#satisfactory
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im just kinda on timer and no one from my timezone had responded to the first one i made
Hopefully you find someone there
thanks
I did my U8 playthru with 2 of us, it is fun as long as both are relatively on the same standard of building xD
is the best use of remains just to make alien dna capsule and sink it?
That's what I do yea, not sure if best use but it's effective at getting tickets.. What else can you do, medical inhalers I guess
don't suppose anyone knows how many nuclear power plants i can make if I'm making 20 uranium fuel rods a min
100
thank you
ofc
Quite a lot of particle accelerators if you want to process all the waste xD
but i really really need to get my power infrastructure better
processing nuclear waste, for me, is tedious af
producing uranium rods too
but i think i may need to
which sucks because i really do not want to
I've automated all the waste processing, the nuclear plant runs unattended
It's not too bad, about a 2 or 3 stage process
i wish i had more knowledge to optimise everything...
will ziplines continue to work even if there is a power pole in the middle of the line, or will i have to stop at each pole and get back on the line?
If you build any generator, you can check out Fuel consumption in their UI
Having more Hard Drives might help ^^
You'll gently slam your face on the power pole and fall to the ground 
Now, if only there were some sort of cable connectors that don't have a full pole below them... wink wink, nudge nudge
gently and slam seem a bit contradictory to one another xD
I'd go straight through the outlets instead of it getting shoved down my throat?
Neat. Thanks
you can jump from one line to another by letting go
Power Towers and ceiling mounts to the rescue! 
it slightly propels you upwards
Tarzan-ing a zip line sounds fun
It is :D
(It might get old fast though)
it is quite fun
Note: ziplining has a "sprint" mode
what is a good train length for my intercont rail network
like rn im using 6 cargowaons and two trainheads ( do mutiple trainheads even do something?)
If you can fill those 6 wagons on each run, even if it's all the way across the world, that is a hella lot of cargo
well i have a large cargo variety from oil products to aluminum to ores
Fair xD
Not sure about the two engines, I would assume it helps, I've been meaning to test it out
i have a lot of climbs in my track which is not optimal for effiencie and with two heads it just feels faster to go up those slopes
1 engine to 4 cars is the usually recommended ratio.
Having more than 4:1 risks having the train slow down, which can lead to it not being able to clear inclines iirc
Interesting, thanks
My longest is 1 engine 5 cars but it's a relatively flat run, I should probably add a 2nd engine to that one
If I'm doing some work on its route it will probably find a different way around the network and could get stuck
You do get a notification if that happens, BTW (iirc, if any train with autopilot stands still for a few minutes, an alarm goes off on the map)
Useful
Very much.
Otherwise you'd just notice a staring-contest once the stations run dry and you're scratching your head about lack of input 
I rebuilt a busy intersection yesterday, converted it to a path intersection, trains seemed okay, they found other routes around the global network
Good signaling 
Ha thanks, I try, doesn't always work out xD
Credit to the pathfinding algorithm as well xD
It needs to be good to deal with my building π
what are your thought about roundabout intersections for trains
worst intersection ever
Seen a few posted on reddit now and again, usually it's some problem xD
good to know
there's practically never a reason to build a roundabout
classic X junction is just better and if you need more throughput, you go 3D
and thoughts on the leached variants of ingots specifically iron and caterium
More cool than effective xD
they do look good
they look horrible
if you have sulfuric acid and want more iron/caterium? go for it
Hello i have a question can a friend join your single player save?
Yep
Ok thanks for the help
I think there are various ways to do it, host a server, or you can invite them to your game through Steam/Epic I believe, that's how I did my last playthru
Might have been Epic, I forget, it was back in the U8 days, either way it is possible by some means xD
Thanks for the help
is 600 plastic/min too much?
yes, you only need like 10/min
My factory just called, it's using 1250/min xD
well, depending on how fast you build things that need plastic
then you don't need plastic, but some next step
damn
Yea I am converting Computers atm to Crystal Computers
basically the point I'm trying to make is "don't produce for unclear future factories, make what you need now"
anyone wanna play with me on my new server?
@reef basin do you use the recycled plastic recipe?
depends on situation
I've made up a challenge to myself:
Make everything getting produced with a 1200/min speed
In creative mode ofc
impossible π
Nothing is impossible
1200 nuclear pasta per min, good luck XD
it literally is in a world with limited nodes
What's a node?
the thing you mine from
Welp i've already made an iron plate factory with 1200/min production speed
From only one node
good for you
If you're referring to initial products like Iron Plates, 1200/min is easy, but not for intermediate/advanced products
its still not impossible, as if you change the game just a little you have as many miners as you want on a node
i just started ok?
Welcome xD
Hell yeah, mods
you dont even need to have them on a node
f.e. heavy modular frames, which are relatively intermediate item, not even advanced one, are capped at ~3000/min, and that uses the whole world of resources
If you want to fo 1200 of literally anything that can be automated
There might be issues then, unless you use mods or glitches i guess
fused modular frames are capped at 746/min
That does give me an idea for a creative mod thing
A small machine that just produces a selected resources endlessly?
Unless there is already an alternative to that
Without mods and glitches i mean
We need a 2nd island xD
we won't get it
This one seems big enough tbf
This would be nice for people who just wanna do creative factories
I'm pretty sure there's a node spawner mod
Without mods
That's impossible without modes
Its a suggestion to add to creative mode
I've just looked at calculator website
anyone from india here?
well the "machine that makes resource" would also have to be a mod
that one is pretty crap
If you are looking for someone to play with then you can ask in #1201555265942724758
No? It works well except the count of conveyors
ive done that as an injectable dll so "modless" xD but it isnt published anywhere
I am just saying is they should add a thing for creative mod that produces base resources (like a node)
And its for people to just make factories how they like
In vanilla creative mod
No modes or glitches
Its just a suggestion
Is there a way to find out how high I am so I can align two platforms that are far apart?
