#satisfactory

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sullen gull
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Explosive ammo is even more destructive at 35 damage per shot

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from the wiki

feral geyser
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The wiki

latent meadow
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does the posion work on eneimes

feral geyser
feral geyser
latent meadow
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yea true

sullen gull
#

Says right on that page it's 35 damage. So there is a disconnect somewhere.

feral geyser
#

It's good for neutralizing hatcher wasps.

feral geyser
sullen gull
#

Anyone running Nvidia drivers 581.29 on a 4070 by chance?

silk ocean
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Not a 4070 but any good?

sullen gull
silk ocean
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xD

lucid pulsar
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yo guys should i get cast screws or iron wire?

hard ivy
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I'd take iron wire 100%

silk ocean
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iron wire I would say XD

lucid pulsar
#

thank you guys πŸ‘

hard ivy
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I still have cast screws in my library at tier 8

hard ivy
sullen gull
lucid pulsar
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thank you guys for the advice

hard ivy
sullen gull
hard ivy
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my gpu is a bit fkd anyway I don't want more

sullen gull
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Ahh well, yolo and stuffs I guess 🀣

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I mean, hell, the only "game" I play on here is Satisifactory anyhow 🀣

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Oh, damn, didn't even notice it's been out for a bit already.

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(13 days, but still 😏)

honest ridge
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phase 2 completed

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for like the 5th time...

sullen gull
shy mulch
sullen gull
hard ivy
sullen gull
hard ivy
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bought new ones. nothing changed

sullen gull
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I have had a couple go out.

sullen gull
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Ohhh, wish I still had my old Voodoo 3d cards 🀣 . See what satisfactory would do to those 🀣

sullen gull
latent meadow
#

wonder if trucks can kill you buy running you over

hard ivy
sullen gull
latent meadow
#

oh yea

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it funny when you do rag doll

hard ivy
# sullen gull try new thermal paste/pads?

Watercooled it 2 years ago and didn't touch anything since then. haven't looked at the hot spot temps until recently so idk if it reached 100C immediately before or after doing the WC. but it seems weird

shy mulch
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That makes me wonder, can you set up a series of alient augmenters to ragdoll you around in a neverending circle?

sullen gull
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Worth it going from a 4070 you think? (currently on 870E chipset iirc, with a 9800x3d)

hard ivy
sullen gull
shy mulch
hard ivy
sullen gull
shy mulch
#

yeh that's what I was thinking lol

sullen gull
#

Wonder how one would make the "flapper"s ... thinking_helmet

latent meadow
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i think my Fuel generator just crashed and burned πŸ™

shy mulch
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you leave my flappers out of this

silk ocean
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It has a limited lifespan yea, dries out eventually

sullen gull
shy mulch
silk ocean
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Why am I replying to Tinker πŸ˜„

latent meadow
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in my living room

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i just saw a burst of flames

shy mulch
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replying to the wrong person is fun, causes maximum confusion

latent meadow
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should i call the fire department or let it burn

sullen gull
silk ocean
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Chat jumped just as I right clicked and you were there to taunt me 🀣

shy mulch
sullen gull
shy mulch
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Is it bad that I remember that number by heart

hard ivy
sullen gull
shy mulch
atomic notch
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Im getting the 9060

latent meadow
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my fuel generator ran out of fuel πŸ™

sullen gull
latent meadow
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oh backup

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on the stupid belts

sullen gull
latent meadow
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it hard to push when they have no where to go lol

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of couse i would not leave room for a sink

sullen gull
latent meadow
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im screw up πŸ™

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someon just blow me up get it over with lol

sullen gull
shy mulch
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right, it's been a long day, but I think I can squeeze in a couple hours of play πŸ˜„
let's get this dumb factory a step closer to completion

latent meadow
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time to clear the belts

silent goblet
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is there a place i can see the locations of hard drives. im looking for coated iron canister

sullen gull
# latent meadow time to clear the belts

If you're manually pulling stuff off, it's usually quick just to delete the whole belt. Unless that is what you meant, in which case I will kindly piss off πŸ™‚

sullen gull
silent goblet
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dang it

hard ivy
sullen gull
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Each time you scan, it's a "lottery"

silent goblet
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fgdfhgiyhbfujgk

sullen gull
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However, in answer to your question, you can see hard drive locations on SCIM

silent goblet
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yah

latent meadow
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i was talking more about it just flowing tbh

rigid mist
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i'll decorate this factory.... eventually

latent meadow
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but yea that might be another idea tbh tinker but there a lot of backup in the machies

sullen gull
latent meadow
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machines so it proable not the best way just let it clear out the machines and then clear the back up unless i willing to go machine by machine clear it out

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yea i could your right i just being lazy hoping it would clear faster without me havng to do that lol

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wish you could manualy put items into the sink

sullen gull
sullen gull
latent meadow
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lol

sullen gull
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Otherwise, I have a container+sink BP that I use constantly lol.

silent goblet
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is there an interactive map that lets you trach hard drives

latent meadow
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yea it was behaving itself tinker so i took the sink out

silent goblet
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ok tysm

latent meadow
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of course it made me regeret that desion

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i swear it was baiting me into doing it

silent goblet
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i mean like check yes or no to one

sullen gull
latent meadow
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i sthinking anything extra that cant go into stroage

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sorry 4

hard ivy
silent goblet
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oh ok thx

latent meadow
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i have plastic rubber pylomer and well the 4th aculty not going though the filter

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but if they dont get sorted to the left

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because the belt is full then it just go stright though to the sink

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that way there no way of backup in my plastic area

sullen gull
# silent goblet oh ok thx

And then hard drives are shown by selecting them under 'collectables' at the bottom of the menu on the right side.

latent meadow
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and reducing the chance of wat just happend form happening so it doest produce fuel witch cuts off my energy

rigid mist
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im going to do all my aluminium at one central location 12300 ingots/minute should do right?

bronze atlas
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Hey all, is there a vanilla way to have the middle mouse button keep the rotation of the sampled structure?

rigid mist
rigid mist
sullen gull
feral geyser
latent meadow
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i do i have a t4

silent goblet
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can you give it access to your files to auto update

latent meadow
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witch right now is my max i also using the max for my main belt source

feral geyser
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i figured

sullen gull
# rigid mist max possible with conversion is 37600

Have that going in the Swamp atm. Using electrode and sloppy recipies. built with 21 (or 24, can't remember) BP's, each doing 600 baux > 600 ingots. recylcing everything as well. I didn't bother with conversion as I want SAM avaliable for other stuff. And it's sooo nice being able to just spit out all aluminum stuff whenever/ wherever I want!

