#satisfactory
1 messages · Page 335 of 1
Eventually u get all the alts u can during ur phase
OOof, so it looks like its easy to "loose" doggos when they clip through the map?
Maybe there is a better way to store them
my brain doesnt think like that
alright so i am planning to create walkways around my factories but i dont know what would be the best way to add supports to them? whats the best block to use for supports? i tried using painted beam and it looked good until i saw that it didnt touch the catwalk....
I still can't figure out how to make circle even with a mod Rip
👀
its not hard
i can do a vid soon if you want
Its feels like it its confusing my head wonder what am I missing like not doing right
Yes please i want to make round factory but I also want to make it round on a lake going around the Geo Gen and it will all be glass and I can still see it
-# i dont know how to do it either btw ill just follow the instructions from wasistdaz out of my head
Right I see lol
What size circle are you trying to make. How many foundations diameter. I'll try make an example later
how do I turn
nutsoil and bolts may break mybonesmind
butbeerSAM will never hurt me
into a meme?
Probably like 3 then I can place batteries around
huh?
dumping explosives on a population of smell city?
@shy mulch either 3 or 4
When y'all get that first depot uploader going what are the FIRST items you dump in there?
iron plates and concrete
Right now I'm dumping all the "rare" lootz that may be needed for drop pod unlocks 🤷 doing a phase 1 turtle strat
Doing one that small isn't really going to be possible, the larger it is the smoother the edge will be, that's just how geometry works
No wonder you were getting bad edges
Going upwards the build will be much bigger
@shy mulch so am wanting smaller circle going around geo Gen and then on top go much bigger outwards
Thanks for showing me that message style
-# I didn't know you could do that in Discord. (-# as a line prefix, for those who like me didn't know)
The smaller one I am wanting all in glass foundation then the bigger one I want like 4 glass in the middle so you can see Geo gen from standing above in the bigger circle
Its going to be over the lake
What's the easiest way to record a video in satisfactory? I'll do a quick one where I make a circle from scratch so you can see the process
Idk
Windows has tools built in but they are kind of meh
Yeh windows built in is a bit basic but I'll try, it might be enough, don't need anything fancy
No
WIN + ALT + R
Ooh nvidia has a built in thingy I'm gonna try that
Oh right Nvidia will use GPU hardware encoding, that will probably work better
OBS is also always a sure value. (While it's more known for streaming, it can also be used that way. After all, video recording is just streaming to your hard drive.)
Yea hard to beat OBS
It seams catwalks are the biggest help to making a circle
Would anyone be able to help me with train signals?
catwalk can do curve, but its 10° increments which has rough edges
smooth edges need 5° at least
Or right i see
i have nvidia app which let me record thing just by pressing alt + f9
very convenient
you can do 5° easily in vanilla, just aim to the edge of foundation while holding the hologram, and then hold ctrl to allow 5° rotation
you can bp them so its easier to curve
Yeah i think this is best needed todo for another time when I need a circle again
I am now into the deeper stuff now that need producing so alot me building is needed again so I need to steadily think on my movements on getting all set up and atleast for doing phase 4
Now sure how Nitrogen works with collecting ive got to work it out later already got a machine waiting on the node it needs power so that coming soon
Its amazon what others can do and specially with pipes and its all clean looking
why does everything need to be so complicated lol
nvidia first wouldn't record because chrome was blocking it, had to find a setting and restart the whole game to fix that, then finally managed to get it to record, and the recording is too big to upload, so now I'm using vlc to compress it
should have just streamed it for you lol
did you lower the quality from the recording first?
Lmfao
I just left everything on default, I didn't expect it to give me a 2GB file for a 3 minute video
yeah thats the problem lol
Woah lol
i lowered the bitrate and it works wonders
Defaults should be something reasonable. That isn't reasonable
The whole point of default settings is they should be suitable for an average user. Advanced users expect to need to tweak things to suit, normal users don't
@shy mulch am off to have a nap will be back playing again later on
I'm off to throw myself out a window
Please dont or ill follow and i only live on the ground floor lmfao
@shy mulch before jumping make sure there a deep huge pool or ocean to then also refresh your self so you get a 2 4 1 lmfao
This game is funny... "OH you want to place that THERE! Absolutely not... OH you held the H key? 🤷 That's OK then" 😆
I need and H key IRL
XKCD 505
load it up to workupload or something no?
At this rate I might just tweak the nvidia settings and do the whole thing again. Only took 3 mins. I refuse to accept that 2GB is a suitable size for a 3 minute video
Vlc said it was compressing it and it gave me a file that was perfect, except it was only the first couple of seconds of the video... 🤷
is there a way to break down rocks?
Explosives
does it work on bigger ones?
idk what you did but all my clips are like 50mb max (720p 60fps recorded)
and when do you unlock them?
The ones that are visibly breakable, have cracks, you can tell quite easily
yo hol up why cant i place conveyor poles below lifts anymore?????????? i dont want my lifts to float unrealistically
i remember i recorded a 10min video and it took 50gb

guys what are you doing with your recordings?
Was just whatever the default settings were, I didn't change anything, going to look now
Nothing, it's a single recording just to show someone how to do something
i meant like what you did with it to become that big lol
i change the settings to 720p and lowered the bitrates by ALOT, now it only took around 10-30mb usually
40xx+ Nvidia cards support hardware AV1 video encoding and so does Discord so... no reason not to use that
I just pass my recording through handbrake and it's a fraction of the size
Turns out the settings defaulted to match my ingame settings, which were somewhere between 4k and 8k. Changing it now to 1080p should be plenty for this purpose
You can setup the Nvidia tool to record straight to AV1, that will fix a lot of the quality / size issues
turn it down to 720p
theres no reason to have clips on 1080p
When building your first automated power, how many coal plants do you generally place? or just try and max out one or two of your closest coal veins? (or something similar)
2nd option for me
even tho i keep like 1 coal node for steel if theres no coal nearby
Oil power is sooo good
nvidia clips should still be passed through some kind of compression regardless. they're way too big even after accounting for the resolution
WOH two more doggos just walked into my base wtf
600MW to start modular frame and steel factories, and then expanding them to 2400-6000MW (basically enough to automate everything up to phase 3 for me) and then oil power once i unlock blender
first automated power I go to the crater lakes and you should have mk 1 miners so I generally place 24 coal power plants
that should generate 1600 MW
then you will get mk 2 miners and you can expand to 48 coal power plants
that should generate 3200MW
and then thats enough to move on to oil power
I dont know the name of any places. im just at a place in the desert with 4 coal veins and plenty of water to use
are the 4 coal veins pure
I just had a giant stinger spawn on top of me?! in the middle of nowhere?!
i mean i guess it doesnt really matter
normal
if u want to be max efficiency the crater lakes arent too far away
wait
4 normal is the same as 3 pure
no nvm
3 pure will be 360 coal a min and 4 normal will be 240
I dont even know where crater lake is
probably right, went with 1080p and it was still 200MB, better than the 2GB of last time though haha. As long as it's under the 500MB limit to upload to discord then idc much 😛
I'll use 720 next time
ill post it in math and meta
how does one even calculate how well a train transports materials?
here's how I do it
if destination runs fine, done
if I run out of materials at destination, make more trains
is there a specific reason why mk3 belts are 270 items/m? I find it a bit strange
why not
would you prefer 300? or 327?
