#satisfactory
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Yes
250%?
the planning sucks if it's not 250
50 more warp things... so close
The plumbing sucks if it's not 250% 🤣
144 nuclear reactors?
86400 water per min
we need that sippy sip
Stay hydrated and stretch
I thinkm ill need a IV drip. we are getting 50cm of snow.
Its a lot
I’m almost done, probably need like 10-20 hours more give or take
Bulk of that is placing water extractors and connect pipes and power to them lol
how the hell did u even manage to get all the power shards for the water extractors
Automate them?
I make 5 per minute and they feed into 3 ISCs, so i basically have unlimited lol
The supercomputers for the npps are what worry me, i should make a buffer for them
all 6 things i needed for fuel rods are done now yay
The Kids grow up so quick. It felt like yesterday you were asking what a smart splitter was 😭
Sink or swim
And im swimming a lot
swim or quit for most lol
Id go insane before i quit
Cant let a silly factory game best me
I did go insane.... considering your 86400 water i think you did too
It is completely unneeded
I still have 2 modules of that rocket fuel plant left to fill lmao
ya i got a whole other pure oil node i setup for use and i havent
Why do that when i could just make 900gw on smth new
Got the hard drive scanner woohoo and.fpund one
I will go insane when i do ficsonium
now i just gotta let the encased beams buffer up and then ill have fuel rods
Needed 100 mw had to build 5 bioburners and climb a weird plant
You can use interactive maps online to find them easier
Thats what i did once the novelty wore off
I used it for general location
Just go hunting w the maps, you will come back with dumb amounts of hard drives, spheres, slugs and sloops
But they tell you the exact location lol
At least for hard drives cuz theyre not in caves or anything
True
dont forget to build a mam when you find them and check on your drive status. MAM doesnt need power
V good advice, always be scanning
It was on a little rock on top of a weird round tree /mushroom ?
finally done
That's genius
i love 1:1 ratios
i got all 200 ballistic warp drives
Mercer spheres for more dimensional upgrades right ?
acutally i have a diemesional depot i dont even need to wait for it to buffer i can jsut throw 1000 encased beams in there
Wow
doing fuel to turbofuel switchover... it's actuallya little stressful to make sure I don't lose pwoer
without any power storage at least
Should I do 200% or manual upload first
whichever seems more useful to you manual upload is something I do as soon as I get the computers though
Both are great. Manual allows you tro upload from inventory which is great for exploring
yes plastic rubber unlock with oil/refinery unlock
ya, there is a fedw ways to get plASTIC FROM OIL. I personally sstart with fuel to make more power then get the plastic from the bi product
I usually start with the default plastic/rubber recipes that makes coke and sink that. then also make some fuel power and turn that resin into rubber (2x better than plastic). I don't go all fuel until I get the 4 magic recipes
fair, many ways
why so many people write bi product instead of byproduct lol
Found enough plastic research high speed connectors
yeah alot of people smell wrong
It is byproduct in this case, Biproduct is a mathematical term
My english is just poor lol
by·prod·uct
/ˈbīˌprädək(t)/
noun
an incidental or secondary product made in the manufacture or synthesis of something else.
doesn't contain space though
and yeah, in SF it's byproduct
bi product:
a product whose development was contributed to by bi people
see my statement about being poor at english ^_^
english is a poor language
^this is why it's fun to dunk on the occasional hater that swings by the archive channel comments
My French and Japanese is far worse lol
english: buffallo buffallo buffallo nonsense
japanese: haiku
english is poop.
if english weren't poop, there'd be no need for the shakespearean and pirate localisations 😛
👋 Hi, where can i report a tranlation error? on questions.satisfactorygame.com?
@true mulch
it's 10:30am, what are you talking about
How do I pick up a smelter
you don't
can i use a manifold for 48 nuclear reactors or should i use a load balancer whatever that means
manifolds work for anythign - you can load balance if you like
is a load balancer just a manifold but it balances instantly?
if you're active in 24hr communities online and you don't turn off notifications for at least during sleep hours, that's on you
no?
Manifolds rely on over flow
You were up early too.
load balancers deliver everything just on time
basically if something isn't a load balancer, it's a manifold
so it doesent matter which?
oh thx, i dont think i wanna join the translator team but that thing in the menu bothered me xd
something you should be aware of long before nuclear
manifold it is
oh shoot. It's hard to change vehicle fuel isn't it? Because they won't pick up the new fuel type until their stacks are empty and when their stacks are empty they'll stop and not be able to pick up new fuel?
it's 3pm
i mean.. for some of us
I go through phases..... sometimes they involve sleep paralysis
6pm for me but its completely pitch black outside
winters
holy hell insomnia and sleep paralysis.... I cut weed out cold turkey a few days and the insomnia has been mad
I feel that. When I get to work the sun ain't up. When I leave work it has set.
only today have i managed to get decent sleep
Thats rough
im so confused 200 fuel rods dissapeared
NEVER doing that again... next time I'm tapering
Does anyone what happened. My friend is hosting a server and at 12pm the server restarted. Then after the restart we wanted to join again and now the whole world is reset and the whole progress is gone
no clue but the savegame files should still be there
like the autosaves
no they're all overwritten
well did you make any named saves?
nope
there is this weird rock (not minable) on top of a node... so I can't place a miner... how do u get rid of it...
well yeah if you let it run so long that it overwroite all your autosaves after it broke.. dunno
Nobelisk or explosive rebar
Happy thanksgiving y'all. Im thankful for this great game, and the cool peeps round this discord for bein' chill like that. Raise a glass yo 
another Weird thing is that we played for 5 hours and the server is only showing 1h of playtime
anyway to stop a drone from picking things up at a port
dunno but the only thing that matters is the save files. if you had a named save or stopped it shortly after it restarted wrong then you could easily fix it
don't send it there or don't have anything int he outgoing stacks
what do you mean by " or stopped it shortly after it restarted wrong"?
