#satisfactory
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i did
Yes, and I've also taken that into account, partially with the biomass burners, but also am incorporating into the build of the biomass power plant (since there is room in the build) some energy storage.
4 in one max size
Cool
I've already got a biomass PP built, but I'm trying to make a more compact design that can produce more power.
And I decided to use the biomass burners on the HUB only for powering the manufacture of solid biofuel (that power grid will be isolated from the rest).
#screenshots message all 10 connection points actually auto-connect
nvm 2 don't but that's still way better than i though
With the biomass I already have, I don't think I should have to collect much more than accidentally happens while exploring, unless I come across a critter that wants to see me dead.
#screenshots message this is half
Guys, Iβm going nuclear, wish me luck that I donβt create nuclear pasta by accident 
gl
Might even have to make some on purpose if you're doing Ficsonium

is there lore behind the giant arches that look like ribs everywhere
Aliens liked ribs, thatβs the lore I guess
Help. I just noticed the gap under the elevator and I think I may not be able to recover.
who else remembers when clipping didn't exist
Clipping is strictly restricted to maintenance floors.
Only 'acceptable' clipping is with lifts going into machines and splitters/mergers π
Well, and with building materials to achieve aesthetics of course ...
How many hard drives in the game?
like 100
And how many alt
enough to get every alt
Oh there is?
I thought there wasn't so that means 113 drives
U can turn autosave off this is good too know may just have too do that
There are 118 drives on the map.
The different things come up as a "lottery". No specific drive gives a specific alt/bonus
This is why it's said to keep the ones you don't want in the list. That way they don't come up the next scan.
there's essentially no way for you to lock yourself out of content in the game.
I guess unless you toss a bunch of sloops , spheres, and hard drives into hte void
it'd be a bug
Makes sense
972 frames IN it? or around it?
Or, can you place items into a drop pod after taking the drive? would be a fun prank when playing with others on a server π
In it
either that or you mislooked. NEver heard of a glitch like that. shouldn't be nearly that amount of stuff near a crash
Odd
Same thing with this second one wtf
screenshot?
Oh
No,
That is saying to need x amount of copper sheets to open the pod and you have 672 on you
Why my game crash if I try to access a container (anything containing an item) too soon after hitting the Respawn button π
That's my bad
Fyi, if you weren't aware, you can also dismantle the pods after you remove the drive. Also the wreckage around it.
Ye I'm just running around grabbing them don't need mats I want alt recipes
When I expand more if I find them I'll remove them
I care for hard drives nothing else rn
At the very least, it may be a good idea to dismantle the pod, as an indicator that you've collected it already.
Then just trash/sink the materials you get
I'm legit just running and grabbing the hard drives leaving the mats too
Inv is almost full
I mean if I see nice stuff that's high phase I'll take it
But if I have it automated why grab it
Slows me down
I get that. But, there is no indication that a wreck has been looted. Outside of some placing a power pole or something. Or dismantling the crate now.
Well, and I guess outside of the scanner maybe not picking it up (never tried that one myself)
Ye scanner doesn't pick it up
I'm just b hopping with blade runners till I get a signal
Wish you could attach maybe a larger range scanner to the Explorer or something.
Real
@cunning glade If time was of a concern, you could also use SCIM to point out where all the drives are as well. π
I'm so sad. My Satisfactory just crashed 3 times. π
But, imo that takes the fun out of exploration :P. Overall, it is a pretty intricate world that one may not see if they spend all their time hovering over a factory π
Mods?
Nope, vanilla
Gotta start with the basics, restart PC
Just gonna be sad if my spaghetti world has become too much
Do u have too restart too change the the autosave interval or for it too apply and work
What's the crash? Have you already made a post in #1038092680493801533?
I've got 8 so far
Should not afaik.
Game just freezes and doesn't close aside from End Task in task manager
I'm on the 9th
Immediately? or after a period of time?
Well I've turned off auto save and it's still doing it every 5 mins
Also verify files?
After a period of time.
It used to happen like maybe once a session when I opened a container but it just happened twice where I was just moving in the world. The most recent one was about 5 seconds after loading my world.
Thanks will restart computer and verify files.
Lol, though, you are seemingly trying to give Josh a run for his money with your save lol. I'd be curious to try and load your save here to see what happens π
You thought she would eventually flirt with you?
with me?
I wasn't expecting that tbh, it went from "what's the shape of the universe" to "I like your curves"
It's not even that bad!! Hard to know for sure how many items are being loaded in one spot all at once though lmao
I'd be surprised since I've only just recently gotten minor framerate drops while playing
Files verified! Let's see how it goes
Yay -- It crashed again
Have you tried loading an earlier save?
I could try - I only have 3 autosaves on so it'd only be like 15 minutes before
I also wanna try to NOT click Respawn to see if that's connected to the issue at all
Ahh, I save mine as a different one every night lol. So I have 'permenant' stages I can go back to.
I used to do that π Shoulda kept doing it lmao
Try loading one of those, if you still have. May tell if it's game or save. π€·ββοΈ
I DIDN'T hit "respawn" and instead just walked back to my base and I haven't crashed yet - so possibly linked to the respawn feature
Die in void or something?
Nope, I just use it as a way to quickly get back to base. I'm gonna try it in another (less chaotic) world and see if it happens there
Ahhhh, unlimited power shards and ionized fuel automated π€―
Haha, the counter in the hub is probably trying to do negative numbers and it don't like it π€£
Shame shards can't be sent to the sink lol. Working on a 140/min power shard factory currently π
I slack so hard getting all the treasure because I want the best gear when I do it AND by the time I get the best gear there is no reason to get all the treasure π what a cruel game!
LOL well it didn't happen in the other save so I think I may at the point with my spaghetti that it can't handle loading all of that at once or something lmao
Wow... like truly no reason for that besides that you'll enjoy doing it
As if coupons are that big of an incentive, maybe that's part of the message being sent π€ work toil and suffer for tickets like at an arcade to buy a stuffed toy π
YUP 100% if I click respawn in my spaghetti world and go to open a nearby assembler, I can make the game crash LMAO Should i report this somewhere
reality collapsing spaghetti
I'd hate to have to move my HUB because of this π
youd figure hed done shattered a somersloop on accident
I've got my spaghetti woven INTO my HUB - a conveyor literally goes right through the opening and my catwalks all start from on top of it
I mean, I can easily burn em making power matrix or Ionized. Just not that far yet π
Not that far as in, not sure which I want to do
Just trying to decide (still π ) how I want to lay out 8 quantum encoders, 8 particle accelerators, and 16 Converters
lmao, if I were to use all 140 shards, I could make ~47/min power matrix ... but would need 140/min crystal oscillators π
Would power 9 power augmenters though π€£
Got a single blender making rocket fuel powering everything besides some geos and 8x coal gens π batteries at 16% HOOOOOLD!
