#satisfactory
1 messages · Page 364 of 1
help me with this #screenshots
I wont be of any help youre much more ahead
#design-and-architecture or #math-and-meta
you can post images there directly and actually talk about your issue
ive benn playing for only 25 h
this is literally teh worst channel to work things out
ok
mannnnn i just started working on my nuclear plant and bro it took me so long to just get the remote plant train station up and running
I hope now that I can at least transport the necessary stuff it’ll be much easier to work on it
Other than that, jeez. This is a crazy bottleneck if you’re unprepared
bottleneck?
Idk if that’s what everyone calls the term, but the way I mean it is basically a problem point where progress becomes super slow and where you really gotta sit and work the logistics to keep it moving
sounds like it's just a 'big project'
Also a fair thing to call it
when is nuclear energy avaible if i can ask/
Late game
phase?
Phase 4
alr ty
What phase are you on rn
end of 2
like i have no problem with power but i do with radiation
ive set up 32 coal gens already
34 total
im using avg 800 out of 2400MW
Man ive got only coal plants that are good
like the setup there is soild
all my factoriesyoud puke if you saw them
I’m also on my first playthrough if that makes you feel any better I also had a really ass start-out with factory building
https://imgur.com/a/kVxSjqc this is like the end of my factory
Im also
but ive got a few hundred hours in factory building games
I just wish satis wasnt so graphics hungry
Trueeee
i mean my graphics card is kinda old but 80C on card without undervolitng and fan overclocking
and 70 with
#screenshots message here’s a slightly outdated version of my main factory
Surely 1000 aluminum ingots is enough for a while... right??
They don’t even line up since I built from different areas
Hmmmmm
😭
But what about 1001?
look at that
👀
if you made something better theres a high chance you can make it even better
That’s pretty organized tho
And it’s a perfect starting point for if you decide to make highway infrastructure
Holy spagethhi

After being stuck on aluminum for a while i finally did it, im proud
My Station Factory Hydra is named that because I like mythology stuff because it’s literally so much separate winding nonsense connected to a single main section
Have you gotten to nuclear yet
Buildings are organised
But containers and conveyors?
Oh hell nah
That just happens man nothing to be ashamed of
Ill prolly never touch the conveyors again from this
You make it practical first organized later
It just barelly works since ratios are slightly off
Make it first make it good later mindset
I hoenstly just ignore the ratio stuff
I’m not a hardcore factory math guy ngl
The building part and the automation is the fun part for me
Anyone want to play a new save with me for fun?
I would but I’m still working on my solo save so sorry 😭
No problem
you could check out #1201555265942724758
ia limiter standard or alternative recipe ? D:
Don't have access to the group thing
It looks like to me that aluminium is probably the best way to do Ficsite ingots, am I wrong?
there's not a "best" for recipes, it's based on other choices you've made
Everyone should have access?
oh my days am i happy i have hunted hard drives, only needing to have cables in a box to make computers at an oil plant is such a lifesaver
atleast until i get around to setting up those trains
Yeah, but sometimes there is a recipe that is REALLY better than the other. Like solid steel ingot compared to the default recipe.
I am not saying there always is, but more often than not some stuff is preferable to other.
there's a tradeoff between power and resources used for the example you gave, that's the situational decision you're making there
So i guess aluminium is the one using more power but saving some SAM?
I haven't mathed it out but I wouldn't be surprised, it takes multiple steps to get to aluminum ingots and only 1 for the other two
Tbh I don't mind using more raw ressource/power, but getting 4 aluminium sounds like a better deal than having to do 24 iron ingots. A small aluminium foundry can supply a decent ficsite ingots factory, while I would need a big iron ingots factory to supply the same ficsite ingots factory
does the lizard doggo tp to me if i goo too far? or did i just lost mine?
They mostly stay in the area you found them
Imo, making aluminum is simple. It's nothing to get 600 ingots/min going.
They follow a bit around then they just stop
there's like 6x as much iron as bauxite on the map too so would also be thinking about how much aluminum you're currently planning to use for other stuff
thanks
exactly, there is more step but it remains a simple crafting recipe
In my current save, I am producing all 12,300 baux. Currently only using 300 to make ficist ingots.
Yeah, but considering they are all pure nodes and that there is still a lot of them i can't run out of this shit
unless you're doing a vanity project you're never going to run out of any resource just beating the game
can you use diluted fuel into making turbo fuel
and what is better, normal turbo fuyel or turbo fuel blend in the mixer
you just might need to go further to get that resource
Yes. And iirc, using the diluted recipe will net you more from less oil
is the turbo blend better then normal turbo fuel?
Personally I like using the normal. Less sulfur. Especially if you go to rocket fuel with it and reuse the compacted coal waste
Would you rather bring coal to use or mess with more oil stuff? One isn't better than the other
id rather use more oil so i have to bring less coal around the map i guess
okay so the turbo blend fuel use more fuel but no coal and little bit less sulfur
personally I think people should just roll a dice to picks recipes
but when u use the normal one u can make more turbo fuel out of less crude oil
it's way more fun than worrying about min/max stuff
i need to make 500 fuel generators....
Unless you overclock the gens?
if i overclocked them id need like 700 power shards or smth
Hi all. I'm in desperate need of some inspiration. I've been watching videos of community created worlds, but there's only so much you can get from videos. Does anyone know of a website, discord, subreddit, etc, where I can find community created worlds that I can download and explore for inspiration?
That's fine
Well, there are roughly 5k on the map with slugs and slooped machines to process them 😏
true
at what point can you make artificial shards?
Tier 9 iirc.
iirc?
Sorry, If I Recall
Satisfactory is unplayable because no hand tools.