- don't having things in port
- don't allow the drone to be able to drop it's full load at the other port - it'll stay there until empty
the game autosaves 3 times. If you stopped the server before 3*autosave-timer then you'd have valid autosaves to reload
why?
welp guess ill jsut throw a bunch of fuel into a container and hope it doesent run out cause that means all these drone ports setup for rocketfuel to power drones
i was sending rocket fuel to a drone to fuel it but it was picking up the fuel rods i needed for nuclear
that just sounds like you set thigns up wrong
don't share ports like that
set up a different one for dropping off fuel rods
or do the usual sushi belt overflow stuff
sadly we joined more then 3 times. Thank you though
have dedicated fuel drones, make your life easy
ok ill just add a drone port with its output connected to the other drone port for fuel rods
sure? I guess?
has nothing to do with joining. Just how long it runs
oh ok
it's very common to have a "fuel runner" port at each place you use drones
which fuels itself and the other nearby drones
yeah someone setup a bunch of drone ports for fueling other drones thats what i was using
and then one port at the fuel source that has no home drone -- just a spot for other drones to come and get fuel
can i increase the boost from the alien power augmenter?
you can build more than one
By making the Alien Matrix
im trying to merge 9 smelters to one single line of 300 iron/min. since the mk3 belt can only transfer 270 items/min, should i try and get mk4 or is staying with mk3 negligble
get mk4
its cheap to build and really useful
Heh, consensus it out on that one is out, but I tend to agree.
alr thx, also side question, ik having a slower transport speed with belts can cause bottlenecks, but is having belts that are too fast able to cause any problems?
no
well
faster = better
sometimes people do stuff like balancing the output of a splitter with variable speed belts
FICSIT TIP NO. 19 Faster belts don't necessarily mean faster production.
but I honestly don't think that's an amazing plan
what would be an example of that?
I dunno, I've never done it
I think if you build properly then apply top tier that is affordable to everything is fine
wellll i know how to crash my friends server with a bug now
i try to dismantle a valve and poof, server down
10 constructors need 60 each so each constructor would have mk.1 belt connected to it but the main belt everything is getting split off is mk.5
5/48 reactors done
wait actually maybe i should build waste managment before turning them on
yes yes yes, i didnt, i had 8 reactors running 24/7 before i made the waste management i had over a million stored
Ugh I asked the wrong chat
What 2 pure iron nodes would be closes to X-501 Y2435 if can plz give coordinates
check out the online map
Use your scanner. Or use SCIM (https://www.satisfactory-calculator.com ) if you want.
or use your resource scanner ?
Been doing that but can’t filter by node type. As for the map it won’t work on my phone I’m legally blind so phone size is 250% and the map just bugs out every time I try
Hold V to select type
yes you can, you can click different purities (in the map)
best to just wait till you're actually playing and it matters and use your resource scanner then :\
then walk over to them
or use the browser for the map
I’m on console so don’t see that option when I go thru settings
Or can also open the map immediately after scanning and mark them that way.
Trying to find 2 side by side like how you can find multiple impure ones etc n idk if it’s even possible
the filtering by types is with the online map - nowhere near able to open up the map for you - lap top or pad or pc for the map web browser is probably your best option
The radar towers also do... something along those lines? idk I never use them
Use a high tier belt for the input and main output while the low tier belt on the feeder output limits how much can be split off.
The main reason to do this would be to reduce (or sometimes eliminate) the warm-up time for a manifold, or to ensure that diverted resources aren't overly taxing the mainline of a system.
the problem was a conveyor segment with coal on it, i place the splitter/mergers as close as possible, didnt see it lol
radar towers are just object scanner but permanent
show purities and stuff aswell
sounds useful for them
jsut without pingint them on your compass thing
I love radars
Either way, whatever your scanner button is, hold that and a wheel should pop up allowing you to scan specific resources. Then immediatly open the map and use the markers to mark the nodes you want.
Only takes 15 to cover the whole map if I recall 😛
Yeah, range is fine
would anyone perhaps like to steam family with me to allow my use of satisfactory, i plan on buyign the game but i used to family share off my ex for it and uh that ended
Once you can automate all the parts for them, they are basically free outside of minor power usage.
And of course complete all the resarch up to them.
i have 12 and it covers most of the map
I may be too alt recipe coded i was physically pained when a yt didnt use a better alt
well, there's nothing like "better" 😛
different situations and different people can benefit from alts you don't 'like'
No there are some better alts like cast screwa
cast screws are not always better
Dependant on player and situation.
steel iron rods > base screw is more resource efficient
Less powa less iron less machines
Cast screws are trap
same iron
Still though Alu beam > steel screws is the goat 😛
12.5 for 50
that's assuming you're using vanilla recipe for rods
They werr
that's the same as normal screw recipe
yeah but that doesn't mean cast screws are "better"
base iron ingot to rod to screw = same screw per iron as iron ingot to cast screw
Steel Iron Rod > base screw is more resource efficient
More power efficent
again, you're assuming many things
Like
ignoring literally every other recipe
Lol
recipe on its own is never "better", you need to at least specify:
- what do you mean by better
AND - the whole recipe path (at which point you're comparing recipe paths/trees, not just two recipes)
you can ofc compare two recipes in a vacuum, but that comparison is pointless for practically every case
just hold on to recipes options until you look at what you want to do and see that a recipe makes it easier for you. Then use it. (other than the 4 key oil recipes -- and pure aluminum)
Hello greeny how are you
15 reactors placed out of 48
The HMF alt is really good 1/2 the machines and iron at the cost of come limestone
would i be able to make a double manifold? so compared to a single manifold, i would add another output of the splitter to a second row of constructors
sure. It's just math. how much are you eating vs how much can your belts support
and you can also inject more part way down a manifold as the machines eat some of the rate (same with pipes)
as in just injecting a new manifold in?
if that's the case sure, but it's still basically 2 manifolds - usually much simpler building and building a layout by clocking your machines to use what's on your line
Hello
bye
Hello
You can take a 480 belt and split it into two 240 manifolds, or take it even further and split it into four 120 manifolds
they're called "Hybrid Manifolds" I believe
True but I belive the four 120 manifolds are more useful some times because it allows conveyor belts to get clogged less but it depends on what you are doing, if you are producing one item maybe 480 into 2 is good but for multiple sometimes 480 into 4 is better
Yeah, and it speeds up the overflow process
True
Manifolds are very useful but they get worse with scaleing sadly. Of course they are still great but once you get to mid game you are gonna have to use both manifolds and load balancers if you want to stay efficient but that is only late mid game Usily
And eventually you might start using sushi belts
That's not true. Manifolds work fine all the time. load balancers are limited exactly the same way -- the speed of the source belt
those are even MORE limited because you have fewer belts
Well manifolds have a start up time
that's not a limitation. And you can just pop items into machines by hand if you care about startup times
It is if you have a mega factory where u have to manually start up like 100 different ones
the only limitation on anything is belt speed divided by machine consumption rate. And manifolds work great with additional resource injection points as you exceed your flow rate
and you can just not care about how long it takes for it to reach equilibrium. That's the best approach 🙂 -- just go work on something else for a while
What I do with my manifolds is once it's set up, even if I don't have the next part set up, I just sink it and let everything start up and get for ready for the next stage
or don't sink it and let it back up -- if you have a long manifold that will fill it even faster as the earlier machines stop taking in parts
True however at some point it will take hours to reach equilibrium. I mean I think manifolds are better but if you have to make an item that produces not a lot per craft then sushi belts tend to be slightly better
sushi belts are manifolds -- or at least CAN be manifolds. They don't intrinsically fix anything
Or you can just rest your head and do whatever you want because it's ur choice after all
They smell good
You CAN load balance a sushi belt but that's no different than load balancing 1 belt per item type
Not going to argue that 🙂 and they look sexy.. but they take a while to set up and any issues with production cause problems down stream that must be manually rectified vs just fixing production
Im sorry?
