#satisfactory
1 messages · Page 372 of 1
Just got my Kickstarter mousemat and mugs! Looks great, minus a random drop of blue paint in the middle of one of my mugs lol
call me crazy but i think wire and screws are on the same level
Screws are a trade-off. If you want faster output per machine, use the screws recipes. If you want slightly better resource efficiency, use the non-screw recipes.
Except Copper Rotor, you get both with screws
Guys, need help, have a question. Can some please check the questions and help channel?
Screws only suck if you:
A) don't have Mk3 belts yet, or
B) have a tendency to over-manifold.
yall I got a question, I'm in the early game (I think, I just unlocked advanced steel production) and I got the fine concrete recipe which uses silica to make more concrete per limestone but I wanna know if using that is gonna cause trouble in the future because I heard that quartz becomes an issue once factories get bigger and I dont wanna spend quartz on concrete if it's already a bottleneck in big factories
yes itll cause trouble in the future
Screws suck if you don't have the proper alts and do not know how to obtain them 😆
no
you can cut out silica out of aluminum
Yup but for producing ingots it's better
mk6 belt full of screws be like
you need too much silica out of 💀
You can but you really shouldn't
Yea but a lot of quartz nodes just end up lying around the map, so in case it's close it's pretty useful
Quartz is not a big deal IMO 🤷 I make it into silica and sink it mostly, some of it is used, most of it is not
although i could use more aluminum now that ficsonium is on the table
its still not good
Just do Quartz Purification with nitric and double dip, get crystals and silica
yes it gives more throughtput but you just waste more than a lot of silicia
If you're really crunching for quartz
Who is crunching for quartz? 😆
quartz is pretty abundant compared to bauxite i believe
There is SOOOO much of it
it’s uncommon at worst
Exaclty
Exactly, which is y I feel the ingots when with quartz is better
arent you forced to use pure silica for aluminium since it gives way more silica than purification
sloppy -> base is the it yeah
Except for that bunch near the blue crater
that’s on the other side of the world 😭
I mean depends on where your base is😂
If you only need silica, doing Cheap Silica does get you more. But if you need both crystals and silica, Purification beats any other combination
one guy is saying quartz doesnt matter, one guy is saying it does, and one guy is using emojis
ima just stick with normal concrete until I get the wet concrete recipe, better safe than having to rebuild the whole production line
im on the west coast for the most pasrt
btw the desert is THE best biome ever
oil:
kinda true kinda not true
All the biomes are good, cept maybe the noob grass field one
Even grass fields isn't so bad
train:
snakes on the train:
Enough is enough
based
theres oil pretty close to the desert lol
trains are cool but have you heard of the humble fugly sky bus
i don't know where else i would say this
but hear me out..
truck signals would be crazy cool
like traffic lights
i tried to set up a truck to drive some materials around and the first thing it did was drive into the ocean
i built a train track in its stead
seems right
i love trucks a lot theyre so fun and cool
vehicle recording seems so weird in sf tbh
bit buggy
like my car once drove into the void and killed me
and i didnt record it into the void
yeah idk what went wrong but it just decided to keep going straight around a turn
despite all my rage trucks are still pretty cool
is there a way to fully automate packaged biofuel?
requires biomass, so no.
nope unfortunately not
damn
very unfortunate
yes it is
you can make a pretty effective organic junk -> biofuel machine but
never truly automatic
whats that
just a line thats input is a chest u throw leaves n wood into
oh yeah i already have that
ive heard a tale of the oasis in the dune desert (3592 -2121) that gives you the most biomass in the game
better then the northern forest
lets be real why is biofuel so expensive in the awesome shop (3 tickets is over priced)
to discourage you from buying stuff parts in the awesome shop unless it's an emergency
parts in there are horribly overpriced
fair
and yet i still buy some parts for unlocks (i purchased some plastic and rubber for the packager)
Im building a refinery for the first time and just want to get some product without doing all the HRF. Im using tons os fluid buffers and just flushing the entire network. MWAHAHAHAHHAA
No Heavy Residual fuel for me😂😂😂
honestly thats a good start
what do you rely on now
coal
as jetpack fuel?
oh nah I still got biofuel for jetpack fuel lol
you cant use coal as jetpack fuel lol
but I have like at least 4800 biofuel so no shortages for the foreseeable future
ik
yeah no shortages for a long ass time with that
Guys, what is the max amount of parts i can input into a drone port per minute such that the drone can transport it without any overflow or clogging of belts? (Stack size is 100 and assuming there is a second drone always waiting above the port)
no idea lol I havent even built a single drone yet best of luck on your calculations
y'know what sucks
i made my save from an lfg about a little idea i had (4 dudes 4 bases) ((quick rundown, it's just 2 biome apart atleast bases for each player))
and then everyone left, now im playing alone
aint this game meant for singleplayer and multiplayer is like just taped on top of the original game
also assume that everyone is gonna leave at some point, that happens on every multiplayer game server from minecraft to satisfactory
i mean you are correct about that but mutliplayer feels more fun
I'd say full belt
now do i continue decorating my newest factory or make some sweet sweet fuel power
can i have a drone from my central fuel plant deliver fuel to foreign drone ports
yes
alright looks like we’re upgrading to ionized fuel then
plutonium fuel rods…
also i think i should use pink diamonds
gives the impression of making the coal move a lot more
is there any material/foundation that looks pure white when swatched with white?
haven't tried but perhaps plated concrete?
or whatever it's called
the one made with plastic
is the interactive map up to date rn?
nearly nothing relevant to the map changed in 1.1
so I would assume yes
are there still three quartz nodes in the very top left
if anyone knows help this guy out
bc i cannot find them lol, even going right where they are on the interactive map
The ones in the cave?
"going right where they are" are you going by all 3 coordinates or are you just going by X Y and ignoring height?
Caves are all marked on interactive map too
hey guys, is 250 singularity cells too much or nah?
just xy bc i honestly didnt realize theyd show up when not looking at the caves specifically
You should get into the habit of checking height of things
The math would be easy to figure out with some multiplication and whatever but the problem is there's a 54 second take off and landing time that you can't shut off the belts for each drone so you will have overflow or belt clogging or shortage of parts if you have the belts going very slow to accommodate landing and take off times.
This isn't worded as well as it could be but I don't have that kind of time.
Depends, if you have a use for them, no. If you have no use for them, yes
well im endgame and im bored xd
oh well i wanted to say 250/min
takes around 1000 constructors and 1250 smelters in total
I can't remember how many I'm making but it's probably about the same
wanted to do 500/min but calculator says no
It's one of the two things you'd use singularity cells for
I've got portals dotted around all over the place, love them
Question
Are tgere gonna be build limits to satis console?
Like in SE. PCU system where you have a budget and each buildable has a cost subtrated from
ah oaky nice, i just use hypertube cannons. one question, can trains pass trhough portals?
Only players can
Doggo portal when? 😭
🎮 Console (PS5 / Xbox) Considerations
Because consoles have fixed hardware, the game may include performance warnings or soft caps (e.g., suggesting you’re building beyond optimal levels).
But no official announcement or developer comments suggest a hard PCU-style limit will be added.
It’s more likely they’ll use dynamic optimization and performance guidance, not restrictions.
i asked chat gpt
It's not a thing on PC so why would it be on console?
