#satisfactory

1 messages · Page 209 of 1

wicked nacelle
#

omfg guy. come on

twilit escarp
#

and fiscit doesnt like non efficient things

wicked nacelle
#

okay, that was fun. moving on

trim vine
twilit escarp
#

but that is legit the core of the game right?

stray loom
#

If you're worried that much about energy efficiency of a few pumps when you're making turbofuel or rocket fuel you've got the wrong priorities tbh

twilit escarp
wicked nacelle
#

i mean if you just want the point of the game it's to save humanity by making parts. Sitting around worrying about 10MW here and there isn't making the parts to save humanity

twilit escarp
#

bro went sniffing my old conversations

#

but that is true...

trim vine
#

Only when someone goes in circles for an excessively long time 😛

twilit escarp
nimble jungle
#

A wise man once said, “perfection is the least ambitious goal you can set, because all it does is give you infinite reasons not to start”

lofty forge
#

From my experience you literally can't plan out gigantic buildings from the start. you can take some countermeasures like: planning the first step, starting to build out in a fairly open area in case calculations are wrong, but you can't really plan everything all at once, the building positions, how much pipe, how many pump you need*

twilit escarp
wicked nacelle
#

so we're all in agreement here now? Pumps are fine. Use them when you need them.

lofty forge
#

i would suggest getting the 20 refineries down, and then building the rest of the factory from that point on

twilit escarp
#

first i need the foundations :/

stray loom
peak wasp
#

Decided it might be fun to use water

#

I replaced every single iron smelter with a refinery

stray loom
#

No foundations. Only spaghet

lofty forge
steady glade
#

build in the water

vague sparrow
#

man I' m cooked lmao

twilit escarp
#

placed the refinerie part ig

wise zinc
#

I am pulling my hair out with train signals. How do you go about tryign to figure out why a Block Signal says it loops back on itself when there's only straight track ahead of it leading to a merge down the line where the block signal at the end of that merge is green?

wicked nacelle
#

you can tell the bug is happening when the rail doesn't change color on either side of the signal

#

if you just scoot the signal back a little it almost always fixes it (and the color will change)

wise zinc
#

what color change am I looking for? on the track itself or the sign?

wicked nacelle
#

the track while you're holding a signal in your build gun

#

you know how they turn green/purple/grey/etc?

wise zinc
#

Ahh okay lemme give that a try a sec

wicked nacelle
#

if you post screenshots, please do it with the track colored

wise zinc
#

If taht doesn't work I will, thanks

#

didn't work, i'll take some screenshots

vague sparrow
#

bro crashed again 3rd time in an hour

#

-.-

wise zinc
wicked nacelle
#

post your error screen?

#

one sec

#

what error message is on the signal on the first picture?

wise zinc
#

signals loops on itseld

wicked nacelle
#

double check it for me just for kicks?

wise zinc
#

Just did, that's what it says. Want a screenshot?

wicked nacelle
#

can you do a screenshare/voice chat?

wise zinc
#

Sure

wicked nacelle
#

I'll DM

#

@wise zinc another satisfied customer 🙂

wise zinc
#

o7

vague sparrow
copper raft
vague sparrow
#

nice

wicked nacelle
#

OMFG I just found an unnecessary pump!!!!

lofty forge
# twilit escarp https://discord.com/channels/370472939054956546/553550313533997057/1401372168025...

also if you have problems with planning the thing in any shape or form you can try setting parameters for yourself (for example: "try using the vertical space to not make it too flat" "5 refineries at a floor at once" "the floor must be as much square as possible" "max manifold length is 10 refineries" "most efficent use of space comes from using all 3 dimensions or ᴄᴜʙᴇ and such) that could give your brain more direction and could help you see how you are gonna do it more effectively.

vague sparrow
#

Not sure if the belts are too bright lmao

twilit escarp
twilit escarp
#

the 3 pipes are for 1 Heavy residual, and 2 for water

#

now all i need is connect the oil and water extractors

#

(and do the blender part)

lofty forge
#

do you plan on doing any verticality?

twilit escarp
#

i plan on expanding to the void

wicked nacelle
twilit escarp
#

but on this part nop

#

this are the refineries that use the same oil extractor

#

also awnser me a question: if i need a total of 800 water , but each pipe can only handle 600, and i have 2 pipes with 600 water one on top of the other and i close the loop at the end, can i make all the blenders in a row using the same pipe?

wicked nacelle
#

as long as you feed in the second one far enough down that enough of the water has been eaten from the other source pipe then yes. Just like the 8:3 coal generator:water extractor design basically... except just 2 inputs not 3

twilit escarp
#

perfect

wicked nacelle
#

the water will try to flow the right way to not overflow the pipe... but if you feed the second in in too close then it can't

twilit escarp
#

now, how should i feed the blenders...

stray loom
#

Why not just run 2 pipes of 400 instead?

twilit escarp
#

also it means i only need to pump one of the pipes right?

twilit escarp
#

and i kinda like how they look on top of each other

#

and was thinking if i do this, i can save on X axis space and expand on the Y axis

wicked nacelle
#

just get stuff working

twilit escarp
#

NOOO

#

i need more concrete...

#

and i didnt setup an hypertube to my base....

lofty forge
# twilit escarp hmm, nnot rly

this thing gonna be wide. Just fyi, verticality can save a ton of space. due to being, in the most literal sense of word. an extra dimension

twilit escarp
lofty forge
twilit escarp
wicked nacelle
#

and put some more dimensinoal storages on concrete to speed it up

twilit escarp
#

i might go back to the base to go grab more concrete

#

cause i will need a lot

lofty forge
twilit escarp
#

that or setup a nearby concrete farm hmmm

wicked nacelle
#

you shouldn't need more than half an inventory's worth of concrete

twilit escarp
#

since i am legit on the other corner of themap

wicked nacelle
#

and also make a hypertube cannon to shoot you back and forth so you don't have to care about having to go back and forth

rigid glen
#

And everyone should have a hypertube gun blueprint they can lay down at will, it changes the game in terms of factory hopping

wicked nacelle
#

copper sheet and then belt stuff, too. If you're pulling a bunch of pipe/beltwith autoconnect blueprints you can burn through stuff really fast.

twilit escarp
#

or should i just go up?

lofty forge
#

and also having readied blueprints with mergers splitters built into the machines already, even better if you build belts (place it then delete the conveyor pole) to the sides so that auto-connect does the belting for you. speed things up by a lot

twilit escarp
#

ik, i will need 8 more

wicked nacelle
twilit escarp
#

well, sad , i was going into the void

#

guess i am not

edgy swift
#

Is there console plans for satisfactory??

