#satisfactory

1 messages Β· Page 254 of 1

modest solstice
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wdym? that's just coal, but i want to be prepared for aluminum and oil later

trim vine
modest solstice
#

that's correct, mk.3 belts at the moment

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wait no

trim vine
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but I dont like the split and the central pipe is useles

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Have water either enter from 2 ends, and have as "straight" a manifold as possible

modest solstice
#

270 water for 6 generators, it should run 18 generators on 270 coal

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the center pipe is loopback to prevent sloshing, no? when do i need that?

trim vine
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which means 810 water

modest solstice
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no, it's 270 water

trim vine
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@dense violet
go post that screenshot of your pipe loop thing

modest solstice
#

the generators are not overclocked

trim vine
modest solstice
#

correct

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was going to build in 9 groups of 6 bc it looks cool and it's one overclocked water per so it can be modular

trim vine
modest solstice
#

wait, they actually do physics simulations on curves?

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or is that just to reduce actual segments

trim vine
#

once pipes are primed, it doesnt matter as much, just a preference and allows flooding logically from multiple points easier

for example, you can get 1200 fluid in a manifold by injecting liquids from opposing ends, but pushing anything to max is tenuous

modest solstice
#

that seems odd and overcomplicated

frail sleet
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Diluted fuel is regular fuel to be clear, just an alt recipe. It gets 300 gens out of one cluster of oil nodes, like 15% of the oil on the map.

modest solstice
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what's the benefit of doing that as opposed to just having multiple manifolds using the contents of one pipe?

frail sleet
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and it's the most powerful option other than rocket fuel / nuclear

trim vine
frail sleet
# modest solstice wait, they actually do physics simulations on curves?

All pipes in the sim are straight. There are bugs which sometimes lock up flow out of junctions though, best to keep the required flow rate significantly below the peak flow rate so that you can recover from those. I haven't seen stuff failing below ~2/3'rds of the pipe flow rate capacity.

frail sleet
modest solstice
#

yeah thats what i thought

trim vine
modest solstice
#

so - sorry, how would you set up the simple 6 gens on one pipe?

trim vine
modest solstice
#

how do loopback pipes work when i start on more complicated things? my aluminum setup last run always locked

limpid cairn
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guys how do you fix signal loops into itself?

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with train signs

trim vine
frail sleet
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For perfect flow to 6 gens, split 1 pipe to 3 and then each of those again to 2.

For compactness, feed from the middle. If that still doesn't work (it probably will, it basically creates two 300/600 manifolds), split the input pipe with a junction so that it's fed at middle plus both ends.

#

if your aluminum is deadlocking then there is another design issue

dense violet
limpid cairn
modest solstice
#

So there's no point in using loopbacks?

trim vine
modest solstice
frail sleet
frail sleet
#

why not just do one manifold? the pipe has the throughput

There's a bug with junctions which prevents flow from working properly at the full rate, so it chokes everything downstream and upstream whenever that happens in a tick. Any lost flow lowers the average flow, and can't be compensated for later because flow can't go above the maximum to cancel it out.

If your 400 drops to 360 for example, it can spike back up to 440 afterwards and average out to 400. But a 600/600 can't do that.

modest solstice
#

Why not:

 r-+
g+ +g
g+ +g
g+ +g```
dense violet
#

there's no bug with junctions, that's just where back flow happens

modest solstice
dense violet
modest solstice
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curved pipe

dense violet
modest solstice
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im too lazy to break out the box drawing characters

dense violet
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they also think manifolds, belt or pipes, aren't 100% efficient

umbral fog
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There is definitely bugs with pipe junctions. There's a good redit post showing the bug. The orientation of the junction changes its behaviour

frail sleet
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Through decompilation of the game the community has confirmed a bug with junctions having incorrect pipe attachment heights which causes them to prevent all flow out of certain exits at some inappropriate times. That then causes stalling upstream and downstream with average flow rate reduction. It can also be exploited to do stuff like raising water to arbitrary heights without using pumps, but the main time that we see it is breaking manifolds and breaking flow priority.

dense violet
frail sleet
dense violet
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And is not at all what Arryn was referring to

frail sleet
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It is the same bug that i'm referring to. The same error which creates incorrect low or high priorities for VIP junctions causes manifolds to throttle, and in fact that's 99% of the time that we experience negative or unexpected flow due to that bug.

modest solstice
#

Holy shit I didn't mean to cause a 4 way argument

trim vine
modest solstice
#

you know what i mean

peak wasp
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Hello! Looking for some help regarding ratio's as I haven't played since before 1.0 dropped, I intend to make a factory that processes all of my required ingots however Idk how much of what I should realistically produce

trim vine
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πŸ˜›

frail sleet
dense violet
peak wasp
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Hmmm

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I'll be honest I wasn't expecting any of those answers

peak wasp
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I suppose I could go backwards through items then only make what I need but I can also just sink stuff if I have excess!

umbral fog
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FICSIT does not waste πŸ˜›

trim vine
peak wasp
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Alright!

sterile blade
trim vine
# peak wasp Alright!

The only thing you can kind of future proof in this game is train rails, the rest is "as needed"

dense violet
umbral fog
#

Is there a non mod way to get an elevator taller than 196m?

leaden turret
umbral fog
leaden turret
#

css might change the limit while you wait.

umbral fog
fossil iceBOT
warped peak
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Is there a way to make one pipe take priority over another? I have two pipes that merge into one, but I want the one on the right to take priority over the one on the left. Is that clear?

dense violet
#

is this waste water from aluminium?

warped peak
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It's for dark matter and cristals

dense violet
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do what you do with aluminium waste water, keep the fresh and waste gas split to their own machines

warped peak
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How? I didn't understand

dense violet
reef basin
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oh, you mean for input? imo just have it separate

shy mulch
hybrid nymph
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Ficsit does not waste

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Also according to The wiki, the character you play as is apparently named Becky

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But apparently Ficsit strips you of your individuality. And legally requires all employees to change their name to "Pioneer"

dense violet
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but I'm not going to build a system I have to roll the die on to see if it works

shy mulch
hybrid nymph
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Awesome, I'm on my third save, I think I've put in about 120 hours into it

dense violet
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even the creator of VIPs has washed his hands of them because they work off black magic

shy mulch
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It seems to make sense to me and I can make them reliable, maybe that's just me. Doesn't seem any different to the rail signal bugs that everyone seems to just accept the solution of 'break them down and rebuild until it works'

dense violet
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and I'm not going to tell people to build a system where if it's broken there's no way to trouble shoot it other than 'rebuild' the thing.
That's stupid. Make something you know how it works and know how to fix

besides, and this is unlikely, as VIPs are unintended functions, any future changes to pipes, even minor ones, could inadvertantly kill all vips

