#satisfactory
1 messages ยท Page 280 of 1
forgot to add
maybe I'll just fix that.
ok well now some motherfucker is spitting fireballs at me so ๐ญ
Just thought there would be a more natural solution given how common this is.
if you research all the alien corpses in the MAM you get a gun
had to run my ones ofc ๐ค
train doesnt need any momentum like hypertubes right
I had a project that needed like 400 ish
copper powder core
spiral
I did one where i split the track so it just dumps into a belt waterfall then another station at the top
there are four spawns
all in that area tho
wut? there are 12 bauxite nodes how do i know which one youre talking about
Guys, Can i somehow let raw material flow into a constructor without it using it? My math aint working if i cant fill the constructors first
yes theres an input buffer
Oh how do I do that kind sir
its inside the machine itself..
put item in machine.
Ah I see but I want the buffer to fill up without it producing if I put it on standby the machine doesnt pull materials from the conveyor anymore
my bad its q im french
how do i make my freight platform take materials from a freight wagon automatically
you mean a tractor?
Holy shit, DUH. I should have been able to figure that out. That you so much!
Now to break old bad habits.
if you're not driving the train, set up its time table, and ensure the platform is set to unload
1% is the minimum
I JUST underclocked something to 0.
otherwise, ensure the platforms are snapped to the station, drive the train to the front of the station, you should see a prompt saying "Press F to dock"
train
did you tho 
i can have the train facing either way surely?
1% was always the minimum underclock but it always did the trick for having the machine fill with fluids for when I ever need to.
no the locomotive has to be the same direction as the station
you can see the direction of the station with the semi-circle ceiling
That and when placing, there is an arrow that shows up.
well you can have 2 locomotives
can trains not go through the station tho
a train can have heads in both directions but the head that docks needs to be in the same direction as the station
it will attempt to avoid a station if its not too much of a bother (i.e a detour adds more than 100m to the path)
ah
because i was thinking just the trailer needs to be in line with the freight platform
that will naturally happen but its more of the locomotive activating the station than the platform using the freight cars
I just tested it and lo and behold, I was right. well mostly. a train set to only depart when empty/full will be slowed down to the slowest belt, resulting in all platforms being capped to that.
Or, well, mostly. the wagon is considered "full" if all slots are filled. which means 31 stacks and 1 item. the faster platforms can fill their wagon completely, resulting in up to 3% higher throughput
But no, 2x780 + 2x720 would not work with depart when empty/full. you would, in fact, get 2x743 + 2x720
Pipes flow indicator not copying color correctly is going to drive me insane.
you still keep thinking about single train, even though I said "multiple trains" multiple times
works identically with multiple trains because it's a station limit
one station limits for the faster belts, one for the slower
... then you're using 2 stations and 4 trains
and solving the problem
and yet you somehow didn't suggest that in the first place
3 of your first suggestions had no right to work as described
or you just didn't understand what I was suggesting ๐คท
this you?
yeah, each train works on full load
can i send you a screenshot idk what its doing
sure
only if the inputs to its wagons are equal
which is where the multiple trains come to play ๐คท
they pick up the second different input
you'd need more than 1 pickup station for that. which I'm pretty sure you did not mention
I did not mention using only one station either ๐คท
Just a misunderstanding
I mentioned more trains because I assumed one train per route, as that was before RTT was known
Potentially random question. Are somersloops, powerslugs, and other exploration items semi randomized between world seeds or do they change on the game patch version?
indeed ๐คท
I'm sorry but using more than 1 pickup staton for the same item is not something a person new to trains would figure out themselves. if you meant that, perhaps you should've said that
pretty sure RTT was known before you chimed in
my full map subway under the terrain would like to have a word with you.
well at least you can see how annoying it is when you only say half of the story (see all your opinions presented as straight facts, without mentioning it's limited to people who have same preferences as you)
(I could say the same - if you mean "screws are bad only when having these kinds of preferences", perhaps you should've said that)
you're doing the same thing the whole time and now blaming people for doing it as well
But i want to have my world paved with reactors!
and honestly I was talking to OP, not you, so I don't see a reason to continue the meaningless discussion
no they've always been the same
Besides, the piping network would be horrendous.
There are no "world seeds" there's just one predefined map for every game
my point was that you were giving them advice which would've been the opposite of helpful
each world is exactly the same
although farming would be fun.
same could be said about all your "advices" ๐คท
Ok, was following a guide and where a somersloops was in the guide, is not there for me. Granted the guide was in 1.0, and I am playing in 1.1
grow our own berries and nuts and shrooms.
(in most cases, pushing people to use single recipe instead of encouraging them to research possibilities is a bad and unhelpful advice imo)
you constantly mislead people with opinions as facts.
could just be out of date or based on pre-release data. those locations are now fixed in their final position.
(or at least listing some of the reasonable possibilities and mentioning other ways exist)
Ok, thanks for the info. Just need to see where the somersloops are in the desert now.
online map is accurate afaik
I never claim any of my opinions are objectively correct
"facts" are often some of the least useful things to share with people when they're looking for advice.
being "technically correct" is often harmful
you never state them as opinions in the first place
you present them in such a way constantly
i find jetpack and nighttime to be a very handy combo for spotting slugs and sloops.
get a little altitude and do a 360. look for what don't belong.
the patterns and clues are easy to see once you get a feel for them.
though some of the caves are kinda brutal to find
do you expect everyone to put in "imo" before every single statement that is not objectively correct?
people asking for opinions should expect opinions
hehehehe
Howdy! I just beat the game-
I won't go into spoilers... But did I miss something in the story? I have so many questions and sort've thought more would have been addressed-
you should have Something that denotes it.
like
'often it's good'
'if youre in this situation'
ect
imo, mo is an o
like this "opinion"?
#math-and-meta message
the story is really just a retcon tack on. You "save the puppies and kittens by building a spaceship. kthx"
not barging into a channel and doing what greeny just linked at you
"don't use screws" practically cannot be considered opinion lol
buh- wuh about the aliens?
that you do constantly.
in fact that opinion is pretty incorrect in terms of weighted resource usage lmao
Use Hamburgers
I mean, you can literally use screws so "don't use them" must be subjective
not sure why cobalt is going on and on about this
"I like X recipe because of Y" is extremely reasonable and no one can object
"screech use silica CB always!"
is not
because they always have to be contrarian otherwise their ego is not fed enough
yep, 100%
"i don't recommend etc etc..." would be subjective
|| So I didn't miss anything in the story? ||
don't use screws is explicitely a directive? This can be excused if english is an extra language and you're still learning. About it.
Yes, that would. Also what he said is.
