#satisfactory
1 messages · Page 451 of 1
You learn something new everyday
My bad, accidentally said watts
A gibbiyete what’s that
1024 megabytes 😉
Convenience notation for working with computers where powers of 2 rule
A unit of information in technology
it's when you climb up a tree and lose an argument with a gibbon
I am hoping that the models or anything just gets a little polish for ficmas before rolling out and seeing the new calendar <@&370483737957236737>
can't get polish, is swedish 
if you use metric with bytes, you go up by 1000
if you use binary, you add i betweeen metric prefix and B and go up by 1024
Or a sneak peek for this years calendar
I already did it so I’ll just be grabbing the rewards
yeah but even with "bytes" it's not true 😉
Mb was is bits then?
no
1000 kilobytes (kB) is 1 megabyte (MB)
1024 kibibytes (kib) is 1 mebibyte (MiB)
difference between metric bytes and binary bytes 😉
Salut, je suis Français et je cherche des personnes françaises avec qui je pourrais jouer à Satisfactory. Malheureusement, mes amis ne sont pas intéressés par ce jeu, donc je cherche d’autres joueurs ! / Hi, I'm French and I'm looking for French players to play Satisfactory with. Unfortunately, my friends aren't interested in the game, so I'm looking for other players!
see also #rules on english-only in main channels
Ty ! ^^
#screenshots message boys, I broke it.
HI KYO!
Is this the truck thing
no.
Oh lol
Wdym truck thing?
The truck thing is so easy i tried it with fuel just to see and had like 40 stacks in 2 mins
Is what you posted not a dupe glitch?
nope! I was flying around the map with hyper tubes, gathering sloops, spheres and slugs and found at the edge of the map in some weird spots some slugs. I picked them up and it didn’t disappear so I spent a while grabbing an absolute metric fuck ton, and found sloops nearby and Mercer spheres that did the same thing
Lol
That’s so weird lol
Do you have an ss of where in the map
yup! I didn’t even know there was a truck dupe glitch
that’s my secret 😉
I don’t want it to be patched
Its all over youtube it’s pretty ridiculous
I’ll check it out! Maybe it’ll be much faster than gathering it from those spots..
wasn't it fixed? or is this different from the factory cart dupe glitch?
If you want more stuff just edit your save?
No it’s different
I’m on ps5
Use AGS then
nooo I want trophies
haven't seen it then
I tried it with random items and it worked
This isn't twitch
hey uhh, what’s the purple liquid you get from refineries I forgot
Im just saying hi
why do you constantly change your pfp
like I change mine literally like once a decade
Im trying to find what works for me
Same. I’ve change my pfp 3 times since I first made my account.
heavy oil residue, aka HOR
how do I use the wiki bot haha
!wikisearch and then the name of the page you want to search
What
or just search on wiki directly?
!wikisearch hor
Heavy Oil Residue is a fluid byproduct created by refining Crude Oil into solid products. It can be further refined or be packaged into Packaged Heavy Oil Residue.
The most straightforward way to get rid of Heavy Oil Residue is to convert it to Petroleum Coke in a Refinery, allowing it to be automatically...
Yummy
I’m lazy
you type the same amount of letters in to search
fewer, because wiki has autocomplete
Why is greeny blue
and you don't need to write !wikisearch in the search
Woes, troubles, you name it
I STUBBED MY TOE IN MY SHOE FUCK
Is the shoe okay?
no, it’s old and ripping apart already
Aw
Inflation is hurting my family hard, we can’t afford new shoes for me rn.
is dark matter residue a liquid or gas?
gas
I think neither, technically, yeah?
(I mean, in the game code I'm sure it's a gas. But I think the official line is that it's Something Else™)
i mean how it behaves in pipes
Heh, yeah, behaves like a gas, at least. :)
Should I be upgrading my older belts as I unlock higher mks?
Only if you need more throughput from that belt.
Like change all mk1 to mk2 and then all to mk3 and so on
If you want to "upgrade" existing factories to give them more capacity, sure. Personally I recommend leaving existing factories as-is, and just use the newer belts as-needed on new factories. But you do you!
Ok thanks
Sometimes, slow belts are fine even at the higher end and make production look cool, here's my example 😄 #design-and-architecture message
i asked bc i made this monstrosity to store it bc its useless to me atm #screenshots message
get the dark matter crystallization alt, you'll be able to just sink the DMR
no reason to upgrade, the factory was built to make X, and as long as it makes X, I'm not touching it
ill try
Yeah higher belts are only used if your current is the bottleneck of your factory
or if your like me you dont wanna make more FUCKING ENCASED METAL BEAMS
so i use mk5 bc i have too much aluminum
I'd personally always make highest tier I can but not upgrade unless there's specific reason for it
It's always interesting how players' sense of scale changes over time. If you keep playing, making more EIBs is gonna feel like nothin' at all. :)
I have the encased automated, so they make themselves 🤷♂️
why? I always use the fastest belts I can
Like folks always complain about RIPs being expensive for mk2 belts, but eh? Once you're comfortable building bigger it doesn't feel like a hardship at all. Just make more, etc. :D
There just isnt a reason too unless you have a large quanity of another belts materials
just automate belt materials and then use the highest you can
there's also no reason not to do that.
and, in fact, by using the fastest belts, you aren't wasting time switching between belts, calculating which one you can and cannot use, and there's no danger of using the wrong one
unless your using sushi belts you dont need to calculate anything just look at the ouuput but i can see your point
ADA says: You must create a satisfactory factory in satisfactory.
but my factory is unsatisfactory
in factorio?
you're the only one who defines how satisfied you're with your factory
if you looked at my factory you wiuld throw up
🍝
I don't care about looks
yeah, my factory needs to only be organised enough to make troubleshooting easy
Kyo. I bestow upon you.. a hug :>
Tear it down then!
Thats actually always been an annoyance for me. Tearing down a factory leaves so much junk behind that can barely fit into inventories.
I’m too lazy.
i hear that
if it works, it's fine
maybe
I bet it'd look good from the right angle. But honestly, if it does what you want, its good. 👌🍻
No angle does ts look good
is there anyway to make a train drop off each item at a freight station, like i have 2 right next to eachother and i need one to unload computers and the other to unload casings
thats like the main function of a train…
TBF the satisfactory train schedule menu is very unintuitive. Setting up stations and the cargo that drops off and picks up from each isn't exactly an obvious situation.
It's not unexpected that people will have questions
I do 1 item type per train/station and it's easy
need a name for a doggo
i just need elaboration is all
if fallout dog is named dogmeat, does that mean lizard doggo is lizard doggo meato?