The only limit will be performance
I'm astonished you've gone to the bother of making 250/min singularity cells and have never used portals
i havent but i want to build something massive and i dont know what item i should pump everything into
heyo, this is just a suspicion, but am I correct to assume that crystal computer and silicon cirquit board are a pretty good combination? Together they would seem to allow for the assembly of a computer without any petrolium parts
and both swap out the plastic components for the same core resource (quartz)
quartz is not abundant so it might be a problem at very late game if you are scaling hard
otherwise yolo
Silicon Circuit Board is all good Caterium Computer > Crystal Computer IMO, who wants to make more Crystal Oscillators than they have to?
If you've completed all the actual tasks/achievements and are just building big for fun, the obvious choice is ballistic warp drives. Sinking those gets you the most points, unless you're going crazy full minmax on the world
And the more plast and rubber I can use for parts the better IMO 🤷
I like recipes that allow me to set up production of a part in a different area from normally. For example, the core components of the computer seem to require copper, and plastic (petrolium). So, a good area to set up computer production would be somewhere where there is an intersection of oil and copper nodes.
Now, taking for example iron wire and electrode cirquit board, I can instead set up computer production at an intersection between oil and iron instead.
Or with caterium cirquit board and quickwire cable, at an intersection between oil and caterium.
And for the same reason, crystal computer and silicon cirquit board allow computer production at an intersection between quartz and copper.
Just allows you for more options for sites to set up production
Oil products are easy AF
.... I guess!
I don't like importing basic parts, so anything that gives me more options for locations I can use to set up advanced parts production are really useful to me
In most cases, thats what the alt recipes are for, they make it easier etc
but ask for more power, space etc
I like to set up shop on areas that have a bunch of useful nodes, and with alt recipes it increases the amount of things I can make from just the resources available
What if there was some kind of integrated foundation that could carry electricity without any power poles (would automatically transfer electricity to other connected integrated foundations) that you could build with some Quickwire or something
Mucho grazie.
you mean like this? https://ficsit.app/mod/PoweredFoundations
Jesus Christ, this again
It USED to be a thing in vanilla. You didn’t need a mod. But it was very dumb and got axed
It’s such a mess for power management
You like a good spot where you can use mostly local ingredients to build fairly high tier items from scratch
It’s a good method 🙂
basically, yeah. I don't wanna be moving stuff like plastic, iron, copper wire, etc around over any large distances
It’s what I too 🙂
It was fun building a 50.4 uranium rod factory on location, only having to import the uranium and a node of sulfur
Rcus are pretty important right
I mean as important as any other part
Afaik you can’t cut them out of world product
Well I'm thinking of redoing my factory and making more of them
But heatsink is kinda the better recipe right?
So I'm thinking I make a factory of those first
Think it's heat sinks or cooling systems one of the 2
Maybe consider what you’d be using them for first , to give you an idea of what you need and what recipes you’d use
That's fair ik I need them for some stuff I don't remember what without looking
I would plan out the use for either 🙂
im not sure you can compare a heat sink recipe abd rcu recipe though
With drones now I can start just droning the low ppm stuff
I mean cuz it's the easier way too make rcu
At least that's what I thought I could be incorrect
Idk just unlocked so much stuff overwhelmed and idk where too start cuz normally I figure out what I wanna make then brainstorm how but RN there's so much too make I have no clue what too start but probs rcu
They’re used for dif things though right?
But yeah figure out the items they make too to have an idea. You’ll need both 😉
Ik I'll need both
If I remember correctly I got told the more heatsinks u can make the easier late game is or something like that
I figured start the heatsink factory then expand when needed
But unsure
Idk all I do is think about the game and my next plan but RN I don't have a next plan so I'm idk feel lost
Huh?
The way I would implement it you would still have to connect buildings to the foundations with cables
It just came into my mind after I thought about how cool itd be to just be able to plop a wall pole onto a pillar and have no visible cable going from some other pole to it.
Which can be done, it just takes nudging and some time
is phase 3 at 35 Hours good?
doesn't really matter how fast you complete this game
so if you think it's good
then it is
unless you're speed running, then completion time matters.
satisfactory is like a piece of jerky. you should chew it more than usual food
It's been dried out and salted? sounds tasty
Hey, anyone with amd 5 9600x?! How's the cpu doing in late games?? Huge factory and a lot of machines?!
it's delicious
As someone with this CPU in phase 5 it's fine, my 3070 is what's having trouble
Only because I'm at max settings
But still get 100-120 fps
Id say 12700k is close enough I think I'm at 50% usage well at 4k but def have a decent sized world
I haven’t reached phase 5 yet, but I’m pretty sure this game eats the CPU alive 😅 so I’m wondering before buying it.
Also, do you play Captain of Industry? I think that last line might be a bit #off-topic 😄
yo guys, im trying to get the achievement that says i need to go to every start biome, i did just go to all of them but still it says i only got 1/4. i dont know what to do, any suggest?
Most of the single core performance test between 9600x and 12700k no even close, 9600x outperform it by 20 to 30%
Well yeah it's faster in single core
I'm doing just fine
I've already gone over the object limit
😭
start walkin
do you guys prefer pure or leeched alternate recipes to get more out of base ores?
I dont use them at all yet lol
I really like the functioing ones like stiched iron plates or iron wires etcetra
It means every start zone
Imo pure is better 90% of the time
But leached can have its uses
yep, i was going one and another time to every zone, it just says i just have 1 of 4
Hey guys!, Looking to get back into satisfactory again. Last time played was Jan 2024 D: .
Just how much new stuff am I going to need to learn XD?
really hope I can bring my old save over to the new patch
alloy recipes
pure
just adding water is so easy
alloy recipes are extremely convenient. Copper and iron generally exist next to each other. Only takes a tiny bit of copper to explode iron ingots. Copper alloy is essentially converting iron to copper and iron is a trash resource in general so thats fantastic
And very compact, no need for pipes for refineries and almost the same outputs
stops the game from becoming refinery simulator 2024
It doesn’t eat that much performance
performance only tanks when you build on insane scales
I’m running on a somewhat old cpu (i7 12700) and it runs perfectly without any errors
josh from let's game it out
Are there any mods that let you sink ficsonium?
is there any way to see what mods were used in an old game save?
isn't the entire point of ficsonium to be used as disposal of plutonium waste?
why sink it when you can use it for fuel?
ya know what? fair
the nuts are very important
but i do not think a mod to sink ficsonium has been made
can i make double sided trains
or do i need an awkward turnaround at the end of my tracks
do you mean a push and pull system?
Well MAKE IT and I'll give you 1/8th of a nut
how bout' that
I have no game making experience
your stations and trains have to be facing the correct direction or they won't dock when automated
like a train with an engine on both sides so it can stop at a station and then leave the other direction
ok a push and pull system
that is possible but I find it to be annoying to set up and I can't explain it well
ty
youtube guides I say you must plunge into
"trains can't reverse into station on autopilot" is about it
https://youtu.be/MGw8ngs--7o?si=sQQT6s3hre5ZsGlD I found this for basic push and pull systems
train guide
Probably. At that point don't even make it thoguh
see if it helps you if not then I guess try to engineer one
see also:
⬅️⬛⬛⬛⬛➡️






aw we cant post pics to this channel?
you can here
I see you already have
and I must say
I have no idea how you're gonna figure out how to
I guess do your best to review the smart splitter settings and try to reverse engineer it?
main tip is don't use things like this, hope it helped #screenshots message
I've figured it out 🙂
My question is why
got a small section into the blueprint, and checked it's output
ah
to have a centralized storage, where everything is automatically sorted into associated storage boxes?