I wouldn't have any issues if you said "I don't like screws, because [reason]", or "I don't recommend doing screws, because [reason]"
but "don't use screws" or "screws suck" just isn't percieved as opinion by practically anyone
"don't stop at a stop sign"
Man, it's really funny that the least helpful people are the ones trying to get other people to be less helpful
oh it's this guy again
it's advice ๐คทโโ๏ธ
greeny telling others how to give advice is incredibly ironic
"everything is great" is the only thing he's ever said to anyone
I practically never say that everything is great lol
you could give examples of situations where a thing could be great in? that is also reasonable
I would like to point out that whenever screws are mentioned in general, I usally say that I only consider them good for copper rotor.
which is not an ingredient for HMFs, so whenever HMFs are mentioned, I don't mention rotors (why would I?)
direct feeding steel screws into a machine? I find very useful <--- subjective example
and I think using screws at any stage to make HMFs is just a bad idea and say exactly that
again, people asking for opinions shouldn't expect facts
so why is the message "don't use screws" and not "don't use screws for HMF"?
and even then, it still lacks the reasoning or anything close to it seeming as an opinion, not a fact
hi so i had my own set of blueprints on my world already and my friend sent me a set of his own to put in my folder and it worked but when i deleted some of them all of my blueprints wont show up even though they are in the folder they need to be in.
i created a new blueprint and named it and it isnt in the blueprint folder or anyfolder for factorygame but the game has my blueprint anyway pls help
please make a #1038092680493801533 post with a screenshot of the BP folder and how it looks ingame
#story-spoilers just to be ABSOLUTELY CLEAR. The story || has nothing to do with aliens || Whatsoever and I didn't miss anything?
||depends how you define aliens? definitely not the hogs or spiders that walk around the planet||
I don't even care who that was directed to, great delivery
|| I mean the ending. You just finish the space elevator and roll credits? The aliens talking with ADA and the voices in your head have nothing to do with anything? ||
what if it was towards you ๐
using screws for HMFs doesn't give any benefit most people would care about. doesn't save space, power, resources, doesn't give better ratios, nothing. why would I ever say anything other than "don't use screws"?
oh that was what my statement was for.
you got timing and delivery like that you have my full permisiona to flame
I, uh, would have to finish the game to be able to answer that
see, there's the problem
you're comparing just two paths, you're assuming people use default HMF recipe vs encased HMF, you never consider flexible, or that people may have other recipes, and/or might not have some recipes, which makes selection/priorities very different
is there a better way to transport a bunch of coal besides a lot of conveyers lmao
coal for power or steel
find a location with both coal and power, burn in on location
i find trains properly set up to be the highest transport speed for most things.
i should just coal gen at the source and powerline it
mhm
ty lol
def the most items/m per incremental time you spend on it -- it's the only transportation type that scales much better than 1:1 in terms of time to build vs throughput
like 80% of coal nodes is next to water. Find a more distant group of nodes of coal, burn it there
keep nearby for steel. Makes it much easier to import power with cabe ๐
you can belt stuff all the way home ofc but teh game forces you to spread out anyway, and it'll help make it easier for management
flexible (which by definition is "using screws for HMF") gives more production per machine, so it saves manu count. Very important to some people. Also many can have rubber lying around available for usage (rubber and plastic are very often centralised and mass-produced), which makes it only 3 items that need to be manufactured for HMFs
of course the easy start doesn't have water near the coal.
ahh alr ty
no stress ๐ imo the tiers are just a good tutorial to get yo uto a more sandbox style game after you unlock everything. Take it easy, don't stress, just keep going forward
@bunger the game doesn't punish any decisions that you later regret - you can undo basically everything and the few things you can't you still can do whatever -- like just getting more HDD's if you pick a bad alt
all starting locations have water near coal
that's one reason why I consider grasslands to be the worst start. like the enemies are easy but the resource availibility and proximity after phase 1 kinda sux
There's one spot but the pond is kinda small. Can still fit a few extractors though
well, grasslands try to teach you to expand
not the small ponds, grass fields have a large lake with coal nodes right beside it
congratulations for cropping the image just to show where it isn't?
I cropped it to show stuff that is "close"
The grassy fields has a fantastic starter coal spot with water nearby xD
Pretty sure there really isn't water near that coal
they all do as Ondar has pointed out
jesus christ the trolls here are insane
although the NF is a little cramped like most of the area , but it's an easy enough solve
the inmates have taken over the asylump
0/10 ragebait
defining "close" to be "not close" doesn't help anyone
of course these are the least helpful people saying this, so no big surprise
all the more zen for not having to see it
just report the message and go on with your life ๐
The one with the beach and the 4 normal coal nodes? Yeah that's a good spot, just is a bit further out north
exactly that one
rocky desert is my go to theres tons of coal
no there isn't ๐ญ
That's literally not in grasslands
you can put a train through the cave in the south theres a couple nodes there as well
it somehow feels like it's even more far away than in GF
what are you talking about no? no zones have good starter coal. It's all fake.
the new 1.0 nodes did help for that
well maybe not in it but close enough
Rocky desert has 8 coal nodes near water
Grasslands have 1
yeah there are enough nodes, but not in the center
I have to build steel all the way in the northern forest
There's no coal in the northern forest????
coal is on the rocky desert side, iron on the northern forest side
There's iron right next to the coal
i think yall need to come to an agreement on biome locations
there's 5 xD
I started a new save in mushroom crater because of it, loving it. I'm using all of the new coal nodes they added there
Coal? Fucking where?
not enough, only covers half of the coal
oh yeah, you mean the ones north near the swamp?
I was a little sad they added those because coal was the 1 resource teh swamp didn't have easy access to
in the jungle cliffs lol
the classic coal power start spot just north of the spawn in the hills??
What about the coal nodes inside the crater itself, were those always there?
... I think so?
are we going by biome borders or where people who start in the grass fields go
That's not in grasslands
I mean grass fields proper are kinda small
i mean it is the starter area
are they complaining because hte drop pod doesn't land them directly onto the 4 nodes by the lake that its shit now?
but theres smaller biomes
Does anyone remember the greener grass, the old grassy fields
but it's not like you go "uh oh, this is where grass fields end, can't go over there to build my power plant"
it's always more @greeny on the other side
I was talking about how many nodes are in the starting biome
because the coal isn't in the same color on the biome map
because that matters more than "nodes nearby starting location"
apparently some people do xD
if were talking adjacent that adds like 4 more pure nodes to the rocky desert side
exactly what I'd expect
If you're gonna go as far as the lake north of grasslands, rocky desert has several times more coal
if you're not gonna put resources far, people won't realise they should expand
plus like 7 pure iron nodes so you can do tons of steel there
if you're gonna assume just the coal in starting locations, rocky desert has 0 ๐ so the comparison is kinda how you make it, aka not relevant
lots of open space to build your cube
that's 3x as far away
And then quartz feels extremely far away no matter where you are, for some reason
except for NF, yeah
dune and rocky are easy enough for quartz. Though you have ot fight spiders for the rocky ones
It's right under your feet in the rocky desert lol
NF isn't bad either
GF is probably as annoying for quartz as Rocky as I recal there being giant ass spiders there instead of just small ones
but that might have changed over the years
the distance is basically equal from center of spawn location ๐คท
the closest quartz node to GF is on a huge inaccessible cliff, but the resource scanner doesn't really account for that
the second closest node has more output and is easy to reach
yeah that's where I nabbed my crystal for my 1.0 run ๐
The pure caterium nodes at grassy fields is cool. Easy coupons from sinking quickwire
now that you mention it, I should climb the spire to the uranium node and start sinking that
reanimated SAM is also ez sink points
Oh wow
For train track blueprints, do I include foundations?
this second modular factory is a disaster, I have confused myself
What are you trying to make?
btw, you're familliar with the concepts of load balancers and manifolds right?
in what sense
that one is the feeding of machines in a constant and even flow for their needs and the later relies on overflow from one machine t othe next?
and that it doesn't really matter what middle ground the belts do that accomplishes this?
