#satisfactory
1 messages · Page 474 of 1
I didnt know they used more power
Nope its just 2x bigger machines just take more sloops to do it.
sloops are generally better other places in my opinion. You can make a LOT more power from fuel by getting diluted fuel adn then turbo fuel and later fuels.
you can easily get 10x more power than you're making now from the same oil
well it does whatever fraction of 2x for the number of sloops -- if you put 1 in a 2-sloop machine you get 150% production
or 1/2/3 in a 4 slooper is 125% 150% 175%
it just gives you an extra run's worth every 2/3/4 production run
huh i actually don't know about things that make 2 per run if they have 1/2 sloops -- does it give you 3 every time or just 2 then 4 then 2 then 4?? Dunno
i have a odd question , does somebody have a FicSit logo without background ?
if you fully sloop a machine it makes 2x as much so you can support twice as much. but seriously don't sloop your fuel. Go find one of the diluted fuel alts. It will give you a TON more fuel. More fuel than using sloops
also you have to make sure your pipes can handle the 2x production -- so you need twice as many pipes if you sloop vs don't sloop
Try using a planner like satisfactory tools or modeller, that helps visualise and break down the bigger builds
it won't help you with the right pipe setups to use though or how to connect things
I run all my builds through modeller and i basically make it into floor plans for sections of each factory
oh maybe modeler does I don't know
Well you can kinda do this in modeler
You just make it each line carries your max belt or pipe speed
does it actually do it FOR you? or are you just making your factory twice?
But thats a pain imo and i just do it in my head
No you have to do it yourself lol which is why j dont do it
Meaning it's easy enough to look at total output and to discern how many pipes are needed
But its helpful for visualising a factory, and you can just divide the numbers by your max belt/pipe to figure out how you split it
Exactly like tinker said ye
I did this for the first week of console release and burnt out
Had to not play nearly as much for a few days to recover
@rugged jasper Satisfactory Modeler: #screenshots message
Thats probs a better example than mine lmao
Its a software on steam called satisfactory modeller
Different to the website based calculators you’re probably using
SFTools is nice as it will come up with production chains automatically, but the layout leaves something to be desired. Modeler is more of a manual layout planner, with a much better layout and organization imo.
Yeh i get an idea of the recipes i might wanna use in tools and then make it in modeller to see how im actually gonna do it
Right click
my last burnout lasted half a year 😭😭
Right click on the screen to add machines, once you have a machine, you can drag from it's input or output to make other machines.
but now im back on track
Yea i can imagine, for me i got to needing to automate supercomputers and was trying to make independent factories. Finding the right production line for the sc and then the location made me realise i needed a break lol
It does the math for you
You just make the production line into what you wanna build
Click the small book in the left hand corner for satistics. Also Outposts and Blueprints are a great way to organize factories.
i was in the middle of a nuclear project lmao, got about halfway theough plutonium and realized the sheer gravity of this process
I just finished mine, it makes plut rods but im sinking them for now
So much pasta needed to process plutonium i cant think about it now
Im making like 30 plutonium rods a min
oh boy
i honestly cant wait to start nuclear (new save), i was dreading it before but i want a big project
oh wow
Check screenshots
i was making like 1.5 🥲
in my defense i was just working with the local uranium so not many resources at my disposal
Yea this is like 1200 uranium w all the machines processing it slooped
I mean theres just no need to make that much lol i was being extra
Wouldnt compare your save to other people
i ❤️oil
after “fully” understanding how pipes work in this game i’ve come to love working with them
Its the most fun ive had in the game esp w balancing byproducts
there’s a certain joy in being forced to actually think about how i lay my pipes
Try to not have elevation changes in your pipes, especially sloped ones, they can cause all sorts of fluid issues
The flatter the pipe the better
im glad i took the time to try and comprehend pipes lmao, turning recycled water into packaged water and sinking it is one hell of a process
And then the neater you can make them, meaning straight lines, the easier it will be to understand and diagnose issues
But the elevation changes and buffers are the most common causes of issues imo
and also its recommended to loop your manifolds (as in once you reach the end of a pipe manifold, loop it all the way back to the start of the manifold)
this prevents backflow
I meant specifically in the screenshot you sent. In the bit to the right of the big square, i think one of the pipes is sloped
good luck if it stops working 😭long pipelines are notorious for acting up
it's not, you could just stop using it.
Why not? I have factories runningoff of km of pipes
I used to do this, but now i understand fluids well enough that i dont rly need to. I just fill every pipe network i have.
can you break the natural rocks on the map?
I didn't raelize it when you said it wasn't working right that you were doing stuff like that 🙁 That basically makes it INCREDIBLY difficult to troubleshoot
because when things don't work well it's VERY difficult to troubleshoot
No, it's not.
Do you not love inspecting kilometres of pipes
pipe dream
It does not matter how long a run is, so long as fluid is full, it's fine.
Ok so, I've basically unlocked almost everything except the mk3 cubes BP thing and the door stuff
What is the main purpose of ficsonium other than waste free nuclear power?
no, fluid buffers are only good for fluid train stations -- nowhere else does it solve a problem
While that is theoretically the case, and can of course work in practice too, we have very often had users come in with mysterious pipe problems which seem awfully directly linked to really long pipelines
This gives me sm anxiety
you've either found a weird bug or have done something else wrong.
If someone's already got a working super-long pipeline, then great! But IMO it should be approached with caution at best for new builds. :D
Fluid buffers can cause weird problems that might not be apparent now is what i think hes trying to say. You might think its an issue with xyz, but its actually the buffer causing it
if I logged into someone's world to help them with their pipes and they had a 20km pipeline (which I don't think is actually possible in the game without intentionally going around in circles) I'd just log back out and wish them luck.
10km is about the distance from corner to corner in the map
Most likely due to trying to run log straight manifolds. Running fluids in pipes over long distance is not usually the issue. Unless headlift problems.
However, if Xaxxon was referring to the "tower" then yeah, not needed and can usually mask other issues.
Could be, sure, but the server's also run into seeming mystery cases. I do totally believe that plenty of folks have perfectly-working long pipelines, but I'm still inclined to think they have the potential to cause issues all on their own in some cases
And debugging those cases can be annoying. :)
and the longer the pipe the longer the debugging. like option one would just be "delete it and remake it" but a massive pipelie could take 30min to do that
real 100% alpha male men carry water in their hands
and still got overclocked nuclear plants going on 100% effifiency
did anybody else encounter issues with blueprints?
ive had a few of them saved from ~a month ago and they all seemed to have disappeared..
ohhhh
wait. they're saved in a storage devices' data arent they?
im on a new computer that might be my issue
yes they are stored locally in your %localappdata%/factorygame subdirectories
that's sort of correct but the fluid buffer isn't necessary to figure that out -- each pipe segment has it's own amount of fluid in it that can tell you exactly the same thing
the problem is that the buffers are just a worse pipe unless they're full and if they're full they're not really buffering anything
merry ficsmas (if its midnight for you)
It can work for a second and get worse over time with plumbing issues.
