#satisfactory

1 messages · Page 373 of 1

tranquil maple
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i mean until you get long distance transport in tier 6 its prolly fine to build temporary lines for the ealier SE parts

tranquil maple
#

np

cunning siren
#

OH... camera mode will be nice to "fly around" and find this Dune cave with the SAM 🤔

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I think I found it, but it requires boom boom 😭

candid torrent
#

pork sandwich assembly…

chilly sonnet
#

guys i need some advice

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Every guide i watch tells me to make wires out of iron "because copper is more scarce"

white dawn
chilly sonnet
#

which i find true so far. I found absurd amounts of iron

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But the issue is

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I finally unlocked tier 3 belts and it's STILL nowhere near enough

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and almost half of my iron is consumed by wires

wicked nacelle
#

copper isn't anywhere near scarce -- it's probably the least useful thing in the game once you have alts

chilly sonnet
#

just to make cables and enforced plates

chilly sonnet
white dawn
#

So there's sort of a few things here

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First off: you really have to try hard to literally exhaust the resources on the map. There is far more of basically everything than a lot of folks realize

wicked nacelle
white dawn
#

So really don't stress too much about optimizing for resource usage. It's a huge map; there's more resources out there

wicked nacelle
#

There's 36,900 / min of copper ore available then *2.5 for using pure copper alt so that's getting up towards 100,000 copper ingots/m

white dawn
#

Alt recipes are there to give you options while building factories -- nothing more. If a factory isn't near copper but you need wires, then sure: Iron Wire it is. (Or one of the other Wire alts.) But if there is copper nearby then there's no reason not to use copper

chilly sonnet
white dawn
#

Another point is: if you resist centralization, you can just build a bunch of smaller factories all over the map, near the nodes that make sense, and also not have to worry about the kind of belt limitations you're running into

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LIke it sounds like you're trying to make all your cables in one spot, and all your RIP in one spot.

wicked nacelle
white dawn
#

I'd personally advise against that. If a factory needs cables/RIP/whatever, just make fresh cables/RIP/whatever right inside that new factory

chilly sonnet
#

Also why do all the guides hate screws? Why do they always prioritize the non-screw alt recipes for all the early game assembler stuff

white dawn
#

Each factory making a part can be totally isolated from other factories

wicked nacelle
#

probably the usual steam sale times.

white dawn
hard ivy
wicked nacelle
white dawn
#

A lot of guides are well-intentioned but only just reinforce the author's biases

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Make your own mistakes, not somebody else's. :)

wicked nacelle
#

all you have to do is belt in ingots and make the screws where you use them as you use them. they're not a problem at all that way

cunning siren
#

The zoom in on the camera is pretty handy phase 1

shrewd palm
#

like i wouldnt say they're an avoid at all costs kind of thing and theres no rules against using them, its just that when you're making really large amounts of things screws can become a bit of a logistical pain

chilly sonnet
shrewd palm
#

probably

wicked nacelle
white dawn
#

But centralization is a lot harder than many folks realize

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(IMO, anyway)

shrewd palm
#

and decentralization is even better now because of depots

white dawn
chilly sonnet
wicked nacelle
white dawn
#

Just one way to play the game, of course, and I must point you back at my earlier "stop reading guides" advice. I am, in effect, giving you a guide. :D Make your own mistakes, not mine, etc. :)

wicked nacelle
#

put one in a blueprint and plop it down wherever you are

chilly sonnet
chilly sonnet
#

my factory has to be pretty huge just to get there

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so might as well just centralize all the way no?

wicked nacelle
feral geyser
#

Jump pads are surprisingly fun, I'd like to be able to overclock them and increase their springiness.

wicked nacelle
#

hypertube cannon and parachute is pretty darned early and even plain fuel jetpack is more than enough to get across the map in 30s

white dawn
chilly sonnet
chilly sonnet
wicked nacelle
white dawn
#

Even if you don't like hypertube cannons (like myself), you do have regular hypertubes, power towers + ziplines (often overlooked! It's an incredible transit method for early-to-midgame), vehicles (even a tractor is fun to drive around in), etc, etc.

shrewd palm
#

also once you get the jetpack, get packaging going as soon as possible because the jetpack with solid biofuel is hot garbage

white dawn
#

And of course trains once you have 'em

chilly sonnet
wicked nacelle
feral geyser
#

We don't tolerate parachute slander here

feral geyser
#

Our cliff climbers are beloved

white dawn
shrewd palm
white dawn
#

The "new" parachute is a thing of beauty (hardly new at this point of course, but still)

feral geyser
wicked nacelle
# chilly sonnet oh idk what the cannon is

you just set up a bunch of hypertube entrances back to front to back to front and each adds to the previous one so you can go any speed then the last one has a little tube angled up and you go WHEEEEEE. Don't do too mayn in a row or you'll instantly go out of map bounds and die

wicked nacelle
shrewd palm
#

i dont mean like in phase 4 or anything, just a little earlier in phase 5

white dawn
#

IMO the SE -> Portals transition is quite lovely the way they've got it set up

shrewd palm
#

but by the time you've done that you wont really need portals

chilly sonnet
white dawn
#

True, they're expensive, brut you're like 95% of the way there as soon as your Elevator finishes up

chilly sonnet
#

no vehicle goes that fast

wicked nacelle
#

If you're playing past the end of the story you probably want to get coupon points so that pasta is going to other things

white dawn
white dawn
chilly sonnet
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it made the early game extremely sluggish

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but im finally about to unlock stuff like hyperloop

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so i wont complain

wicked nacelle
white dawn
#

I really don't mind Portals being expensive to "fuel" because by that point I'm literally one processing step away from quite a few portals

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Like on my 1.0 save I was able to just spin up 20 portals, no problem. One relatively-small factory to finish the processing and then it was done

versed mesa
white dawn
#

Expensive in an objective sense, sure, but I'd already done nearly all the work for it, so eh.

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Especially since you can get your Pasta production online all the way back in Phase 4

white dawn
versed mesa
#

What yous think of my current progress so far

opal bramble
#

does anybody elses game keep crashing over and over

versed mesa
#

Mine crashes when i try doing a search it lag bad when i type a word takes time to soell it out

wicked nacelle
#

you may have uobject limit - you just need to crank it up

versed mesa
#

I do thing its because if got mods installed and alot lol

opal bramble
wicked nacelle
#

sure, but there should be a whole big window of text

versed mesa
wicked nacelle
#

the next part matters a lot

opal bramble
wicked nacelle
#

do you have a really big factory or do you use a lot of complex blueprints that you downlaoded off the internet?

versed mesa
sour dew
#

guys, anybody has having trouble with getting the '' lets see whats out there '' achievement? i still cant get it

halcyon saffron
#

Anyone notice that the hand mining tag is a bit off kilter?

halcyon saffron
sour dew
#

i dont know if going on a vehicle or on a hipertube affects on something

tall lantern
#

gotta be in English (or one of the recent Experimentals)