Don't think so
yeah, you can use the console im pretty sure
Oh you can? That would have been useful to know
holy shit, 31 hour save, just finished phase 2. time for oil
Do you know what command it is to see it?
im not sure, if you enable the cheats menu, there is a button you can press to print it though
so you can compare the Z value
Using nukes to clear trees feels wrong
the classic way is to make a chain of foundations from A to B π
"ShowDebug None" in the console will toggle player info, ZYX, etc
Im setting up my Awesome Sink but only want to take overflow from my storage containers. How do is set this?
put everything except overflow into the container
Smart Splitters
tyvm
Set one of the outputs to Overflow
Usually put them at the very start of your chain, even before storage, if it backs up to that point then overflow
But personal pref xD
OK thanks for the help
np
hi
Hello everyone, today i want to go on an adventure collecting spheres and harddrives. Ive gotten a few already but idk which ones i already got and which one i havent. Is there a tool where i can upload my file that shows me which one i have collected already?
You can load your save into SCIM (satisfactory calculator map) and show hard drives, the faint ones are collected already
Should come up if you google it
hmm i wanna play with someone but im kinda new hmm
You might find someone in #1201555265942724758
i made apoll, ima see if someone is lf still xd
Feels fairly quiet right now but fingers crossed
i just got mk 3 conveyors and they ARE SO FAST
wait till you see mk4
someone wants to play with me!
Success xD
#screenshots message
Is there a way to remove this plant?
Some plants can be destroyed only by a nobelisk to the base of the plant, can't remember if it's that type or something else though. Worth a try π€·
Well the rocket fuel plant generates 31,500 MW using the alternate compacted coal recipe.. Not sure how good that is but seems reasonable xD
(from 600/min oil)
It can't be destroyed for now, map update is necessary to fix this. So... Let's wait.
That seems a bit low, which recipes are you using?
Reload the game
Only the alt for compacted coal - coal+sulphur
I am tapping some for packaging rocket fuel but that wouldn't count for much
how much rochet fuel / min do you produce ?
Oh, you're then turning that into turbofuel then that into rocket fuel?
Yea
Yea I hadn't unlocked anything else at the time of building
Do you have nitro rocket fuel alt? It's way more efficient
It does use nitro acid
If that means it's an alt recipe, I thought that was the standard one
I'm using nitro rocket fuel alt and make enough for 360GW out of 1500 oil
main problem is making a server now-
Yikes, that's like 5 times mine XD
Well 5x in terms of like-4-like e.g. if yours was 600/min
OK 5 more efficient, makes sense
Yea I should have made that clearer xD
I'm not really awake yet, I'll take the blame for that one
I only run my own LAN server, I've never leased one but someone would have to give a better advice on that xD
On that subject, time for more coffee XD
I had a big caffeine addiction many years ago, I avoid it now. If I have a coffee it perks me up for 30 mins then I get a massive headache when it wears off. I get my wake-up signal from having sugar on everything now
I do drink quite a lot of coffee but I don't seem to get addicted, e.g. I often go for a week without it, either just forget to make it or drinking something else xD
In all honesty it barely seems to do anything in general lol
Perhaps it's secretly decaf
Heyho, is there a way to remove un destroyable rocks ? I'm kind of tired to "hide" them with base grounds
I think the name says it all π
Its a small island for sure, at 47km2 Hawaii for instance is far larger at 6482km2
In the Foundations page, there are little drop-down boxes
Where it says "FICSIT Foundation"
By RL island standards, yeah it's pretty smol
Yep indeed it is
rightt got it, can i change pre existing ones to asphalt or gotta build anew
yep sadge
Yes you can change existing ones
In the build menu go to customise and select materials
Ah ha
Maybe I've got the names wrong, whatever it is, it's the second tab. I'm not at the game atm to check the wording
hello im having issue i cant open my intory or i crash or use power shard in machine too
#1038092680493801533 would be a good place to make a thread
Along with information like crash logs, etc
Anyone here good with trains willing to help me before i break my monitor?
What's the issue?
Ima have to jump into a call with u to show u its a HUGE network but all intersections dont work
where can i suggest improvements to the game?
says path signal looping but it isnt?
You can post screenshots in #screenshots
ok 1 sec
I've seriously underplanned my new train station π might need to rip it all out and start again
Nuke it from space xD
π
@silk ocean check screenshot
So you're transitioning from drive left to drive right?
My megafactory is currently fed by 2 stations with 4 unloading docks each. I'm upgrading to 5 stations but had to change the orientation to fit where the rail line was, but it's ended up a mess getting all the belts into the factory. Considering moving the whole line just to give me more space to do it in a more sane way
yes
no so the bottom is train station, left is iron station and right is another 3 stations i want the trains to go from left to right or from left to bottom
Try moving the signals a bit further away from the intersection
ok
I usually do a small like 2 foundation block at all sides and put the signals a bit further away, sometimes helps
Damn those water pipes are crazy bugged xd
In theory that intersection should work, all the tracks look correct
Might also just be a case of bugged signals, needing to rebuild the rails
Agree, it all looks like it should work. I have had similar issues that have fixed themselves by just deleting and replacing signals and tracks one at a time
what are the geysers for
Power
bro ive been doing this for 3 days, I watched EVER video on youtube IDK what to do anymoe let me try movve the signals
!wikisearch geothermal+generator
Geothermal GeneratorGeyser
The Geothermal Generator is a power generator building that generates 50-600 MW of power when built on top of a Geyser. It requires no additional input.
The power output of Geothermal Generators fluctuates and is affected by the purity of the Geyser. The power fluctuation cycle...