vague sparrow
# flat zinc lmao

It's enough to power a small factory with the basics, then you'll have to double/quadruple it

#

Get to oil asap and start burning that 😛

twilit escarp
rigid glen
twilit escarp
#

building on top of refinires is kinda weird cause they so talll

rigid glen
#

but they did announce it with 1.0 last year

wicked nacelle
twilit escarp
vague sparrow
#

even higher ceiling

wicked nacelle
#

you're going to make me scream and scare my dogs

twilit escarp
#

how high?

wicked nacelle
#

as high as you need it to be.

twilit escarp
#

bruh....

hollow vector
vague sparrow
#

uhh,,, look at the smoke and ... there you go

wicked nacelle
#

you can also just build off to the side a bit and stairstep the smoke stacks

vague sparrow
#

use neurons

twilit escarp
wicked nacelle
vague sparrow
#

power one one

#

its useually like 5-6m

wicked nacelle
#

or go to another spot with them and just count the walls needed to cover the smoke

vague sparrow
#

usually*

twilit escarp
#

but i didnt conected the oil yte...

wicked nacelle
#

hang on

#

I'll count for you\

hollow vector
lofty forge
hollow vector
#

its called "critical thinking skills"

peak wasp
#

Just got my 23 refineries going

twilit escarp
wicked nacelle
twilit escarp
vague sparrow
#

aprox 12meters

twilit escarp
wicked nacelle
#

I don't know maybe.

#

shit happens when you actually build and don't just perseverate

vague sparrow
#

It's probalby just under

#

tier 3 isn't so high

#

mk4 and 5 have highe edger

#

I usually do something like this

#

or place the splitters 2 high

lofty forge
# twilit escarp wdym?

when making the factory part, try to make it so that when looked at from front it looks similar to a square. For example: the refiners is 31m tall and 10m wide, so, make it so that every floor has 4 refineries so that it looks similar to a square. it also makes planning easier, cuz you instead of trying hard to imagine the buildings, you just go "oh 16 refineries, that could be 8(refineries)x2(floors)"

twilit escarp
#

OMG I AM STUPID, i forgot the belts....

lofty forge
#

or at least a rectangle

twilit escarp
lofty forge
#

not completely flat tho

vague sparrow
#

or, improvise, because you suck at math and had to double the throughput lol

wicked nacelle
#

unless you spend more time typing on discord 😛

noble sand
flat zinc
#

lol

vague sparrow
#

1gw from oil? :/

flat zinc
#

i just got access to it ;-;

vague sparrow
#

fair enough

#

regular fuel is pretty inefficient, youll want to upgrade to turbo asap

dense violet
noble sand
wicked nacelle
#

maybe cuz people shame people and SWIM care about being shamed

vague sparrow
#

I'm making 135GW from 900m3 oil rn

#

through diluted fuel > rocket fuel

wicked nacelle
#

diluted fuel boosts all downstream fuel production types,

vague sparrow
noble sand
#

But it's fun

vague sparrow
#

I was playing with a guy who clipped 6 belts through asll sorts of machines to get products all over the place, took me 5 min to find iron plates

#

nah, for me its frustrating

#

my new power tower looks like a mirror skyscraper from a distance

#

maybe I should add signs to light the outside 😛

#

ok I think my power factory is crashing my game lmao

rich torrent
#

is the creature hostility thing personal or for everybody in my world

dense violet
#

should be everyone

wicked nacelle
#

that would be weird if it were per person

vague sparrow
#

They will come hunt you down if you hurt the doggos though

rich torrent
#

Disney princess setting

twilit escarp
#

on the side the oil arrives so it goes in and comes back from same side

#

OR from the other side?

#

(i can make the oil comming with a bit more distance if needed)

dense violet
twilit escarp
#

you mean descentralized?

dense violet
#

stagger them so you have a ref on each side of 1 junction being fed

twilit escarp
#

so 1 junction feeding 2 ref?

dense violet
#

thats what I said, yes

#

more input spots creates more points of turbulence

dense violet
twilit escarp
#

actualy, if they are in the middle it doesnt even connect

wicked nacelle
#

shift one of the sides or the refineries down

twilit escarp
#

unless i do this...

ruby mountain
#

match the input pipes

twilit escarp
wicked nacelle
#

nonononononononono

#

just shift one side down half a building

twilit escarp
#

but then they will be descentralized with each other

wicked nacelle
#

it'll even show you with lines when the fluid inputs are lined up

#

WHO CARES????

twilit escarp
wicked nacelle
#

it'll work. worry about "it'll work" first

twilit escarp
#

one junction for 2 ref

dense violet
#

It’s just something to keep in mind if/when you have back flow issues.

hoary rose
#

just put in my brand new gpu and i am getting 100 fps on med settings

dense violet
#

Might want to leave space to adjust it later

hoary rose
#

way better than before was haveing to play on low settings and only getting 60fps

twilit escarp
#

(talking by someone who plays games at 120 , 240, etc...)

hoary rose
#

thats why i am getting 100fps

twilit escarp
#

i would rather have constant 60 fps than unstable 120

#

cause the unstable i can feel it

wicked nacelle
#

depends how much computer you have I suppose and if you have a gsync/freesync monitor I guess

hoary rose
wicked nacelle
#

you're good with that but not shifting the buildings by half a foundation? .. interesting choice

#

but you do you, of course.

twilit escarp
wicked nacelle
#

k

twilit escarp
#

the last point is the most important

hoary rose
#

man i am so happy right now

vague sparrow
#

this game is made for redoing stuff over and over xD

twilit escarp
#

all this refineries is getting me tired

wicked nacelle
#

it'slazy to do things the easy way. You're constantly doing things the hard way

vague sparrow
#

you'll probably wont get much further then lol

dense dagger
#

If I am unlocking rocket fuel I only need packed turbo fuel to unlock rocket fuel right or is there any other use for it later?

vague sparrow
#

lazy people think of easy solutions

twilit escarp
wicked nacelle
vague sparrow
#

You can use it for drones, or just repourpose into rocket fuel

wicked nacelle
#

turbo fuel can also be used to increase diamond production in end game

dense dagger
vague sparrow
#

does require alot of coal tho right?

wicked nacelle
#

diamonds do

vague sparrow
#

I'm doing the oil to diamonds thing rn

wicked nacelle
vague sparrow
#

1 input 1 output ez

wicked nacelle
#

i even have smart splitter on my plastic/rubber packaged oil to send any extra to diamonds

dense dagger
#

2550 crude oil at blue crater rip construction time

wicked nacelle
#

I don't trust that fancy pipe priority stuff. I just package it, smart splitter it, then unpackage it 🙂

vague sparrow
#

pipe priority?

wicked nacelle
#

from the pipe manual pdf

vague sparrow
#

ohhh

wicked nacelle
#

up pipe vs down pipe vs... who tf knows

#

I can see if a smart splitter is working right 🙂

vague sparrow
#

pipes will usually let you know when machines just run bad 😛

#

but yeah splitters are easier overall

wicked nacelle
#

perfect 1200/m packaged to 4x600 rocket fuel pipes -- perfect flow

vague sparrow
#

Nice

vague sparrow
#

😛

#

Maybe some roofs here and there for aethetics

wicked nacelle
#

have a belt that goes around it like a helix with 80/m BWD's

#

hey wait

vague sparrow
#

I still need to build my other factory to even automate stuff like that

wicked nacelle
#

can you belt deez nutz?