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it's bugged in non-English languages, they've only recently fixed it in EX (according to #patch-notes )

chilly sonnet
#

guys what's the point of making steel out of iron ingots instead of ore

tall lantern
#

more output per input, at the cost of more buildings, power, space

chilly sonnet
#

i feel like for my situation it's extremely inconvenient because im already using up all my ingots, but i have a spare pure iron ore node right next to the steel

tall lantern
#

you can just... make that ore into ingots too 😛

cunning siren
chilly sonnet
tall lantern
#

make moar

chilly sonnet
#

no

wicked nacelle
chilly sonnet
#

i need logistics 4 first

tall lantern
#

or make less of whatever's using it all

chilly sonnet
#

im not adding yet another belt of iron ingots it's getting annoying

cunning siren
wicked nacelle
#

it's good for something like making nobelisks but that's about it

tall lantern
#

solid steel's pretty great

unkempt blade
#

if you're not using coke steel ingots are you even really playing the game?

chilly sonnet
white dawn
cunning siren
unkempt blade
chilly sonnet
#

making stuff from scratch at each factory instead of going the "Factorio" route

wicked nacelle
chilly sonnet
#

but i completely disagree with him and im going the factorio route

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😎

feral geyser
tall lantern
#

it's okay to be wrong do your own thing as long as you enjoy it

feral geyser
#

Also, don't do iron pipes, yuck

chilly sonnet
#

im being bottlenecked by the fact that im trying to make everything off of 1 singular logistic 3 belt of iron ingots

tall lantern
#

add another belt

feral geyser
#

Do Solid Steel, then Molded Pipes and Molded Beams

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You'll get more of both items, and use less iron overall

tall lantern
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if you refuse to use multiple belts you'll be hard locked at 1200/min eventually 😛

white dawn
#

~~Yeah, playing one game as if it's the same as another game is likely to run into annoyances and bottlenecks like that. jace_smile ~~

feral geyser
unkempt blade
#

You could use vehicles long range and get 2x whatever tier belts output per station. Vehicles are going to easily outperform belts for long distance logistics at that stage of the game

chilly sonnet
# tall lantern add another belt

okay but then i have to put that belt vertically above the current ingot belt
which was fun for a while but as my factory grows it's getting really annoying

tall lantern
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why vertically?

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put it wherever. put it into its own factory, even

chilly sonnet
#

because the other lanes are taken by other lines

cyan valve
sour dew
chilly sonnet
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270 iron ingots is mostly enough as long as i use ore for the steel ingots and copper for the wires

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but

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im starting to realize logistics 4 wont be my savior

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because idk how much iron im gonna need in the future

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even with logistics 4 i might still need to add lines of iron

tall lantern
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which is part of why people suggest not to try and bundle it all in one place, trying to crystal ball it is a recipe for pain

feral geyser
#

independence

tall lantern
#

especially since there's multiple recipe options for most things

chilly sonnet
#

im already redoing my entire layout because i unlocked blueprints and i want everything to be a blueprint

feral geyser
#

Oh boy...

chilly sonnet
#

so ill just add space for lines of iron now that everything is deleted

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you're right the iron ingots dont have to be vertical

chilly sonnet
#

blueprints are fire

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even just for the ability to delete massive amounts of machines at once

tall lantern
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alternatively make it entirely vertical. One constructor per floor, conveyor lifts and splitters on each floor 😄

chilly sonnet
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verticality is new to me cuz i come from factorio

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but it's so clunky when u dont have jetpack

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genuinely unplayable

wicked nacelle
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I find blueprints are good once I start building big but often building the blueprint takes longer than just building out the buildings by hand. Especially because you can't easily change the direction of belts

chilly sonnet
#

also for some reason the "nudge" hotkeys dont work for me

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no matter what shortcut i set

unkempt blade
chilly sonnet
#

if nudge wasn't bugged, i think i'd enjoy verticality more

wicked nacelle
#

I mostly use blueprints for refineries but not much else

chilly sonnet
#

literally just doesnt work lol

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ive seen it in walkthroughs but i cant nudge in my game

wicked nacelle
#

are you making a hologram?

chilly sonnet
#

yes

wicked nacelle
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never heard anyone else have a problem. Do you have some weird non-standard keyboard layout?

chilly sonnet
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no

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let me try setting my hotkeys to the defaults to see if it fixes it

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Nope

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now i have to manually set everything back :(

wicked nacelle
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super weird. if this were a widespread issue you'd have people complaining about it like crazy most likely

white dawn
#

I agree that blueprints are great, I know that I personally wouldn't have the will to literally redo an entire factory just so that that stuff can be built with blueprints. Total motivation-killer for me

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I've seen plenty of folks who end up getting discouraged 'cause they spend so much time just rebuilding stuff only to get to the exact same level of functionality they had hours ago. Beware burnout! Perfect is the enemy of done, etc. :)

tall lantern
#

it's the usual "why rebuild something that works"

white dawn
#

I mean, I get it -- I did various bits of rebuilding on my first playthrough as well, and it's not like I didn't have fun anyway

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But it helps to realize that you don't have to unless you really want to. :)

chilly sonnet
tall lantern
#

hope it's in the sky lol

unkempt blade
# chilly sonnet now i have to manually set everything back :(

We were talking earlier about how the satisfactory creators are all knowing and benevolent masters of game design and we really shouldn't question their decisions with stuff like mods. I'm sorry you weren't around for this conversation because you're now clearly being punished for your rebinding hubris 🙁

white dawn
#

Do they have a Game Design Sceptre??!?

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I feel like an all-knowing benevolent master of game design would have a sceptre...

chilly sonnet
unkempt blade
white dawn
#

hah

wicked nacelle
white dawn
#

Yeah, good enough. :)

peak wasp
#

why HMF are so bada** ??

chilly sonnet
unkempt blade
wicked nacelle
chilly sonnet
#

nah wait im reinstalling the game rq

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maybe when fiddling with hotkeys something broke permanently and could be fixed with a clean reinstall

wicked nacelle
#

if it still doesn't work then check your DMs and I can join and see if it's your game or your setup

white dawn
chilly sonnet
#

otherwise it'd be extremely strange that id be the only one having this issue

wicked nacelle
white dawn
# wicked nacelle you can't make a hologram of those, right?

You can't include them in blueprints without shenanigans, if that's what you mean. They're placed via holograms like everything else, though (and you can "lock" them in place prior to placement, but in that case the nudge buttons won't work)

chilly sonnet
white dawn
#

Mostly just wanted to make sure you weren't testing it out on a water extractor (or miner or whatever), since those would fail to nudge

white dawn
wicked nacelle
#

ah you're right you can make a water extractor hologram, but if you try to nudge it it tells you this building cannot be nudged, so it confirms you are trying to nudge it correctly -- meaning your nudge keys are working as intended

shrewd palm
#

you can nudge them with mods tho

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either soft clearance for everything, infinite nudge, or shallow water extractors

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those also let you blueprint water extractors which is really nice for nuclear

wicked nacelle
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yeah, the blueprints would be the gamechanger. Water is probably the most unfullfilling task in the game when you need a lot of it

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worse than HMFs

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at least you don't have to manually overclock each one anymore

cursive phoenix
#

what we thinking of 20 fused modular frames per min?

