#satisfactory
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aluminum so annoyin lol
man im trying to make a Cooling Systems factory but building the trains is kickin my badoodle gotta bring my heat sinks in from across the map
is there a bug reporting channel?
You can send Questions, Feedback, Suggestions, and Bug Reports
https://questions.satisfactorygame.com
<3 @hard ivy
its a graphic bug with climbing ladders
when climbing ladders buildings behind it flicker
except pillars
they seem fine
For being a small dev team, these folks sure do keep putting out bangers
Sanctum is hella fun still
Goat Sim is a classic
DRG is great
Wait huh
Oh yeah, dev'd by Ghost Ship, published by Coffee Stain
Still, the point stands.
i can delete everything off the blueprint designer right? it doesnt have to stay?
yea Ghost Ship got some serious potential DRG is my second most played game before Minecraft
have 600+ hours
i love draves tm lol
Mine go Astroneer, Satisfactory, Fortnite, Minecraft -_- lol
Actually, Fortnite might have more hours than any of them ๐ญ
DRG is on my list though, I've been watching some friends play it and I love it by proxy.
omg i played Astronner so much i really need to finish it its been so long i stopped before i activated the last planet aaa
digging through the planets used to be so buggy lord
why is epic keeping you going
Left satisfactory 6 months ago after playing 150 hours+
Thinking to get back into it but there's no way I would be able to get back to my old save it'll just get too complicated
Any tips
wdym "because unreal engine 5" unreal engine 5 is completetly seperate from epic
Just do one thing at a time
you either figure it out or restart idk
also if your save was before 1.0 the world might be messed up
I logged in it after 1.1 release
It was fine didn't play it much tho
Idk what I would do without the mercer spheres i had collected lol
That's the only thing that holds me back to restart
yea honestly if you remember what to do then hop back in it maybe even tear down some of what yyou did to do it better or reteach yourself whats going on its not bad i just hit 150 hours myself feeling slight burn out so i slowed down because im getting into the phase 4 content
Yeah, going back to pre-sphere-collection on a fresh playthrough is rough
What I rember doing was working on a really big fuel plant which was half done but had multiple I mean tons of issues which made me ragebait and quit lol
mercer spheres are used for the dimensional depot, they allow you to put items into another sotrage you can access universally
nd also pro tip if u ever died and lost anyy mercer spheres or sloops they have to be in a death crate somewhere they all teleport to a single one like an ender chest tho
And that is a BIG BIG thing
I played on the most peaceful difficulty lol
No attacking and keep inv
yea keep inv for sure idc if it seems cheaty the spiders are evil yo
I might just delete my old save
Thatll help me to not get back to it and not quit again
Cuz damn it was getting hectic lol
- the 6 months gap I'll have no clue what am doing xd
yeah i get the same issue too
well if u mean its disorganized bad or spaghetti then i get it but maybe playy it for like an hour or less to see if you want to start from where you left off or go ahead and make a new save to see if you want to start fresh personally id make a new save but not delete my old worlds i always save old worlds on any game
Idk the urge am getting to play satisfactory again is for organization I just want a save to be so clean lol
do a new one if you want nothing bad can happen
Yeah, start a new save and load back into the old one once you feel warmed up
If it's too cluttered, load back into the new one and start proper
It wasn't spaghetti tho that's one thing but not organized still
My power plant was fkd up for some reason when I turned it on
I went crazy scale on the uh turbo fuel you call it and mis match calcualtions
like for me i got iffy once i reached aluminum but now im excited to build all the seperate factories and link them together
It was rough
yea def use a claculator or the satisfactory calculator to work on energy plants thats what i do
the math gets funny
What I have plan in mind this time around is
No particular base
Organised train routes and if vehicles always on roadways
No making 1 single BIG factory to produce that particular resource
I produced like a billion aluminium just to produce it so far back in the map again
Even if i do it will be on again archanophobia mode on + no attacking
oh yea i made a bomb factory just for spiders
if u get back into it i reccomend figuring out basic nuclear because it makes power easier
Stingers are kinda cute actually, when they're not trying to kill you
Same with the hogs
Also, I kinda wish we could feed the flower birds and have them become friends too.
the huge ones are scary
Guys did y'all check the Twitter for satisfactory
Got news coffeestain might be colabing with nms
i dont feel like making a factory what are some other fun things i could do
Go hunting
anything else?
Make a factory cart skate park with the curvy foundations.
make a skatepark for it
cyber trucks are so bad lol
If you build that horrendous blob, you will be lucky to get it to drive in a straight line, let alone use it in a skate park.
oh iv never driven itr
You're better off unlocking it for the achievement and never building it ever.
The Explorer is better by miles, but the king of vehicles is THE SUGAR CUBE.
whats that?
The tractor lol
Did someone ping me
wait collab w NMS???
Yess
imagine
They replied to Sean's emoji with a coffee emoji
explore
You know they already have a no man's Sky reference in satisfactory
Lmao there is a Futurama reference in Satisfactory
Go to photo mode and look for the filter option, in there keep switching thru the filters and you'll find one called "Somebody's sky"
I'm 90% sure this is a no man's Sky reference
Where
One of the books in the Hub is called "The Mathematics of Wonton Burrito Meals"
On the desk near the computer
What does that have to do with Futurama
honestly i think NMS did a btter comeback then Cyberpunk NMS was a flop when it first came out lol now its crazy
Cyberpunk still good to ofc
S2E2 - Mars University
Yes, but only up to season 6 and the movies
maybe now NMS will actually have a fun farming/factory system
instead of that basic ass thing that works even when you're not playing the game
Okay, this is annoying. I'm trying to tear down my old power plant, and everything I try to dismantle I get a "ding" and an exclamation mark.
but that's probably a joke, like how Sean's emoji can be a hand waving "Hello" and the studio is called Hello Games, a coffee emoji for Coffee Stain Studio is on the same vein
are elevators vanilla now?
yes
so they just copied linear motion?
'now'? havent they been added in 1.0?
the elevator aren't even close to eachother
are they post aluminum or something, cause ive seen nothing
ive looked through everything
Yeah, I can't dismantle anything now.
it's on Awesome Shop
apparently added in 1.1 only
that would probably explain it
Oh, whatever the problem was, it's fixed now.
was your dismantling beam not highlighting the buildigs you pointed at?