As WaslstDaz mentioned it might not be your fault, signals can be buggy, needs a bit of tweaking. Either moving them further away or a rebuild as mentioned
Sometimes I find that putting down the path signals with a very basic skeleton intersection first can help, then build it up
ok we make progress check screenshots
Now they showing blocked but aint no trains on the circuit
The path signals show blocked until they allow a train to enter, that's okay like it is
I think it is working now tbh
That's how we roll xD
they aids to place also
I just use block signals everywhere. I should play with path signals a bit and get a feel for them. I think they'll be simple once I understand them properly I've just learned too much in a short time so I'll take it slow for a bit π΅βπ«
@shy mulch ur not missing out on anything save urself the depression and keep to block signals
At first yes, but it's pretty easy once you get used to it. When you've done 100 you'll wonder how you ever had a problem
They can get confusing yea, totally understand that thinking
They're great in the sense that they save loads of space for intersections, and if you want to add another branch into the mix it's usually very easy too
Yeah I think they'll be very useful as I have some big intersections that will likely get blocked up when I start scaling up the traffic
Yea I think so for sure. It can be crazy to watch busy intersections when two trains enter at the same time.. thinking eeeeek! but it's all fiiiinneee XD
ZAtie
That's me
save me again check screen shots
is this possible?
ignore the train track going in the ground
will fix it
Yea should be - you need to contain that entire area within the path block
Including the bi-directional part
So in the distance that's where you put the other side of the path signals
Then trains can only reserve the path if it's free (either direction)
aight bet
I put a screenshot, path entrance signals somewhere around those locations, or further away, but you get the idea
And then your normal exit-block signals
What is the quickest to complete the game do people think is possible, I was thinking maybe 2 days?
Faster, especially if you cheat alot
I don't think I could complete in 2 days even if I pulled a 48-hour session XD
nah no cheating just base game, fastest I have done was 4 days, but 5 to get 44/44
though 5 was a casual playthrough when game first came out.
So no scimming I take it, thats no fun
those 1000 coupons were annoying to get for the nut, took 4 hours after I built the factory to get them all.
Anywhere from 0.1 per minute. Exact number depends on other goals.
idk what they are used for
Are the coffestainer roles workers in satisfactory company?
i just know i need to automate everything
Pressure conversion cubes -> Nuclear Pasta, and some buildings.
so my main problem is my whole thing is a mess
and i dont know how to transfer materials to craft other than conveyors
60 a min I plan for in my base builds
and i dont have the sanity to run them around the whole map
but I build 200+ GW factories.
but i do have a really cool storage system
that automatically uploads till it fills my cloud storage then fills 2 industrial storages then starts to just sell the rest
Mine was 12/min, but i could make even less.
I mostly use belts for a buffer
i just need alot of mercer sphheres to make sure i have every item in it
Well, you could use trains or drones.
the problem with trains and drones is they just deliver a shit ton then i have to wait for other delivery
idk how to make it so that it transfers enough to keep a couple items per minute satisfied
i do have an idea though
Um, but the storage is huge enough to satisfy the "2 items/min" condition, and if not, you can build industrial container right after the station.
i need to use a train to transfer computers
i think computers are going to be used alot so i need to automate alot of them
arent really long conveyer belts just better than trains?
Not sure what's better for FPS, but that matter aside - usually you can either use multiple belts, 1 per item, or 1 belt for multiple items. First approach gets tall/wide and is tedious to build, second one requires thinking and managing item overflow.
Automate everything, who wants to stand at the crafting bench all day XD
i am making 2.5 computers per minute
Ou
thats not alot is it
2.5/min is fine.
i wanna clean this up
its too much speghetti for my likes
or i could expand on it
thats easy to clean, I can help you manifold if you like
how so
no one got pic perms. thatβs why #screenshots exists
The refineries are easy they should need to be pulled up as for the other thing that may need to be placed in a better position.
im thinking of just mass deleting and starting over
Hmm I think the best option is to build fuel power plant
i use the by products to generate 500 extra power
Just manifold like #screenshots
im producing 6380 MW
looks so tidy.
And use byproduct plastic to create some computers if you need them
and my max con is 5539
how so
There are lots of guides on yt
no i mean byproducts of plastic dont produce computers
I can send you one if you want
Ahh
it is just oil
heavy oil
i wanna get alternate recipes i think
and change this whole oil rig
to make it much better
i just dont know what recipes to use
yeah that i know
i have 15 circuit boards/min
5 for my storage and 10 for computers
i might go on a journey of harddrives /mercer spheres/ sombersloops tbh
i could just go collect them all
Guys do you think I can expand my factory with 2 broken arms?
Anybody know when satisfactory is gonna be released on ps5
guys cuz my organization is terrible and i have problems with materials but i am bit lazy to remove everything and rebuild it so should i restart?
I just want you to know that you can have better plastic production
With additional power source
do you use satisfactory calculator map?
yesh
?
bacckup and use scim
scim?
i basicly need to delete everything cuz it's just spaghetti and low efficiency
anyone made a drone megabase? what kind of fuel did you use?
consider using the object scanner
i am using it
i still cant find that sloop at all
also no pic perms is annoying as hell for a game that needs u to see
if you have reached tier 5, || you have access to the jetpack and can figure out the difference in elevation||
i have access to tier 5
did you hover over the marker and look at the height?
i am tier 8
Might be in a cave
i cant find the cave
can you dezoom the map and show where it is?
Fly around the high terrain and see if you can spot an entrance anywhere
This feels like guess the map location game xD
would be nice if you dezoomed entirely and put an arrow to it, or hover and show coords
Is it true that you can not use all uranium ore on the map?
There is not enough SAM to recycle
The entrance to the cave is marked with the thicker dashed line
Watch a YT video
going on an adventure
I'll cannon to that location and see if I can find it
I've got that sloop so I might remember
If you use absolutely everything on the map, including sloops, it's just barely possible
The screenshot you posted shows you exactly there the cave entrance is
i would have a hard time finding that specific sloop
The thick yellow line is the cave entrance, the narrow yellow lines are the cave walls
i found it
really small and narrow cave
also in scim can i deselect the sloops andd things i find manually
cause i dont wanna upload save file everytime
Thanks. I didn't consider slopps
Tier 8 milestones are so hard holy shit π
yeah they are
are they?
what are you struggling with in particular?