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surely thats enough

crisp jetty
#

do you guys think completely relocating my base to a different biome would be a waste of time

crisp jetty
#

awwww

reef basin
#

building a new factory in a different biome on the other hand...

crisp jetty
#

red sand dunes so cool compared to this other desert that i started in

thorn flax
#

is there a way to prevent lag spikes when deconstructing larger segments (especially foundations)? i run a high end system and still experience severe fps drops during deconstructing. anyone know which hardware component throttles/bottlenecks when deconstructing?

reef basin
crisp jetty
#

im struggling to figure out what else i should automate for phase 2

reef basin
pallid carbon
chilly sonnet
#

i reinstalled my game, reset hotkeys to default, and still can't use the nudge shortcuts

thorn flax
chilly sonnet
#

How am i the only one with this issue?

cursive phoenix
#

I hate past me, why did i only make 3 heavy modulair frames per min 💔

silk rose
#

im fan tho

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'low key'

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ok good luck on your factory exyl

pallid carbon
chilly sonnet
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im trying to understand how to fix this bug

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Nudging doesnt work at all...

thorn flax
silk rose
#

people are actually helpful here, exyl
you will find solution no mater what. i solved like 10 not game related issues here. ficsit engineers are very cool

chilly sonnet
#

OH i figured it out

chilly sonnet
silk rose
#

H?

chilly sonnet
#

ye

#

💀

silk rose
#

what tier are you on

leaden turret
#

is less "hologram" and more "hold"

chilly sonnet
#

i thought "hologram" refers to already just the indicator of the building you're about to place

#

yeah nah in game there's a mode called hologram that you can nudge in

chilly sonnet
silk rose
#

3-4, cooking

chilly sonnet
#

Btw guys do u play with keep inventory

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ive seen speedrunners do

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but by default u lose inventory on death

silk rose
#

i dont die much, no point

chilly sonnet
#

Ye

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but it technically allows for fast travel back to base

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which seems hella useful ngl

silk rose
#

u wanna lose like half of trip?

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i mean map is huge an you can make circle every time

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only case when you need to get to base asap is when fuse broken

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it even is fine when you are out of ammo, you can escape most of creatures. the problem would be fuel for that tier 5 thing

mystic oriole
#

But at the beginning of a new save I like the challenge.

coarse pebble
#

Solar panels

leaden turret
#

we've got solar panels at home

points to slabs of coal

mystic oriole
#

I'd just want the texture or look of solar panels. I barely use mods.

cyan valve
#

Aint it frustrating that despite your exact calculations, some machines may eventually run out of resources? Even though you preload all machines before turning them on up.

versed mesa
#

When someone makes a creative save it dont delete your original save does it ?

leaden turret
unkempt blade
versed mesa
leaden turret
cyan valve
versed mesa
#

@leaden turret see the thing is am building a huge project abd what i am buulding i would like copy of it in blueprint and it seams ill need to download the mod that gives you bigger Designers

worthy hatch
#

I can’t wait for the controller fix to come to the release branch it’s really annoying to have to switch to keyboard every time the instance crashes for me

versed mesa
#

And there was something about creating save mode and then copy whar i make over to my original save

versed mesa
#

@worthy hatch you got mods installed ?

worthy hatch
versed mesa
#

Ok

worthy hatch
#

I’m tempted to do a fresh install

versed mesa
worthy hatch
#

If I’m getting 100ms ping on the server I should not get crashes due to a timeout error

versed mesa
#

Or install i was thinking fresh save lol

crisp jetty
#

my lizard dog has vanished from the face of this planet

chilly sonnet
#

the lizard just runs away no matter what i do

crisp jetty
#

drop it right before you're in range of them running away, drop a pale berry and hold completely still (not even camera movements). Then once its eaten the berry you can pet it to tame it

chilly sonnet
#

oh

#

that's... so specific

feral geyser
#

Taking off your blade runners before approaching helps too, they are shy critters 🥺

lethal scroll
#

what I do, when im exploring, and I see a lizard doggo in an area, I just drop a paleberry right there

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and ill drop a few more around the area

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I looked on the interractive map, I've tamed several doggos this way without even seeing them lol

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they just eat them while im off doing something else, and they get tamed

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ill name them next time im in the area

wicked nacelle
lethal scroll
#

havent reached nuclear yet lol

crisp jetty
rustic pier
wicked nacelle
shy fog
#

so very very close to phase 5 completion...

wicked nacelle
#

if you catch my drift 🙂

small pebble
#

For some reason centralized storage and distribution hubs tickles my brain….. is there an efficient way to make that work in this game or is that a no go

shy fog
#

I am down to just the thermal proplution left

mild stump
#

How much can you do before you even build the space elevator? I'm surprised at how much I have done in the MAM already and how much I can still probably do.

crisp jetty
#

i think adderal is my next logical step for game progression

reef basin
small pebble
reef basin
dim harbor
#

I learned about dimensional depots halfway through my first mall and now I can build something completely aesthetically instead of laying out containers splitters and smart splitters

#

I’ve seen a few designs, some folks use a sushi/manifold-like design with a smart splitter for the item and an overflow to a sink

bright lion
#

random question, does this game have any graphic mods i can download

#

as i been looking around online and cant find any

leaden turret
#

graphical mods to do what

tall lantern
#

remove graphics and make the game text-based

bright lion
#

basically imagine shaders for mc

unkempt blade
leaden turret
#

🤷‍♂️

plucky flower
#

How many industrial containers do I need for my output. The input just flows up and up

#

Im new and I am at 6 containers

unkempt blade
small pebble
plucky flower
#

Feels like climibing mount everest

chilly sonnet
#

guys is there much use for the "automated miner" alt recipe

chilly sonnet
#

i mean i guess if you have hella resources u might as well grab it but am i missing some super useful use?

plucky flower
tall lantern
#

point it at a depot and never need to worry about running out of portable miners

chilly sonnet
#

yeah makes sense

unkempt blade
white dawn
unkempt blade
#

that one had a few trains and a whole lot of drones and then the big sorting array you see in the screenshots

white dawn
#

I'm among the people who do enjoy building Central Storage, though. It's harder to keep things organized and non-spaghetti, for sure. One thing that can help is leaning into sushi deliveries (more than one item per belt) but that's also its own learning curve

#

(And I suppose: when I say I recommend avoiding central distribution, I mean as part of factory logistics chains. Distributing material to yourself is another matter. :P)

crisp jetty
#

my bum ahh friend completely dismantled our copper factory because "we have too much wire...." were out of wire

plucky flower
#

Or BUILD A MOUNTAIN OF STORAGE CONTAINERS

#

😁😁😁

crisp jetty
#

yeah idk why he deconstructed but i can make the factory prettier now anyways

reef basin
plucky flower
#

Rebuilding isnt that bad

plucky flower
#

Miner mk1 to mk2 had me deleting lots of factories

reef basin
plucky flower
#

I build compact.