And no help from Coffee stain.
Yes they only said they never saw that kind of issue.
I dont understand the hand tools part...
The hand tools simply vanish of my hand or I cant choose one when I click on one of them. I saw only small square with each tools inside them and I cant choose one of them. That issue is from the 1.0 version of the game. Some other players on other community report that issue too.
Does any one know how much m3 there is with presurizers amd extractors + everything overclocked? ( crude oil
"I think it’s the parachute. I’ve been testing some. When you jump and have enough room to parachute but jump again to start your flight your hands still disappear from the initial moment of parachute before it deploys. Then it’s stuck in that state. I took it off and tested and it’s been fine since. Honestly with flight you don’t need it anyways." - from reddit
I think this might be the problem. Yesterday it happened to me when I parachuted very close but also managed to jump before the landing.
However it only happened to me once in 300+ hours of playtime.
you could make 50 nuclear gens instead and have the same power
or... you could do 4000-something biomass burners which is way more impressive
is 1/4 of the shell enough for now or should i add the 2 missing walls
Those 500 fuel gens are only for 3600m3 crude oil...
is there a mod that plays a specific sound when getting in a train
12.6k
that doesn't even sound like you're using very efficien't oil recipes :\
Learn all about modding and join the community here!
<3 @dense violet
why not ?
linux?
3600 oil via HOR and DF is 480 gens
im not sure i've been reluctant to try cause it's always a hassle getting stuff designed for windows to work here
which is a nice even 4000 biomass burners which seems pretty easy to manage
i feel like sml supports linux better than the base game does, try it out sometime
maybe im dead wrong
i'll see
From 1-10 how satisfactory is satisfactory to you?
this game needs more factory cart sized vehicles
just imagine how adorable a factory drone could be
-10
I NEED MORE INSERT RANDOM RESOURCE HERE THAT I HAVE USED UP ON MY SIDE OF THE MOUNTAINS
just use sam ore instead! easy!
how do I report a bug?
You can send Questions, Feedback, Suggestions, and Bug Reports
https://questions.satisfactorygame.com
<3 @hard ivy
everything really is automated...
People are not efficent 💀
they are if you put them inside a factory cart
i actually have a automated goldn cart running around in my plutonium refinement
Diluted fuel into turbo fuel
3600 oil into 500 gens with turbofuel is pretty awful efficiency. you could do over 1000. unless those 500 are overclocked
why would you ever want to set a valve to anything, nevermind 66 2/3
aluminum water feedback loop ruined forever
trying to report a bug on the satisfactory website but cant find how to open a post, can only veiw them
log in
directly feeding waste into fresh with a valve isn't a good option
also setting the valve to something doesn't help
to only use 1/4 of a mk1 pipe 🙂
just sink it
set sloppy alumina to 200 per minute, which needs 166.667 water per minute, synced with the aluminum scrap, so that it takes exactly 200 alumina solution, and the aluminum scrap outputs 100 water, so i was going to send those 100 back to the sloppy alumina
yes. if you're going to direct feed the waste into fresh, you don't need a setting on the valve
though you're better off with a powered pump instead
using valves for aluminium water is a terrible idea XD
that being said, direct feeding waste into fresh is an unreliable method
Huh? I guess satisfactory calculator calculated it wrong im confused
even an unpowered pump if you're just trying to prevent backflow
satisfactory calculator's production planner is an awful calculator
unpowered pumps kill any headlift. Just power it
What do u reccomend than?
You don't need headlift if you're just going in a loop around refineries though. Output and input are on the same height
how exactly is it to work, then? does using a pump on the waste side pipe give it priority?
if everything is flat or your feeding from above. Sure. But I'm also not sold pumps are as good at directionality without it
no, valves are just really shit at stopping back flow
well, my objective isn't to stop backflow
a powered pump has a better % of working in that situation
well you don't want fluid backing up the waste water. so yes it is
it's to stop the pipes from carrying more from the fresh source than necessary
.... clock the source
I need Coffestain to fix the hoverpack bug btw...
Or i cant get close to my Nuclear stuff again ever 💀
good idea too, didn't think of that
valves limit flow but it's like based on the amount going through the pipe so if the pipe before the valve is less than 100% utilization it does it relative to that amount
a valve ain't gonna do that well
also, don't do direct feeding if you have repeating decimals like this.
Even worse idea
it'll eventually clog up
sadly it isn't an infinite decimal, it does really end in 7
the game has been very understanding when infinite decimals are at play
the important part is what the water extractor is set to
if it has a repeating decimal on it's clocking
it's a lot easier keeping fresh and waste seperate, like this
blue is fresh, red is waste https://media.discordapp.net/attachments/1347741162018046083/1347747308623892551/image.png?ex=68ebb13e&is=68ea5fbe&hm=799e3c930772ec91e9a115803ac5b0a09a4d9c3664a9d6ce03b1aff0721b16d2&=&format=webp&quality=lossless
I sincerely doubt you have exactly 66.67 water, and not 66.(6)
this is why the best lazy pioneers just turn output water into wet concrete
actually true, since 66.667x3 is 200.001
The repeating decimals showing are when I realise yeah that clock speed and recipe isn't working for me 🙂
all the other times i had repeating decimals didn't round the last number, that is the origin of my confusion
That happening is why I used standard screws in my oscillator factory, because the numbers were clean.
but then again i can't recall if they were under or above 5 so the rounding was probably right every time
are those all running at 100%?
yes? it's the most reliable method of recycling waste
basically unbreakable
you can use this method later for hte nuclear chain and dark matter residue
You remember the disaster that was mine before it was simplified to 20 clusters of refineries with this system 😄
when you tried linking up all your bauxite systems into 1?