All milestones are pretty easy tbh
Don't think so, just upload save once a day you'll remember which ones you've collected recently
Found it
What are you finding hard? There's plenty people here who can help with advice
u were kinda late i already found it
Is that the entrance in my screenshot?
thanks either way
Super Computer are super hard
What's like the best way to get a ton of power with early game things like oil
that's the only thing I really struggle with, the modular frame is hard but not so much
Coal + Water
then oil, then nuclear
Not heavy modular frame
oops mb
Just focus on each of the ingredients and make them in separate factories, then bring it all together and the final step will be simple
alternate recipes
Well yeah but I mean how to get enough oil to get too much power than I need. Do I just collect it from like 3 points on the map into 1 place?
What alternate recipes are there good for it?
you can get more than enough power to get thrpugh phase 3 out of 300 or 600 oil
I mean I have to get more ores mined on god
There's a bunch of places on the map where loads of oil is all together
Oil -> Heavy Oil Residue -> Diluted Packaged Fuel and you've got 20 GW from 600 Oil
Alr
@shy mulch if you have any factory designs for super computer feel free to drop those
even without the diluted fuel recipes, just HOR -> fuel direcly you get 6.66 GW of power from 600 oil
personally i find i don't need the packaged diluted fuel recipe ever
by the time i need to upgrade i have blenders
Mine is a bit of a mess, not worth copying π I'm in the process of upgrading my megafactory so everything is kinda all over the place at the moment
I see, Iβll just search on YouTube
Or make a super factory of my own
Is it an issue of logistics? Like getting the raw materials together? The recipe isn't that complicated
I think It's just I use more than I produce
also my factory is worse than a spaghetti factory, its a literal mess
I'm not at pc right now but lemme see if I've got any screenshots on my phone of some of my chaos π¬
insert "those wires are unmanaged, rip them out" meme (it's the human cardiovascualr system)
What ores do I need for a super computer? Cooper, Iron, Caterium?
Depends on the recipe
Don't have alternate
#design-and-architecture message here was my factory that beat phase 4 after 1.0 dropped
This is actually really organized dude, ??
I'll send mine , give me a min
Default SC definitely requires caterium and oil, and I'm pretty sure you could get away with only those 2 with some clever use of alts
I would recommend adding some copper for fused quickwire tho
I posted in #screenshots the red circle is supercomputer building
Wait, It requires oil?
plastic
Oh for plastic
Yeah so it's def doesn't look that much of a space, I'll build my factory today
@shy mulch How do you hide all HUD?
Press p for photo mode then click to take pic
so using the alts for Caterium wire, caterium circuit board, plastic AI limiter, and caterium computer does let you make a supercomputer with only oil and caterium lmao
This is what I'd do
https://www.satisfactorytools.com/1.0/production?share=Punq09PoLypbPTc6aAtb
How do you see the pic?
Cooper, water, Oil.. I can easily get all 3
Yeah you really don't need a lot of supercomputers, for most people a single manufacturer will do the job. Just aim to make each of the ingredients and you're done
And caterium.
Also, the amount to make is obviously up to you.
It tells you in #faq
yeah it seems too much, prob is alts for sure(for now)
Also here's my factory π #screenshots message
I created a couple of hours yesterday creating an entire ironworks factory in the blueprint only today to realize that was a horrible idea and what I should have been doing was creating modular factories e.g. foundation and setup for screws + input and output, as well as setting up mounts for busses
If you make way less, you could easily cut the copper out
https://www.satisfactorytools.com/1.0/production?share=njBByUubyaErPK5QSDB9
That is. Something. π
Alot of alts...
I currently have 1 alt, I really played it wrong this playthrough I def nede to get more
Is three stories of machines dedicated to just pumping out iron sheets overkill? Let's find out.
Alts: Pure Caterium, Diluted Fuel, Heavy Oil Resuide, Recycled Plastic, Caterium Circut Board, Quickwire Cable, Plastic AI Limiter, recycled rubber
it's lovely but your factory carts are going to have such a hard time without any foundations!
sir where is your foundation
8 isn't a lot
I'm using 18 in my Supercomputer Factory lol
we have foundation at home
just need to get hard drives, will be a journey for sure
my next playthrough is a playthrough where I do the most clean factory ever
because this playthrough is just a mess π
Missed recycled rubber
Also, tools gives you a list in the overview tab
My factory was spaghetti but now I've reached tier 2, this is the time to unspaghetti right?
Sorry phase 2
messes can be fun though, just harder to trace where items are going π
Yeah, def regretting it now
maybe another playthrough isn't a bad idea, but I wanna continue this one
You can just tear everything down
Is that a good idea
But that's me as a factorio player saying that
Idk in this game
In factorio I tore everything down like 5 times
if you want less mess for the same save I'd build less-messy factories somewhere else and leave the mess running
If I was you I'd keep what I have and just rebuild somewhere else, the world is huge. No need to dismantle
Oh?
a running factory is worth more than a storage container full of items waiting to be built
I declare the supercomputer factory WILL be organzied π
@hard ivy Is a supercomputer factory without alternative recipes a bad idea?
Maybe I'll reload an older save and keep my spaghetti factory running
And then tear it down later
the other thing I've done before is build my clean factory next to my pile of mess and just switch where the ore goes when the new one is done
Can you mass dismantle at some point?