#

I had them on 3 pure iron node

#

That is 360 more iron per minute

reef basin
#

nothing says you need to use a node fully

reef basin
#

you can also just split after the miner

limber plaza
#

just realized how many copper and iron nodes there are in the desert ive never been over there

plucky flower
plucky flower
#

NF is not handy to split

reef basin
#

if I'm building a new factory, I don't need to dismantle old one for it

#

I can have both and have more production

plucky flower
#

(no hate)

unkempt blade
plucky flower
#

However I do agree that a sort of transportation is better than a long ah belt

#

Dont know nothing about the numbers or sum

unkempt blade
plucky flower
unkempt blade
#

maybe some trains would work for now, they're a good gateway vehicle

crisp jetty
#

why does my explorer have a bright ass red outline around it

feral geyser
crisp jetty
#

are stators worth automating

dense violet
#

if you use certain recipes you can cut out certain things like screws or iron rods? but that's pretty much it

unkempt blade
dense violet
#

people are weird 😛

#

though I accidentally cut out iron rods a couple times

#

you could cut out steel entirely too I think

unkempt blade
white dawn
#

I think some crash sites might require stators. Maybe something in the equipment workshop?

crisp jetty
#

i used some for something but i cant remember

dense violet
#

like apoc said, only used to make other parts or crash sites

which still means you need them automated as the parts they are used for are used for parts further along

cosmic pawn
#

is there a good layout i can use to really optimize iron? the one i made is a bit slow with making stuff like rotors and reinforced plates

#

i have a screenshot

dense violet
#

is it slow because you're not getting enough ore?

cosmic pawn
#

i have 4 miners going iirc

dense violet
#

are you using all the ore?

#

like, counted how many smelters you'd need?

cosmic pawn
#

uh i did not

#

i am not good at using my brain

unkempt blade
crisp jetty
#

whats the emote keybind

cosmic pawn
#

i have 12 smelters

#

is that too many?

dense violet
crisp jetty
dense violet
unkempt blade
#

12 sounds like probably not enough for 4 nodes

cosmic pawn
#

phase 2 stage 5

dense violet
#

yeah sorry, if you care at all about processing all the material's properly you'll need to either

  1. do basic maths
    or
  2. use the planner

as suggested

there's basically no way around it

#

otherwise you can just slap things down and it'll 'work', just not as well as it could

cosmic pawn
#

if i could figure out how to use the planner right

dense violet
#

mostly just have to turn off SAM ore, or the converter machines, as the 'conversion' recipes are considered base.

plucky flower
# cosmic pawn if i could figure out how to use the planner right

Just follow the link and do the output is the item(s) you want to produce and in which quantity(whatever you like) and for input do everything zero except for the ores your bringing in. And do your input there. For example 240 iron ore. Thats everything zero and iron is 240.

unkempt blade
# cosmic pawn if i could figure out how to use the planner right

pretty much how I use it is is...

  1. pick the items I want as final output
  2. switch to the recipes tab and either add all the alt recipes I have or limit it to specific recipes I want to use for certain steps
  3. go back to the production tab and fiddle with the quantity of each item until it fits into the amount of resources I have available to do it with
plucky flower
#

Thats how I do it

cosmic pawn
#

it's definingly the layout since there is just a backup of ore on the conveyor

dense violet
#

you could just be putting too much ore on a belt

plucky flower
unkempt blade
plucky flower
#

Mk1 miner:
impure 1 smelter
normal 2 smelter
pure 4 smelter

Mk2 miner
impure 2 smelter
normal 4 smelter
pure 8 smelter

#

So if you have 2 normal and one pure qith mk1 miner that 2+2+4

cosmic pawn
#

man why does this have to be so confusing

plucky flower
#

Its new. Its okay. Information overload is okay

cosmic pawn
#

also i am only making 3 smart plating a minute

dense violet
plucky flower
cosmic pawn
cosmic pawn
dense violet
plucky flower
# cosmic pawn 5

At the top right is the phase you have to complete. What number is there

cosmic pawn
#

oh i thought you meant stage

#

i am in phase 2

plucky flower
plucky flower
cosmic pawn
#

i have mk2 miners

plucky flower
#

Okay do you use pure or normal nodes or impure

#

Or a mix. If so whats the mix

cosmic pawn
#

i have 2 normal and 2 impure here since the nearest pure is a good bit away

plucky flower
cosmic pawn
#

i feel like i screwed myself so much that it'd be better i start over

plucky flower
cosmic pawn
#

how am i unable to figure that out

plucky flower
#

Redoing isnt wrong. But first plan what you want to do

cosmic pawn
#

that should be easy math

dense violet
raven axleBOT
#
Official Satisfactory Wiki

Mk.1Mk.2Mk.3
A Miner is a type of resource extractor that automatically extracts solid resources when built or placed on top of a Resource Node. There are 4 types of miners available: Portable Miner, Miner Mk.1, Miner Mk.2 and Miner Mk.3.
Portable Miner (see below) is an equipment that has to be held...

dense violet
#

list of max outputs for miners on different notes

plucky flower
#

impure needs 2 smelger
normal needs 4 smelters
pure needs 8

plucky flower
dense violet
#

terrible habit that will make things harder later

plucky flower
dense violet
#

and the numbers are all there on the link as well as how much they are clocking things on

cosmic pawn
#

my brain hurts trying to understand all this

dense violet
#

whens the last time you slept?

chilly sonnet
#

do u guys prefer using default modular frames? or the steel pipe alt

dense violet
unkempt blade
cosmic pawn
plucky flower
dense violet
#

more than 18 hrs ago? Cause if you're sleep deprived it's not a good time to learn

plucky flower
#

U can use a manifold lane and leave some space over for overclocking possibilities at the end

chilly sonnet
#

how late is "later"? like mk3 belts

cosmic pawn
chilly sonnet
#

or even later than that?

cosmic pawn
#

since my usual sleep hours is like 6-8

plucky flower
#

Do you know what manifold lanes are?

crisp jetty
cosmic pawn
#

kinda

chilly sonnet
cosmic pawn
#

i just struggle to make them work

plucky flower
cosmic pawn
#

mk3

plucky flower
#

Thats 270 items. We have to smelt 360

#

So thats why there was back up

unkempt blade
cosmic pawn
#

i am smelting 360 ores

chilly sonnet
plucky flower
#

we can split the 360 in two. So use a normal and a impure node and place 6 smelters in manifold

crisp jetty
plucky flower
crisp jetty
unkempt blade
cosmic pawn
plucky flower
#

If you want to Luna you can go in my dm. Not necessary but its easier to text. If you dont want continue here

plucky flower
#

Luna I have dmd you

#

Check it if you want to continue there

crisp jetty
#

what is the incident that the sign in the hub is referring to, cuz i know its reset multiple times

#

bruh i didnt notice i was out of jetpack fuel and i fell to my demise

chilly sonnet
#

Guys which modular frame recipe do u prefer

crisp jetty
#

bolted

chilly sonnet
#

i see

dense violet
#

but early on, often steel since I make stators and rotors in the same spot

white dawn
dense violet
#

steel pipes everywhere

chilly sonnet
#

if im gonna use the bolted recipe for frames... it's gonna need absurd amounts of screws not only for the frames but also for the reinforced plates tho

chilly sonnet
#

i feel like this is gonna cause a belt bottleneck

dense violet
chilly sonnet
#

but the issue is belt throughput

dense violet
white dawn
chilly sonnet
#

im just being really stingy cuz i dont wanna have 2 belts of any specific resource other than iron ingots

white dawn
#

Trying to centralize/manifold screws is the primary reason for people saying that they "hate screws"

#

It's not going to be fun, trust me. :)

#

(Well, I mean, you may have fun with it regardless. But it'll be quite a bit more difficult than it needs to be)

chilly sonnet
white dawn
#

But if you've got something that does need screws, producing them directly in front of the machine that needs them is nearly always the path of least resistance

