#satisfactory

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weak radish
#

cry harder i enjoy it

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ur def my bronze jg kekw

reef basin
#

<@&387163995947270144>

leaden turret
weak radish
#

cry waaaa

warm pendant
#

yeah doing that rn since i can reroll them (like onces) havent tried it yet

weak radish
#

waaaaa

hard ivy
#

oh damn a double moderator ping lmao

north cloud
#

๐Ÿ‘

ornate saffron
sullen gull
placid stirrup
#

Haha get rekt

warm pendant
#

noted thanks guys

reef basin
warm pendant
#

now that i explore more and encounter more enemies i need tha automatic gun with me

#

nobelisk isn't enough anymore xD

sullen gull
peak wasp
#

should I show you the basement?

#

do you guys wanna see the basement...its loud down there

sullen gull
#

Well, That's not ominous at all ... ๐Ÿ˜

peak wasp
#

the basement

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the basement produces about 20,000mw

ornate saffron
peak wasp
#

well more of 19,000mw the bonus power bonus from a alien power augmenter

#

none yet but I unlocked them...I am still trying to renovate

ornate saffron
#

fair

peak wasp
#

I need to take down this floating platform that used to make my old power setup

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and a train station

ornate saffron
peak wasp
#

techinally my power setup is away from the rest of my areas

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because the power generators are not the same place where fuel is produced

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fuel production is a seperate area.

sullen gull
#

Priority power switches are good for setting up a way to "control" factories from any where on the map as well.

peak wasp
#

and that works so well for me because of my pipeline systems

#

and the fact rocket fuel is a gas so liquid mechanic stuff like pumps are not needed

dusky aspen
#

guys i got a pop up that told me i am playing 2 hours. i swear i started playing 30 minutes ago

sullen gull
dusky aspen
#

yeah

ornate saffron
peak wasp
sullen gull
sturdy mural
#

thank you moderators ๐Ÿ”ฅ

sullen gull
sturdy mural
#

"omg guys did you know about that one game? its the best. oh? you didnt play it? hahaha noob your bad"

#

the nuke nobelisk in my pocket:

warm pendant
#

man hard drives are fun to unlock. im getting alt recipes for making the HMF production little bit fast

sturdy mural
#

not fun to find

sullen gull
# warm pendant typical r-word League player

Not sure what "r-word", there are a few. But at the end of the day, no one knows thier situation. Best to just ignore and move on and more so now that they've been delt with. No sense in perpetuating insults.

sturdy mural
#

(im about to place a radar every 4 foundations to make an elimination grid)

sullen gull
sturdy mural
#

if you place 2 near one another, and only one has a X
then you know that the X is on the half of the other radar's radius

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alsooo

sullen gull
sturdy mural
dusky aspen
#

GUYS my copper wire lines are full. my factory is not good enough

sturdy mural
#

wdym lines are full

sullen gull
#

Mean they aren't using enough on the output side. ๐Ÿคทโ€โ™‚๏ธ

dusky aspen
#

only thing that matters now is completing phase 1

sturdy mural
#

anyone knows are there like
any parkour courses

ornate saffron
sullen gull
sturdy mural
twin horizon
#

are there any issues with the native controller support? my daughter tried to upgrade the hub, the button showed yellow, and also has a circled X, but pressing X does nothing

dusky aspen
#

why is ADA yapping so much

peak wasp
#

hi alienpower aug, what input want__

sullen gull
hard ivy
raven axleBOT
#
Official Satisfactory Wiki

The Alien Power Augmenter is a special power generator building that boosts the total power grid capacity by 10% and generates 500 MW of power. If supplied with 5 Alien Power Matrices/min, its power grid boost increases to 30%.
Only a limited amount of Alien Power Augmenters can be built, as each requires...

peak wasp
#

thanks

dusky aspen
#

okay guys. biomass is not as good as i though. it cannot be automated:(

reef basin
#

can, just not fully

kind fox
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ik its been brought up before when 1,0 came out but are they going to implement an option for nanite
forgot what they said

twin horizon
#

ADA is amazing, and dont you say otherwise

sturdy mural
#

ada is bad

kind fox
#

bhad*

shrewd palm
ornate saffron
twin horizon
#

i have completed the game

dusky aspen
cunning siren
dusky aspen
sturdy mural
#

does ANYONE know why trains here #screenshots message decide to go to the right when they gotta go straight

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like literally go there just to come back

kind fox
empty canyon
#

Greetings, quick question, do we know when the Lego factory cart kickstarter will be send out? Have there been estimations?

shrewd palm
dusky aspen
shrewd palm
kind fox
dusky aspen
kind fox
dusky aspen
kind fox
#

so try to have chaotic neutral setups

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once you start making actual factories is when you need to organize

sturdy mural
#

this ^

kind fox
#

you will tear down your factories many many many many times and rebuild it

dusky aspen
#

how can you have 300h in one save? my dad finished the game in around 150

shrewd palm
#

decoration/screwing around

kind fox
shrewd palm
#

my main save is like 500 hours and im like halfway through phase 5

dusky aspen
#

okay

shrewd palm
#

that helps too

dusky aspen
#

do i have any fully automated energy at phase 2?

ornate saffron
dusky aspen
#

yay

kind fox
#

coal is goated

hard ivy
sullen gull
kind fox
#

when you reach nuclear age, have your coal setup on stand by. you will regret it if you dont

pale dew
#

What can i do with an overproducment of alumina solution? i really dont want to pack it to sink it it would be horrible

kind fox
#

i mena i have 2k hours in one cyberpunk save

shy mulch
kind fox
#

8k hours total

shrewd palm
dusky aspen
sturdy mural
pale dew
#

the map is really large

sturdy mural
#

like rebuild everything but in the most efficient way

shy mulch
sturdy mural
#

make everything look good
get an X amount of end game thing per min

pale dew
#

un spaghetti everything

hard ivy
pale dew
#

well i cant

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unless i can

dusky aspen
#

i really want schematics transferring from one world to another. i do not want to waste time looking in the files

pale dew
#

wait

kind fox
#

set goals for yourself for sessions so you dont get burnout mid session

sturdy mural
#

schrodingers solution

kind fox
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i have very very bad burnout

cunning siren
ornate saffron
sullen gull
fervent dust
#

am i about to get banned

fervent dust
#

...outdated?