#

waaaaaaaait

vague sparrow
#

I can try

#

I ahve my DD full with nuts and berries

#

xD

wicked nacelle
#

oh I NEED THIS

vague sparrow
#

idk if 400ish is enough to fill the belt tho

#

probably come by in phases

#

Also I'm scared, this tower crashed my game 4x and idk why, fps never went below 70

wicked nacelle
#

I don't have that many nuts right now because I've been seeding my world with them

vague sparrow
#

You can plant them?

wicked nacelle
#

nah, I just drop them on the ground in random places

#

like easter eggs

vague sparrow
#

ohh u meant the statues

wicked nacelle
#

what nutz you talking about?

vague sparrow
#

beryl nuts lol

wicked nacelle
#

nah. get a container full of gold nuts

vague sparrow
#

I still need the 1k achievement to 100% the game

#

I intermitently sink 4k DNA for a little extra points

wicked nacelle
#

my subwoofer is rattling my portable air conditioner.

willow glen
vague sparrow
vague sparrow
#

I have the power to finish my other factory now

willow glen
wicked nacelle
#

I mean I gotta show off a little for those hundreds of hours

vague sparrow
#

but these are all the machines I still need to i ncorporate, each machine has a diferent recipe >.<

balmy locust
#

Does anyone have any suggestions on why my base keeps depowering... I have 3 switches. Two coal power stations which are making like 1k each and my oil power plant, which is making like 14k... the TOTAL draw of all of my bases, COMBINED, is like 5k. I am 100% sure the oil power station is actually putting out the 14k. So... why when I turn the switches on, does my main base keep losing power? It isn't on switch directly. Here is a screenshot: https://i.imgur.com/nihtJAY.png

vague sparrow
#

I think I have most if not all resources imported anyway

wicked nacelle
vague sparrow
#

2 coal power is 150mw, not 1k?

#

oh wait stations

willow glen
vague sparrow
#

earlier today I had to ship in 4kp/m extra limestone for all the stuff I'm making

balmy locust
balmy locust
vague sparrow
#

these buildings ill disssappear as they are built lol

wicked nacelle
#

I mean, the power grid graph is accurate, so just look at that. it tells you how much you're making and how much you're using

vague sparrow
balmy locust
#

...I figured out the problem.

vague sparrow
#

I just need to expand out and start making actual items

willow glen
#

mmmm vertical organization 🙂

wicked nacelle
balmy locust
#

I... don't understand WHY... but it is fixed. Asking me to check to make sure everything was wired up made me check... and I don't understand why, but at the edge of my initial base was a small, biomass power station... it isn't even running anymore, I had the switches off. But I did have power to my main base running through there. I disconencted it... and the issue went away. I don't get why that mattered?

vague sparrow
#

aluminum made on top, iron/ copper steel at the bottom, caterium in the back somewhere

balmy locust
#

There was no switch on it.

vague sparrow
#

nitrogen on the side, for the fused frames etc

vague sparrow
#

and 5kp/m concrete >.<

#

coming in through 2 trains

willow glen
vague sparrow
#

the limestone anyway

willow glen
#

I’ve never found a use for switches in game so I’m unfamiliar with those but that blown fuse overriding working power has gotten me plenty

balmy locust
#

But that was it, thanks 🙂

vague sparrow
#

I've never had seperate power grids :/

gritty sleet
#

I wish there were half-sized storage containers. Like I just need a tiny piece of inventory space I can hook a belt to...

vague sparrow
#

all on 1 system, just way overtuned 😄

vague sparrow
gritty sleet
vague sparrow
#

ahhh

trim vine
willow glen
#

there has to be a mod for that

gritty sleet
#

To hand-feed stuff into project assembly. I'd only need like 8-9 stacks of supercomputers to finish the whole thing

vague sparrow
#

personal storage box snuttsGood

gritty sleet
willow glen
#

Blown fuse always needs the manual override tho

vague sparrow
#

there ya go 🥳

gritty sleet
flat zinc
#

guys how do i make the power pole mk. 2 the default for when i start placing power lines?

gritty sleet
flat zinc
#

i have it in the hotbar already

twilit escarp
gritty sleet
#

I don't think you can change that. The powerline placement just copies the current pole if it's a pole, or a mk1 if you start at the machine and not the pole.

willow glen
#

A solution is to include mk2 pole in blueprint

flat zinc
flat zinc
#

sad, sad day

#

thanks

balmy locust
#

....I found what my power issue was. I was running power into/out of a coal station, but, the cable going into it was running THROUGH a bio burner (which I had since switched off)

#

I don't know why that is a problem, but it was.

gritty sleet
split pewter
#

praying for satisfactory to go on sale

gritty sleet
#

And the logistics game sale by a week

split pewter
balmy locust
limpid cairn
#

Does any1 know the file path where blueprints are stored in satisfactory ?

twilit escarp
split pewter
#

nice

sick dragon
#

I have completed the 60 refiner hor building... time to move to the ne- oh shi it's midnight

pseudo onyx
#

what do those little lines mean when you open a production building? next to energy required and time

pseudo onyx
#

can i dm you a screenshot? i cant post photos here

sick dragon
#

Thats your efficiency

#

The machine is running at 50% efficiency. Either the output isn't being used fast enough, or the input is not enough to keep it going at 100%

pseudo onyx
#

what does a bad number entail / how do i make it better

#

thank you so much!

tiny sigil
#

How much percent of the time your machine is working

sick dragon
#

Feed it exactly what it needs and make sure it's output gets used.