#

I seem to recall you mentioned Factorio earlier, so keep in mind: the fastest belt in Satisfactory is slower than the slowest belt in Factorio. Some design plans which work well in Factorio just don't work well in Satisfactory, etc. :)

dense violet
#

oh you're doing busses, yeah that's a ton more work.
they don't do a good job in this game

chilly sonnet
#

how come

dense violet
#

10x the effort for no benefit

#

as apoc said - this is not factorio

#

the throughput of belts are quite low in this game and you often need more than 1 full belt of any resource for a medium sized factory

#

plus factorio and other games have variable production, everything in satisfactory is static

#

so dedicated lines are simpler and far more compact

chilly sonnet
#

no it's arguably 0.1x effort lol im just being ocd trying to avoid vertical belts where possible

#

honestly now that nudging works i dont even need to avoid verticality that bad

dense violet
#

sure gl with it

dense violet
#

literally what I said - factorio has variable resource acquisition and production rates so items are dlivered in bulk to be processed

where as nodes in satisfactory never run out, never slow down, you never have critters eating train tracks that stop processes

everything is static and permanent.
other than the idea of 'automation' factorio (and other games) have very little in common design wise

shrewd palm
#

theres just something about phase 2/3

#

im not sure i can really put it into words but its really relaxing

chilly sonnet
dense violet
#

yo ucan scale production without them.

chilly sonnet
#

yeah with 10x more effort.....

dense violet
#

make a manifold and extend the manifold when you get a faster belt

chilly sonnet
dense violet
#

starter factory made from extendable sections

shrewd palm
#

busses are nice for long distance transportation that doesnt warrant trains or anything, but outside of that i dont think they have very much use

dense violet
chilly sonnet
#

effort wise, your approach is basically controlled spaghetti

#

that's nowhere near as simple as one long line

white dawn
#

Bus usage is unrelated to spaghettiness

chilly sonnet
white dawn
#

Anyway, you'll find out eventually. There are plenty of things which seem to work okay in the early game but then turn out to scale horribly

chilly sonnet
#

ill just add more lines to each bus line (vertically)

white dawn
#

You'll know once the nightmare starts setting in. :)

white dawn
chilly sonnet
#

in factorio the only reason you eventually stop using a bus is when resources deplete and you swap to using trains/city blocks

#

but in satisfactory there's literally infinite resources

#

so arguably static production favors the bus design even harder

white dawn
#

Anyway, so long as you're having fun, all is well. You will discover the folly of bus design in Satisfactory eventually

chilly sonnet
white dawn
#

And you won't be the first (or last!) to make that discovery. :)

chilly sonnet
#

Straight lines

leaden turret
#

in factorio:

  • you can't build up
  • you can't enjoy nice views
  • you can't just chill
chilly sonnet
#

actually satisfactory should add underground belts instead of allowing clipping lol

chilly sonnet
#

it looks so wrong when belts clip through eachother but apparently the devs intentionally allow it

white dawn
leaden turret
crisp jetty
white dawn
#

So, don't clip belts? I don't clip belts in my factories. And I generally don't make spaghetti. :)

chilly sonnet
white dawn
#

'cause well-ordered clean factories don't fit the word as it's used here

chilly sonnet
#

ok wait i just realized something

#

it's a lot easier to avoid spaghetti in satisfactory because it's 3D

#

you have more directions to expand in

#

But two of those directions are impractical until tier 5 (you need jetpack to make verticality less of a problem)

white dawn
#

Heh, that's often as much of a curse as it is a benefit, but yeah, that can certainly help. :D

crisp jetty
#

is there an official record, or just a commonly known player who holds the title for "largest satisfactory factory"

white dawn
#

Sometimes it just means you've got an extra dimension to spaghettify. :D

chilly sonnet
#

but by that same token

#

it's a lot easier to build a bus in satisfactory

#

because you can add belts above or below lol

white dawn
#

Heh, well re: that, you'll find out how poorly that scales eventually

chilly sonnet
#

if you mess up and realize your bus doesn't have enough space for a resource, it's not as bad as it is in factorio

white dawn
#

Anyway, gotta scoot!

chilly sonnet
shrewd palm
#

busses may seem like they work now

#

but later in the game they become one of the least efficient ways to build factories

shrewd palm
#

space and the way the game works i guess

chilly sonnet
#

but if you build high in the sky you have infinite space

shrewd palm
#

with factorio whenever you need something you just take a belt from the bus and then mix everything back after

#

and with satisfactory that can work, but because you have the vertical dimension instead of just the 2 horizontal ones the best thing to do usually just ends up being making a bus or having some other way to get resources to your factory and then splitting those belts off to wherver they're needed

#

and another big thing is that with factorio you're always expanding, and a bus is a really good way to do that because in that game it basically scales infinitely and ratios arent as big of a problem there as they are in satisfactory

chilly sonnet
chilly sonnet
shrewd palm
#

but with this game, the expansion is a lot less "aggressive" i guess, because the nodes never run out and any expanding/upgrading you have to do will just be adding a couple more machines and maybe some newer belts to a resource node that you just got a new miner for

chilly sonnet
#

meaning the bus is arguably more powerful in satisfactory than in factorio

#

im not doubting that there are more space efficient ways to do things in satisfactory. To make better use of the vertical axis

#

But i cant even do that until tier 5 because without a jetpack it's so scuffed

shrewd palm
#

catwalks and stuff help a little bit

#

but they're no jetpack and absolutely no hoverpack

shrewd palm
#

this is a game with lots of different ways to play and there isnt really any right or wrong way of doing anything, just methods that are more efficient

chilly sonnet
shrewd palm
#

if it works it works and if not

chilly sonnet
#

that's even more egregious lol i need tier 7 to play vertically properly

shrewd palm
#

well try something else

chilly sonnet
#

yes the "something else" is the megabus

shrewd palm
#

lmao

chilly sonnet
#

any other design needs tier 7 to not be scuffed

#

im still gonna expand my bus vertically btw, but only when belt throughput bottlenecks a specific ingredient

shrewd palm
#

have you played around with blueprints and stuff yet?

#

they'll make busses a lot easier

#

just one of many, many ways they make things easier

chilly sonnet
#

i ended up needing 2 blueprints for constructors because wires & screws output a lot more than they input

#

so i inverted the constructors and merger/splitters

shrewd palm
#

ahh

#

if you want to stick with busses you should probably make a few that are just a bunch of conveyor poles/long belts that you can autoconnect together

#

makes a bus that would take like 10-15 minutes take only 1 or 2

chilly sonnet
#

very true ill do that next

rustic pier
#

So confused.. i just deconstructed a ton of stuff and i have no crate.. and the nearest one is kinda far away..

chilly sonnet
#

it's enabled by default but i disable it because otherwise when you deconstruct, it will literally put ALL materials in one box even if it's far away lol

feral geyser
#

Yeah, it searches like, 150 m i think? And merges them

rustic pier
#

Oh i thought it had to be near by..