No, I'm just curious
found them
everything in this game is strange
why are foundries misalignmed with constructors
Multiples of 45 come up a lot with steel, so it often turns out to be a pretty convenient rate
gotta make the most of what you can make sense of
anyone know how to just wipe all mods you installed? i havent played in forever and every time i launch the game it fails becuase it cant find a "SML" plugin
oh, and 270 is 45*6
I see
Bro I love ADHD why sleep when I can just think about the factory
Sleep isn't important
ADHD loves this game
Just spent 2 hours "sleeping"
Ooooh a piece of candy...Ooooh a piece of candy...Ooooh a piece of candy...
#screenshots message
@wheat parcel if that's sustained and not just from a storage container, then very impressive 🤌
it is
but its modded tho
I was just looking up the max theoretical amount and you're doing more, so was confused 🤭
wait whats the max
the theoretical max is more than double that though?
186M according to the wiki
i think the max is just the 32bit number
@prime rampart one or both stations are probably backwards
I don't see any mention of 186M on that page
The display is limited to maxint, yeah, but afaik the actual sink events are all still processed properly even if the rate is above that
'cause as with the rest of the game, "per minute" is a bit of a lie. Everything's quantized. :)
That's the highest it will display, but you can still gain more than that. But to get anywhere near that you need to store stuff up and release it to the sink in 1 go. For sustainable permanent production the max is nowhere near that
I guess it hasn't been updated since U8 or whatever. because the max is well over 400k now, even over 500k if you underclock everything
ama break it
Yeah that's same pretty wild extremes to go to hit those numbers haha
I'm happy with my sustained 75M/min, no mods or cheating
I did send everything to storage instead of sink for a while and let it build up, just cos it was fun to release it and see it cap out haha
how am i supposed to know if its backwards or not
the station hologram has an arrow when you're placing it...
i want it go from my quartz to storage system so the arrow should be pointing that way but in my storage system it should face the other way around which is not where quartz is coming from right?
Anybody wanna be friends?
it should face whichever direction the train is driving in when arriving at the station
oh
load means stuff getting into train right?
amen
-# im gonna hate setting these up
its fun it just takes a while
does it matter where i place my freight platform?
so long as its connected to and behind the train station, no
I already have 1 friend, and that is 1 too many
someone help ME PLS
There's 8264829 guides on how to set up trains for beginners. Watch a YouTube video
hm unlucky
wait just a question do i need railway signaling for 2stops?
No
1stop*
If there's only 1 station then where is the train even going? You need to have at least 2 for it to make sense
does anyone have any good tutorials for setting up trains?
There's a lot on YouTube
yeah i was just wondering if any came recommended
you probably want block signals at the head of the station and tail of the freight platform
I don't knowny specific videos but gaming with doc is usually good for tutorials
you only need signals if you have multiple trains
thanks
^^
If multiple trains, yes. But sounds like he's only doing one train atm, so signals won't do anything
I just learned you can dissemble crash sites
one train that took decades to setup
well, the good news is that that's a skill issue lol
once you get them figured out they're pretty simple afterwards
this game could probably use a tutorial for trains tho
Deny trains! They are the Devil! Sky belts forever! 😆
I figured them out without any external help. it's not that bad
Everyone takes ages to do the first one. That's actually a good thing. The more time you spent on it the more you'll understand it, so it'll be easier in future. People who blindly copy a tutorial without thinking about it or actually learning, end up really struggling later
is it worth having a freight platform for each product or should i just split them at the destination?
Platform per item is almost always better
I have separate stations for each item type
although a sushi train might be fun
different stations?
but that is something i wouldnt bother with if it was anything beyond basic resource production for building use
yea but im malding
i changed everything all the way around
im going to be using it to transport items from an iron factory to a central processing factory
In my main hub I have 5 stations, being fed 26 different products on 17 trains. It's a masterpiece of signalling and smart splitters 😂
its probably better to have one station per item for high throughput, you can get away with a mixed item train if you need smaller quantities
could sm1 check uh screenshots
how come multiple stations is faster than multiple platforms?
Should i build my smart plating factory with 6 iron miners connected?
Or should i use those 5 nodes near eachother for something else
Unload more trains at the same time, they probably don't all come from the same place
each station will have multiple platforms behind it, but having a dozen platforms behind a single station means a dozen freight cars behind one or 2 locomotives, a pain to handle all the weay through
oh its just for taking 6 products
Good morning, guys, gals, and NB pals 🫡
so my original plan was to either do a platform per product or mix them in 2/3 platforms
because unless all wagons carry the same item in the same amount, you can't use the more efficient stop settings properly
#screenshots PLSSSSSSSSSS
also is it worth geting railway signalling before i set up my trains
depending on how your track network is laid out, id say its better to have one train for each product, maybe you can dedicate a single freight car to a product you dont need a lot of if thats faster to set up for you but i'd recommend one input and one output station for each
brother your locomotive is backwards lmao
right click on your message, copy message link and paste here to make it easy to find your screenshot
the front of the station is the rounded part on the roof
guys make easxy words
Hey, did you figure out building those refineries last night?
???
thats today for me havent closed the game since
If you want
so i change the freight platform aswell?
I guess it was technically today for me too
nyazsul help me wiTh trains pls
the locomotive is wrong.
unless you want the train to approach from where you are, then everything except the locomotive is wrong
let me explain once again where i ssed is the palce where i want ther train TO GET QUARTZ then come back to base
I'm asking wether u should save those nodes for another factory or use it for smart plates
You don't typically need that much smart plating
Using one or two nodes for is fine, 6 seems overkill
I don't think you should ever use any nodes for project parts except pasta unless you really want to
0understand
wait so if i want the train to come to this trains tation then the locomotive si wrong right?
Okie
entirely depends on the direction you want your train to drive
That's what i wanted to know
check ss
It might have been an essential ingredient for all next recipes
pls check
I mean the locomotive doesn't match the station. so it's either the locomotive that's wrong or everything except the locomotive.
it depends which way the train is driving when approaching the station
Do the hog's life regen?