So if something makes 30 iron ingots out of 30 iron ore a minute, you need to feed it 30 iron ore a minute and something needs to use those 30 ingots a minute

pseudo onyx
#

both of you are extremely helpful. thanks!

wicked nacelle
#

caring about how much time a machine is running is drastically overrated. caring about how much you're making is much more interesting. I love over producing and under consuming. it means that when something goes wrong your system catches up quickly. idle machines cost 0.1mw each. that's a pittance. my max cons is 2x my steady state.

stiff ibex
wicked nacelle
#

manifolds will autobalance their consumption. It's fine to oversubscribe raw resource nodes

#

also, are you actually going for 480M points/m? I do half that and it's fine

stiff ibex
#

i dont care about points at all

#

im going for max power possible

#

i havent made a bwd in like 300 hours in my save lol

wicked nacelle
#

again fine to overproduce and underconsume.

#

it will reach equilibrium

stiff ibex
#

in the vast majority of scenarios yeah i agree

wicked nacelle
#

no, it will back up and reach equilibrium

stiff ibex
#

that back up is the problem

#

having to track down every node ive used and measure throughput and combine those into the last bit of resources i need is just extra work i coudlve avoided by making sure machines operated at exact efficiency

wicked nacelle
#

it's not avoided work it's just doing the same work at a different time. imagine you build too many uranium fuel manufacturers? that doesn't harm your ability to make maximum power.

#

you can make the exact same number. it just means if you get stopped up and end up with a surplus because you didn't eat enough earlier that you'll burn through it

stiff ibex
#

but if im overproducing uranium cells at that factory and later i end up running out of uranium cells for 100% production, the rest are in overflow at that factory

wicked nacelle
#

let's say I have a train sation capable of receiving 2000 uranium/m but I build manufacturers capable of processing 3000/m. I'll still get exactly 2000/m worth of uranium fuel rods. And if I ever fall behind then I'll burn through the excess and then get back to handling 2000/m. that's all I'm saying and it doesn't require any fancy planning. overrsubscribingn resources nodes figures itself out. if some other resource requirement is under provided, then the uranium will back up and something else on that oversubscribed node will pick up the slack. Of course you can't do it completely wrong and not having nything that can handle the rates as it tries to reach equilibrium or your node production will back up

stiff ibex
#

oh i didnt realize thats what you meant

#

i completely agree i understand now

#

people worry too much about fluctuations on power graphs when it doesnt really matter

upbeat charm
#

How do you make blue ring appears when making pump?

stiff ibex
#

it should automatically appear in the direction the pump is facing

wicked nacelle
#

Some people say to put your pump just before the blue ring.

#

Snap point

upbeat charm
#

Maybe I build the coal plant too close that I didn't notice

wicked nacelle
#

Just go and check the last pump and see if it complains about headlift

#

If it doesn’t then there’s no blue ring

stiff ibex
#

make sure theyre powered too lol

#

occams razor

wicked nacelle
#

That’s how I shave

#

I’m just trying my

stiff ibex
#

factory thats producing

#

ballistic warp drives

#

and I

fathom shuttle
#

I’m 2 belts away from BWD

wicked nacelle
fathom shuttle
#

Actually I lied it was 3

#

Now it’s 1, thermal propulsion rockets left

#

Gonna have to unlock the spatial energy regulation first

wicked nacelle
#

Tease

fathom shuttle
#

BWD production is done let’s goo

visual pulsar
#

I didn’t realize that satisfactory is able to be wishlisted on ps5 till I looked it up and immediately wishlisted!

wicked nacelle
ivory condor
stray loom
#

Finally settled on a plan for this save after several hours of noodling my brain on satisfactory tools and in the modeler. Now I can enjoy the fun part and actually work to bring this to life

winged walrus
#

I decided to do all math without satis tools or calculator

#

Cuz that's funnier

#

And I'm enough smort for this ^^

tawny night
#

Smert

copper raft
#

<@&370483737957236737> Has there ever been discussion or consideration for rebalancing ficsonium/ionized fuel? They're very inefficient resource/power wise compared to just uranium fuel rods or rocket fuel

dense violet
#

pretty sure that's the point

left totem
#

fisconium technically gets rid of the waste and ionized fuel bottles are powerful

dense violet
#

also gets rid of power shard overflow

#

to sink

ivory condor
dense violet
#

yeah it's the price you pay for being unable to stop yourself from buring plutonium. Or because you just like the system

ivory condor
#

And those I learned some prices just aren't worth paying🙃

dense violet
#

like everything else, it's a choice xD

ivory condor
#

I chose not to spend all of the resources my world has just to recycle some more plutonium waste, definitely🙃

#

Give me another map of the same resources and it might be more worth it but until then....

frail sleet
#

unlike packaged ionized fuel being king for vehicles and jetpack, ficsonium does nothing that uranium doesn't do better

still arch
#

any suggestion for pipe that blocking the way?

dense violet
#

entirely depends on the layout. Do some overhead shots of what you're doing in #math-and-meta

still arch
#

thank you

#

it's actually very simple, i got the answer after i press the enter button xD so i need to adjust the pipeline support height

winged walrus
#

would be funnier if photo mode required an item

#

like a camera

#

more people would notice and use the cool photo mode

#

omfg i love foundries so much

limpid cairn
winged walrus
#

manifolds are always ugly

#

maybe

#

just got a full industrial container of compooters

#

heavy modular frames 😨

limpid cairn
winged walrus
#

i've been procrastinating for few days

winged walrus
limpid cairn
#

the only thing thats pretty are the manifolds in my noodle factory

winged walrus
#

ok

green fiber
#

that doesnt mean manifolds are beatiful on their own it just means your factories are sub-par simon_smile

limpid cairn
south elm
#

Embrace clipping. Some mind find it heresy but if your factory works but is an eyesore, bury it deep in concrete foundations.

#

Boxing all of factories that don't look as good as they should yet are important is a good temporary solution if you don't want to redo all of it, and remeber kids, ain't nothing more permanent that a temporary solution

winged walrus
#

my head is aching but i want heavy modular frames

#

i'll have to automate this crap

south elm
#

Use alts for heavy modular frames especially steel screws so that a single conveyor of screws feeds a single manufacturer and stitched plates for real

#

Also a lot of people say alt for heavy modular frame is goated but I don't mind screws all that much

limpid cairn
winged walrus
#

only flexible frame and it's pretty op

limpid cairn
#

legit if you can do not use screws

south elm
#

They are not that bad

winged walrus
#

they are not that bad

limpid cairn
#

they are THAT bad

south elm
#

You just have to be smart about them

winged walrus
limpid cairn
south elm
#

You never merge and split screw conveyors since you'll just clog even mk6 belts pretty easily and you don't center the production of screws just make them next to the machine that needs them and with these two rules screws become much easier to handle

winged walrus
#

i found out about the building coloring thing only after oil

limpid cairn
#

dont you have to research the coloring ?

dense violet
south elm
#

Imagine skill gatekeeping satisfactory. Be better than that, it's not darksouls

limpid cairn
south elm
#

The fun is to learn we all struggled with screws at some point

winged walrus
#

what's wrong with them?!

south elm
#

With screws?

winged walrus
#

yeah

rigid adder
#

Anybody knows how satisfactory handles rounding in machines?
Which numbers actually represent what is happpening and which are approximation?
I have machine setup for 237.037% that turns 44.444 + 88.889 items into 13.333 items with production rate of 13.333

limpid cairn
rigid adder
#

obviously these numbers don't add up, so some of them are real whle other are aproximation. I want to know who is the boss here

winged walrus
south elm
#

Quantity needed for modular frames is much larger than conveyor belts can manage so they are hard to handle, clog stuff and can't be manifolded to a single line

south elm
#

I'll show you something

dense violet
south elm
limpid cairn
rigid adder
limpid cairn
#

still i hate screws

rigid adder
#

why do you want to make them even?