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but I'm not riskign that

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and I'm never going to advise people to use them for those reasons

warm phoenix
shy mulch
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OK, I respect your position, I just take a different position.
Regarding the same bug that rail signals have, should we stop advising people to use signals at junctions because they sometimes don't work until you rebuild them and nobody knows why

warm phoenix
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can someone give me tips on how to rebuild base

dense violet
umbral fog
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why is it that when trying to add vertical splitters to lifts the direction of the lift changes the height of the splitter/merger snap points

clever merlin
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oh trains can the train station be one way and it reverse out of the station or does it have to be a stright though track

umbral fog
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if you want to reverse out you need an engine at both ends I believe

clever merlin
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ok that not a problem i just curious becuase i hve it kind of at the end of a cliff lol

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i wasnt sure if i had to put a stright though making that location really bad lol

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ty for the help πŸ˜„

green fiber
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The manual VIP is, funny enough, the ideal case

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Junctions snapped onto pipes are built in their "bugged" orientation that allows VIPs to work in the first case

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If you build it a different way, the junction might be in a different position and not work

reef dock
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if I have two conveyors on top of each other, both with a different item, should I put the item I will produce more of than the other on the top or the bottom?

fluid sapphire
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not sure it matters at all

shy mulch
fluid sapphire
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how long does it take for a machine to calculate its efficiency?

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is there a time period or number of cycles? and what is it

half ingot
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did slide jumping get buffed in 1.1?

green fiber
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Its definitely per cycle though

half ingot
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i dont recall it snowballing like this

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(logged back on for the first time since before 1.1)

green fiber
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successfull cycles build it up, stalling ticks it down by the second

fluid sapphire
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ok maybe not 10 minutes, but 5 for sure

green fiber
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The meter can sometimes just stay at 99 or 98 in big factories

fluid sapphire
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i just got the notification that one of my power storages is draining, and the sound that usually indicates a machine is shutting down. i am running this factory on its internal battery, there is still over 90 minutes of life left, idk there is some super weird stuff going on here

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like i look at this machine, its very clear that there are zero issues with inputs and outputs, i have not changed anything about the system in well over half an hour, yet when i come here, efficiency is at like 96%, and when i keep looking, it keeps going up

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but when i go away and come back and look at a different machine, similar things happen

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outputs have room to go out, the inputs are always full, yet the machines have schrodinger's efficiency

green fiber
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The efficiency just doesnt go up to 100% in large factories

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I told you

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The meter struggles to calculate it as you build more machines

fluid sapphire
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how am i supposed to troubleshoot power fluctuations if i cant trust the meter 😲

reef basin
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by looking at machine lights

fluid sapphire
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i cant look at 190 lights simultaneously

reef basin
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no but you can check sections at a time

fluid sapphire
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thats just the machines, i also have loads up pumps everywhere

reef basin
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and just one light will tell you the probable cause

silk rose
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bug with machine input shadows overlay on top of windows reported? cuz its since like update 8

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no matter gpu or driver

silk rose
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production stale notification

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like switch inside building when you finish building and filling manifolds

fluid sapphire
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this doesnt really have anything to do with manifolds, this system has been running for a few dozen hours now

silk rose
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pipes?

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are there pipes

fluid sapphire
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yeah

silk rose
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they may act buggy

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are they full

fluid sapphire
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for the most part, i tried to make them extra full with somersloops

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right now doing the same with a couple of problem pipes

small notch
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any tips js starting know a little about the game

silk rose
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only advice i can give is not to make full mk2 pipes

silk rose
fluid sapphire
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yeah i avoid that like the plague, generally speaking

small notch
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ok ty

silk rose
silk rose
small notch
#

should i start in the grass fields

silk rose
small notch
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ok

fluid sapphire
silk rose
small notch
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yh sure

silk rose
fluid sapphire
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this should, on paper solve my priority issue

silk rose
proven grove
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How many coal generators would 4 water extractors and 2 coal nodes normal would get me? Using mk1 miners πŸ€”

proven grove
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Normal

fluid sapphire
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i have a pretty decent idea how to design pipe systems, i think, at least for the most part

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i dont often do this kind of loop though, its behaving very strangely with pumps it looks like, i really dont know whats going on with that

dense violet
proven grove
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Idk, this is my first time playing with coal power >.>

dense violet
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You can check it’s control panel

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It the wiki
Then look at how much each extractor outputs

proven grove
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So, 480/m total

dense violet
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Water is basically unlimited though so id plan based on how much coal per min you want to mine

proven grove
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My poor little brain

fluid sapphire
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make blocks of 3 extractors per 8 generators

proven grove
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Ooo, fancy

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Thanks

clever merlin
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oh the frieght is both items and fluids i guess ?

fluid sapphire
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huh

clever merlin
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i dont see a train pice that does fluids themself

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like a tank train attachment

fluid sapphire
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aah, yeah, right, thats true

clever merlin
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sorry i so use to something like factorio where they had both

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lol and you had to add it maybe in the future they do something like that

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tbh i kind of like to see it πŸ™‚

fluid sapphire
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highly doubt it at this point

clever merlin
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true

fluid sapphire
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the game is feature complete

clever merlin
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true

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hmm i not sure tbh they they cant add more features later or will i mean i don't see satisfactory being dead yet

fluid sapphire
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thats not really a missing feature, changing something like that would literally break so many saves

clever merlin
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that true

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but i mean i guess that something they could look at say well as much as it breaks in saves it really a feature we might want to add i don't know i can always hope lol

fluid sapphire
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im sure they considered it already while developing trains

clever merlin
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do i have to do huge ramps to get a train rail to go up a mountain

fluid sapphire
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that or spirals

clever merlin
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that not a bad idea

shy mulch
fluid sapphire
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they mean a separate type of car for fluids specifically

clever merlin
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excatly

boreal musk
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more design variety for freight cars would be cool to see

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time to write this in my 1.2 wishlist

clever merlin
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lol

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i trying to do a spiral for my train and i just cant vusaliz wat i wantting to go for lol

boreal musk
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its hard to design a good train spiral

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so i just go for a really long ramp

clever merlin
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i tink i gonan end up just doing that tbh

boreal musk
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or find a much flatter area

clever merlin
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i thought having it higher up would been cooler but now i regret that design

boreal musk
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its tricky to make them looks good when its very high up

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so i prefer them to be close to the terrain as much as possible

clever merlin
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yea so true

vapid whale
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thinking of doing a run with a all impure nodes, extraction rate is at 0.5 (meaning my miners will mine at 50% efficency), milestones cost 3x and crafting recipes cost 2x. any thoughts?

dense violet
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the lack of them would be the biggest issue

vapid whale
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the lack of what

dense violet
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of impure nodes on the map

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easily complete phase 5 with very little resources as long as you accept a long build up time

vapid whale
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it does not delete nodes, it just makes ALL nodes on the map become impure

dense violet
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oh you get a mod that does it

vapid whale
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ye

dense violet
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eh it just makes the progression very slow

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you could just udner clock nodes

vapid whale
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usually in these types of marathon run, the recipe cost increase is the biggest issue, bc it doubles every material recipes

dense violet
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yeah just really slows things down

vapid whale
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yeah but the game on vanilla is too easy ngl

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stockpile materials like crazy

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needs a bit of marathon-like challenge

dense violet
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the tiers are a tutorial to teh sandbox mode?