I don't recall, but possibly.
if you press G in dismantling mode you enble a filter
like point to a foundation, press g.. now dismantling will only affect other foundations
and R enables blueprint dismantle mode
right
No, didn't do that, I had just reloaded the game.
that will also prevent the dismantler from highlighting everything thats not a blueprint
I have run into this before, didn't know what happened then, either.
im talking about you doing it accidentally.. you cant konw whether you did or not with this precondition
When you hit G, doesn't it come up with something asking for the filter, or does it just filter what you are looking at?
no
the latter
like i wrote. you point at wsomething, press g and then the filter is active
only thing you see is a small 'filtered buildings: foo' in the ui
Okay, well then, I have no idea what I was pointing at.
easy to miss
Anyway, it's working now, so, onward and upward. Lots to dismantle and then I can try my new blueprint.
After very light experimentation, I believe I have discovered what makes rail signals placed directly on rail junctions so finicky in 1.1 (with the 'signal loops into itself' error)
It has to do with how the rail junction is built, not how the signal is placed.
You have to aim 'forward' of the rail into the junction when placing both ends of each rail in the junction
If you aim too far backwards (onto the non-junction segement), the rail will place normally... but the game's code with read it backwards and a signal placed on that specific rail junction will error
I would love to see electric car types in the game
have I got some news for you
whats the news lol does the game already have electric cars?
๐ญ
#screenshots wdyt
Easter egg ||you can unlock the cybertruck||
Are you unable to start a new save, or are you testing something?
Testing something
Just set up my basic factory making iron plates, rods , screws, concrete and copper products. Should I use these products to make the stuff needed for the elevator or find new nodes?
Use these unless your plan demands more materials.
Can you awesome sink plutonium cells? Or do I need to make rods?
late game exploration be like:
begone cats, i cast the power of a thousand suns! detonates nuke nobelisk
have to make the rods
non-fissile uranium, plut pellets, plut cells, ikea lamps and fics rods are not sinkable
ikea lamps lol
handling by products is a core aspect of the gameplay
like just plut refinement brings it from what 720 to 144?
i dont understand why people even consider not to handle it... why are they playing the game in the first place then?
i mean i dont care, but dont suggest not to play the game in order to play the game, it make no sense ๐
I mean storing the waste is, in fact, handling it lol
It's called put batteries in your explorer
trains:
Does anyone know if there is a command to make things like generator steam appear fro ma further distance?
good morning, pioneers
i was wondering why i was producing barely any screws and i forgot to put the conveyor belts connecting two of the iron rod constructors to screw constructors ๐ญ
Hm, it seems that large blueprints don't snap, either to the world grid or to existing foundations (even though the base of them is made of foundations).
wdym 'large'?
mk3?
Well, it's not a 1x1, it's a 1x6, the base for my stacked coal power plant.
Everything moves too fast.
there's no reason it shouldn't be hitting snap points on foundations
But, I did get it to snap to world on top of another foundation that was snapped to the world grid, it just wouldn't snap to the edge.
I had to nudge it into place after getting it to snap on top of the other foundation.
Now to see if the second one will work the same way.
oh I think you need blueprint mode or something to be able to do that?
Yeah, the first blueprint that I did was a stack of personal storage chests on a 1x1 foundation, it wasn't easy, but I got that to snap.
anyone else got this big red HIM in the sidebar of discord, claiming it's a "video adventure" and reward available? is that an ad?
With console edition announced now, I don't know whether to continue with my save I just started recently or wait for the console release.
can trains make power capacity fluctuations? i dont mean consumption, i mean capacity
the autoconnect only snaps to where previous blueprints were placed so if you need to move it over you'd need to go to default mode and carefully place it, then return to autoconnect and they should tile as you want
wiki says trains draw a variable amount of power depending how hard they are working, uphill, coasting....but if you're making a lot of power it's probably not going to trip any breakers
This is the start of my stacked coal power plant (test setup): #screenshots message
I. mean. capacity. not consumption, not 'drain'
does the clipping not annoy you?
your capacity is your capacity, there are either power producers adding to it or users drawing from it?
Nope. I've got storage containers clipping into each other. It's just the chimneys.
If you're just talking about the chimneys, I think that's fine. They could be built through the foundations and they all reach above the top most platform so I think it looks pretty good
wow each to their own i guess
fluctuation is like 0.8 mw, i dont thinky my power plant has any issues
train isn't going to change how much power you're making, only use some of it up. There is mention of it slowing itself down with regenerative brakes but I don't think that's adding power back into the network appreciably, and even if it did, only when going downhill and using brakes
ok, so it can i guess
there are much hills on the way
if it did, it would be very small
yes, 0.8mw fits
the wiki mentions the brakes but doesn't go into any detail
even an idling machine uses 1mw doing nothing but being plugged in
for that yellow light ๐
even smaller then ๐
and yes, trains have regen braking that can generate up to 33 MW iirc
I mean, can you count that as power generation, it can only go downhill by going uphill previously.
oh nice thank you, thats the case
potential and kinetic energy
its not generation but it fluctuates my power grid making me feel bad
though the game being a game is only vaguely tied to the way things work in the real world
I mean it's still a net loss, but the regen braking appears on the production graph
sloshing pipes makes my power graph wiggle but it wiggles between 1399 and 1405 so I don't sweat it
oh SHIT
dont you dare saying i cant make nukes same way
it would need to be like parents talking about the old days when they went to school uphill both ways. Except downhill
oh FUCK
An example of storage clipping: #screenshots message
FUCK FUCK FUCK
Double the storage while only adding 1/3 of a container to the height.
sort of like Dyson Sphere program, when you really built up factory worlds the stacks of stuff made the planet look spiky
it is not doubling anything, it's still 2 containers just occupying the same space
and he was responsible for plutonium processi
The two are attached by a vertical conveyor on the back, or didn't you see that?
well unlike the real world, there's no pollution so you can just reset whatever went wrong
I mean sure it's cli[pping
That's what you get for trusting a drone
parking two cars close together doesn't make the cars smaller
takes up less space tho
less vertical space*
stacking anythig makes it take less space
there is so much space in the game though ๐ You saved a few cubic yards for...
less footprint, sure. but not less volume
Stacking them in the same space, though, takes up even less space.
same volume smaller surface area
The thing is, I don't have to make the next floor so high as I would with 2 of them stacked on top of each other.
less volume, considering that you are not only using cubes. look at this example
\\\\\ + ///////
vs
/\/\/\/\/\/\/\/
I think this community has more autistic players than any other specifically autistic community...i love this
damn
you clipped 2 items into each other, but it's not a TARDIS. Both objects exist and hold as much as they would unclipped
no, smaller surface area same volume
Sooโฆ how long will it take to restart your nuclear plants?