Especially with straight deadhead manifolds
How does ficsmas work? Can i log on tomorrow and just start doing it or do i need to wait a few days for things to unlock
Will be a nice break from building intense mega factories lol
each day unlocks a little bit more. you don't miss anything if you wait to do a bunch. early is REALLY tiny unlocks IIRC
So like i cant do everything day 1?
not even close. There's a mod that unlocks it I think
Thats a shame lol
Guess ill have no choice but to start working on my new nuclear pasta facility
6 inpure iron nodes all for the sake of making rotors
The Fuel-Powered Generator is a power generator building that generates power by burning liquid fuel (Fuel, Liquid Biofuel, Turbofuel) or gaseous fuel (Rocket Fuel, or Ionized Fuel).
At 100% clock speed, one Fuel-Powered Generator produces 250 MW. The type of fuel does not affect power production, only...
Pretty good, i cant say for certain but i built a 10gw fuel plant and then with a similar amount of effort i built a 40gw turbo fuel plant
with turbo fuel you're basically turning Coal and Sulfur into more oil
fuel generators still output teh same power but you need less turbo fuel per min
Id do it just to practice fluids ngl
As in you unlock stuff to make throughout the advent calendar
You go from 20/m to 7.5/m fuel consumption per generator -- so it's about 2.5x more power
tons
Yes
yes there are like 5-6 oil spots? north coast has the most
you can, in fact, just make more diluted fuel instead and it's simpler.
but some peopel find turbo fun
There are 30 total oils nodes on the map. Purity aside.
I think its just beneficial to make as many diff liquid setups as possible to just to learn it. Thats what i did and when i made nuclear at the end of the game i had no issues doing it
you can make diluted fuel AND then use that to make more more turbo fuel
that's plenty to make both a lot of plastic/rubber AND a lot of power
And then Rocket Fuel .. muwhaha
north east
When you get rocket fuel you can make 140gw from 1 pure node which is more than enough to beat the game
and if you are where I think you are then once you unlock nitrogen you also unlock a big additional oil node at that same spot
Try the south east corner of the map for oil
Oil resource well*
Theres like 4 pure nodes lol
how do i get the glass floors?
Structural frame set in awesome shop
thx
That is from https://www.satisfactory-calculator.com fyi
The Interactive Map
South, to the blue crater, is a decent area too
But, north, in the "spiral coast", is "prettier" 😛
Satisfactory needs a hard mode where physics matter. No more sky factories 😂
I just want to watch things implode 🙂
as in they need to add a physics mode, so that people cant just have stuff floating like ts is not minecraft
it would be bad for performance and also less fun
More like this? #screenshots message 😏
hence why it would be a "mode"
your choice to play it -_-
Hmm yess I want to squish it
Heh, thanks, but that is nothing compaired to many others. Taking a look through #design-and-architecture can leave one in awe of others' creativity in this game.
PSA: the wiki seems to be sporadically failing to show pages with the following error:
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We've already reported this to wiki.gg staff, it seems to be affecting more than just our wiki.
If you run into the error, try waiting a little bit and refreshing the page.
These were fun to build 😛 #screenshots message
what is cam button?
P
thx
So still fairly new
#screenshots message pls vote
Very much so 🤣
i need to know
You can use catwalks or pillars (or a couple other methods) to make them curved if you want.
Those hours are only since Aug 18th of 2024 😛
Was still in U8, a month or so before 1.0 release.
still doesnt change the fact that 224 hours does = 10 days
well 9.333 reoccurring if you wanna get specific
But, otherwise, I'd say two. 🤷♂️
2 is way nicer imo
2 seems a bit more sporadic, until you realise they are symmetrical. 1 just makes it "quicker" to see that imo.
how about this #screenshots message
Gives more space around the outisde for sure. What's the "end goal" ?
im trying to make it look good whilst covering the island bit on the corner, so i decided to make it symmetrical and have glass as most of the floor
Thank you Satisfactory community. May have actually shed a tear today (I'll just claim this is AI if you try to quote me on that part)
#screenshots message hmmm
@native tapir, any insights towards #design-and-architecture message ?
Oh is it not the base for a factory?
is is
its like the very bottom
but i will build like a lil box a bit higher then make a more good looking part, so it can act as a foundation that is hollow so i can make factorys in it
The gap in the floor is gonna be covered by the subsequent floors?
glass foundation
That’s not what i meant
Like are you not gonna have floors above that base layer which cover the gap
ye
Use beams to add artificial thickness and then curve using those. Basically make decorative edges for your lifts.
i will have more floors
Oh is that space always gonna be more glass even on the above floors
I think I get you im being slow
im just going like 224 / 24
There are lifts inside already. The issue is I was looking for a way to make a more "free form" tendril, not limited by belt angles.
idk how much u get a day, u said 13 days so i divided 224 / 24 and that told me how many hours converted to days
i wasnt saying anything about how much u play a day
Or, you saying use "lift hax" to make the "skeleton" of the tendril, then build around that 🤔
Artificial thickness. Like make the beams look like they are part of the lifts. Custom "framing" for the lifts. But then make thicker/thinner as you go up in a curved pattern. Lifts will be straight but they will appear to be curved and look like tendrils
Can do it with pipes also
What I meant by "lift hax" btw: #screenshots message
Infinite Nudge?
Yeah
Ahhhh I assumed vanilla. Went back and re read just now sorry
No worries. And yeah, trying for a "functional art piece" No mods that change the production in any way. (Outside of maybe "faking" those tendrils. Still not sure yet.)
Ohhhhh @reef basin where are you?
You can finally make your website un-stupid again😁 factory cart race just ended.
Is calendar event ?!
Tmw your entire belt upgrade in your warehouse is halted because of a single mod 😭
maybe do like a balcony and you can have refineries poking through
i mean ig but like im just tryna figure out if i should have the open holes around the middle one as concrete or glass
the middle part is gonna be a hole
is there a mod or something that fixes the ghost hdds in the object scanner?
There are ghost drop pods in the terrain LODs but I haven't heard of the object sanner showing HDDs that have already been picked up
Im new to the game and wanted to ask what i could do and build in the game to make stuff look cooler and be asthetically more pleasing
theres lots of aesthetic stuff to unlock in the AWESAM shop if you have that yet
you can use alot of those to make cool buildings and platforms
and pathways
How dynamic is the train path-finding? I've got a single line with a passing lane, and on my first test run the two trains that use that section deadlocked at one end of the passing lane, even though the train coming from the single track had a clear path forward.
it's static
so not at all.
it's mostly practice and planning, look up design videos for tips and tricks 🙂 but it's mostly practice and planning
Satisfactory has involvement with Epic Games??
yo im back wsp
Alright thank you i will check tthat out
damn this never got answered
dumb question but what are the presents for?
xmas event
u gotta wait till ficsmas
its gonna be soon dw
industrial storage bins
do you know any early game materials to make tickets from the awesam shop (like early early)
i just put anything i have a filled bin of into the sink
I spent some time getting some iron and copper smelting set up to dedicate to FICSMAS ornament crafting earlier. I'm planning to have 60/min of every FICSMAS component by the time I'm done. Which is going to be a lot of trees generating presents.
with smart splitters which are easy to get, just explore the map till u find stuff like sulphur, quartz and caterium then start up with the MAM thats what i do as soon as i start a save
makes life way easier, also makes more thing get unlocked in the awsome shop
okay thansk
Depending on your time zone, yeah. I'd still have about 6 hours to go, assuming it kicks in at midnight local time.