I mean ofc
this, but I keep going back and forth and lose track of what tf im doing
just wanted that to be a thing made clear. In case some person or persons in channel didn't understand that
said that somewhat recently
oh I know ๐
I don't care which fill method anyone uses, but I find it ridiculous when someone deliberately chooses to use a balancer for no apparent reason and then asks others to help do the math for them
oh that... I kinda understand it when you're starting out. You need the leg up to get the idea going if you're not great at maths
though I think when they're like that they probably give up on the idea of LB in the long run because it doesn't come naturally and is a lot of work
even if you're adept at it
I mean nothing prevents them from using a manifold where they wouldn't have to do the math to begin with, and they would be able to build it themselves
you can learn a strategy to build factories in a way to do the least amount of "annoying" math as possible and be able to easily solve any setup
I especially love when people ask how to build a balancer, but not because they think they need one, but because they want one despite knowing it's pretty useless in their use case
yes, yes, exactly
Like I could understand asking if you think you need it and then going with a manifold when told of its existence
I like using balancers on my coal-fired generators to make sure they're all getting enough at once.
I just reached Tier 4 and 5 and haven't touched oil yet. Ahould I fully overclocked the miner yet?
miner as in oil extractor?
ore miner
it'll work just fine with a manifold, however it may take a while for it to start
you don't mine oil with a miner wdym
But if you're doing a balancer for shits and giggles you could at least have the decency to design one
Im glad that there is only load balancers or manifolds in terms of feeding machines. And not a secret 3rd thing.
Should I fully overclocked the iron node miner
Better not to overclock unless you really need to, cuz power requirement goes up exponentially the more you overclock
if you need the iron? sure
If power isn't an issue then go for it
What's the power requirement for full overclocked
well, anything that's not a balancer kinda falls back to being a manifold
spaghetti fill is a manifold
you'll find power is very easy to come by. Especially when it's just miners
even a fully overclocked factory will only use a total 33% more power
I mean I can't imagine anyone disagreeing with this. It's only reasonable.
Right Kyo?
There are splitter/merger contraptions that don't directly feed machines
I know 150% overclock give 1.5 times resources but use less than 1.5 times power
Uses more than 1.5x more power
just more slugs ๐
I did some crazy belt voodoo to split off 12 items/min in one of my builds.
You're paying a power penalty in trade for higher productivity
๐
It is pretty easy to get lots of power once you have oil. But before that point, when it's coal gens only, I like to save as much coal as I can. To use for steel, black powder, ect
I'm still waiting for a topological definition of a balancer and a manifold
direct input ๐
What is a belt limiter or a belt compressor then
I prefer Balancer early game cuz it is easier to tear down without waiting for all resources to leave the system
And is a belt balancer a load balancer?
is not same thing?
those don't fill machines though, do they
I have no idea what a belt compressor is
Well, Cobalt insisted everything is either a balancer or a manifold
Once we resolve that can we encore by defining exactly what counts as a megafactory and what doesn't
technically load balancing. Evenly feeding.
Somehow failed to answer what a limiter or a compressor is
1:1 load balancing ftw!
Trains are a manifold
"everything" from "how to feed machines" category
belt limiter or compressor don't feed machines
i lowk might be a bit stupid ive spent like 10 hours trying to figure out why my power plant wont work properly and im pretty sure the fact my math was wrong was like 75% of my issue...
unless you load balance the output
There was no such specification the last time this conversation took place. They insisted every splitter/merger contraption is either of the 2
Reality itself is a manifold
True!
Am I unable to post pics?
Not the same kind tho
just about anywhere besides this channel
load balancers and manifolds are specifically building fill methods, I think that statement meant to apply to building fill methods
you either guarantee every building gets an exact proportion of the input irregardless of the fill of other machines -> balancer
or the filling of any single machine depends on the fill of another -> manifold
I mean we're talking about now, right? you're not replying to some old message
the current message literally specifies
Im glad that there is only load balancers or manifolds in terms of feeding machines. And not a secret 3rd thing.
Me taking care of the towels on laundry day:
"Man, I fold."
In this channel, no. In most channels, yes. Pick a more appropriate one for posting pics
I see thanks
~~puns result in a lifetime ban, please consult #rules ~~
(and before you put everything in #screenshots , we can't write in that channel, so anything that requires any reply should be put elsewhere, like #1038092680493801533 )
I was trying to see if something is possible but cannot explain it with text
yeah, that's most likely #1038092680493801533 territory
We can reply with emojis tho ๐
I will try to see if I can figure out on my own then
#1038092680493801533 then
still not purpose for the channel
In terms of things directly connected to machines, I can agree that there really isn't anything else. Either each machine gets exactly what it uses at all times or it doesn't. If you define a load balancer and manifold in terms of that, then sure, you can't really have anything else
But there was no such stipulation the last time that conversation took place
That's why I'm asking: what is a belt limiter, compressor or balancer then?
do you have a post explaining what a belt limiter/compressor exactly is?
or at least just an example of one
Imagine the hypertube's purpose was to launch people across the map. That'd be crazy right
Hmm but that begs the question. What if each machine gets the exact same amount but less or more than it can use. Is that still a load balancer?
that's what I joked about earlier, a balancer with a 1% error is technically a manifold
there will be a building ever so slightly starving and another ever so slightly being overfilled, which will resolve once the overfilled building is full
that's a manifold
i been workin on my cube
that leads to "eventually it will perform at 100%", which is true for manifolds as well, so I'd say that's still a manifold
A belt limiter is a setup that limits the throughput of a belt to some specific value. If it's fed less than that, everything gets through, if more, it's capped to the design value
Well, not necessarily. Every machine gets the exact same amount. But it's less than they can use. They're always empty. There's never overflow. Is that a load balancer or a manifold?
go by my original definition, does the fill of any machine depend on the fill of another?
sounds like no -> it's a balancer
And a belt compressor is a setup that takes multiple partially full belts and it turns them into the minimum number of completely full belts and a single partially full one
alright
I would go with topological definitions. How it's built determines what it is. No item flow or machines needed for the definition. Just the splitter/merger/belt arrangement
Especially because you can define both designs in terms of that
Plus you can include every single other contraption in the same kind of definition - the setup
theoretically, you could use a belt compressor to feed machines directly
assuming you have, like, a bunch of 60% belts and clock the machines to use 100% belts + remainder
in that case, the fill of one machine shouldn't depend on the fill of another, therefore a belt compressor is a balancer
Or let's take a 1:5 balancer. Splits the input equally among all outputs. I feel like nobody would dispute that it's a balancer. But you connect it to machines that don't have equal consumption. Does that become a manifold now? Makes no fkn sense because it doesn't look like a manifold at all. And if you decrease the input below 5x the slowest consumer, does it magically become a balancer again?