Yes, but, though they hold the same ammount of stuff, the volume they take up is less.
yes you've invented item clipping.
no cant change volume unless you remove parts of it you are only changing surface area
yes, as i said in #satisfactory recap with percentages
No, I've seen it in videos on the game, especially videos on making compact splitters and combiners, clipping the ends of vertical lifts into the splitters and combiners. I just decided to do it with storage containers.
for what purpose
And %99 Autism
inefficient
only midnight its fine
For what purpose? So that my building layout fits in the blueprint editor?
thats players recap, my message was chat recap
When i sleep i dream of conveyor belts and constructors
Instead of a 6-story building, I can get by with a 4-story building and do the same thing.
Same but then i find out im not asleep just down in the factry
dream industrial fluid buffer filled with coffee
and wake up when i drink it
i just need to get the backed up waste out
nothing quite permament as 'temporary' waste storage
you realize you can put structures and factory floors all the way down to -240 under the world. I challenge you to run out of space in Satisfactory. There's no need to get a whole factory into a cube you can't interact with or reach the parts of.
But isn't Bigger better?
'and nothing like the man loose inside this building'
the volume of the map is like 100 kmยณ
I can't see or get down there to work on such things, so, irrellevant.
And the blueprint designer has limited space.
Lucky you
If i dream of so much fluid I'm going to wake up with wet pants
Compact goes hard
this is like putting a car in one of those junk yard crushers and pointing to the mangled cube of broken metal and saying "I fit a whole car in there!"
with 5x5 mk5 conveyor bus
Not bc it saves space or anything it just looks better
one sip is enough for me to wake up
Well, it's not quite like that, I can still put stuff in the car, you can't put stuff in a crushed car.
For me
I wake up when it's too late
id make a meme about that but i dont think i can post it here
You can send it to me
neither i cant there, only dms for my own risk
i dont think ill make it
Anyway, connecting two containers together with conveyors increases the storage, I just put the containers overlapping.
yes, if they overlap, density increases
comaperd to industrial storage
Using the normal containers, I can stack them as tall as I want and still have them clipping, connected and storing the same thing.
ok I made the discord ad go away by watching a movie trailer
dreaming about it is already too much for you
never thought discord would have ads
there are 'ways' to make discord better
but discord doesnt want me to tell everyone on their servers
yes just sip more coffee
Anyway, I'm wasting time here instead of moving doggos.
[ADA] Time spent daydreaming will be deducted from your sustenance budget.
leo
wake up
leo replace me imma sleep
im out of coffee
[ADA] I just called the FICSIT doctors. They told me there is definitely no danger from repeat exposure to these signals.
what's the best way to get rid of extra water. Making sloppy alumina and using it to make scrap gives leftover water
wet concrete
put it back into alumina production
how many constructors does 8 smelters power
deppends
on
recipes
the production of the smelters and the consumption of the constructors
Don't click on his profile guys
Its on light mode
You go blind
My eyes are bleeding rn
@static oar may i go sleep
This has to be war crime or something
ok ive probably been ignoring those numbers
im not evil, mom
you won't get far in this game by ignoring numbers lol
You may
Be sure put a coffe mug next to your bed
so if I have 8 constructors making 30 iron plates a min and 8 smelters making 30 iron ingots a min I cant add anything else from that smelter line right?
i guess im terified of splitting my iron ore lines up
I'm going to go all free-form for my train network. Might even plan it based on the roads to have a nice natural look. How does on plan a dual rail system without using blueprints for the actual rails anyways?
ok sleep 
Brother i promise you, you will eventually end up splitting something
im just so confused about how youre supposed to get all these ores to places because i keep end up getting my ores to run too slow and holding the line up
CMs exist to be @ed
Just chill and don't sweat it
You'll get the hang of it eventually
yeah but that phase 2 rocket staring at me something bad ๐ญ
screams in aluminum processing
guys can you help me pls?
Am I the only one who`s game lags every time I use a builder, especially with belts?
please if any dev is reading this I can't play the game because I need an controller to play on linux I love the game I just can't play it after I moved to linux
how can I fix thia
this
realy
The trick is to play the game in your head while youโre lying awake at night with insomnia anyway, uses far less GPU/CPU.
I got 4060ti and 7 5700X, 32GB RAM
I tried to set graphics to low, turn off DLSS and like-it stuff - didnt help
Render scale?
but like I need a fix for this
for belts - low
other... as the in-game stress test set
Leave render scale at 100%, no reason to push above unless filming a documentary.
may it be because I downloaded the game on HDD?
Possibly.
predicament sorted
well damn it, i guess i`ll get used to it
do dropped items like nuclear pasta disappear?
Post up in questions and help, someone will see it eventually ๐
No despawn mechanic afaik, you can sprinkle leaves everywhere to ruin your save performance ๐
that means u can use any item to decorate!
even slugs which looks great.
oh why not
For best results, make stack size 1 before decorating
You know i think depending on the cost
At some point recycling will become manufacturing if you think about it
Sometimes itโs more expensive
next fuel checkup - 700h
The problem with recycling is that, it always costs more than you want it to. Everything has to be clean, that means either you wash your recyclables, or someone else has to. If you do it, you have to pay for soap and water. If they do it, you have to pay for it anyway, through the cost of the recycled material. And someone pointed out that not everything that says it's recyclable really is.
Wait until you find out where your recycling goes
Oh, I know that a lot of it goes to landfills.
Anyway, Ficsit lies, too, you don't always get all your materials back when you dismantle stuff.
(When you dismantle something and try to place it somewhere else and are told that you are missing materials, you know something disappeared.)
If only I could put it back in the void when I dismantle, instead of having it all shoved in my bags
dismantle crate?
Nope, empty inventory before dismantling, standing right there, something missing. I don't recall which items I dismantled or which resources were missing. Perhaps it dismantled the components, too? I didn't think of that till now, will have to check next time it happens.
hey just wandering if rocket fuel is any better than turbofuel in the jetpack?
Wiki
!wikisearch jetpack
How would that be any diffierent than you creating a new world?
I canโt right now
check dm
thanks
Thanks
the suspiciosly machine-looking crate
It has been a week and im still working on the space elevator 
I know about the crate, there was none, just what went in my inventory.