but they aren't always running at a 100%, are they? the two fed by the waste need 400 water while they're only getting 360
Yeah, my attempt at a cascade wastewater system that was amazing at clogging the whole thing in under two minutes.
you clock them to need what they need
i see
you really need to think about clocking more
it is the single most powerful logistic tool you have the whole game
those examples in the link is for sloppy solution and electrode scrap.
you'd need different ones for dif recipes
i do it fairly often, i just thought they were running at 100% when i asked and you replied yes 💀
ye
Here's how not to build wastewater in bauxite https://discord.com/channels/370472939054956546/1379199612908474409 it chronicles my failure and the assistance I had fixing it.
apologies for not specifying
eh it's fine, no real issues caused
i'll try this method out, though it's with regular aluminum scrap instead
i'll look at the ratios first
these are examples of the ratiors for all the recipe combos.
damn, where are you getting all of these
you of course don't have to set them up exactly like this. Just so the clockings match
well the first ones are mine that I made to help people
the last one is from the pipe manual
wowzah, very good
This is one of the most common logistical issue people have , and I help with pipes a lot xD
the other most common issue is people not realising mk1 pipes can only move 300 water pm to their coal gens
Pipes can be funky when you don't leep them simple.
i wish i could've pulled off the valve thing, it seemed great until it included repeating decimals
And on top of that. they see then 8:3 and don't use the described pipe layout for mk1's
in general just avoid valves. They are kinda weird and not as reliable as other methods
noted
same with fluid buffers in basically any situation that isn't train buffers
Ahh buffers, they can be used to make stuff look cool, but they are infamous things for hiding issues that snarl up the entire thign.
yup, just clip pipes through buffers if you want cool shit w/o problems
They do make good accumulators at rail stations as already mentioned, other than that, less ideal 🤣
Anyone have a very fast strategy for making a decent looking train track? The blueprints I’ve made are difficult to place at varying elevations and snapping the power and tracks is very tedious.
It takes me a lot of flying around to get stuff how I want it
blueprints help
bruh I was just manually crafting some shotgun rebar at my quartz plant and a lil stabber just started attacking me out of NOWHERE... where tf did it come from 💀
I’ve made some but it’s kind of difficult to get them to snap together. I’m curious what other people do when making elevated platforms
use blueprint auto connect, snaps plus auto rail connection
nah, base game, like deafult and "zoop" or belt options
Ah interesting ok
zoop a pathing line of foundations the entire way
make blueprinted pylongs that hold tracks on them, print them on the path you made
connect it all up
Pylongs?
oh and blueprints for spirals
Damn, I'm back after week and the person I was talking to is gone now
i am at 56 metres below my factory floor and i am only just now starting the metro
like this #design-and-architecture message
or this #design-and-architecture message
(an older one that isn't very nice looking but very tidy
fyi keep inventory is buged and can delete (not just drop) inventorys, so probaly a good idea for sommersloops and mercersphers to be in dimensional storage
Are you sure it's not just merging dismantle crates?
You do if you're connecting multiple competing fluid sources. Lower headlift gets deprioritised, so the line with the unpowered pump won't flow properly.
VIP junctions that don't rely on the junction bug DO rely on this behavior, with a powered pump on one line and an unpowered one on the other.
this is when dying with keep inventory, no crate should even happen
also a softlock / map collision bug
cords are (-3200, -525)
but prob can oucur other places to
singleplayer? modded?
no mods, single, official mainline branch
you can load an autosave when you experience something like that
yeah, also softlocked
had to load 1h ago
load immediately after you die
You can send Questions, Feedback, Suggestions, and Bug Reports
https://questions.satisfactorygame.com
<3 @true mulch
^ for bug reports
yeah submited one, just saying to be carful with map limited objects
how do i get mycelia?
Personally, up to maybe 1.5-2km one-way
My longest tractor route on my 1.0 save was actually a little over 6km round trip, making a wide loop that made four stops (pick up resin byproduct from fuel power, drop it off at computer+HSC factory, pick up computers+HSC, drop those off at my Central Storage)
by cutting down mushroom looking stuff
tends to be found in caves and such, some biomes have it all over the place
yea but is there a way to get renewable mycelia/fabric?
polyester fabric recipe
mam research
Yes re: fabric (research in the MAM), no re: mycelia itself
Requires oil
be the bot you want to see in the world! 🌈
thanks
trying to figure out aluminum production, ill return to this when i can do some beer math with an 8 pack
im apparently over flowing and its probaply something to do with the 12 cubic meters and 4 cubic meter stuff
If it's the water "recycling" you're having problems with, my usual recommendation is to process the waste/recycled water in a totally different bank of machines than the ones using "fresh" water. Use underclocking/overclocking so that the ratios work out all right. For a couple of examples (one tiny factory using vanilla recipes, another using sloppy+electrode): #math-and-meta message
Rn I just got to coal, I'm wondering if yall recommend building hubs for specific materials or hubs that have ore input but do everything ranging from smelting to making the ingredients until I have the final output of advanced parts. I was originally gonna do the first option but unlike factorio I feel there's a lot less need to belt share, and crafters are essentially free in the long run so it's fine to simply deliver optimal ore ratios to my structures and not care that certain crafters don't have full uptime
https://satisfactory.wiki.gg/wiki/Tutorial:Independency
ore in, result out
Ok that’s the solution I was looking for in the first picture. I made myself a problem that should have never been a problem with my blueprints
@dense violet Ty
The ones I made were too difficult to snap
Okay cool just making sure that strategy scales fine. Only downside is I think it's kinda ugly
how so?