I did this in jan, 2024 man D:
still 'why'
you never have to mix all your items like this in the first place
even if you do want to mix some for some convenience you'd never have to mix more than a handful of items and a couple smart splitters fixes that
you have to actively create the problem youre solving for
what are you, GM getting rid of trams in LA to sell busses and cars?
it's also used to automatically sort out and distribute items from drone hubs, train centers etc
"you never have to mix all your items like this in the first place
even if you do want to mix some for some convenience you'd never have to mix more than a handful of items and a couple smart splitters fixes that"
idk, i wanted to see if i could do it?, and i did?. It means I can be lazy when i was building new things, and join them up to the storage easier, while i figure said new thing out, optimize etc
ok that's a fair answer. 'Because it's fun' can't be argued with
it started as a small structure used to split things from an outer production line, cause i didnt want to have to run 3 or 4 lines of conveyers
and then kind of snowballed to "This is one single place i can easily get everything I need, I can even dump my entire inventory randomly into this single storage, and it will convey to the sorter, so everything goes to it's designated box automatically, so i can be lazy"
plus i was also hoping for a feature to be released, like some kind of machine, i could go up to, type what i wanted and how much, and it would take it from the storage to my inventory (im a bit autistic)
I've seen someone create a call system w/o mods on youtube. Basically levers that sent a train to pick stuff up
yeah i stopped playing in jan of 2024, only played for like 2 months
but recently been getting a lot of satisfactory videos pop up and i felt the autistic itch
Ah, yes, a fellow member of the “Rizz em with the ‘Tism” gang
What's good
Everything, except Stingers! 😵💫
fr, it made me sad to see that even after all this time, the girl i played this with is still sitting there drinking coffee feelsbadman
the factory is growing
Nice nice
Darn… I only ever bring my completely, industrially insane friends along to build the factory.
gonna have to put some walls up or smth
alloy recipes
did Satisfactory get offical controller support yet?
guys help im bored what do
factory cart racing
fellas
I have a question, I am on the final step of making a big plubber factory with the recycled recipes. what ratio of plastic to rubber should I make to export to factories?
1 to 1 or something?
is this the right place because after almost a year of not playing i went back to base game after a fresh install of windows and all new drivers and loaded up the game only to crash my pc multiple times in a row. pretty frustrating. any advice greatly apricated.
i did verify all files through steam
hey how do you use the console to force satisfatory to regenerate the graphics and models? my graphis are... perma fucked up
depends on what recipes you use. A lot of them use far more plastic than rubber. At least the ones I like?
And by 'final steps' what bit are you on?
for your last part of your message, the refineries to make the recycled stuff are placed. I am gonna use OC supercomputers, caterium circuit boards, either caterium computers or default computer recipe
hey @white dawn your services are requested
#1428203689012760677 message
Something that KYO297 does is set up the recycled loop so that it's capable of outputting either entirely rubber or entirely plastic, then just taking whatever's needed. You're building more than you need to -- by the time the oil is completely used up, a bunch of the machines in the recycling loop will have never actually produced anything 'cause they're overbuilt. But it's one solution, at least
it kinda sounds like you're done done if the refineries are place already? unless you haven't put pipes and belts on?
it's not connected yet
... ?
just thhe refineries themselves are placed
I mean it looks neat but I'm not even sure what I'm looking at there. :) (And I'm far from the go-to person for debugging problems, even though I'm too loquacious)
...neat?!?
it'd look neat if my save wasn't permanantly looking like a Trove bug!
my question seems to be in need of elaboration, i meant to ask what will I need more? Plastic or rubber from this facility?
should i do half and half?
I'm not even sure what a "trove bug" is. Sorry, no clue how to go about debugging that kind of thing; not a problem I've ever encountered
Like it or not, you sort of already got your answer: nobody is gonna be able to tell you that
If you're uncomfortable just guessing and risking being wrong, then you probably shouldn't be "overbuilding" in the first place. :)
riiiight. ok. Well... I don't know. maybe more plastic than rubber?
But I'd also set it up so you plan the connections so that you have 2 independent factories. 1 for rubber as the end product, and 1 for plastic as the end product. A lot easier to manage
Or, as I suggested, you could set up the recycling loop so that it's technically capable of going either way
And then whatever ratio you do need just gets figured out over time
(Or yeah, set up independent factories, etc)
I see
Unless you're literally planning out your future factories, any overbuild is going to "go wrong" in either direction unless you're sort of unfathomably lucky
You're either going to be producing too little of something (in which case you need to make more anyway), or you produced too much of something (which, so long as you had fun doing it, isn't really a problem, but it does mean you built factory you didn't need to)
I agree that with stuff like the recycled oil loop (and, for instance, aluminum), it's often kind of easier to make a big bunch of stuff rather than a bit at a time, but if you do that, you've gotta resign yourself to the fact that you're gonna get stuff wrong
(which, again, only really means "okay, I need another factory" or "oops, I built too much," neither of which are terrible outcomes)
oh well, I suppose if it is wrong I can sink whatever is being overproduced and turn another oil field into a hyper industrial hell hole to produce more of what I am lacking.
For my 1.0 save I actually coded myself a utility to assist with expandable most-efficient-oil-loop processing; would tell me exactly what to build out to increase production of rubber or plastic from a given already-in-place setup. :D
Was a bit mad, and probably more trouble than it was worth, but was kind of fun
but either way I am kinda proud, 2550 oil per minute is gonna be used in this project.
I placed like 72 blenders, it was fun.
I guess I will do half and half of plastic and rubber.
thanks for the suggestions lads
automating phase 3 is gonna break me🫠
Are inputs on multiple input buildings (assembler for example) exclusive to only one piece of the recipe per input?
only for fluids
as in a blender with 2 fluid inputs will only accept water in one of them
what were you trying to do?
I was just curious as so far I have kept the two ingredients in whatever I was assembling separate
and I couldn't get on and check right now
generally this is the way to do it yes
feeding more than 1 items in 1 input is quite the challenge
It just would have simplified the logistics of a small modular frame factory I built earlier
just to clear it up, are you describing feeding multiple items into one input
or just having multiple items on one belt and using a smart splitter to feed the items to various inputs?
Feeding multiple different items into one input. For example both the iron rods and the reinforced iron plates into one input on modular frame assembler
ok so like I said, it's possible, but it does not simplify logistics
you have to design everything around doing that
it's called Single Input Sushi
I've only seen one person do it
I swear producing rotors never gives you clean numbers
now a basic sushi belt? just multiple items on one belt using smart splitters definitely can simplify logistics
satisfactory calculator always gives you .33 or .67
those are easy bro
'clean' numbers don't exist. Decimals are just demals. Change your time frame and they vanish.
i know snutt isnt doing community stuff anymore but i feel like i havent seen jace in a while either, where has my man been
does the water tower trick works for fuels as well?