Which is why I think these definitions are fucking stupid. You should be able to tell what a thing is based on how it's built
on the other hand a belt limiter has exactly 1 output so it's not a "fill method" to begin with
Doesn't make sense that the name of a setup would change on how it's used
interesting... yeah the unbalanced consumption would make it a manifold
As long as it does whatever you want it to. Also whenever I need to make a balancer I try to figure it out myself & it's challenging but fun
What about the edit? If each machine is underfed, there's no overflow. Does it become a balancer again?
that's the right approach
Split here and split again.. merge these and.. wait I'm confused
Or if I show you this #screenshots message
What is it?
it's a fill method, therefore the buildings are a part of it
3:4 took me forever to figure out
it's like showing me a body without a head and asking me if it's a human
But you don't need the buildings to define the specific setups
When you look up balancers, you won't find balancers that are designed specifically for feeding hmm 1 machine consuming 30 and 4 consuming 45
thinking about this
Because that's topologically not a balancer
A head is a part of the human. A balancer without a belt will no longer be a balancer, obviously
Does a chair stop being a chair because nobody's sitting on it?
the head would be the buildings being fed in this
anything that doesn't feed machiens like that is then a belt balancer
which can then be fed to load balanced feed systems or manifolds
okay let's not bring the ship of theseus into this
Or does a chair stop being a chair because I'm standing on it?
same as a belt compressor. Does it then feed in a load balanced way or a manifold? it's not a feed system itself
answered that above, it's a balancer
imo the definition (for feeding machines) is simple
any contraption that makes machines run "instantly" (within reasonable timeframe) is considered a balancer
everything else is a manifold
That's why I said, they should be called balancing and manifolding
Because they're things that are happening to the items
that's void by filling a setup consuming 10/min with 1200/min, even if it's "obviously" a manifold
I will put it in an art museum so it will be an art piece instead of a chair
I meant "fresh start"
yes, fresh start
aka build machines, connect belts, run
You can load balance with a manifold, if you connect it to machines that progressively consume half of what the previous one does (except the last one)
no prefilling or any extra setup
anyone else use satisfactory modeler on steam? i keep thinking i've closed the app at the same time as i close satisfactory, like i swear i'm hitting the window close button, and then i come back to find it still running later. i'm starting to wonder if it's somehow restarting and wanted to know if anyone else has experienced this
Why are y'all trying to define a splitter setup in terms of what happens to the items instead of the way the splitters are set up???
imo it covers all cases nicely when defined that way
piggybacking here. how does a compressor work?
and you're building those splitter setups so that a thing can happen with items, so it just makes sense to use that
It's so confusing to me. Why not define a thing in terms of what it is, not what happens to it when put under a very specific scenario
I define a thing by its function
Especially when something that basically everyone would consider a balancer, when used slightly differently would become not a balancer
It's kinda like calling a gun a firearm instead of a weapon
i don't even understand what you're trying to say. can you give an example of what someone is saying vs what you'd say instead to describe the same thing?
a mouse pad is a thing that goes under mouse so that mouse can move on it nicely
it's defined by its function
Define in terms of how the belts are laid out. No items, no machines.
but a gun is by definition a firearm, and depending on intention, could be a weapon
I guess it would depend how starved it is, if it's starved below the amount needed to run 1 machine at any time, the definition falls apart
i'm sorry, i don't know what this means
that has ambiguous cases then
You can also define it by its shape, size, materials
Pretty much
Does it matter for a video game though not really
explain how you would define a mousepad using any of those qualities... ๐ญ
I'm asking again. Does a chair stop being a chair because someone stood on it?
mk3 belt goes to line of four splitters, side belts are mk1, it doesn't continue further
is that a balanacer or manifold?
answer: ||if input amount is 240/min and mahcines/sides need 60/min, it is a balancer. If not, it's a manifold||
Because y'all are currently trying to define a chair as an object that someone is sitting on
It's a 1:3 balancer bottlenecked to 240/min input
the issue is they refuse to acknowledge that load balance and manifolds are specifically methods of feeding machines.
you'll never get through unless you can make them accept that.
Something which is probably impossible now that they've dug their heels in so far and admitting they were wrong would be a blow
you see the same things with certain groups too.
shape: rounded rectangle
size: 2x1.7 the length of my phone
material: fabric
which kinda is definition of a chair
a separate seat for one person
no, an object that you're supposed to sit on
You call it a chair and they call it a not-chair. Problem solved
sounds like a handkerchief ๐คทโโ๏ธ
wrong, that's square
christ, this debate has been made as deliberately obtuse as possible lmao

What the heck those two are discussing? This debate is so silly lols
Yes, it's defined as something designed to be sat on, not something currently being sat on
but only if input belt is 240/min
which you don't know because the definition you want ignores items and machines
whats next? calling Iron Plate, Plated Iron?
i tried to figure out what the root of the debate was but they keep saying words that are either petty or don't make sense
A balancer is designed to split equally when all belts are free to move
starts here #satisfactory message
Sheet of Iron instead of Iron Sheet
I'm defining manifold as a thing that should work some way, not a thing that is currently working in some way
I said bottlenecked to.
it started almost AN HOUR AGO?
I am leaving Discord permanently and going back to camping or something
What is this, then #screenshots message
if input is 120/min, it's suddenly not a balancer because it outputs 60/30/15/15
I love how people are so fixed on community-said-so names like manifold balancers (and one guy has balancerfold lol) and like debate as much as politicians.
At least they are getting paid to be this silly.
nothing in context of "feeding machines"
for a second there i thought you were saying the people in this discord were being paid for this and i was like 'uh tell me how'
but you forgot cartifolds, the most important one
Oh, I completely misread that comment
People are questioning silly splitter setup names while I question how such a galaxy wide factory company does not have sorters and inserters.
Get on my level you fools.
ok now I am reporting you to local authorities for that
There was something before this too, I think debates were going on for most of the day
It's a 4/2/1/1 ratio splitter then. Bottlenecked to 120
about people putting out subjective ideas as objective facts
some of us are being paid while doing this though, that's almost the same thing
yeah, so definition of what it is changes based on input
see why I'm trying to define it with inclusion of items and machines? ๐ because if you ignore machines, you have ambiguous cases like this one
i seem to end up in debates when all i did was come here and be like 'i learned this new thing' or 'hey does anyone have an opinion whether i should do x or y?' and someone will basically be like 'yeah i mean that is a thing that exists but if you do that you're stupid' or 'hey that totally unrelated part of the screenshot you didn't ask about isn't even efficient you should use another layout or recipe or whatever, i won't answer the question you asked though'
I mean a manifold is a ratio splitter. When all belts are free to move, it'll split in a specific ratio. When they aren't, overflow rules apply
i do sometimes, but it's 930pm so i'm off the clock
welcome to reddit people leaking to other places ๐
but the ratio changes based on input and demand
this happens a LOT. i really try to make sure i portray my own thoughts as opinions to avoid this.
The same can be said about belt balancers ๐คทโโ๏ธ
That doesn't make them not balancers
That's why I am asking: what is this #screenshots message ?