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making it last 10x as long is also not a challenge

vapid whale
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ye im thinking of maybe leavinf extraction rate to 1

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maybe 0.5 is overkill

dense violet
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get teh SF+ mod if yo uwant weird long things

vapid whale
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im trying to finish the vanilla game first, sf+ is basically a whole new game

dense violet
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oh you haven't even finished the tutorial then

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just make your own challenges after with your own goals

vapid whale
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i did, im just returning to the game bc of 1.0 release

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i was at tier 6 or 7 back then

dense violet
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well that's almost having unlocked everything. πŸ™‚ just get to the end and decide what's fun

shy mulch
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Why make things harder for yourself with mods when you've not even finished the regular version?

heavy pine
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Been thinking about getting a mod to reduce the visual effects of building blueprints. I don't need to see all the concrete explode out of me and shower into each section of road I put down.

reef onyx
#

We still are made of greed
This is my kingdom come
When you feel my heat
Look into my eyes
It's where my demons hide

upbeat jacinth
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sf+ is a good way to keep you busy if you are already familiar with the base game and want some challenge
the incomplete audiovisuals of the machines it adds blends in with the state of vanilla ones quite nicely

boreal musk
reef onyx
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hello guys

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are you okay ?

boreal musk
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it took me 10hrs+ just to properly automate phase 1 stuffs

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in new save, took me 20hrs bcs i try to make things tidy πŸ™ƒ

finite grove
#

What is the advantage of a train over a long ass conveyor?

upbeat jacinth
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not much
but once it becomes 20 long ass conveyors itll show itself

dense violet
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you can reuse train tracks

boreal musk
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train network is easily expandable if you already have the infrastructure

and theyre cool af

dense violet
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the super power of trains is once you have the tracks done you can move almost infinite resources on the same infrastructure

heavy pine
#

How does this game perform on the Steam Deck?

boreal musk
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i wonder how the console will handle endgame factories

vital burrow
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What's a good amount of computers and circuit boards to make for myself and to have on deck to make other components?

topaz shale
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Yeah factorio on switch can get you to finish the game but not much further than that.

heavy pine
#

Super Factorio Brothers

shy mulch
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I'm just preparing myself for the influx of console players who come here to rant about how complicated coal power is

heavy pine
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"Satisfactory for PS5 is so realistic! I can actually melt soda cans into aluminum ingots with the heat coming from the console."

hybrid harbor
#

hmm with SF+ , i need to setup something ? i can walk through stones

boreal musk
upbeat jacinth
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Lots more dishes to automate
New buildings like smokers and deep fryers

fluid sapphire
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i tried cooking an egg on my old laptop that went up to 105 celsius

proud bough
#

Tis why it won't be one it

upbeat jacinth
#

replace them with ai
1 lobster tail and 1 supercomputer for a robodoggo

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guess how to get lobster tails

heavy pine
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My newest console is a Switch. Haven't seen anything on the newer units that makes me want to buy them. Most of the good games will make it to PC anyway.

upbeat jacinth
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i do i need to unlock rebar gun in sf+

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i cant find stingers to research

proud bough
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Yk as a joke they need to add some completely pointless or purely decorational tech tree that makes ADA berate you everytime you advance it

upbeat jacinth
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youll know when it pops up

proud bough
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Ficsmus

odd remnant
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Is there a limit on how many you can have in terms of dimensional deposit uploader? I don't know I have two deposits set for iron bars I'm assuming I'm supposed to upgrade the amount the deposit it can hold to show more??? Is that how it works

proud bough
quasi frigate
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hey all!
Quick question,
On the map, after I scan nodes with the V key
the mining nodes appear, and then after a few seconds disappear
Is that normal? and is there a way to make them more permanent on the map?

odd remnant
quasi frigate
#

thanks

heavy pine
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The alien tech tree has upgrades to store more in the depot (up to five stacks) and upload items faster (up to 240/min). You can add more depots to upload things faster, but there are a limited number of Mercer spheres on the map so you can't just do that for everything.

upbeat jacinth
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if you dont even have the map theres no way to make node pings stick

proud bough
odd remnant
proud bough
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I thought you were talking about a limit to how many uploaders you can have

odd remnant
odd remnant
proud bough
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Even then I think the largest things can stack to with max capacity is 500 items

fluid sapphire
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more uploaders just means you upload faster

odd remnant
proud bough
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Oh wait but it is more with common building mats

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Like concrete

odd remnant
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Thank you, seems like I need to focus on that more

heavy pine
proud bough
#

But it's still not even close to enough storage for the amount of mats you'll need for later game builds

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Building my nuclear power plant chewed through my resources sooooo fast

gritty zealot
#

I'm asking anyone who reads this, does anyone else refer to the act of building factories as 'factorising'?

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I always tell people I'm factorising and I wonder if I'm the only one

gritty zealot
feral geyser
#

Industrializing?

gritty zealot
#

Why paving?

proud bough
#

All I'll say is I use a lot of concrete

gritty zealot
#

Naruhodo

vale grotto
vale grotto
#

And from there you can have them fed from a set of industrial storage at your base for buffer

spiral summit
#

jesus christ i hate the beans

spiral field
#

how do I change the hotbar hotbar

proud bough
#

But it's nothing when I'm paving over the entire swamp

spiral summit
#

i was recording a path the second time, and the bean spawns in from thin air and yeets my truck

proud bough
spiral summit
#

its on a road, where he already walked away from

proud bough
#

Nvrmnd not a noob just a victim of bad timing

spiral summit
#

i come back and he STILL spawns in the same location

proud bough
vale grotto
proud bough
#

Like they have set spawn points

gritty zealot
spiral field
#

how do I change the build hotbar

spiral summit
#

its like im driving in gta 5 for gods sake

vale grotto
vale grotto
spiral field
#

no I mean, like theres diffrent hortbar

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hotbars*

vale grotto
proud bough
#

Yk the things that are all over the swamp

boreal musk
#

alt + scroll allows you to swap between 10 layers

theres basically 100 hotbars in the game

proud bough
#

That jump at you and have long legs

vale grotto
proud bough
lost wagon
#

that it doesn't upload concrete fast enough

spiral summit
#

my truck just drove perpendicular to its recorded path

proud bough
#

Hence why Id need that much concrete

spiral summit
#

very smart machine

vale grotto
proud bough
vale grotto
lost wagon
#

you could do that yea, but since I use mods, I just make them faster

boreal musk
#

i have 1200/min upload speed of concrete

vale grotto
#

Makes sense yeah. I've just never quite understood why people complain about upload speed so much, when there's 200 spheres left after fully upgrading, and each sphere is 240/min upload

vale grotto
lost wagon
#

a lot of people also doesn't know you can make more uploaders for the same thing to upload them faster

boreal musk
#

paving with 6x6 bp foundation is hella expensive mate, gotta have those depots ready

#

what are you doing with those scraps

topaz shale
#

Time for the most important piece of rail infrastructure that I will place. The first piece.

shy fog
#

I thought it was the foundation?