Not a bad idea
You can, but there's very little reason to do so
I like things to look pretty so that's my reason
you can dismantle more than one item at a time or you can dismantle everything in a BP but you can't say "dismantle everything connected to this piece" otherwise
@unkempt blade that's what I meant
when/where is the parachute unlocked
It doesn't seem like a bad idea..
in the MAM under the mycelia tree
It really doesn't, for 1.875 SPC/m? I can do that
It is a lot more expensive. But if you're making so little, it doesn't really matter
It's 50% more stuff to build and you've got that pesky fuel byproduct to deal with, but it's not terrible
Probably will do the no-alts build for now, I will do it in an organized factory and all
How much oil does 1 oil extractor extract?
im almost done with all could storage ones
i need 33 to finish all cloud storage stack upgrades
i have 21 thats only 12 more
Depends on the node purity and clock speed 150/300/600 for impure, normal, pure respectively, at 250%
For a pure node, how much do I need to overclock it for 470? cuz 200% is 600
470/600*250
#screenshots message do i have any good recipes
Or just type in 470 into the output field
Oh I'd like to share a story. Recently I was searching for coal and came across a biome on the top of a mesa that was forest/jungle and somehow got my tractor stuck in a valley below some cliffs, had to abandon it and was forced to take an alternate path back out because the original path was blocked by gas producing shrooms. As I was trying to navigate back to the hub I came across a biome full of red bamboo, including a giant irradiated creature that I shot at and, realizing that was an awful idea, started running from immediately, trying to find my way through the bamboo forest and then a red forest biome until I finally managed to fall off some cliffs and get back to the hub. All this to say Satisfactory is really great at creating this feeling that the world you're in is truly alien and foreboding.
I'm still kind of scared to go back there but there's a lot of coal up there lol
holy yap
(Items/m I need)/(Max Items/m) * (Max Overclock)
Is that the formula?
[desired output]/[output at x clock speed] * x
works too
Don't need to use 250% as base
@storm talon I remember that feeling! Good game eh? When I got tired of the stress I turned on enemies, making it a rather peaceful and facinating journey through the biomes.
alr , ty
Oops turned off enemies
Yeah it's a really good game
Wouldn't that just give me the desired output field tho? π
You do smth divide by x multiply by x you get the smth again
a 250% speed constructer with 2x output is insane
really something i think should be rushed asap
double power shards and 4x dna capsule
i think 118 power shards will be enough for a while
Yes. That's why I said you can just use the output field in the extractor.
This formula is only useful when you want to target a specific input
are drones the best way to transfer stuff
No. They are a way to transfer stuff
stuff in small quantities
like computers
i think drones are the best for that
while trains for huge quantities
and tractors are just ehh dont use them to trasnfer stuff
How come DNA is so OP in the sink
Small quantities, long distance, yes. Drones are good for that
Short distance you probably just wanna use belts
its not easy to get
factory carts enter the chat
yeah i already know that
Shoot a bunch of hogs? It's not overly hard, just can't be automated
hogs are limited
They respawn
animals are all limited
wait really
Well they are continually getting run over by my trucks so I assume so
They do, just not near factories
That's a hella big factory if it covers the whole map xD
Well you can always build up to preserve the beautiful unspoilt wonders of the world xD
(and have a hog supply)
how fast are drones
Depends on the fuel
that sucks
Max is 45 m/s iirc
oh thats fast
and they have 9 slots of capacity
It's not so much speed it's items/second realistically
How many drives are locked behind T9?
they will trasnfer computers so i can craft radio control units
they dont need to be that fast
if you want simplicity in fuel supply packaged turbofuel is the go to, but that limits speed to 30 m/s
5 stacks per minute is the max at 0 distance
once you get nuclear then plutonium rods have the best density
my issue with drones was always just an annoyance at needing a drone port to provide fuel on top of the 2 to export/import resources
i dont even have turbofuel for my jetpack
Liquid biofuel and rocket fuel are both better than turbo for the jetpack (for different reasons)
Seems sensible yeah, I have a 628m route I'm just checking, that is 3.87 stacks/min of Time Crystals, so about 760/min
i want it to last a while
Then liquid biofuel. Longest burn time, second longest hover time
*Liquid Biofuel. Solid biofuel is shit
whats best hover time
How long you can stay at the same height
So tapping space to stay level
i said best not what is hover time
like if I could use my existing global fuel pipeline I use for truck stops and just plug a pipe from that into a drone port that would be so much nicer. But packaged fuel means I need the 3rd port to handle fuel
Oh, ionized, sorry
is that hard to make
Ionized fuel has 60 seconds of "level flight"
second best is liquid biofuel at 53 seconds
i really like the hoverpack
mix rocket fuel with power shards
what fuel do u recommend
thats expensive
ehh power shards are actually rather cheap
i could make a small system that transforms leaves and wood to liquid biofuel
limited recource
Not in tier 9
tier 9 u beat the game
Tier 9 you beat the tutorial
what
one singular drive is locked behind t9? I was told by my friend it eas like 5
1 drop pod needs superposition oscillators. Everything else is tier 8 or earlier
Unless you're asking about recipes, not drives
Then it's even more than 5
List of all HDD requirements
https://satisfactory-calculator.com/en/hard-drives
Oh you beat me to it π
can u unlock all alternate recipes
20 raw quartz and either 101 coal or 25 crude oil is all you need to make 1 power shard
or is there not enough drives
with hard drives to spare
damn thats nice
It would be a bit sucky if you couldn't, each playthru would be RNG xD
and same thing abt upgrades and mercer spheres
Yes, and you'll have like 5 drives left afterwards
Sweet, Thank you both @hard ivy, @shy mulch(kyo beat you to it but you atleast tried)
here's a tip, if after a re-roll you don't like either given recipe? just don't select one
neither option will show up again in another hard drive until you select one
We sent 2 different things tho. I sent Drop Pod unlock requirements, WasIstDaz sent recipe unlock requirements
Anyone know why I randomly get an "Objective: 50 Smart Plating" box in the top right? Disappears if I exit to MM and back again, but keeps randomly appearing