Can someone please answer my thingy from the #screenshots channel please❤️🩹🙏
There's no real right or wrong answer here, if it works it works lol
Thats fair and i guess doing a screenshot doesnt really make sense cuz u would have to see how it functions
also that's the worst place to ask a question
There's a line between making something work, and maximizing efficiency
#math-and-meta you can talk and post pictures
You can make almost anything work, but it takes a lot of time and planning to make something work 100% efficiently
Ohh alr didnt know thanks for aknowledgeing me or however u type that
is there a form of satisfactory freecam?
theres photomode?
yes that worked wonderfully
how again do i access my screenshots via photo mode?
hey people is there a way i can force tools to use blender diluted fuel and not the packaged version?
it really likes pivoting from blenders for some reason
i already tried disabling packaged diluted. but even then it ignored the blender version
Disabling Packaged Diluted should definitely take care of it for you. Share the link to your plan, maybe?
it just keeps ignoring them for some reason
There is a button on the window opened by hitting Tab in photo mode that opens the folder for you.
ahh okay. i was gonna say, when i look in my documents folder theres no mention of this game
One pure oil node should run 5 generators but when I tried the back 2 or 3 would not get enough fuel is there a trick to it?
So the "Maximize" option does sometimes end up doing some weird things. When I load that link, sftools actually ends up just using the default Fuel recipe for some reason; not sure what's up with that
yup. exact problem
If it switch from maximize to like 250/min it does flip over to using Diluted Fuel (the blender version) like you'd expect
I wasn't aware of that particular problem with Maximize, but you might want to just specify the rate and keep bumping it up until it's consuming all your oil
so folks, ive had my (very poor looking) base set up right here and ive been considering moving it. Do you guys think i should move up to the desert? https://discordapp.com/channels/370472939054956546/553550313533997057/1444862844553134222
Oh okay, yeah, that behavior's almost certainly due to some weird interactions between "maximize" and the Compacted Coal you've got input
Like the default Fuel recipe is enough to supply the Turbofuel recipe, given the oil input, so it seems happy to just use that
I bet if you'd add in coal+sulfur and removed the compacted coal input it'd flip over to using Diluted as you'd hope
(Which I realize isn't what you want, since what you've got is 200/min Compacted Coal; just kind of thinking out loud here. :)
alright. setting the pro. amount to 250 gives me the numbers i wanted. weird interaction. thanks
Yeah, with "maximize" the usual advice is to use it once to see what the final number turns out to be, and then flip it over to the explicit items/min
It's still a bit weird (IMO) that it defaults to Fuel instead of opting for Diluted when doing maximize, but that may just be one of the quirks
awe, did they get rid of engine sounds for vehicles?
it probably doesnt have an, ummmmm .try-to-use-the-least-amount-when-water-exists. dont know how to explain it exactly
no
I’m curious to as how the truck engine only whirs a little bit
Anyone able to help me? Im pretty new. Having a hard time finding SAM to continue MAM research. Im in desert dune but dont know where I spawned. Having a hard time finding myself on a map online.
I don’t hear anything, whereas my explorer still has an engine sound
i'm on a truck right now.. it has a diesel engine-ish sound
but I have 1000 watt subwoofer under my desk....
not that it's shaking my room from the engine sound or anything
I'll @ you in offtopic
k
that link leads to basically a 100% exploration spoiler
sorry dude
Im on the interactive map. Im just having a hard time finding myself on the map.
if you want another option pinged you in sc reen shots
Nah, all good -- just is nice to mention that it's a big spoiler. Some folks won't care (and OP was already looking online for a full map anyway). :)
You can import your save via a button on the righthand side, fwiw, and your Pioneer location should be easy to find that way
the entrance to the cave with that one is near the water I think you have to blow apart a rock. Small crack in the wall
SAM tends to be hard to get to.
Lots of it is in caves, ravines, or up on high plateaus.
just look for that outcopping I linked at you, then go to the ground level, next to the water, and look for a crack in the wall
One of the first things I try to do in a new save is to get the dimensional depots up and running so I don't have to carry around as much stuff.
Which you do need SAM for, which is why I thought of that.
Thats what Im trying to do.
If I send a screenshot, do yall think you could figure out where I am?
do you not recognize where in the desert that small mountain is?
No 😭
Ive been staring at this map trying to find the river Im at on the map
this is the north part of the river. The only place where you ahve 3 branches like that
I found it!
in your game map it has coordinates in the top right. In SCIM it shows the same coordinates -- but they're 100x bigger. just match the coordinates
Thank you,
Has Fiscmas started yet?
Should start on December 01, so maybe depending on your time zone.
It starts at midnight local time, wherever you are. Technically you can cheese it by changing your system clock
What's the local start time?
Note that you'll need to load into the game during a time when the event's active; if you're still playing a game you started prior to midnight, and it passes midnight, you'll need to save+reload
whatever your computer clock says the time is
Midnight
("local time" just means whatever time your computer thinks it is)
Also make sure you've got "Seasonal Events" enabled in the game settings (from the main menu)
If you've played in previous years and disabled it, your game probably remembers that selection
The mam has it ready to go, just won't do anything
(I believe they're enabled by default, but if you're loading in "fresh" and your computer thinks it's Dec 1, maybe that's why)
Oh, if you see the FICSMAS tree in the MAM, then it's active for you. You need to look in your HUB for an advent calendar. :)
(There should also be gifts bombing you from the sky. :)
don't get too excited -- a little tiny bit unlocks each day and you can't do that much at first
so ficmas has stated for the ppl who are after midnight?
it's fun but it's not some massive content drop on the first day
if your computer calendar says "dec 1" then it should have started
It's greyed out, but the tab is there
Thank you again for the help, factory friends.
Yeah, it trickles through from the first to the 25th.
yep. There's a couple days that are much bigger than the others, too.
I was slightly annoyed that they showed the advent calendar on the announcement video. Had to look away to avoid possible spoilers.
I know, I just like having the maximum time. and hey, it's christmas!
Those numbers have been hard to find in previous years, but that's half the fun of such a thing.
Oh, did they? Hah, I totally missed it, must not have been paying too close attention. :P
I think they did. I turned away pretty quickly, so maybe it was just a placeholder or something.
so im trying to toggle seasonal events on, tried it on the in game server managment screen and that didnt work, if i was to change an environment on the actual admin panel, what would be the name of environment to look for?
is it just the same thing in whatever panel's formmate is?
What time is the server's clock set to?
Pretty sure it's local time?
nah like it wont disable at all
and how would i find out the host time? just where the machine is?
I would expect it to be the server's time if you're connecting to a dedicated server.