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are you building on dirt?

gilded goblet
#

Hey, I just have a simple question

Does programmable splitter let you set output numbers? like send 2.5 items/min here, and 7.5/min somewhere else?

lost wagon
#

no

gilded goblet
#

sad

lost wagon
#

programmable splitter is just a waste of time, you can do what it does with smart splitter

gilded goblet
#

i see

dense violet
gilded goblet
#

how can i do something like that? just set it up to produce more then have a smart splitter with overflow to send the 7.5 into where ever else?

heavy pine
#

When over/underclocking a machine you can specify the target production.

gilded goblet
#

Cuz I want to do 2 supercomp/min make 12 computer's a minute then send off 4 to a depo for storage

zenith pecan
#

The programmables have a place, but in my entire game I have two where they made sense, as said above, the smarts do the same thing on the whole.

unkempt blade
#

programmable mergers are where it's at though

zenith pecan
#

Where the programmable splitters can shine is when you have truly mixed belts, because each output can be given multiple filters vs the smart splitters single rule per output.

gilded goblet
#

ahh

dense violet
gilded goblet
#

yea true

#

lemme go plan a sc factory

dense violet
heavy pine
#

Over/underclock the machines to make 2/min, then send the output of two machines to storage and the rest wherever else you want.

zenith pecan
#

Imho, depots made them less relevant because the mixed mess heading to a storage facility is where they were mostly found.

gilded goblet
#

I need to plan a sc factory, rcu factory, and turbo motor factory

#

this is gonna hurt

unkempt blade
lost wagon
#

I have a sushi belt storage facility, still didn't have to use programmable, trucks unloading in the stations, all the belts merging into one running in the fastest belt speed through smart splitters pulling the resouces to each proper storage

gilded goblet
unkempt blade
#

proudly low class, I respect it!

gilded goblet
#

just makes the game funner by not having to lug around a shit ton of resources

zenith pecan
#

I have depots attached to multi-can storage yards, those make a decent buffer, then just pick how many depots per set based on material use.

hard ivy
#

Transporting items only to put them into the depot is a waste of time lol

lost wagon
#

yea, mine has an industrial storage, then a normal storage and then it goes to the depo

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so if I need a billion of something I can just go there

unkempt blade
lost wagon
#

imagine caring about waste of time when you should be caring about what is cool

zenith pecan
heavy pine
#

I've got two storage type blueprints now. One with a smart splitter that sends product into an industrial storage with an uploader attached then overflows to an AWESOME Sink, and another that sends to an industrial storage with two uploaders attached to its output.

jade frigate
#

Is there an infinite amount of alternative recipes in game?

hard ivy
lost wagon
#

if all I cared was about being optimal I would've dropped this game 400 hours ago after finishing it in 100 hours

heavy pine
unkempt blade
gilded goblet
#

that would be crazy hard to make infinite alts

hard ivy
gilded goblet
lost wagon
#

must be nice just reusing everything every run

zenith pecan
shy mulch
#

I only care about having fun and making things that make me happy. Sometimes that means being efficient, sometimes that means being very inefficient

unkempt blade
heavy pine
#

LGIO is proof that inefficiency can be entertaining, at least to watch.

lost wagon
#

"Now I will play this different start zone to make things different"
built everything the same as the previous save because that's the optimal route

shy mulch
zenith pecan
hard ivy
unkempt blade
jade frigate
gilded goblet
shy mulch
gilded goblet
#

iirc including all mam research

zenith pecan
unkempt blade
jade frigate
shy mulch
gilded goblet
#

you can buy drives?

lost wagon
#

they added it as late game stuff

hard ivy
#

Especially at 100 coupons each

zenith pecan
#

I'm mostly taking a break, my next project will be a new concrete yard, my last one was taking up several relatively inaccessible quartz nodes, and overproduced oscillators by a huge margin.

unkempt blade
gilded goblet
zenith pecan
gilded goblet
#

😭

#

I despise slow mode

lost wagon
#

should've let me buy mercer balls instead, because I am getting tired of collecting them every save I do

heavy pine
#

As a wise military leader once said, "It's a trap!"

gilded goblet
#

oh sweet the base Plastic AI limiter recipe sends 8 limiters, 4 for storage 😁

zenith pecan
#

Here's what I did with the inaccessible quartz #screenshots message , only at the end did I think, should I build that.

zenith pecan
quaint vapor
#

is there some sort of anti cheat stopping me from using the player attack button with a script? I tried rebinding the button ingame to k but it still wouldn't hit with my script

lost wagon
#

there is no anticheat

fiery lotus
#

Satisfactory has such good game design dang, first high power requirement crash site I find is right near where you're likely to setup your first coal power (and in this case I already did, but if I was more exploration focused I would have run into this, turned around, and built the power infra anyways thinking_helmet )

verbal yoke
#

I'm starting to remember why I don't like working with liquids much, I just plugged in my system and it got full of water, I then emptied it and it started underproducing water to the point where it couldn't keep up with itself

dense violet
#

sounds like you've got a weird layout or not clocked things properly

#

or trying to go over the pipe limit

verbal yoke
#

it's just aluminium, the first time it worked for a good like 10m but then got full, and after emptying it, there wasn't enough water being made by the aluminium scrap refineries to fuel the alumina solution refineries

dense violet
verbal yoke
#

yes

dense violet
#

likely that.

#

a lot of the ways of doing that isn't very reliable

#

pipes aren't belts and back flow can cause stuttering

heavy pine
#

I always undersupply the fresh water so that the water produced by the process makes up the difference.

fiery lotus
#

It still creates bi-directional force if you don't valve it out right, right

dense violet
heavy pine
#

Like my current aluminum plant needs 300 water but produces 180 as a byproduct, so I'm only bringing in 120.

dense violet
fiery lotus
dense violet
fiery lotus
#

I don't mean the buffer item, I don't use that

dense violet
#

if you are going to do a direct feed system, you probably want to use a VIP junction. Though I don't recommend them

#

Split Feed is a fullproof and reliable method though

fiery lotus
#

My liquid setup is full of separate loops & buffers to control flow

#

I don't even know what the buffer item looks like though

dense violet
#

to understand what you mean

fiery lotus
#

Well I haven't combined products that's just for normal flow, I'll have to get to that tech level first to prove if it works there lol

#

But I'll probably head over there when I get back to base

#

I'm on the opposite side of the map yoinking HDDs right now

vivid orchid
#

Is there a way to get forward thrust on the jetpack? It goes so slow horizontally unless I slide jump. Is there a mod for it maybe?

dense violet
#

run fast and launch yourself

#

sprint slide jump, blast off

vivid orchid
#

Yeah but sometimes I don't have space for that or the slide jump bugs out.

dense violet
#

you can't slide uphills unless it's very slight

gilded goblet
#

planning factories in creative is so much easier

dense violet
#

and yeah it's not meant to be a plane for you

vivid orchid
#

Sad, I wish there was a plane lol, but sadly can't control the drones.

heavy pine
#

Use a hypertube cannon to give yourself some forward momentum, and then use the jetpack to maintain altitude.

warm phoenix
#

dog house for cutedoggo when?

native tapir
#

Hello Roelieboy204,

You can detonate a nobelisk to gain momentum in exchange for damage.