#

Yes, you can work around it. but why

south elm
#

all those lines of screws in my screenshots feed just 10 manufactures now imagine 50

rigid adder
#

Am I the only one who never struggled with screws?

limpid cairn
south elm
#

well cuz frames are needed to progress in the game, they are the most challenging part to create by design

rigid adder
#

As I have never build anythiong with them xdd

limpid cairn
#

exact same reason

rigid adder
#

I can uinderstand reinf plates

#

they are early

#

but I have never made other stuff that requires screws by default

south elm
#

you are aware that a single manufacturer that makes heavy modular frames without overclocking eats 240 screws a minute, right?

winged walrus
#

people are just bad at math and can't understand that their mk4 conveyor can't move more than 480 per minute

dense violet
#

I’m they are very easy to manage

limpid cairn
#

for 1 heavy modular frame

winged walrus
rigid adder
limpid cairn
#

if you upscale that to like 10 per min you consume 2400 screws per minute which you have to transfer via singular belts which is super cost inefficient

south elm
dense violet
winged walrus
#

i have nearly 13.5 constructors for 7.5 heavy modular frames

limpid cairn
south elm
#

just unlock it then harddrive hunting is easy

rigid adder
sterile blade
# rigid adder Anybody knows how satisfactory handles rounding in machines? Which numbers actua...

The clock is the most precise number displayed. The input/output numbers round a bit of decimals that are actually used internally for calculations (4 decimals on the clock). So, if you're unsure, you can always math "base number times clock" to check how precise your numbers are.
Still, with this level of clocking precision, that leads to having maximum one more or less items every few tens of hours per machine... Not a lot ^^

south elm
#

well that being said i myself use basic recepie for heavy modular frame

limpid cairn
rigid adder
#

sorry other dude said that*

south elm
#

i personally enjoy large number of belts and all those screws flying by but saying they are easy to manage is a flatout lie by people that enjoy feeling better than others in video games which is very sad

#

especially when it comes to sandboxes

rigid adder
#

I know that doesn;'t matter*

sterile blade
#

The clock rounds to the 4th decimal. That's the precision limit ^^
So 33.3333%

dense violet
rigid adder
limpid cairn
#

we should put a sign on screws saying AVOID ITEM IF POSSIBLE or something

sterile blade
rigid adder
sterile blade
rigid adder
#

you still need to get them and have space for that

#

which is cringe.
And if you are pointing to alternative recipies for screws why not pick alt recipe for thing that want screws?

rigid adder
south elm
#

well quickwire is also annoying when we are talking highspeed connectors

rigid adder
#

And recipies with them at least save you a bunch of otyher resources. Advantage that scre recipes don't have

south elm
#

210 a minute is quite a number as well

winged walrus
#

omg i hate quickwire

#

i need too much of it in recipes

rigid adder
#

I don't know. I had a blast making my 7.2k quickwire factory

south elm
#

now my issue with quickwire is that catherium is scarse

rigid adder
#

with 5 trains for moving it around

winged walrus
#

why not just put more bogeys

rigid adder
#

2 pure nodes of cat + copper + water = 7200 quick

winged walrus
#

cat ore lmao

#

i love cats

rigid adder
#

we can tell

south elm
#

yeah but my issue is not the amount, i can make thousands of quickwire or whatever but i dont like relaying on nodes that are scarse the best place for catherium is a goddamn cave

dense violet
south elm
#

which is why im never creating nuclear powerplant uranium nodes are in such stupid places man

rigid adder
south elm
#

i mean that there arent that much catherium nodes in the map

rigid adder
south elm
#

if i could i would only use copper, iron and limestone whole game

winged walrus
#

if your assembler or the big 4 input thing requires 200 screws per minute - under / overclock your machines so they will make 200 screws per minute

#

why do yall say they clog?

rigid adder
south elm
#

imagine getting to automate foliage harvest so that biocoal actually becomes useful 🥲

winged walrus
south elm
rigid adder
dense violet
rigid adder
#

w/ever you say. Can't argue with litteral wrong statements

dense violet
#

I’ve made incredibly compact modular frame systems with bolted plate and frames so possibly you don’t know what you’re talking about

south elm
rigid adder
#

If it takes less space then my FUSED modular fram factory, I will agree to be wrong

rigid adder
green fiber
#

the alt recipe makes 260/min screws from a single constructor and all it takes is a tiny amount of steel

south elm
#

he is talking about skill diff in satisfactory which i personally hate with burning passion

rigid adder
#

I think skill diff is cool

#

I admire people who can build better factories then myself

#

albeit that like 99% of people

green fiber
#

theres skill diff with designing factories and theres skill diff with architecture / decoration
entirely different skillsets though

rigid adder
#

to make a good factory you need both

#

so we can see them as one skill - building factory

green fiber
#

a good factory is one that is efficient
a good looking factory is something else

rigid adder
#

but they are absolutly 2 different things

#

efficient factory is one that is efficient

#

I can make 2 factories - one with strict lines, foundations and clean design.
Another with intersapting belts, inside the forest e.t.c.

They will have identical yeild, and worse looking one will be more efficient, since it takes less space

#

But I think we all agree, nobody would call it "better"

#

so good fact = goodlooking+efficient

fathom shuttle
#

This can’t be real dawg

#

I’m 4 biochemical sculptures short

#

I’ll just roll back to an earlier save

dense violet
#

I had to retool it for 1.0 since i had to use a different plate recipe, but it's almost 10 mod frames pm from this?

rigid adder
#

w8, thats modular frames

#

I thought we were talking about black

dense violet
#

we were talking about screws in general.
this uses bolted plates and bolted frames.
both screw heavy recipes

rigid adder
#

heavy modular frame*

#

frames are not scres heavy

dense violet
#

You can do similar with it.
though with that recipe I do prefer the encased one

rigid adder
#

they don't even require screws

#

they are made of reinf plates and rods

dense violet
#

!wikisearch bolted_frame

fossil iceBOT
rigid adder
#

heavy frames on the other hand want 240 scres

dense violet
#

look at the screw recipe.