Guys I need a suggestion. Steel rod or Caterium Computer? https://cdn.discordapp.com/attachments/553550313533997057/1421522251437576324/image.png?ex=68d95743&is=68d805c3&hm=ff26fdcfd11001c3258ff010759429ca621d63ec67e57b0651fda59e83f52ce0&
There's a big one and it's trying to kill me
if they regen it kicks in long after it takes me to kill them
OHHH
the cliff and nuclear hogs just have a ton of health
That's what she said
so if locomotive coming here where arrow point?
the arrow just means what direction the station is pointing, it doesnt have to point in any direction in particular so long as you can connect the station to some tracks
is smart plating worth automating?
you want to have the locomotive coming IN the same way the arrow is pointing
TYYYYYYYYYYYYYY
You'll need about 4k of it in total to finish the game, so it's at least worth having a machine doing it with a couple storages you can feed
does freight and station matter? back or front?
so its not used in any production just the phases?
There's a wiki you can see all this on
yes; the station is what controls the train and lets the autopilot work, and the freight platforms are how you load/unload freight cars to move items around
so should freight be infront of the train station where locomotive coming or behind train station?
Loco in front and that's what needs to dock at the station
behind
BRO U R THE GOAT OF TEXTING
but where locomotive starts freight is front?
Hello everyone
You can technically do it either way, but it makes the most sense to have loco in front of freights. Just line them up at your train station with the proper building
What did England do to you
last I checked, trains do not work at all unless you have a loco at front. unless that changed since then
Yes but you can have a loco on both ends
any idea on how to get rid of overflow water without having to flush it/ using a packer
consume it in a recipe, every recipe chain that generates water consumes an equal or greater amount.
That means that you can split the processing into two groups:
Group A which runs on fresh water only.
Group B which runs on the waste of chunks A+B only.
And have no waste left over
use it for something useful?
what i assume you have going on is something like this, #math-and-meta message
the locomotive is entering the station the wrong way because it doesnt have an option to go in the right way, so to fix that you either copy the station setup in picture 2 and make a train with a locomotive on both the front and back facing in opposite directions (example for stations and train: #math-and-meta message)
or, if you dont want to do that, you can build a track that goes around the stations so that the train can come in the right way like in picture 3 (#math-and-meta message)
and it is important to note that this kind of system will only work with 1 train because of the omnidirectional track, if you want to scale up to more then you will have to make 2 tracks where one goes in each direction (and this is also going to need signals to work)
typically people will put the engine at the front and then the freight cars at the back, although it doesnt matter so long as you have a station where the locomotive will be and freight platforms where the freight cars will be
FINALLY IT WORKED BRO TYYYYYYYYYYYYYY
no problem
did it just get stuck there?
yea
the track might not be connected properly
its connected
they usually dont just stop in the middle of nowhere unless its for something like that
no it stopped to the second train station but not bring materials
I'm an evil person and i deserve to be tortured and rot in hell for eternity
I decrafted one of those hard drive containing things not realising what it was
check screenshots
Shit weather, cold and boring
no way for it to return, check out option 3 in this message ^^
You already removed the hard drive. You can't destroy them until the hard drive is removed so there's no risk of accidentally missing one
Then there was none?
Because i didn't remove it and then i found another one and only had one in my inv
so i need to make a railway connecting to the same railway like a uturn?
yes
second locomotive at the back works too
what if i connect another locomotive?
option 2 in the same message
with a extra locomotive no need for a uturn right?
yes
damn this game
Would you be less frustrated if it just magically worked in a way that makes no sense?
yea
🤦
i thought bro would just reverse
You ever seen a train reversing between two stations?
the train not just not reverse, but it didn't even dock to the station properly in the first place because it's still backwards
eletric ones
ITS BACKWARD?
No, they won't ever go from one station to another fully in reverse. Drivers wouldn't be able to see for a start
If you want it to go back and forth, put a locomotive on both sides
ok nice now its not loading
Just make a loop back round so it can always go forward. Imo that's the neatest way
should it be load or unload if i want the train to take it
load
it didnt dock
did you still not read the tutorial?
you can't just build randomm shit and expect it to work
I dID
i just dont get where arrow should be pointing at ARRIVAL
and where freight goes at arrival thats the ONLY thing
Please just watch a YouTube video
Then why did you put the platform after the station?
why are you being so critical of my creative process?
idk
If you don't know, then you either haven't read what people said, or you haven't understood. Read it again and if there's a part you don't understand, say what part
You're making a fairly simple thing seem more complex than it is because you're not really thinking about it, just doing random stuff and guessing. This is a game you need to actually think about a little bit
the only part i dont understand is how do trains dock like should freight be infront or at the back of the station(loading) and at (unloading) should the freight be at the back of the staion or at the front
🤦♀️
Have you ever seen a train in real life? Google some pictures of them if you haven't. See if the freight goes in front of the train or the back
3 people and the website already told you that
WHY WOULDNT U TELL ME
bro i put freight back it didnt work
And did it line up with your station? No
yes it did bro
The freight cars weren't where the freight platforms were. So they won't be able to dock
That makes no sense
How because when it was BEHIND THE STATION TRAIN WOULDNT GO TILL THJE END
It feels like you've never seen a real train station or train before
If your train goes Loco-freight-freight-freight,
Then you station has to go Station-Freight Platform-Freight Platform-Freight Platform
The train engine car stops where the station is. If the freight cars are behind it, it should be pretty obvious where the freight platforms need to be
In the order of the train cars, in the direction it will enter the station
it doesnt matter where the parts of the station are where so long as they line up with the train and everything is running in the same direction
what nyaszul said
ohhhh i see why im doing this all wrong btw I MEANT FRONT AS IN BACK
Can anyone help me please. I'm trying to walk to the toilet and I keep putting my left foot forwards and my right foot backwards and my body isn't moving. Helpppp I need to get to the toilet
the front references to the front of something
just fly atp
shhh
time to test
YES IT WORKED FINALLYYYYYYYYYYYY
nvm station unreachable
🤦♀️
Make a loop
it worked it worked
It's unreachable because it's at the end of the line, it can't move forward
Great, 2nd best solution
Is the 2nd locomotive facing the same or different direction as the first 💀
different ofc im not that stupid
Well 😂
TIME FOR MULTIPLE TRAINS!!!!!!!
Please just do an entirely separate track for each train. My therapist charges too much for this
last question how do u connect rains together?
thats why i put 2locomotives
heh
should i transfer fluids or is that meh
I feel like someone's gonna die trying to teach you all the niche signalling rules
Yeah I'm gonna avoid that question 😂
there are a LOT of videos on youtube explainaing all that, the ones by doc are all pretty good
There's plenty on train basics too, but he wasn't willing to watch them
who needs yt when i got u bro
how do i make heavy modular frames jk
You start by deleting all your factories
Let me know when you've done that and I'll share step 2
Like any other item
look at ss
Make a youtube channel next
YEAAAAA
You should make a munitions factory 😏 fun stuff
8hours in total playing satisfactory
do ui wanna see the fuel thingy?\
Yessss
ok watch
Is it working well?
very well
Hell yeah, mate 😎
That's okay, you can overclock them to each consume 25/min so the fuel doesn't back up
3: hypertubes needs a booster ring. somtimes you go so slow in the pipes it'd be faster just to run.
fuel generators?