I haven't touched multiplayer.
well im gonna change the restart time and wait it out lol
they weren't last year. but they did stop after there were a certain number on the ground I think
I forget if they show up on the map or..../
or you just look for sparkly things? there was some reasonable way to find them on the ground
I mean, you could wait around and not touch the game until the event is almost over and still get everything as far as I know.
stupid truck. It fell off its road and back onto the path it had come in on to the cave and picked up that path instead
im playing this playthrough just so I'm 100% justified hating them
no trains no drones
no crazy long belts
Is 8 rotors per minute going to be enough?
no number you make early game will be enough later for good production rates -- but you get better tools for making a lot more later... so if you try to produce enough early you'll spend a LOT more time than if you just say "this is good for now"
The first few phases are basically just:
- Generate enough power to not worry about it
- Build enough of everything that it feeds into your DD so that it's available when you need it
- Build the project parts to enter next phase
- Lay some ground work for the infrastructure of your factory as it spans the map (especially power poles, roads, trains, etc)--but be prepared to alter/abandon this if the needs of your factory require it. This is okay because that infrastructure generally still assists in the traversal of the map.
make sure you're doing your MAM unlocks and not just your HUB unlocks -- do you have blade runners yet?
I uhh
I dont think so
They're a game-changer, very worth the effort to unlock and craft them.
I just got mk3 belts
What are blade runners?
very worth it
They increase running speed and jumping height.
-# ah.
Unlock, craft, equip, zoom-zoom
they make building factories a TOOOON easier and exploration is obviously bertter too
whenever you find a small deposit of an ore you haven't seen before do it and then research it in the MAM it will unlock the scanner for it
I just got finished making a rotor factory, it was the largest project I had ever undertaken
Would've certainly been easier if I could move faster
Need a mod that makes them upgradable to Boots of Ludicrous Speed. 😄
so just find a small quartz deposit and then you can search for more quartz
it's actually the jump height that's the most helpful - you can easily get on top of splitters/pipes which then you can jump on top of constructors
Would've CERTAINLY been helpful
it will continue to be helpful throughout the entire game
the other core mobility devices are all in HUB unlocks
but there's lots of other quality of life upgrades in the MAM -- make sure to look for sulphur 🙂
One of the biggest, and most subtle, ways that it helps is that it gives you enough extra jump height to clear splitters, so maneuvering around them while building stuff is just way easier.
Ive been playing one of my friends, hes been the one on top of all the unlocks while I make the factories
I believe we unlocked bombs
there's lot of stuff you can't get to without bombs/nobelisks
In the past I've stocked up on FICSMAS snowballs to blast through rocks.
what is this????
is there any channel that explains getting stuck on the grey loading screen and it not launching after that
pc or console?
pc
As part of the FICSMAS holiday event you unlock snowballs that can be used with the nobelisk detonator. They don't do a ton of damage, but they're enough to destroy the rocks.
I don't remember that at all... craaaaaaazy
Why cant we just have 90° triangle foundations 😭
I don't think they're part of the tree decoration progression.
So they're fairly easy to miss.
there are , corner foundations
I got to nitrogen. I'm officially done with my vehicles only game until the fluid trucks come out
Im seeing corner ramps and the inverted corner ramp pack, but no solid foundations
Im using the inverted corner ramps cuz they work well enough, are there solid corner foundations I'm missing?
just the inverted corners
a lot of people probably just angle regular foundations at 45 degrees
I would, but even with the original structure being snapped to the world grid, its slighty off and clips >:
Inverted corners it is
build the 45 degree foundations from both ends and clip them.
and you're using the world grid, of course youre going to have terrible design issues trying to stick to it if you ever do more than very square structures
There's still going to be clipping but the trick I've used for that is to put down a beam and then align foundations to that.
My FICSMAS plans call for 902 gift-generating trees by the time I'm done. That's a lot of wood.
PSA: Issue resolved
is the ficsmas only for a month or can you build also after that?
How long does the Christmas gift box event last? What will I be able to do with them and where?
Yt video he said Dec 1 to Jan 18th
What is the link to the YouTube channel?
yeah its a temp thing, but there is a mod you can play it later too. so no worries.
if you're on pc you can mod to .... yeah
but honestly there's not much content so unless you just don't play during the time it's normally on you're going to be able to play through it. it's like 2 hours of content unless you go wild decorating
dont want to stop working on current stuff cause of ficsmas. will build later a ficsmas map using mod.
well it's not like most of the content is unlocked until like 3 weeks in. it's a really slow drip
but yeah, a mod is great to play when and how you want
I think after the last update the game is even less stable.. I've been having crashes.. I've verified my files.. and now my dedi server just crashed too :[
ITS TIME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
FICMAS TIME
Bug already i can't get the numbers
the calender is not working 100%
But i already have it in that world already i just want my item that i want in it then go
happy fiscmas
want help with the 1st?
i found it like 10 mins ago
i found it already but i can't get to it
go on
IDK i am trying to figure this out
btw its on the cup tickmarks hat
i forgor his name
ya ik but its not letting me in my world idk why
in my world
so like when are we getting different animations per recipe for the machines, for example the manufacturer always is seen making super computers, would be nice to actually see it making the recipe
about 4,091hr
Total ammount 17,805 hrs on record
or 2 your at the point that it takes like an eternity to get through
@ivory condor What have u done
Look most people don't put 4k hours into a save file so lord knows what has happened
no i meant number 1 is not working
huh?
when is ficmas dropping?
at Dec 1st 12am
so 20 minutes ago?
now it works
not on console yet?
yes on console too
That might be a bug if u already have done it it worked where i have not yet completed the event for ficmas
So it has been out for basically a month now on console
i don't have a console to test it
All the numbers are already done on my one thats already done from last year
is that a bug or not
Merry Ficmas! :3
idk it should in theory be reset
Mine did not but frankly i have a mod which does ficmas every day
ez
made a QA post
so your calendar is already done interesting, maybe there is a way to reset it somehow
Maybe because you broke ficmas
I BROKE IT!
just kidding probably some issue that is preventing it from reseting and its not your fault....this time....
is 20 steel rotors a minute any good?
what is your main thing with them depo space or something else
i am making atm 101.25 HMF per minute
Motors
They sure use them
i am making factorys of factorys making every thing for the factory and my depo
it might be cause i did it last year and the game is like no we hate u already did it
OH ben is online
Ben save us and trying not to ping him 😛
Something tells me Ben isnt the one to save your save file
i already did the event I JUST want a reward but its not letting me do it again 🙁
CAn the christmas event mess with lizard dogs?
A way of they look but i won't say what
and/or can they despawn after being tamed and trapped?
Ive had one at my base since I started this save, amd he appears to have disappeared 🙁
He was boxed in with foundations, so definitely not :/
and my world is set to peaceful, so there shouldnt be any "accidents"
How do I find out which version Im playing? I may be playing an ethically acquired copy of the game while I wait for funds to buy it proper 😂
it's on the screen while you're playing.
it's also on the menu screen
CL#somethingsomethingsomething?
yep
Which version is 424353? is there an easy way to check?