#

If its in that crate.. i swear to god lol

feral geyser
#

It's a pretty long range

chilly sonnet
#

it's 100 meters, or about 12+ foundations

#

And that's the radius

feral geyser
#

Ah okay

chilly sonnet
#

so it's more like a 24 foundation circle

rustic pier
#

Oh. This is farther than that.. ive had crates pop in that didnt even show on my hud..

chilly sonnet
#

Man... if the build gun can instantly build and dismantle, why can't it instantly ctrl+z too

rustic pier
#

Lol

#

I just wish i could copy a setting to multiple splitters at once

feral geyser
chilly sonnet
#

yeah the sample shortcut

feral geyser
#

It copies the settings

chilly sonnet
#

cant you also use the clipboard copy + paste?

feral geyser
#

Yes

chilly sonnet
#

why does this game have copy+paste but no cut+paste or ctrl+z

rustic pier
feral geyser
chilly sonnet
#

i wish the copy paste was long range

feral geyser
chilly sonnet
#

but it's like, u have to practically hug the building

feral geyser
rustic pier
chilly sonnet
#

once i have it, game goes from playing five nights at freddy's to 3D factorio i bet

feral geyser
#

FNAF is an interesting comparison

chilly sonnet
#

the pain and horror is equal

#

😎

languid anvil
#

Why is this game's soundtrack so good

shy fog
#

down to waiting for machine to finish cranking out my modular engines, then ballistic warp drives are a go

rustic pier
#

Ok damn! It was in that crate..

#

Holy hell thats a distance

shy fog
#

distance is relative to your ability to bunny hop

rustic pier
#

Lol well when i have to go up and over a cliff..

#

How do i post a screenshot in here.. lol to give you a reference for how far this is..

shy fog
rustic pier
#

How do i link it here?(sorry never did it before

#

Highlighted marker at the top is where i was deconstructing lol.. bottom of picture is me

sick dragon
#

ive played this game for years how have i not noticed the marching procession of birds at the menu lol

shy fog
#

because it's only since 1.1

feral geyser
#

"Stellar" is a great one in particular

#

Pretty sure it's on the boombox if you buy the tape from the shop.

civic reef
shrewd palm
#

its there its just hiding

#

you should be able to place a miner on it

civic reef
#

oh it's just a sneaky node okay, i see that now

chilly sonnet
#

Ok wait i just understood the real limitation of the bus design

#

like

#

you can easily beat the game with this design

#

but you cant easily exploit every single node on the map

#

because mk6 belts have a throughput of 1200 whereas all the iron on the map is like 30,000+

coarse pebble
#

stackable conveyors to the rescue

chilly sonnet
#

once their total input reaches 1200

#

the line cant be extended

#

you could copy paste that part of the factory above and behind it i guess

#

but yeah not as clean as i hoped

#

it's inefficient and kinda defeats a lot of the fun of planning out different facilities specialized around the nodes in that part of the map

vestal hill
#

It’s more efficient and it’s funny

#

Or just kind of exist on the northeast coast

chilly sonnet
#

real

#

Guys is it possible to put a splitter directly on the exit point of a miner?

vestal hill
#

I might be wrong though

#

I doubt it

chilly sonnet
#

So basically you need mk5 belts to fully take advantage of an mk2 miner

shrewd palm
#

even with an absolute top of the line, every component is the absolute best on the market pc you will be playing in frames per minute if you try to use every node

chilly sonnet
#

Damn

shrewd palm
chilly sonnet
#

okay so megabus aint even that bad what are these haters yapping about 😎

shrewd palm
#

this game is much more cpu heavy than gpu

chilly sonnet
#

altho it's less fashionable cuz u cant make tons of cool looking facilities

vestal hill
shrewd palm
#

belts end up being a big problem with endgame megafactories

#

i dont remember exactly why but the way they were made just doesnt really hold up with super excessive builds

chilly sonnet
#

like what's the best practices

shrewd palm
#

unless you're building really insane builds you shouldnt have any very big problems

vestal hill
dense violet
#

scattered about

shrewd palm
#

and i think building vertical helps with performance but im not really sure about that one

#

all my really big builds are flat instead of tall

chilly sonnet
#

How do you guys go about making a "central storage" area

shrewd palm
#

and i guess if you want a scale of performance with big builds, my 630GW nuclear plant drops my game down to about 15-25fps when i have it all rendered and looking in its general direction from about a biome away drops fps by like 25%
and im using an r5 5600, 3060ti, 16gb ram (they are several years old and i have not been treating them the best, so fresh off the shelf with these parts would probably be ~5fps higher)

chilly sonnet
#

like it's so awkward early game when u dont have smart splitters or dimensional depots

#

do u just not bother until late game?

vestal hill
#

It’s a hassle running around to get everything I need and I’m sick of it I don’t know why I’m waiting lol

shrewd palm
#

i like to dedicate one biome (grassy fields) to the super basic resources and thats usually where i'll build a base (that i'll spend very little time at), and then some of the more advanced resources i'll drone or train in to the storage inside the base

#

and of course either at the storage facility or where the items are being produced i'll have depots

vestal hill
#

Yeah I’ll probably move all my depots to the main storage when I have it

shrewd palm
#

the depot is such a game changer

vestal hill
#

It really is

shrewd palm
#

might get manufacturers going tomorrow so i should be able to get all that stuff up and running

vestal hill
#

Can’t wait to go exploring for more crash sites, sloops and spheres

shrewd palm
#

im doing that once i get the jetpack and turbofuel related items

#

should hopefully be able to get all the alts and stuff for phase 3

feral geyser
#

Rocket fuel is really where it's at for the jetpack

#

Then ionized once you can make that

shrewd palm
#

i was stuck on turbofuel for like 3 or 400 hours before i got ionized fuel running so i think im a little attached to it

#

definitely gonna be playing things a little smarter in this run tho

#

turbo ammo and explosive rebar will be very nice instead of using nobelisks and iron rebar tho

visual dock
#

Hey, I cant tell If I am behind the curve or not, im on my first playthrough, and im struggling to automate lategame components at more than like, 2 per minute, is it normal or do most folks just scale up hardcore in the late game?

#

Im currently dying trying to work on getting fused frames automated after only getting 1 supercomputer a minute

vestal hill
vestal hill
#

So I assume it’s a grind

shrewd palm
#

a lot of people seem to play with the mentality of figuring things out and not really doing anything insane for their first run or so, and then scaling up in later runs

#

i personally went that route up until like mid phase 4 in my first run, and then decided to make insane mega factories that i dont think i was quite ready for yet

dense violet
shrewd palm
#

like my first save has terrible infrastructure and i didnt really plan anything out beyond individual factories

dense violet
#

also central storages were... not very mechanically beneficial even before dim depots.