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And, it's on it's own power lol, so I don't have to worry about it 😏

feral geyser
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does that just ignore the extra bauxite, or does it use the pure recipe for the rest after the silica runs out?

feral geyser
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theirs

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or yours too, why not

rigid mist
peak wasp
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did I break it?

sullen gull
peak wasp
feral geyser
sullen gull
rigid mist
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hm

peak wasp
feral geyser
sullen gull
hard ivy
rigid mist
latent meadow
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woot oil now running smoth agin back up to 3.5k energy and everthing flowing nice and smooth

rigid mist
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and by that matter 12300 sounds like enough

latent meadow
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just how i like it

sullen gull
feral geyser
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if you use the Distilled process, you get crystals and silica out of the same batch of quartz

cunning siren
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NVCleaninstall wants to use 560.94 for mah GTX 1080 but that is not the latest πŸ€” sus

sullen gull
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For me, it just kept everything so simple.

honest ridge
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why do the belt tiers go 60, 120, then 270? and 480, surely 240 would make sense for t3 and be much nicer on the numbers

hard ivy
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idk, ask the devs

feral geyser
sullen gull
atomic notch
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Im not complainin abt 30 more items pm on a mk3

rigid mist
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do you overclock any?

sullen gull
rigid mist
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oh lmao 20 smelters

sullen gull
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The least amount of machines the better for me.

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The BP uses ... 7 smelters.

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So, yeah, power shard heavy πŸ˜›

rigid mist
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ts tiny

honest ridge
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im an idiot bro

atomic notch
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I might have to dismantle my alu and rebuild

honest ridge
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wondering why my factory has yellow light all the time

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the like 20cm belt coming out of the drill was mk1

cunning siren
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Do doggos still give shards or did that get nerfed?

hard ivy
cunning siren
faint locust
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How does anyone plan a build in this game? Im trying to use the planner and it has things splitting from one end of the plan to the other instead of splitting from the building right next to it...

sullen gull
heavy pine
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Whew, it took all day but I've got 80 crystal oscillators/min going into a drone port to be flown wherever they're needed.

atomic notch
little holly
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Hey guys! I'm new and just started, is there somewhere where I can find full planed world in planner? I have watched a lot of videos, I just need directions so I can learn the game and plan for future xD πŸ™‚

placid stirrup
sullen gull
faint locust
atomic notch
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If i need more than one production line ill just multiply by x where x is the amount i need

hard ivy
faint locust
placid stirrup
bronze atlas
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ive been using satisfactory modeller and its been good enough so far.

heavy pine
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My game seems to be getting unstable, though it may just need to be restarted after building that enormous setup.

sullen gull
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For giving the "plan" , ie, machine amounts, recipes, etc, "automagically" based on "most efficient" it's good.. layout wise, a bit to be desired imo.

placid stirrup
little holly
rigid mist
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pipeline floor hole is the king of inconsistent

sullen gull
hard ivy
sullen gull
heavy pine
sullen gull
cunning siren
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If Modeler read the save file and auto inputed all the things, that would be amazing

hard ivy
sullen gull
sullen gull
north steppe
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Weird question, was there anything that bugged out older saves from 1.0? Decided to get back into it and I'm falling through boulders, falling off the sides of cliffs because the floor just disappears... lol

sullen gull
hard ivy
hard ivy
sullen gull
silk ocean
cold zealot
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could someone help me, my world keeps crashing the second that i try and boot it up :(

north steppe
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It's not just world borders, but entire like cliffs. Lemme see if I can get a decent recording of it. Almost died just now trying to scale a cliff because the entire cliff doesn't have collision.

sullen gull
placid stirrup
placid stirrup
faint locust
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See planner is telling me I need 7.5 smelters, it doesn't tell me that .5 is split between two smelters at .25 each

cunning glade
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I plan too have all the resources being smelted or made on the bottom floor of my factory for hmf

sullen gull
cunning glade
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The refineries still stick out the top

hard ivy
cunning glade
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I'm gonna see if putting them on ground level helps otherwise I'm kinda screwed and will just have too deal with it

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I don't think this factory is gonna be too bad too make it's just 190 machines is the most I've ever placed for one factory

placid stirrup
limpid cairn
placid stirrup
cunning glade
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Well I only have about another wall too drop it down before it hits the ground so

cunning glade
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Tho I could add it too the side of the main building and have it stick out like that

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The main issue is these guys are making concrete for hmf and I want them on the bottom floor with the iron and steel

sullen gull
cunning glade
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Then they get moved up and so on

sullen gull
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The bottom floor ones sit farther apart, and the 2nd floor, they are in closer, between the stacks of the ones below.

cunning glade
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I see

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I missed it

north steppe
placid stirrup
north steppe
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I've got more than that. I think my save got fubar. I got slices in the world. Lol.

cunning glade
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I just wanna make sure I make the base big enough so the top can fit all the machines

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Plus I plan too leave like a half floor in-between the floors for logistics

placid stirrup
north steppe
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0 mods installed. Game is as-is.

