#satisfactory
1 messages · Page 358 of 1
Maybe IDK, not for what I'm doin' 🤷
Long answer, plastic is less fuel efficient than other recipees, so plastic is more rare. There's always more oil, but if there's a way to make use of the quartz nodes other than make windows.... Silica is just a constructor away!
I mean yeah I guessed he is able to do that, doesn't have to be the highest tier tho
how do i ger car out of waterr
Np
i am slowly getting the hang of fixing failing rail crossing signals
but my god please fix this @CS 😭
it shouldnt be this hard to set up signals
DO want an awesome sink big enough to drive a train into 🤔
Dump the whole train in one go
shapez2 type shit
Have to remake train though 🤔
Good timezone chat
How many batteries should I make for drones if I plan too use them quite a bit
dont, use trains
I haven’t gotten to drones yet but I plan on using them for sections of my general main area where it’s too compact to use any other transport option
Like from one far end to the other
Trains suck for small stuff
whats small stuff
I'm using drones and trains cuz why not?
Computer hmf stuff u don't make a lot of normally
Space ele parts
With that being said though, I did finally start revamping my tractor routes with an actual highway #screenshots message
it was a pane in the glass to get the automatic path properly set up but it’s probably so much more worth it in the long run
Why batteries?
Blame 1.1. it added a very annoying glitch. Signals were much easier in 1.0
oh really? i didnt know that. at least that gives me hope it might be fixed again
They can use batteries. But it's not the only fuel they take
like signals are very simple to understand conceptually, its just those bugs that really make them difficult
Looking at the options I like batteries
I consider them the 2nd or 3rd worst fuel but sure
It's not like they're awful or unusable
How smart are the storage containers? Like if I hook up a few of them to my elevator and I have loaded several items in then will they send what the elevator wants or whatever’s first on line?
They are dumb
"what the elevator wants"? how does it even know?
I’ve had a lot of problems dealing with how they go about item distribution, I wish I could just directly attach a smart splitter to the output ports of storage things
i dont understand, put a belt on the output and a smart splitter on it
Yeah but then it can clog
Rocket fuel is generally considered the most reasonable fuel, though turbo is also decent and much easier to make
Plutonium rods are the best by far but realistically you only use those if you already have a nuke plant.
ah right ok
Turbo is worse batterys are super easy and rocket are the same as batteries basically
You can just put them in by hand when you have enough
And don't have nuke plant yet
Rocket is significantly cheaper and easier than batteries (except the nitrogen)
couldnt you loop it back? like
storage -> smart splitter -> [item you want] ------>
^ `-> [overflow] -
|______________________________________|
I mean it doesn't seem the expensive
What about the sulfur
I’m gonna hold onto this for tomorrow just so I can test it out in an isolated thing
It’s 5am I’ve satisfied my factory enough today
Thank you though!
Rocket's still cheaper
See but the difference is for rocket I have too build everything for batteries I just train everything in
It only starts getting pricey around 200/min
But idk how overkill that is or underkill
Ig it might work for now till I get nuclear
I mean I’m still on the fuel stage
I’ve got one lone truck braving the west coast to bring back fuel only for my jetpack
I would have it transport fuel for refineries but I’ve already piped it to the main base
Which honestly? Probably much less of a headache than the truck method
see, the thing with SF is that you can play it in any way you want and don't have to listen to people telling you to play their way 🙂
that estimate is between 0 and infinity based on how many drones you'll build and what the journeys will be like
no, that depends on distance and other factors
I see
basically you build the route and then check how much it uses
Noted
so just build some amount, you can always build more if you run out
Iirc it takes some fuel to take off and then a set number/min or something like that. But because of the takeoff fuel (and taking time to land), it doesn't take the same average amount /min when distance is different
Is this an okay plastic/rubber/fuel setup for the start of tier 5? https://satisfactory-calculator.com/en/planners/production/index/json/{"Desc_LiquidFuel_C"%3A"400"%2C"Desc_Plastic_C"%3A"60"%2C"Desc_Rubber_C"%3A"60"%2C"input"%3A{"Desc_Water_C"%3A"180"%2C"Desc_LiquidOil_C"%3A"450"}%2C"altRecipes"%3A["Recipe_ResidualFuel_C"%2C"Recipe_ResidualPlastic_C"%2C"Recipe_ResidualRubber_C"%2C"Recipe_Alternate_HeavyOilResidue_C"]}
I was going to use the fuel to power the rest of the tier
I'm pretty sure that anything oil-related in SCIM would be crap, it can't deal with byproducts and loops, so it can't show you many of the commonly used layouts
5 GW isn't a lot of power
And yeah, that calculator is pretty awful. This whole thing could've been 180 oil with the right alts. And SCIM can't even show you those altts
Its more than 5x of what i have now. So its more of an momentary expansion to also get started on the plastic/rubber
Huh okay. I have not seen any other calcs. And i dont got alot of alternative recipies atm 🤔
Can you show the 180 oil solution?
You use packager and the alternative recipe diluted packaged fuel?
The packagers require plastic and rubber which i dont have yet 🤔
Without packagers, what you figured out earlier is the next best thing
Frankly, for a first, simple setup, base recipes aren't terrible
But I'd wait to build a fuel plant until I have diluted packaged fuel
Im kinda at the intermission solution atm. My goal is a decent rocketfuel power plant. But right now i need plastic and rubber and some power.
To get through the tiers 😅
With the right alts, 600 oil turned into rocket fuel will be enough to get you through to endgame
agreed, im only turning 300 into rocket fuel and im done all the research except 1 in tier 9. Only starting to think about making a nuclear plant just to scale up the end game power hungry machines
Yeah i will build a whole new powerplant for that. I just want a situational solution to my current position to start rubber and plastic for like a adaptive control unit / minute and maybe 4 modular engines per minute. And enough power for that etc
I dont think 144GW is enought to get to endgame
Heatsinks are good yes cuz that would be the only other thing I use sheeting for
They aren't used in any building iirc
Also, heat exchanger alt uses casings
Yeah seeing that now
I did it on 27gw
don't sloop your PAs and it's easy
So I really could just have my sheeting make batteries
Also u can use multiple power augs?
sure, but duping things is kinda lame imo
Make sure you use the alt if you're making batts. The default is horrible to work with lol
You can have as many as you can build
I see
Wym
Also why do the power augs have an input am I missing something or will I find out later
Im using more than that before completing phase 3 😔
Nothing overclocked and like 2 machines slooped
It's a tier 9 thing
I finished it with half that
Noted ty
I guess you can finish it but surely itd take forever if your only making small amounts of things
People are finishing the game several times faster than me and I'm making a shit ton of stuff
Well yeah I do but I try too avoid them
Hence why I never made progress before 1.0
Just needed around with steel alot
Depends how important rushing is. I spent a lot of time 'waiting' for stuff to produce, but I didn't waste that time, I went exploring, collecting hard drives, sloops etc
the goal is to have fun so just build and enjoy spaghetti factory eheh
Fair enough. I just love to make massive factories so I guess it depends from person to person on their own play style
Working on a heavy modular frame factory right now and the amount of stuff I need in order to make 8 per minute is wild 🤣
Use alts and it'll be less than half kekw
I was thinking about making a new one too considering the one I already had is kinda tired of supporting both my building needs for heavy modular frames and my fuzed modular frame factory.