Does its name suddenly change based on what it's connected to?
...I don't have a clever name for balancers that use factory carts instead of conveyors but I'm soliciting ideas
I'll try once again explain the situation:
You said that the definition of manifolds vs balancers should not include machines and items, but only how belts and splitters are built. I said that it gives cases where it's not possible to define it without knowledge of machines and items. One such case:
--S--S--S--S
| | | |
The main belt (-) is mk3, the side belts (|) are mk1. Input is top left, goes to right and down.
Is this a balancer or a manifold?
Now, for most cases it would work like a manifold, sure. Items overflow, yadda yadda. But when you run 240/min items into it and each machine needs exactly 60/min, it basically behaves like a balancer, so it could be said that it is a balancer (balances 240/min into 4x60/min)
_________
Hence why my definition of manifolds and balancers include what the setup is supposed to do, rather than the way belts are built
Yeah we should make chat less hostile and more welcoming cuz we dont want people to dislike the community environment & we want everyone to play satisfactory the game we love
what's the idea behind defining these terms so rigorously in the first place
It still relies on overflow tho. The splitter wants to split 50/50, but it can't due to to the belt being full
old men doing reddit bickering
It's the same as if the machine was full
nothing lost, nothing gained
not due to being full. Due to belt speed
Still relies on overflow....
but works instantly -> balancer
contemplating slooping my pasta how stupid of an idea is this
it's not even tryign to rigourously define a thing. It's just trying to explain to someone that a manifold or a load balanced feed is intrinsicly part of how you've set up your machine feed.
and that you can have things like compressors or belt balancers in between point A and B that don't matter
people should have thicker skin imho. this is internet, some people are just going to be an ass about one or two things.
loud minority does not define the majority where a helper can always be there.
you know whats more hostile to this community? This game's fluid mechanics 
Go ahead, post that when someone asks for a balancer
I can call it load balancing, but this is not a fucking balancer
how do i know if my train is docked
๐ญ
the arm goes and grabs the container
i havent placed that thing yet
so you can't... really dock
It says docking when you enter the front locomotive
im pressing f and it aint doing anythngi
it's the biggest detractor of this discord for me. people here are unecessarily condescending and hostile for no reason.
oh and lazy moderation. No voice channels or ability to screenshare and get live advice from other members, no text posts allowed in the screenshots channel so in order to comment on a screenshot we literally have to link it in the general chat, a couple other problems i can't remember right now. all of them boil down to 'we can't be bothered to moderate those features so they just don't exist'
well you need to put the loading containers in
to the station
yes but nothing's gonna happen because the point of docking is to load the train and there's nothing to load
when i hit the station it says press f to dock
Without cargo, it docks and undocks instantly, because there's no cargo to move
ah
When the liquid doesn't liquid
It's very much a balancer for 240->4ร60
How would you moderate voice channels?
As for your complaints about screenshots channel - that's exactly what the channel isn't for. If you want discussion with images, you have all the other channels like #1038092680493801533 or #math-and-meta
We've discussed balancers previously. And we've agreed on a definition. Which wasn't even close to that
i think it's hostile when the lizard doggo just suddenly stops following you for 10 seconds so you have to walk all the way back to it and make them see you again
I feel you. Wish it could be better but what can we do. I just try not to get too involved, and make some jokes here and there. There are some nice people though, just vibe I guess, for now
you think thats bad? there are times that they fall through the ground and you might not ever know what happened!
or when they suddenly walk sideways on edges
they
ascended
they turned into those somersloop people
you wouldn't actively moderate them by having a mod present, you'd just use modmail and a bot that users can use to moderate their own channels. call of duty server has a great voice channel system. join channel that creates a temp vc that only exists as long as people are in it. as the owner of that channel you can pass ownership to someone else, set a channel topic, kick a user from the channel if they're being disruptive, block them from joining future voice channels created by you, and a few more optional features. for anything more severe members can use modmail to contact a mod.
the screenshots channel is not for full length discussions, i agree. that's why i call it lazy moderation. when people start using the channel as a general chat instead of 'wow man that base looks awesome, how'd you do that thing with the pillars?', it's up to a mod to redirect them. alternatively, enable threads if avoiding clutter is the issue. having to literally copy a message link to talk about a message in another channel isn't good UX
Maybe 2 people who are talking about some silly stuff and refusing to have a common ground should talk in DMs?
I mean, they are the only two discussing it ๐
if it's only a voicechat to troubleshoot issues then you don't really need to moderate it, as compared to one for discussion
like i said, lazy moderation. they could shut it down but they don't
to be fair I like it to be "not so harsh". there is another "safe space" discord that I am in and you are not allowed to even have a simple arguement
overrated recipe, screws are fine THERE I SAID IT BROTHERMAN
the concern is voice trolls and people being abusive in voice chat. the usual question is 'how do we kick someone spamming the sound board or blaring music or using slurs', and the answer is a vc bot
screws are good
they just require like
extreme conveyor speeds
an argument that goes on for over an hour with only two participants in the main chat channel is not a discussion that needs to happen
Mod called
Person A: person B played earrape
Person B: no I didn't
(Based on real and often occurring story from back when we had VCs)
How would your "no moderation" deal with that?
i like
cast screw
I agree. Maybe they should be mature enough to go DMs.
#screenshots message --- I have finished THE STEEL CYCLONE --- I planned on (as you can see) bringing it all to the center and having a smaller cyclone in the middle to transport all the beams/pipes back down but I'm worried it's gonna be an eyesore... Do y'all have an idea for another way that maintains the cyclone-ness of my build? Other than just doing it all again in reverse.... (clipping isn't an option unless it's REALLY fun)
I like it too. Its best recipe early game imho
obs them playing ear rape next time and submit a ticket. i mean specifically, no active moderation
again, solved by using the bot that allows whoever created the temp vc to remove a user that is troubling them. it doesn't stop anyone from utilizing vc, just stops people from dealing with behaviors that they don't like
Log it. If it happens again to other users, well, you have a few reports of this person
I undervalued it at the start but it's a solid recipe for my playthrough this time around
Constant invigilation ๐
you dont need to make rods, which is a massive power boost for starter game, and space too if thats a thing
if you are planning on using screws cast screw is nice and convenient
genuinely how do you look at that and think anything but "this has to be torn down immediately"
Steel Screws is amazing too to have beside the machine that asks for screws
nice building tho i guess? very good at being painful to look at
it's certainly no nails but it's pretty useful I guess
It's beautiful and took a surprising amount of work! Looks a hell of a lot better than all the 90 degree microchip lookin' ass builds ๐ (spaghetti forever)
Well they tried VCs and it didn't work. Very reasonably decided to scrap them. Making a personal VC takes like 10 seconds anyway
ok now make another one
microchip builds make brain happy
everything is nice and tidy
They make mine happy too but I could only build like that once - all the power to anyone who does it though, it's still a very SATISFACTORY way to play the game - the INTENDED way to play, imo
the pipe spaghetti looks like a water park somehow
I... I can't do it - this took 2 days LOL I just wanna move on... and my iron plate production is only 10/min so that was brutal
petroleum park?