You spend more time planning and building than just hopping in a hyper tube to a couple factories

plus the fact that your 'central storage' could be further away from where you're building than the factories that make the items

#

if you want to make them for fun? yeah sure whatever. send a bunch of stuff and use smart splitters

shrewd palm
#

so i've started a new one and i've got basically the same goals but im dedicating the entire save (trying to at least) to make those goals easier instead of making them up 3/4 of the way through the game

dense violet
#

they fill up fast as you explore and build

visual dock
shrewd palm
#

from someone that did that only do it if you plan on making really big mega factories

visual dock
dense violet
shrewd palm
#

not everything needs to be rebuilt with the best stuff and ngl its just wasting time and effort to rebuild anything once you get mk3 miners into your factories and whatnot

dense violet
#

if you're on like nuclear pasta though I probably wouldn't aim for more than 2-4 pm

shrewd palm
#

and the only time you really need those are for megafactories where you dont want to drain half the nodes of one resource

#

i guess what i should say is that you probably dont need to worry about replacing all your old miners with mk3s (mk2s are probably enough) and instead just use them as your new main miner for future builds

#

as for belts and stuff idrk, technically mk6s are really only needed for getting pure nodes with fully overclocked mk3 miners

#

mk5s were enough for however many years the game was in early access and they're still enough now

visual dock
#

Thank you for the advice! Both of you! Im just still figuring things out (I only built my first train today, and it moves..... 1 crystal oscillator per minute. 🤦 )

visual dock
shrewd palm
#

trains 🤤

dense violet
visual dock
shrewd palm
#

yes i love trains

visual dock
#

(After I beat the game, not abandoning this file)

shrewd palm
#

i think i'll be finishing up with tiers 5 and 6 tomorrow so i should be able to get trains and stuff going

visual dock
#

Either way, i just got notified im 8 hours into this play session, I really gotta get to bed.

shrewd palm
#

gonna spend like 200 hours just on making a global train network that actually looks good and isnt just a bunch of platforms

shrewd palm
#

what about the puppies and kittens

exotic pilot
#

Chat

visual dock
#

You guys were fantastic help (both in advice and making me feel not dumb) Have a great night!

exotic pilot
#

What is up

dense violet
civic reef
#

im having that moment of i dont know how much is too much in terms of steel production/early game parts (rods, sheets, reinforced sheets, wire... etc)

dense violet
#

make a full node of each and see how you go

cursive crane
#

It depends on alt recipes and how much you are willing to wait eventually.

civic reef
#

yeah i gotta crunch numbers to see how much of what i got then figure out further math from there

exotic pilot
#

Bro I just had a massive spider on me

#

It might still be on me

#

I’m terrified

civic reef
#

#screenshots message

hmm, i think this'll be enough nodes to nom up for all the resources in the area

#

now to crunch numbers and see how much i can make out of this

zenith pecan
civic reef
#

step 1: get lizard doggo
step 2: get more lizard doggo
step 3: acquire nuclear warhead
step 4: profit

zenith pecan
civic reef
#

interesting, why are you making a coke plant?

#

ive never seen the value in make petro coke, enlighten me as to why

zenith pecan
#

My bauxite refinery uses a hell of a lot of coke in fact.

civic reef
#

ah, neat! for bauxite on my first save i went the sloppy into pure route

dense violet
civic reef
#

i was lazy admittedly

zenith pecan
#

Mine uses sloppy > electrode > pure, it is 12300 ore in, 12300 ingots out.

dense violet
#

part of the reason Electrode is good, other than a slightly higher output, is that you can process basically all the bauxite in the world with 2 pipes of oil, instead of a million nodes of coal

civic reef
#

holy shit, that is VERY good to know

zenith pecan
#

Mine uses one pipe of oil and some sloops to process all of the bauxite.

civic reef
#

valid use of sloops

dense violet
#

eh, duping 😛

civic reef
#

we love duping

#

im just planning my tier 4 setup rn

zenith pecan
#

I kinda got famous for swallowing whole biomes with builds 🤣

civic reef
#

should i wait until i get t4 belts and trains? maybe
am i also just wanting to consume things now? also maybe

i am thinking i might just pull back in scope that way i can get even more resources because the jump for t3->4 belts is nice but also i could just like

#

rebuild the factory and OC where needed

dense violet
#

do whatever? you can do trains much earlier and it's one of hte easier ones to upgrade with better belts

lyric shale
#

can anyone help me with my train signals?

dense violet
chilly sonnet
dense violet
#

the buffer is for future production lines

chilly sonnet
#

yeye but u might as well just centralize the buffers in 1 place no?

dense violet
#

the dim depot is off to the side

#

why? dim depots centralise things in your pocket

chilly sonnet
#

and that's at max lvl

dense violet
#

and again "You spend more time planning and building than just hopping in a hyper tube to a couple factories

plus the fact that your 'central storage' could be further away from where you're building than the factories that make the items

[3:20 PM]Friday, October 17, 2025 3:20 PM
if you want to make them for fun? yeah sure whatever. send a bunch of stuff and use smart splitters"

chilly sonnet
#

dont u need like 50 spheres to get to the 5 stacks

dense violet
#

not hard, you often don't need that especially early on

#

I swear people just skip over the important bits of msgs when they don't like them

chilly sonnet
#

i think u should centralize the buffers of the like

#

10 items that u consume more than 5 stacks of

#

mainly stuff like concrete + any ingredients used in belts

hard ivy
#

Everything for building comes straight from depot

chilly sonnet
#

So i would guess you never burn through 5 stacks fast enough for it to matter

hard ivy
#

I'm currently building a factory that'll have 1000+ machines and it's only for tier 8 items

chilly sonnet
#

Do you put multiple depots as input?

hard ivy
#

I build a lot of stuff

chilly sonnet
#

Like for concrete

hard ivy
chilly sonnet
#

Ok ye that makes sense

hard ivy
#

The 5 stack limit would only matter if I wanted to place a BP that needed more than 5 stacks of one item

chilly sonnet
#

Do you also just never place down the hub? do you keep 20 ores in your inventory at all times (until depots are unlocked)

hard ivy
#

It's still in the same place I built it 5 minutes into the game

chilly sonnet
#

I thought you said you don't centralize shit 😎

#

might as well keep your hub nomadic and shi

hard ivy
#

Yeah, and there's basically nothing near it lol

chilly sonnet
#

that way you wont need to return to the hub whenever u complete smth

hard ivy
#

I just yeet myself over there when I want to unlock something

chilly sonnet
#

u just place it down from anywhere etc

#

i dont do that for the hub but if im gonna try the "independence" playstyle i definitely will

#

cuz i already do that for the MAM to countdown the hard drives while exploring

dense violet
#

you can have multiple mams

chilly sonnet
#

so i kept the habit of removing the MAM after im done using it

hard ivy
#

Well, I've gotta keep the 800 shards I have somewhere. And I don't want to upload them automatically because then I wouldn't be able to put excess shards into the depot. So I have a container near the hub. If I'm running low, I just grab a stack or 3. So they're at the hub

#

I also have a bunch of hypercannons there, pointed in different directions, and cannons at the factories point at the hub

chilly sonnet
#

😎

#

bro DOES centralize certain shits

hard ivy
#

By that logic, I'd be centralizing everything because I don't have more than one storage for any item

#

But they're all in different places so 🤷‍♂️

leaden turret
hard ivy
wary perch
civic reef
#

i forgot there was a battery item in this game

leaden turret
civic reef
hard ivy
languid anvil
#

is there any way to dismantle a specific segment of a personal elevatory or do you really have to delete the entire thing

#

i accidentally built it 1 meter too high and i just need to give it a haircut from the top, but i can only dismantle it completely

slender quest
#

Better go for complete dismantle, the game might not be smart enough for edits like that.