I did the exact same thing. Use stitched reinforced iron plates, cast screws, and heavy encased frame recipes
Best alts for hmf
Tf are you using screws for?
Default hmf recipe uses screws?
You said heavy encased. That doesn't use screws
I know but if they were using default theyd need cast screws
I will probably spend some time designing a new one. What alt should I consider?
Flexible looks kinda great IMO.
Using default HMF, regardless of the other alts you choose, is shooting yourself in the foot right then and there
Well yeah... but some people still do it
I did this pretty much every time I made HMFs since 1.0:
https://www.satisfactorytools.com/1.0/production?share=BdITjegqbhcRzr4SCbBz
(Well, a multiple of that since 2.8125 is what one manufacturer makes)
I hate the flexible. 390 screws is painful
Its not THAT bad but id rather avoid screws
I am still wondering if the encase of Flexible HMF would suit me best.🤔
And it doesn't really have any benefits over encased that'd make the screws and rubber worth it
Flexible looks harder but with bigger payoff?
What payoff lmao
You get more HMF per iron/coal/concrete
At the cost of oil and complexity
Also, it doesn't really save coal when HEF can be made coalless
It can. But is it worth it?
Also, is 1450 iron and 550 limestone vs 1050 iron and 350 limestone worth 150 oil and double the machines
Iron pipe and it doesn't
True
The recipe that let you skip steel is great in some cases, but you get reduce yield and the outputs of the machines are mid at best.
I always forget iron pipes
Yeah, flexible is probably bad if we consider all the factors then.
I mean you can't deny that it does save some iron and limestone. But is that ever worth it? For me, absolutely not, but that's me
Yeah iron and limestone are definitely not that valuable so after debating I think you are right.
I think I am going to choose the steeled frame as a base ingredient btw.
Become a screw hater !!!
Eh, copper rotor is a fine recipe. I just never make enough rotors to make the resource savings worth the extra complexity
omg i think tonight we gonna build the last factories and then by tomorrow maybe we can actually finish my very first playthrough 🤯
Seek a therapist if you craft copper motors !!!
The first playthrough isn’t finished if you don’t have 50 nuclear pasta per minute
i got 250 hours and i still haven't completed the game 💀
Dw bro some guy here is still at phase 0 after 200h
ok, then let me rephrase to: "finally finishing all milestones and phases" for the first time
goddamn
No mam at 100%?
Damn
ah true. but that should be trivial at this point
Let's be honest, who cares about enemy scanning?
I do
What is the most complex item in the whole game to produce?
How am I supposed to craft biofuel?
it's much more fun when a stinger just jumps at you out of nowhere
FISCONIUM
Either Ficsonium fuel rods or ballistic warp drives
ficsonium probably
BWD are easier because no nuclear stuff
But it’s a good journey
You get like 1.1TW
You can get that without Ficsonium
you can get that without nuclear
Yeah but then you have to deal with plutonium waste, which doesn’t allow you to run the save forever
you can get like 5-10 TW just from rocket and ionized fuel
and power augmenters
and around 15 TW with wasteless nuclear + rocket + ionized etc
IIRC
15TW still isn’t enough power for my taste, any way to get more power if we include coal?
There you go, 1 TW, waste free, no Ficsonium
https://www.satisfactorytools.com/1.0/production?share=KBVDddaw65iNYQeQ5vWL
Not waste-free. 15.32 TW is the max
The website doesn’t show anything for me = you lied and this isn’t possible 
(I’ll check it later)
This is definitely possible
what about converters 
oh ok then
Why do I automate turbo ammo every playthrough? 😆 A hand fed build would have been more than enough
because building weapons is fun
why that ratio? shouldnt "maximize" on both figure the same thing?
because it's the cheapest way to get 1tw of gross power, wasteless
specifically 1tw
You don't want to maximise plutonium when you're sinking it. You want to make the bare minimum that uses all waste
It doesn't. Uranium does
because there's no point spending resources on making more plutonium rods when you're not burning them
20 cheap rods going in the sink is better than 40 expensive ones in the sink. Saves resources for the same outcome
and all of the power comes from the uranium
80 x 5 x 2.5 GW = 1000 GW
I’ve gotta say, he has a point! 
well "better" if you don't do it for sink points I guess
The PCC you need for PFU is worth more than the rod you get out of it
im confused. uranium rods have 750 TJ, plutonium has 1500 TJ
so with plutonium you get double the output? (by virtue of needing half as much in the same timeframe)
Per rod sure. But you can't make enough plutonium to double the output. Plus if you're burning plutonium, it makes more waste
Is there a trick to riding a drone? Thing bucks me off like a bronco
if you use the alt, sure
They aren't meant to be ridden on. The fact that you kinda can, a bit, is accidental but fun to try
Ok yeah I didn't realise how absolutely insane the Heavy Encased Frame recipe is. It uses less than half the iron, less limestone, less coal and less water and yet somehow makes the same 8 per minute I was aiming for
Sometimes I see a crash site in the distance and when I get closer it disappears 😆 game is like "I pulled one over on you!"
Never have i ever read something more relatable
the only ADA-approved flying transport is the giant ray things
hey guys, new to trains in satisfactory, lmk if this is the wrong channel to ask but can anyone help me with my path signals i swear i cant figure out the solution
Even that thing bucks you off with the dip in Northern Forest 😆
What do you mean specifically?
Block signs or....
#1038092680493801533 post image with segment colors enabled
im tryna make one of those like entries into a station where i have multiple trains going into it and like the automatic driving doesnt wanna get out of the station
will do thanks
You already did all the plan making?
And are you sure that the whole line is connected? I had a problem like this myself only because my friend missed one conntection
yes i can get through the whole line manually
Disagree
Alright uhhh
Then you should take a look at your train plans... Maybe there is something off
And if this still dont help... I must ask you if you have already installed such signs like block signals
yes i have im just having a problem with the block signals
dont see any yellow flashing and
You checked the direction?