raven axleBOT
#

This is the totally awesome community driven wiki for Satisfactory!! Come on in and check it out!
<3 @reef basin

sturdy mural
vale quail
#

heads up epic is down

pale dew
#

liquid dumping should honestly be in the game

fervent dust
reef basin
hard ivy
silk rose
ornate saffron
reef basin
kind fox
hard ivy
ornate saffron
reef basin
fervent dust
silk rose
#

dont use fandom in any case)

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we got minecraft wiki and satisfactory wiki

ornate saffron
sturdy mural
ornate saffron
ornate saffron
sturdy mural
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oh fair

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what if update tho ๐Ÿค”

silk rose
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thats when i started playing

ornate saffron
silk rose
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i remember that new banner with plutonium cells

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i didnt know what was that

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there were beacons in the game

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and paint things i forgot

tepid yew
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someone motivate me to start playing satisfactory again.. I really want to but can't bring myself to actually start over again

silk rose
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i take 1.0 stuff for granted now

silk rose
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im on 4th save

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its better every time

ornate saffron
silk rose
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that feeling when they were talikng about 1.0 stuff on youtube and then i watched totalxclipse breakdown

reef basin
silk rose
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i wonder if 1.2 will actually change liquid behaviour, not just add fluid trucks

fervent dust
cunning siren
#

Why not both?

silk rose
shrewd palm
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i find it hard to believe that the devs have listened to us complain about fluids for so long and that they think the solution is a fluid truck

silk rose
#

ahahahhahahha april fools

peak wasp
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my goal is to make my power storage bigger then my entire power grid

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I am at 9,000mw out of 21,000mw

reef basin
#

why
also how do you measure "bigger"?

silk rose
#

he means mwh prob

reef basin
#

power storage is measured in MWh, power in MW

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can't really compare those two

peak wasp
#

okay then bigger then my power grid for a hour

silk rose
#

pioneers dont waste whole hour fixing their power plant

leaden turret
silk rose
peak wasp
#

so I am making my battery system run just as well as my power system for a hour

turbid bear
#

if its nuclear about a month lol

peak wasp
#

ewwww nuclear

silk rose
cunning siren
#

I made a battery skyscraper to the skybox and quit at that point ๐Ÿ˜† turned out to be just over 1,000,000 #screenshots message

peak wasp
#

that's clean power...if it isn't pouring greenhouse gases into the planets air I am not interested

turbid bear
#

once you get the hang of it, and make some blueprints its just like anything else

ornate saffron
turbid bear
#

the biggest struggle when i do nuclear is having enough filters for the nuke suit lol

leaden turret
#

either they adding vfx to help you diagnose plumbing issues, or they adding a game mode for simplified fluids

peak wasp
#

wait a minute

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fuck am I dumb

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why I am placing these one by one

cunning siren
turbid bear
#

fluids are also not terrible if you forget that valves exist

shrewd palm
peak wasp
#

when I can just fill a mk1 blueprint fuill of batteries

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that's a fucking great idea I am the best pioneer

silk rose
shrewd palm
#

hence an entire update for it

reef basin
olive condor
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Oh boy, I built a factory which processes all uranium ore on the map into fuel rod. Thats 21 uranium fuel rod per minute. I need 52.5 nuclear kettles @ 200% to burn them.

turbid bear
#

speaking of fluid woes, ima go build another aluminum factory lol

silk rose
olive condor
#

Can I have a bigger swamp please? ๐Ÿ˜

sullen gull
#

Wasn't aware there was anything "wrong" with fluids ๐Ÿคทโ€โ™‚๏ธ

silk rose
turbid bear
#

there really isnt, if ya keep it simple

turbid bear
#

adding valves is usually the main culprit in fluid issues

olive condor
silk rose
cunning siren
#

I love swamp mah ๐Ÿฅ” GPU hates it though ๐Ÿ˜†

silk rose
olive condor
hard ivy
white dawn
silk rose
turbid bear
olive condor
peak wasp
turbid bear
#

does smell go through the internet now? ๐Ÿ˜ฎ

cunning siren
#

Free shrooms in swamp 4 daaaaays

hard ivy
turbid bear
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i sense the porn industry collapsing if thats the case lmfao

white dawn
olive condor
silk rose
white dawn
#

It can be especially frustrating because pipes tend to be a lot more forgiving at lower rates, and so folks go through a big chunk of the game with working pipes thinking that they've got them sorted. But then when they try to set up some 600/min systems, suddenly the stuff they've been doing so far isn't good enough

merry mountain
#

I hope for 1.2, they let the hover pack operate on batteries in your inventory.. batteries don't have many uses anyway, and it would be really cool to be able to hover around a new factory area.

cunning siren
silk rose
turbid bear
#

for the 600/m stuff, i usually just create a "closed loop"

white dawn
#

Technically it's the fluid simulation working as-intended; it's not really bugs per se (though there have been bugs in the fluid system before). But it'd be nice if they figured out a way to smooth off the edges a bit while keeping fluids otherwise as-is

silk rose
cunning siren
peak wasp
white dawn
sullen gull
cunning siren
#

Isn't a "pipe loop" basicly two 600 pipes fed from either side? So 1,200?

white dawn
white dawn
#

I wouldn't personally recommend combining two 600/min systems. Keep pipes as simple as possible is (part of) my usual advice. :)

cunning siren
turbid bear
sullen gull
turbid bear
#

pipe, not pie lmao

still goblet
#

I can't wait for a satisfactory version on PS5. I have about 200 hours on PC, but I had to work so hard to play it on my laptop, and it still stuttered like crazy. And on PS5, it will be such a pleasure to play ๐Ÿ˜„

turbid bear
#

200 huh?

sullen gull
olive condor
#

@white dawn That's the reason why I drive my nuclear kettles only on 200% instead of 250%. The water supply doesn't work, because the Mk.2 pipe doesn't really have a 600 m2 throughput. It's effectivley a bit less so over time the kettles run dry.