Soon... soon I shall bathe the world in oil spaghetti
what are you even making
it's glorious though, it needs a second one to be its friend
they didn't work because they didn't have them able to be moderated effectively. people abused them. i haven't just complained and not had a reasonable alternative. i'm here with a solution to the problem, which you've ignored the several times i've mentioned it after asking me directly what my solution would be, and taken the stance of 'oh well it didn't work before so there'. why bother engaging in discussion if you're not open to another point of view?
The cyclone is literally just moving steel beams and pipes... just... to nothing. They'll be moved back down to the spaghetti factory for further use.
I just figured STEEL CYCLONE sounds really cool and they deserve a nice journey
im looking forward to whatever eldritch horror you end up with in t5
I am open, I'm typing on phone and can't reply and write fast enough
Maybe in the future when I have something else to move around needlessly lmao
by my estimate each copper ingot is about 6.6 metric tons
wait what are you talking about lmao
you need a HT cannon in the bottom of it so you can launch yourself straight up the middle of it and marvel at your creation
mb replied to wrong person
that makes so much sense compared to that actually being @ me
That's a great idea!
As for your solution, I'm sure they considered it before. It's still more moderation work from people who do it in their free time
not my average game player carrying an earth's mass worth of stuff around and running like they're nothing
ADA did mention something like a pocket dimension though so it should be alright
Aluminum Sloop waterfall? uhh Silica mountain?
If you think they are lazy, go apply for a moderator ๐ I'm sure you'll see how much there's actually happening behind the scenes
moderating is hard
whatever you do someone gets upset
hard pass, I'm just here to spread the gospel of factory carts
factory carts are good
But they'd be too lazy to read the application, let alone promote you if you're good
you should make a nuclear plant that circles around the entire map or something
if only they can cling onto conveyor belts so i can make a roller coaster
Yeah it's a shame they spin out so easily on belts. They're pretty fun with jump pads though
you can use the big truck thing with jump pads too
maybe. i'm just saying that the reason i joined this discord in the first place was in hopes of finding people in vc's i could hop in with and hang out with. if i didn't like the vibe i could just dip and not feel bad. compare that to starting a private call with someone and not vibing with them and then i feel like an ass for bailing.
as for my comments on lazy moderation, for clarification: i am not calling individuals who moderate lazy. i'm sure they have a lot going on, and do a lot of things. I'm saying the way that they've chosen to moderate by excluding features simply because they represent a larger amount of effort to put in is lazy.
And I would apply to be mod, I really would, if I had the time. I've got 5 kids, a full time job, cheer practice for one daughter, drama club for another, one in daycare who needs picked up and dropped off, etc. I really don't have the time to be the referee in discord drama at all hours of the day
i haven't tried incorporating jump pads to an autopilot path yet
doing defrag videos in satisfactory with resonance grenades...
maybe i should
that's a lot of kids, do you need multiple factory carts when you take them to school?
Current mods may have similar reasons why they pick the less optimal but less work way as you do ๐
boom box is good enough for me to replace the function of pulse grenades
i wouldn't, if my wife hadn't told her sister she could live with us. i have a 3 row SUV that has precisely enough seats to fit all of my FICSIT indentured servants--er, um i mean children, plus my automated sandwich maker--um, wife. But with my sister in law + her 2 kids we need multiple cars everywhere we go
I swear my machines only idle when I'm not looking at them, then I stare and they work fine.
you mean "sandwich assembler"
It's like Toy Story
i think i meant constructor
the one with 4 holes going in and one going out
Quick, act normal - your factory machines when you look at them
for real
manufacturer
yes
space sandwich elevator assembly maker
Making me think I need to get my eyes checked.
save the lunch project
you do, your last exam was too long ago
are condiments a liquid or a solid? you might need a blender to make a sandwich
fuck yes, someone gets it
depends on the condiment. ketchup and mustard can go in pipes. relish is a waste product of a refinery
a suspension of solid particles in a liquid
from what satisfactory has taught me you need
some arc welders and machanical arms
or a wrench and an oven
non-newtonian condiments
for anything
(ketchup is non-newtonian, apparently)
mayo and emulsified sauces are colloids, depends haha
You might be sorta right though, some games use that trick for optimization. Fully rendering things you're looking at vs things you're not
this is the answer
No, I think it's just slow. It did it again now.
are you using a hoverpack
But the outputs are empty and the inputs are full... I'm so confused.
hey we're discussing condiments right now, no troubleshooting at this time
they do the psst-vrrrr-whee sound though
i've applied to be moderator and they approved it with the utmost efficiency in true FICSIT fashion
all i had to do was show them my 150 hours of playtime in august and they said i was qualified
discuss which condiments go best with
and
to keep it on-topic
Yes... why?
And then you sloop it and it sounds evil
๐ญ
slooping condiments just doesn't sound right
somerslooped machines sounds evil
theres a bug with hoverpacks and switches on the power grid. if you fly to a different grid it will make some machines go idle for a little bit, afaik the only way to fix it is to remove switches from the grid
its a bug thats been around for a while and im not sure if the devs have said anything about fixing it
That's horrifying. Though I've been standing still and it has still been happening every like 30 seconds or so.
it was doing that at my nuclear plant too
Woh, relogging caused a E015 Session Creation Failure... WTF.
really not good because i was backing up on waste from the machines turning off
1 for jetpack 0 for hoverpack
jetpack is pretty nice
you can get them earlier than hoverpack
2 for jetpack if you get it from johnny
regular fuels kind of suck tho, they only get good once you get to turbofuel
the vertical do be suckin tho
Yeah, better than nothing, though
they can be used for exploration but i guess you can also use hoverpack for that by building power towers along the way
@unkempt blade forgot about parachute but we respect the chute
ladders
ladders everywhere
-# solid biomass
truly the best fue;
There was a person here doing a biomass only playthrough
They estimated it would take them about a month to finish the game iirc
Thereโs been a few
mass deforestation >:3
i think their sanity is dubious at best
They failed to consider turning pigs into uranium rods then
they respawn fairly quickly tho dont they?
And with sloops you only need to kill 1 every few minutes for enough power
if you're not building over their spawns
This is elite ball knowledge ngl
Next time someone suggests I'll recommend this
You will have very brief lots of power
and doesnt 1 nuclear hog have more energy in it than a uranium fuel rod or something
if you sloop everything
Oh you can do small amounts of hunting and pretty easily get SOLID nuclear power from pigs
whoever decided what shape to make the sloops? coolest dev born in the late 80s/early 90s ever. whoever decided to call it a sloop? fuck that guy in particular lmao
what should it have been called
man, a guy can't ever have an opinion around here without someone needing him to justify it or offer an alternative. it just sounds weird okay
I think it kinda makes sense its a S in a loop
apparently there's an official name for it's the "Cool S"
do you not recognize the 6 line s?
the universal s
Plutonium Reactors is the answer to all your problems.
yes, this is something we used to draw in middle school on our binders and book covers and shit
everyone has come up with it at one point or another
im using plutonium rods as fuel for my drone network rn
and i've got ionized fuel for my jetpack
i love endgame stuff ๐ฏ
How many reactors? :)
I have a satisfactory meme idea please hold
When I let the fuel rod production go all the way up thereโs enough for 100 reactors
Not enough reactors
But Iโm having issues with waste so Iโve left a few offline
Why don't you have a ficsonium "dump" facility?