How many you have installed?
If you got many you should check every single one... If the error are the block signs they should normally show a exclamation mark
ill post in #1038092680493801533
Heyo, idk if its the right place to ask but,
is there any info about upcoming patch? i want to start a new save but if a new patch coming ill wait
hey I don't make the rules, take it up with ficsit 😆
I am
man i am watching a playthrough from a factorio streamer and its equal parts infuriating and interesting to see the different perspective
lemme guess, main bus in Satisfactory?
there is not, and very unlikely to have a big impact on anything
main gripes are; refactoring old factories is super hard, missing copy/paste, blueprinting is meh, and the exploration seems too shallow to really mean much but at the same time mandatory because you have so much downtime if you're not scaling a fuckton (which you cant easily do due to the first issues)
but then again the sense of scale of machines and factories and 3D aspects are super cool
I think the hogs in my game die to the fart clouds? 🤔 that seems broken
everything except for stingers is susceptible to poison gas afaik
factorio and satisfactory are very different games. In terms of factory design. Completely different.
For a very long time before 1.0 a mainstay of people griping about the game on the server were factorio people. Their gripes were mostly 'this isn't factorio and I'm mad'
oh yeah i get that and agee. some of it is valid tho, at least to me. and i dont even like factorio lol
oh man, I never liked factorio but factorio players made me hate it.
to me at least i only really want copy/paste tbh. i get blueprints but ugh
engaging in online discourse is the worst thing you can do
eh, blueprints are copy paste. You just build it in the bp machine first
yeah which is the issue
the internet was a mistake it's true
that is beyond doubt
I got a question for yall the radar towers are they good or not? I put one at the highest point on the map so will that allow me to see everything with time or no?
iirc height no longer matters ? and certain radius
So what's the best way to set em up?
put them a bit less than 2 radii away from each other? manage positioning to cover gaps
Screenshotted for future reference
wdym screenshotted just download the image 😭
My goodness what an idea why didn't I think of that
I'd also constantly see people claiming that Satisfactory was "Factorio but 3D," which certainly fed into that
Yeah, but IMO comparing the two so directly does both a disservice
i dont think statements like those are meant as comparison
As mentioned, they're extremely different games from a moment-to-moment basis
more like when someone has no idea about the game and you need an elevator pitch
IMO the statement was taken as direct comparison, however it was meant. :D (I'm not airing a gripe or anything here, I just found it interesting. :)
in the same vein i could say shapez is factorio but with shapes lol
or foundry is satsifactory but worse XD
heh
IMO the more useful statement would've been to start from the ground up with a genre, rather than pitting games against each other
ugh. Idiots. Pretty much just hte idea of automation is the only thing they have.
it's like saying 'shapes' is 'just factorio'
true yeah, i also go that route as well
"A factory builder that's first-person 3D with a beautiful handcrafted map" or whatever
i still do say copy/paste would be a great addition, i will die on that hill
or rather; be ejected out from the space elevator for voicing criticism to ficsits board of directors
it already exists 😛
We have copy/paste for machine settings and we have blueprints
What more copypasta could one want
Spaghetti
blueprinting:
- "i need to build this"
- build it in designer
- build it in the factory
- "oh shit this doesnt work properly"
- load in designer
- fix in designer
- build in factory again
- paste to finish
copy/paste:
- "i need to build this"
- build it in factory
- "oh shit this doesnt work properly"
- fix it in factory
- copy
- paste to finish
it really is
And personally I almost never have issues with blueprints since I design them with a factory plan in mind
Yeah its unlikely this will happen given our existing BP system
Welcome to the actual definition of engineering
you can delete in BP mode so it's 1 click
If you come with a plan, expect the moment of "oh this doesn't work here"
I mean that idea would make blueprints useless so probably not happening
Then again, when designing a BP, the only thing you would have to do is to test every BP right away
How?
DSP does it as well
Digital Signal Processing.....
One would allow you to copy paste easily without a blueprint designer, the other does the same but with extra steps
BPs exist the way they do because of connections
Dyson Sphere Program
Apparently you need to completely cut stuff off from the outside else the BP stores connections
Thats how the rail teleport bug came to be: by clipping an outside rail connection into the BP
Dsp doesn't have a blueprint designer, the blueprint system consists of selecting what you want to copy and either save or copy paste it
which is basically an invisible blueprint designer
The designer has specific boundaries to cut off outside connections
Yes, so the current blueprint designer and it's milestones would become obsolete
okay, copy paste but you can only copy 1x1 foundation space
yes - which is a design choice. a choice i disagree with. thats all
Rocket fuel for jetpack is pretty nice IMO, the trick is to tap tap tap and not slam on the "gas"
Eh, I'd be happy if they axed BPs.
replace with boundaries on how much you can copy. like come on this is not hard to imagine
Did they ever fix the zfighting train rails have?
Its necessary apparently else you kinda end up with teleportation issues.
The BP system is a localized form of tbe save system
Z Fighting still exists for just about anything
Z fighting, afaik, is not something you can magically and fully fix
Train rails specifically would get zfighting when only placing one rail
Not weirdly placing two at once or anything, just a weird visual bug where specific parts of the rail would have it happening
Metal parts mostly
Yeah, I think in stations you can have z-fighting on the rails in the station. That at least should be fixable. :D
ye that
An object limit vs a space limit both have upsides and downsides
If you give it an object limit, you remove how much people can BP when decorating
for a purely factory game, objects would work
but when you consider decorations, this wouldnt work nicely
currently there is a space limit. if you think about it, all i want is to have a "moveable" BP designer virtual space i can place, and it will save whatever is inside as the BP. all other constraints could be the same
Its not necessarily a bad idea, though i doubt they would ever implement it beyond mods
nah i know they wont
which is fine. i love the game still. that would just push it even further IMO
I feel like from a mechanical perspective, that would be weird, since you'd almost certainly always have the thing clipping through other existing buildings
which the game knows and could cut off anyway
Yet it doesn't
Like if you wanted to save a group of machines that you built, do you also include the foundations they're on? If not, how do you indicate the "floor" of the moveable blueprint thing, etc?
just like you nudge the BP designer around
I dunno, to me it feels like it'd be awfully jank. Presumably possible, sure, but I don't see how you'd make it look decent
mods have done this exact things before.
but honestly the Blueprint fanboys have poisoned me on anything like this with their nonsense
well thats the beauty of imagination. i think it would work great 😄 but its never gonna be implemented anyway so, you know
Anyway, hypothetical anyway. :D Could be there's already a mod which does what you want, of course. :)
maybe for the next save. for now im going full vanilla
The BP system isnt that smart actually.