Special Agent Fox Mulder
no, sushito
depends on fuel
If all you have is solid biofuel or packaged fuel, then yeah, those fuels are pretty lousy
i have coal
Guys big problem I destroyed my HUB to move it but there were items in its chest, and those items are not back when I rebuild the HUB, I had my Somersloops and everything important
that's the best fuel i got
All the other fuel options are much nicer, though you may not have them unlocked yet (Liquid Biofuel and Turbofuel being the ones that are quite good)
Jetpack runs on coal? I thought it was Solid Biofuel only at that stage
Anyway, one trick is to just repeatedly tap thrust instead of holding it down; that'll make things last longer for you
you'll find another crate with things you left behind
no, i'm running it on solid biofuel
my best fuel for other things is coal
Okay, so yeah: it's gonna suck; that fuel works but barely. :)
sigh
You've stumbled across the jetpack "early"; if you'd unlocked it via milestones then you'd have access to stuff like Liquid Biofuel and Turbofuel, which are much better
if you tap thrust at the peak of your ascent before you start falling down, thats the best way to maximize how high you go. there's a timing to it
It's still better than nothing, though. I'd rather have a Solid Biofuel-fuelled jetpack than none at all
i did unlock via milestones
it's the first one of that tier i got
so that's prob my issue
Oh, okay, then go unlock Packaging and get yourself some Liquid Biofuel
Just 200 plastic needed, chop chop. :)
Or spend some hard drives in the MAM to get Turbofuel
you can also just buy it
and you need it for TF regardless
Ooooof everything is in there
or in your inventory
Does the game round up a number like 39.999 to 40/m?
I'll have 3x constructors working at 88.8888% to produce an even load of limestone > concrete... but it looks like it produces 39.9999/m concrete that way...
it might round the display, but the actual production is gonna be whatever the clock speed suggests
ok, interesting. So it may just not end up being 100% ratio'd no matter what.
type in 800/9 and it's gonna be slightly closer to 40 than 88.8888%. but clock speeds that can't be represented in floating point notation exactly will never be exact
When you've got repeating decimals like that, you do often end up either ahead or behind by like 0.0001, as you fear. If you make sure to clock "up" slightly you can avoid the occasional (once in many thousands of cycles) shortfall
The wonders of floating point arithmetic
3x45x0.888888 is what I've got.
And the game rounding non-equation inputs to 4 decimal places
Any way to solve the decoupled camera sound bug?
Another sip of coffee will let me tolerate it.
nice to see a fellow ED enjoyer come to Satisfactory
Sure it's not just the UI xD
the UI is more rounded than the actual value, at least for everyting except a manuallt set clock speed
what sorta music do you listen to while playing? or do you just use the game music?
polish hip hop 😭
Yeah, the only actual number that's stored is the clock speed, so that's what you'd want to make sure to round however you like
Everything else is computed via the clock speed
send me a link to some? i've never heard of it
(though the reverse calculations happen via the UI when you plug in numbers elsewhere)
sure
Yea my guess is that it's simply rounded for presentation on the UI, e.g. if you enter 0.33336 that value is stored but displayed as 0.3334... but it's just a guess XD
Alternative if you REALLY want to have your machines running with exact numbers, just underclock the constructors so it's 3x40
i love you
ooo that's good music
some people dont get that underclocking exists and space doesnt matter in ts game cuz you technically have infinite space
Exactly. I underclock a lot of stuff just to make calculations simpler for me. If it means having more machines then that's fine. Hell, have 40 machines making 1 concrete each if you want 😂
anyone got conveyors clipping through trees/ground?
Maybe 1 or 2 somewhere, some bush or branch
yea same
i rlly need to chainsaw stuff
Found 1 belt from the early factory that clips a few branches here and there
Yea I should blow the whole canyon up
Or just nuke it
Scorched earth
Did u get my ping earlier?
Oh sorry missed it
Just me saying if everything goes to plan. Then i should be downloading satisfactory at 6pm tomorrow (its 10.44pm now for me)
Setting my alarm for 5am. Going to bed at 11pm. Plus before i can start playing each morning, i gotta do my morning rutine 7k step walk and shower and breakfast.
Good idea, generally gaming is more enjoyable if fresh and rested, even if it is exciting and new
The last 3 days i been rushing my other games to get their weeklies done, so i can focus more on satisfactory
expect to wake up at monday 4:00
WoW per chance? xD
i am now over producing after doubling my power production with turbofuel FPG
Nah, wilds
Ah
I can't bring myself to harm the bouncers
i have killed like 30 of them
You monster xD
ada already hates me
Does ADA get upset?
if you kill a lizard doggo or bean yes
dont ask how i know the first
Do know this. Iam doing everything i can, do focus/play as much satisfactory as i can this weekend.
What happens in the forest stays in the forest xD
There is one that has been on one of my rail tracks for ages
Just can't get it off
Taze it a few times it will get off
Going to go try
Normally I give them a little whack or a bullet, but this one I recall was stubbornly on the rails, I'll try again tho
Seems to have worked with a bit of encouragement
that... makes way more sense.
Can confirm "encouragement" wasn't a Nuke Nobelisk 😈
why can't i mine the top of a limestone nod?
Can someone check out screenshots rq looking to know if I can make something more compact
In very early stages of the game
i can
you can't ride on your tractors when there' on autopilot?
no they dont like it
I didn't realize the dismantle crate went on infinitely
aw they removed that metal sound when you smack something with a xeno basher
!wikisearch manifold
Manifold refers to a fill method where Conveyor Splitters or Conveyor Mergers are aligned in a series (that is, one after another), usually parallel to the arrangement of buildings. The setup is compact and can be expanded easily.
Manifolds work because full machines consume only what they need. Once...
My new super factory is gonna be a thing never seen before in this game (because it's probably a bad idea)
@buoyant nymph why do you have so much conveyors, instead of connecting just one smelter connect 2 to one conveyor and split it to 4 constructors
Thank you exactly what I was looking for
whats the production goal
Bc some take 30 and others 15 it was what worked in my head I only have 11 hours on the game so still learning so much
Everything
that doesnt mean anything
you could still connect two smelters to one conveyor belt unless they are overclocked
and then split it up
There not
I'm recording a tractor path and i'm at my powered truck stop and it says "press f to load cargo into tractor" and I'm pressing f and nothing is happening?
combine the conveyors that only have 30 ingots on them into one conveyor that has 60
oh I was.. too close to it I guess?
and then split them according to constructors needs
Also the dismantle crate being infinite is my new god and religion
Yeah but then my constructors wouldn’t be operating at 100% efficiency
if one constructor needs 30 ingots then you need 2 constructors per belt if it needs 15 ingots then you need 4 constructors
Path recordings totally ignore what you do manually anyway; once you complete the route, the game will automatically put in a yellow pause node at the station, and then when the vehicle arrives there it'll do whatever the station's configured to
it will take some time at first but in long term there is no difference really
I got the alternative recipe for screws and it's so nicce
so if you just stop right near a truck stop it assumes you want it to do the "truck stop thing"?
or do you not even need to stop when recording?
Why can’t I see anything in screenshots some @ me there
Hitting the load/unload buttons manually from vehicles does seem quite weird; I've never taken the time to try and nail down exactly how. But it doesn't matter anyway; the game'll just put the pause node down regardless
You don't even need to stop; it'll technically stop at any station whose loading area it gets close enough to
And you can then configure the pause node for however long you want the vehicle to wait there (loads/unloads at 2 stacks per second)
In practice I believe you can set the wait time to quicker than you'd technically need, 'cause it starts loading/unloading even before the vehicle's stopped, though that's something else I've never actually tried to quantify
@buoyant nymph if you prefer that resources would be split equally and that you dont want to wait for machines to fill up use a load balancer system
!wikisearch balancer
Balancer may refer to Load Balancer or Belt Balancer. Splitters are built in a nested way, such that all downstream belts or buildings receive an equal amount of material, regardless if the supply belt is providing sufficient input. A factory that is built this way tends to start up faster, as there...