Sexy?
yep, schwing
Eh whatever ima go back to licking sushi of my belt
droop
licking sushi off the belt is considered a faux pas
please consider removing the plate from the belt and eating it in front of you, with chopsticks
are lizard doggos actually cars
do they have gears?
i saw one slowly walk towards me, then get faster twice
Because if they're cars, that would explain their playful and joyous behaviour
but then they want you to pay for it 😛
not if you just walk out
also how can I easily get doggos
!wikisearch doggo
The Lizard Doggo is a short reptilian dog-like creature, which can be tamed by the pioneer. It is widely viewed as the game's mascot after its initial appearance in the teaser trailer and was the first and only thing revealed about the game until the E3 Reveal Trailer. Internally it used to be referred...
we should have a machine that keeps lizard doggos hostage
and forces them to find items
that's just foundations and walls
no, with a conveyor output too
There's a mod for that
video games other than minecraft have mods? what? how?
are you on PC? https://ficsit.app/
you grab the mod manager install mods activate them then start the game and boom there they are
I like that SMM makes it super easy to also turn them off/on and the profiles are good if you have different friends' servers that may have different mods setups.
yeah it's a nice mod manager, no issues here
file for this blueprint is missing error?
never heard of that -- sounds like the file was removed after the game was started and it scanned the blueprint file directory? Just a guess though
When you downloaded it, did you download both the .sbp and .sbpcfg?
i made it then saved it then tried to load it
that's extra weird
are you out of hard drive space?
A blueprint is 18kb ... at best 🤣
Oh, no, I have some that are lilke 64kb lol
that's super weird never heard of anyone here having this problem -- either one of them actually
Screenshots?
could it be a bad translation? @cursive kernel are you using English language?
can't wait til satisfactory gets native ARM64 binaries
why?
does UE support that yet?
I guess it probably would
So uh I kinda had a playthrough where I got to around tier 3 on the space elevator but I rushed and everything was unorganized so I wanna make a new playthrough but I don’t wanna have to deal with early game maunually fueling biofuel burners and stuff so what can I do?
jsut delete what you have now?
But I don’t wanna have to start back from scratch
also after you've done hte start once it's a lot faster. Just bunch 10,000 leaves and you're basically set until coal power
don't start over just move somewhere else and use what you've built to build again faster.
so you want a fresh empty map with nothing in it, but also not having ot build a factory at that stage
sounds like you have a real problem there.
just pull some power lines from what you have now to a new location and go wild!
cuz you're going to hate what you build next time, too 🙂 It's a never ending cycle of hating what you just built
- Upload your save to SCIM
- Spawn in geothermal generators
- Download save
4 use geothermal for early game power
You can also spawn in a coal or fuel gen facility as an alternative
Satisfactory tools the resource limit is the per minute number?
Ok becaue I was like damn those are crazy numbers on that build lol
you can change them
do you know if in December they will run FICSMAS again?
yeah it's every year. And you can get a mod that turns it on too (on pc)
I mean technically I don't know... but I'd be shocked if they didn't
we had an old save that is very laggy in MP
so I was thinking to start fresh one
and yea, we use dedicated server
it's been every year since they introduced it and last year they put a lot of effort into it... so....
it's presumably going to be exactly the same as last year so I'm guessing that's why it wasn't announced
Looks like consoles will have it as well Yay
Is it fun? What does it give you
it's.. funish. It's just a distraction and you can't do most of it until the very end... but it's ... cute
They could have done worse.
Great I get distracted easy enough
yeah it's def fun to do once.
not sure there's any replay value and that's coming from someone who's played through the game probably 8 times
I kinda want more fixes to dedicated server, as it has more problems that is not present in SP
That's just an unreasonable demand
Ok trains
Stations is it 1 station per item?
1 platform per car you want to interact with
Basically, you can mix but it's not recommended for normal operations
You can use the filter to offload but at that point just make a separate train or make the train one slot longer
One freight platform per item type gives you the most power to control what goes on
If you do multiple item types in a car you either have to waste items or perfectly control ratios to consumption
the rad hogs dying eyes seeing me eat 50 beryl nuts and walking off all its radiation charging headbutts and rock throwing
Maybe Ficsmas drops with 1.2?
Nah, v1.2 will hopefully be first half of next year (which to me means we're unlikely to see it until April at the earliest)
April would be a poor time to start up FICSMAS. :P
Lolololol. Oh man. I got my details wrong then, I though 1.2 was slated for end ot Nov/early Dec.
is hover pack finicky on rail tracks for anyone else usually
could uh, someone family share with me on steam, i used to with my ex but now hes my ex so i cant rlly play satisfactory and i dont have the money to buy it rn
Rip
first, no. Second, you can't just family share randomly - it checks to see if you are from the same small area -- it will just say "no"
except me and my ex were 7 states away
Yall meet on WoW, or Runescape?
well it's different now
https://www.reddit.com/r/Steam/comments/1cncm4v/valve_has_silently_added_a_same_household/ -- dunno what to tell you other than begging is tacky
and it absolutely rejects you from family sharing (maybe just starting) if you're not very close
damn no way
wait
are you slow? that was 2 years ago
i did the famiyl share with my ex 8 months ago and the one with my friend like 2 weeks ago
Wonder why ya'll broke up
uh he cheated and was lowk a h0e
wonder why he cheated
and iwasnt using him for family share, i didnt even know u could share games
uhhh cuz hes a h0e and has done this with every partner
why bro tryna twist that to "because i family shared a game"
Omg this game makes me feel stupid I can’t be bothered to even try this math
theres a site that does it for u
for satisfactory but i forgot the name
It’s just multiplication and division
Satisfactory tools and satisfactory calculator
ye that
Calculator one also has a very powerful map
May people prefer the tools site for the planner though. I don’t but they do
Just about all these sites idk don’t work using a mk 2 minder 2 of them so 480 ore so 16 smelters total I want to to plates robs reinforced plates modular frames screws. But can’t for the life of me do the math on how many constructors need to make plates need to make robs and screws
You can always just make some and see if it's enough. It doesn't have to start out perfect
im trying to make a coal power plant, and im struggling with how to split my 7 mk2 miners (2 pure, 4 normal, and 1 impure) into 4 manifolds since i only have mk3 belts
an approach is to just make the machines to make the final product you want... then make the stuff to feed it. And if it starves for something make more of that
just think of it as groups of 8 - that's a really good number for both coal and water
I think that's 120 coal and 360 water, so that's really easy
don't try to conceptualize the whole thing -- just make repeated groupings of 8
what do you mean groupings of 8?