#

same with the Bolted Iron Plate alt.
uses lots of screws, and is very very convenient and compact

rigid adder
#

LOL

dense violet
#

15 RIPs from one machine vs 5

rigid adder
#

wait a sec. 3 reinf + 56 scres
default is 3 reinf + 12 rods. 12 rods are 48 screws. It's just worse

dense violet
#

it's compact. Which is a great trade off for a handful of screws

and I seem to recall a bunch of people bitching about it taking up so much space

#

Don't know who those people were really.

rigid adder
#

Well, that was I

#

But I was talking about reinf frames

#

ofc T1 items will not take any space

dense violet
#

use them in conjunction with other screw recipes.
that's usually teh trade off with screw recipes. Compact

rigid adder
#

And I still said thats cool design*

dense violet
#

and you do need modular frames to make Heavy Frames

rigid adder
#

whats "teh"?

dense violet
#

the*

rigid adder
#

I have a question

#

You are making screws of steel right?

dense violet
#

steel beams

limpid cairn
dense violet
#

lots of clocking changes. But that's pretty normal for compact designs

#

I could clock it less and output less too,

#

I think everything is 200+% clocked in there

rigid adder
#

Wouldn't it be even more compact (and simple) to use steeled frame? Potentially with Iron Pipe

#

Then whole blueprint only need iron as input

#

no need to get coal

dense violet
rigid adder
#

And that only a bit more input mats

dense violet
#

Iron pipe is a bit of a trap unless you just have ... buckets of iron laying around.

rigid adder
dense violet
#

using a handful of extra screws is nothing compared to how much Iron pipe chews through iron

rigid adder
#

But is it overslockable?
i didn't do the math, but maybe there is more room for clocking in other design

dense violet
#

Not sure what you mean by 'is it overclockable' ?

rigid adder
rigid adder
dense violet
#

you do but ... it's 5 iron per pipe vs probably 1.5 iron and a bit of coal per pipe

dense violet
#

it doesn't have to be clocked at 200% +

#

personally I just OC basically everything. I like compact factories

fathom shuttle
#

If you want to do iron pipe then I recommend using the pure iron recipe for a lot of iron

rigid adder
#

how do you have problems with iron

#

@dense violet thats pretty good, ngl. But I personally prefer not getting coal for all that.

dense violet
#

iron is very often next to coal.
and iron pipe uses 5x as much iron as the base recipe with Solid Steel. Coal is extremely easy to get

#

and this way I can output 5x as many frames with a drop of coal

#

I, personally, think iron is a trash resource that should be consumed like water and tossed away
and I think Iron Pipe uses too much iron xD

#

Copper Alloy? yeah drown that recipe in Iron. Use it all up. Iron Pipe? Pass

umbral echo
#

Oh wow I have not played this game in a long time

fathom shuttle
#

I’m about to save the day guys

hasty cradle
#

Didnt you start like 2 weeks ago?

umbral echo
#

And my laptop can barely even run this game to begin with

#

Now it cannot at all

slender quest
#

Hmmm, did you try console commands to reduce render distance and LODs?

umbral echo
slender quest
#

You should try it!

#

I have a bad GPU, and this stuff helps.

umbral echo
#

Ok, I’ll reinstall the game and try it

#

But my internet is abysmal

slender quest
#

There's Steam guide for Satisfactory - Big Optimization Guide. A few commands there might be outdated, but most still work, and you can add the ones you like the most into Engine.ini.

#

And it has link for Potato Mode, mostly for inspiration, but I found some LOD stuff there too.

limpid cairn
slender quest
fathom shuttle
#

First one I 100%’d
Just amazing

slender quest
#

Congrats!

limpid cairn
slender quest
slender quest
limpid cairn
#

its next to my backspace (german keyboard)

fathom shuttle
#

And the final send off is very satisfactory

limpid cairn
#

the game has a story?

#

i thought we are just landing on a random ass planet and have to build a space lift or something for ficsit

slender quest
fathom shuttle
#

You should read and listen to the messages ADA says

limpid cairn
#

the only messages im listening to are the mam ones

slender quest
#

That's good too!
(List of the ones she already showed you can be found in the Codex)

fathom shuttle
#

I beat the game with ~~ 216GW power consumption

slender quest
#

I'm aiming for 1/3 of that, we'll see how it goes.

fathom shuttle
#

I have more like 100 particle accelerators in my world rn

slender quest
#

Exactly what I do, my goal is kinda tiny plan of 5-5-1.28-1.

fathom shuttle
#

Wdym?

#

Ballistic warp drives?

slender quest
#

5 pastas per minute
5 red printers
1.28 servers
1 warp drive

fathom shuttle
#

Oh lol

#

So you probably don’t need to automated the biochemical sculptures and AI expansion servers

#

They’re 100% space elevator parts

slender quest
#

I will, that's my goal.

fathom shuttle
#

The only thing you might want to increase is the ballistic warp drives

#

You can sink them for a lot of points

fathom shuttle
sinful carbon
#

@vagrant ivy how the hell did you manage to get more consumption than max consumption

hasty cradle
#

When you fully overclock+ sloop the last machine if yk yk the power can fluctuate between 6 gw and 26 gw

sinful carbon
#

im far from that point of the game lol

hasty cradle
#

Normal lategame stuff

bright helm
#

Why do half of my signs just turn red?

#

I dont have enough power or what?

#

Nevermind I fixed it.

round robin
#

is there a channel for blueprints or something

dense violet
#

there's no file sharing on the server

sinful carbon
#

how many HMF do people usually make in the first factory for it

limpid cairn
#

is it worth automating nuclear power?