reef basin
still goblet
hard ivy
turbid bear
#

try the "loopback" method mentioned above and let us know ^.-

cunning siren
#

I have yet to encounter problems with pipes I could not fix ๐Ÿคท I'm super picky about the build running at 100% too so

turbid bear
#

this game is therapy for the adhd ^^

cunning siren
#

OH yea, the ADHD appeal is stronk in this game

turbid bear
#

glad to see im not the only guy that runs a belt 37 different ways before i decide which one i want

plain tiger
#

solving the most complex problems for 0 reason is a good time

turbid bear
#

oh theres a reason, just not sure what it is yet lol

olive condor
#

The kettle ran dry over time.

reef basin
sullen gull
reef basin
#

also remove any unnecessary "going up"

reef basin
#

just flat on the ground, 2 extractors, horizontal pipe junction, nuclear plant

cunning siren
turbid bear
#

buffers really only work if you are transporting fluids

olive condor
#

My reasoning was with a water reservoir higher than the nuclear plant I don't need pumps at this point.

turbid bear
#

if you are pumping fluids directlyy, buffers are usually bad

reef basin
olive condor
sullen gull
#

The "going up" isn't difficult, just pumps. Though getting power to them can sometimes be/look annoying.

turbid bear
#

so lets say yer putting nitro on a train

reef basin
turbid bear
#

bufffer it

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otherwise, no buffer

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cause when the train loads/unloads, fluids stop to the platform

sullen gull
#

Which can effect "downstream"

olive condor
hard ivy
cunning siren
turbid bear
#

packaging is a way around it, but the "flow" of products stops no matter what when loading/unloading

native tapir
#

Did you find us?

hard ivy
sullen gull
olive condor
sullen gull
cunning siren
sullen gull
turbid bear
#

my lovely lady lumps

#

lol im stupid

sullen gull
#

Or you can use walls.

cunning siren
sullen gull
#

But usually always beams.

olive condor
ornate saffron
cunning siren
#

OH yea, i guess beams would be nice cuz they extend and then tell you the total distance

sullen gull
ornate saffron
#

if it Pump spacing .... the game highlights where to put them after the first

ornate saffron
sullen gull
#

To assure function 100% of the time, it's best to place pumps "within" the last pump/machine's headlift

cunning siren
#

Easy enough to find out

sullen gull
#

So a pump at 8m min for machines, 18m min for mk1, 45m min for mk2

cunning siren
#

I think I use 8 m for machines and then VIP junction to feed or provide from them ๐Ÿค”

dusky aspen
#

Phase 1 finished

ornate saffron
sturdy mural
#

guys can anyone help

cunning siren
#

OH, Mk.3 designer lets one do 46 m pipe ๐Ÿค”

sturdy mural
#

some trains keep switching themselves to "until freight empty" instead of single load

cunning siren
#

Well 48 if counting floor holes

ornate saffron
dusky aspen
#

looks good. is there a way to paint foundations?

dense violet
#

some foundations

#

I think maybe only concrete?

ornate saffron
ornate saffron
#

concrete can be painted but the m,aterial shifts the color

ornate saffron
dense violet
#

shows how to colour foundations properly

ornate saffron
#

i can see taht

cunning siren
#

Pipe floor holes be angry and take pipe when deleted ๐Ÿ˜†

cunning siren
ornate saffron
mellow spruce
#

I have question is it true that screws are the only enemy because i heard Bad Things about it and i never played satisfactory but on the 4th November and i just want to ask for it

hard ivy
#

absolutely

cunning siren
sullen gull
pale dew
#

ah yes, screews

#

nothing better then making something from screws and the thing that you make screws from

placid stirrup
hard ivy
tulip tide
#

ikr. Quickwire requires huge quantities

sullen gull
#

But at the point one is dealing with cat, they have faster belts and screws have just all but been forgotten ๐Ÿ˜

sweet light
#

I like my steel screw factories

sullen gull
frail sleet
#

i don't connect anything faster than 2/3'rds of peak pipe flowrate (so 400 on a mk.2) to buffers or manifolds

cosmic pawn
#

is it just me or does the truck really like to slide when i turn

frail sleet
#

there's a bug with wheel grip on foundations

cosmic pawn
#

im on terrain

#

it just feels like it turns way faster than the tractor

cunning siren
#

I like Copper Rotor, works well with Cast or Steel screws feeding from above ๐Ÿคท or default screws with Steel Rod in a MASSIVE manifold ๐Ÿ˜†

shrewd hearth
#

Soon console release

leaden turret
mellow spruce
dusky aspen
#

guys i spent more time automating rotors than i would spent making them myself

nova shale
#

is epic down? I cant start satisfactory

dense violet
sturdy mural
#

anyone knows why doesnt gas want to leave the machine

dusky aspen
dusky aspen
reef basin
dusky aspen
dusky aspen
nova shale
#

@reef basin Thanks! it appears something is going on...

dense violet
reef basin
# dusky aspen yeah

Which is the point - you automate it and then have them available forever, without need to handcraft

dusky aspen
dense violet
#

that's fine, make some coal gens and you'll get infinite rotors

polar leaf
dusky aspen
#

and i have to get faster belts cuz assembler is in need for screws but the belt is full

dense violet
dusky aspen
dense violet
#

just make more groups of machines

dense violet
dusky aspen
dense violet
#

ok right yeah just make a screw machien directly feeding the machine that needs it

dusky aspen
dense violet
#

you don't use screws to build objects, just automated parts. Don't really need a container of them

dusky aspen
dense violet
#

... just belt them xD

#

even if it's stuttering.

dusky aspen
dense violet
#

ok well you've been given several solutions to your issues, gl with them

dusky aspen
#

if i take them and place in assembler it will always assemble

pale dew
#

how tf do i make a push pull train

#

i does each of points need 2 stations

dusky aspen
ornate saffron
pale dew
#

mk2 belts โ˜ ๏ธ

dense violet
pale dew
#

i have

dense violet
pale dew
#

it tells me that next stop is unachievable

sullen gull
dense violet
pale dew
#

i think i fixed it

sullen gull
#

The station actually has an arrow as well ๐Ÿ˜›

pale dew
#

no i didnt

dense violet
#

well overhead images of your stations to show what is going on are needed

that is, if you've double checked the direction of the stations as mentioned

civic reef
#

how are the train car's weights calculating if at all?

dense violet
#

!wikisearch traing_car

raven axleBOT
dense violet
#

though the weight really isn't something you have to specifically manage

civic reef
#

true, it's moreso for testing purposes

hard ivy
raven axleBOT
#
Official Satisfactory Wiki

Freight Cars are non-motorized vehicles that can be attached to Electric Locomotives or another Freight Car to form a train. They have a capacity of 32 item slots or 1,600 m3 for fluids and allow for the transportation of resources over Railways. Freight Cars can be loaded and unloaded via Freight Platforms...

polar leaf
#

10 thousand ?????