Jace left a loooooooong while ago
you mean provide headlift exactly like just putting a pump on ? yes
just use a pump 😛
wait what really?
no snutt OR jace. thats whack
It's not that they stopped doing community stuff and more just that they quit the job to go pursue other interests (in Jace's case primarily to chase the dream of being a solo indie dev working on his own game)
Both Jace and Snutt are still active on streaming/YouTube and even have a show thing they're doing together. No need to miss them; you can catch up with them at any time. :)
(Also, the newer community managers at CSS are lovely folks as well. ❤️ )
realistically possible to make every item at once?
you kinda have to as the end space products requires most of everything under them
with a decent computer, and a lot of effort, you could probably use up half the map's resources processed to end tiers and not have a computer that is on fire at the end
Can't guarantee fps though
only half nah we milking every last rescource thats what this game for right exploitation
im making a forever world so like ya im hoping to use every single rescource in the game
your computer will crash before then, even with the best private gear
trust i got that
even with
meaning not even the best gear will stop that
got what?
ill put every single rescource in sinks
ok if you're just sinking the ore, sure
ill go until failure
as long as you're ok with being unable to complete the goal, go ham
I highly recommend you spread out your factories then
avoid signs, over clock everything, have as few objects as possible
don't have huge floating platforms
anyone that likes sky platforms but overcame that urg and somehow kep thte scenery of the planet, how did you fight that urge to make easy platforms?
how many smelters is too much for optimal ingot making?
no such thing
ah so like 9 in a line is perfectly fine?
yup. belt manifolds care nothing about number of machines
as long as you have enough ppm and throughput yu're good
i got 4 miners pumping iron
Once I have a steady supply of power shards though I over clock everything, but that's a personal choice
is it still fine if they all aren't pure veins?
only thing that matters is raw numbers
When you have more smelters than ore
if you need 1 pure node or 4 impure to get what you need? no difference
i got 2 impure and 2 normal going into this
When you have more smelters than ore it just means you're deep in the under clocking for power efficiency zone
if the numbers of ore pm you need are being met? no issue
so if it works it's fine
the only real difference with number of nodes and clocking is a small power difference.
but it's effectively a non issue
scam
multi channel scam
<@&387163995947270144>
is that a common thing here?
Somewhat common thing on any open Discord server.
it always gets stomped fast though
For phase 4 how much of each part did u make a min
I'm assuming around 1-2 a min is plenty cuz phase 4 takes a while
The only thing you really need to automate specifically to complete phase 4 is copper powder. The rest can easily be handfed
yeah basically.
I mostly just linked up the items I unlocked and automated and by the time I did that I had big buffers of everything
was probalby doing 4 or more pm of each? but it wouldn't have been sustainable
Ewwww
Handcrafting no thx
Def automating them all
I have drones no reason not too
I see
No, not handcrafting. Handfeeding machines
I will prolly do mini factorys for them just cuz that's how I like too do it
Meh even still isn't satisfying in the slightest
It's faster than automating 🤷♂️
I wanna connect nodes and watch it go up on its own
Faster sure but IDC for speed
Plus within the week I get my new flight pedals I will probably be playing alot of star citizen
Plus Perseus soon
We shall see if the addiction stays
Waiting for Christmas event to show my friend
Copper powder????
Yes? It's a phase 4 item needed for one of the project parts
Phase four should unlock eggnog for you coffee cup
I've never seen coper powder before
it's a later tier item used in like 1 thing
It's unlocked by Tier 8 - Particle Enrichment
So for nuclear power?
Hand fed builds, yeish... 😆
No, it's for one of the project parts. And only that
Ahhh alright
Particle accelerators do all sorts of things other than make boom booms
Diamonds Pasta and Crystals... and Ficsonium, but we don't talk about that 😆 Failonium
Shhhh spoilers
I hate phase 4
I can't brainstorm well not playing the game I hate it
It is the hardest phase if you don't come prepared
I've been learning the fine art of "cheesing" in a Mk.1 double wall outlets into my blueprints, feels good 
And no, I don't have any walls
How would I go about creating vertical up curvy bubble shape factories going up
People have done this in the awesome builds but not sure how
Hello everyone I’m new
Sup?
Id say I'm prepared but like normally I can brainstorm the next part I wanna automate and roughly where
I did all the milestones in phase 4 and now I'm overwhelmed with where too start I think
Plus now I'm procrastinating I think
Cuz like I wanna smoke and start playing but like not knowing what too do I don't start up the game mainly cuz I haven't smoked
I’ve never played satisfactory bc I’m on console but I’ll get my first ever play through soon😅😅
Yep november 4th cannot wait I’ve been waiting for years
Is a long time to wait lol
Indeed it is that’s why I’m literally buying it the second is comes avalaible
@wheat musk surprised you can't preorder
Trust me if I could I 10000 percent would right now
Currently it’s announced but no pre order yet maybe there will be soon or they might just full release to console with no pre order
Lol
I think full release with out pre
Yeah that’s what I’m assuming aswell but I’m very very excited
@wheat musk I play for you until you can lol
Awesome!!! Appreciate it
Noproblem
I seriously don’t wanna wait though like I’m counting every second
Ive got just over 400 hours in niw and had the game like a month or so now
Nice man how is it ?
Cool and gets harder specially with phases and you unlock more lol
@wheat musk when you start playing you will see how many phases there is lol
Just about to jump on now
Will cross play be real?
Idk
Ur the Xbox guy right
Ye I'll play a game with u if u want cross play or not
@cunning glade the time of silence and no comment lmao
ZOMG auto-connect only needs "belt stubs" on one side of the blueprint! 🤯... time to "fix" some blueprints 
Eh, it's sometimes better to have them on both so you can initiate the connection from either side
If the stub is only on the BP that's already placed, AC doesn't work
I don't understand AND since it requires work to do something that sounds like it will break something else I guess I'll leave the blueprints as they are now with stubs on both ends 🤷
OK, it sounds like "non auto connect" planned situations can still utilize auto connect with the "double stubs"
Tryed play on steamdeck, game runs ok (no clue how later)
But i found i cant save.
I click save game create a savefile whit a name, but then im kinda stuck there i can change the name but not actual save under the name.
Am i fo something wrong ?
The only few disadvantage with auto connect so far seems to be, you have to set it up in blueprints and it creates smaller segments of belts and pipes sometimes. I'm guessing that may cause issues when upgrading belts or pipes 🤔 I'll probably miss one of those stubs 😭
#1038092680493801533 <--- Try this
Ty
I may also be paranoid the pipes may cause issues and manually re connect them 😆 defeating the reason for using the feature
Can’t wait for ps5 release
I'm happy such a good game is happening for console folk
I hear ps5 will get 60 FPS, that's pretty good
Mah ~10 year old video card struggles to get 60 FPS sometimes 😭
hello everyone
I played Satisfactory a bit when I had an old pc but since it didn't run any good i forgot it, now I have a good pc and want to play it again
my question is, how is it possible to have such a flat area like this?
https://images.steamusercontent.com/ugc/10791705627341578/2CEE6A992E0B3C423797277F0972315DBEF2B4EB/
I remember that it was very zig-zaggy always, ups and downs, is there a 'terraformer' tool or something?
That looks like maybe the open water areas in the NE and SE, vast oceans of flat area with virtually unlimited water for the harvesting
that's just foundations on the water
so they built a platform above the ocean?
This game encourages players to build "up" mostly AND flat oceans are also tempting areas too
and is there an approach method if I want everything in order to avoid spaghettifying?
There are people who will attempt to tell you how to play 🤷 you'll learn through trial and error mostly or you can watch some video content I suppose, maybe gain some insight on what you may enjoy
how to play: have fun
i put ~100 hours in Satisfactory but got tired of the enemies and the constant pressure of the spaghetti, will try to leave this behind, thanks!