He does appear to be underground according to the scim. Is there a way of getting him back up?
How does these Christmas boxes work? I've collected like 300 but the MAM won't allow me to research anything..
go to the youtube channel and watch the most recent video, explains everything
Okie dokie
Check your HUB for an advent calendar; you can unlock every day up to the current day (so, at the moment, just the first one)
It will occasionally give you a special item which is required to progress in the MAM
Note that it takes a little while for the event to get going; on the first few days there's actually not a whole lot to do
(also I wouldn't recommend spending a huge amount of time manually collecting gifts, unless you're finding the experience enjoyable for its own sake. :)
Can someone please explain coordinates to me? Im trying to find a drop pod from a steam forum page and I see 4 sets of numbers
I only know of one basic set -- there's the number on the map in game and the same number (but multiplied by 100) in scim
also if you want to be told where the drop pods are just use scim don't worry about forum pages: https://satisfactory-calculator.com/en/interactive-map#3;49935;18677|gameLayer|hardDrives
if you're on PC you can point it at your save and it will grey out all the ones you've already gotten, too
On console
Bit random but do we get to keep all the FICSMAS cosmetics after the events over
no
it all just disappears like a mod that you unloaded
so anyhow that link will still work you just have to figure out which ones you still need
it also tells you which resource (if any) is required to open it
if you're on PC there's a mod that keeps it enabled all year
Ohh alright thank you
Do i need World grid for train station
Sadly on ps5 haha
ahh yeah then you only get to enjoy it for the time it's around.
"need"? no. If you want it just build aligned foundations and build it on foundations -- it's best to build on foundations (aligned or otherwise) anyhow so you can get flat space for all the platforms to sit evenly on
Okay then it was mb i couldnt place train station tysn
Im looking for alclad sheets as I kinda locked myself from getting the other aluminum stuff since im trying to get the containers I need for the turbo feel
turbo fuel doesn't need aluminum containers, right?
it uses plastic ones (or steel with the alt)
gases use aluminum containers I think
No but in order to unlock the recipes I need the liquid container thing
Plastic for turbo fuel
Or do you mean rocket fuel? that needs empty gas canisters to unlock i think?
what recipe are you trying to unlock?
why are you trying to unlock rocket fuel before you have aluminum? You can't make it until you're way past basic aluminum
you have to have nitrogen to make rocket fuel and that unlocks in advanced aluminum which requires aluminum to get to
How do you figure?
Ahh ok
!wikisearch rocket fuel
Rocket Fuel is a late-game gas. It can be burned in Fuel-Powered Generators for power or packaged and used as vehicle fuel.
It follows Turbofuel in the chain of fluid fuels and can be further processed into Ionized Fuel. Unlike Turbofuel, it is a gas and therefore lacks head lift requirements.
Forgot about when/where nitrogen unlocks. Don't actually need anything from aluminum to "make" it (unless packaged)
@crisp mortar so.. just go make an aluminum plant. Even a small one will get you lots of aluminum AND you'll get mk5 belts which are great. Really fast and they're WAY easier to make a lot of than mk4 belts
Advanced aluminum production needs 400 aluminum sheets in order to unlock
And I cant choose anything else until I finish this
you can change any of your HUB research selections whenver you want -- or maybe I don't undersatnd what you meant
but anyhow the best approach is to just make your own aluminum now 🙂
How? I never found the option
You can find that much around harddrives 😏
you just click a new one
and anything youo've already put in for the previous unlock stays there for when you go back to it later
Omfg I'm dumb...I just pressed L1
oh yeah I don't know controller controls
oops wrong @
i added something to the QA post 😄
I'm confused. If you can unlock advanced aluminum then do you already have aluminum unlocked? Also ifyou've unlocked aluminum you can BUY stacks of alclad with coupons
you don't need to search crash sites for it
I tried to skip ahead before doing anything in tier 7
oh, well basic aluminum (Bauxite Refinement is the actual name) doesn't require aluminum then you can just buy the aluminum
FICSMASSSS
Is ficsmas out?
also, just making turbo fuel and burning that is a great intermediary step for fuel power and you'll likey want to use the turbo fuel to make the rocket fuel anyhow. so it's both an investment in now and for the future. You COULD use Nitro Rocket Fuel but I prefer the vanilla recipes because the recycling loop is really nice
midnight local time. If your computer says "dec 1" then it's out
Should be
Nice
not for west coast/hawaii/alaska
They don’t deserve it
bro ive been grindin
Over there its not Dec 1st 😛
i almost have 10 candy cane bashers💀
nobody asked you mr "I have ficsmas"
u dont have it?
oh RIP
are rails that are straight and with fewer turns faster?
yes but not a super ton - not enough to really worry about
the only thing that really hurts train speed is overcrowded intersections/junctions where they have to stop and wait for other trains to go
because then you can't even add more trains -- because you'll just cause more congestion
If i need it more i can up it more 😛
!lfg
Hello there totally awesome user! You can checkout https://discordapp.com/channels/370472939054956546/1201555265942724758 and check the pins on how to find folks to play with. <3
Mk2&3 blueprints are unlocked when?
!wikisearch
How do you unlock the mam-tree for ficsmas? Google says place a gift in the first window but it doesn't work
Tier 6 and 9?
You could've just checked the wiki, you know
on the ficsmas calendar open the first hidden door
I know I have that habit to ask people first reflex
May be because I’m OLD
I’m not that old I’m 40
What does one do when ficsmas advent calendar is full blue
Has anyone here seen darling in the franxx?
so i gotta wait til day 4 to continue down the mam tree?
That's how Ficsmas usually works
Unless you already did it last year on that save
thx first time for us console players
You could always change time and date but that's not very jolly
what about it?
What’s that?
I officially have 3 working trains on the track I’m so proud of my rail system
The anime’s I’ve watched are jjk, demon slayer, BNA, CYBERPUNK Edgerunners, and just completed guran lagan
some well known titles
How is this satisfactory related, pray tell?
BNA is not well known twin
I refuse to use off topic it’s more dead than my self esteem
It's dead because people are writing here
Just read them, I don’t see a rule stating that I need to follow channel specifics, it’s just reccemended
Some channels may have specific rules. Please check the pins/channel description before using them.
and for this channel:
This channel is for discussions related to Satisfactory.
Also checked the pins, nowhere does it state to use off topic
Danm it
3:
I’m going to have to make a secondary rail system
Or maybe a truck system or something
Having trouble getting the materials needed for polyester fabric for nuclear suit to my main factory and having trouble getting the coal and iron for gas masks to my refinerery
So mini train system best bet maybe
Idk
are you running two lanes?