cunning glade
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It's enough too stand up and slide jump

sullen gull
cunning glade
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But no clue how tall it actually is rn

cunning glade
placid stirrup
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Logistical layers are so yesterday, it's all about logistical shafts now

sullen gull
cunning glade
sullen gull
cunning glade
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Im making 16.85hmf a min is the plan

sullen gull
cunning glade
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That could work would have too move them

sullen gull
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or pure ingots too?

cunning glade
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Well 7.28

sullen gull
placid stirrup
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And 110% reason to remember the name

sullen gull
#

Which is better imo for symmetry πŸ™‚

shy fog
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*finishes quantum encoding

north steppe
rigid mist
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clocked my refineries to the right amount so that i only need 24 blueprints and not 21 cause 21 is a stupid number and doesn't divide nicely

north steppe
placid stirrup
cunning siren
cunning glade
rigid mist
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yes 3 and 7 sucks when you have buildings that stack nicely 2 next to eachother

cunning glade
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Smelters are placed and refineries

sullen gull
cunning glade
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And whatever makes steel

sullen gull
cunning glade
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Foundrys iirc

cunning glade
placid stirrup
cunning glade
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Main issue would be belt speed with oc

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Till I actually finish this phase but it won't be too big of an issue tbh

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Think the plan is hmf biofuel and then space ele parts

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Or liquid bio fuel I should say

sullen gull
rigid mist
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me when 15m^3/min pipe

sullen gull
cunning glade
sullen gull
north steppe
sullen gull
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And sorry, the cell is a late game item heh

cunning siren
cunning glade
#

I see

cunning glade
sullen gull
cunning glade
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And my shitty GM is leaving me a ton of closing stuff yippee πŸ•Ί

cunning glade
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Around that ball park

sullen gull
cunning glade
#

4

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It won't be that bad

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But it'll be a little annoying I feel

sullen gull
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  1. vs 217 lol
cunning glade
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The main annoyance will be moving 2400 screws with mk4

sullen gull
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With over clocking.

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Ahh, that recipe doesn't use screws 🀣

rigid mist
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me when i overclock to 216.875%

cunning siren
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TIL if you drop your paleberrys on the ground for your doggo heard to eat and your game crashes, game steals the food! 😑

sullen gull
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Using stiched iron plate lol

sullen gull
#

waits for the murder squad...

hard ivy
cold zealot
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can you use SCIM to debug?

cunning glade
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I like screws tbh

sullen gull
cunning glade
#

I'm excited for my factory too consume screws

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I'm excited for big factory tbh

latent meadow
#

nice gone for a a bit and come back everting still running ❀️

cunning glade
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All my current ones are small

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Even making what 15 computers a min didn't need much space

rigid mist
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where do i put another megaproject

cunning glade
rigid mist
#

lmao what

sullen gull
cunning glade
#

In the sky

rigid mist
#

no?

winged bronze
#

is something going on with Steam? My Satisfactory won't sync...

sullen gull
topaz galleon
rigid mist
#

i hate the swamp anyways

hard ivy
winged bronze
shy fog
#

steam is absolutely an issue atm

topaz galleon
#

steam servers?

winged bronze
#

It's fixed now after I cleared cache

sullen gull
# rigid mist i hate the swamp anyways

either way though, You'd want to be on the coast for the water. And, if "mimicking" what I was, I would do one extractor per BP. Again, just makes it simpler

rigid mist
#

i'm doing it the annoying, difficult, but aesthetically pleasing way

unkempt blade
rigid mist
#

hope so but swatches can't be gradients so we still wait

sullen gull
shy fog
#

steam maintenance day FTL...

rigid mist
unkempt blade
rigid mist
#

or just use signs

unkempt blade
#

shiny rainbows, I like it!

sullen gull
rigid mist
#

there's waste water?

lament niche
#

so apparently if I remove the elevator, place the beam, and then place the elevator back it works just fine lmao #screenshots message

sullen gull
lament niche
topaz galleon
#

restarting steam works

rigid mist
sullen gull
lament niche
lament niche
rigid mist
#

before stretching the beam rotate it. works for me

unkempt blade
sullen gull
#

-# goes back to building

zenith fractal
rigid mist
#

yes

atomic notch
zenith fractal
#

very understandable

cunning siren
#

Concrete "sinks well" for points, super easy to make and not much power either πŸ€”

unkempt blade
atomic notch
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I always use it in other productions

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Less resources i gotta train in

unkempt blade
#

yeah depends how close it is to the steel plant or whatever else I would send it to

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otherwise it goes to the depot until it overflows

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there's limestone basically everywhere so it never really feels like it's worth moving it long distance

atomic notch
#

It goes depot-production-sink overflow

atomic notch
#

So its actually easier for me to pull concrete from something like that then having to train more stuff in

magic valley
#

Finally getting around to portals. What's the usage of signularity cells? Didn't realize they needed fuel to run. Trying to figure out how many singularity cells per minute would be enough.

magic valley
#

Perfect

pulsar osprey
#

Welp, now I need to decide what to do with my save now that I've beaten the game. Not having a goal to work to anymore is weird

sullen gull
sullen gull
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Do w/e you desire πŸ™‚

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Start anew. Go creative. Go wild! ....

pulsar osprey
sullen gull
#

needs to lay off the sugar

hard ivy
hard ivy
pulsar osprey
#

I did one myself, although I haven't actually used the plutonium fuel rods yet

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just sinking them for now, although I did fill up a industrial chest with them. Thank GOD I have my hazmat filters ready XD

honest ridge
#

possible glitch where in a jetpack, going into photo and decoupled camera mode will made you indeffinitely go up

pulsar osprey
#

Fair

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maybe I'll modify my packaged rocket fuel area to make ionized fuel

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although I'd need to shuttle over a source of those dark matter crystals for that alternate recipe

faint locust
#

Okay, I worked through my headache. 5x modular frames, 5x reinforced plates and 4x rotors are now being produced.

dim flint
#

Finally automated synthetic power shards today.

faint locust
#

Im really bad at visualizing these kinds of things.