One refinery should be enough per each fuel generator correct? That's as long as the fluid dynamics continue to pump through that one tube
All hail the dismantle crate
i got one with all kinds of goodies in it. I just wish you could sort it so i dont have to scroll for 5 mins to reach the bottom
Do the dismantle crates even have a limit on slots?
i doubt it
Or can you just continually dismantle stuff until you get into your own inventory?
Thank you
Well, the default limit for dismantle is 50 things, so I think the boxes are soft limited there.
Load balancers are definitely supposed to be more along the lines of handling a sushi belt if you're going that angle
But they could be for anything high volume
(counterpoint, just know that you absolutely do not need to load balance anything, the time to fill manifolds is negligible and you can easily keep busy with other stuff)
I've found that there's very little need for load balancing in this game
when you have fast belts you shouldnt worry about load balancers unless you really have to
fast belts and bigger amount of production
Load balancing is if you want everything at the same time or don't want machines idling
I personally hate idling machines
That only reduces the warm-up time. Slow belts still get the job done.
A balancer won't prevent machines from idling
im okay with waiting since id probably spend more time making a giant load balancers than just wait for it all to sort itself out
I think he means during the warm-up phase
and i could be doing other things while waiting for the machines to fill up
No, they won't. But they get them to work in unison
It all depends on the pace of materials as well
Pre-filling and turning on the power all at once does that too
sometimes id even take materials from another factory / storage and fill the machines up if i want them to run as soon as im finished building
Was there a switch to be able to turn power on and off to and from grids? I feel like there was but I can't find it
There is
Or is that research?
Yes
Ok
hey
For anybody this far along, is the liquid biofuel worth making and packaging?
For vehicles and other whatevers
I've never seen the need for it
some poeple like it for jetpacks until you get better fuels
I have basic fuel and that's already kind of better than what I had
It's great for the jetpack
I think liquid biofuel lets you hover for longer?
Oil is easy to reach and regular fuel is good
I'll test it against regular fuel when I can
For jetpack? It's garbage
Never had a problem with it
I've already got the oil. It's just the processing of it, starting to set up multiple generators but right now the problem I have is producing motors effectively. I don't have an assembly line down for that
regular fuel for jetpack is so bad
if your close enough to another dismantle crate you can continue adding to it assuming your inventory is full
for jetpack I use regular fuel because of automation not because of better. but turbo fuel is already better beacuse of climbing and ion fuel is obviously the best
ima feed mine wood
I've almost been able to reach the turbo fuel research. I just got to set up my line for compacted coal
Yes, higher tier fuels are better
i mean vs biofuel
you cant, you need at least solid biofuel
neither fuel nor biofuel climbs well
😔
I also can't be bothered to keep feeding bio-based fuels
thats early, early game stuff, what you really want is fluid packaging so you can make liquid biofuel, thats when the jetpack gets good
Regular fuel is basically as bad as solid biofuel. Idk how y'all not go insane trying to use it
horrible burn time, no lift to make up for it, indeed
Yeah I already got the packaging and made tons of plastic already
It's better than solid bio for sure. Don't know what kind of cope train we're on, but I'm not on board.
I basically use jetpack as a quick parachute more than anything else before turbo fuel
im aware i have turbofuel
I like how that it's slightly better than a parachute, but the fact that you slow down the longer you glide gets me
turbofuel is decent i think, used it for a few hundred hours before rocket fuel
Thing about the jetpack is if you just hard burn everywhere, almost all of the early fuels suck. If you learn how to pace it and pulse-fire the jets, you get way more mileage out of it.
its like 4x better than reg fuel my rough estimate
Oh yeah I tap when I have to just hover boost everywhere
the lift is great, thats for sure, even if it doesnt burn for all that long
use biofuel then
Unless I'm genuinely trying to reach a higher place without building
the burn is about the same
ive got 3 industrial storages of lbf and 3 more sitting behind the machines waiting to be made, jetpack go brrr
That all said, once you have some basic stuff in the DD and can just build anywhere at will, it's a real toss up between the jetpack and the parachute.
jetpack is just more convenient than parachute
and generally has more uses
Parachute you'd have to time correctly, especially when you're using a cannon
LBF is perfectly usable for building before the Hoverpack. After, even if you don't feel like filling your build area with temporary poles
but once you have the DD carrying both is easy
Otherwise you're stuck in the air for a good long while
you can cut it yk
like cod
warzone specifically
or bf
Didn't really know that you just take it off your inventory and it cuts it?
??
I'm on PS5 so I don't really know the button command that cuts it
Everything is getting a splitter
jetpack is better for travel hover is better for building or climbing upwards
same. Circle i think
Jetpack is faster, but not better
Watching ImKibitz play and looking to learn something was a bad idea I feel like a idot
How many hours into the game till I make good looking builds lol
You know you can disengage the parachute, right?
oh yeah he spends a shit ton of time on random stuff his turbo fuel gens is crazy
Hover lets you cheese all of the combat, reach anywhere you want, and not worry about fuel
thats what i was sayin
If you look back I didn't know xD
Same with hoverpack
thats only if you jam powerlines or rail everywherem thats kinda, ehhhh
if you have powerpoles everywhere like you do sure but early mid to early-late game you wont have that
I do. I love my power pole spam.
His content is crazy good idk what turbo fuel is yet but everything he builds look insane
You can actually pre-build the infrastructure for it in earlier tiers if you use the zipline anyway.
its the stuff he used for his power early game
Oh okay
i didnt unlock zipline until like T7
Whyy
bc i didnt focus on the MAM
That's unfortuante. You can get it very early and it's quite useful.
fair enough, i avoid them at almost all costs 😄
Zip line you can find pretty early on as soon as you find the gold
Or at least are able to process it
I feel like that's one of the biggest possible mistakes you can make in this game
Imagine if the belts and pipes needed power too
oh yeah i didnt have turbofuel until recently and parachute until like T5 or sum gasmask was also semi recent maybe T8
You can get ziplines like tier 3-ish, but in tier 4 when you get the power platforms it becomes way more useful
Gas mask is super optional, but can be helpful
I mean the turbofuel is not a big loss XD
And the parachute is only really useful until the jetpack
Excuse me, how do you plan the loading and unloading areas in the industrial areas for trains? I have 3 main resources to distribute later
I put them on the edge of the factory after I'm done building everything else
im tryna get better fuel rn just been focusing on power as of recent bc the t9 stuffs power draw sent me into a coma
Could do nuclear
I have an issue. With this aluminium thing, I tried to do a self loop of water going back to first refinery while making scraps, but the whole machine either is full so I have to flush. Am I missing something? Or am I doing it wrongly?
Either find a different use for the water or read the pipeline manual
i have but i only have 2 and i havent dont shit to the waste they are just sitting in 18 industrial storage containers
Aluminium water requires careful management, not just dumping it back in without care
!wikisearch aluminum+setup
what recipe? vanilla works pretty well, sloppy doesn't
…ah. There lies my problem
Been using sloppy
How does the recipe make any difference?
i use pure ingots that vanilla ingot recipe pmo
if the watswe water is more than 50% of the input water you don't get it sucking up enough waste water
The quantity/ratio isn't the issue. It's the priority.