can i show u the recipes in my collection rn and u tell me if i have any good ones
ah
i mean, he tried
here are all the recipes btw i didnt reroll most of them
actually i rerolled them all except 1
god that looks like my hard drive bay, I keep them there to remove the shit recipe's from the pool π
the last one
caterium computer is good
so all shit nice
Iron wire is good
Put a white dot next to the ones I'd want
#screenshots message
is there anyway to get satisfactory calculator to display my games map on my phone
Yes, just get the save file on your phone
why would u want automated miner
1 miner assembler into DD and never have to craft them again
when it comes to "good recipes" there are really 3 criteria
- getting more out of each node; this is mainly stuff like the "pure" ingot recipies because Water is basically free
- logistical simplicity; skipping production steps or using more common ingredients can make setting up builds quicker
- limiting machine count; if outputs are greater with one recipe it means you need less buildings for the same output
if I sign into an account and drop my save file will it stay there
Pretty sure it gets removed when you reload
Just keep it on your phone
In downloads or w/e
yea
ok so the last one with coke i dont really like
but i'd have to re-transfer my save file every time I want to see new drive progression
i dont like to bother with coke since my aluminium and oil are really far
so id have to figure out alot of transfer
fused wire i guess will work and i dont really need automated miners
iron wire is enough
get automated miners if it's the only good thing in a drive
honestly just re-roll it
If you're on steam, you can go to https://store.steampowered.com/account/remotestorage and you'll be able to download your cloud save without access to your Pc
but quickwire cable is useless for me
ahhhhhh
can't disagree
i think automated miner over quick wire cable
then get automated miner and setup ONE assembler and put it into dimensional depo
you dont need more than that even if it's like 1 per minute cuz you dont need them till you NEED them
and then fused wire over electrode aluminium scrap as my oil is far from aluminium
or
i could reroll both recipes are useless to me
is fused wire really that good
and more than likely get worse
reroll
just adds caterium and makes it 90/min
Look, I told you what I'd want. Don't take anything unless you know you'll use it
I'd take the dotted ones as soon as I got them because I know I'll want them
it has uses
how much does a nuclear pp use uranium rods at 250%
if you got power problems yeah
nice thx
i will have soon
imo i dont think diluted fuel is that good? but I haven't played this game much roughly 120 hours
plastic with that recipe is aweful
you want diluted packaged fuel, thats the insane recipe
i have almost 100 hours
both get you the same fuel/HOR
i see
so im taking diluted fuel then
like i said, i'm surely phase 4 but I'm stupid asf so
The best recipe for plastic
i dont really think so its a hastle
ehhhhh
4.5 times less oil per plastic than default
you just plug rubber and left over HOR into a refinery
actually the fuel+rubber/plastic ->plastic/rubber recipe gets you the most of each per unit of crude
4.5 less or more
1:3 rubber/plastic conversion is pretty crazy
yep
damn that was good ehh ill get it again soon
i kinda wanna setup a power plant
in a far oil node i dont use
what phase u at
You need diluted fuel for that chain anyway (+ heavy oil residue, recycled rubber and residual rubber)
exactly yeah
its basically 600 oil to 1800 plastic/rubber or whatever amounts you need
i have residual rubber and plastic and diluted fuel
i dont have heavy oil residue or recycled rubber
You have residual rubber. It's default. I just put it in there because residual plastic is worse, so you have to use res rubber specifically
what recipes do i need to setup a good oil power plant
Heavy Oil Residue, diluted fuel for sure
The rest depends on what you want to make exactly and at what cost
i dont have heavy oil residue
i just want oil -> power
do you have rocket fuel yet?
its going to be on the furthest node from me
Then you need HOR
no
Unless you want to spend like 2x more oil on the same amount of power
thats a refinery recipe right
Oil -> HOR -> DF gives 20 GW for each 600 oil
GW is insane
you can get 144 GW from 600 crude, 800 coal, 1600 sulfur, and 1200 nitrogen gas using nitro rocket fuel
plus 400 compacted coal/minute i guess
Well if you don't have you can always do the 1:2 conversion, it isn't as good but still can work in the mean time, still need recycled rubber/plastic recipes though
i dont think i can extract nitrogen yet
yeah diluted fuel into turbofuel is probably best for a fuel power plant right?
i only produce 6 GW
neg
Not really. Turbofuel is very meh
Only 12,600 oil on the map
so an extra 20 will be insane
so its not worth it to bring the coal and sulfur over?
if you're making turbofuel you could just make rocket fuel
The king of fuel power is Rocket fuel nowπ
so for a fuel plant i should use either normal fuel or rocket fuel?
WARNING
doing this will require 231 FULLY OVERCLOCKED fuel generators
imho yes
The only advantage turbofuel has over regular fuel is oil efficiency. In all other aspects it's as good or worse. You use turbofuel if you specifically need the oil efficiency and don't care about anything else, and otherwise you don't
And that's assuming you don't have rocket fuel, because that has an even higher oil efficiency
alr
basically you go diluted fuel to rocket fuel, if thats what your aiming for
turbo fuel only has two real uses, one is personal use and the other is to make that into rocket fuel now
im so confused what should i actually do i have all the tiers up to tier 7 completed
plus drones in tier 8
Either do diluted fuel right now, or wait for rocket fuel
Rocket fuel is tier 8
the advanced aluminum production milestone will get you the ability to use nitrogen
alr thx
its not an expensive milestone
from there leading-edge production getys you mk3 miners
i cant do that rn i dont have super computers nor that modular frame thing that looks like my nightmares yet
rocket fuel sounds op
how do i make it though
im working on that rn
with mk2 miners there is jsut enough sulfur at the Blue Crater to do this btw
50 to spare
Though once you get to that stage you have to decide if you want to do the simpler route for large scale power aka rocket fuel being the obvious option or going the interesting but more complex route aka nuclear power
it is
so make a power plant in blue crater
also where is blue crater
southwest
you probably don't need 144 GW of power yet
power shards in this game are now infinite, you find this out later
I dont need yeah i only use 5 GW so far
have you been using somersloops on your slug processing?