Batteries pretty handy. Only have 25,900 MWh too π€
I've always made way more power than needed. Tried batteries once to see if they could help with thermo gen fluctuations.
Charge rate on batteries is somewhat low so need to build a bunch of em to pick up the slack on flucuations π€·
With 20 refineries, and 8 blenders, you can make 37,500MW (60 fuel gens @250% so that 64 )
Yea, rocket fuel is nice
Not sure where my idiot self got 64k from ...
This single blender making rocket fuel is powering the majority of the base and making rocket fuel for the drones and ionized fuel for me right now π "The hardest working blender"
FML. after having spent the time to build out an iron building consuming 900 ore/min, i discovered that my constructor blueprint that i decorated up has a flaw. every single one of the conveyor lifts on the output side is misaligned from its merger, so now i have to rip out every single one of them and replace it. here goes an hour. #screenshots message
Ooooof
Ewww!
What's a normal output amount for Aluminum
It's so complicated i hope I'm doing it right
crap? ingots? alclad sheets?
Since they are blueprints, is it easy enough to just delete them inbp mode, fix the bp and replace?
Depends on how many you need, my refinery produces 12300 ingots.
not now that i've connected all of them up, added catwalks overtop and surrounded them with pillars, added a roof to the second floor, etc. like i built the whole building and turned it on, and of course i made mistakes
It's easiest and simpler imo to break them into 'sections' producing 600/min
The numbers also shift based on your recipes. , sloppy and pure simplify the chain but have lower output, swapping to electrode and you raise output.
The mk4 belts just don't help me with that, I can't balance it no matter how much I try
I mean, that stuff will still be there, just have to nudge a bit more
My refinery produces like 300/300/300/300/100
And it needs to be fed into a foundry, which I think i need 14.4 of
is it possible to stack stackable supports on ground pipes?
@left aurora when are you resigning? Youβve ruined the good name
How many people watched that video
Not sure what you mean, but what would stop it?
#math-and-meta message math pre-made for ya
Like is there an easy snap mode to just put say like a stackable pipeline support on top of a ground pipe
is biomass edible
Unfortunately no, no ctrl to place in line etc
You can try holding ctrl and aiming at the pipe.
thats so ass tbh
If you had a ground support there, you can hold ctrl and snap to it. But not over just a pipe segment.
if u try hard enough
for that you'd want a foundation under it or some fancy nudging if trying to place in on the ground.
i wish there was a mod that made every item edible
yummy coal
yummy packaged liquid nitrogen
Yummy ram sticks lmao
protogen moment
My fiancee was having trouble sleeping so I just started talking about how I'm going to upgrade my limestone miners to mark 2 and overcloxk them to produce 300 limestone each and connect them to 9 refineries to make wet concrete and after about 5 or 6 minutes of talking she told me I could stop, rolled over and fell asleep
Satisfactory truly is the best game
π Mf is playing the game that consumes your sleep to put your fiancee to sleep
Are there certain alts that you NEED to unlock to get other ones? Bc Iβm shooting for caterium wire but it REALLY wants me to unlock pure catirium ingots.
Bruh i wish you could zoop factories
no
I believe you do have to unlock the tech for it though
for example I don't believe yo ucan unlock Diluted Fuel until you unlock Blenders
iirc
when factory zoop coming :(
Whats zoop
you know how you can zoop build foundations
No
press R while you're building foundations to put them into zoop mode where you build in straight lines of platforms
Ah you mean straigh up line connect mode
Ive only just recently found this out lol
Factory zoop would be so nice man
I mean yeah that too but like just zoop like constructors n shit
You can
No you cant?
So you cant
Yeah you kind can
Yeah i want to do it in 2 clicks instead of trying to line it up like 5 times
Yeah you can do that instantly
If you hold ctrl and aim at the side of the building, it should snap to it.
Ive been doing it
Yeah i've already been doing that i just want to be able to zoop man
Yeah/no, that much I get. same.
I'm just wishcasting into the void i alreadly know i can ctrl snap it
@tacit trellis easy you select what build place next to another build and then the maje sure its in the blue so you can build it and you will get to see white lines arrow to show its in line with others but not the white lines of the build its self
Yes i understand the concept of holding Control to snap I want zoop
I play with controller
Its way better and easier
This fr a KBM game man but you do you
Not sure what that means but ok
as in it's like easier on kbm
Nooe I disagree
What is KBM?
Keyboard and mouse
I just realized that as I pressed enter lol
Yea, I would not want to try and play this on controller
I've only tried on the steamdeck. wasn't bad for moving around and things. Didn't too much building with it yet..
bruh TFW you just realised you can do a logistics floor but you're like already halfway done building the factory
you just have like more buttons you can do shit with
I've been making single machine bps with everthing connected underneath, then just remove the foundations.
π i havent been using BPS
Zoop a big slab, another 4m up, boom, perfect for most logi floors. Less you have a ton of routing, then maybe 8 or 12m i'd say.
tried it once and had issues with the chirality of the splitters and conveyer belts and didnt bother with it again
Firstly, good word lol. Second, how do you mean? I mean, for mine, I end up making a base, then 4 others being LIRO, LORO, RILO, etc.
left in-right out, etc
why are train signals so bad
like it just decides a direction for the track and you cant go against it even if its wrong
π€·ββοΈ takes me about 10 minutes to setup one machine and it's other vairients anymore. Saves SOOO much time in the long run. But I am also utilizing autoconnect. Would be a bit more of a pain with autoconnect though if you plan on upgrading the belts later.
also i'm at the oil shit rn and man they're way too big to fit into MK 1 blueprints
OMFG when you go back to main base to pick up shit and then when you get back and forget you needed another thing
For one with a logi floor, yeah. Mk2 should be just round the corner though iirc.
DD's may man, DD's π
just build like 1 or 2 refineries in a BP hooked up to all the pipes, belts and power. that's like 90% of the work
If not doing a logistics floor for refineries in a mk1. Since they apparently don't have a mk2 yet.