That's only an issue if you build a terrible setup
If you don't have a firm understanding of liquid priority systems, just dump the waste water into some other input instead of recycling it.
Wet concrete -> Sink is a popular option
specifically another set of aluminum processors
You can also do a split setup, then you only need to prioritise scrap made with byproduct water
but the problem with sloppy is -- again -- that it makes SO MUCH waste water that you have to repeat that
Yeah, I need to find limestone then.
I mean in a different way, do you make more stations per resource with different inputs per track? Or do you make a single large loading track and set the load in a precise way?
just make more aluminum processing and only feed it waste water
I feel like that's a skill issue because I've had zero problems using sloppy
Playthrough but you can't use water
Most any of the "pure" alt recipes is valid for this approach
I do 1 station per item type
There's just lots of setups that work with vanilla that don't work with sloppy. if you do it a way that works with sloppy then great of course
hear me out, you dont need to recycle the water, you can instead make thousands of unrelated ingots using pure recipes
I’m barely understanding the layout for this factory.
you would need biofuel burners until FPG
Augmenters
In my case I have to make a station that I have to transport out at least the production of steel and iron, while one imports coke for the refineries
then yeah any of the "pure ingot" alts or wet concrete or some coal power...
true
Thanks.
Playthrough but you can't build on the ground
You mean the default way?
You can't get ore
Build on foundations, until then nudge up once
I'm now trying to distribute the steel and the iron I produce, I produce at least 900 ingots per minute with that recipe
Everything but minors have to be eight meters off the ground
You can place miners on foundations if you try hard enough
but then the foundations are on the ground 🙂
When you process them into other materials, the volume becomes easier to manage
Nudge the foundation up? But idk if it works then
i shouldve kept my old steel production photo it was ass
I have the problem to use all alternate efficient recipe
900/min is low for a train
I need to transport for a long distance
More trains. Or logner train
or build near resources 🙂
Does anybody actually use the lizard doggo? I keep chasing them away
some people do
They can be useful for early MAM unlocks. I never tamed one though
I produce 900/m iron ingot and 920 steel ingot
They can actually give you access to early research if you pen a few of them and get lucky
if you give them a stack of plutonium waste they'll take it to heaven with them
I'm pretty sure Heaven is supposed to be up, not down
I find them annoying
I have to add concrete and copper in the area
Enough nuke pulse nobelisks and they'll go up
I sometimes forget those exist
They can function as a hypertube cannon. Useful, if you don't want to leave cannons scattered all over the map
I still want them to add a flamethrower whose dps goes up with better quality fuels
Unlocks with LBF
How am I expected to purge the xenos with these other primitive heretic tools?
Besides, we all know the best cure for arachnophobia is pyromania.
If you don't believe me, go watch the movie
Deal with it like The Thing
Assertion failed: FMallocBinned2::FPoolInfo::IsSupportedSize(Size) [File:D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Private\HAL\MallocBinned2.cpp] [Line: 951] Invalid Malloc size: '103079215104'
My game just tried to alloc 100 Gb of RAM
Into the game?
What is “experimental power generation” in the sulfur MAM
You're trying to play SF with less than that?
!wikisearch alien augmentor
Should we ping guru ?
Why is this so difficult. It might be bad location, but I’m at rocky desert, and there’s this brax vein to the east near two craters of water. I’m struggling to make a factory there, with water overflow and stuff like that.
Also what is the recipe for the nobelisk detonator I can’t make out the silhouettes and the game doesn’t tell me
idk, it happened first time ever
Want to make a qa post
!wikisearch nobelisk+detonator
@true mulch
thanks
?
what am I supposed to do with that...?
Idk should they make a qa post on here and ping guru
please make a #1038092680493801533 post with the entire crash reporter output
Yes
The game is not letting me use a keyboard on console, is that a thing on purpose or is my thing just glitching?
Not supported yet
Dang
I think
Then how do I input formulas into the target rate
That's the neat part, you don't
You don't need to tho
You can complete the entire game just fine with everything at 100%
I need an irrational number to make it perfect tho 🙁
not sure if that number was just a corruption but that call doesn't actually try to reserve 100GB of ram. It just creates an entry in the process's virtual memory table that the OS can then map to ram as you modify parts of it.
Should I just put it as close as possible?
That's... not how numbers in this game work. They're all rational
not sure what you think an irrational number is... pi is irrational. .3 repeating is not
You don't need pi rate to make things work out
as I see, assertion prevented actual allocation. this is exactly what assertions are used for
Should I just put the target rate to just .33 instead of .33333....
Even though it'll be slightly off
I ping guru in the Chanel but Sweden time he is sleeping probably
I have reached the stage of factory design where I'm making my own spreadsheets... 🫣
yes, it appears the number was well out of range based on what that FMallocBinned2 is intended to do.. but I was just also pointing out that regardless there's no 1:1 tie of that number to actual use of ram
Okay, I’m giving up on this factory setup for tonight. I’m gonna do some research later to break it down.
you want to do a screen share and VC and see if we can come up with a plan? -- not sure if you're frustrated or just want to do it yourself later. Don't be frustrated 🙂
I’m deaf and on console, so it wouldn’t work, sorry.
I’m just not really understanding the problem properly. I get why it’s like this, but the location of where I’m doing this, it’s not helping either. Haha, I’ll figure it out eventually.
What are you trying to do that you're not able to do?
Oh, setting up the aluminium factory. Water output and the location is a problem. I got coal and brax-wherever covered, but I can’t seem to find a nearby limestone so I can output water into something, and into the sink.
output it back into the aluminum
Did that, and it keeps stopping the factory, that I have to keep flushing the pipes. That’s part of why I don’t understand what’s happening. And I used sloppy at first then swapped to normal recipe.
don't mix fresh and byproduct water
if you mix them, then any delay in production results in more fresh water in the system, hence more full system, eventually backing it up
I removed the water gen, after I filled up the factory, though I did start the factory setup before turning off the water gen.
Should I flush the first refinery completely first?
you should separate fresh and byproduct water 😉
Sorry, I feel dumb. Could you explain that?
I sent you the image
If you really, really have water you can't find a sink for, you can try a pipe priority system. Most people would recommend against it, especially if you aren't familiar with how liquids behave in this game, but if you do it right, it can solve the issue.
https://satisfactory.wiki.gg/wiki/File:Pipeline_Manual.pdf?page=16
However, I mostly agree with Greeny here. Don't mix them unless you absolutely have to.
The way this would work is that the waste water occupies the bottom pipe, while the fresh water comes in from above.
I didn’t know there was a difference
Wait.. if you!re deaf then how do you see the screen? (This is a joke)
Pffft.
chat, we found the reincarnation of Hellen Keller
I guess they heard this one before (I'll see myself out)
HAHAHAHAHA
Hey cloud, have you heard this cool song-
back to the topic, yes you can do the priority junction, but it's not 100% reliable and I'd still recommend separating fresh and recycled water
I love how at this point we’re making deaf jokes
Yes, I have a CI that does bluetooth so I can listen to all the songs on Spotify. 🤌🏻
CI?
Cochlear implant
so you have a Bluetooth in your ear (hehe)
In my head, but yes. 👀
If that’s the case, isn’t a CI like a hearing aid?
Yeah, this is why I was trying to emphasize it as a last resort
‘eh, there’s a difference. With hearing aids, you can simply switch it on and you’re good. With CI, you gotta magnet it to your machine on your head before it works.