I mean there's no "scaling", the same amount of machines make the same product
Less uniform structures like "this is my smelter array building"
except in one case you have to deal with ratios and distributing stuff and such, and in the other you just don't
you can still have that, just within that factory
That's true
a single factory can also produce multiple parts, it's useful to merge them if they share inputs
Being tired and reading satisfactory chat has to be the most confusing thing I have ever read 😭
e.g. you can have one factory for computers, oscillators, HSC, etc.
BRO TRAINS R SO TIME CONSUMING
tell me there is a faster way to place down train/foundations
once you get them set up its so fun
thats true
im redoing it rn
ive got 3destinations done
time for the farthest one
Also is it okay to not use cars? The throughput seems amazing on them but I don't like how the dang car keeps disappearing randomly and I imagine it's a bit CPU intensive if it keeps that loaded.
I'm thinking I just have miners with t2 belts into splitters then just transport the gigantic belt spaghetti to my base. Does anyone else do that?
the upside is that once you're done with a train network around the map you probably wont have to worry about it ever again
or maybe, look at it this way: instead of having a uniform "this is my smelter array building", you can look at it as "this is my (complete) rotor+motor factory building"
yep
Saves on performance enough
OH MY GOAT WHO MADE ME LEARN ABOUT TRAINS
seeing as I recently had a scare where my cpu got so hot it shut off my system
and I have a 7700xt
but my cpu is a 5 3600
12 threads
far away cars are just faked (teleported along points on their path, their map position is interpolated)
I don't use them because I don't find them much more faster to set up than belts while being constrained by the need to supply fuel
I either run long belt stacks or extensively use trains
^^
Think it could be a RAM issue for you?
that shouldn't ever be happening unless you live in a desert or something, you should check if the thermal paste is applied correctly and if the plastic cover was removed from the cooler
32gb ram for me
yeah thermals is correctly applied
Guys is a train with 24 freight cars a good idea
It never happened at my house but did at my uni flat which is where I currently reside
I'm looking forward to trains. Tbh I started abt a week ago then had to go on vacation and have just been mentally planning the whole time
12000 bauxite /min
Rn I'm actually torn on if I should do a new satisfactory game or a factorio game
good luck with inclines
cant even get a satisfactory game past steel tbh
cant he handle it well with like 4 heads?
I get a massive coal plant set up but quit on steel
steel? that's the early game 😭
Can't I just put 5 locomotives?
Actually 6
Choo choo
depends if it's 1m/2m ramps and how long it is
I know but like its so time consuming for my head to get around
iirc 1:6 should suffice on either 1m or 2m ramps
And all my shit is so ineffective
Can't 1 locomotive carry 4 freight full cars no matter what?
Factorio obv
I would say "just put more choo choo bro" is the answer
afaik 3m slopes (achievable with beams) require a 1:3 ratio
should we always have that much of choo choo if we want to go 4m slope even with a smol train?
you can use a configuration that you put 1 loco in the front and the rest in the back
Isn't that abit... much?
you can't have 4m slopes
Yeah no at max 2m ramps
the "3m ramp" equivalent is the steepest you can go, achievable with beams
Also I don't think the freight cars will fill at 600 /min either way
oh interesting
you can just calculate that
measure how long a round trip takes
you have X stacks per round trip, so you need to load that into roundup(X/32) freight cars
a 24 freight train seems a bit extreme to manage given the length of blocks and intersections, I would consider several shorter trains instead, but that depends on how your railway network is set up
What's the chance if I put 3 30 long trains in my global network for the traffic to be shit
unless you're running it on an isolated system
I would be worried they'd deadlock intersections more than anything lol
Imagine if someone actually used that 400 car train I made back i update 7 for an experiment.
Fuck around find out I guess
Josh is that u
Do we have info on how long was Josh's train?
Not sure, mine snaked all over the dunes, and managed a whopping 13kn/h with one locomotive.
Heres the train haphazardly strewn accross the sand #satisfactory-experimental message
bro here trying to see if he can make a factory on a train
You should have used flex rails
Why isn't there any factory game about that
It'd be cool now that I think of it
ngl I thought about it too but I guess it would be too limiting
I think it could work
it would be comparable to designing a PCB
where space efficiency is extremely valuable
All that track was just to make the train, I coiled up all 400 cars onto a small circle of track for a physics busting crash experiment, some rail cars made low orbit.
Id 100% make it crash on itself
Heres the experiment #satisfactory-experimental message
lol 😭 it's raining trains
Share with us
the train route?
I just realized that you can dismantle those aircraft debris
i cant record<:
Aircrarft?
Bro playing war thunder 😭
Quick question, im about to make a new savefile, I had the other one at phase 2 but hated the biome, northen forest looks really cool but is it really that hard or is that just to scare of
guys i found a way to bunnyhop on SLOPES
and also how to avoid fall damage along with it
Going down or up em?