I gotta make every factory with love or some shit idk
Otherwise, if not doing a logi floor, then yeah, a mk1 would work.
refineries are 10m wide, you can easily fit 3 in the mk1. not to rain on your parade, its fine if you wanna go without BPs, but at least know what youre talking about please
We were talking about doing one with things connected underneath. The refinery is too tall to fit 4m up in a mk1
depends how you want to do things. Persaonally going through the tiers I just use a very basic BP of every machine that is all purpose. I don't bother with bespoke BPs until I make big permanent factories and those BPs are dedicated to like... 1 factory and will probably neve rbe used again
oh right, i am sorry then my bad. thanks for clearing up
bein on the topic of BPs - are there any BP collections to download out there? while i do like to build them myself i kinda wanna see how others are doing things
Yeah, tis why I started making them with no floor and only in single machine variants, then I can put down on any foundation config/angle, and just color to match.
Satifactory calculator site and satisfactory blueprints dot com
on SCIM but you do learn 10x more by trialing things out
They did preface by saying they're just curious after building thier own ... π€·ββοΈ
i have already made BPs for every machine as singles and multiples in 2 different mirror orientations
i love blueprints, its my #1 feature request for any factory game i play lol
basically if i cant copy/paste i very probably wont play a factory game
its also why i waited until 1.1 to do an actual playthrough to have proper blueprints with autoconnect - any save before i played until oil and couldnt be bothered anymore
whats the best spot to produce radio control units
depends on the recipes you want to use, how much you're wanting ot make. if youre already making some of the parts
are you building them from scratch?
i have the aluminum already and im making radio control systems
well you can edit a plan like this and see what's going on? add the aluminium ingots to the input tab, change the recipe you want.
make any other alterations and compare to spots on map with SCIM https://www.satisfactorytools.com/1.0/production?share=DHd0m1s3wqPw3Wtfmz1S
forgot to mention im maing 165 per minute
add that in π
Is there a way to add production rates into your to do list or do you have to write it down manually
can't help you on that one sorry, I've ignored the to do list completely :\ I suspsect you can't make pm lists.
although you could have like 10 HMF and jsut know yhou mean pm?
I mean yeah i just write it manually but it would be nice to see rates
Like consumption/ production rates from a single constructer etc
I mean if you'd find it useful sure
wait, wdym "Like consumption/ production rates from a single constructer etc" that seems liek a completely dif thing?
oh do you mean mean recipe rates on your to do list?
Yeah recipe rates on to do list
yeah nah, that's not going to happen soz. You have the codex to refer to recipes, as well as the wiki
plus the rates are all negotialble with clocking
maybe just do like suggested before and have like 40 screws on your to do list and you'll know it's about rates
Thanks
personally I've always found the to do list extreemely awkward
like using the ingame calculator
Yeah ingame calculator is kinda iffy but like it's fine
I assume ppl just pull out a real calculator or an app calculator
if I'm doing anything that needs a calculator I need to sit down and do a bunch of stuff and take notes. Just easier to use a hand one. Much faster
Man am i gonna have to pull up an excel table on my second screen lmao
I do that for big really planned systems π
but mostly to keep track of what belts and going where, what clockings I need.
not much actual math
does any1 know what happens when i have blueprints for machines in a save i dont have those machines unlocked yet
afaik imported bps ignore all restrictions
hm ill give it a try before i break our server lol
it's a little weird honestly. I imagine it would have been annoying to make a filter to stop it.
and you can always just use advanced game settings to unlock thigns so it's just up to peopel how to use themn
as long as it doesnt break the save i dont mind. so i can import all my BPs in the save and be ready to go
could someone knowladgable help me quickly with a wierd train station unreachable error
#math-and-meta is a good channel for it, or a #1038092680493801533 post. You'll want a few overhead images
probably showing hte block colours of your rail
anyway to continually farm bio matter?
Wait are stators no longer used to build anything and are just a part for other parts?
do animals respawn or anything
Sadly no you either have to kill animals or chainsaw/grab stuff
Yeah they respawn
yes they do, but can't automate it
was thinking of making biofuel but its not in a sense "unlimited"
it is, just need animal abuse
Yeah you canβt automate it
HAHAHHAHA
and you can sloop the bio mass process to make quite a bit
but good thing creatures respawn
There's not much use case for it though
best fuel for jetpack?
even if you like liquid bio fuel for hte jet pack you don't need much
It's very good early on?
I like rocket fuel for jet packs though. Much later
im still in the midgame tho
was thinking of swapping from turbo fuel to liquid biofuel
is it worth the hassle or no?
I wouldn't unless you were planning on making turbo fuel anyway
and you can easily get to nuclear or even complete all the phases with diluted fuel
turbo fuel is good but it runs out so fast
im heading there
designing my aluminum factory rn
bigger boosts. It depends on how you like to move. If you land more frequently and fly like that? TF is solid
Is there anything that actually colors a round concrete beam?
Quick q do double wall outlets transfer power through the wall or do you gotta hook it up on the other side?
The double ones are pass-through. Hook power up to one side, draw power from either side.
sweet
im new to satisfactory, are all the biomes connected or are there just a single big biome in the world? kinda dumb question ig
If you put a single one on both sides of a wall, though, you will have to connect them if you want them on the same circuit.
You start in one of four biomes, but you can go from there to any of the others.
What do you mean? stators are used in motors
cool, thought the world was teeny cuz i made the hub rlly close to the border
Yeah but I mean itβs no longer used for building with the build gun
New players often mistake the starting areas as 4 different worlds
Oh I see, I thought you meant recipes
Thatβs what I was asking to see if I still needed a separate stator setup
Okay, I don't understand that, but then I started with 1.0. Explain having to use stators to use the build gun.
No I mean some things used to use stators to build like the power storage
I think 1.1 changed that
are there batteries in the game
Yeah the power storage
cool
Do you know that the dimensional depot is?
?
Okay, I started just before 1.1, so didn't have time to get to stators before that.
I just figure that, whatever I need stators for, I'll build them when I need them.
As in the part or the βpower storageβ building?
bro i hate the tech broey shit but like bro imagine building shit on the neuralink lmao you just think factories into existence
Bro what
Yeah last time I played you still needed a separate stator line for certain things
Well, I'll assume you still need one if you need motors.
No I mean separate as in JUST stators to go in a box to grab when needed NOT in the production of something else because obviously you still need them for that
One thing I noticed: if a blueprint needs something like motors, it will just use the raw components that go into making the motors as if you made them on the fly.