I think someone made a mod where you can just select objects and then turn them into a BP
the only thing it cant BP is belts, pipes, rails, etc
seriously though, people bitched about bps before bps were a thing, then got 10x worse wit hthe bitching after bps were introduced
wdym
BPs are great. i specifically waited until 1.1 so the autoconnect worked before actually starting a full playthrough
the, constant, bitching, about, them. Constant.
like right now
I feel like there was a mod for it but I cant find it :( I know largger BP designer mods exists
Theres a mod that can turn selected objects in the workd into a BP like i said.
But it doent work on belts and such
oh ok, im sorry
Like I guarantee if a copy paste mechanic was introduced, 2 minutes later there'd be people complaining about the files not being able to telepathically alter the recipes of the machines in the copy paste at will.
The thing about an area select is that it actually kinda feels clunky.
It works in shapez 2 because there you have a layer toggle and its also, like Factorio and DSP, STILL grid-based
Mods can affort to throw stuff together and have it be a bit clunky.
Devs actually have to support it and make the game not crash or bug out in odd ways
~~so what you're saying is that everyone should always build on world grid. Got it!
~~
World grid doesnt mean SF suddenly is grid based
Heh, I know, just being silly. :)
Wait i just remembered something when I built some radar towers i noticed some nodes appearing yellow what's that all about?
Wym world grid = grid system
yeah peop will always find something to complain about but that doesnt mean that any and all ideas / criticisms / thoughts on change are automatically null and void and to be disregarded as unnecessary...
Will ficsmas be returning this year?
The world grid placement doesnt cut entities up into perfect grids.
All other games have entities that end perfectly at grid boundaries.
And the world grid is optional too so you cant enforce that
It's a visual bug
Hell, even on a grid, Shapez 2 struggles with selection across layers
Perhaps it'll happen early cuz all the stores in my area be puttin out Christmas decor back in September
As in my eyes be fooling me?
No, the game just makes nodes yellow for no reason
In all those top down factory games selection in relatively easy / simple.
But in FP an area select is honestly just a hard UX issue
Unless does it mean there covered and inaccessible?
Cuz it doesn't do it for all of them just certain ones
No, that's marked in grey iirc
With a checkmark or something
Thats there being used what I mean is like covered in rocks or have a ore chunk on top
hi
🖖
Yeah I guess in theory select and copy could save some amount of time but I feel like I either start from the BP side or I do something once, realize it's a BP and just rebuild it real quick
I don't really do design stuff before turning it into a BP though and that's where the actual work for me happens. The logistics side of the BP is pretty low effort
planning on building an aluminium factory after finishing the OC one
what metheod did you guys use to manage the water byproduct?
feed it back in with a VIP
isn't september a bit late for stores to be putting out xmas decs? 😛
How do i build full path of walls or ground at once?
I loop it back around to the water-using steps, but in a totally separate pipe network rather than combining via VIP junction (ie: stuff like this - #math-and-meta message )
Zoop?
You mean early right?
no.
well idk, ive seen on YT, and i cannot, i build only by one wall
Yes its waaay to early
If its a recipe that requires things like copper ingots (say aluminum) then use the water byproduct to feed the copper refinerys so that way you can make ingots and from there have alclad sheets and casings
if you don't want to recycle the water you can also use it for wet concrete, pure [metal] ingot type recipes too
This is the way
recycling it isn't so bad if you do the math right but if you don't want to bother that'll give you a sinkable output to keep things running 24x7
@grim ermine
Try pressing r while building so it says build mode: zoop
With some clock shenanigans, at least for bauxite wastewater you can feed two refineries off the wastewater for every one that takes fresh.
Morning
Or if theres a later process like aluminum casings or sheets you can use pure copper to make the copper you need and use the water from the scrap process
thanks!!
that's not a bad idea
yeah no I can't turn 9k water p/m into concrete
oh jeez, quite the aluminum factory 😆
I had planned on using 4k water p/m to make some concrete but not THAT much concrete
I was originally going to use the wastewater to make concrete to replace my basic concrete factory, until I saw just how much water I was going to be flooded with from a baux refinery that eats 12300 bauxite.
And if your fancy like me and use sloppy alumina, electrode scrap, and pure ingots then if theres bauxite near a oil node you can make rubber and turn the HOR into coke for both scrap and electrode circuit boards so its a win win
same here
I still intend to make a wet concrete facility, just not using that water source 😄
I'm contemplating rather I use 12,3k bauxite to make a shit ton of overflow aluminium or I do a simpler one that uses 5,3k
each wet concrete refinery takes 100 water/min
After nearly a dozen failures, I managed to get the waste water use in the bauxite refinery perfected.
The more you use the better your odds
I don't have mk6 belts yet
I could make the factory and upgrade the belts once I do tho
Yall make it seem hard its pretty simple if ya know what your doing
Fresh water refinery making sloppy alumina clocked at 90%, two wastewater refineries making sloppy alumina at 105%, taking the water from four refineries doing aluminium scrap.
it still needs like 10k limestone p/m ?
which isn't impossible considering I'm building it near the rocky desert
Naa, I was trying to be clever with a cascade feed system, now its as simple as it gets.
Bring a train of 10k limestone a minute 😭😂
I might just test around, I watched some videos and did my own testing
then just put it back into alumina
yeah that's what I'll probably do honestly
I'll make a blueprint to make my life easier
Instead of trying to mix fresh and waste, I kept my two water users separated.
no way I'm manually cycling over 100 refineries
If you got a pure bauxite node and a MK 2 miner you can get 600pm bauxite and then that will feed 3 sloppy systems that then feeds 3 electrode scrap refinerys perfectly 1:1 and from there turn residual water into pure copper for sheets and casings then make pure aluminum ingots and your golden
I'm already using electrode and it's producing 12300 ingots without error, it just took me a while to see that I was over thinking it.
Mmhm this game overthinking is your enemy
The wastewater feeds two refineries per cluster exclusively, no mix.
Yeppers
On the upside, I didn't need a monster field of water extractors and considerably less plumbing.
My entire oil system and aluminum system runs on 600 water pm but once I expand out the wazoo imma need alot more
Like alot alot like alot alot alot alot of alots later
My oil system at least under my power station needs considerably more water due to its immense size.
Mmhm this is what im planning on making once I iron out the ratios no .272727 or whatever
https://www.satisfactorytools.com/1.0/production?share=eBFdaVcoqc1rhTgHXoSE
The polyres thats for rubber AND plastic
Aluminum is the perfect thing to tie in thanks to the electrode scrap system
Electrode scrap caused me to build this https://www.satisfactorytools.com/1.0/production?share=tTF7tiId01jsrGKhGXR1
why both turbo and rocket and ionized fuel lol
It uses the leftover crude from the blue crater and the impure well in the swamp.