dim flint
faint locust
dim flint
#

Eh, not really.

faint locust
#

Thats why I wanted Planner to work. It does all the buildings for you if you put your desired output in.

sullen gull
faint locust
# hard ivy so does Satisfactory Tools

Yeah, but it does it in the condensed way. I need the visual of all the building laid out and how they are connecting. The problem with planner is all the splitting and merging is all over the place.

reef basin
faint locust
reef basin
#

no planner can really do that for you

hard ivy
reef basin
faint locust
dim flint
#

It would be pretty cool to have an optimizer try to actually do layout well... but I haven't seen it done.

reef basin
reef basin
dim flint
#

I mean you could have it simply try to minimize area/volume.

hard ivy
faint locust
reef basin
atomic notch
cunning siren
dim flint
dim flint
atomic notch
#

yeah dude i play the game i build layouts all the time

sullen gull
#

gRRRR... why doesn't the Quantum Encoder not have a catwalk snap point 😭

faint locust
#

But either way, I just ended up turning on simple mode and did the best to math it out based on outputs and just grouped things together the best I could. Ended up having to belt some rods from the middle of the build around and to the end for rotors.

dim flint
reef basin
atomic notch
#

i dont build minimal so a minimal design wouldnt work

faint locust
dim flint
#

Circuit minimization is indeed unsolved in general AKAIK, which is effectively the same problem.

reef basin
#

well, "unsolved" means that it's extremly difficult to find the optimal solution, obviously solutions exist, but it's usally just bruteforce/approximation/etc.

rigid mist
#

wait what i was reloading my rebar gun and then it just flew away from me and fell then returned to my hand

atomic notch
#

well good thing my brain doesnt run on something as bckwater trash as a circuit

hard ivy
reef basin
dim flint
#

Well, my point is, it's entirely possible someone could build something which does this. It would just be compuitationally expensive and unlikely to be pretty.

atomic notch
#

yeah dude idk shit abt digital computers other than like how they work,

dim flint
#

You could try to do things like add padding between bounding boxes, and forcing some things to be laid out in 2D... but still.

reef basin
dim flint
#

IDK, I might find that kinda neat still.

#

A seriously overdesigned solver could also optimize for how to build the thing based on how the game lets you construct things.

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Using snapping points as a metric.

reef basin
#

I wouldn't want to spend time on a tool that makes players play less

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if you're just copy-pasting machines based on what some tool tells you, are you even playing the game?

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or are you just glorified Ctrl+C/Ctrl+V medium?

dim flint
#

It's a valid point.

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But it would make things more satisfying in the end because it would feel more tightly optimized.

reef basin
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(like yeah, it would be interesting from programmer's point of view to come up with something like that, but I don't think that it's a good idea to make something like that)

dim flint
#

Some people would like that.

reef basin
#

optimising for space which is arguably the "most infinite" thing in the game seems very weird

atomic notch
#

theres better methods than digital computing

dim flint
#

There's always a tradeoff between doing things yourself from scratch and feeling the sense of accomplishment when you get it all working yourself, and using tools which make it easier and better with less effort.

faint locust
#

Also, I've notices sometimes when using straight mode while not turning the belt at all, will cause it to become crooked at the end point of the placed belt.

unkempt blade
steady glade
#

they tried to address it in the latest update but i guess its still a thing

sullen gull
placid stirrup
dim flint
atomic notch
#

wait thats a bug? i thought i was just placing wrong lmao

dim flint
#

I haven't noticed a bug.

placid stirrup
#

I'm just in the habit of rotating out of crookedness then straightening it back

dim flint
#

Once things are straight on some foundation, straight mode works fine.

steady glade
atomic notch
#

im so used to building straight pipes on normal mode i forget to use straight mode

placid stirrup
hard ivy
rigid mist
#

my train is 50 freight wagons and 8 locomotives do i add more locomotives

hard ivy
rigid mist
#

also it transports nothing

dim flint
rigid mist
#

nah it's good i might double it though

placid stirrup
#

And give it to the next person?

rigid mist
#

is there a way to do a smaller rotation

dim flint
#

wdym?

lament niche
rigid mist
atomic notch
#

Thats a long train

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It would be cooler if it actually transported resources

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I imaging each stop would get increasingly larger but eh

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Its ur build lol

dim flint
#

I kinda want to make a quantum processing disco factory.

rigid mist
#

discolab

dim flint
#

All these lights need a disco ball... too bad there aren't mirrors in the game.

limpid cairn
#

i think its too early in the 21th century for functional mirrors in a casual game

placid stirrup
feral geyser
#

And the "joy" is like a laugh-cry

#

It makes sense

atomic notch
#

i finally got on my world,been playin other games recently, gettin like a million sink ponts pm

feral geyser
#

hell yeah

atomic notch
#

169 coupons😎

limpid cairn
midnight ocean
#

i need to completely redo my base so does anyone have any tips for planning it or for good base design?

rigid mist
#

ok now i legitamently need 60 freight wagons

limpid cairn
rigid mist
#

for 12300 bauxite X 15 mins

atomic notch
#

already got all the alts

rigid mist
#

ok i redid the math it's only 44 cars

limpid cairn
sullen gull
rigid mist
#

how the fuck do i fit this

atomic notch
#

id rather spend it on a golden nug

hard ivy
rigid mist
#

fair

#

3x15

sullen gull
rigid mist
#

but still giant ass train would look really cool

hard ivy
#

12300 baux/min only needs like 8 platforms. so do several 8 wagon trains

shy mulch
#

Good bit of progress tonight. Faster than I expected. At this rate 1 or 2 more evenings and I'll have the functionality for my big factory all done, then I can start working on cleaning up the aesthetics

zenith fractal
#

I love trains

outer scarab
#

is there a way to rotate I-beams?

