people want it on their world hard to find those who want to play in others. If I got zero replies ever thats suck but you know it’s fine. N the 2 people who ever actually responded both missed the fact I put in all caps somehow and it’s the first words XBOX again it sucks having no replies but is what it is
rocket fuel trains with a grid 
one could choose to start in the swamp
Its not the starting zone itself, its jsut where i decided to start off in the starting zone lol. Around a lot of normal/impure nodes. When I should of went like.. 2000m off a bit and been around a ton of pure nodes lol
And since i dont have trains yet, compiling a ton of shit spread out nodes into one area is a pain lol
I think you're just having bad luck with people sniping randos for you.
hell maybe talk to a mod about it cause it's a total ass move
eh impure nodes are fine. And early on often better because you can't extract everything from normal / pure nodes at max over clock
just costs you a little bit more power per ore
doesn't LFG have platform filters?
seems like a "this is a wendy's" moment if people are going into console posts expecting PC players
what key turns the factory cart's light on again?
B
Who needs lights anyway
not sure as to why it isnt working
Ive started using Satisfactory Modeler, its been really nice so far
i recall there being a silly little light and siren to be put atop the cart
Honey I Shrunk the Truck
how many of you are into sf+? any tips for someone thinking about starting a map with it on
Hello
Dude imagine if there was a satisfactory anarchy server where people just nuked eachother and there were no trees from all the nukes
Bye
Ask in modding
Learn all about modding and join the community here!
<3 @dense violet
pretty sure that's the CSS internal server
not a lot of people use it here I think
I fele like ive grown quite a bit with building things ever sinec I stopped using the grid. For some things, atleast
huh
I'm not a person anymore clearly, just a slave to ADA's will
i really want to make a factory but the spaghetti follows me around everywhere i go
embrace the spaghett
As it should be
Is fuel power gonna be complicated to set up?
not at all, its straight forward
it's braindead. they massively buffed it in 1.0
Do i need water at all?
if you want it to not suck
but all oil is right by water except for the dune desert patch (I think)
the first recipe is really easy, you put oil, get fuel out. it will get things going. You can let things go advanced later on
massively buffed is a understatement, considering how strong rocket fuel is, for fuel power it definitely makes fuel over powered
for how simple the process is yeah
if you like putting 3945834583085038508345038053 fuel gens that is
So i should not try to get turbofuel right off the bat?
yep rocket fuel is strong indeed
PREPARE YOURSELVES FOR I AM ABOUT TO GIVE A HOT TAKE!: Fuel Powdered Gens look ugly as heck.
no reason not to ship in sulfur and coal right away but you'll want diluted fuel too. but turbo fuel before diluted fuel isn't bad
phase 3 is done yaaaaaaaaaaaaay
no one thinks fuel gens are attractive
welcome to complexity
i need help in #screenshots
that isnt a hot take, hot take would be arguing ficsonium fuel rod is good
just smack him
was stuck on mod engines cuz i had 1 set making it at 1 per min :P
with the taser?
with whatever you have that smacks things
it is AMAZING as it finally gets rid of the sink.
its job is not to provide power but get rid of the nuclear waste.
(Me posting this 39048530958308503498th time now.)
yeah those sucked a good bit
stop trolling slech
slech don't start
too bad it doesn't do a good job at that either
STOPPPPPPPP
RRRRRRRRRRREEEEEEEEEEEEEEEEEEEEEEEEEEEE-
your the one that wanted to do hot takes so here we are
fine I go back to making factories
https://ficsit.app/mod/RecipeMaker exists. If you don't like vanilla recipes make your own
do i detonate the nuclear nobelisk given unto me by the ficsmas calendar? in the center of my base?
it's not actually that crazy... just save before you do it so you can reload if you do something dumb 🙂
also, how do I switch munitions types
Ok Impure Node
hiss
hold R
how many computeres per minute should i make? idk how important they are
Woah, I love the blast radiation
MOAR
I was disappointed to say it didn’t destroy my structures
Alright more hot takes, rocket fuel is bad and needs to change
but nuclear needs to change too. And it's not a hot take. It's obvious that they OP'd rocket fuel for noobs that can't handle a challenge
What I think needs to happen is rocket fuel needs a nerf and nuclear power needs a buff of some type, because the game should reward complexity of builds more
You should be able to beat the game minimally with noob juice but it should be WAY better if you put in the effort
@ivory condor you and me -- we only talk about fuel generators as burning noob juice from now on :0
burning noob juice
fine I shall refer to rocket fuel as noob juice from now on
For any of you that have upped the UObject limit in the ini, does it still crash when it gets to the default max (Maximum number of UObjects (2162688) exceeded when trying to add 1 object(s))? Also, given that on that same line says: "make sure you update MaxObjectsInGame/MaxObjectsInEditor/MaxObjectsInProgram in project settings", is one supossed to increase the limit for each of those? Most of what I have found just says to increase the limit for MaxObjectsInGame and MaxObjectsInEditor.
I have mine set to 10M and it's great. My object count goes up 100k every time I open the map on my main save
did you not save after editing?