#

๐Ÿ˜ญ

pale dew
#

im only using 1 station per end so maybe thats it

dense violet
hard ivy
pale dew
#

oh sorry

#

nvm im pretty sure i fixed it thanks to you

#

the second station was facing against the track

dense violet
wise junco
#

S a t i s f a c t o r y

ivory condor
chrome vine
#

Yep here in germ also

#

Shit epic, still down

pale dew
#

if i had a cent for each time i respawned cuz i dont have something id be a millioner

dusky aspen
hard ivy
pale dew
#

honestly i just dgaf

sturdy mural
#

guys you think this #screenshots message will work as a train "waiting line"?
right sided, 3 signals far away are blocks

dense violet
#

the way trains and logistics work in the game means you want to avoid trains 'waiting' in any case

sturdy mural
dense violet
#

or design the station to not need more than 1 train

sturdy mural
#

there's no space there ๐Ÿ˜ญ

dense violet
#

it looks like you have heaps of space from that image?

sturdy mural
#

not really

#

on the right i can't build anything because it goes up

dense violet
#

you probably need a bit of a redesign then

#

how many trains are picking up/dropping off?
are they going to hte same place?

sturdy mural
#

2 stations (2 "sheds")

1st - fuel rods

  • 2 regular trains
  • 1 express with more uranium
    2nd - waste processing
  • 2 regular trains
dense violet
#

so the first station is taking in 3 trains? you're moving much less than 1 belt per platform I take it?

sturdy mural
#

25 rods/m

dense violet
#

on each train/platform ?

#

what about the uranium?

sturdy mural
#

i think i got the mine up to 600/m

#

not sure how much it takes

dense violet
#

what are the '2 regular trains' doing at station 1?

dusky aspen
#

guys it is 0:30 am for me. should i go to sleep or let the factory grow?

wise junco
#

always factory

sturdy mural
dense violet
#

ok but how much coming in on each platform? from each train?

dusky aspen
sturdy mural
wise junco
#

stay up late, and still wake up early to train

sturdy mural
#

im not really sure what you mean exactly-

wise junco
dense violet
#

1 belt each? more? less

hard ivy
dusky aspen
ornate saffron
dusky aspen
sturdy mural
dense violet
#

look, since you're not giving any numbers I can't tell you if it's going to work one way or another
but the more trains stop at a station, the lower the throughput of each platform

#

I'd reorganise how you're building yoru stations

sturdy mural
urban fractal
#

Hey is there a hour for the release of satisfactory on console

dense violet
#

unless it's significantly less than a full belt each

wise junco
#

I think there has been no math performed

pale dew
#

bro what the fuck is water in this game

wise junco
dense violet
pale dew
#

im underpumping and still overfilling

sturdy mural
pale dew
#

how

dense violet
dusky aspen
sturdy mural
dense violet
#

yes

sturdy mural
#

no then that would be on 3 platforms

sturdy mural
#

uranium on 1 platform, concrete on the other, steel on another, caterium on the next one etc

sullen gull
dusky aspen
dense violet
pale dew
#

I HAVE 840 WATER PRODUCTION AND 1080 USAGE HOW AM I OVERFILLING

dense violet
#

but like you said you could have issues with trains waiting because yo uhave so many stopping in one place

pale dew
#

nah man i dont know anymore

sturdy mural
pale dew
#

alumiona

dense violet
#

I highly recommend you find some tutorials on basic train things

sturdy mural
#

how do you do it properly then

dusky aspen
pale dew
#

i have 6 refineries making aluminium solution and 3 making scraps

sturdy mural
#

๐Ÿ˜ญ

pale dew
#
  • 5 water pumps
sturdy mural
#

i've seen like 5 tutorials atp

dense violet
sturdy mural
#

maybe i am just stupid (i am)

dense violet
sturdy mural
#

well thats a quick fix

dense violet
sturdy mural
#

what else

dense violet
#

you mentioned 500uranium pm being dropped off by 1 train on one platform? whats the other 2 trains doing to that platform?

sturdy mural
pale dew
#

there should be a way to just dump liquids

#

automatically

hard ivy
pale dew
#

how

dense violet
dense violet
hard ivy
# pale dew how

package and sink, use in another process, if it's water - burn in coal or nuclear plant, if it's fuel burn in a fuel gen

sturdy mural
#

and all take from the same spot

dense violet
#

not all the platforms

sturdy mural
#

well its 500 uranium from 3 trains then

#

tho i might delete the 3rd

#

cuz it was the only resource that was not backing up n stuff

dense violet
#

right. It's 3 trains doing the same route?

sturdy mural
#

pretty much (the 3rd skips the non-uranium stations)

wise junco
#

if you're having trouble fixing it, you could add in another station and route the final train to it and merge belts

#

is the problem that the trains are holding up traffic because of getting stuck outside the station i take it?

dense violet
sturdy mural
#

GODDAMIT and now my trains deadlocked

dense violet
#

I thought it was 3 trains from different places

wise junco
sturdy mural
#

all of them
because of one messed up intersection
that is done right?

dense violet
sturdy mural
dense violet
#

yeah but you possibly could fix it by only having 1 train. How long is the round trip for the train?

sturdy mural
#

๐Ÿ˜ญ

dense violet
#

I'd imagine because the block ahead is occupied

sturdy mural
#

the one on the left is going straight

#

it just decides to stop on the ramp
and then the fataah can't get up

sudden thistle
sturdy mural
#

yay

#

and for some reason they want to go to the left too

#

the track is empty stop waiting bruh

wise junco
#

are you using all path signals?