Hope this helps

-Doug

nimble delta
#

I see in some satisfactory they can do zoop but like in 2 axis to make a square fast? Is that a setting or a mod or

fluid sapphire
#

thats a mod

mortal ginkgo
#

(I think thats the name)

lost wagon
#

zoop works with 2 axis by default

#

unless I am misremembering

fluid sapphire
#

it doesnt

lost wagon
#

you can make a square of foundations instead of line by line

fluid sapphire
#

you either get horizontal, or vertical, not both

violet needle
#

um

lost wagon
#

ah, you mean a cube, not a square

violet needle
#

i need solutions on how to not destroy the landscape #screenshots

fluid sapphire
#

in vanilla you cant even make squares

topaz shale
#

Is using blueprints for placing rails a bit bugged? Either that or this mod that puts a list of rail blueprints into your game might have some broken blueprints. It's the community rail mod. The mod only adds in the blueprints to your game automatically.

mortal ginkgo
topaz shale
warm phoenix
#

btw how much floor space doe warrant for multiple floors

violet needle
violet needle
#

quite far to run a pipe

#

and train would need a lot

mortal ginkgo
#

I mean...

violet needle
mortal ginkgo
violet needle
gilded goblet
#

supercomputers is a big factory

mortal ginkgo
#

πŸ™‚β€β†•οΈ

gilded goblet
#

😭

#

i'm doing 2/minute, 12 computers a minute (the supercomputers only need 8, then sending 4 computers to depo)

#

or i'll add 2.5 rcu's a minute and send 1.5 computers/minute to storage

#

decisions decisions

#

split it even, thats what we're doing

shy fog
#

hmm... weirdness... chainsaw works even if you have a full inventory and does INSTANT delete of target

#

no more falling tree animation

#

you can tell how often I used the chainsaw πŸ™‚

heavy pine
#

I like the falling trees, it's kind of amusing. The screen shake messes me up when I'm clearing a lot though.

mortal ginkgo
#

I like how medium bushes are tagged as tree so we get a huge shake when they fall

heavy pine
#

The shake causes me to lose targeting on the next tree.

boreal musk
#

you can reduce the shake effect

#

i completely turned it off bcs it made me sick actually

fiery lotus
#

I just spent 10 minutes debugging pipes only to find one of the extractors wasn't powered cutedoggo

topaz shale
#

Are Hornslet's rail blueprints outdated at all? Tried to use them but don't seem to work that well. None of the rails are actually connected and same for things like the hypertubes.

violet needle
#

πŸ…±οΈ for πŸ…±οΈlashlight

shy fog
#

highBeams

fiery lotus
#

surely it's for bLumens

violet needle
#

should i try incorporating verticality in an oil plant

#

holy moly 125 refineries

heavy pine
#

B for Blast Them With Photons

gilded goblet
#

alright I have 2 RCU's 2 SC's 2 Computers planned out

gilded goblet
#

sadly

violet needle
#

you need MORE

gilded goblet
#

yes i know

#

It's a temp factory just to get it going

#

so i dont have to hand craft, and i'll just sit afk overnight and have all I'll need for a while

violet needle
#

nothing is ever a temp factory

gilded goblet
#

Then setting up nuclear power and then building massive factories

heavy pine
#

Nothing quite so permanent as a temporary fix.

gilded goblet
#

real!

violet needle
gilded goblet
#

its mainly so I can get mk3 miners then unlock mk6 belts so I can actually automate shit properly with nodes

#

so I dont have to pull from 10 nodes with a mk2 miner

violet needle
gilded goblet
#

not automated computers

#

I'm p4

#

whatever phase tiers 7 and 8 reside

violet needle
#

yeah, you got alu yet?

gilded goblet
#

ye

#

and rocket fuel

violet needle
#

fuck i just realized i didnt bring power

gilded goblet
#

LMAO

violet needle
#

AAAAAA

gilded goblet
#

do I need cooling systems for storage at all

violet needle
fluid sapphire
#

properly? so you consider everything before mk6 like improper or temporary somehow?

violet needle
#

particle accels use em

#

and t9 buildings

#

and a lot of them

gilded goblet
violet needle
#

50 per building

gilded goblet
#

good fuck

violet needle
fluid sapphire
violet needle
fluid sapphire
#

everything that happens before mk6

violet needle
#

1 t9 building needs 50 of em

gilded goblet
#

so i'll need way more than 10 rcu's a minute

cursive crane
violet needle
cursive crane
#

once you hit t9 you need to ramp up alot to meet the new needs. its almost like an entire rebuild at that point

violet needle
#

youll have a crate stockpile anyway

gilded goblet
#

true

#

industrial storage for the win

violet needle
#

augh i need to design a train station for this

#

i need like 3 rails

fluid sapphire
violet needle
#

sulfur in
plastic rubber fuel out
petroleum cok out

fluid sapphire
#

if you make like 1 per minute of each of the phase 5 parts by the end, thats already enough really

fluid sapphire
#

im talking about practical needs

violet needle
#

except the pasta

fluid sapphire
#

you can build big with anything, doesnt mean you necessarily need giant scale for phase 5

violet needle
#

i am not slooping 6 fully ocd accels lol

#

yeah

fluid sapphire
#

my point is that if you have decent groundwork, even if its not big scale, in phase 4, you will not suddenly hit a wall where your stuff is not enough

violet needle
#

wait
you arent building a completely new massive factory for the t5 parts

#

from the ground up?

fluid sapphire
#

no, i build everything as a network of modules

violet needle
#

oh lol

#

yeah i kinda did and didnt at the same time

gilded goblet
#

for my next magic trick, i'm gonna need a fuck load of resources

violet needle
#

like i have a dedicated steel, oil, alumiunium factory etc

fluid sapphire
#

my elevator factory will for the most part be a place where i import almost all the precursors

violet needle
#

but none of them get exported for like bigger parts

fluid sapphire
#

i start out by making enough so that i have some to spare that i can siphon

#

like i have 18 fused modular frames going, no way i need another factory for that

#

if i do need more of anything, thats when i will make more

#

but if i can just siphon, i will

violet needle
#

i built so i have plenty for sinks and inventory use

gilded goblet
#

Why I want to wait till I get mk3 miners and mk6 belts

For my factory thats making 10 Turbo Motors/min 10 RCU/min and 10 Cooling systems/min I need

1,235 caterium/minute
1100 bauxite/min
1,635 coal/min
975 iron/min
910 copper/min

violet needle
#

like now iirc i have ~650 coupons

gilded goblet
plain gate
#

aluminum production in house is a bit...