Yes
Put a shard in and set clock to 120%
Also, are you not storing any of the plastic/rubber?
Build an accelerator at the start of the tube, and at any place you want to go faster.
i was doing it quickly cause i had an tutor but at the end never connected them to storage
but i hvae another farm producing rubber/plastic
Ah okay then. You should manifold the outputs of each set of 5 so that you only have one belt for each resource
i think storing them would be better
that ruins the aesthetic but its do able.
i was thinking of adding a multi-enterance accelerator mid way through the pipe but those are only one way...
i'd have to build a complex systemt to get around it lol
Oh yeah... one-way makes it trouble
whats after fuel generators?
nuclear
FINALLY NUCLEAR
actually talking about it gave me an idea for a two-way accelerator that works but focring you to branch off into a short loop that uses some enterances in the loop.
it'd work both ways. hopefully.
i watched too m,uch cherynobl
Smart
Rocky desert savannah?
yes
Go east toward the bay that has the coal nodes
There is a cave entrance there
Also one on the northwest corner near those other coal nodes
Look on SCIM it will show you exactly where the entrances are
There is also a small hole in the wall on the north coast, but it's hard to find.
I still think that just being able to plop an HT enternace down would be perfect.
maybe have a soft limit on how close they can be based on how vertical the tube is to prevent easy HT cannons.
NO, we are EXPLORERS
how many power shards is too many?
Undefined
more than it takes to overclock everything i guess?
No such thing as too many. I'm making about 50/min I think
woot i got all 4 of my nuclear reactors online
too late man
Your F.E.E.T. badge has been revoked
uh, out of what? and what for?..
it's not the best.. Not the worst either.
Adblock it 😛
you can automate them in phase 5
Out of whatever the recipe is, I forget, but they are used in a few recipes too
APAs and ionized fuel, mainly
Hell yeah it ks
Aha yeah that's it. I am feeding 4 augmenters which takes a few. Plus the ionized I just use for jetpack
and SAM too
And so many slugs up near the ceiling
which one?
some of the caves in this game are so beatiful
Yep just watch for spiders hehehe
the one near 4 coal nodes rocky savanna
creatures set to retaliation
and cat mode
Borrrrriiiiing
Bruh
cuz im a pussy
oh yehh, thats the one i go for my quartz usually
You can't even get your F.E.E.T. badge with critters on retaliate
i use those coals for either steel or spare plants depending on proximity or needs, so grabbing the quartz is sorta just second nature
i dont wanna play the game fighting for my life
those lava shooters are bs
I dont even care about the spiders
just brute force them lol
first time I played this game i kept dying
ive killed tons of the big spitters with the zapper alone just by getting under them lolz
I wanna build a factory
or you can play it like a cracked out cs:go player
If you like funky caves, look for the cluster of caterium nodes to the north west corner of the swamp
Don't attack me like this
I DO IT XD
You got an ammo factory?
i used to, i dont really play the game anymore due to life stuff
Awwww 😢
work 9 sleep 9, most of my spare time is management of self or playing VR instead
brooo
i dont have the free time i used to back in U5
I hope everything works well enough that you get some more free time.
i didnt even know I had t his much quartz
close by, I went to the cherry place with all that uranium
you'll need it too X3
[laughs in oscillator]
and I almost died from radiation poisoning
i never liked workin around uranium
but its easy points early game if you have an accessible node
Filters ain't so bad to make
gah, i dont mind it at all. rat race ceases for nobody -w-
it was more of not giving a damn lolz
not to count i have carpal tunnel anyways, i couldnt play this game reliably after a certain point without my wrist deciding to hit a nerve jiggy and start failing
same thing happened with minecraft ;w;
the solution was much simpler.
have the uphill tube use a branch pipe with the primary exist going into a small accelerator, and have the downhill tube bypass it with a branch pipe's primary exit going around it.
edit: screen shot
#screenshots message
Smart AF
Now what i wanna try is, can we make a circular accelerator with multiple branches to go whichever path we want
with my current understanding of HT mechanics (i've never used this system before, my 'co-worker' and I aways ignored them)- no. probably not.
er well
hold on...
you need to unlock blade clickers in the MAM, they help a lot with RSIs
Well, you can make a roundabout with Junction Branches, which will accelerate you if you stay on it.
Make sure it is going clockwise, though, what with the junction going to the left. (We should have the option to have right-splitting junctions. (That or is me using the Controller mode instead of K+M locks me out of rotation options?)
You good
I'll have to try that out
Long day, should eat.
wich one is better for suplying ores to a build line. 2 lines to 2 different asemble lines and 1 line for outtake or the otherway 2 outlines and 1 inline for both sides?
there's not a better one, it just depends how you want to build stuff
are save files saved client or in the steam cloud?
yes
saves go to the cloud and the local files. Blueprints go to local files only tho
Gotcha
I chose not to use looping HT accelerators because i've gotten stuck in a loop twice now and while they are stylish, they are uglier than a simple sequential accelerator.
looping HT accelerator loops are best used for cannons. not tube speed buffs.
keep in mind idk wtf im talking about and im illegitimate (i cannot read)
i did it.
its not circular because i dont like making accelerator loops, (cannon loops are fine)
#screenshots message
just add a junction and more of these bi-directional HTAs to each path and you're gold.
extend the HTA as needed.
Yeah too easy to get stuck or accidentally send yourself flying out of bounds nearly instantly. You can fit a non circular one that gets you across the map in a blueprint what else do you need.
That's sick, decently compact, and easily blueprintable.
Daaamn, the big three 🫡
Gentlemans, I have the pleasure to announce you that my nuke production line is complete.
The only problem is actually picking a path once you’ve gone through the accelerator.
When i can i’ll work on a v2 that accounts for that.
hello was hopping to get this quick question answered about using satisfactory calculator website
use Tools or Modeller instead
for tools disable recipies that you don't want to use, for modeller just make the node as the recipe that you want
are those different websites?
https://www.satisfactorytools.com/1.0/production so trying too brainstorm at work cuz it's all I can think about and refineries on bottom floor with blenders on top and then smelters would prolly be best yes? Cuz normally I like doing least too most advanced but the smelters would either need too be top or bottom tbh with how many bottom might be better idk looking for opinions always helps me think of new ideas especially when stuck or unable too play
how do you switch branches in the hypertube when entering a branch or junction?
tools is a website and modeler is a program on steam
tools will make a factory for you depending on what/how many resources you want, recipes, etc
modeler does the same thing but is more of a planner
I've done it again... loaded what I thought was SAM... turned out to be Quartz.. Really need to pay more attention XD
happens to the best of us
Are you blind perchance
Probably more just been playing too long, complacency, lack of attention, the usual
In the menu you can choose the steel screws or whatever alt you want
Doesn't matter, I have a global rail network, I just redirected the train to Quartz incoming
Procrastination
Best thing to not do
Anybody wanna be friends?
xD
drivin the explorer with jump pads set up around is so peak
I made a ramp up to the edge of the playable area, 2km high, drove my explorer up it and straight off the end
#screenshots message
Why isnt this working? they are getting 600 from a pure oil, max overcharged and they take a total of 600? why are they stuttering?
how do i change how often my game autosaves?