sturdy mural
#

atp idk what to use
blocks before intersections
path into them

stone python
#

path in block out

wise junco
#

path in, block out indeed

sturdy mural
#

wait how do they work then

shrewd palm
#

path signals let multiple trains through a block so long as they dont cross the same "path" (will run into each other)

wise junco
#

path signals are used at intersection entrances to determine a "path" through the intersection

block signals denote ends/beginnings of blocks of rail

shrewd palm
#

they're really only useful going in to intersections

#

no reason to use them going out or across the rest of the track

stone python
#

that is their only use

#

theres no reason to use them otherwise

wise junco
#

i'm not sure with them being placed all over the track line if they will behave as expected

stone python
#

they start and stop constantly

#

like a spooky ghost is on the track

wise junco
#

2sp00ky

sturdy mural
#

any way to stop a train from just stopping on the ramp

stone python
#

if there is a clear path, they shoulndt stop at all

shrewd palm
#

unless you dont have enough engines and they're going up a hill

stone python
#

trains will only ever come to a stop if the block in front is occupied, theyve entered a station, or the path they want is already set asside for another train

dusky aspen
#

i am not going to sleep till i build coal generator

stone python
#

if they are stopping for other reasons, theres an issue with your signals

stone python
sturdy mural
nova shale
#

anybody know what is up with Epic log-in? Can't start game -status says ss "investigating" - but I can't log in!

frail sleet
#

it's broke

nova shale
#

@frail sleet What a bummer! ๐Ÿ™

stone python
#

Trains will blow through intersections at top speed, as they reserve the path as they approach the path signal

#

This sounds like we need a SS of your setup after you made corrections after being told about path in block out

#

A top down would be great where you mark path signals with one color line, and block with another. Will allow people to analyze your setup easier

urban bobcat
#

Does anybody use PermaDay or SkyUI to always have it on daytime? If so does it affect anything such as achievements or fps?

shrewd palm
#

mods shouldnt do anything to achievements, only ags does that

stone python
dense violet
shrewd palm
#

advanced game settings

urban bobcat
#

I see

#

Yeah I was just thinking of this as I wanna see everything at all times and not have to struggle due to the day cycle

#

Is there a preference on what type of mod I should use?

dense violet
#

give it a go then. Doesn't really impact game play. But night time is cool
Perma day is fine if that's what you want

dusky aspen
#

guys i have every setting on max and i have 150 fps. my pc is bad. it should have 165.

sturdy mural
dusky aspen
#

but it will take me a year and a half or more

shrewd palm
#

thats just a new pc atp

dusky aspen
spark sky
#

Hm, I would love to get a new PC, even piecemeal. I have a really nice tower case with a dead PC in it.

cunning siren
#

If my PC holds ~60 I'm happy ๐Ÿ˜† if it gets below 45 I can feel / see it ๐Ÿ˜ญ

regal socket
#

hey, if i want bps like 5 constructors in a row to auto-connect, do the first and last splitters/mergers need a small belt attached or does it work without those? cant seem to get it to connect, havent tried it with belts yet

spark sky
#

I got in a place in my creative game where I think my FPS was down to about 10.

shrewd palm
regal socket
#

is there an elegant solution besides having little stubs of belt sticking out of every final splitter/merger that im missing?

shrewd palm
#

not really

regal socket
#

yuck ๐Ÿ™

#

does it needs belts on both sides to connect or just at the end?

shrewd palm
#

both sides

regal socket
#

ill give that a try, thanks

shy zenith
#

I have all the hard drives, 6 hours worth of researching, is there any point to hold the drives in library if i have them all or should I just pick whichever I want

dense violet
#

pick what you like

#

recipes in the library don't help you

shy zenith
#

holding bad recipes doesn't matter anymore?

#

it does cause then I wont roll them again

dense violet
#

bad recipes don't exist, so it never matered

shy zenith
#

okay tell me how often you use bio coal

shrewd palm
dense violet
#

or when I want to turn pigs into uranium rods

slender hatch
#

Guys question, im expanding tapping more nodes, whats better to move with trains, smelted ores or raw material? At the factory they need ti be smelted anyways, would they have a better throughput over belts?

#

Like trains vs belts or smelted vs non smelted

dense violet
shrewd palm
#

if you're using base recipes its 1:1 so it doesnt really matter, although if you want more performance its probably better to smelt on site

dense violet
#

decentralising production can help with performance

dusky aspen
#

i ended the sesion for now. tommorow goal is: rebuild everything and make it more efficient. the day after tommorow has the same goal

shrewd palm
#

although with only a node or two the performance gains wont be noticeable

slender hatch
#

Copy that I have alot of impure iron nodes that are getting fully OC with mk 2 miners so.

#

This is for my heavy encased modular frame factory

#

Cause skrew skrews

dense violet
#

purity doesn't really mater. Just parts per min. 4 impure nodes is just 1 pure node spread out

#

(in general)

slender hatch
#

Right right

dense violet
#

I'm sure there's instances where you're at a certain tier with certain belts that you could pull more from 4x impure nodes than 1x pure?

slender hatch
#

We shall see, it will also be nice cause this will be my first ding at trains

#

All I have rn is mk 4 belts

dense violet
shrewd palm
slender hatch
shrewd palm
#

odds are you're going to be producing enough of whatever it is anyways

#

but if you want to experiment with different setups and strategies and stuff to find what works that would probably be a good idea to do as you rebuild

dense violet
slender hatch
#

Its just rhe learning curve right

shrewd palm
#

there isnt very much of a learning curve to trains

#

and i think just going straight to a 2 rail network would save trouble over just doing 1 rail and then upgrading later

shrewd palm
frail sleet
#

train stations off a fork at the side of the main line, too

#

if you put them inline then the train which stops at station will block everything behind it and it wrecks throughput ๐Ÿ˜„

dusky aspen
cunning siren
#

Started first Grassy Field run, so biomass is poor here?

shrewd palm
#

yeah theres barely any

#

one thing i very much recommend is leaving all the trees and stuff intact because they add to the terrain and your factories a lot

dense violet
#

there's bushes everywhere in the grassy fields. just punch a bunch and you're good.

cunning siren
#

Yea, leaves mostly not much of any "ground wood" unless chainsaw for trees ๐Ÿค” and even trees seem sparce

upbeat jacinth
#

Damn I had a wacky dream where CSS announced a post game DLC called Escape Plan
You go to a brand new area of the map with even more unique biomes following a transmission of a pioneer before you and have to modify a truck into a spaceship mad max style by collecting resources like subnautica that can bypass the obstacles FICSIT put in place

#

I feel stupid for being excited until I got out of bed

spark sky
# cunning siren Yea, leaves mostly not much of any "ground wood" unless chainsaw for trees ๐Ÿค” an...