Unless it stuck the crate under the map.
But, doesn't the crate only appear if your inventory is full?
ever thought the eggs in the swamp are spider eggs? yuck
if there was a portable miner involved in the dismantling it might have merged into existing portable miners in a hand slot and therefore be unavailable for building with
yea
Hm, didn't think of that.
That's exactly what it is, huh?
Not necessarily, since I don't know what it was that I disassembled.
We're talking months ago.
It could have been some Ficsmas stuff, for all I know.
Anyway, I'm done for today. Trying to move 24 doggos, one at a time, is tedious.
also, if you have an existing dismantle crates around 1.1 will try to put newly dismantled overflow items into them first, not sure how far away it will do that at
HOLY FUCK HE WENT FLYING LOOOOOOOOOL #screenshots
I doubt there's any information yet, but do we know if console release will be in the same state as PC when it releases?
I want it to have mouse and keyboard support.
how do you get the different suits? like i see multyple different kinds of suit in the menu but it seems there no option in the menu to switch and the body equipements dont seem to help
in the room in the hub on the left side
honestly the more i watch stuff about this game the more i realize that i should builth all of my stuff on fondations and not just pilled atop each other
Lessons to take with you to the next factory, eh? :)
(Another good reason to avoid trying to centralize production! Each new factory is an opportunity to avoid old mistakes and start making new ones. :)
Imho
Centralized with satelite plants for basics is the way for anything big
Like make plastic and oil in smaller plants then ship to the main building for final parts
Nah, IMO decentralized is nearly always simpler in the long run
Especially for big projects like final parts. Fewer resources to gather locally, nice smaller factories which are easier to manage and plan out, etc
Though of course that's all personal preference. :D
welp, mistakes where made, im on stage 3 and i kinda wanna start over, like the factory cant produce all that well and it is kinda hellish whit all the conveyors on the floor and shit. #screenshots message
should i restart?
is biomass/biofuel more efficient than leaves/wood, or are they just more compact?
is there a way to see all current item production in a single list view?
mods or save editors maybe? otherwise just keep track of your factories
sounds good, wanted to make sure I wasn't overlooking anything...
this is a solid planner to use for keeping track of things, just need to save the links to a spread sheet or something https://www.satisfactorytools.com/1.0/production
definitely familiar with that. i've been working on exporting it into a 3rd party drawing tool because I hate how it loses my placement anytime I update amounts or refresh
faster to just break up the groups of machines and belts in the spread sheet
saves tons of time
Can use satisfactory modeler as well
how do the 2 outputs on trucks work
like if i wanna have 2 diff items coming out of them how does one do this without them switching outputs
i dont think it does, you'd have to have a belt coming out with a smart splitter on the end
the extra outputs/inputs are just to help with throughput
you don't, the two outputs is just to empty the station faster
i see
If you want to put more than one item on a station youโll have to use smart splitters
You get it from the caterium line in the MAM
you don't need smart splitter to put more than one item, you just make a sushi belt
you need smart splitter just to separate the sushi belt by pulling specific items from it
I have a factory that feeds 7 different items inside the same station for the truck to transport and in the destination smart splitter separate them
how tf did i overlook truck stations getting unlocked
btw should i use foundations for roads or specific roads will be unlocked in future tiers?
you can get asphalt form the awesome shop
oof i've never built it yet
you can use the natural roads too and foundations in places for ramps, bridge and stuff, that's what I do
you should
what's better cost-wise?
thats how you get all the cosmetics and stuff
use the natural roads, although concrete isnt exactly expensive
so long as you can fill up a large container with concrete every now and then you'll never run out
it's all about the looks, if you want to pave the roads or make use of the natural terrain
i prefer to pave over things and use trains if necessary, otherwise i'll just belt things around
once you have a decent train network set up trains are so much better than trucks
for me trains is just for cross biomes transportation, trucks for within biomes and belts only if the distance is a stone throw away
i have constructor that makes 37.5 concrete per minute
oh hell naw my industrial storage is full of iron ingots i need to get back to work
ye i just got rid of everything to rebuilt anew
fair enough
Not that it's anything major for the people here, but I just finished my first tractor highway. It's so much faster and nicer looking than stretching belts across the map.
wdym faster? faster to transport items or faster to setup logistics from resurces to your factory
Ultimately it's only as fast as your fastest belt anyway so
exactly
i hate the setup for trucks and trains, but thats also bc ive never made a factory large enough to need resources over 2km away or in large quantities
I use trucks for regional logistics
so i just find a place reletively close to all needed resources
Hello I just have a quick question I'm using packaged water for my alumina solution is it able to keep up with the sloppy aluminum recipe?
Like a factory from one end of desert to the other end
I mean ultimately depends on how much water you inputting and if you are recycling
well that depends on how much water youre producing and how much you need
Without knowing the numbers we can't say
Well that's the thing should I produce exact amounts or more than enough
how are you bringing it in
You always will have to deal with the water
And will not be Ble to recycle
trains or belts?
Enough to make a closed loop
belts
lets gooooo asphalt foundation
realistically you only need to make enough for what you need
I have an idea for this already
I mean sure but how are you dealing with the scrap refinery water
I'm just gonna send the excess water from making scrap into a packager that's using the emptied containers and loop it back into the unpackaging system
how are you even using packaged water to make alumina?
after the waters unpackaged split off the empty containers into 2 resources 1 goes into the packager with the excess water one goes into the system bringing water back to the main machine
why are we packaging water anyways ๐ญ
Because I hate the area that this resource is
Anyone know why I can't manually load or unload from truck stations? Is it just tractors that have that problem?
is it on autopilot? are there items in the truck or station? are you positioned close enough?
theres a lake in the middle of the red forest and another nearby, those 2 spots are probably the best places for an aluminum build
i think i made my aluminum in the giant forest
also on the crater plateau next to the red forest
That's enough for tonight. Setting up my new aluminum plant is making my eyes turn inside out
real
Yeah except for I'm not really willing to keep my aluminum half way across the planet
most complicated thing until nuclear at least
Rather use the three pures right next to my base
make slop, make scrap, smelt it
dealing with byproducts is tricky to wrap your mind around when you're new to the game/dont have a planner tool i guess
It's not complicated, just the scale is a bit frustrating. I've challenged myself to do it in a tight space, and there's soooo many belts and pipes
that what it was for me
good thing were in 3d
idk byproducts made sense to me, if i can use it somewhere just merge it, and if i cant find a way to sink it
Yeah and water and liquid is still finicky in this game that I don't even want to attempt to bring water into an area that's not 2 inches away from it
I'm not gonna lie, making rail by going through the roads is actually quite fun to do.