I also had mine set to 10M, still got that crash
super double check the file
Nah, I triple checked it ... was there
gimme a sec let me get my lazy ass out of bed
Lol, I mean, you don't have to go to that much effort. Though appreciative 🤣
now let's grow a beard while it loads the save....
100k everytime you open the map, that doesnt sound good👀
Yeah, when messing about a ton in blueprint designers, it goes up quick.
well it goes back down eventually
still that indicates a possible memory leak somewhere
BUT, I am using that UObject counter mod as well, so I am wondering if that is messing with it.
100k ubject increase just from opening the map, yeah that doesnt sound quite right to me
can YOU spot something wrong with this image?
it's a BIG save
nvm cant post images
Bro's save is CHONKY. Bro's save is CHUNGUS. Bro's save is MENTAL.
#satisfactory-experimental you can abuse
took about a minute now it's back down to 1.6-1.7M expected number
well its normally for experimental discussion but screenshots are allowed in that channel
@sullen gull let me send you my ini bits
You know what's interesting ...... I just put 100M for each of those values ... and before, the count would just contstantly rise... now it's "stable"... But, still shows the default number for some reason ...
[/Script/Engine.GarbageCollectionSettings]
gc.MaxObjectsInEditor=100000000
gc.MaxObjectsInGame=100000000
That's all I have
that is interesting👀
in C:\Users\xaxxon\AppData\Local\FactoryGame\Saved\Config\Windows
Oooooohhh .... it's the gc bit I don't have
that's important
that behavior i wouldnt expect, this game sure does weird things sometimes
i find it increasingly more difficult to really follow the logic of modern software, idk why but its becoming harder for me to understand whats happening or im just to dumb to understand all of this anymore
I'm leaning towards I'm just dumb so not smart enough to understand whats happening with software anymore
Well, tbh I have just been assuming it was that UObject counter mod doing it 🤷♂️ . Or another, but, I only have about 10 installed
You rock mate. Much ❤️ #screenshots message
Love it!
Hey I need help in making first ever coal power plant and I see it needs like 113 water per minute, but I don’t see how much coal it needs or uses per minute, how does it work and how much do I do? Like is my power output limited by my water or my coal? (This is with 3 power shard over clock)
Im in the dune deseart where would be the best place to get oil
!wikisearch tv
!wikisearch gc
Idk I just feel its true
Each plant needs 15 coal per minute and 40 water per minute
northern coast, to the west of you
What am I doing. It’s cg
That’s it? Damn just by default or?
!wikisearch cg
The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...
Is it good to overclock coal plants?
That’s the best early game coal power setup
@unborn gyro It's ok because we'll never stop mewing regardless
all it does is save space. Which you have infinite of
Not really when you can just make more and likely have limited sheds
you could just build more coal gens
Oh okay cool
Where are my void rays I need them
Sorry I’m a bit confused by coal power honestly a lot different than the other stuff so far
the layouts above are handy because they need exactgly 1x mk2 belt of coal and 3 water extractors
I don't remember if they changed overclocking to be linear or if it's still exponential. It's best to save your power shards though, they're limited until tier 9
good for beginners
How does that picture like is the water extractors all linked or?
The three impure nodes?
they're just like assemblers - 2 inputs 1 output (power)
@wicked nacelle where are my void rays, give them back
the pipes are the yellow dotted lines
3 extractors to 8 generators. However, one pipe only holds 300. Each extractor makes 120. So you end up with a weird overflow pipe becuase 3x120 = 360. I usually connect two extractors together and then connect the other one partway through the generators, if that makes sense
Fine let me go get my mews they'll help me find my void rays
been saving up meat for awhile. Finally get around to setting up an array to sloopx2 it all into dna kits and i have over 3400 alien dna to sink...
Northern coast has a lot of oil, it's roughly west of the dune desert, past the super tall cliffs. You can follow the road south of you and head west on it to get there. There's some oil on the way but the bulk of it is further down the road
one day ima get that trophy... and maybe it'll be today lol
I’m just a bit confused by the like connections am I placing one of those 4 way pipe things at each intersection? An the two extractor at bottom it’s diagonal
Lol, probably need to go back to bed? 🤣
I think? Are the two extractors hitting the same pipes together?
Sorry idk why but the fluid part just really confuses me
Yes, place one of those at each intersection. The three different pictures are some different simple layout options for you. But yeah, basically one pipe junction at every intersection, and make sure at least one extractor feeds in from the far end or not all the water will fit in the pipe
By far end do you mean when it comes to the 2 that are together each of them go far right and far left?
Oh don't worry, it only gets worse /hj
Also should I be building the power plant near my coal nodes or near lots of water? There’s like lots of water in this cave I can bring it over but also thid little pond I was using and made a pipeline over to the coal nodes and where I had placed foundations, should that be the overflow one then and then the cave I can do two there?
Oh no ahaha
Not sure where you're at, but here is a great spot for coal power: #screenshots message
Ideally near the water. If the pipes go uphill too much you'll need pumps