There’s other differences but yeah.
So I guess MRI machines are out-
Literally.
And metal scanners for that matter
Now, quick question, without your hearing implement, do you hear anything at all? Maybe a buzzing?
Nothing at all. Maybe very loud burst of sound on my right side of ear. My left ear can’t hear anything because implant.
(Thanks for helping to satisfy my general curiosity.)
(NP)
Hello
With it on, are you able to hear stuff like sound effects, music, voices, etc? Or is it more generalized than that?
Interesting, another def person I spoke to on discord said that they could hear very loud noises as faint whispers of sounds, and suffered from tinnitus
Also obligatory: Bro is a living cyborg
Better watch how you talk then, unless you want to be assimilated.
There’s different varies of deafness. Like, I’m born deaf, so it’s genetics for me. And people that get it with illness, etc.
do you pass the "I'm not a robot" captcha?
(I'm not helping it but this talk should probably go to #off-topic-general)
That's very inappropriate greeny
Yeah, put it this way.
Your normal hearing is between -5 to 10.
A normal deaf is like 40-60.
I’m profoundly deaf, so my hearing is like 120 and above. With CI, it’s like 20-30. Obviously, I gotta understand what people say too.
(And now moving to general)
Idk man my VIPs work perfectly fine and I've had better experience with them than with split setups. A VIP feels like less work too
This is the difference between someone who understands how it works and a newer player who is less comfortable with pipes.
Me, basically. Haha
Try it see if it works for you if it doesn't move on to something that does
It's not hard to understand. It just requires that you do.
The pipeline manual is super helpful for that
That's very true, there was some European guy that made a video about all the different ways people did pipes that was very informative and scientific.
They should put the manual in the HUB
The in-game codex would be great
@buoyant nymph for your question about making your factory more compact, use mergers to combine all of your smelter outputs untill you hit the max amount of resources carried/min ( its 60 for t1 belts) then use a manifold to distribuite it back out across your constructors
and me, who just wants to drink oil and turbo fuel
Yeah, I think this is a trap for a lot of newer players, though--trying to be more compact, I mean. Using the mergers/splitters is good. The main reason to want things compact is more to take advantage of the blueprint designer, but a lot of newer players will be under the misapprehension that more compact means less work, but usually it's the opposite until you do have good blueprint designs.
I still hand build most of my factories, despite knowing that blueprints could make it faster, because I tend to adapt to the area I'm in and the needs of the factory I'm building. Blueprints are great for smelter arrays, though. Not much need for variance in those.
I like a 4x2 array (the x2 being vertical)
Each set of 4 is 120/m of iron/copper, so it's very simple
gilga is making my brain hurt
I beg of you to stop cause my brain is two seconds from giving up
No pain, no gain, brother
what did I do to deserve this torture?
You bought this game
I bought this game to ruin a planet with my presence, not to do math
I'm sorry to tell you this but most factory building games are math simulators
I'm sorry to tell you this but most TTRPGs are math simulators
why do ya’ll gotta bully the mentally disabled?
if you want math go play EVE
Most of us are used to it by now
I feel like you gotta be at least slightly mentally disabled to be good at this game. But you gotta be disabled in the right way :)
the only think I want to do in this game is drink oil, turbo fuel and rocket fuel
Thing*
You still need math to optimize your oil so you can drink more
you asshole :<
What about ionized fuel
All these shards must give it a decent kick
every liquid, except water. water is for cucks
Ionized is a gas
then I’ll huff it like pottery enamel
With the console release I noticed a significant influx of people posting phone pics in the subreddit (gee, I wonder why)
And I love reporting every single one of them
What do you mean by this?
Phone pics are against the subreddit rules
Oh
just realized the reason my train wasnt working is cause i put the freight platforms AFTER the station
I mean consoles have screenshot capability, don't they?
frainstation
will placing more supports in my hypertube make me speed up faster?
Supports don't give you speed
They do, but not sure how easy it to xfer to Discord
Gravity makes you faster
on playstation id use the phone app to get the pictures onto my phone and share from there
yea i kinda just got that i went downwards and got a huge speed boost
i had only gone flat before then
Can also use more terminals like people do with cannons, just spaced out more
Yes. But apparently people can't be bothered to use it.
I can understand taking a quick pic to ask for help with something simple, but people who try to show off their building by taking a shitty picture with their phone baffle me
I have noticed an influx of people misunderstanding pipes too
severe misunderstandings
🤨
Console release brought an influx of brand new players
that is one word you can use to describe the situation
Keep telling them to read this, but not necessarily do everything in it.
https://satisfactory.wiki.gg/index.php?title=File%3APipeline_Manual.pdf&page=1
Well, most of us should be experienced at handling our ‘pipes’ >:)
they could try reading what is in the game first
The game does a crap job of telling you anything about pipes
it tells you enough that you don't need pumps every 5 meters on level pipes
It actually doesn't
It does tell you that they have a flow limit (in several places, even), and yet a lot of people do a great job of completely ignoring that
It doesn't explain anything about that
you can literally see what happens with your eyes
both ps and xbox seem to have apps to get the screenshtos, as well as options to share to some cloud
youre expecting a lot from a self-selecting group of console players
Yes, but going from cloud to Discord is a different story
is it? you just open it on PC/phone
Which is why the skip the ss step and just take the photo with their phone
could someone check screenshots and tell me if the orange would be faster than the purple?
has any satisfactory gamer actually utilized >90% of all map resources for indefinitey sink points or is it all just theoretical calculations
Probably purple
still it's super easy and we practically have to do the same step on pc anyway, so doesn't make sense to break the rule
maybe a few people, but mostly not
why are you asking question in a channel where we can't write in?
so kinda just slower overall instead of getting transported higher up and gaining momentum
I don't know about other people, but for me ss is just use a cut keybind and paste into Discord
No cloud required
? wdym
screenshots graded by cgc home video for authenticity?
only people who try to maximize sink points, lol
there's #1038092680493801533 if you want to ask questions with images attached, same goes for #math-and-meta , #design-and-architecture and so on. #screenshots is for showing off your base, not for questions
#screenshots isn't for asking questions
Most people don't intuitively know that about that channel because this server organization is bottom tier
yeah, but like, who in particular has done this, sourcejak, evidence, I see lots of people asking on the googles and not a lot of people posting their constant sink graph in the big 2025 with the current endgame items
because when asking a question, #screenshots makes more sense than #1038092680493801533 (which is even a few channels below this one, compared to #screenshots which is far)
Doesn't it say in the channel topic? I'm not sure there's much to intuit
it does
Most other servers I'm in don't do it in this weird way. In fact, this is the only server I'm in that does.
I have a save that sinks 250M/m taht's about half the max but I'm using 100% of some resource types because I didn't preplan the whole thing to use ideal alt types everywhere
So I expect a lot of other people also have that experience
I'm using resources from the entire map but not ..like every iron node
does what? have channel dedicated for questions? 🤔
I’m just starting on ps5, anybody wanna start a world together?
Has this weird segregation between channels in general. It's too many categories and weird permission setups that most servers don't do this way.