Pre-foundations it's pretty hard to avoid 🍝, one tip is holding the CTRL key while a hologram is parallel to another input or output. It will snap it in alignment with it the best it can 🤷 not really ground breaking but does help line things up without the grid of the foundaitons
mostly practice and planning. You'll get there
also you can build in multiple floors and have infinite flat space anywhere you like. Don't have to be a numpty over the ocean
there's a game option to make the enemies ignore you
There's also a game option/mod to delete spiders entirely :D
Maybe time to start a Dune Desert playthrough 🤔 I have yet to do Grass Fields though... Hummmm
Its all the same map btw, you can just run to that new area
I seem to like the feel of a new start and objectives, the "end game" sandbox mode does not seem to "do it" for me? IDK 🤷 I am kind of an odd player with games sometimes
I tell myself "I can always go back to the old saves" but I never do 😆
thanks for all the tips!
This is so real
RPG curse especially
Hey everyone, I'd like to know if there is a mod out there for decoupling trains and recoupling cuz I wish this was a feature within the base game so trains would work more realistically but that's just me
I don't think you actually want that
Trains can already auto-route and timetable and path schedule and all that.
ig so lol
Yeah, even if it was a feature, I definitely wouldn't want to use it lol
Anybody else avoid walking through the swamp? As if my feet will get wet and it will be "ooogy" 😆
Idk, I'm making 15 💀
I try to tell myself not to do that, so that I don't have to recall my unusable pre-1.0 nuclear sushi 😭
Turbo Motors sink ok and they can be used to make BWD 🤔, with sloopage only need 2.5 /m for 10 BWD though so... yea super overkill
SF is not a train simulator, what you're asking for is mostly in train sims 🙂
Paintables, beams ( all the beams ) when ?
Can I make blueprints of water extractors if it's in the water 🤔 time for SCIENCE!
afaik it's not possible
Oooof
Apparently it was able to be done pre 1.0 and "now" with infinite nudge mod? 🤷 I guess I'll try some pre made blueprints and see if those work
WOH, this blueprint seems to allow infinite nudge with water extractors AND no mod installed 🤔 Wuuuuut
cant wait till nov 4th
because of all the gunpowder treason and plot coming?
I
I'll be happy on nov 4th because I'll only be 2 weeks away from some time off work
good enough reason for me, but what's your reason
The symmetry on fully overclocked coal gens is much more satisfying than that nasty 3:8 ratio 🤔
That's completely broken now?
i fixed my pipe flow problem, the 600 to 600 fuel power i got going on needed a second pipe to connect to the network at the halfway point to fix the fuel flow with the manifold setup.
you can have symetric 3:8s
merging 2x 600 pipes?
Coal is very temporary, I don't put more effort than needed, often not even a building shell.
everything is temporary if you look at it that way
600 production, 600 consumption, and i may have not fixed it it seems, the flow was better for a bit and now the last two in the 6x2 line i have going on are not being fed enough fuel again
oops replied to wrong comment
having a loop isn't the only thing to think about when running 600 flow pipes
Naa, some things stay long term, just not coal.
in your build, maybe, I kept my early coal running
i think it might be better to have a separate supply pipe for both sides
My coal nodes get reused after I move onto bigger power sources.
TIL: Only have to snap one water extractor to the grid and snap off the others 🤔 I was making massive underwater platforms for extractors thinking they would not snap without it 😆
running 2x 300 flow pipes is easier sure.
but w/o overhead images of your set up can't really add detailed suggestions
i can grab a ss
It's still 3:8 if you overclock the extractors too. Or 15:16 if you don't.
#math-and-meta is a good channel for trouble shooting
Just stick with biomass burners, then you have no problems
Yea, I guess what I'm saying is the junction points for the extractors match the water inputs closer with a 15:16 ratio
its in screenshots now
It looks pretyer IMO
Like this #screenshots message so pretty no water extractor gaps, noice
Moving lizzard doggos can be tricky, but rewarding. #screenshots message
(There, now it's in the right channel.)
Just got my hupertube cannons up, lets go
so I'm pretty fresh to the game and I was wondering:
How many times have you guys started/rebuilt the first factory over before you got a grip on starting efficiently?
It never really stops getting better, so long as you're putting in effort to improve
but definitely at least a few 😛
That's the thing, depending on how much of a perfectionist you are you might never stop rebuilding your factories over and over.
okay, I'm officially doomed then XD
I've demo'd & rebuilt so many times as I'e learned kessons from earlier failures.
I'd advise to just take it one step at a time, do your thing, move onto the next thing while keeping lessons in mind.
aye aye captain
also just unlocked coal, so that's gonna be interesting
well, rebuilding yoru initial factory after coal power is pretty normal, automated power is a game changer, you get out of hte pre tutorial
after that, well the first times I restarted the whole game a few times, at tiers 4 5 and 7. Really helped getting the base skills down
ah so you're out of hte pre tutorial 🙂
@zockomat hey ! How do you don’t have fog ?
if only I could figure out where the hell I am on the interactive map.
But finding my save in a linux/proton version is kinda tricky
@gaunt saffron
I started at first spawn location and then went to a cliff with a bunch of normal nodes... kinda liked the view
personally I would avoid the online map if you're new. Complete 100% exploration spoiler
#screenshots maybe its the distance?
Oh okay because if i desactivate the fog in the console the game is horrible
I don't mind resource spoilers. I wanna see the map itself
as in the landscape
Global Illumination is off, maybe that?
I need to Check !
r.fog 0 in the console or mods
Yes i already did it but when i do it the game look like nothing
Did it work?
I use direct x12
(forced)
if that impacts shadows
I mean fog
Starting efficiently? What's that?
I restarted a few times in a couple different areas, finally decided on one and went on from there. Last year's Ficsmas came early in my playthrough, I spent most of my time and effort on that stuff, while it was available. I built a display of the stuff I was able to make and now that game is my permanent game. I'm not sure efficient is what you can call my stuff, I'm currently preparing to work on Phase 2, but I did most of the manufacturing of stuff by hand (watched a lot of YouTube videos while waiting for stuff to get through crafting).
Now I've been building various iterations of biomass and coal power plant blueprints in creative, trying to decide which ones to build in my game.
when I have to hand craft a bunch of stuff I just put something on my spacebar and do something else XD
like cooking food or doing chores
You don't have to put something on your spacebar, just tap it and things will keep crafting until they run out of materials.
I've seen people in YouTube videos try holding the mouse for hours to hand-craft.
yeah... kinda hard with a vertical mouse XD
I want to get a trackball, I keep running into my keyboard or ending up off the mousepad.
you have a mousepad?
You don't?
nope
I've had mousepads for decades.
they'd just be in the way for me
I also art on that desk
however, that's gettin a biiit off-topic XD
Well, it depends on the surface of the desk. Some desk surfaces are inconsistant and would affect mouse movement consistancy.
Anyway...
@fallow vector Did you see my doggo kennel? I recommend you find doggos because of the items they give you. I was able to research geothermal power before Phase 2 because of the materials I got from them that I couldn't craft yet.
not yet, I was wondering how you can tame them
Hey
Drop a paleberry on the ground, close enough for them to see it. Once they come eat it, they will follow you anywhere (well, within reason).
^o^ that sounds so cute
They won't jump too high or off of something that's too high, I've had to build ramps in some places to get them home.
too bad you can't just pick em up or put on a leash to take a walk
that would be kinda cool, if you could take a walk with them so they can dig up stuff while you're out and about
And be careful how you bulld and enclosure, they can fall through foundations (or the world) sometimes, when meeting a barrier.
okidoki
@fallow vector #screenshots message
I have a blueprint for the doggo kennel on the right.
(Oh, I have to do a little work on it, I added signs and lights in my game, but not to the blueprint, yet.)