void cliff
sullen gull
rigid mist
#

yeah i could just do a lot of 8 wagons but
44 wagons would look cool as shit though

outer scarab
#

no on the floor going up vertically

rigid mist
#

90 foundations ain't that much

sullen gull
midnight ocean
sullen gull
rigid mist
#

no i mean 90 foundations long

outer scarab
#

H is nudge not rotate

rigid mist
#

2x22 trains

sullen gull
outer scarab
#

doesnt do anything

sullen gull
#

If not, try it after clicking ... one of them will allow to rotate. UNLESS... you are snaping it to a small beam support...

void cliff
outer scarab
#

ok after clicking it works ty

midnight ocean
#

logistics floors?

void cliff
midnight ocean
#

oh so make a basement to hide the mess of conveyors?

void cliff
#

Basically yes. It can still be well organized, though

sullen gull
#

If you are trying to snap an H beam to the beam support and it's only going one way, come off of it, rotate one tick of the mouse wheel, and back onto the beam support... h beam should have rotated 90

sullen gull
void cliff
#

I like the look of a single foundation 4m logistics floor but it doesn’t work well if you ever need to cross over

limpid cairn
midnight ocean
#

also is it worth combining all of my resources of the same type (e.g. combining all iron ore) or is it better to have it seperate and just use one mine for screws and one mine for plates etc

sullen gull
#

Allows for two rows on ceiling mounts and one merger/splitter

sullen gull
dense violet
sullen gull
midnight ocean
#

is there anything i can do to make it easier to upgrade my base in future so i dont have to constantly start new ones as well?

sullen gull
#

But Cobalt is correct, a "logi floor" isn't the only way to make great looking builds

dense violet
sullen gull
#

leaving space to expand/addon

dense violet
midnight ocean
#

I'm not so bothered about good looking its more about efficiency and upgradability

dense violet
midnight ocean
dense violet
#

basically a nightmare if you plan on 'growing' it

#

100x more work

#

if you don't care about efficiency? it's pretty easy

midnight ocean
#

ok i might just do a factory for each base resource for the moment then

dense violet
#

You do you πŸ™‚ half the game is figuring out how you like to do things

#

I make a central factory to go up the tiers. It's not efficient but it's fast and easy

midnight ocean
zenith fractal
#

I personally like a lot of little factories, I only do large ones for very basic resources.

dense violet
#

really? I'm the opposite. My final permanent factories are perfect

midnight ocean
#

my final one will be my pretty one

sullen gull
#

I'm curious at how everyone defines "efficiency" for this game .... thinking_helmet

midnight ocean
#

for me its how quickly i get the final products

sullen gull
zenith fractal
dense violet
sullen gull
dense violet
#

efficiency, when it's not thrown around to mean anything, is just using all the materials appropriately without the systems clogging and going to sleep

sullen gull
#

πŸ‘

dense violet
midnight ocean
dense violet
#

but it's very fast to build

terse kindle
#

is there a way to turn off the anniversary music in the HUB? I'm losing my mind

midnight ocean
#

my point about not caring about stuttering was that if a maxed out machine only needs 40/min and im producing 45/min i don't really care about that waste

sullen gull
rigid mist
#

do you need a locomotive at the front?

terse kindle
sullen gull
midnight ocean
limpid cairn
terse kindle
#

already did, thank you

rigid mist
#

i have 4 locomotives at the back and 23 freight cars at the front

dense violet
sullen gull
midnight ocean
#

are there any tools to help plan out spacing and conveyor directions btw?

rigid mist
#

i just have a wagon where the front locomotive would be and it doesn't get used

sullen gull
rigid mist
#

i'll see if it works

cunning siren
midnight ocean
#

so is there a tool that i can use to help me plan out the routing of conveyors between machines?

dense violet
#

its called 'Satisfactory', pretty helpful πŸ˜›

midnight ocean
#

tbh i probably wont have as much issue since im going to be building a new factory

dense violet
atomic notch
#

generally routing conveyors and building placement is something you just gotaa learn by playin the game

midnight ocean
#

its more so that i dont make a section perfect then realise ive got to shift half of it one grid to the left to fit something else in

viscid bobcat
#

does it matter where I put the pump

#

for pipes

sullen gull
viscid bobcat
#

bruh

atomic notch
#

wdym bruh its basic physics

sullen gull
#

If directly after a machine, no more than 10m above it's output.

viscid bobcat
#

ok well that I know

dense violet
#

yup, that's just practice and planning with a few notes
keep track of how many buildings you need on each end, plan where you're putting them, then leave some extra space for logistics

cunning siren
viscid bobcat
#

I put it at the bottom of the elevated pipe

sullen gull
#

If after that, just below the headlift of the last pump

viscid bobcat
#

the elevated pipe is only 12 meters high

dense violet
dense violet
#

then thats fine πŸ™‚

sullen gull
viscid bobcat
#

the water isnt reaching tho

dense violet
midnight ocean
viscid bobcat
#

i sent it plz hel

cunning siren
#

Maybe somebody has a beginners guide video out there for such stuff

midnight ocean
#

yeah anyone who knows good beginners guides would be great

rigid mist
midnight ocean
#

this is my first world since i played in early access and even then i hadnt played much

dense violet
#

it's a common rookie mistake that makes people hate screws

twilit tinsel
#

i just placed a miner on nothing wtf

rigid mist
#

the etnire problem is the front first wagons so it doesn't work

midnight ocean
dense violet
#

you'll get there

dense violet
midnight ocean
#

oh yeah definitely i just didnt leave enough space for it initially

dense violet
#

practice πŸ˜„

#

took a long time for me to get tehre too πŸ™‚

twilit tinsel
dense violet
# twilit tinsel ohhh

It's very low on the priority list to fix I imagine since it doesn't stop anyone from doing anythign really

twilit tinsel
#

fair

dense violet
#

there might be like 2-3 like that on the map? can't recall

#

they aren't in parts of the world I often use

midnight ocean
#

btw would you say its worth switching completely to fuel generators or should i leave my coal gens running?