And some sloops.
Turbo and rocket for power ion for drones/trucks
I produced way way too much petro-coke though, the remainder gets spun into time crystals, which solves that too.
I never got to the polymer output there, plan is fabric for auto-filters so I can quit it with the mycelia.
And more importantly, I need to design what the factories look like 🤣 , they're just refineries on platforms right now and exposed particle accelerators.
I already have 1200 polymer resin going to waste and I'll have 2k If I do this alum setup
do I just sink it like I'm doing right now or?
All the polymer resin from under my power station is converted to 240x rubber & plastic which goes to depot then sink, that's why the petro-coke/diamond factory will do the fabric.
Hi
Sink until you're ready to process it into stuff you need, just leave room for a factory to handle it when you're ready.
It's just a matter of leaving options open.
<@&370483737957236737> <@&387163995947270144> I need some help, Tony_Wev from this server sent me gore in my dms, please ban him
Dude, that really should be in a ticket.
Ticket yaa
how was japan?
Whats the best way for alot of refineries to fill lots of oil in the pipes going to the machines with pipes going straight in a line to the machines ive got around about 15 machines to produce biofurl and polymer resin so I can produce turbofuel
@void gorge hello I am loving this game its cool but can be challenging specially when you get up higher with phases lol
option 1: complicated plumbing
option 2: package all the things & direct feed from a packager unpackaging, no plumbing manifold
How many machines do yous recommend oil should go to in single line pipe
Plumbing defo not complicated lol
Well needed, already have the next flight locked in
Fully agree, to a T
they didn't try to arrest you this time then? 😛
Lmfao
Neither the way in or out lmao
Japan hates groups of streamers lmfao
Best to go when not in a big streaming group lol
I'll never forget the day snutt replied me
Am thinking 5 machines should get oil deposit fir each five refineries you build and want to use
hello 🙂 is there any way to control the amount of items a truck is taking from the depot?
@leaden turret you should see how many fuel gens ive got running currently on Turbofuel
At 150 % each one
Helloo, there is any form in the game to speed up the gases on pipes? Im producing more of the gas than i need but my particle acellerator is receiving less because of the speed of the gas in the pipe although I’m producing a lot more gas than the amount I need
mk2 pipes
charmingly relatable 😆
Yeah I use these but still it’s too slow
No. Your best option is to keep the wait time low and see if the amount it takes pleases you.
Also guys. So I got those molded pipe and beam recipes. I was like wow, nice amount of outputs.
Then I saw how much limestone I needed.. and at that moment I realised, I was such a FOOL!
Bruh, i had 14 biofuel gens, and generated 210MW, i thought why? Turns out both sides were seperate networks XD (i have 7 on one side and 7 on other)
Oooof
steam servers are down 😔
booo. i wish there was an offline option for satisfactory
It was working fine for me when I opened it an hour and a half ago
oh hmm i think i just have to change my session type somehow
i have to just change to single player
Is there any hotkey for the Blueprint Menu? Customizer and builder we have a hotkey for, but for blueprints?
You can get em on your hotbar
Ohhhhh, thats good to know! But a direct hotkey is not available right?
I’ve not a clue
Unfortunately no.
Alright. Thank you!
Hello pioneers I hope yall are being productive today
I was
Was? When did ficit give you permission to stop?
I was given express permission to pause the universe so I could attend to matters… elsewhere
I’ll be back in 15 hours though
Incompatible music
I am not well versed enough in alien to form a compatible song
However I may be able to complete phase two of project save the day by Saturday
That'll be 15 hours docked from your pay
NOOO I NEEED MY FACTORY NOISES
That inefficiency will be noted by ficit and you will be required to return and be examined by the ficit doctors to see if your still fit to function in your dutys
I’m sorry I need steel to complete phase two and I will do that with haste boss man
Most pioneers achieve steel production within the first 100 hours of planetfall
Weak numbers gets it in 10
Oh based on in game time ive only taken forty
But I got electromagnetic control rods in like 25
So
Im so excited to hear the factory noises 6 hours a day
According to FICSIT standard regulations, most pioneers obtain steel after a period of between 9 minutes and 466 hours
I was the 466
Thank you for your service
I was the 9
I got cooling systems before steel is this in the regulations?
I learned about automatic miners after I reached tier 2 btw
I'd ask how but I automated 240gw of rocket fuel before automating motors so I can't talk much
guys steam servers are still down and im gonna die of boredom 🥱
could've been worse
are they?
i must tend to my factories
I also got 150 computers before steel so
yes
my steam app is working normally?
THEY FIXED THE SERVERS
This is considered to be within a tolera&&£=#+() UNLOCK THE TAPESTRY OF STRINGS WITHIN STRINGS WITHIN STRINGS TO FORGE BENEATH THE BENEATH+£%:" tolerance of acceptable levels
THE MINTUE I SEND THE MESSAG-
💀
I made a smart plate factory
I SWEAR THEY WERE DOWN A FEW SECONDS AGO 😭
And it isnt a noodle
I made a dumb plate factory
ur onto something bro
Probably a noodle
why tho
I actidentaly just played for 5 hours
i am on something 💀
accidenttly
go back to work, ficsit doesn't pay rest hours
jokes on you i replaced ADA with PDA
they dont pay working hours either
they pay me with dopamine
once I stop getting paid I get a break and then come back
the dopamine of going insane, relatable
Well I kinda wanted some of those mam trees
I have the resources to get radio tower OR programmable splitter and I’ve not even made any of the phase two space elevator parts yet
I always play for at least 8 hours doing nothing
hey yall, question: are beacons still a thing? I can't find them anywhere
no, they have been removed and replaced with map markers
oooh okay
I dont have a map yet, I think
oh I do
also, can you still reset for hard drives like before?
or did they change it
like, save before starting 10m research, reload if bad recipes
can you still do that?
you can do even better. you can save scum rescans, which are instant
how do those work, and how do you get them?
scan a drive, 10 minutes later, you get 2 recipes. if you don't like those, you can rescan, and get 2 different recipes
ooooh
also, there's a HDD library so you don't even have to take a drive. you can just leave it there, with both recipes still showing
so, how does it work, I wait for scan to complete, save, then reset for the rescan
interesting
yeah but steel is like...