Cap
like jetpacking or parachuting?
i just met a stinger for the first time and they're fast as shit (it was the smallest one and it scared the shit out of me)
nah without any of that
You participating in that factory cart race? 😏
but the slopes must be UNDER 45 angle
its quite vertical, however really good resource wise
basicly u start on a normal ground start bunny hopping and then go onto the slope and as soon as ur going to hit the ground turn 90 degress horizontaly then after touching the ground while on that side direction bunny hope and look back again
Okay vertical isnt really a problem, higher foundations or levels with foundations will work right?
building vertically will be surely fine
Too much trouble
🙏
Tryharding bunny hopping in a factory single player game is next level
bro its just jumping on a slope and looking left or right then instantly rotating back
like it sounds hard but it isnt because it isnt like the bunnyhop is slower on slopes
You could also make a zipline system to go around just like I did 😄
Ok but I can just ionized fuel or sum and tap space
But .. But ... what if they can't turn left? 😏
you're never going to win the annual Mirage Marathon with that kind of attitude
oh please God no, not this, blz bro, BRO BLZ
🙏
im only done with phase 1 elevator 💔
well i did have a savefile with phase 3 but i cheated a little so im not counting it
how to make pipes go straight up?
like elevate them without them going horizontally
you wont 
Use somthing as a scaffold... walls, beams, pillars
idk how to do it either bro 🙏
And delete after
he may not be able to help himself, he might just be really really really ridiculously good looking and the not turning left thing is a side effect
I was thinking pipeline junctions like vertical
but then would that leave a loose end?
nvm figured it out
you just make a vertical pipeline junction
Just use pipe wall adapters as snap points ...
and delete after
btw I checked Grass Fields, it really REALLY looks like a bad start location wise.
I am glad to be a Rocky Desert boi
dont got pipe walls
Rocky desert is the best one 🙏
I will fayt irl with anyone says otherwise yes indeed my brother
Ahh, need some coupons for the awesome shop 😏
is it for experienced pioneers as the game says or should i have started there anyway?
You literally have every pure node you need until phase 3 within 500 meters and water 🙏🏻🙏🏻
what is that
And it's flat
pretty sure rocky is one of the two "beginner" starts
the desert?
whats the awesome shop
Rocky
you might be thinking of the dunes
Not sure what phase you're on, but check under the Special category under the build menu
ohhh
A good shop
Yup, top for coal, bottom for oil, west for water, east for my mom
yeah
Poor mom
Technically it doesn't have any oil but I count as it does
She will learn the hard way to survive
Oil is like 200 meters south from rocky desert it's in another biome but still
So I automated computers before discovering the awesome shop??
it is so close that you might say they are together
WHAT THE FUCK
does the grassy one have oil nearby or decently nearby?
What ever is clever for you mate
bro legit playing hard mode
Not really
damn
It has oil to the west that isn't that hard to access but it's like 2km away
so i just kinda fucked up by starting here
2km isnt too bad tho
the first thing you should unlock is factory carts, the rest can wait until phase 4
Map is smaller than it looks but still.
You can just leave what you have built and go start building elsewhere
that feels kinda horrible
cuz i wanna keep what i built bro
Super Massive embed fail
yeah
you can keep it, just walk to another area and visit the old stuff later 😄
You can keep it bro just bring some power to where the oil is. It's not that hard 😭
Lol, I just said, keep it built/running, and just go build other stuff elsewhere on the map
yeah thats what i thought too
I think I know why: It is kind of a "Home Syndrome" where you don't want to leave the starter place completely even if there is no cost.
Mostly happen with Dyson Sphere Program where the worst planet is the starter planet yet many don't even want to leave it despite other plantes having 10x more resources.
oh thats what u meant
i thought u meant abandon and go start up somewhere else
Not really, I am aware that gif's don't embed, still gets the point across though.
You CAN still delete stuff. You ain't losing much but yeah, you don't have to delete your old base. Just go somewhere better.
Not a fail, I clicked it. 🙂↕️
nah honestly i aint gonna go anywhere, when i make a new world i'll start elsewhere
ANd then later, if you want to rebuild the old factory you can.
Can relate
Yeah Satisfactory makes you roam a little bit at least to get scarcer resources but it's definitely not the same push as finite resource games like that will do
do manifolds work on pipes?
But, remember the game intends for one to spread out. Trying to make a central megabase can be a super pita
I had like 6 70+ hours save before starting seriously
Not counting the dedicated servers too
Pipes do not work the same as belts. Try to keep fluids in a loop
yeah, no i will
Heck, most people just make the resources infinite in other games that "forces" you.
wdym
When using pipes in a "manifold" you can end up with something similar to a "pressure drop" towards the end of it.
I should try that game again and just turn off all the combat stuff... I found that pretty unfun last time
my entire world is built on pipe manifolds
my entire oil power plant design is build around pipe manifolds
The "design" or have you built it yet?
you're about to make me depressed tinker
That happened to me I should've had 600 turbo fuel /min at the end but it was oscillating slightly lower
Meanwhile I increased the difficulty with mods 😄
Max difficulty is literal hell at start but the default difficulty is really chill. You shouldn't completely turn it off as enemy drops are needed for some end game buildings.
You can "manifold" it, what I am saying is that you will want to "feed" it from mutiple locations. Starting at the ends and working towards the center.
look in design and architecture
I fixed it by increasing the altitude of the machines while keeping the pipe lower
my refineries are on a manifold, my oil power plants are on manifold, my plastic and rubber production is on a manifold
also wdym by a pressure drop
can't a pump just fix that
When you are using a manifold, being fed from only one end, what happens is that the pipe segments won't be full towards the end of the manifold. When a pipe section is not full, the next ones down the line CANNOT achieve max flow.
but I always spin up my oil extractors and fill up all the pipes before starting my system
So, you can still use manifolds, you just can't feed them from a single end like belts (if they are really long and trying to use max pipe amount)
is 10 ok?
and no, pumps ONLY affect how HIGH the fluid can go (head lift)
is there something like a blue print gallery you can get pre created blue prints from others?
I always fill my pipes up until moving on to the next part of the system
satisfactory-calulator dot com and satisfactoryblueprints.com
I never let my manifolds just go until they fill up
sick, thanks
if that makes a difference
@sullen gull rate my recycling blueprint
With a straight manifold being fed from one end, prefilling will only delay. It will eventually have issues.
for aluminum?