8 coal gens
put down 8 and feed them what they need. Put down another 8 feed them... etc
Help lol
you may also find that your belts can't match your miners-- in which case you're limited to your belt speed for that miner for now (especially if you overclock your coal miners)
a pure coal node mk2 miner overclocked does 600/m and you need mk5 belt to support that so if you only have mk4 you can only get 480/m out of it
and if you do it like this wiki says you can feed 8 coal gens with 3 water extractors (at 100%)
!wikisearch cg
The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...
otherwise you can just use 2 waters to feed each 4 coal gens if you want it symmetric/simpler
mainly my problem is trying to figure out how to spread out the input to the generators so it doesnt get backlogged. because i produce 1020 coal/min, which is 68 generators. my first idea was to merge all of the 7 miners into one belt, and just do a regular manifold, but that would be immediately backlogged, so i was going to try and make 4 manifolds with mk3 belts, but i dont know how to seperate it
so that' swhat I'm saying. break it down into groups of 8
also I'd suggest not making 68 coal gens. You're going to get to the next level of power way before you use that much power. Start with 16 and then add 8 at a time if you need more power before you unlock the next phase
the next tier of power drastically outclasses coal
also the math will get TONS easier when you unlock mk4 belts (which should be in your current phase)
what's your belt speed?
put as many generators on 1 belt from 1 miner as is convenient - done
throughout the whole entire game you have to pay attention to pipe and belt limits - you very very often have to make multiple systems and multiple manifolds to have more throughpout
he said his belt speed
Setting up a sorting system for all the junk you gather while exploring basically make a central line of smart splitters and storage containers on each side , leaving the central one with no filter all the way down the line
You might find that a series of mergers and load balancers can work for you, working within your extraction limits. Mk3 belts do what again... 370 or something weird like that? That's three belts to cover 1020. And that can be split in four then too. 255/belt at final.
Overflow with smart splitter , so you have storage for say screws , you set one to screws one to overflow, of storage is full then it will go to overflow split to wherever ?
Lol, I have a blueprint I can send you may like 😏
As I'm on console I'm guessing you can't.
Ahh, shame
Yes very lol
I just need to get a new pc lol
That is amazing an looks extremely complicated lol
Not so much complicated as much as tedious and time consuming to make lol
I hit mam research hard earlier
Bunch of quartz , caterium and sulfur stuff
Need to do the one for cloth /parachute
You can complete quite a bit early on by just going hard drive hunting .
Yep just unlocked that for the scanner
I say once to have parachute, blade runners, basher, and parachute, you can explore plenty.
Especially if you have the explorer
sick just found a crash i think
Need to Mle the basher I keep forgetting to grab more wire lol
It's helpful to setup a small Liquid bio setup for use as jetpack andd vehicle fuel as well.
I just unlocked the oil stuff is that what I need for that
Unlocking jetpack next time I get on have the stuff just get sidetracked easily lol
Nope, you could've made Liquid Bio Fuel earlier on.
Liquid biofuel is the best fuel before turbo fuel. With turbo fuel it’s better for some things and it’s automated
Wait just water and solid biofuel in a refinery ?
So I need storage and smart splitter with 2 constructors for leaves / wood into solid biomass into constructor for solid biofuel into a refinery?
Standard storage container and DD is MORE than you would need for a while.. Unless you used it to fuel vehicles., But, you're past that point now and would be better to go with oil 😛
Especially rocket fuel if going hard on MAM research.
I I haven't built any oil stuff yet it's a bit of a trek from where I am
The scale is awesome for sure, but it's not so bad. Especially if you make a hypertube cannon 😏 ... once you have the parachute or jetpack of course 🙂
I'm the red line lol #screenshots message
BRB looking up the cannon
I still prefer mostly sticking to ground-based transit; cannons are just a bit too immersion-breaking for me (though they're undeniably popular)
My ideal remains a well-connected rail network and hopping on a passenger train. Lots of fun scenery to enjoy on the trip!
the game does force you to spread out and use it's logistics options 🙂
Ugh, I wish they would hurry up and get fiber round here.... 20mb upload is stoooopid...
I have fiber lol
#screenshots message (Older save, ignore the "spoilers :P)
That's crazy
Slow tonight only 200 up
Fiber lol
oh ... 🤣 . hush
Down is 122 up is 200 plug my ps5 directly into ethernet
1.22gb I assume...
Att has their shit together on fiber
Gonna check out pain is bad today have a good one
Heh, shitty cable... supossed to be 1gb down.... 641dn, 21 up 🤦♂️
my cable modem is 2gb symmetric
only to state that you don't need fiber to get good speeds
wait... what? this is weird, but still the poitn standshttps://cdn.discordapp.com/attachments/553550313533997057/1443842294540144712/image.png?ex=692a8a6c&is=692938ec&hm=f00cff97db774a41f03af97f2e15d33f5bce78cb85ba4aa42a9dd45fe19b126a&
Er, cable can only do 1gb up with DOCSIS 3.1
i have docsis 4
That 1.2 is some lying juju 🤣
yeah actually that's wrong because I just did a speed test and got 2.2gb down
Anywho, company here has had a monopoly on the internet around here for years. Finally seems to be letting up though thankfully.
and https://en.wikipedia.org/wiki/DOCSIS it appears 3.1 can do more than 1gb down
I was referring to upload speeds
Yeah, they recenly sold our support out to india.. couldn't add an upgraded 3.1 for nothing. (one with 2.5g on the lan side)
It's funny as I use to work their supoort back in 2001 🤣
the xfinity docsis 4 modem has a 10g copper port.
Annny who, can move to #off-topic-general if you want. Wort sort of factory are YOU building today? 😏
pretending this is on topic I don't get even gigabit from steam when downloading satisfactory updates, so...