I'd feel bad giving them such little space ._.
The interesting thing is, they seem to like the windows and the little access hole.
If you leave them in a big open area, it's difficult to keep track of which ones you've collected stuff from, as they keep milling around.
(I tried that, once I got more than 8, it was time to separate them.)
Hm, we could use a wall with a door and a conveyor hole in it. That would make for a great kennel wall.
@fallow vector I tried a number of ways to confine the doggos so they were easy to access and didn't wander off, this kennel idea turned out to be the best.
Once they decide they can look out the conveyor hole and see me when I walk by, they're all content.
So far I have found 24 of the little buggers.
Though, I think a 25th fell through the world.
anyone really good at train signals that could help me?
Supposedly there's someplace you can upload your game file and move them back to where you can get at them, but I'm not ready to try that.
whats faster fully overclocked mk1 miner or a normal mk2 miner?
!wikisearch Miner
Mk.1Mk.2Mk.3
A Miner is a type of resource extractor that automatically extracts solid resources when built or placed on top of a Resource Node. There are 4 types of miners available: Portable Miner, Miner Mk.1, Miner Mk.2 and Miner Mk.3.
Portable Miner (see below) is an equipment that has to be held...
the wiki is your friend
mk1 overclocked is 25% faster
alright thanks
didnt know it had a wiki
Not sure why you're even comparing those two
If you're going for efficiency, you should take power consumption into consideration, as well. How much more power does the Mk1 take to get the results when fully overclocked compared to a Mk2 when overclocked to give the same (or better) output?
power production is so simple and abundant it effectively makes no difference which miner you use to get the number you need
Personally, I'm not too worried about how much output the miners do, if they are putting out more than I can use, well, that's just tough.
even overclocking every machine in a system fully only increases total power demand by 1/3.
Ah, that's good to know.
(But, if you're already close to matching your power generation, you need to work on power.)
Not exactly 1/3 but thereabouts (34.31%)
I have to watch the valleys of my geothermal output.
I guess power lines, unlike pipes, can carry however much current that you can produce.
The only limit is how much you're able to dump into them
Yeah, that part is unrealistic, but then it's a game.
Anyway, back to my doggos. 4 more to move.
Which I think is somewhere on the order of 250 PW?
Without mods
very theoretically
depends wdym by "efficiently"
I want to find the most efficient way to increase my inefficiency
If I understand you correctly, you want to increase inefficiency? You should watch Let's Game it Out's videos on Satisfactory.
I was just trying to make greeny bluescreen. But yeah, big fan of LGIO
I think he tries to break every game he can.
Someone has to
One interesting thing about his videos on Satisfactory, though, he started his world early on, before 1.0, and everything pretty much still works, which is impressive and says a lot about how Coffee Stain has developed the game.
(Comparing that to some other games I've played, where a lot of new stuff has required a complete restart from scratch.)
Yeah, it's the difference between quality programmers who understand what they are doing, vs vibe coded bullshit
Viva la Dirt League has some videos that touch on that topic (even one on releasing a trailer for a game that no one has been working on at all, to get pre-orders).
"Is this in-game footage?" "There is no game."
That drives me nuts. The economy is geared towards everyone being in debt. I try my best to push back on it. If I don't have the cash in my bank to do something, then I don't do it. Mortgage is the only exception I've made
Yeah, but now we're way off-topic.
I've forgotten how to change which toolbar is at the bottom of the screen. It's on 10 right now, and has an emote on it.
Somehow I think in the dark I hit a random key somewhere and now I don't know how to get it back.
Ah, thanks.
Yeah and have you ever tried to buy a new cyberwagon from ficsit? Total scam, the 6mo old ones are like 60% below msrp
increase mouse sensitivity, move mouse shorter distance
VDL Satisfactory satire, when 🤔
I tried that last Ficsmas, got in, had no charging station, the thing wouldn't go anywhere and wouldn't let me out, either.
No, just game development satire in general.
(referring to their game dev / tech store / pubg / wow / ark satire)
Yeah, I don't think they have done anything with regard to Satisfactory (or any factory game, for that matter).
But just the idea that a company might put out a trailer for a game that's got no code, no resources, no one's been working on it at all, and then ask for pre-orders... It makes you wonder how many companies have tried that.
looks at history of kickstarter scams
isn't that most of the YC business model 😄
is there a creative mode?? i wanna test stuff out
How are you even playing this game with only one hotbar???
sure? but.. you know anything you can test and use now you could just.. test in your world. and then you have it
"you know anything you can test and use now you could "
^^^
people apparently can't read
never have
so test it when you unlock it
Yes, advanced game settings
was giving an answer that hard?
I want to build something, I hit Q.
people also cant just answer straight instead of questioning the question itself apparently 😛
"sure? but."
do you skip over most of what is written?
apparently very difficult
took me years to learn!
Guys, does fuel type change the speed of the drone?
wouldve been easier if it made sense
I do recommend starting a creative world for that purpose, you can place a lot of foundations, then put up multiple blueprint designers so you can put together multi-blueprint designs (side-by-side so you can see where stuff should connect).
where do u get blueprint designs?
You don't have to wait in your main game to use those blueprints, either, even if you don't have the larger blueprint designers unlocked in your main game, as long as you have the reqauired materials.
You make blueprint designs.
But some YouTubers also provide blueprints they have made.
I get that everyone plays the game differently, do what makes you happy etc., but I do wonder where the enjoyment comes for people who skip the entire game and use mods/creative to get around every challenge/puzzle
oh okay
it was pretty clear. Try re reading things
some challenges are not fun
Some people don't like certain challenges. For example, I've never played Factorio with enemies on
yeeessss ⬆️
has anyone played star technology mc?
both fair points, and I absolutely agree, play the game, find a challenge you don't enjoy, use a way around it
but there seems to be a lot of people who download the game and immediately want to start modding, asking about QOL stuff etc., just play the game?
i guess thats different for everyone. some people also just already know what they (dont) like beforehand
i for one played it vanilla once, and now i know what i want to change and mod it that way to be as i like it
you played it vanilla once, that makes you not the target of my complaint 🙂
true - but eg for factorio i disabled enemies right from the start
because i really dont like even the idea of it
This game still got some issues that screams "Mod, fast." such as blueprints.
howver its slowly growing on me. maybe when i have a group to play with its easier to manage
I've got an unusually strong dislike for modding games in any way. If I don't like the game the way the developers released it, then I'll just play a different game
The mod that allows one to create blueprint from the "remove tool selection" almost replaces what the blueprint preparation building does.
And some people likes the game so much that they rather play it modded.
Here is an example of something I was designing in my creative world. #screenshots message
You will have to copy your blueprints from one saved game directory to another to use them in that game. The path is %AppData%\Local\FactoryGame\Saved\SavedGames\blueprints\
From there, pick the saved game directory for the game you created (and saved) the blueprint in, copy both the .sbp and .sbpcfg file for the blueprint(s) you want to use, then paste them into the other saved game directory and they will show up under Blueprints when building.
(The tab at the top of the build menu.)