So what is the ratio for water and coal for each coal gen?
2 per 5 I think is optimal?
Options, Gameplay, Autosave Interval
thanks
1 coal node + 3 water extractors = 8 coal gens
because the pipe is below the refinery inputs
but but but, there are pumps
won't help with a 600/min pipe
Ah yes 3 for 8 not 2 for 5, less ideal xD
does anyone have a sever i can play on?
so what if i go up from the extractor and then make a line over there?
i miss satisfactory 😭
put a horizontal pipe like 4m above and to the side of the refinery inputs, put horizontal junctions on it, connect them to refineries with short S-shaped pipes
connect the 600/min oil pipe preferably to one of the junctions in the middle of the manifold, though connecting to the end should work too
#screenshots message
so like this?
you can still play it its not gone
my computer is broken
Spilt a beer into it?
kurt russel losing a game of chess in The Thing dot jpeg
does it matter if all pipes are horizontal?
(for the other side)
the output?
yea, for the fuel powered generators
avoiding angled and vertical junctions is generally a good idea. they're a bit buggy
#screenshots message
Clerification
that is not how you spell that word XD
-# i think
WAIT!, how fast can an AWESOME Sink, well sink stuff?
as fast as you can feed it items
guess it just was the belts that wasnt high enough PHEW!
WHY WOULD ANYONE USE the alternative Recycled plastic?
cost rubber and fuel
it's part of the most efficient chain for plastic/rubber :)
Seeing as that is basically just 300 crude, pretty awesome
water doesn't really count
water sometimes counts
Well only in terms of power
Yeah, you feed Recycled Rubber + Recycled Plastic into each other, fed by HOR+Diluted Fuel (with Residual Rubber to "prime" the loop) and you get 3x the crude oil as whatever ratio of rubber/plastic/fuel you want
It's a somewhat complex setup but it's the most oil-efficient in the game
no, i dont like lots of water if there is none around
Phase 4 at about 110hours decent?
Don't really care for my speed but someone said I was making good progress pretty quickly
I have a spare oil node on the gold coast, lots of water, I think I'll build that tomorrow xD
my plastic and rubber plant is real jank
People play at all sorts of different speeds. There's no good/decent/bad timing
I'm at 240h and I'm currently working on my first rubber factory
it was a fuel plant that i removed the generators for and spaghettified to make more rubber and plastic
pipe bottleneck
my base is like if i started making lasagna and ran out of the pasta sheets so i had to use angel hair pasta instead
Open a #1038092680493801533 thread w/ screenshots; much easier to work when you can inline images
A good resource to (re)view on the subject of pipes : https://satisfactory.wiki.gg/images/Pipeline_Manual.pdf
Can you screenshot from above? Kinda hard to see what's going on there
Looks like that 300/min pipe is serving a lot of coal gens
If they add up to more than 300 that's your answer
They are 45/min each I think
@shy mulch thanks mate
@versed mesa hope that circle thing works out for you
If you do 3 clicks (15 degrees) then you need to zoop out 3 foundations each way from the centre
If 2 clicks (10 degrees) then zoop out 5 each way
If 1 click (5 degrees) then zoop out 10 each way
Less clicks = bigger circle = cleaner finish
The way I showed you is about the best you'll get with that size, from distance it looks good but up close it might seem a bit out, nothing you can do about that though it's just geometry
Ah i get it thanks bro
Or Curvebuilder mod 😏
Tbh ive got it i dont know how it works and ive seen the curve mode I would need someone to explain it to me to find out
@shy mulch ill share my results soon
What are you trying to figure out? Use alt to switch the "curve" mode. parallel is good for making roads, Circles for making ... circles.. Though, it's based on number of foundations and not a radius. Zoop can be good for making circles as well, based on a radius, but doesn't lay them out "evenly" like with using the Circle option.
Mods to do things that can be done without them is a skill issue 😝
Which, all can be done in vanilla ofc, just takes a lot more time comparatively.
Yeah i know how to select curve i just not sure how to set it up to work
Time issue my friend, time issue.
It is lmfao
One thing that tripped me up is if you hit H when trying to do zoop or parallel, you'll have to "unlock" it to zoop.
After clicking once to start the zoop. With circle, you'll just have a foundation as the "center" that you can delete later if wanted.
Yeah sorry I dont understand fully and ive just waken up lol
I've spent plenty of time doing circles/curves via the manual ways. (catwalks, beams, rotated foundations, etc. And honesly, I got to the point where I would rather spend 1 minute vs 20 or more.
gotta love the boombox bug
Its just seams the same way @shy mulch showed me lol
Which bug is that?
the one where the music starts playing twice over at the same time
Ahh heh
not that im complaining, listening to tier 1 twice over boosts my productivity by over 300%
anyone got a server i can play on?
@sullen gull is there a clip how the mod works in action?
Already working on it 🤣 uno memento
Or thanks mate
Stopped it too early so you don't see the circle built, but should get the point lol
Also, the increments I use: #screenshots message
But, you could go down to like .01 to make super fine adjustments
@sullen gull can it only be done with 2m foundation?
No, any foundations (though milage may vary). as well as walls, pillars, windows.
catwalks, and probably a few others.
how many coal generators did everyone build before switching to different methods of power
Well it dont look working tome
I did 5 banks of 8
On your end? or in the clip?
In game
thats about where I'm at, will 600MW be enough to get plastic, rubber, and fuel power going?
If you hit H to lock a foundation, you'll have to hit H again after clicking once to allow for zooping
Can water be....too deep for extractors? I keep getting a must be in deep water message, but Im out on the edge of Rocky desert. Do you have to be closer to shore to use them?
Are you waaaay out in the ocean?
There's some bugged areas of water which just don't count as water, alas
If you jump in for a dip, you'll likely discover that swimming doesn't work as you'd hope
Probably here, considering if I fall into it I fall through the world to my death
An annoying thing which I hope they eventually straighten out. Once you're aware of it you get used to checking your water fields for extractor viability before building things out
@sullen gull its just not wanted to move into a curve
But if you're not aware then it's easy to get caught out by it
Thanks!
Assuming you're in the ocean, way out away from the coast? That's the main area I've had issues.
Just straight lines
Mind if I DM?