fluid sapphire
plain gate
#

i mean if you wanna do it

violet needle
#

mk6 arent that neccesarry

fluid sapphire
#

its just so much easier not to

violet needle
#

sure you can fully use a pure node

#

but imo mk6 look awful

fluid sapphire
#

you can already build at massive scale even with mk2 miners and mk5 belts

gilded goblet
fluid sapphire
gilded goblet
#

mhm

plain gate
fluid sapphire
#

i know for me i would lose my sanity entirely if i did

gilded goblet
#

it's just Mk3 miners and mk6 belts would make this 1000% easier because I'd be able to pull the 900's and 1100 off of one pure node

#

Unless I just trained in 1100 bauxite a minute but that'd make it need like 5000 bauxite on one train

fiery lotus
#

Seems reasonable

gilded goblet
#

trains have enough throughput to support 1100 bauxite/minute?

plain gate
#

yeah

fluid sapphire
#

sure, but i guess what i am trying to say is, it doesnt need to be temporary, you can just scale up elsewhere later

plain gate
#

whats the round trip time

gilded goblet
gilded goblet
fluid sapphire
#

im talking about all the stuff built with mk5 belts and mk2 miners

gilded goblet
#

ah

plain gate
#

i really recommend you centeralize all your aluminum production in the red forst

#

the nodes are located laterally on the center of the map

gilded goblet
#

i believe thats where I did it

fiery lotus
#

Found a downside to using a standard blueprints for facilities, I forgot which facility I was in for 15 seconds lol

fluid sapphire
#

like i am working on factory that makes 4500 aluminum ingots with mk2 miners and mk5 belts

#

its totally doable

gilded goblet
#

well no i did it in a different spot but i'm pulling the resources from th red forrest via train

gilded goblet
# fluid sapphire its totally doable

i know it's doable, i just wanted max throughput, but I guess I could drone in some things and train in some things then scale up the miners later on down the line

#

because this factory is going to be EXTREMELY permanent

plain gate
#

both aluminum sheets and casings scale down slightly from bauxite no

#

so its more efficeint ig

violet needle
gilded goblet
#

uhhhh

violet needle
#

or 100

gilded goblet
#

i think it's 100 iirc

#

i'm not entirey sure

fluid sapphire
#

it is 100

gilded goblet
#

ah

violet needle
#

thats 3.2k per car

gilded goblet
#

2 cars

#

6.4k

violet needle
#

if the round trip takes bit less that 6 mins

#

thats 1.1k/min

gilded goblet
#

i can do up to 780*2 per minute

plain gate
#

should be enough to go anywhere except grass crater

fluid sapphire
#

i think its easier to approach it from the opposite end. like calculate how long the amount supplied by the train will last on the consuming end

plain gate
#

or the weird blue lake

fluid sapphire
#

that will tell you how much time your train has to complete a round trip

violet needle
#

lol

fluid sapphire
#

its so easy to calculate it

plain gate
#

personally i just use 4 car trains for anything

#

they've done well to milk like 90% of the entire map resources lol

gilded goblet
fluid sapphire
#

its safer to make longer trains

gilded goblet
#

Yea

fluid sapphire
#

less frequent trips

plain gate
#

less traffic

fluid sapphire
#

yes

gilded goblet
#

do drones load instantly or do they load like trains

#

like does it stock it then drop it in the drone

fluid sapphire
#

my trains carry 8 cars worth of bauxite, one station outputs 1.2k per minute for example, that means this supply lasts for about 21 minutes, so i know that if my train can make the trip in less than that, i should be good

gilded goblet
#

it takes you less than 21 minutes to fill those 8 cars? 😭

fluid sapphire
#

well no, fill time should be the same as use time

gilded goblet
#

ah

fluid sapphire
#

but i have buffers on both ends

gilded goblet
#

i see

fluid sapphire
#

idk, i am having some trouble with my trains

gilded goblet
#

like industrial storages?

fluid sapphire
#

yeah

#

so that while the train is loading or unloading, the supply doesnt suddenly stop being used or refilled

gilded goblet
#

where the fuck would you even need 23k bauxite

plain gate
#

is there even 23k bauxite on the map

fluid sapphire
#

23k? there isnt even that much on the map

plain gate
violet needle
#

12.3k bauxite

#

yall got any cool train stations designs?

plain gate
#

just think of it thermodynamically, if x amoutn comes in x amount must come out on average in any given timeframe

gilded goblet
#

8 cars is like 23k bauxite

fluid sapphire
gilded goblet
#

ah

fluid sapphire
#

thats just a supply for however long it takes to consume it

gilded goblet
#

oooh

fluid sapphire
#

imagine a hose of water vs a bucket

#

conveyor is a hose, train is bucket

gilded goblet
#

ye ye

#

i like

violet needle
gilded goblet
#

completely misunderstood

violet needle
#

answer: the void ate my hmfs

#

material loss to the void

fluid sapphire
#

thats what i thought was happening to my water earlier

#

it just seemed to disappear

timber tundra
#

Where are savegames saved if it's not in local appdata?
I'm playing Satisfactory on Linux using Proton and I can't seem to find where my savegames are saved Think

velvet idol
violet needle
#

im wondering if i hate myself rnough to change the lang to jp

feral geyser
#

Did I get pinged somewhere??

feral geyser
#

It looked like maybe in screenshots, then it got deleted.

waxen locust
#

I swear. at this point, I need a pipe expert to join my world and tell me what the hell im doing wrong. I've rebuild my power plant 6 different times, spent over 100 hours on it, and i keep running into issues. none stop with the piping. I've even practices the plumping guide that was made all over this factory.

#

I just had to wait 40 minutes. for a pipe using 300, but being given 600, to finally stabilize. and it aint even a long pipe.

fiery lotus
#

I fill my pipes before putting demand on them, it has helped mostly

violet needle
#

yall got any cool train stations designs i could take ideas from?

fluid sapphire
#

mine are boring xd

waxen locust
mortal ginkgo
# waxen locust I swear. at this point, I need a pipe expert to join my world and tell me what t...

I got bad news for you.

There is no pipe expert.

For one that gives an answer and says "this works for me", you will see another one saying "no it doesn't work for me."

Sloshing is an uncontrollable false-reality simulation that happens inside pipes that you can not control. The only way to do is simply not letting it happen in the first place.

Do NOT use mk2 pipes to its full potential. Pretend that mk2 pipes are actually 595/m2, not 600. This will save you tons of issues.

The way game's tick works is dependent on float values. A float value can be 1.00 and 1.000000000001 at the same time. Thats why it goes hell in places that it shouldn't be.

Secondly, if Water byproduct is truly bothering you, just sink it with concrete. Noone is here to judge you.

Thirdly, if it is fuel generators, make sure they are all filled up before starting up. (but still pretend that mk2 pipes are 595m2).