Ty
Some channel segregation is normal, but this server goes over the top with it
Goog goog very goog, that's just under what I have planned prior to using my remaining sloops on ballistic warp drives
It worked when the community was larger and the game more active
you should've seen how it was when we had possibility to post images in here. Practically every 4th message was a reaction gif or a random screenshot of someone's base. Channel was unusable. I don't think their intention was to limit it here, but it's a must due to how people behave here
I think the premise of the ss channel would be clearer if it was just called something like "show off-no discussion" instead
But even not being able to talk there is weird. Having it just be a "show off" channel where people can talk about it makes infinitely more sense.
they are all described in their topics and in #welcome (which afaik you have to read to get into the server, unless they changed it). No matter how much you write in channel topic/name, people would still ignore it if they don't feel like thinking for 0.1 second (see the amount of people talking about SF in #off-topic-general ).
there will forevber be people without reading comprehension so no need to make the server look silly just to accomodate that 1% of people
I see people always asking "Why aren't people using this channel or that channel" as if the way this server does it even makes sense, lol. I'm just saying that it doesn't. Agree or don't, idc. It's just why it's happening.
Except it already is silly
most of those people don't read anything and just click random channel and post there
the server has decent separation and channel names make sense
a channel called screenshots is to share screenshots... not sure how obvious you can make it
Screenshots can have many purposes, so not being able to chat there makes it not make sense
it's written in channel topic
and if you could talk there, it would be one screenshot per 100 messages
The suggested rename would do a lot, but people are too proud to change it
(and how would it differ from other channels?)
Someone new to the server who has a question and sees:
- #showoff-no discussion
vs - #1038092680493801533
It's way more obvious.
Lots of servers have you put screenshots in a screenshot channel even if you're going to refer to that link to ask your question.
anyone who has a question, sees #1038092680493801533, and does not pick that channel for their question has very weird decision making
No, they are just used to how most other servers work
almost like you shouldn't use "other servers do X" as an argument to do it here
yeah, I’d rather not make a bajillion threads
Especially because a lot of servers have dedicated questions channels that don't get timely answers, so people dislike using those
are you paying for each thread or what? 😄 the channel is literally made for questions, you get them nicely separated, you can inline media, you don't have slowmode, ... there's no disadvantage to that
You can autistically justify it how it is, but ignoring how people actually function is just silly
ok? still poor decision process. Can't solve for every case of bad thinking
You can for the most common ones tho
yea, Ficsit takes $25.95 per thread
And it wouldn't even be difficult
Pipes and trains should have their own channel lol
we had #off-topic-general renamed from #general-off-topic because people were using it for SF related things
didn't help at all
Oh, god... This isn't entirely wrong, lol
People wouldn't use it tho
yeah, and that's called labeling the channels with what you do in them
if people go 'oh questions and answers? I'm not a CHUMP' goes elsewhere
then that's a them problem
In this case, it's because the channel #screenshots has too generic of a name. Hell, even just add the "no discussion" tag at the end and you're half way there.
Honestly if you have to tell people to go watch a YouTube video on how to play the game I think it might be a game issue
that's not a problem, because there's a bot that removes text-only messages.
That's completely missing the point
the point was "use #1038092680493801533 for questions"
It's still not understanding people
Honestly it's really that big of an issue
and its for very generic purposes.
If they don't like any of the other very specific names? sure use it
Just adding that tag sets the expectation, and that's half the battle
it has that. Right at the top. Next to the name. When you go into it
I've worked in customer service before, there isn't enough signage in the universe to solve willfuly blind people.
I don't see it here at all: #screenshots
This label is the one we're talking about
And I've done tons of customer service as well
no I'm not talking about that label
Then you're not even understanding the issue
since the issue was "please use #1038092680493801533 for questions", I don't see how #screenshots is even halfway relevant
oh man, no wonder, you already got notes on you. gg
@rich tusk Interesting design, are you using mods? #screenshots message I used two pipe wall mounts and a piece of pipe, then nudged a power switch up into that, to make a transformer. It could double as a switch for one of the circuits.
all vanilla
I don't know what you think we're talking about then. No wonder you don't get it.
That looks like you used steel beams, I didn't know you could place those.
i nudged the double beam connectors to make the transformer box and used the beams for the sides
the conversation literally started with someone posting a question in screenshots, instead of #1038092680493801533 or any other channel with better name
what are you talking about?
Oh, you used H-beams?
yeah taht one
Ah.
It was people asking why other people are using channel X instead of Y, not understanding the poor server layout/design is the culprit
Its a tale a old as the internet, prob older lol
It's why UX Designer is even a profession, lol
I have a tendency to get sucked into hypertube entrances by mistake - is there a good way to put 'blinders' on the thing to narrow its suction zone?
ic
Probably just place them further from your workspace
If you go into a PM in Discord, you can upload them to the other person.
One of my first factories was turbo-spaghetti and sometimes when I was trying to place something I'd get Futurama'd away to some other factory section, lol
I’m fairly sure there is a website where you can upload the blue prints i forget the name
LOL
Imagine getting half way through tier 6/7 before finding SAM and learning about DDs
i kinda did that since it wasnt a thing yet
A messy "central storage" was the culprit
started sinking excess computers 8 million p/s
were just sitting in storage
cant wait to place 40 constructors
oh boy
im just gonna make a blueprint
If i put 2 lines into a merger then take the exit lines of that merger and put them into another one will the belts run efficiently
If you're using all the items and you don't go over the throughput limit? sounds it. But hard to figure out exactly what you're doing
I have 4 constructers each outputting 30 rods if i take 2 into a merger and then the other 2 into a separate merger and then combine the output of the 2 mergers into 1 merger to make a belt that runs 120 items will it buffer or be effective
as long as your belt is fast enough, sure
Just got rocket fuel
You can merge up to the throughput limit of the belt you're using. Mk2 is needed for 120/m, for example. It's pretty common for people to just set up a series of constructers with mergers in front of them on the belt to combine the output and direct that product elsewhere.
imagine spending thousands of hours in early access finishingg the game multiple times with no dds
notlikethis.gif
or blueprints
meh, neither were super critical. Still don't use dds
I walked to school uphill in a showstorm both ways!
DDs are such a good feature that the game would feel unplayable after a certain point without them
dds are just another semi creative mode game mechanic. Lumped with duping.
If I want creative mode, I'll make a creative mode
biggest impact was hard drive collection IMO. not too big an impact on building
every second you spend walking to get resources is a second closer to your death
@limpid hazel me too btw
wow it took way less time using BPs to place these 40 constructors
Yeah, hence why I should be using them more, lol
just realized i needed 280 cables/min not 600
Here is my version of modern power poles: #screenshots message
so only 18 constructors ish
chuckles in obese pipes filled to bursting
pretty cool
I also fiddled with the power connectors to make some connectors that I could embed in 1m foundations to feed power through floors.