Currently just one track with 9 freight stations and 3 trains
I’m probably going to have to build a second lane
If I turned Ficsmas off for a while would I be able to resume where I left off? I think the sparkly beacons on the airdropped presents are causing performance issues on my PC.
yeah do two lanes, single lane throughput is murdered once you have more than 1 train on it
there's a reason why roads and rail irl generally run 2 way
(and also, there's a reason why rails don't have cloverleafs or roundabouts)
What? Where is the calendar?
hub
while running a highway-style 2 lane system seems intimidating at first it's WAY simpler than trying to figure out essentially custom rules for running multiple trains on what people naively think are simpler rail setups. Once you know the highway rules for trains in this game you can expand it as big as you want and never have to worry about any new situations you have to account for
in the second most important building of the game
in the hub
Ye I’m definitely going to have to restart my factory soon again too
something else that is happening is I'd hazzard a guess you aren't buffering your platforms either
I’m definitely not as efficient as needed by phase 4
Thanks 🙂
even a bad factory is better than no factory, just build new and keep old
Yea don’t think so
when you get back to redoing your rail ask someone how to buffer things properly 🙂 it's simple but critical
My rails do get everything to where they need to go the issue is adding more than 8 or 9 freight carts rn
So far on my track I have uhhh
Plastic rubber quick wire aluminum plates baxuite quartz
Uhhhh
Something else
SAM that’s right
that's a really long train. generally running more shorter trains is better at least for a more complex rail system. though if you're not running it bidirectionally you can just add more engines at the back but facing the same as the front one -- more power but it doesn't change how the train lines up vs the stations
but if your train is bidrectional then you're kinda SOL for adding more engines without adjuting your stations as well and then changing your timetables on the trains
like a big circle basically?
yeah if you need another engine, put it at the back but facing the same way as the one in the front
See I didn’t know more engines = more power
Also, fyi, the most traffic efficient setup is setting the trains to only depart when empty/full. And that requires one item type per train (not necessarily one train per item type, you can use more)
That’s huge
not sure what problem you had adding more cars, but if you're doing any hills, more engines can get you unstuck on hills if you're too heavy
Just me being stupid basically

Are the FICSMAS candy canes currently uncraftable for anybody else? I researched them in the MAM, got candy canes and bows, just cant get the recipe in an assembler
well if you didn't get the recipe, you obv cannot craft them yet
stuff unlocks slowly over time -- but I don't know specifically when that unlocks -- the early days the unlocks are PAINFULLY slow
Yeah I was just confused considering I researched it on the MAM and it was one of the rewards, I can view the recipe in the codex just not have any access to it
I assumed that may be the issue but this is my first FICSMAS so I asked anyways, thank you :)
if you're on pc you can get a mod that just unlocks it if you'd like. but otherwise you'll just have to be patient. Like.. maybe don't even mess with ficsmas every day. wait a few days and then unlock a few days at once.
Yeah i'm on PC but I think i'll leave it, first one anyways so I have no rush to complete, just wanted to make sure I'm not doing anything wrong
You can't do anything wrong 🙂
don't go here unless you want spoilers: https://satisfactory.wiki.gg/wiki/FICSMAS but super mini spoiler: day 2 is: Crafting: Candy Cane out of FICSMAS Gift
Ah, appreciate it actually thank you
Sometimes I’m just slow with my solutions to issues in my factory
I have to sit on them and think on them for a while but when I get them I always remember and implement asap
Like my issue with the trains previously
yeah, why
@north summit if you like using trains it's REALLY worth it to put in the time to learn how to make a 2-rail track system. It's an incredibly powerful tool and you can just tell any train to go directly from any spot to any other spot on your rail system.
Is it good?
yeah
im just some dude though im sure you can find other reviews online
Alr I’m asking in another server and they said they regretted every min watching it
@north summit https://www.youtube.com/watch?v=MGw8ngs--7o this is a really good video about them BUT there are some bugs with signals so if you see the "signal loops on itself" error message come here and ask about it 🙂
oh alright
well everyones' got their opinions, this is offtopic though but i thought it was pretty good
Sweet
Ty
I just kinda figured trains are more efficient than conveyors to a certain point
What that point is idk
I could just start belting everything across the map and create a massive sky platform
As my factory
rail is reusable, for every new line of resource you would need a new conveyor
True I can just branch off new rails
honestly rail is easy when you look into it a bit and get some info
conveyors also only go one way, rail is easy to build 2-way
For trains
if you make your rail the way they show towards the end of that video you get the ability to make a new factory and just build a small amount of rail and suddenly you have access to EVERYTHING on all the rest of your rail everywhere
All you do is make a new train tell it "go get me some plastic" and boom you have plastic at your new factory
it's not super powerful at first -- but the more and more you connect the more and more powerful it is. And the theoretical throughput of a section of rail is worth hundreds of belts. (I just made that up but it wouldn't surprise me if it's pretty close for a long train of cars full of 500-stack items)
Bet
I love chatting it up here while I’m at work
Definitely gonna watch that video rn since I got nothing beyter to do plus I’m paid
the bow looks awfully close to the pi symbol
I am somewhat sad the ||calendar doesn't at least reset|| for existing worlds, I was hoping we would at least get ||a few rewards for the calendar if we already had the necessary materials to be up and running with Ficsmas, even if they were the same ones.|| Maybe next year.
is it unlocked on the account - so even on a new save? (i'm not at pc to test)
I don't know I haven't tried my other worlds.
I'll remote desktop in and check
yeahh appears to be locked on my newer save that I didn't do ficsmas in last year
MAYBE there's some setting in scim? I don't know but if it's in the save file then presumably scim could understand it if it were programmed in
Can someone help, trying to figure out the giant ficsmas tree upgrade 1 requirements got the bows and canes but the data thing doesn't show up anywhere, the day 1 one didn't work, does it need day 2 or whatever
it's not possible to complete everthing all at once
!wikisearch ficsmas
Dammit, i wanted to get the gift tree up and running xD
Thanks for the link bud
I should clarify, it's not intended to complete everything all at once.
-# coughalteringthesystemdatecough
That works?! 😁
it apparently has in the past
<@&370483737957236737> PC users have the option to use mods once the event ends to allow them to play with FICSMAS past the intended end date, have y'all considered adding an option in seasonal events to enable out-of-season play under AGS?
Not in consideration nope
It worked
Holy crap I just had an idea
What if I set up a train rail system that delivers rocket fuel to multiple stations that then provide power to a set amount of generators for power
On a separate railway system
Than the main one
a terrible idea indeed
Fair
that sounds like a lot of work for no gain at all?
why wouldnt you just burn the fuel where you make it
Too much bottleneck?
-# belt all the things
no, just... why?
there is not much advantage to having anything other than a global power grid (except maybe some off-grid power storage)
I don’t know if it’s just my pumps or how I set up my generators but my fuel feels bottlenecked
Sorta
I need to add more generators
why would putting it on a train help???
check your numbers
Hmmm
if numbers add up, its probably a piping issue, in which case #1038092680493801533
also, you can very easily check what the issue is by looking into the generators and the machines producing the fuel. no need to guess
Mostly just thinking for like longer distance movement or something
I don’t know
Lomg movement stations witj multiple genetatord per station
Like idk how to explain
One other question, what's the best thing to sink from the ficsmas event?