Yes
🤦♂️
so what do I do
That's an unpowered pump
Feed from both ends of the manifold. The "common" coal gen setups have some ideas:
!wikisearch cg
The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...
wait wait
my coal generators are on a manifold
and they havent had an issue since hour 30, im on hour 68
How many do you have?
24 on each end, like 8 per manifold I think
so 48 in total
what is the limit to the pipe manifold?
The "common" setups assume one is using banks of 8, which each bank should use 360m^3 water
Double check to see if you have one or two in each bank of 8 not getting enough water and "stuttering"
my production of power is completely flat
Looks good if it's working. Recylcing waste fluid can be "tricky"
completely flat, not a single megawatt off
maybe I am overfeeding tho
been so long since I looked at that coal power plant
If I had to guess, I'd assume you are already feeding it from multiple points
im across the map
and I dont have hypertube access to my main base
im kinda on a journey right now
Make a HT cannon in the blueprint designer 😏
did you not unlock it yet?
Under the "special" tab of the build menu. Allows for making things already built up.
nah im just joking with you
nah but anyway
so what I have to do is I split the pipe, and then I feed it through 2 ends?
sorry the awesome shop thing hurt my faith in humanity 😆
Or just provide a "loop-back"... A pipe going from one end of the manifold to the other.
Apparently they don't work the same in all directions
So long as the "loop" stays full, it shouldn't be an issue.
There has been some research about it
I don't remember now but it seems its slower going south-north than north-south
Oh boy ... do tell
Oi vey 🤦♂️ ... Oki doki then lol.
Dang I dont even have arachnaphobia but the stingers got me scared so many times and made me scared in general of them so I had to toggle on arachnaphobia
:<
moze zechce ktos podpowiedziec co z ta winda nie chce przeskoczyc na poziom 3?
You could play on retaliate mode too
Either retaliate / passive
Sorry mate, English only preferred here.
Personally I play on retaliate and when I go explore I turn on normal mode
I just wish retaliate actually worked heh
It does?
I have not had one thing fight back after hitting it, and I have been on retaliate for a long while now
In multiple saves.
It works normally for me
does the conveyor merger have a transfering limit?
Output speed
Heeeey, wb 😏
I'm back, baby 😏
does it have an output speed limit
Yeah, the belt speed
Just the output belt
Actually relatiate isn't working
i might know nvm
It was a while back idk if it broke on 1.1 or 1.0
I believe it was 1.1 if I recall
Those saves I was referring were without AGS
Someone must have reported it already
Not sure, havn't switched because mods 😏
I play without AGS but I'm on my modded save making blueprints
Ngl it's the best thing to just turn on some music look at the planner and design blueprints
How to change the rebars that rebar gun uses?
cuz i cant find any way
and i want to check out the quartz ones
Haha, exactly what am doing now lol. #screenshots message
Hold R
ty
Those are the 48x48x48 or the 24 ones?
i have 2 mk1 miners overclocked to 120 each, and the conveyor belt is an mk2 one and when it goes into the merger it like lags into it if u know what i mean, and after the merger i have mk3 conveyors everywhere
48x48 tall 😛
I generally use the 12x12x12 but when I want to merge two big blueprints I use the 48 one
I'm designing the alumina thing rn I switched the smelters from above the refineries to below
It looks cleaner
Wrong reply
🔥
120*3 is 360. The mk3 is only 270/min
120*2 is 240
Oh duh, you did say 2 miners ... Ugh, maybe I should just go back to sleep 🤣
one more question how do i get rid of the fly spowners
Not sure. If you have unlocked throughput counter, maybe put one of those on the mk3 belt
what's that?
You can approach them while crouched and they won't open. Using the bass boost on the boom box will kill the flys, but not the hatcher.
Exploding them does not work.
It's attaches to belts and shows current throughput.
from the awesome shop im assuming?
Using which ammo? It may just take a few shots
cool, i'll try
only got me a rebar gun.
i dont have it unlocked
The quartz ammo, stun I believe, only stuns them iirc. Any of the other ammos should damage them I think.
i hate dealing with water in this game
quartz is the shotgun
create loops, check headlift
always some weird issue
Seems like you might have a choke point further up the belt
did both, didnt fix
i triple checked everything
If you're setup for others to join, you're welcome to DM me the link and I can help if you'd like.
I just learned ou can stop parachutinmg by clicking c
err, its a dedicated server. dont really want to leak the ip to anyone
Ahh, no worries, that's fair.
im stupid, you were right
Screen shots then
Happens to the best of us mate.
First off, don't use that word please (even if it's about yourself)
Second, good to know you fixed it
sure hold on a second i can get screenshots. its a tightly packed logistics floor though so quite messy
yeah, thank you
DM me the start point (extractor setup) and how it's getting there. Then the setup you have for the machines.
is there any way i can get 50 plastic and 200 smokeless powder? pre phase 3?