also can u screenshot where blue crator is
well they were always infinite but now its easier than ever to get a fast and limitless supply of power shards
yeah
π
good
im still confused on what type of fuel i should use
diluted is a damn good starting point
All I need is production of sloops and mercer spheres and I would be unstoppable
You can upgrade it later
once you hit power problems the two choices are rocket fuel or nuclear
ok
To either default rocket or nitro rocket
granted producing sloops would be pretty game breaking because thats literally limitless power to, just with the augmenters
Default rocket does save you sulfur but uses mroe crude and is waaaaaaaaay more complex
Me imagining having thousands of augmenters just to start with
I remember calculating before release how much power dozens of augmenters could get you
But then we got hit with the 10 sloop each cost lol
Is there a way to automate inhaler? It doesn't look like it can be, but is is confusing because most consumables are
I remember on Reddit we were theorizing they'd cost 1-5
Nope. For whatever reason
Yeah, im just imagining being able to make sloops, then the 10 each cost doesn't really matter
but no good way to balance them at that point, hence my thoughts I would basically be breaking the game, as nothing could balance the sloops
I don't love the way sloops are implemented tbh
Still I want to do it for a truly max production, with all machines slooped, because it would be really fun
Well I do have cases where I want to sloop more, thats the part that really annoys me, why I'm just tempted to give myself more sloops to be honest, they give good use cases, aka increasing production but we aren't given nearly enough to really make good use of that
Maybe just add sloops to lizard dog loot pool
105/106 sloops collected... My sloopin' days are over... Might actually have to build a proper factory now instead of driving a crowbar into every problem XD
I'll just solve my problems the usual way aka scim
not enough sloops, look I magically have 100k sloops, that should be plenty
xD
The game's recipes aren't really balanced for doubling the output at every step. If you could do that, everything would quickly become very easy and cheap to make
So they have to be limited
Yea
I think it would be better if sloops were only used for augmenters and nothing else
It is easy to become reliant on them.. "Just sloop it", that'll solve it for now
All fun and games until they run out
I only use sloops on slugs and remains
what about FFRs
because we all know how ass those recipes are....
With sloops in every step, they'd be cheap too
But I haven't done the math whether they'd be more or less worth it
going from insanely expensive, to so cheap indeed
I haven't either actually
But you know with enough sloops maybe I could make FFRs worth using somehow
o yeah i switched the 1 and the 2 lol
Most of 1.0 feels like the devs were trying to add "cool" stuff, rather than aim for good game design
found a hole in a mountain that isn't supposed to be there i think.
i went up a water fall turn around a few rock and saw trees and grass floating before bumping my head under the invisible ceiling / floor.
where / how do i repport that ?
I like cool stuff, but i also want cool stuff i can actually use
qna website. doesnt seem like they would fix that tho
theres bug reporter
Yeah, I reported one hole years ago, and I'm pretty sure it's still there
its just a rock wall to add XD, its not important, but i thoght that wase my way out of the small pit i fallen into for a slug
there is much stuff like that on map this huge
also there are general out of bounds bugs that css ignore cuz they appear only if you want them to
i just notice the Days without incident going to 0 when i died LOL
Can you get coupons from monsters
cool feature
@hard ivy In this recipe tree: https://www.satisfactorytools.com/1.0/production?share=bAJKXn203g8jDhFvATZY
It doesn't matter how many smelters I use aslong as I get the same resource input + output, right? (234 Caterium Ingot/m input & 78 Caterium Ingot/m output)
kill them, process their meat
Like I can tweak 3 smelters to act the same as 5.2, does it matter?
yes , you have to turn them to meat , then DNA for more points =)
map this huge, interesting thing to say given I can think of other games that easily have maps far larger than this
I like turning animals into meat π€¨
The numbers Tools gives are for 100% speed machines. You can overclock or underclock however you like, as long as you get the same output
I wonder if they think this is huge what they would think of ff15, given that map is exponentially larger
Alr, thanks
like the shell , spider body can be turned into a meat thingy , and that can be turned into DNA.
the MAM make you do that a few times
any italians here?
@hard ivy what would be the best course of action for getting all the alts? dont claim any then when it says no scans avaliable claim whichever ones then do it again?
its proteine , not meat sorry.
Basically. Scan drives and don't take anything unless a drive has 2 recipes that you want. Then once you have all the remaining recipes in single drives, take all of them.
Or you can save scum rerolls
I seeee
for assemblers does it matter which input intake i use?
Naur
aight thx
You don't even have to use both
if you wanted you could import all of it in a single belt =)
Good luck with that tho
Never said it was simple, only that it's possible
that true fror every machine you can mix all input order or do it all on a single, but don't mix it can clog up.
you can also mix pipe input , but don't mix liquid (and i don't think you can do it in a pipe)
Why can't I put heavy oil residue into liquid storage for trains?
idk what is the name of this building but u probably know what I mean
into the Conditioner ?
you should be able to, you need empty cans and heavy oil
but can liquid go up enough ? maybe your missing a pump or somthing
or using the export side ?
@hard ivy I'm really struggling with the building tbf, I have 5 smelters and 6 constructors and I have no idea how to make it so that every ingot gets divided properly
ykwim?
Merge all of them on one belt
Then manifold
What's manifolding π₯
yes I meant freight platform but for liquid. I built pump and heavy oil residue slowly goes up, but it cant enter the freight platform
even if pipes are full
!wikisearch manifold
Manifold refers to a fill method where Conveyor Splitters or Conveyor Mergers are aligned in a series (that is, one after another), usually parallel to the arrangement of buildings. The setup is compact and can be expanded easily.