I guess you haven't explored much around there? There is a cave over near where the arch is (you have to look around to find the entrance). There is a lot of wood there to pick up, just watch for the stingers. Also, if you go north toward the lake with the 4 normal coal nodes, some places up there have a lot of wood on the ground to just pick up. There are other places to the east, as well. You can get all this without a chainsaw.

shrewd palm
#

when its a good dream but i wake up

dusky aspen
#

okay guys. i understand how people have over 500h in one save. i am just sitting there. rebuilding my factory, adding generators and other things while the phase 3 just waits

spark sky
spark sky
#

Well, it can just wait, then. You don't have to be in a hurry. Play the game so it's fun for you.

#

There are other things to do besides building factories. You can explore, gather lizard doggos that give you stuff you can't make yet, which will help you with MAM research.

latent meadow
#

i always seem to gert to phase 7 or 8 or get bored

#

and quit

dusky aspen
#

my only problem is 2 coal generators are not enough

cunning siren
zenith fractal
spark sky
latent meadow
#

yea sorry banana

#

i always get the tirs and phases messed up lol

zenith fractal
#

ah, yeah phase 4 is what those tiers are in right? that phase is quite a large leap so it can get boring

latent meadow
#

yea espicaly late phases

#

near to the very end you get to that grind it like wow

#

it almost over bearing at times

dusky aspen
#

guys how to activate 3 fuses at one time without the others deactivating?

latent meadow
#

i love the oil and the train and the reactor omg that is somewat fun

#

till you relize how much work you have to do to get ride of the waste lol

shrewd palm
#

the waste is the best part ngl

latent meadow
#

lol

shrewd palm
#

getting to fuel rods is a whole lot longer

latent meadow
#

yea true

dusky aspen
#

guys i learned the satisfactory version of bhop and it is so fun

spark sky
dusky aspen
shrewd palm
#

also it sort of depends on what biome you started in but for 2 of them there are spots where you can get a whole lot more than 2 generators

spark sky
dusky aspen
spark sky
# dusky aspen okay thanks

It allows you to group power switches together, with different priority. I think Priority 1 will cut off last, priority 10 will "blow a fuse" first. That way, if you have something like oil pumps that need to run to keep a power plant running, set them at priority 1. If you have Awesome Sinks, set them at priority 10, as you can afford to have them lose power. (Well, unless you need the Awesome Sinks to get rid of stuff so your factories will keep running.)

versed mesa
#

๐Ÿ’ช

#

At the moment theres 10 power plants but eventually ill have much more

#

When i next play like later ill bring Uranium Fuel Rods down on the belts to them so much work todo lol

cunning siren
#

Booo, I see many portable miners in my limestone future here ๐Ÿ˜†

#

Two nodes that are close are impure ๐Ÿ˜ญ

dusky aspen
#

guys is it normal that when i start one generator it like jumpstarts the other?

#

#screenshots message guys why do i have these falls in my generation? can it be bc pumps are pumping in that moment?

lucid temple
dusky aspen
lucid temple
#

Yeah water would probably be the issue. For me its fuel because I use fuel generators (i also use coal but my coal ones are chill)

#

I posted mine in #screenshots, you can see the huge drops too. Its a pain to make them all work

dusky aspen
#

how is it even keeping up with that consumption?

lucid temple
dusky aspen
#

okay

lucid temple
#

I'm rebuilding my oil factory in a different spot, thats why the max consumption is so high but the production is low. All my power from it is gone

shrewd palm
#

these power graphs tired_jace

lucid temple
shrewd palm
shrewd palm
#

each generator takes 45 water and 15 coal

dusky aspen
#

guys i am wondering why i cannot sleep but i just remembered that i drank a whole cup of coffe ONLY coffe. a big cup

lucid temple
#

I found a spot that had 4 coal mine veins things with a big lake lol

lucid temple
#

I run like 20 generators off 7 extractors but I believe you could do it with maybe less extractors

shrewd palm
#

the exact ratio is 3:8

shrewd palm
lucid temple
#

I think its 18 generators not 20, I just know its around there lol

shrewd palm
#

ye

#

with that spot mk2 miners should be giving you enough coal for 16

lucid temple
#

I want to switch over to oil as my primary power, but it feels impossible to keep the generators consistently going

lucid temple
dense violet
#

you have to manage around yoru belt limit too

shrewd palm
#

im not sure exactly where you're building tho so how viable that is will depend

lucid temple
#

I might need too, right now I just run 2 oil spots (one pure one normal, the pure one is overclocked 250%) and I am using it for plastic and rubber, and just using the residue for fuel

dense violet
lucid temple
lucid temple
#

I'll send picture of my map to #screenshots, i dont even know how to describe where i am lol

shrewd palm
#

ok yeah that is blue crater

lucid temple
dusky aspen
#

guys shouldn't 2 water extractors be enough for 3 coal gens?

dusky aspen
pine bough
#

currently trying to give water to coal gens and the pipes arent being nice to me ๐Ÿ˜ญ

shrewd palm
#

i think ive got the 2 pure nodes there for plastic and rubber each, a normal for jetpack fuel, the impure for random weapons stuff, and then everything else is for fuel

lucid temple
#

The hardest part of the game for me so far has been getting oil to work lol

dense violet
shrewd palm
#

wait nvm it shiould be

dense violet
shrewd palm
#

3 coal extractors is 135 water, 2 extractors is 240

dense violet
#

do the number on it

lucid temple
#

Ah rip, I'm bad at math

dense violet
#

use a calculator or a planning tool or something. You really don't want to get it wrong for power

dusky aspen
#

okay my pumps were not nice for me and stopped working idk why

shrewd palm
pine bough
#

i have 2 overclocked water extractors for 6 overclocked coal gens is that enough

lucid temple
#

I have plenty more oil than needed right now though. I might turn one exclusively into fuel