Dimensional depot would be the thing you need then, so you always have them on hand
Why would I need that if I no longer need them for builds anymore?
Anyway, yeah, dump a bunch in the dimensional depot and you won't need to worry about it.
Really? Ive never had that happen before but I either always have motors on me or my dimensional depot full of motors when building stuff
uh what happens if head exceedes maximum head?
Noooooo I mean that I donβt need them stand alone anymore
Like I donβt need them by themselves
It doesnβt hurt you in anyway to have stators just sitting in storage/dimensional depot
I've been building stuff in creative mode (power plant builds) and placing them, and noticed that I don't need all the in-between parts, if I have the raw materials in the dimensional depot.
Because the old build recipe for the power storage used to require stators
Sounds like you need those resource nodes real bad I guess
Yeah but I just donβt want to have a separate production line clogging up my stuff anymore
Why would it be clogging up your stuff? What do you mean?
Just another thing to try and ratio out and to floor plan in a cramped factory
also lmao i'm a weirdo that does roof logistics instead of floor below logistics
So itβs a space thing? Sounds like your factory is too small, or just build a small dedicated stator assembler somewhere out of the way
No matter what I somehow always build too small
always build the foundation like way too big tbh
Just spam foundations everywhere and then you will have tons of space
Fr just spam zoop 10 at a time lmao
Yeah I just usually start with max zoop
10x10
My biggest build yet is a 12x12 16 reactor coal plant
I donβt build proper factory buildings, just endless foundation spam with production lines all around
Fr
Or make a 6x6 blueprint foundation. I can place a blueprint which is 36 foundations faster than I can zoop 10. Make it real easy to spam out a big factory floor
Like spam zoop until you think you have too much space then add like 2 more layers around it lmao
Oh I like to make Inclosed buildings, I try to make things look nice
Build bigger I guess
I've made some buildings enclosed, some open on the sides, depends on what I'm building.
Build the machines you need, THEN make it nice
Yeah I should, I just feel like everytime I try to do one thing it takes hours
π Enclosed? wym enclosed what does enclose mean #screenshots message
Yeah thatβs usually the way I do it
Anyway, back to what I was asking before, is there no way to recolor concrete?
Well, concrete beams.
I guess you haven't got to mega scale yet where things take days or weeks or months π
The furthest Iβve gotten was to aluminum but never doing anything with it
Also I swear aluminum used to be phase 6
Heh, I've built 3 different versions of a solid biofuel power plant, working on my 4th now, just because I want to see what I can do tho compact it or make it look interesting.
I don't do sandbox play for some reason π€· I start another run
Up to you how you choose to play. Sandbox is my favourite part. I think of the entire space elevator as a massive tutorial, THEN the fun starts hehe
I just hit the point where coupon point requirements stop going up, and I haven't even finished my megafactory yet
I am not really supposed to say this but according to ada I am her most valuable pioneer
Omfg i'm blowing my ears out when i run past my oil power generators lmao
I think, from what I see in the game, as far as ADA is concerned, you're the ONLY Pioneer she knows (or knows is still alive). I think she has a bit of a disconnect from her "sisters".
Well, I think she has a disconnect from reality, really.
nope this clearly means I am better then all of you...ada says so
Well, keep the illusion up. I think she's just trying to get you to work harder.
And it sounds like it's working.
Also like what does exceeding maximum head lift do?
Was burning through filters fast, then I realized I wasn't near anything radioactive π Looks like radiation bug is still a thing
There are other ones for radiation too
liquid doesn't go past it
Oh so it just caps at like 20m and doesn't explode your pipes
nope.
you can put a mk1 pump every 20m and be fine. It also resets the headlift
so puting like 5 next to each other doesn't give you 100m
Yeah ok
What do I do if I accidentally drive a train into a lake and the train falls to the bottom?
dismantle the train
I can't
π thought i was gonna explode my pipes or smth
Bro dismantle the real unstuck of the game
Its too deep
should be able to then I think
that's why you force your way down
or reload autosave to a previous time
omg autosaves exist lmao
Nvm, a ghost of the train appeared on top
i just unlocked the particle accelerator and when i have 3 power shardes and 4 sloops it draws more than 2x of what my current entire factory draws power wise :/
there are so much new things...
Why not xenon infused filters
Build a foundation tower jump off then F under water?
Maybe they took dismantle mode out tho when under
But its a lategame upgrade right
u can take them out
No, you can unlock somersloops immediately in the MAM if you have the required stuff
itβs not a big deal just do it
most advanced item u need is a PCB and u can find those next to drop pods
Just go to the MAM and look for production amplification
you can unlock amplification tree upgrade as early as unlocking steel
thats always the first thing i did after unlocking steel, so i can double all my slugs very early
Are there any mods that provide the Factorio style graphs that track per item production/consumption and more granular power?
should I be making turbo fuel to power trucks?
ugh. try the modding server
okay thanks!
Up to you
but the main reason why that's pointless in satisfactory is you build stable production lines
you don't have variable inputs and outputs like in factorio
Swamp is no joke, forgot how angry this biome is π€
so once you build a factory that outputs X parts per min, it'll always output X parts per min
Sounds good speaking of which I need to redo my entire factory due to getting better belt
I went from 270 to the 450 belts
Uh, why not keep ir as it is? No reason to upgrade just because you have better belt
Because I am making sweeping changes to my entire factory
Plus going for 9 smelters to 15 per line
as i upgrade belts/pipes/miners for coal power (for example) i have to track where the bottlenecks are in a notepad so that i dont overbuild gens, trick myself into thinking i have more power cap than i actually do, couple of gens run out of supply, power trips - notepad is working fine but an inbuilt stat monitoring would be preferable
split the line at the miner, make a new system
There are no miners
absolutely keep your power station and factories split up.
if you have no miners outputing more ore, you don't need to upgrade to faster belts
Lol my factory is made by me a dufus who decided to truck everything in
still doesn't change anything, they pick up from a miner
And right now I'm getting about 1000 iron ore in a minute
I just switched from coal powered trucks to ionized fuel.
Guess it depends on the distance, and if you want to or not.
just split the incoming ore to another belt system
The thing with these new fuels is they are much more efficient so you are using less of everything
Exactly so it comes down to if you need it and if you want it.
depends what you mean 'efficient', they just use other resources on top of hte oil
This will go down from 10 per minute with fuel canister's
I mean fuel is a dump product anyways
?