Kids these days don't know how good you've got it. Why back in my day, I could get on a dialup BBS for 60 minutes per day and downloading a single 1.44MB floppy disk's worth of data took up the whole 60 minutes.
yo is this a bug or the coal generator in my world sometimes doesnt take in coal at all
it just idles
Does it also have water?
yeah
i have to manually give it coal and the conveyor picks it up
where can i upload
Heh, BBS's ... tear the "good ol' days .... 🤣
its weird just random machines stop accepting coal
i uploaded it there can you check
Try removing and replacing the belt?
yeah do that. cuz yeah that's f'd up.
yeah ill replace all of em with mk2 ones maybe that fixes it
as soon as you took it off the belt it started working -- before you even put it in manually -- it instantly started burning it had "no coal" but it was burning the 1 that got in
Known bug in the version of game you are running.
is there a fix
update your game
is this a console issue? I've never seen anything like this on pc. glad it's fixed though cuz that'd piss me off
sure enough. yeah the version number in the video is 1.0. Good catch wow
htf are you still running 1.0???
offline play?
i remember it happening to people, so i was guessing and confirmed with the version number
oooh yeah... VERY offline play. as in a version that won't update. (most likely just guessing)
yep --- yeah took me a while
yeah, we won't be answering any more of your questions until it's clear you're ont he current build
pirating games?
To be fair, I didn't notice it either. I was too busy trying to watch what the heck was going on as it was happening soo faast 😛
no clue cuz I would frequently leave it on overnight until I learned how to do time speed up
Ooo, How u do that? 😛
I use CheatEngine
why would you need to idle the game
Ahh ok
you just point it at the satisfactory process and say "change time" and set a slider
I did see that one
If you try it and you get herky jerky results ask me about it -- I have to do a weird "incantation" to get it to work running an older version first that crashes before I run the current version
also, it only actually works up to about 5x speed for me. Then it... partially gets faster and partially doesn't
Ahh yeah/no, I have no need for "instant gratification". I've got the patience of a boulder 😛
but anyhow, at 2x speed the game is so much better. hoverpack is wonderful
faster than that it's too easy to take fall damage - jetpack is really hard to control
I just use pakutils and !fly mode in a crative 😛
what is that? pakutils
I push a button move a slider and push another button -- hardly haxxoring
Well this is a problem I didn’t take into consideration for my big storage hub sorting all the resources into their respective crates to well so now ima have to just have the train station merge all 4 lines into one that loops around the storage area lol
you can just use splitters/mergers if you're trying ot make infinite length lifts
not as clean as a single lift into the atmosphere
though they do offset the snap points by half a "unit" each time so if you want to get it back on original snap points you just do it twice
that's exactly what it is
put a splitter at the top delete the head make a new splitter off that at full height delete the splitter, repeat
that's what what I said does
and its easier
doesn't the floor hole have to be placed ahead of time and at the right height? maybe I don't know how to do that
so you can connect it? anyhow even if not it can't be significantly easier than using a splitter
going up: place foundation, zoop to desired height, delete middle foundations, place floor hole, do trick
yeah that's way harder than what I said unless you're going up kilometers
I guess maybe if you're doing sky stuff
but if you just want one that's like 3 lifts high using splitters is significantly faster
it absolutely does
do you have a video showing? cause ive never seen it done that way before
my interest is piqued
no. just try it
make a lift put a splitter on it delete one side and put a new lift on it then delete the splitter
that doesnt make sense
I don't know any other way to explain it sorry
its ok, ill see if i can find a yt video
doesnt help im drunk as well, so maybe when i sober up in the morning it will make more sense
It's not really the same thing, or the reason I suggested it a while ago in the first place.
That sounds like way more work than just 2 floor holes
What he is referring it is to split lifts between floors.
Which does kind of suck due to the .5m offest
or useful if your floors are off 🙂
ok, so what are the steps again? i loaded my game and wana try it out
make a lift.
I know how to space things 😏 , they're never "off" anymore 🤣
place a vertical splitter on the lift - normally near the top
delete the top of your lift above the splitter.
Place a new max height lift starting at the vertical splitter
delete the vertical splitter
ahhhh, ok, i forgot about the new verticle splitter
The reason I suggested it was due to Zena's lifts stepped down in the left of this frame: #screenshots message
i was thinking the old ones before they added them
and was super confused
ya, this is actually really nice, ngl
anyhow I didn't know about the floor hole trick and for more than 3 lifts high that's probably faster 🙂
it was the only way to do it vanila pre vertical spliter
OIC - yeah I didn't ever do it before because I didn't know it was possible
so for 99% of the time the game has been out
ill do it this way from now on, cause it is faster that vanilla zooping a tonf of foundations and then deleting
thanks for the infoooooo
but there is a gotcha which is it offsets the snap points for vertical splitter/mergers by half a unit so if you want it back at the original heights you have to do it an even number of times. If you just want to up a bunch then it doesn't matter
I just use vertical nudging any more 😛
year 99 of playing satisfactory: i am convinced the devs merely reskinned their beta as 1.0 to get more money because wow there's so much bs with the games core building mechanics
and it would be faster to just run the belts. The only time I'd want them is if I were doing a peaceful run and I'd just use them to get animal parts
I mean they literally added a phase....
if you mean in terms of bugs then.. I dunno. they fixed a bunch and added a bunch. It's always been relatively polished for a small budget open world game
not subnautica level polish but not subnautica level simplicity either
I was looking at that the other day.... worth it?
the original? Oh hell yes. The sequel? Probably not
i can't go one fricken tiny project, without something about this game not screwing me over because i expected it to work as it should
LIke what?
Liquids are a bit wonky but... shrug
well lifts, the grid system. they seem to hate each other.
if i use a passthrough hole on the lift, itthe spliter won't align with the lift's splitter because it's half a Fricken meter off annnnnd for some dang reasons the devs thought "hey you know how everything almost can be Ctrl+nudged? well fuck that guy. let's make this lift splitter not do that because i like making players waste time"
yeah it's annoying. Just do the thing again and it will offset by the same amount again and fix itselfl.
You can jsut use a vertical splitter and restart your lift again and it will do that offset
then delete the splitter
and if you have to do it a lot consider blueprinting it
this game is out of 1.0, shit like this shouldn't be happening
I'd rather they keep adding features rather than try to nail down every QOL issue so I'm pretty happy with it. And like I said there's a workaround so I've never found it that frustrating
it's a very ambitious game for a small team and it's not priced like a AAA game either
They're always just worse belts. If you don't set them up carefully, they don't work at all
i'd rather not have to figure out all their jank than get more content
TECHNICALLY you can add multiple vehicles to the same path and get more throughput without more work
I usually run foundations every however many meters and use floor holes to connect a bunch going vertically
You can blueprint it and use autoconnect
You're capped to 2 belts per station regardless. 100 times out of 100 I'd rather run 2 belts than set up a truck route
annnd you have to get fuel to them
that's true. Technically you could put two pickup stations and two dropoff stations and just have the trucks hit both... but yeah. they're bad. I'm doing a no trains no drones run just so I can confidently say vehicles suck 🙂
I mean I'm building huge multistory road systems just to get multiple item types from places without having to sink excess doing sushi trucks
petition to replace trucks with minecraft carts and rails
Game's unplayable #screenshots message
You have to plan for that regardless. If you record a route with 1 stop in mind, you'll have to re-record it to use 2.