#

I run 5 machines for plastic and rubber, and still have some oil so

#

Maybe having some extra fuel coming in would help my fuel generators stay running

shrewd palm
shrewd palm
lucid temple
#

Before I found out residue can be used for fuel, I was legit packaging it and dumping it in an awesome sink ๐Ÿคฃ SO I"m still learning

shrewd palm
#

they usually have really weird numbers and figuring out the math can be kind of annoying

lucid temple
#

Yeah, I'm gonna have to look something up later for it

dusky aspen
lucid temple
#

Not as bad as mine luckily lol

#

If I turn oil directly into fuel, should I just dump the polymer resin in an awesome sink for now?

shrewd palm
#

yes

lucid temple
#

Maybe set something up later to turn it into plastic but just for now lol

shrewd palm
#

it has its uses but you probably dont really need it very much

lucid temple
#

Nah not right now, I'm still figuring everything out

#

Working on the milestone Nuclear Power, but I know I'm no where near doing nuclear lol

shrewd palm
#

you need aluminum first (oil but on crack)

lucid temple
#

I do have aluminum automated already

#

I'm just rebuilding my oil production because it was scuffed. Couldn't see where anything was going, machines constantly failing to stay running

shrewd palm
#

ahh

#

just throw all the excess solids into an awesome sink and for the most part everything should run smoothly i think

#

so long as you didnt commit any serious pipe crimes

lucid temple
#

I don't mind if it's not the prettiest, I just want to see where stuff is going so I can debug any mistakes

lucid temple
shrewd palm
#

real

lucid temple
#

That extra refinery specifically for fuel seems to have helped

#

I am now getting fuel faster than using it! Thank you lol

dense violet
#

jesus. pls math it out xD

lucid temple
#

Its like +0.1/3 second but it works lol

shrewd palm
#

at base speed each generator uses 20 fuel/min

dense violet
#

painful to listen to.

shrewd palm
#

do with that what you will

lucid temple
#

Thats why im just rebuilding the entire oil production thing i had before

dense violet
#

how much oil are you using? are you just using the base fuel recipe?

lucid temple
#

Now I make 80 fuel/minute, so in theory, I should be able to run 4 generators assuming everything is working right

shrewd palm
lucid temple
shrewd palm
#

like have a pipe run on a stackable pole and then connect it downwards to the generator

dense violet
#

those aren't numbers xD I can see why you're having issues

lucid temple
lucid temple
neat berry
#

any idea why my game would be running choppy asl

#

i validate files it still do other games fine but its so bad

dense violet
#

I highly recommend you don't mix factory production together and power production. Make dedicated systems

lucid temple
#

ahh alright theres my problem then. I'll have to get more oil spots so I can make a power-only one

dense violet
#

you really really want to be exact with numbers when doing anything for power

lucid temple
#

How did you get to the 73.333? I just added which each machine was producing, so thats where I went wrong

dense violet
#

well 1 machine of fuel with base makes 40 pm
3 plastic + 1 rubber refinery makes 50 HOR pm, which converts to 33.33333 fuel

#

assuming you're using residual fuel

spark sky
#

I have a question: I was able to get my Steam Session ID and invite several friends to my game, however, one of my friends, when he went to get his Session ID, the Session ID was blank.

#

Any idea why?

feral geyser
lucid temple
#

I really have to learn how to calculate all of this better

shrewd palm
spark sky
dense violet
feral geyser
lucid temple
#

Seeing my production be stable is something I thought I'd never see lol

spark sky
lucid temple
dense violet
shrewd palm
#

lots of people prefer modeler and lots of people prefer tools but its really up to you

lucid temple
#

I'll try both and see what I prefer

dense violet
#

modeler is more of a ... layout program. It's very manual and slow. Doesn't do the same things

lucid temple
#

Probably dumb question but the % on machines like most of mine say 100% but I do have a few that are lower, what difference does that number actually make?

shrewd palm
#

do you mean efficiency or clock speed?

shrewd hearth
#

Just 2 more days till console release

lucid temple
shrewd palm
#

100% means that its getting everything it needs and not getting backed up

#

lower than that means something is wrong

lucid temple
shrewd palm
#

yeah

lucid temple
#

Gotcha thanks. I'm excited to finally be able to progress again lol

#

I got stuck for so long because my factory is a MESS. I'll show a picture in #screenshots, its so bad

shrewd palm
#

real

#

i've been stuck on my base for the last like 50 or 60 hours at this point

#

almost done finally but theres some stuff i wont be able to do until i get portals

lucid temple
#

I dont even want it to be the best looking. I just want to see where my items are going and easily be able to adjust production lines if i have too

dense violet
#

more reliable move is just to stare at the row of lights of your machines for 30 seconds, see if theres a flicker

lucid temple
#

That was part of my old production line for computers and those items in #screenshots. I gave up trying to fix issues because of it

dusky aspen
#

i said i am going to sleep at 1am. now it is almost 4am and i am not planning on going to sleep

lucid temple
#

10:49pm here and I work at 4am lol

dense violet
#

and it lets you look at all the machines in one go

#

(usually)

lucid temple
#

I did learn too that sometimes it seems like its running fine because everything had time to build up before the end product, then it could end up running out of items and completely being stuck somewhere. Had that happen with the aluminum production

dusky aspen
dense violet
#

many systems need to spin up

#

bauxite has it's own things with recycled water

lucid temple
#

I just put the water back into the same line for now even though thats suboptimal. I was gonna just make a 2nd machine use it but it was just to get the milestone done

shrewd palm
lucid temple
#

And I randomly get backed up on alumina solution so I just have it splitting into a fluid buffer (the one that holds 2400m) and just flushing it everytime as a band-aid fix

dusky aspen
#

i think that i want to live in satisfactory world. you get a whole planet just for yourself and you build factories there

shrewd palm
#

yeah but what about the pressure of saving a species that might already be dead

dusky aspen
kindred fulcrum
#

Im so nervous yet excited to play on the 4th. Ive watched this game for years. Its my dream game

#

From what ive been told its all about going slow and enjoying it. Also get a lizard doggo for early resource unlocks

shrewd palm
#

Yes

dusky aspen
#

guys help. every 2 times my generators use coal. the total coal value in them decreases by 1

#

THEY WILL TURN OFF!!!