2 phases prior to that bro
it's like getting rocket fuel before doing coal power
I'm at tier 4 rn, but with nothing steel production wise automated yet. everything else aside from concrete is also still a temp setup. So any recipes that make copper/iron/steel production more efficient are highly valuable rn
it's like making pressure conversion cube before modular frame
so I can build around those better recipes
it's like making neural quantum processors before automating computers
Who said I had a computer factory
can relate
I just spent 5 hours exploring that’s all
hmmm, I got caterium wire or steel rotor. Either of them worth taking this early?
I love steel rotor
hmmm... considering it's not yet beneficial to me, but might be in the future, ill just keep this drive in library for now
should i be making plastic and rubber out of oil and then fuel out of the heavy oil residue or making fuel out of oil and plastic and rubber from the polymer
fuel to turbo fuel and redirect some of that into a fuel plant and some into a packager
Depends on what's gonna be easier for you
both seem pretty easy whats the difference
What your needs are, how much space you're building in, what alternates you have
Well, for one, only one of those chains needs water
And they probably have quite different oil -> product ratios
What's your goal with the setup? Just get started with things?
My current plans for petrochem involve using the polymer resin alt to make residual rubber, then using the residue to make petroleum coke for steel
Okay after getting overwhelmed last night from unlocking so much stuff it's time too start doing things
Lmfao
Ive just gotten my first taste of Turbo pachaged fuel
Its well good better than the yellow one lol
Currently making 12 twin units of it lol
I know this is odlly vague. But buying one specific item in the awesome shop there is a weird text with a line of code in them <blablabla>. I am going after which item this is but if someone is going on a shopping spree and see the same thing let me know
Im at phase 2 and the item didnt cost much tickets but since im sick im not able to play right now and check
Tbh I might do rocketfuel
Its extremely efficient right
Cuz I just got an extra 900/m oil that I wasn't expecting
yeah, especially if you use the right recipes
How much of that would I actually need for drones u think
Also if a to do list is public does that mean friends will see it?
Very anecdotally, my drones using Rocket Fuel on my 1.0 save were averaging about 2.5/min usage per drone (for drones which remain active 100% of the time)
Your actual numbers can change depending on the length of the routes, but I wouldn't expect it to average lower than 2 or higher than 3
How many drones in total
But also good too know
I struggle with coal plants
Should I find more coal nodes and set up another power grid explicitly for the near ones?
i personally just truck/belt all the coal to one massive line of plants.
That was with 32 routes using Rocket Fuel (plus a few more fuel-delivery drones, but those are idle nearly all the time)
compacting the coal helps a lot too
There are a number of places on the map where there are 3-4 coal nodes right next to largeish bodies of water; those places make ideal coal power plant areas
Run some power lines out there and connect that up to your grid, etc.
Ight I will use rocket fuel then as that extra 900 from the well will be plenty
And it's right next too base
I have a place with four coal nodes, I’m considering finding more and running my main grid out there, and connecting the local ones to a separate system
posted some screenshots of my new lil silica production site, what do you think? it's self contained. It's mostly just so I can grab some silica whenever I need it for building
With the appropriate miner/belt upgrades (and potentially some overclocking, depending on node purity), that four-node site should be able to accomodate 64 coal gens; that's generally more than enough to get you into oil power
Though of course it depends on how "big" you like to build at that stage of the game, of course. :)
I'd wager few people go beyond 64 coal gens in Phase 2, though
Though don't let me stop you from building out more coal power, if that's what you want to do. :)
#screenshots message please help me no understand choo
have you tried using the normal thing
the block path or idk the name
yes
also you need to place it all over the path for it to work
I haven’t finished stage 2 yet
wdym
Will probably help to start a #1038092680493801533 thread with more detail of exactly what you're looking to do; can embed screenshots and such there
It's also helpful to have some shots while you have block/path signals selected to build, so that the screenshot contains the block colorations
its juist green
So like 200 should be plenty of oil then and then turn the rest into power
I stand by my start-a-#1038092680493801533-thread suggestion, and encourage you to post screenshots all the same, even if it is all just green
oki
Will the EXP chanel be open for this EXP peroid
tier 5 with plastic production. it runs on packaged fuel but i think it can use biofuel
Do fuel gens burn 20 fuel a min no matter the type of fuel
At least I think that's what it burnt
Nope, each fuel has a different burn rate
What's rocket
The constant is how much power the fuel gen delivers -- it's always 250MW regardless of fuel type
If you click on the little orange icon on the input buffer on the fuel gen control panel, it'll show you the consumption rates for all supported fuels. (Can also find that on the wiki too, of course)
It only shows 3 types in game
But I'm seeing 14.4 on wiki
I think that's the wrong one
the fuel gens ingame have a little thing you can click
right in their fuel slot
that shows all fuels that it can burn
That's what I'm doing
pretty sure that's 14.4 seconds per m3
It only shows turbo bio and fuel
It's possible it only shows you the fuels you've currently got unlocked -- if you don't have Rocket Fuel unlocked, it might not show up in the list
(in which case, the wiki's where to go. :)
!wikisearch fuel+generator
How does one unlock rocket fuel
MAM research
MAM
sulfur tree
I see
I haven't been the research person that makes sense
I was like I have everything I should need
I always recommend checking the MAM frequently for anything you can research, and prioritize getting that research done. :D
Lotta stuff in there you might not realize is super useful but is
Fluid per min is 4.17/m for rocketfuel
4.1(6), actually
Lol ofc it is
I'm aware
My friend was supposed too be on more and research so I've researched what I've needed and try too leave some stuff for them
But they started college again so they be busy alot unfortunately
Alts ive been getting tho cuz I need them
#screenshots message is this the fix for byproduct water?
I might use this in a bigger scale
looks promising
Is it oc actually 10.425
Cuz that seems worth
Well
If I have enough shards
10.41(6) at 250%
Tbh that seems worth
or 10 exactly at 240%
I didn't realize how many gens I was placing
mikael or jason?
Question would it be smart too build the fuel on the top and have it trickle down into all the gens or should I just pump it up
rocket fuel is a gas
It is
Omg
That makes this so easy
I build the drones on top too
I didn't realize that
Is it worth ocing them tho
Cuz that's still 500 power shards
Which i can eventually replace with synthetic ones or just use the synthetic ones everywhere
I think worth as that's way less building
entirely up to you
Haven't made nitrogen yet so how much is one pure node 600 I assume cuz pipe max
Cuz it does want a bit of gas
But there's so much on the map
each node is multiple nodes. each group can have any number of nodes (like 4-8?) of any purity
and they're 75 for impure, 150 for normal, 300 for pure (at 250% speed)
Ight I need a little over 2k gas
Okay rocketfuel ain't as bad as I thought cuz gas is so much nicer than fluid
I'm in the middle of making a railway from a pure bauxite node (and a normal one too i think) to my main base like 2 or 3km away, dunno if it was a mistake or not or if i should have just made it a modular factory
The node I found is all pure
y u no just ping
should i?
if I can ping them about lizard doggo buttholes, you can ping them about serious questions
@void gorge or @obsidian zodiac ?
what max amount of bauxite can I get using mk5 belts
Wym
780
That's the max a belt can hold
How many foundations long is the train station?