You may be able to find enough laying around wrecks
Plastic for sure. Not sure about powder
i really want the expolsive rebar
You can also find that laying around as well.
well i guess this is the time i build 20 entrance hyper cannon
Or also tame some doggoes and they could potentially bring you some 😏
done
theres no smokeless powder around wrecks
but theres 18 explosive rebar total around all
Compose the notes and write them into a blood song 
Is this why people think CSS will add golf? https://lizarddoggo.com/products/ficsit-dimpled-utility-orb-not-a-golf-ball
Yo i have 20 coal generators that are all operational why is the grid only showing 750mw of power?
some are probably disconnected from the network
It's find, the link is still there though, we get it 🙂
is it normal for a single constructor to take 4 seconds to make 2 iron plates with one power shard in it
yes
it says in the constructor how long it will take
100% power makes 2 per 6s, 150 makes 2 per 4, and so on
ik but should i add more power shards to speed up plate production so i can make reinforced plates quicker
also my iron rods are being made so slow
it's going at 150%
the only things that you need to use shards at early game is miners as there is no other way of increasing ore output other than finding another source
even with 8 coal gens im only making like 300w
then instead of putting dumb powerstrain just use more constructors
much more effective
300-500w idk which one is right
max capacity
but idk how to make my factory more efficient and not look like a mess
so spaghetti conveyers is still ok?
yeah
my conveyors are going thru foundations and machines
idgaf i just want it to work
is the consumption of a bioburner the same as the consumption of 2 bio burners?
just spread out between the two?
i'll have to remake the whole thing now
pretty sure its spread out but it doesnt make a difference either way
oh i forgot i had another conveyor full of iron
first time?
yes
same ive remade my factory like 4 times by now
i've remade it twice now
Use calculators
i have copper stuff making but that is going smoothly rn
they will tell you what ratioes you need
Personal preference. In your case, i would say use Satisfactory Tools, as it comes up with recipes and such for you. If you want a more "manual"(though it still auto-calcs) setup method, then Satisfactory Modeler is good as well.
https://www.satisfactorytools.com/1.0/production this is pretty simple
i can try to figure out how to use that one
the only one's that's bad is Satisfactory Calculator. every single other one is good at least for some people
you sent the link to the calculator, not any of your plans
Oh
it wasn't
you need to use the share button to share a production line
this the longest one
it didnt copy at ffirst
i have no idea how to set up the type of miner and node here tho
pretty sure in the building tab it says for miner mk1 on a bad node
if you make 60/min per miner yeah
1 on each line
idk how this website works, ive been using a different one
alright thanks
Out of curiosity, why is the SC one bad again?
ive been using the github one
but it says just clear ratio of buildings
and doesnt allow you to put your ore input in
- Makes mistakes
- Slow
- Riddled with ads
- It chooses recipes based on the order you selected them in (it doesn't optimize for anything)
- Incapable of dealing with item loops and has issues with byproducts
Ahh, on the ads portion, ad block (ublock) helps 🤣
And I don't feel guilty as I do sub to Anthor's patreon only because I use SCIM ALOT...
why cant someone make a good calculator
wdym? SFTools is very good
it doesnt let me chose what miners and what nodes you have
the github one does.
each have minuses
it lets you set a limit for each ore
but I don't use that feature anyway
would someone be able to help me in the questions and help tab? i've waited for an answer for an hour
yeah but thats dumb
github one doesnt round up tho
you might wanna use modeler then
so you have like 0.8 miners into 2.5 smelters
that's how all calculators work XD
i mean the sftools gave me rounded up tho
it doesn't round anything up
Oh man, yall want me to build factory with 4 inputs
Man, its gonna take "some" space
im guessing i should start using the mindset of "if it work, it works" even if it's a pile of conveyors
FINALLY IM DONE WITH PHASE 2 YEAHHHHHHHHH
i got the reinforced going an well
trains? noway
it's a mess but it works
hell yeah
now i am gonna tear down the other side and use that space for automating rotors and stuff
If recommend making automated factpry for each thing, from rods to whatever ya making
I always was out of stuff, now i have for most big things
no spaghetti here
also is there a limit do how far i can go off the map with foundations?
even if they are just floating
Should be
There always limits
yes, but map is big enough
also what are you doing off map
in phase 1 im guessing
my base is near like -1149, 2469
i have access to coal
trying to get that phase going
Why? I was like on edge of map. But i went bit deeper in map, and made platform in air
i just wanted to know my limits for expanding my foundations
Find pure vein of coal..it can power everything..well a lot
My pure coal was powering 5 coal generators, 2 steel factories..
With mk2 miner, was crazy ngl
Pipes are with oil so tier 6 i think. Miner is like tier 3-4
Im new also; so im just working on tier 6
There are in FICSIT shop i think
Yeah, also, i realised to late into game, abt DNA capsules
Research em asap!! Way to get tickets
W
Dump em there yeah lol
Imo, Liquid bio is what you want at this stage
biofuel
I made fuel finally, takes me higher than biomass
would someone please be able to help me with my conveyors? i've triple checked everything and i've been waiting for a reply for 2 hours and dont get any reply and im confused af
Higher isn't always better. LBF has the longest burn time until you get to the late late game one
Whats LBF
liquid biofuel
Liquid Bio Fuel
fuel is worse than biofuel
And yeah, i was looking for brun time; but it is longer than biofuel
and turbo fuel is as good as LBF
Ohh
but worse imo
Turbo also has a very short burn time. Rocket is "ok" .. But ionized is the goat
i think my splitters are eating my coal guys. i have a manifold and its full to a certain point and then it just doesnt fill anymore, the coal seems to be split even tho there's nothing to split it with
So whats the best in low tiers? I unlocked oil and now onto 6th tier
rocket is great, by the time you can produce ionized you've finished the game
Personally I would still be using LBF, and carry some tf or rocket if I really need/want that "high boost"
Whats LBF tho..
Not necessarily, but close, yeah. Truthfully though I just buy it from the shop 🤣
And tf?
We've said it mate
liquidbiofuel
Liquid bio fuel and turbofuel
turbofuel
How do i get it lol
press o
Make it 😛
i just found out something by accident
What did ya find out?
i can just replace a whole conveyor line just by clicking on it
i always tore down the previous one
now i wont anymore lol
you learn new stuff every day
the latest thing i learned with conveyors was holding E while one conveyor was selected and you can quickly swap to other marks
forgot you can do that
can someone do me a favor and load a save from me and check the fps?
true never thought about doing that, 8 tickets for 100 fuel, i think my sink output can handle that
Few days ago, I learned one can "swap" existing splitters and mergers while mouse over + CTRL 🤔 That blew my mind 🤯 😆
Hi how I can generate electricity to my machines?