Hope this helps just a tit bit.

fiery lotus
#

Coke steel ingot & copper rotor... I think I just let this one sit?

waxen locust
ivory condor
#

sloshing is a property of pipes, not sure how you could make it not happen in the first placethinking_helmet

waxen locust
#

well as I said, I followed the plumping guide, I've got tanks at the end to help ease it. and ive got pumps.

fiery lotus
#

Make sure any flow that is going to have problems has gravity to pull it past the problem

ivory condor
fiery lotus
#

I've been treating it like it does but I'm sure some of what I'm doing is unnecessary cutedoggo

waxen locust
mortal ginkgo
mortal ginkgo
ivory condor
#

can confirm, the fact you can bypass headlift via water towers says it alljacelul

violet needle
#

oh i just realized theres a pure sam node here lol

waxen locust
#

i know its the easiest solution. but im not rebuilding this place for a 7th, 8th, 12th time. just because unreal engine doesnt like floats.

crisp edge
#

Totally missed that reply lol. Add me on steam. Friend code: 387862770

mortal ginkgo
fiery lotus
mortal ginkgo
prime jasper
#

They didn't induce linear pressure loss. So we don't loose headlift when running our liquids in very long pipes. But beyond that it is not bad, it is better than most video games at least.

waxen locust
ivory condor
violet needle
#

what wall material do yall use

#

cos i kinda like concrete but at the same time its bland

waxen locust
ivory condor
#

you need to loop the pipes then

fiery lotus
#

Plastic Smart Plating is a bit of a meme innit

violet needle
fiery lotus
#

I do need 10 smart plating a minute for the rest of the game but I see no reason to add plastic to the recipe

ivory condor
#

i tried to make white concrete walls work, but alas its overtired_jace

waxen locust
ivory condor
#

just have to accept some of these materials arent what im going for

waxen locust
#

9 times outta 10. i mix materials

ivory condor
#

yeah im doing that now

#

ficsit walls and coated concrete floors, etc, best way i can get the colors im going for

gusty bronze
#

hold on IT professional here, I can solve your issues... have you tried turning the materials off and on?

ivory condor
#

i tried messing the color pallet in vain hope it would work, but it was a failurecutedoggo

willow glen
ivory condor
#

i tried everything, it just doesn't work for these concrete walls

willow glen
#

there’s no way they patched that, it used to work. Unless you mean it’s not what you want, in which case, 🀷 ya it’s a bit brutalist in here

willow glen
#

and windows make the game kinda laggy if you spam them everywhere, there’s no brick or wood panel siding.

ivory condor
#

well you can try to make white concrete walls, i tried and failed to make it workcutedoggo

#

if there is a way, i cant figure it out

#

but its fine im using ficsit walls, those are i can get to the color themes, a little disappointed concrete walls wont work but i couldnt get anything to work

#

mixing materials isnt the worst, better than bland concrete walls at any rate

violet needle
#

hm
do i bring the sulfur in on the same train that the plastic goes out?

#

since its on the route

willow glen
ivory condor
violet needle
#

that makes 2 train stations then

ivory condor
#

well at least it isnt just me doing something wrong

dense cave
#

is there any way to change floor name of an elevator

violet needle
#

petroleum stacks to 500 right

noble topaz
#

Who wants to raise their blood pressure enough to have to go to the hospital cuz ik something someone could do

willow glen
noble topaz
violet needle
#

oh thank CHRIST i need just 765 coke

vale grotto
violet needle
noble topaz
#

Damn

#

So close

vale grotto
fair oak
#

Need some advice, just unlocked tiers 5 & 6. I'm debating whether to start over because my world is a complete mess. What's your advice? And how do you build your factories? One large one for all productions, or a few smaller ones?

fiery lotus
#

Any distribution is valid so long as it gets the job done, but modular units are easier to work with in any technical context.

#

Also there's no reason to start over you can just rip up anything that's not working. cutedoggo

#

Unless you just want to archive your errors, but you can backup the save for that

violet needle
fiery lotus
#

I just know some gamers tend to get into restart loops if they do that hehe

river oriole
violet needle
#

and i myself usually make multiple separate albeit big factories for all the subtypes

#

like separate oil, separate steel, etc

#

and for complex endgame parts rn im making a single big factory that just imports raw resources

#

with bit smaller satelite plants for stuff like oil and aluminium processing, and ore smelting/refining

viscid bobcat
#

hey guys I just unlocked oil processing so excited to enjoy the game

#

I bet it will be so much fun

violet needle
#

in update 2 iirc

viscid bobcat
#

this is my first playthrough

river oriole
#

So uhhhh can anyone help me?

viscid bobcat
#

rzeka

violet needle
#

i started in the grassy fields
and brought in a belt of oil through the cave
to process it back at my base lol

viscid bobcat
#

im pretty sure that satisfactory modeler only puts the parts that you need

violet needle
viscid bobcat
#

so the 240 you typed is the max limit, but for your system you only need 90

dense cave
river oriole
violet needle
#

i wonder why not just use something like satisfactory tools

viscid bobcat
#

I think you have to increase the system demand entirely

dense cave
viscid bobcat
#

satisfactory modeler is kinda weird like that

#

but if you have 240 and the system only demands 90 then it wont work

river oriole
#

wait

#

i got it

violet needle
#

i think this might be the first time i use fluid trains

zenith pecan
#

I couldn't get on with fluid trains tbh, it was simpler for me to just causeway a long, straight & level pipe and not even need to deal with setting timetables or power.

fluid sapphire
#

power?

zenith pecan
#

The trains do use electric, and the stations are a bit huge ...

hard ivy
#

Package it and you'll need 1.5-2x fewer wagons

spark pilot
#

what can i do so that the fluids from refineries get used up first, and then the water from the extractors, cuz my refineries keep clogging up?

zenith pecan
#

True,, still more effort than just running a pipe or two πŸ˜›

fluid sapphire
#

planning to avoid trains entirely?

spark pilot
hard ivy
violet needle
#

is a conv wall hole supposed to not be see through?

zenith pecan
# spark pilot yup πŸ’€

Ouch, right, ok, I had to set my refineries into two groups, one took fresh water, the other fed the wastewater which those refineries used exclusively., it took some clock shenanigans to make it work though, keep the pipework simple to avoid grief.

zenith pecan
spark pilot
hard ivy
fluid sapphire
#

ya'll. after days of struggling and fucking around. my aluminum facility has finally been running with a flat power graph for the last 3 minutes. how much you wanna bet that shit is fucked and its gonna break in the next 20 minutes

zenith pecan
hard ivy
hard ivy
spark pilot
fluid sapphire
zenith pecan
hard ivy
zenith pecan
#

It would have the advantage of being completely bulletproof.

hard ivy
#

It works surprisingly well, if it's a bit huge

spark pilot
#

oh yeah thats super smart actually, i might do that

#

thanks guys! :)

fluid sapphire
#

meanwhile me just making 10 000 ingots with my waste water

restive summit
#

Will there be tiers after t9

violet needle
#

diagonal walls when

fluid sapphire
#

no, likely not

violet needle
fluid sapphire
#

tiers after tier 9

#

diagonal walls and windows would be nice

wicked nacelle
#

and diagonal walls

fluid sapphire
#

obvs

crisp edge
#

i'm convinced that the 10 minute scan time on the hard drives is there to demonstrate to you how much you lose time while playing satisfactory

fluid sapphire
#

it do be feeling like it actually takes about 2 minutes

zenith pecan
#

Got it, the freshwater refinery is clocked at 90%, the two wastewater refineries are clocked at 105% , those three in total are paired with four refineries producing the aluminium crap.