That's one that I actually copied from a YouTube video, but did my own decorating of it.
oh and now i realize im going to be making 17 more oscillators then i need
17/min mroe
Nah, somewhere down the line you'll need them for something else.
tryna get PCC on this multiplayer server\
someone else automated fsued frames im automating radio control units from scratch
computers and casing factory done all i need is oscillators and all i need for that is reinforced plates
could use stitched alt for the plates since i made 600 extra wire/min but then id have to deal with weird overclocking so regular recipie it is
This is what GigaMocha is talking about: #screenshots message
thats also pretty neat
yknow what already making an excess of everything else(except quartz) might as well use all 1560 iron/min from the 2 pure nodes
Here is my example of placement of power "outlets" in various positions, including the blueprints I made to feed power through the floor. #screenshots message
To get the double power outlets centered vertically, I had to do some fiddling with a long painted beam and a sloped foundation to get the right height.
you can put a double wall power on a beam and then erase the beam and put in a foundation
Yes, but, as you can see in that image, the double power connector ends up toward the top of the beam, with the bottom embedded almost completely in the floor. Mine are centered on the piece of beam or beam connector, and thus centered (top/bottom) in the floor, once placed.
yyeah you can just use two single wall connectors but you lose some connections in connecting them
And, with the beam connector, if you don't want that showing, you can see it to delete it after placement.
I need to make versions with the other "outlets", this is just the Mk 1 outlet.
Hm, I wonder if I can just update the outlets like you update belts.
Oh, yes you can! So you don't need but the one blueprint, then pick the Mk2 or Mk3 double power outlet if you want the upgrade!
That might be the way to go when feeding through the other foundation thicknesses. For the 1m foundations, I think this looks very good, though.
And you only have to fiddle with the placement once.
Would you say it's normal that I'm nearly 50 hours I and still in tier 2?
Depends on how fast you learn, general game experience, experience in this genre, etc. Who knows what "normal" is?
no
It is my first playthrough and I'm taking it pretty slow
but there's no time limit so who cares 🙂 play how you have fun
could someone help me with my hypertube thing in #1038092680493801533
it is slow, but it's a sand box.
I'd get to coal power though quick so you don't have to keep feeding your burners
you're not actually asking any questions or seem to have a problem
Oh yeah I have 19 coal generators going at the moment
ah you mean phase 2, got it
Phase 2 and 3 are the most fun, imo
After that, components start to require a lot of hassle-heavy stuff
And I can practically cut that in half since most of it is afk or just doing nothing and zoning out
wym?
hi
Tier 2 or Phase 2? You can play however you want. I started just before Ficsmas last year, and spent the whole of the Ficsmas event doing nothing but making Ficsmas stuff (and collecting doggos). This game doesn't force you to do anything by some time. Set your own goals, if they don't fit what ADA says, so what? The main point of the game is to relaxe and have fun.
me too
Phase 2, I'm trying to get smart playing, versatile framework, and automated wiring
i had to start a new save because my old one had conveyer belts every which way and was completely unorganized
Heh, I'm at Phase 2 and over 1050 hours playing, but a large portion of that has been spent in a creative session, making things I would like to be able to repeat without having to build everything piece by piece (see the discussion above about power poles, for instance).
i was in the second to last phase
and i had thousands of hours
but it was soooooooooooooooooo disorganized
The thing is, you can go fast and get to the end of what ADA wants you to do, then stay and build what you want, or make what you built look pretty. Or, you can relaxe and explore, make stuff by hand if you want (I just hit spacebar and went to watch YouTube videos while stuff got made, for a lot of stuff). Collect doggos and gather stuff from them that you can't make (I researched geothermal power before I could use coal).
I'm working on my first very large factory right now which is going to 13.3 smart plating and 10 versatile framework per minute
geeeze
That sounds like hell 🤣
thats much faster than what i had
Are these hypertube branches actually as limited as they appear to be or am I stupid?
I can only get it to go one direction on each side
My largest build was a 30 nuclear plant setup and then plutonium rods into the sink. Took me weeks
the biggest pain in the early game was power
Have you seen the videos Let's Play It Out did? I don't know how many thousands of hours he worked on the mess he made, but amazingly, it all worked, somehow.
Lets Game It Out
The nuclear tornado
my world looked similar to his
Yeah only 75 Me per coal plant so you have to make new ones like every time you want to make a reasonably sized factory
Mw*
in that i had a bunch of stuff everywhere and i barely had any idea what any of it was
And, the thing is, he started when the game was in early alpha, and when it got to 1.0, the stuff stil worked.
i had a biomass burner for every machine i had
and all of my stuff was just near the ore veins
The horror...
I can't imagine how many times you would need to go get more biofuel in an entire playthrough and SECOND TO LAST PHASE?!?!?
Oh, I built a biomass power plant with 9 biomass burners on top of the solid biofuel production, now I'm buiding one with at least 36 biomass burners sitting on top of the fuel production.
no once i got to coal power i got rid of them all and just made a big coal power plant
Ok you nearly scare me there
yeah
but i still had that for like, a good phase or two
so it was like that for a while
I went to coal immediately after i unlocked it cuz biomass is terrible to upkeep
yeah
I have a blueprint for 4 stacked coal power plants with the bottom two power plants in the blueprint and markers for where to put the top two, then just connect the pipes and conveyors.
i did that too
but all the late game ores where thousands of meters away so i had to spend hours building hypertubes
In fact, I made two more blueprints, one with 3 of them side-by-side and another with one and a stairs system to get up to the upper levels.
to stuff like oil and uranium
did anyone ever tell you that you talk like ai @spark sky
I can promise you he's not AI, lol
No, and I don't. I talk like someone who has at least had some college education.
I've heard AI talk, I would correct their grammar.
im not saying that he is im just saying that he just talks like ai would
Not really
How do you figure that?
you use really good grammer
Unless you mean he just uses complete sentences, lol
and big words
a lot of people i know, and i mean a looooot dont use proper grammer
so it is just a big difference to me
Maybe you should meet some more educated people 😄
nah
Well, I took 2 years of college, 2 years of technical school, and I love to read (I've even started proofreading some books).
you also type in paragraphs
a lot of people i know dont even use full sentances
just like a word or two
Yes, I do. I'm not one of these phone texting people.
You see, I understand that, unless I put things in context, I'm not really communicating what I'm saying, modern English is just that inaccurate. Being an innovator by nature, having been in a computer development group, having had to describe things in detail so there is no mistaking what I mean, I tend to be wordy.
I see it, but you don't have to make fun of him cuz of it
The only reason you look at that and say "AI" is because you've never had a discussion with a college proffessor.
This is normal for people who grew up without smart phones and internet in every facet of their life. We used to have to write essays for our education, and spelling and grammar were scored. What you're experiencing is the effect of smart devices dumbing people down, especially when paired with the lack of expectations for academic performance.
And, when my dad graduated high school (in 8th grade), he was expected to have that level of communication skill.
It's not that it's dumbing them down, it's that it makes the reliant on dopamine and have small attention spans, so when something as easy as writing takes a half second too long, they find a way to shorten it because they are too lazy to write the whole thing.
While that's also true, Finn, people are off-loading their intellectual processing power onto these devices--becoming reliant on them in that way.
You should not be on discord if you're 12 years old😭
Imagine graduating high school in 8th grade and having to know calculus and state history (in detail) to pass your final exam?
Used to have to know all 50 states and where they are on the map too, lol
Once a conveyor is started going the wrong direction is there a way to turn it or am I going to have to scrap and rerun it?
I wouldn't go that far, as I've said before, I've seen a 13-year-old that was more mature than a 40-year-old, but then that was probably an exception.
What do you mean
I started making a conveyor belt from the wrong side of a storage container, so it is running towards the container instead of away
In general, I just don't think it's too healthy or safe for children to be on online social platforms unsupervised.