First timer here
But that was my thought process ljke a super power station with tons of generators and less pupes
To deal with
there really is no advantage to shipping out fuel only to burn it elsewhere
Well, except nuclear fuel
^
sure, i thought we were talking about fuel fuel, nuclear is a different animal entirely
Yeah, yeah, there's no reason to ship coal or any of the fuel gen's fuels only to burn them in the end
But nuclear fuel really should be burned over an ocean or a sufficiently large lake. Otherwise it's an absolute fucking nightmare
But what your suggesting is giving yourself more to deal with, as others have mentioned there is no real reason to not setup generators where your making the fuel, in the same area and burn it, as there is little advantage if anything to having isolated power grids also
why’d a ficsmas gift j blow me straight to hell
Shouldn't've let it land on your head then 
i didn’t i picked it up and it blew me away literally
i mean it said totally normal gift how am i supposed to know it’ll kill me
finds a bomb with a bow
literally called "totally normal gift"
expects a normal Ficsmas gift
well when you put it like that
At least you got some actual useful explosives out of it I think?
yea but had to run back like 1000 meters lmao
If they did they didn't survive the experience
Ada truly hates this time of year, no wonder she is literally trying to kill us
be like here enjoy this gift thats literally a nuke that is going explode right in your face as soon as you try to pickup
the wiki says it's not even a nuke, it's instakill with a nuke animation

though I'm not sure if there'd be a difference between the 2 for the person picking it up
well probably the wiki is stating technically what happens
but from the players perspective, its basically death by a nuke blowing up in your face, but that would be a normal from a explosion going right front of you, noway you would be alive after that
I wonder if it it's actually coded differently from just spawning and triggering a nuke
cause if it is an instakill, then I wonder if it has a range or if it's only for the person picking it up
because it would be funny if one person could stand on it while another one opens it and the first one would be bine
that sounds like it would be a fun experiment
i really wonder what would happen hmmm
i would naturally expect anybody within the blast range to all die, but maybe it doesnt work the way i think
is satisfactory worth buying
you ask in the server full of people who enjoy the game enough to join a server for it... think you're gonna get mildly biased answers 😛
noway this game is literally unplayable
stares at the 4.4k hours in satisfactory on steam, yes its very unplayable indeed
yeah in terms of pure hours per ${currency} you can definitely get a lot of mileage if you vibe with it
currently at $0.006 per hour
theres so many gifts falling 😩
idk i just wanna know if its hard to understand
im only at $0.0085 per hour 
you can expect a lot of yes-es and a few ironic "no absolutely not, dogshit game" said by people with like 5k hours on the game
I think the game is worth buying if you enjoy the building process of games like minecraft
The whole of the main progression line is basically one big tutorial
and this server exists if you do get stuck on something
(though I'd advise properly trying to solve it yourself first, give it some good thought)
Nah it's easy to understand. The answer is always factory carts and sometimes trains
it looks very confusing
so does any game if you start at the end
it's very good at onboarding, as long as you pay attention to what the game tries to teach
A lot of people make it sweatier than it needs to be too. If you make stuff run but don't worry about "perfect" it's pretty simple
the early game experience, while slow, is kind of magical
not sure i have ever experienced "the world is your oyster" in any other game as much as this one, it truly feels like its full of possibilities
any tips if i do buy it
go your own way at the start, and once you feel like you have some grips, watch a video on controls
divide and conquer, divide your work into small steps
is it better if i build it like a cube
dont even worry about it, its normal to have a spaghetti mess at first
- pay attention to what the game teaches
- don't be afraid to expand, you won't stay localised in one place for long
- avoid copy-pasting other people's work (directly or by watching videos)
- try and solve problems yourself, but #1038092680493801533 can help if you get truly stuck
- beware of belt/pipe throughput limits
So I wanted to take a small step into a cave to get a somersloop.
I was being cute and cuddly. Minding my business.
6 Large Stingers DISAGREED IN A RUDE MANNER BROTHERMAN
don't listen to youtubers (or practically anyone), play the game on your own pace and in your own style. Only come here if you're truly stuck on a problem, otherwise make your own decisions based on your own preferences
okay thanks guys
some people play fast and finish in 100-150 hours, or even less, but the game isnt a sprint, its a marathon
you can easily take 1000+ hours to finish if you take it chill
i think its more fun that way anyway
a couple more...
- Foundations are great, use them
- Verticality is also good, can expand upwards as well as outwards
and yeah, don't need to rush at all
building vertically in the very early game is annoying
Is there a max amount of freight carts per train
get the ladder
at minimum you need the jetpack
just get the ladder from the shop
its a lot of effort building with ladders
I just use ramps
Bladerunnwrs + minecraft jump with 4 m foundations
per engine, the recommendation is 4 carriages per engine, though depending on the route and the load you can get away with more carriages
per full train, not a practical one
steel is pretty early into the game (the point where you get the jetpack), i really dont think its worth the effort to screw around with ladders
uh, I think you mean 4 carriages per engine???
also what??? you get the jetpack past phase 2, and steel is only in phase 1
lol yes fixed
unless you want a train with really good acceleration I guess
sure, my point is that building vertically before getting the jetpack isnt necessary whatsoever
pfft, jetpack's phase 3, I start vertical in phase 1 (stack the rotors/RIPs/modular frames)
easy enough to just build a couple ramps
you're right that it's not necessary, but technically given the size of the world it's never necesary 😛
builds get larger as you progress, usually
my point is just that the jetpack isn't required for it
never said it was, just said its more effort than its worth imo
I cant post pictures here, uh check what I sent in #design-and-architecture
I did that with a ladder and a parachute
one huge cube is best and you want to use lots of factory carts inside of the cube
really, its not that hard
nothing in this game is hard, just time consuming
its the fun kind of time consuming
funnily enough this is a great example of why you should make your own decisions rather than blindly copy others. Everyone's got their own opinions, if you just copy then you're forcing yourself down one route, rather than finding out what you prefer
Challenge accepted 😂
If you think verticality is NEVER needed, then you haven't seen some of the biggest builds
past a certain point flat builds only work as sky platforms, personally i dont like sky platforms at all
one of ImKibitz (did I spell that correctly?) builds was just covering a biome in concrete and using zero verticality whatsoever
My endgame factory wouldn't fit on that
So yeah, everyone has their own playstyle unique to them, and we should all build in a way we ourselves want. But, we can all agree on one thing: FICSMAS is a waste of time
I love ficsmas
on that note, how do you disable ficsmas again?
seaonal events
The map is 50 km². I think you can fit anything any computer can physically handle on one 50 km² layer
Is there a site to filter for mk2 blueprints + alt recipes? I just unlocked aluminum and want to find a efficient way to start the factory with sloppy alu + pure alu ingot so i can skip Silicia. This is so confusing
sink erryting
if you play long enough and have overflow sinks on everything you'll rack up plenty
meany? i assure you i've been a very nice girl. it is ficsmas season after all!!
anyway i just play in a dedicated server with a friend and it's set to always be online
for the most part we're sinking 2 nuclear pasta per minute and spread that across weeks and it's inevitable for the coupons to pile up
so yeah i'm not the right person to ask if you want it to be Satisfactory™
Why does blueprint size matter?