what does this even mean
I've already got a few alu plants up and running but I need a much bigger scale, got most of the bauxite in the world being used now
The map has roads that are relatively flat places and so building railways on them is actually quite fun and easy to do.
in my world im gonna use all of my aluminum for my nuclear power plant ๐ญ
thats what you mean
In fact I'm gonna check on SCIM, I might actually be using all of it now
theres 12k bauxite if you overclock it if i remember right
so long as you use pumps to transport long distance everything should be fine, water cant backflow when its being force in one direction (only up hills anyways, horizontal it doesnt matter)
something like that? last i checked it was 12300 but the plant i built is only 12000
sorry i roudned down 300 units i is 12300
impure node isnt worth the trouble and 12000 aluminum is more than you're ever gonna need
Yes, according to SCIM theres still some left. Good I can use that later when I don't hate myself. Using 9300 out of 12300 atm
guys converting is such a weird concept
i think ive used the converter like once or twice outside of ficsite
you need it a lot for the base level tier 5 resources i think
im nowhere near actually using them, i just have mk6 belts automated while i catch up on t4 stuff
need what alot?
Plenty other things to use converter on
converters
wth
they aren't very good no. Usually SAM is nowhere near you and if you have to import something anyway you might as well just import the thing you need
sorry i mean converting raw resources to other raw resources
Yeah I don't do that.
my run up to 1.0 launch was very messy which resulted in a bit of a speedrun to get t5 unlocked
now i need to automate a bunch of stuff from t4 that i should have ages ago, as well as a handful of things from tier 3 that i tore down with 1.0 launch
oh you kept your save through 1.0?
yeah
everything was designed very poorly but i didn't want to let it go
on the bright side i have a small island of nuclear waste!
idk just heard id miss some story if i kept an old save is why i restarted
thats so nice!
i've started a few new ones but only end up making it to t2 until i get bored and make a megafactory in my main save or something
why not make a mega factory in a new save
ngl im scared to make mega factories, i just dont know what i need and how much
use planner
things like satisfactory tools and satisfactory modeler really help
absolutely no way i'd be able to keep track of everything in my head
yeah but dont people sometimes expand their factories over time, or do they have an end goal and just build what they can atm until they reach their production goal?
yeah i use modeller alot
the way i've done it is get basically everything unlocked
and then almost completely start over and rebuild with the best belts and whatnot so that i have all the basic resources out of the way
and then go ham from there
so you mega factory each phase?
no such thing as expanding for me, i planned all stuff i need until post game
for example, my last save was 20/min bwd project, and then i just break down how much things i need for it
or deconstruct your old mega factory aswell?
set up train network, etc
It works on autopilot, yet I can't get it to work manually.
I was just trying to simplify delivery of some project parts
whats bwd
ballistic warp drive -- highest sink point item
if you want to max sink points, you make almost entiretly slooped BWD's
makes sense
it used to be a bunch of smallish factories scattered around, now i have the entire grassy fields for basic resources, some largish area of the east side of the map for aluminum, west coast, for plastic/rubber, currently working on a nuclear power plant in the rocky desert, planned mega space elevator parts factory in red desert, and then planning SAM refining in the plateau covered in craters next to the red forest
still not sure if i want to put the SAM there, might move it to the red desert
i see, yeah im still a tiny factory builder
i really like putting everything in one place but it hurts my pc so hard
make like 1-4 items at 1-2 machines worth a minute
that was a small part of my choice to play like this
my nuclear plant already runs at 20fps and i dont even have uranium fuel rods automated yet (getting very close tho, just need crystal oscillators)
im very scared for when machines are actually running
because that 20fps is when its idle
oh.
yeah my end game plan for the game is to make a mega nuclear power plant which makes 1,470,000mw
yeah i min maxxed all three rods
i was thinking about going all the way to fisconium but decided against it
used too many resources for other things i wanted to do
it gets really expensive on sam and bauxite
yeah
does anyone still have the particle accelerator "why do girls only want" meme? I cant find it, thx in advance
especially since i needed to purposefully make dark matter residue, and ironically the cheapest and still sinkable item for the case was the ai expansion server
the only thing that kept me under world limits were power shards but i couldnt sink them so theyed overflow eventually
i just want to get t5 done and beat the game
by the time ive done that it will probably be time for college or something
im literally hours away from beating the game but i dont feel like it bc my friend quit and it feels so depressing to be on that world now
its like a wasteland
real
I always got bored around tier four, but a friend of mine tipped me off that my sense of scale was waaaay too small for the game.
So now I'm trying to bumble my way through building a megafactory.
no scale is too small if youre patient or slow enough
I'm planning on building only a single machine's worth of production for each of the phase 4 parts. Though will make it so that I can expand, if needed.
Your name is excellent and I wanted to tell you.
ty
I've got a pretty good smeltery in the desert near the one coal beach/spidercave. Once I unlock the max tier miner, I'll be able to reduce it from using 4 miners to 2, and then just build another smeltery to double production.
So at the very least I'm producing iron at a ridiculous rate.
Takes a couple minutes to refill an industrial storage crate
thats nice
ive never realy made factories that rely on other factories :P
I cut out as much steel as I could, but some things still need steel beams.
is it ok to use power tower platform only for zipline purposes?
it all comes down to im too lazy to belt things far or setup rail/roads, and once i get drones why not just make it all in one spot
or is there cheaper method
wdym cheaper method
ehhhhhh idk i doubt i can make long enough wires without power tower
cheapest way to get around is hypertubes
I did that once. After I had all its component parts fed into the dimensional depot. One run I made something I called "the grand circuit", which basically looped around the whole continent.
Good way to get around, and made a fine power grid.
oh.
reminds me of Death Stranding zipline network
Cheapest and fastest way is hypercannons and the jetpack xD
idek what this means either
I'm trying to use the new hypertube tools to make a cheaper version of my vertical relay.
basically just bigger power poles that are really good for long distance
power towers^
just getting around the map i think
he asked if there was a cheaper way, i said wdym and baboon said a sentence i couldnt comprehend
ahh
i think they just want to know if theres a better way of making long and uninterrupted wires to zipline on
oh
i mean you dont even get interrupted on the power towers in fact if you have 2 wires going different directions you can hold that direction like it is a road
I have a nice zipline starting from the grass plains all the way to the west coast oil field. It's like a 3-4 minute zipline ride that's pretty scenic and gives me nice time to afk while going between them.