You could process the plutonium waste into ficsonium fuel and do away with your waste
could someone take a quick gander at what im doing wrong here please lol
#screenshots message
Gonna need the resources for other stuff although weโll see how it goes, Iโm just sinking the plutonium rods for now
You need a water extractor
Pumps just give headlift
is there an 'always daytime' mod??
Ficsonium would be nice but my performance is already bad enough around my nuclear plant
Supernatural Shape - shortened, we call it a "SUS"
Youโre not the first to have this issue and you wonโt be the last ๐
water extractors also come with 10m head of pressure
is the best way to get up a sheer cliff across a lake at this stage just like a connected conveyer lol
actually now that i think about it fisconium might be a fun challenge
Foundation Ramps can be zooped. Catwalks can be unlocked from the AWESOME shop. Power Towers + Ziplines should be within reach too, I think
don't know where i'd put all the reactors tho
ah sweet cheers
i'd get another 360GW which would be cool
(A lot of folks like ladders, but IMO catwalks are a lot better)
satisfactory is literally the first time i ever saw cool S
Keep in mind that the power efficiency of Ficsonium is rough; if you're getting 360GW from your Ficsonium-fed NPPs, you're spending probably nearly 240GW of that just to make the Ficsonium itself
i guess you need to have been born in a white country to participate in society or something
fine with me, i'll have over a terrawatt once i get some augmenters
#screenshots message
if its stupid but it works it isnt stupid
That machine is looking pretty SUS its producing 2x as much as it should
I'm personally fond of Ficsonium, but it's not gonna be a game-changer for your power grid. :)
now for finding the best dark matter crystal/residue recipes
i think im gonna build in the spire coast
probably going with oil diamonds
I need to get going on Ficsonium but keep losing motivation/focus
it's been passed down as secret "look at this" knowledge in the margins of school assignments around age 7-11 since at least the late 80s
now is 5k SAM worth using or should i get the dark matter residue from a byproduct
is 6 coal gens like a feasible amount to start with considering i just unlocked the tech
if i do that i'll only have like 2k left to work with for space elevator parts
Yes totally fine
By the way, if you look closely there's a terrain ramp in the back of the picture. I usually use that ramp whenever I'm in this area
8 is theoretical optimal
i do, im just too impatient to go all the way around lol
i'll have to automate a lot of stuff before getting into fisconium tho
t5 is so complicated ๐ญ
satisfactory or stellaris
everything feeds into everything and then cycles back to the start of the system through byproducts
Just thought I'd say this update is shit
The last two updates ha e done nothing it crash the game after those stulid ass warnings about playing more than 2 hours
play for 3 hours
How about less wokenness on video games. We are tired of your idealogy circed on us normal people
got extra inventory slots from mam before heavy oil residue alternate wtf
interaction bait or low iq
call it
can i not get the recipe till tier 7???
high iq super high iq
hes busted the block on us liberal sissies
true...
can anyone help me?
god what were we thinking forcing the wokennes on those normal people
just stop talking about the factories guys its too woke ๐
I NEED HELP PLEASE
sorry unc im like 6 hours in
Did you unlock oil in the hub yet?
yeah im finished with tier 5 and 6 but cant get the heavy oil residue alternate
just gotta get lucky i think
i cant get any more alternates
im getting offered inventory slots
inventory slots can be offered at any time
is it available as a choice on a drive you have banked?
i rerolled it and got the same thing
nope
Yeah weird, pretty sure you're supposed to be able to get it by now
thats what i thought
Could take a look at this post dunno https://www.reddit.com/r/SatisfactoryGame/comments/1g3van2/well_into_phase_4_and_cant_find_alt_heavy_oil/
System issue??
@mint coral love the build!
nice i love satisfactory I have to revamp my entire factory that I spent 4 hours building after 1 hour of production
just so I can produce motors
it's worth it ๐
i cant take it anymore
Uh oh motors
I usually dedicate a separate thing just for motors
Can't pull from my factory for that otherwise it will produce very slow
Unfortunately you either need to plan ahead or use the first playthrough as a learning guide
wow ok
this is going to be one hell of a project
so i just screwed myself over huh
praise be to satisfactory tools, no way would i have ever figured this out in modeler
by not planning
you know what i dont even need planning
ill just freeball it
lets see how far I can get
That is what I did haha
Spaghetti is always an option (don't do it)
In truth, you need a minifactory making rotors, one for stators and one for motors, etc, it's how you progress by automating more and more
If you give room around projects you can improve them and increase then divide output
No really, don't do it lol
Personally i'm really enjoying modeler, i like working through the chain on my own so i understand it better
I cant just put a line of assemblers and make stators and motors?
I already have my rotors ready
picked up 2 recipes
got the 2 ones i didnt pick
re rolled
got 1 recipe and inv slots
imo its better than tools for small scale things
You can do that
I did similar for each type of item
yeah i can see how tools might be better for mega factory if you're looking for quicker flowchart
There are many ways to play
you can get inv slots from hard drives?
yes
spaghetti
boooooo
Damn, by this point I'd just make a regular fuel setup without the alts, and maybe leave room to edit it later if you happen to get the alt later
damn this factory uses up the entire world for sam
Is there a way to remove unharvest able foliage from the game?
im not joking
i built the entire factory thinking i had it
when i had the opposite one ๐ญ
nobelisk
b o m b s
Yeah that
do you know how many water pumps are needed to support 8 lol
I was surprised, you can blow up the really tall mushrooms in the mushroom crater. And here I was building around it
coal generators?
yes
ily
i have been playing too much drg recently ๐ญ just hit my b key to rock and stone
Yes, 120 coal into 8 generators need 3 water extractors feeding a manifold loop
ROCK AND STONE
repeat adnauseum
there might be a problem if i go to ficsonium
i, of course, know what a manifold loop is
could you show others however where to learn what that is ๐
lol one second, I'll show you a pic of mine
i will not have enough sam for BWDs or biochemical sculptors
im too tired for this i think i'll have to figure it out in the morning
ahh i see
Basically, the pipe is being fed from three points, 1 in the middle and 1 one each end. The generators technically need more than the pipes hold
but because it's constantly being used and refilled, it works out
so its extractor, gen gen gen gen, extractor, gen gen gen gen, extractor ?
if you can't set the generators on the same floor lvl as the extractors, or close to it, then just add a pump to the three feeder pipes
ok sweet thanks for the help :D
Can someone tell me how to report about 11 or notes not being on the map?