Manifolds work because full machines consume only what they need. Once...
Ok ty
there is a setting in the sation is it pushing or pulling from cargo ?
Im kinda new, but I have a question as to why are trucks or trains are useful, when you can just conveyor?
if your pulling from your cargo, it can't load it in.
Hmmm looks like reducing sam usage to 3360 for 126 plutonium waste is possible and would require only a additional 28 sloops, which is actually alot better than the original 10k sam usage I was looking at with some of the more optimized recipes, still goes to show how high sam usage still is even if you were to sloop all of the constructors, because there is no alts for reanimated sam
btw my factory is lowkey turning to look good π₯
its pulling from pipes and loading trains. Atleast it should look like this
Bc it doesnt work
Bluk Transport , also Distance coverd with less material using Trucks or Train.
but belts are fin might just get laggy at some point, i still have no transport and the game dosen't like it XD
ahhh I see, thx
now that i think about it that would be a decent way to tackle some of those recipe usage issues via modded recipes, coming up with a good alt for reanimated sam perhaps
the little arrow go in the box or out ?
it goes in
@hard ivy #math-and-meta message
is there a way to block a portion of storage like in factorio?
trucks are skipable, but trains are awsome.
you will see drones later, they can be intresting but the fly low, you want your import / export platfrom at ground levels for them to be faster ( assending and decending fast)
nice!
If i have a large manifold of 390 quickwire, how do I make 75 of them go direction X while the other 315 go direction Y?
This game could become exciting with pollution and bitters in it
im using trains and im gonna use drones soon
1 splitter works
for the same reason that manifolds work
fr
now that i think about it we already have spiders which are a form of insects
base defence might be fun
why the hell can i make a cyber wagon, and its complete trash π
go play factorio then
little do you know i'm already doing that
where do you think i get my ideas from....
also is there a way to block slots in storage container?
i dont have smart splitters yet
i wonder if there is any mods yet to add base defense to the game yet
well, you can fill them with garbage
surely im not the only one who would find it exciting for bitters to rush at my base as my pollution cloud grows
ye thats wat im doing with my other storage container but this storage container connects to another part of the factory so i cant mix with garbage
the only thing you can do is make longer betls if you want to store a tiny ammount, or just make 1 bin for eatch item.
you could aslo just push everything in a SNINK and buy items from the shop LOL
sink enough stuff and you can buy your way through a phase
Sink enough stuff and you get prety statue =)
Block as in you want to reduce the amount of space available? Just put some stuff you don't need in the slots
Oh I just saw someone already said that
Why do you want to do that?
Hey, which recipe should i choose? Encased Industrial Pipe or Solid Steel Ingot?
both are great, I'd choose solid steel of those two
I'm preparing for Hmfs, so i went on a drive search
because i didn't feel like supplying 2640/min iron for it lol
i'm trying to do it cheaper (my goal is 12/min)
any specific alternatives that might help?
encased industrial pipe, heavy encased frame
or, well, https://www.satisfactorytools.com/1.0/production create a plan here and it will choose the most resource-efficient recipes from those you enable
but keep in mind that simplicity can be better than resource efficiency
blehhh, pure iron, but otherwise looks good
tbh the second one looks more plausible
cuts the iron nearly in half
no reason not to use it imo
also i only have mk4 belts and mk2 miners soooooo
I'm just a refinery hater
chonky machine hater lol
1100 iron would only be 3-4 normal/pure nodes
depending where you are, it could totally be feasible
dune desert? idk the name (right upper corner)
there's like 3-4 spots with enough iron
all near water too
is satisfactory tools.com still reliable? i see that it doesnt have a drop down for 1.1 only 1.0
elevator and prio merger are missing from the codex, but the recipe planner is fully accurate
alr thx
i did a co op save with my friend how do i enable flying?
Those big green spider are reall a pain in the ass when they manage to get into duos or worse.π«
you need to enable advanced game settings first
how do i do that?
the host has to load -> load settings -> advanced game settings
But if you're on a dedicated server, then I don't know
oh aweesome tysm
are belts connected in blue prints?
they are in 1.1
Lets, go
that is if you have 2 blueprints (like a belt highway) they will auto connect
if you connect them when making the blueprint, they'll be connected when you paste it
1.1 added the ability to automatically connect belts between blueprints
So when you guys set up stuff for raw materials for building, do you have the depots inside the factory that would make other parts for like teh versitile frameworks and just pull the steel from that or do you have a completely separate area for making the raw materials for building?
all of my factories make items exclusively for myself. sometimes I make multiple items in one factory, but all of them only use raw ores. I never build a factory that'd make an item both for myself and for some other, more advanced item
Dogos lost all brian cels , it wont MOVE out of my may. i can't build mor platform , but i don't want to kill it, it got me Plutonium rod twice
Oh ok so 1 major factory that makes all of your mall items and then separate factories for the space elevator parts. I see.
or afk for the night XD
nope. neither
items for my personal use are made in multiple factories scattered all over the world. each one is placed where it's convenient. most of them make 1 or 2 different items, at most one makes 5
and I don't automate space elevator parts at all. I just build a tiny temporary factory whenever the time to complete the phase comes
i managed to die on the space elevator. is my crate now on top of there i tried looking on the ground but couldnt find it
I see. Do you just pull out the items needed for the elevator parts when it comes time from either a depot or were some are stored?
I might try this strat out, ngl.
Don't know why I didn't think of this.
Well luckily my smart plates are almost complete for Phase 2.
My space elevator parts factory consists of 1 machine per item, all slooped and overclocked. They're fed items from containers. I put the items into containers myself. Small quantities are pulled from the depot, but if I need a lot of something, I'll usually hop over to the factory that makes it and pull it out from the container that's the buffer for the depot