I'm thinking I might try to make trains work this time
it's scary ziplining above abyss
So don't?
Caterium is basically only used for quickwire. As soon as I find a source, I set up a quick and dirty factory to dump all I'll ever need into the depot.
so long as you put blocks every 8 or so foundations, put paths at the entrance of every intersection with blocks at the exit, and use multiple trains along with buffers to get the right throughput there shouldn't be very many problems
"Only for quickwire" is like. A pretty bold thing to say. Considering it's one of the most used mid-late resource ever.
But if you just don't use any of the alts, I guess.
its like the cheapest resource after copper iirc
Eh more like aluminum for that imo.
It's not even close. You can run out of bauxite on the map much easier than cat.
You could do a build that focused on ai expansion servers, and maybe then it would matter... but there's really no reason to do that other than just a different build challenge for .. funsies
quickwire is like screws, it's 5x easier to transport the ingots and then process them in front of the machine that needs them
and it's needed in a lot of mid-lategame recipies
depot can't automate
Non-straight rails look much nicer than just straight rails. At least for traversing across the world.
sort of? You likely need to belt in copper too to stretch the ingots... and then the assemblers are large. I find it easier to just belt in 3-4 belts of quickwire vs 2 for cat and copper ingots
Hey guys, I just fixed my electric bike. I am just finishing up my homework right now, then I'm going to hop on the game ๐
Yeah much nicer, indeed. Though I'm running with dual tracks for my first train line. Connecting the red desert starting area to the plains.
oh these are dual. Just Top and Bottom drive rather than left and right
stacked rail can hug terrain very well
Oh yeah I meant mine are just left and right. Yours look quite nice. I'm mainly following the roads to make the train line and using a support blueprint to attach the rails to.
That's what I got. I might look into having the rails be top and bottom though I might just stick with a single design to keep everything uniform.
top and bottom tracks are ... basically exactly like side by side rail.
in how you work them.
Took me a few days of planning, procrastinating, and building but I've finally got 5 supercomputers/min.
Hell yeah there we go!
after 300 hours of gameplay and I finally built a train system
holy fuck i was missing out
I wish I could blueprint a station set up with the rails so I wouldn't have to keep hand placing the station rails.
Being back in the rocky desert is a wild feeling since that was the last starting area I used though that run did not last nearly as long as my current one does.
yep the rails are very annoying, im considering installing some mods for it to spline longer
Of course, now I still need to set up heat sinks, cooling systems, and fused frames. That's gonna be a while.
do mind you by installing that mod, your entire rail network will depend on that mod bcs everything will broke if you uninstalled them after placing all the rails using it
your rails will be different objects
It isn't too bad if you use supports to place down the rails. Helps over very difficult terrain.
keep pylons about 12 foundations apart and just connect them
Or just place them down freely. They are spaced about that far but I just eyeball them.
Also I'm very happy that satisfactory does the rail signals a lot more simply than factorio. Just having a single signal for an intersection area is amazing.
you probably want signals in between too unless you have a lot of intersections along teh way, otherwise you can only have 1 train in between every junction
I may need to do some testing but I thought that as long as another train hasn't taken a single rail path inside the intersection that another train is allowed to go through.
But yeah as long as a train can get out of the intersection, it should be fine.
well it's more that if you've got 1 km of rail going in a direction, you have multiple blocks on it so multiple trains can all go down that length of track
Okay I just finished my homework. I'm here for the rest of the night ๐
Oh yeah for sure. I think every other pylon has a block signal just in case if I ever decide to use large trains for my future bases.
I swear just learning to build my factories in a modular way has really helped me fall in love with this game again. My old way of building was just not good at all.
So apparently ADA calls you a psychopath if you kill a lizard doggo.
i fell in love with this game when i started making videos for it, like last month
Deservedly.
why would you do that
you monster...
ive had thi game for like 2 years?
imma reply to!!! HOW COULD U!!!
its okie i forgive u
how could you forgive a monster
ok why are mergers not merging
you pissed off the gnomes inside them
honestly if they stop working like this i'll make them even angrier
you've probably got a bugged connection
reconstruct the belt, my guess is itโs snapped to a really closeby pole (possibly one clipped inside the merger) and not the merger itself
make sure there isn't and old belt stand clipped inside
rebuilding the merger worked, not sure what was wrong but it works ig ๐ญ
Is there a way to get the giant stilt whale things out of your factories without killing them?
I'm suddenly feeling very environmentally friendly.
love taps with the zapper
uhh, they run if you hit them, but they need a path outwards. And they can just respawn inside anyway, Iโve got a few residents in my spire coast factory
where is this sam ore
Imo just use SCIM to map look for it, but once you find it you really canโt miss it (bright purple)
often in caves or really high up
I scanned for it, but it's like in the floor
find the cave entrance, also viewable on SCIM if youโre stumped
Cave then. My go to SAM node is the spider cave next to the glyph beach in the desert.
this one is like south of the desert
Once you lay enough infrastructure, the spiders stop spawning
my go to node is the one on that tall pillar next to the waterfall
pure node, with a fully overclocked mk3 miner there is exactly enough impure iron nearby to get many trigons
I don't think I'd found that one yet. Noted
thats where i've done my initial sam related stuff in past play throughs
i've discovered all biomes and now cruising around desert
it's less scary and more resourceful than i thought
wheres the best place to make a adaptive control unit, i want it in a place where everything i need to close, or semi close
depends on the recipes you use.
make a plan and scout locations at the same time
also depends on the volume yo uwant to make
base recipes, and just one manufacturer at 100% speed
100% speed doesn't matter, it's final output pm
all basic recipes. Have a scout around either in game or using an online map https://www.satisfactorytools.com/1.0/production?share=K4uBRpogfrnwaFIG30CS
you could dramatically reduce the resources you need though with some alt recipes
unless theres alt recipes for everything that doesnt require me to use oil in the production line, irdc
I think so yeah
I made them in the bottom right lake area
Crytal computer plus a different circuit board recipe
what item
adaptive control unit
I donโt think thereโs any way to eliminate oil, you can eliminate copper for computers tho with a lot of oil and some iron wire
heavy modular frames just need a lot of iron and some coal. Then combine those 2 somewhere else
youd have to use copper and quartz mostly
they don't know what they are talking about
crystal computer + silicon circuit board
thereโs so many alts in this game jeez
crystal computer and silicon cb my fav alt, just need to bring in quartz and i can make computer without oil in grassy plain
depending on your location though you'd probably want to edit the plan further
oil is usually the one thing I embrace more of, try to eliminate quartz and caterium where possible cuz theyโre not in good spots for me
opinion on triangles
they're fine?