I make rubber and plastic then get heavy oil which gets made into fuel canister's for trucks
My entire trucking system is made off a side effect
Welcome to how fuel works in real life
So yeah I really don't count fuel as a important thing
I want a sweeping change to the game so I can have a different liquid in my coffee cup
It's an extremely important thing
Weird
Why is it weird? It's one of the key power sources in the game
usually I'd recommend to just build new and keep old
Plastic Smart plating good?
depending on your situation and needs? sure
you need smart plating for the next tier of space parts, then the next and the next
I see
but if you're already making them? you may not need to change things up
I'm making 10 a min rn
really depends how you want to go about things
recycled rubber is part of the most oil efficient rubber/plastic chain.
and plastic/rubber is often used in alt recipes as padding resoruces
replacing others
Well rn I'm making uhhh 900 a min
sure, but you may make more later right?
Probs
for the recycle chain you need
heavy oil residue alt
diluted fuel
recycled rubber
recycled plastic
So its recommended to do it right away
Getting twice the power fragments is huge
kinda. there's more thant 2500 shards on the map possible without slooping
and the only mechanical benefit you get from them is on miners, increasing raw resource output
otherwise overclocking other machiens is space saving.
which isn't nothing? but is aesthetic
Cat wire seems horrible no?
again , depends entirely on yoru situation and needs xD
Hello
Ig I didn't look at the amount
if you have caterium nearby you don't need anything else for? it's an extremely compact recipe
Fair
not really given they are infinite
and think about this, you could use the FUSED wire recipe, which is Copper and Caterium to make wire
and then make the copper ingots out of copper AND iron , and make wire from a combination of iron , copper and caterium π
be silly with it
Personally I would, but I understand why a lot of people don't. The best way to play this game is to understand stuff and decide for yourself rather than relying on advice for everything
I think I'm gonna get more hard drives before I make a computer or hmf factory
I'm seeing that
Already getting some very nice ones
I want more
Only thing I very much dislike
Is running around and suddenly a 7ft tall spider jumps at me
I am not excited for a VR playthrough
do you mind bringing in oil for less iron?
For the location where geynor is what sort of factory is best to build there its the deposits that create auto electric when you place Geo on the node
So
if you're making further tier space parts with it you'll probably be bringing in oil anyway
Any ideas would be great please
Hor alt recipe more efficient for fuel gens?
hor alt trades 3 oil for 4 hor, which is a great recipe if combined with diluted fuel
part of the Recycle loop I mentioned
I see
you basically turn all oil to HOR and then diluted fuel, then go fromthere
hor + diluted is basically turning 3 oil into 8 fuel
which is the most efficient fuel recipe you could ever get
very convenient to supply screws to screw heavy recipes
I'm seeing
you can treat Steel Beams like boxes of screws that get unpacked with a constructor right before used
Fused quartz crystal seems pretty good too it seems
like all recipes they all have their situations where they can be useful π
Fused quartz doesn't really output much more than teh base recipe though
it's a fairly heavy coal cost. But if you have a ton of coal you don't need? yeah solid
Quartz purification is a funny one π I really want to use that at some point
Iron screws were amazing
cast screws? convenient early on
but if you do regular screws with STEEL iron rods? woooo the efficiency there
you make 4 rods from 1 steel ingot
Yo can you make vertical splitters where like you split up or down from a placed conveyer belt?
Like a T where the - of the T is a conveyer?
place the splitter on a vertical section of belt first, then delete the top portion.
ty
How do i do it as a T but the input and output is inline with the - and not the | ?
Lmao I want a hole in my belt that's not there half the time
Go high out of its range above it and rain nobelisks on its head until it gets bored of being alive
I find the radioactive spiders to be the hardest because they are usually inside caves where going high isn't really an option. That's why I made my kill box blueprint
I just stole the hard drive and ran
Time saving tip
You can pull the lever, close the UI and interact again and not have to wait for the animation
What is average time to complete phase 4 space elevator?
Wyd with heavy oil residue?
will you have issues with pipes losing prime if you're feeding more generators than residue fuel can sustain?
Unlocking a new phase is enough for alternate recipes research or do I need to unlock the specific techs?
from start of game or start of p4?
For an alternate recipe to appear in the selection, certain prerequisites (Milestone, MAM Research, or another alternate recipe) have to be met.
I saw Blender recipes appear despite the fact that one cant make Blender machine
Lot of alt recipes that have multiple unlock sources have "OR" type, and not "AND" type requirements.
Between 5 hours and 250 hours depending on your play style
Even when AND would seem much more logical.
High-tier example:
Electromagnetic Connection Rod: Tier 8 - Nuclear Power OR MAM Caterium Research - AI Limiter
Not blender recipe, but as idea.
recipes are always locked behind either milestones or MAM research (or both)
and like 2 or 3 aren't locked behind anything
There have been some reports about wiki having OR wrong and it should be AND, idk if this is the case or not
Might be wrong in all or most cases.
I'm reasonably sure all alts should have an AND instead of OR. some defaults actually do have OR, but I don't remember seeing an alt that does
also, biocoal and charcoal have a compacted coal requirement on the wiki but in the game files they just require coal power
pretty sure you get something simple as pure ingot recipes before refineries still as well
wet concrete and copper sheets are unlocked with coal power, instead of oil processing, like they should be (and like all pure recipes)
I got so many new alt recipes
I got like 20 drives
But I need too sleep or should
I wanna use them π
well you'll empty your pipes and stutter your generators. And that could cause back flow
Quick Q will trains go back and forth on a single line for transport or do you need to set up a loop?
they can go back and forth if yo uset them up to
if you don't want a loop back an engine on both end is usually teh solution
do you have to? no
is it useful for keeping your rails tidy and for planning the route so you can avoid problems? yes
I'll zoop foundations the whoile way and paste train pylons on top
Train pylons?
pillars that hold tracks
Oh
like this. This is avery old, quick and dirty train line I made #design-and-architecture message
you can remove the zooped foundations after
or this #design-and-architecture message
if you just want to make a quick and dirty train line though you can do w/o the foundations
Lmao my way from my oil factory to my main factory is over the sea and the abyss
could still make it quick and dirty π
how do you do curvy foundations?
there's various methods. I like the wan method
Express train to the edge of the world lmao
also do trains actually need to curve? they cant take like 90 degree angles right?
well
effectively the tightest 90 degree turn you can do is over a 3x3 foundation turn
which is still pretty curvy
oh a 3x3 isn't too bad
Do train lines work with just single zooped foundations?
you can fit 1 rail on 1 foundation. 2 rails need 2 foundations width. or vertical stacking
ty
I think you can actually run 2 rails on a 1 width but they'd both being hang off the sides of it
shouldn't have train collisions at least though
The minimum 90 degree turn was 2.5 foundations at launch, but 1.1 reduced it down to 2 foundations
If you can build the rail, trains will follow it
guys can you have more than 1 drone on 2 ports
you can send A to B and B to A for 2 drones 2 ports
you can make even tighter turns lol #screenshots message
Thank you
that is a bug π
well, the game allowed me to just build a rail like that. that means it's intended, right? 