I get the appeal of the sandbox portion of the game but if I just want to play in creative mode and make fancy stuff I think there are games that do purely that part better
Well, if just having a place to do creative stuff is your thing, then probably, but if your goal in creative is to experiment with blueprints so you can set a style for a factory or other build that you intend to use over and over, I think that is okay in Satisfactory. I built some power poles of my own, for instance, then I saw a video of what someone else did to combine power, water, conveyor belts and street lights into one logistics pole and decided to do some of those, too.
well, the "different game" is that game, with some tweaks
if you cant tell, i am a very "death of the author" kinda guy 😄
i bought the game, so i will do whatever i want with it
i really dislike how closed modern games are. it completely destroys the creativity of the players by locking everyone into the same "experience". games as a service is a scourge for players, even the ones who dont even want to use mods
also; it artificially elevates the developers to some ideoligical pedestal, as if their vision for the game is the one truth, and no one is allowed to question or modify it. when in reality, they are just humans like us and make mistakes that so often have been fixed by modders, even going as far as sometimes bringing those fixes back into the mainline of the game
and at the end of the day, modding doesnt take anything away from people not wanting to use them. it can only add to making the game more interesting, more accesible, more successful
Yeah! Praise the great creator[s]. The all knowing and all awesome gods of satisfactory
"if you dont play the game like I do, you are wrong" mentality that only got out of control with souls like community 😛
omg dont get me started on that folk 💀
Someone can mod ADA's voice to a cute anime girl for all I care
The only thing that would bother me is that the person didn't share where they got the mod from.
Tell them "Malenia is a terrible boss design." and they will rage endlessly with no stop. Then they suddenly shut up when I say "I beaten her 3 times, one with spirit summon, other one with a magic-mix build, and other only by melee. I still think she sucks hard."
On the one hand people should play the game however if fun for them. On the other hand if you're not using factory carts as the primary logistical solution you're a blasphemer and might get burned at the stake or thrown into the pond when the great witch trials start up
I can't fight againt this. Carts are too OP.
I think I'm in mindspace of there not really being anything wrong with mods but especially for creative games what usually makes them interesting for me is working within limitations to do what I want to do not throwing out limits and doing "anything"
You're wrong in a different way to the way I'm wrong. Therefore wrong, and all of three. Covfefe
for games that are less creative gameplay a large part of mods feel more like power fantasy stuff because the difficulty level just isn't consistent with the base game
What comes in the end is, the person paid the same price as you did. He can use the CD of a game to play it or use it to test how strong it is against hammer hits for all one cares.
If it ain't competitive, simply let everyone yolo.
If a game is easier to mod, that means modders will work on it, modders will talk about it, and more people will buy the game, to mod it or just play it.
Thats why, Skyrim being so popular despite being an ultra meh game.
another game I've only played vanilla 😆
It was fun for a playthrough/to experience the environment and story stuff but I have no desire to like... mod in better magic or something and play it again
Regardless, modding is the norm now. I saw some art from eastern side about Satisfactory where the model of the player was a curvy female instead of what we have.
I loved it.
I wouldn't mind having that in game too despite that I hardly use anything that shows the model. Heck I dont even use hypertubes.
I guess I also played oblivion and some of the older games in that series so I'm not sure it even felt like a meh game at release, people just haven't let it go for over a decade and some parts held up better than other
Eh. Dont wanna go further off topic. There are 34958340958390485930845038509384590834095 amount of youtube videos about the topic anyway. Even my mom made a video I am sure.
she made some good points about the vehicle path recorder being fun overall but a little dated for the UI compared to trains or drones
Oh. We saw different videos then.
***BRO HEADSHOT NOSCOPED IN A GAME WITH NO GUNS BROOOOOOOOOOOOOOOOOOOOOOO 😭 😭 😭 😭 😭 😭 😭 😭 😭 😭 😭 😭 😭 😭 😭 😭 😭 ***
I love this game's path recorder. One of the times I recorded 2 Beans were literally on the way. Like both of them at the same time.
We got a rebar gun and a rifle, that's all I need
I was like... brotherman, now I know why people mod Beans out of the game.
Listen, Beans are cool, until they aren't.
so more on topic, semi-recently someone was in here talking about this mod that added like a space-plane mod for satisfactory where you could like fly around and blow up factory stuff
was it an idea or an actual mod?
which great, we added something to the game and if it makes people happy that's awesome
but also it didn't feel at all in the same design spirit as the rest of the game
90% of his mods are either broken, cheats, or just plain stupid.
And yes, I'm hatin'
90% of all mods are that
so again, people should play however is fun but at some point it feels like you're not really looking for "satisfactory with mods" but you're actually looking for a space battle game or something
I was gonna do the Trump "WRONG" gif
Dune start has massive amounts of shrooms 🤔
myceliatastic
Found it, you got the right guy 😆 https://www.reddit.com/r/SatisfactoryGame/comments/sbv78a/spaceship_wip_mod/
Called it
so im in tier 8 rn, do yall reckon 30 radio units per min is good enough?
and heres me who enjoys building factories 1 by 1 without utilizing blueprints 🙂 the joy of clicking
Oh yeah, that'll do
not that i dont have enough later on?>
Yes, it could not survive the change in recipes
😞
If carpal tunnel wasn't a thing, I would be right there with you
is the instant plutonium cell alt recipe good?
hey if I have nuclear power plants from U2 that are still somehow running, should I touch them at all
Long Answer: Just restart the game bro, it got changes and things that you can love to have and make sure everything works properly.
Short Answer: Don't think so
Whaaaaattt, that's when it starts to get real fun
sure, if you like flushing out lines because they flood, or not getting enough water
would you like to see my bad math?
I love bad math, lemme see
I mean I have everything that's available even in U11,
i built another coal power plant just to deal with water overflow lol
also, need opinions
#screenshots message
That is one way
adding valves to make sure water flows in one direction only
Oh no 😳 you said the V word
That's a lovely complex you got going there.
#1428405562042744994 message for bad math and screenshots
no one talking about the ui that says auto collecting leaves on the bottom left of the stream
There's various ways of dealing with the water byproducts in Aluminum setups.
The most straightforward way would be to just take the byproduct/waste water and use it up in some other process. Some folks like using Wet Concrete for that because it's simple and buffing up concrete production is rarely a bad idea
The most difficult way is to try and merge the waste/recycled back into the same pipes delivering the fresh. I personally wouldn't recommend doing it that way at all (it can be done, and done reliably, but IMO it's not worth the bother)
I second above. If you are using Molded Beam / Pipe recipes, they ask for ridiculous amount of Concrete.
My own favorite way is to send it back to earlier steps, but keep the fresh + recycled lines totally separate, underclocking (or overclocking) as necessary so that the numbers work out
For instance: #1397699649493536859 message (that may show up as #unknown since it's in a #1038092680493801533 thread)
Real alpha males package all water before sending around, package even the output water and use priority merger. 100% works.
speaking of questions and help, need help prettying up my factory. #1428411146955919383 message
real
no, I'm saying you're correct
❤️
Water also can't get stuck if you keep the fresh/recycled totally separate. :)
yes it can
ıt actually can.
real alpha males introduce unnecessary complexity. :)
assuming one that does not constantly sink all the products
@white dawn incorrectly correcting other people ./s
Not if you've clocked everything properly, it can't (barring, of course, issues with piping itself, but you'd have that anyway after unpackaging)
I mean, sure, if your input/output rates don't match, then stuff can munge up, but it just won't happen if you've clocked the buildings properly and matched input/output
Sure, not saying that you can't package + priority merge
But that's far from the simplest solution. :)
We are not here for simple solutions.
Mixing fresh and waste isn't so bad if you are careful
What if I am not careful?
Then it is bad
ie: wasting effort on unnecessary production steps just because you think it looks cool. :)
Can't you read?