Yeah sure
Fair enough
https://i.imgur.com/MzMMKOd.jpeg - Not that far really
Also, amusingly, I discovered on my 1.0 save an area where sea level slightly changes as you build out. Was building diluted fuel power off the gold coast (or whatever it's called nowadays) and my foundations which were comfortably above water nearer the coast were ever-so-slightly underwater at the "end" of the line
Glad I'd only been placing the alignment foundations; just raised the whole thing by 1 so the end of the "pier" didn't look too wet. :)
Firstly, you can poset screens in #screenshots. that way people don't have to leave the discord evironment. Secondly, another way that error has come up for me is if the extractor was encorching on a foundation
Sorry, its just the capture software I use. Its easier than taking a screenshot and uploading, but Ill do that in the future.
A pipe with no water and I dont know why, everything else is working fine even ones with the exact same set up, but this one is not for some reason/ not pumping water into the gen when it does have water
Fair, and no worries. I always just stat because I'm sure some would have issues 🤷♂️
There is a chance that a segment didn't get connected right, Should be able to trace where it stops and try to rebuild after that.
Nope this was in the middle of the build, everything past it was working normally without issue when built exactly the same
Also, you really should not need a pump at every machine like that. Only should need pumps to get it high enough to go into the manifold and that's it.
aww, i cant paint round concrete beams, was hoping to add metal paint to them to make substation busbars
Also, take a look at the CG setups on the wiki. 8 generators need 360m^3 and can't just be piped from one end if doing that by chance.
I do know that but water wasnt going nearly far enough and i was trying to get pumps as i coujldnt get water where it needed to be. it WAS helping and doing its job other than that one that it wasnt
!wikisearch cg
@nocturne condor take a look at that link and the common setups towards the bottom. You'll want to try and mimic these.
wow the bot works now
-ish lol
works fine
Where's the picture of the link though? 😏
the bot didn't get embed perms lol
not fault of the bot
yeah that would be the issue then i guess, i didnt realize how it worked
The main reason being due to mk1 pipe flow limits. 8 gens need 360m^3/min, and the pipes can only carry 300. You need to flow ,at minimum from both ends to achieve full supply.
if only trying to feed from one end, you will end up with at least one gen having issues.
Is starting today and building the space elevator or whatever its called good?
I mean, sure. Really personal preference. Some only build it when ready to feed it items. But, if not built, it doesn't show what's required in the top corner.
I started game today and built the space elevator and currently expanding my iron and copper stuff
Also when do you get nuclear?
Oh, that's far
tier 8
That's ok, LOTS of learning the production side of things before you get there 😏
And a glass of nuclear waste
unfortunately pasta in this game cannot be made with uranium
first you must master factory carts then you'll be ready for nuclear power
I mean, it probably "could" lol. Just definately not very "effeicient" 🤣
how do you put uranium into the nuclear pasta production chain?
?
Oh .... hah.. I see what you did there lol
they're the most adorable vehicle in the game and they're "mandatory" to start doing cool stuff
I mean, kinda need to complete all the phases eventually to "progress"
I also don't know why i put the space elevator ontop of a enormous mountain
Because it's cooler 😎
Now i just gotta work for my uranium pasta and nuclear waste
I think i chopped down the whole worlds trees
Because i can't find any
Should i go into the void
well i changed it up to (more) match one of the designes but still having flow issues. they keep running out of water despite the fact i have more than enough flowing in from left side, right side and the middle. i just dont GET IT. like why does flow rate keep dropping when theres a pump running full speed and its full of water
Using three water exctractors? All at 120? Didn't forget power on one by chance?
Or forget to power a pump maybe?
all running pumps and extractors. ill post a new screenshot of what it looks like
And everything as flat and level as humanly possible?
You consume nuclear power !!!
Also, it is "best practice" would be to let the gens fill completely by either putting things in standby or clocking the gens to .1% via copy/paste.
no but thats why i have pumps, arent pumps supposed to negate that?
Not exactly an issue provided there is enough headlift
yeah, but even then the pasta still doesn't contain uranium
Take a look at your pumps as well. How much headlift are they giving.. are they going over thier max?
Hey would it be smart to use my tractor to transport all of my resource and factory locations to 1 certain spot on my map as a main base?
Is this a game about engineering or architecture?
yes
@nocturne condor raise the manifold spine above the generators. As it stands when the water tries to flow up to a full generator it crashes down and sloshes
Engineering or architecture?
no not even close
The thing is, headlift or no headlift, the game will try filling all the low pipes first.
I have no clue what that means if im being honost
Double check the each segment going to the gen, do they all have atleast some water in them?
If you find one without, rebuild it.
The pipes going into the generators should be above the generators because water flows down
And, also, I would try the steps mentioned before to let the gens fill completely first, then try running it.
all of them are 100% full of water with no empty space other than the exit pipes to the gens
If the pumps are providing enough headlift, and not maxing out, it should be fine.
If you're setup for it, I don't mind connecting to see it and try to help. Or you could also just DM the save if you'd like.
regardless it’s easier to work with gravity than against it
Well yes I know it does, but i have pumps not hitting their maximum headlift that should be pushing all the water where it needs to go
The thing is, even if there's enough headlift to clear the pipes' height, the game will first try and fill the lower pipe first. So nothing will go into any of the upper pipes until the manifold's common pipe is filled (and it will clog because 360>300!)
While, if the manifold is level or above the generator line, the to-the-generator pipes will be filled alongside (or even prioritised, if below) the manifold common pipe.
this might have fixed the issue
They are working fine now and staying at 100% water, ill keep an eye for a while longer though
whats funny is I already tried the turn it off and back on stratetgy, idk why it didnt work the first time
They are, however, not wrong. A manifold laid even with, or better yet above, the machine inputs should always perform better, or at least more "reliable" than what you have setup. Having said that though, what you have 'should' work.
it seems like you want t avoid too long segments of traintracks separated by path signals, as it seems like a train far away can then reserve a full path through the entire system, blocking trains that could get out of the way minutes before the train with the reserved path arrives
Well yes I do agree fully with that and it is what I would have built if i didnt already build this platform super high up way higher than I should have and I dont want to rebuild it all
... which is understandable.
You can build as high as you want. Only thing that changes are the mount of pumps you would need to get it up to (idealy above) your required height.
my water setup never reach 100% efficiency, unless fed by a buffer that gets never empty (ie is filled faster than it is emptied)
now i have to take the super long trek of power pole mk1 to my base!
one machine always will idle and oddly enough, the water extractors seem to cause it.. they get blocked occasionally, making them idle for like a second, causing drops along the manifolds they fed into
This is typically when trying to feed a manifold from only one end.