Well mk5
2, I think
I think 5 or 6
!wikisearch train station
This article may need cleanup to meet quality standards.Please help improve this if you can. The Discussion page may contain suggestions.
A Train Station is a building on the Railway where trains can be instructed to stop and load/unload their contents onto adjacent Freight Platforms. Each station can...
4 wide
I did the math after asking and it shoud be 10080 bauxite p/m
I mean using all nodes without mk6 beltts
No, the other direction
Uhh 2 or 3 long but there's the wiki I didn't count that one
I need 80 refineries for the oil smh
tf is up with people using p/m when they mean /min
when is zoop with preset recipes coming to buildings
Ty, planning to make a Space Elevator train station
I wouldn't
Id do drones just wait tbh but up too u
I can do train network and signals
Like I said up too u I just think drones better for it
idk man
every time ive come into this server you're in here
SAME WITH YOU
Nuh uh
yuh huh
ive seen some talk about drones and i know you transport stuff with them but is it possible to ride them?
I don't see why not
Haven't said anything about it yet
Also how long do you think the update will be moving to default?
Your guess
multiples of a week
mikael jackson?
is there a factory calculator that you can adjust an input on and get how many you can get from that one input?
you start from the end product with that
ahhh the pridction tab has a maximize option
what ratio of steel beam to steel pipe should I do?
do keep in mind that maximize will happily waste resources without caring about it if it doesn't reduce the output
I limited it to 240 iron and coal
The path between the two areas is my favorite part. It's totally adorable and would look good with some factory carts driving on it
Yeah it does i want to try come up with something cool fir putting conveyor across it its sending over canisters for packaging Turbo fuel
Zero and zero
Don't produce stuff just for the sake of it, unless you want to for fun, in which case any amount is fine
Look at why you need pipes and beams and calculate how many you need
the thing is I havent unlocked what I need them for yet
for personal usage, roughly equal amounts
But I need more coupons! Won't somebody think of the sink points?!?!
Then you don't need to produce any of either
@unkempt blade I want to do mire but like I said am still learning and improving
I mean apart from the unlcok stuff
Any more of that talk and I'm gonna start sinking factory carts
@unkempt blade or and that part you love its modded parts
What's the most amount of factory carts anyone has? I feel like this is an achievable goal
Sinking something that is hand crafted? Such spite!
Is 100 golden carts overkill?
What the factory carts ?
Golden ones are better
Is there a way with tools I can add power gens at the end of a fuel factory
no you just need to keep creating uses for them if they're overkill at the moment
Oh hang on, I just realised they only cost coupons to unlock. I thought each one cost coupons
This is interesting
So ik how many I'm placing and stuff
just the first one then you equipment shop them
Are they gold because you pa8nted them gold ?
No, they are gold because they are golden factory carts
Do the maths. It's very simple calculation
They seams yellow to me in the pic lol
Well ik that but it would be cool too have
The regular ones are orange and blue, the golden ones are... golden
when you finish the elevator stuff you can unlock the gold ones
How you get them and i did not know there are mire i only see the one in the pic in the shop
I think I should make a simple production line just churning out golden factory carts, 30/min seems a decent goal
What you been finish ?
Do you want spoilers?
send all the packages to space
Or
ugh was wondering why my factory was only 67% efficent despite calculating everything... turns out under the spltters was a mark 1 belt instead of mark 2 ones
Phase 5
Yes
if i wanted to be silly on a friends server/save. Is there any machine that uses constant power even when not actively doing anything?
When you finish phase 5, a golden cup appears in the awesome shop called 'employee of the planet cup'
Sink one golden cup to unlock golden factory carts
Give me a month or so to complete phase 5 I had issue today i built one particle accelerator it was running for abit but them everything blew lmfao
Sounds like you need more power
Nice
I think truckstations, drone ports, and maybe train stations would all have a constant power amount
I have never failed to feel vaguely annoyed when I unlock those and then have to go find a Caterium node just so I can make some ingots. Like an animal.
I sure do allow my new factory is up and running and has alot of fuel gens built each one currently over clocked is 500mw
hmmm i see, so if i wanted a HUGE powerload on a system that i could isolate with a switch, prefererably hide it outta sight, whats the best thing to use? cos i know mahcines use 0.1mw when idle but if there is something that does a better job that would be great
I'd use drone ports for that
100MW per drone port
oooh nice, do they make a marker on the map like train stations?
or hypertube entrances (maybe as a blueprint) could probably chew through a lot of power in a small area
oooh true
Yes, but you can turn that on/off within the map. Don't know if your settings there will affect other players tho
just to occasionally give her a small heart attack moment then instantly fix it xD
As my doctor always said. A heart attack a day keeps the apples away
@shy mulch my new setup is connected to the electric tower witch goes all the way to my starting factory where the particle accelerator is at i am thinking up I get the gens the last over clocked up it mite be enough to run for creating my 35 last pasta
For something a little more factoryish, could alternatively blueprint a packaging/unpackaging loop and spam that somewhere. Overclock 'em to 250%, etc. :)
(tube entrances would be a lot more space-efficient, of course)
I like the packager idea, would have a good "wtf is this" component to it whenever they find it
anyone know how to fix not getting a extra hand slot with the Enhanced Asset Security milestone?