Same with belts. If you plan ahead of time, you can just pull a bundle of however many belts you want all at the same time. And if you don't, you gotta do the same work again
MAYBE you could just toss a station load/unload zone in the way of an existing path long enough? But yeah I'm totally with you
and I usually have to go back and clean up my paths if they're in the open world (vs foundation roads)
ALSO changing their fuel type is really painful -- because they won't pick up the new fuel type til they're empty and they won't get to the fuel pickup if they're empty
maybe the same problem with drones but I always have rocket fuel by then
Afaik they don't physically store the fuel in an actual slot, so it's possible they can mix fuels. But idk if they actually can
you're right that they don't store the fuel but I think they do remember it
oh another nice thing about blueprinting for vertical pipes is that you can include the pumps on them and if you're running multiple pipes you can combine the power of multiple pumps in a blueprint so you only have to drag one power connection up with it. I'll often have two I alternate between - one with pumps and one without because a mk2 will get you far enough you don't need it every one.
you missed the extra space between the dash and "discontinue"
when can i start automate things? i just dont think biomass burner is a reliable energy source
you can still automate production at that point
you'll get access to automated power in Tier 3
just start small, you can scale up when you get coal power
do you have chainsaw yet? Get that then chop down a ton of wood and put it in a container. Feed that into a constructor to make biomass then into another to make solid biofuel. If you got enough wood it will last you a LONG time
nah i havent
same as every other ore: resource nodes
you have to unlock it after sending 50 smart plates up the elevator
get the chainsaw -- you need that to get a lot of wood and wood is the best easy source of biofuel
you'll be set for a long time jsut getting like 20 stacks of wood
and then you can automate the solid biofuel out of the constructor into a bunch of bioburners
make sure you get solid biofuel, too
!wikisearch chainsaw
unlcoked in the hub: Unlocked by
Tier 2 - Obstacle Clearing
Hi! Sorry to cut in, but could anyone help me with setting up power switches in my factory?
alright
Or at least biomass. There's a huge jump from leaves/wood to biomass. Not nearly as much going from biomass to solid biofuel
what are you having problems with? also, they're completely unnecessary
And cause issues with the Hoverpack
you get a lot of belt efficiency from solid biofuel though and you're limited on belt speed early game (maybe it doesn't really matter though)
True. With mk1/2 belts, it makes things easier
I'm setting up a factory to make 5 thermal propulsion rockets a minute and I wanted to try and make a control room where I could monitor throughput and switch systems on and off along with a main powerswitch to turn off the whole thing if need be. The problem I'm having is getting the power to go from the ''main switch'' to the other switches
there's just two power hookups on the switch -- hook one side to outside power source one side to inside machines... I think??? I'm confused that you're confused thinking that I might misremember something
Can you send pictures in this channel?
If you want a control room, unfortunately you'll have to run one wire per switch
the smart switch lets you control other smart switches remotely, right?
that's what I use to turn on/off my offline power storage emergency fund
But also, if you have multiple power grids in the factory, you will not be using the hoverpack in it
Every time it switches grids, everything will go idle for 5 seconds (except constructors and converters)
I don't really use the hoverpack anyway
Also, figured it out. The worlds power grid wasn't showing up because I just didn't turn on the main switch
makes sense 🙂
depends what you want to post
if you have a question about something, use #1038092680493801533
if you have a math related query, #math-and-meta
if you want to talk about design, #design-and-architecture
if you want to share a pic of your base and have others look at it (without discussion), #screenshots
if you want to share fan art, #fan-art
for memes there's #satisfactory-memes
for non-meme offtopic things there's #off-topic-media
Thanks a lot!
A fellow LBF enjoyer or AGS flight mode?
Sorry, I have no clue what those acronyms mean 😅
Liquid biofuel and advanced game settings, respectively
I use LBF when building and rocket fuel to go exploring
Until I modded the Hoverpack to be better, that's basically what I did. Except ionized instead of rocket
I haven't gotten to ionized yet, isn't it meant to be rocket fuel with LBF longevity though?
LBF is for long flight time and fine control - basically building.
Rocket fuel is the fastest but ionized isn't much slower and lasts as long as LBF. Higher vertical too
the only thing I really use jetpack for is maintaining hypertube cannon speed -- ionized is best and lets you turn quickly while maintaining the speed -- you can trivially take a cannon that's pointing the wrong way and just not care
Does the rad suit work the same way as the gas mask?
Yes, but with different filters and without overlapping as equipment (they have different slots)
Hrm
This will go bad
I am still in phase 1, and the constructor recipe for biomass out of wood creates 300 wood
Only have mk2 belts tho
So I have put a splitter there as close as possible
And have split it into 3
But idk how well it will work
Constructors using biomass take it at 120/min iirc...
So, why split below that throughput? ^^
Well, I have 3 of those for that wood biomass constructor, each underclocked to only use 100 biomass per minute. The constructor that makes biofuel out of grass biomass is at 50%, splits into 3, mergers each of those 3 belts with one of the other 3, to make 3 lines of 60 solid biofuel which can, hypothetically, run 15 biomass burners per belt, adding up to 45 burners and 1350 MW
You should think this through a bit more, step by step...
What does the Wood Constructor need to output items? 😉
Belt
And that carries...?
Specifically, the mark 4
Confusion noises
Lol
What belt are you using...?
Mk2
I have yet to make the space elevator
I technically need the mk4 to run the system at max efficiency
So, yeah... That's how much that machine can output ^^
You can still approach this in different ways too, though: making more wood constructors; clocking the production line based on max throughput aviable... And so on ^^
Oh, so crafting bench it is 
Why
"The hard way" 😆
Yeah, I get it, do your thing, I'm just teasing you ^^
The biomass plant will also not be needed for long
It's not going to run full capacity anyway
It can always be nice to have some backup power generators 😉 (I suggest against dismantling them)
It's more going to sit idle until I want to start 2 coal power plants at once
I'm just going to let my most important production lines go 1 at a time
So that most of the biomass going in the machine will be stored
That's what I like about biomass generators
They only create the power you need
So with 45 of them
Biofuel usage will be very low
-# I hope
It will also be the tallest building in my starter base
Oh I didn't miss that, but it wasn't my screenshot lmao
Why me? 