The OCD battle of attempting to get every pole 100% length 🤦 If only the game would auto snap to the longest size vs turn red
you only need to feed from two ends if you consume more than 600/min and the machinery are not dividing perfectly into the amount
you can track the flowthrough along the way in the sections between the machinery...
as soon as that is lower than one machine needs you need to feed an additional source before that point into the system
but besides that: i usally setup my pipes circular anyway, so the issue is ruled out for sure
I completely disagree. Fluids are designed to flow in both directions. If only feeding from one end, you now have the issue of "pressure drop". Where the following segment's flow is hindered by the capacity of the one before it. If you distribute the flow evenly among a manifold, the fluid will always find it's way to the machine.
SHow me a setup and I put money that I can get it working 100%
why can't we colour metal pillars pleaaaase
concrete pillars can be coloured though.
fair fair
the system yoiu will face alredy is fed from two sides.. tell me what you plan to do else?
Idk, I'd have to see it 🙂 Mostly likely also split it to the middle.
lul
my blueprints have stopped snapping. I just started playing again after 3 days, was there an update?
you all ever think about how plants are a limited resource in this game? thus biofuel is limited
I would almost bet, that the pipe segments on either side of the machine having issues are not full.
Do they? looking it up said they dont
as long as you dont build on them
without being judgemental.. thats rookie.. i mean i know where youre coming from.. just checkout your own setups you believe working 100% perfectly without overfeeding water
And, remains can be used as biomass if wanted.
I get trees growing in my base all the time
140hrs in i discovered the auto connect building function... gg me
IDK this was a thing
the auto connect is new
I never "over feed" The supply is always exactly what's being called for
the auto connect is the only reason I'm back playing
then watch the graphs for a while
and the LEDs on the machineries
Lol, I do. Even went so far as using Ficist-Networks before to watch everything all at once 😏
wild guess: youre prolly prefilling
And, all my lights stay a nice solid blue 🙂
thinking that solves the problem when it just postpones it
Rookie if you don't imo
I overclock everything mate.
is there a way to build walls on an angle #screenshots message
calling someone else rookie and then not knowing that overclocked machines have blue lights is crazy
that doesnt change the led.. at least not forpower shards
Ummm, yes, it does.
this has gotta be bait there’s no way
Normal is green, problems yellow, OC'd blue
it white
and then purple is Barney
Looks bluish on my screen, but will concede that you may be right and they are in fact white.
i say its white, but i can see what you mean when i watch closely.. im overclocking everything as well, so i figured white was the normal light 😂
i continue calling it white because thats what it clearly looks like to me but i can see ho it has a slightly blue tint
could be my graphic settings
Unless you've built only micro factories I'd say it's pretty impossible to OC every single machine before you get to producing your own shards
I would assume it gets more blue the higher your graphics settings are
i havent build larger factories before phase 4.. also i dont overclock everything fully.some just take onye one shard
and with slopped shard production started right from the beginning, you can get a decent amount of shards early game.. i have like 400 in another savegame
and i am producing my own shards for some time now, so im not building anything not overclocked anymore
im talking color settings my humble bro
do i make doof tower with ficsit walls or with steel walls
Checker board one of each
nooooooooooooooooo
#screenshots message see, that looks "bluish" to me 🤣
Willy Wonka this factory!
#screenshots message light blue at best.. and when loooking from distance it just looks white
brah!
thats WHITE 😂
So, first ones shown are doing 3k copper ingot, and the other bldg is doing about 6k iron ingot. To me, the first bank looks more white, but the ones in the "shade" look "blueish" #screenshots message
okay so today i learned spitters can detonate nobelisks
The color is Columbia
thats illusion..they all look white to me... if the devs actually put that to indicat overclocking level they did an insanely bad job on colors
But, all solid on the light, all at 100%, and no "lags"
wait steel walls can't be painted
i read that as splitters
which they dont usually.. so i doubt theres any difference
Or light cyan
Nope. Only ones are concrete and standard ficsit. Though I think the standard look the "best" colored
But you can also "detonate" thier plasma ball they spit at you before it hits you as well 😏
well that i did know after discovering turbo ammo
@sullen gull #screenshots message left one is at 1shard, second to left at 2shards, third t left has 3 shards, right most is at 50%
Yeah, they still look "bluish" on my screen 🤣
that’s blue bro
BUT, as I said, I do concede and agree they could be white lol
were past that.. this screenshot is about there not bveing a difference
all blue/white/cyan/watever tones are the same
Ahhh, yeah, I agree... As I work in automation and integration, I agree that there could be a better "indication" of status'
"There are FOUR lights!!!" - Picard
Sup @cunning siren How goes the building today?
🤷 I think my wrist hurts from playing to much with bad ergonomics so... taking a break
Guys I am at Phase 2 and game offered me Steamed Copper Sheet..
I feel that
I get it, I can get water, I can get copper sheet, but brotherman I GOT NO REFINERY
damn.... that game
😂
keep it undecided... prevents the next hdd from rolling the same recipes again
Lol, pretty sure he knows ... it's just the funny audacity of it I think
I needed the other recipe but I still think this is silly
Like brother, game can't even give the name of "Produced In"
jin fact im confused. in my other save game i couldnt unlock any of the pure recipes before we had refineries.. could be an exception for the copper sheet but still strange
but we also unlocked refineries immediately.. might as well be the phase that had blocked it
Something is wonky with some recipes I think. Some people reporting that they get fuel recipes that only Blender can make while being at phase 3.
I feel that.. when I first got this game, I binged it hardcore the first two weeks (Even had one 72 hour straight play time lol)
I mean, it is still better than having Charcoal and Biocoal.
If I get those recipes I SWEAR TO GOD-
That is odd.
Wait ... I'm not supossed to use Charcoal to feed 40 coal gens?!
as we thouroughly did not pick ANY recipe we didnt wanted yet, we quickly reached the point where it said 'no more recipes available' when attempting to scan a hdd
without any pure recipes... we onlly got them after refineries.. but we didnt try to scan hdd after finishing the phase but before unlocking refineries... we unlocked refinieres immediately
Yeah, I've gotten that many of times. Never had the issue of having something unlocked and not be able to use it yet though lol. Then again, I may have not been paying attention 🤣
Funny enough, 1 wood to 10 coal is REALLY good and hours of extra power incase you go "well I guess I dont want game to render trees anymore" mod.
ALso Charcoal and Biocoal is really meant for emergency poison filter making.. which isn't needed at all because you can spam Inhalers..
Devs just goofed imho 😛
devs just did everything to make the game fun and not a burden
I don’t understand why both recipes exist
Ooof ... do people actually use the gas noblisk? I mean, I've heard they "could" be good for clearing out a cave lol,
frag nob ftw
can you add "including fluid system" to that sentence of yours so I can giggle like a cute little anime girl irl?