#

or should i just stick to fuel power (will be using t2 fuel )

limpid cairn
sinful carbon
cedar portal
sinful carbon
#

probably gonna take like 600mw or something but eh

limpid cairn
cedar portal
limpid cairn
bright helm
#

My game just crashed but autosave saved my butt

#

It saved the game 12 seconds before my game crashed

cedar portal
limpid cairn
cedar portal
#

@limpid cairn You make uranium rods, and burn them in a reactor to produce uranium waste. Then turn uranium waste into plutonium fuel rods. Then you just send those rods to th awsome sink and they are gone. If you automate filters and put them into the dimensional depot you can spend hours next to a pile or uranium and be fine, just grab a stack of filters every now and then when you get low.

limpid cairn
#

wait i thought you cant put radioaktiv waste or rods or whatever intot he awesome sink

#

i might actually go for uranium now

cedar portal
limpid cairn
#

okay thanks

dreamy bane
#

how many carts can i add to to my train max while keep it running at a resonable speed

vague sparrow
#

Good aafternoon

shut garden
dense violet
vague sparrow
#

Just foundd out I have more signs than foundations in my world lol

#

15.287 foundations aand 18067 signs 😛

exotic pilot
#

WHATS UP CHAT

dreamy bane
shut garden
#

Counting one by one will take a while in this case lol

dreamy bane
exotic pilot
#

crazy

#

just figured out theres a satisfactory discord channel

willow dawn
elder valley
#

chat im beginning my first time playing satisfactory

prime jasper
#

Is biofuel limited in a world? There is a finite amount of it? I am just curious because i find it funny that unlike in real life, the fossil fuel seems to be infinite and the biofuel is finite.

limpid cairn
cedar portal
prime jasper
limpid cairn
#

especially with sommersloops you get a shit ton

prime jasper
#

oh yes i forgot about that

cedar portal
prime jasper
#

so it does is renewable even if the conversion rate is painful xD

limpid cairn
#

literally done that to finance my biofuel to generate energy lol

exotic pilot
#

also lizard doggos give biofuel

cedar portal
#

I think with loops 1 alien part can be turned into 300 liquid biofueel

#

So... 1 alien part should be able to fuel a biomass burner for 2 hours. Thats actually not bad.

vague sparrow
#

It shows aall your buildings and all of the items you have or have not colected like slugs, spheres etc.

cedar portal
#

Well, not packaging it since you can't sloop that

dreamy bane
#

also do other ppl encounter this bug where ive destroyed the gas releasing things but i can still see the gas? it doesnt hurt or anything its still just visually there for some reason

cedar portal
#

Actually I think i wwas too low. I didn't use a calculator, just did the math by hand.

1 Remains -> 2 Protien -> 400 Biomass -> 400 Solid Biofuel -> 533 Liquid Biofuel

#

533/2.4/60 = 3.7 hours

#

Correct me if I made another misstake in tthere anywhere 😄

elfin pasture
#

how can i build blueprints that i saved in a oder map?

#

i mean like ive build the print on a creative map, but i wanna place it on my normal map without any cheats

prime jasper
#

Is that normal if my rail junction texture fight?

limpid cairn
cedar portal
limpid cairn
#

ik dw

#

would been funny tbh

cedar portal
#

I just want to sloop my sloops

bright helm
#

Soon my first 100 hours in Satisfactory🎉

limpid cairn
sterile blade
cedar portal
#

LOL, slooping a 250% machine making biomass from alien protien outputs 7,500 items/min. I need a Mk 8 belt for that I think...

rigid adder
rocky sierra
#

how should i split aluminum ingots into casings and sheets?

#

equal is good or more sheets?

rigid adder
#

equal is doos enough, but USUALLY people use more casings

sterile blade
rigid adder
#

Avoiding screws make your life easier. Not becaus screws are 500, but because of multyple factors:
screws are replacable
alt recipies are better. screws often take a lot of beltspace

sterile blade
#

There's plenty of reasons to prefer avoiding them, if one doesn't like dealing with high-throughput items (like the people in the prior discussion). Aside from Concrete, they're all required in numbers similar to Screws

#

The fact that they stack in 500 is just to help manage the high-throughput involved with those items (imagine how many trains you'd need to move a Quickwire load if it stacked in 100s vs 500s)

bright helm
#

What is the best fuel for jetpack?

hard ivy
unkempt blade
#

I think I'm going to use extra screws whenever possible next save because I don't like playing games on baby mode

limpid cairn
unkempt blade
#

with blueprints there's really no reason not to give each manufacturer its own little screw constructor or whatever

hard ivy
limpid cairn
rigid adder
#

That is simply not true.
all screw resipies are in trupple digits (sxcept reinf iron plates) and for quickwire there is only 1 recipe in tripple digits. Items max at 160 and 390 respectively. Difference between median screw throughput and quickwire throughput is way higher then between quickwire and alumun casing for example.
For regular wire there isn't even one tripple digit recipe. it's avg 40 or smth
@sterile blade

unkempt blade
limpid cairn
#

i find everything fun that doesnt involve screws

hard ivy
unkempt blade
rigid adder
#

So basicly wire/quickwire and scres` throughput are not comparable at all

#

even though they are both 500 stack

#

Wire and quickwire are used in insane quantities only for buildgun

unkempt blade
#

here I was thinking the map was so big and full of resources nodes that a normal playthrough could never use them all

rigid adder
#

So before you had external storage you had to bring that shit with you and that would be ass with train stations costing 500

rigid adder
#

That very frerquent problem

#

so yes, space is limited

winged walrus
#

i forgot why people hate screws

dense violet
unkempt blade
rigid adder
#

I want to be able to see all my shit at once

#

but thats only a preference

dense violet
#

giant circuit boards are?

rigid adder
#

what

hard ivy
opaque turret
#

when do we get throughput monitors for conveyor lifts

dense violet
#

when they become less pointless than the throughput monitors that already exist.
which technically would be very easy

hard ivy
rigid adder
unkempt blade
opaque turret
#

😄

hard ivy
torn furnace
#

seting up my first aluminum factory, i have miners with 600 coal and 600 bauxite , they can't output more than 480 since i only have MK4 belts.
i have made 5 refinery to make Silice and Alumine. turning off 1 of them.
i did the same for aluminum scraps (5 with 1 turned off).

my brain just frys with water put back into the system, how many pumps shoud i have total for the system and never stop production (with the 5/4 refinery.

rigid adder
dense violet
unkempt blade
rigid adder
torn furnace
dense violet
unkempt blade
#

Because the reality is the map has more space and resources than your computer is likely to let you use in a single save so it's really just about what playstyle is fun not about "efficiency" or "running out of space or resources" or whatever

dense violet
#

yeah don't argue with the people saying space is finite or screws are 'bad', it's pointless and you can't educate people who don't want it

rigid adder
#

basic recipies are very difficult

dense violet
#

?? all the recipes have fluid byproduct

rigid adder
dense violet
#

they'll have the same problem they have now. It's not a solution

torn furnace
#

is just my Pea brain isn't made for that much back to back math.

with all other factory i have so far a SINK is enough to keep going but there is no SINK for liquids, making aluminum a lot harder cause i have to use it all

unkempt blade
torn furnace
#

or i could make a tower of like 900 tanks but thats stupid

dense violet
#

I'll take you through it

onyx siren
#

you can write in your notes in game (to keep track of inputs outputs), and you can press 'n' on keyboard to open a search menu that also functions as a calculator

prime jasper
#

Anyone have some advice to build rails on slopped fondations? I usually suspend my rails into the air but i wish to build some on slopped foundations rn and it is clipping at different places.