#

Place some guiding foundations first so you don't overshoot.

languid anvil
#

damn that sucks

white grotto
#

what tier is better armor?

leaden turret
#

"better" implies you have any to begin with

white grotto
#

alright i have no armor

leaden turret
#

game is not combat-focussed, there is no base defense etc. etc.

cunning siren
#

There ARE defenses you can build in blueprint form

leaden turret
white grotto
leaden turret
cunning siren
leaden turret
cunning siren
#

Or a watchtower or a ladder 🤷

#

Or a high up platform

leaden turret
# cunning siren Or a watchtower or a ladder 🤷

step 1:
-# 🏃‍♀️‍➡️
-# 🪜
-# 🪜
-# 🪜
-# 🪜
-# 🪜
-# 🪜⬛catwiggle

step 2:
-# 🏃‍♀️‍➡️
-# 🪜
-# 🪜
-# 🪜⬛catwiggle
-# 🪜
-# 🪜
-# 🪜

step 3:
-# catwiggle
-# 🪜
-# 🪜
-# 🪜
-# 🪜
-# 🪜
-# 🪜

step 4:
-# 🪦
-# 🪜
-# 🪜
-# 🪜
-# 🪜
-# 🪜
-# 🪜

cunning siren
#

I've been using "giga ladders" this run in phase 1, OP AF

#

Climb to top and see what hard drive you want? Parachute down to it... EZ-mode "bois"

#

My imperfect human memory forgets where SAM is though 😆 and I was turtling for the key alt recipes that can be had in phase 1 so no boom booms sf_nobelisk yet

#

I'm not sure why Dune start is seen as the "advanced player" mode 🤷 maybe because of the massive elevation changes to the south? IDK

white grotto
#

why does this crash site need power 😭

cunning siren
white grotto
#

means its good right.

hard ivy
cunning siren
#

Good thing you have a magic build gun that can materialize things out of thin air in seconds

hard ivy
#

They all have different materials scattered around them, but they're accessible without unlocking the drop pod

white grotto
cunning siren
#

Drop down a few biofuel gens and pop that drop pod open

white grotto
sterile blade
#

The moment you load the savefile will be their last moment running 8ubtil you fix their production chains) jace_happy

This wasn't like the "Packager-transition-period", where refineries could still keep running with the old recipes if you just didn't change them...

#

What's wrong with my name? 😭

cunning siren
#

I'm looking for a panted beam replacement, something that doesn't use steel maybe? 🤷

#

Is there such a thing?

#

Round Concrete Beam, there we go

sterile blade
cunning siren
#

OH yea, that's much more sexy for vertically oriented double wall outlets. Both round, noice

#

Can't paint it though 😭

#

🤷

#

It may look nicer without the square beam connector 🤔

cunning siren
# shy mulch those walls are very.... walls

The walls serve two purposes, 1. I get 60 FPS while I'm in the "design room" 2. When i go hog wild with the customizer tool it only "backsplashes" the walls vs. any other thing outside of the "design room"

shy mulch
#

smart 🙂

#

try pressing G 🙂

cunning siren
#

Now I just need a blue print of the design room and Mk.3 designer 😆 anybody with that "mega blueprint size" mod want to help me out? 😆

cunning siren
civic reef
#

the pain of making an entire plan for a factory only to forget rotors, stators, and motors

#

it's an easy enough fix, but it means i can't get 450 steel pipes per minute now (i dont need that many i know, it's just funny that i can make that many so easily)

versed mesa
#

How do i make my save creative mode on Scim and then make it not creative when done ?

civic reef
#

Nah im just gonna cut down my steel pipe production to maybe like, 150p/m. 450 was just funny to me

versed mesa
#

Am wanting to make my save creative mode abd turn it back when am finished nit sure if this is a good idea fir wanting to create a big blueprint in huge designer what do yous think is right ?

#

Ive uploaded my save to Scim

cunning siren
#

TIL: With the chainsaw the activation key can be held while running from object to object, stopping at the object is all that is required. Listen for the "tree felling sounds" then move to the next, Turbo-Chainsaw ™ strategy

#

Woh, mah to do list is bugged out? It only displays 2 characters then goes to the next line 😆

#

Restarting did not fix it? 😭

#

OH, If I put something in the private notes as well, it fixes it. Strange bug is strange

cunning siren
#

Maybe as an actual benefit of competing project assembly my FPS will go up (Spoilers) ||because the space platform will no longer render? 🤔 That thing goes away after phase 5 completion right? I forget||

dire prairie
#

i have a question. i have 555 ionised fuel on the ready. meaning i have 555 rocket fuel before that. i have built a factory to package the rocket fuel and also one to turn it into ionised fuel. let´s say i hock the ionised fuel up to the generators, but some other time i´ll need packaged rocket fuel, am i able to just switch back to the ionised fuel generators? because in my experience i always had to let the pipes fill up completely before they could run everything (if i´m producing the exact amount needed). so can i just hock it up again and overtime the pipes will fill completely despite the generators already burning fuel?

cunning siren
subtle pulsar
#

whats a fun mod to playy

dire prairie
cunning siren
#

I usally underclock the packager and turn off a few gens 🤷

#

Figure out what each OC'ed gen eats and turn that off, match that to packagers 🤷

#

If you are "fancy" put all of that on a priority switch so you can turn it off and on when you want

hard ivy
dire prairie
#

that´s the problem with the generators though, cutting them of from the grid won´t shut them down. as long as they are connected to a pole, they´ll run

dire prairie
cunning siren
#

Ionized fuel is usally burned in a gen for a meme

hard ivy
cunning siren
#

Because it take more power to make it then it does when it comes out

#

The power to make the sythentic shards is not small

hard ivy
#

Unless you have ~4 augmenters giving you +40% power, turning rocket fuel into ionized fuel is a net loss in terms of usable power

hard ivy
#

And that's with default IF. Dark-Ion fuel is so bad it can't be made net positive even with a +300% boost (which is the max in vanilla)

dire prairie
#

and i already beat the world i´m playing in, so i just wanna build cool stuff

cunning siren
#

Ok, there may be some logic mods that may help you out with the gens perhaps? IDK I have yet to use mods

dire prairie
#

and i can use somersloops to make more fuel to use it for vehicles and drones

#

i have a lot of power to spare with even more on the way

hard ivy
cunning siren
#

Yea, sounds like it's for "yucks and giggles" though so logic does not need to apply

dire prairie
#

but hey, i can package rocket fuel nowsnuttsGood

hard ivy
cunning siren
#

BTW doggo scanner 😝

#

Ion fuel in jetpack is baller IMO 🤷 in a fuel gen it's a meme

#

Drones are kind of a meme too, If you have the power to spare though drones is not bad, they go faster 🤷

dire prairie
#

straight into the depotsimon_smile

hard ivy
dire prairie
#

in all honesty i´ll have 285 generators of ionised fuel which is 71 gigawatts. the powershards don´t take that much by a longshot

#

but on this topic, does it make any differance if the gens are overcloked or not? or does it just reduce the amount of gens you need to build

hard ivy
unkempt blade
#

everyone loves memes, think of how great that power plant will be

cunning siren
#

Efficiency part of people right now hehe

unkempt blade
dire prairie
#

before i made ionised fuel, i had 20 gens in the crator burning normal fuel. now i´m making all the other fuel there and burning it as well

#

legends say there used to be a lake

#

legends say there used to be caves

unkempt blade
#

Won't somebody please think of all the poor helpless spiders? You're destroying their natural habitat!

raven axleBOT
dire prairie
#

fuck

#

no i won´t. they don´t want me there, i don´t want them there. but i have an assult riflesimon_smile