zenith fractal
reef basin
#

no reason to dismantle them

at that point you'd be wasting time to get less power, kinda doesn't make sense πŸ™‚

sharp sentinel
#

Cost-wise is cast screws better or just the flat screw recipe? I'm trying to build a giant motor factory.

reef basin
zenith fractal
#

wrong screw recipe I had in mind

sharp sentinel
#

I didn't want to check the math myself, is why I asked. oTL

zenith fractal
#

cast screws are useful tho

#

let's you skip making iron rods in it's production

atomic notch
#

#screenshots message for the new peeps asking about layout heres an example of how i did all my phase 1 materials

reef basin
reef basin
sharp sentinel
#

I've clearly been too inactive, you seem to be mistaking me for a beginner again.

hard ivy
#

the only way I would actually make screws is default screw + steel rod. any other way doesn't make sense for me to use
and then copper rotor

sharp sentinel
#

My fault for getting frustrated my drones got mixed up and quitting for a few months.

atomic notch
sharp sentinel
#

I might be making too much iron here, I suddenly realise.

atomic notch
#

you can totally put the mergers and splitters on the grounds

zenith fractal
#

tbh electricity is a resource so cast screws do save on that in thhe least

hard ivy
midnight ocean
zenith fractal
#

screws suck tho alts are king

hard ivy
#

copper rotor is pretty dece tho

atomic notch
#

if you use the conveyor lifts for your manifolds you can run stuff on different levels and it makes it super easy to build

silk ocean
#

I wouldn't mind a Game+ mode, start again wth all the alt recipes

silk ocean
#

Mod?

zenith fractal
#

for conveyors

silk ocean
#

Oh, yeah, advanced game settings... shoulda figured

hard ivy
midnight ocean
zenith fractal
atomic notch
#

the ones i got in the pic are smaller but u might be able to see the furnace stack in the background

silk ocean
hard ivy
silk ocean
#

Noice

#

In that case I might roll another fac, this one is pretty much done as far as I'm concerned

midnight ocean
dense violet
midnight ocean
#

i have no clue

midnight ocean
#

using mergers to join belts together?

zenith fractal
dense violet
#

it's how you feed machines. a belt with splitters that feed machines

midnight ocean
#

oh ok yeah i am using that then ig

#

although it does mean the end one takes ages to get up to full production speed

versed mesa
#

Hello all

zenith fractal
versed mesa
#

Ive got a question i want to ask

zenith fractal
#

whar?

versed mesa
#

Ok soo ive got 8 freight carriages

#

And at my stations ive got 4 load and unload depots

silk ocean
#

The rest will just hang off the end

zenith fractal
#

I think you need 8 loading and unloading

midnight ocean
#

so could i set up a factory as just a bunch of manifolds for lines of the different stages of production?

zenith fractal
#

stations for that many carts

silk ocean
#

I do think that longer trains are better if you need them (rather than multi trains) - the downtime on the station is just soooo darn long

versed mesa
#

It seams that with the four I can only fill up 4 of my carriages and once filled up I can't continue to fill up the other four so I am guessing ill need 8 for 1 station ect

zenith fractal
#

1 loading/unloading thing for 1 cart

versed mesa
zenith fractal
silk ocean
#

Need to be 8 freight stations

versed mesa
silk ocean
#

How come

midnight ocean
#

what is the advantage to trains over conveyors btw?

zenith fractal
versed mesa
zenith fractal
#

if somethings far away conveyors not only look ugly but are annoying to set up

silk ocean
zenith fractal
#

trains look cool and are easier to set up outside thhe initial requirement

midnight ocean
#

so trains are easier to set up over long distance?

versed mesa
silk ocean
versed mesa
midnight ocean
silk ocean
versed mesa
zenith fractal
silk ocean
midnight ocean
#

i dont have trains unlocked yet so it was a make do sorta thing

zenith fractal
versed mesa
#

@silk ocean ive got another question if your able to answer please its todo with train and cargo still

#

@silk ocean when 4 carts are filled am I able to fill the last 4 carts at another station ?

midnight ocean
#

can trains be a hypertube alternative too?

versed mesa
zenith fractal
versed mesa
#

@silk ocean thanks mate

silk ocean
midnight ocean
zenith fractal
#

I should tho

versed mesa
midnight ocean
zenith fractal
silk ocean
zenith fractal
#

trains are kinda just there so you don't lose your mind to how far things get in the mid-late game

midnight ocean
#

can trains transport liquids or do i need to package them?

hard ivy
zenith fractal
midnight ocean
zenith fractal
#

just use cables and such to connect the powergrid

midnight ocean
#

oh ok so just have one big power factory?

zenith fractal
#

I prefer to keep my power stations remote and away from everythhing else anyway

frail sleet
#

A power cable has a lot more throughput than a train cart πŸ˜„

midnight ocean
#

the oil nodes all seem to be in the same place at least so should be able to make a decent amount

frail sleet
#

easier to build, too

versed mesa
silk ocean
#

Yep and if one supply is more than another you may never get the lesser one out, it's mostly a bad idea xD

versed mesa
#

Lol

silk ocean
#

But it's okay to load/unload 1 type per car if you want to

versed mesa
#

Facts

dense violet
midnight ocean
#

Sorry I meant that there's a bunch of them in the same spot

#

But no I haven't the map is massive

feral geyser
#

It's pretty decently sized

dense violet
#

it's pretty common to have groupings of them yeah πŸ™‚

midnight ocean
#

The one im using is around a lake towards the east of the map

dense violet
#

next to a big cliff?

midnight ocean
#

Yeah

dense violet
#

about the centre of the map then. Probably the only 'easy' place for turbo fuel too

rigid mist
#

me when train double helix

stone owl
#

I miss the party music already

vale grotto
dense violet
#

basically every step of fuel processing you make just converts other resources to oil

midnight ocean
#

Oh does it use hydrogen?

dense violet
#

turbo fuel, for example, typically adds coal and sulfur to stretch out the oil

#

But you could always just make more diluted fuel

midnight ocean
#

Ah ok then

#

So setting up a power plant and fuel production there is a good idea?

dense violet
#

I mean, you need some power

#

I typically just use about 64 coal gens until tier 7 or so. But definitely not the only way to d othings

feral geyser
#

Has coal, crude, sulfur, and nitrogen

#

Make shitloads of Rocket Fuel

midnight ocean
#

I think that's where my current oil production is

dense violet
#

eh, rocket fuel is bland and boring

feral geyser
#

Rocket fuel is fun

#

Plus it's good for tons of power.