torn furnace
dense violet
dense violet
prime jasper
#

they are already on foundations

dense violet
vague sparrow
#

@rigid adder #screenshots message How did you get your train ti spiral so nicely? is it big and small pillar frames for measurement?

sterile blade
vague sparrow
rigid adder
#

but basicely for any spical you make central pillar, go out X and up N every rotation

#

closest loot would be 3 out, 2.5 up iirc

dense violet
#

there's many videos online about it

dense violet
vague sparrow
#

I see, I have been going way to far out with my foundations

sterile blade
vague sparrow
#

I can probably makea bp for myself, I think I've got the idea thanks guys

prime jasper
willow birch
#

Quick question: if a drone uses uranium rods, does it hold onto nuclear waste, or doesn’t produce any waste like other fuel types?

slender quest
#

No waste. Transport doesn't generate it, only power plants do.

unkempt blade
hard ivy
slender quest
#

Downside: the more nuclear fuel transport has, the spicier (and bigger) the radiation zone around it gets.

willow birch
#

Yeah I was reading an article on one piece flow to minimize radiation

hard ivy
#

Eh, imo putting in effort to minimize radiation is pointless. Just automate filters, you'll need them anyway

placid stirrup
#

The one piece is real

sterile blade
torn furnace
willow birch
vague sparrow
#

I was wondering, is there a point to making more than 200m3 p/m of rocket fuel with 600m3 pipes, let's say I am producing 675p/m, there is no way that it can all be used through a single mk2 pipe right? even if consumption at the end would be 675, because of the flow rate

unkempt blade
#

Radiation was a lot scarier before multiple equipment slots. Filters last a long time so the main downside was always taking off my hoverpack and putting on my rad suit

vague sparrow
unkempt blade
hard ivy
vague sparrow
#

Ohh I see

hard ivy
#

Only hoverpack and jetpack are mutually exclusive

vague sparrow
#

yeah

rigid adder
#

but anyways I got your point. I diasgree. Don't see this agruement going anywhere further.

sterile blade
unkempt blade
rigid adder
#

kids today don't know how good they have it with zoop mode

vague sparrow
#

Oh I can imagine.... idk what I'd do if I had to handplace the windows on my tower >.<

hard ivy
prime jasper
#

I am running out of concrete too often. Especially when i build rail network with tons of pillars. What beton production should i go for? I am thinking about going for something more drastic, with wet concrete or silica alternate recipe because i am tired of running out. Which is best?

willow dawn
#

Wet concrete is great

hard ivy
#

I'm running 960/min iirc

rigid adder
#

only times I use BP is when I need to place 50-100 identical machines for specific factory

fathom shuttle
noble sand
#

should I keep making smart plates after phase 2

rigid adder
#

And I will sometimes have to trim it

fathom shuttle
#

Then make a quick temporary blueprint for this lol

prime jasper
# hard ivy Wet concrete + several uploaders

Ok. By the way, is there an easy method to know the difference of height between two buildings? For exemple, between a water pump and a refinery?

Last time I tried to size by counting fondations but that's not practical over big gaps.

rigid adder
#

So it is good, but meh

hard ivy
white dawn
#

Actually measuring it out is, as you say, not always super practical

unkempt blade
white dawn
#

(Though KYO297's pump-control-panel method would be a good compromise, yeah)

unkempt blade
#

I think SCIM should also show coordinates when you select something on the map if you can actually find the two things you want to compare

hard ivy
#

Foundations display their height when you hover over them

prime jasper
bright helm
#

So I name floors in my factory after something what floor is used to. I built a new floor where I will produce alluminium from bauxite. Should I name the floor bauxite or alluminium?

hard ivy
white dawn
#

Technically you can go slightly over that, though I don't personally recommend pushing it too far; if you're right at the "real" limit it can be kind of deceptive, 'cause it may work for awhile and then suddenly start having problems

#

The distances are measured from the middle of the pipes, so the refinery height doesn't really matter at all, just where the pipe connection is

#

https://satisfactory.wiki.gg/wiki/Head_lift could be a useful read to you, though be slightly wary of the "head lift produced by buildings" graphic; there's some perspective in the shots there which can be sligthly misleading

hard ivy
#

Yeah, I'm pretty sure that every head lift source can do 10% more than it says it does, but I wouldn't recommend using all that extra to the limit

#

I usually stay below 105%, or even below 100%

vague sparrow
hollow hazel
fathom shuttle
#

Once you connect it, check the headlift
If it’s maxed out, place another pump in the middle

#

I kind of eyeball pumps and place one every 30-40m

fathom shuttle
vague sparrow
#

thats.. 1 pasta p/m i think

#

.<

fathom shuttle
#

It’s 2/min

bright helm
hollow hazel
vague sparrow
#

200p/m powder for 0.5 p/m right? I haven't checked the recipe in a while

subtle swan
#

Does satisfactory have a roadmap for updates?

vague sparrow
#

oh wait its 100 p/m for 0.5 my bad, so yeah 2

bright helm
#

I also produce steel pipes, beams and encased industrial beam. It would look boring

#

and also name would be long

atomic notch
#

Just call it boring stuff then

hollow hazel
atomic notch
#

Tower of bore

bright helm
#

I also have small factories around map but this is my main factory

vague sparrow
#

Not sure what happened, but all my streetlamps turned red in stead of white, I have no light switch in there xD

steep creek
#

so i just killed one of those bean tick looking things that was stuck right where i wanted to build and ADA said "behavioural defect noted" has anyone else had this happen?

fathom shuttle
#

Yea you get those messages when you kill innocent animals

vague sparrow
fathom shuttle
#

ADA told me to “stop it.” When I killed 7 lizard doggos

minor rock
steep creek
vague sparrow
#

I got called a psychopath when I accidentally nuked a doggo trying to kill other stuff

minor rock
#

she roasts you a bit harder though

fathom shuttle
minor rock
#

also what do u guys call those things / lol

fathom shuttle
#

They were all walking alone and you expect me to just leave them be?

vague sparrow
#

lol

minor rock
#

time to mod in an aimbot, to really stomp them to the ground

#

they must perish .

fathom shuttle
#

Also I get the message when I nuke the birds that open their mouth

#

It’s way too tempting to pop a nuke in there

minor rock
fathom shuttle
#

So they look like mutated birds

minor rock
#

very descript

fathom shuttle
steep creek
minor rock
#

i would love to be gunned down

#

better pve 🙏