Check out that turning radius! Some engineer put in work on that
do Spore Flowers respawn?
hey guys
i'd like to showcase a bit of my current build, a radio control unit factory that'll be upgraded to a nuclear pasta factory, then to a singularity cell factory
which channel is best suited for that?
#screenshots or #design-and-architecture probably
thanks!
Any idea approximately how much will satisfactory cost on ps5?
This might be my only chance to play it without one biomass burner causing 2fps
2 lanes also work with one foundations if you use pylons like in the image
I dont think i got pylons unlocked yet so kinda unlucky
those are blueprints people made not a whole piece that gets unlocked
oh
could just be a few foundations up and across. Real simple
or real fancy. Up to you
π surely 1 train will be enough
I mean for now? probably
where has the most iron?
but the Train's super power is reusing the same infrastructure for multiple trains
basically every start zone
use SCIM if you need specific numbers of them
do you still get achievements with mods?
north west of the map has really alot for a starter zone
I suppose that we don't have any way of making blinking lights (like you put on water towers and radio towers to ward off aircraft)?
what kinds of lights does awesome shop have?
i doubt there is a big catalog of them for now
Well, it has street lights, flood lights and ceiling lights.
wth are flood lights
And you can sort of make light bars out of signs.
is it a typo or i didnt know about it
Flood lights are those rectangular lights on buildings, usually sodium vapor, but the new ones are LED. They light up large areas (flooding the area with light) for security.
This is a flood light in Satisfactory (unlit) #screenshots message
Who wants to play satisfactory on my server??
playing with the fast craft mod is actually really fun as its not a slow grind
I mean realistically there's no reason to handcraft anything past coal power
I play on slow mode because I like discovering this game.
cheater !!!
is that about hand crafting?
yeah
so.. .the thing you're supposed to avoid doing in the first place
hand crafting isnt even that bad
i hand crafted supercomputers for t3 miners
I have a question.
Should I start building the Turbofuel factory (I already have blenders) along with using half of these for the power generation and another half for vechicles and jetpack?
Or should I build Radio control unit factory and go straight then for rocket fuel with half of those transported for the vechicle/jetpack consumption?
up to you. You can avoid turbo fuel and rocket fuel entirely too
The problem with Rocket fuel is that I still need to unlock it and the containers would need me to bring aluminum
youll need to build the turbo fuel factory either way but id go with radio control units since then you wouldnt have to destroy the factory again
while containers for turbofuel I can produce on the spot
I understand but the packaging would still be a problem and I wonder if turbofuel would be enough I need
why would you package the turbo fuel from your powerplant tho?
My max consumption is reaching my production since previously I made 12000 MW regular fuel factory with diluted packaged fuel
sounds like you need more power
I already told that half of it I wanted to transfer for vechicle consumption since I might not need as many power
you won't need a full half to vehicles either unless it's quite a small TF plant
I also think so since it reached higher after building AI Limiter and High speed connector factory
Alr
personally I'd just make a nice diluted fuel system or TF system that would get you to nuclear. It's not nearly as sily as Rf
do ppl uaually oc the power plant ?
quite often
seems like no side effect like reducing the power that generate.
im thinking about oc it, build up 80 nucleear with 100% co spd power plant is a nightmare
it's purely space reduction. But generators are huge so a lot do it
its space saving without any downside
why wouldnt you overclock
without overclock id need to place 480 fuel powerplants
im going to oc it rn.
make sure to have enough resources to deliver to the machine after the overclock
yeah all perparetion is done, all i haave to do is build the power plant
32 if all build is oc 250%
less painful than 80 with 100% oc
Mine was 84 at 250% and it just barely fit on the lake surface at blue crater lol
The blenders were there as well
im at 192 with 250% π
i can probably go up to 200 since i somehow have 200 fuel per min excess
The excess rocket fuel I used for a drone port which refuels other drone ports
i have a completely other factory for that
i just convert like 100 fuel per min into HOR and that into fuel for rf
Having things separate is usually better
It is
I'm almost trying to do the opposite xd
It's not a mega factory or independency. It's something in between
Spread out factories but they each make as many different things as they can in the spot they're built in
hello
huge
took me a while
since i needed lots of resources and my biomass gens kept shutting down
it feels
Satisfactory
make sure you upgrade it later
i will
now with all this power I can finally start making the factory and build on platforms
hmf seeming like a lotta effort
it was
the 4 (3 without nobelisks) normal nodes there should be enough to fuel 32 coal generators (24 without nobelisks) with mk2 miners
time to build a big hmf factory π
i just got into coal
the cube line gets insane
yh ive seen nuclear pasta and fused frames
theres another one right next to them
hella effort
u need a nobelisk right
yes
time to finish my train line to my plastic plant and then rot making hmf
I remember using pure iron ingot alt for mine, needed a lot of iron
fused frames arent bad but ive reached the point of conversion cubes and pasta and i am more than a little worried
my space elevator factory is gonna need a bunch of pasta, and my phase 5 factory will also need some
once i get rocket fuel at phase 4 i should have enough power to make a huge hmf factory
so im debating whether or not i should make one big pasta factory or 2 smaller ones
big pasta
just looks cooler imo
unless you're doing something insane you probably wont need more than like 40-60
I'd make the blueprints while making the small one, and then use the blueprints to make the second small one - but I'm a Lazy Satisfactory Guy lol.