You know stuff. And it’s why they pay you the big bucks
I wish 
hi will there ever be a thing like update 9
Forwarded to McGalleon as it was a report to German
1.0 was the 9th major update
Will there be an iPhone 9?
Or windows 9
U8 was followed by 1.0, then 1.1 and so on
They pay you in blue letters
i know nothing abouth i phone and have no opinion over it
Would've been so much nicer if update 10 was 1.0 though, don't you think?
You're about 2 years too late to complain about that
technically 1.0 was 10th major update
since 0.3.5 was a major update as well
It doesn't bother me, just would've been so nice
well time for me to stream again hopefully my internet wont brother me like last time
Can multiple MAMs be used to bypass the 10min timelock on harddrives?
no
All MAMs share everything
MAMs are interconncted
Didnt think so, but a man can dream
You start a timer in one, it's also there in all the others
Imagine building 20 MAMs to scan 20 drives at once 
Damn bro why you gotta call me out like that?
yayayayyayayayayyayyayay
The Devs clearly didn't think so when they didn't name it 0.4 
depends if you mean "major update" or "major update" 🙂
having multiple mam to bypass timers make game unfair so i like that's its not in the game
overclocked ?
then that's what it means
its over clocked
blue light indicates you over clocked it
yep
Does that apply to all degrees of overclocking?
then that one's probably not overclocked
or at least hasn't finished a crafting cycle while overclocked, I know other stuff doesn't kick in until after the current cycle completes
It looks like it might be slooped
Yeah, if it's set to anything above 100% and running, it's white/blueish
#screenshots message Man how tf do they have amazing stuff like this tucked right outside the killzone
Id kill for a map expansion, some of the stuff just outside the boundaries looks so amazing
that's just there to look pretty
My ADHD brain just reminded me that in the last video they might've hinted at what the "new game mode" is gonna be: randomised node types
The Game: Build bigger. Faster. More efficient. Bigger. More. Always more.
The devs: "Lets hide the prettiest, most wide open areas we've designed, perfect for monumental factory buildings, outside the map. Fuck em" 😂
I was struggling to figure out what a "new game mode" might change that'd still fit in the game and yeah, that would work
it either didn't used to be there or wasn't as good-looking, was added with the unreal engine 5 update using nanite
Now do that sustained :)
don't forget to sink double-slooped dna
What do U use
I should be around 5-10 Mp/min sustained. Can't check rn though
Both please
Has anyone here ever used a Central storage before where everything comes in via trains?
Someone? Definitely
you used to have to before dimensional depots... and lots of people still do for funsies] -- you didn't HAVE to.. but it made a lot more sense then
but there's no logistical reason to do it
Nah I never did central storage. Before or after 1.0
yeah these days it's very much a "because I want to" thing
I decided to make one for the exact reason of funsies but I have no clue how to do the conveyer belts to store it all where it’s supposed to go lol
sure but there was a significant upside to doing it back then -- yeah you didn't literally have to
my current build is a 'megafactory' because I'm limiting myself to vehicles so everything is local because that's the only plcae it can be
For minimum traffic, you should use 1 station per item. And then the belt management should be simple, if tedious
one platform per item?
1 station per item?
Oo
That’s a lot of platforms lol
I just sink overflow from all of my factories
No, for minimum traffic, you need one station per item type
I have two train stations at my central storage going opposite directions with 4 platforms
you mean for setting stuff to only go when empty or whatever?
Tbh I probably can set my central storage up quite well sorting wise it’s just my brain is not braining right now
you have options. You can "sushi train" and then sink a lot of items at your storage because you have to send items regardless of need -- you can do multi-car train that's one car per item which will back up and only take what it needs to fill your storage but the train has to run constantly -- or you can do one station per item type - probably one engine one car trains - which means it will back up AND you can tell the train to only leave once it's empty which means you'll have a TON of trains but mostly sitting there doing nothing all the time
That way no trains are driving unless you actually take something out. And 32 stacks of it too
I feel like some items I’m not going to send to central storage it’s mostly jsut stuff I need to building
if you need it for building you'd just get it from dimesional depot. There are only a few item types where that's not enough and you'd want to fill your inventory quickly. fuel gens, foundations, power storage. Maybe building a bunch of blenders (I think that gets me on too many RCU's sometimes?)
True I guess I can just have the central storage there for looks lol
yep, at which point you should send everything 🙂
and sort it by color in rainbow order 🙂
"SATISFACTORT"??
but it looks fun 🙂
on my big save I spell out stuff with signs but I do it facing up so that when I'm flying over it I can remember what it is. but I have the whole map freckled with factories so I forget what is where
What’s the best recipes for making the most alluminum ingots from bauxite?
I think it might be sloppy + electrode but dang is instant scrap nice if you have some sulfur. the water recycling loop is perfect to just send right to the sulfuric acid maker
Sloppy alumina provides the most Alumina Solution per minute, but doesn't give you silica anymore so you have to get extra quartz for it. If you decide to do the pure ingot and don't have to bring in quartz then you lose out on more ingots
most people use sloppy alumina / pure ingot to cut quartz out from aluminium, then either default or electrode if you have oil or coal available
hypertube cannons
Entrance then exit into another entrance and repeat
each entrance makes you go faster than how fast you were going when you got to it
!wikisearch cannon
many videos on youtube
first link
How does the priority system in the power switch work? Im trying to hook a battery backup to my power grid for future mistakes
There is no air resistance
||Don't tell that to trains' air breaks
||
you can fling yourself over the whole map
yes until you touch ground or tell it to slow down -- you use jetpack to keep the speed
if you build too many you will go out of bounds
Yes you shoot yourself out of the hypertubes 😄
oh you don't go in the tube. You just fly in the air. You can also use a tube but it's better to just fly up
because then you can steer and go anywhere on the map
make sure to save the game first -- if you make it to big you can instantly shoot yourself off the map and instadie
Sloppy + electrode + default ingot. Alternatively instant scrap instead of the first 2, same efficiency iirc
you can also put multiple entrances on a long tube and it will shoot you through the tube faster
10 ish
start with like 6 entrances and ... okay 10 🙂
I’m to early for blenders so ig I only got one option
you can make a mini blueprint that's like 2 or 3 and then just print that out back to back to back to see how long you want it
all that said the base recipes + pure aluminum are only ever so slightly worse and super easy to work with
and even with no alts you can still make a lot of aluminum for a while with just the silica you get from the process and sinking excess scrap
Sloppy + pure GOAT
I don't think nearly 40% less is "ever so slightly worse"
you don't lose much of sloppy - not 40%. dunno about electrode too though. But that takes oil.
that seems really far. they should nearly be touching
or.. you mean one little snap point?