Very welcome
is the scp in your name related to the foundation btw lol
Nope, just a coincidence
ah alr lol
might have to do 1 space elevator part at a time but we ball
Open a ticket at https://questions.satisfactorygame.com/
Wait a minute you can do N:5 by doing a half assed version and then doing a 5:5 at the end
Oh but then you would have to split to 5 hmmmm
Hey I'm having an issue with particle effects... and I have since 1.0. Never a problem in pre-1.0 SF. Basically I "have" particle effects, like exhaust from foundries, etc. but they're insanely limited. Like one little black poof every ten seconds, it looks terrible. Is there some hidden setting in UE console I need to flip? Every single thing I can possible set to max is maxxed.
ficsit burns efficiently
I'm about to file this under the """bug""" where I have to set r.streaming.poolsize 0 every time I start the game because otherwise my textures end up looking like minecraft
You can def open a new question on here, maybe someone has seen it, and also open an official ticket with the devs at https://questions.satisfactorygame.com/
make sure for the forum post here you give as much info as you can like specs, error reports etc
Didn't 1.0 have an engine upgrade
Because that'd probably explain the poolsize, and why I hate UE
I think there may have been a minor update, but the move to UE5 happened during Update 8
TBH I actually am not entirely sure how much of U8 I played. Lots of U7, I know.
I just checked Alien Power Matrix, and it is literally ridiculous.
Thats all. Ty for reading.
poke
it appears
WEIRDLY
it was locked behind rail signal research
Wow that's crazy, glad you finally got it though!
yeah
super odd
they look amazing and I want to have 2 of them with matrix supported but that thing asks so many weird things its not even funny
@unborn gyro 16,937 hrs on record
whats the most complex mechanic on this game
hes a gearhead rustbucket wireback!1!
Working on DD factory atm
never mind i hate you now (no)
Don't recall pasta being that bad.. o0
not my 7810204th sacrafice
@shut valley you could use straight mode for the conveyors running from the constructor to the merger?
true, good point
O0. Lol, why would anyone want to do that.
Or you could build a better power plant AND finish the game?
They do look cool i agree, and also about the weird item asks.
It does help with power production if you get a few up and running though
is spending 800+ hrs in one save not normal?
theres someone with 2.7k hrs save out there
Good morning guys
@rigid glen what tier of belt do you use to draw coal in?
#screenshots message
(sorry for all the pings)
kinda the opposite of me, every save i always reach phase 5 in under 100
even when i took my time
my fastest was 50hrs
Im only at 700 !
Bigger is the only one that apply to me
Honestly satisfactory for me isnt about compleating the game, like i did and it was cool, but i then just rolled it back
Everyone gets their dopamine from different things. That's what makes the game so good. Do things the way that makes you happy
Me creating horrors beyond my own comprehension yet still working for uknown reasons :
Saw the comment earlier about Kibitz with 800 hours on one save. Surely it's way more than that. 800 seems like majorly lowballing for the work he puts in
Josh every time he uploads a video:
It can be a bit if you want it to be, or you can turn that off, it's not really the main focus
I thought it was like cs go
this is an automation factory game
What gave you that impression. It's a factory building game that has a few aliens dotted around that sometimes try to eat you while you're building
My friend said it was
And he have 900 hour
I think I got wrong game
I honestly have a worst worst than josh's
so you just bought the game without checking what it is?
Then either you or him has misunderstood
Its a factory building game
Makes sense, I was trying to find ranked mode
What is a stinger, is that the big bean thing
your friend was pulling your leg
I sense that @tiny orbit is trolling us
Ok
Even if hes trolling its pretty funny
Worse than the piping for his nuclear reactors, including the cocoon?
Which level elevator
Yup
That's bad
@shut valley why have the input coming from storage, feed it straight from the miner into the smelter then into the splitter for constructors, avoid manually feeding them, you won't need any storages and it'll be fully automated
Ok
Thats an OLD image, its worse now #screenshots message
I love organization, but the thing is, when i look at Josh's builds, i don't look on only in disgust, but in same proportion of amazement that he gets anything to work is amazing.
And yes, i did use "Amazing" twice.
remember, most of his progress were before fluid was a thing
it would take him twice longer to reach nuclear
"HOW MANY TIMES DO WE NEED TO TEACH YOU THIS LESSON OLD MAN!"
There we go, haha
I want to Vomit.
I'd like to imagine Josh would do it worse, and what he shows us is only a fraction of his insanity.
his limitations is the game itself
Thank goodness the world border exists
considering how optimized the game currently is compared to when he played years ago, his new one will be even worse 
I once saw a comment on a yt short about someone making an organized factory, and they said that when they look at something organized and not conveyor spaghetti, it hurts their eyes.
It's like living in a landfill, and then being introduced into a clean home.
On one hand: "Yay, Josh is making the game suffer because the devs will improve the performance!"
On the Other hand: "Brace Yourselves."
Im limiting myself to the plains, and since im starting to run out of space, i just build upward. The only exeption is the nuclear dump which is in the red forest
Nuclear dump?
Just build ficsonium reactors and then waste go poof 
But on a serious note, Ficsonium reactors are so useful for deleting waste especially when considering the drastically low amount of reactors required per whatever Plutonium reactors you have set up.
I dont have enough sam to do my 200 ai expantions servers and twice the normal amount of nuclear reactors possible in a world
but also expensive af in that regard
How many reactors do you have?
converting copper into uranium is far less expensive for more power gain compared to ficsonium 
UrAAA-
the power balance in 1.0 is really fucked lol
PluTOOOO-
Currently only around 80, but im already making all the uranium in the world into power rods, and ive seen that i have enough SAM to create an other 2100 uranium, so the same amount as naturally
me when my 2gb PATCH takes 30 minutes
Im gonna convert the waste into plutonium waste too
Fun Fact: All three reactor fuel types have Four Syllables
Ur-a-ni-um
Plu-to-ni-um
Fic-so-ni-um
I say it as ur a nium
And then Ficsonium so you won't have a buildup of plutonium...... right?
Is that French or Latin?
Yeah but then you have waste
Nah the red forest will become green
French

sink the plut rod, easy no waste system
Boring tho
Im planning on making 200 ai expansion servers a minute, i aint have enough sam

But ur wasting precious plutonium power tho
Who care about the waste
You make me angry.
Just one more bin and you're good
hello
who cares, my max uranium plant and rocket facility already plenty enough for all my needs
and just storing plut waste is not hard either if i want
quick bp and im good for the next 5000 hours
I'm with my friends started a new game and we FINALLY got coal generators
How make coal generators to not break our factory fast
Water issue
Some generator can't get enough water
true, im restructuring my entire setup to accomodate the 8 coal engines i set up
stuff will be far more clean and cut once i get that done
I've already had completed the game one time for me it's second new game. In my first game I had a lot of headache because of coal generators
Just add more pipes
Installed 4 particle gas pedals on platforms next to well and held copper powder along with cubes for nuclear paste
With nuclear paste I had no problems
4 bajillions copper
I play satisfactory because it's my relaxing game
Also I love making screenshots here with new photo mode
relaxing, yeah 
What the fuck is that
Factory ish
What does -ish mean?
Kinda
Understandable
logged on then i see bug fixes, Wait they didnt fix the hyper tube cannon 
Huh, just did the rough math on my endgame factory. I'll be needing 7200 copper ingots/min for just ONE of the elevator parts
guess im building big this time around !!
copper powder alt when