#

i fixed it

#

guys how much normal is pure

jaunty jewel
dusky aspen
jaunty jewel
#

whats the context here

dense violet
raven axleBOT
#
Official Satisfactory Wiki

Mk.1Mk.2Mk.3
A Miner is a type of resource extractor that automatically extracts solid resources when built or placed on top of a Resource Node. There are 4 types of miners available: Portable Miner, Miner Mk.1, Miner Mk.2 and Miner Mk.3.
Portable Miner (see below) is an equipment that has to be held...

dense violet
#

please look at how much you clock your miners to, look at actual numbers. Don't calculate by node purity

dusky aspen
dense violet
dense violet
jaunty jewel
#

"count" by the output

#

for example, constructor gives 20 iron plates so your belt will have 20 iron plates on it, pretty straightforward compared to "my mk2 belt is 1/6th full" or something

dim cradle
#

Your belt saturation also depends on usage speed too

#

At some point if you're not using the product at the speed you produce it, it's going to pile up

jaunty jewel
#

hi medical yellow berry

wise junco
#

good day

jaunty jewel
dim cradle
#

It's not going back into the miner, the miner just has no place to put it on the belt

#

so it'll be in its internal storage

dusky aspen
dim cradle
#

A rock you can blow up if you have explosives

dusky aspen
#

when do i get explosives?

dim cradle
#

Pretty fast actually if you rush Sulfur research

tacit canyon
#

Just got a harddrive, should i get plastic smart plating, ssteamed copper sheetss or rescan it?

wise junco
#

depends on your needs! personally, i'd rescan

dim cradle
#

It's whatever you feel like building or have excess resources for

tacit canyon
#

Heavy encassed framess

#

lets go, was just makinga heavy module frame factory

dim cradle
#

It's pretty easy to make a lot of plastic and rubber if you get the recycled recipes

wise junco
#

heavy encased is one of my fave recipes

dim cradle
#

I just wish HDDs didn't take 10 mins, I have like 30 of them do I actually need to keep putting them in for 5 hours XD

jaunty jewel
wise junco
#

hell yeah

dim cradle
#

I just got heavy flexible frame. Looks kinda good tbh

jaunty jewel
#

never used it personally

dim cradle
#

Just uses some Rubber and produces them faster... uses screws. People don't like screws but it's easy to get a lot of screws just by throwing a few steal beams into a constructor

#

Encased looks good too though, yeah. Lots of limestone out there

jaunty jewel
#

i cant imagine a world where i use a different recipe tbh

dim cradle
#

It just depends on how your factory is at the time and what you think would be easiest to produce based on what you brought in. I feel like both alt recipes are better than the default one for that thing.

jaunty jewel
#

yeah definitely the default is horrible

#

i mean i build dedicated factories for those things and i usually just do all phase 3 stuff in one place because its very straightforward imo

dim cradle
#

I wasted time making like 8 manufacturers (some overclocked) just to make over 11 crystal oscillators/min just so I could make more radars all over the map

lucid temple
#

I hate screws so much but I haven't unlocked any alt recipes yet. I haven't done much of the research stuff except caterium

dim cradle
#

Clearly I have a great grasp on efficiency

jaunty jewel
dense violet
#

and you'll play 300 minutes of the game easily

#

that could be 1 factory

dim cradle
jaunty jewel
dim cradle
#

The entire map itself has radars all over it lol

wise junco
#

I've been exploring the last few play sessions. I haven't had the energy to build

dim cradle
#

More sloops means more spiders, so my Large Spider Combat Hut (TM) will come in handy lol #screenshots message

jaunty jewel
#

idk i love all my "little" "expeditions" to the swamp at night and killing spiders

dim cradle
#

I made them all night but I still only have like 14000 crystal oscillators

#

gosh they're so slow to make

wise junco
#

16 lifetime supplies?!

jaunty jewel
#

i would genuinely rather make an entire nuclear pasta factory than make a crystal oscillator factory producing the same output

dim cradle
#

still haven't filled up the box stack I made for them

jaunty jewel
#

at least nuclear pasta means particle accelerators and particle accelerators are very very fun

dim cradle
#

granted it's 5 stacked industrial containers

#

but at least now I can literally radar the entire map a few times over

jaunty jewel
#

you will not need that many crystal oscillators

dim cradle
#

Honestly I don't think crystal oscillators are that bad to make though

#

The worst part to me is the wire/cable

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that's about it

jaunty jewel
dim cradle
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also I don't have a manufacturer manifold blueprint yet so I had to take my manifold blueprint and duplicate it several times per input

jaunty jewel
#

a lot of people seem to hate heavy modular frames for some reason

dim cradle
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I can definitely see that one, because it's just like.. a box. With some black lines on it.

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But it's annoying to make

jaunty jewel
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i disagree

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ive never had any issues with them personally

dense violet
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HMF are the first moderately complex thing that gets tossed at you

same with screw hate. People don't know how to manage them when you get them

dim cradle
#

With a concrete recipe I think it's probably less annoying

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Screws I've personally never actually had too much issue with

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For some reason

jaunty jewel
#

screws are fine its just people try to merge them all together and then work with them (probably)

dim cradle
#

Well like wire and quickwire are pretty similar

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So it's weird lol

jaunty jewel
#

Yes but screws are bad because you get them earlier? idk

dim cradle
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Pretty sure wire is way before screws. I guess it's just not used in as much early on?

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Unless you get Stitched Plate

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then you have to manage it

jaunty jewel
#

you need way less wire compared to quickwire or screws for most recipes i think

dim cradle
#

Maybe ๐Ÿค”

jaunty jewel
#

yeah i dont see a single wire recipe over like 80/min

charred sandal
#

#screenshots message

These tracks + signals + stations are all spaced identically far apart. Any idea why just a few are looping back into themselves? ( I dont really know what that means tbh)

jaunty jewel
#

oh wait no, just classic battery at 90/min thats the highest it goes

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which is when you have mk5 belts available anyways, but screws are used in rotors at 100/min right at the start when making reinforced plates is harder

lucid temple
jaunty jewel
dim cradle
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Screws are used immediately and the items they're used in can be done really suboptimally if you don't manage those screws

jaunty jewel
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yeah cable is worse than wire

lucid temple
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Cable is killing me, but mainly because I decide to do everything on 1 miner instead of actually getting more

jaunty jewel
dim cradle
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SO I think screws are like... the initial "this sucks" thing lol

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If you don't do the math for them

urban bobcat