yes one little snap point is great
i thought you meant foundation for a moment 🙂
a grid space on the blueprint machine or snap point on a foundation is great
just try it with two frist
don't make 10 and then realize you did it wrong
and then the last one has a bit of tube that's angled up
The difference between default alumina, default scrap and pure ingot vs sloppy, electrode and default ingot is 37.5%
does that work? I don't think it will. Power it and try. I think you need a tiny bit of tube between each?
look at the video insane linked
=|.>=| >=| is how I build mine
I guess I meant the difference between the coal/bauxite/water-only setups. If you ship in quartz and oil then yeah it changes a lot. but those are both valuable
Way too close. My best design has the entrances 4 m apart
Yeah you need the tube in the middle, that's key
I basically make the shortest tube possible then throw an entrance on it. Repeat
the tube should be on grid point I think
yes you can instakill yourself
you can make one that sends you in a circle for an hour making you go faster each time then launch
that's why i said to save
If you have jetpack about 15 entrances can probably get you diagonally across the map
10 won't do that unless you shoot yourself straight off the edge of the map from the edge of the map
as long as you have your jetpack on you can steer yourself decently
and then just tap tap tap tap tap the thrust to make yourself keep going warp speed
Depends on the fuel in it
Backpedaling mid-air also slows you down, you can also use the parachute
yeah if you turn slowly enough you keep all your speed but if you push backwards or turn fast and push forward against your direction you slow down
reminder: parachute goes uphill both ways
from the cannon wiki: The higher the FPS of the player, the less speed the player will gain. -- weird
How do you guys get over the decision paralysis that is making a factory..?
Right now I want to rework my steel factory, and am always thinking that well I just make x amount I can put that towards next factory, etc etc.. And also to plan for many of each item to make?
The hardest decision paralysis is destroying what I’ve already made
For better optimization
I really don’t want to because what I have still works but I could optimize better with my new hard drive recipes etc
Distract myself with other decisions like design work for the exterior of the factory. Through a horribly inefficient loop of decision paralysis and procrastination, everything ends up done in the most absurd route possible
Me for real
Let's game it out moment?
Has anyone noticed a glitch with the hyper tubes where after being built they just sling you out at certain intersections
any tips for new players and how to set down nice starting farms?
Whatcha farmin?
Just checking I’m right can a train being filled with ore at 600pm go 8 mins before over filling?
I'd say left space for increasing machinery(for the same item) and space for splitting conveyor belts when unlocking new items
Foundations are efficient
Always use foundations
Also I like to always have a buffer in the middle for each item
They are underestimated for new players
Exactly
oh
but like i've hooked up some miners to smelters and constructors
when i unlock foundations do i redo everything and put everything on foundations?
I would
and i figured out that power is like a big problem, any tips?
Foundations work for a solid grid and keep things neat and organized
and how the power system works to prevent shut downs?
Chainsaw
Where are you at currently in the game
im unlocking foundations
Oh just work on building more biofuel power for now
It gets more efficient later on
Coal comes up in the later phases
You cannot automate biofuel completely
okay
But you can make it more efficient by refining it
oh yea
Into biofuel then solid biofuel then sending it to the biofuel generators
and btw what is a pure node? all of the nodes say impure
How do I use the power switch to make it so that my battery backup engages as soon as my main power trips?
3 types of nodes, impure, normal and pure
Impure normal and pure nodes just give you different amounts of materials
oh okay
Is there anything else I should bulk store? #screenshots message
yeah exactly, to avoid inefficiency make sure the amount of ore extracted per minute is equally distributed through the smelters/constructors aka how much they can take in per minute
You can add on more later plus witj better conveyors it makes importing materials easier
holy moly
yeah realized thst that's a bit too much for someone who seemingly just began, sorry ahaha
and how do i get rid of the "death crate" on top (i died in the void)
sluggy factories are an unavoidable aspect of being new
that's the compass pointing to it, go to it and pick up the stuff from the crate
ohhh
but i died in the void
died in the void, mb, no idea lol
It spawns where u were before u fell
OOOH
yea its there ty
and like how do i know how much i can put on a generator before making it shut down
like how many machines i can link up to it
machines tell you how much power they want
soo the constructor is 4MW?
yes (at default clocks)
clocks?
one bio produces like 30mw i think so add it up
oh and on the generator i got the production and capacity
you can over/underclock machines to change their speed and corresponding power draw, but if you're still learning power in general I wouldn't worry about that
you can overclock and underclock machines at a later point in the game
if you're still using biomass burner power, make sure your burners actually have biomass of some sort
wait
what
oh wait does my production match the consume?
in the biomass generator
ur production and capacity is how much power you make, your max consumption and consumption should be under those
because if they go over, your machines are consuming more power than your making, thus; broken fuse
and nothing works until you expand the power grid
Consum. -> How much power you are currently consuming
Max Cons. -> How much power you would consume if every machine on your power network were active
Production -> How much your generators are currently making
Capacity -> Honestly not sure how this one differs from Production
oh okay
thanks
oh yea
is there any way to link biomass generators
like to unite the energy
IIRC capacity is for gens that could run but aren't because there's enough power already. Which these days is only biomass
Yes, you put a power pole nearby and connect both biomass to the power pole
sure, just hook 'em all into the same network of power poles, same as you do with production buildings
You can then put down more power poles and connect more generators, and make a big network of them that connects to all your machines
Its not worth doing a huge biomass generator setup, wait until you can automated power, which will come soon as you progress, but you definitely can and should link these things together
You definitely can, yeah
Thats what power poles are for. For now, your Mk1 power poles can handle 4 connections each
i used to place different ones like 1 for the smelters and constructors and 1 for the miner, i didnt know i could link them
Youll get better ones later, but they just allow more connections to each pole, you could in theory do the whole game on mk1s
okayy tysm
i just unlocked foundations
wich foundations should i use?
1m, 2m or 4m
Whichever one you like best
That's normal
You can nudge it up if you want it fully above ground
how do i do that
Press H, then page up
Page down for moving down and arrow keys for forward/back/left/right
oh okay
Do trains need an amount of tolerance on how much they receive in case they get blocked at a block section?
it's good to leave some space for such things, yeah. you'll have to determine yourself how much this should be depending on how busy the track is that this particular train uses
Depends on the settings and exact circumstances, really. In some very specific ones, delaying a train can actually increase throughput. Or you can make it so it doesn't matter unless it gets really delayed
though often this already exists as you don't get exactly enough slots in the train to just barely fill up on one trip and have nothing left. there's always room left on the trains, or your train is too short
oho how to get rid from the fuse blown
the coal power generator is worse thing
how to find the geothermal energy node
Build more power 🙂
or you consume less power by unplugging unnecessary stuff