You can use http://satisfactorytools.com/1.0/production for recipe choices and calculations
It seems that ever blueprint i download on satisfactory planner is for mk3 blueprinter. I need a aluminum factory blueprint now tho and havent unlocked the big one yet
Make one yourself?
Also, if you're downloading, the size doesn't matter unless you want to edit it
I havent used any blueprints yet and i says its to big for the one i have now. I just want to download a rly good efficient aluminum blueprint that is scalable to make my life easier with this step
you can just place the blueprint down, you don't have to load it in your blueprint designer
unless you need to edit it first
Ahh lol, i never checked that. That helps alot thanks 😅
And the "efficient" setups don't really fit even in a mk3, unless split into several BPs
if you are using sloppy and pure, whats confusing?
Because a perfectly ratioed all alt setup requires 7 refineries and 20 smelters (and a VIP or an 8th refinery)
yes thats also what im searching. I thought there has to be some giga brain that has a rly nice guide with several blueprints i can just copy. But kinda hard to find idk
Like I said, make one yourself XD
i tend to fuck up and make it not scalable
"build a copy of it" is scaling
belt/pipe limits will, well, limit how much you can chain into one thing
i didnt bother recycling the water in any way myself, just fed the initial refineries whatever water they needed and used the waste water to make iron and copper ingots
kablammo, zero complexity involved
Eh, unless the Devs fix them, VIPs are a perfect solution
We'll find out in a few months whether they'll exist forever or not
Because if they're gonna fix them, it's probably gonna be 1.2
perfect solution isn't player dependent 😛
just process each belt of bauxite on it's own
why would you fix an exploit?
weirdly i insta died like 2 seconds b4 the explosive even went off
Oof ficsmas fail indeed for anyone who did it last year lmao...
Unless there is a fix I've not seen here?...
Are we getting a christmas update this year...... Build the tree thingy?
its out now
no update needed for that
Hurray a christmas miracle
im building tracks on blueprints and im getting spammed
But then you're in sky platform territory which isn't really any better
Yeah if you're playin from an old save that had the event last year, the ficsmas calander doesn't work this year...
But it doesn't have multiple vertical layers so verticality is not required
That's maybe semantic. If you're building off the ground I think that counts as verticality
Verticality means building your factories up instead of outward. If you place a layer of foundations above the ground and then build out from them, you’re not really going vertical
unlike horizontalism which means paving the entire worlds
Exactly
and the happy medium/best of both worlds of diagonology which is building only on ramp foundations
I don't think building a factory off the ground counts as "using verticality"
howdy all, got any tips for making building out trainlines a bit easier?
figured out building along the ground to be a bit terrible
I'd make a pillar blueprint of some sort for rails to go on if you're not going full on skyroad with it
ground level is mostly ok but it will look like it's inside the terrain sometimes more than others
oh yeah i've played nearly 300 hours and havent touched blueprints yet
i really should check it out lol
This is perverted
If you make a decent blueprint for your rails, you can easily build a rail around the map in 2 hours using the blueprint auto connect mode
tbh i kinda miss the relative simplicity of building in factorio haha
if building was that simple in this game, you'd complete it in 5 hours, run into object limit and the game would play very badly 😛
Satisfactory (allegedly) only has 5 hours of gameplay, the rest is padded out by bad building mechanics
oh yeah for sure! i'm just complaining at this point cause it's way easier than running my thinker trying to plan how i'm gonna build my rails haha
it's unironically a daunting task to consider how everything is gonna be run so it looks decent and won't get in the way...
every building/logistics game has a theoretically exponential amount of gameplay to me due to my extensive procrastination!
93 hours into my second save and i'm almost at the point i was on my first save which clocked in around 140 hours (started a new one cause that one was from way before 1.0 release)
i'm so freaking happy that i decided to build bases around the map this time since it ended up as such a CLUSTER on my first map
How do I start the Christmas event? I've got the presents but the research tree isn't unlocked
Don't remind me of the object limit, I'm always violating that 🤣
wait that flew over my head, whats the object limit?
2162688 objects, keep in mind some machines can be 3 or 4 objects.
is anybodies ficsmas tree also not appearing?
how do i check it?
I'm not sure, where is it supposed to appear?
MAM
There is no actual way to check, you usually get a game crash citing UObject blah blah.
Should be presents falling from the sky, and a ficsmas catagory will show in the MAM.
The tree is still locked for me for some reason
for me it just doesnt appear
Are your seasonal events turned off?
no
ohh okay so i'll probably not hit it for a LONG while considering my old save had about a moons worth of surface area with foundations
I'm loading mine to make sure.
Most people never hit the limit, I do because I build like a madman and have a full scale network of tunnels under the map to boot.
do i have to collect a specific amount of presents?
Oh looks like dusting of snow in the aor too, in the desert haha, checking my mam now.
The presents will be used in crafting the various FICSMAS items, so you'll want to get a bunch.
Hm maybe, I had the ada voice say something once I collected a few but the tree is still locked
if you did event last year you have to go to equipment workbench to craft the items needed for MAM ficsmas research...
Yeah, bottom of the mam shows the fiscmas holiday event, and my awesome shop has a red hat on it.
this game man
I'm gonna go power up the fiscmas factory 😄
Im new to the game, I see the tree but everything I it is still locked
i literally cant even get it man
i dont even see the tree
so it's kinda like the factorio's IPS (instruction per Second) thing where people who go HAM end up getting slowdown cause too much is happening...
i still havent run into issues with it on my factorio playthrough despite having tens of thousands of bots running around near constantly
How many presents you collected?
i dont know maybe like 11
calander doesn't work sadly, meant to put that there lmao
I'm gonna collect more, hopefully that'll fix both our issues idk
Heck, I can't find the on switch for my old factory 🤣
i think the ada is pointing toward us collecting more presents so i think we do
i have over 450 present bro
I've got 200 and the "FISCMAS HOLIDAY EVENT" is still greyed out
"Unlock this research tree to access this node" HOWWWW
Oooh open the calendar in the hub
Open the calendar in the HUB , it's not in the room it's near the crafting bench
Ficsmas is back in my world #design-and-architecture message , trouble is, it's still a concrete box on the outside.
And then open 1 on the calendar
Im about to build mine and i have no clue how im gonna design it
You will need iron and copper for it so if you have nodes that you really don't care about, place the factory there.
not sure if the devs see this but Ficmas is amazing, not sure ill get through phase 3 today anymore but im loving this
Thats helpful ty
I want it to look like a gingerbread house
Ahh, I realised why when I loaded another save, go into the hub, and open day one of the advent calendar, it'll give you the mam tree as a data cartridge.
FICSMAS is a good time. And I won't feel bad if ADA gets after me for observing it because I've completed project assembly in my current game.
Part of my ficsmas setup, well a good 60% of it, is dedicated to manufacturing and storing snowballs.
Do all the produced items and built buildables stick around?
Great
Do you need presents for most of the unlockables?
Gifts form the basis for basically everything in the event, yes. But honestly don't spend too much time hand-gathering
As ive been doing other stuff I’ve accumulated like 3k presents but idk if i should save them