what about circles
Pretty great ๐
seems biased
what if I took the circle and put it in a box so it had 4 sides of equal length
sounds like the circle would be hidden. Less interesting.
a square inside the square would at least have some external curves
we should ban all curves
Man trucks are fucking annoying
trains are far better
Well I don't have trains yet
drones are also amazing
So u can't add a custom node too a route is what im seeing
They definitely take some getting used to. I do also think that Tractors are a bit easier to drive with; depending on your route needs you may not even need the extra capacity provided by trucks
Cuz for whatever reason my truck isn't loading the stuff now when it was
Correct, you can't add nodes to an already-recorded route. When a vehicle enters a vehicle station with a yellow "pause" node, the station should perform whatever action it's configured to do (and the vehicle will wait there for however long the pause node is set to -- the station loads/unloads at 2 stacks per second)
The pause node isn't there anymore
Ah, that's a weird one then
So too fix I'll need too re do the whole route
you dont need to, just use the recorded path
Maybe save the game and try deleting + readding the truck station? I believe that the route should actually auto-add a yellow pause node in that case
I've not seen disappearing station-pause nodes myself but it could be that you're hitting some edge case
I'll replace it see if it replaces
It's doing the run back so
Just riding it too see if it loads
Am enjoying
After playing Factorio some hard too say which is harder tbh
But I am early game
the games are very different.
the milestones are basically a tutorial towards a sandbox like game about designing dedicated systems
Your own personal projects can be anywhere in the complexity chart
if you want a giant challenge, create a giant factory that only uses only Single Input Sushi Load Balancing
the idea of that hurts
it should, yes
Okay so yeah my truck just drives past the stop cool
yeah you gotta record a pause, but it will transfer items as it drives past. Just probalby not as much as you'd like
i just fixed my train signaling problem... just took 3h
ive seen a particular frog play end game (with space exploration) and its gets complicated
https://www.youtube.com/watch?v=hYcAsNCH7Zc
this video to be specific
factorio is easily harder than satisfactory, just alone that you dont have infinite nodes makes it hard
https://i.imgur.com/TCcTtWT.png o no
The QA site security certificate expired an hour and 20 minutes ago
fuel, rocket fuel, ionized fuel, uranium/plutonium/ficsonium rods
you can put down a MAM as you are hard drive searching and set them researching
and then delete it again
it works. all mams in thew orld access the same queue
yeah sadly
with uranium you mean raw uranium right? like not processed or something
cyrillic nicknames ๐ฅ
also can i transport uranium with drones while the drone runs on uranium
stumbling upon uranium was DAYUMMM WHAT'S THE SOUND
also some green beast wondering around
fuel rods, not raw uranium
๐
i consider rocket fuel the best accessible fuel for drones (alternative: batteries), and ionized the best overall. Rocket is nice because it also runs the jetpack and you can process it another step into ionized for direct replacement later.
i cant use rocket fuel yet since i dont have nitrogen gas
also im too lazy to craft batteries
you unlock nitrogen and drones at ~ the same time
yeah but i dont have it unlocked yet
first thing to do in p4 is make some basic aluminum (gives better and cheaper belts too), then you can handcraft some RCU's and you have it. You already do those things to unlock drones because they use the same unlock materials, and drones cost RCU's.
Handcrafting or feeding some RCU's at the start of the phase is fine IMO because automating them in the quantities that you'll want is quite a big event.
<@&370483737957236737> QA Site Let's Encrypt cert expired
question, when you make a hypertube cannon, to get far, how are you supposed to get back? if you shoot out to random places, it needs power to do the entrances right?
Game crashed again, so here's the crash note I sent for this one.
Now this is a tale, a fresh little scene,
About a Constructor crash while makinโ proteins.
The game was smooth sailinโ, performance was tight,
Frames were rock steady, everything felt right.
No lag in the build, no stutter, no scare,
I clicked that Constructor to peek what was there.
But outta the blue, with no warning sign,
The game up and crashedโfactoryโs still mine.
So Iโm droppinโ this rhyme, reportinโ with flair,
Inspector went boom, left me stuck in the air.
Coffee Stain crew, just lettinโ you know,
Constructor plus proteins made my session say โNo.โ
you build another hypertube cannon
and somehow power it if it is far? lol
build power lines out there
biomass generators
Maybe carry a biofuel reactor and fuel on you?
ah ok, not a bad idea, power lines far, or biofuel gens ๐
you would need a number of them
and they'd burn through all their fuel while you're gone
1 fuel for 1 ticket back
you'd need multiple bio burners, an dthe time it takes to put 1 fuel in each? it'd be very annoying
Might be worth the time saved though.
just build power lines out while you explore
true, I might try to do that, and then I can do hypertube cannons later when I feel I have power around
I wish the map would show my power lines around easily without a future radar tower (I'm still fairly early on)
I wonder if you can just spam the build button while flying though the air to spam power towers as you fly out of a hypertube cannon?
Would be a stupid fast way of building power worldwide early if it's possible.
its prob possible but you need an autoclicker for it
I haven't done a hypertube cannon yet, because I felt I wouldn't have an easy way back lol
You could always experiment with an alt save.
true
Just realized how Smart Splitters worked, and I love them already. Just built a biofuel factory in which I can throw anything in, and it will sort out everything, and throw back Solid Biofuel, and Misc stuff in different storage units.
It's simple, but so helpful.
im working towards unlocking them, didn't expect for things with "AI" in them to pop up in the midgame
recipes?
Yea
if i get 100% of hard drives are there gonna be unused recipes or i will get them all?