Hi guys I'm undecided whether to take this game, I really like the various mechanics but I'm afraid of getting bored easily, even if I know that the more you play it the more you struggle to disconnect
Many ways: https://satisfactory.wiki.gg/wiki/Power
generators. presumably biomass burners
I'm a big geotheremal fan... geo early... geo often
(Note that "early" geothermal generally involves liberal scavenging from crash sites around the map)
you can use Constructors to turn your leaves and wood into biomass, and then into Solid Biomass and feed into Biomass Generators
that'll keep your factory running while you unlock Coal Generators!
It sounds like, you like parts of this game and sometimes you fear boredom and there may be some kind of struggle to disconnect going on? Can you tell us more about this?
I explained myself badly, I haven't bought the game yet, I meant that the more you play it the more difficult it is to detach
That is "one way to do it", doggos gift plastic computers AND high speed connectors AND one can also use the awesome shop to buy plastic and high speed connectors "early" as well. (I'm sure you know this, more saying it for other folk)
Oh, yeah, I do always forget the doggo angle actually; good point. :)
Really depends on psychology, of course. Different folks respond differently to it. It's true that the folks who get hooked on it really get hooked on it
But even then there's degrees. I get pretty obsessed over the course of a playthrough but then I usually have a many-month (or even year+) gap before I do another playthrough
I second this, even though i haven't played through the whole game
In the end I don't think anyone'll be able to predict exactly how you respond to it. If you're unsure you can always wait for a sale so that you're "risking" less money, of course. Unfortunately with a game like this, storefronts' usual refund windows aren't especially useful, 'cause it's gonna take you far longer than 2 hours to discover if you really dig it or not
(In general, anyway. If you end up taking an instant dislike to it then that's a different thing. :)
I got to the hoverpack and aluminum and then i took a 6 month break, and now i'm back from scratch and trying to finish it
OK, so it sounds like you are considering purchasing this game and also have a concern about attachment to it. The term, disassociation with video games is more often understood "these days", there are communities "all about this" if you are interested check out Healthy Gamer GG
For me, it's tough to get back into an existing playthrough after a long break; I nearly always just end up starting over from scratch when that happens
anyone else having trouble with street lamps that just... dont turn on? they're connected to the power, and other street lamps work fine. sometimes they work after scrapping and rebuilding them a couple of times. it's really inconsistent and annoying
on this blueprint, for example, all 4 lamps are connected, but consistently, only 2/4 turn on
idk whats wrong with them
how many of each steel item do you reckon i should make for my first steel factory?
I heard someone say electricity and I have been summoned
72 of each item?
My CPU has started to hate me. CPU temp 94⁰ C and 90% usage
dude not 720
😂
have u built a lot?
Yeah fire emoji lol. More like literal on fire
lol yeah fr
No not even. Phase 2
u kinda fucked then i think
The laptop is a Alienware 13R3 from 2012
im on phase 2 aswell and at least my factories are mad small compared to what i've seen others do
Hasnt changed cooling paste since. (may or may not be tthe problem)
ah, yeah, that'd do it 😂
no but legit, how many of each steel item? what do u guys think?
i dont know what i use the steel stuff for so i dont know how many to make
I think 60/min
I'm doing 120/min
its my first one and its the simple ones
Depends what your patience is
i have decent patience, but how many are realistically needed?
And resource nodes
short on nodes
Yeah aim short for like 30/40 per minute
sounds pretty reasonable
Or find a different location for it and branch with hypertubes
and when i get into the advanced steel?
i just finished t3
not on t4 yet
Idk but the more advanced ones I recommend doing like 1/4 of it. So you prob need to grab a different resource node
So hurry up kid😂
i started yday
yeah that's what i did hahaha
The factory must grow. You could have been further
aiming short is a good plan if you're building blueprints that you can just plop down and scale up. my steel needs vary a lot through the game and i have 3 dimensional depots for steel beams AND pipes just so i never run out while running rails
what are pipes used for?
Were talking tier 3 here
true that
Transporting Legos
MAM tree
Liquids forgive me autocorrect
mk2 pipes?
Mmh
like what are the steel pipes used for? the item
Transporting more liquids
so mk2 pipes?
Transporting liquids
I mean legos
ima kms
Oh building more complex items, also trains, trucks, and other stuff
there we go, thank you
After phase 4 you can do that
Phase 5
ur right
The factory must grow😂
how many u reckon i need?
Typed this before I saw he meant steel pipes
The probability you will stull be alive then is highly unlikely
tbh i wouldn't worry too much about planning out a steel factory in t3, i think i ran like 3 foundries per output at that tier
Physically after phase 5 and mentally when you begin😂
i wanna automate all items tho
and steel is part of it
For phase two I like at least one constructor
You can always expand later
I get that but you will build way biggers factories later on
you're going to unlock alt recipes that change everything and make you want to build a new factory later
annoying to expand tho
yeah true
You will have to. Mk 4 miner and overclocking needs to do your factory times 4
so i dont need many steel pipes early but i might need some beams for mk3 conveyors, correct?
Your current factory will not last for super long
Yes. And for space elevator
yeah i needed like 2x the beams compared to pipes at t3
yes, versatile framework
im making a 250GW turbo fuel factory, i need SO much sulfur bro holy shit
Yep
like 10/min?
Lmao😂
hahahahah
damn bro
help me god
The factory must grow