sooo spend 20 hours on making 100
whatever ends up happening the small one will be separate from my phase 5 factory
i like to make sure i have a lot lol
and i sort of have the space elevator factory planned out (will be something like a city in the red desert)
but i think theres room for another 2 pasta/min in there
before phase 4 js gotta get circuit boards, high speed connectors and computers and hmf automated for personal use
Bill, Un-Toucher of Grass, Urban Planner of the Red Desert
i need more high speed connectors but i dont think i have the plastic for that lmao
im making 3600 but i think im already using about half of that
and then all my phase 5 stuff will be using the rest and i'll only have scraps left
i could do a bunch more but its mostly power at the min that stops me
i think i have like 4 oil nodes that im not using tho so i might be able to do something with that
What is using 18,000 plastic? π
oh myb i mean
1,800
I made do with 200
using i think 1600 for some phase 3/4 stuff (computers, supercomputers, turbo motors, motors, radio control units)
space elevator + phase 5 stuff will be using the same
ah yeah
and then random little factories are using up a couple hundred
Where can I post a screenshot to ask which alternate recipe get?
ty
Hey guys
Sorry if not allowed but if anyone could spend a minute helping me understand why my coal generator setup isnt working I would be grateful, I'm stuck
I can help I'm too sick to work on more complex things right now anyways 
post in #1038092680493801533 with pictures of the setup
^
& it's usually liquid so first thing is to check all your pipes to see if you actually have consistent flow
I unlocked production amplifier at teir 2 because I ran around the map and grabbed all the stuff from drop pods that I needed
Thank you, sorry about posting in wrong channel^^
Same but I end up never using them because I know I'll have to rip them out of the machine eventually and then expand the module
So why not just build it at the right size right now
I'm using production amplifier to get more power shards and alien DNA capsules, that's it
Now that's a good use for them
(And the best way to have consistent flow is to bring the fluid above the machine inputs then drop it down into them/their loop)
T ZTGF
Hi, first time posting/asking here ... what is a good factory planner currently ? Satisfactory Tools doesn't work beyond plutonium it seems.
It does! But you need to manually enter how much Uranium Waste you have
I use satisfactory tools for everyting
Nuclear Power Plants don't use recipes, and sftools just uses auto-recipe-extract data from the game itself. So you've gotta manually plug in the waste value for it to generate the next step
(Via the "Items, Input" tab, fwiw)
I did add the 720/m i'm creating, it doesn't get the recipes for Plutonium Fuel
Vanilla recipes, w/ 720/min Uranium Waste: https://www.satisfactorytools.com/1.0/production?share=NPAjJQ9iLlHXui0gbbRi
Weird, i have the exact same setup on another tab and it didn't put out the shemes ... but man, thanks β€οΈ
Is there a way to get Through put monitor to "snap" to belt for better alignment?
am i misunderstanding expected efficiency?
i am currently in a bit of a primitive factory setup and i am able to supply 30 rods a minute to 2 assemblers that require 20 rods a minute for rotors
they have infinite screw etc
with a splitter, each assembler receives 15 rods a minute
should this not result in a 75% efficiency? or a number approximating that? both of my assemblers are functioning at about 40% efficiency
oops, never mind :3, i got lost in my factories spaghetti :D
there was another splitter flying in the sky halving the production further lol
@weak oak why not put it in a constructor with a somersloop, it'll do it automatically and you'll get double the output
reasons of uh id have to go grab one
definitely worth doing imo
ok ill ho look around for one
have you researched power amplification?
Aha, definitely worth looking at the research trees and unlocking stuff that you can, those will really help make your game easier π
they aren't too bad, just make only what you need
Do them first so you can enjoy the early game a little more π
i gave up and toss together what i needed
it feels so slow without 150 percent
6 secs a iron pipe
just get alts to get rid of screws
Alt to get rid of screws
Or alt to make screws easier
Alt either way
ill grind to the alt
if you scan drives as you find them, you can have over half of them scanned by the time you finish your expedition. prolly even all of them if you aren't using SCIM to just go straight from one to the next
fair enough
or classic screws + screw based recipes because I'm not a weak pioneer
winning the hardest involves flexing all your unoptimized decisions
Basic screws was the only recipe whos numbers worked for my quartz processing facility in the north,
That's funny I usually pick up screw alt because I like those numbers better
Facts
Uhh does satisfactory + mod still work?
pretty sure it has been updated for 1.0
yo how do i choose the type of nobelisk the thingy uses
Hold R
If I use a mod too make trains faster
i mean i tried that and it just reloaded the regular one
i have gas ones in my inventory tho
Trains therefore have different throughput?
hold, not press
yes ofcorse
yeah i did hold it
Cuz I just like faster trains
It goes too 199kmh idk what stock is at least on autodrive
I mean the same formulas apply because they're time based. your trains will just complete routes faster
Manual I can go 800
I see
trains go 800kmh?
That felt too slow
Mine can cuz mods
guys how do i make a thing where if the machine gets full an item of it ( assembler to make the thing for phase 2) how do i only sort out the modular frames if its full? since i make 6 modulair frames per min and i need 5
I probs should've not used that mod for my first experience using trains but meh
just underclock an assembler to make 1 a minute instead of 2?
idk what ur really saying tbh
the machines will just back up with frames and produce 5 instead of 6?
im new to satisfactory so yeah\
I'm not understanding it either but pretty sure it can be solved with smart splitter
Underclock 1 too make 1 less?
Unless I misunderstood but that's what I would do
you don't need to underclock anything. the machines won't produce what you aren't using
my question was how do i take that one frame away and get it somewhere else
And aren't being efficient
then you need a smart splitter
when do u unlock those?
And that's not the fiscit way
Caterium in the MAM
fml
Should be able too if u have smart plating made
Once the side using 5 fills up, the extra 1 will go to the overflow direction
MAM Caterium tree whenever you want
I normally get them around there
Smart plating and ai limiters normally get automated one after another
Cat tree blade runners?
blade runners are in the quartz tree
I'd do a lot of mam stuff if u have a gun or the xeno basher
Especially the quartz tree if u haven't
"Why can't I get over this 4m foundation? Oh yeah I don't have bladerunners yet"
Run around explore find hard drives too there goated
I am rn but i cba
So annoying finding new ores
you can use SCIM if you just want to get them faster
If u have coal power u should go explore
or cheat in the HDDs without exploring. or AGS all alts
I automate all the basics get coal power and then explore massively
Best way too do it tbh
Whoaa there buddy slow down πΉ
I did that when often when I cba to collect HDDs
INEEDTOKNOWIFSATISFACTORYWILLBEONGAMEPASSORATLEASTBEONCLOUDGAMINGIHAVELITTERALLYJUSTFOUNDTHISOUTANDMYEXCITEMENTISIMMESURABLE!
It does get tedious
no info about that
especially when you're on your 10th playthrough collecting the same drives
The 10m wait on every scan
I'm surprised you were even able to read that. But thanks.
what should i go for in tier 4?
everything?