#

scrap*

neat crescent
#

TIL that biomass burners won't charge up power storage

#

wich absolutely sucks because now I have no idea on how to start up my power plants

fluid sapphire
#

fr fr

crisp edge
violet needle
#

lets go stargazing tonight, the project assembly looks really beautiful this time of year~

zenith pecan
#

Bioburners work a bit like a low powered power store that happens to use fuel rather than charge,

hard ivy
# crisp edge wait really?

They only charge up from the difference between production and consumption. That's always 0 with biomass burners

crisp edge
fluid sapphire
neat crescent
neat crescent
fluid sapphire
#

its not the generators that need power, its the auxiliary stuff that makes stuff for the generators, you surely dont need 130GW for that

hard ivy
fluid sapphire
#

if you need a lot to start.. its probably easiest to cobble together a quick coal power plant somewhere, start that first, use it to charge up some power storage and go from there

hard ivy
#

Or just use your existing power plants to charge up power storage

heavy pine
#

Or turn on some of the infrastructure a little at a time. Like if you've got 50 refineries making fuel, turn on five at a time.

fluid sapphire
#

i was under the impression thats not something that they have?

crisp edge
fading plinth
#

is there a recommended solution for sorting out high volumes of items come in off a train?

burnt ferry
#

i was very successfull by making pairs of refineries directly consuming the alu fluid and the water

fluid sapphire
neat crescent
hard ivy
crisp edge
fluid sapphire
#

fair enough, i just figured from the context, that it would not be a problem at all, to start a coal plant with biomass burners, so they wouldnt even be here with that problem

fluid sapphire
burnt ferry
#

very easy to get... just rebuild a push pull stqtion to a go through

fading plinth
zenith pecan
#

Mixed can be unscrewed with a decent setup of smart splitters and cans, I did it moving 9 products using 4 drone ports 🀣

burnt ferry
#

you dont need central storage anymore.. ficsit has something better fo r you

crisp edge
# fluid sapphire fair enough, i just figured from the context, that it would not be a problem at ...

unless it's their first time. i was really really confused when i did coal for the first time a couple weeks ago. i build everything and then went 'huh, why isn't the plant starting?' took me a while to realize that the extractors need power to fill the gens before they can produce. also it's really annoying that if you hook the gens up to power poles but don't hook them up to anything else, like even just one gen to a pole and not to another gen, they start gobbling up coal. learned that one when attempting to allow them to fill up before hooking them to the grid, and they just wouldn't stop running

burnt ferry
#

if there is enough coal youdont have to let it fill up before.. if theres not enough coal letting it fill up before doesnt help

dense cave
#

uhh what do i use to detonate a nuke

hard ivy
dense cave
#

but the nuke wont get loaded when i press R

burnt ferry
#

hold r

hard ivy
#

Hold R

dense cave
#

ahhhh

#

ok ty

violet needle
#

wait how in the hell do i reverse a train signal

hard ivy
burnt ferry
hard ivy
bronze dagger
#

Is it better to have lines for screws separated from other lines and split to them or to build a constructor for screws before each assembler

fluid sapphire
burnt ferry
#

better to have no screws

zenith pecan
burnt ferry
violet needle
burnt ferry
#

if it wont let you place it, place it on teh wrong side

fluid sapphire
burnt ferry
#

then build it on the right side, which will e easier then

#

finally delete the one on the wrong side

hard ivy
neat crescent
burnt ferry
#

i dont know how i wanted that piont to inflate πŸ˜‚

neat crescent
#

coal plant is now chugging along, two hours until fully charged. thanks everyone!

violet needle
#

bit suboptimal but eh

rose willow
#

Whatup homies, Just bought this game and planned to never use google to try to get as far as possible. Will that make my experience better or worse? :D

zenith pecan
burnt ferry
#

thats just the obvious way.. you dont want to mix materials on limited belt capacities because one material will eventually block the other

rose willow
violet needle
burnt ferry
#

unless you perfectly know all mats will be consumed along the belt and there will never be more than belt capacity

fading plinth
violet needle
#

gameplay wise going in blind is alright

rose willow
#

Aight cheers

fluid sapphire
zenith pecan
rose willow
#

I figured the math would be the annoying part

neat crescent
violet needle
burnt ferry
#

that depends on whether or not all mats will be consumed

violet needle
#

but thats whats fun :>

burnt ferry
#

fast enough

rose willow
#

Lmao valid valid

#

Thanks for the pointer :)

burnt ferry
#

i have a mixed belt of plastic and rubber.. without the sink at the end and an overflow output on each smart splitter it would get stuck eventually

#

so i pay off by simply trashing any bloackage immediately

fading plinth
#

I'm sitting on ~250 drone pads to move everything around

burnt ferry
#

theres no real penalty for usihng more wagons other than less headache

neat crescent
#

I just completed the game, and produced EVERYTHING at one factory, which I really did regret in the end game.

Now I am gonna have one plant per mid-item, like motors, encased frames, and so on

#

and screws. damn the screws. amma have a dedicated screw train.

burnt ferry
#

no screws

#

adhered plate, coated plate, encased modular frames, encased industrial pipes

#

thas all you need

fading plinth
#

Right now I'm just extending my floating factory at my starting area and just letting the chaos flow

burnt ferry
stray herald
#

I just unlocked oil and I found some island with many oil nodes (5 normal, 2 impure and 3 pure)
What should I prioritize production of first?

burnt ferry
#

getting better at it

fading plinth
#

it happens every play through haha

burnt ferry
#

and unlocked recipes

fading plinth
#

Im chipping away at phase 5 and shit is getting out of control. If mass deleting an area wasnt so hard, I'd just wipe it clean

#

I think Im just going to move to the desert and start a fresh life, like the grass lands never happened

burnt ferry
#

by the way.. kind of psa: if you truckstation your materials and the material is coal or you have a coal node close by... dont bother with transporting packaged fuel.. just put raw coal into the fuel storage of the station.... truckstation line done

thorn dagger
#

where do i make a suggestion'

burnt ferry
#

theres a website with a forum for that

azure ermine
#

yeah in the game menu there's a link to go to the feedback suggestions site

fading plinth
#

I always wondered how a playthough would look with only trucks

burnt ferry
#

terrible

#

they bugg like helll

fading plinth
#

if you didnt have to record the loop, to and from, i'd try it

burnt ferry
#

i only use tractors.. they have less trouble with slopes as well

burnt ferry
fading plinth