Yesno 😭
To be clear, I'm not trying to convince you to stop packaging+prio-merging your fluid; I'm mostly just responding to the cringy "alpha male" stuff
It's just not a "better" solution. You might like it, and that's fine, but adding in two extra layers of processing doesn't make it better. :)
No need to response to cringy joke either.
I personally would just tell people to wet concrete it to send it to other places or just sink if cant bother
Obviously noone gonna package water
The only alpha I recognize is Alfa Romeo
But I find it... interesting 
Mm, jokes are sometimes hard to intuit over text, apologies if I misread the tone. :)
Its ok, I come from an era of age when everything in internet should be considered joke first, serious later.
People in internet cant even get "alpha male" joke sometimes and go "atchuallly mmmmmh player is female in this game mmmmmhgghghg 🤓 "
I am like... "brotherman..."
and they go "did you just assume my gender" and go outside and feel sad. There were happier times before. 😭
Oh, I did too, but (waves hand at the real world). 'fraid my humor detectors have atrophied quite a bit in the face of unrelenting horrors everywhere. Alas!
I managed to get a correctly built split system to deadlock, so, no, it absolutely can
Sure, let me clarify, feel free to yolojoke on all stuff I say 
uh, I do. Not having to deal with headlift is freaking amazing
I mean, packager solves a lot of stuff also you dont need to resupply it packagers
in the end problem is pipe system in this game
I rather see packagers on belts other than pipes whenever possible so I get less headache myself
also still waiting on opinions for #1428411146955919383 message
In fairness, it's pretty realistic, cuz fluids are actually trickier to manage than solids irl too.
cries in pneumatics
It is pretty enough for what you can do in that space. It is really hard to make something pretty after it is done or in a really tight place with other stuff. Like check this out: This is my design for 16 silly coal gens with road going between.
This game takes A LOT of space if you want something to be prettier and I slightly dislike it for it.
no, I want it prettier
You dont have enough space to make it prettier.
There might be better ways than I know tho'.
Problem is, fluid dynamics dont make sense in this game tobegin with
Its pretending to be tryharding realism and there isn't away to debug it.
It's BeCaUsE tHe GaMe Is InSiDe A sImUlAtIoN, sO iT'S hArD tO sImUlAtE jUsT lIkE iN rEaL lIfE, iT'S a ReAlIsTiC sImUlAtIoN
ok grandpa, time to sleep
BACK IN MY DAY, THE INTERNET USED TO COME IN THE MAIL
I remember my 56kb days , thank you
AND THERE WAS A BOOK THAT THEY SENT TO EVERYONE'S FRONT DOOR THAT HAD EVERYONE'S PHONE NUMBER AND ADDRESS IN IT
AND LAMPWICKS USED TO COST A PENNY FROM THE GENERAL STORE
ok calm down 😛
why are you past tensing this
they still do this. those books are good for killing mosquitos and spiders and earwigs
Do they?
I haven't received a phone book in at least a decade or so
that's because it's opt in instead of opt out now
Ahhh, makes sense
the fact that phone books existed and were a normal thing is exactly why i think modern "privacy laws" are just social media lobbyists conditioning the public to think that the dread they feel about losing all online privacy isn't something they need to actually worry about.
I used to deliver phone books, was an awesome gig! In the late 90s
Once per year, some dude would just deliver 2 pallets of them in my driveway, and I'd have a big list of streets, had to put 1 in every door in each street on the list, took several days but the pay was amazing at the time
For a kid who had just learned to drive, it was a great excuse to drive around a lot with nobody bothering me 😄
I'd take back phonebook-era telemarketers in exchange for the absolute tidal wave of robo calls and spam texts my cellphone gets
The world is a different place now 🙁
whats the point of the water (pure) deposits
to... give you water?
lots of water
If the ocean isnt enough then you use that
THE WEIRD ELEPHANT TICK GREY ANIMAL KEEPS GETTING ON THE TOP FLOOR OF MY WIP FACTORY
and i have to constantly delete the flooring under him to get him out
this mf is rage baiting me so hard
is there any way i can get rid of this thing without blowing up my entire factory
you can just murder it
Your weapons/explosives/etc don't actually affect any factory buildings, btw
You could carpet the whole thing with nuke nobelisks and the factory would continue on regardless
how
(I mean, within the bounds of whatever happens to your FPS when carpeting the factory with nuke nobelisks)
why do i feel like this is bait
a heavy injection of damage
all the foundation and walls will just stay?>
Beans have a high HP count, but they can be killed. Even just prodding it with the opening xeno-zapper will eventually kill them
Yes, you cant damage ficist properties yet
It's not, honestly. If you don't believe me, can just spam a few production machines away from your factories and try it
i usually take them down early on by swording them a bunch
Explosives only damage foliage + fauna
(well, and pioneers. :D And the destructible terrain that's intended to be weak to explosives)
In the end there's no permanent solution; Factory Inspector Beans will end up respawning eventually even if you do kill 'em (at least in the vailla game. Could be there's mods to deal with it more permanently)
But individual beans can definitely be driven away or killed
i dont mind their existence
i do mind him spawning on the top of my wip, and forcing me to constantly take time away to shoo him away
they should make it so deconstruction tool "deconstructs" fauna
Don't kill beans 🥺
It's called a rifle lmao
no need to add "yet" to that
ive killed everything
except beans i didnt know they could be killed i just thought they're indestructable
Nah, just real high HP, is all
I killed one one time and ADA said, "I liked you better before you did that."
Honestly... same, ADA, same...
ive accidentally killed a lizard doggo before, never went back to an older save so quickly
so problem with beans is that, instead of not spawning, their spawning code checks for Z location until it can.
I am very sorry to say that, until you kill them, they will always be on top when you go away and come back etc. you will at least have a few days of relief after killing them.
Other option is modding them out. I humbly think they look stupid and doesn't really fit the world by any means
nah it's not that big a deal lol
they functionally provide nothing to the game except for displaying how good the unreal engine is at clipping and collision glitches
what if i wanted to do a little bounce
on a moving animal
i feel like they were a place holder asset that just got left
But who else is gonna give my factory a good inspection?
I started to slightly go "dislike route" with them since they are messsing with path recording alot...
piders
you can go to SCIM and add other monsters :3
Caterium resarch unlocks some alt recipes in phase 1 right?
Or is that just Quartz?
Unreliable, since they won't come back after I give them a little xeno-greeting. :D
Probably just Cat Wire
dont kill the inspectors then!
True, true
SpongeBob reference? Lmao
nope but I take it
I don't really watch streamers of any sort, but I did watch a bunch of edited Jace playthrough videos; was always amusing when he was just carrying on building factories while occasionally dodging stinger attacks
but ada doesnt like you as much as before when you do it
ada doesn't care about local fauna at all
brother
I forgot where SAM is for Dune start 😆, ||I know there is a north one in the caves|| I think the south one is closer but I don't know where it is exactly 😢
Giga ladder parachute strats pretty good
what south one? the one in the titan forest?
Its like on a road down the cliffs
Southern area I think
I'm doing a phase 1 turtle so, no jetpack 😆
is there any use for assembly parts outside of, well, project assembly ?
then the north caves are prolly ur best bet, go to the path in between the cliffs, you should see the cave entrance on the left cliff
Pasta yes. Otherwise just coupons
pasta ?
VERY late game stuff, but other than that no
However each tier elevator parts require previous tier so don’t stop making them. Just bank them
well im on phase 2 thanks i can avoid automating it
oh.
lol
And it requires a lot more of them 🙂