#

Spam massive fields of gens, just to piss off Cobalt

#

Make them as flat as possible

midnight ocean
#

Yeah that is where my current oil production is so ill just expand it there and bring the power over to my current base

feral geyser
#

Plus it's a gas, so no head lift.

dense violet
#

and it's pretty simple

feral geyser
#

Nuclear is gross, byproduct yuck

midnight ocean
#

I don't have nuclear yet and it seems like the smartest place to set it up

dense violet
#

oh sure but you can easily get away with like 30gw until nuclear. Not a hard leap

midnight ocean
#

Currently my total production is less than 1gw

feral geyser
#

If you're just storing nuke waste at the edge of the map, you are setting up for eventual failure. It may take a while, but it will fill if you don't do anything about it, then it will stop.

midnight ocean
#

I have 4 coal gens and 1 fuel gen set up and only 3 of the coal gens are hooked up to my main factory

midnight ocean
feral geyser
#

So don't do nuclear until you have a production chain to deal with the waste

feral geyser
midnight ocean
#

Ah that's a shame

feral geyser
#

You can process it up to Plutonium rods and sink those.

midnight ocean
#

But i don't have nuclear unlocked yet and I don't think that's in sight yet either

feral geyser
#

Then rocket fuel it is πŸš€

midnight ocean
#

I also don't have that yet so regular fuel will have to do but I can set up in the blue crater snd just upgrade the fuel over time

feral geyser
#

Yeee

#

Blue Crater is also a decent place for nuclear handling too, cuz you have most of what you need for all the way to Ficsonium.

atomic notch
#

build a fuel plant that starts up a huge turbofuel plant then youll be fine till nuclear

midnight ocean
#

I think ill also make a fuel plant that produces way more power than I need so I don't have to redo it later

#

Btw how can I prevent it getting clogged up with the byproducts?

feral geyser
#

That's always a good call. Min/maxing power production is well worth it.

atomic notch
#

but ones that process resin

#

so you will need water as well

midnight ocean
#

Oh I guess i could just sink any excess actually

atomic notch
#

or that but i usually grab the rubber and platic

midnight ocean
#

Yeah i just want a failsafe incase my storage for that fills up

atomic notch
#

then you can upload to depot before sinking

midnight ocean
#

Id probably upload and keep a full industrial storage container full before sinking

atomic notch
#

or load onto a train back to base

midnight ocean
#

Oh yeah that too but storage can always fill up

feral geyser
#

If you already have iron and coal nearby (which you probably do), set up a machine making resins->fabric, then make gas filters just for fun.

#

And of course, sink the excess.

atomic notch
#

ik u can use smart splitters and just sink the overflow

midnight ocean
#

I don't have gas masks unlocked sadly

feral geyser
#

Bro what

#

Do that ASAP

midnight ocean
#

Oh I've just been blowing up anything thst makes gas

feral geyser
#

Also you need radiation gear sooner or later too, and those filters are made out of gas filters.

midnight ocean
#

I am gradually working my way through the phases but just haven't quite finished them yet

atomic notch
#

theres an alt to make fabric out of resin as well you might be able to automate filters off your residuals

feral geyser
#

So if you're just doing tiers/phases, you won't get it.

atomic notch
#

same with the fabric recipe in the mycelia tree iirc

feral geyser
#

You can (and should) get it as soon as possible.

midnight ocean
feral geyser
atomic notch
#

fandom is wrong

midnight ocean
#

But i haven't even seen mycelia yet

feral geyser
#

Why the fuck would you say the f word

atomic notch
#

whoever made it is a bot

feral geyser
midnight ocean
atomic notch
#

its the mushroom stuffs

midnight ocean
feral geyser
atomic notch
#

or the pink coral stuff

midnight ocean
#

I will have to find those then

atomic notch
#

just chainsaw a bunch of random stuff u might get some mycelia

midnight ocean
#

That will probably be an eventually thing though since nobalisks are more fun than gas masks

atomic notch
#

you just need enough for the research then you can make fabric out of resin

midnight ocean
white dawn
silver arch
#

YALL I BEAT IT

#

475 HOURS LATER PHASE 5 IS DOOOONEE

wide cradle
#

yo wheres the help channel

dense violet
#

most channels are help channels. Just depends what you need

wide cradle
dense violet
#

I don't know what you mean

wide cradle
dense violet
#

that's a very generic question

figure out how much you're trying to move, use at least enouhg belts for it

wide cradle
#

no no no

dense violet
#

if you have mk2 belts and need to move 240 items pm? you need at least 2 belts

wide cradle
#

ohhh

dense violet
#

basic maths

wide cradle
#

buti what if im merging for assembler

#

cause im using alternative bolted iron plates

dense violet
#

well a mk2 belt can only move 120 parts per min max. Don't put more than 120 parts per min on it