You can turn wood into biomass so why is there a recipe for making wood into coal and also a recipe for making biomass into coal
I just ignored them when I built my main weaons plant. (all ammo and filters, except for gas noblisk)
for whatever emergency you are in, you can use both recipes to make gas filters with pure world drops
you can hire tinker to fix your fluid setups. in fAct he even pays you for it
Because there are coal gens. And coal lasts a tad longer in vehicles as well afaik.
!wikisearch cg
The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...
I got no problem with fluid system but I still wanted to giggle like a cute lil anime girl irl
that doesn’t answer my question
Lol, wait now ... I never said that ... I would only "pay" if I didn't win the bet 🤣
biomass is for biomass burners whch dont feed batteries.. coal generators do
so you can feed batteries with your leaves and wood with that recipe
Oooh, well there ya go 😛
but you can accomplish the same thing without the existence of the charcoal recipe
huh the hologram is actually a light
two different recipes for the same thing confuse you in this game??
alternates are just that, alternates, they give you options
this is about having an option. also biomass to biocoal is very bad compared to other recipe.
Not everyone has those 2 recipes and it becomes extremely hard to get them as you progress, reason being the poll of recipes increase tremendously.
I know that I didnt see any of those 2 recipes for a REALLY long time once.
you can get iron ingots without the pure recipe or without the leached recipe or without all the other alt recipes. but why sould you when you dont have to?
I kinda hate the way the hologram looks. Too hard to "see" certain things... LIke that dumb line on the asphalt foundations 😒
yea
two different recipes where the only difference is removing one intermediary constructor does yes
again, whats being goofed up is that, those recipes are just probably "testing waters with how strong poison to be poison" and devs had to choose between "make poison really dangerous that gas filters may need to be made in world" or "just let them use inhalers bruh".
they went for inhalers.
should i put the water for my nuclear plants in above them or below
thats how a good portion of the other recipes work as well?
right in the middle
Plumb to a level above the inputs
really? which ones?
i'll do it above
just cutting production steps... often having way higher production numbers, which is sometiomes 'hidden' by the in game recipe index
which means i get to put off building the 100.8 pipes yippeee
Doesn't have to be much as it looks like you're already going up... just 2m above the inputs are fine imo.
Auto connect is your best friend.
This MaM be trolling me. Now it gives me 2 recipes that I want at the same time. I Q_Q
wait a minute.. are you taliking about wood -> charcoal vs biomass to coal?
What he is saying is "why 2 exists" and we are going "why not".
yup that's why i made a giant blueprint
i can't watch your videos
na im adressing him saying 'its only missing one intermediate step' .. whereas biomass to coal has 4 different base materials you can make coal from vs charcoal only having one
that totally changes ratios and i unlocked all recipes in my save game, so i dont see what they could talk about else
I mean, I simplied the "issue".
yes
basically you are righ t of course.. thats how ALL these discussions go
Again though, it is common for recipes to "cut X", "cost more power", "question your sanity"
Any, or just the old ones?
are they MOV format?
mp4 iirc
in this case , see what i wrote.. its a lot more of a difference then you think
I will say it is a silly thing to ask but hey, I ain't to judge.
are you using h264 encoding?
i wont... weve all been through this
@versed mesa Noice ... go the circle portion working. What'd you find out about zoop?
I mean, this community goes through "cast screws and its existence" in a daily basis and multiple times.
Nothing surprises me about this discord at this point.
of course!!! because steel screws 😂 better yet, screwless
If I overclock a mk 1 does it stay overclocked if i upgrade to mk 2?
but i gotcha 😂
You're right, It's steel screws + alu beams or bust! 🤣
I mean, I was once surprised that a guy in reddit with 200 hour gameplay never touched a Somersloop or Mercer Sphere.
People thought he was ragebaiting.
I think he thought those were just decorations of game because game never tells or even hints about them, and you really need to hug them to see "grab" command.
So I kek brotherman.
I kek, with all my heart and honesty.
why does this make a difference?
i wrote it.. charcoal can only take wood to make coal.. biomass to coal can take leavse, wood, mycelia or alien protein to make coal
No, but you get the shard(s) back and you can just put them into the mk2/3
to add this it got a worse /min ratio.
I mean.. this is not..
Its vanilla the way @shy mulch showed me
sorry, I understand that there exists a difference, what I meant is I don’t understand why the difference matters
is it fr just different to be different?
Making a BP of the radius you want I presume?
those recipes are very different.. not at all an example of the cast screws situation 😂 hence i was investigat9ing further
it is to have an option with various possibilities, thats why there are 69420 amount of different recipes that one can use with Iron.
@sullen gull ive been on it fir atleast a goid hour trying to get it right lol
I am not sure what else we can tell you.
all those mats have completely different ratio to get from base mat to coal????
One recipe directly takes Wood with great ratio.
Other one takes all sort of world drops but with lesser ratio.
mycelia to biomass is insane compared to wood
Their main use is for Filters.
but it is also.. "rare-ish"
ok this makes sense
@shy mulch what do you think mate #screenshots message
Here is also a good video that goes into ways of doing it in vanilla: #design-and-architecture message
depends on biome, but overall yes, theres more wood
Did someone say “charcoal makes wood into coal more efficiently” already and I’m just blind?
thats literally what i said
bc that’s what I needed to hear
i said the ratios are different, which suggests that one of which is
That's more or less what @burnt ferry has been saying 😏
Another thing to keep in mind:
"Not everyone has those 2 recipes and it becomes extremely hard to get them as you progress, reason being the poll of recipes increase tremendously.
I know that I didnt see any of those 2 recipes for a REALLY long time once. So sometimes you just get none, or get only one."
thanks 😂
Ochibi has been crying out to sky and stars for a while now lol.
I assumed you were talking about ratios of machines my fault
thanks guys lul
Poor Ochibi man. 😭
Regardless, you can eventually catch em all 😏
pure iron fully upgraded makes way too much iron
have mercy for ohcibi fr fr
IT WOULD STILL MEAN THE SAME
😂
I am gonna catch you if I ever get those charcoal or biocoal now at phase 2.
Thats exactly the same thing my dear ultra friendly and glorious brotherman
in fact im not sure but ima claim it
Its like accepting "Trains go on rails." but not accepting "Rails are used by trains."
Ochibi is dying over here as we speak.
That confidence tho 💪 🤣
chibi lul
never have seen it written.. pronounced a lot 😂
chibi be cool but a niche thing
Yeah thats like the same Wasits showed
Yeah, I probably could have scrolled back to see what was going on before jumping in 🤣 Mah baaaad
when i made up the name i was 17 and i wasnt good at building english words. If done properly the name should go ohcebe..... but the way i did it is more unique
I didn't do the math, and my small pure iron produces twice that can fit on a mk6 belt....
yes
your name is better than what I got my first mail address as "achygonzales".
like what was I thinking and why am I using it for 25 years
@rigid mist Wait, why the rail?
for bendy foundations
i was afraid people could tell im a stoner.. now they j ust think ima weeb