I think you have to redo it
jfc - having moderate language skills confuses people and they think it's AI now.
legally you can't be on tiktok if you're under the age of 13 actually
Depending on what you connected it to, where you connect it first determines the direction. If you connect it to a wall hole or conveyor support first, that's going to be considered the source of the material on the belt. If you connect it to the input of a machine or splitter first, that will define the direction.
If stuff is going into the container just delete the stuff, then put it the right way
Yeah but like, once disconnected from that why can't we change the direction?
I ran a long conveyor from one factory to another and didnt want to redo is all
Because it was built going a particular direction. To fix it, you have to delete all the belt going the wrong direction.
Obviously. I'm asking why the belt doesn't have an option to change the direction, that's all
it's a massive QOL miss by the developers
i think i figured out what bothers me so much about this game. the terrain and building system literally don't work together. save for the when you place buildings right on it (with how the buildings feet extend)
but other than from that very limited extension, nothing about the players build kit works with or molds the terrain. you can't make the land flat so that you can avoid platforms, and the platform selection is a bit limited so making it fit with the terrain doesn't work all the time.
in games like factorio, you can bomb the mountains if they're in your way, or fill in dirt if you need more room...more than that though it's far less tedious to do work in factorio so you spend a lot less time on details like "well this is 1mm off so it doesn't connect"
and games of 7Daystodie, `which i hate that 7days stopped being about the open world base survival and started being about dungeon crawls essentially) has a voxel world so you can mold it to your base and things slot in.
it's a super niche situation?
it's not niche at all. It would be huge for things like blueprints
build on foundations?
that's literally how you 'make the land flat'
Because the developers didn't build that into the program? Perhaps they didn't think that you would build a long belt and not figure out at first that it was going the wrong way. At any rate, we all make mistakes and have to learn from them. I've seen people have to tear down a whole factory because they built it just slightly in the wrong place.
This so much
also belts need to allow us to merge multiple pieces into one unit for deconstruction and upgrade purposes
hold ctrl , dismantle many things at once
that would fix the stupid "hidden low tier belt sliver" problem
that's been painfully slow in my experience
then you need a bit more practice. It's very fast
hold ctrl, wave your cursor around, done
It's not as slow as deconstructing things one at a time.
But, it is a good way to accidentally delete something you didn't want to delete, say, something that is in the background.
so practice solves the problem of "there's a belt behind that splitter, and i can't deconstruct both from here because the splitter is blocking the view, and i have 16 more of the same problem after that"?
theres also buttons to exclude certain items from your CTRL delete
ok but where in your solution does it stop connecting every belt to delete in one go?
your solution is 'delete every single belt in the system'. which is frankly very silly
it would be a hanging offense to code that
now it lets me choose to unify what i want as i go
So, you move to where you can see it?
yes this step exists already, you unify it when yo uchoose to dismantle it
i put belt A down, i put belt B down. then with my foresight, i realize i want these to be one unit so i select them both and "make it so"
Well, no, you can't magically make one belt out of two. You have to put a merger or splitter between them to connect them.
no i def know from experience that having small silvers of belt be sep pieces is bad, but sometimes the game makes it necessary. so objectively, i know it's a bad system
don't build splitters on top of belts. It's a dumb move
Weirdest thing ever that I cant even begin to think how could ever happen.
I have a set of 8 manufacturers making oscillators. 3 of them stopped.
One had a single item clogging input A, another had a DIFFERRENT single item clogging input B, and the third had yet a different single item clogging input C.
and if you do, rebuild the connections
And note the blue or organge arrows at the ends, while placing belts, that tells you which direction they will go.
is there anyway i can use a depot thingy to put items into machines
So, you tried to make a sushi belt but where were the items going? They would only get stuck if the output stopped because something was stuck ahead.
"can't magically make one out of two" and we can't magically make a space elevator happen with a click of a button...and yet we can. it's a limitation only enforced by "because".
I have never intentionally mixed belts, and there was only a single item in 3 different inputs. no issues anywhere else
please tell me if any of you knoe
there is not. That's the point of them
Where did those items come from? Was there material blocking the output?
use Drones if you want to 'teleport' items
I only use sushi belts to transfer low quantity per minute of diverse materials across long distances so I don't have to triple my belt work
No idea at all :3
You un-sushi them when they get where you want them
and if you don't get things exact you'll need a sink
that requires an overflow to a sink though.
yeah.. if you don't want a sink you still have to do the work to get the ratios right which means you may as well just straight sushi belt the stuff in
I mean, it doesnt if you underclock precisely
until the output is full...
Well, that's what you have to figure out, you need to know where things came from and where they are going to figure out why they stopped. If there is nothing on the output belt, those things should not have stopped at the inputs to a merger. Now, if you ran an input belt to the outputs of a splitter, that might be a problem of a different sort.
Correct
Or (if you have them) just use a smart splitter maybe?
and those sinks seem eexxxppensive on power
That's only because you're not on oil yet
You don't need a sink for every overflow, that's the point where a sushi belt will just take the stuff to be disposed, whatever it is.
omg I love dimensional storage!
it really bothers me that they don't want us daisy chaining, but the wires running the entire base are somehow the same gauge and it doesn't catch on fire
Well, it is a game.
There are a few things you can daisy chain, like power storage, but most machines, no.
Daisy chain was my favorite feature when I played with mods
what I hate is that the game doesn't understand the concept of an "in only" and an "out only" pwoer connection. It lets you wire two constructors together when that's literally never something you could want to do
did you know they don't use copper for our mains?
or wire together two power generators
I think that's because in a real industrial situation, you don't daisy chain machines.
You'd be surprised what they do at some places tbh
Thjere's a lot of issues when you start comparing how this game does power stuff to real life.
yall i havent playted since 1.0 released, is the crystal computer a good alt? setting up a modular engine / adaptive control unit factory
I'm just saying that the devs might have considered that and based how they do things on that.
the fact the main wire isn't as thick as a tree or goes to a transformer is one of them
Well, we don't have 3-phase power with ground, either.
no that could be hidden in that one tiny wire
Or even 2-phase.
there's no such thing as 2 phase is there?
Yes, there is.
normal AC 120+120v isn't two phase
It's rare, but it does exist.
okay - I was confused that normal residential power wasn't 2 phase for a very long time. But that's considered single phase for some reason
How do yall layout your base in order to keep everything organized
it's clearly a systemd based on superconducting DC power transmission with earth ground return
That's the neat part, you don't!
i don't see why 2phase wouldn't exist, it's just the other side of the circle
i give up and go skyplatform
Dis is de way
Well, consider 3-phase power, when it gets to a residential area, each of the 3 phases is used to power a section of the area. That's single-phase. the neutral just returns the electricity to that phase's other side of the transformer. The ground is a safety measure in case the neutral fails.
I don't know but chatgpt says ". True two-phase power has two independent phases 90° apart" and I don't know that it's wrong.
2 phase does exist, it is just inferior to three phase in every way
It's only used in super old equipment from before 3-phase was the norm
2 phase is just step 1 of thinking "how to get more out of this spinning magnet"
3-phase uses 3 windings, offset by 120 degrees, I do think your 2-phase description is wrong, it would be 180 degrees out of phase.
3 phase is "ok we got more out of this spinning magnet, but how to we get MOAR"