dense violet
wide cradle
#

aww man

#

to 120? nails

dense violet
wide cradle
#

IM NOT IN THE TUTORIAL

dense violet
#

you really are

wide cradle
#

you can die man

#

I have 11 hours on this gamei

#

im a pro already

dense violet
#

tiers 1-9 are basically a long tutorial to teach you teh basics

silk ocean
#

Tier 0/1/2 are basically tutorial

dense violet
#

which is what is happening now, you're learning the basics

wide cradle
dense violet
#

very much the tutorial. You're still learning about belt limits and clocking

#

keep plugging away, you'll get faster belts

#

faster miners, fluids, lots of new toys

wide cradle
#

so I assume im close to nuclear power

limpid cairn
dense violet
wide cradle
#

how many hours if I just got coal

silk ocean
dense violet
#

depends how fast you get through the tiers and what you do

#

could be 10 could be 500

silk ocean
#

I keep replying to the wrong people today lol

limpid cairn
#

Phase 3 not tier 3 I assume

dense violet
#

coal power is the end of the pre tutorial

silk ocean
#

Tier 3 isn't it

cunning siren
#

"MK.2 belt only run challenge" πŸ˜†

limpid cairn
silk ocean
#

Well there's no pre-defined boundary that I know of I guess xD

silk ocean
limpid cairn
#

damn same

glad drum
#

I added 11 water extractors underclocked to output 100m3/min each for my 11 wet concrete refineries... this water tower should work, right? (closer to camera) --- #screenshots message

violet oyster
#

Idea: People often mention how they cant be bothered decorating the outside of their own factorys. So; Would anyone like to take part in a "World Swap" where we log out next to one of our Exterior-sans factory and give our save to someone else. They also do the same and you decorate a factory for eachother?

atomic notch
#

Sure lol. But it prolly wouldnt be fair

#

Since my worl is hella scuffed

glad drum
#

Not the same, but related - I'd love the idea of "Puzzle Worlds" where you give someone a world that has X amount of things wrong (or 1 thing wrong) and see how long it takes them to fix the thing(s)

#

Would LOVE a community event like that

violet oyster
#

That would actually be sick, Almost like a daily challenge. If you have used chess.com they have something similar where you have to solve a game with X moves

glad drum
#

It'd be especially cool to use an absolute nonsense world like mine for people to find a problem with, I feel like it'd be mental assault

violet oyster
glad drum
#

I was thinking "There's a power fluctuation going on SOMEWHERE, your job is to fix it... GO!" or like... "These refineries aren't working. FICSIT!"

limpid cairn
glad drum
#

Thank you for trying, I know it's a little bit messy beautiful

limpid cairn
glad drum
#

So I may try something else for this one

dense violet
heavy pine
#

Finally got superposition oscillators automated. Now to get working on the last of project assembly

#

Well, maybe tomorrow.

mortal ginkgo
#

dear sexy and kinky pioneers, am I correct about silicon high speed connector is a chungusly good recipe for making it the first time?

#

it reduces quickwire usage alot and in rocky desert we got lots of quartz for sillycon

#

lemme know if I am wrong

dense violet
#

like all recipes it depends on the situation you're in. From the sounds of it it seems like a fine solution?

mortal ginkgo
#

i got 2 pure quartz that i can reach where as one caterium pure

#

210/min seemed alot quickwire demand so I thought maybe its better to use alternate if I get it

cunning siren
#

Yea, I guess if you are not "taking over the planet" and Abundant Quartz vs Scarce Caterium 🀷 why not

mortal ginkgo
#

:nod:

glad drum
cunning siren
#

If you have all the Caterium alts AND you are "taking over the world" I would say skip it

peak wasp
#

am I doing it right?

cunning siren
#

This game with a 1080 GTX + newest drivers with DX11 may not be a good combo πŸ€” maybe I'll try DX12 cuz I keep crashing? 🀷 If not that then I'll revert drivers

vestal hill
#

So with this you can fine tune your export to your demand?

vestal hill
#

How do you get it so wavy

glad drum
vestal hill
#

W! How long did that take, 15 hours?

glad drum
#

I will say I wish I hadn't STACKED so much, and build more horizontally cause it's sad my old stuff is getting covered up.

glad drum
dense violet
vestal hill
#

Pipage

glad drum
#

Oh HAH Nah, I've gotten much better at it but it's still taken at least 2 hours to get it all set up.

glad drum
#

The spaghetti must be perfect - believe it or not, I actually had to do some rebuilding when it didn't spaghetti just right

vestal hill
glad drum
glad drum
# vestal hill Anything going on tomorrow?

Well, I needed more concrete to make Heavy Modular Frames but once I have it, I'm gonna need to up my supply of Modular Frames so I guess I gotta build a whole new factory of that and then I also have to check on my Steel Pipe supply and if it's on the low, I gotta build some more of that (I have Iron Pipes now so won't be as bad)

Then I'll have to really think about it - and hope my power lasts... That'll probably be next once I'm making and sinking more of the elevator parts (I only need Golden Nut achieve)

vestal hill
#

No irl

#

But dang what power you running off of

#

Also gimme iron pipes that sounds like heaven

glad drum
# vestal hill But dang what power you running off of

24 coal generators and 6 fuel generators along with 2 geothermal... Haven't checked my power in a hot minute so I'm not sure how bad it is.

Also yeah definitely steel pipes (w. iron pipes) I'm about 17-ish pipes short on my HMF production.

As for IRL - just work. I work from home as a radio producer so it's pretty lit... but I also have a son and he's too young to help me out on Satisfactory yet

zenith fractal
vestal hill
glad drum
# vestal hill That sounds pretty bad HWF? Ficsit does not condone inefficiency.

#screenshots message --- some of my machines aren't running at 100% right now but I should be OK to make the pipes and frames before moving onto power.

I just don't LOVE making power. I like Coal well enough, and maybe Rocket Fuel is OK... I really enjoyed making Nuclear but when I hit just regular fuel or turbo fuel, I just get burnt out a bit making power plants.

Heavy Modular Frame*

Yeah but I have IRL factories to work on πŸ˜‰ Gotta make money so I can make sure I buy my son a PC for Satisfactory.

#

I wonder if I can get aluminum up and running on that power... #screenshots message --- probably not.

glad drum
abstract trail