I think SCIM lets you add/remove slots if just reloading the old save and trying again doesn't cut it
turned the reserch of and back on in SCIM AND IT WORKED
If there's a long feeder belt from miner->factory somewhere which happens to go near some SAM, and you're lategame, could insert a sneaky resource-conversion loop in there which outputs the identical item rate that was put into it
was also missing 3 inv slots
this would be entertaining too because it's non-constant amounts of power so it would be even more confusing to see on the graph
I’ve decided that imma use my iPad to help with calculations on satisfactory
half tempted to put it underwater too xD power of blueprints >:3
Think we'll ever get a map fix with all the weird pockets of water around the norther part of the map? 🙂
Try exploring under the map, things get even weirder
I can imagine.... 🙂
i liked back when standing on the freighter would send you to the purple land of death
There's a spot near a waterfall at the top right where you can fall down and get underground. I built a ton of foundations under there so I could explore without accidentally falling to my death. Was fun being able to see underneath everything. Then I found a random bit of invisible water, went swimming, then ended up stuck in a cave, with zero way out. Ended up building a portal and powered it off some biomass burners to get back home 😁
do factories still operate outside of render distance
dont they eat like 700mw or smth
everything does
I've been back and expanded a bit, I now have a drone port down there importing rocket fuel to power some fuel gens, and built a massive box, like 60x60x60 foundations. Coated it in a mesh of wall power parts so I can hover pack around it. I'll build something fun inside the box at some point, but I'm focused on my other save atm
I’m running into the problem of early game resource problems
Like I’m running into issues of mk2 conveyor belts
There are no early game resource problems. If you're low on resources, look further
I mean the limitations of mk2 conveyor belts
split them
The problem is all are maxed at 120 per minute the limit of mk2
more nodes is the only way to fix that really
Mk2 conveyor can’t go past 120 and every single one is at 120
What production do you have that needs more than 120
Bad news about that the nearest pure node is over 700 meters away
I am creating smart plates and such
… a single mk2 belt the max that I have atm can only do 120
step 1: direct a chunk of your reinforced plates into a storage container.
step 2: sleep
step 3: build
I’ve had to afk for awhile cuz of smart plates
his extraction of ore is being limited, it seems
How many smart plates are you making per minute
But the problem is mk2 conveyor belts are becoming my limitation
4 atm
Tbh mk3 pipes would be amazing
So how is that limited, 4 is less than 120
alr cool i have screws plates and rods automatednow
The iron used to get everything automated
Been watching some vids todo with manifolds and pipelines
guys how to remove path signal?
You need to be more specific, if you want help, you need to tell us the actual question. I've not seen you name any part that is limited by 120/min
@cyan abyss try using any node thats nearby and then overclocking it as much as you can, not just pure nodes
dismantle it...?
it was bugged or somthing it wouldnt let me i had to remove the whole thing
or build your smart plates on their own separate chain of nodes. i believe its possible to get 5 smart plating a minute using nothing but mk2 conveyors on a singular iron node
Main problem
The nearest non pure node is also 700+ away
thats not too far
I built in the most remote area possible for iron even though there is 4 pure iron nodes there
There's iron everywhere around the map
i think the play might just be to build a singular factory on that node for smartplates
Exactly what I did but it required 2 pure nodes to get everything setup
All 4 are being used and completely maxed nonstop
what are the coords
The literal limit atm is mk2 conveyor belts which is starting to get annoying cuz I could just overclock the pure nodes to do 240 but the belt can only do 120
Then you have 3 options. Either explore further to build more, or make less of something else to allow yourself to make more smart plates, or just be more patient and wait
biofuel is so ass bro i cannot wait till i finish this coal powerplant
-44869 -139480 for one of the nodes
You really don't need that many, 5/min is fine
To all new players i recommend setting up multiple if same productions because theys will be needed everytime you complete phases
Are you burning it directly or making it into solid biofuel first?
did you also automate making biomass and solid biofuel from leaves/wood?
Then it's fine 4/min makes 30MW
where do i find a sommersloop
24 wood per minute turned into SBF will give you 450 MW
Thats enough to see you through to phase 3 tbh. In future saves I'd consider skipping coal power. I can spend 2hr collecting enough wood to last me to fuel
everywhere, but you can look on https://satisfactory-calculator.com/en/interactive-map for them
They are generally in hard to reach places, look in caves and at top of high places
They can also be in the woods but guarded
ok im not running out of biofuel but i just keep blowing fuses
Oof power factory takes 14gw too run
But i mire be thinking more with spheres being guarded more and powerless also crash sites lol
What you running
Rocket fuel
Or wow ive just set mine up
Its all the blenders it's also gonna be a drone fuel thing
I think it's gonna make 311gw
my factory takes just over 300mw lol
@cunning glade look in screenshots at my pick the right one ive been working on most of today ive been awake for 24 hours now lol
Lol
i wish i could make an apples and bannanas factory
got 900MW coal and another 180MW in bio burner
I need 118 ref and 114 blenders
What about pineapple lol
Probs can with the farm mod
Yoo wtf what you making in those blenders ?
Rocket fuel
do hatchers respawn
Hatchers, like all other enemy mob spawns, will respawn (in something like 3 in-game days) unless you've built things nearby. Powered buildings count more towards disabling the spawn than unpowered ones, but AFAIK even enough unpowered stuff will eventually disable the spawn
Damn you must have different recipe to me i did not need to use blenders just refineries
ty
Finally just hit 1gw max usage
@cunning glade or rockets fuel am thinking of Turbo fuel lol
Look at nitro alt recipe for rocket fuel
can you tame the lizard doggo
Yep
how do i do such a thing
If you want spoilers, the wiki has a full explanation/guide
these blade runners are the nicest thing in the whole game
Have you reached Turbo fuel yet lol
Wait do u need too package the fuel for drones
yeah like how ||Bruce Willis was a ghost the entire time and he haunts mercer spheres to this day||
Pretty sure
I've only seen the first 74 minutes of that movie, no spoilers please
naw
Idk i just did it anyways but I've seen they use it but ive not got drones set up yet
You mite change your mind when you do lol
If u plan too use it for drones I'd rec rocket
Or bats
Both better
Rocket fuel whats Bats ?
Battery
how do i ensure that my water pipelines are maintaining max pressure
Damn
What's the actual problem you're running into, btw? "maintaining max pressure" isn't something that makes a lot of sense w/ Satisfactory's fluid simulation
Don't talk to me about them pipes I was having issues earlier but manahe to fix it by splitting the pipe in 3 sections for 3 oil extractors to flow in nicely also I believe ive not fully been installing pumps correctly lol
uhhh idk i havent started doing it yet, but i just wanna make sure im not losing water production rate as its travelling through the pipeline
Have u done aluminum?
Yeah twice lol
That's fun cuz the pipes feed themselves pretty much
if you move the water to a certain height above the extractor just read about https://satisfactory.wiki.gg/wiki/Pipeline_Pump
otherwise you don't need to worry about it
Yeah tell me about it lol
god damn these coal generators are expensive
And Aluminium ingots are a pain also
They are slow but not slow I end up running down and up to make sure everything is running nicely obviously the Aluminium ingots are not but they making what I need at slow speed witch is Aluminium casings
should i put a miner on this sam node i found
definitely
Is it pure ?
I found it all easy tbh
Or not great tbh I dont what my one is lol
Few pipe issues but after fixing them
would it be a bad idea to rebuild my iron factory on pure nodes rather than normal