Yes.
This question was asked recently
And I had said faster belt
Don't remember what the other person said
sorry the question mustve been too complicated for you
what should i go for first in tier 4
Idfk. That's why I said yes to the original question.
so whats the point in replying? let someone else answer it
I always rush mk3 belts asap
Uhhh... For the Lols ig? Idk.
as in milestones or items or
is there any way to make ur conveyor belt go straight down
Whatever you want dude. There is no right or wrong way to play. Just do whatever you feel best and stop being a twat to others on the internet maybe?
conveyor lift? lol @cursive phoenix
no? that's not how conveyors work. but there are lifts for exactly that
sorry how am i being a twat?
Take a look at the milestones, decide what you are lacking to build the factories you want, and enjoy
automate motors and encased beams before taking on tier 5, and don't forget to make parts for the elevator
thats whaty i meant mb oops
R for reverse mode, if that's what you're asking
Hello π
Here's what happens in this server
"Guys, which option should I do? 1 or 2?"
Everyone's response: "Just do 3?"
im at this step, how many motors/mins you think is enough ?
"I'm going to run into oncoming traffic, should I stand in the left or right side of the road?"
let's see your answer
I just did 5 a min for personal use plenty imo
like the milestones are so cheap I don't even have the concept of going for something "first". I just unlock fkin everything and automate whatever I need for the next milestones
I personally made 10
usually, the ballpark of 10 of any resource should be enough for building, with some exceptions ofc
People seem to think there is some "master key" on how to play this game. There isn't. You take a look at whatever your options are, and just progress how you as an individual feels like progressing. Then, when someone doesn't give them the answer they want, They go all karen or ken ... smh
ok ok i didnt want to make a whole new factory just for motors
meanwhile I went insane with 30
omg im stupid, i dindt realize you could drag conveyor lifts. lol
As has been said before, there is no potential for being locked out of or not being able to complete every piece.
counterintuitively, making new factories might be easier than distributing intermediate parts https://satisfactory.wiki.gg/wiki/Tutorial:Independency
I could've gone for 30 if I wanted, but I wanted to be done with it just to progress, there are untapped iron and copper nodes nearby to support that in the same location
Nah I finally got back into the game nearly finished tier 2 and when I go to build an actual factory I lose all motivation
I totally didn't spend like 1500 iron on it lmao
How do you make production lines on that satisfactory tools website I canβt figure it out I just use modeller
For the space elevator parts do you guys use a factory for each one ? i was making mine with my personal storage of builing materails but i think i need to change this
Or just use the good ol pen and paper itβs what I do
Fair enough lol
just type in the output you want? and then turn recipes/machines/resources on/off. like it's literally easier to use than modeler
Also Iβm still low-key confused about that purple bean thatβs in the weird forest likeβ¦why
Yeah if I tried enough to figure it out probably but I personally like modeller
the first two or three with temp setups
Modeler is not hard to use at all. Only "hard" part is maybe not knowing the recipes π
Is it weird I find modeller easier to understand than anything else
So I probably shouldn't admit to my 103/min π
I complete all phases with handfed factories. the only exception is copper powder forP4 and P5, which does get temporarily automated
for personal use?
103 is mad
Oh, no. My bad. That's in total
ok thats what i did. Small building for the parts wich was fed by my main storage, but if i continue like this its going to deplete all my stuff
You hardly need any motors for personal use
Is mk3 miner phase 4?
tier 8
Can you share what exactly the difficulty is with Tools? It's literally 100x easier than Modeller. I'm really confused why some people just don't seem to be able to use it. What are you trying to do and what problems are you facing?
They are used for quite a few buildables.
Tools is nice cuz it's easy to edit something in or out. Remove or add alts, machines, resources ect. I haven't tried modeller cuz well tools is already doing everything I needed
except for manufacturers, refineries, blenders, oil extractors, ...
Idk I just donβt understand all the recipe selections and that I turned on the recipes I want and it didnβt use them, I just personally prefer modeller
Iβll try it again when Iβm on next
modeler charts are completely unreadable when shared
The basic recipes are on one side and alts are on the other
I just checked, I'm making 3 per min. Only time I ever remember running out was when I was building 600 fuel gens
oh, nah, in total I was in the 200s in one of my past saves. at 60-80 now, but haven't even completed P4 on my 1.1 save yet. the 30/min I mentioned was exclusively for personal use in my current save
interesting, but proves how little you actually need to progress through the game
people tend to overbuild a lot
What rocket fuel and turbo fuel recipes u guys use?
I think there's a misunderstanding with what tools is for. You don't choose what you WANT to do. You tell it what you have available and what you want to produce, and it tells you the most efficient way.
Tell it what resources you have available (everything on the map is set by default, reduce it if you want), what recipes you have available (all standard recipes are default, tick alts if you have them) and what buildings you have (all are enabled by default, untick ones you don't have)
Then tell it what you want to produce, and it'll show you the most efficient way to do it
that's because Tools uses the most resource efficient recipes. if you enable a recipe that's worse than the one it's currently using, then ofc it won't use the new one
Might just have to mess around with it a bit more and then you'll understand
imo it's always best to enable all recipes you could have at that point in the game. not the ones you actually have. because you could be missing a great recipe and not actually know it
Ahh i did not know it picked the best recipes and the best ways to make it Iβll have to give it a try it sounds good tbf.
yeah I agree
Iβm ngl since I first used a manifold Iβve not used a load balancer since I just manifold everything
Firstly, its personal preference/level of understaning imo. Tools is fine for when you don't know what recipes you want to use. It sucks imo because it's purely based off the pretence that one is calulating everying from world resources. Also, it's layout or flow diagram (not sure the correct name) leaves a lot to be desired. Lastly, it's a heck of a lot more of a pain, and not as intuitive, on making multiple factories and 'easily' 'connecting' them all together. The SC's calc is only 'better' in the since it seems 'easier' when when trying to 'automagically' calc things with over clocking.
Modeler is plan manual with an automatic calulator. MUCH better layout and factory management abilities than the other two options. Ability to utilize those 'stackable' blueprints and, again to have things contained, yet really easy to connect inputs and output between them. Also now does auto rounding for when your 'plan' calls for 13.2 machines, etc.
I've used all of them in the past. depends what I'm making and where
The very last bit that I think may be part of it, some are just upset because the modeler author wants nothing in return. They are working on the program purely for the enjoyment of the community imo.