Something like 8 spare
all of them
you're never locked out
I was highly disappointed when ADA didn't say anything witty when you unlocked the AI Limiter.
there's basically no choice in this game that ever locks you out of anything
so peak
118 drives
110 alts
3 for MAM
5 leftover
it's a very sandboxy game ๐
i hated buildings roads in minecraft because of, you know, blocks
but here it sounds entertaining
closer to sandboxy than MC imo
well, here you can rely on the natural roads. Really the benefit of trucks in that case.
if you're makign a highway you might as well jsut build rail.
ehhhh idk
vehicles seem janky
maybe with a good route
like everything, they have a learning curve
you have to plan factories with terrain in mind and how you put down the stations
a lot of people feel trains are easier because tracks are locked in and physical
belt all the things
or belt all the things ๐
slugs all types in game
Is it worth transporting aluminum stuff with drones
like most things in this game, depends on you
you can transport everything with drones if you want
That's a "Yo Mama" joke waiting to happen..... XD
Jokes aside, I can't wait to reach drones.
they could transport their mama if they modded her into the game
oh I lied, you can't transport dark matter residue or excited photonic matter with drones
Why not
you can't package it
but on the plus side, you basically always want to use it where you produce it anyway
Wonder how many points youโll get from a packaged dark matter residue
there's probably a point value for for just the residue, even though you can't sink it
you could estimate the change by comparing something like oil and packaged oil and see what it might be worth packaged
not that you can package or sink DMR
hey guys just improving my copper production, since I wasn't making enough
my copper production is non-existent except some portable miners and manual conveyer up
i need to work on it
I am only producing 300 per minute
now I will be producing 900 per minute after my upgrades to my production
are you making a mega factory?
is there anything wrong with having a long pipe of liquid that branches off into separate lines of machines? in my experience this doesnt work and some machines will run out and not be filled properly, but now im not sure if it was because of another issue x.x
I want enough copper wire and copper sheets for my factory
i will never understand megafactory mindset
from my knowledge the demanded water obviously needs to be less than or equal to what a pipe can hold, and often filling the pipes full helps
so then why does your general copper production matter
BECAUSE IT'S 0
like zamn i need to work
oh i was talking to the other guy
oke
I'm fairly confident that even the devs don't really know how water works.
ngl me neither
enough of the satisfactoring for today
lmao
imma fortnite
how did you get to zip lines and power towers but have no copper
iron wire?
depends on the layout
sheer focking will
youโre something else
if you want you could show some overhead shots of your pipes in #math-and-meta
cable??
they do, it's not hard. Just some basic ideas to know
you need ALOT of cable just for building
oh i just put storage near copper portable miners and then conveyer belt up the hill
and then manually switched all my smelters to copepr
still didnt run out of dem cables
huh
ahh there we go, 600 copper per minute
he is beginning to believe
what are you making
a train station that delivers copper 1 KM away because I don't want to run a 1KM conveyor belt
i like reading stuff like this but it's too much
well my friend made a turbo fuel plant and it took me like an hour and a half to fix it. before i say anything else my other question is if you have a line of refineries making 600/m fuel and for some reason your last farthest refinery is like 300, the next is 150, and the others are all like 25, does it make sense for the refineries making larger amounts to get backed up and start idling because they make more faster? hope that makes sense
is it for a mega factory
Okay, this is actually pretty helpful. Thanks!
Because I need more copper for my copper wire, cable, and copper sheets
yes I am making a megafactory, I'll show you it in #screenshots
i see
it shouldn't back up because of that. Almost all sloshing comes from where you input the fluid , not hte outputs
it just works it's way backwards until your producers stutter
thats what i thought.. but i was having some crazy issues trying to figure out the issue and somehow this one refinery making 80 while the rest made 40/60 was filling up in the machine and not going anywhere fast enough even tho i checked the math like 20 times. but oh well its working now
Take a look in #screenshots It looks messy but trust me, everything os organized and functions
running pipes at 600 needs very clean layouts. ๐ possible but you don't have much leeway for mistakes
chat, morally speaking, is it ok to always rely on blueprints made by other people?
or im losing smth in the experience
it's a sand box. do what you want.
the main issue is you won't actually learn how to build yourself
but if that's not important to you? then do it
that's
yea ijust deleted everything and made all the refineries a closer number to fix it ๐ญ
you likely fixed it just by rebuilding the pipe in a different way ๐
pipe layouts are confusing until you have some basic understanding. If you get that then it's pretty simple
i need help on what one i should do i have 3 hard drives researched
1: copper alloy ingot/automated miner
2: fine concrete/bolted frame (one rescan remaining)
3: steeled frame/steamed copper sheet
no idea what i should go with
pick what you might use next
they're all useful
you're never locked out of recipes so ... ๐
If none seem convincing rn, just don't pick anything at this time
okay copper train is done
2
1 or rescan (id go with rescan)
2
that would be my option
rescanned the second and got steel pipe alternate recipe
but,
copper alloy is kinda useless next to pure copper ingot
bolted frame sucks because of screws
thats really good
Hi, I'm looking for someone to play satisfactory with, someone who speaks Polish
how is it useless?
you can output an absolute shit ton of copper with iron, which is absolutely everywhere. And you don't need a million refineries
and you can increase your Iron Alloy by using a few drops of copper. All without turning the game into Refinery Simulator 2025
i dont see a problem in refinery simulator 2025
that's one of the reasons recipe tier lists are shit
everyone has different priorities
imo it's easier to just bring in more copper instead of using pure.
and 1 foundry outputs 110 ingots pm w/o clocking. So deliciously compact
1 foundry makes 100p/m (from wiki)
woops looked at the one below it. 100 pm! amazing output ๐
copper alloy basically converts Iron to Copper. So good
1 refinery makes 37.5p/m and uses way less copper ore per min, if you scale the pure copper one to the same size as the foundry one (both basically use 50copper per min) you get more copper with the refinery
3 refineries make 112.5 copper per min while only using 45 copper ore and 30 water
2 vs 2.5 output. I'll take the two every day when I can replace 3 refineries with 1 foundry
bring in more iron or copper if I absolutely have to, but there's so much on the map
theres not
There's way more iron on the map than you'll ever use
and TONS of copper. Your computer will catch on fire before you use it all
yes.
you couldn't realistically use all the resources to the last tiers BEFORE 1.0. when ther ewere less resources
you'll never run out of iron. And you can pick copperless recipes very easily.
haven't played in a while, has hoverpack disconnecting machines from power when connecting to a power switch bug been fixed yet?
๐
but it also doesn't impact your factories unless you're doing really weird things
the one reason i dont want to use power switches
oh really?
unless you're doing sushi load balancing, or using less than reliable waste+fresh water systems that are merged, it won't have impact
and you're better off not mixing fresh and waste products
ah alright
it's a very small portion of the players where that could impact your game ๐
and there are ways around it even if you're doing that